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#ifndef ENTT_ENTITY_RUNTIME_VIEW_HPP
#define ENTT_ENTITY_RUNTIME_VIEW_HPP
#include <iterator>
#include <cassert>
#include <vector>
#include <utility>
#include <algorithm>
#include "../config/config.h"
#include "sparse_set.hpp"
#include "entity.hpp"
#include "fwd.hpp"
namespace entt {
/**
* @brief Runtime view.
*
* Runtime views iterate over those entities that have at least all the given
* components in their bags. During initialization, a runtime view looks at the
* number of entities available for each component and picks up a reference to
* the smallest set of candidate entities in order to get a performance boost
* when iterate.<br/>
* Order of elements during iterations are highly dependent on the order of the
* underlying data structures. See sparse_set and its specializations for more
* details.
*
* @b Important
*
* Iterators aren't invalidated if:
*
* * New instances of the given components are created and assigned to entities.
* * The entity currently pointed is modified (as an example, if one of the
* given components is removed from the entity to which the iterator points).
*
* In all the other cases, modifying the pools of the given components in any
* way invalidates all the iterators and using them results in undefined
* behavior.
*
* @note
* Views share references to the underlying data structures of the registry that
* generated them. Therefore any change to the entities and to the components
* made by means of the registry are immediately reflected by the views, unless
* a pool was missing when the view was built (in this case, the view won't
* have a valid reference and won't be updated accordingly).
*
* @warning
* Lifetime of a view must overcome the one of the registry that generated it.
* In any other case, attempting to use a view results in undefined behavior.
*
* @tparam Entity A valid entity type (see entt_traits for more details).
*/
template<typename Entity>
class basic_runtime_view {
/*! @brief A registry is allowed to create views. */
friend class basic_registry<Entity>;
using underlying_iterator_type = typename sparse_set<Entity>::iterator_type;
using extent_type = typename sparse_set<Entity>::size_type;
using traits_type = entt_traits<Entity>;
class iterator {
friend class basic_runtime_view<Entity>;
iterator(underlying_iterator_type first, underlying_iterator_type last, const sparse_set<Entity> * const *others, const sparse_set<Entity> * const *length, extent_type ext) ENTT_NOEXCEPT
: begin{first},
end{last},
from{others},
to{length},
extent{ext}
{
if(begin != end && !valid()) {
++(*this);
}
}
bool valid() const ENTT_NOEXCEPT {
const auto entt = *begin;
const auto sz = size_type(entt & traits_type::entity_mask);
return sz < extent && std::all_of(from, to, [entt](const auto *view) {
return view->has(entt);
});
}
public:
using difference_type = typename underlying_iterator_type::difference_type;
using value_type = typename underlying_iterator_type::value_type;
using pointer = typename underlying_iterator_type::pointer;
using reference = typename underlying_iterator_type::reference;
using iterator_category = std::forward_iterator_tag;
iterator() ENTT_NOEXCEPT = default;
iterator & operator++() ENTT_NOEXCEPT {
return (++begin != end && !valid()) ? ++(*this) : *this;
}
iterator operator++(int) ENTT_NOEXCEPT {
iterator orig = *this;
return ++(*this), orig;
}
bool operator==(const iterator &other) const ENTT_NOEXCEPT {
return other.begin == begin;
}
inline bool operator!=(const iterator &other) const ENTT_NOEXCEPT {
return !(*this == other);
}
pointer operator->() const ENTT_NOEXCEPT {
return begin.operator->();
}
inline reference operator*() const ENTT_NOEXCEPT {
return *operator->();
}
private:
underlying_iterator_type begin;
underlying_iterator_type end;
const sparse_set<Entity> * const *from;
const sparse_set<Entity> * const *to;
extent_type extent;
};
basic_runtime_view(std::vector<const sparse_set<Entity> *> others) ENTT_NOEXCEPT
: pools{std::move(others)}
{
const auto it = std::min_element(pools.begin(), pools.end(), [](const auto *lhs, const auto *rhs) {
return (!lhs && rhs) || (lhs && rhs && lhs->size() < rhs->size());
});
// brings the best candidate (if any) on front of the vector
std::rotate(pools.begin(), it, pools.end());
}
extent_type min() const ENTT_NOEXCEPT {
extent_type extent{};
if(valid()) {
const auto it = std::min_element(pools.cbegin(), pools.cend(), [](const auto *lhs, const auto *rhs) {
return lhs->extent() < rhs->extent();
});
extent = (*it)->extent();
}
return extent;
}
inline bool valid() const ENTT_NOEXCEPT {
return !pools.empty() && pools.front();
}
public:
/*! @brief Underlying entity identifier. */
using entity_type = typename sparse_set<Entity>::entity_type;
/*! @brief Unsigned integer type. */
using size_type = typename sparse_set<Entity>::size_type;
/*! @brief Input iterator type. */
using iterator_type = iterator;
/**
* @brief Estimates the number of entities that have the given components.
* @return Estimated number of entities that have the given components.
*/
size_type size() const ENTT_NOEXCEPT {
return valid() ? pools.front()->size() : size_type{};
}
/**
* @brief Checks if the view is definitely empty.
* @return True if the view is definitely empty, false otherwise.
*/
bool empty() const ENTT_NOEXCEPT {
return !valid() || pools.front()->empty();
}
/**
* @brief Returns an iterator to the first entity that has the given
* components.
*
* The returned iterator points to the first entity that has the given
* components. If the view is empty, the returned iterator will be equal to
* `end()`.
*
* @note
* Input iterators stay true to the order imposed to the underlying data
* structures.
*
* @return An iterator to the first entity that has the given components.
*/
iterator_type begin() const ENTT_NOEXCEPT {
iterator_type it{};
if(valid()) {
const auto &pool = *pools.front();
const auto * const *data = pools.data();
it = { pool.begin(), pool.end(), data + 1, data + pools.size(), min() };
}
return it;
}
/**
* @brief Returns an iterator that is past the last entity that has the
* given components.
*
* The returned iterator points to the entity following the last entity that
* has the given components. Attempting to dereference the returned iterator
* results in undefined behavior.
*
* @note
* Input iterators stay true to the order imposed to the underlying data
* structures.
*
* @return An iterator to the entity following the last entity that has the
* given components.
*/
iterator_type end() const ENTT_NOEXCEPT {
iterator_type it{};
if(valid()) {
const auto &pool = *pools.front();
it = { pool.end(), pool.end(), nullptr, nullptr, min() };
}
return it;
}
/**
* @brief Checks if a view contains an entity.
* @param entt A valid entity identifier.
* @return True if the view contains the given entity, false otherwise.
*/
bool contains(const entity_type entt) const ENTT_NOEXCEPT {
return valid() && std::all_of(pools.cbegin(), pools.cend(), [entt](const auto *view) {
return view->has(entt) && view->data()[view->get(entt)] == entt;
});
}
/**
* @brief Iterates entities and applies the given function object to them.
*
* The function object is invoked for each entity. It is provided only with
* the entity itself. To get the components, users can use the registry with
* which the view was built.<br/>
* The signature of the function should be equivalent to the following:
*
* @code{.cpp}
* void(const entity_type);
* @endcode
*
* @tparam Func Type of the function object to invoke.
* @param func A valid function object.
*/
template<typename Func>
void each(Func func) const {
std::for_each(begin(), end(), func);
}
private:
std::vector<const sparse_set<Entity> *> pools;
};
}
#endif // ENTT_ENTITY_RUNTIME_VIEW_HPP