diff --git a/CMakeLists.txt b/CMakeLists.txt index 515cde8..ddcc42b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -111,8 +111,6 @@ ExternalProject_Add(SDL2 "-DSDL_WASAPI=OFF" "-DSDL_RENDER_D3D=OFF" BUILD_ALWAYS 0) - - # Build OpenAL Soft module ExternalProject_Add(openal-soft @@ -139,6 +137,9 @@ ExternalProject_Add(entt CMAKE_ARGS "-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}" "-DCMAKE_INSTALL_PREFIX=${MODULE_INSTALL_DIR}" + "-DCMAKE_CXX_FLAGS='${CMAKE_CXX_FLAGS}'" + "-DCMAKE_CXX_FLAGS_DEBUG='${CMAKE_CXX_FLAGS_DEBUG}'" + "-DCMAKE_CXX_FLAGS_RELEASE='${CMAKE_CXX_FLAGS_RELEASE}'" BUILD_ALWAYS 0) # Build nlohmann-json module @@ -149,6 +150,9 @@ ExternalProject_Add(nlohmann-json CMAKE_ARGS "-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}" "-DCMAKE_INSTALL_PREFIX=${MODULE_INSTALL_DIR}" + "-DCMAKE_CXX_FLAGS='${CMAKE_CXX_FLAGS}'" + "-DCMAKE_CXX_FLAGS_DEBUG='${CMAKE_CXX_FLAGS_DEBUG}'" + "-DCMAKE_CXX_FLAGS_RELEASE='${CMAKE_CXX_FLAGS_RELEASE}'" BUILD_ALWAYS 0) # Build dr_wav module @@ -177,6 +181,22 @@ ExternalProject_Add(stb "-DCMAKE_C_FLAGS_RELEASE='${CMAKE_C_FLAGS_RELEASE}'" BUILD_ALWAYS 0) +# Build TinyEXR module +ExternalProject_Add(tinyexr + SOURCE_DIR ${MODULE_SOURCE_DIR}/tinyexr + BINARY_DIR ${MODULE_BUILD_DIR}/tinyexr + INSTALL_DIR ${MODULE_INSTALL_DIR} + CMAKE_ARGS + "-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}" + "-DCMAKE_INSTALL_PREFIX=${MODULE_INSTALL_DIR}" + "-DCMAKE_CXX_FLAGS='${CMAKE_CXX_FLAGS}'" + "-DCMAKE_CXX_FLAGS_DEBUG='${CMAKE_CXX_FLAGS_DEBUG}'" + "-DCMAKE_CXX_FLAGS_RELEASE='${CMAKE_CXX_FLAGS_RELEASE}'" + "-DTINYEXR_BUILD_SAMPLE=OFF" + "-DTINYEXR_USE_MINIZ=OFF" + "-DTINYEXR_USE_STB_ZLIB=ON" + BUILD_ALWAYS 0) + # Build glad module ExternalProject_Add(glad SOURCE_DIR ${MODULE_SOURCE_DIR}/glad @@ -198,6 +218,9 @@ ExternalProject_Add(cxxopts CMAKE_ARGS "-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}" "-DCMAKE_INSTALL_PREFIX=${MODULE_INSTALL_DIR}" + "-DCMAKE_CXX_FLAGS='${CMAKE_CXX_FLAGS}'" + "-DCMAKE_CXX_FLAGS_DEBUG='${CMAKE_CXX_FLAGS_DEBUG}'" + "-DCMAKE_CXX_FLAGS_RELEASE='${CMAKE_CXX_FLAGS_RELEASE}'" "-DCXXOPTS_BUILD_EXAMPLES=OFF" "-DCXXOPTS_BUILD_TESTS=OFF" BUILD_ALWAYS 0) @@ -249,7 +272,7 @@ ExternalProject_Add(freetype # Build antkeeper-source module ExternalProject_Add(antkeeper-source - DEPENDS SDL2 openal-soft entt nlohmann-json dr_wav stb glad physfs freetype + DEPENDS SDL2 openal-soft entt nlohmann-json dr_wav stb tinyexr glad physfs freetype SOURCE_DIR ${MODULE_SOURCE_DIR}/antkeeper-source BINARY_DIR ${MODULE_BUILD_DIR}/antkeeper-source INSTALL_DIR ${PACKAGE_INSTALL_DIR} diff --git a/README.md b/README.md index d3040fe..102770f 100644 --- a/README.md +++ b/README.md @@ -78,3 +78,4 @@ Antkeeper superbuild is licensed under the GNU General Public License, version 3 | Simple DirectMedia Layer | Sam Lantinga | Zlib | [SDL2/*](modules/SDL2/) | | stb_image | Sean Barrett | MIT / Public Domain | [stb_image.h](modules/stb/stb_image.h) | | stb_image_write | Sean Barrett | MIT / Public Domain | [stb_image_write.h](modules/stb/stb_image_write.h) | +| TinyEXR | Syoyo Fujita | BSD 3-clause | [tinyexr.h](modules/tinyexr/tinyexr.h) | diff --git a/modules/antkeeper-data b/modules/antkeeper-data index f1764a0..5a11f8e 160000 --- a/modules/antkeeper-data +++ b/modules/antkeeper-data @@ -1 +1 @@ -Subproject commit f1764a0ed33533a45c2da8251dac6b284156082d +Subproject commit 5a11f8e3db0b7b014b99d91be196cea582e1688a diff --git a/modules/antkeeper-source b/modules/antkeeper-source index 3c26a6f..66f114d 160000 --- a/modules/antkeeper-source +++ b/modules/antkeeper-source @@ -1 +1 @@ -Subproject commit 3c26a6fe64a782d7aba0db7ee331e646060cc095 +Subproject commit 66f114dbf78bdbe42a5ea4905b0414c347ae45c5 diff --git a/modules/tinyexr/.clang-format b/modules/tinyexr/.clang-format new file mode 100644 index 0000000..74210b0 --- /dev/null +++ b/modules/tinyexr/.clang-format @@ -0,0 +1,7 @@ +--- +BasedOnStyle: Google +IndentWidth: 2 +TabWidth: 2 +UseTab: Never +BreakBeforeBraces: Attach +Standard: Cpp03 diff --git a/modules/tinyexr/.drone.yml b/modules/tinyexr/.drone.yml new file mode 100644 index 0000000..33e98b2 --- /dev/null +++ b/modules/tinyexr/.drone.yml @@ -0,0 +1,7 @@ +image: bradrydzewski/base +script: + - make +notify: + email: + recipients: + - syoyo@lighttransport.com diff --git a/modules/tinyexr/.github/ISSUE_TEMPLATE/config.yml b/modules/tinyexr/.github/ISSUE_TEMPLATE/config.yml new file mode 100644 index 0000000..3ba13e0 --- /dev/null +++ b/modules/tinyexr/.github/ISSUE_TEMPLATE/config.yml @@ -0,0 +1 @@ +blank_issues_enabled: false diff --git a/modules/tinyexr/.github/ISSUE_TEMPLATE/issue-report.md b/modules/tinyexr/.github/ISSUE_TEMPLATE/issue-report.md new file mode 100644 index 0000000..70c3b78 --- /dev/null +++ b/modules/tinyexr/.github/ISSUE_TEMPLATE/issue-report.md @@ -0,0 +1,26 @@ +--- +name: Issue report +about: Create a report to help us improve +title: '' +labels: '' +assignees: '' + +--- + +**Describe the issue** +A clear and concise description of what the issue is. + +**To Reproduce** +Steps to reproduce the behavior: +1. Compile TinyEXR with '...' +2. Load EXR Image '...' +3. See error + +Please attach minimal and reproducible files(source codes, EXR files, etc) + +**Expected behavior** +A clear and concise description of what you expected to happen. + +**Environment** + - OS: [e.g. Linux] + - Compiler [e.g. gcc 7.3] diff --git a/modules/tinyexr/.gitignore b/modules/tinyexr/.gitignore new file mode 100644 index 0000000..70595f4 --- /dev/null +++ b/modules/tinyexr/.gitignore @@ -0,0 +1,2 @@ +output.exr +test_tinyexr diff --git a/modules/tinyexr/.gitmodules b/modules/tinyexr/.gitmodules new file mode 100644 index 0000000..0166cfb --- /dev/null +++ b/modules/tinyexr/.gitmodules @@ -0,0 +1,3 @@ +[submodule "deps/ZFP"] + path = deps/ZFP + url = https://github.com/LLNL/ZFP.git diff --git a/modules/tinyexr/.lgtm.yml b/modules/tinyexr/.lgtm.yml new file mode 100644 index 0000000..557f8bf --- /dev/null +++ b/modules/tinyexr/.lgtm.yml @@ -0,0 +1,12 @@ +# FIXME(syoyo): Following settings does not work well. +path_classifiers: + maintainablity: + - exclude: "deps/*" + - exclude: kuroga.py + useless-code: + - exclude: kuroga.py + +extraction: + python: + index: + exclude: /kuroga.py diff --git a/modules/tinyexr/.travis.yml b/modules/tinyexr/.travis.yml new file mode 100644 index 0000000..6d06c66 --- /dev/null +++ b/modules/tinyexr/.travis.yml @@ -0,0 +1,124 @@ +env: + global: + - secure: "iGrwT5ZeamAmTrJ/u+ewb1YQvUWeOo2wbOiN2XgcHGKvEWOA2AFUY0LnwgSMV1RJbCzV0VCSglh6kvRXePDEdKNmEb8F6pPfc1GyZyFXX7e+gcG6nkq1NwnpSreLP5pIvEboNH1K57+UEre3buGynVTz/dgrGrIsOIJ1nylu3jbznwDS5wy/thyVoOTV+pMdP+6jsGaQKPJIEtdDJ7/zZ4yVqhdvP8HeJrNeoxGlQsLbgrKxMtZpKYaGcrKgP7nBJs50OHPDs04CxRz0rdEbVwYGP6SsWOAO/IYvNtcMBO4lyvaVmAWyjDITd3EH+q+QkJ8sP+6Vwj3VEqFTAFTFsR5rJJVu/CcvP1Wuq+oNpti7EJkCK8xSLfngLu+OBJMrYxR7W6zPaz4dgMAI7tqJLLSnOo0bQ8bS6aU64EnuXHDy6U7XUaYsAEqsTbmerk4KMtNBMWA667ef2XuXYPz+fK7CZQtPuU15+MBpFBaelnVpXW6qUQbDCtyGD5AHZZMF9llkKXhn2Hn/VBs3GjgP7huUDesH27x3+VJ5MHaghVyaCh0BviI9yuXpTQspm3WItzdBoGqJROFv9yTsJxs/JQz4ytqbMdiBnLlQVFdBEpWo+GjySGjlvFvlLIeCtCuULw0kL0zoY5FU2xCT35isIV5A0+aGAL0vhHaVR/CkNOo=" + +language: cpp + +matrix: + include: + # works on Precise and Trusty + - os: linux + addons: + apt: + sources: + - ubuntu-toolchain-r-test + packages: + - g++-4.9 + env: + - MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9" + + # works on Precise and Trusty + - os: linux + addons: + apt: + sources: + - ubuntu-toolchain-r-test + packages: + - g++-5 + env: + - MATRIX_EVAL="CC=gcc-5 && CXX=g++-5" + + # works on Precise and Trusty + - os: linux + addons: + apt: + sources: + - ubuntu-toolchain-r-test + packages: + - g++-6 + env: + - MATRIX_EVAL="CC=gcc-6 && CXX=g++-6" + + # works on Precise and Trusty + - os: linux + addons: + apt: + sources: + - ubuntu-toolchain-r-test + packages: + - g++-7 + env: + - MATRIX_EVAL="CC=gcc-7 && CXX=g++-7" + # works on Precise and Trusty + - os: linux + addons: + apt: + sources: + - ubuntu-toolchain-r-test + - llvm-toolchain-precise-3.6 + packages: + - clang-3.6 + env: + - MATRIX_EVAL="CC=clang-3.6 && CXX=clang++-3.6" + + # works on Precise and Trusty + - os: linux + addons: + apt: + sources: + - ubuntu-toolchain-r-test + - llvm-toolchain-precise-3.8 + packages: + - clang-3.8 + env: + - MATRIX_EVAL="CC=clang-3.8 && CXX=clang++-3.8" + + # works on Trusty + - os: linux + addons: + apt: + sources: + - llvm-toolchain-trusty-3.9 + packages: + - clang-3.9 + env: + - MATRIX_EVAL="CC=clang-3.9 && CXX=clang++-3.9" + + # works on Trusty + - os: linux + addons: + apt: + sources: + - llvm-toolchain-trusty-4.0 + packages: + - clang-4.0 + env: + - MATRIX_EVAL="CC=clang-4.0 && CXX=clang++-4.0" + + # Disable for a while since Travis failed to install clang-5.0 for some reason + # # works on Trusty + # - os: linux + # addons: + # apt: + # sources: + # - llvm-toolchain-trusty-5.0 + # packages: + # - clang-5.0 + # env: + # - MATRIX_EVAL="CC=clang-5.0 && CXX=clang++-5.0" + +before_install: + - eval "${MATRIX_EVAL}" + +script: + - make + - make test + +addons: + coverity_scan: + project: + name: "syoyo/tinyexr" + description: "Build submitted via Travis CI" + notification_email: syoyo@lighttransport.com + build_command: "make" + branch_pattern: master diff --git a/modules/tinyexr/CMakeLists.txt b/modules/tinyexr/CMakeLists.txt new file mode 100644 index 0000000..ba4afc8 --- /dev/null +++ b/modules/tinyexr/CMakeLists.txt @@ -0,0 +1,105 @@ +# this cmake file is for compile tests. +# Not usable for your cmake app. +cmake_minimum_required(VERSION 3.5) + +set(BUILD_TARGET "tinyexr") +set(SAMPLE_TARGET "test_tinyexr") + +project(${BUILD_TARGET} CXX) + +# options +option(TINYEXR_BUILD_SAMPLE "Build a sample" ON) +option(TINYEXR_USE_MINIZ "Use miniz" ON) + +# cmake modules +list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake) +list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/sanitizers) +find_package(Sanitizers) # Address sanitizer (-DSANITIZE_ADDRESS=ON) + +# Require strict C++11 mode(e.g. `-std=c++11`) +set(CMAKE_CXX_STANDARD 11) +set(CMAKE_CXX_STANDARD_REQUIRED ON) +set(CMAKE_CXX_EXTENSIONS OFF) + +set_property(GLOBAL PROPERTY USE_FOLDERS ON) + +set(TINYEXR_SOURCES + ${PROJECT_SOURCE_DIR}/tinyexr.cc + ) + +if(TINYEXR_USE_MINIZ) + enable_language(C) + add_library(miniz STATIC deps/miniz/miniz.c) + target_include_directories(miniz PUBLIC deps/miniz) + set_target_properties(miniz PROPERTIES FOLDER "deps") + list(APPEND TINYEXR_EXT_LIBRARIES miniz) +endif() + +add_library(${BUILD_TARGET} ${TINYEXR_SOURCES} ${TINYEXR_DEP_SOURCES}) +add_sanitizers(${BUILD_TARGET}) + +target_compile_definitions(${BUILD_TARGET} PUBLIC TINYEXR_USE_MINIZ=0) +target_compile_definitions(${BUILD_TARGET} PUBLIC TINYEXR_USE_STB_ZLIB=1) + +target_include_directories(${BUILD_TARGET} PRIVATE ${PROJECT_SOURCE_DIR}) +target_link_libraries(${BUILD_TARGET} ${TINYEXR_EXT_LIBRARIES} ${CMAKE_DL_LIBS}) + +# Install library +install(TARGETS ${PROJECT_NAME} + EXPORT ${PROJECT_NAME}-targets + ARCHIVE DESTINATION lib + LIBRARY DESTINATION lib + RUNTIME DESTINATION bin) + +# Install headers +install( + FILES + ${PROJECT_SOURCE_DIR}/tinyexr.h + DESTINATION include) + +# Install CMake config file +install(EXPORT ${PROJECT_NAME}-targets + FILE ${PROJECT_NAME}-targets.cmake + DESTINATION lib/cmake/${PROJECT_NAME}) + +include(CMakePackageConfigHelpers) +configure_package_config_file( + ${PROJECT_SOURCE_DIR}/${PROJECT_NAME}-config.cmake.in + ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}-config.cmake + INSTALL_DESTINATION lib/cmake/${PROJECT_NAME}) + +install( + FILES ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}-config.cmake + DESTINATION lib/cmake/${PROJECT_NAME}) + +# Increase warning level for clang. +IF (CMAKE_CXX_COMPILER_ID MATCHES "Clang") + set_source_files_properties(${TINYEXR_SOURCES} PROPERTIES COMPILE_FLAGS "-Weverything -Werror -Wno-padded -Wno-c++98-compat-pedantic -Wno-documentation -Wno-unused-member-function") +ENDIF () + +if (TINYEXR_BUILD_SAMPLE) + + set(TINYEXR_SAMPLE_SOURCES + ${PROJECT_SOURCE_DIR}/test_tinyexr.cc + ) + + add_executable(${SAMPLE_TARGET} ${TINYEXR_SAMPLE_SOURCES}) + target_link_libraries(${SAMPLE_TARGET} ${TINYEXR_EXT_LIBRARIES}) + add_sanitizers(${SAMPLE_TARGET}) + if (WIN32) + target_compile_definitions(${SAMPLE_TARGET} PUBLIC UNICODE) + target_compile_definitions(${SAMPLE_TARGET} PUBLIC _UNICODE) + + # Set ${SAMPLE_TARGET} as a startup project for VS IDE + set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT ${SAMPLE_TARGET}) + + # For easier debugging in VS IDE(cmake 3.8.0 or later required) Set working + # directory to ${BUILD_TARGET} git repo root. + if(CMAKE_VERSION VERSION_GREATER 3.8.0) + set_target_properties(${SAMPLE_TARGET} + PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY + "${CMAKE_CURRENT_SOURCE_DIR}") + endif() + endif(WIN32) + +endif (TINYEXR_BUILD_SAMPLE) diff --git a/modules/tinyexr/Makefile b/modules/tinyexr/Makefile new file mode 100644 index 0000000..8e54d7e --- /dev/null +++ b/modules/tinyexr/Makefile @@ -0,0 +1,25 @@ +#CXX ?= clang++ +#CXXFLAGS ?= -fsanitize=address -Werror -Wall -Wextra -g -O0 -DTINYEXR_USE_MINIZ=0 -DTINYEXR_USE_PIZ=0 +#LDFLAGS ?= -lz + +# ZFP +#CXXFLAGS += -DTINYEXR_USE_ZFP=1 -I./deps/ZFP/inc +#LDFLAGS += -L./deps/ZFP/lib -lzfp + +CFLAGS += -I./deps/miniz +CXXFLAGS += -I./deps/miniz + +.PHONY: test clean + +all: miniz.o + $(CXX) $(CXXFLAGS) -o test_tinyexr test_tinyexr.cc miniz.o $(LDFLAGS) + +miniz.o: + $(CC) $(CFLAGS) -c ./deps/miniz/miniz.c + +test: + ./test_tinyexr asakusa.exr + +clean: + rm -rf test_tinyexr miniz.o + diff --git a/modules/tinyexr/Makefile.gcc-mingw b/modules/tinyexr/Makefile.gcc-mingw new file mode 100644 index 0000000..44e86ed --- /dev/null +++ b/modules/tinyexr/Makefile.gcc-mingw @@ -0,0 +1,18 @@ +#CXX ?= clang++ +#CXXFLAGS ?= -fsanitize=address -Werror -Wall -Wextra -g -O0 -DTINYEXR_USE_MINIZ=0 -DTINYEXR_USE_PIZ=0 +#LDFLAGS ?= -lz + +CXX=x86_64-w64-mingw32-g++ + +# ZFP +#CXXFLAGS += -DTINYEXR_USE_ZFP=1 -I./deps/ZFP/inc +#LDFLAGS += -L./deps/ZFP/lib -lzfp + +all: + $(CC) $(CFLAGS) -c ./deps/miniz/miniz.c + $(CXX) $(CXXFLAGS) -I./deps/miniz -o test_tinyexr test_tinyexr.cc miniz.o $(LDFLAGS) + +test: + ./test_tinyexr asakusa.exr + +.PHONY: test diff --git a/modules/tinyexr/Makefile.gcc-mingw-msys b/modules/tinyexr/Makefile.gcc-mingw-msys new file mode 100644 index 0000000..28af0e8 --- /dev/null +++ b/modules/tinyexr/Makefile.gcc-mingw-msys @@ -0,0 +1,16 @@ +#CXX ?= clang++ +#CXXFLAGS ?= -fsanitize=address -Werror -Wall -Wextra -g -O0 -DTINYEXR_USE_MINIZ=0 -DTINYEXR_USE_PIZ=0 +#LDFLAGS ?= -lz + +CXX=g++ +# -municode is not yet implemented +CXXFLAGS=-DUNICODE -D_UNICODE -mwindows + +all: + $(CC) $(CFLAGS) -I./deps/miniz ./deps/miniz.c + $(CXX) $(CXXFLAGS) -I./deps/miniz -o test_tinyexr test_tinyexr.cc miniz.o $(LDFLAGS) + +test: + ./test_tinyexr asakusa.exr + +.PHONY: test diff --git a/modules/tinyexr/Makefile.llvm-mingw b/modules/tinyexr/Makefile.llvm-mingw new file mode 100644 index 0000000..aff5444 --- /dev/null +++ b/modules/tinyexr/Makefile.llvm-mingw @@ -0,0 +1,25 @@ +#CXX ?= clang++ +#CXXFLAGS ?= -fsanitize=address -Werror -Wall -Wextra -g -O0 -DTINYEXR_USE_MINIZ=0 -DTINYEXR_USE_PIZ=0 +#LDFLAGS ?= -lz + +CC=clang +CXX=clang++ + +# ZFP +#CXXFLAGS += -DTINYEXR_USE_ZFP=1 -I./deps/ZFP/inc +#LDFLAGS += -L./deps/ZFP/lib -lzfp + +CXXFLAGS += -DTINYEXR_USE_MINIZ=1 -I./deps/miniz +CFLAGS += -DTINYEXR_USE_MINIZ=1 -I./deps/miniz + +# miniz +miniz.o: + $(CC) $(CFLAGS) -c ./deps/miniz.c +# +all: miniz.o + $(CXX) $(CXXFLAGS) -o test_tinyexr test_tinyexr.cc miniz.o $(LDFLAGS) + +test: + ./test_tinyexr asakusa.exr + +.PHONY: test diff --git a/modules/tinyexr/README.md b/modules/tinyexr/README.md new file mode 100644 index 0000000..b3059f0 --- /dev/null +++ b/modules/tinyexr/README.md @@ -0,0 +1,575 @@ +# Tiny OpenEXR image library. + +[![Total alerts](https://img.shields.io/lgtm/alerts/g/syoyo/tinyexr.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/syoyo/tinyexr/alerts/) + +![Example](https://github.com/syoyo/tinyexr/blob/master/asakusa.png?raw=true) + +[![AppVeyor build status](https://ci.appveyor.com/api/projects/status/k07ftfe4ph057qau/branch/master?svg=true)](https://ci.appveyor.com/project/syoyo/tinyexr/branch/master) + +[![Travis build Status](https://travis-ci.org/syoyo/tinyexr.svg)](https://travis-ci.org/syoyo/tinyexr) + +[![Coverity Scan Build Status](https://scan.coverity.com/projects/5827/badge.svg)](https://scan.coverity.com/projects/5827) + +`tinyexr` is a small, single header-only library to load and save OpenEXR (.exr) images. +`tinyexr` is written in portable C++ (no library dependency except for STL), thus `tinyexr` is good to embed into your application. +To use `tinyexr`, simply copy `tinyexr.h`, `miniz.c` and `miniz.h`(for zlib. You can use system-installed zlib instead of miniz, or the zlib implementation included in `stb_image[_write].h`. Controlled with `TINYEXR_USE_MINIZ` and `TINYEXR_USE_STB_ZLIB` compile flags) into your project. + +# Features + +Current status of `tinyexr` is: + +- OpenEXR v1 image + - [x] Scanline format + - [x] Tiled format + - [x] Tile format with no LoD (load). + - [x] Tile format with LoD (load). + - [x] Tile format with no LoD (save). + - [x] Tile format with LoD (save). + - [x] Custom attributes +- OpenEXR v2 image + - [ ] Multipart format + - [x] Load multi-part image + - [x] Save multi-part image + - [ ] Load multi-part deep image + - [ ] Save multi-part deep image +- OpenEXR v2 deep image + - [x] Loading scanline + ZIPS + HALF or FLOAT pixel type. +- Compression + - [x] NONE + - [x] RLE + - [x] ZIP + - [x] ZIPS + - [x] PIZ + - [x] ZFP (tinyexr extension) + - [ ] B44? + - [ ] B44A? + - [ ] PIX24? + - [ ] DWA (not planned, patent encumbered) +- Line order. + - [x] Increasing, decreasing (load) + - [ ] Random? + - [x] Increasing (save) + - [ ] decreasing (save) +- Pixel format (UINT, FLOAT). + - [x] UINT, FLOAT (load) + - [x] UINT, FLOAT (deep load) + - [x] UINT, FLOAT (save) + - [ ] UINT, FLOAT (deep save) +- Support for big endian machine. + - [x] Loading scanline image + - [x] Saving scanline image + - [x] Loading multi-part channel EXR (not tested) + - [x] Saving multi-part channel EXR (not tested) + - [ ] Loading deep image + - [ ] Saving deep image +- Optimization + - [x] C++11 thread loading + - [ ] C++11 thread saving + - [ ] ISPC? + - [x] OpenMP multi-threading in EXR loading. + - [x] OpenMP multi-threading in EXR saving. + - [ ] OpenMP multi-threading in deep image loading. + - [ ] OpenMP multi-threading in deep image saving. +* C interface. + * You can easily write language bindings (e.g. golang) + +# Supported platform + +* [x] x86-64 + * [x] Windows 7 or later + * [x] Linux(posix) system + * [x] macOS +* [x] AARCH64 + * [x] aarch64 linux(e.g. Raspberry Pi) + * [x] Android + * [x] iOS + * [x] macOS +* [ ] RISC-V(Should work) +* [x] Big endian machine(not maintained, but should work) + * SPARC, PowerPC, ... +* [x] WebAssembly(JavaScript) + * Loader only(See ![js](experimental/js/)) +* [x] Python binding + * Loader only https://pypi.org/project/pytinyexr/ + +# Requirements + +* C++ compiler(C++11 recommended. C++03 may work) + +# Use case + +## New TinyEXR (v0.9.5+) + +* Godot. Multi-platform 2D and 3D game engine https://godotengine.org/ +* Filament. PBR engine(used in a converter tool). https://github.com/google/filament +* PyEXR. Loading OpenEXR (.exr) images using Python. https://github.com/ialhashim/PyEXR +* The-Forge. The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4 https://github.com/ConfettiFX/The-Forge +* psdr-cuda. Path-space differentiable renderer. https://github.com/uci-rendering/psdr-cuda +* Studying Microfacets BSDFs https://virtualgonio.pages.xlim.fr/ +* Your project here! + +## Older TinyEXR (v0.9.0) + +* mallie https://github.com/lighttransport/mallie +* Cinder 0.9.0 https://libcinder.org/notes/v0.9.0 +* Piccante (develop branch) http://piccantelib.net/ +* Your project here! + +## Examples + +* [examples/deepview/](examples/deepview) Deep image view +* [examples/rgbe2exr/](examples/rgbe2exr) .hdr to EXR converter +* [examples/exr2rgbe/](examples/exr2rgbe) EXR to .hdr converter +* [examples/ldr2exr/](examples/exr2rgbe) LDR to EXR converter +* [examples/exr2ldr/](examples/exr2ldr) EXR to LDR converter +* [examples/exr2fptiff/](examples/exr2fptiff) EXR to 32bit floating point TIFF converter + * for 32bit floating point TIFF to EXR convert, see https://github.com/syoyo/tinydngloader/tree/master/examples/fptiff2exr +* [examples/cube2longlat/](examples/cube2longlat) Cubemap to longlat (equirectangler) converter + +## Experimental + +* [experimental/js/](experimental/js) JavaScript port using Emscripten + +## Usage + +NOTE: **API is still subject to change**. See the source code for details. + +Include `tinyexr.h` with `TINYEXR_IMPLEMENTATION` flag (do this only for **one** .cc file). + +```cpp +//Please include your own zlib-compatible API header before +//including `tinyexr.h` when you disable `TINYEXR_USE_MINIZ` +//#define TINYEXR_USE_MINIZ 0 +//#include "zlib.h" +//Or, if your project uses `stb_image[_write].h`, use their +//zlib implementation: +//#define TINYEXR_USE_STB_ZLIB 1 +#define TINYEXR_IMPLEMENTATION +#include "tinyexr.h" +``` + +### Compile flags + +* `TINYEXR_USE_MINIZ` Use miniz (default = 1). Please include `zlib.h` header before `tinyexr.h` if you disable miniz support(e.g. use system's zlib). +* `TINYEXR_USE_STB_ZLIB` Use zlib from `stb_image[_write].h` instead of miniz or the system's zlib (default = 0). +* `TINYEXR_USE_PIZ` Enable PIZ compression support (default = 1) +* `TINYEXR_USE_ZFP` Enable ZFP compression supoort (TinyEXR extension, default = 0) +* `TINYEXR_USE_THREAD` Enable threaded loading using C++11 thread (Requires C++11 compiler, default = 0) +* `TINYEXR_USE_OPENMP` Enable OpenMP threading support (default = 1 if `_OPENMP` is defined) + * Use `TINYEXR_USE_OPENMP=0` to force disable OpenMP code path even if OpenMP is available/enabled in the compiler. + +### Quickly reading RGB(A) EXR file. + +```cpp + const char* input = "asakusa.exr"; + float* out; // width * height * RGBA + int width; + int height; + const char* err = NULL; // or nullptr in C++11 + + int ret = LoadEXR(&out, &width, &height, input, &err); + + if (ret != TINYEXR_SUCCESS) { + if (err) { + fprintf(stderr, "ERR : %s\n", err); + FreeEXRErrorMessage(err); // release memory of error message. + } + } else { + ... + free(out); // release memory of image data + } + +``` + +### Reading layered RGB(A) EXR file. + +If you want to read EXR image with layer info (channel has a name with delimiter `.`), please use `LoadEXRWithLayer` API. + +You need to know layer name in advance (e.g. through `EXRLayers` API). + +```cpp + const char* input = ...; + const char* layer_name = "diffuse"; // or use EXRLayers to get list of layer names in .exr + float* out; // width * height * RGBA + int width; + int height; + const char* err = NULL; // or nullptr in C++11 + + // will read `diffuse.R`, `diffuse.G`, `diffuse.B`, (`diffuse.A`) channels + int ret = LoadEXRWithLayer(&out, &width, &height, input, layer_name, &err); + + if (ret != TINYEXR_SUCCESS) { + if (err) { + fprintf(stderr, "ERR : %s\n", err); + FreeEXRErrorMessage(err); // release memory of error message. + } + } else { + ... + free(out); // release memory of image data + } + +``` + +### Loading Singlepart EXR from a file. + +Scanline and tiled format are supported. + +```cpp + // 1. Read EXR version. + EXRVersion exr_version; + + int ret = ParseEXRVersionFromFile(&exr_version, argv[1]); + if (ret != 0) { + fprintf(stderr, "Invalid EXR file: %s\n", argv[1]); + return -1; + } + + if (exr_version.multipart) { + // must be multipart flag is false. + return -1; + } + + // 2. Read EXR header + EXRHeader exr_header; + InitEXRHeader(&exr_header); + + const char* err = NULL; // or `nullptr` in C++11 or later. + ret = ParseEXRHeaderFromFile(&exr_header, &exr_version, argv[1], &err); + if (ret != 0) { + fprintf(stderr, "Parse EXR err: %s\n", err); + FreeEXRErrorMessage(err); // free's buffer for an error message + return ret; + } + + // // Read HALF channel as FLOAT. + // for (int i = 0; i < exr_header.num_channels; i++) { + // if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) { + // exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; + // } + // } + + EXRImage exr_image; + InitEXRImage(&exr_image); + + ret = LoadEXRImageFromFile(&exr_image, &exr_header, argv[1], &err); + if (ret != 0) { + fprintf(stderr, "Load EXR err: %s\n", err); + FreeEXRHeader(&exr_header); + FreeEXRErrorMessage(err); // free's buffer for an error message + return ret; + } + + // 3. Access image data + // `exr_image.images` will be filled when EXR is scanline format. + // `exr_image.tiled` will be filled when EXR is tiled format. + + // 4. Free image data + FreeEXRImage(&exr_image); + FreeEXRHeader(&exr_header); +``` + +### Loading Multipart EXR from a file. + +Scanline and tiled format are supported. + +```cpp + // 1. Read EXR version. + EXRVersion exr_version; + + int ret = ParseEXRVersionFromFile(&exr_version, argv[1]); + if (ret != 0) { + fprintf(stderr, "Invalid EXR file: %s\n", argv[1]); + return -1; + } + + if (!exr_version.multipart) { + // must be multipart flag is true. + return -1; + } + + // 2. Read EXR headers in the EXR. + EXRHeader **exr_headers; // list of EXRHeader pointers. + int num_exr_headers; + const char *err = NULL; // or nullptr in C++11 or later + + // Memory for EXRHeader is allocated inside of ParseEXRMultipartHeaderFromFile, + ret = ParseEXRMultipartHeaderFromFile(&exr_headers, &num_exr_headers, &exr_version, argv[1], &err); + if (ret != 0) { + fprintf(stderr, "Parse EXR err: %s\n", err); + FreeEXRErrorMessage(err); // free's buffer for an error message + return ret; + } + + printf("num parts = %d\n", num_exr_headers); + + + // 3. Load images. + + // Prepare array of EXRImage. + std::vector images(num_exr_headers); + for (int i =0; i < num_exr_headers; i++) { + InitEXRImage(&images[i]); + } + + ret = LoadEXRMultipartImageFromFile(&images.at(0), const_cast(exr_headers), num_exr_headers, argv[1], &err); + if (ret != 0) { + fprintf(stderr, "Parse EXR err: %s\n", err); + FreeEXRErrorMessage(err); // free's buffer for an error message + return ret; + } + + printf("Loaded %d part images\n", num_exr_headers); + + // 4. Access image data + // `exr_image.images` will be filled when EXR is scanline format. + // `exr_image.tiled` will be filled when EXR is tiled format. + + // 5. Free images + for (int i =0; i < num_exr_headers; i++) { + FreeEXRImage(&images.at(i)); + } + + // 6. Free headers. + for (int i =0; i < num_exr_headers; i++) { + FreeEXRHeader(exr_headers[i]); + free(exr_headers[i]); + } + free(exr_headers); +``` + + +Saving Scanline EXR file. + +```cpp + // See `examples/rgbe2exr/` for more details. + bool SaveEXR(const float* rgb, int width, int height, const char* outfilename) { + + EXRHeader header; + InitEXRHeader(&header); + + EXRImage image; + InitEXRImage(&image); + + image.num_channels = 3; + + std::vector images[3]; + images[0].resize(width * height); + images[1].resize(width * height); + images[2].resize(width * height); + + // Split RGBRGBRGB... into R, G and B layer + for (int i = 0; i < width * height; i++) { + images[0][i] = rgb[3*i+0]; + images[1][i] = rgb[3*i+1]; + images[2][i] = rgb[3*i+2]; + } + + float* image_ptr[3]; + image_ptr[0] = &(images[2].at(0)); // B + image_ptr[1] = &(images[1].at(0)); // G + image_ptr[2] = &(images[0].at(0)); // R + + image.images = (unsigned char**)image_ptr; + image.width = width; + image.height = height; + + header.num_channels = 3; + header.channels = (EXRChannelInfo *)malloc(sizeof(EXRChannelInfo) * header.num_channels); + // Must be (A)BGR order, since most of EXR viewers expect this channel order. + strncpy(header.channels[0].name, "B", 255); header.channels[0].name[strlen("B")] = '\0'; + strncpy(header.channels[1].name, "G", 255); header.channels[1].name[strlen("G")] = '\0'; + strncpy(header.channels[2].name, "R", 255); header.channels[2].name[strlen("R")] = '\0'; + + header.pixel_types = (int *)malloc(sizeof(int) * header.num_channels); + header.requested_pixel_types = (int *)malloc(sizeof(int) * header.num_channels); + for (int i = 0; i < header.num_channels; i++) { + header.pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; // pixel type of input image + header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_HALF; // pixel type of output image to be stored in .EXR + } + + const char* err = NULL; // or nullptr in C++11 or later. + int ret = SaveEXRImageToFile(&image, &header, outfilename, &err); + if (ret != TINYEXR_SUCCESS) { + fprintf(stderr, "Save EXR err: %s\n", err); + FreeEXRErrorMessage(err); // free's buffer for an error message + return ret; + } + printf("Saved exr file. [ %s ] \n", outfilename); + + free(rgb); + + free(header.channels); + free(header.pixel_types); + free(header.requested_pixel_types); + + } +``` + + +Reading deep image EXR file. +See `example/deepview` for actual usage. + +```cpp + const char* input = "deepimage.exr"; + const char* err = NULL; // or nullptr + DeepImage deepImage; + + int ret = LoadDeepEXR(&deepImage, input, &err); + + // access to each sample in the deep pixel. + for (int y = 0; y < deepImage.height; y++) { + int sampleNum = deepImage.offset_table[y][deepImage.width-1]; + for (int x = 0; x < deepImage.width-1; x++) { + int s_start = deepImage.offset_table[y][x]; + int s_end = deepImage.offset_table[y][x+1]; + if (s_start >= sampleNum) { + continue; + } + s_end = (s_end < sampleNum) ? s_end : sampleNum; + for (int s = s_start; s < s_end; s++) { + float val = deepImage.image[depthChan][y][s]; + ... + } + } + } + +``` + +### deepview + +`examples/deepview` is simple deep image viewer in OpenGL. + +![DeepViewExample](https://github.com/syoyo/tinyexr/blob/master/examples/deepview/deepview_screencast.gif?raw=true) + +## TinyEXR extension + +### ZFP + +#### NOTE + +TinyEXR adds ZFP compression as an experimemtal support (Linux and MacOSX only). + +ZFP only supports FLOAT format pixel, and its image width and height must be the multiple of 4, since ZFP compresses pixels with 4x4 pixel block. + +#### Setup + +Checkout zfp repo as an submodule. + + $ git submodule update --init + +#### Build + +Then build ZFP + + $ cd deps/ZFP + $ mkdir -p lib # Create `lib` directory if not exist + $ make + +Set `1` to `TINYEXT_USE_ZFP` define in `tinyexr.h` + +Build your app with linking `deps/ZFP/lib/libzfp.a` + +#### ZFP attribute + +For ZFP EXR image, the following attribute must exist in its EXR image. + +* `zfpCompressionType` (uchar). + * 0 = fixed rate compression + * 1 = precision based variable rate compression + * 2 = accuracy based variable rate compression + +And the one of following attributes must exist in EXR, depending on the `zfpCompressionType` value. + +* `zfpCompressionRate` (double) + * Specifies compression rate for fixed rate compression. +* `zfpCompressionPrecision` (int32) + * Specifies the number of bits for precision based variable rate compression. +* `zfpCompressionTolerance` (double) + * Specifies the tolerance value for accuracy based variable rate compression. + +#### Note on ZFP compression. + +At least ZFP code itself works well on big endian machine. + +## Unit tests + +See `test/unit` directory. + +## TODO + +Contribution is welcome! + +- [ ] Compression + - [ ] B44? + - [ ] B44A? + - [ ] PIX24? +- [ ] Custom attributes + - [x] Normal image (EXR 1.x) + - [ ] Deep image (EXR 2.x) +- [ ] JavaScript library (experimental, using Emscripten) + - [x] LoadEXRFromMemory + - [ ] SaveMultiChannelEXR + - [ ] Deep image save/load +- [ ] Write from/to memory buffer. + - [ ] Deep image save/load +- [ ] Tile format. + - [x] Tile format with no LoD (load). + - [ ] Tile format with LoD (load). + - [ ] Tile format with no LoD (save). + - [ ] Tile format with LoD (save). +- [ ] Support for custom compression type. + - [x] zfp compression (Not in OpenEXR spec, though) + - [ ] zstd? +- [x] Multi-channel. +- [ ] Multi-part (EXR2.0) + - [x] Load multi-part image + - [ ] Load multi-part deep image +- [ ] Line order. + - [x] Increasing, decreasing (load) + - [ ] Random? + - [ ] Increasing, decreasing (save) +- [ ] Pixel format (UINT, FLOAT). + - [x] UINT, FLOAT (load) + - [x] UINT, FLOAT (deep load) + - [x] UINT, FLOAT (save) + - [ ] UINT, FLOAT (deep save) +- [ ] Support for big endian machine. + - [ ] Loading multi-part channel EXR + - [ ] Saving multi-part channel EXR + - [ ] Loading deep image + - [ ] Saving deep image +- [ ] Optimization + - [ ] ISPC? + - [x] OpenMP multi-threading in EXR loading. + - [x] OpenMP multi-threading in EXR saving. + - [ ] OpenMP multi-threading in deep image loading. + - [ ] OpenMP multi-threading in deep image saving. + +## Python bindings + +`pytinyexr` is available: https://pypi.org/project/pytinyexr/ (loading only as of 0.9.1) + +## Similar or related projects + +* miniexr: https://github.com/aras-p/miniexr (Write OpenEXR) +* stb_image_resize.h: https://github.com/nothings/stb (Good for HDR image resizing) + +## License + +3-clause BSD + +`tinyexr` uses miniz, which is developed by Rich Geldreich , and licensed under public domain. + +`tinyexr` tools uses stb, which is licensed under public domain: https://github.com/nothings/stb +`tinyexr` uses some code from OpenEXR, which is licensed under 3-clause BSD license. + +## Author(s) + +Syoyo Fujita (syoyo@lighttransport.com) + +## Contributor(s) + +* Matt Ebb (http://mattebb.com): deep image example. Thanks! +* Matt Pharr (http://pharr.org/matt/): Testing tinyexr with OpenEXR(IlmImf). Thanks! +* Andrew Bell (https://github.com/andrewfb) & Richard Eakin (https://github.com/richardeakin): Improving TinyEXR API. Thanks! +* Mike Wong (https://github.com/mwkm): ZIPS compression support in loading. Thanks! diff --git a/modules/tinyexr/appveyor.yml b/modules/tinyexr/appveyor.yml new file mode 100644 index 0000000..c63267f --- /dev/null +++ b/modules/tinyexr/appveyor.yml @@ -0,0 +1,13 @@ +version: 0.9.{build} + +platform: x64 +configuration: Release + +before_build: + - echo running cmake... + - cd test + - cmake -G "Visual Studio 12 Win64" -Bbuild -H.. + +build: + parallel: true + project: C:\projects\tinyexr\test\build\tinyexr.sln diff --git a/modules/tinyexr/asakusa.exr b/modules/tinyexr/asakusa.exr new file mode 100644 index 0000000..ae7f38a Binary files /dev/null and b/modules/tinyexr/asakusa.exr differ diff --git a/modules/tinyexr/asakusa.png b/modules/tinyexr/asakusa.png new file mode 100644 index 0000000..7183d5f Binary files /dev/null and b/modules/tinyexr/asakusa.png differ diff --git a/modules/tinyexr/cmake/sanitizers/FindASan.cmake b/modules/tinyexr/cmake/sanitizers/FindASan.cmake new file mode 100644 index 0000000..98ea7cb --- /dev/null +++ b/modules/tinyexr/cmake/sanitizers/FindASan.cmake @@ -0,0 +1,59 @@ +# The MIT License (MIT) +# +# Copyright (c) +# 2013 Matthew Arsenault +# 2015-2016 RWTH Aachen University, Federal Republic of Germany +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. + +option(SANITIZE_ADDRESS "Enable AddressSanitizer for sanitized targets." Off) + +set(FLAG_CANDIDATES + # Clang 3.2+ use this version. The no-omit-frame-pointer option is optional. + "-g -fsanitize=address -fno-omit-frame-pointer" + "-g -fsanitize=address" + + # Older deprecated flag for ASan + "-g -faddress-sanitizer" +) + + +if (SANITIZE_ADDRESS AND (SANITIZE_THREAD OR SANITIZE_MEMORY)) + message(FATAL_ERROR "AddressSanitizer is not compatible with " + "ThreadSanitizer or MemorySanitizer.") +endif () + + +include(sanitize-helpers) + +if (SANITIZE_ADDRESS) + sanitizer_check_compiler_flags("${FLAG_CANDIDATES}" "AddressSanitizer" + "ASan") + + find_program(ASan_WRAPPER "asan-wrapper" PATHS ${CMAKE_MODULE_PATH}) + mark_as_advanced(ASan_WRAPPER) +endif () + +function (add_sanitize_address TARGET) + if (NOT SANITIZE_ADDRESS) + return() + endif () + + sanitizer_add_flags(${TARGET} "AddressSanitizer" "ASan") +endfunction () diff --git a/modules/tinyexr/cmake/sanitizers/FindMSan.cmake b/modules/tinyexr/cmake/sanitizers/FindMSan.cmake new file mode 100644 index 0000000..22d0050 --- /dev/null +++ b/modules/tinyexr/cmake/sanitizers/FindMSan.cmake @@ -0,0 +1,57 @@ +# The MIT License (MIT) +# +# Copyright (c) +# 2013 Matthew Arsenault +# 2015-2016 RWTH Aachen University, Federal Republic of Germany +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. + +option(SANITIZE_MEMORY "Enable MemorySanitizer for sanitized targets." Off) + +set(FLAG_CANDIDATES + "-g -fsanitize=memory" +) + + +include(sanitize-helpers) + +if (SANITIZE_MEMORY) + if (NOT ${CMAKE_SYSTEM_NAME} STREQUAL "Linux") + message(WARNING "MemorySanitizer disabled for target ${TARGET} because " + "MemorySanitizer is supported for Linux systems only.") + set(SANITIZE_MEMORY Off CACHE BOOL + "Enable MemorySanitizer for sanitized targets." FORCE) + elseif (NOT ${CMAKE_SIZEOF_VOID_P} EQUAL 8) + message(WARNING "MemorySanitizer disabled for target ${TARGET} because " + "MemorySanitizer is supported for 64bit systems only.") + set(SANITIZE_MEMORY Off CACHE BOOL + "Enable MemorySanitizer for sanitized targets." FORCE) + else () + sanitizer_check_compiler_flags("${FLAG_CANDIDATES}" "MemorySanitizer" + "MSan") + endif () +endif () + +function (add_sanitize_memory TARGET) + if (NOT SANITIZE_MEMORY) + return() + endif () + + sanitizer_add_flags(${TARGET} "MemorySanitizer" "MSan") +endfunction () diff --git a/modules/tinyexr/cmake/sanitizers/FindSanitizers.cmake b/modules/tinyexr/cmake/sanitizers/FindSanitizers.cmake new file mode 100644 index 0000000..101bab8 --- /dev/null +++ b/modules/tinyexr/cmake/sanitizers/FindSanitizers.cmake @@ -0,0 +1,94 @@ +# The MIT License (MIT) +# +# Copyright (c) +# 2013 Matthew Arsenault +# 2015-2016 RWTH Aachen University, Federal Republic of Germany +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. + +# If any of the used compiler is a GNU compiler, add a second option to static +# link against the sanitizers. +option(SANITIZE_LINK_STATIC "Try to link static against sanitizers." Off) + + + + +set(FIND_QUIETLY_FLAG "") +if (DEFINED Sanitizers_FIND_QUIETLY) + set(FIND_QUIETLY_FLAG "QUIET") +endif () + +find_package(ASan ${FIND_QUIETLY_FLAG}) +find_package(TSan ${FIND_QUIETLY_FLAG}) +find_package(MSan ${FIND_QUIETLY_FLAG}) +find_package(UBSan ${FIND_QUIETLY_FLAG}) + + + + +function(sanitizer_add_blacklist_file FILE) + if(NOT IS_ABSOLUTE ${FILE}) + set(FILE "${CMAKE_CURRENT_SOURCE_DIR}/${FILE}") + endif() + get_filename_component(FILE "${FILE}" REALPATH) + + sanitizer_check_compiler_flags("-fsanitize-blacklist=${FILE}" + "SanitizerBlacklist" "SanBlist") +endfunction() + +function(add_sanitizers ...) + # If no sanitizer is enabled, return immediately. + if (NOT (SANITIZE_ADDRESS OR SANITIZE_MEMORY OR SANITIZE_THREAD OR + SANITIZE_UNDEFINED)) + return() + endif () + + foreach (TARGET ${ARGV}) + # Check if this target will be compiled by exactly one compiler. Other- + # wise sanitizers can't be used and a warning should be printed once. + get_target_property(TARGET_TYPE ${TARGET} TYPE) + if (TARGET_TYPE STREQUAL "INTERFACE_LIBRARY") + message(WARNING "Can't use any sanitizers for target ${TARGET}, " + "because it is an interface library and cannot be " + "compiled directly.") + return() + endif () + sanitizer_target_compilers(${TARGET} TARGET_COMPILER) + list(LENGTH TARGET_COMPILER NUM_COMPILERS) + if (NUM_COMPILERS GREATER 1) + message(WARNING "Can't use any sanitizers for target ${TARGET}, " + "because it will be compiled by incompatible compilers. " + "Target will be compiled without sanitizers.") + return() + + # If the target is compiled by no or no known compiler, give a warning. + elseif (NUM_COMPILERS EQUAL 0) + message(WARNING "Sanitizers for target ${TARGET} may not be" + " usable, because it uses no or an unknown compiler. " + "This is a false warning for targets using only " + "object lib(s) as input.") + endif () + + # Add sanitizers for target. + add_sanitize_address(${TARGET}) + add_sanitize_thread(${TARGET}) + add_sanitize_memory(${TARGET}) + add_sanitize_undefined(${TARGET}) + endforeach () +endfunction(add_sanitizers) diff --git a/modules/tinyexr/cmake/sanitizers/FindTSan.cmake b/modules/tinyexr/cmake/sanitizers/FindTSan.cmake new file mode 100644 index 0000000..3cba3c0 --- /dev/null +++ b/modules/tinyexr/cmake/sanitizers/FindTSan.cmake @@ -0,0 +1,65 @@ +# The MIT License (MIT) +# +# Copyright (c) +# 2013 Matthew Arsenault +# 2015-2016 RWTH Aachen University, Federal Republic of Germany +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. + +option(SANITIZE_THREAD "Enable ThreadSanitizer for sanitized targets." Off) + +set(FLAG_CANDIDATES + "-g -fsanitize=thread" +) + + +# ThreadSanitizer is not compatible with MemorySanitizer. +if (SANITIZE_THREAD AND SANITIZE_MEMORY) + message(FATAL_ERROR "ThreadSanitizer is not compatible with " + "MemorySanitizer.") +endif () + + +include(sanitize-helpers) + +if (SANITIZE_THREAD) + if (NOT ${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND + NOT ${CMAKE_SYSTEM_NAME} STREQUAL "Darwin") + message(WARNING "ThreadSanitizer disabled for target ${TARGET} because " + "ThreadSanitizer is supported for Linux systems and macOS only.") + set(SANITIZE_THREAD Off CACHE BOOL + "Enable ThreadSanitizer for sanitized targets." FORCE) + elseif (NOT ${CMAKE_SIZEOF_VOID_P} EQUAL 8) + message(WARNING "ThreadSanitizer disabled for target ${TARGET} because " + "ThreadSanitizer is supported for 64bit systems only.") + set(SANITIZE_THREAD Off CACHE BOOL + "Enable ThreadSanitizer for sanitized targets." FORCE) + else () + sanitizer_check_compiler_flags("${FLAG_CANDIDATES}" "ThreadSanitizer" + "TSan") + endif () +endif () + +function (add_sanitize_thread TARGET) + if (NOT SANITIZE_THREAD) + return() + endif () + + sanitizer_add_flags(${TARGET} "ThreadSanitizer" "TSan") +endfunction () diff --git a/modules/tinyexr/cmake/sanitizers/FindUBSan.cmake b/modules/tinyexr/cmake/sanitizers/FindUBSan.cmake new file mode 100644 index 0000000..ae103f7 --- /dev/null +++ b/modules/tinyexr/cmake/sanitizers/FindUBSan.cmake @@ -0,0 +1,46 @@ +# The MIT License (MIT) +# +# Copyright (c) +# 2013 Matthew Arsenault +# 2015-2016 RWTH Aachen University, Federal Republic of Germany +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. + +option(SANITIZE_UNDEFINED + "Enable UndefinedBehaviorSanitizer for sanitized targets." Off) + +set(FLAG_CANDIDATES + "-g -fsanitize=undefined" +) + + +include(sanitize-helpers) + +if (SANITIZE_UNDEFINED) + sanitizer_check_compiler_flags("${FLAG_CANDIDATES}" + "UndefinedBehaviorSanitizer" "UBSan") +endif () + +function (add_sanitize_undefined TARGET) + if (NOT SANITIZE_UNDEFINED) + return() + endif () + + sanitizer_add_flags(${TARGET} "UndefinedBehaviorSanitizer" "UBSan") +endfunction () diff --git a/modules/tinyexr/cmake/sanitizers/asan-wrapper b/modules/tinyexr/cmake/sanitizers/asan-wrapper new file mode 100644 index 0000000..5d54103 --- /dev/null +++ b/modules/tinyexr/cmake/sanitizers/asan-wrapper @@ -0,0 +1,55 @@ +#!/bin/sh + +# The MIT License (MIT) +# +# Copyright (c) +# 2013 Matthew Arsenault +# 2015-2016 RWTH Aachen University, Federal Republic of Germany +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. + +# This script is a wrapper for AddressSanitizer. In some special cases you need +# to preload AddressSanitizer to avoid error messages - e.g. if you're +# preloading another library to your application. At the moment this script will +# only do something, if we're running on a Linux platform. OSX might not be +# affected. + + +# Exit immediately, if platform is not Linux. +if [ "$(uname)" != "Linux" ] +then + exec $@ +fi + + +# Get the used libasan of the application ($1). If a libasan was found, it will +# be prepended to LD_PRELOAD. +libasan=$(ldd $1 | grep libasan | sed "s/^[[:space:]]//" | cut -d' ' -f1) +if [ -n "$libasan" ] +then + if [ -n "$LD_PRELOAD" ] + then + export LD_PRELOAD="$libasan:$LD_PRELOAD" + else + export LD_PRELOAD="$libasan" + fi +fi + +# Execute the application. +exec $@ diff --git a/modules/tinyexr/cmake/sanitizers/sanitize-helpers.cmake b/modules/tinyexr/cmake/sanitizers/sanitize-helpers.cmake new file mode 100644 index 0000000..3649b07 --- /dev/null +++ b/modules/tinyexr/cmake/sanitizers/sanitize-helpers.cmake @@ -0,0 +1,177 @@ +# The MIT License (MIT) +# +# Copyright (c) +# 2013 Matthew Arsenault +# 2015-2016 RWTH Aachen University, Federal Republic of Germany +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. + +# Helper function to get the language of a source file. +function (sanitizer_lang_of_source FILE RETURN_VAR) + get_filename_component(LONGEST_EXT "${FILE}" EXT) + # If extension is empty return. This can happen for extensionless headers + if("${LONGEST_EXT}" STREQUAL "") + set(${RETURN_VAR} "" PARENT_SCOPE) + return() + endif() + # Get shortest extension as some files can have dot in their names + string(REGEX REPLACE "^.*(\\.[^.]