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#include "config.h"
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#ifdef ALSOFT_EAX
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#include "effects.h"
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#include <cassert>
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#include "AL/efx.h"
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EaxEffectUPtr eax_create_eax_effect(ALenum al_effect_type, const EaxCall& call)
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{
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#define EAX_PREFIX "[EAX_MAKE_EAX_EFFECT] "
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switch (al_effect_type)
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{
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case AL_EFFECT_NULL:
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return eax_create_eax_null_effect();
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case AL_EFFECT_CHORUS:
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return eax_create_eax_chorus_effect(call);
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case AL_EFFECT_DISTORTION:
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return eax_create_eax_distortion_effect(call);
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case AL_EFFECT_ECHO:
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return eax_create_eax_echo_effect(call);
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case AL_EFFECT_FLANGER:
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return eax_create_eax_flanger_effect(call);
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case AL_EFFECT_FREQUENCY_SHIFTER:
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return eax_create_eax_frequency_shifter_effect(call);
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case AL_EFFECT_VOCAL_MORPHER:
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return eax_create_eax_vocal_morpher_effect(call);
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case AL_EFFECT_PITCH_SHIFTER:
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return eax_create_eax_pitch_shifter_effect(call);
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case AL_EFFECT_RING_MODULATOR:
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return eax_create_eax_ring_modulator_effect(call);
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case AL_EFFECT_AUTOWAH:
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return eax_create_eax_auto_wah_effect(call);
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case AL_EFFECT_COMPRESSOR:
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return eax_create_eax_compressor_effect(call);
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case AL_EFFECT_EQUALIZER:
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return eax_create_eax_equalizer_effect(call);
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case AL_EFFECT_EAXREVERB:
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return eax_create_eax_reverb_effect(call);
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default:
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assert(false && "Unsupported AL effect type.");
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return nullptr;
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}
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#undef EAX_PREFIX
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}
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#endif // ALSOFT_EAX
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