#include "tinyexr.h" #define STB_IMAGE_IMPLEMENTATION #include "stb_image.h" #define STB_IMAGE_WRITE_IMPLEMENTATION #include "stb_image_write.h" #include #include #include #include #include // From Filament. static inline void RGBMtoLinear(const float rgbm[4], float linear[3]) { linear[0] = rgbm[0] * rgbm[3] * 16.0f; linear[1] = rgbm[1] * rgbm[3] * 16.0f; linear[2] = rgbm[2] * rgbm[3] * 16.0f; // Gamma to linear space linear[0] = linear[0] * linear[0]; linear[1] = linear[1] * linear[1]; linear[2] = linear[2] * linear[2]; } static inline void LinearToRGBM(const float linear[3], float rgbm[4]) { rgbm[0] = linear[0]; rgbm[1] = linear[1]; rgbm[2] = linear[2]; rgbm[3] = 1.0f; // Linear to gamma space rgbm[0] = rgbm[0] * rgbm[0]; rgbm[1] = rgbm[1] * rgbm[1]; rgbm[2] = rgbm[2] * rgbm[2]; // Set the range rgbm[0] /= 16.0f; rgbm[1] /= 16.0f; rgbm[2] /= 16.0f; float maxComponent = std::max(std::max(rgbm[0], rgbm[1]), std::max(rgbm[2], 1e-6f)); // Don't let M go below 1 in the [0..16] range rgbm[3] = std::max(1.0f / 16.0f, std::min(maxComponent, 1.0f)); rgbm[3] = std::ceil(rgbm[3] * 255.0f) / 255.0f; // saturate([0.0, 1.0]) rgbm[0] = std::max(0.0f, std::min(1.0f, rgbm[0] / rgbm[3])); rgbm[1] = std::max(0.0f, std::min(1.0f, rgbm[1] / rgbm[3])); rgbm[2] = std::max(0.0f, std::min(1.0f, rgbm[2] / rgbm[3])); } static std::string GetFileExtension(const std::string& filename) { if (filename.find_last_of(".") != std::string::npos) return filename.substr(filename.find_last_of(".") + 1); return ""; } struct Image { int width; int height; std::vector data; }; static bool LoadCubemaps(const std::array face_filenames, std::array* output) { for (size_t i = 0; i < 6; i++) { std::string ext = GetFileExtension(face_filenames[i]); Image image; if ((ext.compare("exr") == 0) || (ext.compare("EXR") == 0)) { int width, height; float* rgba; const char* err; int ret = LoadEXR(&rgba, &width, &height, face_filenames[i].c_str(), &err); if (ret != 0) { if (err) { std::cerr << "EXR load error: " << err << std::endl; } else { std::cerr << "EXR load error: code " << ret << std::endl; } return false; } image.width = width; image.height = height; image.data.resize(width * height * 3); // RGBA -> RGB for (size_t j = 0; j < size_t(width * height); j++) { image.data[3 * j + 0] = rgba[4 * j + 0]; image.data[3 * j + 1] = rgba[4 * j + 1]; image.data[3 * j + 2] = rgba[4 * j + 2]; } free(rgba); (*output)[i] = std::move(image); } else if ((ext.compare("rgbm") == 0) || (ext.compare("RGBM") == 0)) { int width, height; int n; unsigned char* data = stbi_load(face_filenames[i].c_str(), &width, &height, &n, STBI_default); if (!data) { std::cerr << "Failed to load file: " << face_filenames[i] << std::endl; return false; } if ((n != 4)) { std::cerr << "Not a RGBM encoded image: " << face_filenames[i] << std::endl; return false; } image.width = width; image.height = height; image.data.resize(size_t(width * height)); for (size_t i = 0; i < size_t(width * height); i++) { float rgbm[4]; // [0, 1.0] rgbm[0] = data[4 * i + 0] / 255.0f; rgbm[1] = data[4 * i + 1] / 255.0f; rgbm[2] = data[4 * i + 2] / 255.0f; rgbm[3] = data[4 * i + 3] / 255.0f; float linear[3]; RGBMtoLinear(rgbm, linear); image.data[3 * i + 0] = linear[0]; image.data[3 * i + 1] = linear[1]; image.data[3 * i + 2] = linear[2]; } (*output)[i] = std::move(image); } else { std::cerr << "Unknown file extension : " << ext << std::endl; return false; } std::cout << "Loaded " << face_filenames[i] << std::endl; } return true; } void convert_xyz_to_cube_uv(float x, float y, float z, int* index, float* u, float* v) { float absX = fabs(x); float absY = fabs(y); float absZ = fabs(z); int isXPositive = x > 0.0f ? 