🛠️🐜 Antkeeper superbuild with dependencies included https://antkeeper.com
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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "jack.h"
#include <cstdlib>
#include <cstdio>
#include <cstring>
#include <memory.h>
#include <array>
#include <thread>
#include <functional>
#include "alc/alconfig.h"
#include "alnumeric.h"
#include "core/device.h"
#include "core/helpers.h"
#include "core/logging.h"
#include "dynload.h"
#include "ringbuffer.h"
#include "threads.h"
#include <jack/jack.h>
#include <jack/ringbuffer.h>
namespace {
#ifdef HAVE_DYNLOAD
#define JACK_FUNCS(MAGIC) \
MAGIC(jack_client_open); \
MAGIC(jack_client_close); \
MAGIC(jack_client_name_size); \
MAGIC(jack_get_client_name); \
MAGIC(jack_connect); \
MAGIC(jack_activate); \
MAGIC(jack_deactivate); \
MAGIC(jack_port_register); \
MAGIC(jack_port_unregister); \
MAGIC(jack_port_get_buffer); \
MAGIC(jack_port_name); \
MAGIC(jack_get_ports); \
MAGIC(jack_free); \
MAGIC(jack_get_sample_rate); \
MAGIC(jack_set_error_function); \
MAGIC(jack_set_process_callback); \
MAGIC(jack_set_buffer_size_callback); \
MAGIC(jack_set_buffer_size); \
MAGIC(jack_get_buffer_size);
void *jack_handle;
#define MAKE_FUNC(f) decltype(f) * p##f
JACK_FUNCS(MAKE_FUNC)
decltype(jack_error_callback) * pjack_error_callback;
#undef MAKE_FUNC
#ifndef IN_IDE_PARSER
#define jack_client_open pjack_client_open
#define jack_client_close pjack_client_close
#define jack_client_name_size pjack_client_name_size
#define jack_get_client_name pjack_get_client_name
#define jack_connect pjack_connect
#define jack_activate pjack_activate
#define jack_deactivate pjack_deactivate
#define jack_port_register pjack_port_register
#define jack_port_unregister pjack_port_unregister
#define jack_port_get_buffer pjack_port_get_buffer
#define jack_port_name pjack_port_name
#define jack_get_ports pjack_get_ports
#define jack_free pjack_free
#define jack_get_sample_rate pjack_get_sample_rate
#define jack_set_error_function pjack_set_error_function
#define jack_set_process_callback pjack_set_process_callback
#define jack_set_buffer_size_callback pjack_set_buffer_size_callback
#define jack_set_buffer_size pjack_set_buffer_size
#define jack_get_buffer_size pjack_get_buffer_size
#define jack_error_callback (*pjack_error_callback)
#endif
#endif
constexpr char JackDefaultAudioType[] = JACK_DEFAULT_AUDIO_TYPE;
jack_options_t ClientOptions = JackNullOption;
bool jack_load()
{
bool error{false};
#ifdef HAVE_DYNLOAD
if(!jack_handle)
{
std::string missing_funcs;
#ifdef _WIN32
#define JACKLIB "libjack.dll"
#else
#define JACKLIB "libjack.so.0"
#endif
jack_handle = LoadLib(JACKLIB);
if(!jack_handle)
{
WARN("Failed to load %s\n", JACKLIB);
return false;
}
error = false;
#define LOAD_FUNC(f) do { \
p##f = reinterpret_cast<decltype(p##f)>(GetSymbol(jack_handle, #f)); \
if(p##f == nullptr) { \
error = true; \
missing_funcs += "\n" #f; \
} \
} while(0)
JACK_FUNCS(LOAD_FUNC);
#undef LOAD_FUNC
/* Optional symbols. These don't exist in all versions of JACK. */
#define LOAD_SYM(f) p##f = reinterpret_cast<decltype(p##f)>(GetSymbol(jack_handle, #f))
LOAD_SYM(jack_error_callback);
#undef LOAD_SYM
if(error)
{
WARN("Missing expected functions:%s\n", missing_funcs.c_str());
CloseLib(jack_handle);
jack_handle = nullptr;
}
}
#endif
return !error;
}
struct JackDeleter {
void operator()(void *ptr) { jack_free(ptr); }
};
using JackPortsPtr = std::unique_ptr<const char*[],JackDeleter>;
struct DeviceEntry {
std::string mName;
std::string mPattern;
};
al::vector<DeviceEntry> PlaybackList;
void EnumerateDevices(jack_client_t *client, al::vector<DeviceEntry> &list)
{
std::remove_reference_t<decltype(list)>{}.swap(list);
if(JackPortsPtr ports{jack_get_ports(client, nullptr, JackDefaultAudioType, JackPortIsInput)})
{
for(size_t i{0};ports[i];++i)
{
const char *sep{std::strchr(ports[i], ':')};
if(!sep || ports[i] == sep) continue;
const al::span<const char> portdev{ports[i], sep};
auto check_name = [portdev](const DeviceEntry &entry) -> bool
{
const size_t len{portdev.size()};
return entry.mName.length() == len
&& entry.mName.compare(0, len, portdev.data(), len) == 0;
};
if(std::find_if(list.cbegin(), list.cend(), check_name) != list.cend())
continue;
std::string name{portdev.data(), portdev.size()};
list.emplace_back(DeviceEntry{name, name+":"});
const auto &entry = list.back();
TRACE("Got device: %s = %s\n", entry.mName.c_str(), entry.mPattern.c_str());
}
/* There are ports but couldn't get device names from them. Add a
* generic entry.
