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#ifndef EAX_API_INCLUDED
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#define EAX_API_INCLUDED
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//
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// EAX API.
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//
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// Based on headers `eax[2-5].h` included in Doom 3 source code:
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// https://github.com/id-Software/DOOM-3/tree/master/neo/openal/include
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//
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#include <cfloat>
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#include <cstdint>
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#include <cstring>
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#include <array>
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#include "AL/al.h"
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#ifndef GUID_DEFINED
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#define GUID_DEFINED
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typedef struct _GUID {
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std::uint32_t Data1;
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std::uint16_t Data2;
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std::uint16_t Data3;
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std::uint8_t Data4[8];
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} GUID;
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inline bool operator==(const GUID& lhs, const GUID& rhs) noexcept
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{ return std::memcmp(&lhs, &rhs, sizeof(GUID)) == 0; }
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inline bool operator!=(const GUID& lhs, const GUID& rhs) noexcept
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{ return !(lhs == rhs); }
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#endif // GUID_DEFINED
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extern const GUID DSPROPSETID_EAX_ReverbProperties;
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enum DSPROPERTY_EAX_REVERBPROPERTY : unsigned int {
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DSPROPERTY_EAX_ALL,
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DSPROPERTY_EAX_ENVIRONMENT,
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DSPROPERTY_EAX_VOLUME,
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DSPROPERTY_EAX_DECAYTIME,
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DSPROPERTY_EAX_DAMPING,
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}; // DSPROPERTY_EAX_REVERBPROPERTY
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struct EAX_REVERBPROPERTIES {
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unsigned long environment;
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float fVolume;
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float fDecayTime_sec;
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float fDamping;
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}; // EAX_REVERBPROPERTIES
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extern const GUID DSPROPSETID_EAXBUFFER_ReverbProperties;
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enum DSPROPERTY_EAXBUFFER_REVERBPROPERTY : unsigned int {
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DSPROPERTY_EAXBUFFER_ALL,
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DSPROPERTY_EAXBUFFER_REVERBMIX,
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}; // DSPROPERTY_EAXBUFFER_REVERBPROPERTY
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struct EAXBUFFER_REVERBPROPERTIES {
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float fMix;
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};
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constexpr auto EAX_BUFFER_MINREVERBMIX = 0.0F;
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constexpr auto EAX_BUFFER_MAXREVERBMIX = 1.0F;
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constexpr auto EAX_REVERBMIX_USEDISTANCE = -1.0F;
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extern const GUID DSPROPSETID_EAX20_ListenerProperties;
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enum DSPROPERTY_EAX20_LISTENERPROPERTY : unsigned int {
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DSPROPERTY_EAX20LISTENER_NONE,
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DSPROPERTY_EAX20LISTENER_ALLPARAMETERS,
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DSPROPERTY_EAX20LISTENER_ROOM,
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DSPROPERTY_EAX20LISTENER_ROOMHF,
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DSPROPERTY_EAX20LISTENER_ROOMROLLOFFFACTOR,
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DSPROPERTY_EAX20LISTENER_DECAYTIME,
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DSPROPERTY_EAX20LISTENER_DECAYHFRATIO,
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DSPROPERTY_EAX20LISTENER_REFLECTIONS,
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DSPROPERTY_EAX20LISTENER_REFLECTIONSDELAY,
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DSPROPERTY_EAX20LISTENER_REVERB,
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DSPROPERTY_EAX20LISTENER_REVERBDELAY,
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DSPROPERTY_EAX20LISTENER_ENVIRONMENT,
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DSPROPERTY_EAX20LISTENER_ENVIRONMENTSIZE,
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DSPROPERTY_EAX20LISTENER_ENVIRONMENTDIFFUSION,
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DSPROPERTY_EAX20LISTENER_AIRABSORPTIONHF,
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DSPROPERTY_EAX20LISTENER_FLAGS
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}; // DSPROPERTY_EAX20_LISTENERPROPERTY
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struct EAX20LISTENERPROPERTIES {
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long lRoom; // room effect level at low frequencies
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long lRoomHF; // room effect high-frequency level re. low frequency level
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float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
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float flDecayTime; // reverberation decay time at low frequencies
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float flDecayHFRatio; // high-frequency to low-frequency decay time ratio
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long lReflections; // early reflections level relative to room effect
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float flReflectionsDelay; // initial reflection delay time
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long lReverb; // late reverberation level relative to room effect
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float flReverbDelay; // late reverberation delay time relative to initial reflection
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unsigned long dwEnvironment; // sets all listener properties
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float flEnvironmentSize; // environment size in meters
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float flEnvironmentDiffusion; // environment diffusion
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float flAirAbsorptionHF; // change in level per meter at 5 kHz
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unsigned long dwFlags; // modifies the behavior of properties
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}; // EAX20LISTENERPROPERTIES
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enum : unsigned long {
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EAX2_ENVIRONMENT_GENERIC,
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EAX2_ENVIRONMENT_PADDEDCELL,
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EAX2_ENVIRONMENT_ROOM,
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EAX2_ENVIRONMENT_BATHROOM,
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EAX2_ENVIRONMENT_LIVINGROOM,
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EAX2_ENVIRONMENT_STONEROOM,
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EAX2_ENVIRONMENT_AUDITORIUM,
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EAX2_ENVIRONMENT_CONCERTHALL,
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EAX2_ENVIRONMENT_CAVE,
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EAX2_ENVIRONMENT_ARENA,
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EAX2_ENVIRONMENT_HANGAR,
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EAX2_ENVIRONMENT_CARPETEDHALLWAY,
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EAX2_ENVIRONMENT_HALLWAY,
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EAX2_ENVIRONMENT_STONECORRIDOR,
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EAX2_ENVIRONMENT_ALLEY,
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EAX2_ENVIRONMENT_FOREST,
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EAX2_ENVIRONMENT_CITY,
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EAX2_ENVIRONMENT_MOUNTAINS,
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EAX2_ENVIRONMENT_QUARRY,
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EAX2_ENVIRONMENT_PLAIN,
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EAX2_ENVIRONMENT_PARKINGLOT,
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EAX2_ENVIRONMENT_SEWERPIPE,
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EAX2_ENVIRONMENT_UNDERWATER,
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EAX2_ENVIRONMENT_DRUGGED,
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EAX2_ENVIRONMENT_DIZZY,
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EAX2_ENVIRONMENT_PSYCHOTIC,
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EAX2_ENVIRONMENT_COUNT,
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};
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constexpr auto EAX2LISTENERFLAGS_DECAYTIMESCALE = 0x00000001UL;
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constexpr auto EAX2LISTENERFLAGS_REFLECTIONSSCALE = 0x00000002UL;
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constexpr auto EAX2LISTENERFLAGS_REFLECTIONSDELAYSCALE = 0x00000004UL;
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constexpr auto EAX2LISTENERFLAGS_REVERBSCALE = 0x00000008UL;
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constexpr auto EAX2LISTENERFLAGS_REVERBDELAYSCALE = 0x00000010UL;
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constexpr auto EAX2LISTENERFLAGS_DECAYHFLIMIT = 0x00000020UL;
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constexpr auto EAX2LISTENERFLAGS_RESERVED = 0xFFFFFFC0UL;
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constexpr auto EAX2LISTENER_MINROOM = -10'000L;
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constexpr auto EAX2LISTENER_MAXROOM = 0L;
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constexpr auto EAX2LISTENER_DEFAULTROOM = -1'000L;
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constexpr auto EAX2LISTENER_MINROOMHF = -10'000L;
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constexpr auto EAX2LISTENER_MAXROOMHF = 0L;
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constexpr auto EAX2LISTENER_DEFAULTROOMHF = -100L;
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constexpr auto EAX2LISTENER_MINROOMROLLOFFFACTOR = 0.0F;
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constexpr auto EAX2LISTENER_MAXROOMROLLOFFFACTOR = 10.0F;
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constexpr auto EAX2LISTENER_DEFAULTROOMROLLOFFFACTOR = 0.0F;
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constexpr auto EAX2LISTENER_MINDECAYTIME = 0.1F;
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constexpr auto EAX2LISTENER_MAXDECAYTIME = 20.0F;
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constexpr auto EAX2LISTENER_DEFAULTDECAYTIME = 1.49F;
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constexpr auto EAX2LISTENER_MINDECAYHFRATIO = 0.1F;
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constexpr auto EAX2LISTENER_MAXDECAYHFRATIO = 2.0F;
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constexpr auto EAX2LISTENER_DEFAULTDECAYHFRATIO = 0.83F;
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constexpr auto EAX2LISTENER_MINREFLECTIONS = -10'000L;
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constexpr auto EAX2LISTENER_MAXREFLECTIONS = 1'000L;
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constexpr auto EAX2LISTENER_DEFAULTREFLECTIONS = -2'602L;
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constexpr auto EAX2LISTENER_MINREFLECTIONSDELAY = 0.0F;
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constexpr auto EAX2LISTENER_MAXREFLECTIONSDELAY = 0.3F;
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constexpr auto EAX2LISTENER_DEFAULTREFLECTIONSDELAY = 0.007F;
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constexpr auto EAX2LISTENER_MINREVERB = -10'000L;
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constexpr auto EAX2LISTENER_MAXREVERB = 2'000L;
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constexpr auto EAX2LISTENER_DEFAULTREVERB = 200L;
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constexpr auto EAX2LISTENER_MINREVERBDELAY = 0.0F;
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constexpr auto EAX2LISTENER_MAXREVERBDELAY = 0.1F;
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constexpr auto EAX2LISTENER_DEFAULTREVERBDELAY = 0.011F;
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constexpr auto EAX2LISTENER_MINENVIRONMENT = 0UL;
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constexpr auto EAX2LISTENER_MAXENVIRONMENT = EAX2_ENVIRONMENT_COUNT - 1;
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constexpr auto EAX2LISTENER_DEFAULTENVIRONMENT = EAX2_ENVIRONMENT_GENERIC;
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constexpr auto EAX2LISTENER_MINENVIRONMENTSIZE = 1.0F;
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constexpr auto EAX2LISTENER_MAXENVIRONMENTSIZE = 100.0F;
