#include "config.h" #ifdef ALSOFT_EAX #include "effects.h" #include #include "AL/efx.h" EaxEffectUPtr eax_create_eax_effect(ALenum al_effect_type, const EaxCall& call) { #define EAX_PREFIX "[EAX_MAKE_EAX_EFFECT] " switch (al_effect_type) { case AL_EFFECT_NULL: return eax_create_eax_null_effect(); case AL_EFFECT_CHORUS: return eax_create_eax_chorus_effect(call); case AL_EFFECT_DISTORTION: return eax_create_eax_distortion_effect(call); case AL_EFFECT_ECHO: return eax_create_eax_echo_effect(call); case AL_EFFECT_FLANGER: return eax_create_eax_flanger_effect(call); case AL_EFFECT_FREQUENCY_SHIFTER: return eax_create_eax_frequency_shifter_effect(call); case AL_EFFECT_VOCAL_MORPHER: return eax_create_eax_vocal_morpher_effect(call); case AL_EFFECT_PITCH_SHIFTER: return eax_create_eax_pitch_shifter_effect(call); case AL_EFFECT_RING_MODULATOR: return eax_create_eax_ring_modulator_effect(call); case AL_EFFECT_AUTOWAH: return eax_create_eax_auto_wah_effect(call); case AL_EFFECT_COMPRESSOR: return eax_create_eax_compressor_effect(call); case AL_EFFECT_EQUALIZER: return eax_create_eax_equalizer_effect(call); case AL_EFFECT_EAXREVERB: return eax_create_eax_reverb_effect(call); default: assert(false && "Unsupported AL effect type."); return nullptr; } #undef EAX_PREFIX } #endif // ALSOFT_EAX