/* See LICENSE.txt for the full license governing this code. */
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/**
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* \file SDL_visualtest_process.h
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*
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* Provides cross-platfrom process launching and termination functionality.
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*/
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#include <SDL_platform.h>
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#if defined(__WIN32__)
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#include <windows.h>
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#include <shlwapi.h>
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#elif defined(__LINUX__)
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#include <unistd.h>
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#else
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#error "Unsupported platform."
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#endif
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#ifndef SDL_visualtest_process_h_
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#define SDL_visualtest_process_h_
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Struct to store a platform specific handle to a process.
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*/
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typedef struct SDL_ProcessInfo
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{
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//#if defined(_WIN32) || defined(__WIN32__)
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#if defined(__WIN32__)
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PROCESS_INFORMATION pi;
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//#elif defined(__linux__)
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#elif defined(__LINUX__)
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int pid;
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#endif
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} SDL_ProcessInfo;
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/**
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* This structure stores the exit status (value returned by main()) and
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* whether the process exited sucessfully or not.
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*/
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typedef struct SDL_ProcessExitStatus
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{
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int exit_success; /*!< Zero if the process exited successfully */
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int exit_status; /*!< The exit status of the process. 8-bit value. */
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} SDL_ProcessExitStatus;
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/**
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* Launches a process with the given commandline arguments.
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*
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* \param file The path to the executable to be launched.
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* \param args The command line arguments to be passed to the process.
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* \param pinfo Pointer to an SDL_ProcessInfo object to be populated with
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* platform specific information about the launched process.
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*
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* \return Non-zero on success, zero on failure.
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*/
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int SDL_LaunchProcess(char* file, char* args, SDL_ProcessInfo* pinfo);
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/**
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* Checks if a process is running or not.
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*
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* \param pinfo Pointer to SDL_ProcessInfo object of the process that needs to be
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* checked.
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*
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* \return 1 if the process is still running; zero if it is not and -1 if the
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* status could not be retrieved.
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*/
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int SDL_IsProcessRunning(SDL_ProcessInfo* pinfo);
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/**
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* Kills a currently running process.
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*
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* \param pinfo Pointer to a SDL_ProcessInfo object of the process to be terminated.
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* \param ps Pointer to a SDL_ProcessExitStatus object which will be populated
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* with the exit status.
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*
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* \return 1 on success, 0 on failure.
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*/
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int SDL_KillProcess(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps);
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/**
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* Cleanly exits the process represented by \c pinfo and stores the exit status
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* in the exit status object pointed to by \c ps.
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*
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* \return 1 on success, 0 on failure.
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*/
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int SDL_QuitProcess(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps);
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/**
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* Gets the exit status of a process. If the exit status is -1, the process is
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* still running.
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*
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* \param pinfo Pointer to a SDL_ProcessInfo object of the process to be checked.
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* \param ps Pointer to a SDL_ProcessExitStatus object which will be populated
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* with the exit status.
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*
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* \return 1 on success, 0 on failure.
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*/
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int SDL_GetProcessExitStatus(SDL_ProcessInfo* pinfo, SDL_ProcessExitStatus* ps);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#endif /* SDL_visualtest_process_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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