/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #include "backends/jack.h" #include #include #include #include #include #include "alMain.h" #include "alu.h" #include "alconfig.h" #include "ringbuffer.h" #include "threads.h" #include "compat.h" #include #include namespace { constexpr ALCchar jackDevice[] = "JACK Default"; #ifdef HAVE_DYNLOAD #define JACK_FUNCS(MAGIC) \ MAGIC(jack_client_open); \ MAGIC(jack_client_close); \ MAGIC(jack_client_name_size); \ MAGIC(jack_get_client_name); \ MAGIC(jack_connect); \ MAGIC(jack_activate); \ MAGIC(jack_deactivate); \ MAGIC(jack_port_register); \ MAGIC(jack_port_unregister); \ MAGIC(jack_port_get_buffer); \ MAGIC(jack_port_name); \ MAGIC(jack_get_ports); \ MAGIC(jack_free); \ MAGIC(jack_get_sample_rate); \ MAGIC(jack_set_error_function); \ MAGIC(jack_set_process_callback); \ MAGIC(jack_set_buffer_size_callback); \ MAGIC(jack_set_buffer_size); \ MAGIC(jack_get_buffer_size); void *jack_handle; #define MAKE_FUNC(f) decltype(f) * p##f JACK_FUNCS(MAKE_FUNC); decltype(jack_error_callback) * pjack_error_callback; #undef MAKE_FUNC #ifndef IN_IDE_PARSER #define jack_client_open pjack_client_open #define jack_client_close pjack_client_close #define jack_client_name_size pjack_client_name_size #define jack_get_client_name pjack_get_client_name #define jack_connect pjack_connect #define jack_activate pjack_activate #define jack_deactivate pjack_deactivate #define jack_port_register pjack_port_register #define jack_port_unregister pjack_port_unregister #define jack_port_get_buffer pjack_port_get_buffer #define jack_port_name pjack_port_name #define jack_get_ports pjack_get_ports #define jack_free pjack_free #define jack_get_sample_rate pjack_get_sample_rate #define jack_set_error_function pjack_set_error_function #define jack_set_process_callback pjack_set_process_callback #define jack_set_buffer_size_callback pjack_set_buffer_size_callback #define jack_set_buffer_size pjack_set_buffer_size #define jack_get_buffer_size pjack_get_buffer_size #define jack_error_callback (*pjack_error_callback) #endif #endif jack_options_t ClientOptions = JackNullOption; ALCboolean jack_load() { ALCboolean error = ALC_FALSE; #ifdef HAVE_DYNLOAD if(!jack_handle) { std::string missing_funcs; #ifdef _WIN32 #define JACKLIB "libjack.dll" #else #define JACKLIB "libjack.so.0" #endif jack_handle = LoadLib(JACKLIB); if(!jack_handle) { WARN("Failed to load %s\n", JACKLIB); return ALC_FALSE; } error = ALC_FALSE; #define LOAD_FUNC(f) do { \ p##f = reinterpret_cast(GetSymbol(jack_handle, #f)); \ if(p##f == nullptr) { \ error = ALC_TRUE; \ missing_funcs += "\n" #f; \ } \ } while(0) JACK_FUNCS(LOAD_FUNC); #undef LOAD_FUNC /* Optional symbols. These don't exist in all versions of JACK. */ #define LOAD_SYM(f) p##f = reinterpret_cast(GetSymbol(jack_handle, #f)) LOAD_SYM(jack_error_callback); #undef LOAD_SYM if(error) { WARN("Missing expected functions:%s\n", missing_funcs.c_str()); CloseLib(jack_handle); jack_handle = nullptr; } } #endif return !error; } struct JackPlayback final : public BackendBase { JackPlayback(ALCdevice *device) noexcept : BackendBase{device} { } ~JackPlayback() override; static int bufferSizeNotifyC(jack_nframes_t numframes, void *arg); int bufferSizeNotify(jack_nframes_t numframes); static int processC(jack_nframes_t numframes, void *arg); int process(jack_nframes_t numframes); int mixerProc(); ALCenum open(const ALCchar *name) override; ALCboolean reset() override; ALCboolean start() override; void stop() override; ClockLatency getClockLatency() override; jack_client_t *mClient{nullptr}; jack_port_t *mPort[MAX_OUTPUT_CHANNELS]{}; RingBufferPtr mRing; al::semaphore mSem; std::atomic mKillNow{true}; std::thread mThread; static constexpr inline const char *CurrentPrefix() noexcept { return "JackPlayback::"; } DEF_NEWDEL(JackPlayback) }; JackPlayback::~JackPlayback() { if(!mClient) return; std::for_each(std::begin(mPort), std::end(mPort), [this](jack_port_t *port) -> void { if(port) jack_port_unregister(mClient, port); } ); std::fill(std::begin(mPort), std::end(mPort), nullptr); jack_client_close(mClient); mClient = nullptr; } int JackPlayback::bufferSizeNotifyC(jack_nframes_t numframes, void *arg) { return