*/
if(ports[0] && list.empty())
{
WARN("No device names found in available ports, adding a generic name.\n");
list.emplace_back(DeviceEntry{"JACK", ""});
}
}
if(auto listopt = ConfigValueStr(nullptr, "jack", "custom-devices"))
{
for(size_t strpos{0};strpos < listopt->size();)
{
size_t nextpos{listopt->find(';', strpos)};
size_t seppos{listopt->find('=', strpos)};
if(seppos >= nextpos || seppos == strpos)
{
const std::string entry{listopt->substr(strpos, nextpos-strpos)};
ERR("Invalid device entry: \"%s\"\n", entry.c_str());
if(nextpos != std::string::npos) ++nextpos;
strpos = nextpos;
continue;
}
const al::span<const char> name{listopt->data()+strpos, seppos-strpos};
const al::span<const char> pattern{listopt->data()+(seppos+1),
std::min(nextpos, listopt->size())-(seppos+1)};
/* Check if this custom pattern already exists in the list. */
auto check_pattern = [pattern](const DeviceEntry &entry) -> bool
{
const size_t len{pattern.size()};
return entry.mPattern.length() == len
&& entry.mPattern.compare(0, len, pattern.data(), len) == 0;
};
auto itemmatch = std::find_if(list.begin(), list.end(), check_pattern);
if(itemmatch != list.end())
{
/* If so, replace the name with this custom one. */
itemmatch->mName.assign(name.data(), name.size());
TRACE("Customized device name: %s = %s\n", itemmatch->mName.c_str(),
itemmatch->mPattern.c_str());
}
else
{
/* Otherwise, add a new device entry. */
list.emplace_back(DeviceEntry{std::string{name.data(), name.size()},
std::string{pattern.data(), pattern.size()}});
const auto &entry = list.back();
TRACE("Got custom device: %s = %s\n", entry.mName.c_str(), entry.mPattern.c_str());
}
if(nextpos != std::string::npos) ++nextpos;
strpos = nextpos;
}
}
if(list.size() > 1)
{
/* Rename entries that have matching names, by appending '#2', '#3',
* etc, as needed.
*/
for(auto curitem = list.begin()+1;curitem != list.end();++curitem)
{
auto check_match = [curitem](const DeviceEntry &entry) -> bool
{ return entry.mName == curitem->mName; };
if(std::find_if(list.begin(), curitem, check_match) != curitem)
{
std::string name{curitem->mName};
size_t count{1};
auto check_name = [&name](const DeviceEntry &entry) -> bool
{ return entry.mName == name; };
do {
name = curitem->mName;
name += " #";
name += std::to_string(++count);
} while(std::find_if(list.begin(), curitem, check_name) != curitem);
curitem->mName = std::move(name);
}
}
}
}
struct JackPlayback final : public BackendBase {
JackPlayback(DeviceBase *device) noexcept : BackendBase{device} { }
~JackPlayback() override;
int processRt(jack_nframes_t numframes) noexcept;
static int processRtC(jack_nframes_t numframes, void *arg) noexcept
{ return static_cast<JackPlayback*>(arg)->processRt(numframes); }
int process(jack_nframes_t numframes) noexcept;
static int processC(jack_nframes_t numframes, void *arg) noexcept
{ return static_cast<JackPlayback*>(arg)->process(numframes); }
int mixerProc();
void open(const char *name) override;
bool reset() override;
void start() override;
void stop() override;
ClockLatency getClockLatency() override;
std::string mPortPattern;
jack_client_t *mClient{nullptr};
std::array<jack_port_t*,MAX_OUTPUT_CHANNELS> mPort{};
std::mutex mMutex;
std::atomic<bool> mPlaying{false};
bool mRTMixing{false};
RingBufferPtr mRing;
al::semaphore mSem;
std::atomic<bool> mKillNow{true};
std::thread mThread;
DEF_NEWDEL(JackPlayback)
};
JackPlayback::~JackPlayback()
{
if(!mClient)
return;
auto unregister_port = [this](jack_port_t *port) -> void
{ if(port) jack_port_unregister(mClient, port); };
std::for_each(mPort.begin(), mPort.end(), unregister_port);
mPort.fill(nullptr);