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constexpr auto EAX2LISTENER_DEFAULTENVIRONMENTSIZE = 7.5F;
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constexpr auto EAX2LISTENER_MINENVIRONMENTDIFFUSION = 0.0F;
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constexpr auto EAX2LISTENER_MAXENVIRONMENTDIFFUSION = 1.0F;
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constexpr auto EAX2LISTENER_DEFAULTENVIRONMENTDIFFUSION = 1.0F;
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constexpr auto EAX2LISTENER_MINAIRABSORPTIONHF = -100.0F;
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constexpr auto EAX2LISTENER_MAXAIRABSORPTIONHF = 0.0F;
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constexpr auto EAX2LISTENER_DEFAULTAIRABSORPTIONHF = -5.0F;
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constexpr auto EAX2LISTENER_DEFAULTFLAGS =
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EAX2LISTENERFLAGS_DECAYTIMESCALE |
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EAX2LISTENERFLAGS_REFLECTIONSSCALE |
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EAX2LISTENERFLAGS_REFLECTIONSDELAYSCALE |
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EAX2LISTENERFLAGS_REVERBSCALE |
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EAX2LISTENERFLAGS_REVERBDELAYSCALE |
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EAX2LISTENERFLAGS_DECAYHFLIMIT;
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extern const GUID DSPROPSETID_EAX20_BufferProperties;
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enum DSPROPERTY_EAX20_BUFFERPROPERTY : unsigned int {
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DSPROPERTY_EAX20BUFFER_NONE,
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DSPROPERTY_EAX20BUFFER_ALLPARAMETERS,
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DSPROPERTY_EAX20BUFFER_DIRECT,
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DSPROPERTY_EAX20BUFFER_DIRECTHF,
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DSPROPERTY_EAX20BUFFER_ROOM,
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DSPROPERTY_EAX20BUFFER_ROOMHF,
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DSPROPERTY_EAX20BUFFER_ROOMROLLOFFFACTOR,
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DSPROPERTY_EAX20BUFFER_OBSTRUCTION,
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DSPROPERTY_EAX20BUFFER_OBSTRUCTIONLFRATIO,
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DSPROPERTY_EAX20BUFFER_OCCLUSION,
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DSPROPERTY_EAX20BUFFER_OCCLUSIONLFRATIO,
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DSPROPERTY_EAX20BUFFER_OCCLUSIONROOMRATIO,
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DSPROPERTY_EAX20BUFFER_OUTSIDEVOLUMEHF,
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DSPROPERTY_EAX20BUFFER_AIRABSORPTIONFACTOR,
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DSPROPERTY_EAX20BUFFER_FLAGS
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}; // DSPROPERTY_EAX20_BUFFERPROPERTY
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struct EAX20BUFFERPROPERTIES {
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long lDirect; // direct path level
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long lDirectHF; // direct path level at high frequencies
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long lRoom; // room effect level
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long lRoomHF; // room effect level at high frequencies
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float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
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long lObstruction; // main obstruction control (attenuation at high frequencies)
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float flObstructionLFRatio; // obstruction low-frequency level re. main control
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long lOcclusion; // main occlusion control (attenuation at high frequencies)
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float flOcclusionLFRatio; // occlusion low-frequency level re. main control
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float flOcclusionRoomRatio; // occlusion room effect level re. main control
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long lOutsideVolumeHF; // outside sound cone level at high frequencies
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float flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF
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unsigned long dwFlags; // modifies the behavior of properties
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}; // EAX20BUFFERPROPERTIES
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extern const GUID DSPROPSETID_EAX30_ListenerProperties;
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extern const GUID DSPROPSETID_EAX30_BufferProperties;
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constexpr auto EAX_MAX_FXSLOTS = 4;
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constexpr auto EAX40_MAX_ACTIVE_FXSLOTS = 2;
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constexpr auto EAX50_MAX_ACTIVE_FXSLOTS = 4;
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constexpr auto EAX_OK = 0L;
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constexpr auto EAXERR_INVALID_OPERATION = -1L;
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constexpr auto EAXERR_INVALID_VALUE = -2L;
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constexpr auto EAXERR_NO_EFFECT_LOADED = -3L;
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constexpr auto EAXERR_UNKNOWN_EFFECT = -4L;
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constexpr auto EAXERR_INCOMPATIBLE_SOURCE_TYPE = -5L;
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constexpr auto EAXERR_INCOMPATIBLE_EAX_VERSION = -6L;
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extern const GUID EAX_NULL_GUID;
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extern const GUID EAX_PrimaryFXSlotID;
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struct EAXVECTOR {
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float x;
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float y;
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float z;
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}; // EAXVECTOR
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inline bool operator==(const EAXVECTOR& lhs, const EAXVECTOR& rhs) noexcept
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{ return std::memcmp(&lhs, &rhs, sizeof(EAXVECTOR)) == 0; }
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inline bool operator!=(const EAXVECTOR& lhs, const EAXVECTOR& rhs) noexcept
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{ return !(lhs == rhs); }
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extern const GUID EAXPROPERTYID_EAX40_Context;
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extern const GUID EAXPROPERTYID_EAX50_Context;
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// EAX50
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enum : unsigned long
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{
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HEADPHONES = 0,
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SPEAKERS_2,
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SPEAKERS_4,
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SPEAKERS_5, // 5.1 speakers
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SPEAKERS_6, // 6.1 speakers
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SPEAKERS_7, // 7.1 speakers
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};
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// EAX50
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enum : unsigned long {
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EAX_40 = 5, // EAX 4.0
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EAX_50 = 6, // EAX 5.0
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};
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constexpr auto EAXCONTEXT_MINEAXSESSION = EAX_40;
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constexpr auto EAXCONTEXT_MAXEAXSESSION = EAX_50;
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constexpr auto EAXCONTEXT_DEFAULTEAXSESSION = EAX_40;
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constexpr auto EAXCONTEXT_MINMAXACTIVESENDS = 2UL;
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constexpr auto EAXCONTEXT_MAXMAXACTIVESENDS = 4UL;
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constexpr auto EAXCONTEXT_DEFAULTMAXACTIVESENDS = 2UL;
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// EAX50
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struct EAXSESSIONPROPERTIES {
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unsigned long ulEAXVersion;
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unsigned long ulMaxActiveSends;
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}; // EAXSESSIONPROPERTIES
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enum EAXCONTEXT_PROPERTY : unsigned int {
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EAXCONTEXT_NONE = 0,
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EAXCONTEXT_ALLPARAMETERS,
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EAXCONTEXT_PRIMARYFXSLOTID,
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EAXCONTEXT_DISTANCEFACTOR,
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EAXCONTEXT_AIRABSORPTIONHF,
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EAXCONTEXT_HFREFERENCE,
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EAXCONTEXT_LASTERROR,
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// EAX50
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EAXCONTEXT_SPEAKERCONFIG,
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EAXCONTEXT_EAXSESSION,
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EAXCONTEXT_MACROFXFACTOR,
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}; // EAXCONTEXT_PROPERTY
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struct EAX40CONTEXTPROPERTIES {
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GUID guidPrimaryFXSlotID;
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float flDistanceFactor;
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float flAirAbsorptionHF;
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float flHFReference;
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}; // EAX40CONTEXTPROPERTIES
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struct EAX50CONTEXTPROPERTIES : public EAX40CONTEXTPROPERTIES {
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float flMacroFXFactor;
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}; // EAX50CONTEXTPROPERTIES
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constexpr auto EAXCONTEXT_MINDISTANCEFACTOR = FLT_MIN;
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constexpr auto EAXCONTEXT_MAXDISTANCEFACTOR = FLT_MAX;
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constexpr auto EAXCONTEXT_DEFAULTDISTANCEFACTOR = 1.0F;
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constexpr auto EAXCONTEXT_MINAIRABSORPTIONHF = -100.0F;
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constexpr auto EAXCONTEXT_MAXAIRABSORPTIONHF = 0.0F;
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constexpr auto EAXCONTEXT_DEFAULTAIRABSORPTIONHF = -5.0F;
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constexpr auto EAXCONTEXT_MINHFREFERENCE = 1000.0F;
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constexpr auto EAXCONTEXT_MAXHFREFERENCE = 20000.0F;
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constexpr auto EAXCONTEXT_DEFAULTHFREFERENCE = 5000.0F;
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constexpr auto EAXCONTEXT_MINMACROFXFACTOR = 0.0F;
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constexpr auto EAXCONTEXT_MAXMACROFXFACTOR = 1.0F;
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constexpr auto EAXCONTEXT_DEFAULTMACROFXFACTOR = 0.0F;
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extern const GUID EAXPROPERTYID_EAX40_FXSlot0;
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extern const GUID EAXPROPERTYID_EAX50_FXSlot0;
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extern const GUID EAXPROPERTYID_EAX40_FXSlot1;
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extern const GUID EAXPROPERTYID_EAX50_FXSlot1;
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extern const GUID EAXPROPERTYID_EAX40_FXSlot2;
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extern const GUID EAXPROPERTYID_EAX50_FXSlot2;
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extern const GUID EAXPROPERTYID_EAX40_FXSlot3;
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extern const GUID EAXPROPERTYID_EAX50_FXSlot3;
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extern const GUID EAXCONTEXT_DEFAULTPRIMARYFXSLOTID;
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enum EAXFXSLOT_PROPERTY : unsigned int {
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EAXFXSLOT_PARAMETER = 0,
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EAXFXSLOT_NONE = 0x10000,
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EAXFXSLOT_ALLPARAMETERS,
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EAXFXSLOT_LOADEFFECT,
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EAXFXSLOT_VOLUME,
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EAXFXSLOT_LOCK,
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EAXFXSLOT_FLAGS,
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// EAX50
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EAXFXSLOT_OCCLUSION,
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EAXFXSLOT_OCCLUSIONLFRATIO,
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}; // EAXFXSLOT_PROPERTY
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constexpr auto EAXFXSLOTFLAGS_ENVIRONMENT = 0x00000001UL;
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// EAX50
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constexpr auto EAXFXSLOTFLAGS_UPMIX = 0x00000002UL;
