🛠️🐜 Antkeeper superbuild with dependencies included https://antkeeper.com
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#ifndef ALC_CONTEXT_H
#define ALC_CONTEXT_H
#include <atomic>
#include <memory>
#include <mutex>
#include <stdint.h>
#include <utility>
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "al/listener.h"
#include "almalloc.h"
#include "alnumeric.h"
#include "atomic.h"
#include "core/context.h"
#include "intrusive_ptr.h"
#include "vector.h"
#ifdef ALSOFT_EAX
#include "al/eax/call.h"
#include "al/eax/fx_slot_index.h"
#include "al/eax/fx_slots.h"
#include "al/eax/utils.h"
using ContextDirtyFlagsValue = std::uint_least8_t;
struct ContextDirtyFlags
{
using EaxIsBitFieldStruct = bool;
ContextDirtyFlagsValue guidPrimaryFXSlotID : 1;
ContextDirtyFlagsValue flDistanceFactor : 1;
ContextDirtyFlagsValue flAirAbsorptionHF : 1;
ContextDirtyFlagsValue flHFReference : 1;
ContextDirtyFlagsValue flMacroFXFactor : 1;
}; // ContextDirtyFlags
struct EaxAlIsExtensionPresentResult
{
ALboolean is_present;
bool is_return;
}; // EaxAlIsExtensionPresentResult
#endif // ALSOFT_EAX
struct ALeffect;
struct ALeffectslot;
struct ALsource;
using uint = unsigned int;
struct SourceSubList {
uint64_t FreeMask{~0_u64};
ALsource *Sources{nullptr}; /* 64 */
SourceSubList() noexcept = default;
SourceSubList(const SourceSubList&) = delete;
SourceSubList(SourceSubList&& rhs) noexcept : FreeMask{rhs.FreeMask}, Sources{rhs.Sources}
{ rhs.FreeMask = ~0_u64; rhs.Sources = nullptr; }
~SourceSubList();
SourceSubList& operator=(const SourceSubList&) = delete;
SourceSubList& operator=(SourceSubList&& rhs) noexcept
{ std::swap(FreeMask, rhs.FreeMask); std::swap(Sources, rhs.Sources); return *this; }
};
struct EffectSlotSubList {
uint64_t FreeMask{~0_u64};
ALeffectslot *EffectSlots{nullptr}; /* 64 */
EffectSlotSubList() noexcept = default;
EffectSlotSubList(const EffectSlotSubList&) = delete;
EffectSlotSubList(EffectSlotSubList&& rhs) noexcept
: FreeMask{rhs.FreeMask}, EffectSlots{rhs.EffectSlots}
{ rhs.FreeMask = ~0_u64; rhs.EffectSlots = nullptr; }
~EffectSlotSubList();
EffectSlotSubList& operator=(const EffectSlotSubList&) = delete;
EffectSlotSubList& operator=(EffectSlotSubList&& rhs) noexcept
{ std::swap(FreeMask, rhs.FreeMask); std::swap(EffectSlots, rhs.EffectSlots); return *this; }
};
struct ALCcontext : public al::intrusive_ref<ALCcontext>, ContextBase {
const al::intrusive_ptr<ALCdevice> mALDevice;
/* Wet buffers used by effect slots. */
al::vector<WetBufferPtr> mWetBuffers;
bool mPropsDirty{true};
bool mDeferUpdates{false};
std::mutex mPropLock;
std::atomic<ALenum> mLastError{AL_NO_ERROR};
DistanceModel mDistanceModel{DistanceModel::Default};
bool mSourceDistanceModel{false};
float mDopplerFactor{1.0f};
float mDopplerVelocity{1.0f};
float mSpeedOfSound{SpeedOfSoundMetersPerSec};
float mAirAbsorptionGainHF{AirAbsorbGainHF};
std::mutex mEventCbLock;
ALEVENTPROCSOFT mEventCb{};
void *mEventParam{nullptr};
ALlistener mListener{};
al::vector<SourceSubList> mSourceList;
ALuint mNumSources{0};
std::mutex mSourceLock;
al::vector<EffectSlotSubList> mEffectSlotList;
ALuint mNumEffectSlots{0u};
std::mutex mEffectSlotLock;
/* Default effect slot */
std::unique_ptr<ALeffectslot> mDefaultSlot;
const char *mExtensionList{nullptr};
ALCcontext(al::intrusive_ptr<ALCdevice> device);
ALCcontext(const ALCcontext&) = delete;
ALCcontext& operator=(const ALCcontext&) = delete;
~ALCcontext();
void init();
/**
* Removes the context from its device and removes it from being current on
* the running thread or globally. Returns true if other contexts still
* exist on the device.
