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#include "config.h"
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#include "converter.h"
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#include <algorithm>
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#include "fpu_modes.h"
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#include "mixer/defs.h"
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namespace {
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/* Base template left undefined. Should be marked =delete, but Clang 3.8.1
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* chokes on that given the inline specializations.
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*/
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template<DevFmtType T>
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inline ALfloat LoadSample(typename DevFmtTypeTraits<T>::Type val);
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template<> inline ALfloat LoadSample<DevFmtByte>(DevFmtTypeTraits<DevFmtByte>::Type val)
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{ return val * (1.0f/128.0f); }
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template<> inline ALfloat LoadSample<DevFmtShort>(DevFmtTypeTraits<DevFmtShort>::Type val)
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{ return val * (1.0f/32768.0f); }
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template<> inline ALfloat LoadSample<DevFmtInt>(DevFmtTypeTraits<DevFmtInt>::Type val)
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{ return val * (1.0f/2147483648.0f); }
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template<> inline ALfloat LoadSample<DevFmtFloat>(DevFmtTypeTraits<DevFmtFloat>::Type val)
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{ return val; }
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template<> inline ALfloat LoadSample<DevFmtUByte>(DevFmtTypeTraits<DevFmtUByte>::Type val)
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{ return LoadSample<DevFmtByte>(val - 128); }
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template<> inline ALfloat LoadSample<DevFmtUShort>(DevFmtTypeTraits<DevFmtUShort>::Type val)
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{ return LoadSample<DevFmtByte>(val - 32768); }
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template<> inline ALfloat LoadSample<DevFmtUInt>(DevFmtTypeTraits<DevFmtUInt>::Type val)
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{ return LoadSample<DevFmtByte>(val - 2147483648u); }
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template<DevFmtType T>
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inline void LoadSampleArray(ALfloat *RESTRICT dst, const void *src, size_t srcstep, ALsizei samples)
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{
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using SampleType = typename DevFmtTypeTraits<T>::Type;
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const SampleType *ssrc = static_cast<const SampleType*>(src);
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for(ALsizei i{0};i < samples;i++)
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dst[i] = LoadSample<T>(ssrc[i*srcstep]);
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}
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void LoadSamples(ALfloat *dst, const ALvoid *src, size_t srcstep, DevFmtType srctype, ALsizei samples)
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{
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#define HANDLE_FMT(T) \
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case T: LoadSampleArray<T>(dst, src, srcstep, samples); break
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switch(srctype)
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{
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HANDLE_FMT(DevFmtByte);
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HANDLE_FMT(DevFmtUByte);
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HANDLE_FMT(DevFmtShort);
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HANDLE_FMT(DevFmtUShort);
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HANDLE_FMT(DevFmtInt);
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HANDLE_FMT(DevFmtUInt);
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HANDLE_FMT(DevFmtFloat);
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}
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#undef HANDLE_FMT
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}
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template<DevFmtType T>
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inline typename DevFmtTypeTraits<T>::Type StoreSample(ALfloat);
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template<> inline ALfloat StoreSample<DevFmtFloat>(ALfloat val)
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{ return val; }
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template<> inline ALint StoreSample<DevFmtInt>(ALfloat val)
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{ return fastf2i(clampf(val*2147483648.0f, -2147483648.0f, 2147483520.0f)); }
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template<> inline ALshort StoreSample<DevFmtShort>(ALfloat val)
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{ return fastf2i(clampf(val*32768.0f, -32768.0f, 32767.0f)); }
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template<> inline ALbyte StoreSample<DevFmtByte>(ALfloat val)
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{ return fastf2i(clampf(val*128.0f, -128.0f, 127.0f)); }
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/* Define unsigned output variations. */
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template<> inline ALuint StoreSample<DevFmtUInt>(ALfloat val)
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{ return StoreSample<DevFmtInt>(val) + 2147483648u; }
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template<> inline ALushort StoreSample<DevFmtUShort>(ALfloat val)
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{ return StoreSample<DevFmtShort>(val) + 32768; }
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template<> inline ALubyte StoreSample<DevFmtUByte>(ALfloat val)
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{ return StoreSample<DevFmtByte>(val) + 128; }
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template<DevFmtType T>
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inline void StoreSampleArray(void *dst, const ALfloat *RESTRICT src, size_t dststep,
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ALsizei samples)
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{
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using SampleType = typename DevFmtTypeTraits<T>::Type;