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constexpr auto EAX40FXSLOTFLAGS_RESERVED = 0xFFFFFFFEUL; // reserved future use
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constexpr auto EAX50FXSLOTFLAGS_RESERVED = 0xFFFFFFFCUL; // reserved future use
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constexpr auto EAXFXSLOT_MINVOLUME = -10'000L;
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constexpr auto EAXFXSLOT_MAXVOLUME = 0L;
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constexpr auto EAXFXSLOT_DEFAULTVOLUME = 0L;
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constexpr auto EAXFXSLOT_MINLOCK = 0L;
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constexpr auto EAXFXSLOT_MAXLOCK = 1L;
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enum : long {
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EAXFXSLOT_UNLOCKED = 0,
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EAXFXSLOT_LOCKED = 1
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};
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constexpr auto EAXFXSLOT_MINOCCLUSION = -10'000L;
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constexpr auto EAXFXSLOT_MAXOCCLUSION = 0L;
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constexpr auto EAXFXSLOT_DEFAULTOCCLUSION = 0L;
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constexpr auto EAXFXSLOT_MINOCCLUSIONLFRATIO = 0.0F;
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constexpr auto EAXFXSLOT_MAXOCCLUSIONLFRATIO = 1.0F;
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constexpr auto EAXFXSLOT_DEFAULTOCCLUSIONLFRATIO = 0.25F;
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constexpr auto EAX40FXSLOT_DEFAULTFLAGS = EAXFXSLOTFLAGS_ENVIRONMENT;
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constexpr auto EAX50FXSLOT_DEFAULTFLAGS =
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EAXFXSLOTFLAGS_ENVIRONMENT |
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EAXFXSLOTFLAGS_UPMIX; // ignored for reverb;
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struct EAX40FXSLOTPROPERTIES {
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GUID guidLoadEffect;
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long lVolume;
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long lLock;
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unsigned long ulFlags;
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}; // EAX40FXSLOTPROPERTIES
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struct EAX50FXSLOTPROPERTIES : public EAX40FXSLOTPROPERTIES {
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long lOcclusion;
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float flOcclusionLFRatio;
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}; // EAX50FXSLOTPROPERTIES
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extern const GUID EAXPROPERTYID_EAX40_Source;
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extern const GUID EAXPROPERTYID_EAX50_Source;
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// Source object properties
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enum EAXSOURCE_PROPERTY : unsigned int {
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// EAX30
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EAXSOURCE_NONE,
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EAXSOURCE_ALLPARAMETERS,
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EAXSOURCE_OBSTRUCTIONPARAMETERS,
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EAXSOURCE_OCCLUSIONPARAMETERS,
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EAXSOURCE_EXCLUSIONPARAMETERS,
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EAXSOURCE_DIRECT,
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EAXSOURCE_DIRECTHF,
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EAXSOURCE_ROOM,
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EAXSOURCE_ROOMHF,
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EAXSOURCE_OBSTRUCTION,
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EAXSOURCE_OBSTRUCTIONLFRATIO,
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EAXSOURCE_OCCLUSION,
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EAXSOURCE_OCCLUSIONLFRATIO,
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EAXSOURCE_OCCLUSIONROOMRATIO,
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EAXSOURCE_OCCLUSIONDIRECTRATIO,
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EAXSOURCE_EXCLUSION,
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EAXSOURCE_EXCLUSIONLFRATIO,
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EAXSOURCE_OUTSIDEVOLUMEHF,
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EAXSOURCE_DOPPLERFACTOR,
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EAXSOURCE_ROLLOFFFACTOR,
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EAXSOURCE_ROOMROLLOFFFACTOR,
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EAXSOURCE_AIRABSORPTIONFACTOR,
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EAXSOURCE_FLAGS,
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// EAX40
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EAXSOURCE_SENDPARAMETERS,
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EAXSOURCE_ALLSENDPARAMETERS,
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EAXSOURCE_OCCLUSIONSENDPARAMETERS,
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EAXSOURCE_EXCLUSIONSENDPARAMETERS,
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EAXSOURCE_ACTIVEFXSLOTID,
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// EAX50
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EAXSOURCE_MACROFXFACTOR,
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EAXSOURCE_SPEAKERLEVELS,
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EAXSOURCE_ALL2DPARAMETERS,
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}; // EAXSOURCE_PROPERTY
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constexpr auto EAXSOURCEFLAGS_DIRECTHFAUTO = 0x00000001UL; // relates to EAXSOURCE_DIRECTHF
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constexpr auto EAXSOURCEFLAGS_ROOMAUTO = 0x00000002UL; // relates to EAXSOURCE_ROOM
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constexpr auto EAXSOURCEFLAGS_ROOMHFAUTO = 0x00000004UL; // relates to EAXSOURCE_ROOMHF
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// EAX50
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constexpr auto EAXSOURCEFLAGS_3DELEVATIONFILTER = 0x00000008UL;
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constexpr auto EAXSOURCEFLAGS_UPMIX = 0x00000010UL;
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constexpr auto EAXSOURCEFLAGS_APPLYSPEAKERLEVELS = 0x00000020UL;
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constexpr auto EAX20SOURCEFLAGS_RESERVED = 0xFFFFFFF8UL; // reserved future use
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constexpr auto EAX50SOURCEFLAGS_RESERVED = 0xFFFFFFC0UL; // reserved future use
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constexpr auto EAXSOURCE_MINSEND = -10'000L;
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constexpr auto EAXSOURCE_MAXSEND = 0L;
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constexpr auto EAXSOURCE_DEFAULTSEND = 0L;
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constexpr auto EAXSOURCE_MINSENDHF = -10'000L;
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constexpr auto EAXSOURCE_MAXSENDHF = 0L;
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constexpr auto EAXSOURCE_DEFAULTSENDHF = 0L;
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constexpr auto EAXSOURCE_MINDIRECT = -10'000L;
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constexpr auto EAXSOURCE_MAXDIRECT = 1'000L;
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constexpr auto EAXSOURCE_DEFAULTDIRECT = 0L;
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constexpr auto EAXSOURCE_MINDIRECTHF = -10'000L;
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constexpr auto EAXSOURCE_MAXDIRECTHF = 0L;
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constexpr auto EAXSOURCE_DEFAULTDIRECTHF = 0L;
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constexpr auto EAXSOURCE_MINROOM = -10'000L;
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constexpr auto EAXSOURCE_MAXROOM = 1'000L;
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constexpr auto EAXSOURCE_DEFAULTROOM = 0L;
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constexpr auto EAXSOURCE_MINROOMHF = -10'000L;
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constexpr auto EAXSOURCE_MAXROOMHF = 0L;
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constexpr auto EAXSOURCE_DEFAULTROOMHF = 0L;
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constexpr auto EAXSOURCE_MINOBSTRUCTION = -10'000L;
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constexpr auto EAXSOURCE_MAXOBSTRUCTION = 0L;
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constexpr auto EAXSOURCE_DEFAULTOBSTRUCTION = 0L;
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constexpr auto EAXSOURCE_MINOBSTRUCTIONLFRATIO = 0.0F;
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constexpr auto EAXSOURCE_MAXOBSTRUCTIONLFRATIO = 1.0F;
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constexpr auto EAXSOURCE_DEFAULTOBSTRUCTIONLFRATIO = 0.0F;
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constexpr auto EAXSOURCE_MINOCCLUSION = -10'000L;
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constexpr auto EAXSOURCE_MAXOCCLUSION = 0L;
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constexpr auto EAXSOURCE_DEFAULTOCCLUSION = 0L;
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constexpr auto EAXSOURCE_MINOCCLUSIONLFRATIO = 0.0F;
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constexpr auto EAXSOURCE_MAXOCCLUSIONLFRATIO = 1.0F;
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constexpr auto EAXSOURCE_DEFAULTOCCLUSIONLFRATIO = 0.25F;
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constexpr auto EAXSOURCE_MINOCCLUSIONROOMRATIO = 0.0F;
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constexpr auto EAXSOURCE_MAXOCCLUSIONROOMRATIO = 10.0F;
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constexpr auto EAXSOURCE_DEFAULTOCCLUSIONROOMRATIO = 1.5F;
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constexpr auto EAXSOURCE_MINOCCLUSIONDIRECTRATIO = 0.0F;
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constexpr auto EAXSOURCE_MAXOCCLUSIONDIRECTRATIO = 10.0F;
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constexpr auto EAXSOURCE_DEFAULTOCCLUSIONDIRECTRATIO = 1.0F;
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constexpr auto EAXSOURCE_MINEXCLUSION = -10'000L;
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constexpr auto EAXSOURCE_MAXEXCLUSION = 0L;
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constexpr auto EAXSOURCE_DEFAULTEXCLUSION = 0L;
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constexpr auto EAXSOURCE_MINEXCLUSIONLFRATIO = 0.0F;
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constexpr auto EAXSOURCE_MAXEXCLUSIONLFRATIO = 1.0F;
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constexpr auto EAXSOURCE_DEFAULTEXCLUSIONLFRATIO = 1.0F;
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constexpr auto EAXSOURCE_MINOUTSIDEVOLUMEHF = -10'000L;
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constexpr auto EAXSOURCE_MAXOUTSIDEVOLUMEHF = 0L;
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constexpr auto EAXSOURCE_DEFAULTOUTSIDEVOLUMEHF = 0L;
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constexpr auto EAXSOURCE_MINDOPPLERFACTOR = 0.0F;
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constexpr auto EAXSOURCE_MAXDOPPLERFACTOR = 10.0F;
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constexpr auto EAXSOURCE_DEFAULTDOPPLERFACTOR = 1.0F;
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constexpr auto EAXSOURCE_MINROLLOFFFACTOR = 0.0F;
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constexpr auto EAXSOURCE_MAXROLLOFFFACTOR = 10.0F;
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constexpr auto EAXSOURCE_DEFAULTROLLOFFFACTOR = 0.0F;
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constexpr auto EAXSOURCE_MINROOMROLLOFFFACTOR = 0.0F;
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constexpr auto EAXSOURCE_MAXROOMROLLOFFFACTOR = 10.0F;
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constexpr auto EAXSOURCE_DEFAULTROOMROLLOFFFACTOR = 0.0F;
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constexpr auto EAXSOURCE_MINAIRABSORPTIONFACTOR = 0.0F;
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constexpr auto EAXSOURCE_MAXAIRABSORPTIONFACTOR = 10.0F;
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constexpr auto EAXSOURCE_DEFAULTAIRABSORPTIONFACTOR = 0.0F;
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// EAX50
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constexpr auto EAXSOURCE_MINMACROFXFACTOR = 0.0F;
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constexpr auto EAXSOURCE_MAXMACROFXFACTOR = 1.0F;
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constexpr auto EAXSOURCE_DEFAULTMACROFXFACTOR = 1.0F;
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constexpr auto EAXSOURCE_MINSPEAKERLEVEL = -10'000L;
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constexpr auto EAXSOURCE_MAXSPEAKERLEVEL = 0L;
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constexpr auto EAXSOURCE_DEFAULTSPEAKERLEVEL = -10'000L;
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constexpr auto EAXSOURCE_DEFAULTFLAGS =
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EAXSOURCEFLAGS_DIRECTHFAUTO |
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EAXSOURCEFLAGS_ROOMAUTO |
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EAXSOURCEFLAGS_ROOMHFAUTO;
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enum : long {
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EAXSPEAKER_FRONT_LEFT = 1,
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EAXSPEAKER_FRONT_CENTER = 2,
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EAXSPEAKER_FRONT_RIGHT = 3,
