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#include "config.h"
#include <cmath>
#include <cstdlib>
#include <algorithm>
#include "AL/efx.h"
#include "alc/effects/base.h"
#include "effects.h"
#ifdef ALSOFT_EAX
#include "alnumeric.h"
#include "al/eax/exception.h"
#include "al/eax/utils.h"
#endif // ALSOFT_EAX
namespace {
void Autowah_setParamf(EffectProps *props, ALenum param, float val)
{
switch(param)
{
case AL_AUTOWAH_ATTACK_TIME:
if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME))
throw effect_exception{AL_INVALID_VALUE, "Autowah attack time out of range"};
props->Autowah.AttackTime = val;
break;
case AL_AUTOWAH_RELEASE_TIME:
if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME))
throw effect_exception{AL_INVALID_VALUE, "Autowah release time out of range"};
props->Autowah.ReleaseTime = val;
break;
case AL_AUTOWAH_RESONANCE:
if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE))
throw effect_exception{AL_INVALID_VALUE, "Autowah resonance out of range"};
props->Autowah.Resonance = val;
break;
case AL_AUTOWAH_PEAK_GAIN:
if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN))
throw effect_exception{AL_INVALID_VALUE, "Autowah peak gain out of range"};
props->Autowah.PeakGain = val;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param};
}
}
void Autowah_setParamfv(EffectProps *props, ALenum param, const float *vals)
{ Autowah_setParamf(props, param, vals[0]); }
void Autowah_setParami(EffectProps*, ALenum param, int)
{ throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; }
void Autowah_setParamiv(EffectProps*, ALenum param, const int*)
{
throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x",
param};
}
void Autowah_getParamf(const EffectProps *props, ALenum param, float *val)
{
switch(param)
{
case AL_AUTOWAH_ATTACK_TIME:
*val = props->Autowah.AttackTime;
break;
case AL_AUTOWAH_RELEASE_TIME:
*val = props->Autowah.ReleaseTime;
break;
case AL_AUTOWAH_RESONANCE:
*val = props->Autowah.Resonance;
break;
case AL_AUTOWAH_PEAK_GAIN:
*val = props->Autowah.PeakGain;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param};
}
}
void Autowah_getParamfv(const EffectProps *props, ALenum param, float *vals)
{ Autowah_getParamf(props, param, vals); }
void Autowah_getParami(const EffectProps*, ALenum param, int*)
{ throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; }
void Autowah_getParamiv(const EffectProps*, ALenum param, int*)
{
throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x",
param};
}
EffectProps genDefaultProps() noexcept
{
EffectProps props{};
props.Autowah.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME;
props.Autowah.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME;
props.Autowah.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE;
props.Autowah.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN;
return props;
}
} // namespace
DEFINE_ALEFFECT_VTABLE(Autowah);
const EffectProps AutowahEffectProps{genDefaultProps()};
#ifdef ALSOFT_EAX
namespace {
class EaxAutoWahEffectException : public EaxException {
public:
explicit EaxAutoWahEffectException(const char* message)
: EaxException{"EAX_AUTO_WAH_EFFECT", message}
{}
}; // EaxAutoWahEffectException
class EaxAutoWahEffect final : public EaxEffect4<EaxAutoWahEffectException, EAXAUTOWAHPROPERTIES> {
public:
EaxAutoWahEffect(const EaxCall& call);
private:
struct AttackTimeValidator {
void operator()(float flAttackTime) const
{
eax_validate_range<Exception>(
"Attack Time",
flAttackTime,
EAXAUTOWAH_MINATTACKTIME,
EAXAUTOWAH_MAXATTACKTIME);
}
}; // AttackTimeValidator
struct ReleaseTimeValidator {
void operator()(float flReleaseTime) const
{
eax_validate_range<Exception>(
"Release Time",
flReleaseTime,
EAXAUTOWAH_MINRELEASETIME,
EAXAUTOWAH_MAXRELEASETIME);
}
}; // ReleaseTimeValidator
struct ResonanceValidator {
void operator()(long lResonance) const
{
eax_validate_range<Exception>(
"Resonance",
lResonance,
EAXAUTOWAH_MINRESONANCE,
EAXAUTOWAH_MAXRESONANCE);