*/
bool deinit();
/**
* Defers/suspends updates for the given context's listener and sources.
* This does *NOT* stop mixing, but rather prevents certain property
* changes from taking effect. mPropLock must be held when called.
*/
void deferUpdates() noexcept { mDeferUpdates = true; }
/**
* Resumes update processing after being deferred. mPropLock must be held
* when called.
*/
void processUpdates()
{
if(std::exchange(mDeferUpdates, false))
applyAllUpdates();
}
/**
* Applies all pending updates for the context, listener, effect slots, and
* sources.
*/
void applyAllUpdates();
#ifdef __USE_MINGW_ANSI_STDIO
[[gnu::format(gnu_printf, 3, 4)]]
#else
[[gnu::format(printf, 3, 4)]]
#endif
void setError(ALenum errorCode, const char *msg, ...);
/* Process-wide current context */
static std::atomic<ALCcontext*> sGlobalContext;
private:
/* Thread-local current context. */
static thread_local ALCcontext *sLocalContext;
/* Thread-local context handling. This handles attempting to release the
* context which may have been left current when the thread is destroyed.
*/
class ThreadCtx {
public:
~ThreadCtx();
void set(ALCcontext *ctx) const noexcept { sLocalContext = ctx; }
};
static thread_local ThreadCtx sThreadContext;
public:
/* HACK: MinGW generates bad code when accessing an extern thread_local
* object. Add a wrapper function for it that only accesses it where it's
* defined.
*/
#ifdef __MINGW32__
static ALCcontext *getThreadContext() noexcept;
static void setThreadContext(ALCcontext *context) noexcept;
#else
static ALCcontext *getThreadContext() noexcept { return sLocalContext; }
static void setThreadContext(ALCcontext *context) noexcept { sThreadContext.set(context); }
#endif
/* Default effect that applies to sources that don't have an effect on send 0. */
static ALeffect sDefaultEffect;
DEF_NEWDEL(ALCcontext)
#ifdef ALSOFT_EAX
public:
bool has_eax() const noexcept { return eax_is_initialized_; }
bool eax_is_capable() const noexcept;
void eax_uninitialize() noexcept;
int eax_get_version() const noexcept { return eax_version_; }
ALenum eax_eax_set(
const GUID* property_set_id,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_value,
ALuint property_value_size);
ALenum eax_eax_get(
const GUID* property_set_id,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_value,
ALuint property_value_size);
void eax_update_filters();
void eax_commit_and_update_sources();
void eax_set_last_error() noexcept;
EaxFxSlotIndex eax_get_primary_fx_slot_index() const noexcept
{ return eax_primary_fx_slot_index_; }
const ALeffectslot& eax_get_fx_slot(EaxFxSlotIndexValue fx_slot_index) const
{ return eax_fx_slots_.get(fx_slot_index); }
ALeffectslot& eax_get_fx_slot(EaxFxSlotIndexValue fx_slot_index)
{ return eax_fx_slots_.get(fx_slot_index); }
void eax_commit_fx_slots()
{ eax_fx_slots_.commit(); }
private:
struct Eax
{
EAX50CONTEXTPROPERTIES context{};
}; // Eax
bool eax_is_initialized_{};
bool eax_is_tried_{};
bool eax_are_legacy_fx_slots_unlocked_{};
long eax_last_error_{};
unsigned long eax_speaker_config_{};
EaxFxSlotIndex eax_primary_fx_slot_index_{};
EaxFxSlots eax_fx_slots_{};
int eax_version_{};
Eax eax_{};
Eax eax_d_{};
EAXSESSIONPROPERTIES eax_session_{};
ContextDirtyFlags eax_context_dirty_flags_{};
std::string eax_extension_list_{};
[[noreturn]]
static void eax_fail(
const char* message);
void eax_initialize_extensions();
void eax_initialize(const EaxCall& call);
bool eax_has_no_default_effect_slot() const noexcept;
void eax_ensure_no_default_effect_slot() const;
bool eax_has_enough_aux_sends() const noexcept;