static_cast(arg)->bufferSizeNotify(numframes); } int JackPlayback::bufferSizeNotify(jack_nframes_t numframes) { std::lock_guard _{mDevice->StateLock}; mDevice->UpdateSize = numframes; mDevice->BufferSize = numframes*2; ALuint bufsize{mDevice->UpdateSize}; if(ConfigValueUInt(mDevice->DeviceName.c_str(), "jack", "buffer-size", &bufsize)) bufsize = maxu(NextPowerOf2(bufsize), mDevice->UpdateSize); mDevice->BufferSize = bufsize + mDevice->UpdateSize; TRACE("%u / %u buffer\n", mDevice->UpdateSize, mDevice->BufferSize); mRing = nullptr; mRing = CreateRingBuffer(bufsize, mDevice->frameSizeFromFmt(), true); if(!mRing) { ERR("Failed to reallocate ringbuffer\n"); aluHandleDisconnect(mDevice, "Failed to reallocate %u-sample buffer", bufsize); } return 0; } int JackPlayback::processC(jack_nframes_t numframes, void *arg) { return static_cast(arg)->process(numframes); } int JackPlayback::process(jack_nframes_t numframes) { jack_default_audio_sample_t *out[MAX_OUTPUT_CHANNELS]; ALsizei numchans{0}; for(auto port : mPort) { if(!port) break; out[numchans++] = static_cast(jack_port_get_buffer(port, numframes)); } auto data = mRing->getReadVector(); jack_nframes_t todo{minu(numframes, data.first.len)}; std::transform(out, out+numchans, out, [&data,numchans,todo](ALfloat *outbuf) -> ALfloat* { const ALfloat *RESTRICT in = reinterpret_cast(data.first.buf); std::generate_n(outbuf, todo, [&in,numchans]() noexcept -> ALfloat { ALfloat ret{*in}; in += numchans; return ret; } ); data.first.buf += sizeof(ALfloat); return outbuf + todo; } ); jack_nframes_t total{todo}; todo = minu(numframes-total, data.second.len); if(todo > 0) { std::transform(out, out+numchans, out, [&data,numchans,todo](ALfloat *outbuf) -> ALfloat* { const ALfloat *RESTRICT in = reinterpret_cast(data.second.buf); std::generate_n(outbuf, todo, [&in,numchans]() noexcept -> ALfloat { ALfloat ret{*in}; in += numchans; return ret; } ); data.second.buf += sizeof(ALfloat); return outbuf + todo; } ); total += todo; } mRing->readAdvance(total); mSem.post(); if(numframes > total) { todo = numframes-total; std::transform(out, out+numchans, out, [todo](ALfloat *outbuf) -> ALfloat* { std::fill_n(outbuf, todo, 0.0f); return outbuf + todo; } ); } return 0; } int JackPlayback::mixerProc() { SetRTPriority(); althrd_setname(MIXER_THREAD_NAME); lock(); while(!mKillNow.load(std::memory_order_acquire) && mDevice->Connected.load(std::memory_order_acquire)) { if(mRing->writeSpace() < mDevice->UpdateSize) { unlock(); mSem.wait(); lock(); continue; } auto data = mRing->getWriteVector(); auto todo = static_cast(data.first.len + data.second.len); todo -= todo%mDevice->UpdateSize; ALuint len1{minu(data.first.len, todo)}; ALuint len2{minu(data.second.len, todo-len1)}; aluMixData(mDevice, data.first.buf, len1); if(len2 > 0) aluMixData(mDevice, data.second.buf, len2); mRing->writeAdvance(todo); } unlock(); return 0; } ALCenum JackPlayback::open(const ALCchar *name) { if(!name) name = jackDevice; else if(strcmp(name, jackDevice) != 0) return ALC_INVALID_VALUE; const char *client_name{"alsoft"}; jack_status_t status; mClient = jack_client_open(client_name, ClientOptions, &status, nullptr); if(mClient == nullptr) { ERR("jack_client_open() failed, status = 0x%02x\n", status); return ALC_INVALID_VALUE; } if((status&JackServerStarted)) TRACE("JACK server started\n"); if((status&JackNameNotUnique)) { client_name = jack_get_client_name(mClient); TRACE("Client name not unique, got `%s' instead\n", client_name); } jack_set_process_callback(mClient, &JackPlayback::processC, this); jack_set_buffer_size_callback(mClient, &JackPlayback::bufferSizeNotifyC, this); mDevice->DeviceName = name; return ALC_NO_ERROR; } ALCboolean JackPlayback::reset() { std::for_each(std::begin(mPort), std::end(mPort), [this](jack_port_t *port) -> void { if(port) jack_port_unregister(mClient, port); } ); std::fill(std::begin(mPort), std::end(mPort), nullptr); /* Ignore the requested buffer metrics and just keep one JACK-sized buffer * ready for when requested. */ mDevice->Frequency = jack_get_sample_rate(mClient); mDevice->UpdateSize = jack_get_buffer_size(mClient); mDevice->BufferSize = mDevice->UpdateSize * 2; ALuint