name: Build (Sony Playstation Vita)
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on: [push, pull_request]
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defaults:
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run:
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shell: sh
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jobs:
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vita:
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name: ${{ matrix.platform.name }}
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runs-on: ubuntu-latest
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container:
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image: vitasdk/vitasdk:latest
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strategy:
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fail-fast: false
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matrix:
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platform:
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- { name: GLES (pib), os: windows-latest, pib: true }
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- { name: GLES (PVR_PSP2 + gl4es4vita), os: windows-latest, pvr: true }
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steps:
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- uses: actions/checkout@v3
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- name: Install build requirements
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run: |
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apk update
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apk add cmake ninja pkgconf bash
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- name: Configure PVR_PSP2 (GLES)
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if: ${{ !!matrix.platform.pvr }}
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run: |
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pvr_psp2_version=3.9
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# Configure PVR_PSP2 headers
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wget https://github.com/GrapheneCt/PVR_PSP2/archive/refs/tags/v$pvr_psp2_version.zip -P/tmp
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unzip /tmp/v$pvr_psp2_version.zip -d/tmp
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cp -r /tmp/PVR_PSP2-$pvr_psp2_version/include/* ${VITASDK}/arm-vita-eabi/include
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rm /tmp/v$pvr_psp2_version.zip
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# Configure PVR_PSP2 stub libraries
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wget https://github.com/GrapheneCt/PVR_PSP2/releases/download/v$pvr_psp2_version/vitasdk_stubs.zip -P/tmp
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unzip /tmp/vitasdk_stubs.zip -d/tmp/pvr_psp2_stubs
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find /tmp/pvr_psp2_stubs -type f -name "*.a" -exec cp {} ${VITASDK}/arm-vita-eabi/lib \;
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rm /tmp/vitasdk_stubs.zip
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rm -rf /tmp/pvr_psp2_stubs
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- name: Configure gl4es4vita (OpenGL)
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if: ${{ !!matrix.platform.pvr }}
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run: |
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gl4es4vita_version=1.1.4
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# Configure gl4es4vita headers
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wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/include.zip -P/tmp
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unzip -o /tmp/include.zip -d${VITASDK}/arm-vita-eabi/include
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rm /tmp/include.zip
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# Configure gl4es4vita stub libraries
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wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/vitasdk_stubs.zip -P/tmp
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unzip /tmp/vitasdk_stubs.zip -d${VITASDK}/arm-vita-eabi/lib
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- name: Configure CMake
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run: |
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cmake -S . -B build -G Ninja \
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-DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \
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-DVIDEO_VITA_PIB=${{ !!matrix.platform.pib }} \
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-DVIDEO_VITA_PVR=${{ !!matrix.platform.pvr }} \
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-DSDL_WERROR=ON \
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-DSDL_TESTS=ON \
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-DSDL_INSTALL_TESTS=ON \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_INSTALL_PREFIX=prefix
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- name: Build
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run: cmake --build build --verbose
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- name: Install CMake
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run: |
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echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
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cmake --install build/
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( cd prefix; find ) | LC_ALL=C sort -u
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- name: Verify CMake configuration files
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run: |
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cmake -S cmake/test -B cmake_config_build -G Ninja \
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-DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \
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-DTEST_SHARED=FALSE \
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-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
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-DCMAKE_BUILD_TYPE=Release
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cmake --build cmake_config_build --verbose
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- name: Verify sdl2-config
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run: |
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export CC=arm-vita-eabi-gcc
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export PATH=${{ env.SDL2_DIR }}/bin:$PATH
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cmake/test/test_sdlconfig.sh
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- name: Verify sdl2.pc
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run: |
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export CC=arm-vita-eabi-gcc
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export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
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cmake/test/test_pkgconfig.sh
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