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#include "config.h"
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#include "AL/al.h"
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#include "AL/efx.h"
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#include "alc/effects/base.h"
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#include "effects.h"
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#ifdef ALSOFT_EAX
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#include "al/eax/exception.h"
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#endif // ALSOFT_EAX
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namespace {
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void Null_setParami(EffectProps* /*props*/, ALenum param, int /*val*/)
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{
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switch(param)
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{
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x",
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param};
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}
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}
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void Null_setParamiv(EffectProps *props, ALenum param, const int *vals)
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{
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switch(param)
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{
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default:
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Null_setParami(props, param, vals[0]);
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}
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}
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void Null_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/)
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{
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switch(param)
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{
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x",
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param};
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}
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}
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void Null_setParamfv(EffectProps *props, ALenum param, const float *vals)
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{
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switch(param)
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{
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default:
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Null_setParamf(props, param, vals[0]);
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}
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}
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void Null_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/)
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{
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switch(param)
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{
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x",
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param};
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}
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}
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void Null_getParamiv(const EffectProps *props, ALenum param, int *vals)
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{
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switch(param)
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{
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default:
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Null_getParami(props, param, vals);
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}
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}
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void Null_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/)
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{
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switch(param)
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{
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x",
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param};
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}
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}
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void Null_getParamfv(const EffectProps *props, ALenum param, float *vals)
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{
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switch(param)
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{
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default:
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Null_getParamf(props, param, vals);
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}
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}
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EffectProps genDefaultProps() noexcept
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{
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EffectProps props{};
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return props;
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}
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} // namespace
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DEFINE_ALEFFECT_VTABLE(Null);
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const EffectProps NullEffectProps{genDefaultProps()};
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#ifdef ALSOFT_EAX
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namespace {
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class EaxNullEffect final : public EaxEffect {
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public:
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EaxNullEffect() noexcept;
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void dispatch(const EaxCall& call) override;
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/*[[nodiscard]]*/ bool commit() override;
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}; // EaxNullEffect
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class EaxNullEffectException : public EaxException
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{
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public:
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explicit EaxNullEffectException(const char* message)
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: EaxException{"EAX_NULL_EFFECT", message}
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{}
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}; // EaxNullEffectException
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EaxNullEffect::EaxNullEffect() noexcept
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: EaxEffect{AL_EFFECT_NULL}
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{}
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void EaxNullEffect::dispatch(const EaxCall& call)
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{
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if(call.get_property_id() != 0)
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throw EaxNullEffectException{"Unsupported property id."};
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}
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bool EaxNullEffect::commit()
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{
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return false;
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}
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} // namespace
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EaxEffectUPtr eax_create_eax_null_effect()
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{
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return std::make_unique<EaxNullEffect>();
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}
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#endif // ALSOFT_EAX
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