#ifndef ALC_DEVICE_H #define ALC_DEVICE_H #include #include #include #include #include #include #include "AL/alc.h" #include "AL/alext.h" #include "alconfig.h" #include "almalloc.h" #include "alnumeric.h" #include "core/device.h" #include "inprogext.h" #include "intrusive_ptr.h" #include "vector.h" #ifdef ALSOFT_EAX #include "al/eax/x_ram.h" #endif // ALSOFT_EAX struct ALbuffer; struct ALeffect; struct ALfilter; struct BackendBase; using uint = unsigned int; struct BufferSubList { uint64_t FreeMask{~0_u64}; ALbuffer *Buffers{nullptr}; /* 64 */ BufferSubList() noexcept = default; BufferSubList(const BufferSubList&) = delete; BufferSubList(BufferSubList&& rhs) noexcept : FreeMask{rhs.FreeMask}, Buffers{rhs.Buffers} { rhs.FreeMask = ~0_u64; rhs.Buffers = nullptr; } ~BufferSubList(); BufferSubList& operator=(const BufferSubList&) = delete; BufferSubList& operator=(BufferSubList&& rhs) noexcept { std::swap(FreeMask, rhs.FreeMask); std::swap(Buffers, rhs.Buffers); return *this; } }; struct EffectSubList { uint64_t FreeMask{~0_u64}; ALeffect *Effects{nullptr}; /* 64 */ EffectSubList() noexcept = default; EffectSubList(const EffectSubList&) = delete; EffectSubList(EffectSubList&& rhs) noexcept : FreeMask{rhs.FreeMask}, Effects{rhs.Effects} { rhs.FreeMask = ~0_u64; rhs.Effects = nullptr; } ~EffectSubList(); EffectSubList& operator=(const EffectSubList&) = delete; EffectSubList& operator=(EffectSubList&& rhs) noexcept { std::swap(FreeMask, rhs.FreeMask); std::swap(Effects, rhs.Effects); return *this; } }; struct FilterSubList { uint64_t FreeMask{~0_u64}; ALfilter *Filters{nullptr}; /* 64 */ FilterSubList() noexcept = default; FilterSubList(const FilterSubList&) = delete; FilterSubList(FilterSubList&& rhs) noexcept : FreeMask{rhs.FreeMask}, Filters{rhs.Filters} { rhs.FreeMask = ~0_u64; rhs.Filters = nullptr; } ~FilterSubList(); FilterSubList& operator=(const FilterSubList&) = delete; FilterSubList& operator=(FilterSubList&& rhs) noexcept { std::swap(FreeMask, rhs.FreeMask); std::swap(Filters, rhs.Filters); return *this; } }; struct ALCdevice : public al::intrusive_ref, DeviceBase { /* This lock protects the device state (format, update size, etc) from * being from being changed in multiple threads, or being accessed while * being changed. It's also used to serialize calls to the backend. */ std::mutex StateLock; std::unique_ptr Backend; ALCuint NumMonoSources{}; ALCuint NumStereoSources{}; // Maximum number of sources that can be created uint SourcesMax{}; // Maximum number of slots that can be created uint AuxiliaryEffectSlotMax{}; std::string mHrtfName; al::vector mHrtfList; ALCenum mHrtfStatus{ALC_FALSE}; enum class OutputMode1 : ALCenum { Any = ALC_ANY_SOFT, Mono = ALC_MONO_SOFT, Stereo = ALC_STEREO_SOFT, StereoBasic = ALC_STEREO_BASIC_SOFT, Uhj2 = ALC_STEREO_UHJ_SOFT, Hrtf = ALC_STEREO_HRTF_SOFT, Quad = ALC_QUAD_SOFT, X51 = ALC_SURROUND_5_1_SOFT, X61 = ALC_SURROUND_6_1_SOFT, X71 = ALC_SURROUND_7_1_SOFT }; OutputMode1 getOutputMode1() const noexcept; using OutputMode = OutputMode1; std::atomic LastError{ALC_NO_ERROR}; // Map of Buffers for this device std::mutex BufferLock; al::vector BufferList; // Map of Effects for this device std::mutex EffectLock; al::vector EffectList; // Map of Filters for this device std::mutex FilterLock; al::vector FilterList; #ifdef ALSOFT_EAX ALuint eax_x_ram_free_size{eax_x_ram_max_size}; #endif // ALSOFT_EAX ALCdevice(DeviceType type); ~ALCdevice(); void enumerateHrtfs(); bool getConfigValueBool(const char *block, const char *key, bool def) { return GetConfigValueBool(DeviceName.c_str(), block, key, def); } template inline al::optional configValue(const char *block, const char *key) = delete; DEF_NEWDEL(ALCdevice) }; template<> inline al::optional ALCdevice::configValue(const char *block, const char *key) { return ConfigValueStr(DeviceName.c_str(), block, key); } template<> inline al::optional ALCdevice::configValue(const char *block, const char *key) { return ConfigValueInt(DeviceName.c_str(), block, key); } template<> inline al::optional ALCdevice::configValue(const char *block, const char *key) { return ConfigValueUInt(DeviceName.c_str(), block, key); } template<> inline al::optional ALCdevice::configValue(const char *block, const char *key) { return ConfigValueFloat(DeviceName.c_str(), block, key); } template<> inline al::optional ALCdevice::configValue(const char *block, const char *key) { return ConfigValueBool(DeviceName.c_str(), block, key); } #endif