name: Build (Sony Playstation Portable)
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on: [push, pull_request]
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jobs:
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psp:
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runs-on: ubuntu-latest
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container: pspdev/pspdev:latest
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steps:
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- uses: actions/checkout@v3
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- name: Setup dependencies
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run: |
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apk update
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apk add cmake gmp mpc1 mpfr4 make pkgconf
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- name: Configure CMake
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run: |
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cmake -S . -B build \
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-DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake \
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-DSDL_WERROR=ON \
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-DSDL_TESTS=ON \
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-DSDL_INSTALL_TESTS=ON \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_INSTALL_PREFIX=prefix
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- name: Build
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run: cmake --build build --config Release
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- name: Install
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run: |
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echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
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cmake --install build --config Release
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( cd prefix; find ) | LC_ALL=C sort -u
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- name: Verify CMake configuration files
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run: |
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cmake -S cmake/test -B cmake_config_build \
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-DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake \
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-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
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-DTEST_SHARED=FALSE \
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-DCMAKE_BUILD_TYPE=Release
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cmake --build cmake_config_build --verbose
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- name: Verify sdl2-config
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run: |
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export CC=psp-gcc
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export PATH=${{ env.SDL2_DIR }}/bin:$PATH
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export EXTRA_LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
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cmake/test/test_sdlconfig.sh
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- name: Verify sdl2.pc
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run: |
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export CC=psp-gcc
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export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
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export EXTRA_LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
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cmake/test/test_pkgconfig.sh
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