#include "config.h"
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#include "fx_slot_index.h"
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#include "exception.h"
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namespace
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{
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class EaxFxSlotIndexException :
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public EaxException
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{
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public:
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explicit EaxFxSlotIndexException(
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const char* message)
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:
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EaxException{"EAX_FX_SLOT_INDEX", message}
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{
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}
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}; // EaxFxSlotIndexException
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} // namespace
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void EaxFxSlotIndex::set(EaxFxSlotIndexValue index)
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{
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if(index >= EaxFxSlotIndexValue{EAX_MAX_FXSLOTS})
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fail("Index out of range.");
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emplace(index);
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}
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void EaxFxSlotIndex::set(const GUID &guid)
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{
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if (false)
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{
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}
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else if (guid == EAX_NULL_GUID)
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{
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reset();
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}
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else if (guid == EAXPROPERTYID_EAX40_FXSlot0 || guid == EAXPROPERTYID_EAX50_FXSlot0)
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{
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emplace(0u);
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}
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else if (guid == EAXPROPERTYID_EAX40_FXSlot1 || guid == EAXPROPERTYID_EAX50_FXSlot1)
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{
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emplace(1u);
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}
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else if (guid == EAXPROPERTYID_EAX40_FXSlot2 || guid == EAXPROPERTYID_EAX50_FXSlot2)
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{
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emplace(2u);
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}
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else if (guid == EAXPROPERTYID_EAX40_FXSlot3 || guid == EAXPROPERTYID_EAX50_FXSlot3)
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{
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emplace(3u);
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}
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else
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{
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fail("Unsupported GUID.");
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}
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}
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[[noreturn]]
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void EaxFxSlotIndex::fail(const char* message)
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{
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throw EaxFxSlotIndexException{message};
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}
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