#ifndef ALC_DEVICE_H
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#define ALC_DEVICE_H
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#include <atomic>
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#include <memory>
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#include <mutex>
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#include <stdint.h>
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#include <string>
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#include <utility>
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#include "AL/alc.h"
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#include "AL/alext.h"
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#include "alconfig.h"
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#include "almalloc.h"
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#include "alnumeric.h"
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#include "core/device.h"
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#include "inprogext.h"
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#include "intrusive_ptr.h"
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#include "vector.h"
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#ifdef ALSOFT_EAX
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#include "al/eax_x_ram.h"
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#endif // ALSOFT_EAX
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struct ALbuffer;
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struct ALeffect;
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struct ALfilter;
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struct BackendBase;
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using uint = unsigned int;
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struct BufferSubList {
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uint64_t FreeMask{~0_u64};
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ALbuffer *Buffers{nullptr}; /* 64 */
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BufferSubList() noexcept = default;
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BufferSubList(const BufferSubList&) = delete;
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BufferSubList(BufferSubList&& rhs) noexcept : FreeMask{rhs.FreeMask}, Buffers{rhs.Buffers}
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{ rhs.FreeMask = ~0_u64; rhs.Buffers = nullptr; }
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~BufferSubList();
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BufferSubList& operator=(const BufferSubList&) = delete;
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BufferSubList& operator=(BufferSubList&& rhs) noexcept
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{ std::swap(FreeMask, rhs.FreeMask); std::swap(Buffers, rhs.Buffers); return *this; }
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};
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struct EffectSubList {
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uint64_t FreeMask{~0_u64};
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ALeffect *Effects{nullptr}; /* 64 */
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EffectSubList() noexcept = default;
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EffectSubList(const EffectSubList&) = delete;
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EffectSubList(EffectSubList&& rhs) noexcept : FreeMask{rhs.FreeMask}, Effects{rhs.Effects}
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{ rhs.FreeMask = ~0_u64; rhs.Effects = nullptr; }
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~EffectSubList();
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EffectSubList& operator=(const EffectSubList&) = delete;
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EffectSubList& operator=(EffectSubList&& rhs) noexcept
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{ std::swap(FreeMask, rhs.FreeMask); std::swap(Effects, rhs.Effects); return *this; }
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};
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struct FilterSubList {
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uint64_t FreeMask{~0_u64};
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ALfilter *Filters{nullptr}; /* 64 */
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FilterSubList() noexcept = default;
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FilterSubList(const FilterSubList&) = delete;
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FilterSubList(FilterSubList&& rhs) noexcept : FreeMask{rhs.FreeMask}, Filters{rhs.Filters}
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{ rhs.FreeMask = ~0_u64; rhs.Filters = nullptr; }
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~FilterSubList();
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FilterSubList& operator=(const FilterSubList&) = delete;
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FilterSubList& operator=(FilterSubList&& rhs) noexcept
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{ std::swap(FreeMask, rhs.FreeMask); std::swap(Filters, rhs.Filters); return *this; }
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};
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struct ALCdevice : public al::intrusive_ref<ALCdevice>, DeviceBase {
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/* This lock protects the device state (format, update size, etc) from
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* being from being changed in multiple threads, or being accessed while
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* being changed. It's also used to serialize calls to the backend.
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*/
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std::mutex StateLock;
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std::unique_ptr<BackendBase> Backend;
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ALCuint NumMonoSources{};
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ALCuint NumStereoSources{};
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// Maximum number of sources that can be created
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uint SourcesMax{};
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// Maximum number of slots that can be created
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uint AuxiliaryEffectSlotMax{};
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std::string mHrtfName;
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al::vector<std::string> mHrtfList;
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ALCenum mHrtfStatus{ALC_FALSE};
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enum class OutputMode1 : ALCenum {
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Any = ALC_ANY_SOFT,
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Mono = ALC_MONO_SOFT,
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Stereo = ALC_STEREO_SOFT,
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StereoBasic = ALC_STEREO_BASIC_SOFT,
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Uhj2 = ALC_STEREO_UHJ_SOFT,
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Hrtf = ALC_STEREO_HRTF_SOFT,
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Quad = ALC_QUAD_SOFT,
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X51 = ALC_SURROUND_5_1_SOFT,
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X61 = ALC_SURROUND_6_1_SOFT,
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X71 = ALC_SURROUND_7_1_SOFT
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};
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OutputMode1 getOutputMode1() const noexcept;
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using OutputMode = OutputMode1;
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std::atomic<ALCenum> LastError{ALC_NO_ERROR};
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// Map of Buffers for this device
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std::mutex BufferLock;
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al::vector<BufferSubList> BufferList;
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// Map of Effects for this device
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std::mutex EffectLock;
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al::vector<EffectSubList> EffectList;
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// Map of Filters for this device
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std::mutex FilterLock;
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al::vector<FilterSubList> FilterList;
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#ifdef ALSOFT_EAX
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ALuint eax_x_ram_free_size{eax_x_ram_max_size};
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#endif // ALSOFT_EAX
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ALCdevice(DeviceType type);
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~ALCdevice();
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void enumerateHrtfs();
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bool getConfigValueBool(const char *block, const char *key, bool def)
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{ return GetConfigValueBool(DeviceName.c_str(), block, key, def); }
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template<typename T>
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al::optional<T> configValue(const char *block, const char *key) = delete;
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DEF_NEWDEL(ALCdevice)
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};
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template<>
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inline al::optional<std::string> ALCdevice::configValue(const char *block, const char *key)
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{ return ConfigValueStr(DeviceName.c_str(), block, key); }
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template<>
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inline al::optional<int> ALCdevice::configValue(const char *block, const char *key)
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{ return ConfigValueInt(DeviceName.c_str(), block, key); }
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template<>
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inline al::optional<uint> ALCdevice::configValue(const char *block, const char *key)
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{ return ConfigValueUInt(DeviceName.c_str(), block, key); }
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template<>
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inline al::optional<float> ALCdevice::configValue(const char *block, const char *key)
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{ return ConfigValueFloat(DeviceName.c_str(), block, key); }
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template<>
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inline al::optional<bool> ALCdevice::configValue(const char *block, const char *key)
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{ return ConfigValueBool(DeviceName.c_str(), block, key); }
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#endif
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