bufsize{mDevice->UpdateSize}; if(ConfigValueUInt(mDevice->DeviceName.c_str(), "jack", "buffer-size", &bufsize)) bufsize = maxu(NextPowerOf2(bufsize), mDevice->UpdateSize); mDevice->BufferSize = bufsize + mDevice->UpdateSize; /* Force 32-bit float output. */ mDevice->FmtType = DevFmtFloat; ALsizei numchans{mDevice->channelsFromFmt()}; auto ports_end = std::begin(mPort) + numchans; auto bad_port = std::find_if_not(std::begin(mPort), ports_end, [this](jack_port_t *&port) -> bool { std::string name{"channel_" + std::to_string(&port - mPort + 1)}; port = jack_port_register(mClient, name.c_str(), JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0); return port != nullptr; } ); if(bad_port != ports_end) { ERR("Not enough JACK ports available for %s output\n", DevFmtChannelsString(mDevice->FmtChans)); if(bad_port == std::begin(mPort)) return ALC_FALSE; if(bad_port == std::begin(mPort)+1) mDevice->FmtChans = DevFmtMono; else { ports_end = mPort+2; while(bad_port != ports_end) { jack_port_unregister(mClient, *(--bad_port)); *bad_port = nullptr; } mDevice->FmtChans = DevFmtStereo; } numchans = std::distance(std::begin(mPort), bad_port); } mRing = nullptr; mRing = CreateRingBuffer(bufsize, mDevice->frameSizeFromFmt(), true); if(!mRing) { ERR("Failed to allocate ringbuffer\n"); return ALC_FALSE; } SetDefaultChannelOrder(mDevice); return ALC_TRUE; } ALCboolean JackPlayback::start() { if(jack_activate(mClient)) { ERR("Failed to activate client\n"); return ALC_FALSE; } const char **ports{jack_get_ports(mClient, nullptr, nullptr, JackPortIsPhysical|JackPortIsInput)}; if(ports == nullptr) { ERR("No physical playback ports found\n"); jack_deactivate(mClient); return ALC_FALSE; } std::mismatch(std::begin(mPort), std::end(mPort), ports, [this](const jack_port_t *port, const char *pname) -> bool { if(!port) return false; if(!pname) { ERR("No physical playback port for \"%s\"\n", jack_port_name(port)); return false; } if(jack_connect(mClient, jack_port_name(port), pname)) ERR("Failed to connect output port \"%s\" to \"%s\"\n", jack_port_name(port), pname); return true; } ); jack_free(ports); try { mKillNow.store(false, std::memory_order_release); mThread = std::thread{std::mem_fn(&JackPlayback::mixerProc), this}; return ALC_TRUE; } catch(std::exception& e) { ERR("Could not create playback thread: %s\n", e.what()); } catch(...) { } jack_deactivate(mClient); return ALC_FALSE; } void JackPlayback::stop() { if(mKillNow.exchange(true, std::memory_order_acq_rel) || !mThread.joinable()) return; mSem.post(); mThread.join(); jack_deactivate(mClient); } ClockLatency JackPlayback::getClockLatency() { ClockLatency ret; lock(); ret.ClockTime = GetDeviceClockTime(mDevice); ret.Latency = std::chrono::seconds{mRing->readSpace()}; ret.Latency /= mDevice->Frequency; unlock(); return ret; } void jack_msg_handler(const char *message) { WARN("%s\n", message); } } // namespace bool JackBackendFactory::init() { if(!jack_load()) return false; if(!GetConfigValueBool(nullptr, "jack", "spawn-server", 0)) ClientOptions = static_cast(ClientOptions | JackNoStartServer); void (*old_error_cb)(const char*){&jack_error_callback ? jack_error_callback : nullptr}; jack_set_error_function(jack_msg_handler); jack_status_t status; jack_client_t *client{jack_client_open("alsoft", ClientOptions, &status, nullptr)}; jack_set_error_function(old_error_cb); if(!client) { WARN("jack_client_open() failed, 0x%02x\n", status); if((status&JackServerFailed) && !(ClientOptions&JackNoStartServer)) ERR("Unable to connect to JACK server\n"); return false; } jack_client_close(client); return true; } bool JackBackendFactory::querySupport(BackendType type) { return (type == BackendType::Playback); } void JackBackendFactory::probe(DevProbe type, std::string *outnames) { switch(type) { case DevProbe::Playback: /* Includes null char. */ outnames->append(jackDevice, sizeof(jackDevice)); break; case DevProbe::Capture: break; } } BackendPtr JackBackendFactory::createBackend(ALCdevice *device, BackendType type) { if(type == BackendType::Playback) return BackendPtr{new JackPlayback{device}}; return nullptr; } BackendFactory &JackBackendFactory::getFactory() { static JackBackendFactory factory{}; return factory; }