/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/* This is an OpenAL backend for Android using the native audio APIs based on
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* OpenSL ES 1.0.1. It is based on source code for the native-audio sample app
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* bundled with NDK.
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*/
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#include "config.h"
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#include "backends/opensl.h"
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#include <stdlib.h>
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#include <jni.h>
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#include <new>
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#include <thread>
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#include <functional>
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#include "alMain.h"
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#include "alu.h"
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#include "ringbuffer.h"
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#include "threads.h"
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#include "compat.h"
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#include <SLES/OpenSLES.h>
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#include <SLES/OpenSLES_Android.h>
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#include <SLES/OpenSLES_AndroidConfiguration.h>
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namespace {
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/* Helper macros */
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#define EXTRACT_VCALL_ARGS(...) __VA_ARGS__))
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#define VCALL(obj, func) ((*(obj))->func((obj), EXTRACT_VCALL_ARGS
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#define VCALL0(obj, func) ((*(obj))->func((obj) EXTRACT_VCALL_ARGS
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constexpr ALCchar opensl_device[] = "OpenSL";
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SLuint32 GetChannelMask(DevFmtChannels chans)
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{
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switch(chans)
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{
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case DevFmtMono: return SL_SPEAKER_FRONT_CENTER;
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case DevFmtStereo: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT;
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case DevFmtQuad: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
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SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT;
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case DevFmtX51: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
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SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
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SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT;
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case DevFmtX51Rear: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
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SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
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SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT;
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case DevFmtX61: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
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SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
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SL_SPEAKER_BACK_CENTER|
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SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT;
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case DevFmtX71: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
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SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
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SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT|
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SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT;
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case DevFmtAmbi3D:
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break;
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}
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return 0;
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}
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#ifdef SL_DATAFORMAT_PCM_EX
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SLuint32 GetTypeRepresentation(DevFmtType type)
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{
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switch(type)
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{
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case DevFmtUByte:
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case DevFmtUShort:
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case DevFmtUInt:
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return SL_PCM_REPRESENTATION_UNSIGNED_INT;
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case DevFmtByte:
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case DevFmtShort:
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case DevFmtInt:
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return SL_PCM_REPRESENTATION_SIGNED_INT;
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case DevFmtFloat:
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return SL_PCM_REPRESENTATION_FLOAT;
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}
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return 0;
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}
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#endif