void eax_ensure_enough_aux_sends() const;
void eax_ensure_compatibility();
unsigned long eax_detect_speaker_configuration() const;
void eax_update_speaker_configuration();
void eax_set_last_error_defaults() noexcept;
void eax_set_session_defaults() noexcept;
void eax_set_context_defaults() noexcept;
void eax_set_defaults() noexcept;
void eax_initialize_sources();
void eax_unlock_legacy_fx_slots(const EaxCall& call) noexcept;
void eax_dispatch_fx_slot(const EaxCall& call);
void eax_dispatch_source(const EaxCall& call);
void eax_get_primary_fx_slot_id(const EaxCall& call);
void eax_get_distance_factor(const EaxCall& call);
void eax_get_air_absorption_hf(const EaxCall& call);
void eax_get_hf_reference(const EaxCall& call);
void eax_get_last_error(const EaxCall& call);
void eax_get_speaker_config(const EaxCall& call);
void eax_get_session(const EaxCall& call);
void eax_get_macro_fx_factor(const EaxCall& call);
void eax_get_context_all(const EaxCall& call);
void eax_get(const EaxCall& call);
void eax_set_primary_fx_slot_id();
void eax_set_distance_factor();
void eax_set_air_absorbtion_hf();
void eax_set_hf_reference();
void eax_set_macro_fx_factor();
void eax_set_context();
void eax_initialize_fx_slots(const EaxCall& call);
void eax_update_sources();
void eax_validate_primary_fx_slot_id(
const GUID& primary_fx_slot_id);
void eax_validate_distance_factor(
float distance_factor);
void eax_validate_air_absorption_hf(
float air_absorption_hf);
void eax_validate_hf_reference(
float hf_reference);
void eax_validate_speaker_config(
unsigned long speaker_config);
void eax_validate_session_eax_version(
unsigned long eax_version);
void eax_validate_session_max_active_sends(
unsigned long max_active_sends);
void eax_validate_session(
const EAXSESSIONPROPERTIES& eax_session);
void eax_validate_macro_fx_factor(
float macro_fx_factor);
void eax_validate_context_all(
const EAX40CONTEXTPROPERTIES& context_all);
void eax_validate_context_all(
const EAX50CONTEXTPROPERTIES& context_all);
void eax_defer_primary_fx_slot_id(
const GUID& primary_fx_slot_id);
void eax_defer_distance_factor(
float distance_factor);
void eax_defer_air_absorption_hf(
float air_absorption_hf);
void eax_defer_hf_reference(
float hf_reference);
void eax_defer_macro_fx_factor(
float macro_fx_factor);
void eax_defer_context_all(
const EAX40CONTEXTPROPERTIES& context_all);
void eax_defer_context_all(
const EAX50CONTEXTPROPERTIES& context_all);
void eax_defer_context_all(const EaxCall& call);
void eax_defer_primary_fx_slot_id(const EaxCall& call);
void eax_defer_distance_factor(const EaxCall& call);
void eax_defer_air_absorption_hf(const EaxCall& call);
void eax_defer_hf_reference(const EaxCall& call);
void eax_set_session(const EaxCall& call);
void eax_defer_macro_fx_factor(const EaxCall& call);
void eax_set(const EaxCall& call);
void eax_apply_deferred();
#endif // ALSOFT_EAX
};
#define SETERR_RETURN(ctx, err, retval, ...) do { \
(ctx)->setError((err), __VA_ARGS__); \
return retval; \
} while(0)
using ContextRef = al::intrusive_ptr<ALCcontext>;
ContextRef GetContextRef(void);
void UpdateContextProps(ALCcontext *context);
extern bool TrapALError;
#ifdef ALSOFT_EAX
ALenum AL_APIENTRY EAXSet(
const GUID* property_set_id,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_value,
ALuint property_value_size) noexcept;
ALenum AL_APIENTRY EAXGet(
const GUID* property_set_id,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_value,
ALuint property_value_size) noexcept;
#endif // ALSOFT_EAX
#endif /* ALC_CONTEXT_H */