}
}; // ResonanceValidator
struct PeakLevelValidator {
void operator()(long lPeakLevel) const
{
eax_validate_range<Exception>(
"Peak Level",
lPeakLevel,
EAXAUTOWAH_MINPEAKLEVEL,
EAXAUTOWAH_MAXPEAKLEVEL);
}
}; // PeakLevelValidator
struct AllValidator {
void operator()(const Props& all) const
{
AttackTimeValidator{}(all.flAttackTime);
ReleaseTimeValidator{}(all.flReleaseTime);
ResonanceValidator{}(all.lResonance);
PeakLevelValidator{}(all.lPeakLevel);
}
}; // AllValidator
void set_defaults(Props& props) override;
void set_efx_attack_time() noexcept;
void set_efx_release_time() noexcept;
void set_efx_resonance() noexcept;
void set_efx_peak_gain() noexcept;
void set_efx_defaults() override;
void get(const EaxCall& call, const Props& props) override;
void set(const EaxCall& call, Props& props) override;
bool commit_props(const Props& props) override;
}; // EaxAutoWahEffect
EaxAutoWahEffect::EaxAutoWahEffect(const EaxCall& call)
: EaxEffect4{AL_EFFECT_AUTOWAH, call}
{}
void EaxAutoWahEffect::set_defaults(Props& props)
{
props.flAttackTime = EAXAUTOWAH_DEFAULTATTACKTIME;
props.flReleaseTime = EAXAUTOWAH_DEFAULTRELEASETIME;
props.lResonance = EAXAUTOWAH_DEFAULTRESONANCE;
props.lPeakLevel = EAXAUTOWAH_DEFAULTPEAKLEVEL;
}
void EaxAutoWahEffect::set_efx_attack_time() noexcept
{
al_effect_props_.Autowah.AttackTime = clamp(
props_.flAttackTime,
AL_AUTOWAH_MIN_ATTACK_TIME,
AL_AUTOWAH_MAX_ATTACK_TIME);
}
void EaxAutoWahEffect::set_efx_release_time() noexcept
{
al_effect_props_.Autowah.ReleaseTime = clamp(
props_.flReleaseTime,
AL_AUTOWAH_MIN_RELEASE_TIME,
AL_AUTOWAH_MAX_RELEASE_TIME);
}
void EaxAutoWahEffect::set_efx_resonance() noexcept
{
al_effect_props_.Autowah.Resonance = clamp(
level_mb_to_gain(static_cast<float>(props_.lResonance)),
AL_AUTOWAH_MIN_RESONANCE,
AL_AUTOWAH_MAX_RESONANCE);
}
void EaxAutoWahEffect::set_efx_peak_gain() noexcept
{
al_effect_props_.Autowah.PeakGain = clamp(
level_mb_to_gain(static_cast<float>(props_.lPeakLevel)),
AL_AUTOWAH_MIN_PEAK_GAIN,
AL_AUTOWAH_MAX_PEAK_GAIN);
}
void EaxAutoWahEffect::set_efx_defaults()
{
set_efx_attack_time();
set_efx_release_time();
set_efx_resonance();
set_efx_peak_gain();
}
void EaxAutoWahEffect::get(const EaxCall& call, const Props& props)
{
switch (call.get_property_id())
{
case EAXAUTOWAH_NONE: break;
case EAXAUTOWAH_ALLPARAMETERS: call.set_value<Exception>(props); break;
case EAXAUTOWAH_ATTACKTIME: call.set_value<Exception>(props.flAttackTime); break;
case EAXAUTOWAH_RELEASETIME: call.set_value<Exception>(props.flReleaseTime); break;
case EAXAUTOWAH_RESONANCE: call.set_value<Exception>(props.lResonance); break;
case EAXAUTOWAH_PEAKLEVEL: call.set_value<Exception>(props.lPeakLevel); break;
default: fail_unknown_property_id();
}
}
void EaxAutoWahEffect::set(const EaxCall& call, Props& props)
{
switch (call.get_property_id())
{
case EAXAUTOWAH_NONE: break;
case EAXAUTOWAH_ALLPARAMETERS: defer<AllValidator>(call, props); break;
case EAXAUTOWAH_ATTACKTIME: defer<AttackTimeValidator>(call, props.flAttackTime); break;
case EAXAUTOWAH_RELEASETIME: defer<ReleaseTimeValidator>(call, props.flReleaseTime); break;
case EAXAUTOWAH_RESONANCE: defer<ResonanceValidator>(call, props.lResonance); break;
case EAXAUTOWAH_PEAKLEVEL: defer<PeakLevelValidator>(call, props.lPeakLevel); break;
default: fail_unknown_property_id();
}
}
bool EaxAutoWahEffect::commit_props(const Props& props)
{
auto is_dirty = false;
if (props_.flAttackTime != props.flAttackTime)
{
is_dirty = true;
set_efx_attack_time();
}
if (props_.flReleaseTime != props.flReleaseTime)
{
is_dirty = true;
set_efx_release_time();
}
if (props_.lResonance != props.lResonance)
{
is_dirty = true;
set_efx_resonance();
}
if (props_.lPeakLevel != props.lPeakLevel)
{
is_dirty = true;
set_efx_peak_gain();
}
return is_dirty;
}
} // namespace
EaxEffectUPtr eax_create_eax_auto_wah_effect(const EaxCall& call)
{
return eax_create_eax4_effect<EaxAutoWahEffect>(call);
}
#endif // ALSOFT_EAX