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const char *res_str(SLresult result)
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{
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switch(result)
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{
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case SL_RESULT_SUCCESS: return "Success";
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case SL_RESULT_PRECONDITIONS_VIOLATED: return "Preconditions violated";
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case SL_RESULT_PARAMETER_INVALID: return "Parameter invalid";
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case SL_RESULT_MEMORY_FAILURE: return "Memory failure";
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case SL_RESULT_RESOURCE_ERROR: return "Resource error";
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case SL_RESULT_RESOURCE_LOST: return "Resource lost";
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case SL_RESULT_IO_ERROR: return "I/O error";
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case SL_RESULT_BUFFER_INSUFFICIENT: return "Buffer insufficient";
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case SL_RESULT_CONTENT_CORRUPTED: return "Content corrupted";
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case SL_RESULT_CONTENT_UNSUPPORTED: return "Content unsupported";
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case SL_RESULT_CONTENT_NOT_FOUND: return "Content not found";
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case SL_RESULT_PERMISSION_DENIED: return "Permission denied";
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case SL_RESULT_FEATURE_UNSUPPORTED: return "Feature unsupported";
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case SL_RESULT_INTERNAL_ERROR: return "Internal error";
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case SL_RESULT_UNKNOWN_ERROR: return "Unknown error";
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case SL_RESULT_OPERATION_ABORTED: return "Operation aborted";
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case SL_RESULT_CONTROL_LOST: return "Control lost";
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#ifdef SL_RESULT_READONLY
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case SL_RESULT_READONLY: return "ReadOnly";
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#endif
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#ifdef SL_RESULT_ENGINEOPTION_UNSUPPORTED
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case SL_RESULT_ENGINEOPTION_UNSUPPORTED: return "Engine option unsupported";
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#endif
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#ifdef SL_RESULT_SOURCE_SINK_INCOMPATIBLE
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case SL_RESULT_SOURCE_SINK_INCOMPATIBLE: return "Source/Sink incompatible";
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#endif
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}
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return "Unknown error code";
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}
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#define PRINTERR(x, s) do { \
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if(UNLIKELY((x) != SL_RESULT_SUCCESS)) \
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ERR("%s: %s\n", (s), res_str((x))); \
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} while(0)
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struct OpenSLPlayback final : public BackendBase {
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OpenSLPlayback(ALCdevice *device) noexcept : BackendBase{device} { }
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~OpenSLPlayback() override;
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static void processC(SLAndroidSimpleBufferQueueItf bq, void *context);
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void process(SLAndroidSimpleBufferQueueItf bq);
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int mixerProc();
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ALCenum open(const ALCchar *name) override;
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ALCboolean reset() override;
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ALCboolean start() override;
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void stop() override;
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ClockLatency getClockLatency() override;
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/* engine interfaces */
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SLObjectItf mEngineObj{nullptr};
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SLEngineItf mEngine{nullptr};
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/* output mix interfaces */
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SLObjectItf mOutputMix{nullptr};
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/* buffer queue player interfaces */
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SLObjectItf mBufferQueueObj{nullptr};
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RingBufferPtr mRing{nullptr};
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al::semaphore mSem;
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ALsizei mFrameSize{0};
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std::atomic<bool> mKillNow{true};
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std::thread mThread;
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static constexpr inline const char *CurrentPrefix() noexcept { return "OpenSLPlayback::"; }
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DEF_NEWDEL(OpenSLPlayback)
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};
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OpenSLPlayback::~OpenSLPlayback()
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{
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if(mBufferQueueObj)