jack_client_close(mClient);
mClient = nullptr;
}
int JackPlayback::processRt(jack_nframes_t numframes) noexcept
{
std::array<jack_default_audio_sample_t*,MAX_OUTPUT_CHANNELS> out;
size_t numchans{0};
for(auto port : mPort)
{
if(!port || numchans == mDevice->RealOut.Buffer.size())
break;
out[numchans++] = static_cast<float*>(jack_port_get_buffer(port, numframes));
}
if LIKELY(mPlaying.load(std::memory_order_acquire))
mDevice->renderSamples({out.data(), numchans}, static_cast<uint>(numframes));
else
{
auto clear_buf = [numframes](float *outbuf) -> void
{ std::fill_n(outbuf, numframes, 0.0f); };
std::for_each(out.begin(), out.begin()+numchans, clear_buf);
}
return 0;
}
int JackPlayback::process(jack_nframes_t numframes) noexcept
{
std::array<jack_default_audio_sample_t*,MAX_OUTPUT_CHANNELS> out;
size_t numchans{0};
for(auto port : mPort)
{
if(!port) break;
out[numchans++] = static_cast<float*>(jack_port_get_buffer(port, numframes));
}
jack_nframes_t total{0};
if LIKELY(mPlaying.load(std::memory_order_acquire))
{
auto data = mRing->getReadVector();
jack_nframes_t todo{minu(numframes, static_cast<uint>(data.first.len))};
auto write_first = [&data,numchans,todo](float *outbuf) -> float*
{
const float *RESTRICT in = reinterpret_cast<float*>(data.first.buf);
auto deinterlace_input = [&in,numchans]() noexcept -> float
{
float ret{*in};
in += numchans;
return ret;
};
std::generate_n(outbuf, todo, deinterlace_input);
data.first.buf += sizeof(float);
return outbuf + todo;
};
std::transform(out.begin(), out.begin()+numchans, out.begin(), write_first);
total += todo;
todo = minu(numframes-total, static_cast<uint>(data.second.len));
if(todo > 0)
{
auto write_second = [&data,numchans,todo](float *outbuf) -> float*
{
const float *RESTRICT in = reinterpret_cast<float*>(data.second.buf);
auto deinterlace_input = [&in,numchans]() noexcept -> float
{
float ret{*in};
in += numchans;
return ret;
};
std::generate_n(outbuf, todo, deinterlace_input);
data.second.buf += sizeof(float);
return outbuf + todo;
};
std::transform(out.begin(), out.begin()+numchans, out.begin(), write_second);
total += todo;
}
mRing->readAdvance(total);
mSem.post();
}
if(numframes > total)
{
const jack_nframes_t todo{numframes - total};
auto clear_buf = [todo](float *outbuf) -> void { std::fill_n(outbuf, todo, 0.0f); };
std::for_each(out.begin(), out.begin()+numchans, clear_buf);
}
return 0;
}
int JackPlayback::mixerProc()
{
SetRTPriority();
althrd_setname(MIXER_THREAD_NAME);
const size_t frame_step{mDevice->channelsFromFmt()};
while(!mKillNow.load(std::memory_order_acquire)
&& mDevice->Connected.load(std::memory_order_acquire))
{
if(mRing->writeSpace() < mDevice->UpdateSize)
{
mSem.wait();
continue;
}
auto data = mRing->getWriteVector();
size_t todo{data.first.len + data.second.len};
todo -= todo%mDevice->UpdateSize;
const auto len1 = static_cast<uint>(minz(data.first.len, todo));
const auto len2 = static_cast<uint>(minz(data.second.len, todo-len1));
std::lock_guard<std::mutex> _{mMutex};
mDevice->renderSamples(data.first.buf, len1, frame_step);
if(len2 > 0)
mDevice->renderSamples(data.second.buf, len2, frame_step);
mRing->writeAdvance(todo);
}
return 0;
}
void JackPlayback::open(const char *name)
{
if(!mClient)
{
const PathNamePair &binname = GetProcBinary();
const char *client_name{binname.fname.empty() ? "alsoft" : binname.fname.c_str()};
jack_status_t status;
mClient = jack_client_open(client_name, ClientOptions, &status, nullptr);
if(mClient == nullptr)
throw al::backend_exception{al::backend_error::DeviceError,
"Failed to open client connection: 0x%02x", status};
if((status&JackServerStarted))
TRACE("JACK server started\n");