+)$" "\\1" FILE_EXT ${LONGEST_EXT}) + string(TOLOWER "${FILE_EXT}" FILE_EXT) + string(SUBSTRING "${FILE_EXT}" 1 -1 FILE_EXT) + + get_property(ENABLED_LANGUAGES GLOBAL PROPERTY ENABLED_LANGUAGES) + foreach (LANG ${ENABLED_LANGUAGES}) + list(FIND CMAKE_${LANG}_SOURCE_FILE_EXTENSIONS "${FILE_EXT}" TEMP) + if (NOT ${TEMP} EQUAL -1) + set(${RETURN_VAR} "${LANG}" PARENT_SCOPE) + return() + endif () + endforeach() + + set(${RETURN_VAR} "" PARENT_SCOPE) +endfunction () + + +# Helper function to get compilers used by a target. +function (sanitizer_target_compilers TARGET RETURN_VAR) + # Check if all sources for target use the same compiler. If a target uses + # e.g. C and Fortran mixed and uses different compilers (e.g. clang and + # gfortran) this can trigger huge problems, because different compilers may + # use different implementations for sanitizers. + set(BUFFER "") + get_target_property(TSOURCES ${TARGET} SOURCES) + foreach (FILE ${TSOURCES}) + # If expression was found, FILE is a generator-expression for an object + # library. Object libraries will be ignored. + string(REGEX MATCH "TARGET_OBJECTS:([^ >]+)" _file ${FILE}) + if ("${_file}" STREQUAL "") + sanitizer_lang_of_source(${FILE} LANG) + if (LANG) + list(APPEND BUFFER ${CMAKE_${LANG}_COMPILER_ID}) + endif () + endif () + endforeach () + + list(REMOVE_DUPLICATES BUFFER) + set(${RETURN_VAR} "${BUFFER}" PARENT_SCOPE) +endfunction () + + +# Helper function to check compiler flags for language compiler. +function (sanitizer_check_compiler_flag FLAG LANG VARIABLE) + if (${LANG} STREQUAL "C") + include(CheckCCompilerFlag) + check_c_compiler_flag("${FLAG}" ${VARIABLE}) + + elseif (${LANG} STREQUAL "CXX") + include(CheckCXXCompilerFlag) + check_cxx_compiler_flag("${FLAG}" ${VARIABLE}) + + elseif (${LANG} STREQUAL "Fortran") + # CheckFortranCompilerFlag was introduced in CMake 3.x. To be compatible + # with older Cmake versions, we will check if this module is present + # before we use it. Otherwise we will define Fortran coverage support as + # not available. + include(CheckFortranCompilerFlag OPTIONAL RESULT_VARIABLE INCLUDED) + if (INCLUDED) + check_fortran_compiler_flag("${FLAG}" ${VARIABLE}) + elseif (NOT CMAKE_REQUIRED_QUIET) + message(STATUS "Performing Test ${VARIABLE}") + message(STATUS "Performing Test ${VARIABLE}" + " - Failed (Check not supported)") + endif () + endif() +endfunction () + + +# Helper function to test compiler flags. +function (sanitizer_check_compiler_flags FLAG_CANDIDATES NAME PREFIX) + set(CMAKE_REQUIRED_QUIET ${${PREFIX}_FIND_QUIETLY}) + + get_property(ENABLED_LANGUAGES GLOBAL PROPERTY ENABLED_LANGUAGES) + foreach (LANG ${ENABLED_LANGUAGES}) + # Sanitizer flags are not dependend on language, but the used compiler. + # So instead of searching flags foreach language, search flags foreach + # compiler used. + set(COMPILER ${CMAKE_${LANG}_COMPILER_ID}) + if (NOT DEFINED ${PREFIX}_${COMPILER}_FLAGS) + foreach (FLAG ${FLAG_CANDIDATES}) + if(NOT CMAKE_REQUIRED_QUIET) + message(STATUS "Try ${COMPILER} ${NAME} flag = [${FLAG}]") + endif() + + set(CMAKE_REQUIRED_FLAGS "${FLAG}") + unset(${PREFIX}_FLAG_DETECTED CACHE) + sanitizer_check_compiler_flag("${FLAG}" ${LANG} + ${PREFIX}_FLAG_DETECTED) + + if (${PREFIX}_FLAG_DETECTED) + # If compiler is a GNU compiler, search for static flag, if + # SANITIZE_LINK_STATIC is enabled. + if (SANITIZE_LINK_STATIC AND (${COMPILER} STREQUAL "GNU")) + string(TOLOWER ${PREFIX} PREFIX_lower) + sanitizer_check_compiler_flag( + "-static-lib${PREFIX_lower}" ${LANG} + ${PREFIX}_STATIC_FLAG_DETECTED) + + if (${PREFIX}_STATIC_FLAG_DETECTED) + set(FLAG "-static-lib${PREFIX_lower} ${FLAG}") + endif () + endif () + + set(${PREFIX}_${COMPILER}_FLAGS "${FLAG}" CACHE STRING + "${NAME} flags for ${COMPILER} compiler.") + mark_as_advanced(${PREFIX}_${COMPILER}_FLAGS) + break() + endif () + endforeach () + + if (NOT ${PREFIX}_FLAG_DETECTED) + set(${PREFIX}_${COMPILER}_FLAGS "" CACHE STRING + "${NAME} flags for ${COMPILER} compiler.") + mark_as_advanced(${PREFIX}_${COMPILER}_FLAGS) + + message(WARNING "${NAME} is not available for ${COMPILER} " + "compiler. Targets using this compiler will be " + "compiled without ${NAME}.") + endif () + endif () + endforeach () +endfunction () + + +# Helper to assign sanitizer flags for TARGET. +function (sanitizer_add_flags TARGET NAME PREFIX) + # Get list of compilers used by target and check, if sanitizer is available + # for this target. Other compiler checks like check for conflicting + # compilers will be done in add_sanitizers function. + sanitizer_target_compilers(${TARGET} TARGET_COMPILER) + list(LENGTH TARGET_COMPILER NUM_COMPILERS) + if ("${${PREFIX}_${TARGET_COMPILER}_FLAGS}" STREQUAL "") + return() + endif() + + # Set compile- and link-flags for target. + set_property(TARGET ${TARGET} APPEND_STRING + PROPERTY COMPILE_FLAGS " ${${PREFIX}_${TARGET_COMPILER}_FLAGS}") + set_property(TARGET ${TARGET} APPEND_STRING + PROPERTY COMPILE_FLAGS " ${SanBlist_${TARGET_COMPILER}_FLAGS}") + set_property(TARGET ${TARGET} APPEND_STRING + PROPERTY LINK_FLAGS " ${${PREFIX}_${TARGET_COMPILER}_FLAGS}") +endfunction () diff --git a/modules/tinyexr/config-msvc.py b/modules/tinyexr/config-msvc.py new file mode 100644 index 0000000..1b3a48c --- /dev/null +++ b/modules/tinyexr/config-msvc.py @@ -0,0 +1,78 @@ +exe = "test_tinyexr.exe" + +# "gnu" or "msvc" are provided as predefined toolchain +toolchain = "msvc" + +# optional +link_pool_depth = 1 + +# optional +builddir = { + "gnu" : "build" + , "msvc" : "build" + , "clang" : "build" + } + +# required +includes = { + "gnu" : [ "-I." ] + , "msvc" : [ "/I." ] + , "clang" : [ "-I." ] + } + +# required +defines = { + "gnu" : [ "-DEXAMPLE=1" ] + , "msvc" : [ "/DEXAMPLE=1" ] + , "clang" : [ "-DEXAMPLE=1" ] + } + +# required +cflags = { + "gnu" : [ "-O2", "-g" ] + , "msvc" : [ "/O2" ] + , "clang" : [ "-O2", "-g" ] + } + +# required +cxxflags = { + "gnu" : [ "-O2", "-g" ] + , "msvc" : [ "/O2", "/W4" ] + , "clang" : [ "-O2", "-g", "-fsanitize=address" ] + } + +# required +ldflags = { + "gnu" : [ ] + , "msvc" : [ ] + , "clang" : [ "-fsanitize=address" ] + } + +# optionsl +cxx_files = [ "test_tinyexr.cc" ] +c_files = [ ] + +# You can register your own toolchain through register_toolchain function +def register_toolchain(ninja): + pass + + #ninja.rule('clangcxx', description='CXX $out', + # command='$clangcxx -MMD -MF $out.d $clangdefines $clangincludes $clangcxxflags -c $in -o $out', + # depfile='$out.d', deps='gcc') + #ninja.rule('clangcc', description='CC $out', + # command='$clangcc -MMD -MF $out.d $clangdefines $clangincludes $clangcflags -c $in -o $out', + # depfile='$out.d', deps='gcc') + #ninja.rule('clanglink', description='LINK $out', pool='link_pool', + # command='$clangld $clangldflags -o $out $in $libs') + #ninja.rule('clangar', description='AR $out', pool='link_pool', + # command='$clangar rsc $out $in') + #ninja.rule('clangstamp', description='STAMP $out', command='touch $out') + #ninja.newline() + + #ninja.variable('clangcxx', 'clang++') + #ninja.variable('clangcc', 'clang') + #ninja.variable('clangld', 'clang++') + #ninja.variable('clangar', 'ar') + #ninja.newline() + + diff --git a/modules/tinyexr/deps/miniz/ChangeLog.md b/modules/tinyexr/deps/miniz/ChangeLog.md new file mode 100644 index 0000000..4ae15a8 --- /dev/null +++ b/modules/tinyexr/deps/miniz/ChangeLog.md @@ -0,0 +1,196 @@ +## Changelog + +### 2.2.0 + + - Fix examples with amalgamation + - Modified cmake script to support shared library mode and find_package + - Fix for misleading doc comment on `mz_zip_reader_init_cfile` function + - Add include location tolerance and stop forcing `_GNU_SOURCE` + - Fix: mz_zip_reader_locate_file_v2 returns an mz_bool + - Fix large file system checks + - Add #elif to enable an external mz_crc32() to be linked in + - Write with dynamic size (size of file/data to be added not known before adding) + - Added uncompress2 for zlib compatibility + - Add support for building as a Meson subproject + - Added OSSFuzz support; Integrate with CIFuzz + - Add pkg-config file + - Fixed use-of-uninitialized value msan error when copying dist bytes with no output bytes written. + - mz_zip_validate_file(): fix memory leak on errors + - Fixed MSAN use-of-uninitialized in tinfl_decompress when invalid dist is decoded. In this instance dist was 31 which s_dist_base translates as 0 + - Add flag to set (compressed) size in local file header + - avoid use of uninitialized value in tdefl_record_literal + +### 2.1.0 + + - More instances of memcpy instead of cast and use memcpy per default + - Remove inline for c90 support + - New function to read files via callback functions when adding them + - Fix out of bounds read while reading Zip64 extended information + - guard memcpy when n == 0 because buffer may be NULL + - Implement inflateReset() function + - Move comp/decomp alloc/free prototypes under guarding #ifndef MZ_NO_MALLOC + - Fix large file support under Windows + - Don't warn if _LARGEFILE64_SOURCE is not defined to 1 + - Fixes for MSVC warnings + - Remove check that path of file added to archive contains ':' or '\' + - Add !defined check on MINIZ_USE_ALIGNED_LOADS_AND_STORES + +### 2.0.8 + + - Remove unimplemented functions (mz_zip_locate_file and mz_zip_locate_file_v2) + - Add license, changelog, readme and example files to release zip + - Fix heap overflow to user buffer in tinfl_status tinfl_decompress + - Fix corrupt archive if uncompressed file smaller than 4 byte and the file is added by mz_zip_writer_add_mem* + +### 2.0.7 + + - Removed need in C++ compiler in cmake build + - Fixed a lot of uninitialized value errors found with Valgrind by memsetting m_dict to 0 in tdefl_init + - Fix resource leak in mz_zip_reader_init_file_v2 + - Fix assert with mz_zip_writer_add_mem* w/MZ_DEFAULT_COMPRESSION + - cmake build: install library and headers + - Remove _LARGEFILE64_SOURCE requirement from apple defines for large files + +### 2.0.6 + + - Improve MZ_ZIP_FLAG_WRITE_ZIP64 documentation + - Remove check for cur_archive_file_ofs > UINT_MAX because cur_archive_file_ofs is not used after this point + - Add cmake debug configuration + - Fix PNG height when creating png files + - Add "iterative" file extraction method based on mz_zip_reader_extract_to_callback. + - Option to use memcpy for unaligned data access + - Define processor/arch macros as zero if not set to one + +### 2.0.4/2.0.5 + + - Fix compilation with the various omission compile definitions + +### 2.0.3 + +- Fix GCC/clang compile warnings +- Added callback for periodic flushes (for ZIP file streaming) +- Use UTF-8 for file names in ZIP files per default + +### 2.0.2 + +- Fix source backwards compatibility with 1.x +- Fix a ZIP bit not being set correctly + +### 2.0.1 + +- Added some tests +- Added CI +- Make source code ANSI C compatible + +### 2.0.0 beta + +- Matthew Sitton merged miniz 1.x to Rich Geldreich's vogl ZIP64 changes. Miniz is now licensed as MIT since the vogl code base is MIT licensed +- Miniz is now split into several files +- Miniz does now not seek backwards when creating ZIP files. That is the ZIP files can be streamed +- Miniz automatically switches to the ZIP64 format when the created ZIP files goes over ZIP file limits +- Similar to [SQLite](https://www.sqlite.org/amalgamation.html) the Miniz source code is amalgamated into one miniz.c/miniz.h pair in a build step (amalgamate.sh). Please use miniz.c/miniz.h in your projects +- Miniz 2 is only source back-compatible with miniz 1.x. It breaks binary compatibility because structures changed + +### v1.16 BETA Oct 19, 2013 + +Still testing, this release is downloadable from [here](http://www.tenacioussoftware.com/miniz_v116_beta_r1.7z). Two key inflator-only robustness and streaming related changes. Also merged in tdefl_compressor_alloc(), tdefl_compressor_free() helpers to make script bindings easier for rustyzip. I would greatly appreciate any help with testing or any feedback. + +The inflator in raw (non-zlib) mode is now usable on gzip or similar streams that have a bunch of bytes following the raw deflate data (problem discovered by rustyzip author williamw520). This version should never read beyond the last byte of the raw deflate data independent of how many bytes you pass into the input buffer. + +The inflator now has a new failure status TINFL_STATUS_FAILED_CANNOT_MAKE_PROGRESS (-4). Previously, if the inflator was starved of bytes and could not make progress (because the input buffer was empty and the caller did not set the TINFL_FLAG_HAS_MORE_INPUT flag - say on truncated or corrupted compressed data stream) it would append all 0's to the input and try to soldier on. This is scary behavior if the caller didn't know when to stop accepting output (because it didn't know how much uncompressed data was expected, or didn't enforce a sane maximum). v1.16 will instead return TINFL_STATUS_FAILED_CANNOT_MAKE_PROGRESS immediately if it needs 1 or more bytes to make progress, the input buf is empty, and the caller has indicated that no more input is available. This is a "soft" failure, so you can call the inflator again with more input and it will try to continue, or you can give up and fail. This could be very useful in network streaming scenarios. + +- The inflator coroutine func. is subtle and complex so I'm being cautious about this release. I would greatly appreciate any help with testing or any feedback. + I feel good about these changes, and they've been through several hours of automated testing, but they will probably not fix anything for the majority of prev. users so I'm + going to mark this release as beta for a few weeks and continue testing it at work/home on various things. +- The inflator in raw (non-zlib) mode is now usable on gzip or similar data streams that have a bunch of bytes following the raw deflate data (problem discovered by rustyzip author williamw520). + This version should *never* read beyond the last byte of the raw deflate data independent of how many bytes you pass into the input buffer. This issue was caused by the various Huffman bitbuffer lookahead optimizations, and + would not be an issue if the caller knew and enforced the precise size of the raw compressed data *or* if the compressed data was in zlib format (i.e. always followed by the byte aligned zlib adler32). + So in other words, you can now call the inflator on deflate streams that are followed by arbitrary amounts of data and it's guaranteed that decompression will stop exactly on the last byte. +- The inflator now has a new failure status: TINFL_STATUS_FAILED_CANNOT_MAKE_PROGRESS (-4). Previously, if the inflator was starved of bytes and could not make progress (because the input buffer was empty and the + caller did not set the TINFL_FLAG_HAS_MORE_INPUT flag - say on truncated or corrupted compressed data stream) it would append all 0's to the input and try to soldier on. + This is scary, because in the worst case, I believe it was possible for the prev. inflator to start outputting large amounts of literal data. If the caller didn't know when to stop accepting output + (because it didn't know how much uncompressed data was expected, or didn't enforce a sane maximum) it could continue forever. v1.16 cannot fall into this failure mode, instead it'll return + TINFL_STATUS_FAILED_CANNOT_MAKE_PROGRESS immediately if it needs 1 or more bytes to make progress, the input buf is empty, and the caller has indicated that no more input is available. This is a "soft" + failure, so you can call the inflator again with more input and it will try to continue, or you can give up and fail. This could be very useful in network streaming scenarios. +- Added documentation to all the tinfl return status codes, fixed miniz_tester so it accepts double minus params for Linux, tweaked example1.c, added a simple "follower bytes" test to miniz_tester.cpp. +### v1.15 r4 STABLE - Oct 13, 2013 + +Merged over a few very minor bug fixes that I fixed in the zip64 branch. This is downloadable from [here](http://code.google.com/p/miniz/downloads/list) and also in SVN head (as of 10/19/13). + + +### v1.15 - Oct. 13, 2013 + +Interim bugfix release while I work on the next major release with zip64 and streaming compression/decompression support. Fixed the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY bug (thanks kahmyong.moon@hp.com), which could cause the locate files func to not find files when this flag was specified. Also fixed a bug in mz_zip_reader_extract_to_mem_no_alloc() with user provided read buffers (thanks kymoon). I also merged lots of compiler fixes from various github repo branches and Google Code issue reports. I finally added cmake support (only tested under for Linux so far), compiled and tested with clang v3.3 and gcc 4.6 (under Linux), added defl_write_image_to_png_file_in_memory_ex() (supports Y flipping for OpenGL use, real-time compression), added a new PNG example (example6.c - Mandelbrot), and I added 64-bit file I/O support (stat64(), etc.) for glibc. + +- Critical fix for the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY bug (thanks kahmyong.moon@hp.com) which could cause locate files to not find files. This bug + would only have occured in earlier versions if you explicitly used this flag, OR if you used mz_zip_extract_archive_file_to_heap() or mz_zip_add_mem_to_archive_file_in_place() + (which used this flag). If you can't switch to v1.15 but want to fix this bug, just remove the uses of this flag from both helper funcs (and of course don't use the flag). +- Bugfix in mz_zip_reader_extract_to_mem_no_alloc() from kymoon when pUser_read_buf is not NULL and compressed size is > uncompressed size +- Fixing mz_zip_reader_extract_*() funcs so they don't try to extract compressed data from directory entries, to account for weird zipfiles which contain zero-size compressed data on dir entries. + Hopefully this fix won't cause any issues on weird zip archives, because it assumes the low 16-bits of zip external attributes are DOS attributes (which I believe they always are in practice). +- Fixing mz_zip_reader_is_file_a_directory() so it doesn't check the internal attributes, just the filename and external attributes +- mz_zip_reader_init_file() - missing MZ_FCLOSE() call if the seek failed +- Added cmake support for Linux builds which builds all the examples, tested with clang v3.3 and gcc v4.6. +- Clang fix for tdefl_write_image_to_png_file_in_memory() from toffaletti +- Merged MZ_FORCEINLINE fix from hdeanclark +- Fix include before config #ifdef, thanks emil.brink +- Added tdefl_write_image_to_png_file_in_memory_ex(): supports Y flipping (super useful for OpenGL apps), and explicit control over the compression level (so you can + set it to 1 for real-time compression). +- Merged in some compiler fixes from paulharris's github repro. +- Retested this build under Windows (VS 2010, including static analysis), tcc 0.9.26, gcc v4.6 and clang v3.3. +- Added example6.c, which dumps an image of the mandelbrot set to a PNG file. +- Modified example2 to help test the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY flag more. +- In r3: Bugfix to mz_zip_writer_add_file() found during merge: Fix possible src file fclose() leak if alignment bytes+local header file write faiiled +- In r4: Minor bugfix to mz_zip_writer_add_from_zip_reader(): Was pushing the wrong central dir header offset, appears harmless in this release, but it became a problem in the zip64 branch + +### v1.14 - May 20, 2012 + +(SVN Only) Minor tweaks to get miniz.c compiling with the Tiny C Compiler, added #ifndef MINIZ_NO_TIME guards around utime.h includes. Adding mz_free() function, so the caller can free heap blocks returned by miniz using whatever heap functions it has been configured to use, MSVC specific fixes to use "safe" variants of several functions (localtime_s, fopen_s, freopen_s). + +MinGW32/64 GCC 4.6.1 compiler fixes: added MZ_FORCEINLINE, #include (thanks fermtect). + +Compiler specific fixes, some from fermtect. I upgraded to TDM GCC 4.6.1 and now static __forceinline is giving it fits, so I'm changing all usage of __forceinline to MZ_FORCEINLINE and forcing gcc to use __attribute__((__always_inline__)) (and MSVC to use __forceinline). Also various fixes from fermtect for MinGW32: added #include , 64-bit ftell/fseek fixes. + +### v1.13 - May 19, 2012 + +From jason@cornsyrup.org and kelwert@mtu.edu - Most importantly, fixed mz_crc32() so it doesn't compute the wrong CRC-32's when mz_ulong is 64-bits. Temporarily/locally slammed in "typedef unsigned long mz_ulong" and re-ran a randomized regression test on ~500k files. Other stuff: + +Eliminated a bunch of warnings when compiling with GCC 32-bit/64. Ran all examples, miniz.c, and tinfl.c through MSVC 2008's /analyze (static analysis) option and fixed all warnings (except for the silly "Use of the comma-operator in a tested expression.." analysis warning, which I purposely use to work around a MSVC compiler warning). + +Created 32-bit and 64-bit Codeblocks projects/workspace. Built and tested Linux executables. The codeblocks workspace is compatible with Linux+Win32/x64. Added miniz_tester solution/project, which is a useful little app derived from LZHAM's tester app that I use as part of the regression test. Ran miniz.c and tinfl.c through another series of regression testing on ~500,000 files and archives. Modified example5.c so it purposely disables a bunch of high-level functionality (MINIZ_NO_STDIO, etc.). (Thanks to corysama for the MINIZ_NO_STDIO bug report.) + +Fix ftell() usage in a few of the examples so they exit with an error on files which are too large (a limitation of the examples, not miniz itself). Fix fail logic handling in mz_zip_add_mem_to_archive_file_in_place() so it always calls mz_zip_writer_finalize_archive() and mz_zip_writer_end(), even if the file add fails. + +- From jason@cornsyrup.org and kelwert@mtu.edu - Fix mz_crc32() so it doesn't compute the wrong CRC-32's when mz_ulong is 64-bit. +- Temporarily/locally slammed in "typedef unsigned long mz_ulong" and re-ran a randomized regression test on ~500k files. +- Eliminated a bunch of warnings when compiling with GCC 32-bit/64. +- Ran all examples, miniz.c, and tinfl.c through MSVC 2008's /analyze (static analysis) option and fixed all warnings (except for the silly +"Use of the comma-operator in a tested expression.." analysis warning, which I purposely use to work around a MSVC compiler warning). +- Created 32-bit and 64-bit Codeblocks projects/workspace. Built and tested Linux executables. The codeblocks workspace is compatible with Linux+Win32/x64. +- Added miniz_tester solution/project, which is a useful little app derived from LZHAM's tester app that I use as part of the regression test. +- Ran miniz.c and tinfl.c through another series of regression testing on ~500,000 files and archives. +- Modified example5.c so it purposely disables a bunch of high-level functionality (MINIZ_NO_STDIO, etc.). (Thanks to corysama for the MINIZ_NO_STDIO bug report.) +- Fix ftell() usage in examples so they exit with an error on files which are too large (a limitation of the examples, not miniz itself). + +### v1.12 - 4/12/12 + +More comments, added low-level example5.c, fixed a couple minor level_and_flags issues in the archive API's. +level_and_flags can now be set to MZ_DEFAULT_COMPRESSION. Thanks to Bruce Dawson for the feedback/bug report. + +### v1.11 - 5/28/11 + +Added statement from unlicense.org + +### v1.10 - 5/27/11 + +- Substantial compressor optimizations: +- Level 1 is now ~4x faster than before. The L1 compressor's throughput now varies between 70-110MB/sec. on a Core i7 (actual throughput varies depending on the type of data, and x64 vs. x86). +- Improved baseline L2-L9 compression perf. Also, greatly improved compression perf. issues on some file types. +- Refactored the compression code for better readability and maintainability. +- Added level 10 compression level (L10 has slightly better ratio than level 9, but could have a potentially large drop in throughput on some files). + +### v1.09 - 5/15/11 + +Initial stable release. + + diff --git a/modules/tinyexr/deps/miniz/LICENSE b/modules/tinyexr/deps/miniz/LICENSE new file mode 100644 index 0000000..b6ff45a --- /dev/null +++ b/modules/tinyexr/deps/miniz/LICENSE @@ -0,0 +1,22 @@ +Copyright 2013-2014 RAD Game Tools and Valve Software +Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. diff --git a/modules/tinyexr/deps/miniz/examples/example1.c b/modules/tinyexr/deps/miniz/examples/example1.c new file mode 100644 index 0000000..d6e33fa --- /dev/null +++ b/modules/tinyexr/deps/miniz/examples/example1.c @@ -0,0 +1,105 @@ +// example1.c - Demonstrates miniz.c's compress() and uncompress() functions (same as zlib's). +// Public domain, May 15 2011, Rich Geldreich, richgel99@gmail.com. See "unlicense" statement at the end of tinfl.c. +#include +#include "miniz.h" +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef unsigned int uint; + +// The string to compress. +static const char *s_pStr = "Good morning Dr. Chandra. This is Hal. I am ready for my first lesson." \ + "Good morning Dr. Chandra. This is Hal. I am ready for my first lesson." \ + "Good morning Dr. Chandra. This is Hal. I am ready for my first lesson." \ + "Good morning Dr. Chandra. This is Hal. I am ready for my first lesson." \ + "Good morning Dr. Chandra. This is Hal. I am ready for my first lesson." \ + "Good morning Dr. Chandra. This is Hal. I am ready for my first lesson." \ + "Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."; + +int main(int argc, char *argv[]) +{ + uint step = 0; + int cmp_status; + uLong src_len = (uLong)strlen(s_pStr); + uLong cmp_len = compressBound(src_len); + uLong uncomp_len = src_len; + uint8 *pCmp, *pUncomp; + uint total_succeeded = 0; + (void)argc, (void)argv; + + printf("miniz.c version: %s\n", MZ_VERSION); + + do + { + // Allocate buffers to hold compressed and uncompressed data. + pCmp = (mz_uint8 *)malloc((size_t)cmp_len); + pUncomp = (mz_uint8 *)malloc((size_t)src_len); + if ((!pCmp) || (!pUncomp)) + { + printf("Out of memory!\n"); + return EXIT_FAILURE; + } + + // Compress the string. + cmp_status = compress(pCmp, &cmp_len, (const unsigned char *)s_pStr, src_len); + if (cmp_status != Z_OK) + { + printf("compress() failed!\n"); + free(pCmp); + free(pUncomp); + return EXIT_FAILURE; + } + + printf("Compressed from %u to %u bytes\n", (mz_uint32)src_len, (mz_uint32)cmp_len); + + if (step) + { + // Purposely corrupt the compressed data if fuzzy testing (this is a very crude fuzzy test). + uint n = 1 + (rand() % 3); + while (n--) + { + uint i = rand() % cmp_len; + pCmp[i] ^= (rand() & 0xFF); + } + } + + // Decompress. + cmp_status = uncompress(pUncomp, &uncomp_len, pCmp, cmp_len); + total_succeeded += (cmp_status == Z_OK); + + if (step) + { + printf("Simple fuzzy test: step %u total_succeeded: %u\n", step, total_succeeded); + } + else + { + if (cmp_status != Z_OK) + { + printf("uncompress failed!\n"); + free(pCmp); + free(pUncomp); + return EXIT_FAILURE; + } + + printf("Decompressed from %u to %u bytes\n", (mz_uint32)cmp_len, (mz_uint32)uncomp_len); + + // Ensure uncompress() returned the expected data. + if ((uncomp_len != src_len) || (memcmp(pUncomp, s_pStr, (size_t)src_len))) + { + printf("Decompression failed!\n"); + free(pCmp); + free(pUncomp); + return EXIT_FAILURE; + } + } + + free(pCmp); + free(pUncomp); + + step++; + + // Keep on fuzzy testing if there's a non-empty command line. + } while (argc >= 2); + + printf("Success.\n"); + return EXIT_SUCCESS; +} diff --git a/modules/tinyexr/deps/miniz/examples/example2.c b/modules/tinyexr/deps/miniz/examples/example2.c new file mode 100644 index 0000000..03d2409 --- /dev/null +++ b/modules/tinyexr/deps/miniz/examples/example2.c @@ -0,0 +1,164 @@ +// example2.c - Simple demonstration of miniz.c's ZIP archive API's. +// Note this test deletes the test archive file "__mz_example2_test__.zip" in the current directory, then creates a new one with test data. +// Public domain, May 15 2011, Rich Geldreich, richgel99@gmail.com. See "unlicense" statement at the end of tinfl.c. + +#if defined(__GNUC__) + // Ensure we get the 64-bit variants of the CRT's file I/O calls + #ifndef _FILE_OFFSET_BITS + #define _FILE_OFFSET_BITS 64 + #endif + #ifndef _LARGEFILE64_SOURCE + #define _LARGEFILE64_SOURCE 1 + #endif +#endif + +#include +#include "miniz.h" + +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef unsigned int uint; + +// The string to compress. +static const char *s_pTest_str = + "MISSION CONTROL I wouldn't worry too much about the computer. First of all, there is still a chance that he is right, despite your tests, and" \ + "if it should happen again, we suggest eliminating this possibility by allowing the unit to remain in place and seeing whether or not it" \ + "actually fails. If the computer should turn out to be wrong, the situation is still not alarming. The type of obsessional error he may be" \ + "guilty of is not unknown among the latest generation of HAL 9000 computers. It has almost always revolved around a single detail, such as" \ + "the one you have described, and it has never interfered with the integrity or reliability of the computer's performance in other areas." \ + "No one is certain of the cause of this kind of malfunctioning. It may be over-programming, but it could also be any number of reasons. In any" \ + "event, it is somewhat analogous to human neurotic behavior. Does this answer your query? Zero-five-three-Zero, MC, transmission concluded."; + +static const char *s_pComment = "This is a comment"; + +int main(int argc, char *argv[]) +{ + int i, sort_iter; + mz_bool status; + size_t uncomp_size; + mz_zip_archive zip_archive; + void *p; + const int N = 50; + char data[2048]; + char archive_filename[64]; + static const char *s_Test_archive_filename = "__mz_example2_test__.zip"; + + assert((strlen(s_pTest_str) + 64) < sizeof(data)); + + printf("miniz.c version: %s\n", MZ_VERSION); + + (void)argc, (void)argv; + + // Delete the test archive, so it doesn't keep growing as we run this test + remove(s_Test_archive_filename); + + // Append a bunch of text files to the test archive + for (i = (N - 1); i >= 0; --i) + { + sprintf(archive_filename, "%u.txt", i); + sprintf(data, "%u %s %u", (N - 1) - i, s_pTest_str, i); + + // Add a new file to the archive. Note this is an IN-PLACE operation, so if it fails your archive is probably hosed (its central directory may not be complete) but it should be recoverable using zip -F or -FF. So use caution with this guy. + // A more robust way to add a file to an archive would be to read it into memory, perform the operation, then write a new archive out to a temp file and then delete/rename the files. + // Or, write a new archive to disk to a temp file, then delete/rename the files. For this test this API is fine. + status = mz_zip_add_mem_to_archive_file_in_place(s_Test_archive_filename, archive_filename, data, strlen(data) + 1, s_pComment, (uint16)strlen(s_pComment), MZ_BEST_COMPRESSION); + if (!status) + { + printf("mz_zip_add_mem_to_archive_file_in_place failed!\n"); + return EXIT_FAILURE; + } + } + + // Add a directory entry for testing + status = mz_zip_add_mem_to_archive_file_in_place(s_Test_archive_filename, "directory/", NULL, 0, "no comment", (uint16)strlen("no comment"), MZ_BEST_COMPRESSION); + if (!status) + { + printf("mz_zip_add_mem_to_archive_file_in_place failed!\n"); + return EXIT_FAILURE; + } + + // Now try to open the archive. + memset(&zip_archive, 0, sizeof(zip_archive)); + + status = mz_zip_reader_init_file(&zip_archive, s_Test_archive_filename, 0); + if (!status) + { + printf("mz_zip_reader_init_file() failed!\n"); + return EXIT_FAILURE; + } + + // Get and print information about each file in the archive. + for (i = 0; i < (int)mz_zip_reader_get_num_files(&zip_archive); i++) + { + mz_zip_archive_file_stat file_stat; + if (!mz_zip_reader_file_stat(&zip_archive, i, &file_stat)) + { + printf("mz_zip_reader_file_stat() failed!\n"); + mz_zip_reader_end(&zip_archive); + return EXIT_FAILURE; + } + + printf("Filename: \"%s\", Comment: \"%s\", Uncompressed size: %u, Compressed size: %u, Is Dir: %u\n", file_stat.m_filename, file_stat.m_comment, (uint)file_stat.m_uncomp_size, (uint)file_stat.m_comp_size, mz_zip_reader_is_file_a_directory(&zip_archive, i)); + + if (!strcmp(file_stat.m_filename, "directory/")) + { + if (!mz_zip_reader_is_file_a_directory(&zip_archive, i)) + { + printf("mz_zip_reader_is_file_a_directory() didn't return the expected results!\n"); + mz_zip_reader_end(&zip_archive); + return EXIT_FAILURE; + } + } + } + + // Close the archive, freeing any resources it was using + mz_zip_reader_end(&zip_archive); + + // Now verify the compressed data + for (sort_iter = 0; sort_iter < 2; sort_iter++) + { + memset(&zip_archive, 0, sizeof(zip_archive)); + status = mz_zip_reader_init_file(&zip_archive, s_Test_archive_filename, sort_iter ? MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY : 0); + if (!status) + { + printf("mz_zip_reader_init_file() failed!\n"); + return EXIT_FAILURE; + } + + for (i = 0; i < N; i++) + { + sprintf(archive_filename, "%u.txt", i); + sprintf(data, "%u %s %u", (N - 1) - i, s_pTest_str, i); + + // Try to extract all the files to the heap. + p = mz_zip_reader_extract_file_to_heap(&zip_archive, archive_filename, &uncomp_size, 0); + if (!p) + { + printf("mz_zip_reader_extract_file_to_heap() failed!\n"); + mz_zip_reader_end(&zip_archive); + return EXIT_FAILURE; + } + + // Make sure the extraction really succeeded. + if ((uncomp_size != (strlen(data) + 1)) || (memcmp(p, data, strlen(data)))) + { + printf("mz_zip_reader_extract_file_to_heap() failed to extract the proper data\n"); + mz_free(p); + mz_zip_reader_end(&zip_archive); + return EXIT_FAILURE; + } + + printf("Successfully extracted file \"%s\", size %u\n", archive_filename, (uint)uncomp_size); + printf("File data: \"%s\"\n", (const char *)p); + + // We're done. + mz_free(p); + } + + // Close the archive, freeing any resources it was using + mz_zip_reader_end(&zip_archive); + } + + printf("Success.\n"); + return EXIT_SUCCESS; +} diff --git a/modules/tinyexr/deps/miniz/examples/example3.c b/modules/tinyexr/deps/miniz/examples/example3.c new file mode 100644 index 0000000..a97ba84 --- /dev/null +++ b/modules/tinyexr/deps/miniz/examples/example3.c @@ -0,0 +1,269 @@ +// example3.c - Demonstrates how to use miniz.c's deflate() and inflate() functions for simple file compression. +// Public domain, May 15 2011, Rich Geldreich, richgel99@gmail.com. See "unlicense" statement at the end of tinfl.c. +// For simplicity, this example is limited to files smaller than 4GB, but this is not a limitation of miniz.c. +#include +#include +#include "miniz.h" + +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef unsigned int uint; + +#define my_max(a,b) (((a) > (b)) ? (a) : (b)) +#define my_min(a,b) (((a) < (b)) ? (a) : (b)) + +#define BUF_SIZE (1024 * 1024) +static uint8 s_inbuf[BUF_SIZE]; +static uint8 s_outbuf[BUF_SIZE]; + +int main(int argc, char *argv[]) +{ + const char *pMode; + FILE *pInfile, *pOutfile; + uint infile_size; + int level = Z_BEST_COMPRESSION; + z_stream stream; + int p = 1; + const char *pSrc_filename; + const char *pDst_filename; + long file_loc; + + printf("miniz.c version: %s\n", MZ_VERSION); + + if (argc < 4) + { + printf("Usage: example3 [options] [mode:c or d] infile outfile\n"); + printf("\nModes:\n"); + printf("c - Compresses file infile to a zlib stream in file outfile\n"); + printf("d - Decompress zlib stream in file infile to file outfile\n"); + printf("\nOptions:\n"); + printf("-l[0-10] - Compression level, higher values are slower.\n"); + return EXIT_FAILURE; + } + + while ((p < argc) && (argv[p][0] == '-')) + { + switch (argv[p][1]) + { + case 'l': + { + level = atoi(&argv[1][2]); + if ((level < 0) || (level > 10)) + { + printf("Invalid level!\n"); + return EXIT_FAILURE; + } + break; + } + default: + { + printf("Invalid option: %s\n", argv[p]); + return EXIT_FAILURE; + } + } + p++; + } + + if ((argc - p) < 3) + { + printf("Must specify mode, input filename, and output filename after options!\n"); + return EXIT_FAILURE; + } + else if ((argc - p) > 3) + { + printf("Too many filenames!\n"); + return EXIT_FAILURE; + } + + pMode = argv[p++]; + if (!strchr("cCdD", pMode[0])) + { + printf("Invalid mode!\n"); + return EXIT_FAILURE; + } + + pSrc_filename = argv[p++]; + pDst_filename = argv[p++]; + + printf("Mode: %c, Level: %u\nInput File: \"%s\"\nOutput File: \"%s\"\n", pMode[0], level, pSrc_filename, pDst_filename); + + // Open input file. + pInfile = fopen(pSrc_filename, "rb"); + if (!pInfile) + { + printf("Failed opening input file!\n"); + return EXIT_FAILURE; + } + + // Determine input file's size. + fseek(pInfile, 0, SEEK_END); + file_loc = ftell(pInfile); + fseek(pInfile, 0, SEEK_SET); + + if ((file_loc < 0) || (file_loc > INT_MAX)) + { + // This is not a limitation of miniz or tinfl, but this example. + printf("File is too large to be processed by this example.\n"); + return EXIT_FAILURE; + } + + infile_size = (uint)file_loc; + + // Open output file. + pOutfile = fopen(pDst_filename, "wb"); + if (!pOutfile) + { + printf("Failed opening output file!\n"); + return EXIT_FAILURE; + } + + printf("Input file size: %u\n", infile_size); + + // Init the z_stream + memset(&stream, 0, sizeof(stream)); + stream.next_in = s_inbuf; + stream.avail_in = 0; + stream.next_out = s_outbuf; + stream.avail_out = BUF_SIZE; + + if ((pMode[0] == 'c') || (pMode[0] == 'C')) + { + // Compression. + uint infile_remaining = infile_size; + + if (deflateInit(&stream, level) != Z_OK) + { + printf("deflateInit() failed!\n"); + return EXIT_FAILURE; + } + + for ( ; ; ) + { + int status; + if (!stream.avail_in) + { + // Input buffer is empty, so read more bytes from input file. + uint n = my_min(BUF_SIZE, infile_remaining); + + if (fread(s_inbuf, 1, n, pInfile) != n) + { + printf("Failed reading from input file!\n"); + return EXIT_FAILURE; + } + + stream.next_in = s_inbuf; + stream.avail_in = n; + + infile_remaining -= n; + //printf("Input bytes remaining: %u\n", infile_remaining); + } + + status = deflate(&stream, infile_remaining ? Z_NO_FLUSH : Z_FINISH); + + if ((status == Z_STREAM_END) || (!stream.avail_out)) + { + // Output buffer is full, or compression is done, so write buffer to output file. + uint n = BUF_SIZE - stream.avail_out; + if (fwrite(s_outbuf, 1, n, pOutfile) != n) + { + printf("Failed writing to output file!\n"); + return EXIT_FAILURE; + } + stream.next_out = s_outbuf; + stream.avail_out = BUF_SIZE; + } + + if (status == Z_STREAM_END) + break; + else if (status != Z_OK) + { + printf("deflate() failed with status %i!\n", status); + return EXIT_FAILURE; + } + } + + if (deflateEnd(&stream) != Z_OK) + { + printf("deflateEnd() failed!\n"); + return EXIT_FAILURE; + } + } + else if ((pMode[0] == 'd') || (pMode[0] == 'D')) + { + // Decompression. + uint infile_remaining = infile_size; + + if (inflateInit(&stream)) + { + printf("inflateInit() failed!\n"); + return EXIT_FAILURE; + } + + for ( ; ; ) + { + int status; + if (!stream.avail_in) + { + // Input buffer is empty, so read more bytes from input file. + uint n = my_min(BUF_SIZE, infile_remaining); + + if (fread(s_inbuf, 1, n, pInfile) != n) + { + printf("Failed reading from input file!\n"); + return EXIT_FAILURE; + } + + stream.next_in = s_inbuf; + stream.avail_in = n; + + infile_remaining -= n; + } + + status = inflate(&stream, Z_SYNC_FLUSH); + + if ((status == Z_STREAM_END) || (!stream.avail_out)) + { + // Output buffer is full, or decompression is done, so write buffer to output file. + uint n = BUF_SIZE - stream.avail_out; + if (fwrite(s_outbuf, 1, n, pOutfile) != n) + { + printf("Failed writing to output file!\n"); + return EXIT_FAILURE; + } + stream.next_out = s_outbuf; + stream.avail_out = BUF_SIZE; + } + + if (status == Z_STREAM_END) + break; + else if (status != Z_OK) + { + printf("inflate() failed with status %i!\n", status); + return EXIT_FAILURE; + } + } + + if (inflateEnd(&stream) != Z_OK) + { + printf("inflateEnd() failed!\n"); + return EXIT_FAILURE; + } + } + else + { + printf("Invalid mode!\n"); + return EXIT_FAILURE; + } + + fclose(pInfile); + if (EOF == fclose(pOutfile)) + { + printf("Failed writing to output file!\n"); + return EXIT_FAILURE; + } + + printf("Total input bytes: %u\n", (mz_uint32)stream.total_in); + printf("Total output bytes: %u\n", (mz_uint32)stream.total_out); + printf("Success.\n"); + return EXIT_SUCCESS; +} diff --git a/modules/tinyexr/deps/miniz/examples/example4.c b/modules/tinyexr/deps/miniz/examples/example4.c new file mode 100644 index 0000000..3f2d7cf --- /dev/null +++ b/modules/tinyexr/deps/miniz/examples/example4.c @@ -0,0 +1,102 @@ +// example4.c - Uses tinfl.c to decompress a zlib stream in memory to an output file +// Public domain, May 15 2011, Rich Geldreich, richgel99@gmail.com. See "unlicense" statement at the end of tinfl.c. +#include "miniz.h" +#include +#include + +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef unsigned int uint; + +#define my_max(a,b) (((a) > (b)) ? (a) : (b)) +#define my_min(a,b) (((a) < (b)) ? (a) : (b)) + +static int tinfl_put_buf_func(const void* pBuf, int len, void *pUser) +{ + return len == (int)fwrite(pBuf, 1, len, (FILE*)pUser); +} + +int main(int argc, char *argv[]) +{ + int status; + FILE *pInfile, *pOutfile; + uint infile_size, outfile_size; + size_t in_buf_size; + uint8 *pCmp_data; + long file_loc; + + if (argc != 3) + { + printf("Usage: example4 infile outfile\n"); + printf("Decompresses zlib stream in file infile to file outfile.\n"); + printf("Input file must be able to fit entirely in memory.\n"); + printf("example3 can be used to create compressed zlib streams.\n"); + return EXIT_FAILURE; + } + + // Open input file. + pInfile = fopen(argv[1], "rb"); + if (!pInfile) + { + printf("Failed opening input file!\n"); + return EXIT_FAILURE; + } + + // Determine input file's size. + fseek(pInfile, 0, SEEK_END); + file_loc = ftell(pInfile); + fseek(pInfile, 0, SEEK_SET); + + if ((file_loc < 0) || (file_loc > INT_MAX)) + { + // This is not a limitation of miniz or tinfl, but this example. + printf("File is too large to be processed by this example.\n"); + return EXIT_FAILURE; + } + + infile_size = (uint)file_loc; + + pCmp_data = (uint8 *)malloc(infile_size); + if (!pCmp_data) + { + printf("Out of memory!\n"); + return EXIT_FAILURE; + } + if (fread(pCmp_data, 1, infile_size, pInfile) != infile_size) + { + printf("Failed reading input file!\n"); + return EXIT_FAILURE; + } + + // Open output file. + pOutfile = fopen(argv[2], "wb"); + if (!pOutfile) + { + printf("Failed opening output file!\n"); + return EXIT_FAILURE; + } + + printf("Input file size: %u\n", infile_size); + + in_buf_size = infile_size; + status = tinfl_decompress_mem_to_callback(pCmp_data, &in_buf_size, tinfl_put_buf_func, pOutfile, TINFL_FLAG_PARSE_ZLIB_HEADER); + if (!status) + { + printf("tinfl_decompress_mem_to_callback() failed with status %i!\n", status); + return EXIT_FAILURE; + } + + outfile_size = ftell(pOutfile); + + fclose(pInfile); + if (EOF == fclose(pOutfile)) + { + printf("Failed writing to output file!\n"); + return EXIT_FAILURE; + } + + printf("Total input bytes: %u\n", (uint)in_buf_size); + printf("Total output bytes: %u\n", outfile_size); + printf("Success.\n"); + return EXIT_SUCCESS; +} diff --git a/modules/tinyexr/deps/miniz/examples/example5.c b/modules/tinyexr/deps/miniz/examples/example5.c new file mode 100644 index 0000000..a190357 --- /dev/null +++ b/modules/tinyexr/deps/miniz/examples/example5.c @@ -0,0 +1,327 @@ +// example5.c - Demonstrates how to use miniz.c's low-level tdefl_compress() and tinfl_inflate() API's for simple file to file compression/decompression. +// The low-level API's are the fastest, make no use of dynamic memory allocation, and are the most flexible functions exposed by miniz.c. +// Public domain, April 11 2012, Rich Geldreich, richgel99@gmail.com. See "unlicense" statement at the end of tinfl.c. +// For simplicity, this example is limited to files smaller than 4GB, but this is not a limitation of miniz.c. + +// Purposely disable a whole bunch of stuff this low-level example doesn't use. +#define MINIZ_NO_STDIO +#define MINIZ_NO_ARCHIVE_APIS +#define MINIZ_NO_TIME +#define MINIZ_NO_ZLIB_APIS +#define MINIZ_NO_MALLOC +#include "miniz.h" + +// Now include stdio.h because this test uses fopen(), etc. (but we still don't want miniz.c's stdio stuff, for testing). +#include +#include + +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef unsigned int uint; + +#define my_max(a,b) (((a) > (b)) ? (a) : (b)) +#define my_min(a,b) (((a) < (b)) ? (a) : (b)) + +// IN_BUF_SIZE is the size of the file read buffer. +// IN_BUF_SIZE must be >= 1 +#define IN_BUF_SIZE (1024*512) +static uint8 s_inbuf[IN_BUF_SIZE]; + +// COMP_OUT_BUF_SIZE is the size of the output buffer used during compression. +// COMP_OUT_BUF_SIZE must be >= 1 and <= OUT_BUF_SIZE +#define COMP_OUT_BUF_SIZE (1024*512) + +// OUT_BUF_SIZE is the size of the output buffer used during decompression. +// OUT_BUF_SIZE must be a power of 2 >= TINFL_LZ_DICT_SIZE (because the low-level decompressor not only writes, but reads from the output buffer as it decompresses) +//#define OUT_BUF_SIZE (TINFL_LZ_DICT_SIZE) +#define OUT_BUF_SIZE (1024*512) +static uint8 s_outbuf[OUT_BUF_SIZE]; + +// tdefl_compressor contains all the state needed by the low-level compressor so it's a pretty big struct (~300k). +// This example makes it a global vs. putting it on the stack, of course in real-world usage you'll probably malloc() or new it. +tdefl_compressor g_deflator; + +int main(int argc, char *argv[]) +{ + const char *pMode; + FILE *pInfile, *pOutfile; + uint infile_size; + int level = 9; + int p = 1; + const char *pSrc_filename; + const char *pDst_filename; + const void *next_in = s_inbuf; + size_t avail_in = 0; + void *next_out = s_outbuf; + size_t avail_out = OUT_BUF_SIZE; + size_t total_in = 0, total_out = 0; + long file_loc; + + assert(COMP_OUT_BUF_SIZE <= OUT_BUF_SIZE); + + printf("miniz.c example5 (demonstrates tinfl/tdefl)\n"); + + if (argc < 4) + { + printf("File to file compression/decompression using the low-level tinfl/tdefl API's.\n"); + printf("Usage: example5 [options] [mode:c or d] infile outfile\n"); + printf("\nModes:\n"); + printf("c - Compresses file infile to a zlib stream in file outfile\n"); + printf("d - Decompress zlib stream in file infile to file outfile\n"); + printf("\nOptions:\n"); + printf("-l[0-10] - Compression level, higher values are slower, 0 is none.\n"); + return EXIT_FAILURE; + } + + while ((p < argc) && (argv[p][0] == '-')) + { + switch (argv[p][1]) + { + case 'l': + { + level = atoi(&argv[1][2]); + if ((level < 0) || (level > 10)) + { + printf("Invalid level!\n"); + return EXIT_FAILURE; + } + break; + } + default: + { + printf("Invalid option: %s\n", argv[p]); + return EXIT_FAILURE; + } + } + p++; + } + + if ((argc - p) < 3) + { + printf("Must specify mode, input filename, and output filename after options!\n"); + return EXIT_FAILURE; + } + else if ((argc - p) > 3) + { + printf("Too many filenames!\n"); + return EXIT_FAILURE; + } + + pMode = argv[p++]; + if (!strchr("cCdD", pMode[0])) + { + printf("Invalid mode!\n"); + return EXIT_FAILURE; + } + + pSrc_filename = argv[p++]; + pDst_filename = argv[p++]; + + printf("Mode: %c, Level: %u\nInput File: \"%s\"\nOutput File: \"%s\"\n", pMode[0], level, pSrc_filename, pDst_filename); + + // Open input file. + pInfile = fopen(pSrc_filename, "rb"); + if (!pInfile) + { + printf("Failed opening input file!\n"); + return EXIT_FAILURE; + } + + // Determine input file's size. + fseek(pInfile, 0, SEEK_END); + file_loc = ftell(pInfile); + fseek(pInfile, 0, SEEK_SET); + + if ((file_loc < 0) || (file_loc > INT_MAX)) + { + // This is not a limitation of miniz or tinfl, but this example. + printf("File is too large to be processed by this example.\n"); + return EXIT_FAILURE; + } + + infile_size = (uint)file_loc; + + // Open output file. + pOutfile = fopen(pDst_filename, "wb"); + if (!pOutfile) + { + printf("Failed opening output file!\n"); + return EXIT_FAILURE; + } + + printf("Input file size: %u\n", infile_size); + + if ((pMode[0] == 'c') || (pMode[0] == 'C')) + { + // The number of dictionary probes to use at each compression level (0-10). 0=implies fastest/minimal possible probing. + static const mz_uint s_tdefl_num_probes[11] = { 0, 1, 6, 32, 16, 32, 128, 256, 512, 768, 1500 }; + + tdefl_status status; + uint infile_remaining = infile_size; + + // create tdefl() compatible flags (we have to compose the low-level flags ourselves, or use tdefl_create_comp_flags_from_zip_params() but that means MINIZ_NO_ZLIB_APIS can't be defined). + mz_uint comp_flags = TDEFL_WRITE_ZLIB_HEADER | s_tdefl_num_probes[MZ_MIN(10, level)] | ((level <= 3) ? TDEFL_GREEDY_PARSING_FLAG : 0); + if (!level) + comp_flags |= TDEFL_FORCE_ALL_RAW_BLOCKS; + + // Initialize the low-level compressor. + status = tdefl_init(&g_deflator, NULL, NULL, comp_flags); + if (status != TDEFL_STATUS_OKAY) + { + printf("tdefl_init() failed!\n"); + return EXIT_FAILURE; + } + + avail_out = COMP_OUT_BUF_SIZE; + + // Compression. + for ( ; ; ) + { + size_t in_bytes, out_bytes; + + if (!avail_in) + { + // Input buffer is empty, so read more bytes from input file. + uint n = my_min(IN_BUF_SIZE, infile_remaining); + + if (fread(s_inbuf, 1, n, pInfile) != n) + { + printf("Failed reading from input file!\n"); + return EXIT_FAILURE; + } + + next_in = s_inbuf; + avail_in = n; + + infile_remaining -= n; + //printf("Input bytes remaining: %u\n", infile_remaining); + } + + in_bytes = avail_in; + out_bytes = avail_out; + // Compress as much of the input as possible (or all of it) to the output buffer. + status = tdefl_compress(&g_deflator, next_in, &in_bytes, next_out, &out_bytes, infile_remaining ? TDEFL_NO_FLUSH : TDEFL_FINISH); + + next_in = (const char *)next_in + in_bytes; + avail_in -= in_bytes; + total_in += in_bytes; + + next_out = (char *)next_out + out_bytes; + avail_out -= out_bytes; + total_out += out_bytes; + + if ((status != TDEFL_STATUS_OKAY) || (!avail_out)) + { + // Output buffer is full, or compression is done or failed, so write buffer to output file. + uint n = COMP_OUT_BUF_SIZE - (uint)avail_out; + if (fwrite(s_outbuf, 1, n, pOutfile) != n) + { + printf("Failed writing to output file!\n"); + return EXIT_FAILURE; + } + next_out = s_outbuf; + avail_out = COMP_OUT_BUF_SIZE; + } + + if (status == TDEFL_STATUS_DONE) + { + // Compression completed successfully. + break; + } + else if (status != TDEFL_STATUS_OKAY) + { + // Compression somehow failed. + printf("tdefl_compress() failed with status %i!\n", status); + return EXIT_FAILURE; + } + } + } + else if ((pMode[0] == 'd') || (pMode[0] == 'D')) + { + // Decompression. + uint infile_remaining = infile_size; + + tinfl_decompressor inflator; + tinfl_init(&inflator); + + for ( ; ; ) + { + size_t in_bytes, out_bytes; + tinfl_status status; + if (!avail_in) + { + // Input buffer is empty, so read more bytes from input file. + uint n = my_min(IN_BUF_SIZE, infile_remaining); + + if (fread(s_inbuf, 1, n, pInfile) != n) + { + printf("Failed reading from input file!\n"); + return EXIT_FAILURE; + } + + next_in = s_inbuf; + avail_in = n; + + infile_remaining -= n; + } + + in_bytes = avail_in; + out_bytes = avail_out; + status = tinfl_decompress(&inflator, (const mz_uint8 *)next_in, &in_bytes, s_outbuf, (mz_uint8 *)next_out, &out_bytes, (infile_remaining ? TINFL_FLAG_HAS_MORE_INPUT : 0) | TINFL_FLAG_PARSE_ZLIB_HEADER); + + avail_in -= in_bytes; + next_in = (const mz_uint8 *)next_in + in_bytes; + total_in += in_bytes; + + avail_out -= out_bytes; + next_out = (mz_uint8 *)next_out + out_bytes; + total_out += out_bytes; + + if ((status <= TINFL_STATUS_DONE) || (!avail_out)) + { + // Output buffer is full, or decompression is done, so write buffer to output file. + uint n = OUT_BUF_SIZE - (uint)avail_out; + if (fwrite(s_outbuf, 1, n, pOutfile) != n) + { + printf("Failed writing to output file!\n"); + return EXIT_FAILURE; + } + next_out = s_outbuf; + avail_out = OUT_BUF_SIZE; + } + + // If status is <= TINFL_STATUS_DONE then either decompression is done or something went wrong. + if (status <= TINFL_STATUS_DONE) + { + if (status == TINFL_STATUS_DONE) + { + // Decompression completed successfully. + break; + } + else + { + // Decompression failed. + printf("tinfl_decompress() failed with status %i!\n", status); + return EXIT_FAILURE; + } + } + } + } + else + { + printf("Invalid mode!\n"); + return EXIT_FAILURE; + } + + fclose(pInfile); + if (EOF == fclose(pOutfile)) + { + printf("Failed writing to output file!\n"); + return EXIT_FAILURE; + } + + printf("Total input bytes: %u\n", (mz_uint32)total_in); + printf("Total output bytes: %u\n", (mz_uint32)total_out); + printf("Success.\n"); + return EXIT_SUCCESS; +} diff --git a/modules/tinyexr/deps/miniz/examples/example6.c b/modules/tinyexr/deps/miniz/examples/example6.c new file mode 100644 index 0000000..abbb64f --- /dev/null +++ b/modules/tinyexr/deps/miniz/examples/example6.c @@ -0,0 +1,162 @@ +// example6.c - Demonstrates how to miniz's PNG writer func +// Public domain, April 11 2012, Rich Geldreich, richgel99@gmail.com. See "unlicense" statement at the end of tinfl.c. +// Mandlebrot set code from http://rosettacode.org/wiki/Mandelbrot_set#C +// Must link this example against libm on Linux. + +// Purposely disable a whole bunch of stuff this low-level example doesn't use. +#define MINIZ_NO_STDIO +#define MINIZ_NO_TIME +#define MINIZ_NO_ZLIB_APIS +#include "miniz.h" + +// Now include stdio.h because this test uses fopen(), etc. (but we still don't want miniz.c's stdio stuff, for testing). +#include +#include +#include + +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef unsigned int uint; + +typedef struct +{ + uint8 r, g, b; +} rgb_t; + +static void hsv_to_rgb(int hue, int min, int max, rgb_t *p) +{ + const int invert = 0; + const int saturation = 1; + const int color_rotate = 0; + + if (min == max) max = min + 1; + if (invert) hue = max - (hue - min); + if (!saturation) { + p->r = p->g = p->b = 255 * (max - hue) / (max - min); + return; + } + double h = fmod(color_rotate + 1e-4 + 4.0 * (hue - min) / (max - min), 6); + double c = 255.0f * saturation; + double X = c * (1 - fabs(fmod(h, 2) - 1)); + + p->r = p->g = p->b = 0; + + switch((int)h) { + case 0: p->r = c; p->g = X; return; + case 1: p->r = X; p->g = c; return; + case 2: p->g = c; p->b = X; return; + case 3: p->g = X; p->b = c; return; + case 4: p->r = X; p->b = c; return; + default:p->r = c; p->b = X; + } +} + +int main(int argc, char *argv[]) +{ + (void)argc, (void)argv; + + // Image resolution + const int iXmax = 4096; + const int iYmax = 4096; + + // Output filename + static const char *pFilename = "mandelbrot.png"; + + int iX, iY; + const double CxMin = -2.5; + const double CxMax = 1.5; + const double CyMin = -2.0; + const double CyMax = 2.0; + + double PixelWidth = (CxMax - CxMin) / iXmax; + double PixelHeight = (CyMax - CyMin) / iYmax; + + // Z=Zx+Zy*i ; Z0 = 0 + double Zx, Zy; + double Zx2, Zy2; // Zx2=Zx*Zx; Zy2=Zy*Zy + + int Iteration; + const int IterationMax = 200; + + // bail-out value , radius of circle + const double EscapeRadius = 2; + double ER2=EscapeRadius * EscapeRadius; + + uint8 *pImage = (uint8 *)malloc(iXmax * 3 * iYmax); + + // world ( double) coordinate = parameter plane + double Cx,Cy; + + int MinIter = 9999, MaxIter = 0; + + for(iY = 0; iY < iYmax; iY++) + { + Cy = CyMin + iY * PixelHeight; + if (fabs(Cy) < PixelHeight/2) + Cy = 0.0; // Main antenna + + for(iX = 0; iX < iXmax; iX++) + { + uint8 *color = pImage + (iX * 3) + (iY * iXmax * 3); + + Cx = CxMin + iX * PixelWidth; + + // initial value of orbit = critical point Z= 0 + Zx = 0.0; + Zy = 0.0; + Zx2 = Zx * Zx; + Zy2 = Zy * Zy; + + for (Iteration=0;Iteration> 8; + color[2] = 0; + + if (Iteration < MinIter) + MinIter = Iteration; + if (Iteration > MaxIter) + MaxIter = Iteration; + } + } + + for(iY = 0; iY < iYmax; iY++) + { + for(iX = 0; iX < iXmax; iX++) + { + uint8 *color = (uint8 *)(pImage + (iX * 3) + (iY * iXmax * 3)); + + uint Iterations = color[0] | (color[1] << 8U); + + hsv_to_rgb(Iterations, MinIter, MaxIter, (rgb_t *)color); + } + } + + // Now write the PNG image. + { + size_t png_data_size = 0; + void *pPNG_data = tdefl_write_image_to_png_file_in_memory_ex(pImage, iXmax, iYmax, 3, &png_data_size, 6, MZ_FALSE); + if (!pPNG_data) + fprintf(stderr, "tdefl_write_image_to_png_file_in_memory_ex() failed!