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VCALL0(mBufferQueueObj,Destroy)();
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mBufferQueueObj = nullptr;
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if(mOutputMix)
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VCALL0(mOutputMix,Destroy)();
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mOutputMix = nullptr;
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if(mEngineObj)
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VCALL0(mEngineObj,Destroy)();
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mEngineObj = nullptr;
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mEngine = nullptr;
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}
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/* this callback handler is called every time a buffer finishes playing */
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void OpenSLPlayback::processC(SLAndroidSimpleBufferQueueItf bq, void *context)
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{ static_cast<OpenSLPlayback*>(context)->process(bq); }
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void OpenSLPlayback::process(SLAndroidSimpleBufferQueueItf UNUSED(bq))
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{
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/* A note on the ringbuffer usage: The buffer queue seems to hold on to the
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* pointer passed to the Enqueue method, rather than copying the audio.
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* Consequently, the ringbuffer contains the audio that is currently queued
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* and waiting to play. This process() callback is called when a buffer is
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* finished, so we simply move the read pointer up to indicate the space is
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* available for writing again, and wake up the mixer thread to mix and
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* queue more audio.
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*/
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mRing->readAdvance(1);
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mSem.post();
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}
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int OpenSLPlayback::mixerProc()
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{
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SetRTPriority();
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althrd_setname(MIXER_THREAD_NAME);
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SLPlayItf player;
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SLAndroidSimpleBufferQueueItf bufferQueue;
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SLresult result{VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
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&bufferQueue)};
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PRINTERR(result, "bufferQueue->GetInterface SL_IID_ANDROIDSIMPLEBUFFERQUEUE");
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if(SL_RESULT_SUCCESS == result)
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{
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result = VCALL(mBufferQueueObj,GetInterface)(SL_IID_PLAY, &player);
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PRINTERR(result, "bufferQueue->GetInterface SL_IID_PLAY");
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}
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lock();
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if(SL_RESULT_SUCCESS != result)
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aluHandleDisconnect(mDevice, "Failed to get playback buffer: 0x%08x", result);
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while(SL_RESULT_SUCCESS == result && !mKillNow.load(std::memory_order_acquire) &&
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mDevice->Connected.load(std::memory_order_acquire))
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{
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if(mRing->writeSpace() == 0)
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{
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SLuint32 state{0};
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result = VCALL(player,GetPlayState)(&state);
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PRINTERR(result, "player->GetPlayState");
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if(SL_RESULT_SUCCESS == result && state != SL_PLAYSTATE_PLAYING)
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{
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result = VCALL(player,SetPlayState)(SL_PLAYSTATE_PLAYING);
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PRINTERR(result, "player->SetPlayState");
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}
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if(SL_RESULT_SUCCESS != result)
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{
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aluHandleDisconnect(mDevice, "Failed to start platback: 0x%08x", result);
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break;
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}
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if(mRing->writeSpace() == 0)
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{
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unlock();
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mSem.wait();
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lock();
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continue;
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}
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}
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auto data = mRing->getWriteVector();
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aluMixData(mDevice, data.first.buf, data.first.len*mDevice->UpdateSize);