if((status&JackNameNotUnique))
{
client_name = jack_get_client_name(mClient);
TRACE("Client name not unique, got '%s' instead\n", client_name);
}
}
if(PlaybackList.empty())
EnumerateDevices(mClient, PlaybackList);
if(!name && !PlaybackList.empty())
{
name = PlaybackList[0].mName.c_str();
mPortPattern = PlaybackList[0].mPattern;
}
else
{
auto check_name = [name](const DeviceEntry &entry) -> bool
{ return entry.mName == name; };
auto iter = std::find_if(PlaybackList.cbegin(), PlaybackList.cend(), check_name);
if(iter == PlaybackList.cend())
throw al::backend_exception{al::backend_error::NoDevice,
"Device name \"%s\" not found", name?name:""};
mPortPattern = iter->mPattern;
}
mRTMixing = GetConfigValueBool(name, "jack", "rt-mix", 1);
jack_set_process_callback(mClient,
mRTMixing ? &JackPlayback::processRtC : &JackPlayback::processC, this);
mDevice->DeviceName = name;
}
bool JackPlayback::reset()
{
auto unregister_port = [this](jack_port_t *port) -> void
{ if(port) jack_port_unregister(mClient, port); };
std::for_each(mPort.begin(), mPort.end(), unregister_port);
mPort.fill(nullptr);
/* Ignore the requested buffer metrics and just keep one JACK-sized buffer
* ready for when requested.
*/
mDevice->Frequency = jack_get_sample_rate(mClient);
mDevice->UpdateSize = jack_get_buffer_size(mClient);
if(mRTMixing)
{
/* Assume only two periods when directly mixing. Should try to query
* the total port latency when connected.
*/
mDevice->BufferSize = mDevice->UpdateSize * 2;
}
else
{
const char *devname{mDevice->DeviceName.c_str()};
uint bufsize{ConfigValueUInt(devname, "jack", "buffer-size").value_or(mDevice->UpdateSize)};
bufsize = maxu(NextPowerOf2(bufsize), mDevice->UpdateSize);
mDevice->BufferSize = bufsize + mDevice->UpdateSize;
}
/* Force 32-bit float output. */
mDevice->FmtType = DevFmtFloat;
int port_num{0};
auto ports_end = mPort.begin() + mDevice->channelsFromFmt();
auto bad_port = mPort.begin();
while(bad_port != ports_end)
{
std::string name{"channel_" + std::to_string(++port_num)};
*bad_port = jack_port_register(mClient, name.c_str(), JackDefaultAudioType,
JackPortIsOutput | JackPortIsTerminal, 0);
if(!*bad_port) break;
++bad_port;
}
if(bad_port != ports_end)
{
ERR("Failed to register enough JACK ports for %s output\n",
DevFmtChannelsString(mDevice->FmtChans));
if(bad_port == mPort.begin()) return false;
if(bad_port == mPort.begin()+1)
mDevice->FmtChans = DevFmtMono;
else
{
ports_end = mPort.begin()+2;
while(bad_port != ports_end)
{
jack_port_unregister(mClient, *(--bad_port));
*bad_port = nullptr;
}
mDevice->FmtChans = DevFmtStereo;
}
}
setDefaultChannelOrder();
return true;
}
void JackPlayback::start()
{
if(jack_activate(mClient))
throw al::backend_exception{al::backend_error::DeviceError, "Failed to activate client"};
const char *devname{mDevice->DeviceName.c_str()};
if(ConfigValueBool(devname, "jack", "connect-ports").value_or(true))
{
JackPortsPtr pnames{jack_get_ports(mClient, mPortPattern.c_str(), JackDefaultAudioType,
JackPortIsInput)};
if(!pnames)
{
jack_deactivate(mClient);
throw al::backend_exception{al::backend_error::DeviceError, "No playback ports found"};
}
for(size_t i{0};i < al::size(mPort) && mPort[i];++i)
{
if(!pnames[i])
{
ERR("No physical playback port for \"%s\"\n", jack_port_name(mPort[i]));
break;
}
if(jack_connect(mClient, jack_port_name(mPort[i]), pnames[i]))
ERR("Failed to connect output port \"%s\" to \"%s\"\n", jack_port_name(mPort[i]),
pnames[i]);
}
}
/* Reconfigure buffer metrics in case the server changed it since the reset
* (it won't change again after jack_activate), then allocate the ring
* buffer with the appropriate size.