1 : 0; int isYPositive = y > 0.0f ? 1 : 0; int isZPositive = z > 0.0f ? 1 : 0; float maxAxis, uc, vc; // POSITIVE X if (isXPositive && absX >= absY && absX >= absZ) { // u (0 to 1) goes from +z to -z // v (0 to 1) goes from -y to +y maxAxis = absX; uc = -z; vc = y; *index = 0; } // NEGATIVE X if (!isXPositive && absX >= absY && absX >= absZ) { // u (0 to 1) goes from -z to +z // v (0 to 1) goes from -y to +y maxAxis = absX; uc = z; vc = y; *index = 1; } // POSITIVE Y if (isYPositive && absY >= absX && absY >= absZ) { // u (0 to 1) goes from -x to +x // v (0 to 1) goes from +z to -z maxAxis = absY; uc = x; vc = -z; *index = 2; } // NEGATIVE Y if (!isYPositive && absY >= absX && absY >= absZ) { // u (0 to 1) goes from -x to +x // v (0 to 1) goes from -z to +z maxAxis = absY; uc = x; vc = z; *index = 3; } // POSITIVE Z if (isZPositive && (absZ >= absX) && (absZ >= absY)) { // u (0 to 1) goes from -x to +x // v (0 to 1) goes from -y to +y maxAxis = absZ; uc = x; vc = y; *index = 4; } // NEGATIVE Z if (!isZPositive && (absZ >= absX) && (absZ >= absY)) { // u (0 to 1) goes from +x to -x // v (0 to 1) goes from -y to +y maxAxis = absZ; uc = -x; vc = y; *index = 5; } // Convert range from -1 to 1 to 0 to 1 *u = 0.5f * (uc / maxAxis + 1.0f); *v = 0.5f * (vc / maxAxis + 1.0f); } // // Simple bilinear texture filtering. // static void SampleTexture(float* rgba, float u, float v, int width, int height, int channels, const float* texels) { float sx = std::floor(u); float sy = std::floor(v); // Wrap mode = repeat float uu = u - sx; float vv = v - sy; // clamp uu = std::max(uu, 0.0f); uu = std::min(uu, 1.0f); vv = std::max(vv, 0.0f); vv = std::min(vv, 1.0f); float px = (width - 1) * uu; float py = (height - 1) * vv; int x0 = std::max(0, std::min((int)px, (width - 1))); int y0 = std::max(0, std::min((int)py, (height - 1))); int x1 = std::max(0, std::min((x0 + 1), (width - 1))); int y1 = std::max(0, std::min((y0 + 1), (height - 1))); float dx = px - (float)x0; float dy = py - (float)y0; float w[4]; w[0] = (1.0f - dx) * (1.0 - dy); w[1] = (1.0f - dx) * (dy); w[2] = (dx) * (1.0 - dy); w[3] = (dx) * (dy); int i00 = channels * (y0 * width + x0); int i01 = channels * (y0 * width + x1); int i10 = channels * (y1 * width + x0); int i11 = channels * (y1 * width + x1); for (int i = 0; i < channels; i++) { rgba[i] = w[0] * texels[i00 + i] + w[1] * texels[i10 + i] + w[2] * texels[i01 + i] + w[3] * texels[i11 + i]; } } static void SampleCubemap(const std::array& cubemap_faces, const float n[3], float col[3]) { int face; float u, v; convert_xyz_to_cube_uv(n[0], n[1], n[2], &face, &u, &v); v = 1.0f - v; // std::cout << "face = " << face << std::endl; // TODO(syoyo): Do we better consider seams on the cubemap face border? const Image& tex = cubemap_faces[face]; // std::cout << "n = " << n[0] << ", " << n[1] << ", " << n[2] << ", uv = " << // u << ", " << v << std::endl; SampleTexture(col, u, v, tex.width, tex.height, /* RGB */ 3, tex.data.data()); // col[0] = u; // col[1] = v; // col[2] = 0.0f; #if 0 if (face == 0) { col[0] = 1.0f; col[1] = 0.0f; col[2] = 0.0f; } else if (face == 1) { col[0] = 0.0f; col[1] = 1.0f; col[2] = 0.0f; } else if (face == 2) { col[0] = 0.0f; col[1] = 0.0f; col[2] = 1.0f; } else if (face == 3) { col[0] = 1.0f; col[1] = 0.0f; col[2] = 1.0f; } else if (face == 4) { col[0] = 0.0f; col[1] = 1.0f; col[2] = 1.0f; } else if (face == 5) { col[0] = 1.0f; col[1] = 1.0f; col[2] = 