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if(data.second.len > 0)
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aluMixData(mDevice, data.second.buf, data.second.len*mDevice->UpdateSize);
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size_t todo{data.first.len + data.second.len};
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mRing->writeAdvance(todo);
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for(size_t i{0};i < todo;i++)
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{
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if(!data.first.len)
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{
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data.first = data.second;
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data.second.buf = nullptr;
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data.second.len = 0;
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}
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result = VCALL(bufferQueue,Enqueue)(data.first.buf, mDevice->UpdateSize*mFrameSize);
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PRINTERR(result, "bufferQueue->Enqueue");
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if(SL_RESULT_SUCCESS != result)
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{
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aluHandleDisconnect(mDevice, "Failed to queue audio: 0x%08x", result);
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break;
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}
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data.first.len--;
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data.first.buf += mDevice->UpdateSize*mFrameSize;
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}
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}
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unlock();
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return 0;
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}
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ALCenum OpenSLPlayback::open(const ALCchar *name)
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{
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if(!name)
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name = opensl_device;
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else if(strcmp(name, opensl_device) != 0)
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return ALC_INVALID_VALUE;
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// create engine
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SLresult result{slCreateEngine(&mEngineObj, 0, nullptr, 0, nullptr, nullptr)};
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PRINTERR(result, "slCreateEngine");
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if(SL_RESULT_SUCCESS == result)
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{
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result = VCALL(mEngineObj,Realize)(SL_BOOLEAN_FALSE);
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PRINTERR(result, "engine->Realize");
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}
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if(SL_RESULT_SUCCESS == result)
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{
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result = VCALL(mEngineObj,GetInterface)(SL_IID_ENGINE, &mEngine);
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PRINTERR(result, "engine->GetInterface");
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}
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if(SL_RESULT_SUCCESS == result)
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{
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result = VCALL(mEngine,CreateOutputMix)(&mOutputMix, 0, nullptr, nullptr);
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PRINTERR(result, "engine->CreateOutputMix");
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}
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if(SL_RESULT_SUCCESS == result)
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{
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result = VCALL(mOutputMix,Realize)(SL_BOOLEAN_FALSE);
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PRINTERR(result, "outputMix->Realize");
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}
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if(SL_RESULT_SUCCESS != result)
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{
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if(mOutputMix)
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VCALL0(mOutputMix,Destroy)();
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mOutputMix = nullptr;
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if(mEngineObj)
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VCALL0(mEngineObj,Destroy)();
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mEngineObj = nullptr;
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mEngine = nullptr;
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return ALC_INVALID_VALUE;
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}
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mDevice->DeviceName = name;
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return ALC_NO_ERROR;
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}
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ALCboolean OpenSLPlayback::reset()
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{
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SLDataLocator_AndroidSimpleBufferQueue loc_bufq;
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SLDataLocator_OutputMix loc_outmix;
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SLDataSource audioSrc;
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SLDataSink audioSnk;
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SLInterfaceID ids[2];
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SLboolean reqs[2];