\n"); + else + { + FILE *pFile = fopen(pFilename, "wb"); + fwrite(pPNG_data, 1, png_data_size, pFile); + fclose(pFile); + printf("Wrote %s\n", pFilename); + } + + // mz_free() is by default just an alias to free() internally, but if you've overridden miniz's allocation funcs you'll probably need to call mz_free(). + mz_free(pPNG_data); + } + + free(pImage); + + return EXIT_SUCCESS; +} diff --git a/modules/tinyexr/deps/miniz/miniz.c b/modules/tinyexr/deps/miniz/miniz.c new file mode 100644 index 0000000..87bdedb --- /dev/null +++ b/modules/tinyexr/deps/miniz/miniz.c @@ -0,0 +1,7733 @@ +#include "miniz.h" +/************************************************************************** + * + * Copyright 2013-2014 RAD Game Tools and Valve Software + * Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + * + **************************************************************************/ + + + +typedef unsigned char mz_validate_uint16[sizeof(mz_uint16) == 2 ? 1 : -1]; +typedef unsigned char mz_validate_uint32[sizeof(mz_uint32) == 4 ? 1 : -1]; +typedef unsigned char mz_validate_uint64[sizeof(mz_uint64) == 8 ? 1 : -1]; + +#ifdef __cplusplus +extern "C" { +#endif + +/* ------------------- zlib-style API's */ + +mz_ulong mz_adler32(mz_ulong adler, const unsigned char *ptr, size_t buf_len) +{ + mz_uint32 i, s1 = (mz_uint32)(adler & 0xffff), s2 = (mz_uint32)(adler >> 16); + size_t block_len = buf_len % 5552; + if (!ptr) + return MZ_ADLER32_INIT; + while (buf_len) + { + for (i = 0; i + 7 < block_len; i += 8, ptr += 8) + { + s1 += ptr[0], s2 += s1; + s1 += ptr[1], s2 += s1; + s1 += ptr[2], s2 += s1; + s1 += ptr[3], s2 += s1; + s1 += ptr[4], s2 += s1; + s1 += ptr[5], s2 += s1; + s1 += ptr[6], s2 += s1; + s1 += ptr[7], s2 += s1; + } + for (; i < block_len; ++i) + s1 += *ptr++, s2 += s1; + s1 %= 65521U, s2 %= 65521U; + buf_len -= block_len; + block_len = 5552; + } + return (s2 << 16) + s1; +} + +/* Karl Malbrain's compact CRC-32. See "A compact CCITT crc16 and crc32 C implementation that balances processor cache usage against speed": http://www.geocities.com/malbrain/ */ +#if 0 + mz_ulong mz_crc32(mz_ulong crc, const mz_uint8 *ptr, size_t buf_len) + { + static const mz_uint32 s_crc32[16] = { 0, 0x1db71064, 0x3b6e20c8, 0x26d930ac, 0x76dc4190, 0x6b6b51f4, 0x4db26158, 0x5005713c, + 0xedb88320, 0xf00f9344, 0xd6d6a3e8, 0xcb61b38c, 0x9b64c2b0, 0x86d3d2d4, 0xa00ae278, 0xbdbdf21c }; + mz_uint32 crcu32 = (mz_uint32)crc; + if (!ptr) + return MZ_CRC32_INIT; + crcu32 = ~crcu32; + while (buf_len--) + { + mz_uint8 b = *ptr++; + crcu32 = (crcu32 >> 4) ^ s_crc32[(crcu32 & 0xF) ^ (b & 0xF)]; + crcu32 = (crcu32 >> 4) ^ s_crc32[(crcu32 & 0xF) ^ (b >> 4)]; + } + return ~crcu32; + } +#elif defined(USE_EXTERNAL_MZCRC) +/* If USE_EXTERNAL_CRC is defined, an external module will export the + * mz_crc32() symbol for us to use, e.g. an SSE-accelerated version. + * Depending on the impl, it may be necessary to ~ the input/output crc values. + */ +mz_ulong mz_crc32(mz_ulong crc, const mz_uint8 *ptr, size_t buf_len); +#else +/* Faster, but larger CPU cache footprint. + */ +mz_ulong mz_crc32(mz_ulong crc, const mz_uint8 *ptr, size_t buf_len) +{ + static const mz_uint32 s_crc_table[256] = + { + 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, + 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, + 0xE7B82D07, 0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, + 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, + 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, 0x3B6E20C8, 0x4C69105E, 0xD56041E4, + 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, 0x35B5A8FA, 0x42B2986C, + 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, 0x26D930AC, + 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, + 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, + 0xB6662D3D, 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, + 0x9FBFE4A5, 0xE8B8D433, 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, + 0x086D3D2D, 0x91646C97, 0xE6635C01, 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, + 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, + 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, 0x4DB26158, 0x3AB551CE, + 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, 0x4369E96A, + 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, + 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, + 0xCE61E49F, 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, + 0xB7BD5C3B, 0xC0BA6CAD, 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, + 0x9DD277AF, 0x04DB2615, 0x73DC1683, 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, + 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, 0xF00F9344, 0x8708A3D2, 0x1E01F268, + 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, 0xFED41B76, 0x89D32BE0, + 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, 0xD6D6A3E8, + 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, + 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, + 0x4669BE79, 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, + 0x220216B9, 0x5505262F, 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, + 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, + 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, + 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, 0x86D3D2D4, 0xF1D4E242, + 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, 0x88085AE6, + 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, + 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, + 0x3E6E77DB, 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, + 0x47B2CF7F, 0x30B5FFE9, 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, + 0xCDD70693, 0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, + 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D + }; + + mz_uint32 crc32 = (mz_uint32)crc ^ 0xFFFFFFFF; + const mz_uint8 *pByte_buf = (const mz_uint8 *)ptr; + + while (buf_len >= 4) + { + crc32 = (crc32 >> 8) ^ s_crc_table[(crc32 ^ pByte_buf[0]) & 0xFF]; + crc32 = (crc32 >> 8) ^ s_crc_table[(crc32 ^ pByte_buf[1]) & 0xFF]; + crc32 = (crc32 >> 8) ^ s_crc_table[(crc32 ^ pByte_buf[2]) & 0xFF]; + crc32 = (crc32 >> 8) ^ s_crc_table[(crc32 ^ pByte_buf[3]) & 0xFF]; + pByte_buf += 4; + buf_len -= 4; + } + + while (buf_len) + { + crc32 = (crc32 >> 8) ^ s_crc_table[(crc32 ^ pByte_buf[0]) & 0xFF]; + ++pByte_buf; + --buf_len; + } + + return ~crc32; +} +#endif + +void mz_free(void *p) +{ + MZ_FREE(p); +} + +MINIZ_EXPORT void *miniz_def_alloc_func(void *opaque, size_t items, size_t size) +{ + (void)opaque, (void)items, (void)size; + return MZ_MALLOC(items * size); +} +MINIZ_EXPORT void miniz_def_free_func(void *opaque, void *address) +{ + (void)opaque, (void)address; + MZ_FREE(address); +} +MINIZ_EXPORT void *miniz_def_realloc_func(void *opaque, void *address, size_t items, size_t size) +{ + (void)opaque, (void)address, (void)items, (void)size; + return MZ_REALLOC(address, items * size); +} + +const char *mz_version(void) +{ + return MZ_VERSION; +} + +#ifndef MINIZ_NO_ZLIB_APIS + +int mz_deflateInit(mz_streamp pStream, int level) +{ + return mz_deflateInit2(pStream, level, MZ_DEFLATED, MZ_DEFAULT_WINDOW_BITS, 9, MZ_DEFAULT_STRATEGY); +} + +int mz_deflateInit2(mz_streamp pStream, int level, int method, int window_bits, int mem_level, int strategy) +{ + tdefl_compressor *pComp; + mz_uint comp_flags = TDEFL_COMPUTE_ADLER32 | tdefl_create_comp_flags_from_zip_params(level, window_bits, strategy); + + if (!pStream) + return MZ_STREAM_ERROR; + if ((method != MZ_DEFLATED) || ((mem_level < 1) || (mem_level > 9)) || ((window_bits != MZ_DEFAULT_WINDOW_BITS) && (-window_bits != MZ_DEFAULT_WINDOW_BITS))) + return MZ_PARAM_ERROR; + + pStream->data_type = 0; + pStream->adler = MZ_ADLER32_INIT; + pStream->msg = NULL; + pStream->reserved = 0; + pStream->total_in = 0; + pStream->total_out = 0; + if (!pStream->zalloc) + pStream->zalloc = miniz_def_alloc_func; + if (!pStream->zfree) + pStream->zfree = miniz_def_free_func; + + pComp = (tdefl_compressor *)pStream->zalloc(pStream->opaque, 1, sizeof(tdefl_compressor)); + if (!pComp) + return MZ_MEM_ERROR; + + pStream->state = (struct mz_internal_state *)pComp; + + if (tdefl_init(pComp, NULL, NULL, comp_flags) != TDEFL_STATUS_OKAY) + { + mz_deflateEnd(pStream); + return MZ_PARAM_ERROR; + } + + return MZ_OK; +} + +int mz_deflateReset(mz_streamp pStream) +{ + if ((!pStream) || (!pStream->state) || (!pStream->zalloc) || (!pStream->zfree)) + return MZ_STREAM_ERROR; + pStream->total_in = pStream->total_out = 0; + tdefl_init((tdefl_compressor *)pStream->state, NULL, NULL, ((tdefl_compressor *)pStream->state)->m_flags); + return MZ_OK; +} + +int mz_deflate(mz_streamp pStream, int flush) +{ + size_t in_bytes, out_bytes; + mz_ulong orig_total_in, orig_total_out; + int mz_status = MZ_OK; + + if ((!pStream) || (!pStream->state) || (flush < 0) || (flush > MZ_FINISH) || (!pStream->next_out)) + return MZ_STREAM_ERROR; + if (!pStream->avail_out) + return MZ_BUF_ERROR; + + if (flush == MZ_PARTIAL_FLUSH) + flush = MZ_SYNC_FLUSH; + + if (((tdefl_compressor *)pStream->state)->m_prev_return_status == TDEFL_STATUS_DONE) + return (flush == MZ_FINISH) ? MZ_STREAM_END : MZ_BUF_ERROR; + + orig_total_in = pStream->total_in; + orig_total_out = pStream->total_out; + for (;;) + { + tdefl_status defl_status; + in_bytes = pStream->avail_in; + out_bytes = pStream->avail_out; + + defl_status = tdefl_compress((tdefl_compressor *)pStream->state, pStream->next_in, &in_bytes, pStream->next_out, &out_bytes, (tdefl_flush)flush); + pStream->next_in += (mz_uint)in_bytes; + pStream->avail_in -= (mz_uint)in_bytes; + pStream->total_in += (mz_uint)in_bytes; + pStream->adler = tdefl_get_adler32((tdefl_compressor *)pStream->state); + + pStream->next_out += (mz_uint)out_bytes; + pStream->avail_out -= (mz_uint)out_bytes; + pStream->total_out += (mz_uint)out_bytes; + + if (defl_status < 0) + { + mz_status = MZ_STREAM_ERROR; + break; + } + else if (defl_status == TDEFL_STATUS_DONE) + { + mz_status = MZ_STREAM_END; + break; + } + else if (!pStream->avail_out) + break; + else if ((!pStream->avail_in) && (flush != MZ_FINISH)) + { + if ((flush) || (pStream->total_in != orig_total_in) || (pStream->total_out != orig_total_out)) + break; + return MZ_BUF_ERROR; /* Can't make forward progress without some input. + */ + } + } + return mz_status; +} + +int mz_deflateEnd(mz_streamp pStream) +{ + if (!pStream) + return MZ_STREAM_ERROR; + if (pStream->state) + { + pStream->zfree(pStream->opaque, pStream->state); + pStream->state = NULL; + } + return MZ_OK; +} + +mz_ulong mz_deflateBound(mz_streamp pStream, mz_ulong source_len) +{ + (void)pStream; + /* This is really over conservative. (And lame, but it's actually pretty tricky to compute a true upper bound given the way tdefl's blocking works.) */ + return MZ_MAX(128 + (source_len * 110) / 100, 128 + source_len + ((source_len / (31 * 1024)) + 1) * 5); +} + +int mz_compress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len, int level) +{ + int status; + mz_stream stream; + memset(&stream, 0, sizeof(stream)); + + /* In case mz_ulong is 64-bits (argh I hate longs). */ + if ((source_len | *pDest_len) > 0xFFFFFFFFU) + return MZ_PARAM_ERROR; + + stream.next_in = pSource; + stream.avail_in = (mz_uint32)source_len; + stream.next_out = pDest; + stream.avail_out = (mz_uint32)*pDest_len; + + status = mz_deflateInit(&stream, level); + if (status != MZ_OK) + return status; + + status = mz_deflate(&stream, MZ_FINISH); + if (status != MZ_STREAM_END) + { + mz_deflateEnd(&stream); + return (status == MZ_OK) ? MZ_BUF_ERROR : status; + } + + *pDest_len = stream.total_out; + return mz_deflateEnd(&stream); +} + +int mz_compress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len) +{ + return mz_compress2(pDest, pDest_len, pSource, source_len, MZ_DEFAULT_COMPRESSION); +} + +mz_ulong mz_compressBound(mz_ulong source_len) +{ + return mz_deflateBound(NULL, source_len); +} + +typedef struct +{ + tinfl_decompressor m_decomp; + mz_uint m_dict_ofs, m_dict_avail, m_first_call, m_has_flushed; + int m_window_bits; + mz_uint8 m_dict[TINFL_LZ_DICT_SIZE]; + tinfl_status m_last_status; +} inflate_state; + +int mz_inflateInit2(mz_streamp pStream, int window_bits) +{ + inflate_state *pDecomp; + if (!pStream) + return MZ_STREAM_ERROR; + if ((window_bits != MZ_DEFAULT_WINDOW_BITS) && (-window_bits != MZ_DEFAULT_WINDOW_BITS)) + return MZ_PARAM_ERROR; + + pStream->data_type = 0; + pStream->adler = 0; + pStream->msg = NULL; + pStream->total_in = 0; + pStream->total_out = 0; + pStream->reserved = 0; + if (!pStream->zalloc) + pStream->zalloc = miniz_def_alloc_func; + if (!pStream->zfree) + pStream->zfree = miniz_def_free_func; + + pDecomp = (inflate_state *)pStream->zalloc(pStream->opaque, 1, sizeof(inflate_state)); + if (!pDecomp) + return MZ_MEM_ERROR; + + pStream->state = (struct mz_internal_state *)pDecomp; + + tinfl_init(&pDecomp->m_decomp); + pDecomp->m_dict_ofs = 0; + pDecomp->m_dict_avail = 0; + pDecomp->m_last_status = TINFL_STATUS_NEEDS_MORE_INPUT; + pDecomp->m_first_call = 1; + pDecomp->m_has_flushed = 0; + pDecomp->m_window_bits = window_bits; + + return MZ_OK; +} + +int mz_inflateInit(mz_streamp pStream) +{ + return mz_inflateInit2(pStream, MZ_DEFAULT_WINDOW_BITS); +} + +int mz_inflateReset(mz_streamp pStream) +{ + inflate_state *pDecomp; + if (!pStream) + return MZ_STREAM_ERROR; + + pStream->data_type = 0; + pStream->adler = 0; + pStream->msg = NULL; + pStream->total_in = 0; + pStream->total_out = 0; + pStream->reserved = 0; + + pDecomp = (inflate_state *)pStream->state; + + tinfl_init(&pDecomp->m_decomp); + pDecomp->m_dict_ofs = 0; + pDecomp->m_dict_avail = 0; + pDecomp->m_last_status = TINFL_STATUS_NEEDS_MORE_INPUT; + pDecomp->m_first_call = 1; + pDecomp->m_has_flushed = 0; + /* pDecomp->m_window_bits = window_bits */; + + return MZ_OK; +} + +int mz_inflate(mz_streamp pStream, int flush) +{ + inflate_state *pState; + mz_uint n, first_call, decomp_flags = TINFL_FLAG_COMPUTE_ADLER32; + size_t in_bytes, out_bytes, orig_avail_in; + tinfl_status status; + + if ((!pStream) || (!pStream->state)) + return MZ_STREAM_ERROR; + if (flush == MZ_PARTIAL_FLUSH) + flush = MZ_SYNC_FLUSH; + if ((flush) && (flush != MZ_SYNC_FLUSH) && (flush != MZ_FINISH)) + return MZ_STREAM_ERROR; + + pState = (inflate_state *)pStream->state; + if (pState->m_window_bits > 0) + decomp_flags |= TINFL_FLAG_PARSE_ZLIB_HEADER; + orig_avail_in = pStream->avail_in; + + first_call = pState->m_first_call; + pState->m_first_call = 0; + if (pState->m_last_status < 0) + return MZ_DATA_ERROR; + + if (pState->m_has_flushed && (flush != MZ_FINISH)) + return MZ_STREAM_ERROR; + pState->m_has_flushed |= (flush == MZ_FINISH); + + if ((flush == MZ_FINISH) && (first_call)) + { + /* MZ_FINISH on the first call implies that the input and output buffers are large enough to hold the entire compressed/decompressed file. */ + decomp_flags |= TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF; + in_bytes = pStream->avail_in; + out_bytes = pStream->avail_out; + status = tinfl_decompress(&pState->m_decomp, pStream->next_in, &in_bytes, pStream->next_out, pStream->next_out, &out_bytes, decomp_flags); + pState->m_last_status = status; + pStream->next_in += (mz_uint)in_bytes; + pStream->avail_in -= (mz_uint)in_bytes; + pStream->total_in += (mz_uint)in_bytes; + pStream->adler = tinfl_get_adler32(&pState->m_decomp); + pStream->next_out += (mz_uint)out_bytes; + pStream->avail_out -= (mz_uint)out_bytes; + pStream->total_out += (mz_uint)out_bytes; + + if (status < 0) + return MZ_DATA_ERROR; + else if (status != TINFL_STATUS_DONE) + { + pState->m_last_status = TINFL_STATUS_FAILED; + return MZ_BUF_ERROR; + } + return MZ_STREAM_END; + } + /* flush != MZ_FINISH then we must assume there's more input. */ + if (flush != MZ_FINISH) + decomp_flags |= TINFL_FLAG_HAS_MORE_INPUT; + + if (pState->m_dict_avail) + { + n = MZ_MIN(pState->m_dict_avail, pStream->avail_out); + memcpy(pStream->next_out, pState->m_dict + pState->m_dict_ofs, n); + pStream->next_out += n; + pStream->avail_out -= n; + pStream->total_out += n; + pState->m_dict_avail -= n; + pState->m_dict_ofs = (pState->m_dict_ofs + n) & (TINFL_LZ_DICT_SIZE - 1); + return ((pState->m_last_status == TINFL_STATUS_DONE) && (!pState->m_dict_avail)) ? MZ_STREAM_END : MZ_OK; + } + + for (;;) + { + in_bytes = pStream->avail_in; + out_bytes = TINFL_LZ_DICT_SIZE - pState->m_dict_ofs; + + status = tinfl_decompress(&pState->m_decomp, pStream->next_in, &in_bytes, pState->m_dict, pState->m_dict + pState->m_dict_ofs, &out_bytes, decomp_flags); + pState->m_last_status = status; + + pStream->next_in += (mz_uint)in_bytes; + pStream->avail_in -= (mz_uint)in_bytes; + pStream->total_in += (mz_uint)in_bytes; + pStream->adler = tinfl_get_adler32(&pState->m_decomp); + + pState->m_dict_avail = (mz_uint)out_bytes; + + n = MZ_MIN(pState->m_dict_avail, pStream->avail_out); + memcpy(pStream->next_out, pState->m_dict + pState->m_dict_ofs, n); + pStream->next_out += n; + pStream->avail_out -= n; + pStream->total_out += n; + pState->m_dict_avail -= n; + pState->m_dict_ofs = (pState->m_dict_ofs + n) & (TINFL_LZ_DICT_SIZE - 1); + + if (status < 0) + return MZ_DATA_ERROR; /* Stream is corrupted (there could be some uncompressed data left in the output dictionary - oh well). */ + else if ((status == TINFL_STATUS_NEEDS_MORE_INPUT) && (!orig_avail_in)) + return MZ_BUF_ERROR; /* Signal caller that we can't make forward progress without supplying more input or by setting flush to MZ_FINISH. */ + else if (flush == MZ_FINISH) + { + /* The output buffer MUST be large to hold the remaining uncompressed data when flush==MZ_FINISH. */ + if (status == TINFL_STATUS_DONE) + return pState->m_dict_avail ? MZ_BUF_ERROR : MZ_STREAM_END; + /* status here must be TINFL_STATUS_HAS_MORE_OUTPUT, which means there's at least 1 more byte on the way. If there's no more room left in the output buffer then something is wrong. */ + else if (!pStream->avail_out) + return MZ_BUF_ERROR; + } + else if ((status == TINFL_STATUS_DONE) || (!pStream->avail_in) || (!pStream->avail_out) || (pState->m_dict_avail)) + break; + } + + return ((status == TINFL_STATUS_DONE) && (!pState->m_dict_avail)) ? MZ_STREAM_END : MZ_OK; +} + +int mz_inflateEnd(mz_streamp pStream) +{ + if (!pStream) + return MZ_STREAM_ERROR; + if (pStream->state) + { + pStream->zfree(pStream->opaque, pStream->state); + pStream->state = NULL; + } + return MZ_OK; +} +int mz_uncompress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong *pSource_len) +{ + mz_stream stream; + int status; + memset(&stream, 0, sizeof(stream)); + + /* In case mz_ulong is 64-bits (argh I hate longs). */ + if ((*pSource_len | *pDest_len) > 0xFFFFFFFFU) + return MZ_PARAM_ERROR; + + stream.next_in = pSource; + stream.avail_in = (mz_uint32)*pSource_len; + stream.next_out = pDest; + stream.avail_out = (mz_uint32)*pDest_len; + + status = mz_inflateInit(&stream); + if (status != MZ_OK) + return status; + + status = mz_inflate(&stream, MZ_FINISH); + *pSource_len = *pSource_len - stream.avail_in; + if (status != MZ_STREAM_END) + { + mz_inflateEnd(&stream); + return ((status == MZ_BUF_ERROR) && (!stream.avail_in)) ? MZ_DATA_ERROR : status; + } + *pDest_len = stream.total_out; + + return mz_inflateEnd(&stream); +} + +int mz_uncompress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len) +{ + return mz_uncompress2(pDest, pDest_len, pSource, &source_len); +} + +const char *mz_error(int err) +{ + static struct + { + int m_err; + const char *m_pDesc; + } s_error_descs[] = + { + { MZ_OK, "" }, { MZ_STREAM_END, "stream end" }, { MZ_NEED_DICT, "need dictionary" }, { MZ_ERRNO, "file error" }, { MZ_STREAM_ERROR, "stream error" }, { MZ_DATA_ERROR, "data error" }, { MZ_MEM_ERROR, "out of memory" }, { MZ_BUF_ERROR, "buf error" }, { MZ_VERSION_ERROR, "version error" }, { MZ_PARAM_ERROR, "parameter error" } + }; + mz_uint i; + for (i = 0; i < sizeof(s_error_descs) / sizeof(s_error_descs[0]); ++i) + if (s_error_descs[i].m_err == err) + return s_error_descs[i].m_pDesc; + return NULL; +} + +#endif /*MINIZ_NO_ZLIB_APIS */ + +#ifdef __cplusplus +} +#endif + +/* + This is free and unencumbered software released into the public domain. + + Anyone is free to copy, modify, publish, use, compile, sell, or + distribute this software, either in source code form or as a compiled + binary, for any purpose, commercial or non-commercial, and by any + means. + + In jurisdictions that recognize copyright laws, the author or authors + of this software dedicate any and all copyright interest in the + software to the public domain. We make this dedication for the benefit + of the public at large and to the detriment of our heirs and + successors. We intend this dedication to be an overt act of + relinquishment in perpetuity of all present and future rights to this + software under copyright law. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR + OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + OTHER DEALINGS IN THE SOFTWARE. + + For more information, please refer to +*/ +/************************************************************************** + * + * Copyright 2013-2014 RAD Game Tools and Valve Software + * Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + * + **************************************************************************/ + + + +#ifdef __cplusplus +extern "C" { +#endif + +/* ------------------- Low-level Compression (independent from all decompression API's) */ + +/* Purposely making these tables static for faster init and thread safety. */ +static const mz_uint16 s_tdefl_len_sym[256] = + { + 257, 258, 259, 260, 261, 262, 263, 264, 265, 265, 266, 266, 267, 267, 268, 268, 269, 269, 269, 269, 270, 270, 270, 270, 271, 271, 271, 271, 272, 272, 272, 272, + 273, 273, 273, 273, 273, 273, 273, 273, 274, 274, 274, 274, 274, 274, 274, 274, 275, 275, 275, 275, 275, 275, 275, 275, 276, 276, 276, 276, 276, 276, 276, 276, + 277, 277, 277, 277, 277, 277, 277, 277, 277, 277, 277, 277, 277, 277, 277, 277, 278, 278, 278, 278, 278, 278, 278, 278, 278, 278, 278, 278, 278, 278, 278, 278, + 279, 279, 279, 279, 279, 279, 279, 279, 279, 279, 279, 279, 279, 279, 279, 279, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, + 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, 281, + 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, 282, + 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, 283, + 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 284, 285 + }; + +static const mz_uint8 s_tdefl_len_extra[256] = + { + 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0 + }; + +static const mz_uint8 s_tdefl_small_dist_sym[512] = + { + 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, + 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, + 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, + 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, + 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, + 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, + 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, + 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17 + }; + +static const mz_uint8 s_tdefl_small_dist_extra[512] = + { + 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7 + }; + +static const mz_uint8 s_tdefl_large_dist_sym[128] = + { + 0, 0, 18, 19, 20, 20, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, + 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, + 28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29 + }; + +static const mz_uint8 s_tdefl_large_dist_extra[128] = + { + 0, 0, 8, 8, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13 + }; + +/* Radix sorts tdefl_sym_freq[] array by 16-bit key m_key. Returns ptr to sorted values. */ +typedef struct +{ + mz_uint16 m_key, m_sym_index; +} tdefl_sym_freq; +static tdefl_sym_freq *tdefl_radix_sort_syms(mz_uint num_syms, tdefl_sym_freq *pSyms0, tdefl_sym_freq *pSyms1) +{ + mz_uint32 total_passes = 2, pass_shift, pass, i, hist[256 * 2]; + tdefl_sym_freq *pCur_syms = pSyms0, *pNew_syms = pSyms1; + MZ_CLEAR_OBJ(hist); + for (i = 0; i < num_syms; i++) + { + mz_uint freq = pSyms0[i].m_key; + hist[freq & 0xFF]++; + hist[256 + ((freq >> 8) & 0xFF)]++; + } + while ((total_passes > 1) && (num_syms == hist[(total_passes - 1) * 256])) + total_passes--; + for (pass_shift = 0, pass = 0; pass < total_passes; pass++, pass_shift += 8) + { + const mz_uint32 *pHist = &hist[pass << 8]; + mz_uint offsets[256], cur_ofs = 0; + for (i = 0; i < 256; i++) + { + offsets[i] = cur_ofs; + cur_ofs += pHist[i]; + } + for (i = 0; i < num_syms; i++) + pNew_syms[offsets[(pCur_syms[i].m_key >> pass_shift) & 0xFF]++] = pCur_syms[i]; + { + tdefl_sym_freq *t = pCur_syms; + pCur_syms = pNew_syms; + pNew_syms = t; + } + } + return pCur_syms; +} + +/* tdefl_calculate_minimum_redundancy() originally written by: Alistair Moffat, alistair@cs.mu.oz.au, Jyrki Katajainen, jyrki@diku.dk, November 1996. */ +static void tdefl_calculate_minimum_redundancy(tdefl_sym_freq *A, int n) +{ + int root, leaf, next, avbl, used, dpth; + if (n == 0) + return; + else if (n == 1) + { + A[0].m_key = 1; + return; + } + A[0].m_key += A[1].m_key; + root = 0; + leaf = 2; + for (next = 1; next < n - 1; next++) + { + if (leaf >= n || A[root].m_key < A[leaf].m_key) + { + A[next].m_key = A[root].m_key; + A[root++].m_key = (mz_uint16)next; + } + else + A[next].m_key = A[leaf++].m_key; + if (leaf >= n || (root < next && A[root].m_key < A[leaf].m_key)) + { + A[next].m_key = (mz_uint16)(A[next].m_key + A[root].m_key); + A[root++].m_key = (mz_uint16)next; + } + else + A[next].m_key = (mz_uint16)(A[next].m_key + A[leaf++].m_key); + } + A[n - 2].m_key = 0; + for (next = n - 3; next >= 0; next--) + A[next].m_key = A[A[next].m_key].m_key + 1; + avbl = 1; + used = dpth = 0; + root = n - 2; + next = n - 1; + while (avbl > 0) + { + while (root >= 0 && (int)A[root].m_key == dpth) + { + used++; + root--; + } + while (avbl > used) + { + A[next--].m_key = (mz_uint16)(dpth); + avbl--; + } + avbl = 2 * used; + dpth++; + used = 0; + } +} + +/* Limits canonical Huffman code table's max code size. */ +enum +{ + TDEFL_MAX_SUPPORTED_HUFF_CODESIZE = 32 +}; +static void tdefl_huffman_enforce_max_code_size(int *pNum_codes, int code_list_len, int max_code_size) +{ + int i; + mz_uint32 total = 0; + if (code_list_len <= 1) + return; + for (i = max_code_size + 1; i <= TDEFL_MAX_SUPPORTED_HUFF_CODESIZE; i++) + pNum_codes[max_code_size] += pNum_codes[i]; + for (i = max_code_size; i > 0; i--) + total += (((mz_uint32)pNum_codes[i]) << (max_code_size - i)); + while (total != (1UL << max_code_size)) + { + pNum_codes[max_code_size]--; + for (i = max_code_size - 1; i > 0; i--) + if (pNum_codes[i]) + { + pNum_codes[i]--; + pNum_codes[i + 1] += 2; + break; + } + total--; + } +} + +static void tdefl_optimize_huffman_table(tdefl_compressor *d, int table_num, int table_len, int code_size_limit, int static_table) +{ + int i, j, l, num_codes[1 + TDEFL_MAX_SUPPORTED_HUFF_CODESIZE]; + mz_uint next_code[TDEFL_MAX_SUPPORTED_HUFF_CODESIZE + 1]; + MZ_CLEAR_OBJ(num_codes); + if (static_table) + { + for (i = 0; i < table_len; i++) + num_codes[d->m_huff_code_sizes[table_num][i]]++; + } + else + { + tdefl_sym_freq syms0[TDEFL_MAX_HUFF_SYMBOLS], syms1[TDEFL_MAX_HUFF_SYMBOLS], *pSyms; + int num_used_syms = 0; + const mz_uint16 *pSym_count = &d->m_huff_count[table_num][0]; + for (i = 0; i < table_len; i++) + if (pSym_count[i]) + { + syms0[num_used_syms].m_key = (mz_uint16)pSym_count[i]; + syms0[num_used_syms++].m_sym_index = (mz_uint16)i; + } + + pSyms = tdefl_radix_sort_syms(num_used_syms, syms0, syms1); + tdefl_calculate_minimum_redundancy(pSyms, num_used_syms); + + for (i = 0; i < num_used_syms; i++) + num_codes[pSyms[i].m_key]++; + + tdefl_huffman_enforce_max_code_size(num_codes, num_used_syms, code_size_limit); + + MZ_CLEAR_OBJ(d->m_huff_code_sizes[table_num]); + MZ_CLEAR_OBJ(d->m_huff_codes[table_num]); + for (i = 1, j = num_used_syms; i <= code_size_limit; i++) + for (l = num_codes[i]; l > 0; l--) + d->m_huff_code_sizes[table_num][pSyms[--j].m_sym_index] = (mz_uint8)(i); + } + + next_code[1] = 0; + for (j = 0, i = 2; i <= code_size_limit; i++) + next_code[i] = j = ((j + num_codes[i - 1]) << 1); + + for (i = 0; i < table_len; i++) + { + mz_uint rev_code = 0, code, code_size; + if ((code_size = d->m_huff_code_sizes[table_num][i]) == 0) + continue; + code = next_code[code_size]++; + for (l = code_size; l > 0; l--, code >>= 1) + rev_code = (rev_code << 1) | (code & 1); + d->m_huff_codes[table_num][i] = (mz_uint16)rev_code; + } +} + +#define TDEFL_PUT_BITS(b, l) \ + do \ + { \ + mz_uint bits = b; \ + mz_uint len = l; \ + MZ_ASSERT(bits <= ((1U << len) - 1U)); \ + d->m_bit_buffer |= (bits << d->m_bits_in); \ + d->m_bits_in += len; \ + while (d->m_bits_in >= 8) \ + { \ + if (d->m_pOutput_buf < d->m_pOutput_buf_end) \ + *d->m_pOutput_buf++ = (mz_uint8)(d->m_bit_buffer); \ + d->m_bit_buffer >>= 8; \ + d->m_bits_in -= 8; \ + } \ + } \ + MZ_MACRO_END + +#define TDEFL_RLE_PREV_CODE_SIZE() \ + { \ + if (rle_repeat_count) \ + { \ + if (rle_repeat_count < 3) \ + { \ + d->m_huff_count[2][prev_code_size] = (mz_uint16)(d->m_huff_count[2][prev_code_size] + rle_repeat_count); \ + while (rle_repeat_count--) \ + packed_code_sizes[num_packed_code_sizes++] = prev_code_size; \ + } \ + else \ + { \ + d->m_huff_count[2][16] = (mz_uint16)(d->m_huff_count[2][16] + 1); \ + packed_code_sizes[num_packed_code_sizes++] = 16; \ + packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_repeat_count - 3); \ + } \ + rle_repeat_count = 0; \ + } \ + } + +#define TDEFL_RLE_ZERO_CODE_SIZE() \ + { \ + if (rle_z_count) \ + { \ + if (rle_z_count < 3) \ + { \ + d->m_huff_count[2][0] = (mz_uint16)(d->m_huff_count[2][0] + rle_z_count); \ + while (rle_z_count--) \ + packed_code_sizes[num_packed_code_sizes++] = 0; \ + } \ + else if (rle_z_count <= 10) \ + { \ + d->m_huff_count[2][17] = (mz_uint16)(d->m_huff_count[2][17] + 1); \ + packed_code_sizes[num_packed_code_sizes++] = 17; \ + packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_z_count - 3); \ + } \ + else \ + { \ + d->m_huff_count[2][18] = (mz_uint16)(d->m_huff_count[2][18] + 1); \ + packed_code_sizes[num_packed_code_sizes++] = 18; \ + packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_z_count - 11); \ + } \ + rle_z_count = 0; \ + } \ + } + +static mz_uint8 s_tdefl_packed_code_size_syms_swizzle[] = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 }; + +static void tdefl_start_dynamic_block(tdefl_compressor *d) +{ + int num_lit_codes, num_dist_codes, num_bit_lengths; + mz_uint i, total_code_sizes_to_pack, num_packed_code_sizes, rle_z_count, rle_repeat_count, packed_code_sizes_index; + mz_uint8 code_sizes_to_pack[TDEFL_MAX_HUFF_SYMBOLS_0 + TDEFL_MAX_HUFF_SYMBOLS_1], packed_code_sizes[TDEFL_MAX_HUFF_SYMBOLS_0 + TDEFL_MAX_HUFF_SYMBOLS_1], prev_code_size = 0xFF; + + d->m_huff_count[0][256] = 1; + + tdefl_optimize_huffman_table(d, 0, TDEFL_MAX_HUFF_SYMBOLS_0, 15, MZ_FALSE); + tdefl_optimize_huffman_table(d, 1, TDEFL_MAX_HUFF_SYMBOLS_1, 15, MZ_FALSE); + + for (num_lit_codes = 286; num_lit_codes > 257; num_lit_codes--) + if (d->m_huff_code_sizes[0][num_lit_codes - 1]) + break; + for (num_dist_codes = 30; num_dist_codes > 1; num_dist_codes--) + if (d->m_huff_code_sizes[1][num_dist_codes - 1]) + break; + + memcpy(code_sizes_to_pack, &d->m_huff_code_sizes[0][0], num_lit_codes); + memcpy(code_sizes_to_pack + num_lit_codes, &d->m_huff_code_sizes[1][0], num_dist_codes); + total_code_sizes_to_pack = num_lit_codes + num_dist_codes; + num_packed_code_sizes = 0; + rle_z_count = 0; + rle_repeat_count = 0; + + memset(&d->m_huff_count[2][0], 0, sizeof(d->m_huff_count[2][0]) * TDEFL_MAX_HUFF_SYMBOLS_2); + for (i = 0; i < total_code_sizes_to_pack; i++) + { + mz_uint8 code_size = code_sizes_to_pack[i]; + if (!code_size) + { + TDEFL_RLE_PREV_CODE_SIZE(); + if (++rle_z_count == 138) + { + TDEFL_RLE_ZERO_CODE_SIZE(); + } + } + else + { + TDEFL_RLE_ZERO_CODE_SIZE(); + if (code_size != prev_code_size) + { + TDEFL_RLE_PREV_CODE_SIZE(); + d->m_huff_count[2][code_size] = (mz_uint16)(d->m_huff_count[2][code_size] + 1); + packed_code_sizes[num_packed_code_sizes++] = code_size; + } + else if (++rle_repeat_count == 6) + { + TDEFL_RLE_PREV_CODE_SIZE(); + } + } + prev_code_size = code_size; + } + if (rle_repeat_count) + { + TDEFL_RLE_PREV_CODE_SIZE(); + } + else + { + TDEFL_RLE_ZERO_CODE_SIZE(); + } + + tdefl_optimize_huffman_table(d, 2, TDEFL_MAX_HUFF_SYMBOLS_2, 7, MZ_FALSE); + + TDEFL_PUT_BITS(2, 2); + + TDEFL_PUT_BITS(num_lit_codes - 257, 5); + TDEFL_PUT_BITS(num_dist_codes - 1, 5); + + for (num_bit_lengths = 18; num_bit_lengths >= 0; num_bit_lengths--) + if (d->m_huff_code_sizes[2][s_tdefl_packed_code_size_syms_swizzle[num_bit_lengths]]) + break; + num_bit_lengths = MZ_MAX(4, (num_bit_lengths + 1)); + TDEFL_PUT_BITS(num_bit_lengths - 4, 4); + for (i = 0; (int)i < num_bit_lengths; i++) + TDEFL_PUT_BITS(d->m_huff_code_sizes[2][s_tdefl_packed_code_size_syms_swizzle[i]], 3); + + for (packed_code_sizes_index = 0; packed_code_sizes_index < num_packed_code_sizes;) + { + mz_uint code = packed_code_sizes[packed_code_sizes_index++]; + MZ_ASSERT(code < TDEFL_MAX_HUFF_SYMBOLS_2); + TDEFL_PUT_BITS(d->m_huff_codes[2][code], d->m_huff_code_sizes[2][code]); + if (code >= 16) + TDEFL_PUT_BITS(packed_code_sizes[packed_code_sizes_index++], "\02\03\07"[code - 16]); + } +} + +static void tdefl_start_static_block(tdefl_compressor *d) +{ + mz_uint i; + mz_uint8 *p = &d->m_huff_code_sizes[0][0]; + + for (i = 0; i <= 143; ++i) + *p++ = 8; + for (; i <= 255; ++i) + *p++ = 9; + for (; i <= 279; ++i) + *p++ = 7; + for (; i <= 287; ++i) + *p++ = 8; + + memset(d->m_huff_code_sizes[1], 5, 32); + + tdefl_optimize_huffman_table(d, 0, 288, 15, MZ_TRUE); + tdefl_optimize_huffman_table(d, 1, 32, 15, MZ_TRUE); + + TDEFL_PUT_BITS(1, 2); +} + +static const mz_uint mz_bitmasks[17] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN && MINIZ_HAS_64BIT_REGISTERS +static mz_bool tdefl_compress_lz_codes(tdefl_compressor *d) +{ + mz_uint flags; + mz_uint8 *pLZ_codes; + mz_uint8 *pOutput_buf = d->m_pOutput_buf; + mz_uint8 *pLZ_code_buf_end = d->m_pLZ_code_buf; + mz_uint64 bit_buffer = d->m_bit_buffer; + mz_uint bits_in = d->m_bits_in; + +#define TDEFL_PUT_BITS_FAST(b, l) \ + { \ + bit_buffer |= (((mz_uint64)(b)) << bits_in); \ + bits_in += (l); \ + } + + flags = 1; + for (pLZ_codes = d->m_lz_code_buf; pLZ_codes < pLZ_code_buf_end; flags >>= 1) + { + if (flags == 1) + flags = *pLZ_codes++ | 0x100; + + if (flags & 1) + { + mz_uint s0, s1, n0, n1, sym, num_extra_bits; + mz_uint match_len = pLZ_codes[0], match_dist = *(const mz_uint16 *)(pLZ_codes + 1); + pLZ_codes += 3; + + MZ_ASSERT(d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][s_tdefl_len_sym[match_len]], d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS_FAST(match_len & mz_bitmasks[s_tdefl_len_extra[match_len]], s_tdefl_len_extra[match_len]); + + /* This sequence coaxes MSVC into using cmov's vs. jmp's. */ + s0 = s_tdefl_small_dist_sym[match_dist & 511]; + n0 = s_tdefl_small_dist_extra[match_dist & 511]; + s1 = s_tdefl_large_dist_sym[match_dist >> 8]; + n1 = s_tdefl_large_dist_extra[match_dist >> 8]; + sym = (match_dist < 512) ? s0 : s1; + num_extra_bits = (match_dist < 512) ? n0 : n1; + + MZ_ASSERT(d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[1][sym], d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS_FAST(match_dist & mz_bitmasks[num_extra_bits], num_extra_bits); + } + else + { + mz_uint lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + + if (((flags & 2) == 0) && (pLZ_codes < pLZ_code_buf_end)) + { + flags >>= 1; + lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + + if (((flags & 2) == 0) && (pLZ_codes < pLZ_code_buf_end)) + { + flags >>= 1; + lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + } + } + } + + if (pOutput_buf >= d->m_pOutput_buf_end) + return MZ_FALSE; + + *(mz_uint64 *)pOutput_buf = bit_buffer; + pOutput_buf += (bits_in >> 3); + bit_buffer >>= (bits_in & ~7); + bits_in &= 7; + } + +#undef TDEFL_PUT_BITS_FAST + + d->m_pOutput_buf = pOutput_buf; + d->m_bits_in = 0; + d->m_bit_buffer = 0; + + while (bits_in) + { + mz_uint32 n = MZ_MIN(bits_in, 16); + TDEFL_PUT_BITS((mz_uint)bit_buffer & mz_bitmasks[n], n); + bit_buffer >>= n; + bits_in -= n; + } + + TDEFL_PUT_BITS(d->m_huff_codes[0][256], d->m_huff_code_sizes[0][256]); + + return (d->m_pOutput_buf < d->m_pOutput_buf_end); +} +#else +static mz_bool tdefl_compress_lz_codes(tdefl_compressor *d) +{ + mz_uint flags; + mz_uint8 *pLZ_codes; + + flags = 1; + for (pLZ_codes = d->m_lz_code_buf; pLZ_codes < d->m_pLZ_code_buf; flags >>= 1) + { + if (flags == 1) + flags = *pLZ_codes++ | 0x100; + if (flags & 1) + { + mz_uint sym, num_extra_bits; + mz_uint match_len = pLZ_codes[0], match_dist = (pLZ_codes[1] | (pLZ_codes[2] << 8)); + pLZ_codes += 3; + + MZ_ASSERT(d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS(d->m_huff_codes[0][s_tdefl_len_sym[match_len]], d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS(match_len & mz_bitmasks[s_tdefl_len_extra[match_len]], s_tdefl_len_extra[match_len]); + + if (match_dist < 512) + { + sym = s_tdefl_small_dist_sym[match_dist]; + num_extra_bits = s_tdefl_small_dist_extra[match_dist]; + } + else + { + sym = s_tdefl_large_dist_sym[match_dist >> 8]; + num_extra_bits = s_tdefl_large_dist_extra[match_dist >> 8]; + } + MZ_ASSERT(d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS(d->m_huff_codes[1][sym], d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS(match_dist & mz_bitmasks[num_extra_bits], num_extra_bits); + } + else + { + mz_uint lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + } + } + + TDEFL_PUT_BITS(d->m_huff_codes[0][256], d->m_huff_code_sizes[0][256]); + + return (d->m_pOutput_buf < d->m_pOutput_buf_end); +} +#endif /* MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN && MINIZ_HAS_64BIT_REGISTERS */ + +static mz_bool tdefl_compress_block(tdefl_compressor *d, mz_bool static_block) +{ + if (static_block) + tdefl_start_static_block(d); + else + tdefl_start_dynamic_block(d); + return tdefl_compress_lz_codes(d); +} + +static int tdefl_flush_block(tdefl_compressor *d, int flush) +{ + mz_uint saved_bit_buf, saved_bits_in; + mz_uint8 *pSaved_output_buf; + mz_bool comp_block_succeeded = MZ_FALSE; + int n, use_raw_block = ((d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS) != 0) && (d->m_lookahead_pos - d->m_lz_code_buf_dict_pos) <= d->m_dict_size; + mz_uint8 *pOutput_buf_start = ((d->m_pPut_buf_func == NULL) && ((*d->m_pOut_buf_size - d->m_out_buf_ofs) >= TDEFL_OUT_BUF_SIZE)) ? ((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs) : d->m_output_buf; + + d->m_pOutput_buf = pOutput_buf_start; + d->m_pOutput_buf_end = d->m_pOutput_buf + TDEFL_OUT_BUF_SIZE - 16; + + MZ_ASSERT(!d->m_output_flush_remaining); + d->m_output_flush_ofs = 0; + d->m_output_flush_remaining = 0; + + *d->m_pLZ_flags = (mz_uint8)(*d->m_pLZ_flags >> d->m_num_flags_left); + d->m_pLZ_code_buf -= (d->m_num_flags_left == 8); + + if ((d->m_flags & TDEFL_WRITE_ZLIB_HEADER) && (!d->m_block_index)) + { + TDEFL_PUT_BITS(0x78, 8); + TDEFL_PUT_BITS(0x01, 8); + } + + TDEFL_PUT_BITS(flush == TDEFL_FINISH, 1); + + pSaved_output_buf = d->m_pOutput_buf; + saved_bit_buf = d->m_bit_buffer; + saved_bits_in = d->m_bits_in; + + if (!use_raw_block) + comp_block_succeeded = tdefl_compress_block(d, (d->m_flags & TDEFL_FORCE_ALL_STATIC_BLOCKS) || (d->m_total_lz_bytes < 48)); + + /* If the block gets expanded, forget the current contents of the output buffer and send a raw block instead. */ + if (((use_raw_block) || ((d->m_total_lz_bytes) && ((d->m_pOutput_buf - pSaved_output_buf + 1U) >= d->m_total_lz_bytes))) && + ((d->m_lookahead_pos - d->m_lz_code_buf_dict_pos) <= d->m_dict_size)) + { + mz_uint i; + d->m_pOutput_buf = pSaved_output_buf; + d->m_bit_buffer = saved_bit_buf, d->m_bits_in = saved_bits_in; + TDEFL_PUT_BITS(0, 2); + if (d->m_bits_in) + { + TDEFL_PUT_BITS(0, 8 - d->m_bits_in); + } + for (i = 2; i; --i, d->m_total_lz_bytes ^= 0xFFFF) + { + TDEFL_PUT_BITS(d->m_total_lz_bytes & 0xFFFF, 16); + } + for (i = 0; i < d->m_total_lz_bytes; ++i) + { + TDEFL_PUT_BITS(d->m_dict[(d->m_lz_code_buf_dict_pos + i) & TDEFL_LZ_DICT_SIZE_MASK], 8); + } + } + /* Check for the extremely unlikely (if not impossible) case of the compressed block not fitting into the output buffer when using dynamic codes. */ + else if (!comp_block_succeeded) + { + d->m_pOutput_buf = pSaved_output_buf; + d->m_bit_buffer = saved_bit_buf, d->m_bits_in = saved_bits_in; + tdefl_compress_block(d, MZ_TRUE); + } + + if (flush) + { + if (flush == TDEFL_FINISH) + { + if (d->m_bits_in) + { + TDEFL_PUT_BITS(0, 8 - d->m_bits_in); + } + if (d->m_flags & TDEFL_WRITE_ZLIB_HEADER) + { + mz_uint i, a = d->m_adler32; + for (i = 0; i < 4; i++) + { + TDEFL_PUT_BITS((a >> 24) & 0xFF, 8); + a <<= 8; + } + } + } + else + { + mz_uint i, z = 0; + TDEFL_PUT_BITS(0, 3); + if (d->m_bits_in) + { + TDEFL_PUT_BITS(0, 8 - d->m_bits_in); + } + for (i = 2; i; --i, z ^= 0xFFFF) + { + TDEFL_PUT_BITS(z & 0xFFFF, 16); + } + } + } + + MZ_ASSERT(d->m_pOutput_buf < d->m_pOutput_buf_end); + + memset(&d->m_huff_count[0][0], 0, sizeof(d->m_huff_count[0][0]) * TDEFL_MAX_HUFF_SYMBOLS_0); + memset(&d->m_huff_count[1][0], 0, sizeof(d->m_huff_count[1][0]) * TDEFL_MAX_HUFF_SYMBOLS_1); + + d->m_pLZ_code_buf = d->m_lz_code_buf + 1; + d->m_pLZ_flags = d->m_lz_code_buf; + d->m_num_flags_left = 8; + d->m_lz_code_buf_dict_pos += d->m_total_lz_bytes; + d->m_total_lz_bytes = 0; + d->m_block_index++; + + if ((n = (int)(d->m_pOutput_buf - pOutput_buf_start)) != 0) + { + if (d->m_pPut_buf_func) + { + *d->m_pIn_buf_size = d->m_pSrc - (const mz_uint8 *)d->m_pIn_buf; + if (!(*d->m_pPut_buf_func)(d->m_output_buf, n, d->m_pPut_buf_user)) + return (d->m_prev_return_status = TDEFL_STATUS_PUT_BUF_FAILED); + } + else if (pOutput_buf_start == d->m_output_buf) + { + int bytes_to_copy = (int)MZ_MIN((size_t)n, (size_t)(*d->m_pOut_buf_size - d->m_out_buf_ofs)); + memcpy((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs, d->m_output_buf, bytes_to_copy); + d->m_out_buf_ofs += bytes_to_copy; + if ((n -= bytes_to_copy) != 0) + { + d->m_output_flush_ofs = bytes_to_copy; + d->m_output_flush_remaining = n; + } + } + else + { + d->m_out_buf_ofs += n; + } + } + + return d->m_output_flush_remaining; +} + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES +#ifdef MINIZ_UNALIGNED_USE_MEMCPY +static mz_uint16 TDEFL_READ_UNALIGNED_WORD(const mz_uint8* p) +{ + mz_uint16 ret; + memcpy(&ret, p, sizeof(mz_uint16)); + return ret; +} +static mz_uint16 TDEFL_READ_UNALIGNED_WORD2(const mz_uint16* p) +{ + mz_uint16 ret; + memcpy(&ret, p, sizeof(mz_uint16)); + return ret; +} +#else +#define TDEFL_READ_UNALIGNED_WORD(p) *(const mz_uint16 *)(p) +#define TDEFL_READ_UNALIGNED_WORD2(p) *(const mz_uint16 *)(p) +#endif +static MZ_FORCEINLINE void tdefl_find_match(tdefl_compressor *d, mz_uint lookahead_pos, mz_uint max_dist, mz_uint max_match_len, mz_uint *pMatch_dist, mz_uint *pMatch_len) +{ + mz_uint dist, pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK, match_len = *pMatch_len, probe_pos = pos, next_probe_pos, probe_len; + mz_uint num_probes_left = d->m_max_probes[match_len >= 32]; + const mz_uint16 *s = (const mz_uint16 *)(d->m_dict + pos), *p, *q; + mz_uint16 c01 = TDEFL_READ_UNALIGNED_WORD(&d->m_dict[pos + match_len - 1]), s01 = TDEFL_READ_UNALIGNED_WORD2(s); + MZ_ASSERT(max_match_len <= TDEFL_MAX_MATCH_LEN); + if (max_match_len <= match_len) + return; + for (;;) + { + for (;;) + { + if (--num_probes_left == 0) + return; +#define TDEFL_PROBE \ + next_probe_pos = d->m_next[probe_pos]; \ + if ((!next_probe_pos) || ((dist = (mz_uint16)(lookahead_pos - next_probe_pos)) > max_dist)) \ + return; \ + probe_pos = next_probe_pos & TDEFL_LZ_DICT_SIZE_MASK; \ + if (TDEFL_READ_UNALIGNED_WORD(&d->m_dict[probe_pos + match_len - 1]) == c01) \ + break; + TDEFL_PROBE; + TDEFL_PROBE; + TDEFL_PROBE; + } + if (!dist) + break; + q = (const mz_uint16 *)(d->m_dict + probe_pos); + if (TDEFL_READ_UNALIGNED_WORD2(q) != s01) + continue; + p = s; + probe_len = 32; + do + { + } while ((TDEFL_READ_UNALIGNED_WORD2(++p) == TDEFL_READ_UNALIGNED_WORD2(++q)) && (TDEFL_READ_UNALIGNED_WORD2(++p) == TDEFL_READ_UNALIGNED_WORD2(++q)) && + (TDEFL_READ_UNALIGNED_WORD2(++p) == TDEFL_READ_UNALIGNED_WORD2(++q)) && (TDEFL_READ_UNALIGNED_WORD2(++p) == TDEFL_READ_UNALIGNED_WORD2(++q)) && (--probe_len > 0)); + if (!probe_len) + { + *pMatch_dist = dist; + *pMatch_len = MZ_MIN(max_match_len, (mz_uint)TDEFL_MAX_MATCH_LEN); + break; + } + else if ((probe_len = ((mz_uint)(p - s) * 2) + (mz_uint)(*(const mz_uint8 *)p == *(const mz_uint8 *)q)) > match_len) + { + *pMatch_dist = dist; + if ((*pMatch_len = match_len = MZ_MIN(max_match_len, probe_len)) == max_match_len) + break; + c01 = TDEFL_READ_UNALIGNED_WORD(&d->m_dict[pos + match_len - 1]); + } + } +} +#else +static MZ_FORCEINLINE void tdefl_find_match(tdefl_compressor *d, mz_uint lookahead_pos, mz_uint max_dist, mz_uint max_match_len, mz_uint *pMatch_dist, mz_uint *pMatch_len) +{ + mz_uint dist, pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK, match_len = *pMatch_len, probe_pos = pos, next_probe_pos, probe_len; + mz_uint num_probes_left = d->m_max_probes[match_len >= 32]; + const mz_uint8 *s = d->m_dict + pos, *p, *q; + mz_uint8 c0 = d->m_dict[pos + match_len], c1 = d->m_dict[pos + match_len - 1]; + MZ_ASSERT(max_match_len <= TDEFL_MAX_MATCH_LEN); + if (max_match_len <= match_len) + return; + for (;;) + { + for (;;) + { + if (--num_probes_left == 0) + return; +#define TDEFL_PROBE \ + next_probe_pos = d->m_next[probe_pos]; \ + if ((!next_probe_pos) || ((dist = (mz_uint16)(lookahead_pos - next_probe_pos)) > max_dist)) \ + return; \ + probe_pos = next_probe_pos & TDEFL_LZ_DICT_SIZE_MASK; \ + if ((d->m_dict[probe_pos + match_len] == c0) && (d->m_dict[probe_pos + match_len - 1] == c1)) \ + break; + TDEFL_PROBE; + TDEFL_PROBE; + TDEFL_PROBE; + } + if (!dist) + break; + p = s; + q = d->m_dict + probe_pos; + for (probe_len = 0; probe_len < max_match_len; probe_len++) + if (*p++ != *q++) + break; + if (probe_len > match_len) + { + *pMatch_dist = dist; + if ((*pMatch_len = match_len = probe_len) == max_match_len) + return; + c0 = d->m_dict[pos + match_len]; + c1 = d->m_dict[pos + match_len - 1]; + } + } +} +#endif /* #if MINIZ_USE_UNALIGNED_LOADS_AND_STORES */ + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN +#ifdef MINIZ_UNALIGNED_USE_MEMCPY +static mz_uint32 TDEFL_READ_UNALIGNED_WORD32(const mz_uint8* p) +{ + mz_uint32 ret; + memcpy(&ret, p, sizeof(mz_uint32)); + return ret; +} +#else +#define TDEFL_READ_UNALIGNED_WORD32(p) *(const mz_uint32 *)(p) +#endif +static mz_bool tdefl_compress_fast(tdefl_compressor *d) +{ + /* Faster, minimally featured LZRW1-style match+parse loop with better register utilization. Intended for applications where raw throughput is valued more highly than ratio. */ + mz_uint lookahead_pos = d->m_lookahead_pos, lookahead_size = d->m_lookahead_size, dict_size = d->m_dict_size, total_lz_bytes = d->m_total_lz_bytes, num_flags_left = d->m_num_flags_left; + mz_uint8 *pLZ_code_buf = d->m_pLZ_code_buf, *pLZ_flags = d->m_pLZ_flags; + mz_uint cur_pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK; + + while ((d->m_src_buf_left) || ((d->m_flush) && (lookahead_size))) + { + const mz_uint TDEFL_COMP_FAST_LOOKAHEAD_SIZE = 4096; + mz_uint dst_pos = (lookahead_pos + lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK; + mz_uint num_bytes_to_process = (mz_uint)MZ_MIN(d->m_src_buf_left, TDEFL_COMP_FAST_LOOKAHEAD_SIZE - lookahead_size); + d->m_src_buf_left -= num_bytes_to_process; + lookahead_size += num_bytes_to_process; + + while (num_bytes_to_process) + { + mz_uint32 n = MZ_MIN(TDEFL_LZ_DICT_SIZE - dst_pos, num_bytes_to_process); + memcpy(d->m_dict + dst_pos, d->m_pSrc, n); + if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) + memcpy(d->m_dict + TDEFL_LZ_DICT_SIZE + dst_pos, d->m_pSrc, MZ_MIN(n, (TDEFL_MAX_MATCH_LEN - 1) - dst_pos)); + d->m_pSrc += n; + dst_pos = (dst_pos + n) & TDEFL_LZ_DICT_SIZE_MASK; + num_bytes_to_process -= n; + } + + dict_size = MZ_MIN(TDEFL_LZ_DICT_SIZE - lookahead_size, dict_size); + if ((!d->m_flush) && (lookahead_size < TDEFL_COMP_FAST_LOOKAHEAD_SIZE)) + break; + + while (lookahead_size >= 4) + { + mz_uint cur_match_dist, cur_match_len = 1; + mz_uint8 *pCur_dict = d->m_dict + cur_pos; + mz_uint first_trigram = TDEFL_READ_UNALIGNED_WORD32(pCur_dict) & 0xFFFFFF; + mz_uint hash = (first_trigram ^ (first_trigram >> (24 - (TDEFL_LZ_HASH_BITS - 8)))) & TDEFL_LEVEL1_HASH_SIZE_MASK; + mz_uint probe_pos = d->m_hash[hash]; + d->m_hash[hash] = (mz_uint16)lookahead_pos; + + if (((cur_match_dist = (mz_uint16)(lookahead_pos - probe_pos)) <= dict_size) && ((TDEFL_READ_UNALIGNED_WORD32(d->m_dict + (probe_pos &= TDEFL_LZ_DICT_SIZE_MASK)) & 0xFFFFFF) == first_trigram)) + { + const mz_uint16 *p = (const mz_uint16 *)pCur_dict; + const mz_uint16 *q = (const mz_uint16 *)(d->m_dict + probe_pos); + mz_uint32 probe_len = 32; + do + { + } while ((TDEFL_READ_UNALIGNED_WORD2(++p) == TDEFL_READ_UNALIGNED_WORD2(++q)) && (TDEFL_READ_UNALIGNED_WORD2(++p) == TDEFL_READ_UNALIGNED_WORD2(++q)) && + (TDEFL_READ_UNALIGNED_WORD2(++p) == TDEFL_READ_UNALIGNED_WORD2(++q)) && (TDEFL_READ_UNALIGNED_WORD2(++p) == TDEFL_READ_UNALIGNED_WORD2(++q)) && (--probe_len > 0)); + cur_match_len = ((mz_uint)(p - (const mz_uint16 *)pCur_dict) * 2) + (mz_uint)(*(const mz_uint8 *)p == *(const mz_uint8 *)q); + if (!probe_len) + cur_match_len = cur_match_dist ? TDEFL_MAX_MATCH_LEN : 0; + + if ((cur_match_len < TDEFL_MIN_MATCH_LEN) || ((cur_match_len == TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 8U * 1024U))) + { + cur_match_len = 1; + *pLZ_code_buf++ = (mz_uint8)first_trigram; + *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); + d->m_huff_count[0][(mz_uint8)first_trigram]++; + } + else + { + mz_uint32 s0, s1; + cur_match_len = MZ_MIN(cur_match_len, lookahead_size); + + MZ_ASSERT((cur_match_len >= TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 1) && (cur_match_dist <= TDEFL_LZ_DICT_SIZE)); + + cur_match_dist--; + + pLZ_code_buf[0] = (mz_uint8)(cur_match_len - TDEFL_MIN_MATCH_LEN); +#ifdef MINIZ_UNALIGNED_USE_MEMCPY + memcpy(&pLZ_code_buf[1], &cur_match_dist, sizeof(cur_match_dist)); +#else + *(mz_uint16 *)(&pLZ_code_buf[1]) = (mz_uint16)cur_match_dist; +#endif + pLZ_code_buf += 3; + *pLZ_flags = (mz_uint8)((*pLZ_flags >> 1) | 0x80); + + s0 = s_tdefl_small_dist_sym[cur_match_dist & 511]; + s1 = s_tdefl_large_dist_sym[cur_match_dist >> 8]; + d->m_huff_count[1][(cur_match_dist < 512) ? s0 : s1]++; + + d->m_huff_count[0][s_tdefl_len_sym[cur_match_len - TDEFL_MIN_MATCH_LEN]]++; + } + } + else + { + *pLZ_code_buf++ = (mz_uint8)first_trigram; + *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); + d->m_huff_count[0][(mz_uint8)first_trigram]++; + } + + if (--num_flags_left == 0) + { + num_flags_left = 8; + pLZ_flags = pLZ_code_buf++; + } + + total_lz_bytes += cur_match_len; + lookahead_pos += cur_match_len; + dict_size = MZ_MIN(dict_size + cur_match_len, (mz_uint)TDEFL_LZ_DICT_SIZE); + cur_pos = (cur_pos + cur_match_len) & TDEFL_LZ_DICT_SIZE_MASK; + MZ_ASSERT(lookahead_size >= cur_match_len); + lookahead_size -= cur_match_len; + + if (pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) + { + int n; + d->m_lookahead_pos = lookahead_pos; + d->m_lookahead_size = lookahead_size; + d->m_dict_size = dict_size; + d->m_total_lz_bytes = total_lz_bytes; + d->m_pLZ_code_buf = pLZ_code_buf; + d->m_pLZ_flags = pLZ_flags; + d->m_num_flags_left = num_flags_left; + if ((n = tdefl_flush_block(d, 0)) != 0) + return (n < 0) ? MZ_FALSE : MZ_TRUE; + total_lz_bytes = d->m_total_lz_bytes; + pLZ_code_buf = d->m_pLZ_code_buf; + pLZ_flags = d->m_pLZ_flags; + num_flags_left = d->m_num_flags_left; + } + } + + while (lookahead_size) + { + mz_uint8 lit = d->m_dict[cur_pos]; + + total_lz_bytes++; + *pLZ_code_buf++ = lit; + *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); + if (--num_flags_left == 0) + { + num_flags_left = 8; + pLZ_flags = pLZ_code_buf++; + } + + d->m_huff_count[0][lit]++; + + lookahead_pos++; + dict_size = MZ_MIN(dict_size + 1, (mz_uint)TDEFL_LZ_DICT_SIZE); + cur_pos = (cur_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK; + lookahead_size--; + + if (pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) + { + int n; + d->m_lookahead_pos = lookahead_pos; + d->m_lookahead_size = lookahead_size; + d->m_dict_size = dict_size; + d->m_total_lz_bytes = total_lz_bytes; + d->m_pLZ_code_buf = pLZ_code_buf; + d->m_pLZ_flags = pLZ_flags; + d->m_num_flags_left = num_flags_left; + if ((n = tdefl_flush_block(d, 0)) != 0) + return (n < 0) ? MZ_FALSE : MZ_TRUE; + total_lz_bytes = d->m_total_lz_bytes; + pLZ_code_buf = d->m_pLZ_code_buf; + pLZ_flags = d->m_pLZ_flags; + num_flags_left = d->m_num_flags_left; + } + } + } + + d->m_lookahead_pos = lookahead_pos; + d->m_lookahead_size = lookahead_size; + d->m_dict_size = dict_size; + d->m_total_lz_bytes = total_lz_bytes; + d->m_pLZ_code_buf = pLZ_code_buf; + d->m_pLZ_flags = pLZ_flags; + d->m_num_flags_left = num_flags_left; + return MZ_TRUE; +} +#endif /* MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN */ + +static MZ_FORCEINLINE void tdefl_record_literal(tdefl_compressor *d, mz_uint8 lit) +{ + d->m_total_lz_bytes++; + *d->m_pLZ_code_buf++ = lit; + *d->m_pLZ_flags = (mz_uint8)(*d->m_pLZ_flags >> 1); + if (--d->m_num_flags_left == 0) + { + d->m_num_flags_left = 8; + d->m_pLZ_flags = d->m_pLZ_code_buf++; + } + d->m_huff_count[0][lit]++; +} + +static MZ_FORCEINLINE void tdefl_record_match(tdefl_compressor *d, mz_uint match_len, mz_uint match_dist) +{ + mz_uint32 s0, s1; + + MZ_ASSERT((match_len >= TDEFL_MIN_MATCH_LEN) && (match_dist >= 1) && (match_dist <= TDEFL_LZ_DICT_SIZE)); + + d->m_total_lz_bytes += match_len; + + d->m_pLZ_code_buf[0] = (mz_uint8)(match_len - TDEFL_MIN_MATCH_LEN); + + match_dist -= 1; + d->m_pLZ_code_buf[1] = (mz_uint8)(match_dist & 0xFF); + d->m_pLZ_code_buf[2] = (mz_uint8)(match_dist >> 8); + d->m_pLZ_code_buf += 3; + + *d->m_pLZ_flags = (mz_uint8)((*d->m_pLZ_flags >> 1) | 0x80); + if (--d->m_num_flags_left == 0) + { + d->m_num_flags_left = 8; + d->m_pLZ_flags = d->m_pLZ_code_buf++; + } + + s0 = s_tdefl_small_dist_sym[match_dist & 511]; + s1 = s_tdefl_large_dist_sym[(match_dist >> 8) & 127]; + d->m_huff_count[1][(match_dist < 512) ? s0 : s1]++; + d->m_huff_count[0][s_tdefl_len_sym[match_len - TDEFL_MIN_MATCH_LEN]]++; +} + +static mz_bool tdefl_compress_normal(tdefl_compressor *d) +{ + const mz_uint8 *pSrc = d->m_pSrc; + size_t src_buf_left = d->m_src_buf_left; + tdefl_flush flush = d->m_flush; + + while ((src_buf_left) || ((flush) && (d->m_lookahead_size))) + { + mz_uint len_to_move, cur_match_dist, cur_match_len, cur_pos; + /* Update dictionary and hash chains. Keeps the lookahead size equal to TDEFL_MAX_MATCH_LEN. */ + if ((d->m_lookahead_size + d->m_dict_size) >= (TDEFL_MIN_MATCH_LEN - 1)) + { + mz_uint dst_pos = (d->m_lookahead_pos + d->m_lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK, ins_pos = d->m_lookahead_pos + d->m_lookahead_size - 2; + mz_uint hash = (d->m_dict[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] << TDEFL_LZ_HASH_SHIFT) ^ d->m_dict[(ins_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK]; + mz_uint num_bytes_to_process = (mz_uint)MZ_MIN(src_buf_left, TDEFL_MAX_MATCH_LEN - d->m_lookahead_size); + const mz_uint8 *pSrc_end = pSrc + num_bytes_to_process; + src_buf_left -= num_bytes_to_process; + d->m_lookahead_size += num_bytes_to_process; + while (pSrc != pSrc_end) + { + mz_uint8 c = *pSrc++; + d->m_dict[dst_pos] = c; + if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) + d->m_dict[TDEFL_LZ_DICT_SIZE + dst_pos] = c; + hash = ((hash << TDEFL_LZ_HASH_SHIFT) ^ c) & (TDEFL_LZ_HASH_SIZE - 1); + d->m_next[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] = d->m_hash[hash]; + d->m_hash[hash] = (mz_uint16)(ins_pos); + dst_pos = (dst_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK; + ins_pos++; + } + } + else + { + while ((src_buf_left) && (d->m_lookahead_size < TDEFL_MAX_MATCH_LEN)) + { + mz_uint8 c = *pSrc++; + mz_uint dst_pos = (d->m_lookahead_pos + d->m_lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK; + src_buf_left--; + d->m_dict[dst_pos] = c; + if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) + d->m_dict[TDEFL_LZ_DICT_SIZE + dst_pos] = c; + if ((++d->m_lookahead_size + d->m_dict_size) >= TDEFL_MIN_MATCH_LEN) + { + mz_uint ins_pos = d->m_lookahead_pos + (d->m_lookahead_size - 1) - 2; + mz_uint hash = ((d->m_dict[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] << (TDEFL_LZ_HASH_SHIFT * 2)) ^ (d->m_dict[(ins_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK] << TDEFL_LZ_HASH_SHIFT) ^ c) & (TDEFL_LZ_HASH_SIZE - 1); + d->m_next[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] = d->m_hash[hash]; + d->m_hash[hash] = (mz_uint16)(ins_pos); + } + } + } + d->m_dict_size = MZ_MIN(TDEFL_LZ_DICT_SIZE - d->m_lookahead_size, d->m_dict_size); + if ((!flush) && (d->m_lookahead_size < TDEFL_MAX_MATCH_LEN)) + break; + + /* Simple lazy/greedy parsing state machine. */ + len_to_move = 1; + cur_match_dist = 0; + cur_match_len = d->m_saved_match_len ? d->m_saved_match_len : (TDEFL_MIN_MATCH_LEN - 1); + cur_pos = d->m_lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK; + if (d->m_flags & (TDEFL_RLE_MATCHES | TDEFL_FORCE_ALL_RAW_BLOCKS)) + { + if ((d->m_dict_size) && (!(d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS))) + { + mz_uint8 c = d->m_dict[(cur_pos - 1) & TDEFL_LZ_DICT_SIZE_MASK]; + cur_match_len = 0; + while (cur_match_len < d->m_lookahead_size) + { + if (d->m_dict[cur_pos + cur_match_len] != c) + break; + cur_match_len++; + } + if (cur_match_len < TDEFL_MIN_MATCH_LEN) + cur_match_len = 0; + else + cur_match_dist = 1; + } + } + else + { + tdefl_find_match(d, d->m_lookahead_pos, d->m_dict_size, d->m_lookahead_size, &cur_match_dist, &cur_match_len); + } + if (((cur_match_len == TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 8U * 1024U)) || (cur_pos == cur_match_dist) || ((d->m_flags & TDEFL_FILTER_MATCHES) && (cur_match_len <= 5))) + { + cur_match_dist = cur_match_len = 0; + } + if (d->m_saved_match_len) + { + if (cur_match_len > d->m_saved_match_len) + { + tdefl_record_literal(d, (mz_uint8)d->m_saved_lit); + if (cur_match_len >= 128) + { + tdefl_record_match(d, cur_match_len, cur_match_dist); + d->m_saved_match_len = 0; + len_to_move = cur_match_len; + } + else + { + d->m_saved_lit = d->m_dict[cur_pos]; + d->m_saved_match_dist = cur_match_dist; + d->m_saved_match_len = cur_match_len; + } + } + else + { + tdefl_record_match(d, d->m_saved_match_len, d->m_saved_match_dist); + len_to_move = d->m_saved_match_len - 1; + d->m_saved_match_len = 0; + } + } + else if (!cur_match_dist) + tdefl_record_literal(d, d->m_dict[MZ_MIN(cur_pos, sizeof(d->m_dict) - 1)]); + else if ((d->m_greedy_parsing) || (d->m_flags & TDEFL_RLE_MATCHES) || (cur_match_len >= 128)) + { + tdefl_record_match(d, cur_match_len, cur_match_dist); + len_to_move = cur_match_len; + } + else + { + d->m_saved_lit = d->m_dict[MZ_MIN(cur_pos, sizeof(d->m_dict) - 1)]; + d->m_saved_match_dist = cur_match_dist; + d->m_saved_match_len = cur_match_len; + } + /* Move the lookahead forward by len_to_move bytes. */ + d->m_lookahead_pos += len_to_move; + MZ_ASSERT(d->m_lookahead_size >= len_to_move); + d->m_lookahead_size -= len_to_move; + d->m_dict_size = MZ_MIN(d->m_dict_size + len_to_move, (mz_uint)TDEFL_LZ_DICT_SIZE); + /* Check if it's time to flush the current LZ codes to the internal output buffer. */ + if ((d->m_pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) || + ((d->m_total_lz_bytes > 31 * 1024) && (((((mz_uint)(d->m_pLZ_code_buf - d->m_lz_code_buf) * 115) >> 7) >= d->m_total_lz_bytes) || (d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS)))) + { + int n; + d->m_pSrc = pSrc; + d->m_src_buf_left = src_buf_left; + if ((n = tdefl_flush_block(d, 0)) != 0) + return (n < 0) ? MZ_FALSE : MZ_TRUE; + } + } + + d->m_pSrc = pSrc; + d->m_src_buf_left = src_buf_left; + return MZ_TRUE; +} + +static tdefl_status tdefl_flush_output_buffer(tdefl_compressor *d) +{ + if (d->m_pIn_buf_size) + { + *d->m_pIn_buf_size = d->m_pSrc - (const mz_uint8 *)d->m_pIn_buf; + } + + if (d->m_pOut_buf_size) + { + size_t n = MZ_MIN(*d->m_pOut_buf_size - d->m_out_buf_ofs, d->m_output_flush_remaining); + memcpy((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs, d->m_output_buf + d->m_output_flush_ofs, n); + d->m_output_flush_ofs += (mz_uint)n; + d->m_output_flush_remaining -= (mz_uint)n; + d->m_out_buf_ofs += n; + + *d->m_pOut_buf_size = d->m_out_buf_ofs; + } + + return (d->m_finished && !d->m_output_flush_remaining) ? TDEFL_STATUS_DONE : TDEFL_STATUS_OKAY; +} + +tdefl_status tdefl_compress(tdefl_compressor *d, const void *pIn_buf, size_t *pIn_buf_size, void *pOut_buf, size_t *pOut_buf_size, tdefl_flush flush) +{ + if (!d) + { + if (pIn_buf_size) + *pIn_buf_size = 0; + if (pOut_buf_size) + *pOut_buf_size = 0; + return TDEFL_STATUS_BAD_PARAM; + } + + d->m_pIn_buf = pIn_buf; + d->m_pIn_buf_size = pIn_buf_size; + d->m_pOut_buf = pOut_buf; + d->m_pOut_buf_size = pOut_buf_size; + d->m_pSrc = (const mz_uint8 *)(pIn_buf); + d->m_src_buf_left = pIn_buf_size ? *pIn_buf_size : 0; + d->m_out_buf_ofs = 0; + d->m_flush = flush; + + if (((d->m_pPut_buf_func != NULL) == ((pOut_buf != NULL) || (pOut_buf_size != NULL))) || (d->m_prev_return_status != TDEFL_STATUS_OKAY) || + (d->m_wants_to_finish && (flush != TDEFL_FINISH)) || (pIn_buf_size && *pIn_buf_size && !pIn_buf) || (pOut_buf_size && *pOut_buf_size && !pOut_buf)) + { + if (pIn_buf_size) + *pIn_buf_size = 0; + if (pOut_buf_size) + *pOut_buf_size = 0; + return (d->m_prev_return_status = TDEFL_STATUS_BAD_PARAM); + } + d->m_wants_to_finish |= (flush == TDEFL_FINISH); + + if ((d->m_output_flush_remaining) || (d->m_finished)) + return (d->m_prev_return_status = tdefl_flush_output_buffer(d)); + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN + if (((d->m_flags & TDEFL_MAX_PROBES_MASK) == 1) && + ((d->m_flags & TDEFL_GREEDY_PARSING_FLAG) != 0) && + ((d->m_flags & (TDEFL_FILTER_MATCHES | TDEFL_FORCE_ALL_RAW_BLOCKS | TDEFL_RLE_MATCHES)) == 0)) + { + if (!tdefl_compress_fast(d)) + return d->m_prev_return_status; + } + else +#endif /* #if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN */ + { + if (!tdefl_compress_normal(d)) + return d->m_prev_return_status; + } + + if ((d->m_flags & (TDEFL_WRITE_ZLIB_HEADER | TDEFL_COMPUTE_ADLER32)) && (pIn_buf)) + d->m_adler32 = (mz_uint32)mz_adler32(d->m_adler32, (const mz_uint8 *)pIn_buf, d->m_pSrc - (const mz_uint8 *)pIn_buf); + + if ((flush) && (!d->m_lookahead_size) && (!d->m_src_buf_left) && (!d->m_output_flush_remaining)) + { + if (tdefl_flush_block(d, flush) < 0) + return d->m_prev_return_status; + d->m_finished = (flush == TDEFL_FINISH); + if (flush == TDEFL_FULL_FLUSH) + { + MZ_CLEAR_OBJ(d->m_hash); + MZ_CLEAR_OBJ(d->m_next); + d->m_dict_size = 0; + } + } + + return (d->m_prev_return_status = tdefl_flush_output_buffer(d)); +} + +tdefl_status tdefl_compress_buffer(tdefl_compressor *d, const void *pIn_buf, size_t in_buf_size, tdefl_flush flush) +{ + MZ_ASSERT(d->m_pPut_buf_func); + return tdefl_compress(d, pIn_buf, &in_buf_size, NULL, NULL, flush); +} + +tdefl_status tdefl_init(tdefl_compressor *d, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) +{ + d->m_pPut_buf_func = pPut_buf_func; + d->m_pPut_buf_user = pPut_buf_user; + d->m_flags = (mz_uint)(flags); + d->m_max_probes[0] = 1 + ((flags & 0xFFF) + 2) / 3; + d->m_greedy_parsing = (flags & TDEFL_GREEDY_PARSING_FLAG) != 0; + d->m_max_probes[1] = 1 + (((flags & 0xFFF) >> 2) + 2) / 3; + if (!(flags & TDEFL_NONDETERMINISTIC_PARSING_FLAG)) + MZ_CLEAR_OBJ(d->m_hash); + d->m_lookahead_pos = d->m_lookahead_size = d->m_dict_size = d->m_total_lz_bytes = d->m_lz_code_buf_dict_pos = d->m_bits_in = 0; + d->m_output_flush_ofs = d->m_output_flush_remaining = d->m_finished = d->m_block_index = d->m_bit_buffer = d->m_wants_to_finish = 0; + d->m_pLZ_code_buf = d->m_lz_code_buf + 1; + d->m_pLZ_flags = d->m_lz_code_buf; + *d->m_pLZ_flags = 0; + d->m_num_flags_left = 8; + d->m_pOutput_buf = d->m_output_buf; + d->m_pOutput_buf_end = d->m_output_buf; + d->m_prev_return_status = TDEFL_STATUS_OKAY; + d->m_saved_match_dist = d->m_saved_match_len = d->m_saved_lit = 0; + d->m_adler32 = 1; + d->m_pIn_buf = NULL; + d->m_pOut_buf = NULL; + d->m_pIn_buf_size = NULL; + d->m_pOut_buf_size = NULL; + d->m_flush = TDEFL_NO_FLUSH; + d->m_pSrc = NULL; + d->m_src_buf_left = 0; + d->m_out_buf_ofs = 0; + if (!(flags & TDEFL_NONDETERMINISTIC_PARSING_FLAG)) + MZ_CLEAR_OBJ(d->m_dict); + memset(&d->m_huff_count[0][0], 0, sizeof(d->m_huff_count[0][0]) * TDEFL_MAX_HUFF_SYMBOLS_0); + memset(&d->m_huff_count[1][0], 0, sizeof(d->m_huff_count[1][0]) * TDEFL_MAX_HUFF_SYMBOLS_1); + return TDEFL_STATUS_OKAY; +} + +tdefl_status tdefl_get_prev_return_status(tdefl_compressor *d) +{ + return d->m_prev_return_status; +} + +mz_uint32 tdefl_get_adler32(tdefl_compressor *d) +{ + return d->m_adler32; +} + +mz_bool tdefl_compress_mem_to_output(const void *pBuf, size_t buf_len, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) +{ + tdefl_compressor *pComp; + mz_bool succeeded; + if (((buf_len) && (!pBuf)) || (!pPut_buf_func)) + return MZ_FALSE; + pComp = (tdefl_compressor *)MZ_MALLOC(sizeof(tdefl_compressor)); + if (!pComp) + return MZ_FALSE; + succeeded = (tdefl_init(pComp, pPut_buf_func, pPut_buf_user, flags) == TDEFL_STATUS_OKAY); + succeeded = succeeded && (tdefl_compress_buffer(pComp, pBuf, buf_len, TDEFL_FINISH) == TDEFL_STATUS_DONE); + MZ_FREE(pComp); + return succeeded; +} + +typedef struct +{ + size_t m_size, m_capacity; + mz_uint8 *m_pBuf; + mz_bool m_expandable; +} tdefl_output_buffer; + +static mz_bool tdefl_output_buffer_putter(const void *pBuf, int len, void *pUser) +{ + tdefl_output_buffer *p = (tdefl_output_buffer *)pUser; + size_t new_size = p->m_size + len; + if (new_size > p->m_capacity) + { + size_t new_capacity = p->m_capacity; + mz_uint8 *pNew_buf; + if (!p->m_expandable) + return MZ_FALSE; + do + { + new_capacity = MZ_MAX(128U, new_capacity << 1U); + } while (new_size > new_capacity); + pNew_buf = (mz_uint8 *)MZ_REALLOC(p->m_pBuf, new_capacity); + if (!pNew_buf) + return MZ_FALSE; + p->m_pBuf = pNew_buf; + p->m_capacity = new_capacity; + } + memcpy((mz_uint8 *)p->m_pBuf + p->m_size, pBuf, len); + p->m_size = new_size; + return MZ_TRUE; +} + +void *tdefl_compress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags) +{ + tdefl_output_buffer out_buf; + MZ_CLEAR_OBJ(out_buf); + if (!pOut_len) + return MZ_FALSE; + else + *pOut_len = 0; + out_buf.m_expandable = MZ_TRUE; + if (!tdefl_compress_mem_to_output(pSrc_buf, src_buf_len, tdefl_output_buffer_putter, &out_buf, flags)) + return NULL; + *pOut_len = out_buf.m_size; + return out_buf.m_pBuf; +} + +size_t tdefl_compress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags) +{ + tdefl_output_buffer out_buf; + MZ_CLEAR_OBJ(out_buf); + if (!pOut_buf) + return 0; + out_buf.m_pBuf = (mz_uint8 *)pOut_buf; + out_buf.m_capacity = out_buf_len; + if (!tdefl_compress_mem_to_output(pSrc_buf, src_buf_len, tdefl_output_buffer_putter, &out_buf, flags)) + return 0; + return out_buf.m_size; +} + +static const mz_uint s_tdefl_num_probes[11] = { 0, 1, 6, 32, 16, 32, 128, 256, 512, 768, 1500 }; + +/* level may actually range from [0,10] (10 is a "hidden" max level, where we want a bit more compression and it's fine if throughput to fall off a cliff on some files). */ +mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits, int strategy) +{ + mz_uint comp_flags = s_tdefl_num_probes[(level >= 0) ? MZ_MIN(10, level) : MZ_DEFAULT_LEVEL] | ((level <= 3) ? TDEFL_GREEDY_PARSING_FLAG : 0); + if (window_bits > 0) + comp_flags |= TDEFL_WRITE_ZLIB_HEADER; + + if (!level) + comp_flags |= TDEFL_FORCE_ALL_RAW_BLOCKS; + else if (strategy == MZ_FILTERED) + comp_flags |= TDEFL_FILTER_MATCHES; + else if (strategy == MZ_HUFFMAN_ONLY) + comp_flags &= ~TDEFL_MAX_PROBES_MASK; + else if (strategy == MZ_FIXED) + comp_flags |= TDEFL_FORCE_ALL_STATIC_BLOCKS; + else if (strategy == MZ_RLE) + comp_flags |= TDEFL_RLE_MATCHES; + + return comp_flags; +} + +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable : 4204) /* nonstandard extension used : non-constant aggregate initializer (also supported by GNU C and C99, so no big deal) */ +#endif + +/* Simple PNG writer function by Alex Evans, 2011. Released into the public domain: https://gist.github.com/908299, more context at + http://altdevblogaday.org/2011/04/06/a-smaller-jpg-encoder/. + This is actually a modification of Alex's original code so PNG files generated by this function pass pngcheck. */ +void *tdefl_write_image_to_png_file_in_memory_ex(const void *pImage, int w, int h, int num_chans, size_t *pLen_out, mz_uint level, mz_bool flip) +{ + /* Using a local copy of this array here in case MINIZ_NO_ZLIB_APIS was defined. */ + static const mz_uint s_tdefl_png_num_probes[11] = { 0, 1, 6, 32, 16, 32, 128, 256, 512, 768, 1500 }; + tdefl_compressor *pComp = (tdefl_compressor *)MZ_MALLOC(sizeof(tdefl_compressor)); + tdefl_output_buffer out_buf; + int i, bpl = w * num_chans, y, z; + mz_uint32 c; + *pLen_out = 0; + if (!pComp) + return NULL; + MZ_CLEAR_OBJ(out_buf); + out_buf.m_expandable = MZ_TRUE; + out_buf.m_capacity = 57 + MZ_MAX(64, (1 + bpl) * h); + if (NULL == (out_buf.m_pBuf = (mz_uint8 *)MZ_MALLOC(out_buf.m_capacity))) + { + MZ_FREE(pComp); + return NULL; + } + /* write dummy header */ + for (z = 41; z; --z) + tdefl_output_buffer_putter(&z, 1, &out_buf); + /* compress image data */ + tdefl_init(pComp, tdefl_output_buffer_putter, &out_buf, s_tdefl_png_num_probes[MZ_MIN(10, level)] | TDEFL_WRITE_ZLIB_HEADER); + for (y = 0; y < h; ++y) + { + tdefl_compress_buffer(pComp, &z, 1, TDEFL_NO_FLUSH); + tdefl_compress_buffer(pComp, (mz_uint8 *)pImage + (flip ? (h - 1 - y) : y) * bpl, bpl, TDEFL_NO_FLUSH); + } + if (tdefl_compress_buffer(pComp, NULL, 0, TDEFL_FINISH) != TDEFL_STATUS_DONE) + { + MZ_FREE(pComp); + MZ_FREE(out_buf.m_pBuf); + return NULL; + } + /* write real header */ + *pLen_out = out_buf.m_size - 41; + { + static const mz_uint8 chans[] = { 0x00, 0x00, 0x04, 0x02, 0x06 }; + mz_uint8 pnghdr[41] = { 0x89, 0x50, 0x4e, 0x47, 0x0d, + 0x0a, 0x1a, 0x0a, 0x00, 0x00, + 0x00, 0x0d, 0x49, 0x48, 0x44, + 0x52, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x08, + 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x49, 0x44, 0x41, + 0x54 }; + pnghdr[18] = (mz_uint8)(w >> 8); + pnghdr[19] = (mz_uint8)w; + pnghdr[22] = (mz_uint8)(h >> 8); + pnghdr[23] = (mz_uint8)h; + pnghdr[25] = chans[num_chans]; + pnghdr[33] = (mz_uint8)(*pLen_out >> 24); + pnghdr[34] = (mz_uint8)(*pLen_out >> 16); + pnghdr[35] = (mz_uint8)(*pLen_out >> 8); + pnghdr[36] = (mz_uint8)*pLen_out; + c = (mz_uint32)mz_crc32(MZ_CRC32_INIT, pnghdr + 12, 17); + for (i = 0; i < 4; ++i, c <<= 8) + ((mz_uint8 *)(pnghdr + 29))[i] = (mz_uint8)(c >> 24); + memcpy(out_buf.m_pBuf, pnghdr, 41); + } + /* write footer (IDAT CRC-32, followed by IEND chunk) */ + if (!tdefl_output_buffer_putter("\0\0\0\0\0\0\0\0\x49\x45\x4e\x44\xae\x42\x60\x82", 16, &out_buf)) + { + *pLen_out = 0; + MZ_FREE(pComp); + MZ_FREE(out_buf.m_pBuf); + return NULL; + } + c = (mz_uint32)mz_crc32(MZ_CRC32_INIT, out_buf.m_pBuf + 41 - 4, *pLen_out + 4); + for (i = 0; i < 4; ++i, c <<= 8) + (out_buf.m_pBuf + out_buf.m_size - 16)[i] = (mz_uint8)(c >> 24); + /* compute final size of file, grab compressed data buffer and return */ + *pLen_out += 57; + MZ_FREE(pComp); + return out_buf.m_pBuf; +} +void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h, int num_chans, size_t *pLen_out) +{ + /* Level 6 corresponds to TDEFL_DEFAULT_MAX_PROBES or MZ_DEFAULT_LEVEL (but we can't depend on MZ_DEFAULT_LEVEL being available in case the zlib API's where #defined out) */ + return tdefl_write_image_to_png_file_in_memory_ex(pImage, w, h, num_chans, pLen_out, 6, MZ_FALSE); +} + +#ifndef MINIZ_NO_MALLOC +/* Allocate the tdefl_compressor and tinfl_decompressor structures in C so that */ +/* non-C language bindings to tdefL_ and tinfl_ API don't need to worry about */ +/* structure size and allocation mechanism. */ +tdefl_compressor *tdefl_compressor_alloc() +{ + return (tdefl_compressor *)MZ_MALLOC(sizeof(tdefl_compressor)); +} + +void tdefl_compressor_free(tdefl_compressor *pComp) +{ + MZ_FREE(pComp); +} +#endif + +#ifdef _MSC_VER +#pragma warning(pop) +#endif + +#ifdef __cplusplus +} +#endif + /************************************************************************** + * + * Copyright 2013-2014 RAD Game Tools and Valve Software + * Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + * + **************************************************************************/ + + + +#ifdef __cplusplus +extern "C" { +#endif + +/* ------------------- Low-level Decompression (completely independent from all compression API's) */ + +#define TINFL_MEMCPY(d, s, l) memcpy(d, s, l) +#define TINFL_MEMSET(p, c, l) memset(p, c, l) + +#define TINFL_CR_BEGIN \ + switch (r->m_state) \ + { \ + case 0: +#define TINFL_CR_RETURN(state_index, result) \ + do \ + { \ + status = result; \ + r->m_state = state_index; \ + goto common_exit; \ + case state_index:; \ + } \ + MZ_MACRO_END +#define TINFL_CR_RETURN_FOREVER(state_index, result) \ + do \ + { \ + for (;;) \ + { \ + TINFL_CR_RETURN(state_index, result); \ + } \ + } \ + MZ_MACRO_END +#define TINFL_CR_FINISH } + +#define TINFL_GET_BYTE(state_index, c) \ + do \ + { \ + while (pIn_buf_cur >= pIn_buf_end) \ + { \ + TINFL_CR_RETURN(state_index, (decomp_flags & TINFL_FLAG_HAS_MORE_INPUT) ? TINFL_STATUS_NEEDS_MORE_INPUT : TINFL_STATUS_FAILED_CANNOT_MAKE_PROGRESS); \ + } \ + c = *pIn_buf_cur++; \ + } \ + MZ_MACRO_END + +#define TINFL_NEED_BITS(state_index, n) \ + do \ + { \ + mz_uint c; \ + TINFL_GET_BYTE(state_index, c); \ + bit_buf |= (((tinfl_bit_buf_t)c) << num_bits); \ + num_bits += 8; \ + } while (num_bits < (mz_uint)(n)) +#define TINFL_SKIP_BITS(state_index, n) \ + do \ + { \ + if (num_bits < (mz_uint)(n)) \ + { \ + TINFL_NEED_BITS(state_index, n); \ + } \ + bit_buf >>= (n); \ + num_bits -= (n); \ + } \ + MZ_MACRO_END +#define TINFL_GET_BITS(state_index, b, n) \ + do \ + { \ + if (num_bits < (mz_uint)(n)) \ + { \ + TINFL_NEED_BITS(state_index, n); \ + } \ + b = bit_buf & ((1 << (n)) - 1); \ + bit_buf >>= (n); \ + num_bits -= (n); \ + } \ + MZ_MACRO_END + +/* TINFL_HUFF_BITBUF_FILL() is only used rarely, when the number of bytes remaining in the input buffer falls below 2. */ +/* It reads just enough bytes from the input stream that are needed to decode the next Huffman code (and absolutely no more). It works by trying to fully decode a */ +/* Huffman code by using whatever bits are currently present in the bit buffer. If this fails, it reads another byte, and tries again until it succeeds or until the */ +/* bit buffer contains >=15 bits (deflate's max. Huffman code size). */ +#define TINFL_HUFF_BITBUF_FILL(state_index, pHuff) \ + do \ + { \ + temp = (pHuff)->m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]; \ + if (temp >= 0) \ + { \ + code_len = temp >> 9; \ + if ((code_len) && (num_bits >= code_len)) \ + break; \ + } \ + else if (num_bits > TINFL_FAST_LOOKUP_BITS) \ + { \ + code_len = TINFL_FAST_LOOKUP_BITS; \ + do \ + { \ + temp = (pHuff)->m_tree[~temp + ((bit_buf >> code_len++) & 1)]; \ + } while ((temp < 0) && (num_bits >= (code_len + 1))); \ + if (temp >= 0) \ + break; \ + } \ + TINFL_GET_BYTE(state_index, c); \ + bit_buf |= (((tinfl_bit_buf_t)c) << num_bits); \ + num_bits += 8; \ + } while (num_bits < 15); + +/* TINFL_HUFF_DECODE() decodes the next Huffman coded symbol. It's more complex than you would initially expect because the zlib API expects the decompressor to never read */ +/* beyond the final byte of the deflate stream. (In other words, when this macro wants to read another byte from the input, it REALLY needs another byte in order to fully */ +/* decode the next Huffman code.) Handling this properly is particularly important on raw deflate (non-zlib) streams, which aren't followed by a byte aligned adler-32. */ +/* The slow path is only executed at the very end of the input buffer. */ +/* v1.16: The original macro handled the case at the very end of the passed-in input buffer, but we also need to handle the case where the user passes in 1+zillion bytes */ +/* following the deflate data and our non-conservative read-ahead path won't kick in here on this code. This is much trickier. */ +#define TINFL_HUFF_DECODE(state_index, sym, pHuff) \ + do \ + { \ + int temp; \ + mz_uint code_len, c; \ + if (num_bits < 15) \ + { \ + if ((pIn_buf_end - pIn_buf_cur) < 2) \ + { \ + TINFL_HUFF_BITBUF_FILL(state_index, pHuff); \ + } \ + else \ + { \ + bit_buf |= (((tinfl_bit_buf_t)pIn_buf_cur[0]) << num_bits) | (((tinfl_bit_buf_t)pIn_buf_cur[1]) << (num_bits + 8)); \ + pIn_buf_cur += 2; \ + num_bits += 16; \ + } \ + } \ + if ((temp = (pHuff)->m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) \ + code_len = temp >> 9, temp &= 511; \ + else \ + { \ + code_len = TINFL_FAST_LOOKUP_BITS; \ + do \ + { \ + temp = (pHuff)->m_tree[~temp + ((bit_buf >> code_len++) & 1)]; \ + } while (temp < 0); \ + } \ + sym = temp; \ + bit_buf >>= code_len; \ + num_bits -= code_len; \ + } \ + MZ_MACRO_END + +tinfl_status tinfl_decompress(tinfl_decompressor *r, const mz_uint8 *pIn_buf_next, size_t *pIn_buf_size, mz_uint8 *pOut_buf_start, mz_uint8 *pOut_buf_next, size_t *pOut_buf_size, const mz_uint32 decomp_flags) +{ + static const int s_length_base[31] = { 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 }; + static const int s_length_extra[31] = { 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 0, 0 }; + static const int s_dist_base[32] = { 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0 }; + static const int s_dist_extra[32] = { 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13 }; + static const mz_uint8 s_length_dezigzag[19] = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 }; + static const int s_min_table_sizes[3] = { 257, 1, 4 }; + + tinfl_status status = TINFL_STATUS_FAILED; + mz_uint32 num_bits, dist, counter, num_extra; + tinfl_bit_buf_t bit_buf; + const mz_uint8 *pIn_buf_cur = pIn_buf_next, *const pIn_buf_end = pIn_buf_next + *pIn_buf_size; + mz_uint8 *pOut_buf_cur = pOut_buf_next, *const pOut_buf_end = pOut_buf_next + *pOut_buf_size; + size_t out_buf_size_mask = (decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF) ? (size_t)-1 : ((pOut_buf_next - pOut_buf_start) + *pOut_buf_size) - 1, dist_from_out_buf_start; + + /* Ensure the output buffer's size is a power of 2, unless the output buffer is large enough to hold the entire output file (in which case it doesn't matter). */ + if (((out_buf_size_mask + 1) & out_buf_size_mask) || (pOut_buf_next < pOut_buf_start)) + { + *pIn_buf_size = *pOut_buf_size = 0; + return TINFL_STATUS_BAD_PARAM; + } + + num_bits = r->m_num_bits; + bit_buf = r->m_bit_buf; + dist = r->m_dist; + counter = r->m_counter; + num_extra = r->m_num_extra; + dist_from_out_buf_start = r->m_dist_from_out_buf_start; + TINFL_CR_BEGIN + + bit_buf = num_bits = dist = counter = num_extra = r->m_zhdr0 = r->m_zhdr1 = 0; + r->m_z_adler32 = r->m_check_adler32 = 1; + if (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) + { + TINFL_GET_BYTE(1, r->m_zhdr0); + TINFL_GET_BYTE(2, r->m_zhdr1); + counter = (((r->m_zhdr0 * 256 + r->m_zhdr1) % 31 != 0) || (r->m_zhdr1 & 32) || ((r->m_zhdr0 & 15) != 8)); + if (!(decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF)) + counter |= (((1U << (8U + (r->m_zhdr0 >> 4))) > 32768U) || ((out_buf_size_mask + 1) < (size_t)(1U << (8U + (r->m_zhdr0 >> 4))))); + if (counter) + { + TINFL_CR_RETURN_FOREVER(36, TINFL_STATUS_FAILED); + } + } + + do + { + TINFL_GET_BITS(3, r->m_final, 3); + r->m_type = r->m_final >> 1; + if (r->m_type == 0) + { + TINFL_SKIP_BITS(5, num_bits & 7); + for (counter = 0; counter < 4; ++counter) + { + if (num_bits) + TINFL_GET_BITS(6, r->m_raw_header[counter], 8); + else + TINFL_GET_BYTE(7, r->m_raw_header[counter]); + } + if ((counter = (r->m_raw_header[0] | (r->m_raw_header[1] << 8))) != (mz_uint)(0xFFFF ^ (r->m_raw_header[2] | (r->m_raw_header[3] << 8)))) + { + TINFL_CR_RETURN_FOREVER(39, TINFL_STATUS_FAILED); + } + while ((counter) && (num_bits)) + { + TINFL_GET_BITS(51, dist, 8); + while (pOut_buf_cur >= pOut_buf_end) + { + TINFL_CR_RETURN(52, TINFL_STATUS_HAS_MORE_OUTPUT); + } + *pOut_buf_cur++ = (mz_uint8)dist; + counter--; + } + while (counter) + { + size_t n; + while (pOut_buf_cur >= pOut_buf_end) + { + TINFL_CR_RETURN(9, TINFL_STATUS_HAS_MORE_OUTPUT); + } + while (pIn_buf_cur >= pIn_buf_end) + { + TINFL_CR_RETURN(38, (decomp_flags & TINFL_FLAG_HAS_MORE_INPUT) ? TINFL_STATUS_NEEDS_MORE_INPUT : TINFL_STATUS_FAILED_CANNOT_MAKE_PROGRESS); + } + n = MZ_MIN(MZ_MIN((size_t)(pOut_buf_end - pOut_buf_cur), (size_t)(pIn_buf_end - pIn_buf_cur)), counter); + TINFL_MEMCPY(pOut_buf_cur, pIn_buf_cur, n); + pIn_buf_cur += n; + pOut_buf_cur += n; + counter -= (mz_uint)n; + } + } + else if (r->m_type == 3) + { + TINFL_CR_RETURN_FOREVER(10, TINFL_STATUS_FAILED); + } + else + { + if (r->m_type == 1) + { + mz_uint8 *p = r->m_tables[0].m_code_size; + mz_uint i; + r->m_table_sizes[0] = 288; + r->m_table_sizes[1] = 32; + TINFL_MEMSET(r->m_tables[1].m_code_size, 5, 32); + for (i = 0; i <= 143; ++i) + *p++ = 8; + for (; i <= 255; ++i) + *p++ = 9; + for (; i <= 279; ++i) + *p++ = 7; + for (; i <= 287; ++i) + *p++ = 8; + } + else + { + for (counter = 0; counter < 3; counter++) + { + TINFL_GET_BITS(11, r->m_table_sizes[counter], "\05\05\04"[counter]); + r->m_table_sizes[counter] += s_min_table_sizes[counter]; + } + MZ_CLEAR_OBJ(r->m_tables[2].m_code_size); + for (counter = 0; counter < r->m_table_sizes[2]; counter++) + { + mz_uint s; + TINFL_GET_BITS(14, s, 3); + r->m_tables[2].m_code_size[s_length_dezigzag[counter]] = (mz_uint8)s; + } + r->m_table_sizes[2] = 19; + } + for (; (int)r->m_type >= 0; r->m_type--) + { + int tree_next, tree_cur; + tinfl_huff_table *pTable; + mz_uint i, j, used_syms, total, sym_index, next_code[17], total_syms[16]; + pTable = &r->m_tables[r->m_type]; + MZ_CLEAR_OBJ(total_syms); + MZ_CLEAR_OBJ(pTable->m_look_up); + MZ_CLEAR_OBJ(pTable->m_tree); + for (i = 0; i < r->m_table_sizes[r->m_type]; ++i) + total_syms[pTable->m_code_size[i]]++; + used_syms = 0, total = 0; + next_code[0] = next_code[1] = 0; + for (i = 1; i <= 15; ++i) + { + used_syms += total_syms[i]; + next_code[i + 1] = (total = ((total + total_syms[i]) << 1)); + } + if ((65536 != total) && (used_syms > 1)) + { + TINFL_CR_RETURN_FOREVER(35, TINFL_STATUS_FAILED); + } + for (tree_next = -1, sym_index = 0; sym_index < r->m_table_sizes[r->m_type]; ++sym_index) + { + mz_uint rev_code = 0, l, cur_code, code_size = pTable->m_code_size[sym_index]; + if (!code_size) + continue; + cur_code = next_code[code_size]++; + for (l = code_size; l > 0; l--, cur_code >>= 1) + rev_code = (rev_code << 1) | (cur_code & 1); + if (code_size <= TINFL_FAST_LOOKUP_BITS) + { + mz_int16 k = (mz_int16)((code_size << 9) | sym_index); + while (rev_code < TINFL_FAST_LOOKUP_SIZE) + { + pTable->m_look_up[rev_code] = k; + rev_code += (1 << code_size); + } + continue; + } + if (0 == (tree_cur = pTable->m_look_up[rev_code & (TINFL_FAST_LOOKUP_SIZE - 1)])) + { + pTable->m_look_up[rev_code & (TINFL_FAST_LOOKUP_SIZE - 1)] = (mz_int16)tree_next; + tree_cur = tree_next; + tree_next -= 2; + } + rev_code >>= (TINFL_FAST_LOOKUP_BITS - 1); + for (j = code_size; j > (TINFL_FAST_LOOKUP_BITS + 1); j--) + { + tree_cur -= ((rev_code >>= 1) & 1); + if (!pTable->m_tree[-tree_cur - 1]) + { + pTable->m_tree[-tree_cur - 1] = (mz_int16)tree_next; + tree_cur = tree_next; + tree_next -= 2; + } + else + tree_cur = pTable->m_tree[-tree_cur - 1]; + } + tree_cur -= ((rev_code >>= 1) & 1); + pTable->m_tree[-tree_cur - 1] = (mz_int16)sym_index; + } + if (r->m_type == 2) + { + for (counter = 0; counter < (r->m_table_sizes[0] + r->m_table_sizes[1]);) + { + mz_uint s; + TINFL_HUFF_DECODE(16, dist, &r->m_tables[2]); + if (dist < 16) + { + r->m_len_codes[counter++] = (mz_uint8)dist; + continue; + } + if ((dist == 16) && (!counter)) + { + TINFL_CR_RETURN_FOREVER(17, TINFL_STATUS_FAILED); + } + num_extra = "\02\03\07"[dist - 16]; + TINFL_GET_BITS(18, s, num_extra); + s += "\03\03\013"[dist - 16]; + TINFL_MEMSET(r->m_len_codes + counter, (dist == 16) ? r->m_len_codes[counter - 1] : 0, s); + counter += s; + } + if ((r->m_table_sizes[0] + r->m_table_sizes[1]) != counter) + { + TINFL_CR_RETURN_FOREVER(21, TINFL_STATUS_FAILED); + } + TINFL_MEMCPY(r->m_tables[0].m_code_size, r->m_len_codes, r->m_table_sizes[0]); + TINFL_MEMCPY(r->m_tables[1].m_code_size, r->m_len_codes + r->m_table_sizes[0], r->m_table_sizes[1]); + } + } + for (;;) + { + mz_uint8 *pSrc; + for (;;) + { + if (((pIn_buf_end - pIn_buf_cur) < 4) || ((pOut_buf_end - pOut_buf_cur) < 2)) + { + TINFL_HUFF_DECODE(23, counter, &r->m_tables[0]); + if (counter >= 256) + break; + while (pOut_buf_cur >= pOut_buf_end) + { + TINFL_CR_RETURN(24, TINFL_STATUS_HAS_MORE_OUTPUT); + } + *pOut_buf_cur++ = (mz_uint8)counter; + } + else + { + int sym2; + mz_uint code_len; +#if TINFL_USE_64BIT_BITBUF + if (num_bits < 30) + { + bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE32(pIn_buf_cur)) << num_bits); + pIn_buf_cur += 4; + num_bits += 32; + } +#else + if (num_bits < 15) + { + bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE16(pIn_buf_cur)) << num_bits); + pIn_buf_cur += 2; + num_bits += 16; + } +#endif + if ((sym2 = r->m_tables[0].m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) + code_len = sym2 >> 9; + else + { + code_len = TINFL_FAST_LOOKUP_BITS; + do + { + sym2 = r->m_tables[0].m_tree[~sym2 + ((bit_buf >> code_len++) & 1)]; + } while (sym2 < 0); + } + counter = sym2; + bit_buf >>= code_len; + num_bits -= code_len; + if (counter & 256) + break; + +#if !TINFL_USE_64BIT_BITBUF + if (num_bits < 15) + { + bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE16(pIn_buf_cur)) << num_bits); + pIn_buf_cur += 2; + num_bits += 16; + } +#endif + if ((sym2 = r->m_tables[0].m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) + code_len = sym2 >> 9; + else + { + code_len = TINFL_FAST_LOOKUP_BITS; + do + { + sym2 = r->m_tables[0].m_tree[~sym2 + ((bit_buf >> code_len++) & 1)]; + } while (sym2 < 0); + } + bit_buf >>= code_len; + num_bits -= code_len; + + pOut_buf_cur[0] = (mz_uint8)counter; + if (sym2 & 256) + { + pOut_buf_cur++; + counter = sym2; + break; + } + pOut_buf_cur[1] = (mz_uint8)sym2; + pOut_buf_cur += 2; + } + } + if ((counter &= 511) == 256) + break; + + num_extra = s_length_extra[counter - 257]; + counter = s_length_base[counter - 257]; + if (num_extra) + { + mz_uint extra_bits; + TINFL_GET_BITS(25, extra_bits, num_extra); + counter += extra_bits; + } + + TINFL_HUFF_DECODE(26, dist, &r->m_tables[1]); + num_extra = s_dist_extra[dist]; + dist = s_dist_base[dist]; + if (num_extra) + { + mz_uint extra_bits; + TINFL_GET_BITS(27, extra_bits, num_extra); + dist += extra_bits; + } + + dist_from_out_buf_start = pOut_buf_cur - pOut_buf_start; + if ((dist == 0 || dist > dist_from_out_buf_start || dist_from_out_buf_start == 0) && (decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF)) + { + TINFL_CR_RETURN_FOREVER(37, TINFL_STATUS_FAILED); + } + + pSrc = pOut_buf_start + ((dist_from_out_buf_start - dist) & out_buf_size_mask); + + if ((MZ_MAX(pOut_buf_cur, pSrc) + counter) > pOut_buf_end) + { + while (counter--) + { + while (pOut_buf_cur >= pOut_buf_end) + { + TINFL_CR_RETURN(53, TINFL_STATUS_HAS_MORE_OUTPUT); + } + *pOut_buf_cur++ = pOut_buf_start[(dist_from_out_buf_start++ - dist) & out_buf_size_mask]; + } + continue; + } +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES + else if ((counter >= 9) && (counter <= dist)) + { + const mz_uint8 *pSrc_end = pSrc + (counter & ~7); + do + { +#ifdef MINIZ_UNALIGNED_USE_MEMCPY + memcpy(pOut_buf_cur, pSrc, sizeof(mz_uint32)*2); +#else + ((mz_uint32 *)pOut_buf_cur)[0] = ((const mz_uint32 *)pSrc)[0]; + ((mz_uint32 *)pOut_buf_cur)[1] = ((const mz_uint32 *)pSrc)[1]; +#endif + pOut_buf_cur += 8; + } while ((pSrc += 8) < pSrc_end); + if ((counter &= 7) < 3) + { + if (counter) + { + pOut_buf_cur[0] = pSrc[0]; + if (counter > 1) + pOut_buf_cur[1] = pSrc[1]; + pOut_buf_cur += counter; + } + continue; + } + } +#endif + while(counter>2) + { + pOut_buf_cur[0] = pSrc[0]; + pOut_buf_cur[1] = pSrc[1]; + pOut_buf_cur[2] = pSrc[2]; + pOut_buf_cur += 3; + pSrc += 3; + counter -= 3; + } + if (counter > 0) + { + pOut_buf_cur[0] = pSrc[0]; + if (counter > 1) + pOut_buf_cur[1] = pSrc[1]; + pOut_buf_cur += counter; + } + } + } + } while (!(r->m_final & 1)); + + /* Ensure byte alignment and put back any bytes from the bitbuf if we've looked ahead too far on gzip, or other Deflate streams followed by arbitrary data. */ + /* I'm being super conservative here. A number of simplifications can be made to the byte alignment part, and the Adler32 check shouldn't ever need to worry about reading from the bitbuf now. */ + TINFL_SKIP_BITS(32, num_bits & 7); + while ((pIn_buf_cur > pIn_buf_next) && (num_bits >= 8)) + { + --pIn_buf_cur; + num_bits -= 8; + } + bit_buf &= (tinfl_bit_buf_t)((((mz_uint64)1) << num_bits) - (mz_uint64)1); + MZ_ASSERT(!num_bits); /* if this assert fires then we've read beyond the end of non-deflate/zlib streams with following data (such as gzip streams). */ + + if (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) + { + for (counter = 0; counter < 4; ++counter) + { + mz_uint s; + if (num_bits) + TINFL_GET_BITS(41, s, 8); + else + TINFL_GET_BYTE(42, s); + r->m_z_adler32 = (r->m_z_adler32 << 8) | s; + } + } + TINFL_CR_RETURN_FOREVER(34, TINFL_STATUS_DONE); + + TINFL_CR_FINISH + +common_exit: + /* As long as we aren't telling the caller that we NEED more input to make forward progress: */ + /* Put back any bytes from the bitbuf in case we've looked ahead too far on gzip, or other Deflate streams followed by arbitrary data. */ + /* We need to be very careful here to NOT push back any bytes we definitely know we need to make forward progress, though, or we'll lock the caller up into an inf loop. */ + if ((status != TINFL_STATUS_NEEDS_MORE_INPUT) && (status != TINFL_STATUS_FAILED_CANNOT_MAKE_PROGRESS)) + { + while ((pIn_buf_cur > pIn_buf_next) && (num_bits >= 8)) + { + --pIn_buf_cur; + num_bits -= 8; + } + } + r->m_num_bits = num_bits; + r->m_bit_buf = bit_buf & (tinfl_bit_buf_t)((((mz_uint64)1) << num_bits) - (mz_uint64)1); + r->m_dist = dist; + r->m_counter = counter; + r->m_num_extra = num_extra; + r->m_dist_from_out_buf_start = dist_from_out_buf_start; + *pIn_buf_size = pIn_buf_cur - pIn_buf_next; + *pOut_buf_size = pOut_buf_cur - pOut_buf_next; + if ((decomp_flags & (TINFL_FLAG_PARSE_ZLIB_HEADER | TINFL_FLAG_COMPUTE_ADLER32)) && (status >= 0)) + { + const mz_uint8 *ptr = pOut_buf_next; + size_t buf_len = *pOut_buf_size; + mz_uint32 i, s1 = r->m_check_adler32 & 0xffff, s2 = r->m_check_adler32 >> 16; + size_t block_len = buf_len % 5552; + while (buf_len) + { + for (i = 0; i + 7 < block_len; i += 8, ptr += 8) + { + s1 += ptr[0], s2 += s1; + s1 += ptr[1], s2 += s1; + s1 += ptr[2], s2 += s1; + s1 += ptr[3], s2 += s1; + s1 += ptr[4], s2 += s1; + s1 += ptr[5], s2 += s1; + s1 += ptr[6], s2 += s1; + s1 += ptr[7], s2 += s1; + } + for (; i < block_len; ++i) + s1 += *ptr++, s2 += s1; + s1 %= 65521U, s2 %= 65521U; + buf_len -= block_len; + block_len = 5552; + } + r->m_check_adler32 = (s2 << 16) + s1; + if ((status == TINFL_STATUS_DONE) && (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) && (r->m_check_adler32 != r->m_z_adler32)) + status = TINFL_STATUS_ADLER32_MISMATCH; + } + return status; +} + +/* Higher level helper functions. */ +void *tinfl_decompress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags) +{ + tinfl_decompressor decomp; + void *pBuf = NULL, *pNew_buf; + size_t src_buf_ofs = 0, out_buf_capacity = 0; + *pOut_len = 0; + tinfl_init(&decomp); + for (;;) + { + size_t src_buf_size = src_buf_len - src_buf_ofs, dst_buf_size = out_buf_capacity - *pOut_len, new_out_buf_capacity; + tinfl_status status = tinfl_decompress(&decomp, (const mz_uint8 *)pSrc_buf + src_buf_ofs, &src_buf_size, (mz_uint8 *)pBuf, pBuf ? (mz_uint8 *)pBuf + *pOut_len : NULL, &dst_buf_size, + (flags & ~TINFL_FLAG_HAS_MORE_INPUT) | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF); + if ((status < 0) || (status == TINFL_STATUS_NEEDS_MORE_INPUT)) + { + MZ_FREE(pBuf); + *pOut_len = 0; + return NULL; + } + src_buf_ofs += src_buf_size; + *pOut_len += dst_buf_size; + if (status == TINFL_STATUS_DONE) + break; + new_out_buf_capacity = out_buf_capacity * 2; + if (new_out_buf_capacity < 128) + new_out_buf_capacity = 128; + pNew_buf = MZ_REALLOC(pBuf, new_out_buf_capacity); + if (!pNew_buf) + { + MZ_FREE(pBuf); + *pOut_len = 0; + return NULL; + } + pBuf = pNew_buf; + out_buf_capacity = new_out_buf_capacity; + } + return pBuf; +} + +size_t tinfl_decompress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags) +{ + tinfl_decompressor decomp; + tinfl_status status; + tinfl_init(&decomp); + status = tinfl_decompress(&decomp, (const mz_uint8 *)pSrc_buf, &src_buf_len, (mz_uint8 *)pOut_buf, (mz_uint8 *)pOut_buf, &out_buf_len, (flags & ~TINFL_FLAG_HAS_MORE_INPUT) | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF); + return (status != TINFL_STATUS_DONE) ? TINFL_DECOMPRESS_MEM_TO_MEM_FAILED : out_buf_len; +} + +int tinfl_decompress_mem_to_callback(const void *pIn_buf, size_t *pIn_buf_size, tinfl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) +{ + int result = 0; + tinfl_decompressor decomp; + mz_uint8 *pDict = (mz_uint8 *)MZ_MALLOC(TINFL_LZ_DICT_SIZE); + size_t in_buf_ofs = 0, dict_ofs = 0; + if (!pDict) + return TINFL_STATUS_FAILED; + tinfl_init(&decomp); + for (;;) + { + size_t in_buf_size = *pIn_buf_size - in_buf_ofs, dst_buf_size = TINFL_LZ_DICT_SIZE - dict_ofs; + tinfl_status status = tinfl_decompress(&decomp, (const mz_uint8 *)pIn_buf + in_buf_ofs, &in_buf_size, pDict, pDict + dict_ofs, &dst_buf_size, + (flags & ~(TINFL_FLAG_HAS_MORE_INPUT | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF))); + in_buf_ofs += in_buf_size; + if ((dst_buf_size) && (!