1.0f; } #endif } static void CubemapToLonglat(const std::array& cubemap_faces, const float phi_offset, /* in angle */ const int width, Image* longlat) { int height = width / 2; longlat->width = width; longlat->height = height; longlat->data.resize(size_t(width * height * 3)); // RGB const float kPI = 3.141592f; for (size_t y = 0; y < size_t(height); y++) { float theta = ((y + 0.5f) / float(height)) * kPI; // [0, pi] for (size_t x = 0; x < size_t(width); x++) { float phi = ((x + 0.5f) / float(width)) * 2.0f * kPI; // [0, 2 pi] phi += (phi_offset) * kPI / 180.0f; float n[3]; // Y-up n[0] = std::sin(theta) * std::cos(phi); n[1] = std::cos(theta); n[2] = -std::sin(theta) * std::sin(phi); float col[3]; SampleCubemap(cubemap_faces, n, col); longlat->data[3 * size_t(y * width + x) + 0] = col[0]; longlat->data[3 * size_t(y * width + x) + 1] = col[1]; longlat->data[3 * size_t(y * width + x) + 2] = col[2]; } } } static unsigned char ftouc(const float f) { int i(f * 255.0f); i = std::max(0, std::min(255, i)); return static_cast(i); } int main(int argc, char** argv) { float phi_offset = 0.0f; if (argc < 9) { printf( "Usage: cube2longlat px.exr nx.exr py.exr ny.exr pz.exr nz.exr " "output_width output.exr\n"); exit(-1); } std::array face_filenames; face_filenames[0] = argv[1]; face_filenames[1] = argv[2]; face_filenames[2] = argv[3]; face_filenames[3] = argv[4]; face_filenames[4] = argv[5]; face_filenames[5] = argv[6]; int output_width = atoi(argv[7]); std::string output_filename = argv[8]; if (argc > 9) { phi_offset = atof(argv[9]); } std::array cubemaps; if (!LoadCubemaps(face_filenames, &cubemaps)) { std::cerr << "Failed to load cubemap faces." << std::endl; return EXIT_FAILURE; } Image longlat; CubemapToLonglat(cubemaps, phi_offset, output_width, &longlat); { std::string ext = GetFileExtension(output_filename); if ((ext.compare("exr") == 0) || (ext.compare("EXR") == 0)) { const char *err; int ret = SaveEXR(longlat.data.data(), longlat.width, longlat.height, /* RGB */ 3, /* fp16 */ 0, output_filename.c_str(), &err); if (ret != TINYEXR_SUCCESS) { if (err) { std::cout << "Failed to save image as EXR. msg = " << err << ", code = " << ret << std::endl; FreeEXRErrorMessage(err); } else { std::cout << "Failed to save image as EXR. code = " << ret << std::endl; } return EXIT_FAILURE; } } else if ((ext.compare("rgbm") == 0) || (ext.compare("RGBM") == 0)) { std::vector rgbm_image; for (size_t j = 0; j < size_t(longlat.width * longlat.height); j++) { float linear[3]; linear[0] = longlat.data[3 * j + 0]; linear[1] = longlat.data[3 * j + 1]; linear[2] = longlat.data[3 * j + 2]; float rgbm[4]; LinearToRGBM(linear, rgbm); rgbm_image[4 * j + 0] = ftouc(rgbm[0]); rgbm_image[4 * j + 1] = ftouc(rgbm[1]); rgbm_image[4 * j + 2] = ftouc(rgbm[2]); rgbm_image[4 * j + 3] = ftouc(rgbm[2]); } // Save as PNG. int ret = stbi_write_png(output_filename.c_str(), longlat.width, longlat.height, 4, rgbm_image.data(), longlat.width * 4); if (ret == 0) { std::cerr << "Failed to save image as RGBM file : " << output_filename << std::endl; return EXIT_FAILURE; } } else { if ((ext.compare("hdr") == 0) || (ext.compare("HDR") == 0)) { // ok } else { std::cout << "Unknown file extension. Interpret it as RGBE format : " << ext << std::endl; } int ret = stbi_write_hdr(output_filename.c_str(), longlat.width, longlat.height, 3, longlat.data.data()); if (ret == 0) { std::cerr << "Failed to save image as HDR file : " << output_filename << std::endl; return EXIT_FAILURE; } } } std::cout << "Write " << output_filename << std::endl; return 0; }