*/
mDevice->Frequency = jack_get_sample_rate(mClient);
mDevice->UpdateSize = jack_get_buffer_size(mClient);
mDevice->BufferSize = mDevice->UpdateSize * 2;
mRing = nullptr;
if(mRTMixing)
mPlaying.store(true, std::memory_order_release);
else
{
uint bufsize{ConfigValueUInt(devname, "jack", "buffer-size").value_or(mDevice->UpdateSize)};
bufsize = maxu(NextPowerOf2(bufsize), mDevice->UpdateSize);
mDevice->BufferSize = bufsize + mDevice->UpdateSize;
mRing = RingBuffer::Create(bufsize, mDevice->frameSizeFromFmt(), true);
try {
mPlaying.store(true, std::memory_order_release);
mKillNow.store(false, std::memory_order_release);
mThread = std::thread{std::mem_fn(&JackPlayback::mixerProc), this};
}
catch(std::exception& e) {
jack_deactivate(mClient);
mPlaying.store(false, std::memory_order_release);
throw al::backend_exception{al::backend_error::DeviceError,
"Failed to start mixing thread: %s", e.what()};
}
}
}
void JackPlayback::stop()
{
if(mPlaying.load(std::memory_order_acquire))
{
mKillNow.store(true, std::memory_order_release);
if(mThread.joinable())
{
mSem.post();
mThread.join();
}
jack_deactivate(mClient);
mPlaying.store(false, std::memory_order_release);
}
}
ClockLatency JackPlayback::getClockLatency()
{
ClockLatency ret;
std::lock_guard<std::mutex> _{mMutex};
ret.ClockTime = GetDeviceClockTime(mDevice);
ret.Latency = std::chrono::seconds{mRing ? mRing->readSpace() : mDevice->UpdateSize};
ret.Latency /= mDevice->Frequency;
return ret;
}
void jack_msg_handler(const char *message)
{
WARN("%s\n", message);
}
} // namespace
bool JackBackendFactory::init()
{
if(!jack_load())
return false;
if(!GetConfigValueBool(nullptr, "jack", "spawn-server", 0))
ClientOptions = static_cast<jack_options_t>(ClientOptions | JackNoStartServer);
const PathNamePair &binname = GetProcBinary();
const char *client_name{binname.fname.empty() ? "alsoft" : binname.fname.c_str()};
void (*old_error_cb)(const char*){&jack_error_callback ? jack_error_callback : nullptr};
jack_set_error_function(jack_msg_handler);
jack_status_t status;
jack_client_t *client{jack_client_open(client_name, ClientOptions, &status, nullptr)};
jack_set_error_function(old_error_cb);
if(!client)
{
WARN("jack_client_open() failed, 0x%02x\n", status);
if((status&JackServerFailed) && !(ClientOptions&JackNoStartServer))
ERR("Unable to connect to JACK server\n");
return false;
}
jack_client_close(client);
return true;
}
bool JackBackendFactory::querySupport(BackendType type)
{ return (type == BackendType::Playback); }
std::string JackBackendFactory::probe(BackendType type)
{
std::string outnames;
auto append_name = [&outnames](const DeviceEntry &entry) -> void
{
/* Includes null char. */
outnames.append(entry.mName.c_str(), entry.mName.length()+1);
};
const PathNamePair &binname = GetProcBinary();
const char *client_name{binname.fname.empty() ? "alsoft" : binname.fname.c_str()};
jack_status_t status;
switch(type)
{
case BackendType::Playback:
if(jack_client_t *client{jack_client_open(client_name, ClientOptions, &status, nullptr)})
{
EnumerateDevices(client, PlaybackList);
jack_client_close(client);
}
else
WARN("jack_client_open() failed, 0x%02x\n", status);
std::for_each(PlaybackList.cbegin(), PlaybackList.cend(), append_name);
break;
case BackendType::Capture:
break;
}
return outnames;
}
BackendPtr JackBackendFactory::createBackend(DeviceBase *device, BackendType type)
{
if(type == BackendType::Playback)
return BackendPtr{new JackPlayback{device}};
return nullptr;
}
BackendFactory &JackBackendFactory::getFactory()
{
static JackBackendFactory factory{};
return factory;
}