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#ifndef AL_EFFECTS_EFFECTS_H
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#define AL_EFFECTS_EFFECTS_H
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#include "AL/al.h"
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#include "core/except.h"
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#ifdef ALSOFT_EAX
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#include "al/eax/call.h"
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#include "al/eax/effect.h"
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#endif // ALSOFT_EAX
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union EffectProps;
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class effect_exception final : public al::base_exception {
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ALenum mErrorCode;
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public:
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#ifdef __USE_MINGW_ANSI_STDIO
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[[gnu::format(gnu_printf, 3, 4)]]
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#else
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[[gnu::format(printf, 3, 4)]]
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#endif
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effect_exception(ALenum code, const char *msg, ...);
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ALenum errorCode() const noexcept { return mErrorCode; }
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};
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struct EffectVtable {
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void (*const setParami)(EffectProps *props, ALenum param, int val);
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void (*const setParamiv)(EffectProps *props, ALenum param, const int *vals);
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void (*const setParamf)(EffectProps *props, ALenum param, float val);
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void (*const setParamfv)(EffectProps *props, ALenum param, const float *vals);
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void (*const getParami)(const EffectProps *props, ALenum param, int *val);
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void (*const getParamiv)(const EffectProps *props, ALenum param, int *vals);
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void (*const getParamf)(const EffectProps *props, ALenum param, float *val);
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void (*const getParamfv)(const EffectProps *props, ALenum param, float *vals);
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};
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#define DEFINE_ALEFFECT_VTABLE(T) \
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const EffectVtable T##EffectVtable = { \
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T##_setParami, T##_setParamiv, \
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T##_setParamf, T##_setParamfv, \
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T##_getParami, T##_getParamiv, \
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T##_getParamf, T##_getParamfv, \
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}
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/* Default properties for the given effect types. */
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extern const EffectProps NullEffectProps;
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extern const EffectProps ReverbEffectProps;
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extern const EffectProps StdReverbEffectProps;
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extern const EffectProps AutowahEffectProps;
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extern const EffectProps ChorusEffectProps;
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extern const EffectProps CompressorEffectProps;
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extern const EffectProps DistortionEffectProps;
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extern const EffectProps EchoEffectProps;
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extern const EffectProps EqualizerEffectProps;
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extern const EffectProps FlangerEffectProps;
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extern const EffectProps FshifterEffectProps;
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extern const EffectProps ModulatorEffectProps;
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extern const EffectProps PshifterEffectProps;
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extern const EffectProps VmorpherEffectProps;
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extern const EffectProps DedicatedEffectProps;
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extern const EffectProps ConvolutionEffectProps;
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/* Vtables to get/set properties for the given effect types. */
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extern const EffectVtable NullEffectVtable;
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extern const EffectVtable ReverbEffectVtable;
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extern const EffectVtable StdReverbEffectVtable;
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extern const EffectVtable AutowahEffectVtable;
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extern const EffectVtable ChorusEffectVtable;
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extern const EffectVtable CompressorEffectVtable;
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extern const EffectVtable DistortionEffectVtable;
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extern const EffectVtable EchoEffectVtable;
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extern const EffectVtable EqualizerEffectVtable;
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extern const EffectVtable FlangerEffectVtable;
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extern const EffectVtable FshifterEffectVtable;
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extern const EffectVtable ModulatorEffectVtable;
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extern const EffectVtable PshifterEffectVtable;
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extern const EffectVtable VmorpherEffectVtable;
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extern const EffectVtable DedicatedEffectVtable;
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extern const EffectVtable ConvolutionEffectVtable;
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#ifdef ALSOFT_EAX
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EaxEffectUPtr eax_create_eax_effect(ALenum al_effect_type, const EaxCall& call);
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#endif // ALSOFT_EAX
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#endif /* AL_EFFECTS_EFFECTS_H */
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