(*pPut_buf_func)(pDict + dict_ofs, (int)dst_buf_size, pPut_buf_user))) + break; + if (status != TINFL_STATUS_HAS_MORE_OUTPUT) + { + result = (status == TINFL_STATUS_DONE); + break; + } + dict_ofs = (dict_ofs + dst_buf_size) & (TINFL_LZ_DICT_SIZE - 1); + } + MZ_FREE(pDict); + *pIn_buf_size = in_buf_ofs; + return result; +} + +#ifndef MINIZ_NO_MALLOC +tinfl_decompressor *tinfl_decompressor_alloc() +{ + tinfl_decompressor *pDecomp = (tinfl_decompressor *)MZ_MALLOC(sizeof(tinfl_decompressor)); + if (pDecomp) + tinfl_init(pDecomp); + return pDecomp; +} + +void tinfl_decompressor_free(tinfl_decompressor *pDecomp) +{ + MZ_FREE(pDecomp); +} +#endif + +#ifdef __cplusplus +} +#endif + /************************************************************************** + * + * Copyright 2013-2014 RAD Game Tools and Valve Software + * Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC + * Copyright 2016 Martin Raiber + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef MINIZ_NO_ARCHIVE_APIS + +#ifdef __cplusplus +extern "C" { +#endif + +/* ------------------- .ZIP archive reading */ + +#ifdef MINIZ_NO_STDIO +#define MZ_FILE void * +#else +#include + +#if defined(_MSC_VER) || defined(__MINGW64__) +static FILE *mz_fopen(const char *pFilename, const char *pMode) +{ + FILE *pFile = NULL; + fopen_s(&pFile, pFilename, pMode); + return pFile; +} +static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) +{ + FILE *pFile = NULL; + if (freopen_s(&pFile, pPath, pMode, pStream)) + return NULL; + return pFile; +} +#ifndef MINIZ_NO_TIME +#include +#endif +#define MZ_FOPEN mz_fopen +#define MZ_FCLOSE fclose +#define MZ_FREAD fread +#define MZ_FWRITE fwrite +#define MZ_FTELL64 _ftelli64 +#define MZ_FSEEK64 _fseeki64 +#define MZ_FILE_STAT_STRUCT _stat64 +#define MZ_FILE_STAT _stat64 +#define MZ_FFLUSH fflush +#define MZ_FREOPEN mz_freopen +#define MZ_DELETE_FILE remove +#elif defined(__MINGW32__) +#ifndef MINIZ_NO_TIME +#include +#endif +#define MZ_FOPEN(f, m) fopen(f, m) +#define MZ_FCLOSE fclose +#define MZ_FREAD fread +#define MZ_FWRITE fwrite +#define MZ_FTELL64 ftello64 +#define MZ_FSEEK64 fseeko64 +#define MZ_FILE_STAT_STRUCT _stat +#define MZ_FILE_STAT _stat +#define MZ_FFLUSH fflush +#define MZ_FREOPEN(f, m, s) freopen(f, m, s) +#define MZ_DELETE_FILE remove +#elif defined(__TINYC__) +#ifndef MINIZ_NO_TIME +#include +#endif +#define MZ_FOPEN(f, m) fopen(f, m) +#define MZ_FCLOSE fclose +#define MZ_FREAD fread +#define MZ_FWRITE fwrite +#define MZ_FTELL64 ftell +#define MZ_FSEEK64 fseek +#define MZ_FILE_STAT_STRUCT stat +#define MZ_FILE_STAT stat +#define MZ_FFLUSH fflush +#define MZ_FREOPEN(f, m, s) freopen(f, m, s) +#define MZ_DELETE_FILE remove +#elif defined(__USE_LARGEFILE64) /* gcc, clang */ +#ifndef MINIZ_NO_TIME +#include +#endif +#define MZ_FOPEN(f, m) fopen64(f, m) +#define MZ_FCLOSE fclose +#define MZ_FREAD fread +#define MZ_FWRITE fwrite +#define MZ_FTELL64 ftello64 +#define MZ_FSEEK64 fseeko64 +#define MZ_FILE_STAT_STRUCT stat64 +#define MZ_FILE_STAT stat64 +#define MZ_FFLUSH fflush +#define MZ_FREOPEN(p, m, s) freopen64(p, m, s) +#define MZ_DELETE_FILE remove +#elif defined(__APPLE__) +#ifndef MINIZ_NO_TIME +#include +#endif +#define MZ_FOPEN(f, m) fopen(f, m) +#define MZ_FCLOSE fclose +#define MZ_FREAD fread +#define MZ_FWRITE fwrite +#define MZ_FTELL64 ftello +#define MZ_FSEEK64 fseeko +#define MZ_FILE_STAT_STRUCT stat +#define MZ_FILE_STAT stat +#define MZ_FFLUSH fflush +#define MZ_FREOPEN(p, m, s) freopen(p, m, s) +#define MZ_DELETE_FILE remove + +#else +#pragma message("Using fopen, ftello, fseeko, stat() etc. path for file I/O - this path may not support large files.") +#ifndef MINIZ_NO_TIME +#include +#endif +#define MZ_FOPEN(f, m) fopen(f, m) +#define MZ_FCLOSE fclose +#define MZ_FREAD fread +#define MZ_FWRITE fwrite +#ifdef __STRICT_ANSI__ +#define MZ_FTELL64 ftell +#define MZ_FSEEK64 fseek +#else +#define MZ_FTELL64 ftello +#define MZ_FSEEK64 fseeko +#endif +#define MZ_FILE_STAT_STRUCT stat +#define MZ_FILE_STAT stat +#define MZ_FFLUSH fflush +#define MZ_FREOPEN(f, m, s) freopen(f, m, s) +#define MZ_DELETE_FILE remove +#endif /* #ifdef _MSC_VER */ +#endif /* #ifdef MINIZ_NO_STDIO */ + +#define MZ_TOLOWER(c) ((((c) >= 'A') && ((c) <= 'Z')) ? ((c) - 'A' + 'a') : (c)) + +/* Various ZIP archive enums. To completely avoid cross platform compiler alignment and platform endian issues, miniz.c doesn't use structs for any of this stuff. */ +enum +{ + /* ZIP archive identifiers and record sizes */ + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG = 0x06054b50, + MZ_ZIP_CENTRAL_DIR_HEADER_SIG = 0x02014b50, + MZ_ZIP_LOCAL_DIR_HEADER_SIG = 0x04034b50, + MZ_ZIP_LOCAL_DIR_HEADER_SIZE = 30, + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE = 46, + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE = 22, + + /* ZIP64 archive identifier and record sizes */ + MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIG = 0x06064b50, + MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIG = 0x07064b50, + MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE = 56, + MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIZE = 20, + MZ_ZIP64_EXTENDED_INFORMATION_FIELD_HEADER_ID = 0x0001, + MZ_ZIP_DATA_DESCRIPTOR_ID = 0x08074b50, + MZ_ZIP_DATA_DESCRIPTER_SIZE64 = 24, + MZ_ZIP_DATA_DESCRIPTER_SIZE32 = 16, + + /* Central directory header record offsets */ + MZ_ZIP_CDH_SIG_OFS = 0, + MZ_ZIP_CDH_VERSION_MADE_BY_OFS = 4, + MZ_ZIP_CDH_VERSION_NEEDED_OFS = 6, + MZ_ZIP_CDH_BIT_FLAG_OFS = 8, + MZ_ZIP_CDH_METHOD_OFS = 10, + MZ_ZIP_CDH_FILE_TIME_OFS = 12, + MZ_ZIP_CDH_FILE_DATE_OFS = 14, + MZ_ZIP_CDH_CRC32_OFS = 16, + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS = 20, + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS = 24, + MZ_ZIP_CDH_FILENAME_LEN_OFS = 28, + MZ_ZIP_CDH_EXTRA_LEN_OFS = 30, + MZ_ZIP_CDH_COMMENT_LEN_OFS = 32, + MZ_ZIP_CDH_DISK_START_OFS = 34, + MZ_ZIP_CDH_INTERNAL_ATTR_OFS = 36, + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS = 38, + MZ_ZIP_CDH_LOCAL_HEADER_OFS = 42, + + /* Local directory header offsets */ + MZ_ZIP_LDH_SIG_OFS = 0, + MZ_ZIP_LDH_VERSION_NEEDED_OFS = 4, + MZ_ZIP_LDH_BIT_FLAG_OFS = 6, + MZ_ZIP_LDH_METHOD_OFS = 8, + MZ_ZIP_LDH_FILE_TIME_OFS = 10, + MZ_ZIP_LDH_FILE_DATE_OFS = 12, + MZ_ZIP_LDH_CRC32_OFS = 14, + MZ_ZIP_LDH_COMPRESSED_SIZE_OFS = 18, + MZ_ZIP_LDH_DECOMPRESSED_SIZE_OFS = 22, + MZ_ZIP_LDH_FILENAME_LEN_OFS = 26, + MZ_ZIP_LDH_EXTRA_LEN_OFS = 28, + MZ_ZIP_LDH_BIT_FLAG_HAS_LOCATOR = 1 << 3, + + /* End of central directory offsets */ + MZ_ZIP_ECDH_SIG_OFS = 0, + MZ_ZIP_ECDH_NUM_THIS_DISK_OFS = 4, + MZ_ZIP_ECDH_NUM_DISK_CDIR_OFS = 6, + MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS = 8, + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS = 10, + MZ_ZIP_ECDH_CDIR_SIZE_OFS = 12, + MZ_ZIP_ECDH_CDIR_OFS_OFS = 16, + MZ_ZIP_ECDH_COMMENT_SIZE_OFS = 20, + + /* ZIP64 End of central directory locator offsets */ + MZ_ZIP64_ECDL_SIG_OFS = 0, /* 4 bytes */ + MZ_ZIP64_ECDL_NUM_DISK_CDIR_OFS = 4, /* 4 bytes */ + MZ_ZIP64_ECDL_REL_OFS_TO_ZIP64_ECDR_OFS = 8, /* 8 bytes */ + MZ_ZIP64_ECDL_TOTAL_NUMBER_OF_DISKS_OFS = 16, /* 4 bytes */ + + /* ZIP64 End of central directory header offsets */ + MZ_ZIP64_ECDH_SIG_OFS = 0, /* 4 bytes */ + MZ_ZIP64_ECDH_SIZE_OF_RECORD_OFS = 4, /* 8 bytes */ + MZ_ZIP64_ECDH_VERSION_MADE_BY_OFS = 12, /* 2 bytes */ + MZ_ZIP64_ECDH_VERSION_NEEDED_OFS = 14, /* 2 bytes */ + MZ_ZIP64_ECDH_NUM_THIS_DISK_OFS = 16, /* 4 bytes */ + MZ_ZIP64_ECDH_NUM_DISK_CDIR_OFS = 20, /* 4 bytes */ + MZ_ZIP64_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS = 24, /* 8 bytes */ + MZ_ZIP64_ECDH_CDIR_TOTAL_ENTRIES_OFS = 32, /* 8 bytes */ + MZ_ZIP64_ECDH_CDIR_SIZE_OFS = 40, /* 8 bytes */ + MZ_ZIP64_ECDH_CDIR_OFS_OFS = 48, /* 8 bytes */ + MZ_ZIP_VERSION_MADE_BY_DOS_FILESYSTEM_ID = 0, + MZ_ZIP_DOS_DIR_ATTRIBUTE_BITFLAG = 0x10, + MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_IS_ENCRYPTED = 1, + MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_COMPRESSED_PATCH_FLAG = 32, + MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_USES_STRONG_ENCRYPTION = 64, + MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_LOCAL_DIR_IS_MASKED = 8192, + MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_UTF8 = 1 << 11 +}; + +typedef struct +{ + void *m_p; + size_t m_size, m_capacity; + mz_uint m_element_size; +} mz_zip_array; + +struct mz_zip_internal_state_tag +{ + mz_zip_array m_central_dir; + mz_zip_array m_central_dir_offsets; + mz_zip_array m_sorted_central_dir_offsets; + + /* The flags passed in when the archive is initially opened. */ + uint32_t m_init_flags; + + /* MZ_TRUE if the archive has a zip64 end of central directory headers, etc. */ + mz_bool m_zip64; + + /* MZ_TRUE if we found zip64 extended info in the central directory (m_zip64 will also be slammed to true too, even if we didn't find a zip64 end of central dir header, etc.) */ + mz_bool m_zip64_has_extended_info_fields; + + /* These fields are used by the file, FILE, memory, and memory/heap read/write helpers. */ + MZ_FILE *m_pFile; + mz_uint64 m_file_archive_start_ofs; + + void *m_pMem; + size_t m_mem_size; + size_t m_mem_capacity; +}; + +#define MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(array_ptr, element_size) (array_ptr)->m_element_size = element_size + +#if defined(DEBUG) || defined(_DEBUG) +static MZ_FORCEINLINE mz_uint mz_zip_array_range_check(const mz_zip_array *pArray, mz_uint index) +{ + MZ_ASSERT(index < pArray->m_size); + return index; +} +#define MZ_ZIP_ARRAY_ELEMENT(array_ptr, element_type, index) ((element_type *)((array_ptr)->m_p))[mz_zip_array_range_check(array_ptr, index)] +#else +#define MZ_ZIP_ARRAY_ELEMENT(array_ptr, element_type, index) ((element_type *)((array_ptr)->m_p))[index] +#endif + +static MZ_FORCEINLINE void mz_zip_array_init(mz_zip_array *pArray, mz_uint32 element_size) +{ + memset(pArray, 0, sizeof(mz_zip_array)); + pArray->m_element_size = element_size; +} + +static MZ_FORCEINLINE void mz_zip_array_clear(mz_zip_archive *pZip, mz_zip_array *pArray) +{ + pZip->m_pFree(pZip->m_pAlloc_opaque, pArray->m_p); + memset(pArray, 0, sizeof(mz_zip_array)); +} + +static mz_bool mz_zip_array_ensure_capacity(mz_zip_archive *pZip, mz_zip_array *pArray, size_t min_new_capacity, mz_uint growing) +{ + void *pNew_p; + size_t new_capacity = min_new_capacity; + MZ_ASSERT(pArray->m_element_size); + if (pArray->m_capacity >= min_new_capacity) + return MZ_TRUE; + if (growing) + { + new_capacity = MZ_MAX(1, pArray->m_capacity); + while (new_capacity < min_new_capacity) + new_capacity *= 2; + } + if (NULL == (pNew_p = pZip->m_pRealloc(pZip->m_pAlloc_opaque, pArray->m_p, pArray->m_element_size, new_capacity))) + return MZ_FALSE; + pArray->m_p = pNew_p; + pArray->m_capacity = new_capacity; + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_reserve(mz_zip_archive *pZip, mz_zip_array *pArray, size_t new_capacity, mz_uint growing) +{ + if (new_capacity > pArray->m_capacity) + { + if (!mz_zip_array_ensure_capacity(pZip, pArray, new_capacity, growing)) + return MZ_FALSE; + } + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_resize(mz_zip_archive *pZip, mz_zip_array *pArray, size_t new_size, mz_uint growing) +{ + if (new_size > pArray->m_capacity) + { + if (!mz_zip_array_ensure_capacity(pZip, pArray, new_size, growing)) + return MZ_FALSE; + } + pArray->m_size = new_size; + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_ensure_room(mz_zip_archive *pZip, mz_zip_array *pArray, size_t n) +{ + return mz_zip_array_reserve(pZip, pArray, pArray->m_size + n, MZ_TRUE); +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_push_back(mz_zip_archive *pZip, mz_zip_array *pArray, const void *pElements, size_t n) +{ + size_t orig_size = pArray->m_size; + if (!mz_zip_array_resize(pZip, pArray, orig_size + n, MZ_TRUE)) + return MZ_FALSE; + if (n > 0) + memcpy((mz_uint8 *)pArray->m_p + orig_size * pArray->m_element_size, pElements, n * pArray->m_element_size); + return MZ_TRUE; +} + +#ifndef MINIZ_NO_TIME +static MZ_TIME_T mz_zip_dos_to_time_t(int dos_time, int dos_date) +{ + struct tm tm; + memset(&tm, 0, sizeof(tm)); + tm.tm_isdst = -1; + tm.tm_year = ((dos_date >> 9) & 127) + 1980 - 1900; + tm.tm_mon = ((dos_date >> 5) & 15) - 1; + tm.tm_mday = dos_date & 31; + tm.tm_hour = (dos_time >> 11) & 31; + tm.tm_min = (dos_time >> 5) & 63; + tm.tm_sec = (dos_time << 1) & 62; + return mktime(&tm); +} + +#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS +static void mz_zip_time_t_to_dos_time(MZ_TIME_T time, mz_uint16 *pDOS_time, mz_uint16 *pDOS_date) +{ +#ifdef _MSC_VER + struct tm tm_struct; + struct tm *tm = &tm_struct; + errno_t err = localtime_s(tm, &time); + if (err) + { + *pDOS_date = 0; + *pDOS_time = 0; + return; + } +#else + struct tm *tm = localtime(&time); +#endif /* #ifdef _MSC_VER */ + + *pDOS_time = (mz_uint16)(((tm->tm_hour) << 11) + ((tm->tm_min) << 5) + ((tm->tm_sec) >> 1)); + *pDOS_date = (mz_uint16)(((tm->tm_year + 1900 - 1980) << 9) + ((tm->tm_mon + 1) << 5) + tm->tm_mday); +} +#endif /* MINIZ_NO_ARCHIVE_WRITING_APIS */ + +#ifndef MINIZ_NO_STDIO +#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS +static mz_bool mz_zip_get_file_modified_time(const char *pFilename, MZ_TIME_T *pTime) +{ + struct MZ_FILE_STAT_STRUCT file_stat; + + /* On Linux with x86 glibc, this call will fail on large files (I think >= 0x80000000 bytes) unless you compiled with _LARGEFILE64_SOURCE. Argh. */ + if (MZ_FILE_STAT(pFilename, &file_stat) != 0) + return MZ_FALSE; + + *pTime = file_stat.st_mtime; + + return MZ_TRUE; +} +#endif /* #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS*/ + +static mz_bool mz_zip_set_file_times(const char *pFilename, MZ_TIME_T access_time, MZ_TIME_T modified_time) +{ + struct utimbuf t; + + memset(&t, 0, sizeof(t)); + t.actime = access_time; + t.modtime = modified_time; + + return !utime(pFilename, &t); +} +#endif /* #ifndef MINIZ_NO_STDIO */ +#endif /* #ifndef MINIZ_NO_TIME */ + +static MZ_FORCEINLINE mz_bool mz_zip_set_error(mz_zip_archive *pZip, mz_zip_error err_num) +{ + if (pZip) + pZip->m_last_error = err_num; + return MZ_FALSE; +} + +static mz_bool mz_zip_reader_init_internal(mz_zip_archive *pZip, mz_uint flags) +{ + (void)flags; + if ((!pZip) || (pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_INVALID)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (!pZip->m_pAlloc) + pZip->m_pAlloc = miniz_def_alloc_func; + if (!pZip->m_pFree) + pZip->m_pFree = miniz_def_free_func; + if (!pZip->m_pRealloc) + pZip->m_pRealloc = miniz_def_realloc_func; + + pZip->m_archive_size = 0; + pZip->m_central_directory_file_ofs = 0; + pZip->m_total_files = 0; + pZip->m_last_error = MZ_ZIP_NO_ERROR; + + if (NULL == (pZip->m_pState = (mz_zip_internal_state *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(mz_zip_internal_state)))) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + + memset(pZip->m_pState, 0, sizeof(mz_zip_internal_state)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir, sizeof(mz_uint8)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir_offsets, sizeof(mz_uint32)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_sorted_central_dir_offsets, sizeof(mz_uint32)); + pZip->m_pState->m_init_flags = flags; + pZip->m_pState->m_zip64 = MZ_FALSE; + pZip->m_pState->m_zip64_has_extended_info_fields = MZ_FALSE; + + pZip->m_zip_mode = MZ_ZIP_MODE_READING; + + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_reader_filename_less(const mz_zip_array *pCentral_dir_array, const mz_zip_array *pCentral_dir_offsets, mz_uint l_index, mz_uint r_index) +{ + const mz_uint8 *pL = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, l_index)), *pE; + const mz_uint8 *pR = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, r_index)); + mz_uint l_len = MZ_READ_LE16(pL + MZ_ZIP_CDH_FILENAME_LEN_OFS), r_len = MZ_READ_LE16(pR + MZ_ZIP_CDH_FILENAME_LEN_OFS); + mz_uint8 l = 0, r = 0; + pL += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; + pR += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; + pE = pL + MZ_MIN(l_len, r_len); + while (pL < pE) + { + if ((l = MZ_TOLOWER(*pL)) != (r = MZ_TOLOWER(*pR))) + break; + pL++; + pR++; + } + return (pL == pE) ? (l_len < r_len) : (l < r); +} + +#define MZ_SWAP_UINT32(a, b) \ + do \ + { \ + mz_uint32 t = a; \ + a = b; \ + b = t; \ + } \ + MZ_MACRO_END + +/* Heap sort of lowercased filenames, used to help accelerate plain central directory searches by mz_zip_reader_locate_file(). (Could also use qsort(), but it could allocate memory.) */ +static void mz_zip_reader_sort_central_dir_offsets_by_filename(mz_zip_archive *pZip) +{ + mz_zip_internal_state *pState = pZip->m_pState; + const mz_zip_array *pCentral_dir_offsets = &pState->m_central_dir_offsets; + const mz_zip_array *pCentral_dir = &pState->m_central_dir; + mz_uint32 *pIndices; + mz_uint32 start, end; + const mz_uint32 size = pZip->m_total_files; + + if (size <= 1U) + return; + + pIndices = &MZ_ZIP_ARRAY_ELEMENT(&pState->m_sorted_central_dir_offsets, mz_uint32, 0); + + start = (size - 2U) >> 1U; + for (;;) + { + mz_uint64 child, root = start; + for (;;) + { + if ((child = (root << 1U) + 1U) >= size) + break; + child += (((child + 1U) < size) && (mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[child], pIndices[child + 1U]))); + if (!mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[root], pIndices[child])) + break; + MZ_SWAP_UINT32(pIndices[root], pIndices[child]); + root = child; + } + if (!start) + break; + start--; + } + + end = size - 1; + while (end > 0) + { + mz_uint64 child, root = 0; + MZ_SWAP_UINT32(pIndices[end], pIndices[0]); + for (;;) + { + if ((child = (root << 1U) + 1U) >= end) + break; + child += (((child + 1U) < end) && mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[child], pIndices[child + 1U])); + if (!mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[root], pIndices[child])) + break; + MZ_SWAP_UINT32(pIndices[root], pIndices[child]); + root = child; + } + end--; + } +} + +static mz_bool mz_zip_reader_locate_header_sig(mz_zip_archive *pZip, mz_uint32 record_sig, mz_uint32 record_size, mz_int64 *pOfs) +{ + mz_int64 cur_file_ofs; + mz_uint32 buf_u32[4096 / sizeof(mz_uint32)]; + mz_uint8 *pBuf = (mz_uint8 *)buf_u32; + + /* Basic sanity checks - reject files which are too small */ + if (pZip->m_archive_size < record_size) + return MZ_FALSE; + + /* Find the record by scanning the file from the end towards the beginning. */ + cur_file_ofs = MZ_MAX((mz_int64)pZip->m_archive_size - (mz_int64)sizeof(buf_u32), 0); + for (;;) + { + int i, n = (int)MZ_MIN(sizeof(buf_u32), pZip->m_archive_size - cur_file_ofs); + + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, n) != (mz_uint)n) + return MZ_FALSE; + + for (i = n - 4; i >= 0; --i) + { + mz_uint s = MZ_READ_LE32(pBuf + i); + if (s == record_sig) + { + if ((pZip->m_archive_size - (cur_file_ofs + i)) >= record_size) + break; + } + } + + if (i >= 0) + { + cur_file_ofs += i; + break; + } + + /* Give up if we've searched the entire file, or we've gone back "too far" (~64kb) */ + if ((!cur_file_ofs) || ((pZip->m_archive_size - cur_file_ofs) >= (MZ_UINT16_MAX + record_size))) + return MZ_FALSE; + + cur_file_ofs = MZ_MAX(cur_file_ofs - (sizeof(buf_u32) - 3), 0); + } + + *pOfs = cur_file_ofs; + return MZ_TRUE; +} + +static mz_bool mz_zip_reader_read_central_dir(mz_zip_archive *pZip, mz_uint flags) +{ + mz_uint cdir_size = 0, cdir_entries_on_this_disk = 0, num_this_disk = 0, cdir_disk_index = 0; + mz_uint64 cdir_ofs = 0; + mz_int64 cur_file_ofs = 0; + const mz_uint8 *p; + + mz_uint32 buf_u32[4096 / sizeof(mz_uint32)]; + mz_uint8 *pBuf = (mz_uint8 *)buf_u32; + mz_bool sort_central_dir = ((flags & MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY) == 0); + mz_uint32 zip64_end_of_central_dir_locator_u32[(MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; + mz_uint8 *pZip64_locator = (mz_uint8 *)zip64_end_of_central_dir_locator_u32; + + mz_uint32 zip64_end_of_central_dir_header_u32[(MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; + mz_uint8 *pZip64_end_of_central_dir = (mz_uint8 *)zip64_end_of_central_dir_header_u32; + + mz_uint64 zip64_end_of_central_dir_ofs = 0; + + /* Basic sanity checks - reject files which are too small, and check the first 4 bytes of the file to make sure a local header is there. */ + if (pZip->m_archive_size < MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_NOT_AN_ARCHIVE); + + if (!mz_zip_reader_locate_header_sig(pZip, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE, &cur_file_ofs)) + return mz_zip_set_error(pZip, MZ_ZIP_FAILED_FINDING_CENTRAL_DIR); + + /* Read and verify the end of central directory record. */ + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) != MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + + if (MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_SIG_OFS) != MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG) + return mz_zip_set_error(pZip, MZ_ZIP_NOT_AN_ARCHIVE); + + if (cur_file_ofs >= (MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIZE + MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE)) + { + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs - MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIZE, pZip64_locator, MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIZE) == MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIZE) + { + if (MZ_READ_LE32(pZip64_locator + MZ_ZIP64_ECDL_SIG_OFS) == MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIG) + { + zip64_end_of_central_dir_ofs = MZ_READ_LE64(pZip64_locator + MZ_ZIP64_ECDL_REL_OFS_TO_ZIP64_ECDR_OFS); + if (zip64_end_of_central_dir_ofs > (pZip->m_archive_size - MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE)) + return mz_zip_set_error(pZip, MZ_ZIP_NOT_AN_ARCHIVE); + + if (pZip->m_pRead(pZip->m_pIO_opaque, zip64_end_of_central_dir_ofs, pZip64_end_of_central_dir, MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE) == MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE) + { + if (MZ_READ_LE32(pZip64_end_of_central_dir + MZ_ZIP64_ECDH_SIG_OFS) == MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIG) + { + pZip->m_pState->m_zip64 = MZ_TRUE; + } + } + } + } + } + + pZip->m_total_files = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS); + cdir_entries_on_this_disk = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS); + num_this_disk = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_NUM_THIS_DISK_OFS); + cdir_disk_index = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_NUM_DISK_CDIR_OFS); + cdir_size = MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_CDIR_SIZE_OFS); + cdir_ofs = MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_CDIR_OFS_OFS); + + if (pZip->m_pState->m_zip64) + { + mz_uint32 zip64_total_num_of_disks = MZ_READ_LE32(pZip64_locator + MZ_ZIP64_ECDL_TOTAL_NUMBER_OF_DISKS_OFS); + mz_uint64 zip64_cdir_total_entries = MZ_READ_LE64(pZip64_end_of_central_dir + MZ_ZIP64_ECDH_CDIR_TOTAL_ENTRIES_OFS); + mz_uint64 zip64_cdir_total_entries_on_this_disk = MZ_READ_LE64(pZip64_end_of_central_dir + MZ_ZIP64_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS); + mz_uint64 zip64_size_of_end_of_central_dir_record = MZ_READ_LE64(pZip64_end_of_central_dir + MZ_ZIP64_ECDH_SIZE_OF_RECORD_OFS); + mz_uint64 zip64_size_of_central_directory = MZ_READ_LE64(pZip64_end_of_central_dir + MZ_ZIP64_ECDH_CDIR_SIZE_OFS); + + if (zip64_size_of_end_of_central_dir_record < (MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE - 12)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + if (zip64_total_num_of_disks != 1U) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_MULTIDISK); + + /* Check for miniz's practical limits */ + if (zip64_cdir_total_entries > MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); + + pZip->m_total_files = (mz_uint32)zip64_cdir_total_entries; + + if (zip64_cdir_total_entries_on_this_disk > MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); + + cdir_entries_on_this_disk = (mz_uint32)zip64_cdir_total_entries_on_this_disk; + + /* Check for miniz's current practical limits (sorry, this should be enough for millions of files) */ + if (zip64_size_of_central_directory > MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_CDIR_SIZE); + + cdir_size = (mz_uint32)zip64_size_of_central_directory; + + num_this_disk = MZ_READ_LE32(pZip64_end_of_central_dir + MZ_ZIP64_ECDH_NUM_THIS_DISK_OFS); + + cdir_disk_index = MZ_READ_LE32(pZip64_end_of_central_dir + MZ_ZIP64_ECDH_NUM_DISK_CDIR_OFS); + + cdir_ofs = MZ_READ_LE64(pZip64_end_of_central_dir + MZ_ZIP64_ECDH_CDIR_OFS_OFS); + } + + if (pZip->m_total_files != cdir_entries_on_this_disk) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_MULTIDISK); + + if (((num_this_disk | cdir_disk_index) != 0) && ((num_this_disk != 1) || (cdir_disk_index != 1))) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_MULTIDISK); + + if (cdir_size < pZip->m_total_files * MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + if ((cdir_ofs + (mz_uint64)cdir_size) > pZip->m_archive_size) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + pZip->m_central_directory_file_ofs = cdir_ofs; + + if (pZip->m_total_files) + { + mz_uint i, n; + /* Read the entire central directory into a heap block, and allocate another heap block to hold the unsorted central dir file record offsets, and possibly another to hold the sorted indices. */ + if ((!mz_zip_array_resize(pZip, &pZip->m_pState->m_central_dir, cdir_size, MZ_FALSE)) || + (!mz_zip_array_resize(pZip, &pZip->m_pState->m_central_dir_offsets, pZip->m_total_files, MZ_FALSE))) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + + if (sort_central_dir) + { + if (!mz_zip_array_resize(pZip, &pZip->m_pState->m_sorted_central_dir_offsets, pZip->m_total_files, MZ_FALSE)) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + if (pZip->m_pRead(pZip->m_pIO_opaque, cdir_ofs, pZip->m_pState->m_central_dir.m_p, cdir_size) != cdir_size) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + + /* Now create an index into the central directory file records, do some basic sanity checking on each record */ + p = (const mz_uint8 *)pZip->m_pState->m_central_dir.m_p; + for (n = cdir_size, i = 0; i < pZip->m_total_files; ++i) + { + mz_uint total_header_size, disk_index, bit_flags, filename_size, ext_data_size; + mz_uint64 comp_size, decomp_size, local_header_ofs; + + if ((n < MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) || (MZ_READ_LE32(p) != MZ_ZIP_CENTRAL_DIR_HEADER_SIG)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, i) = (mz_uint32)(p - (const mz_uint8 *)pZip->m_pState->m_central_dir.m_p); + + if (sort_central_dir) + MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_sorted_central_dir_offsets, mz_uint32, i) = i; + + comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + decomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); + local_header_ofs = MZ_READ_LE32(p + MZ_ZIP_CDH_LOCAL_HEADER_OFS); + filename_size = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); + ext_data_size = MZ_READ_LE16(p + MZ_ZIP_CDH_EXTRA_LEN_OFS); + + if ((!pZip->m_pState->m_zip64_has_extended_info_fields) && + (ext_data_size) && + (MZ_MAX(MZ_MAX(comp_size, decomp_size), local_header_ofs) == MZ_UINT32_MAX)) + { + /* Attempt to find zip64 extended information field in the entry's extra data */ + mz_uint32 extra_size_remaining = ext_data_size; + + if (extra_size_remaining) + { + const mz_uint8 *pExtra_data; + void* buf = NULL; + + if (MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_size + ext_data_size > n) + { + buf = MZ_MALLOC(ext_data_size); + if(buf==NULL) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + + if (pZip->m_pRead(pZip->m_pIO_opaque, cdir_ofs + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_size, buf, ext_data_size) != ext_data_size) + { + MZ_FREE(buf); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + } + + pExtra_data = (mz_uint8*)buf; + } + else + { + pExtra_data = p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_size; + } + + do + { + mz_uint32 field_id; + mz_uint32 field_data_size; + + if (extra_size_remaining < (sizeof(mz_uint16) * 2)) + { + MZ_FREE(buf); + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + } + + field_id = MZ_READ_LE16(pExtra_data); + field_data_size = MZ_READ_LE16(pExtra_data + sizeof(mz_uint16)); + + if ((field_data_size + sizeof(mz_uint16) * 2) > extra_size_remaining) + { + MZ_FREE(buf); + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + } + + if (field_id == MZ_ZIP64_EXTENDED_INFORMATION_FIELD_HEADER_ID) + { + /* Ok, the archive didn't have any zip64 headers but it uses a zip64 extended information field so mark it as zip64 anyway (this can occur with infozip's zip util when it reads compresses files from stdin). */ + pZip->m_pState->m_zip64 = MZ_TRUE; + pZip->m_pState->m_zip64_has_extended_info_fields = MZ_TRUE; + break; + } + + pExtra_data += sizeof(mz_uint16) * 2 + field_data_size; + extra_size_remaining = extra_size_remaining - sizeof(mz_uint16) * 2 - field_data_size; + } while (extra_size_remaining); + + MZ_FREE(buf); + } + } + + /* I've seen archives that aren't marked as zip64 that uses zip64 ext data, argh */ + if ((comp_size != MZ_UINT32_MAX) && (decomp_size != MZ_UINT32_MAX)) + { + if (((!MZ_READ_LE32(p + MZ_ZIP_CDH_METHOD_OFS)) && (decomp_size != comp_size)) || (decomp_size && !comp_size)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + } + + disk_index = MZ_READ_LE16(p + MZ_ZIP_CDH_DISK_START_OFS); + if ((disk_index == MZ_UINT16_MAX) || ((disk_index != num_this_disk) && (disk_index != 1))) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_MULTIDISK); + + if (comp_size != MZ_UINT32_MAX) + { + if (((mz_uint64)MZ_READ_LE32(p + MZ_ZIP_CDH_LOCAL_HEADER_OFS) + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + comp_size) > pZip->m_archive_size) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + } + + bit_flags = MZ_READ_LE16(p + MZ_ZIP_CDH_BIT_FLAG_OFS); + if (bit_flags & MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_LOCAL_DIR_IS_MASKED) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_ENCRYPTION); + + if ((total_header_size = MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_EXTRA_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_COMMENT_LEN_OFS)) > n) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + n -= total_header_size; + p += total_header_size; + } + } + + if (sort_central_dir) + mz_zip_reader_sort_central_dir_offsets_by_filename(pZip); + + return MZ_TRUE; +} + +void mz_zip_zero_struct(mz_zip_archive *pZip) +{ + if (pZip) + MZ_CLEAR_OBJ(*pZip); +} + +static mz_bool mz_zip_reader_end_internal(mz_zip_archive *pZip, mz_bool set_last_error) +{ + mz_bool status = MZ_TRUE; + + if (!pZip) + return MZ_FALSE; + + if ((!pZip->m_pState) || (!pZip->m_pAlloc) || (!pZip->m_pFree) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) + { + if (set_last_error) + pZip->m_last_error = MZ_ZIP_INVALID_PARAMETER; + + return MZ_FALSE; + } + + if (pZip->m_pState) + { + mz_zip_internal_state *pState = pZip->m_pState; + pZip->m_pState = NULL; + + mz_zip_array_clear(pZip, &pState->m_central_dir); + mz_zip_array_clear(pZip, &pState->m_central_dir_offsets); + mz_zip_array_clear(pZip, &pState->m_sorted_central_dir_offsets); + +#ifndef MINIZ_NO_STDIO + if (pState->m_pFile) + { + if (pZip->m_zip_type == MZ_ZIP_TYPE_FILE) + { + if (MZ_FCLOSE(pState->m_pFile) == EOF) + { + if (set_last_error) + pZip->m_last_error = MZ_ZIP_FILE_CLOSE_FAILED; + status = MZ_FALSE; + } + } + pState->m_pFile = NULL; + } +#endif /* #ifndef MINIZ_NO_STDIO */ + + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + } + pZip->m_zip_mode = MZ_ZIP_MODE_INVALID; + + return status; +} + +mz_bool mz_zip_reader_end(mz_zip_archive *pZip) +{ + return mz_zip_reader_end_internal(pZip, MZ_TRUE); +} +mz_bool mz_zip_reader_init(mz_zip_archive *pZip, mz_uint64 size, mz_uint flags) +{ + if ((!pZip) || (!pZip->m_pRead)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (!mz_zip_reader_init_internal(pZip, flags)) + return MZ_FALSE; + + pZip->m_zip_type = MZ_ZIP_TYPE_USER; + pZip->m_archive_size = size; + + if (!mz_zip_reader_read_central_dir(pZip, flags)) + { + mz_zip_reader_end_internal(pZip, MZ_FALSE); + return MZ_FALSE; + } + + return MZ_TRUE; +} + +static size_t mz_zip_mem_read_func(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + size_t s = (file_ofs >= pZip->m_archive_size) ? 0 : (size_t)MZ_MIN(pZip->m_archive_size - file_ofs, n); + memcpy(pBuf, (const mz_uint8 *)pZip->m_pState->m_pMem + file_ofs, s); + return s; +} + +mz_bool mz_zip_reader_init_mem(mz_zip_archive *pZip, const void *pMem, size_t size, mz_uint flags) +{ + if (!pMem) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (size < MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_NOT_AN_ARCHIVE); + + if (!mz_zip_reader_init_internal(pZip, flags)) + return MZ_FALSE; + + pZip->m_zip_type = MZ_ZIP_TYPE_MEMORY; + pZip->m_archive_size = size; + pZip->m_pRead = mz_zip_mem_read_func; + pZip->m_pIO_opaque = pZip; + pZip->m_pNeeds_keepalive = NULL; + +#ifdef __cplusplus + pZip->m_pState->m_pMem = const_cast(pMem); +#else + pZip->m_pState->m_pMem = (void *)pMem; +#endif + + pZip->m_pState->m_mem_size = size; + + if (!mz_zip_reader_read_central_dir(pZip, flags)) + { + mz_zip_reader_end_internal(pZip, MZ_FALSE); + return MZ_FALSE; + } + + return MZ_TRUE; +} + +#ifndef MINIZ_NO_STDIO +static size_t mz_zip_file_read_func(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + mz_int64 cur_ofs = MZ_FTELL64(pZip->m_pState->m_pFile); + + file_ofs += pZip->m_pState->m_file_archive_start_ofs; + + if (((mz_int64)file_ofs < 0) || (((cur_ofs != (mz_int64)file_ofs)) && (MZ_FSEEK64(pZip->m_pState->m_pFile, (mz_int64)file_ofs, SEEK_SET)))) + return 0; + + return MZ_FREAD(pBuf, 1, n, pZip->m_pState->m_pFile); +} + +mz_bool mz_zip_reader_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint32 flags) +{ + return mz_zip_reader_init_file_v2(pZip, pFilename, flags, 0, 0); +} + +mz_bool mz_zip_reader_init_file_v2(mz_zip_archive *pZip, const char *pFilename, mz_uint flags, mz_uint64 file_start_ofs, mz_uint64 archive_size) +{ + mz_uint64 file_size; + MZ_FILE *pFile; + + if ((!pZip) || (!pFilename) || ((archive_size) && (archive_size < MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE))) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + pFile = MZ_FOPEN(pFilename, "rb"); + if (!pFile) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_OPEN_FAILED); + + file_size = archive_size; + if (!file_size) + { + if (MZ_FSEEK64(pFile, 0, SEEK_END)) + { + MZ_FCLOSE(pFile); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_SEEK_FAILED); + } + + file_size = MZ_FTELL64(pFile); + } + + /* TODO: Better sanity check archive_size and the # of actual remaining bytes */ + + if (file_size < MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) + { + MZ_FCLOSE(pFile); + return mz_zip_set_error(pZip, MZ_ZIP_NOT_AN_ARCHIVE); + } + + if (!mz_zip_reader_init_internal(pZip, flags)) + { + MZ_FCLOSE(pFile); + return MZ_FALSE; + } + + pZip->m_zip_type = MZ_ZIP_TYPE_FILE; + pZip->m_pRead = mz_zip_file_read_func; + pZip->m_pIO_opaque = pZip; + pZip->m_pState->m_pFile = pFile; + pZip->m_archive_size = file_size; + pZip->m_pState->m_file_archive_start_ofs = file_start_ofs; + + if (!mz_zip_reader_read_central_dir(pZip, flags)) + { + mz_zip_reader_end_internal(pZip, MZ_FALSE); + return MZ_FALSE; + } + + return MZ_TRUE; +} + +mz_bool mz_zip_reader_init_cfile(mz_zip_archive *pZip, MZ_FILE *pFile, mz_uint64 archive_size, mz_uint flags) +{ + mz_uint64 cur_file_ofs; + + if ((!pZip) || (!pFile)) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_OPEN_FAILED); + + cur_file_ofs = MZ_FTELL64(pFile); + + if (!archive_size) + { + if (MZ_FSEEK64(pFile, 0, SEEK_END)) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_SEEK_FAILED); + + archive_size = MZ_FTELL64(pFile) - cur_file_ofs; + + if (archive_size < MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_NOT_AN_ARCHIVE); + } + + if (!mz_zip_reader_init_internal(pZip, flags)) + return MZ_FALSE; + + pZip->m_zip_type = MZ_ZIP_TYPE_CFILE; + pZip->m_pRead = mz_zip_file_read_func; + + pZip->m_pIO_opaque = pZip; + pZip->m_pState->m_pFile = pFile; + pZip->m_archive_size = archive_size; + pZip->m_pState->m_file_archive_start_ofs = cur_file_ofs; + + if (!mz_zip_reader_read_central_dir(pZip, flags)) + { + mz_zip_reader_end_internal(pZip, MZ_FALSE); + return MZ_FALSE; + } + + return MZ_TRUE; +} + +#endif /* #ifndef MINIZ_NO_STDIO */ + +static MZ_FORCEINLINE const mz_uint8 *mz_zip_get_cdh(mz_zip_archive *pZip, mz_uint file_index) +{ + if ((!pZip) || (!pZip->m_pState) || (file_index >= pZip->m_total_files)) + return NULL; + return &MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index)); +} + +mz_bool mz_zip_reader_is_file_encrypted(mz_zip_archive *pZip, mz_uint file_index) +{ + mz_uint m_bit_flag; + const mz_uint8 *p = mz_zip_get_cdh(pZip, file_index); + if (!p) + { + mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + return MZ_FALSE; + } + + m_bit_flag = MZ_READ_LE16(p + MZ_ZIP_CDH_BIT_FLAG_OFS); + return (m_bit_flag & (MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_IS_ENCRYPTED | MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_USES_STRONG_ENCRYPTION)) != 0; +} + +mz_bool mz_zip_reader_is_file_supported(mz_zip_archive *pZip, mz_uint file_index) +{ + mz_uint bit_flag; + mz_uint method; + + const mz_uint8 *p = mz_zip_get_cdh(pZip, file_index); + if (!p) + { + mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + return MZ_FALSE; + } + + method = MZ_READ_LE16(p + MZ_ZIP_CDH_METHOD_OFS); + bit_flag = MZ_READ_LE16(p + MZ_ZIP_CDH_BIT_FLAG_OFS); + + if ((method != 0) && (method != MZ_DEFLATED)) + { + mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_METHOD); + return MZ_FALSE; + } + + if (bit_flag & (MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_IS_ENCRYPTED | MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_USES_STRONG_ENCRYPTION)) + { + mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_ENCRYPTION); + return MZ_FALSE; + } + + if (bit_flag & MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_COMPRESSED_PATCH_FLAG) + { + mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_FEATURE); + return MZ_FALSE; + } + + return MZ_TRUE; +} + +mz_bool mz_zip_reader_is_file_a_directory(mz_zip_archive *pZip, mz_uint file_index) +{ + mz_uint filename_len, attribute_mapping_id, external_attr; + const mz_uint8 *p = mz_zip_get_cdh(pZip, file_index); + if (!p) + { + mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + return MZ_FALSE; + } + + filename_len = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); + if (filename_len) + { + if (*(p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_len - 1) == '/') + return MZ_TRUE; + } + + /* Bugfix: This code was also checking if the internal attribute was non-zero, which wasn't correct. */ + /* Most/all zip writers (hopefully) set DOS file/directory attributes in the low 16-bits, so check for the DOS directory flag and ignore the source OS ID in the created by field. */ + /* FIXME: Remove this check? Is it necessary - we already check the filename. */ + attribute_mapping_id = MZ_READ_LE16(p + MZ_ZIP_CDH_VERSION_MADE_BY_OFS) >> 8; + (void)attribute_mapping_id; + + external_attr = MZ_READ_LE32(p + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS); + if ((external_attr & MZ_ZIP_DOS_DIR_ATTRIBUTE_BITFLAG) != 0) + { + return MZ_TRUE; + } + + return MZ_FALSE; +} + +static mz_bool mz_zip_file_stat_internal(mz_zip_archive *pZip, mz_uint file_index, const mz_uint8 *pCentral_dir_header, mz_zip_archive_file_stat *pStat, mz_bool *pFound_zip64_extra_data) +{ + mz_uint n; + const mz_uint8 *p = pCentral_dir_header; + + if (pFound_zip64_extra_data) + *pFound_zip64_extra_data = MZ_FALSE; + + if ((!p) || (!pStat)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + /* Extract fields from the central directory record. */ + pStat->m_file_index = file_index; + pStat->m_central_dir_ofs = MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index); + pStat->m_version_made_by = MZ_READ_LE16(p + MZ_ZIP_CDH_VERSION_MADE_BY_OFS); + pStat->m_version_needed = MZ_READ_LE16(p + MZ_ZIP_CDH_VERSION_NEEDED_OFS); + pStat->m_bit_flag = MZ_READ_LE16(p + MZ_ZIP_CDH_BIT_FLAG_OFS); + pStat->m_method = MZ_READ_LE16(p + MZ_ZIP_CDH_METHOD_OFS); +#ifndef MINIZ_NO_TIME + pStat->m_time = mz_zip_dos_to_time_t(MZ_READ_LE16(p + MZ_ZIP_CDH_FILE_TIME_OFS), MZ_READ_LE16(p + MZ_ZIP_CDH_FILE_DATE_OFS)); +#endif + pStat->m_crc32 = MZ_READ_LE32(p + MZ_ZIP_CDH_CRC32_OFS); + pStat->m_comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + pStat->m_uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); + pStat->m_internal_attr = MZ_READ_LE16(p + MZ_ZIP_CDH_INTERNAL_ATTR_OFS); + pStat->m_external_attr = MZ_READ_LE32(p + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS); + pStat->m_local_header_ofs = MZ_READ_LE32(p + MZ_ZIP_CDH_LOCAL_HEADER_OFS); + + /* Copy as much of the filename and comment as possible. */ + n = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); + n = MZ_MIN(n, MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE - 1); + memcpy(pStat->m_filename, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n); + pStat->m_filename[n] = '\0'; + + n = MZ_READ_LE16(p + MZ_ZIP_CDH_COMMENT_LEN_OFS); + n = MZ_MIN(n, MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE - 1); + pStat->m_comment_size = n; + memcpy(pStat->m_comment, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_EXTRA_LEN_OFS), n); + pStat->m_comment[n] = '\0'; + + /* Set some flags for convienance */ + pStat->m_is_directory = mz_zip_reader_is_file_a_directory(pZip, file_index); + pStat->m_is_encrypted = mz_zip_reader_is_file_encrypted(pZip, file_index); + pStat->m_is_supported = mz_zip_reader_is_file_supported(pZip, file_index); + + /* See if we need to read any zip64 extended information fields. */ + /* Confusingly, these zip64 fields can be present even on non-zip64 archives (Debian zip on a huge files from stdin piped to stdout creates them). */ + if (MZ_MAX(MZ_MAX(pStat->m_comp_size, pStat->m_uncomp_size), pStat->m_local_header_ofs) == MZ_UINT32_MAX) + { + /* Attempt to find zip64 extended information field in the entry's extra data */ + mz_uint32 extra_size_remaining = MZ_READ_LE16(p + MZ_ZIP_CDH_EXTRA_LEN_OFS); + + if (extra_size_remaining) + { + const mz_uint8 *pExtra_data = p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); + + do + { + mz_uint32 field_id; + mz_uint32 field_data_size; + + if (extra_size_remaining < (sizeof(mz_uint16) * 2)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + field_id = MZ_READ_LE16(pExtra_data); + field_data_size = MZ_READ_LE16(pExtra_data + sizeof(mz_uint16)); + + if ((field_data_size + sizeof(mz_uint16) * 2) > extra_size_remaining) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + if (field_id == MZ_ZIP64_EXTENDED_INFORMATION_FIELD_HEADER_ID) + { + const mz_uint8 *pField_data = pExtra_data + sizeof(mz_uint16) * 2; + mz_uint32 field_data_remaining = field_data_size; + + if (pFound_zip64_extra_data) + *pFound_zip64_extra_data = MZ_TRUE; + + if (pStat->m_uncomp_size == MZ_UINT32_MAX) + { + if (field_data_remaining < sizeof(mz_uint64)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + pStat->m_uncomp_size = MZ_READ_LE64(pField_data); + pField_data += sizeof(mz_uint64); + field_data_remaining -= sizeof(mz_uint64); + } + + if (pStat->m_comp_size == MZ_UINT32_MAX) + { + if (field_data_remaining < sizeof(mz_uint64)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + pStat->m_comp_size = MZ_READ_LE64(pField_data); + pField_data += sizeof(mz_uint64); + field_data_remaining -= sizeof(mz_uint64); + } + + if (pStat->m_local_header_ofs == MZ_UINT32_MAX) + { + if (field_data_remaining < sizeof(mz_uint64)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + pStat->m_local_header_ofs = MZ_READ_LE64(pField_data); + pField_data += sizeof(mz_uint64); + field_data_remaining -= sizeof(mz_uint64); + } + + break; + } + + pExtra_data += sizeof(mz_uint16) * 2 + field_data_size; + extra_size_remaining = extra_size_remaining - sizeof(mz_uint16) * 2 - field_data_size; + } while (extra_size_remaining); + } + } + + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_string_equal(const char *pA, const char *pB, mz_uint len, mz_uint flags) +{ + mz_uint i; + if (flags & MZ_ZIP_FLAG_CASE_SENSITIVE) + return 0 == memcmp(pA, pB, len); + for (i = 0; i < len; ++i) + if (MZ_TOLOWER(pA[i]) != MZ_TOLOWER(pB[i])) + return MZ_FALSE; + return MZ_TRUE; +} + +static MZ_FORCEINLINE int mz_zip_filename_compare(const mz_zip_array *pCentral_dir_array, const mz_zip_array *pCentral_dir_offsets, mz_uint l_index, const char *pR, mz_uint r_len) +{ + const mz_uint8 *pL = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, l_index)), *pE; + mz_uint l_len = MZ_READ_LE16(pL + MZ_ZIP_CDH_FILENAME_LEN_OFS); + mz_uint8 l = 0, r = 0; + pL += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; + pE = pL + MZ_MIN(l_len, r_len); + while (pL < pE) + { + if ((l = MZ_TOLOWER(*pL)) != (r = MZ_TOLOWER(*pR))) + break; + pL++; + pR++; + } + return (pL == pE) ? (int)(l_len - r_len) : (l - r); +} + +static mz_bool mz_zip_locate_file_binary_search(mz_zip_archive *pZip, const char *pFilename, mz_uint32 *pIndex) +{ + mz_zip_internal_state *pState = pZip->m_pState; + const mz_zip_array *pCentral_dir_offsets = &pState->m_central_dir_offsets; + const mz_zip_array *pCentral_dir = &pState->m_central_dir; + mz_uint32 *pIndices = &MZ_ZIP_ARRAY_ELEMENT(&pState->m_sorted_central_dir_offsets, mz_uint32, 0); + const uint32_t size = pZip->m_total_files; + const mz_uint filename_len = (mz_uint)strlen(pFilename); + + if (pIndex) + *pIndex = 0; + + if (size) + { + /* yes I could use uint32_t's, but then we would have to add some special case checks in the loop, argh, and */ + /* honestly the major expense here on 32-bit CPU's will still be the filename compare */ + mz_int64 l = 0, h = (mz_int64)size - 1; + + while (l <= h) + { + mz_int64 m = l + ((h - l) >> 1); + uint32_t file_index = pIndices[(uint32_t)m]; + + int comp = mz_zip_filename_compare(pCentral_dir, pCentral_dir_offsets, file_index, pFilename, filename_len); + if (!comp) + { + if (pIndex) + *pIndex = file_index; + return MZ_TRUE; + } + else if (comp < 0) + l = m + 1; + else + h = m - 1; + } + } + + return mz_zip_set_error(pZip, MZ_ZIP_FILE_NOT_FOUND); +} + +int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags) +{ + mz_uint32 index; + if (!mz_zip_reader_locate_file_v2(pZip, pName, pComment, flags, &index)) + return -1; + else + return (int)index; +} + +mz_bool mz_zip_reader_locate_file_v2(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags, mz_uint32 *pIndex) +{ + mz_uint file_index; + size_t name_len, comment_len; + + if (pIndex) + *pIndex = 0; + + if ((!pZip) || (!pZip->m_pState) || (!pName)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + /* See if we can use a binary search */ + if (((pZip->m_pState->m_init_flags & MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY) == 0) && + (pZip->m_zip_mode == MZ_ZIP_MODE_READING) && + ((flags & (MZ_ZIP_FLAG_IGNORE_PATH | MZ_ZIP_FLAG_CASE_SENSITIVE)) == 0) && (!pComment) && (pZip->m_pState->m_sorted_central_dir_offsets.m_size)) + { + return mz_zip_locate_file_binary_search(pZip, pName, pIndex); + } + + /* Locate the entry by scanning the entire central directory */ + name_len = strlen(pName); + if (name_len > MZ_UINT16_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + comment_len = pComment ? strlen(pComment) : 0; + if (comment_len > MZ_UINT16_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + for (file_index = 0; file_index < pZip->m_total_files; file_index++) + { + const mz_uint8 *pHeader = &MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index)); + mz_uint filename_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_FILENAME_LEN_OFS); + const char *pFilename = (const char *)pHeader + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; + if (filename_len < name_len) + continue; + if (comment_len) + { + mz_uint file_extra_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_EXTRA_LEN_OFS), file_comment_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_COMMENT_LEN_OFS); + const char *pFile_comment = pFilename + filename_len + file_extra_len; + if ((file_comment_len != comment_len) || (!mz_zip_string_equal(pComment, pFile_comment, file_comment_len, flags))) + continue; + } + if ((flags & MZ_ZIP_FLAG_IGNORE_PATH) && (filename_len)) + { + int ofs = filename_len - 1; + do + { + if ((pFilename[ofs] == '/') || (pFilename[ofs] == '\\') || (pFilename[ofs] == ':')) + break; + } while (--ofs >= 0); + ofs++; + pFilename += ofs; + filename_len -= ofs; + } + if ((filename_len == name_len) && (mz_zip_string_equal(pName, pFilename, filename_len, flags))) + { + if (pIndex) + *pIndex = file_index; + return MZ_TRUE; + } + } + + return mz_zip_set_error(pZip, MZ_ZIP_FILE_NOT_FOUND); +} + +mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size) +{ + int status = TINFL_STATUS_DONE; + mz_uint64 needed_size, cur_file_ofs, comp_remaining, out_buf_ofs = 0, read_buf_size, read_buf_ofs = 0, read_buf_avail; + mz_zip_archive_file_stat file_stat; + void *pRead_buf; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; + mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + tinfl_decompressor inflator; + + if ((!pZip) || (!pZip->m_pState) || ((buf_size) && (!pBuf)) || ((user_read_buf_size) && (!pUser_read_buf)) || (!pZip->m_pRead)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) + return MZ_FALSE; + + /* A directory or zero length file */ + if ((file_stat.m_is_directory) || (!file_stat.m_comp_size)) + return MZ_TRUE; + + /* Encryption and patch files are not supported. */ + if (file_stat.m_bit_flag & (MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_IS_ENCRYPTED | MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_USES_STRONG_ENCRYPTION | MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_COMPRESSED_PATCH_FLAG)) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_ENCRYPTION); + + /* This function only supports decompressing stored and deflate. */ + if ((!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (file_stat.m_method != 0) && (file_stat.m_method != MZ_DEFLATED)) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_METHOD); + + /* Ensure supplied output buffer is large enough. */ + needed_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? file_stat.m_comp_size : file_stat.m_uncomp_size; + if (buf_size < needed_size) + return mz_zip_set_error(pZip, MZ_ZIP_BUF_TOO_SMALL); + + /* Read and parse the local directory entry. */ + cur_file_ofs = file_stat.m_local_header_ofs; + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + cur_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + if ((cur_file_ofs + file_stat.m_comp_size) > pZip->m_archive_size) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) + { + /* The file is stored or the caller has requested the compressed data. */ + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, (size_t)needed_size) != needed_size) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) == 0) + { + if (mz_crc32(MZ_CRC32_INIT, (const mz_uint8 *)pBuf, (size_t)file_stat.m_uncomp_size) != file_stat.m_crc32) + return mz_zip_set_error(pZip, MZ_ZIP_CRC_CHECK_FAILED); + } +#endif + + return MZ_TRUE; + } + + /* Decompress the file either directly from memory or from a file input buffer. */ + tinfl_init(&inflator); + + if (pZip->m_pState->m_pMem) + { + /* Read directly from the archive in memory. */ + pRead_buf = (mz_uint8 *)pZip->m_pState->m_pMem + cur_file_ofs; + read_buf_size = read_buf_avail = file_stat.m_comp_size; + comp_remaining = 0; + } + else if (pUser_read_buf) + { + /* Use a user provided read buffer. */ + if (!user_read_buf_size) + return MZ_FALSE; + pRead_buf = (mz_uint8 *)pUser_read_buf; + read_buf_size = user_read_buf_size; + read_buf_avail = 0; + comp_remaining = file_stat.m_comp_size; + } + else + { + /* Temporarily allocate a read buffer. */ + read_buf_size = MZ_MIN(file_stat.m_comp_size, (mz_uint64)MZ_ZIP_MAX_IO_BUF_SIZE); + if (((sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF)) + return mz_zip_set_error(pZip, MZ_ZIP_INTERNAL_ERROR); + + if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)read_buf_size))) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + + read_buf_avail = 0; + comp_remaining = file_stat.m_comp_size; + } + + do + { + /* The size_t cast here should be OK because we've verified that the output buffer is >= file_stat.m_uncomp_size above */ + size_t in_buf_size, out_buf_size = (size_t)(file_stat.m_uncomp_size - out_buf_ofs); + if ((!read_buf_avail) && (!pZip->m_pState->m_pMem)) + { + read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + status = TINFL_STATUS_FAILED; + mz_zip_set_error(pZip, MZ_ZIP_DECOMPRESSION_FAILED); + break; + } + cur_file_ofs += read_buf_avail; + comp_remaining -= read_buf_avail; + read_buf_ofs = 0; + } + in_buf_size = (size_t)read_buf_avail; + status = tinfl_decompress(&inflator, (mz_uint8 *)pRead_buf + read_buf_ofs, &in_buf_size, (mz_uint8 *)pBuf, (mz_uint8 *)pBuf + out_buf_ofs, &out_buf_size, TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF | (comp_remaining ? TINFL_FLAG_HAS_MORE_INPUT : 0)); + read_buf_avail -= in_buf_size; + read_buf_ofs += in_buf_size; + out_buf_ofs += out_buf_size; + } while (status == TINFL_STATUS_NEEDS_MORE_INPUT); + + if (status == TINFL_STATUS_DONE) + { + /* Make sure the entire file was decompressed, and check its CRC. */ + if (out_buf_ofs != file_stat.m_uncomp_size) + { + mz_zip_set_error(pZip, MZ_ZIP_UNEXPECTED_DECOMPRESSED_SIZE); + status = TINFL_STATUS_FAILED; + } +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + else if (mz_crc32(MZ_CRC32_INIT, (const mz_uint8 *)pBuf, (size_t)file_stat.m_uncomp_size) != file_stat.m_crc32) + { + mz_zip_set_error(pZip, MZ_ZIP_CRC_CHECK_FAILED); + status = TINFL_STATUS_FAILED; + } +#endif + } + + if ((!pZip->m_pState->m_pMem) && (!pUser_read_buf)) + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + + return status == TINFL_STATUS_DONE; +} + +mz_bool mz_zip_reader_extract_file_to_mem_no_alloc(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size) +{ + mz_uint32 file_index; + if (!mz_zip_reader_locate_file_v2(pZip, pFilename, NULL, flags, &file_index)) + return MZ_FALSE; + return mz_zip_reader_extract_to_mem_no_alloc(pZip, file_index, pBuf, buf_size, flags, pUser_read_buf, user_read_buf_size); +} + +mz_bool mz_zip_reader_extract_to_mem(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags) +{ + return mz_zip_reader_extract_to_mem_no_alloc(pZip, file_index, pBuf, buf_size, flags, NULL, 0); +} + +mz_bool mz_zip_reader_extract_file_to_mem(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags) +{ + return mz_zip_reader_extract_file_to_mem_no_alloc(pZip, pFilename, pBuf, buf_size, flags, NULL, 0); +} + +void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index, size_t *pSize, mz_uint flags) +{ + mz_uint64 comp_size, uncomp_size, alloc_size; + const mz_uint8 *p = mz_zip_get_cdh(pZip, file_index); + void *pBuf; + + if (pSize) + *pSize = 0; + + if (!p) + { + mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + return NULL; + } + + comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); + + alloc_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? comp_size : uncomp_size; + if (((sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF)) + { + mz_zip_set_error(pZip, MZ_ZIP_INTERNAL_ERROR); + return NULL; + } + + if (NULL == (pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)alloc_size))) + { + mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + return NULL; + } + + if (!mz_zip_reader_extract_to_mem(pZip, file_index, pBuf, (size_t)alloc_size, flags)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return NULL; + } + + if (pSize) + *pSize = (size_t)alloc_size; + return pBuf; +} + +void *mz_zip_reader_extract_file_to_heap(mz_zip_archive *pZip, const char *pFilename, size_t *pSize, mz_uint flags) +{ + mz_uint32 file_index; + if (!mz_zip_reader_locate_file_v2(pZip, pFilename, NULL, flags, &file_index)) + { + if (pSize) + *pSize = 0; + return MZ_FALSE; + } + return mz_zip_reader_extract_to_heap(pZip, file_index, pSize, flags); +} + +mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip, mz_uint file_index, mz_file_write_func pCallback, void *pOpaque, mz_uint flags) +{ + int status = TINFL_STATUS_DONE; +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + mz_uint file_crc32 = MZ_CRC32_INIT; +#endif + mz_uint64 read_buf_size, read_buf_ofs = 0, read_buf_avail, comp_remaining, out_buf_ofs = 0, cur_file_ofs; + mz_zip_archive_file_stat file_stat; + void *pRead_buf = NULL; + void *pWrite_buf = NULL; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; + mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + + if ((!pZip) || (!pZip->m_pState) || (!pCallback) || (!pZip->m_pRead)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) + return MZ_FALSE; + + /* A directory or zero length file */ + if ((file_stat.m_is_directory) || (!file_stat.m_comp_size)) + return MZ_TRUE; + + /* Encryption and patch files are not supported. */ + if (file_stat.m_bit_flag & (MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_IS_ENCRYPTED | MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_USES_STRONG_ENCRYPTION | MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_COMPRESSED_PATCH_FLAG)) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_ENCRYPTION); + + /* This function only supports decompressing stored and deflate. */ + if ((!