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SampleType *sdst = static_cast<SampleType*>(dst);
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for(ALsizei i{0};i < samples;i++)
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sdst[i*dststep] = StoreSample<T>(src[i]);
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}
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void StoreSamples(ALvoid *dst, const ALfloat *src, size_t dststep, DevFmtType dsttype, ALsizei samples)
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{
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#define HANDLE_FMT(T) \
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case T: StoreSampleArray<T>(dst, src, dststep, samples); break
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switch(dsttype)
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{
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HANDLE_FMT(DevFmtByte);
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HANDLE_FMT(DevFmtUByte);
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HANDLE_FMT(DevFmtShort);
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HANDLE_FMT(DevFmtUShort);
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HANDLE_FMT(DevFmtInt);
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HANDLE_FMT(DevFmtUInt);
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HANDLE_FMT(DevFmtFloat);
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}
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#undef HANDLE_FMT
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}
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template<DevFmtType T>
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void Mono2Stereo(ALfloat *RESTRICT dst, const void *src, ALsizei frames)
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{
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using SampleType = typename DevFmtTypeTraits<T>::Type;
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const SampleType *ssrc = static_cast<const SampleType*>(src);
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for(ALsizei i{0};i < frames;i++)
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dst[i*2 + 1] = dst[i*2 + 0] = LoadSample<T>(ssrc[i]) * 0.707106781187f;
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}
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template<DevFmtType T>
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void Stereo2Mono(ALfloat *RESTRICT dst, const void *src, ALsizei frames)
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{
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using SampleType = typename DevFmtTypeTraits<T>::Type;
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const SampleType *ssrc = static_cast<const SampleType*>(src);
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for(ALsizei i{0};i < frames;i++)
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dst[i] = (LoadSample<T>(ssrc[i*2 + 0])+LoadSample<T>(ssrc[i*2 + 1])) *
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0.707106781187f;
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}
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} // namespace
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SampleConverterPtr CreateSampleConverter(DevFmtType srcType, DevFmtType dstType, ALsizei numchans,
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ALsizei srcRate, ALsizei dstRate, Resampler resampler)
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{
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if(numchans <= 0 || srcRate <= 0 || dstRate <= 0)
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return nullptr;
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void *ptr{al_calloc(16, SampleConverter::Sizeof(numchans))};
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SampleConverterPtr converter{new (ptr) SampleConverter{static_cast<size_t>(numchans)}};
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converter->mSrcType = srcType;
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converter->mDstType = dstType;
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converter->mSrcTypeSize = BytesFromDevFmt(srcType);
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converter->mDstTypeSize = BytesFromDevFmt(dstType);
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converter->mSrcPrepCount = 0;
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converter->mFracOffset = 0;
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/* Have to set the mixer FPU mode since that's what the resampler code expects. */
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FPUCtl mixer_mode{};
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auto step = static_cast<ALsizei>(
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mind(static_cast<ALdouble>(srcRate)/dstRate*FRACTIONONE + 0.5, MAX_PITCH*FRACTIONONE));
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converter->mIncrement = maxi(step, 1);
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if(converter->mIncrement == FRACTIONONE)
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converter->mResample = Resample_<CopyTag,CTag>;
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else
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{
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if(resampler == BSinc24Resampler)
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BsincPrepare(converter->mIncrement, &converter->mState.bsinc, &bsinc24);
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else if(resampler == BSinc12Resampler)
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BsincPrepare(converter->mIncrement, &converter->mState.bsinc, &bsinc12);
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converter->mResample = SelectResampler(resampler);
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}
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return converter;
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}
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ALsizei SampleConverter::availableOut(ALsizei srcframes) const
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{
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ALint prepcount{mSrcPrepCount};
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if(prepcount < 0)
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{
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/* Negative prepcount means we need to skip that many input samples. */
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if(-prepcount >= srcframes)
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return 0;
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srcframes += prepcount;
