#ifndef AL_EFFECT_H
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#define AL_EFFECT_H
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#include "AL/al.h"
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#include "AL/efx.h"
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#include "al/effects/effects.h"
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#include "alc/effects/base.h"
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enum {
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EAXREVERB_EFFECT = 0,
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REVERB_EFFECT,
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AUTOWAH_EFFECT,
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CHORUS_EFFECT,
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COMPRESSOR_EFFECT,
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DISTORTION_EFFECT,
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ECHO_EFFECT,
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EQUALIZER_EFFECT,
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FLANGER_EFFECT,
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FSHIFTER_EFFECT,
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MODULATOR_EFFECT,
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PSHIFTER_EFFECT,
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VMORPHER_EFFECT,
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DEDICATED_EFFECT,
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CONVOLUTION_EFFECT,
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MAX_EFFECTS
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};
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extern bool DisabledEffects[MAX_EFFECTS];
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extern float ReverbBoost;
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struct EffectList {
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const char name[16];
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int type;
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ALenum val;
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};
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extern const EffectList gEffectList[16];
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struct ALeffect {
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// Effect type (AL_EFFECT_NULL, ...)
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ALenum type{AL_EFFECT_NULL};
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EffectProps Props{};
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const EffectVtable *vtab{nullptr};
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/* Self ID */
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ALuint id{0u};
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DISABLE_ALLOC()
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};
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void InitEffect(ALeffect *effect);
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void LoadReverbPreset(const char *name, ALeffect *effect);
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bool IsValidEffectType(ALenum type) noexcept;
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#endif
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