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EAXSPEAKER_SIDE_RIGHT = 4,
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EAXSPEAKER_REAR_RIGHT = 5,
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EAXSPEAKER_REAR_CENTER = 6,
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EAXSPEAKER_REAR_LEFT = 7,
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EAXSPEAKER_SIDE_LEFT = 8,
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EAXSPEAKER_LOW_FREQUENCY = 9
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};
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// EAXSOURCEFLAGS_DIRECTHFAUTO, EAXSOURCEFLAGS_ROOMAUTO and EAXSOURCEFLAGS_ROOMHFAUTO are ignored for 2D sources
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// EAXSOURCEFLAGS_UPMIX is ignored for 3D sources
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constexpr auto EAX50SOURCE_DEFAULTFLAGS =
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EAXSOURCEFLAGS_DIRECTHFAUTO |
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EAXSOURCEFLAGS_ROOMAUTO |
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EAXSOURCEFLAGS_ROOMHFAUTO |
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EAXSOURCEFLAGS_UPMIX;
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struct EAX30SOURCEPROPERTIES {
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long lDirect; // direct path level (at low and mid frequencies)
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long lDirectHF; // relative direct path level at high frequencies
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long lRoom; // room effect level (at low and mid frequencies)
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long lRoomHF; // relative room effect level at high frequencies
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long lObstruction; // main obstruction control (attenuation at high frequencies)
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float flObstructionLFRatio; // obstruction low-frequency level re. main control
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long lOcclusion; // main occlusion control (attenuation at high frequencies)
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float flOcclusionLFRatio; // occlusion low-frequency level re. main control
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float flOcclusionRoomRatio; // relative occlusion control for room effect
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float flOcclusionDirectRatio; // relative occlusion control for direct path
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long lExclusion; // main exlusion control (attenuation at high frequencies)
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float flExclusionLFRatio; // exclusion low-frequency level re. main control
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long lOutsideVolumeHF; // outside sound cone level at high frequencies
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float flDopplerFactor; // like DS3D flDopplerFactor but per source
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float flRolloffFactor; // like DS3D flRolloffFactor but per source
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float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
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float flAirAbsorptionFactor; // multiplies EAXREVERB_AIRABSORPTIONHF
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unsigned long ulFlags; // modifies the behavior of properties
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}; // EAX30SOURCEPROPERTIES
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struct EAX50SOURCEPROPERTIES : public EAX30SOURCEPROPERTIES {
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float flMacroFXFactor;
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}; // EAX50SOURCEPROPERTIES
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struct EAXSOURCEALLSENDPROPERTIES {
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GUID guidReceivingFXSlotID;
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long lSend; // send level (at low and mid frequencies)
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long lSendHF; // relative send level at high frequencies
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long lOcclusion;
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float flOcclusionLFRatio;
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float flOcclusionRoomRatio;
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float flOcclusionDirectRatio;
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long lExclusion;
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float flExclusionLFRatio;
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}; // EAXSOURCEALLSENDPROPERTIES
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struct EAXSOURCE2DPROPERTIES {
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long lDirect; // direct path level (at low and mid frequencies)
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long lDirectHF; // relative direct path level at high frequencies
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long lRoom; // room effect level (at low and mid frequencies)
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long lRoomHF; // relative room effect level at high frequencies
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unsigned long ulFlags; // modifies the behavior of properties
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}; // EAXSOURCE2DPROPERTIES
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struct EAXSPEAKERLEVELPROPERTIES {
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long lSpeakerID;
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long lLevel;
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}; // EAXSPEAKERLEVELPROPERTIES
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struct EAX40ACTIVEFXSLOTS {
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GUID guidActiveFXSlots[EAX40_MAX_ACTIVE_FXSLOTS];
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}; // EAX40ACTIVEFXSLOTS
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struct EAX50ACTIVEFXSLOTS {
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GUID guidActiveFXSlots[EAX50_MAX_ACTIVE_FXSLOTS];
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}; // EAX50ACTIVEFXSLOTS
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// Use this structure for EAXSOURCE_OBSTRUCTIONPARAMETERS property.
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struct EAXOBSTRUCTIONPROPERTIES {
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long lObstruction;
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float flObstructionLFRatio;
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}; // EAXOBSTRUCTIONPROPERTIES
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// Use this structure for EAXSOURCE_OCCLUSIONPARAMETERS property.
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struct EAXOCCLUSIONPROPERTIES {
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long lOcclusion;
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float flOcclusionLFRatio;
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float flOcclusionRoomRatio;
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float flOcclusionDirectRatio;
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}; // EAXOCCLUSIONPROPERTIES
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// Use this structure for EAXSOURCE_EXCLUSIONPARAMETERS property.
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struct EAXEXCLUSIONPROPERTIES {
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long lExclusion;
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float flExclusionLFRatio;
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}; // EAXEXCLUSIONPROPERTIES
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|
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// Use this structure for EAXSOURCE_SENDPARAMETERS properties.
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struct EAXSOURCESENDPROPERTIES {
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GUID guidReceivingFXSlotID;
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long lSend;
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long lSendHF;
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}; // EAXSOURCESENDPROPERTIES
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|
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// Use this structure for EAXSOURCE_OCCLUSIONSENDPARAMETERS
|
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struct EAXSOURCEOCCLUSIONSENDPROPERTIES {
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GUID guidReceivingFXSlotID;
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|
long lOcclusion;
|
|
float flOcclusionLFRatio;
|
|
float flOcclusionRoomRatio;
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|
float flOcclusionDirectRatio;
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|
}; // EAXSOURCEOCCLUSIONSENDPROPERTIES
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|
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// Use this structure for EAXSOURCE_EXCLUSIONSENDPARAMETERS
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struct EAXSOURCEEXCLUSIONSENDPROPERTIES {
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GUID guidReceivingFXSlotID;
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|
long lExclusion;
|
|
float flExclusionLFRatio;
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}; // EAXSOURCEEXCLUSIONSENDPROPERTIES
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extern const EAX40ACTIVEFXSLOTS EAX40SOURCE_DEFAULTACTIVEFXSLOTID;
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|
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extern const EAX50ACTIVEFXSLOTS EAX50SOURCE_3DDEFAULTACTIVEFXSLOTID;
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|
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extern const EAX50ACTIVEFXSLOTS EAX50SOURCE_2DDEFAULTACTIVEFXSLOTID;
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|
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// EAX Reverb Effect
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|
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extern const GUID EAX_REVERB_EFFECT;
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|
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// Reverb effect properties
|
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enum EAXREVERB_PROPERTY : unsigned int {
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EAXREVERB_NONE,
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|
EAXREVERB_ALLPARAMETERS,
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|
EAXREVERB_ENVIRONMENT,
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EAXREVERB_ENVIRONMENTSIZE,
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EAXREVERB_ENVIRONMENTDIFFUSION,
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EAXREVERB_ROOM,
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EAXREVERB_ROOMHF,
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EAXREVERB_ROOMLF,
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|
EAXREVERB_DECAYTIME,
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EAXREVERB_DECAYHFRATIO,
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EAXREVERB_DECAYLFRATIO,
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EAXREVERB_REFLECTIONS,
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|
EAXREVERB_REFLECTIONSDELAY,
|
|
EAXREVERB_REFLECTIONSPAN,
|
|
EAXREVERB_REVERB,
|
|
EAXREVERB_REVERBDELAY,
|
|
EAXREVERB_REVERBPAN,
|
|
EAXREVERB_ECHOTIME,
|
|
EAXREVERB_ECHODEPTH,
|
|
EAXREVERB_MODULATIONTIME,
|
|
EAXREVERB_MODULATIONDEPTH,
|
|
EAXREVERB_AIRABSORPTIONHF,
|
|
EAXREVERB_HFREFERENCE,
|
|
EAXREVERB_LFREFERENCE,
|
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EAXREVERB_ROOMROLLOFFFACTOR,
|
|
EAXREVERB_FLAGS,
|
|
}; // EAXREVERB_PROPERTY
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|
|
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// used by EAXREVERB_ENVIRONMENT
|
|
enum : unsigned long {
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|
EAX_ENVIRONMENT_GENERIC,
|
|
EAX_ENVIRONMENT_PADDEDCELL,
|
|
EAX_ENVIRONMENT_ROOM,
|
|
EAX_ENVIRONMENT_BATHROOM,
|
|
EAX_ENVIRONMENT_LIVINGROOM,
|
|
EAX_ENVIRONMENT_STONEROOM,
|
|
EAX_ENVIRONMENT_AUDITORIUM,
|
|
EAX_ENVIRONMENT_CONCERTHALL,
|
|
EAX_ENVIRONMENT_CAVE,
|
|
EAX_ENVIRONMENT_ARENA,
|
|
EAX_ENVIRONMENT_HANGAR,
|
|
EAX_ENVIRONMENT_CARPETEDHALLWAY,
|
|
EAX_ENVIRONMENT_HALLWAY,
|
|
EAX_ENVIRONMENT_STONECORRIDOR,
|
|
EAX_ENVIRONMENT_ALLEY,
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|
EAX_ENVIRONMENT_FOREST,
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|
EAX_ENVIRONMENT_CITY,
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|
EAX_ENVIRONMENT_MOUNTAINS,
|
|
EAX_ENVIRONMENT_QUARRY,
|
|
EAX_ENVIRONMENT_PLAIN,
|
|
EAX_ENVIRONMENT_PARKINGLOT,
|
|
EAX_ENVIRONMENT_SEWERPIPE,
|
|
EAX_ENVIRONMENT_UNDERWATER,
|
|
EAX_ENVIRONMENT_DRUGGED,
|
|
EAX_ENVIRONMENT_DIZZY,
|
|
EAX_ENVIRONMENT_PSYCHOTIC,
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|
|
EAX1_ENVIRONMENT_COUNT,
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|
|
// EAX30
|
|
EAX_ENVIRONMENT_UNDEFINED = EAX1_ENVIRONMENT_COUNT,
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|
|
EAX3_ENVIRONMENT_COUNT,
|
|
};
|
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|
|
|
|
// reverberation decay time
|
|
constexpr auto EAXREVERBFLAGS_DECAYTIMESCALE = 0x00000001UL;
|
|
|
|
// reflection level
|
|
constexpr auto EAXREVERBFLAGS_REFLECTIONSSCALE = 0x00000002UL;
|
|
|
|
// initial reflection delay time
|
|
constexpr auto EAXREVERBFLAGS_REFLECTIONSDELAYSCALE = 0x00000004UL;
|
|
|
|
// reflections level
|
|
constexpr auto EAXREVERBFLAGS_REVERBSCALE = 0x00000008UL;
|
|
|
|
// late reverberation delay time
|
|
constexpr auto EAXREVERBFLAGS_REVERBDELAYSCALE = 0x00000010UL;
|
|
|
|
// echo time
|
|
// EAX30+
|
|
constexpr auto EAXREVERBFLAGS_ECHOTIMESCALE = 0x00000040UL;
|
|
|
|
// modulation time
|
|
// EAX30+
|
|
constexpr auto EAXREVERBFLAGS_MODULATIONTIMESCALE = 0x00000080UL;
|
|
|
|
// This flag limits high-frequency decay time according to air absorption.