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prepcount = 0;
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}
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if(srcframes < 1)
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{
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/* No output samples if there's no input samples. */
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return 0;
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}
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if(prepcount < MAX_RESAMPLE_PADDING*2 &&
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MAX_RESAMPLE_PADDING*2 - prepcount >= srcframes)
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{
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/* Not enough input samples to generate an output sample. */
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return 0;
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}
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auto DataSize64 = static_cast<uint64_t>(prepcount);
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DataSize64 += srcframes;
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DataSize64 -= MAX_RESAMPLE_PADDING*2;
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DataSize64 <<= FRACTIONBITS;
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DataSize64 -= mFracOffset;
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/* If we have a full prep, we can generate at least one sample. */
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return static_cast<ALsizei>(clampu64((DataSize64 + mIncrement-1)/mIncrement, 1, BUFFERSIZE));
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}
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ALsizei SampleConverter::convert(const ALvoid **src, ALsizei *srcframes, ALvoid *dst, ALsizei dstframes)
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{
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const ALsizei SrcFrameSize{static_cast<ALsizei>(mChan.size()) * mSrcTypeSize};
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const ALsizei DstFrameSize{static_cast<ALsizei>(mChan.size()) * mDstTypeSize};
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const ALsizei increment{mIncrement};
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auto SamplesIn = static_cast<const ALbyte*>(*src);
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ALsizei NumSrcSamples{*srcframes};
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FPUCtl mixer_mode{};
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ALsizei pos{0};
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while(pos < dstframes && NumSrcSamples > 0)
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{
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ALint prepcount{mSrcPrepCount};
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if(prepcount < 0)
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{
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/* Negative prepcount means we need to skip that many input samples. */
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if(-prepcount >= NumSrcSamples)
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{
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mSrcPrepCount = prepcount + NumSrcSamples;
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NumSrcSamples = 0;
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break;
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}
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SamplesIn += SrcFrameSize*-prepcount;
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NumSrcSamples += prepcount;
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mSrcPrepCount = 0;
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continue;
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}
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ALint toread{mini(NumSrcSamples, BUFFERSIZE - MAX_RESAMPLE_PADDING*2)};
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if(prepcount < MAX_RESAMPLE_PADDING*2 &&
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MAX_RESAMPLE_PADDING*2 - prepcount >= toread)
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{
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/* Not enough input samples to generate an output sample. Store
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* what we're given for later.
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*/
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for(size_t chan{0u};chan < mChan.size();chan++)
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LoadSamples(&mChan[chan].PrevSamples[prepcount], SamplesIn + mSrcTypeSize*chan,
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mChan.size(), mSrcType, toread);
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mSrcPrepCount = prepcount + toread;
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NumSrcSamples = 0;
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break;
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}
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ALfloat *RESTRICT SrcData{mSrcSamples};
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ALfloat *RESTRICT DstData{mDstSamples};
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ALsizei DataPosFrac{mFracOffset};
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auto DataSize64 = static_cast<uint64_t>(prepcount);
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DataSize64 += toread;
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DataSize64 -= MAX_RESAMPLE_PADDING*2;
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DataSize64 <<= FRACTIONBITS;
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DataSize64 -= DataPosFrac;
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/* If we have a full prep, we can generate at least one sample. */
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auto DstSize = static_cast<ALsizei>(
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clampu64((DataSize64 + increment-1)/increment, 1, BUFFERSIZE));
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DstSize = mini(DstSize, dstframes-pos);
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for(size_t chan{0u};chan < mChan.size();chan++)
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{
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const ALbyte *SrcSamples = SamplesIn + mSrcTypeSize*chan;
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ALbyte *DstSamples = static_cast<ALbyte*>(dst) + mDstTypeSize*chan;
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/* Load the previous samples into the source data first, then the
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* new samples from the input buffer.
