#include "config.h" #include "fx_slot_index.h" #include "exception.h" namespace { class EaxFxSlotIndexException : public EaxException { public: explicit EaxFxSlotIndexException( const char* message) : EaxException{"EAX_FX_SLOT_INDEX", message} { } }; // EaxFxSlotIndexException } // namespace void EaxFxSlotIndex::set(EaxFxSlotIndexValue index) { if(index >= EaxFxSlotIndexValue{EAX_MAX_FXSLOTS}) fail("Index out of range."); emplace(index); } void EaxFxSlotIndex::set(const GUID &guid) { if (false) { } else if (guid == EAX_NULL_GUID) { reset(); } else if (guid == EAXPROPERTYID_EAX40_FXSlot0 || guid == EAXPROPERTYID_EAX50_FXSlot0) { emplace(0u); } else if (guid == EAXPROPERTYID_EAX40_FXSlot1 || guid == EAXPROPERTYID_EAX50_FXSlot1) { emplace(1u); } else if (guid == EAXPROPERTYID_EAX40_FXSlot2 || guid == EAXPROPERTYID_EAX50_FXSlot2) { emplace(2u); } else if (guid == EAXPROPERTYID_EAX40_FXSlot3 || guid == EAXPROPERTYID_EAX50_FXSlot3) { emplace(3u); } else { fail("Unsupported GUID."); } } [[noreturn]] void EaxFxSlotIndex::fail(const char* message) { throw EaxFxSlotIndexException{message}; }