|
|
constexpr auto EAXREVERBFLAGS_DECAYHFLIMIT = 0x00000020UL;
|
|
|
|
constexpr auto EAXREVERBFLAGS_RESERVED = 0xFFFFFF00UL; // reserved future use
|
|
|
|
|
|
struct EAXREVERBPROPERTIES {
|
|
unsigned long ulEnvironment; // sets all reverb properties
|
|
float flEnvironmentSize; // environment size in meters
|
|
float flEnvironmentDiffusion; // environment diffusion
|
|
long lRoom; // room effect level (at mid frequencies)
|
|
long lRoomHF; // relative room effect level at high frequencies
|
|
long lRoomLF; // relative room effect level at low frequencies
|
|
float flDecayTime; // reverberation decay time at mid frequencies
|
|
float flDecayHFRatio; // high-frequency to mid-frequency decay time ratio
|
|
float flDecayLFRatio; // low-frequency to mid-frequency decay time ratio
|
|
long lReflections; // early reflections level relative to room effect
|
|
float flReflectionsDelay; // initial reflection delay time
|
|
EAXVECTOR vReflectionsPan; // early reflections panning vector
|
|
long lReverb; // late reverberation level relative to room effect
|
|
float flReverbDelay; // late reverberation delay time relative to initial reflection
|
|
EAXVECTOR vReverbPan; // late reverberation panning vector
|
|
float flEchoTime; // echo time
|
|
float flEchoDepth; // echo depth
|
|
float flModulationTime; // modulation time
|
|
float flModulationDepth; // modulation depth
|
|
float flAirAbsorptionHF; // change in level per meter at high frequencies
|
|
float flHFReference; // reference high frequency
|
|
float flLFReference; // reference low frequency
|
|
float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
|
|
unsigned long ulFlags; // modifies the behavior of properties
|
|
}; // EAXREVERBPROPERTIES
|
|
|
|
|
|
constexpr auto EAXREVERB_MINENVIRONMENT = static_cast<unsigned long>(EAX_ENVIRONMENT_GENERIC);
|
|
constexpr auto EAX1REVERB_MAXENVIRONMENT = static_cast<unsigned long>(EAX_ENVIRONMENT_PSYCHOTIC);
|
|
constexpr auto EAX30REVERB_MAXENVIRONMENT = static_cast<unsigned long>(EAX_ENVIRONMENT_UNDEFINED);
|
|
constexpr auto EAXREVERB_DEFAULTENVIRONMENT = static_cast<unsigned long>(EAX_ENVIRONMENT_GENERIC);
|
|
|
|
constexpr auto EAXREVERB_MINENVIRONMENTSIZE = 1.0F;
|
|
constexpr auto EAXREVERB_MAXENVIRONMENTSIZE = 100.0F;
|
|
constexpr auto EAXREVERB_DEFAULTENVIRONMENTSIZE = 7.5F;
|
|
|
|
constexpr auto EAXREVERB_MINENVIRONMENTDIFFUSION = 0.0F;
|
|
constexpr auto EAXREVERB_MAXENVIRONMENTDIFFUSION = 1.0F;
|
|
constexpr auto EAXREVERB_DEFAULTENVIRONMENTDIFFUSION = 1.0F;
|
|
|
|
constexpr auto EAXREVERB_MINROOM = -10'000L;
|
|
constexpr auto EAXREVERB_MAXROOM = 0L;
|
|
constexpr auto EAXREVERB_DEFAULTROOM = -1'000L;
|
|
|
|
constexpr auto EAXREVERB_MINROOMHF = -10'000L;
|
|
constexpr auto EAXREVERB_MAXROOMHF = 0L;
|
|
constexpr auto EAXREVERB_DEFAULTROOMHF = -100L;
|
|
|
|
constexpr auto EAXREVERB_MINROOMLF = -10'000L;
|
|
constexpr auto EAXREVERB_MAXROOMLF = 0L;
|
|
constexpr auto EAXREVERB_DEFAULTROOMLF = 0L;
|
|
|
|
constexpr auto EAXREVERB_MINDECAYTIME = 0.1F;
|
|
constexpr auto EAXREVERB_MAXDECAYTIME = 20.0F;
|
|
constexpr auto EAXREVERB_DEFAULTDECAYTIME = 1.49F;
|
|
|
|
constexpr auto EAXREVERB_MINDECAYHFRATIO = 0.1F;
|
|
constexpr auto EAXREVERB_MAXDECAYHFRATIO = 2.0F;
|
|
constexpr auto EAXREVERB_DEFAULTDECAYHFRATIO = 0.83F;
|
|
|
|
constexpr auto EAXREVERB_MINDECAYLFRATIO = 0.1F;
|
|
constexpr auto EAXREVERB_MAXDECAYLFRATIO = 2.0F;
|
|
constexpr auto EAXREVERB_DEFAULTDECAYLFRATIO = 1.0F;
|
|
|
|
constexpr auto EAXREVERB_MINREFLECTIONS = -10'000L;
|
|
constexpr auto EAXREVERB_MAXREFLECTIONS = 1'000L;
|
|
constexpr auto EAXREVERB_DEFAULTREFLECTIONS = -2'602L;
|
|
|
|
constexpr auto EAXREVERB_MINREFLECTIONSDELAY = 0.0F;
|
|
constexpr auto EAXREVERB_MAXREFLECTIONSDELAY = 0.3F;
|
|
constexpr auto EAXREVERB_DEFAULTREFLECTIONSDELAY = 0.007F;
|
|
|
|
constexpr auto EAXREVERB_DEFAULTREFLECTIONSPAN = EAXVECTOR{0.0F, 0.0F, 0.0F};
|
|
|
|
constexpr auto EAXREVERB_MINREVERB = -10'000L;
|
|
constexpr auto EAXREVERB_MAXREVERB = 2'000L;
|
|
constexpr auto EAXREVERB_DEFAULTREVERB = 200L;
|
|
|
|
constexpr auto EAXREVERB_MINREVERBDELAY = 0.0F;
|
|
constexpr auto EAXREVERB_MAXREVERBDELAY = 0.1F;
|
|
constexpr auto EAXREVERB_DEFAULTREVERBDELAY = 0.011F;
|
|
|
|
constexpr auto EAXREVERB_DEFAULTREVERBPAN = EAXVECTOR{0.0F, 0.0F, 0.0F};
|
|
|
|
constexpr auto EAXREVERB_MINECHOTIME = 0.075F;
|
|
constexpr auto EAXREVERB_MAXECHOTIME = 0.25F;
|
|
constexpr auto EAXREVERB_DEFAULTECHOTIME = 0.25F;
|
|
|
|
constexpr auto EAXREVERB_MINECHODEPTH = 0.0F;
|
|
constexpr auto EAXREVERB_MAXECHODEPTH = 1.0F;
|
|
constexpr auto EAXREVERB_DEFAULTECHODEPTH = 0.0F;
|
|
|
|
constexpr auto EAXREVERB_MINMODULATIONTIME = 0.04F;
|
|
constexpr auto EAXREVERB_MAXMODULATIONTIME = 4.0F;
|
|
constexpr auto EAXREVERB_DEFAULTMODULATIONTIME = 0.25F;
|
|
|
|
constexpr auto EAXREVERB_MINMODULATIONDEPTH = 0.0F;
|
|
constexpr auto EAXREVERB_MAXMODULATIONDEPTH = 1.0F;
|
|
constexpr auto EAXREVERB_DEFAULTMODULATIONDEPTH = 0.0F;
|
|
|
|
constexpr auto EAXREVERB_MINAIRABSORPTIONHF = -100.0F;
|
|
constexpr auto EAXREVERB_MAXAIRABSORPTIONHF = 0.0F;
|
|
constexpr auto EAXREVERB_DEFAULTAIRABSORPTIONHF = -5.0F;
|
|
|
|
constexpr auto EAXREVERB_MINHFREFERENCE = 1'000.0F;
|
|
constexpr auto EAXREVERB_MAXHFREFERENCE = 20'000.0F;
|
|
constexpr auto EAXREVERB_DEFAULTHFREFERENCE = 5'000.0F;
|
|
|
|
constexpr auto EAXREVERB_MINLFREFERENCE = 20.0F;
|
|
constexpr auto EAXREVERB_MAXLFREFERENCE = 1'000.0F;
|
|
constexpr auto EAXREVERB_DEFAULTLFREFERENCE = 250.0F;
|
|
|
|
constexpr auto EAXREVERB_MINROOMROLLOFFFACTOR = 0.0F;
|
|
constexpr auto EAXREVERB_MAXROOMROLLOFFFACTOR = 10.0F;
|
|
constexpr auto EAXREVERB_DEFAULTROOMROLLOFFFACTOR = 0.0F;
|
|
|
|
constexpr auto EAX1REVERB_MINVOLUME = 0.0F;
|
|
constexpr auto EAX1REVERB_MAXVOLUME = 1.0F;
|
|
|
|
constexpr auto EAX1REVERB_MINDAMPING = 0.0F;
|
|
constexpr auto EAX1REVERB_MAXDAMPING = 2.0F;
|
|
|
|
constexpr auto EAXREVERB_DEFAULTFLAGS =
|
|
EAXREVERBFLAGS_DECAYTIMESCALE |
|
|
EAXREVERBFLAGS_REFLECTIONSSCALE |
|
|
EAXREVERBFLAGS_REFLECTIONSDELAYSCALE |
|
|
EAXREVERBFLAGS_REVERBSCALE |
|
|
EAXREVERBFLAGS_REVERBDELAYSCALE |
|
|
EAXREVERBFLAGS_DECAYHFLIMIT;
|
|
|
|
|
|
using Eax1ReverbPresets = std::array<EAX_REVERBPROPERTIES, EAX1_ENVIRONMENT_COUNT>;
|
|
extern const Eax1ReverbPresets EAX1REVERB_PRESETS;
|
|
|
|
using Eax2ReverbPresets = std::array<EAX20LISTENERPROPERTIES, EAX2_ENVIRONMENT_COUNT>;
|
|
extern const Eax2ReverbPresets EAX2REVERB_PRESETS;
|
|
|
|
using EaxReverbPresets = std::array<EAXREVERBPROPERTIES, EAX1_ENVIRONMENT_COUNT>;
|
|
