#ifndef CORE_MIXER_DEFS_H #define CORE_MIXER_DEFS_H #include #include #include "alspan.h" #include "core/bufferline.h" #include "core/resampler_limits.h" struct HrtfChannelState; struct HrtfFilter; struct MixHrtfFilter; using uint = unsigned int; using float2 = std::array; constexpr int MixerFracBits{12}; constexpr int MixerFracOne{1 << MixerFracBits}; constexpr int MixerFracMask{MixerFracOne - 1}; constexpr float GainSilenceThreshold{0.00001f}; /* -100dB */ enum class Resampler { Point, Linear, Cubic, FastBSinc12, BSinc12, FastBSinc24, BSinc24, Max = BSinc24 }; /* Interpolator state. Kind of a misnomer since the interpolator itself is * stateless. This just keeps it from having to recompute scale-related * mappings for every sample. */ struct BsincState { float sf; /* Scale interpolation factor. */ uint m; /* Coefficient count. */ uint l; /* Left coefficient offset. */ /* Filter coefficients, followed by the phase, scale, and scale-phase * delta coefficients. Starting at phase index 0, each subsequent phase * index follows contiguously. */ const float *filter; }; union InterpState { BsincState bsinc; }; using ResamplerFunc = float*(*)(const InterpState *state, float *RESTRICT src, uint frac, uint increment, const al::span dst); ResamplerFunc PrepareResampler(Resampler resampler, uint increment, InterpState *state); template float *Resample_(const InterpState *state, float *RESTRICT src, uint frac, uint increment, const al::span dst); template void Mix_(const al::span InSamples, const al::span OutBuffer, float *CurrentGains, const float *TargetGains, const size_t Counter, const size_t OutPos); template void MixHrtf_(const float *InSamples, float2 *AccumSamples, const uint IrSize, const MixHrtfFilter *hrtfparams, const size_t BufferSize); template void MixHrtfBlend_(const float *InSamples, float2 *AccumSamples, const uint IrSize, const HrtfFilter *oldparams, const MixHrtfFilter *newparams, const size_t BufferSize); template void MixDirectHrtf_(const FloatBufferSpan LeftOut, const FloatBufferSpan RightOut, const al::span InSamples, float2 *AccumSamples, float *TempBuf, HrtfChannelState *ChanState, const size_t IrSize, const size_t BufferSize); /* Vectorized resampler helpers */ template inline void InitPosArrays(uint frac, uint increment, uint (&frac_arr)[N], uint (&pos_arr)[N]) { pos_arr[0] = 0; frac_arr[0] = frac; for(size_t i{1};i < N;i++) { const uint frac_tmp{frac_arr[i-1] + increment}; pos_arr[i] = pos_arr[i-1] + (frac_tmp>>MixerFracBits); frac_arr[i] = frac_tmp&MixerFracMask; } } #endif /* CORE_MIXER_DEFS_H */