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SLresult result;
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if(mBufferQueueObj)
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VCALL0(mBufferQueueObj,Destroy)();
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mBufferQueueObj = nullptr;
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mRing = nullptr;
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#if 0
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if(!(mDevice->Flags&DEVICE_FREQUENCY_REQUEST))
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{
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/* FIXME: Disabled until I figure out how to get the Context needed for
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* the getSystemService call.
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*/
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JNIEnv *env = Android_GetJNIEnv();
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jobject jctx = Android_GetContext();
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/* Get necessary stuff for using java.lang.Integer,
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* android.content.Context, and android.media.AudioManager.
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*/
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jclass int_cls = JCALL(env,FindClass)("java/lang/Integer");
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jmethodID int_parseint = JCALL(env,GetStaticMethodID)(int_cls,
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"parseInt", "(Ljava/lang/String;)I"
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);
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TRACE("Integer: %p, parseInt: %p\n", int_cls, int_parseint);
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jclass ctx_cls = JCALL(env,FindClass)("android/content/Context");
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jfieldID ctx_audsvc = JCALL(env,GetStaticFieldID)(ctx_cls,
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"AUDIO_SERVICE", "Ljava/lang/String;"
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);
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jmethodID ctx_getSysSvc = JCALL(env,GetMethodID)(ctx_cls,
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"getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"
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);
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TRACE("Context: %p, AUDIO_SERVICE: %p, getSystemService: %p\n",
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ctx_cls, ctx_audsvc, ctx_getSysSvc);
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jclass audmgr_cls = JCALL(env,FindClass)("android/media/AudioManager");
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jfieldID audmgr_prop_out_srate = JCALL(env,GetStaticFieldID)(audmgr_cls,
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"PROPERTY_OUTPUT_SAMPLE_RATE", "Ljava/lang/String;"
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);
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jmethodID audmgr_getproperty = JCALL(env,GetMethodID)(audmgr_cls,
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"getProperty", "(Ljava/lang/String;)Ljava/lang/String;"
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);
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TRACE("AudioManager: %p, PROPERTY_OUTPUT_SAMPLE_RATE: %p, getProperty: %p\n",
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audmgr_cls, audmgr_prop_out_srate, audmgr_getproperty);
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const char *strchars;
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jstring strobj;
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/* Now make the calls. */
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//AudioManager audMgr = (AudioManager)getSystemService(Context.AUDIO_SERVICE);
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strobj = JCALL(env,GetStaticObjectField)(ctx_cls, ctx_audsvc);
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jobject audMgr = JCALL(env,CallObjectMethod)(jctx, ctx_getSysSvc, strobj);
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strchars = JCALL(env,GetStringUTFChars)(strobj, nullptr);
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TRACE("Context.getSystemService(%s) = %p\n", strchars, audMgr);
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JCALL(env,ReleaseStringUTFChars)(strobj, strchars);
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//String srateStr = audMgr.getProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE);
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strobj = JCALL(env,GetStaticObjectField)(audmgr_cls, audmgr_prop_out_srate);
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jstring srateStr = JCALL(env,CallObjectMethod)(audMgr, audmgr_getproperty, strobj);
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strchars = JCALL(env,GetStringUTFChars)(strobj, nullptr);
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TRACE("audMgr.getProperty(%s) = %p\n", strchars, srateStr);
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JCALL(env,ReleaseStringUTFChars)(strobj, strchars);
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//int sampleRate = Integer.parseInt(srateStr);
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sampleRate = JCALL(env,CallStaticIntMethod)(int_cls, int_parseint, srateStr);
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strchars = JCALL(env,GetStringUTFChars)(srateStr, nullptr);
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TRACE("Got system sample rate %uhz (%s)\n", sampleRate, strchars);
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JCALL(env,ReleaseStringUTFChars)(srateStr, strchars);
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if(!sampleRate) sampleRate = device->Frequency;
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else sampleRate = maxu(sampleRate, MIN_OUTPUT_RATE);
