#ifndef CORE_EVENT_H
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#define CORE_EVENT_H
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#include "almalloc.h"
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struct EffectState;
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using uint = unsigned int;
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struct AsyncEvent {
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enum : uint {
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/* End event thread processing. */
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KillThread = 0,
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/* User event types. */
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SourceStateChange = 1<<0,
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BufferCompleted = 1<<1,
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Disconnected = 1<<2,
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/* Internal events. */
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ReleaseEffectState = 65536,
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};
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enum class SrcState {
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Reset,
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Stop,
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Play,
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Pause
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};
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uint EnumType{0u};
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union {
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char dummy;
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struct {
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uint id;
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SrcState state;
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} srcstate;
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struct {
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uint id;
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uint count;
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} bufcomp;
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struct {
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char msg[244];
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} disconnect;
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EffectState *mEffectState;
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} u{};
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AsyncEvent() noexcept = default;
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constexpr AsyncEvent(uint type) noexcept : EnumType{type} { }
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DISABLE_ALLOC()
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};
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#endif
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