#ifndef VOICE_CHANGE_H
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#define VOICE_CHANGE_H
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#include <atomic>
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#include "almalloc.h"
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struct Voice;
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using uint = unsigned int;
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enum class VChangeState {
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Reset,
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Stop,
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Play,
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Pause,
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Restart
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};
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struct VoiceChange {
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Voice *mOldVoice{nullptr};
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Voice *mVoice{nullptr};
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uint mSourceID{0};
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VChangeState mState{};
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std::atomic<VoiceChange*> mNext{nullptr};
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DEF_NEWDEL(VoiceChange)
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};
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#endif /* VOICE_CHANGE_H */
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