#ifndef ALCONTEXT_H
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#define ALCONTEXT_H
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#include <mutex>
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#include <atomic>
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#include <memory>
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#include <thread>
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "AL/alext.h"
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#include "inprogext.h"
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#include "atomic.h"
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#include "vector.h"
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#include "threads.h"
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#include "almalloc.h"
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#include "alnumeric.h"
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#include "alListener.h"
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struct ALsource;
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struct ALeffectslot;
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struct ALcontextProps;
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struct ALlistenerProps;
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struct ALvoiceProps;
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struct ALeffectslotProps;
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struct ALvoice;
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struct RingBuffer;
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enum class DistanceModel {
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InverseClamped = AL_INVERSE_DISTANCE_CLAMPED,
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LinearClamped = AL_LINEAR_DISTANCE_CLAMPED,
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ExponentClamped = AL_EXPONENT_DISTANCE_CLAMPED,
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Inverse = AL_INVERSE_DISTANCE,
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Linear = AL_LINEAR_DISTANCE,
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Exponent = AL_EXPONENT_DISTANCE,
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Disable = AL_NONE,
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Default = InverseClamped
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};
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struct SourceSubList {
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uint64_t FreeMask{~0_u64};
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ALsource *Sources{nullptr}; /* 64 */
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SourceSubList() noexcept = default;
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SourceSubList(const SourceSubList&) = delete;
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SourceSubList(SourceSubList&& rhs) noexcept : FreeMask{rhs.FreeMask}, Sources{rhs.Sources}
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{ rhs.FreeMask = ~0_u64; rhs.Sources = nullptr; }
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~SourceSubList();
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SourceSubList& operator=(const SourceSubList&) = delete;
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SourceSubList& operator=(SourceSubList&& rhs) noexcept
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{ std::swap(FreeMask, rhs.FreeMask); std::swap(Sources, rhs.Sources); return *this; }
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};
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struct EffectSlotSubList {
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uint64_t FreeMask{~0_u64};
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ALeffectslot *EffectSlots{nullptr}; /* 64 */
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EffectSlotSubList() noexcept = default;
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EffectSlotSubList(const EffectSlotSubList&) = delete;
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EffectSlotSubList(EffectSlotSubList&& rhs) noexcept
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: FreeMask{rhs.FreeMask}, EffectSlots{rhs.EffectSlots}
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{ rhs.FreeMask = ~0_u64; rhs.EffectSlots = nullptr; }
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~EffectSlotSubList();
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EffectSlotSubList& operator=(const EffectSlotSubList&) = delete;
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EffectSlotSubList& operator=(EffectSlotSubList&& rhs) noexcept
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{ std::swap(FreeMask, rhs.FreeMask); std::swap(EffectSlots, rhs.EffectSlots); return *this; }
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};
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struct ALCcontext {
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RefCount ref{1u};
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al::vector<SourceSubList> SourceList;
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ALuint NumSources{0};
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std::mutex SourceLock;
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al::vector<EffectSlotSubList> EffectSlotList;
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ALuint NumEffectSlots{0u};
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std::mutex EffectSlotLock;
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std::atomic<ALenum> LastError{AL_NO_ERROR};
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DistanceModel mDistanceModel{DistanceModel::Default};
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ALboolean SourceDistanceModel{AL_FALSE};
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ALfloat DopplerFactor{1.0f};
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ALfloat DopplerVelocity{1.0f};
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ALfloat SpeedOfSound{};
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ALfloat MetersPerUnit{1.0f};
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std::atomic_flag PropsClean;
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std::atomic<bool> DeferUpdates{false};
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std::mutex PropLock;
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/* Counter for the pre-mixing updates, in 31.1 fixed point (lowest bit
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* indicates if updates are currently happening).
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*/
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RefCount UpdateCount{0u};
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std::atomic<bool> HoldUpdates{false};
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ALfloat GainBoost{1.0f};
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std::atomic<ALcontextProps*> Update{nullptr};
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/* Linked lists of unused property containers, free to use for future
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* updates.
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*/
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std::atomic<ALcontextProps*> FreeContextProps{nullptr};
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std::atomic<ALlistenerProps*> FreeListenerProps{nullptr};
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std::atomic<ALvoiceProps*> FreeVoiceProps{nullptr};
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std::atomic<ALeffectslotProps*> FreeEffectslotProps{nullptr};
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ALvoice **Voices{nullptr};
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std::atomic<ALsizei> VoiceCount{0};
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ALsizei MaxVoices{0};
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using ALeffectslotArray = al::FlexArray<ALeffectslot*>;
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std::atomic<ALeffectslotArray*> ActiveAuxSlots{nullptr};
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std::thread EventThread;
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al::semaphore EventSem;
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std::unique_ptr<RingBuffer> AsyncEvents;
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std::atomic<ALbitfieldSOFT> EnabledEvts{0u};
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std::mutex EventCbLock;
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ALEVENTPROCSOFT EventCb{};
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void *EventParam{nullptr};
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/* Default effect slot */
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std::unique_ptr<ALeffectslot> DefaultSlot;
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ALCdevice *const Device;
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const ALCchar *ExtensionList{nullptr};
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std::atomic<ALCcontext*> next{nullptr};
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ALlistener Listener{};
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ALCcontext(ALCdevice *device);
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ALCcontext(const ALCcontext&) = delete;
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ALCcontext& operator=(const ALCcontext&) = delete;
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~ALCcontext();
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static constexpr inline const char *CurrentPrefix() noexcept { return "ALCcontext::"; }
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DEF_NEWDEL(ALCcontext)
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};
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void ALCcontext_DecRef(ALCcontext *context);
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void UpdateContextProps(ALCcontext *context);
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void ALCcontext_DeferUpdates(ALCcontext *context);
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void ALCcontext_ProcessUpdates(ALCcontext *context);
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/* Simple RAII context reference. Takes the reference of the provided
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* ALCcontext, and decrements it when leaving scope. Movable (transfer
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* reference) but not copyable (no new references).
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*/
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class ContextRef {
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ALCcontext *mCtx{nullptr};
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void reset() noexcept
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{
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if(mCtx)
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ALCcontext_DecRef(mCtx);
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mCtx = nullptr;
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}
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public:
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ContextRef() noexcept = default;
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ContextRef(ContextRef&& rhs) noexcept : mCtx{rhs.mCtx}
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{ rhs.mCtx = nullptr; }
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explicit ContextRef(ALCcontext *ctx) noexcept : mCtx(ctx) { }
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~ContextRef() { reset(); }
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ContextRef& operator=(const ContextRef&) = delete;
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ContextRef& operator=(ContextRef&& rhs) noexcept
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{ std::swap(mCtx, rhs.mCtx); return *this; }
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operator bool() const noexcept { return mCtx != nullptr; }
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ALCcontext* operator->() noexcept { return mCtx; }
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ALCcontext* get() noexcept { return mCtx; }
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ALCcontext* release() noexcept
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{
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ALCcontext *ret{mCtx};
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mCtx = nullptr;
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return ret;
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}
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};
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ContextRef GetContextRef(void);
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struct ALcontextProps {
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ALfloat DopplerFactor;
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ALfloat DopplerVelocity;
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ALfloat SpeedOfSound;
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ALboolean SourceDistanceModel;
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DistanceModel mDistanceModel;
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ALfloat MetersPerUnit;
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std::atomic<ALcontextProps*> next;
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};
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#endif /* ALCONTEXT_H */
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