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}
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#endif
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mDevice->FmtChans = DevFmtStereo;
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mDevice->FmtType = DevFmtShort;
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SetDefaultWFXChannelOrder(mDevice);
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mFrameSize = mDevice->frameSizeFromFmt();
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loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
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loc_bufq.numBuffers = mDevice->BufferSize / mDevice->UpdateSize;
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#ifdef SL_DATAFORMAT_PCM_EX
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SLDataFormat_PCM_EX format_pcm;
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format_pcm.formatType = SL_DATAFORMAT_PCM_EX;
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format_pcm.numChannels = mDevice->channelsFromFmt();
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format_pcm.sampleRate = mDevice->Frequency * 1000;
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format_pcm.bitsPerSample = mDevice->bytesFromFmt() * 8;
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format_pcm.containerSize = format_pcm.bitsPerSample;
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format_pcm.channelMask = GetChannelMask(mDevice->FmtChans);
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format_pcm.endianness = IS_LITTLE_ENDIAN ? SL_BYTEORDER_LITTLEENDIAN :
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SL_BYTEORDER_BIGENDIAN;
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format_pcm.representation = GetTypeRepresentation(mDevice->FmtType);
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#else
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SLDataFormat_PCM format_pcm;
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format_pcm.formatType = SL_DATAFORMAT_PCM;
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format_pcm.numChannels = mDevice->channelsFromFmt();
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format_pcm.samplesPerSec = mDevice->Frequency * 1000;
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format_pcm.bitsPerSample = mDevice->bytesFromFmt() * 8;
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format_pcm.containerSize = format_pcm.bitsPerSample;
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format_pcm.channelMask = GetChannelMask(mDevice->FmtChans);
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format_pcm.endianness = IS_LITTLE_ENDIAN ? SL_BYTEORDER_LITTLEENDIAN :
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SL_BYTEORDER_BIGENDIAN;
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#endif
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audioSrc.pLocator = &loc_bufq;
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audioSrc.pFormat = &format_pcm;
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loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
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loc_outmix.outputMix = mOutputMix;
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audioSnk.pLocator = &loc_outmix;
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audioSnk.pFormat = nullptr;
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|
|
|
ids[0] = SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
|
|
reqs[0] = SL_BOOLEAN_TRUE;
|
|
ids[1] = SL_IID_ANDROIDCONFIGURATION;
|
|
reqs[1] = SL_BOOLEAN_FALSE;
|
|
|
|
result = VCALL(mEngine,CreateAudioPlayer)(&mBufferQueueObj, &audioSrc, &audioSnk, COUNTOF(ids),
|
|
ids, reqs);
|
|
PRINTERR(result, "engine->CreateAudioPlayer");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
/* Set the stream type to "media" (games, music, etc), if possible. */
|
|
SLAndroidConfigurationItf config;
|
|
result = VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDCONFIGURATION, &config);
|
|
PRINTERR(result, "bufferQueue->GetInterface SL_IID_ANDROIDCONFIGURATION");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
SLint32 streamType = SL_ANDROID_STREAM_MEDIA;
|
|
result = VCALL(config,SetConfiguration)(SL_ANDROID_KEY_STREAM_TYPE, &streamType,
|
|
sizeof(streamType));
|
|
PRINTERR(result, "config->SetConfiguration");
|
|
}
|
|
|
|
/* Clear any error since this was optional. */
|
|
result = SL_RESULT_SUCCESS;
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mBufferQueueObj,Realize)(SL_BOOLEAN_FALSE);
|
|
PRINTERR(result, "bufferQueue->Realize");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
const ALuint num_updates{mDevice->BufferSize / mDevice->UpdateSize};
|
|
try {
|
|
mRing = CreateRingBuffer(num_updates, mFrameSize*mDevice->UpdateSize, true);
|
|
}
|
|
catch(std::exception& e) {
|
|
ERR("Failed allocating ring buffer %ux%ux%u: %s\n", mDevice->UpdateSize,
|
|
num_updates, mFrameSize, e.what());
|
|
result = SL_RESULT_MEMORY_FAILURE;
|
|
}
|
|
}
|
|
|
|
if(SL_RESULT_SUCCESS != result)
|
|
{
|
|
if(mBufferQueueObj)
|
|
VCALL0(mBufferQueueObj,Destroy)();
|
|
mBufferQueueObj = nullptr;
|
|
|
|
return ALC_FALSE;
|
|
}
|
|
|
|
return ALC_TRUE;
|
|
}
|
|
|
|
ALCboolean OpenSLPlayback::start()
|
|
{
|
|
mRing->reset();
|
|
|
|
SLAndroidSimpleBufferQueueItf bufferQueue;
|
|
SLresult result{VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
|
|
&bufferQueue)};
|
|
PRINTERR(result, "bufferQueue->GetInterface");
|
|
if(SL_RESULT_SUCCESS != result)
|
|
return ALC_FALSE;
|
|
|
|
result = VCALL(bufferQueue,RegisterCallback)(&OpenSLPlayback::processC, this);
|
|
PRINTERR(result, "bufferQueue->RegisterCallback");
|
|
if(SL_RESULT_SUCCESS != result) return ALC_FALSE;
|
|
|
|
try {
|
|
mKillNow.store(false, std::memory_order_release);
|
|
mThread = std::thread(std::mem_fn(&OpenSLPlayback::mixerProc), this);
|
|
return ALC_TRUE;
|
|
}
|
|
catch(std::exception& e) {
|
|
ERR("Could not create playback thread: %s\n", e.what());
|
|
}
|
|
catch(...) {