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (file_stat.m_method != 0) && (file_stat.m_method != MZ_DEFLATED)) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_METHOD); + + /* Read and do some minimal validation of the local directory entry (this doesn't crack the zip64 stuff, which we already have from the central dir) */ + cur_file_ofs = file_stat.m_local_header_ofs; + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + cur_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + if ((cur_file_ofs + file_stat.m_comp_size) > pZip->m_archive_size) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + /* Decompress the file either directly from memory or from a file input buffer. */ + if (pZip->m_pState->m_pMem) + { + pRead_buf = (mz_uint8 *)pZip->m_pState->m_pMem + cur_file_ofs; + read_buf_size = read_buf_avail = file_stat.m_comp_size; + comp_remaining = 0; + } + else + { + read_buf_size = MZ_MIN(file_stat.m_comp_size, (mz_uint64)MZ_ZIP_MAX_IO_BUF_SIZE); + if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)read_buf_size))) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + + read_buf_avail = 0; + comp_remaining = file_stat.m_comp_size; + } + + if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) + { + /* The file is stored or the caller has requested the compressed data. */ + if (pZip->m_pState->m_pMem) + { + if (((sizeof(size_t) == sizeof(mz_uint32))) && (file_stat.m_comp_size > MZ_UINT32_MAX)) + return mz_zip_set_error(pZip, MZ_ZIP_INTERNAL_ERROR); + + if (pCallback(pOpaque, out_buf_ofs, pRead_buf, (size_t)file_stat.m_comp_size) != file_stat.m_comp_size) + { + mz_zip_set_error(pZip, MZ_ZIP_WRITE_CALLBACK_FAILED); + status = TINFL_STATUS_FAILED; + } + else if (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + { +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + file_crc32 = (mz_uint32)mz_crc32(file_crc32, (const mz_uint8 *)pRead_buf, (size_t)file_stat.m_comp_size); +#endif + } + + cur_file_ofs += file_stat.m_comp_size; + out_buf_ofs += file_stat.m_comp_size; + comp_remaining = 0; + } + else + { + while (comp_remaining) + { + read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + status = TINFL_STATUS_FAILED; + break; + } + +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + if (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + { + file_crc32 = (mz_uint32)mz_crc32(file_crc32, (const mz_uint8 *)pRead_buf, (size_t)read_buf_avail); + } +#endif + + if (pCallback(pOpaque, out_buf_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + mz_zip_set_error(pZip, MZ_ZIP_WRITE_CALLBACK_FAILED); + status = TINFL_STATUS_FAILED; + break; + } + + cur_file_ofs += read_buf_avail; + out_buf_ofs += read_buf_avail; + comp_remaining -= read_buf_avail; + } + } + } + else + { + tinfl_decompressor inflator; + tinfl_init(&inflator); + + if (NULL == (pWrite_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, TINFL_LZ_DICT_SIZE))) + { + mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + status = TINFL_STATUS_FAILED; + } + else + { + do + { + mz_uint8 *pWrite_buf_cur = (mz_uint8 *)pWrite_buf + (out_buf_ofs & (TINFL_LZ_DICT_SIZE - 1)); + size_t in_buf_size, out_buf_size = TINFL_LZ_DICT_SIZE - (out_buf_ofs & (TINFL_LZ_DICT_SIZE - 1)); + if ((!read_buf_avail) && (!pZip->m_pState->m_pMem)) + { + read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + status = TINFL_STATUS_FAILED; + break; + } + cur_file_ofs += read_buf_avail; + comp_remaining -= read_buf_avail; + read_buf_ofs = 0; + } + + in_buf_size = (size_t)read_buf_avail; + status = tinfl_decompress(&inflator, (const mz_uint8 *)pRead_buf + read_buf_ofs, &in_buf_size, (mz_uint8 *)pWrite_buf, pWrite_buf_cur, &out_buf_size, comp_remaining ? TINFL_FLAG_HAS_MORE_INPUT : 0); + read_buf_avail -= in_buf_size; + read_buf_ofs += in_buf_size; + + if (out_buf_size) + { + if (pCallback(pOpaque, out_buf_ofs, pWrite_buf_cur, out_buf_size) != out_buf_size) + { + mz_zip_set_error(pZip, MZ_ZIP_WRITE_CALLBACK_FAILED); + status = TINFL_STATUS_FAILED; + break; + } + +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + file_crc32 = (mz_uint32)mz_crc32(file_crc32, pWrite_buf_cur, out_buf_size); +#endif + if ((out_buf_ofs += out_buf_size) > file_stat.m_uncomp_size) + { + mz_zip_set_error(pZip, MZ_ZIP_DECOMPRESSION_FAILED); + status = TINFL_STATUS_FAILED; + break; + } + } + } while ((status == TINFL_STATUS_NEEDS_MORE_INPUT) || (status == TINFL_STATUS_HAS_MORE_OUTPUT)); + } + } + + if ((status == TINFL_STATUS_DONE) && (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA))) + { + /* Make sure the entire file was decompressed, and check its CRC. */ + if (out_buf_ofs != file_stat.m_uncomp_size) + { + mz_zip_set_error(pZip, MZ_ZIP_UNEXPECTED_DECOMPRESSED_SIZE); + status = TINFL_STATUS_FAILED; + } +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + else if (file_crc32 != file_stat.m_crc32) + { + mz_zip_set_error(pZip, MZ_ZIP_DECOMPRESSION_FAILED); + status = TINFL_STATUS_FAILED; + } +#endif + } + + if (!pZip->m_pState->m_pMem) + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + + if (pWrite_buf) + pZip->m_pFree(pZip->m_pAlloc_opaque, pWrite_buf); + + return status == TINFL_STATUS_DONE; +} + +mz_bool mz_zip_reader_extract_file_to_callback(mz_zip_archive *pZip, const char *pFilename, mz_file_write_func pCallback, void *pOpaque, mz_uint flags) +{ + mz_uint32 file_index; + if (!mz_zip_reader_locate_file_v2(pZip, pFilename, NULL, flags, &file_index)) + return MZ_FALSE; + + return mz_zip_reader_extract_to_callback(pZip, file_index, pCallback, pOpaque, flags); +} + +mz_zip_reader_extract_iter_state* mz_zip_reader_extract_iter_new(mz_zip_archive *pZip, mz_uint file_index, mz_uint flags) +{ + mz_zip_reader_extract_iter_state *pState; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; + mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + + /* Argument sanity check */ + if ((!pZip) || (!pZip->m_pState)) + return NULL; + + /* Allocate an iterator status structure */ + pState = (mz_zip_reader_extract_iter_state*)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(mz_zip_reader_extract_iter_state)); + if (!pState) + { + mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + return NULL; + } + + /* Fetch file details */ + if (!mz_zip_reader_file_stat(pZip, file_index, &pState->file_stat)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + return NULL; + } + + /* Encryption and patch files are not supported. */ + if (pState->file_stat.m_bit_flag & (MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_IS_ENCRYPTED | MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_USES_STRONG_ENCRYPTION | MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_COMPRESSED_PATCH_FLAG)) + { + mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_ENCRYPTION); + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + return NULL; + } + + /* This function only supports decompressing stored and deflate. */ + if ((!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (pState->file_stat.m_method != 0) && (pState->file_stat.m_method != MZ_DEFLATED)) + { + mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_METHOD); + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + return NULL; + } + + /* Init state - save args */ + pState->pZip = pZip; + pState->flags = flags; + + /* Init state - reset variables to defaults */ + pState->status = TINFL_STATUS_DONE; +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + pState->file_crc32 = MZ_CRC32_INIT; +#endif + pState->read_buf_ofs = 0; + pState->out_buf_ofs = 0; + pState->pRead_buf = NULL; + pState->pWrite_buf = NULL; + pState->out_blk_remain = 0; + + /* Read and parse the local directory entry. */ + pState->cur_file_ofs = pState->file_stat.m_local_header_ofs; + if (pZip->m_pRead(pZip->m_pIO_opaque, pState->cur_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + { + mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + return NULL; + } + + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + { + mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + return NULL; + } + + pState->cur_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + if ((pState->cur_file_ofs + pState->file_stat.m_comp_size) > pZip->m_archive_size) + { + mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + return NULL; + } + + /* Decompress the file either directly from memory or from a file input buffer. */ + if (pZip->m_pState->m_pMem) + { + pState->pRead_buf = (mz_uint8 *)pZip->m_pState->m_pMem + pState->cur_file_ofs; + pState->read_buf_size = pState->read_buf_avail = pState->file_stat.m_comp_size; + pState->comp_remaining = pState->file_stat.m_comp_size; + } + else + { + if (!((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!pState->file_stat.m_method))) + { + /* Decompression required, therefore intermediate read buffer required */ + pState->read_buf_size = MZ_MIN(pState->file_stat.m_comp_size, (mz_uint64)MZ_ZIP_MAX_IO_BUF_SIZE); + if (NULL == (pState->pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)pState->read_buf_size))) + { + mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + return NULL; + } + } + else + { + /* Decompression not required - we will be reading directly into user buffer, no temp buf required */ + pState->read_buf_size = 0; + } + pState->read_buf_avail = 0; + pState->comp_remaining = pState->file_stat.m_comp_size; + } + + if (!((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!pState->file_stat.m_method))) + { + /* Decompression required, init decompressor */ + tinfl_init( &pState->inflator ); + + /* Allocate write buffer */ + if (NULL == (pState->pWrite_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, TINFL_LZ_DICT_SIZE))) + { + mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + if (pState->pRead_buf) + pZip->m_pFree(pZip->m_pAlloc_opaque, pState->pRead_buf); + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + return NULL; + } + } + + return pState; +} + +mz_zip_reader_extract_iter_state* mz_zip_reader_extract_file_iter_new(mz_zip_archive *pZip, const char *pFilename, mz_uint flags) +{ + mz_uint32 file_index; + + /* Locate file index by name */ + if (!mz_zip_reader_locate_file_v2(pZip, pFilename, NULL, flags, &file_index)) + return NULL; + + /* Construct iterator */ + return mz_zip_reader_extract_iter_new(pZip, file_index, flags); +} + +size_t mz_zip_reader_extract_iter_read(mz_zip_reader_extract_iter_state* pState, void* pvBuf, size_t buf_size) +{ + size_t copied_to_caller = 0; + + /* Argument sanity check */ + if ((!pState) || (!pState->pZip) || (!pState->pZip->m_pState) || (!pvBuf)) + return 0; + + if ((pState->flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!pState->file_stat.m_method)) + { + /* The file is stored or the caller has requested the compressed data, calc amount to return. */ + copied_to_caller = (size_t)MZ_MIN( buf_size, pState->comp_remaining ); + + /* Zip is in memory....or requires reading from a file? */ + if (pState->pZip->m_pState->m_pMem) + { + /* Copy data to caller's buffer */ + memcpy( pvBuf, pState->pRead_buf, copied_to_caller ); + pState->pRead_buf = ((mz_uint8*)pState->pRead_buf) + copied_to_caller; + } + else + { + /* Read directly into caller's buffer */ + if (pState->pZip->m_pRead(pState->pZip->m_pIO_opaque, pState->cur_file_ofs, pvBuf, copied_to_caller) != copied_to_caller) + { + /* Failed to read all that was asked for, flag failure and alert user */ + mz_zip_set_error(pState->pZip, MZ_ZIP_FILE_READ_FAILED); + pState->status = TINFL_STATUS_FAILED; + copied_to_caller = 0; + } + } + +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + /* Compute CRC if not returning compressed data only */ + if (!(pState->flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + pState->file_crc32 = (mz_uint32)mz_crc32(pState->file_crc32, (const mz_uint8 *)pvBuf, copied_to_caller); +#endif + + /* Advance offsets, dec counters */ + pState->cur_file_ofs += copied_to_caller; + pState->out_buf_ofs += copied_to_caller; + pState->comp_remaining -= copied_to_caller; + } + else + { + do + { + /* Calc ptr to write buffer - given current output pos and block size */ + mz_uint8 *pWrite_buf_cur = (mz_uint8 *)pState->pWrite_buf + (pState->out_buf_ofs & (TINFL_LZ_DICT_SIZE - 1)); + + /* Calc max output size - given current output pos and block size */ + size_t in_buf_size, out_buf_size = TINFL_LZ_DICT_SIZE - (pState->out_buf_ofs & (TINFL_LZ_DICT_SIZE - 1)); + + if (!pState->out_blk_remain) + { + /* Read more data from file if none available (and reading from file) */ + if ((!pState->read_buf_avail) && (!pState->pZip->m_pState->m_pMem)) + { + /* Calc read size */ + pState->read_buf_avail = MZ_MIN(pState->read_buf_size, pState->comp_remaining); + if (pState->pZip->m_pRead(pState->pZip->m_pIO_opaque, pState->cur_file_ofs, pState->pRead_buf, (size_t)pState->read_buf_avail) != pState->read_buf_avail) + { + mz_zip_set_error(pState->pZip, MZ_ZIP_FILE_READ_FAILED); + pState->status = TINFL_STATUS_FAILED; + break; + } + + /* Advance offsets, dec counters */ + pState->cur_file_ofs += pState->read_buf_avail; + pState->comp_remaining -= pState->read_buf_avail; + pState->read_buf_ofs = 0; + } + + /* Perform decompression */ + in_buf_size = (size_t)pState->read_buf_avail; + pState->status = tinfl_decompress(&pState->inflator, (const mz_uint8 *)pState->pRead_buf + pState->read_buf_ofs, &in_buf_size, (mz_uint8 *)pState->pWrite_buf, pWrite_buf_cur, &out_buf_size, pState->comp_remaining ? TINFL_FLAG_HAS_MORE_INPUT : 0); + pState->read_buf_avail -= in_buf_size; + pState->read_buf_ofs += in_buf_size; + + /* Update current output block size remaining */ + pState->out_blk_remain = out_buf_size; + } + + if (pState->out_blk_remain) + { + /* Calc amount to return. */ + size_t to_copy = MZ_MIN( (buf_size - copied_to_caller), pState->out_blk_remain ); + + /* Copy data to caller's buffer */ + memcpy( (uint8_t*)pvBuf + copied_to_caller, pWrite_buf_cur, to_copy ); + +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + /* Perform CRC */ + pState->file_crc32 = (mz_uint32)mz_crc32(pState->file_crc32, pWrite_buf_cur, to_copy); +#endif + + /* Decrement data consumed from block */ + pState->out_blk_remain -= to_copy; + + /* Inc output offset, while performing sanity check */ + if ((pState->out_buf_ofs += to_copy) > pState->file_stat.m_uncomp_size) + { + mz_zip_set_error(pState->pZip, MZ_ZIP_DECOMPRESSION_FAILED); + pState->status = TINFL_STATUS_FAILED; + break; + } + + /* Increment counter of data copied to caller */ + copied_to_caller += to_copy; + } + } while ( (copied_to_caller < buf_size) && ((pState->status == TINFL_STATUS_NEEDS_MORE_INPUT) || (pState->status == TINFL_STATUS_HAS_MORE_OUTPUT)) ); + } + + /* Return how many bytes were copied into user buffer */ + return copied_to_caller; +} + +mz_bool mz_zip_reader_extract_iter_free(mz_zip_reader_extract_iter_state* pState) +{ + int status; + + /* Argument sanity check */ + if ((!pState) || (!pState->pZip) || (!pState->pZip->m_pState)) + return MZ_FALSE; + + /* Was decompression completed and requested? */ + if ((pState->status == TINFL_STATUS_DONE) && (!(pState->flags & MZ_ZIP_FLAG_COMPRESSED_DATA))) + { + /* Make sure the entire file was decompressed, and check its CRC. */ + if (pState->out_buf_ofs != pState->file_stat.m_uncomp_size) + { + mz_zip_set_error(pState->pZip, MZ_ZIP_UNEXPECTED_DECOMPRESSED_SIZE); + pState->status = TINFL_STATUS_FAILED; + } +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + else if (pState->file_crc32 != pState->file_stat.m_crc32) + { + mz_zip_set_error(pState->pZip, MZ_ZIP_DECOMPRESSION_FAILED); + pState->status = TINFL_STATUS_FAILED; + } +#endif + } + + /* Free buffers */ + if (!pState->pZip->m_pState->m_pMem) + pState->pZip->m_pFree(pState->pZip->m_pAlloc_opaque, pState->pRead_buf); + if (pState->pWrite_buf) + pState->pZip->m_pFree(pState->pZip->m_pAlloc_opaque, pState->pWrite_buf); + + /* Save status */ + status = pState->status; + + /* Free context */ + pState->pZip->m_pFree(pState->pZip->m_pAlloc_opaque, pState); + + return status == TINFL_STATUS_DONE; +} + +#ifndef MINIZ_NO_STDIO +static size_t mz_zip_file_write_callback(void *pOpaque, mz_uint64 ofs, const void *pBuf, size_t n) +{ + (void)ofs; + + return MZ_FWRITE(pBuf, 1, n, (MZ_FILE *)pOpaque); +} + +mz_bool mz_zip_reader_extract_to_file(mz_zip_archive *pZip, mz_uint file_index, const char *pDst_filename, mz_uint flags) +{ + mz_bool status; + mz_zip_archive_file_stat file_stat; + MZ_FILE *pFile; + + if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) + return MZ_FALSE; + + if ((file_stat.m_is_directory) || (!file_stat.m_is_supported)) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_FEATURE); + + pFile = MZ_FOPEN(pDst_filename, "wb"); + if (!pFile) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_OPEN_FAILED); + + status = mz_zip_reader_extract_to_callback(pZip, file_index, mz_zip_file_write_callback, pFile, flags); + + if (MZ_FCLOSE(pFile) == EOF) + { + if (status) + mz_zip_set_error(pZip, MZ_ZIP_FILE_CLOSE_FAILED); + + status = MZ_FALSE; + } + +#if !defined(MINIZ_NO_TIME) && !defined(MINIZ_NO_STDIO) + if (status) + mz_zip_set_file_times(pDst_filename, file_stat.m_time, file_stat.m_time); +#endif + + return status; +} + +mz_bool mz_zip_reader_extract_file_to_file(mz_zip_archive *pZip, const char *pArchive_filename, const char *pDst_filename, mz_uint flags) +{ + mz_uint32 file_index; + if (!mz_zip_reader_locate_file_v2(pZip, pArchive_filename, NULL, flags, &file_index)) + return MZ_FALSE; + + return mz_zip_reader_extract_to_file(pZip, file_index, pDst_filename, flags); +} + +mz_bool mz_zip_reader_extract_to_cfile(mz_zip_archive *pZip, mz_uint file_index, MZ_FILE *pFile, mz_uint flags) +{ + mz_zip_archive_file_stat file_stat; + + if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) + return MZ_FALSE; + + if ((file_stat.m_is_directory) || (!file_stat.m_is_supported)) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_FEATURE); + + return mz_zip_reader_extract_to_callback(pZip, file_index, mz_zip_file_write_callback, pFile, flags); +} + +mz_bool mz_zip_reader_extract_file_to_cfile(mz_zip_archive *pZip, const char *pArchive_filename, MZ_FILE *pFile, mz_uint flags) +{ + mz_uint32 file_index; + if (!mz_zip_reader_locate_file_v2(pZip, pArchive_filename, NULL, flags, &file_index)) + return MZ_FALSE; + + return mz_zip_reader_extract_to_cfile(pZip, file_index, pFile, flags); +} +#endif /* #ifndef MINIZ_NO_STDIO */ + +static size_t mz_zip_compute_crc32_callback(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n) +{ + mz_uint32 *p = (mz_uint32 *)pOpaque; + (void)file_ofs; + *p = (mz_uint32)mz_crc32(*p, (const mz_uint8 *)pBuf, n); + return n; +} + +mz_bool mz_zip_validate_file(mz_zip_archive *pZip, mz_uint file_index, mz_uint flags) +{ + mz_zip_archive_file_stat file_stat; + mz_zip_internal_state *pState; + const mz_uint8 *pCentral_dir_header; + mz_bool found_zip64_ext_data_in_cdir = MZ_FALSE; + mz_bool found_zip64_ext_data_in_ldir = MZ_FALSE; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; + mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + mz_uint64 local_header_ofs = 0; + mz_uint32 local_header_filename_len, local_header_extra_len, local_header_crc32; + mz_uint64 local_header_comp_size, local_header_uncomp_size; + mz_uint32 uncomp_crc32 = MZ_CRC32_INIT; + mz_bool has_data_descriptor; + mz_uint32 local_header_bit_flags; + + mz_zip_array file_data_array; + mz_zip_array_init(&file_data_array, 1); + + if ((!pZip) || (!pZip->m_pState) || (!pZip->m_pAlloc) || (!pZip->m_pFree) || (!pZip->m_pRead)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (file_index > pZip->m_total_files) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + pState = pZip->m_pState; + + pCentral_dir_header = mz_zip_get_cdh(pZip, file_index); + + if (!mz_zip_file_stat_internal(pZip, file_index, pCentral_dir_header, &file_stat, &found_zip64_ext_data_in_cdir)) + return MZ_FALSE; + + /* A directory or zero length file */ + if ((file_stat.m_is_directory) || (!file_stat.m_uncomp_size)) + return MZ_TRUE; + + /* Encryption and patch files are not supported. */ + if (file_stat.m_is_encrypted) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_ENCRYPTION); + + /* This function only supports stored and deflate. */ + if ((file_stat.m_method != 0) && (file_stat.m_method != MZ_DEFLATED)) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_METHOD); + + if (!file_stat.m_is_supported) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_FEATURE); + + /* Read and parse the local directory entry. */ + local_header_ofs = file_stat.m_local_header_ofs; + if (pZip->m_pRead(pZip->m_pIO_opaque, local_header_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + local_header_filename_len = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS); + local_header_extra_len = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + local_header_comp_size = MZ_READ_LE32(pLocal_header + MZ_ZIP_LDH_COMPRESSED_SIZE_OFS); + local_header_uncomp_size = MZ_READ_LE32(pLocal_header + MZ_ZIP_LDH_DECOMPRESSED_SIZE_OFS); + local_header_crc32 = MZ_READ_LE32(pLocal_header + MZ_ZIP_LDH_CRC32_OFS); + local_header_bit_flags = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_BIT_FLAG_OFS); + has_data_descriptor = (local_header_bit_flags & 8) != 0; + + if (local_header_filename_len != strlen(file_stat.m_filename)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + if ((local_header_ofs + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + local_header_filename_len + local_header_extra_len + file_stat.m_comp_size) > pZip->m_archive_size) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + if (!mz_zip_array_resize(pZip, &file_data_array, MZ_MAX(local_header_filename_len, local_header_extra_len), MZ_FALSE)) + { + mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + goto handle_failure; + } + + if (local_header_filename_len) + { + if (pZip->m_pRead(pZip->m_pIO_opaque, local_header_ofs + MZ_ZIP_LOCAL_DIR_HEADER_SIZE, file_data_array.m_p, local_header_filename_len) != local_header_filename_len) + { + mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + goto handle_failure; + } + + /* I've seen 1 archive that had the same pathname, but used backslashes in the local dir and forward slashes in the central dir. Do we care about this? For now, this case will fail validation. */ + if (memcmp(file_stat.m_filename, file_data_array.m_p, local_header_filename_len) != 0) + { + mz_zip_set_error(pZip, MZ_ZIP_VALIDATION_FAILED); + goto handle_failure; + } + } + + if ((local_header_extra_len) && ((local_header_comp_size == MZ_UINT32_MAX) || (local_header_uncomp_size == MZ_UINT32_MAX))) + { + mz_uint32 extra_size_remaining = local_header_extra_len; + const mz_uint8 *pExtra_data = (const mz_uint8 *)file_data_array.m_p; + + if (pZip->m_pRead(pZip->m_pIO_opaque, local_header_ofs + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + local_header_filename_len, file_data_array.m_p, local_header_extra_len) != local_header_extra_len) + { + mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + goto handle_failure; + } + + do + { + mz_uint32 field_id, field_data_size, field_total_size; + + if (extra_size_remaining < (sizeof(mz_uint16) * 2)) + { + mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + goto handle_failure; + } + + field_id = MZ_READ_LE16(pExtra_data); + field_data_size = MZ_READ_LE16(pExtra_data + sizeof(mz_uint16)); + field_total_size = field_data_size + sizeof(mz_uint16) * 2; + + if (field_total_size > extra_size_remaining) + { + mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + goto handle_failure; + } + + if (field_id == MZ_ZIP64_EXTENDED_INFORMATION_FIELD_HEADER_ID) + { + const mz_uint8 *pSrc_field_data = pExtra_data + sizeof(mz_uint32); + + if (field_data_size < sizeof(mz_uint64) * 2) + { + mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + goto handle_failure; + } + + local_header_uncomp_size = MZ_READ_LE64(pSrc_field_data); + local_header_comp_size = MZ_READ_LE64(pSrc_field_data + sizeof(mz_uint64)); + + found_zip64_ext_data_in_ldir = MZ_TRUE; + break; + } + + pExtra_data += field_total_size; + extra_size_remaining -= field_total_size; + } while (extra_size_remaining); + } + + /* TODO: parse local header extra data when local_header_comp_size is 0xFFFFFFFF! (big_descriptor.zip) */ + /* I've seen zips in the wild with the data descriptor bit set, but proper local header values and bogus data descriptors */ + if ((has_data_descriptor) && (!local_header_comp_size) && (!local_header_crc32)) + { + mz_uint8 descriptor_buf[32]; + mz_bool has_id; + const mz_uint8 *pSrc; + mz_uint32 file_crc32; + mz_uint64 comp_size = 0, uncomp_size = 0; + + mz_uint32 num_descriptor_uint32s = ((pState->m_zip64) || (found_zip64_ext_data_in_ldir)) ? 6 : 4; + + if (pZip->m_pRead(pZip->m_pIO_opaque, local_header_ofs + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + local_header_filename_len + local_header_extra_len + file_stat.m_comp_size, descriptor_buf, sizeof(mz_uint32) * num_descriptor_uint32s) != (sizeof(mz_uint32) * num_descriptor_uint32s)) + { + mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + goto handle_failure; + } + + has_id = (MZ_READ_LE32(descriptor_buf) == MZ_ZIP_DATA_DESCRIPTOR_ID); + pSrc = has_id ? (descriptor_buf + sizeof(mz_uint32)) : descriptor_buf; + + file_crc32 = MZ_READ_LE32(pSrc); + + if ((pState->m_zip64) || (found_zip64_ext_data_in_ldir)) + { + comp_size = MZ_READ_LE64(pSrc + sizeof(mz_uint32)); + uncomp_size = MZ_READ_LE64(pSrc + sizeof(mz_uint32) + sizeof(mz_uint64)); + } + else + { + comp_size = MZ_READ_LE32(pSrc + sizeof(mz_uint32)); + uncomp_size = MZ_READ_LE32(pSrc + sizeof(mz_uint32) + sizeof(mz_uint32)); + } + + if ((file_crc32 != file_stat.m_crc32) || (comp_size != file_stat.m_comp_size) || (uncomp_size != file_stat.m_uncomp_size)) + { + mz_zip_set_error(pZip, MZ_ZIP_VALIDATION_FAILED); + goto handle_failure; + } + } + else + { + if ((local_header_crc32 != file_stat.m_crc32) || (local_header_comp_size != file_stat.m_comp_size) || (local_header_uncomp_size != file_stat.m_uncomp_size)) + { + mz_zip_set_error(pZip, MZ_ZIP_VALIDATION_FAILED); + goto handle_failure; + } + } + + mz_zip_array_clear(pZip, &file_data_array); + + if ((flags & MZ_ZIP_FLAG_VALIDATE_HEADERS_ONLY) == 0) + { + if (!mz_zip_reader_extract_to_callback(pZip, file_index, mz_zip_compute_crc32_callback, &uncomp_crc32, 0)) + return MZ_FALSE; + + /* 1 more check to be sure, although the extract checks too. */ + if (uncomp_crc32 != file_stat.m_crc32) + { + mz_zip_set_error(pZip, MZ_ZIP_VALIDATION_FAILED); + return MZ_FALSE; + } + } + + return MZ_TRUE; + +handle_failure: + mz_zip_array_clear(pZip, &file_data_array); + return MZ_FALSE; +} + +mz_bool mz_zip_validate_archive(mz_zip_archive *pZip, mz_uint flags) +{ + mz_zip_internal_state *pState; + uint32_t i; + + if ((!pZip) || (!pZip->m_pState) || (!pZip->m_pAlloc) || (!pZip->m_pFree) || (!pZip->m_pRead)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + pState = pZip->m_pState; + + /* Basic sanity checks */ + if (!pState->m_zip64) + { + if (pZip->m_total_files > MZ_UINT16_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + + if (pZip->m_archive_size > MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + } + else + { + if (pZip->m_total_files >= MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + + if (pState->m_central_dir.m_size >= MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + } + + for (i = 0; i < pZip->m_total_files; i++) + { + if (MZ_ZIP_FLAG_VALIDATE_LOCATE_FILE_FLAG & flags) + { + mz_uint32 found_index; + mz_zip_archive_file_stat stat; + + if (!mz_zip_reader_file_stat(pZip, i, &stat)) + return MZ_FALSE; + + if (!mz_zip_reader_locate_file_v2(pZip, stat.m_filename, NULL, 0, &found_index)) + return MZ_FALSE; + + /* This check can fail if there are duplicate filenames in the archive (which we don't check for when writing - that's up to the user) */ + if (found_index != i) + return mz_zip_set_error(pZip, MZ_ZIP_VALIDATION_FAILED); + } + + if (!mz_zip_validate_file(pZip, i, flags)) + return MZ_FALSE; + } + + return MZ_TRUE; +} + +mz_bool mz_zip_validate_mem_archive(const void *pMem, size_t size, mz_uint flags, mz_zip_error *pErr) +{ + mz_bool success = MZ_TRUE; + mz_zip_archive zip; + mz_zip_error actual_err = MZ_ZIP_NO_ERROR; + + if ((!pMem) || (!size)) + { + if (pErr) + *pErr = MZ_ZIP_INVALID_PARAMETER; + return MZ_FALSE; + } + + mz_zip_zero_struct(&zip); + + if (!mz_zip_reader_init_mem(&zip, pMem, size, flags)) + { + if (pErr) + *pErr = zip.m_last_error; + return MZ_FALSE; + } + + if (!mz_zip_validate_archive(&zip, flags)) + { + actual_err = zip.m_last_error; + success = MZ_FALSE; + } + + if (!mz_zip_reader_end_internal(&zip, success)) + { + if (!actual_err) + actual_err = zip.m_last_error; + success = MZ_FALSE; + } + + if (pErr) + *pErr = actual_err; + + return success; +} + +#ifndef MINIZ_NO_STDIO +mz_bool mz_zip_validate_file_archive(const char *pFilename, mz_uint flags, mz_zip_error *pErr) +{ + mz_bool success = MZ_TRUE; + mz_zip_archive zip; + mz_zip_error actual_err = MZ_ZIP_NO_ERROR; + + if (!pFilename) + { + if (pErr) + *pErr = MZ_ZIP_INVALID_PARAMETER; + return MZ_FALSE; + } + + mz_zip_zero_struct(&zip); + + if (!mz_zip_reader_init_file_v2(&zip, pFilename, flags, 0, 0)) + { + if (pErr) + *pErr = zip.m_last_error; + return MZ_FALSE; + } + + if (!mz_zip_validate_archive(&zip, flags)) + { + actual_err = zip.m_last_error; + success = MZ_FALSE; + } + + if (!mz_zip_reader_end_internal(&zip, success)) + { + if (!actual_err) + actual_err = zip.m_last_error; + success = MZ_FALSE; + } + + if (pErr) + *pErr = actual_err; + + return success; +} +#endif /* #ifndef MINIZ_NO_STDIO */ + +/* ------------------- .ZIP archive writing */ + +#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + +static MZ_FORCEINLINE void mz_write_le16(mz_uint8 *p, mz_uint16 v) +{ + p[0] = (mz_uint8)v; + p[1] = (mz_uint8)(v >> 8); +} +static MZ_FORCEINLINE void mz_write_le32(mz_uint8 *p, mz_uint32 v) +{ + p[0] = (mz_uint8)v; + p[1] = (mz_uint8)(v >> 8); + p[2] = (mz_uint8)(v >> 16); + p[3] = (mz_uint8)(v >> 24); +} +static MZ_FORCEINLINE void mz_write_le64(mz_uint8 *p, mz_uint64 v) +{ + mz_write_le32(p, (mz_uint32)v); + mz_write_le32(p + sizeof(mz_uint32), (mz_uint32)(v >> 32)); +} + +#define MZ_WRITE_LE16(p, v) mz_write_le16((mz_uint8 *)(p), (mz_uint16)(v)) +#define MZ_WRITE_LE32(p, v) mz_write_le32((mz_uint8 *)(p), (mz_uint32)(v)) +#define MZ_WRITE_LE64(p, v) mz_write_le64((mz_uint8 *)(p), (mz_uint64)(v)) + +static size_t mz_zip_heap_write_func(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + mz_zip_internal_state *pState = pZip->m_pState; + mz_uint64 new_size = MZ_MAX(file_ofs + n, pState->m_mem_size); + + if (!n) + return 0; + + /* An allocation this big is likely to just fail on 32-bit systems, so don't even go there. */ + if ((sizeof(size_t) == sizeof(mz_uint32)) && (new_size > 0x7FFFFFFF)) + { + mz_zip_set_error(pZip, MZ_ZIP_FILE_TOO_LARGE); + return 0; + } + + if (new_size > pState->m_mem_capacity) + { + void *pNew_block; + size_t new_capacity = MZ_MAX(64, pState->m_mem_capacity); + + while (new_capacity < new_size) + new_capacity *= 2; + + if (NULL == (pNew_block = pZip->m_pRealloc(pZip->m_pAlloc_opaque, pState->m_pMem, 1, new_capacity))) + { + mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + return 0; + } + + pState->m_pMem = pNew_block; + pState->m_mem_capacity = new_capacity; + } + memcpy((mz_uint8 *)pState->m_pMem + file_ofs, pBuf, n); + pState->m_mem_size = (size_t)new_size; + return n; +} + +static mz_bool mz_zip_writer_end_internal(mz_zip_archive *pZip, mz_bool set_last_error) +{ + mz_zip_internal_state *pState; + mz_bool status = MZ_TRUE; + + if ((!pZip) || (!pZip->m_pState) || (!pZip->m_pAlloc) || (!pZip->m_pFree) || ((pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) && (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED))) + { + if (set_last_error) + mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + return MZ_FALSE; + } + + pState = pZip->m_pState; + pZip->m_pState = NULL; + mz_zip_array_clear(pZip, &pState->m_central_dir); + mz_zip_array_clear(pZip, &pState->m_central_dir_offsets); + mz_zip_array_clear(pZip, &pState->m_sorted_central_dir_offsets); + +#ifndef MINIZ_NO_STDIO + if (pState->m_pFile) + { + if (pZip->m_zip_type == MZ_ZIP_TYPE_FILE) + { + if (MZ_FCLOSE(pState->m_pFile) == EOF) + { + if (set_last_error) + mz_zip_set_error(pZip, MZ_ZIP_FILE_CLOSE_FAILED); + status = MZ_FALSE; + } + } + + pState->m_pFile = NULL; + } +#endif /* #ifndef MINIZ_NO_STDIO */ + + if ((pZip->m_pWrite == mz_zip_heap_write_func) && (pState->m_pMem)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pState->m_pMem); + pState->m_pMem = NULL; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + pZip->m_zip_mode = MZ_ZIP_MODE_INVALID; + return status; +} + +mz_bool mz_zip_writer_init_v2(mz_zip_archive *pZip, mz_uint64 existing_size, mz_uint flags) +{ + mz_bool zip64 = (flags & MZ_ZIP_FLAG_WRITE_ZIP64) != 0; + + if ((!pZip) || (pZip->m_pState) || (!pZip->m_pWrite) || (pZip->m_zip_mode != MZ_ZIP_MODE_INVALID)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (flags & MZ_ZIP_FLAG_WRITE_ALLOW_READING) + { + if (!pZip->m_pRead) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + } + + if (pZip->m_file_offset_alignment) + { + /* Ensure user specified file offset alignment is a power of 2. */ + if (pZip->m_file_offset_alignment & (pZip->m_file_offset_alignment - 1)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + } + + if (!pZip->m_pAlloc) + pZip->m_pAlloc = miniz_def_alloc_func; + if (!pZip->m_pFree) + pZip->m_pFree = miniz_def_free_func; + if (!pZip->m_pRealloc) + pZip->m_pRealloc = miniz_def_realloc_func; + + pZip->m_archive_size = existing_size; + pZip->m_central_directory_file_ofs = 0; + pZip->m_total_files = 0; + + if (NULL == (pZip->m_pState = (mz_zip_internal_state *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(mz_zip_internal_state)))) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + + memset(pZip->m_pState, 0, sizeof(mz_zip_internal_state)); + + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir, sizeof(mz_uint8)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir_offsets, sizeof(mz_uint32)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_sorted_central_dir_offsets, sizeof(mz_uint32)); + + pZip->m_pState->m_zip64 = zip64; + pZip->m_pState->m_zip64_has_extended_info_fields = zip64; + + pZip->m_zip_type = MZ_ZIP_TYPE_USER; + pZip->m_zip_mode = MZ_ZIP_MODE_WRITING; + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_init(mz_zip_archive *pZip, mz_uint64 existing_size) +{ + return mz_zip_writer_init_v2(pZip, existing_size, 0); +} + +mz_bool mz_zip_writer_init_heap_v2(mz_zip_archive *pZip, size_t size_to_reserve_at_beginning, size_t initial_allocation_size, mz_uint flags) +{ + pZip->m_pWrite = mz_zip_heap_write_func; + pZip->m_pNeeds_keepalive = NULL; + + if (flags & MZ_ZIP_FLAG_WRITE_ALLOW_READING) + pZip->m_pRead = mz_zip_mem_read_func; + + pZip->m_pIO_opaque = pZip; + + if (!mz_zip_writer_init_v2(pZip, size_to_reserve_at_beginning, flags)) + return MZ_FALSE; + + pZip->m_zip_type = MZ_ZIP_TYPE_HEAP; + + if (0 != (initial_allocation_size = MZ_MAX(initial_allocation_size, size_to_reserve_at_beginning))) + { + if (NULL == (pZip->m_pState->m_pMem = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, initial_allocation_size))) + { + mz_zip_writer_end_internal(pZip, MZ_FALSE); + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + pZip->m_pState->m_mem_capacity = initial_allocation_size; + } + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_init_heap(mz_zip_archive *pZip, size_t size_to_reserve_at_beginning, size_t initial_allocation_size) +{ + return mz_zip_writer_init_heap_v2(pZip, size_to_reserve_at_beginning, initial_allocation_size, 0); +} + +#ifndef MINIZ_NO_STDIO +static size_t mz_zip_file_write_func(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + mz_int64 cur_ofs = MZ_FTELL64(pZip->m_pState->m_pFile); + + file_ofs += pZip->m_pState->m_file_archive_start_ofs; + + if (((mz_int64)file_ofs < 0) || (((cur_ofs != (mz_int64)file_ofs)) && (MZ_FSEEK64(pZip->m_pState->m_pFile, (mz_int64)file_ofs, SEEK_SET)))) + { + mz_zip_set_error(pZip, MZ_ZIP_FILE_SEEK_FAILED); + return 0; + } + + return MZ_FWRITE(pBuf, 1, n, pZip->m_pState->m_pFile); +} + +mz_bool mz_zip_writer_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint64 size_to_reserve_at_beginning) +{ + return mz_zip_writer_init_file_v2(pZip, pFilename, size_to_reserve_at_beginning, 0); +} + +mz_bool mz_zip_writer_init_file_v2(mz_zip_archive *pZip, const char *pFilename, mz_uint64 size_to_reserve_at_beginning, mz_uint flags) +{ + MZ_FILE *pFile; + + pZip->m_pWrite = mz_zip_file_write_func; + pZip->m_pNeeds_keepalive = NULL; + + if (flags & MZ_ZIP_FLAG_WRITE_ALLOW_READING) + pZip->m_pRead = mz_zip_file_read_func; + + pZip->m_pIO_opaque = pZip; + + if (!mz_zip_writer_init_v2(pZip, size_to_reserve_at_beginning, flags)) + return MZ_FALSE; + + if (NULL == (pFile = MZ_FOPEN(pFilename, (flags & MZ_ZIP_FLAG_WRITE_ALLOW_READING) ? "w+b" : "wb"))) + { + mz_zip_writer_end(pZip); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_OPEN_FAILED); + } + + pZip->m_pState->m_pFile = pFile; + pZip->m_zip_type = MZ_ZIP_TYPE_FILE; + + if (size_to_reserve_at_beginning) + { + mz_uint64 cur_ofs = 0; + char buf[4096]; + + MZ_CLEAR_OBJ(buf); + + do + { + size_t n = (size_t)MZ_MIN(sizeof(buf), size_to_reserve_at_beginning); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_ofs, buf, n) != n) + { + mz_zip_writer_end(pZip); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + cur_ofs += n; + size_to_reserve_at_beginning -= n; + } while (size_to_reserve_at_beginning); + } + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_init_cfile(mz_zip_archive *pZip, MZ_FILE *pFile, mz_uint flags) +{ + pZip->m_pWrite = mz_zip_file_write_func; + pZip->m_pNeeds_keepalive = NULL; + + if (flags & MZ_ZIP_FLAG_WRITE_ALLOW_READING) + pZip->m_pRead = mz_zip_file_read_func; + + pZip->m_pIO_opaque = pZip; + + if (!mz_zip_writer_init_v2(pZip, 0, flags)) + return MZ_FALSE; + + pZip->m_pState->m_pFile = pFile; + pZip->m_pState->m_file_archive_start_ofs = MZ_FTELL64(pZip->m_pState->m_pFile); + pZip->m_zip_type = MZ_ZIP_TYPE_CFILE; + + return MZ_TRUE; +} +#endif /* #ifndef MINIZ_NO_STDIO */ + +mz_bool mz_zip_writer_init_from_reader_v2(mz_zip_archive *pZip, const char *pFilename, mz_uint flags) +{ + mz_zip_internal_state *pState; + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (flags & MZ_ZIP_FLAG_WRITE_ZIP64) + { + /* We don't support converting a non-zip64 file to zip64 - this seems like more trouble than it's worth. (What about the existing 32-bit data descriptors that could follow the compressed data?) */ + if (!pZip->m_pState->m_zip64) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + } + + /* No sense in trying to write to an archive that's already at the support max size */ + if (pZip->m_pState->m_zip64) + { + if (pZip->m_total_files == MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); + } + else + { + if (pZip->m_total_files == MZ_UINT16_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); + + if ((pZip->m_archive_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_ZIP_LOCAL_DIR_HEADER_SIZE) > MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_TOO_LARGE); + } + + pState = pZip->m_pState; + + if (pState->m_pFile) + { +#ifdef MINIZ_NO_STDIO + (void)pFilename; + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); +#else + if (pZip->m_pIO_opaque != pZip) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (pZip->m_zip_type == MZ_ZIP_TYPE_FILE) + { + if (!pFilename) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + /* Archive is being read from stdio and was originally opened only for reading. Try to reopen as writable. */ + if (NULL == (pState->m_pFile = MZ_FREOPEN(pFilename, "r+b", pState->m_pFile))) + { + /* The mz_zip_archive is now in a bogus state because pState->m_pFile is NULL, so just close it. */ + mz_zip_reader_end_internal(pZip, MZ_FALSE); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_OPEN_FAILED); + } + } + + pZip->m_pWrite = mz_zip_file_write_func; + pZip->m_pNeeds_keepalive = NULL; +#endif /* #ifdef MINIZ_NO_STDIO */ + } + else if (pState->m_pMem) + { + /* Archive lives in a memory block. Assume it's from the heap that we can resize using the realloc callback. */ + if (pZip->m_pIO_opaque != pZip) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + pState->m_mem_capacity = pState->m_mem_size; + pZip->m_pWrite = mz_zip_heap_write_func; + pZip->m_pNeeds_keepalive = NULL; + } + /* Archive is being read via a user provided read function - make sure the user has specified a write function too. */ + else if (!pZip->m_pWrite) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + /* Start writing new files at the archive's current central directory location. */ + /* TODO: We could add a flag that lets the user start writing immediately AFTER the existing central dir - this would be safer. */ + pZip->m_archive_size = pZip->m_central_directory_file_ofs; + pZip->m_central_directory_file_ofs = 0; + + /* Clear the sorted central dir offsets, they aren't useful or maintained now. */ + /* Even though we're now in write mode, files can still be extracted and verified, but file locates will be slow. */ + /* TODO: We could easily maintain the sorted central directory offsets. */ + mz_zip_array_clear(pZip, &pZip->m_pState->m_sorted_central_dir_offsets); + + pZip->m_zip_mode = MZ_ZIP_MODE_WRITING; + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_init_from_reader(mz_zip_archive *pZip, const char *pFilename) +{ + return mz_zip_writer_init_from_reader_v2(pZip, pFilename, 0); +} + +/* TODO: pArchive_name is a terrible name here! */ +mz_bool mz_zip_writer_add_mem(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, mz_uint level_and_flags) +{ + return mz_zip_writer_add_mem_ex(pZip, pArchive_name, pBuf, buf_size, NULL, 0, level_and_flags, 0, 0); +} + +typedef struct +{ + mz_zip_archive *m_pZip; + mz_uint64 m_cur_archive_file_ofs; + mz_uint64 m_comp_size; +} mz_zip_writer_add_state; + +static mz_bool mz_zip_writer_add_put_buf_callback(const void *pBuf, int len, void *pUser) +{ + mz_zip_writer_add_state *pState = (mz_zip_writer_add_state *)pUser; + if ((int)pState->m_pZip->m_pWrite(pState->m_pZip->m_pIO_opaque, pState->m_cur_archive_file_ofs, pBuf, len) != len) + return MZ_FALSE; + + pState->m_cur_archive_file_ofs += len; + pState->m_comp_size += len; + return MZ_TRUE; +} + +#define MZ_ZIP64_MAX_LOCAL_EXTRA_FIELD_SIZE (sizeof(mz_uint16) * 2 + sizeof(mz_uint64) * 2) +#define MZ_ZIP64_MAX_CENTRAL_EXTRA_FIELD_SIZE (sizeof(mz_uint16) * 2 + sizeof(mz_uint64) * 3) +static mz_uint32 mz_zip_writer_create_zip64_extra_data(mz_uint8 *pBuf, mz_uint64 *pUncomp_size, mz_uint64 *pComp_size, mz_uint64 *pLocal_header_ofs) +{ + mz_uint8 *pDst = pBuf; + mz_uint32 field_size = 0; + + MZ_WRITE_LE16(pDst + 0, MZ_ZIP64_EXTENDED_INFORMATION_FIELD_HEADER_ID); + MZ_WRITE_LE16(pDst + 2, 0); + pDst += sizeof(mz_uint16) * 2; + + if (pUncomp_size) + { + MZ_WRITE_LE64(pDst, *pUncomp_size); + pDst += sizeof(mz_uint64); + field_size += sizeof(mz_uint64); + } + + if (pComp_size) + { + MZ_WRITE_LE64(pDst, *pComp_size); + pDst += sizeof(mz_uint64); + field_size += sizeof(mz_uint64); + } + + if (pLocal_header_ofs) + { + MZ_WRITE_LE64(pDst, *pLocal_header_ofs); + pDst += sizeof(mz_uint64); + field_size += sizeof(mz_uint64); + } + + MZ_WRITE_LE16(pBuf + 2, field_size); + + return (mz_uint32)(pDst - pBuf); +} + +static mz_bool mz_zip_writer_create_local_dir_header(mz_zip_archive *pZip, mz_uint8 *pDst, mz_uint16 filename_size, mz_uint16 extra_size, mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date) +{ + (void)pZip; + memset(pDst, 0, MZ_ZIP_LOCAL_DIR_HEADER_SIZE); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_SIG_OFS, MZ_ZIP_LOCAL_DIR_HEADER_SIG); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_VERSION_NEEDED_OFS, method ? 20 : 0); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_BIT_FLAG_OFS, bit_flags); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_METHOD_OFS, method); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILE_TIME_OFS, dos_time); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILE_DATE_OFS, dos_date); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_CRC32_OFS, uncomp_crc32); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_COMPRESSED_SIZE_OFS, MZ_MIN(comp_size, MZ_UINT32_MAX)); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_DECOMPRESSED_SIZE_OFS, MZ_MIN(uncomp_size, MZ_UINT32_MAX)); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILENAME_LEN_OFS, filename_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_EXTRA_LEN_OFS, extra_size); + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_create_central_dir_header(mz_zip_archive *pZip, mz_uint8 *pDst, + mz_uint16 filename_size, mz_uint16 extra_size, mz_uint16 comment_size, + mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, + mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date, + mz_uint64 local_header_ofs, mz_uint32 ext_attributes) +{ + (void)pZip; + memset(pDst, 0, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_SIG_OFS, MZ_ZIP_CENTRAL_DIR_HEADER_SIG); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_VERSION_NEEDED_OFS, method ? 20 : 0); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_BIT_FLAG_OFS, bit_flags); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_METHOD_OFS, method); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILE_TIME_OFS, dos_time); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILE_DATE_OFS, dos_date); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_CRC32_OFS, uncomp_crc32); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS, MZ_MIN(comp_size, MZ_UINT32_MAX)); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS, MZ_MIN(uncomp_size, MZ_UINT32_MAX)); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILENAME_LEN_OFS, filename_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_EXTRA_LEN_OFS, extra_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_COMMENT_LEN_OFS, comment_size); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS, ext_attributes); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_LOCAL_HEADER_OFS, MZ_MIN(local_header_ofs, MZ_UINT32_MAX)); + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_add_to_central_dir(mz_zip_archive *pZip, const char *pFilename, mz_uint16 filename_size, + const void *pExtra, mz_uint16 extra_size, const void *pComment, mz_uint16 comment_size, + mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, + mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date, + mz_uint64 local_header_ofs, mz_uint32 ext_attributes, + const char *user_extra_data, mz_uint user_extra_data_len) +{ + mz_zip_internal_state *pState = pZip->m_pState; + mz_uint32 central_dir_ofs = (mz_uint32)pState->m_central_dir.m_size; + size_t orig_central_dir_size = pState->m_central_dir.m_size; + mz_uint8 central_dir_header[MZ_ZIP_CENTRAL_DIR_HEADER_SIZE]; + + if (!pZip->m_pState->m_zip64) + { + if (local_header_ofs > 0xFFFFFFFF) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_TOO_LARGE); + } + + /* miniz doesn't support central dirs >= MZ_UINT32_MAX bytes yet */ + if (((mz_uint64)pState->m_central_dir.m_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_size + extra_size + user_extra_data_len + comment_size) >= MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_CDIR_SIZE); + + if (!mz_zip_writer_create_central_dir_header(pZip, central_dir_header, filename_size, (mz_uint16)(extra_size + user_extra_data_len), comment_size, uncomp_size, comp_size, uncomp_crc32, method, bit_flags, dos_time, dos_date, local_header_ofs, ext_attributes)) + return mz_zip_set_error(pZip, MZ_ZIP_INTERNAL_ERROR); + + if ((!mz_zip_array_push_back(pZip, &pState->m_central_dir, central_dir_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pFilename, filename_size)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pExtra, extra_size)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir, user_extra_data, user_extra_data_len)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pComment, comment_size)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir_offsets, ¢ral_dir_ofs, 1))) + { + /* Try to resize the central directory array back into its original state. */ + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_validate_archive_name(const char *pArchive_name) +{ + /* Basic ZIP archive filename validity checks: Valid filenames cannot start with a forward slash, cannot contain a drive letter, and cannot use DOS-style backward slashes. */ + if (*pArchive_name == '/') + return MZ_FALSE; + + /* Making sure the name does not contain drive letters or DOS style backward slashes is the responsibility of the program using miniz*/ + + return MZ_TRUE; +} + +static mz_uint mz_zip_writer_compute_padding_needed_for_file_alignment(mz_zip_archive *pZip) +{ + mz_uint32 n; + if (!pZip->m_file_offset_alignment) + return 0; + n = (mz_uint32)(pZip->m_archive_size & (pZip->m_file_offset_alignment - 1)); + return (mz_uint)((pZip->m_file_offset_alignment - n) & (pZip->m_file_offset_alignment - 1)); +} + +static mz_bool mz_zip_writer_write_zeros(mz_zip_archive *pZip, mz_uint64 cur_file_ofs, mz_uint32 n) +{ + char buf[4096]; + memset(buf, 0, MZ_MIN(sizeof(buf), n)); + while (n) + { + mz_uint32 s = MZ_MIN(sizeof(buf), n); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_file_ofs, buf, s) != s) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_file_ofs += s; + n -= s; + } + return MZ_TRUE; +} + +mz_bool mz_zip_writer_add_mem_ex(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, + mz_uint64 uncomp_size, mz_uint32 uncomp_crc32) +{ + return mz_zip_writer_add_mem_ex_v2(pZip, pArchive_name, pBuf, buf_size, pComment, comment_size, level_and_flags, uncomp_size, uncomp_crc32, NULL, NULL, 0, NULL, 0); +} + +mz_bool mz_zip_writer_add_mem_ex_v2(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, + mz_uint level_and_flags, mz_uint64 uncomp_size, mz_uint32 uncomp_crc32, MZ_TIME_T *last_modified, + const char *user_extra_data, mz_uint user_extra_data_len, const char *user_extra_data_central, mz_uint user_extra_data_central_len) +{ + mz_uint16 method = 0, dos_time = 0, dos_date = 0; + mz_uint level, ext_attributes = 0, num_alignment_padding_bytes; + mz_uint64 local_dir_header_ofs = pZip->m_archive_size, cur_archive_file_ofs = pZip->m_archive_size, comp_size = 0; + size_t archive_name_size; + mz_uint8 local_dir_header[MZ_ZIP_LOCAL_DIR_HEADER_SIZE]; + tdefl_compressor *pComp = NULL; + mz_bool store_data_uncompressed; + mz_zip_internal_state *pState; + mz_uint8 *pExtra_data = NULL; + mz_uint32 extra_size = 0; + mz_uint8 extra_data[MZ_ZIP64_MAX_CENTRAL_EXTRA_FIELD_SIZE]; + mz_uint16 bit_flags = 0; + + if ((int)level_and_flags < 0) + level_and_flags = MZ_DEFAULT_LEVEL; + + if (uncomp_size || (buf_size && !