🛠️🐜 Antkeeper superbuild with dependencies included https://antkeeper.com
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#define TINYEXR_IMPLEMENTATION
#include "tinyexr.h"
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Weverything"
#endif
#define STB_IMAGE_RESIZE_IMPLEMENTATION
#include "stb_image_resize.h"
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h"
#include "cxxopts.hpp"
#ifdef __clang__
#pragma clang diagnostic pop
#endif
namespace {
static void vnormalize(float v[3]) {
const float d2 = v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
if (d2 > 1.0e-6f) {
const float inv_d = 1.0f / std::sqrt(d2);
v[0] *= inv_d;
v[1] *= inv_d;
v[2] *= inv_d;
}
return;
}
template<typename T>
static inline T clamp(const T v, const T min_v, const T max_v)
{
return std::max(min_v, std::min(max_v, v));
}
//
// Compute gradient from scalar field.
// dx = (x + 1, y ) - (x, y)
// dy = (x , y + 1) - (x, y)
//
// TODO(syoyo): Use central difference with texel filtering.
//
static void Gradient(
const std::vector<float> &src,
const size_t width,
const size_t height,
const size_t x, const size_t y,
const float bumpness,
float dir[3])
{
const size_t x1 = clamp(x + 1, size_t(0), width - 1);
const size_t y1 = clamp(y + 1, size_t(0), height - 1);
float v00 = src[y * width + x];
float v01 = src[y * width + x1];
float v11 = src[y1 * width + x];
float dx = bumpness * (v01 - v00);
float dy = bumpness * (v11 - v00);
dir[0] = dx;
dir[1] = dy;
dir[2] = 0.0f;
}
///
/// Convert image(bump map for single channel, vector displacement map for 3 channels input) to normal map.
/// @param[in] base Base value fo
///
///
static void ToNormalMap(
const std::vector<float> &src,
const size_t width,
const size_t height,
const size_t channels,
const float strength,
std::vector<float> *dst)
{
assert((channels == 1) || (channels == 3) || (channels == 4));
dst->resize(width * height * 3);
if (channels == 1) {
// bump map
for (size_t y = 0; y < height; y++) {
for (size_t x = 0; x < width; x++) {
float d[3];
Gradient(src, width, height, x, y, strength, d);
(*dst)[3 * (y * width + x) + 0] = d[0];
(*dst)[3 * (y * width + x) + 1] = d[1];
(*dst)[3 * (y * width + x) + 2] = d[2];
}
}
} else {
// vector displacement map
for (size_t y = 0; y < height; y++) {
for (size_t x = 0; x < width; x++) {
float v[3];
v[0] = src[channels * (y * width + x) + 0];
v[1] = src[channels * (y * width + x) + 1];
v[2] = src[channels * (y * width + x) + 2];
v[0] *= strength;
v[1] *= strength;
v[2] *= strength;
// Add (0, 0, 1)
v[2] += 1.0f;
// TODO(syoyo): Add option to not normalize.
vnormalize(v);
(*dst)[3 * (y * width + x) + 0] = 0.5f * v[0] + 0.5f;
(*dst)[3 * (y * width + x) + 1] = 0.5f * v[1] + 0.5f;
(*dst)[3 * (y * width + x) + 2] = 0.5f * v[2] + 0.5f;
}
}
}
}
inline unsigned char ftouc(float f)
{
int i = static_cast<int>(f * 255.0f);
if (i > 255) i = 255;
if (i < 0) i = 0;
return static_cast<unsigned char>(i);
}
bool SaveImage(const char* filename, const float* rgb, int width, int height) {
std::vector<unsigned char> dst(width * height * 3);
for (size_t i = 0; i < width * height; i++) {
dst[i * 3 + 0] = ftouc(rgb[i * 3 + 0]);
dst[i * 3 + 1] = ftouc(rgb[i * 3 + 1]);
dst[i * 3 + 2] = ftouc(rgb[i * 3 + 2]);
}
int ret = stbi_write_png(filename, width, height, 3, static_cast<const void*>(dst.data()), width * 3);
return (ret > 0);
}
std::string GetFileExtension(const std::string &filename) {
if (filename.find_last_of(".") != std::string::npos)
return filename.substr(filename.find_last_of(".") + 1);
return "";
}
} // namespace
int main(int argc, char **argv)
{
cxxopts::Options options("normalmap", "help");
options.add_options()
("s,strength", "Strength(scaling) for normal value", cxxopts::value<float>())
("i,input", "Input filename", cxxopts::value<std::string>())
("o,output", "Output filename", cxxopts::value<std::string>())
("r,resize", "Resize image. 0.5 = 50%%, 0.1 = 10%%", cxxopts::value<float>())
;
auto result = options.parse(argc, argv);
if (result.count("input") == 0) {
std::cerr << "input filename missing" << std::endl;
return EXIT_FAILURE;
}
if (result.count("output") == 0) {
std::cerr << "output filename missing" << std::endl;
return EXIT_FAILURE;
}
float strength = 1.0f;
if (result.count("strength")) {
strength = result["strength"].as<float>();
}
float resize = 1.0f;
if (result.count("resize")) {
resize = result["resize"].as<float>();
}
std::string input_filename = result["input"].as<std::string>();
std::string output_filename = result["output"].as<std::string>();
std::vector<float> src;
size_t src_width;
size_t src_height;
{
float *rgba = nullptr;
int width, height;
const char *err = nullptr;
int ret = LoadEXR(&rgba, &width, &height, input_filename.c_str(), &err);
if (TINYEXR_SUCCESS != ret) {
std::cerr << "Failed to load EXR file [" << input_filename << "] code = " << ret << std::endl;
if (err) {
std::cerr << err << std::endl;
FreeEXRErrorMessage(err);
}
return EXIT_FAILURE;
}
std::cout << "loaded EXR. width x height = " << width << "x" << height << std::endl;
src.resize(size_t(width * height * 3));
// ignore alpha for now
for (size_t i = 0; i < size_t(width * height); i++) {
src[3 * i + 0] = rgba[4 * i + 0];
src[3 * i + 1] = rgba[4 * i + 1];
src[3 * i + 2] = rgba[4 * i + 2];
}
src_width = size_t(width);
src_height = size_t(height);
free(rgba);
}
std::cout << "strength = " << strength << std::endl;
std::vector<float> dst;
ToNormalMap(src, src_width, src_height, 3, strength, &dst);
std::string ext = GetFileExtension(output_filename);
if ((ext.compare("png") == 0) ||
(ext.compare("PNG") == 0)) {
// Save as LDR image.
// Do not apply sRGB conversion for PNG(LDR) image.
if (!SaveImage(output_filename.c_str(), dst.data(), int(src_width), int(src_height))) {
std::cerr << "Failed to write a file : " << output_filename << std::endl;
return EXIT_FAILURE;
}
} else {
// assume EXR.
float *rgba = nullptr;
int width, height;
int ret = SaveEXR(dst.data(), int(src_width), int(src_height), /* component */3, /* fp16 */0, output_filename.c_str(), nullptr);
if (TINYEXR_SUCCESS != ret) {
std::cerr << "Failed to save EXR file [" << input_filename << "] code = " << ret << std::endl;
return EXIT_FAILURE;
}
}
return EXIT_SUCCESS;
}