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#include "config.h"
#include "AL/al.h"
#include "AL/efx.h"
#include "alc/effects/base.h"
#include "effects.h"
#ifdef ALSOFT_EAX
#include "al/eax/exception.h"
#endif // ALSOFT_EAX
namespace {
void Null_setParami(EffectProps* /*props*/, ALenum param, int /*val*/)
{
switch(param)
{
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x",
param};
}
}
void Null_setParamiv(EffectProps *props, ALenum param, const int *vals)
{
switch(param)
{
default:
Null_setParami(props, param, vals[0]);
}
}
void Null_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/)
{
switch(param)
{
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x",
param};
}
}
void Null_setParamfv(EffectProps *props, ALenum param, const float *vals)
{
switch(param)
{
default:
Null_setParamf(props, param, vals[0]);
}
}
void Null_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/)
{
switch(param)
{
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x",
param};
}
}
void Null_getParamiv(const EffectProps *props, ALenum param, int *vals)
{
switch(param)
{
default:
Null_getParami(props, param, vals);
}
}
void Null_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/)
{
switch(param)
{
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x",
param};
}
}
void Null_getParamfv(const EffectProps *props, ALenum param, float *vals)
{
switch(param)
{
default:
Null_getParamf(props, param, vals);
}
}
EffectProps genDefaultProps() noexcept
{
EffectProps props{};
return props;
}
} // namespace
DEFINE_ALEFFECT_VTABLE(Null);
const EffectProps NullEffectProps{genDefaultProps()};
#ifdef ALSOFT_EAX
namespace {
class EaxNullEffect final : public EaxEffect {
public:
EaxNullEffect() noexcept;
void dispatch(const EaxCall& call) override;
/*[[nodiscard]]*/ bool commit() override;
}; // EaxNullEffect
class EaxNullEffectException : public EaxException
{
public:
explicit EaxNullEffectException(const char* message)
: EaxException{"EAX_NULL_EFFECT", message}
{}
}; // EaxNullEffectException
EaxNullEffect::EaxNullEffect() noexcept
: EaxEffect{AL_EFFECT_NULL}
{}
void EaxNullEffect::dispatch(const EaxCall& call)
{
if(call.get_property_id() != 0)
throw EaxNullEffectException{"Unsupported property id."};
}
bool EaxNullEffect::commit()
{
return false;
}
} // namespace
EaxEffectUPtr eax_create_eax_null_effect()
{
return std::make_unique<EaxNullEffect>();
}
#endif // ALSOFT_EAX