extern const EaxReverbPresets EAXREVERB_PRESETS;
|
|
|
|
|
|
// AGC Compressor Effect
|
|
|
|
extern const GUID EAX_AGCCOMPRESSOR_EFFECT;
|
|
|
|
enum EAXAGCCOMPRESSOR_PROPERTY : unsigned int {
|
|
EAXAGCCOMPRESSOR_NONE,
|
|
EAXAGCCOMPRESSOR_ALLPARAMETERS,
|
|
EAXAGCCOMPRESSOR_ONOFF,
|
|
}; // EAXAGCCOMPRESSOR_PROPERTY
|
|
|
|
struct EAXAGCCOMPRESSORPROPERTIES {
|
|
unsigned long ulOnOff; // Switch Compressor on or off
|
|
}; // EAXAGCCOMPRESSORPROPERTIES
|
|
|
|
|
|
constexpr auto EAXAGCCOMPRESSOR_MINONOFF = 0UL;
|
|
constexpr auto EAXAGCCOMPRESSOR_MAXONOFF = 1UL;
|
|
constexpr auto EAXAGCCOMPRESSOR_DEFAULTONOFF = EAXAGCCOMPRESSOR_MAXONOFF;
|
|
|
|
|
|
// Autowah Effect
|
|
|
|
extern const GUID EAX_AUTOWAH_EFFECT;
|
|
|
|
enum EAXAUTOWAH_PROPERTY : unsigned int {
|
|
EAXAUTOWAH_NONE,
|
|
EAXAUTOWAH_ALLPARAMETERS,
|
|
EAXAUTOWAH_ATTACKTIME,
|
|
EAXAUTOWAH_RELEASETIME,
|
|
EAXAUTOWAH_RESONANCE,
|
|
EAXAUTOWAH_PEAKLEVEL,
|
|
}; // EAXAUTOWAH_PROPERTY
|
|
|
|
struct EAXAUTOWAHPROPERTIES {
|
|
float flAttackTime; // Attack time (seconds)
|
|
float flReleaseTime; // Release time (seconds)
|
|
long lResonance; // Resonance (mB)
|
|
long lPeakLevel; // Peak level (mB)
|
|
}; // EAXAUTOWAHPROPERTIES
|
|
|
|
|
|
constexpr auto EAXAUTOWAH_MINATTACKTIME = 0.0001F;
|
|
constexpr auto EAXAUTOWAH_MAXATTACKTIME = 1.0F;
|
|
constexpr auto EAXAUTOWAH_DEFAULTATTACKTIME = 0.06F;
|
|
|
|
constexpr auto EAXAUTOWAH_MINRELEASETIME = 0.0001F;
|
|
constexpr auto EAXAUTOWAH_MAXRELEASETIME = 1.0F;
|
|
constexpr auto EAXAUTOWAH_DEFAULTRELEASETIME = 0.06F;
|
|
|
|
constexpr auto EAXAUTOWAH_MINRESONANCE = 600L;
|
|
constexpr auto EAXAUTOWAH_MAXRESONANCE = 6000L;
|
|
constexpr auto EAXAUTOWAH_DEFAULTRESONANCE = 6000L;
|
|
|
|
constexpr auto EAXAUTOWAH_MINPEAKLEVEL = -9000L;
|
|
constexpr auto EAXAUTOWAH_MAXPEAKLEVEL = 9000L;
|
|
constexpr auto EAXAUTOWAH_DEFAULTPEAKLEVEL = 2100L;
|
|
|
|
|
|
// Chorus Effect
|
|
|
|
extern const GUID EAX_CHORUS_EFFECT;
|
|
|
|
enum EAXCHORUS_PROPERTY : unsigned int {
|
|
EAXCHORUS_NONE,
|
|
EAXCHORUS_ALLPARAMETERS,
|
|
EAXCHORUS_WAVEFORM,
|
|
EAXCHORUS_PHASE,
|
|
EAXCHORUS_RATE,
|
|
EAXCHORUS_DEPTH,
|
|
EAXCHORUS_FEEDBACK,
|
|
EAXCHORUS_DELAY,
|
|
}; // EAXCHORUS_PROPERTY
|
|
|
|
enum : unsigned long {
|
|
EAX_CHORUS_SINUSOID,
|
|
EAX_CHORUS_TRIANGLE,
|
|
};
|
|
|
|
struct EAXCHORUSPROPERTIES {
|
|
unsigned long ulWaveform; // Waveform selector - see enum above
|
|
long lPhase; // Phase (Degrees)
|
|
float flRate; // Rate (Hz)
|
|
float flDepth; // Depth (0 to 1)
|
|
float flFeedback; // Feedback (-1 to 1)
|
|
float flDelay; // Delay (seconds)
|
|
}; // EAXCHORUSPROPERTIES
|
|
|
|
|
|
constexpr auto EAXCHORUS_MINWAVEFORM = 0UL;
|
|
constexpr auto EAXCHORUS_MAXWAVEFORM = 1UL;
|
|
constexpr auto EAXCHORUS_DEFAULTWAVEFORM = 1UL;
|
|
|
|
constexpr auto EAXCHORUS_MINPHASE = -180L;
|
|
constexpr auto EAXCHORUS_MAXPHASE = 180L;
|
|
constexpr auto EAXCHORUS_DEFAULTPHASE = 90L;
|
|
|
|
constexpr auto EAXCHORUS_MINRATE = 0.0F;
|
|
constexpr auto EAXCHORUS_MAXRATE = 10.0F;
|
|
constexpr auto EAXCHORUS_DEFAULTRATE = 1.1F;
|
|
|
|
constexpr auto EAXCHORUS_MINDEPTH = 0.0F;
|
|
constexpr auto EAXCHORUS_MAXDEPTH = 1.0F;
|
|
constexpr auto EAXCHORUS_DEFAULTDEPTH = 0.1F;
|
|
|
|
constexpr auto EAXCHORUS_MINFEEDBACK = -1.0F;
|
|
constexpr auto EAXCHORUS_MAXFEEDBACK = 1.0F;
|
|
constexpr auto EAXCHORUS_DEFAULTFEEDBACK = 0.25F;
|
|
|
|
constexpr auto EAXCHORUS_MINDELAY = 0.0002F;
|
|
constexpr auto EAXCHORUS_MAXDELAY = 0.016F;
|
|
constexpr auto EAXCHORUS_DEFAULTDELAY = 0.016F;
|
|
|
|
|
|
// Distortion Effect
|
|
|
|
extern const GUID EAX_DISTORTION_EFFECT;
|
|
|
|
enum EAXDISTORTION_PROPERTY : unsigned int {
|
|
EAXDISTORTION_NONE,
|
|
EAXDISTORTION_ALLPARAMETERS,
|
|
EAXDISTORTION_EDGE,
|
|
EAXDISTORTION_GAIN,
|
|
EAXDISTORTION_LOWPASSCUTOFF,
|
|
EAXDISTORTION_EQCENTER,
|
|
EAXDISTORTION_EQBANDWIDTH,
|
|
}; // EAXDISTORTION_PROPERTY
|
|
|
|
struct EAXDISTORTIONPROPERTIES {
|
|
float flEdge; // Controls the shape of the distortion (0 to 1)
|
|
long lGain; // Controls the post distortion gain (mB)
|
|
float flLowPassCutOff; // Controls the cut-off of the filter pre-distortion (Hz)
|
|
float flEQCenter; // Controls the center frequency of the EQ post-distortion (Hz)
|
|
float flEQBandwidth; // Controls the bandwidth of the EQ post-distortion (Hz)
|
|
}; // EAXDISTORTIONPROPERTIES
|
|
|
|
|
|
constexpr auto EAXDISTORTION_MINEDGE = 0.0F;
|
|
constexpr auto EAXDISTORTION_MAXEDGE = 1.0F;
|
|
constexpr auto EAXDISTORTION_DEFAULTEDGE = 0.2F;
|
|
|
|
constexpr auto EAXDISTORTION_MINGAIN = -6000L;
|
|
constexpr auto EAXDISTORTION_MAXGAIN = 0L;
|
|
constexpr auto EAXDISTORTION_DEFAULTGAIN = -2600L;
|
|
|
|
constexpr auto EAXDISTORTION_MINLOWPASSCUTOFF = 80.0F;
|
|
constexpr auto EAXDISTORTION_MAXLOWPASSCUTOFF = 24000.0F;
|
|
constexpr auto EAXDISTORTION_DEFAULTLOWPASSCUTOFF = 8000.0F;
|
|
|
|
constexpr auto EAXDISTORTION_MINEQCENTER = 80.0F;
|
|
constexpr auto EAXDISTORTION_MAXEQCENTER = 24000.0F;
|
|
constexpr auto EAXDISTORTION_DEFAULTEQCENTER = 3600.0F;
|
|
|
|
constexpr auto EAXDISTORTION_MINEQBANDWIDTH = 80.0F;
|
|
constexpr auto EAXDISTORTION_MAXEQBANDWIDTH = 24000.0F;
|
|
constexpr auto EAXDISTORTION_DEFAULTEQBANDWIDTH = 3600.0F;
|
|
|
|
|
|
// Echo Effect
|
|
|
|
extern const GUID EAX_ECHO_EFFECT;
|
|
|
|
enum EAXECHO_PROPERTY : unsigned int {
|
|
EAXECHO_NONE,
|
|
EAXECHO_ALLPARAMETERS,
|
|
EAXECHO_DELAY,
|
|
EAXECHO_LRDELAY,
|
|
EAXECHO_DAMPING,
|
|
EAXECHO_FEEDBACK,
|
|
EAXECHO_SPREAD,
|
|
}; // EAXECHO_PROPERTY
|
|
|
|
struct EAXECHOPROPERTIES {
|
|
float flDelay; // Controls the initial delay time (seconds)
|
|
float flLRDelay; // Controls the delay time between the first and second taps (seconds)
|
|
float flDamping; // Controls a low-pass filter that dampens the echoes (0 to 1)
|
|
float flFeedback; // Controls the duration of echo repetition (0 to 1)
|
|
float flSpread; // Controls the left-right spread of the echoes
|
|
}; // EAXECHOPROPERTIES
|
|
|
|
|
|
constexpr auto EAXECHO_MINDAMPING = 0.0F;
|
|
constexpr auto EAXECHO_MAXDAMPING = 0.99F;
|
|
constexpr auto EAXECHO_DEFAULTDAMPING = 0.5F;
|
|
|
|
constexpr auto EAXECHO_MINDELAY = 0.002F;
|
|
constexpr auto EAXECHO_MAXDELAY = 0.207F;
|
|
constexpr auto EAXECHO_DEFAULTDELAY = 0.1F;
|
|
|
|
constexpr auto EAXECHO_MINLRDELAY = 0.0F;
|
|
constexpr auto EAXECHO_MAXLRDELAY = 0.404F;
|
|
constexpr auto EAXECHO_DEFAULTLRDELAY = 0.1F;
|
|
|
|
constexpr auto EAXECHO_MINFEEDBACK = 0.0F;
|
|
constexpr auto EAXECHO_MAXFEEDBACK = 1.0F;
|
|
constexpr auto EAXECHO_DEFAULTFEEDBACK = 0.5F;
|
|
|