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*/
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std::copy_n(mChan[chan].PrevSamples, prepcount, SrcData);
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LoadSamples(SrcData + prepcount, SrcSamples, mChan.size(), mSrcType, toread);
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/* Store as many prep samples for next time as possible, given the
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* number of output samples being generated.
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*/
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ALsizei SrcDataEnd{(DstSize*increment + DataPosFrac)>>FRACTIONBITS};
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if(SrcDataEnd >= prepcount+toread)
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std::fill(std::begin(mChan[chan].PrevSamples),
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std::end(mChan[chan].PrevSamples), 0.0f);
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else
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{
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size_t len = mini(MAX_RESAMPLE_PADDING*2, prepcount+toread-SrcDataEnd);
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std::copy_n(SrcData+SrcDataEnd, len, mChan[chan].PrevSamples);
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std::fill(std::begin(mChan[chan].PrevSamples)+len,
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std::end(mChan[chan].PrevSamples), 0.0f);
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}
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/* Now resample, and store the result in the output buffer. */
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const ALfloat *ResampledData{mResample(&mState, SrcData+MAX_RESAMPLE_PADDING,
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DataPosFrac, increment, DstData, DstSize)};
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StoreSamples(DstSamples, ResampledData, mChan.size(), mDstType, DstSize);
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}
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/* Update the number of prep samples still available, as well as the
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* fractional offset.
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*/
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DataPosFrac += increment*DstSize;
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mSrcPrepCount = mini(prepcount + toread - (DataPosFrac>>FRACTIONBITS),
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MAX_RESAMPLE_PADDING*2);
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mFracOffset = DataPosFrac & FRACTIONMASK;
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/* Update the src and dst pointers in case there's still more to do. */
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SamplesIn += SrcFrameSize*(DataPosFrac>>FRACTIONBITS);
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NumSrcSamples -= mini(NumSrcSamples, (DataPosFrac>>FRACTIONBITS));
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dst = static_cast<ALbyte*>(dst) + DstFrameSize*DstSize;
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pos += DstSize;
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}
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*src = SamplesIn;
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*srcframes = NumSrcSamples;
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return pos;
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}
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ChannelConverterPtr CreateChannelConverter(DevFmtType srcType, DevFmtChannels srcChans, DevFmtChannels dstChans)
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{
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if(srcChans != dstChans && !((srcChans == DevFmtMono && dstChans == DevFmtStereo) ||
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(srcChans == DevFmtStereo && dstChans == DevFmtMono)))
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return nullptr;
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return ChannelConverterPtr{new ChannelConverter{srcType, srcChans, dstChans}};
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}
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void ChannelConverter::convert(const ALvoid *src, ALfloat *dst, ALsizei frames) const
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{
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if(mSrcChans == mDstChans)
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{
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LoadSamples(dst, src, 1u, mSrcType, frames*ChannelsFromDevFmt(mSrcChans, 0));
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return;
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}
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if(mSrcChans == DevFmtStereo && mDstChans == DevFmtMono)
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{
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switch(mSrcType)
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{
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#define HANDLE_FMT(T) case T: Stereo2Mono<T>(dst, src, frames); break
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HANDLE_FMT(DevFmtByte);
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HANDLE_FMT(DevFmtUByte);
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HANDLE_FMT(DevFmtShort);
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HANDLE_FMT(DevFmtUShort);
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HANDLE_FMT(DevFmtInt);
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HANDLE_FMT(DevFmtUInt);
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HANDLE_FMT(DevFmtFloat);
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#undef HANDLE_FMT
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}
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}
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else /*if(mSrcChans == DevFmtMono && mDstChans == DevFmtStereo)*/
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{
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switch(mSrcType)
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{
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#define HANDLE_FMT(T) case T: Mono2Stereo<T>(dst, src, frames); break
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HANDLE_FMT(DevFmtByte);
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HANDLE_FMT(DevFmtUByte);
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HANDLE_FMT(DevFmtShort);
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HANDLE_FMT(DevFmtUShort);
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HANDLE_FMT(DevFmtInt);
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HANDLE_FMT(DevFmtUInt);
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HANDLE_FMT(DevFmtFloat);
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#undef HANDLE_FMT
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}
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}
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}
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