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#include "config.h"
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#include "bformatdec.h"
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#include "bs2b.h"
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#include "device.h"
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#include "front_stablizer.h"
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#include "hrtf.h"
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#include "mastering.h"
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al::FlexArray<ContextBase*> DeviceBase::sEmptyContextArray{0u};
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DeviceBase::DeviceBase(DeviceType type) : Type{type}, mContexts{&sEmptyContextArray}
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{
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}
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DeviceBase::~DeviceBase()
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{
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auto *oldarray = mContexts.exchange(nullptr, std::memory_order_relaxed);
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if(oldarray != &sEmptyContextArray) delete oldarray;
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}
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