cmake_minimum_required(VERSION 3.0.2) project(native-tools) include(CheckLibraryExists) set(CPP_DEFS ) if(WIN32) set(CPP_DEFS ${CPP_DEFS} _WIN32) endif(WIN32) check_library_exists(m pow "" HAVE_LIBM) add_executable(bin2h bin2h.c) # Enforce no dressing for executable names, so the main script can find it set_target_properties(bin2h PROPERTIES OUTPUT_NAME bin2h) # Avoid configuration-dependent subdirectories while building with Visual Studio set_target_properties(bin2h PROPERTIES RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}") set_target_properties(bin2h PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}") target_compile_definitions(bin2h PRIVATE ${CPP_DEFS}) add_executable(bsincgen bsincgen.c) set_target_properties(bsincgen PROPERTIES OUTPUT_NAME bsincgen) set_target_properties(bsincgen PROPERTIES RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}") set_target_properties(bsincgen PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}") target_compile_definitions(bsincgen PRIVATE ${CPP_DEFS}) if(HAVE_LIBM) target_link_libraries(bsincgen m) endif(HAVE_LIBM)