|
constexpr auto EAXECHO_MINSPREAD = -1.0F;
|
|
constexpr auto EAXECHO_MAXSPREAD = 1.0F;
|
|
constexpr auto EAXECHO_DEFAULTSPREAD = -1.0F;
|
|
|
|
|
|
// Equalizer Effect
|
|
|
|
extern const GUID EAX_EQUALIZER_EFFECT;
|
|
|
|
enum EAXEQUALIZER_PROPERTY : unsigned int {
|
|
EAXEQUALIZER_NONE,
|
|
EAXEQUALIZER_ALLPARAMETERS,
|
|
EAXEQUALIZER_LOWGAIN,
|
|
EAXEQUALIZER_LOWCUTOFF,
|
|
EAXEQUALIZER_MID1GAIN,
|
|
EAXEQUALIZER_MID1CENTER,
|
|
EAXEQUALIZER_MID1WIDTH,
|
|
EAXEQUALIZER_MID2GAIN,
|
|
EAXEQUALIZER_MID2CENTER,
|
|
EAXEQUALIZER_MID2WIDTH,
|
|
EAXEQUALIZER_HIGHGAIN,
|
|
EAXEQUALIZER_HIGHCUTOFF,
|
|
}; // EAXEQUALIZER_PROPERTY
|
|
|
|
struct EAXEQUALIZERPROPERTIES {
|
|
long lLowGain; // (mB)
|
|
float flLowCutOff; // (Hz)
|
|
long lMid1Gain; // (mB)
|
|
float flMid1Center; // (Hz)
|
|
float flMid1Width; // (octaves)
|
|
long lMid2Gain; // (mB)
|
|
float flMid2Center; // (Hz)
|
|
float flMid2Width; // (octaves)
|
|
long lHighGain; // (mB)
|
|
float flHighCutOff; // (Hz)
|
|
}; // EAXEQUALIZERPROPERTIES
|
|
|
|
|
|
constexpr auto EAXEQUALIZER_MINLOWGAIN = -1800L;
|
|
constexpr auto EAXEQUALIZER_MAXLOWGAIN = 1800L;
|
|
constexpr auto EAXEQUALIZER_DEFAULTLOWGAIN = 0L;
|
|
|
|
constexpr auto EAXEQUALIZER_MINLOWCUTOFF = 50.0F;
|
|
constexpr auto EAXEQUALIZER_MAXLOWCUTOFF = 800.0F;
|
|
constexpr auto EAXEQUALIZER_DEFAULTLOWCUTOFF = 200.0F;
|
|
|
|
constexpr auto EAXEQUALIZER_MINMID1GAIN = -1800L;
|
|
constexpr auto EAXEQUALIZER_MAXMID1GAIN = 1800L;
|
|
constexpr auto EAXEQUALIZER_DEFAULTMID1GAIN = 0L;
|
|
|
|
constexpr auto EAXEQUALIZER_MINMID1CENTER = 200.0F;
|
|
constexpr auto EAXEQUALIZER_MAXMID1CENTER = 3000.0F;
|
|
constexpr auto EAXEQUALIZER_DEFAULTMID1CENTER = 500.0F;
|
|
|
|
constexpr auto EAXEQUALIZER_MINMID1WIDTH = 0.01F;
|
|
constexpr auto EAXEQUALIZER_MAXMID1WIDTH = 1.0F;
|
|
constexpr auto EAXEQUALIZER_DEFAULTMID1WIDTH = 1.0F;
|
|
|
|
constexpr auto EAXEQUALIZER_MINMID2GAIN = -1800L;
|
|
constexpr auto EAXEQUALIZER_MAXMID2GAIN = 1800L;
|
|
constexpr auto EAXEQUALIZER_DEFAULTMID2GAIN = 0L;
|
|
|
|
constexpr auto EAXEQUALIZER_MINMID2CENTER = 1000.0F;
|
|
constexpr auto EAXEQUALIZER_MAXMID2CENTER = 8000.0F;
|
|
constexpr auto EAXEQUALIZER_DEFAULTMID2CENTER = 3000.0F;
|
|
|
|
constexpr auto EAXEQUALIZER_MINMID2WIDTH = 0.01F;
|
|
constexpr auto EAXEQUALIZER_MAXMID2WIDTH = 1.0F;
|
|
constexpr auto EAXEQUALIZER_DEFAULTMID2WIDTH = 1.0F;
|
|
|
|
constexpr auto EAXEQUALIZER_MINHIGHGAIN = -1800L;
|
|
constexpr auto EAXEQUALIZER_MAXHIGHGAIN = 1800L;
|
|
constexpr auto EAXEQUALIZER_DEFAULTHIGHGAIN = 0L;
|
|
|
|
constexpr auto EAXEQUALIZER_MINHIGHCUTOFF = 4000.0F;
|
|
constexpr auto EAXEQUALIZER_MAXHIGHCUTOFF = 16000.0F;
|
|
constexpr auto EAXEQUALIZER_DEFAULTHIGHCUTOFF = 6000.0F;
|
|
|
|
|
|
// Flanger Effect
|
|
|
|
extern const GUID EAX_FLANGER_EFFECT;
|
|
|
|
enum EAXFLANGER_PROPERTY : unsigned int {
|
|
EAXFLANGER_NONE,
|
|
EAXFLANGER_ALLPARAMETERS,
|
|
EAXFLANGER_WAVEFORM,
|
|
EAXFLANGER_PHASE,
|
|
EAXFLANGER_RATE,
|
|
EAXFLANGER_DEPTH,
|
|
EAXFLANGER_FEEDBACK,
|
|
EAXFLANGER_DELAY,
|
|
}; // EAXFLANGER_PROPERTY
|
|
|
|
enum : unsigned long {
|
|
EAX_FLANGER_SINUSOID,
|
|
EAX_FLANGER_TRIANGLE,
|
|
};
|
|
|
|
struct EAXFLANGERPROPERTIES {
|
|
unsigned long ulWaveform; // Waveform selector - see enum above
|
|
long lPhase; // Phase (Degrees)
|
|
float flRate; // Rate (Hz)
|
|
float flDepth; // Depth (0 to 1)
|
|
float flFeedback; // Feedback (0 to 1)
|
|
float flDelay; // Delay (seconds)
|
|
}; // EAXFLANGERPROPERTIES
|
|
|
|
|
|
constexpr auto EAXFLANGER_MINWAVEFORM = 0UL;
|
|
constexpr auto EAXFLANGER_MAXWAVEFORM = 1UL;
|
|
constexpr auto EAXFLANGER_DEFAULTWAVEFORM = 1UL;
|
|
|
|
constexpr auto EAXFLANGER_MINPHASE = -180L;
|
|
constexpr auto EAXFLANGER_MAXPHASE = 180L;
|
|
constexpr auto EAXFLANGER_DEFAULTPHASE = 0L;
|
|
|
|
constexpr auto EAXFLANGER_MINRATE = 0.0F;
|
|
constexpr auto EAXFLANGER_MAXRATE = 10.0F;
|
|
constexpr auto EAXFLANGER_DEFAULTRATE = 0.27F;
|
|
|
|
constexpr auto EAXFLANGER_MINDEPTH = 0.0F;
|
|
constexpr auto EAXFLANGER_MAXDEPTH = 1.0F;
|
|
constexpr auto EAXFLANGER_DEFAULTDEPTH = 1.0F;
|
|
|
|
constexpr auto EAXFLANGER_MINFEEDBACK = -1.0F;
|
|
constexpr auto EAXFLANGER_MAXFEEDBACK = 1.0F;
|
|
constexpr auto EAXFLANGER_DEFAULTFEEDBACK = -0.5F;
|
|
|
|
constexpr auto EAXFLANGER_MINDELAY = 0.0002F;
|
|
constexpr auto EAXFLANGER_MAXDELAY = 0.004F;
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constexpr auto EAXFLANGER_DEFAULTDELAY = 0.002F;
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// Frequency Shifter Effect
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extern const GUID EAX_FREQUENCYSHIFTER_EFFECT;
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|
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enum EAXFREQUENCYSHIFTER_PROPERTY : unsigned int {
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EAXFREQUENCYSHIFTER_NONE,
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|
EAXFREQUENCYSHIFTER_ALLPARAMETERS,
|
|
EAXFREQUENCYSHIFTER_FREQUENCY,
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EAXFREQUENCYSHIFTER_LEFTDIRECTION,
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EAXFREQUENCYSHIFTER_RIGHTDIRECTION,
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|
}; // EAXFREQUENCYSHIFTER_PROPERTY
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|
|
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enum : unsigned long {
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EAX_FREQUENCYSHIFTER_DOWN,
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|
EAX_FREQUENCYSHIFTER_UP,
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EAX_FREQUENCYSHIFTER_OFF
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|
};
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struct EAXFREQUENCYSHIFTERPROPERTIES {
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float flFrequency; // (Hz)
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unsigned long ulLeftDirection; // see enum above
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|
unsigned long ulRightDirection; // see enum above
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}; // EAXFREQUENCYSHIFTERPROPERTIES
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constexpr auto EAXFREQUENCYSHIFTER_MINFREQUENCY = 0.0F;
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constexpr auto EAXFREQUENCYSHIFTER_MAXFREQUENCY = 24000.0F;
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constexpr auto EAXFREQUENCYSHIFTER_DEFAULTFREQUENCY = EAXFREQUENCYSHIFTER_MINFREQUENCY;