|
|
}
|
|
return ALC_FALSE;
|
|
}
|
|
|
|
void OpenSLPlayback::stop()
|
|
{
|
|
if(mKillNow.exchange(true, std::memory_order_acq_rel) || !mThread.joinable())
|
|
return;
|
|
|
|
mSem.post();
|
|
mThread.join();
|
|
|
|
SLPlayItf player;
|
|
SLresult result{VCALL(mBufferQueueObj,GetInterface)(SL_IID_PLAY, &player)};
|
|
PRINTERR(result, "bufferQueue->GetInterface");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(player,SetPlayState)(SL_PLAYSTATE_STOPPED);
|
|
PRINTERR(result, "player->SetPlayState");
|
|
}
|
|
|
|
SLAndroidSimpleBufferQueueItf bufferQueue;
|
|
result = VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bufferQueue);
|
|
PRINTERR(result, "bufferQueue->GetInterface");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL0(bufferQueue,Clear)();
|
|
PRINTERR(result, "bufferQueue->Clear");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(bufferQueue,RegisterCallback)(nullptr, nullptr);
|
|
PRINTERR(result, "bufferQueue->RegisterCallback");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
SLAndroidSimpleBufferQueueState state;
|
|
do {
|
|
std::this_thread::yield();
|
|
result = VCALL(bufferQueue,GetState)(&state);
|
|
} while(SL_RESULT_SUCCESS == result && state.count > 0);
|
|
PRINTERR(result, "bufferQueue->GetState");
|
|
}
|
|
}
|
|
|
|
ClockLatency OpenSLPlayback::getClockLatency()
|
|
{
|
|
ClockLatency ret;
|
|
|
|
lock();
|
|
ret.ClockTime = GetDeviceClockTime(mDevice);
|
|
ret.Latency = std::chrono::seconds{mRing->readSpace() * mDevice->UpdateSize};
|
|
ret.Latency /= mDevice->Frequency;
|
|
unlock();
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
struct OpenSLCapture final : public BackendBase {
|
|
OpenSLCapture(ALCdevice *device) noexcept : BackendBase{device} { }
|
|
~OpenSLCapture() override;
|
|
|
|
static void processC(SLAndroidSimpleBufferQueueItf bq, void *context);
|
|
void process(SLAndroidSimpleBufferQueueItf bq);
|
|
|
|
ALCenum open(const ALCchar *name) override;
|
|
ALCboolean start() override;
|
|
void stop() override;
|
|
ALCenum captureSamples(void *buffer, ALCuint samples) override;
|
|
ALCuint availableSamples() override;
|
|
|
|
/* engine interfaces */
|
|
SLObjectItf mEngineObj{nullptr};
|
|
SLEngineItf mEngine;
|
|
|
|
/* recording interfaces */
|
|
SLObjectItf mRecordObj{nullptr};
|
|
|
|
RingBufferPtr mRing{nullptr};
|
|
ALCuint mSplOffset{0u};
|
|
|
|
ALsizei mFrameSize{0};
|
|
|
|
static constexpr inline const char *CurrentPrefix() noexcept { return "OpenSLCapture::"; }
|
|
DEF_NEWDEL(OpenSLCapture)
|
|
};
|
|
|
|
OpenSLCapture::~OpenSLCapture()
|
|
{
|
|
if(mRecordObj)
|
|
VCALL0(mRecordObj,Destroy)();
|
|
mRecordObj = nullptr;
|
|
|
|
if(mEngineObj)
|
|
VCALL0(mEngineObj,Destroy)();
|
|
mEngineObj = nullptr;
|
|
mEngine = nullptr;
|
|
}
|
|
|
|
|
|
void OpenSLCapture::processC(SLAndroidSimpleBufferQueueItf bq, void *context)
|
|
{ static_cast<OpenSLCapture*>(context)->process(bq); }
|
|
|
|
void OpenSLCapture::process(SLAndroidSimpleBufferQueueItf UNUSED(bq))
|
|
{
|
|
/* A new chunk has been written into the ring buffer, advance it. */
|
|
mRing->writeAdvance(1);
|
|
}
|
|
|
|
|
|
ALCenum OpenSLCapture::open(const ALCchar* name)
|
|
{
|
|
if(!name)
|
|
name = opensl_device;
|
|
else if(strcmp(name, opensl_device) != 0)
|
|
return ALC_INVALID_VALUE;
|
|
|
|
SLresult result{slCreateEngine(&mEngineObj, 0, nullptr, 0, nullptr, nullptr)};
|
|
PRINTERR(result, "slCreateEngine");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mEngineObj,Realize)(SL_BOOLEAN_FALSE);
|
|
PRINTERR(result, "engine->Realize");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mEngineObj,GetInterface)(SL_IID_ENGINE, &mEngine);
|
|
PRINTERR(result, "engine->GetInterface");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
mFrameSize = mDevice->frameSizeFromFmt();
|
|
/* Ensure the total length is at least 100ms */
|
|
ALsizei length{maxi(mDevice->BufferSize, mDevice->Frequency/10)};
|
|
/* Ensure the per-chunk length is at least 10ms, and no more than 50ms. */
|
|
ALsizei update_len{clampi(mDevice->BufferSize/3, mDevice->Frequency/100,
|
|
mDevice->Frequency/100*5)};
|
|
ALsizei num_updates{(length+update_len-1) / update_len};
|
|
|
|
try {
|
|
mRing = CreateRingBuffer(num_updates, update_len*mFrameSize, false);
|
|
|
|
mDevice->UpdateSize = update_len;
|
|
mDevice->BufferSize = mRing->writeSpace() * update_len;
|
|
}
|
|
catch(std::exception& e) {
|
|
ERR("Failed to allocate ring buffer: %s\n", e.what());
|
|
result = SL_RESULT_MEMORY_FAILURE;
|
|
}
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
const SLInterfaceID ids[2] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION };
|
|
const SLboolean reqs[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE };
|
|
|
|
SLDataLocator_IODevice loc_dev{};
|
|
loc_dev.locatorType = SL_DATALOCATOR_IODEVICE;
|
|
loc_dev.deviceType = SL_IODEVICE_AUDIOINPUT;
|
|
loc_dev.deviceID = SL_DEFAULTDEVICEID_AUDIOINPUT;
|
|
loc_dev.device = nullptr;
|
|
|
|
SLDataSource audioSrc{};
|
|
audioSrc.pLocator = &loc_dev;
|
|
audioSrc.pFormat = nullptr;
|
|
|
|
SLDataLocator_AndroidSimpleBufferQueue loc_bq{};
|
|
loc_bq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
|
|
loc_bq.numBuffers = mDevice->BufferSize / mDevice->UpdateSize;
|
|
|
|
#ifdef SL_DATAFORMAT_PCM_EX
|
|
SLDataFormat_PCM_EX format_pcm{};
|
|
format_pcm.formatType = SL_DATAFORMAT_PCM_EX;
|
|
format_pcm.numChannels = mDevice->channelsFromFmt();
|
|
format_pcm.sampleRate = mDevice->Frequency * 1000;
|
|
format_pcm.bitsPerSample = mDevice->bytesFromFmt() * 8;
|
|
format_pcm.containerSize = format_pcm.bitsPerSample;
|
|
format_pcm.channelMask = GetChannelMask(mDevice->FmtChans);
|
|
format_pcm.endianness = IS_LITTLE_ENDIAN ? SL_BYTEORDER_LITTLEENDIAN : SL_BYTEORDER_BIGENDIAN;
|
|
format_pcm.representation = GetTypeRepresentation(mDevice->FmtType);
|
|
#else
|
|
SLDataFormat_PCM format_pcm{};
|
|
format_pcm.formatType = SL_DATAFORMAT_PCM;
|
|
format_pcm.numChannels = mDevice->channelsFromFmt();
|
|
format_pcm.samplesPerSec = mDevice->Frequency * 1000;
|
|
format_pcm.bitsPerSample = mDevice->bytesFromFmt() * 8;
