#include "config.h" #include "AL/al.h" #include "AL/efx.h" #include "alc/effects/base.h" #include "effects.h" #ifdef ALSOFT_EAX #include "al/eax/exception.h" #endif // ALSOFT_EAX namespace { void Null_setParami(EffectProps* /*props*/, ALenum param, int /*val*/) { switch(param) { default: throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param}; } } void Null_setParamiv(EffectProps *props, ALenum param, const int *vals) { switch(param) { default: Null_setParami(props, param, vals[0]); } } void Null_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/) { switch(param) { default: throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param}; } } void Null_setParamfv(EffectProps *props, ALenum param, const float *vals) { switch(param) { default: Null_setParamf(props, param, vals[0]); } } void Null_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/) { switch(param) { default: throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param}; } } void Null_getParamiv(const EffectProps *props, ALenum param, int *vals) { switch(param) { default: Null_getParami(props, param, vals); } } void Null_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/) { switch(param) { default: throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param}; } } void Null_getParamfv(const EffectProps *props, ALenum param, float *vals) { switch(param) { default: Null_getParamf(props, param, vals); } } EffectProps genDefaultProps() noexcept { EffectProps props{}; return props; } } // namespace DEFINE_ALEFFECT_VTABLE(Null); const EffectProps NullEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { class EaxNullEffect final : public EaxEffect { public: EaxNullEffect() noexcept; void dispatch(const EaxCall& call) override; /*[[nodiscard]]*/ bool commit() override; }; // EaxNullEffect class EaxNullEffectException : public EaxException { public: explicit EaxNullEffectException(const char* message) : EaxException{"EAX_NULL_EFFECT", message} {} }; // EaxNullEffectException EaxNullEffect::EaxNullEffect() noexcept : EaxEffect{AL_EFFECT_NULL} {} void EaxNullEffect::dispatch(const EaxCall& call) { if(call.get_property_id() != 0) throw EaxNullEffectException{"Unsupported property id."}; } bool EaxNullEffect::commit() { return false; } } // namespace EaxEffectUPtr eax_create_eax_null_effect() { return std::make_unique(); } #endif // ALSOFT_EAX