#ifndef AL_EFFECTS_EFFECTS_H #define AL_EFFECTS_EFFECTS_H #include "AL/al.h" #include "core/except.h" #ifdef ALSOFT_EAX #include "al/eax/call.h" #include "al/eax/effect.h" #endif // ALSOFT_EAX union EffectProps; class effect_exception final : public al::base_exception { ALenum mErrorCode; public: #ifdef __USE_MINGW_ANSI_STDIO [[gnu::format(gnu_printf, 3, 4)]] #else [[gnu::format(printf, 3, 4)]] #endif effect_exception(ALenum code, const char *msg, ...); ALenum errorCode() const noexcept { return mErrorCode; } }; struct EffectVtable { void (*const setParami)(EffectProps *props, ALenum param, int val); void (*const setParamiv)(EffectProps *props, ALenum param, const int *vals); void (*const setParamf)(EffectProps *props, ALenum param, float val); void (*const setParamfv)(EffectProps *props, ALenum param, const float *vals); void (*const getParami)(const EffectProps *props, ALenum param, int *val); void (*const getParamiv)(const EffectProps *props, ALenum param, int *vals); void (*const getParamf)(const EffectProps *props, ALenum param, float *val); void (*const getParamfv)(const EffectProps *props, ALenum param, float *vals); }; #define DEFINE_ALEFFECT_VTABLE(T) \ const EffectVtable T##EffectVtable = { \ T##_setParami, T##_setParamiv, \ T##_setParamf, T##_setParamfv, \ T##_getParami, T##_getParamiv, \ T##_getParamf, T##_getParamfv, \ } /* Default properties for the given effect types. */ extern const EffectProps NullEffectProps; extern const EffectProps ReverbEffectProps; extern const EffectProps StdReverbEffectProps; extern const EffectProps AutowahEffectProps; extern const EffectProps ChorusEffectProps; extern const EffectProps CompressorEffectProps; extern const EffectProps DistortionEffectProps; extern const EffectProps EchoEffectProps; extern const EffectProps EqualizerEffectProps; extern const EffectProps FlangerEffectProps; extern const EffectProps FshifterEffectProps; extern const EffectProps ModulatorEffectProps; extern const EffectProps PshifterEffectProps; extern const EffectProps VmorpherEffectProps; extern const EffectProps DedicatedEffectProps; extern const EffectProps ConvolutionEffectProps; /* Vtables to get/set properties for the given effect types. */ extern const EffectVtable NullEffectVtable; extern const EffectVtable ReverbEffectVtable; extern const EffectVtable StdReverbEffectVtable; extern const EffectVtable AutowahEffectVtable; extern const EffectVtable ChorusEffectVtable; extern const EffectVtable CompressorEffectVtable; extern const EffectVtable DistortionEffectVtable; extern const EffectVtable EchoEffectVtable; extern const EffectVtable EqualizerEffectVtable; extern const EffectVtable FlangerEffectVtable; extern const EffectVtable FshifterEffectVtable; extern const EffectVtable ModulatorEffectVtable; extern const EffectVtable PshifterEffectVtable; extern const EffectVtable VmorpherEffectVtable; extern const EffectVtable DedicatedEffectVtable; extern const EffectVtable ConvolutionEffectVtable; #ifdef ALSOFT_EAX EaxEffectUPtr eax_create_eax_effect(ALenum al_effect_type, const EaxCall& call); #endif // ALSOFT_EAX #endif /* AL_EFFECTS_EFFECTS_H */