#include "config.h"
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#include "call.h"
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#include "exception.h"
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namespace {
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constexpr auto deferred_flag = 0x80000000U;
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class EaxCallException : public EaxException {
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public:
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explicit EaxCallException(const char* message)
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: EaxException{"EAX_CALL", message}
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{}
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}; // EaxCallException
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} // namespace
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EaxCall::EaxCall(
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EaxCallType type,
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const GUID& property_set_guid,
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ALuint property_id,
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ALuint property_source_id,
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ALvoid* property_buffer,
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ALuint property_size)
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: type_{type}, version_{0}, property_set_id_{EaxCallPropertySetId::none}
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, property_id_{property_id & ~deferred_flag}, property_source_id_{property_source_id}
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, property_buffer_{property_buffer}, property_size_{property_size}
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{
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switch (type_)
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{
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case EaxCallType::get:
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case EaxCallType::set:
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break;
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default:
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fail("Invalid type.");
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}
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if (false)
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{
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}
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else if (property_set_guid == EAXPROPERTYID_EAX40_Context)
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{
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version_ = 4;
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property_set_id_ = EaxCallPropertySetId::context;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX50_Context)
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{
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version_ = 5;
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property_set_id_ = EaxCallPropertySetId::context;
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}
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else if (property_set_guid == DSPROPSETID_EAX20_ListenerProperties)
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{
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version_ = 2;
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fx_slot_index_ = 0u;
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property_set_id_ = EaxCallPropertySetId::fx_slot_effect;
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}
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else if (property_set_guid == DSPROPSETID_EAX30_ListenerProperties)
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{
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version_ = 3;
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fx_slot_index_ = 0u;
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property_set_id_ = EaxCallPropertySetId::fx_slot_effect;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX40_FXSlot0)
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{
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version_ = 4;
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fx_slot_index_ = 0u;
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property_set_id_ = EaxCallPropertySetId::fx_slot;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX50_FXSlot0)
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{
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version_ = 5;
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fx_slot_index_ = 0u;
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property_set_id_ = EaxCallPropertySetId::fx_slot;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX40_FXSlot1)
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{
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version_ = 4;
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fx_slot_index_ = 1u;
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property_set_id_ = EaxCallPropertySetId::fx_slot;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX50_FXSlot1)
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{
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version_ = 5;
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fx_slot_index_ = 1u;
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property_set_id_ = EaxCallPropertySetId::fx_slot;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX40_FXSlot2)
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{
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version_ = 4;
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fx_slot_index_ = 2u;
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property_set_id_ = EaxCallPropertySetId::fx_slot;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX50_FXSlot2)
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{
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version_ = 5;
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fx_slot_index_ = 2u;
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property_set_id_ = EaxCallPropertySetId::fx_slot;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX40_FXSlot3)
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{
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version_ = 4;
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fx_slot_index_ = 3u;
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property_set_id_ = EaxCallPropertySetId::fx_slot;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX50_FXSlot3)
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{
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version_ = 5;
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fx_slot_index_ = 3u;
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property_set_id_ = EaxCallPropertySetId::fx_slot;
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}
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else if (property_set_guid == DSPROPSETID_EAX20_BufferProperties)
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{
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version_ = 2;
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property_set_id_ = EaxCallPropertySetId::source;
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}
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else if (property_set_guid == DSPROPSETID_EAX30_BufferProperties)
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{
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version_ = 3;
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property_set_id_ = EaxCallPropertySetId::source;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX40_Source)
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{
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version_ = 4;
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property_set_id_ = EaxCallPropertySetId::source;
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}
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else if (property_set_guid == EAXPROPERTYID_EAX50_Source)
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{
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version_ = 5;
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property_set_id_ = EaxCallPropertySetId::source;
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}
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else if (property_set_guid == DSPROPSETID_EAX_ReverbProperties)
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{
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version_ = 1;
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fx_slot_index_ = 0u;
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property_set_id_ = EaxCallPropertySetId::fx_slot_effect;
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}
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else if (property_set_guid == DSPROPSETID_EAXBUFFER_ReverbProperties)
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{
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version_ = 1;
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property_set_id_ = EaxCallPropertySetId::source;
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}
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else
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{
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fail("Unsupported property set id.");
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}
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if (version_ < 1 || version_ > 5)
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{
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fail("EAX version out of range.");
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}
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if(!(property_id&deferred_flag))
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{
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if(property_set_id_ != EaxCallPropertySetId::fx_slot && property_id_ != 0)
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{
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if (property_buffer == nullptr)
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{
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fail("Null property buffer.");
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}
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if (property_size == 0)
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{
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fail("Empty property.");
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}
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}
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}
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if(property_set_id_ == EaxCallPropertySetId::source && property_source_id_ == 0)
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{
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fail("Null AL source id.");
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}
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if (property_set_id_ == EaxCallPropertySetId::fx_slot)
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{
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if (property_id_ < EAXFXSLOT_NONE)
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{
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property_set_id_ = EaxCallPropertySetId::fx_slot_effect;
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}
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}
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}
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[[noreturn]] void EaxCall::fail(const char* message)
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{
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throw EaxCallException{message};
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}
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[[noreturn]] void EaxCall::fail_too_small()
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{
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fail("Property buffer too small.");
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}
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EaxCall create_eax_call(
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EaxCallType type,
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const GUID* property_set_id,
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ALuint property_id,
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ALuint property_source_id,
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ALvoid* property_buffer,
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ALuint property_size)
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{
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if(!property_set_id)
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throw EaxCallException{"Null property set ID."};
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return EaxCall{
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type,
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*property_set_id,
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property_id,
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property_source_id,
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property_buffer,
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property_size
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};
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}
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