|
|
format_pcm.containerSize = format_pcm.bitsPerSample;
|
|
format_pcm.channelMask = GetChannelMask(mDevice->FmtChans);
|
|
format_pcm.endianness = IS_LITTLE_ENDIAN ? SL_BYTEORDER_LITTLEENDIAN : SL_BYTEORDER_BIGENDIAN;
|
|
#endif
|
|
|
|
SLDataSink audioSnk{};
|
|
audioSnk.pLocator = &loc_bq;
|
|
audioSnk.pFormat = &format_pcm;
|
|
|
|
result = VCALL(mEngine,CreateAudioRecorder)(&mRecordObj, &audioSrc, &audioSnk,
|
|
COUNTOF(ids), ids, reqs);
|
|
PRINTERR(result, "engine->CreateAudioRecorder");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
/* Set the record preset to "generic", if possible. */
|
|
SLAndroidConfigurationItf config;
|
|
result = VCALL(mRecordObj,GetInterface)(SL_IID_ANDROIDCONFIGURATION, &config);
|
|
PRINTERR(result, "recordObj->GetInterface SL_IID_ANDROIDCONFIGURATION");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
SLuint32 preset = SL_ANDROID_RECORDING_PRESET_GENERIC;
|
|
result = VCALL(config,SetConfiguration)(SL_ANDROID_KEY_RECORDING_PRESET, &preset,
|
|
sizeof(preset));
|
|
PRINTERR(result, "config->SetConfiguration");
|
|
}
|
|
|
|
/* Clear any error since this was optional. */
|
|
result = SL_RESULT_SUCCESS;
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mRecordObj,Realize)(SL_BOOLEAN_FALSE);
|
|
PRINTERR(result, "recordObj->Realize");
|
|
}
|
|
|
|
SLAndroidSimpleBufferQueueItf bufferQueue;
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mRecordObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bufferQueue);
|
|
PRINTERR(result, "recordObj->GetInterface");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(bufferQueue,RegisterCallback)(&OpenSLCapture::processC, this);
|
|
PRINTERR(result, "bufferQueue->RegisterCallback");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
const ALuint chunk_size{mDevice->UpdateSize * mFrameSize};
|
|
|
|
auto data = mRing->getWriteVector();
|
|
for(size_t i{0u};i < data.first.len && SL_RESULT_SUCCESS == result;i++)
|
|
{
|
|
result = VCALL(bufferQueue,Enqueue)(data.first.buf + chunk_size*i, chunk_size);
|
|
PRINTERR(result, "bufferQueue->Enqueue");
|
|
}
|
|
for(size_t i{0u};i < data.second.len && SL_RESULT_SUCCESS == result;i++)
|
|
{
|
|
result = VCALL(bufferQueue,Enqueue)(data.second.buf + chunk_size*i, chunk_size);
|
|
PRINTERR(result, "bufferQueue->Enqueue");
|
|
}
|
|
}
|
|
|
|
if(SL_RESULT_SUCCESS != result)
|
|
{
|
|
if(mRecordObj)
|
|
VCALL0(mRecordObj,Destroy)();
|
|
mRecordObj = nullptr;
|
|
|
|
if(mEngineObj)
|
|
VCALL0(mEngineObj,Destroy)();
|
|
mEngineObj = nullptr;
|
|
mEngine = nullptr;
|
|
|
|
return ALC_INVALID_VALUE;
|
|
}
|
|
|
|
mDevice->DeviceName = name;
|
|
return ALC_NO_ERROR;
|
|
}
|
|
|
|
ALCboolean OpenSLCapture::start()
|
|
{
|
|
SLRecordItf record;
|
|
SLresult result{VCALL(mRecordObj,GetInterface)(SL_IID_RECORD, &record)};
|
|
PRINTERR(result, "recordObj->GetInterface");
|
|
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(record,SetRecordState)(SL_RECORDSTATE_RECORDING);
|
|
PRINTERR(result, "record->SetRecordState");
|
|
}
|
|
|
|
if(SL_RESULT_SUCCESS != result)
|
|
{
|
|
aluHandleDisconnect(mDevice, "Failed to start capture: 0x%08x", result);
|
|
return ALC_FALSE;
|
|
}
|
|
|
|
return ALC_TRUE;
|
|
}
|
|
|
|
void OpenSLCapture::stop()
|
|
{
|
|
SLRecordItf record;
|
|
SLresult result{VCALL(mRecordObj,GetInterface)(SL_IID_RECORD, &record)};
|
|
PRINTERR(result, "recordObj->GetInterface");
|
|
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(record,SetRecordState)(SL_RECORDSTATE_PAUSED);
|
|
PRINTERR(result, "record->SetRecordState");
|
|
}
|
|
}
|
|
|
|
ALCenum OpenSLCapture::captureSamples(void* buffer, ALCuint samples)
|
|
{
|
|
ALsizei chunk_size = mDevice->UpdateSize * mFrameSize;
|
|
SLAndroidSimpleBufferQueueItf bufferQueue;
|
|
SLresult result;
|
|
ALCuint i;
|
|
|
|
result = VCALL(mRecordObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bufferQueue);
|
|
PRINTERR(result, "recordObj->GetInterface");
|
|
|
|
/* Read the desired samples from the ring buffer then advance its read
|
|
* pointer.
|
|
*/
|
|
auto data = mRing->getReadVector();
|
|
for(i = 0;i < samples;)
|
|
{
|
|
ALCuint rem{minu(samples - i, mDevice->UpdateSize - mSplOffset)};
|
|
memcpy((ALCbyte*)buffer + i*mFrameSize, data.first.buf + mSplOffset*mFrameSize,
|
|
rem * mFrameSize);
|
|
|
|
mSplOffset += rem;
|
|
if(mSplOffset == mDevice->UpdateSize)
|
|
{
|
|
/* Finished a chunk, reset the offset and advance the read pointer. */
|
|
mSplOffset = 0;
|
|
|
|
mRing->readAdvance(1);
|
|
result = VCALL(bufferQueue,Enqueue)(data.first.buf, chunk_size);
|
|
PRINTERR(result, "bufferQueue->Enqueue");
|
|
if(SL_RESULT_SUCCESS != result) break;
|
|
|
|
data.first.len--;
|
|
if(!data.first.len)
|
|
data.first = data.second;
|
|
else
|
|
data.first.buf += chunk_size;
|
|
}
|
|
|
|
i += rem;
|
|
}
|
|
|
|
if(SL_RESULT_SUCCESS != result)
|
|
{
|
|
aluHandleDisconnect(mDevice, "Failed to update capture buffer: 0x%08x", result);
|
|
return ALC_INVALID_DEVICE;
|
|
}
|
|
|
|
return ALC_NO_ERROR;
|
|
}
|
|
|
|
ALCuint OpenSLCapture::availableSamples()
|
|
{ return mRing->readSpace()*mDevice->UpdateSize - mSplOffset; }
|
|
|
|
} // namespace
|
|
|
|
bool OSLBackendFactory::init() { return true; }
|
|
|
|
bool OSLBackendFactory::querySupport(BackendType type)
|
|
{ return (type == BackendType::Playback || type == BackendType::Capture); }
|
|
|
|
void OSLBackendFactory::probe(DevProbe type, std::string *outnames)
|
|
{
|
|
switch(type)
|
|
{
|
|
case DevProbe::Playback:
|
|
case DevProbe::Capture:
|
|
/* Includes null char. */
|
|
outnames->append(opensl_device, sizeof(opensl_device));
|
|
break;
|
|
}
|
|
}
|
|
|
|
BackendPtr OSLBackendFactory::createBackend(ALCdevice *device, BackendType type)
|
|
{
|
|
if(type == BackendType::Playback)
|
|
return BackendPtr{new OpenSLPlayback{device}};
|
|
if(type == BackendType::Capture)
|
|
return BackendPtr{new OpenSLCapture{device}};
|
|
return nullptr;
|
|
}
|
|
|
|
BackendFactory &OSLBackendFactory::getFactory()
|
|
{
|
|
static OSLBackendFactory factory{};
|
|
return factory;
|
|
}
|