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constexpr auto EAXFREQUENCYSHIFTER_MINLEFTDIRECTION = 0UL;
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constexpr auto EAXFREQUENCYSHIFTER_MAXLEFTDIRECTION = 2UL;
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constexpr auto EAXFREQUENCYSHIFTER_DEFAULTLEFTDIRECTION = EAXFREQUENCYSHIFTER_MINLEFTDIRECTION;
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|
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constexpr auto EAXFREQUENCYSHIFTER_MINRIGHTDIRECTION = 0UL;
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constexpr auto EAXFREQUENCYSHIFTER_MAXRIGHTDIRECTION = 2UL;
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constexpr auto EAXFREQUENCYSHIFTER_DEFAULTRIGHTDIRECTION = EAXFREQUENCYSHIFTER_MINRIGHTDIRECTION;
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|
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// Vocal Morpher Effect
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|
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extern const GUID EAX_VOCALMORPHER_EFFECT;
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|
|
|
enum EAXVOCALMORPHER_PROPERTY : unsigned int {
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|
EAXVOCALMORPHER_NONE,
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|
EAXVOCALMORPHER_ALLPARAMETERS,
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|
EAXVOCALMORPHER_PHONEMEA,
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|
EAXVOCALMORPHER_PHONEMEACOARSETUNING,
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|
EAXVOCALMORPHER_PHONEMEB,
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|
EAXVOCALMORPHER_PHONEMEBCOARSETUNING,
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EAXVOCALMORPHER_WAVEFORM,
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|
EAXVOCALMORPHER_RATE,
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|
}; // EAXVOCALMORPHER_PROPERTY
|
|
|
|
enum : unsigned long {
|
|
A,
|
|
E,
|
|
I,
|
|
O,
|
|
U,
|
|
AA,
|
|
AE,
|
|
AH,
|
|
AO,
|
|
EH,
|
|
ER,
|
|
IH,
|
|
IY,
|
|
UH,
|
|
UW,
|
|
B,
|
|
D,
|
|
F,
|
|
G,
|
|
J,
|
|
K,
|
|
L,
|
|
M,
|
|
N,
|
|
P,
|
|
R,
|
|
S,
|
|
T,
|
|
V,
|
|
Z,
|
|
};
|
|
|
|
enum : unsigned long {
|
|
EAX_VOCALMORPHER_SINUSOID,
|
|
EAX_VOCALMORPHER_TRIANGLE,
|
|
EAX_VOCALMORPHER_SAWTOOTH
|
|
};
|
|
|
|
// Use this structure for EAXVOCALMORPHER_ALLPARAMETERS
|
|
struct EAXVOCALMORPHERPROPERTIES {
|
|
unsigned long ulPhonemeA; // see enum above
|
|
long lPhonemeACoarseTuning; // (semitones)
|
|
unsigned long ulPhonemeB; // see enum above
|
|
long lPhonemeBCoarseTuning; // (semitones)
|
|
unsigned long ulWaveform; // Waveform selector - see enum above
|
|
float flRate; // (Hz)
|
|
}; // EAXVOCALMORPHERPROPERTIES
|
|
|
|
|
|
constexpr auto EAXVOCALMORPHER_MINPHONEMEA = 0UL;
|
|
constexpr auto EAXVOCALMORPHER_MAXPHONEMEA = 29UL;
|
|
constexpr auto EAXVOCALMORPHER_DEFAULTPHONEMEA = EAXVOCALMORPHER_MINPHONEMEA;
|
|
|
|
constexpr auto EAXVOCALMORPHER_MINPHONEMEACOARSETUNING = -24L;
|
|
constexpr auto EAXVOCALMORPHER_MAXPHONEMEACOARSETUNING = 24L;
|
|
constexpr auto EAXVOCALMORPHER_DEFAULTPHONEMEACOARSETUNING = 0L;
|
|
|
|
constexpr auto EAXVOCALMORPHER_MINPHONEMEB = 0UL;
|
|
constexpr auto EAXVOCALMORPHER_MAXPHONEMEB = 29UL;
|
|
constexpr auto EAXVOCALMORPHER_DEFAULTPHONEMEB = 10UL;
|
|
|
|
constexpr auto EAXVOCALMORPHER_MINPHONEMEBCOARSETUNING = -24L;
|
|
constexpr auto EAXVOCALMORPHER_MAXPHONEMEBCOARSETUNING = 24L;
|
|
constexpr auto EAXVOCALMORPHER_DEFAULTPHONEMEBCOARSETUNING = 0L;
|
|
|
|
constexpr auto EAXVOCALMORPHER_MINWAVEFORM = 0UL;
|
|
constexpr auto EAXVOCALMORPHER_MAXWAVEFORM = 2UL;
|
|
constexpr auto EAXVOCALMORPHER_DEFAULTWAVEFORM = EAXVOCALMORPHER_MINWAVEFORM;
|
|
|
|
constexpr auto EAXVOCALMORPHER_MINRATE = 0.0F;
|
|
constexpr auto EAXVOCALMORPHER_MAXRATE = 10.0F;
|
|
constexpr auto EAXVOCALMORPHER_DEFAULTRATE = 1.41F;
|
|
|
|
|
|
// Pitch Shifter Effect
|
|
|
|
extern const GUID EAX_PITCHSHIFTER_EFFECT;
|
|
|
|
enum EAXPITCHSHIFTER_PROPERTY : unsigned int {
|
|
EAXPITCHSHIFTER_NONE,
|
|
EAXPITCHSHIFTER_ALLPARAMETERS,
|
|
EAXPITCHSHIFTER_COARSETUNE,
|
|
EAXPITCHSHIFTER_FINETUNE,
|
|
}; // EAXPITCHSHIFTER_PROPERTY
|
|
|
|
struct EAXPITCHSHIFTERPROPERTIES {
|
|
long lCoarseTune; // Amount of pitch shift (semitones)
|
|
long lFineTune; // Amount of pitch shift (cents)
|
|
}; // EAXPITCHSHIFTERPROPERTIES
|
|
|
|
|
|
constexpr auto EAXPITCHSHIFTER_MINCOARSETUNE = -12L;
|
|
constexpr auto EAXPITCHSHIFTER_MAXCOARSETUNE = 12L;
|
|
constexpr auto EAXPITCHSHIFTER_DEFAULTCOARSETUNE = 12L;
|
|
|
|
constexpr auto EAXPITCHSHIFTER_MINFINETUNE = -50L;
|
|
constexpr auto EAXPITCHSHIFTER_MAXFINETUNE = 50L;
|
|
constexpr auto EAXPITCHSHIFTER_DEFAULTFINETUNE = 0L;
|
|
|
|
|
|
// Ring Modulator Effect
|
|
|
|
extern const GUID EAX_RINGMODULATOR_EFFECT;
|
|
|
|
enum EAXRINGMODULATOR_PROPERTY : unsigned int {
|
|
EAXRINGMODULATOR_NONE,
|
|
EAXRINGMODULATOR_ALLPARAMETERS,
|
|
EAXRINGMODULATOR_FREQUENCY,
|
|
EAXRINGMODULATOR_HIGHPASSCUTOFF,
|
|
EAXRINGMODULATOR_WAVEFORM,
|
|
}; // EAXRINGMODULATOR_PROPERTY
|
|
|
|
enum : unsigned long {
|
|
EAX_RINGMODULATOR_SINUSOID,
|
|
EAX_RINGMODULATOR_SAWTOOTH,
|
|
EAX_RINGMODULATOR_SQUARE,
|
|
};
|
|
|
|
// Use this structure for EAXRINGMODULATOR_ALLPARAMETERS
|
|
struct EAXRINGMODULATORPROPERTIES {
|
|
float flFrequency; // Frequency of modulation (Hz)
|
|
float flHighPassCutOff; // Cut-off frequency of high-pass filter (Hz)
|
|
unsigned long ulWaveform; // Waveform selector - see enum above
|
|
}; // EAXRINGMODULATORPROPERTIES
|
|
|
|
|
|
constexpr auto EAXRINGMODULATOR_MINFREQUENCY = 0.0F;
|
|
constexpr auto EAXRINGMODULATOR_MAXFREQUENCY = 8000.0F;
|
|
constexpr auto EAXRINGMODULATOR_DEFAULTFREQUENCY = 440.0F;
|
|
|
|
constexpr auto EAXRINGMODULATOR_MINHIGHPASSCUTOFF = 0.0F;
|
|
constexpr auto EAXRINGMODULATOR_MAXHIGHPASSCUTOFF = 24000.0F;
|
|
constexpr auto EAXRINGMODULATOR_DEFAULTHIGHPASSCUTOFF = 800.0F;
|
|
|
|
constexpr auto EAXRINGMODULATOR_MINWAVEFORM = 0UL;
|
|
constexpr auto EAXRINGMODULATOR_MAXWAVEFORM = 2UL;
|
|
constexpr auto EAXRINGMODULATOR_DEFAULTWAVEFORM = EAXRINGMODULATOR_MINWAVEFORM;
|
|
|
|
|
|
using LPEAXSET = ALenum(AL_APIENTRY*)(
|
|
const GUID* property_set_id,
|
|
ALuint property_id,
|
|
ALuint property_source_id,
|
|
ALvoid* property_buffer,
|
|
ALuint property_size);
|
|
|
|
using LPEAXGET = ALenum(AL_APIENTRY*)(
|
|
const GUID* property_set_id,
|
|
ALuint property_id,
|
|
ALuint property_source_id,
|
|
ALvoid* property_buffer,
|
|
ALuint property_size);
|
|
|
|
#endif // !EAX_API_INCLUDED
|