(level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA))) + bit_flags |= MZ_ZIP_LDH_BIT_FLAG_HAS_LOCATOR; + + if (!(level_and_flags & MZ_ZIP_FLAG_ASCII_FILENAME)) + bit_flags |= MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_UTF8; + + level = level_and_flags & 0xF; + store_data_uncompressed = ((!level) || (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)); + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) || ((buf_size) && (!pBuf)) || (!pArchive_name) || ((comment_size) && (!pComment)) || (level > MZ_UBER_COMPRESSION)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + pState = pZip->m_pState; + + if (pState->m_zip64) + { + if (pZip->m_total_files == MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); + } + else + { + if (pZip->m_total_files == MZ_UINT16_MAX) + { + pState->m_zip64 = MZ_TRUE; + /*return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); */ + } + if ((buf_size > 0xFFFFFFFF) || (uncomp_size > 0xFFFFFFFF)) + { + pState->m_zip64 = MZ_TRUE; + /*return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); */ + } + } + + if ((!(level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (uncomp_size)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (!mz_zip_writer_validate_archive_name(pArchive_name)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_FILENAME); + +#ifndef MINIZ_NO_TIME + if (last_modified != NULL) + { + mz_zip_time_t_to_dos_time(*last_modified, &dos_time, &dos_date); + } + else + { + MZ_TIME_T cur_time; + time(&cur_time); + mz_zip_time_t_to_dos_time(cur_time, &dos_time, &dos_date); + } +#endif /* #ifndef MINIZ_NO_TIME */ + + if (!(level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + { + uncomp_crc32 = (mz_uint32)mz_crc32(MZ_CRC32_INIT, (const mz_uint8 *)pBuf, buf_size); + uncomp_size = buf_size; + if (uncomp_size <= 3) + { + level = 0; + store_data_uncompressed = MZ_TRUE; + } + } + + archive_name_size = strlen(pArchive_name); + if (archive_name_size > MZ_UINT16_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_FILENAME); + + num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); + + /* miniz doesn't support central dirs >= MZ_UINT32_MAX bytes yet */ + if (((mz_uint64)pState->m_central_dir.m_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + archive_name_size + MZ_ZIP64_MAX_CENTRAL_EXTRA_FIELD_SIZE + comment_size) >= MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_CDIR_SIZE); + + if (!pState->m_zip64) + { + /* Bail early if the archive would obviously become too large */ + if ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + archive_name_size + + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + archive_name_size + comment_size + user_extra_data_len + + pState->m_central_dir.m_size + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE + user_extra_data_central_len + + MZ_ZIP_DATA_DESCRIPTER_SIZE32) > 0xFFFFFFFF) + { + pState->m_zip64 = MZ_TRUE; + /*return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); */ + } + } + + if ((archive_name_size) && (pArchive_name[archive_name_size - 1] == '/')) + { + /* Set DOS Subdirectory attribute bit. */ + ext_attributes |= MZ_ZIP_DOS_DIR_ATTRIBUTE_BITFLAG; + + /* Subdirectories cannot contain data. */ + if ((buf_size) || (uncomp_size)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + } + + /* Try to do any allocations before writing to the archive, so if an allocation fails the file remains unmodified. (A good idea if we're doing an in-place modification.) */ + if ((!mz_zip_array_ensure_room(pZip, &pState->m_central_dir, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + archive_name_size + comment_size + (pState->m_zip64 ? MZ_ZIP64_MAX_CENTRAL_EXTRA_FIELD_SIZE : 0))) || (!mz_zip_array_ensure_room(pZip, &pState->m_central_dir_offsets, 1))) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + + if ((!store_data_uncompressed) && (buf_size)) + { + if (NULL == (pComp = (tdefl_compressor *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(tdefl_compressor)))) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + if (!mz_zip_writer_write_zeros(pZip, cur_archive_file_ofs, num_alignment_padding_bytes)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return MZ_FALSE; + } + + local_dir_header_ofs += num_alignment_padding_bytes; + if (pZip->m_file_offset_alignment) + { + MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); + } + cur_archive_file_ofs += num_alignment_padding_bytes; + + MZ_CLEAR_OBJ(local_dir_header); + + if (!store_data_uncompressed || (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + { + method = MZ_DEFLATED; + } + + if (pState->m_zip64) + { + if (uncomp_size >= MZ_UINT32_MAX || local_dir_header_ofs >= MZ_UINT32_MAX) + { + pExtra_data = extra_data; + extra_size = mz_zip_writer_create_zip64_extra_data(extra_data, (uncomp_size >= MZ_UINT32_MAX) ? &uncomp_size : NULL, + (uncomp_size >= MZ_UINT32_MAX) ? &comp_size : NULL, (local_dir_header_ofs >= MZ_UINT32_MAX) ? &local_dir_header_ofs : NULL); + } + + if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, (mz_uint16)archive_name_size, (mz_uint16)(extra_size + user_extra_data_len), 0, 0, 0, method, bit_flags, dos_time, dos_date)) + return mz_zip_set_error(pZip, MZ_ZIP_INTERNAL_ERROR); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, local_dir_header_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_archive_file_ofs += sizeof(local_dir_header); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pArchive_name, archive_name_size) != archive_name_size) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + cur_archive_file_ofs += archive_name_size; + + if (pExtra_data != NULL) + { + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, extra_data, extra_size) != extra_size) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_archive_file_ofs += extra_size; + } + } + else + { + if ((comp_size > MZ_UINT32_MAX) || (cur_archive_file_ofs > MZ_UINT32_MAX)) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, (mz_uint16)archive_name_size, (mz_uint16)user_extra_data_len, 0, 0, 0, method, bit_flags, dos_time, dos_date)) + return mz_zip_set_error(pZip, MZ_ZIP_INTERNAL_ERROR); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, local_dir_header_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_archive_file_ofs += sizeof(local_dir_header); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pArchive_name, archive_name_size) != archive_name_size) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + cur_archive_file_ofs += archive_name_size; + } + + if (user_extra_data_len > 0) + { + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, user_extra_data, user_extra_data_len) != user_extra_data_len) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_archive_file_ofs += user_extra_data_len; + } + + if (store_data_uncompressed) + { + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pBuf, buf_size) != buf_size) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + + cur_archive_file_ofs += buf_size; + comp_size = buf_size; + } + else if (buf_size) + { + mz_zip_writer_add_state state; + + state.m_pZip = pZip; + state.m_cur_archive_file_ofs = cur_archive_file_ofs; + state.m_comp_size = 0; + + if ((tdefl_init(pComp, mz_zip_writer_add_put_buf_callback, &state, tdefl_create_comp_flags_from_zip_params(level, -15, MZ_DEFAULT_STRATEGY)) != TDEFL_STATUS_OKAY) || + (tdefl_compress_buffer(pComp, pBuf, buf_size, TDEFL_FINISH) != TDEFL_STATUS_DONE)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return mz_zip_set_error(pZip, MZ_ZIP_COMPRESSION_FAILED); + } + + comp_size = state.m_comp_size; + cur_archive_file_ofs = state.m_cur_archive_file_ofs; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + pComp = NULL; + + if (uncomp_size) + { + mz_uint8 local_dir_footer[MZ_ZIP_DATA_DESCRIPTER_SIZE64]; + mz_uint32 local_dir_footer_size = MZ_ZIP_DATA_DESCRIPTER_SIZE32; + + MZ_ASSERT(bit_flags & MZ_ZIP_LDH_BIT_FLAG_HAS_LOCATOR); + + MZ_WRITE_LE32(local_dir_footer + 0, MZ_ZIP_DATA_DESCRIPTOR_ID); + MZ_WRITE_LE32(local_dir_footer + 4, uncomp_crc32); + if (pExtra_data == NULL) + { + if (comp_size > MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + + MZ_WRITE_LE32(local_dir_footer + 8, comp_size); + MZ_WRITE_LE32(local_dir_footer + 12, uncomp_size); + } + else + { + MZ_WRITE_LE64(local_dir_footer + 8, comp_size); + MZ_WRITE_LE64(local_dir_footer + 16, uncomp_size); + local_dir_footer_size = MZ_ZIP_DATA_DESCRIPTER_SIZE64; + } + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, local_dir_footer, local_dir_footer_size) != local_dir_footer_size) + return MZ_FALSE; + + cur_archive_file_ofs += local_dir_footer_size; + } + + if (pExtra_data != NULL) + { + extra_size = mz_zip_writer_create_zip64_extra_data(extra_data, (uncomp_size >= MZ_UINT32_MAX) ? &uncomp_size : NULL, + (uncomp_size >= MZ_UINT32_MAX) ? &comp_size : NULL, (local_dir_header_ofs >= MZ_UINT32_MAX) ? &local_dir_header_ofs : NULL); + } + + if (!mz_zip_writer_add_to_central_dir(pZip, pArchive_name, (mz_uint16)archive_name_size, pExtra_data, (mz_uint16)extra_size, pComment, + comment_size, uncomp_size, comp_size, uncomp_crc32, method, bit_flags, dos_time, dos_date, local_dir_header_ofs, ext_attributes, + user_extra_data_central, user_extra_data_central_len)) + return MZ_FALSE; + + pZip->m_total_files++; + pZip->m_archive_size = cur_archive_file_ofs; + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_add_read_buf_callback(mz_zip_archive *pZip, const char *pArchive_name, mz_file_read_func read_callback, void* callback_opaque, mz_uint64 max_size, const MZ_TIME_T *pFile_time, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, + const char *user_extra_data, mz_uint user_extra_data_len, const char *user_extra_data_central, mz_uint user_extra_data_central_len) +{ + mz_uint16 gen_flags = (level_and_flags & MZ_ZIP_FLAG_WRITE_HEADER_SET_SIZE) ? 0 : MZ_ZIP_LDH_BIT_FLAG_HAS_LOCATOR; + mz_uint uncomp_crc32 = MZ_CRC32_INIT, level, num_alignment_padding_bytes; + mz_uint16 method = 0, dos_time = 0, dos_date = 0, ext_attributes = 0; + mz_uint64 local_dir_header_ofs, cur_archive_file_ofs = pZip->m_archive_size, uncomp_size = 0, comp_size = 0; + size_t archive_name_size; + mz_uint8 local_dir_header[MZ_ZIP_LOCAL_DIR_HEADER_SIZE]; + mz_uint8 *pExtra_data = NULL; + mz_uint32 extra_size = 0; + mz_uint8 extra_data[MZ_ZIP64_MAX_CENTRAL_EXTRA_FIELD_SIZE]; + mz_zip_internal_state *pState; + mz_uint64 file_ofs = 0, cur_archive_header_file_ofs; + + if (!(level_and_flags & MZ_ZIP_FLAG_ASCII_FILENAME)) + gen_flags |= MZ_ZIP_GENERAL_PURPOSE_BIT_FLAG_UTF8; + + if ((int)level_and_flags < 0) + level_and_flags = MZ_DEFAULT_LEVEL; + level = level_and_flags & 0xF; + + /* Sanity checks */ + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) || (!pArchive_name) || ((comment_size) && (!pComment)) || (level > MZ_UBER_COMPRESSION)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + pState = pZip->m_pState; + + if ((!pState->m_zip64) && (max_size > MZ_UINT32_MAX)) + { + /* Source file is too large for non-zip64 */ + /*return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); */ + pState->m_zip64 = MZ_TRUE; + } + + /* We could support this, but why? */ + if (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (!mz_zip_writer_validate_archive_name(pArchive_name)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_FILENAME); + + if (pState->m_zip64) + { + if (pZip->m_total_files == MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); + } + else + { + if (pZip->m_total_files == MZ_UINT16_MAX) + { + pState->m_zip64 = MZ_TRUE; + /*return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); */ + } + } + + archive_name_size = strlen(pArchive_name); + if (archive_name_size > MZ_UINT16_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_FILENAME); + + num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); + + /* miniz doesn't support central dirs >= MZ_UINT32_MAX bytes yet */ + if (((mz_uint64)pState->m_central_dir.m_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + archive_name_size + MZ_ZIP64_MAX_CENTRAL_EXTRA_FIELD_SIZE + comment_size) >= MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_CDIR_SIZE); + + if (!pState->m_zip64) + { + /* Bail early if the archive would obviously become too large */ + if ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + archive_name_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + + archive_name_size + comment_size + user_extra_data_len + pState->m_central_dir.m_size + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE + 1024 + + MZ_ZIP_DATA_DESCRIPTER_SIZE32 + user_extra_data_central_len) > 0xFFFFFFFF) + { + pState->m_zip64 = MZ_TRUE; + /*return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); */ + } + } + +#ifndef MINIZ_NO_TIME + if (pFile_time) + { + mz_zip_time_t_to_dos_time(*pFile_time, &dos_time, &dos_date); + } +#endif + + if (max_size <= 3) + level = 0; + + if (!mz_zip_writer_write_zeros(pZip, cur_archive_file_ofs, num_alignment_padding_bytes)) + { + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + + cur_archive_file_ofs += num_alignment_padding_bytes; + local_dir_header_ofs = cur_archive_file_ofs; + + if (pZip->m_file_offset_alignment) + { + MZ_ASSERT((cur_archive_file_ofs & (pZip->m_file_offset_alignment - 1)) == 0); + } + + if (max_size && level) + { + method = MZ_DEFLATED; + } + + MZ_CLEAR_OBJ(local_dir_header); + if (pState->m_zip64) + { + if (max_size >= MZ_UINT32_MAX || local_dir_header_ofs >= MZ_UINT32_MAX) + { + pExtra_data = extra_data; + if (level_and_flags & MZ_ZIP_FLAG_WRITE_HEADER_SET_SIZE) + extra_size = mz_zip_writer_create_zip64_extra_data(extra_data, (max_size >= MZ_UINT32_MAX) ? &uncomp_size : NULL, + (max_size >= MZ_UINT32_MAX) ? &comp_size : NULL, + (local_dir_header_ofs >= MZ_UINT32_MAX) ? &local_dir_header_ofs : NULL); + else + extra_size = mz_zip_writer_create_zip64_extra_data(extra_data, NULL, + NULL, + (local_dir_header_ofs >= MZ_UINT32_MAX) ? &local_dir_header_ofs : NULL); + } + + if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, (mz_uint16)archive_name_size, (mz_uint16)(extra_size + user_extra_data_len), 0, 0, 0, method, gen_flags, dos_time, dos_date)) + return mz_zip_set_error(pZip, MZ_ZIP_INTERNAL_ERROR); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_archive_file_ofs += sizeof(local_dir_header); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pArchive_name, archive_name_size) != archive_name_size) + { + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + + cur_archive_file_ofs += archive_name_size; + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, extra_data, extra_size) != extra_size) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_archive_file_ofs += extra_size; + } + else + { + if ((comp_size > MZ_UINT32_MAX) || (cur_archive_file_ofs > MZ_UINT32_MAX)) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, (mz_uint16)archive_name_size, (mz_uint16)user_extra_data_len, 0, 0, 0, method, gen_flags, dos_time, dos_date)) + return mz_zip_set_error(pZip, MZ_ZIP_INTERNAL_ERROR); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_archive_file_ofs += sizeof(local_dir_header); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pArchive_name, archive_name_size) != archive_name_size) + { + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + + cur_archive_file_ofs += archive_name_size; + } + + if (user_extra_data_len > 0) + { + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, user_extra_data, user_extra_data_len) != user_extra_data_len) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_archive_file_ofs += user_extra_data_len; + } + + if (max_size) + { + void *pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, MZ_ZIP_MAX_IO_BUF_SIZE); + if (!pRead_buf) + { + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + if (!level) + { + while (1) + { + size_t n = read_callback(callback_opaque, file_ofs, pRead_buf, MZ_ZIP_MAX_IO_BUF_SIZE); + if (n == 0) + break; + + if ((n > MZ_ZIP_MAX_IO_BUF_SIZE) || (file_ofs + n > max_size)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + } + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pRead_buf, n) != n) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + file_ofs += n; + uncomp_crc32 = (mz_uint32)mz_crc32(uncomp_crc32, (const mz_uint8 *)pRead_buf, n); + cur_archive_file_ofs += n; + } + uncomp_size = file_ofs; + comp_size = uncomp_size; + } + else + { + mz_bool result = MZ_FALSE; + mz_zip_writer_add_state state; + tdefl_compressor *pComp = (tdefl_compressor *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(tdefl_compressor)); + if (!pComp) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + state.m_pZip = pZip; + state.m_cur_archive_file_ofs = cur_archive_file_ofs; + state.m_comp_size = 0; + + if (tdefl_init(pComp, mz_zip_writer_add_put_buf_callback, &state, tdefl_create_comp_flags_from_zip_params(level, -15, MZ_DEFAULT_STRATEGY)) != TDEFL_STATUS_OKAY) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + return mz_zip_set_error(pZip, MZ_ZIP_INTERNAL_ERROR); + } + + for (;;) + { + tdefl_status status; + tdefl_flush flush = TDEFL_NO_FLUSH; + + size_t n = read_callback(callback_opaque, file_ofs, pRead_buf, MZ_ZIP_MAX_IO_BUF_SIZE); + if ((n > MZ_ZIP_MAX_IO_BUF_SIZE) || (file_ofs + n > max_size)) + { + mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + break; + } + + file_ofs += n; + uncomp_crc32 = (mz_uint32)mz_crc32(uncomp_crc32, (const mz_uint8 *)pRead_buf, n); + + if (pZip->m_pNeeds_keepalive != NULL && pZip->m_pNeeds_keepalive(pZip->m_pIO_opaque)) + flush = TDEFL_FULL_FLUSH; + + if (n == 0) + flush = TDEFL_FINISH; + + status = tdefl_compress_buffer(pComp, pRead_buf, n, flush); + if (status == TDEFL_STATUS_DONE) + { + result = MZ_TRUE; + break; + } + else if (status != TDEFL_STATUS_OKAY) + { + mz_zip_set_error(pZip, MZ_ZIP_COMPRESSION_FAILED); + break; + } + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + + if (!result) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + return MZ_FALSE; + } + + uncomp_size = file_ofs; + comp_size = state.m_comp_size; + cur_archive_file_ofs = state.m_cur_archive_file_ofs; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + } + + if (!(level_and_flags & MZ_ZIP_FLAG_WRITE_HEADER_SET_SIZE)) + { + mz_uint8 local_dir_footer[MZ_ZIP_DATA_DESCRIPTER_SIZE64]; + mz_uint32 local_dir_footer_size = MZ_ZIP_DATA_DESCRIPTER_SIZE32; + + MZ_WRITE_LE32(local_dir_footer + 0, MZ_ZIP_DATA_DESCRIPTOR_ID); + MZ_WRITE_LE32(local_dir_footer + 4, uncomp_crc32); + if (pExtra_data == NULL) + { + if (comp_size > MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + + MZ_WRITE_LE32(local_dir_footer + 8, comp_size); + MZ_WRITE_LE32(local_dir_footer + 12, uncomp_size); + } + else + { + MZ_WRITE_LE64(local_dir_footer + 8, comp_size); + MZ_WRITE_LE64(local_dir_footer + 16, uncomp_size); + local_dir_footer_size = MZ_ZIP_DATA_DESCRIPTER_SIZE64; + } + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, local_dir_footer, local_dir_footer_size) != local_dir_footer_size) + return MZ_FALSE; + + cur_archive_file_ofs += local_dir_footer_size; + } + + if (level_and_flags & MZ_ZIP_FLAG_WRITE_HEADER_SET_SIZE) + { + if (pExtra_data != NULL) + { + extra_size = mz_zip_writer_create_zip64_extra_data(extra_data, (max_size >= MZ_UINT32_MAX) ? &uncomp_size : NULL, + (max_size >= MZ_UINT32_MAX) ? &comp_size : NULL, (local_dir_header_ofs >= MZ_UINT32_MAX) ? &local_dir_header_ofs : NULL); + } + + if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, + (mz_uint16)archive_name_size, (mz_uint16)(extra_size + user_extra_data_len), + (max_size >= MZ_UINT32_MAX) ? MZ_UINT32_MAX : uncomp_size, + (max_size >= MZ_UINT32_MAX) ? MZ_UINT32_MAX : comp_size, + uncomp_crc32, method, gen_flags, dos_time, dos_date)) + return mz_zip_set_error(pZip, MZ_ZIP_INTERNAL_ERROR); + + cur_archive_header_file_ofs = local_dir_header_ofs; + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_header_file_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + if (pExtra_data != NULL) + { + cur_archive_header_file_ofs += sizeof(local_dir_header); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_header_file_ofs, pArchive_name, archive_name_size) != archive_name_size) + { + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + + cur_archive_header_file_ofs += archive_name_size; + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_header_file_ofs, extra_data, extra_size) != extra_size) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_archive_header_file_ofs += extra_size; + } + } + + if (pExtra_data != NULL) + { + extra_size = mz_zip_writer_create_zip64_extra_data(extra_data, (uncomp_size >= MZ_UINT32_MAX) ? &uncomp_size : NULL, + (uncomp_size >= MZ_UINT32_MAX) ? &comp_size : NULL, (local_dir_header_ofs >= MZ_UINT32_MAX) ? &local_dir_header_ofs : NULL); + } + + if (!mz_zip_writer_add_to_central_dir(pZip, pArchive_name, (mz_uint16)archive_name_size, pExtra_data, (mz_uint16)extra_size, pComment, comment_size, + uncomp_size, comp_size, uncomp_crc32, method, gen_flags, dos_time, dos_date, local_dir_header_ofs, ext_attributes, + user_extra_data_central, user_extra_data_central_len)) + return MZ_FALSE; + + pZip->m_total_files++; + pZip->m_archive_size = cur_archive_file_ofs; + + return MZ_TRUE; +} + +#ifndef MINIZ_NO_STDIO + +static size_t mz_file_read_func_stdio(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n) +{ + MZ_FILE *pSrc_file = (MZ_FILE *)pOpaque; + mz_int64 cur_ofs = MZ_FTELL64(pSrc_file); + + if (((mz_int64)file_ofs < 0) || (((cur_ofs != (mz_int64)file_ofs)) && (MZ_FSEEK64(pSrc_file, (mz_int64)file_ofs, SEEK_SET)))) + return 0; + + return MZ_FREAD(pBuf, 1, n, pSrc_file); +} + +mz_bool mz_zip_writer_add_cfile(mz_zip_archive *pZip, const char *pArchive_name, MZ_FILE *pSrc_file, mz_uint64 max_size, const MZ_TIME_T *pFile_time, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, + const char *user_extra_data, mz_uint user_extra_data_len, const char *user_extra_data_central, mz_uint user_extra_data_central_len) +{ + return mz_zip_writer_add_read_buf_callback(pZip, pArchive_name, mz_file_read_func_stdio, pSrc_file, max_size, pFile_time, pComment, comment_size, level_and_flags, + user_extra_data, user_extra_data_len, user_extra_data_central, user_extra_data_central_len); +} + +mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name, const char *pSrc_filename, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags) +{ + MZ_FILE *pSrc_file = NULL; + mz_uint64 uncomp_size = 0; + MZ_TIME_T file_modified_time; + MZ_TIME_T *pFile_time = NULL; + mz_bool status; + + memset(&file_modified_time, 0, sizeof(file_modified_time)); + +#if !defined(MINIZ_NO_TIME) && !defined(MINIZ_NO_STDIO) + pFile_time = &file_modified_time; + if (!mz_zip_get_file_modified_time(pSrc_filename, &file_modified_time)) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_STAT_FAILED); +#endif + + pSrc_file = MZ_FOPEN(pSrc_filename, "rb"); + if (!pSrc_file) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_OPEN_FAILED); + + MZ_FSEEK64(pSrc_file, 0, SEEK_END); + uncomp_size = MZ_FTELL64(pSrc_file); + MZ_FSEEK64(pSrc_file, 0, SEEK_SET); + + status = mz_zip_writer_add_cfile(pZip, pArchive_name, pSrc_file, uncomp_size, pFile_time, pComment, comment_size, level_and_flags, NULL, 0, NULL, 0); + + MZ_FCLOSE(pSrc_file); + + return status; +} +#endif /* #ifndef MINIZ_NO_STDIO */ + +static mz_bool mz_zip_writer_update_zip64_extension_block(mz_zip_array *pNew_ext, mz_zip_archive *pZip, const mz_uint8 *pExt, uint32_t ext_len, mz_uint64 *pComp_size, mz_uint64 *pUncomp_size, mz_uint64 *pLocal_header_ofs, mz_uint32 *pDisk_start) +{ + /* + 64 should be enough for any new zip64 data */ + if (!mz_zip_array_reserve(pZip, pNew_ext, ext_len + 64, MZ_FALSE)) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + + mz_zip_array_resize(pZip, pNew_ext, 0, MZ_FALSE); + + if ((pUncomp_size) || (pComp_size) || (pLocal_header_ofs) || (pDisk_start)) + { + mz_uint8 new_ext_block[64]; + mz_uint8 *pDst = new_ext_block; + mz_write_le16(pDst, MZ_ZIP64_EXTENDED_INFORMATION_FIELD_HEADER_ID); + mz_write_le16(pDst + sizeof(mz_uint16), 0); + pDst += sizeof(mz_uint16) * 2; + + if (pUncomp_size) + { + mz_write_le64(pDst, *pUncomp_size); + pDst += sizeof(mz_uint64); + } + + if (pComp_size) + { + mz_write_le64(pDst, *pComp_size); + pDst += sizeof(mz_uint64); + } + + if (pLocal_header_ofs) + { + mz_write_le64(pDst, *pLocal_header_ofs); + pDst += sizeof(mz_uint64); + } + + if (pDisk_start) + { + mz_write_le32(pDst, *pDisk_start); + pDst += sizeof(mz_uint32); + } + + mz_write_le16(new_ext_block + sizeof(mz_uint16), (mz_uint16)((pDst - new_ext_block) - sizeof(mz_uint16) * 2)); + + if (!mz_zip_array_push_back(pZip, pNew_ext, new_ext_block, pDst - new_ext_block)) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + if ((pExt) && (ext_len)) + { + mz_uint32 extra_size_remaining = ext_len; + const mz_uint8 *pExtra_data = pExt; + + do + { + mz_uint32 field_id, field_data_size, field_total_size; + + if (extra_size_remaining < (sizeof(mz_uint16) * 2)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + field_id = MZ_READ_LE16(pExtra_data); + field_data_size = MZ_READ_LE16(pExtra_data + sizeof(mz_uint16)); + field_total_size = field_data_size + sizeof(mz_uint16) * 2; + + if (field_total_size > extra_size_remaining) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + if (field_id != MZ_ZIP64_EXTENDED_INFORMATION_FIELD_HEADER_ID) + { + if (!mz_zip_array_push_back(pZip, pNew_ext, pExtra_data, field_total_size)) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + pExtra_data += field_total_size; + extra_size_remaining -= field_total_size; + } while (extra_size_remaining); + } + + return MZ_TRUE; +} + +/* TODO: This func is now pretty freakin complex due to zip64, split it up? */ +mz_bool mz_zip_writer_add_from_zip_reader(mz_zip_archive *pZip, mz_zip_archive *pSource_zip, mz_uint src_file_index) +{ + mz_uint n, bit_flags, num_alignment_padding_bytes, src_central_dir_following_data_size; + mz_uint64 src_archive_bytes_remaining, local_dir_header_ofs; + mz_uint64 cur_src_file_ofs, cur_dst_file_ofs; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; + mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + mz_uint8 new_central_header[MZ_ZIP_CENTRAL_DIR_HEADER_SIZE]; + size_t orig_central_dir_size; + mz_zip_internal_state *pState; + void *pBuf; + const mz_uint8 *pSrc_central_header; + mz_zip_archive_file_stat src_file_stat; + mz_uint32 src_filename_len, src_comment_len, src_ext_len; + mz_uint32 local_header_filename_size, local_header_extra_len; + mz_uint64 local_header_comp_size, local_header_uncomp_size; + mz_bool found_zip64_ext_data_in_ldir = MZ_FALSE; + + /* Sanity checks */ + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) || (!pSource_zip->m_pRead)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + pState = pZip->m_pState; + + /* Don't support copying files from zip64 archives to non-zip64, even though in some cases this is possible */ + if ((pSource_zip->m_pState->m_zip64) && (!pZip->m_pState->m_zip64)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + /* Get pointer to the source central dir header and crack it */ + if (NULL == (pSrc_central_header = mz_zip_get_cdh(pSource_zip, src_file_index))) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (MZ_READ_LE32(pSrc_central_header + MZ_ZIP_CDH_SIG_OFS) != MZ_ZIP_CENTRAL_DIR_HEADER_SIG) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + src_filename_len = MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_FILENAME_LEN_OFS); + src_comment_len = MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_COMMENT_LEN_OFS); + src_ext_len = MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_EXTRA_LEN_OFS); + src_central_dir_following_data_size = src_filename_len + src_ext_len + src_comment_len; + + /* TODO: We don't support central dir's >= MZ_UINT32_MAX bytes right now (+32 fudge factor in case we need to add more extra data) */ + if ((pState->m_central_dir.m_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + src_central_dir_following_data_size + 32) >= MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_CDIR_SIZE); + + num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); + + if (!pState->m_zip64) + { + if (pZip->m_total_files == MZ_UINT16_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); + } + else + { + /* TODO: Our zip64 support still has some 32-bit limits that may not be worth fixing. */ + if (pZip->m_total_files == MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); + } + + if (!mz_zip_file_stat_internal(pSource_zip, src_file_index, pSrc_central_header, &src_file_stat, NULL)) + return MZ_FALSE; + + cur_src_file_ofs = src_file_stat.m_local_header_ofs; + cur_dst_file_ofs = pZip->m_archive_size; + + /* Read the source archive's local dir header */ + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + + cur_src_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE; + + /* Compute the total size we need to copy (filename+extra data+compressed data) */ + local_header_filename_size = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS); + local_header_extra_len = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + local_header_comp_size = MZ_READ_LE32(pLocal_header + MZ_ZIP_LDH_COMPRESSED_SIZE_OFS); + local_header_uncomp_size = MZ_READ_LE32(pLocal_header + MZ_ZIP_LDH_DECOMPRESSED_SIZE_OFS); + src_archive_bytes_remaining = local_header_filename_size + local_header_extra_len + src_file_stat.m_comp_size; + + /* Try to find a zip64 extended information field */ + if ((local_header_extra_len) && ((local_header_comp_size == MZ_UINT32_MAX) || (local_header_uncomp_size == MZ_UINT32_MAX))) + { + mz_zip_array file_data_array; + const mz_uint8 *pExtra_data; + mz_uint32 extra_size_remaining = local_header_extra_len; + + mz_zip_array_init(&file_data_array, 1); + if (!mz_zip_array_resize(pZip, &file_data_array, local_header_extra_len, MZ_FALSE)) + { + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, src_file_stat.m_local_header_ofs + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + local_header_filename_size, file_data_array.m_p, local_header_extra_len) != local_header_extra_len) + { + mz_zip_array_clear(pZip, &file_data_array); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + } + + pExtra_data = (const mz_uint8 *)file_data_array.m_p; + + do + { + mz_uint32 field_id, field_data_size, field_total_size; + + if (extra_size_remaining < (sizeof(mz_uint16) * 2)) + { + mz_zip_array_clear(pZip, &file_data_array); + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + } + + field_id = MZ_READ_LE16(pExtra_data); + field_data_size = MZ_READ_LE16(pExtra_data + sizeof(mz_uint16)); + field_total_size = field_data_size + sizeof(mz_uint16) * 2; + + if (field_total_size > extra_size_remaining) + { + mz_zip_array_clear(pZip, &file_data_array); + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + } + + if (field_id == MZ_ZIP64_EXTENDED_INFORMATION_FIELD_HEADER_ID) + { + const mz_uint8 *pSrc_field_data = pExtra_data + sizeof(mz_uint32); + + if (field_data_size < sizeof(mz_uint64) * 2) + { + mz_zip_array_clear(pZip, &file_data_array); + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_HEADER_OR_CORRUPTED); + } + + local_header_uncomp_size = MZ_READ_LE64(pSrc_field_data); + local_header_comp_size = MZ_READ_LE64(pSrc_field_data + sizeof(mz_uint64)); /* may be 0 if there's a descriptor */ + + found_zip64_ext_data_in_ldir = MZ_TRUE; + break; + } + + pExtra_data += field_total_size; + extra_size_remaining -= field_total_size; + } while (extra_size_remaining); + + mz_zip_array_clear(pZip, &file_data_array); + } + + if (!pState->m_zip64) + { + /* Try to detect if the new archive will most likely wind up too big and bail early (+(sizeof(mz_uint32) * 4) is for the optional descriptor which could be present, +64 is a fudge factor). */ + /* We also check when the archive is finalized so this doesn't need to be perfect. */ + mz_uint64 approx_new_archive_size = cur_dst_file_ofs + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + src_archive_bytes_remaining + (sizeof(mz_uint32) * 4) + + pState->m_central_dir.m_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + src_central_dir_following_data_size + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE + 64; + + if (approx_new_archive_size >= MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + } + + /* Write dest archive padding */ + if (!mz_zip_writer_write_zeros(pZip, cur_dst_file_ofs, num_alignment_padding_bytes)) + return MZ_FALSE; + + cur_dst_file_ofs += num_alignment_padding_bytes; + + local_dir_header_ofs = cur_dst_file_ofs; + if (pZip->m_file_offset_alignment) + { + MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); + } + + /* The original zip's local header+ext block doesn't change, even with zip64, so we can just copy it over to the dest zip */ + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + cur_dst_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE; + + /* Copy over the source archive bytes to the dest archive, also ensure we have enough buf space to handle optional data descriptor */ + if (NULL == (pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)MZ_MAX(32U, MZ_MIN((mz_uint64)MZ_ZIP_MAX_IO_BUF_SIZE, src_archive_bytes_remaining))))) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + + while (src_archive_bytes_remaining) + { + n = (mz_uint)MZ_MIN((mz_uint64)MZ_ZIP_MAX_IO_BUF_SIZE, src_archive_bytes_remaining); + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pBuf, n) != n) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + } + cur_src_file_ofs += n; + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pBuf, n) != n) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + cur_dst_file_ofs += n; + + src_archive_bytes_remaining -= n; + } + + /* Now deal with the optional data descriptor */ + bit_flags = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_BIT_FLAG_OFS); + if (bit_flags & 8) + { + /* Copy data descriptor */ + if ((pSource_zip->m_pState->m_zip64) || (found_zip64_ext_data_in_ldir)) + { + /* src is zip64, dest must be zip64 */ + + /* name uint32_t's */ + /* id 1 (optional in zip64?) */ + /* crc 1 */ + /* comp_size 2 */ + /* uncomp_size 2 */ + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pBuf, (sizeof(mz_uint32) * 6)) != (sizeof(mz_uint32) * 6)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + } + + n = sizeof(mz_uint32) * ((MZ_READ_LE32(pBuf) == MZ_ZIP_DATA_DESCRIPTOR_ID) ? 6 : 5); + } + else + { + /* src is NOT zip64 */ + mz_bool has_id; + + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pBuf, sizeof(mz_uint32) * 4) != sizeof(mz_uint32) * 4) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_READ_FAILED); + } + + has_id = (MZ_READ_LE32(pBuf) == MZ_ZIP_DATA_DESCRIPTOR_ID); + + if (pZip->m_pState->m_zip64) + { + /* dest is zip64, so upgrade the data descriptor */ + const mz_uint32 *pSrc_descriptor = (const mz_uint32 *)((const mz_uint8 *)pBuf + (has_id ? sizeof(mz_uint32) : 0)); + const mz_uint32 src_crc32 = pSrc_descriptor[0]; + const mz_uint64 src_comp_size = pSrc_descriptor[1]; + const mz_uint64 src_uncomp_size = pSrc_descriptor[2]; + + mz_write_le32((mz_uint8 *)pBuf, MZ_ZIP_DATA_DESCRIPTOR_ID); + mz_write_le32((mz_uint8 *)pBuf + sizeof(mz_uint32) * 1, src_crc32); + mz_write_le64((mz_uint8 *)pBuf + sizeof(mz_uint32) * 2, src_comp_size); + mz_write_le64((mz_uint8 *)pBuf + sizeof(mz_uint32) * 4, src_uncomp_size); + + n = sizeof(mz_uint32) * 6; + } + else + { + /* dest is NOT zip64, just copy it as-is */ + n = sizeof(mz_uint32) * (has_id ? 4 : 3); + } + } + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pBuf, n) != n) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + } + + cur_src_file_ofs += n; + cur_dst_file_ofs += n; + } + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + + /* Finally, add the new central dir header */ + orig_central_dir_size = pState->m_central_dir.m_size; + + memcpy(new_central_header, pSrc_central_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE); + + if (pState->m_zip64) + { + /* This is the painful part: We need to write a new central dir header + ext block with updated zip64 fields, and ensure the old fields (if any) are not included. */ + const mz_uint8 *pSrc_ext = pSrc_central_header + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + src_filename_len; + mz_zip_array new_ext_block; + + mz_zip_array_init(&new_ext_block, sizeof(mz_uint8)); + + MZ_WRITE_LE32(new_central_header + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS, MZ_UINT32_MAX); + MZ_WRITE_LE32(new_central_header + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS, MZ_UINT32_MAX); + MZ_WRITE_LE32(new_central_header + MZ_ZIP_CDH_LOCAL_HEADER_OFS, MZ_UINT32_MAX); + + if (!mz_zip_writer_update_zip64_extension_block(&new_ext_block, pZip, pSrc_ext, src_ext_len, &src_file_stat.m_comp_size, &src_file_stat.m_uncomp_size, &local_dir_header_ofs, NULL)) + { + mz_zip_array_clear(pZip, &new_ext_block); + return MZ_FALSE; + } + + MZ_WRITE_LE16(new_central_header + MZ_ZIP_CDH_EXTRA_LEN_OFS, new_ext_block.m_size); + + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, new_central_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE)) + { + mz_zip_array_clear(pZip, &new_ext_block); + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pSrc_central_header + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, src_filename_len)) + { + mz_zip_array_clear(pZip, &new_ext_block); + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, new_ext_block.m_p, new_ext_block.m_size)) + { + mz_zip_array_clear(pZip, &new_ext_block); + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pSrc_central_header + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + src_filename_len + src_ext_len, src_comment_len)) + { + mz_zip_array_clear(pZip, &new_ext_block); + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + mz_zip_array_clear(pZip, &new_ext_block); + } + else + { + /* sanity checks */ + if (cur_dst_file_ofs > MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + + if (local_dir_header_ofs >= MZ_UINT32_MAX) + return mz_zip_set_error(pZip, MZ_ZIP_ARCHIVE_TOO_LARGE); + + MZ_WRITE_LE32(new_central_header + MZ_ZIP_CDH_LOCAL_HEADER_OFS, local_dir_header_ofs); + + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, new_central_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE)) + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pSrc_central_header + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, src_central_dir_following_data_size)) + { + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + } + + /* This shouldn't trigger unless we screwed up during the initial sanity checks */ + if (pState->m_central_dir.m_size >= MZ_UINT32_MAX) + { + /* TODO: Support central dirs >= 32-bits in size */ + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return mz_zip_set_error(pZip, MZ_ZIP_UNSUPPORTED_CDIR_SIZE); + } + + n = (mz_uint32)orig_central_dir_size; + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir_offsets, &n, 1)) + { + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return mz_zip_set_error(pZip, MZ_ZIP_ALLOC_FAILED); + } + + pZip->m_total_files++; + pZip->m_archive_size = cur_dst_file_ofs; + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_finalize_archive(mz_zip_archive *pZip) +{ + mz_zip_internal_state *pState; + mz_uint64 central_dir_ofs, central_dir_size; + mz_uint8 hdr[256]; + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + pState = pZip->m_pState; + + if (pState->m_zip64) + { + if ((pZip->m_total_files > MZ_UINT32_MAX) || (pState->m_central_dir.m_size >= MZ_UINT32_MAX)) + return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); + } + else + { + if ((pZip->m_total_files > MZ_UINT16_MAX) || ((pZip->m_archive_size + pState->m_central_dir.m_size + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) > MZ_UINT32_MAX)) + return mz_zip_set_error(pZip, MZ_ZIP_TOO_MANY_FILES); + } + + central_dir_ofs = 0; + central_dir_size = 0; + if (pZip->m_total_files) + { + /* Write central directory */ + central_dir_ofs = pZip->m_archive_size; + central_dir_size = pState->m_central_dir.m_size; + pZip->m_central_directory_file_ofs = central_dir_ofs; + if (pZip->m_pWrite(pZip->m_pIO_opaque, central_dir_ofs, pState->m_central_dir.m_p, (size_t)central_dir_size) != central_dir_size) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + pZip->m_archive_size += central_dir_size; + } + + if (pState->m_zip64) + { + /* Write zip64 end of central directory header */ + mz_uint64 rel_ofs_to_zip64_ecdr = pZip->m_archive_size; + + MZ_CLEAR_OBJ(hdr); + MZ_WRITE_LE32(hdr + MZ_ZIP64_ECDH_SIG_OFS, MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIG); + MZ_WRITE_LE64(hdr + MZ_ZIP64_ECDH_SIZE_OF_RECORD_OFS, MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE - sizeof(mz_uint32) - sizeof(mz_uint64)); + MZ_WRITE_LE16(hdr + MZ_ZIP64_ECDH_VERSION_MADE_BY_OFS, 0x031E); /* TODO: always Unix */ + MZ_WRITE_LE16(hdr + MZ_ZIP64_ECDH_VERSION_NEEDED_OFS, 0x002D); + MZ_WRITE_LE64(hdr + MZ_ZIP64_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS, pZip->m_total_files); + MZ_WRITE_LE64(hdr + MZ_ZIP64_ECDH_CDIR_TOTAL_ENTRIES_OFS, pZip->m_total_files); + MZ_WRITE_LE64(hdr + MZ_ZIP64_ECDH_CDIR_SIZE_OFS, central_dir_size); + MZ_WRITE_LE64(hdr + MZ_ZIP64_ECDH_CDIR_OFS_OFS, central_dir_ofs); + if (pZip->m_pWrite(pZip->m_pIO_opaque, pZip->m_archive_size, hdr, MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE) != MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + pZip->m_archive_size += MZ_ZIP64_END_OF_CENTRAL_DIR_HEADER_SIZE; + + /* Write zip64 end of central directory locator */ + MZ_CLEAR_OBJ(hdr); + MZ_WRITE_LE32(hdr + MZ_ZIP64_ECDL_SIG_OFS, MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIG); + MZ_WRITE_LE64(hdr + MZ_ZIP64_ECDL_REL_OFS_TO_ZIP64_ECDR_OFS, rel_ofs_to_zip64_ecdr); + MZ_WRITE_LE32(hdr + MZ_ZIP64_ECDL_TOTAL_NUMBER_OF_DISKS_OFS, 1); + if (pZip->m_pWrite(pZip->m_pIO_opaque, pZip->m_archive_size, hdr, MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIZE) != MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + + pZip->m_archive_size += MZ_ZIP64_END_OF_CENTRAL_DIR_LOCATOR_SIZE; + } + + /* Write end of central directory record */ + MZ_CLEAR_OBJ(hdr); + MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_SIG_OFS, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG); + MZ_WRITE_LE16(hdr + MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS, MZ_MIN(MZ_UINT16_MAX, pZip->m_total_files)); + MZ_WRITE_LE16(hdr + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS, MZ_MIN(MZ_UINT16_MAX, pZip->m_total_files)); + MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_CDIR_SIZE_OFS, MZ_MIN(MZ_UINT32_MAX, central_dir_size)); + MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_CDIR_OFS_OFS, MZ_MIN(MZ_UINT32_MAX, central_dir_ofs)); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, pZip->m_archive_size, hdr, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) != MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_WRITE_FAILED); + +#ifndef MINIZ_NO_STDIO + if ((pState->m_pFile) && (MZ_FFLUSH(pState->m_pFile) == EOF)) + return mz_zip_set_error(pZip, MZ_ZIP_FILE_CLOSE_FAILED); +#endif /* #ifndef MINIZ_NO_STDIO */ + + pZip->m_archive_size += MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE; + + pZip->m_zip_mode = MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED; + return MZ_TRUE; +} + +mz_bool mz_zip_writer_finalize_heap_archive(mz_zip_archive *pZip, void **ppBuf, size_t *pSize) +{ + if ((!ppBuf) || (!pSize)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + *ppBuf = NULL; + *pSize = 0; + + if ((!pZip) || (!pZip->m_pState)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (pZip->m_pWrite != mz_zip_heap_write_func) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + if (!mz_zip_writer_finalize_archive(pZip)) + return MZ_FALSE; + + *ppBuf = pZip->m_pState->m_pMem; + *pSize = pZip->m_pState->m_mem_size; + pZip->m_pState->m_pMem = NULL; + pZip->m_pState->m_mem_size = pZip->m_pState->m_mem_capacity = 0; + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_end(mz_zip_archive *pZip) +{ + return mz_zip_writer_end_internal(pZip, MZ_TRUE); +} + +#ifndef MINIZ_NO_STDIO +mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags) +{ + return mz_zip_add_mem_to_archive_file_in_place_v2(pZip_filename, pArchive_name, pBuf, buf_size, pComment, comment_size, level_and_flags, NULL); +} + +mz_bool mz_zip_add_mem_to_archive_file_in_place_v2(const char *pZip_filename, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, mz_zip_error *pErr) +{ + mz_bool status, created_new_archive = MZ_FALSE; + mz_zip_archive zip_archive; + struct MZ_FILE_STAT_STRUCT file_stat; + mz_zip_error actual_err = MZ_ZIP_NO_ERROR; + + mz_zip_zero_struct(&zip_archive); + if ((int)level_and_flags < 0) + level_and_flags = MZ_DEFAULT_LEVEL; + + if ((!pZip_filename) || (!pArchive_name) || ((buf_size) && (!pBuf)) || ((comment_size) && (!pComment)) || ((level_and_flags & 0xF) > MZ_UBER_COMPRESSION)) + { + if (pErr) + *pErr = MZ_ZIP_INVALID_PARAMETER; + return MZ_FALSE; + } + + if (!mz_zip_writer_validate_archive_name(pArchive_name)) + { + if (pErr) + *pErr = MZ_ZIP_INVALID_FILENAME; + return MZ_FALSE; + } + + /* Important: The regular non-64 bit version of stat() can fail here if the file is very large, which could cause the archive to be overwritten. */ + /* So be sure to compile with _LARGEFILE64_SOURCE 1 */ + if (MZ_FILE_STAT(pZip_filename, &file_stat) != 0) + { + /* Create a new archive. */ + if (!mz_zip_writer_init_file_v2(&zip_archive, pZip_filename, 0, level_and_flags)) + { + if (pErr) + *pErr = zip_archive.m_last_error; + return MZ_FALSE; + } + + created_new_archive = MZ_TRUE; + } + else + { + /* Append to an existing archive. */ + if (!mz_zip_reader_init_file_v2(&zip_archive, pZip_filename, level_and_flags | MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY, 0, 0)) + { + if (pErr) + *pErr = zip_archive.m_last_error; + return MZ_FALSE; + } + + if (!mz_zip_writer_init_from_reader_v2(&zip_archive, pZip_filename, level_and_flags)) + { + if (pErr) + *pErr = zip_archive.m_last_error; + + mz_zip_reader_end_internal(&zip_archive, MZ_FALSE); + + return MZ_FALSE; + } + } + + status = mz_zip_writer_add_mem_ex(&zip_archive, pArchive_name, pBuf, buf_size, pComment, comment_size, level_and_flags, 0, 0); + actual_err = zip_archive.m_last_error; + + /* Always finalize, even if adding failed for some reason, so we have a valid central directory. (This may not always succeed, but we can try.) */ + if (!mz_zip_writer_finalize_archive(&zip_archive)) + { + if (!actual_err) + actual_err = zip_archive.m_last_error; + + status = MZ_FALSE; + } + + if (!mz_zip_writer_end_internal(&zip_archive, status)) + { + if (!actual_err) + actual_err = zip_archive.m_last_error; + + status = MZ_FALSE; + } + + if ((!status) && (created_new_archive)) + { + /* It's a new archive and something went wrong, so just delete it. */ + int ignoredStatus = MZ_DELETE_FILE(pZip_filename); + (void)ignoredStatus; + } + + if (pErr) + *pErr = actual_err; + + return status; +} + +void *mz_zip_extract_archive_file_to_heap_v2(const char *pZip_filename, const char *pArchive_name, const char *pComment, size_t *pSize, mz_uint flags, mz_zip_error *pErr) +{ + mz_uint32 file_index; + mz_zip_archive zip_archive; + void *p = NULL; + + if (pSize) + *pSize = 0; + + if ((!pZip_filename) || (!pArchive_name)) + { + if (pErr) + *pErr = MZ_ZIP_INVALID_PARAMETER; + + return NULL; + } + + mz_zip_zero_struct(&zip_archive); + if (!mz_zip_reader_init_file_v2(&zip_archive, pZip_filename, flags | MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY, 0, 0)) + { + if (pErr) + *pErr = zip_archive.m_last_error; + + return NULL; + } + + if (mz_zip_reader_locate_file_v2(&zip_archive, pArchive_name, pComment, flags, &file_index)) + { + p = mz_zip_reader_extract_to_heap(&zip_archive, file_index, pSize, flags); + } + + mz_zip_reader_end_internal(&zip_archive, p != NULL); + + if (pErr) + *pErr = zip_archive.m_last_error; + + return p; +} + +void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, size_t *pSize, mz_uint flags) +{ + return mz_zip_extract_archive_file_to_heap_v2(pZip_filename, pArchive_name, NULL, pSize, flags, NULL); +} + +#endif /* #ifndef MINIZ_NO_STDIO */ + +#endif /* #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS */ + +/* ------------------- Misc utils */ + +mz_zip_mode mz_zip_get_mode(mz_zip_archive *pZip) +{ + return pZip ? pZip->m_zip_mode : MZ_ZIP_MODE_INVALID; +} + +mz_zip_type mz_zip_get_type(mz_zip_archive *pZip) +{ + return pZip ? pZip->m_zip_type : MZ_ZIP_TYPE_INVALID; +} + +mz_zip_error mz_zip_set_last_error(mz_zip_archive *pZip, mz_zip_error err_num) +{ + mz_zip_error prev_err; + + if (!pZip) + return MZ_ZIP_INVALID_PARAMETER; + + prev_err = pZip->m_last_error; + + pZip->m_last_error = err_num; + return prev_err; +} + +mz_zip_error mz_zip_peek_last_error(mz_zip_archive *pZip) +{ + if (!pZip) + return MZ_ZIP_INVALID_PARAMETER; + + return pZip->m_last_error; +} + +mz_zip_error mz_zip_clear_last_error(mz_zip_archive *pZip) +{ + return mz_zip_set_last_error(pZip, MZ_ZIP_NO_ERROR); +} + +mz_zip_error mz_zip_get_last_error(mz_zip_archive *pZip) +{ + mz_zip_error prev_err; + + if (!pZip) + return MZ_ZIP_INVALID_PARAMETER; + + prev_err = pZip->m_last_error; + + pZip->m_last_error = MZ_ZIP_NO_ERROR; + return prev_err; +} + +const char *mz_zip_get_error_string(mz_zip_error mz_err) +{ + switch (mz_err) + { + case MZ_ZIP_NO_ERROR: + return "no error"; + case MZ_ZIP_UNDEFINED_ERROR: + return "undefined error"; + case MZ_ZIP_TOO_MANY_FILES: + return "too many files"; + case MZ_ZIP_FILE_TOO_LARGE: + return "file too large"; + case MZ_ZIP_UNSUPPORTED_METHOD: + return "unsupported method"; + case MZ_ZIP_UNSUPPORTED_ENCRYPTION: + return "unsupported encryption"; + case MZ_ZIP_UNSUPPORTED_FEATURE: + return "unsupported feature"; + case MZ_ZIP_FAILED_FINDING_CENTRAL_DIR: + return "failed finding central directory"; + case MZ_ZIP_NOT_AN_ARCHIVE: + return "not a ZIP archive"; + case MZ_ZIP_INVALID_HEADER_OR_CORRUPTED: + return "invalid header or archive is corrupted"; + case MZ_ZIP_UNSUPPORTED_MULTIDISK: + return "unsupported multidisk archive"; + case MZ_ZIP_DECOMPRESSION_FAILED: + return "decompression failed or archive is corrupted"; + case MZ_ZIP_COMPRESSION_FAILED: + return "compression failed"; + case MZ_ZIP_UNEXPECTED_DECOMPRESSED_SIZE: + return "unexpected decompressed size"; + case MZ_ZIP_CRC_CHECK_FAILED: + return "CRC-32 check failed"; + case MZ_ZIP_UNSUPPORTED_CDIR_SIZE: + return "unsupported central directory size"; + case MZ_ZIP_ALLOC_FAILED: + return "allocation failed"; + case MZ_ZIP_FILE_OPEN_FAILED: + return "file open failed"; + case MZ_ZIP_FILE_CREATE_FAILED: + return "file create failed"; + case MZ_ZIP_FILE_WRITE_FAILED: + return "file write failed"; + case MZ_ZIP_FILE_READ_FAILED: + return "file read failed"; + case MZ_ZIP_FILE_CLOSE_FAILED: + return "file close failed"; + case MZ_ZIP_FILE_SEEK_FAILED: + return "file seek failed"; + case MZ_ZIP_FILE_STAT_FAILED: + return "file stat failed"; + case MZ_ZIP_INVALID_PARAMETER: + return "invalid parameter"; + case MZ_ZIP_INVALID_FILENAME: + return "invalid filename"; + case MZ_ZIP_BUF_TOO_SMALL: + return "buffer too small"; + case MZ_ZIP_INTERNAL_ERROR: + return "internal error"; + case MZ_ZIP_FILE_NOT_FOUND: + return "file not found"; + case MZ_ZIP_ARCHIVE_TOO_LARGE: + return "archive is too large"; + case MZ_ZIP_VALIDATION_FAILED: + return "validation failed"; + case MZ_ZIP_WRITE_CALLBACK_FAILED: + return "write calledback failed"; + default: + break; + } + + return "unknown error"; +} + +/* Note: Just because the archive is not zip64 doesn't necessarily mean it doesn't have Zip64 extended information extra field, argh. */ +mz_bool mz_zip_is_zip64(mz_zip_archive *pZip) +{ + if ((!pZip) || (!pZip->m_pState)) + return MZ_FALSE; + + return pZip->m_pState->m_zip64; +} + +size_t mz_zip_get_central_dir_size(mz_zip_archive *pZip) +{ + if ((!pZip) || (!pZip->m_pState)) + return 0; + + return pZip->m_pState->m_central_dir.m_size; +} + +mz_uint mz_zip_reader_get_num_files(mz_zip_archive *pZip) +{ + return pZip ? pZip->m_total_files : 0; +} + +mz_uint64 mz_zip_get_archive_size(mz_zip_archive *pZip) +{ + if (!pZip) + return 0; + return pZip->m_archive_size; +} + +mz_uint64 mz_zip_get_archive_file_start_offset(mz_zip_archive *pZip) +{ + if ((!pZip) || (!pZip->m_pState)) + return 0; + return pZip->m_pState->m_file_archive_start_ofs; +} + +MZ_FILE *mz_zip_get_cfile(mz_zip_archive *pZip) +{ + if ((!pZip) || (!pZip->m_pState)) + return 0; + return pZip->m_pState->m_pFile; +} + +size_t mz_zip_read_archive_data(mz_zip_archive *pZip, mz_uint64 file_ofs, void *pBuf, size_t n) +{ + if ((!pZip) || (!pZip->m_pState) || (!pBuf) || (!pZip->m_pRead)) + return mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + + return pZip->m_pRead(pZip->m_pIO_opaque, file_ofs, pBuf, n); +} + +mz_uint mz_zip_reader_get_filename(mz_zip_archive *pZip, mz_uint file_index, char *pFilename, mz_uint filename_buf_size) +{ + mz_uint n; + const mz_uint8 *p = mz_zip_get_cdh(pZip, file_index); + if (!p) + { + if (filename_buf_size) + pFilename[0] = '\0'; + mz_zip_set_error(pZip, MZ_ZIP_INVALID_PARAMETER); + return 0; + } + n = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); + if (filename_buf_size) + { + n = MZ_MIN(n, filename_buf_size - 1); + memcpy(pFilename, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n); + pFilename[n] = '\0'; + } + return n + 1; +} + +mz_bool mz_zip_reader_file_stat(mz_zip_archive *pZip, mz_uint file_index, mz_zip_archive_file_stat *pStat) +{ + return mz_zip_file_stat_internal(pZip, file_index, mz_zip_get_cdh(pZip, file_index), pStat, NULL); +} + +mz_bool mz_zip_end(mz_zip_archive *pZip) +{ + if (!pZip) + return MZ_FALSE; + + if (pZip->m_zip_mode == MZ_ZIP_MODE_READING) + return mz_zip_reader_end(pZip); +#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + else if ((pZip->m_zip_mode == MZ_ZIP_MODE_WRITING) || (pZip->m_zip_mode == MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED)) + return mz_zip_writer_end(pZip); +#endif + + return MZ_FALSE; +} + +#ifdef __cplusplus +} +#endif + +#endif /*#ifndef MINIZ_NO_ARCHIVE_APIS*/ diff --git a/modules/tinyexr/deps/miniz/miniz.h b/modules/tinyexr/deps/miniz/miniz.h new file mode 100644 index 0000000..6cc398c --- /dev/null +++ b/modules/tinyexr/deps/miniz/miniz.h @@ -0,0 +1,1350 @@ +#define MINIZ_EXPORT +/* miniz.c 2.2.0 - public domain deflate/inflate, zlib-subset, ZIP reading/writing/appending, PNG writing + See "unlicense" statement at the end of this file. + Rich Geldreich , last updated Oct. 13, 2013 + Implements RFC 1950: http://www.ietf.org/rfc/rfc1950.txt and RFC 1951: http://www.ietf.org/rfc/rfc1951.txt + + Most API's defined in miniz.c are optional. For example, to disable the archive related functions just define + MINIZ_NO_ARCHIVE_APIS, or to get rid of all stdio usage define MINIZ_NO_STDIO (see the list below for more macros). + + * Low-level Deflate/Inflate implementation notes: + + Compression: Use the "tdefl" API's. The compressor supports raw, static, and dynamic blocks, lazy or + greedy parsing, match length filtering, RLE-only, and Huffman-only streams. It performs and compresses + approximately as well as zlib. + + Decompression: Use the "tinfl" API's. The entire decompressor is implemented as a single function + coroutine: see tinfl_decompress(). It supports decompression into a 32KB (or larger power of 2) wrapping buffer, or into a memory + block large enough to hold the entire file. + + The low-level tdefl/tinfl API's do not make any use of dynamic memory allocation. + + * zlib-style API notes: + + miniz.c implements a fairly large subset of zlib. There's enough functionality present for it to be a drop-in + zlib replacement in many apps: + The z_stream struct, optional memory allocation callbacks + deflateInit/deflateInit2/deflate/deflateReset/deflateEnd/deflateBound + inflateInit/inflateInit2/inflate/inflateReset/inflateEnd + compress, compress2, compressBound, uncompress + CRC-32, Adler-32 - Using modern, minimal code size, CPU cache friendly routines. + Supports raw deflate streams or standard zlib streams with adler-32 checking. + + Limitations: + The callback API's are not implemented yet. No support for gzip headers or zlib static dictionaries. + I've tried to closely emulate zlib's various flavors of stream flushing and return status codes, but + there are no guarantees that miniz.c pulls this off perfectly. + + * PNG writing: See the tdefl_write_image_to_png_file_in_memory() function, originally written by + Alex Evans. Supports 1-4 bytes/pixel images. + + * ZIP archive API notes: + + The ZIP archive API's where designed with simplicity and efficiency in mind, with just enough abstraction to + get the job done with minimal fuss. There are simple API's to retrieve file information, read files from + existing archives, create new archives, append new files to existing archives, or clone archive data from + one archive to another. It supports archives located in memory or the heap, on disk (using stdio.h), + or you can specify custom file read/write callbacks. + + - Archive reading: Just call this function to read a single file from a disk archive: + + void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, + size_t *pSize, mz_uint zip_flags); + + For more complex cases, use the "mz_zip_reader" functions. Upon opening an archive, the entire central + directory is located and read as-is into memory, and subsequent file access only occurs when reading individual files. + + - Archives file scanning: The simple way is to use this function to scan a loaded archive for a specific file: + + int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags); + + The locate operation can optionally check file comments too, which (as one example) can be used to identify + multiple versions of the same file in an archive. This function uses a simple linear search through the central + directory, so it's not very fast. + + Alternately, you can iterate through all the files in an archive (using mz_zip_reader_get_num_files()) and + retrieve detailed info on each file by calling mz_zip_reader_file_stat(). + + - Archive creation: Use the "mz_zip_writer" functions. The ZIP writer immediately writes compressed file data + to disk and builds an exact image of the central directory in memory. The central directory image is written + all at once at the end of the archive file when the archive is finalized. + + The archive writer can optionally align each file's local header and file data to any power of 2 alignment, + which can be useful when the archive will be read from optical media. Also, the writer supports placing + arbitrary data blobs at the very beginning of ZIP archives. Archives written using either feature are still + readable by any ZIP tool. + + - Archive appending: The simple way to add a single file to an archive is to call this function: + + mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, + const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); + + The archive will be created if it doesn't already exist, otherwise it'll be appended to. + Note the appending is done in-place and is not an atomic operation, so if something goes wrong + during the operation it's possible the archive could be left without a central directory (although the local + file headers and file data will be fine, so the archive will be recoverable). + + For more complex archive modification scenarios: + 1. The safest way is to use a mz_zip_reader to read the existing archive, cloning only those bits you want to + preserve into a new archive using using the mz_zip_writer_add_from_zip_reader() function (which compiles the + compressed file data as-is). When you're done, delete the old archive and rename the newly written archive, and + you're done. This is safe but requires a bunch of temporary disk space or heap memory. + + 2. Or, you can convert an mz_zip_reader in-place to an mz_zip_writer using mz_zip_writer_init_from_reader(), + append new files as needed, then finalize the archive which will write an updated central directory to the + original archive. (This is basically what mz_zip_add_mem_to_archive_file_in_place() does.) There's a + possibility that the archive's central directory could be lost with this method if anything goes wrong, though. + + - ZIP archive support limitations: + No spanning support. Extraction functions can only handle unencrypted, stored or deflated files. + Requires streams capable of seeking. + + * This is a header file library, like stb_image.c. To get only a header file, either cut and paste the + below header, or create miniz.h, #define MINIZ_HEADER_FILE_ONLY, and then include miniz.c from it. + + * Important: For best perf. be sure to customize the below macros for your target platform: + #define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 1 + #define MINIZ_LITTLE_ENDIAN 1 + #define MINIZ_HAS_64BIT_REGISTERS 1 + + * On platforms using glibc, Be sure to "#define _LARGEFILE64_SOURCE 1" before including miniz.c to ensure miniz + uses the 64-bit variants: fopen64(), stat64(), etc. Otherwise you won't be able to process large files + (i.e. 32-bit stat() fails for me on files > 0x7FFFFFFF bytes). +*/ +#pragma once + + + +/* Defines to completely disable specific portions of miniz.c: + If all macros here are defined the only functionality remaining will be CRC-32, adler-32, tinfl, and tdefl. */ + +/* Define MINIZ_NO_STDIO to disable all usage and any functions which rely on stdio for file I/O. */ +/*#define MINIZ_NO_STDIO */ + +/* If MINIZ_NO_TIME is specified then the ZIP archive functions will not be able to get the current time, or */ +/* get/set file times, and the C run-time funcs that get/set times won't be called. */ +/* The current downside is the times written to your archives will be from 1979. */ +/*#define MINIZ_NO_TIME */ + +/* Define MINIZ_NO_ARCHIVE_APIS to disable all ZIP archive API's. */ +/*#define MINIZ_NO_ARCHIVE_APIS */ + +/* Define MINIZ_NO_ARCHIVE_WRITING_APIS to disable all writing related ZIP archive API's. */ +/*#define MINIZ_NO_ARCHIVE_WRITING_APIS */ + +/* Define MINIZ_NO_ZLIB_APIS to remove all ZLIB-style compression/decompression API's. */ +/*#define MINIZ_NO_ZLIB_APIS */ + +/* Define MINIZ_NO_ZLIB_COMPATIBLE_NAME to disable zlib names, to prevent conflicts against stock zlib. */ +/*#define MINIZ_NO_ZLIB_COMPATIBLE_NAMES */ + +/* Define MINIZ_NO_MALLOC to disable all calls to malloc, free, and realloc. + Note if MINIZ_NO_MALLOC is defined then the user must always provide custom user alloc/free/realloc + callbacks to the zlib and archive API's, and a few stand-alone helper API's which don't provide custom user + functions (such as tdefl_compress_mem_to_heap() and tinfl_decompress_mem_to_heap()) won't work. */ +/*#define MINIZ_NO_MALLOC */ + +#if defined(__TINYC__) && (defined(__linux) || defined(__linux__)) +/* TODO: Work around "error: include file 'sys\utime.h' when compiling with tcc on Linux */ +#define MINIZ_NO_TIME +#endif + +#include + +#if !defined(MINIZ_NO_TIME) && !defined(MINIZ_NO_ARCHIVE_APIS) +#include +#endif + +#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__i386) || defined(__i486__) || defined(__i486) || defined(i386) || defined(__ia64__) || defined(__x86_64__) +/* MINIZ_X86_OR_X64_CPU is only used to help set the below macros. */ +#define MINIZ_X86_OR_X64_CPU 1 +#else +#define MINIZ_X86_OR_X64_CPU 0 +#endif + +#if (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) || MINIZ_X86_OR_X64_CPU +/* Set MINIZ_LITTLE_ENDIAN to 1 if the processor is little endian. */ +#define MINIZ_LITTLE_ENDIAN 1 +#else +#define MINIZ_LITTLE_ENDIAN 0 +#endif + +/* Set MINIZ_USE_UNALIGNED_LOADS_AND_STORES only if not set */ +#if !defined(MINIZ_USE_UNALIGNED_LOADS_AND_STORES) +#if MINIZ_X86_OR_X64_CPU +/* Set MINIZ_USE_UNALIGNED_LOADS_AND_STORES to 1 on CPU's that permit efficient integer loads and stores from unaligned addresses. */ +#define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 1 +#define MINIZ_UNALIGNED_USE_MEMCPY +#else +#define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 0 +#endif +#endif + +#if defined(_M_X64) || defined(_WIN64) || defined(__MINGW64__) || defined(_LP64) || defined(__LP64__) || defined(__ia64__) || defined(__x86_64__) +/* Set MINIZ_HAS_64BIT_REGISTERS to 1 if operations on 64-bit integers are reasonably fast (and don't involve compiler generated calls to helper functions). */ +#define MINIZ_HAS_64BIT_REGISTERS 1 +#else +#define MINIZ_HAS_64BIT_REGISTERS 0 +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* ------------------- zlib-style API Definitions. */ + +/* For more compatibility with zlib, miniz.c uses unsigned long for some parameters/struct members. Beware: mz_ulong can be either 32 or 64-bits! */ +typedef unsigned long mz_ulong; + +/* mz_free() internally uses the MZ_FREE() macro (which by default calls free() unless you've modified the MZ_MALLOC macro) to release a block allocated from the heap. */ +MINIZ_EXPORT void mz_free(void *p); + +#define MZ_ADLER32_INIT (1) +/* mz_adler32() returns the initial adler-32 value to use when called with ptr==NULL. */ +MINIZ_EXPORT mz_ulong mz_adler32(mz_ulong adler, const unsigned char *ptr, size_t buf_len); + +#define MZ_CRC32_INIT (0) +/* mz_crc32() returns the initial CRC-32 value to use when called with ptr==NULL. */ +MINIZ_EXPORT mz_ulong mz_crc32(mz_ulong crc, const unsigned char *ptr, size_t buf_len); + +/* Compression strategies. */ +enum +{ + MZ_DEFAULT_STRATEGY = 0, + MZ_FILTERED = 1, + MZ_HUFFMAN_ONLY = 2, + MZ_RLE = 3, + MZ_FIXED = 4 +}; + +/* Method */ +#define MZ_DEFLATED 8 + +/* Heap allocation callbacks. +Note that mz_alloc_func parameter types purposely differ from zlib's: items/size is size_t, not unsigned long. */ +typedef void *(*mz_alloc_func)(void *opaque, size_t items, size_t size); +typedef void (*mz_free_func)(void *opaque, void *address); +typedef void *(*mz_realloc_func)(void *opaque, void *address, size_t items, size_t size); + +/* Compression levels: 0-9 are the standard zlib-style levels, 10 is best possible compression (not zlib compatible, and may be very slow), MZ_DEFAULT_COMPRESSION=MZ_DEFAULT_LEVEL. */ +enum +{ + MZ_NO_COMPRESSION = 0, + MZ_BEST_SPEED = 1, + MZ_BEST_COMPRESSION = 9, + MZ_UBER_COMPRESSION = 10, + MZ_DEFAULT_LEVEL = 6, + MZ_DEFAULT_COMPRESSION = -1 +}; + +#define MZ_VERSION "10.2.0" +#define MZ_VERNUM 0xA100 +#define MZ_VER_MAJOR 10 +#define MZ_VER_MINOR 2 +#define MZ_VER_REVISION 0 +#define MZ_VER_SUBREVISION 0 + +#ifndef MINIZ_NO_ZLIB_APIS + +/* Flush values. For typical usage you only need MZ_NO_FLUSH and MZ_FINISH. The other values are for advanced use (refer to the zlib docs). */ +enum +{ + MZ_NO_FLUSH = 0, + MZ_PARTIAL_FLUSH = 1, + MZ_SYNC_FLUSH = 2, + MZ_FULL_FLUSH = 3, + MZ_FINISH = 4, + MZ_BLOCK = 5 +}; + +/* Return status codes. MZ_PARAM_ERROR is non-standard. */ +enum +{ + MZ_OK = 0, + MZ_STREAM_END = 1, + MZ_NEED_DICT = 2, + MZ_ERRNO = -1, + MZ_STREAM_ERROR = -2, + MZ_DATA_ERROR = -3, + MZ_MEM_ERROR = -4, + MZ_BUF_ERROR = -5, + MZ_VERSION_ERROR = -6, + MZ_PARAM_ERROR = -10000 +}; + +/* Window bits */ +#define MZ_DEFAULT_WINDOW_BITS 15 + +struct mz_internal_state; + +/* Compression/decompression stream struct. */ +typedef struct mz_stream_s +{ + const unsigned char *next_in; /* pointer to next byte to read */ + unsigned int avail_in; /* number of bytes available at next_in */ + mz_ulong total_in; /* total number of bytes consumed so far */ + + unsigned char *next_out; /* pointer to next byte to write */ + unsigned int avail_out; /* number of bytes that can be written to next_out */ + mz_ulong total_out; /* total number of bytes produced so far */ + + char *msg; /* error msg (unused) */ + struct mz_internal_state *state; /* internal state, allocated by zalloc/zfree */ + + mz_alloc_func zalloc; /* optional heap allocation function (defaults to malloc) */ + mz_free_func zfree; /* optional heap free function (defaults to free) */ + void *opaque; /* heap alloc function user pointer */ + + int data_type; /* data_type (unused) */ + mz_ulong adler; /* adler32 of the source or uncompressed data */ + mz_ulong reserved; /* not used */ +} mz_stream; + +typedef mz_stream *mz_streamp; + +/* Returns the version string of miniz.c. */ +MINIZ_EXPORT const char *mz_version(void); + +/* mz_deflateInit() initializes a compressor with default options: */ +/* Parameters: */ +/* pStream must point to an initialized mz_stream struct. */ +/* level must be between [MZ_NO_COMPRESSION, MZ_BEST_COMPRESSION]. */ +/* level 1 enables a specially optimized compression function that's been optimized purely for performance, not ratio. */ +/* (This special func. is currently only enabled when MINIZ_USE_UNALIGNED_LOADS_AND_STORES and MINIZ_LITTLE_ENDIAN are defined.) */ +/* Return values: */ +/* MZ_OK on success. */ +/* MZ_STREAM_ERROR if the stream is bogus. */ +/* MZ_PARAM_ERROR if the input parameters are bogus. */ +/* MZ_MEM_ERROR on out of memory. */ +MINIZ_EXPORT int mz_deflateInit(mz_streamp pStream, int level); + +/* mz_deflateInit2() is like mz_deflate(), except with more control: */ +/* Additional parameters: */ +/* method must be MZ_DEFLATED */ +/* window_bits must be MZ_DEFAULT_WINDOW_BITS (to wrap the deflate stream with zlib header/adler-32 footer) or -MZ_DEFAULT_WINDOW_BITS (raw deflate/no header or footer) */ +/* mem_level must be between [1, 9] (it's checked but ignored by miniz.c) */ +MINIZ_EXPORT int mz_deflateInit2(mz_streamp pStream, int level, int method, int window_bits, int mem_level, int strategy); + +/* Quickly resets a compressor without having to reallocate anything. Same as calling mz_deflateEnd() followed by mz_deflateInit()/mz_deflateInit2(). */ +MINIZ_EXPORT int mz_deflateReset(mz_streamp pStream); + +/* mz_deflate() compresses the input to output, consuming as much of the input and producing as much output as possible. */ +/* Parameters: */ +/* pStream is the stream to read from and write to. You must initialize/update the next_in, avail_in, next_out, and avail_out members. */ +/* flush may be MZ_NO_FLUSH, MZ_PARTIAL_FLUSH/MZ_SYNC_FLUSH, MZ_FULL_FLUSH, or MZ_FINISH. */ +/* Return values: */ +/* MZ_OK on success (when flushing, or if more input is needed but not available, and/or there's more output to be written but the output buffer is full). */ +/* MZ_STREAM_END if all input has been consumed and all output bytes have been written. Don't call mz_deflate() on the stream anymore. */ +/* MZ_STREAM_ERROR if the stream is bogus. */ +/* MZ_PARAM_ERROR if one of the parameters is invalid. */ +/* MZ_BUF_ERROR if no forward progress is possible because the input and/or output buffers are empty. (Fill up the input buffer or free up some output space and try again.) */ +MINIZ_EXPORT int mz_deflate(mz_streamp pStream, int flush); + +/* mz_deflateEnd() deinitializes a compressor: */ +/* Return values: */ +/* MZ_OK on success. */ +/* MZ_STREAM_ERROR if the stream is bogus. */ +MINIZ_EXPORT int mz_deflateEnd(mz_streamp pStream); + +/* mz_deflateBound() returns a (very) conservative upper bound on the amount of data that could be generated by deflate(), assuming flush is set to only MZ_NO_FLUSH or MZ_FINISH. */ +MINIZ_EXPORT mz_ulong mz_deflateBound(mz_streamp pStream, mz_ulong source_len); + +/* Single-call compression functions mz_compress() and mz_compress2(): */ +/* Returns MZ_OK on success, or one of the error codes from mz_deflate() on failure. */ +MINIZ_EXPORT int mz_compress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len); +MINIZ_EXPORT int mz_compress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len, int level); + +/* mz_compressBound() returns a (very) conservative upper bound on the amount of data that could be generated by calling mz_compress(). */ +MINIZ_EXPORT mz_ulong mz_compressBound(mz_ulong source_len); + +/* Initializes a decompressor. */ +MINIZ_EXPORT int mz_inflateInit(mz_streamp pStream); + +/* mz_inflateInit2() is like mz_inflateInit() with an additional option that controls the window size and whether or not the stream has been wrapped with a zlib header/footer: */ +/* window_bits must be MZ_DEFAULT_WINDOW_BITS (to parse zlib header/footer) or -MZ_DEFAULT_WINDOW_BITS (raw deflate). */ +MINIZ_EXPORT int mz_inflateInit2(mz_streamp pStream, int window_bits); + +/* Quickly resets a compressor without having to reallocate anything. Same as calling mz_inflateEnd() followed by mz_inflateInit()/mz_inflateInit2(). */ +MINIZ_EXPORT int mz_inflateReset(mz_streamp pStream); + +/* Decompresses the input stream to the output, consuming only as much of the input as needed, and writing as much to the output as possible. */ +/* Parameters: */ +/* pStream is the stream to read from and write to. You must initialize/update the next_in, avail_in, next_out, and avail_out members. */ +/* flush may be MZ_NO_FLUSH, MZ_SYNC_FLUSH, or MZ_FINISH. */ +/* On the first call, if flush is MZ_FINISH it's assumed the input and output buffers are both sized large enough to decompress the entire stream in a single call (this is slightly faster). */ +/* MZ_FINISH implies that there are no more source bytes available beside what's already in the input buffer, and that the output buffer is large enough to hold the rest of the decompressed data. */ +/* Return values: */ +/* MZ_OK on success. Either more input is needed but not available, and/or there's more output to be written but the output buffer is full. */ +/* MZ_STREAM_END if all needed input has been consumed and all output bytes have been written. For zlib streams, the adler-32 of the decompressed data has also been verified. */ +/* MZ_STREAM_ERROR if the stream is bogus. */ +/* MZ_DATA_ERROR if the deflate stream is invalid. */ +/* MZ_PARAM_ERROR if one of the parameters is invalid. */ +/* MZ_BUF_ERROR if no forward progress is possible because the input buffer is empty but the inflater needs more input to continue, or if the output buffer is not large enough. Call mz_inflate() again */ +/* with more input data, or with more room in the output buffer (except when using single call decompression, described above). */ +MINIZ_EXPORT int mz_inflate(mz_streamp pStream, int flush); + +/* Deinitializes a decompressor. */ +MINIZ_EXPORT int mz_inflateEnd(mz_streamp pStream); + +/* Single-call decompression. */ +/* Returns MZ_OK on success, or one of the error codes from mz_inflate() on failure. */ +MINIZ_EXPORT int mz_uncompress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len); +MINIZ_EXPORT int mz_uncompress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong *pSource_len); + +/* Returns a string description of the specified error code, or NULL if the error code is invalid. */ +MINIZ_EXPORT const char *mz_error(int err); + +/* Redefine zlib-compatible names to miniz equivalents, so miniz.c can be used as a drop-in replacement for the subset of zlib that miniz.c supports. */ +/* Define MINIZ_NO_ZLIB_COMPATIBLE_NAMES to disable zlib-compatibility if you use zlib in the same project. */ +#ifndef MINIZ_NO_ZLIB_COMPATIBLE_NAMES +typedef unsigned char Byte; +typedef unsigned int uInt; +typedef mz_ulong uLong; +typedef Byte Bytef; +typedef uInt uIntf; +typedef char charf; +typedef int intf; +typedef void *voidpf; +typedef uLong uLongf; +typedef void *voidp; +typedef void *const voidpc; +#define Z_NULL 0 +#define Z_NO_FLUSH MZ_NO_FLUSH +#define Z_PARTIAL_FLUSH MZ_PARTIAL_FLUSH +#define Z_SYNC_FLUSH MZ_SYNC_FLUSH +#define Z_FULL_FLUSH MZ_FULL_FLUSH +#define Z_FINISH MZ_FINISH +#define Z_BLOCK MZ_BLOCK +#define Z_OK MZ_OK +#define Z_STREAM_END MZ_STREAM_END +#define Z_NEED_DICT MZ_NEED_DICT +#define Z_ERRNO MZ_ERRNO +#define Z_STREAM_ERROR MZ_STREAM_ERROR +#define Z_DATA_ERROR MZ_DATA_ERROR +#define Z_MEM_ERROR MZ_MEM_ERROR +#define Z_BUF_ERROR MZ_BUF_ERROR +#define Z_VERSION_ERROR MZ_VERSION_ERROR +#define Z_PARAM_ERROR MZ_PARAM_ERROR +#define Z_NO_COMPRESSION MZ_NO_COMPRESSION +#define Z_BEST_SPEED MZ_BEST_SPEED +#define Z_BEST_COMPRESSION MZ_BEST_COMPRESSION +#define Z_DEFAULT_COMPRESSION MZ_DEFAULT_COMPRESSION +#define Z_DEFAULT_STRATEGY MZ_DEFAULT_STRATEGY +#define Z_FILTERED MZ_FILTERED +#define Z_HUFFMAN_ONLY MZ_HUFFMAN_ONLY +#define Z_RLE MZ_RLE +#define Z_FIXED MZ_FIXED +#define Z_DEFLATED MZ_DEFLATED +#define Z_DEFAULT_WINDOW_BITS MZ_DEFAULT_WINDOW_BITS +#define alloc_func mz_alloc_func +#define free_func mz_free_func +#define internal_state mz_internal_state +#define z_stream mz_stream +#define deflateInit mz_deflateInit +#define deflateInit2 mz_deflateInit2 +#define deflateReset mz_deflateReset +#define deflate mz_deflate +#define deflateEnd mz_deflateEnd +#define deflateBound mz_deflateBound +#define compress mz_compress +#define compress2 mz_compress2 +#define compressBound mz_compressBound +#define inflateInit mz_inflateInit +#define inflateInit2 mz_inflateInit2 +#define inflateReset mz_inflateReset +#define inflate mz_inflate +#define inflateEnd mz_inflateEnd +#define uncompress mz_uncompress +#define uncompress2 mz_uncompress2 +#define crc32 mz_crc32 +#define adler32 mz_adler32 +#define MAX_WBITS 15 +#define MAX_MEM_LEVEL 9 +#define zError mz_error +#define ZLIB_VERSION MZ_VERSION +#define ZLIB_VERNUM MZ_VERNUM +#define ZLIB_VER_MAJOR MZ_VER_MAJOR +#define ZLIB_VER_MINOR MZ_VER_MINOR +#define ZLIB_VER_REVISION MZ_VER_REVISION +#define ZLIB_VER_SUBREVISION MZ_VER_SUBREVISION +#define zlibVersion mz_version +#define zlib_version mz_version() +#endif /* #ifndef MINIZ_NO_ZLIB_COMPATIBLE_NAMES */ + +#endif /* MINIZ_NO_ZLIB_APIS */ + +#ifdef __cplusplus +} +#endif + + + + + +#pragma once +#include +#include +#include +#include + + + +/* ------------------- Types and macros */ +typedef unsigned char mz_uint8; +typedef signed short mz_int16; +typedef unsigned short mz_uint16; +typedef unsigned int mz_uint32; +typedef unsigned int mz_uint; +typedef int64_t mz_int64; +typedef uint64_t mz_uint64; +typedef int mz_bool; + +#define MZ_FALSE (0) +#define MZ_TRUE (1) + +/* Works around MSVC's spammy "warning C4127: conditional expression is constant" message. */ +#ifdef _MSC_VER +#define MZ_MACRO_END while (0, 0) +#else +#define MZ_MACRO_END while (0) +#endif + +#ifdef MINIZ_NO_STDIO +#define MZ_FILE void * +#else +#include +#define MZ_FILE FILE +#endif /* #ifdef MINIZ_NO_STDIO */ + +#ifdef MINIZ_NO_TIME +typedef struct mz_dummy_time_t_tag +{ + int m_dummy; +} mz_dummy_time_t; +#define MZ_TIME_T mz_dummy_time_t +#else +#define MZ_TIME_T time_t +#endif + +#define MZ_ASSERT(x) assert(x) + +#ifdef MINIZ_NO_MALLOC +#define MZ_MALLOC(x) NULL +#define MZ_FREE(x) (void)x, ((void)0) +#define MZ_REALLOC(p, x) NULL +#else +#define MZ_MALLOC(x) malloc(x) +#define MZ_FREE(x) free(x) +#define MZ_REALLOC(p, x) realloc(p, x) +#endif + +#define MZ_MAX(a, b) (((a) > (b)) ? (a) : (b)) +#define MZ_MIN(a, b) (((a) < (b)) ? (a) : (b)) +#define MZ_CLEAR_OBJ(obj) memset(&(obj), 0, sizeof(obj)) + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN +#define MZ_READ_LE16(p) *((const mz_uint16 *)(p)) +#define MZ_READ_LE32(p) *((const mz_uint32 *)(p)) +#else +#define MZ_READ_LE16(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U)) +#define MZ_READ_LE32(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U) | ((mz_uint32)(((const mz_uint8 *)(p))[2]) << 16U) | ((mz_uint32)(((const mz_uint8 *)(p))[3]) << 24U)) +#endif + +#define MZ_READ_LE64(p) (((mz_uint64)MZ_READ_LE32(p)) | (((mz_uint64)MZ_READ_LE32((const mz_uint8 *)(p) + sizeof(mz_uint32))) << 32U)) + +#ifdef _MSC_VER +#define MZ_FORCEINLINE __forceinline +#elif defined(__GNUC__) +#define MZ_FORCEINLINE __inline__ __attribute__((__always_inline__)) +#else +#define MZ_FORCEINLINE inline +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +extern MINIZ_EXPORT void *miniz_def_alloc_func(void *opaque, size_t items, size_t size); +extern MINIZ_EXPORT void miniz_def_free_func(void *opaque, void *address); +extern MINIZ_EXPORT void *miniz_def_realloc_func(void *opaque, void *address, size_t items, size_t size); + +#define MZ_UINT16_MAX (0xFFFFU) +#define MZ_UINT32_MAX (0xFFFFFFFFU) + +#ifdef __cplusplus +} +#endif + #pragma once + + +#ifdef __cplusplus +extern "C" { +#endif +/* ------------------- Low-level Compression API Definitions */ + +/* Set TDEFL_LESS_MEMORY to 1 to use less memory (compression will be slightly slower, and raw/dynamic blocks will be output more frequently). */ +#define TDEFL_LESS_MEMORY 0 + +/* tdefl_init() compression flags logically OR'd together (low 12 bits contain the max. number of probes per dictionary search): */ +/* TDEFL_DEFAULT_MAX_PROBES: The compressor defaults to 128 dictionary probes per dictionary search. 0=Huffman only, 1=Huffman+LZ (fastest/crap compression), 4095=Huffman+LZ (slowest/best compression). */ +enum +{ + TDEFL_HUFFMAN_ONLY = 0, + TDEFL_DEFAULT_MAX_PROBES = 128, + TDEFL_MAX_PROBES_MASK = 0xFFF +}; + +/* TDEFL_WRITE_ZLIB_HEADER: If set, the compressor outputs a zlib header before the deflate data, and the Adler-32 of the source data at the end. Otherwise, you'll get raw deflate data. */ +/* TDEFL_COMPUTE_ADLER32: Always compute the adler-32 of the input data (even when not writing zlib headers). */ +/* TDEFL_GREEDY_PARSING_FLAG: Set to use faster greedy parsing, instead of more efficient lazy parsing. */ +/* TDEFL_NONDETERMINISTIC_PARSING_FLAG: Enable to decrease the compressor's initialization time to the minimum, but the output may vary from run to run given the same input (depending on the contents of memory). */ +/* TDEFL_RLE_MATCHES: Only look for RLE matches (matches with a distance of 1) */ +/* TDEFL_FILTER_MATCHES: Discards matches <= 5 chars if enabled. */ +/* TDEFL_FORCE_ALL_STATIC_BLOCKS: Disable usage of optimized Huffman tables. */ +/* TDEFL_FORCE_ALL_RAW_BLOCKS: Only use raw (uncompressed) deflate blocks. */ +/* The low 12 bits are reserved to control the max # of hash probes per dictionary lookup (see TDEFL_MAX_PROBES_MASK). */ +enum +{ + TDEFL_WRITE_ZLIB_HEADER = 0x01000, + TDEFL_COMPUTE_ADLER32 = 0x02000, + TDEFL_GREEDY_PARSING_FLAG = 0x04000, + TDEFL_NONDETERMINISTIC_PARSING_FLAG = 0x08000, + TDEFL_RLE_MATCHES = 0x10000, + TDEFL_FILTER_MATCHES = 0x20000, + TDEFL_FORCE_ALL_STATIC_BLOCKS = 0x40000, + TDEFL_FORCE_ALL_RAW_BLOCKS = 0x80000 +}; + +/* High level compression functions: */ +/* tdefl_compress_mem_to_heap() compresses a block in memory to a heap block allocated via malloc(). */ +/* On entry: */ +/* pSrc_buf, src_buf_len: Pointer and size of source block to compress. */ +/* flags: The max match finder probes (default is 128) logically OR'd against the above flags. Higher probes are slower but improve compression. */ +/* On return: */ +/* Function returns a pointer to the compressed data, or NULL on failure. */ +/* *pOut_len will be set to the compressed data's size, which could be larger than src_buf_len on uncompressible data. */ +/* The caller must free() the returned block when it's no longer needed. */ +MINIZ_EXPORT void *tdefl_compress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags); + +/* tdefl_compress_mem_to_mem() compresses a block in memory to another block in memory. */ +/* Returns 0 on failure. */ +MINIZ_EXPORT size_t tdefl_compress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags); + +/* Compresses an image to a compressed PNG file in memory. */ +/* On entry: */ +/* pImage, w, h, and num_chans describe the image to compress. num_chans may be 1, 2, 3, or 4. */ +/* The image pitch in bytes per scanline will be w*num_chans. The leftmost pixel on the top scanline is stored first in memory. */ +/* level may range from [0,10], use MZ_NO_COMPRESSION, MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc. or a decent default is MZ_DEFAULT_LEVEL */ +/* If flip is true, the image will be flipped on the Y axis (useful for OpenGL apps). */ +/* On return: */ +/* Function returns a pointer to the compressed data, or NULL on failure. */ +/* *pLen_out will be set to the size of the PNG image file. */ +/* The caller must mz_free() the returned heap block (which will typically be larger than *pLen_out) when it's no longer needed. */ +MINIZ_EXPORT void *tdefl_write_image_to_png_file_in_memory_ex(const void *pImage, int w, int h, int num_chans, size_t *pLen_out, mz_uint level, mz_bool flip); +MINIZ_EXPORT void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h, int num_chans, size_t *pLen_out); + +/* Output stream interface. The compressor uses this interface to write compressed data. It'll typically be called TDEFL_OUT_BUF_SIZE at a time. */ +typedef mz_bool (*tdefl_put_buf_func_ptr)(const void *pBuf, int len, void *pUser); + +/* tdefl_compress_mem_to_output() compresses a block to an output stream. The above helpers use this function internally. */ +MINIZ_EXPORT mz_bool tdefl_compress_mem_to_output(const void *pBuf, size_t buf_len, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); + +enum +{ + TDEFL_MAX_HUFF_TABLES = 3, + TDEFL_MAX_HUFF_SYMBOLS_0 = 288, + TDEFL_MAX_HUFF_SYMBOLS_1 = 32, + TDEFL_MAX_HUFF_SYMBOLS_2 = 19, + TDEFL_LZ_DICT_SIZE = 32768, + TDEFL_LZ_DICT_SIZE_MASK = TDEFL_LZ_DICT_SIZE - 1, + TDEFL_MIN_MATCH_LEN = 3, + TDEFL_MAX_MATCH_LEN = 258 +}; + +/* TDEFL_OUT_BUF_SIZE MUST be large enough to hold a single entire compressed output block (using static/fixed Huffman codes). */ +#if TDEFL_LESS_MEMORY +enum +{ + TDEFL_LZ_CODE_BUF_SIZE = 24 * 1024, + TDEFL_OUT_BUF_SIZE = (TDEFL_LZ_CODE_BUF_SIZE * 13) / 10, + TDEFL_MAX_HUFF_SYMBOLS = 288, + TDEFL_LZ_HASH_BITS = 12, + TDEFL_LEVEL1_HASH_SIZE_MASK = 4095, + TDEFL_LZ_HASH_SHIFT = (TDEFL_LZ_HASH_BITS + 2) / 3, + TDEFL_LZ_HASH_SIZE = 1 << TDEFL_LZ_HASH_BITS +}; +#else +enum +{ + TDEFL_LZ_CODE_BUF_SIZE = 64 * 1024, + TDEFL_OUT_BUF_SIZE = (TDEFL_LZ_CODE_BUF_SIZE * 13) / 10, + TDEFL_MAX_HUFF_SYMBOLS = 288, + TDEFL_LZ_HASH_BITS = 15, + TDEFL_LEVEL1_HASH_SIZE_MASK = 4095, + TDEFL_LZ_HASH_SHIFT = (TDEFL_LZ_HASH_BITS + 2) / 3, + TDEFL_LZ_HASH_SIZE = 1 << TDEFL_LZ_HASH_BITS +}; +#endif + +/* The low-level tdefl functions below may be used directly if the above helper functions aren't flexible enough. The low-level functions don't make any heap allocations, unlike the above helper functions. */ +typedef enum { + TDEFL_STATUS_BAD_PARAM = -2, + TDEFL_STATUS_PUT_BUF_FAILED = -1, + TDEFL_STATUS_OKAY = 0, + TDEFL_STATUS_DONE = 1 +} tdefl_status; + +/* Must map to MZ_NO_FLUSH, MZ_SYNC_FLUSH, etc. enums */ +typedef enum { + TDEFL_NO_FLUSH = 0, + TDEFL_SYNC_FLUSH = 2, + TDEFL_FULL_FLUSH = 3, + TDEFL_FINISH = 4 +} tdefl_flush; + +/* tdefl's compression state structure. */ +typedef struct +{ + tdefl_put_buf_func_ptr m_pPut_buf_func; + void *m_pPut_buf_user; + mz_uint m_flags, m_max_probes[2]; + int m_greedy_parsing; + mz_uint m_adler32, m_lookahead_pos, m_lookahead_size, m_dict_size; + mz_uint8 *m_pLZ_code_buf, *m_pLZ_flags, *m_pOutput_buf, *m_pOutput_buf_end; + mz_uint m_num_flags_left, m_total_lz_bytes, m_lz_code_buf_dict_pos, m_bits_in, m_bit_buffer; + mz_uint m_saved_match_dist, m_saved_match_len, m_saved_lit, m_output_flush_ofs, m_output_flush_remaining, m_finished, m_block_index, m_wants_to_finish; + tdefl_status m_prev_return_status; + const void *m_pIn_buf; + void *m_pOut_buf; + size_t *m_pIn_buf_size, *m_pOut_buf_size; + tdefl_flush m_flush; + const mz_uint8 *m_pSrc; + size_t m_src_buf_left, m_out_buf_ofs; + mz_uint8 m_dict[TDEFL_LZ_DICT_SIZE + TDEFL_MAX_MATCH_LEN - 1]; + mz_uint16 m_huff_count[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; + mz_uint16 m_huff_codes[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; + mz_uint8 m_huff_code_sizes[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; + mz_uint8 m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE]; + mz_uint16 m_next[TDEFL_LZ_DICT_SIZE]; + mz_uint16 m_hash[TDEFL_LZ_HASH_SIZE]; + mz_uint8 m_output_buf[TDEFL_OUT_BUF_SIZE]; +} tdefl_compressor; + +/* Initializes the compressor. */ +/* There is no corresponding deinit() function because the tdefl API's do not dynamically allocate memory. */ +/* pBut_buf_func: If NULL, output data will be supplied to the specified callback. In this case, the user should call the tdefl_compress_buffer() API for compression. */ +/* If pBut_buf_func is NULL the user should always call the tdefl_compress() API. */ +/* flags: See the above enums (TDEFL_HUFFMAN_ONLY, TDEFL_WRITE_ZLIB_HEADER, etc.) */ +MINIZ_EXPORT tdefl_status tdefl_init(tdefl_compressor *d, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); + +/* Compresses a block of data, consuming as much of the specified input buffer as possible, and writing as much compressed data to the specified output buffer as possible. */ +MINIZ_EXPORT tdefl_status tdefl_compress(tdefl_compressor *d, const void *pIn_buf, size_t *pIn_buf_size, void *pOut_buf, size_t *pOut_buf_size, tdefl_flush flush); + +/* tdefl_compress_buffer() is only usable when the tdefl_init() is called with a non-NULL tdefl_put_buf_func_ptr. */ +/* tdefl_compress_buffer() always consumes the entire input buffer. */ +MINIZ_EXPORT tdefl_status tdefl_compress_buffer(tdefl_compressor *d, const void *pIn_buf, size_t in_buf_size, tdefl_flush flush); + +MINIZ_EXPORT tdefl_status tdefl_get_prev_return_status(tdefl_compressor *d); +MINIZ_EXPORT mz_uint32 tdefl_get_adler32(tdefl_compressor *d); + +/* Create tdefl_compress() flags given zlib-style compression parameters. */ +/* level may range from [0,10] (where 10 is absolute max compression, but may be much slower on some files) */ +/* window_bits may be -15 (raw deflate) or 15 (zlib) */ +/* strategy may be either MZ_DEFAULT_STRATEGY, MZ_FILTERED, MZ_HUFFMAN_ONLY, MZ_RLE, or MZ_FIXED */ +MINIZ_EXPORT mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits, int strategy); + +#ifndef MINIZ_NO_MALLOC +/* Allocate the tdefl_compressor structure in C so that */ +/* non-C language bindings to tdefl_ API don't need to worry about */ +/* structure size and allocation mechanism. */ +MINIZ_EXPORT tdefl_compressor *tdefl_compressor_alloc(void); +MINIZ_EXPORT void tdefl_compressor_free(tdefl_compressor *pComp); +#endif + +#ifdef __cplusplus +} +#endif + #pragma once + +/* ------------------- Low-level Decompression API Definitions */ + +#ifdef __cplusplus +extern "C" { +#endif +/* Decompression flags used by tinfl_decompress(). */ +/* TINFL_FLAG_PARSE_ZLIB_HEADER: If set, the input has a valid zlib header and ends with an adler32 checksum (it's a valid zlib stream). Otherwise, the input is a raw deflate stream. */ +/* TINFL_FLAG_HAS_MORE_INPUT: If set, there are more input bytes available beyond the end of the supplied input buffer. If clear, the input buffer contains all remaining input. */ +/* TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF: If set, the output buffer is large enough to hold the entire decompressed stream. If clear, the output buffer is at least the size of the dictionary (typically 32KB). */ +/* TINFL_FLAG_COMPUTE_ADLER32: Force adler-32 checksum computation of the decompressed bytes. */ +enum +{ + TINFL_FLAG_PARSE_ZLIB_HEADER = 1, + TINFL_FLAG_HAS_MORE_INPUT = 2, + TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF = 4, + TINFL_FLAG_COMPUTE_ADLER32 = 8 +}; + +/* High level decompression functions: */ +/* tinfl_decompress_mem_to_heap() decompresses a block in memory to a heap block allocated via malloc(). */ +/* On entry: */ +/* pSrc_buf, src_buf_len: Pointer and size of the Deflate or zlib source data to decompress. */ +/* On return: */ +/* Function returns a pointer to the decompressed data, or NULL on failure. */ +/* *pOut_len will be set to the decompressed data's size, which could be larger than src_buf_len on uncompressible data. */ +/* The caller must call mz_free() on the returned block when it's no longer needed. */ +MINIZ_EXPORT void *tinfl_decompress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags); + +/* tinfl_decompress_mem_to_mem() decompresses a block in memory to another block in memory. */ +/* Returns TINFL_DECOMPRESS_MEM_TO_MEM_FAILED on failure, or the number of bytes written on success. */ +#define TINFL_DECOMPRESS_MEM_TO_MEM_FAILED ((size_t)(-1)) +MINIZ_EXPORT size_t tinfl_decompress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags); + +/* tinfl_decompress_mem_to_callback() decompresses a block in memory to an internal 32KB buffer, and a user provided callback function will be called to flush the buffer. */ +/* Returns 1 on success or 0 on failure. */ +typedef int (*tinfl_put_buf_func_ptr)(const void *pBuf, int len, void *pUser); +MINIZ_EXPORT int tinfl_decompress_mem_to_callback(const void *pIn_buf, size_t *pIn_buf_size, tinfl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); + +struct tinfl_decompressor_tag; +typedef struct tinfl_decompressor_tag tinfl_decompressor; + +#ifndef MINIZ_NO_MALLOC +/* Allocate the tinfl_decompressor structure in C so that */ +/* non-C language bindings to tinfl_ API don't need to worry about */ +/* structure size and allocation mechanism. */ +MINIZ_EXPORT tinfl_decompressor *tinfl_decompressor_alloc(void); +MINIZ_EXPORT void tinfl_decompressor_free(tinfl_decompressor *pDecomp); +#endif + +/* Max size of LZ dictionary. */ +#define TINFL_LZ_DICT_SIZE 32768 + +/* Return status. */ +typedef enum { + /* This flags indicates the inflator needs 1 or more input bytes to make forward progress, but the caller is indicating that no more are available. The compressed data */ + /* is probably corrupted. If you call the inflator again with more bytes it'll try to continue processing the input but this is a BAD sign (either the data is corrupted or you called it incorrectly). */ + /* If you call it again with no input you'll just get TINFL_STATUS_FAILED_CANNOT_MAKE_PROGRESS again. */ + TINFL_STATUS_FAILED_CANNOT_MAKE_PROGRESS = -4, + + /* This flag indicates that one or more of the input parameters was obviously bogus. (You can try calling it again, but if you get this error the calling code is wrong.) */ + TINFL_STATUS_BAD_PARAM = -3, + + /* This flags indicate the inflator is finished but the adler32 check of the uncompressed data didn't match. If you call it again it'll return TINFL_STATUS_DONE. */ + TINFL_STATUS_ADLER32_MISMATCH = -2, + + /* This flags indicate the inflator has somehow failed (bad code, corrupted input, etc.). If you call it again without resetting via tinfl_init() it it'll just keep on returning the same status failure code. */ + TINFL_STATUS_FAILED = -1, + + /* Any status code less than TINFL_STATUS_DONE must indicate a failure. */ + + /* This flag indicates the inflator has returned every byte of uncompressed data that it can, has consumed every byte that it needed, has successfully reached the end of the deflate stream, and */ + /* if zlib headers and adler32 checking enabled that it has successfully checked the uncompressed data's adler32. If you call it again you'll just get TINFL_STATUS_DONE over and over again. */ + TINFL_STATUS_DONE = 0, + + /* This flag indicates the inflator MUST have more input data (even 1 byte) before it can make any more forward progress, or you need to clear the TINFL_FLAG_HAS_MORE_INPUT */ + /* flag on the next call if you don't have any more source data. If the source data was somehow corrupted it's also possible (but unlikely) for the inflator to keep on demanding input to */ + /* proceed, so be sure to properly set the TINFL_FLAG_HAS_MORE_INPUT flag. */ + TINFL_STATUS_NEEDS_MORE_INPUT = 1, + + /* This flag indicates the inflator definitely has 1 or more bytes of uncompressed data available, but it cannot write this data into the output buffer. */ + /* Note if the source compressed data was corrupted it's possible for the inflator to return a lot of uncompressed data to the caller. I've been assuming you know how much uncompressed data to expect */ + /* (either exact or worst case) and will stop calling the inflator and fail after receiving too much. In pure streaming scenarios where you have no idea how many bytes to expect this may not be possible */ + /* so I may need to add some code to address this. */ + TINFL_STATUS_HAS_MORE_OUTPUT = 2 +} tinfl_status; + +/* Initializes the decompressor to its initial state. */ +#define tinfl_init(r) \ + do \ + { \ + (r)->m_state = 0; \ + } \ + MZ_MACRO_END +#define tinfl_get_adler32(r) (r)->m_check_adler32 + +/* Main low-level decompressor coroutine function. This is the only function actually needed for decompression. All the other functions are just high-level helpers for improved usability. */ +/* This is a universal API, i.e. it can be used as a building block to build any desired higher level decompression API. In the limit case, it can be called once per every byte input or output. */ +MINIZ_EXPORT tinfl_status tinfl_decompress(tinfl_decompressor *r, const mz_uint8 *pIn_buf_next, size_t *pIn_buf_size, mz_uint8 *pOut_buf_start, mz_uint8 *pOut_buf_next, size_t *pOut_buf_size, const mz_uint32 decomp_flags); + +/* Internal/private bits follow. */ +enum +{ + TINFL_MAX_HUFF_TABLES = 3, + TINFL_MAX_HUFF_SYMBOLS_0 = 288, + TINFL_MAX_HUFF_SYMBOLS_1 = 32, + TINFL_MAX_HUFF_SYMBOLS_2 = 19, + TINFL_FAST_LOOKUP_BITS = 10, + TINFL_FAST_LOOKUP_SIZE = 1 << TINFL_FAST_LOOKUP_BITS +}; + +typedef struct +{ + mz_uint8 m_code_size[TINFL_MAX_HUFF_SYMBOLS_0]; + mz_int16 m_look_up[TINFL_FAST_LOOKUP_SIZE], m_tree[TINFL_MAX_HUFF_SYMBOLS_0 * 2]; +} tinfl_huff_table; + +#if MINIZ_HAS_64BIT_REGISTERS +#define TINFL_USE_64BIT_BITBUF 1 +#else +#define TINFL_USE_64BIT_BITBUF 0 +#endif + +#if TINFL_USE_64BIT_BITBUF +typedef mz_uint64 tinfl_bit_buf_t; +#define TINFL_BITBUF_SIZE (64) +#else +typedef mz_uint32 tinfl_bit_buf_t; +#define TINFL_BITBUF_SIZE (32) +#endif + +struct tinfl_decompressor_tag +{ + mz_uint32 m_state, m_num_bits, m_zhdr0, m_zhdr1, m_z_adler32, m_final, m_type, m_check_adler32, m_dist, m_counter, m_num_extra, m_table_sizes[TINFL_MAX_HUFF_TABLES]; + tinfl_bit_buf_t m_bit_buf; + size_t m_dist_from_out_buf_start; + tinfl_huff_table m_tables[TINFL_MAX_HUFF_TABLES]; + mz_uint8 m_raw_header[4], m_len_codes[TINFL_MAX_HUFF_SYMBOLS_0 + TINFL_MAX_HUFF_SYMBOLS_1 + 137]; +}; + +#ifdef __cplusplus +} +#endif + +#pragma once + + +/* ------------------- ZIP archive reading/writing */ + +#ifndef MINIZ_NO_ARCHIVE_APIS + +#ifdef __cplusplus +extern "C" { +#endif + +enum +{ + /* Note: These enums can be reduced as needed to save memory or stack space - they are pretty conservative. */ + MZ_ZIP_MAX_IO_BUF_SIZE = 64 * 1024, + MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE = 512, + MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE = 512 +}; + +typedef struct +{ + /* Central directory file index. */ + mz_uint32 m_file_index; + + /* Byte offset of this entry in the archive's central directory. Note we currently only support up to UINT_MAX or less bytes in the central dir. */ + mz_uint64 m_central_dir_ofs; + + /* These fields are copied directly from the zip's central dir. */ + mz_uint16 m_version_made_by; + mz_uint16 m_version_needed; + mz_uint16 m_bit_flag; + mz_uint16 m_method; + +#ifndef MINIZ_NO_TIME + MZ_TIME_T m_time; +#endif + + /* CRC-32 of uncompressed data. */ + mz_uint32 m_crc32; + + /* File's compressed size. */ + mz_uint64 m_comp_size; + + /* File's uncompressed size. Note, I've seen some old archives where directory entries had 512 bytes for their uncompressed sizes, but when you try to unpack them you actually get 0 bytes. */ + mz_uint64 m_uncomp_size; + + /* Zip internal and external file attributes. */ + mz_uint16 m_internal_attr; + mz_uint32 m_external_attr; + + /* Entry's local header file offset in bytes. */ + mz_uint64 m_local_header_ofs; + + /* Size of comment in bytes. */ + mz_uint32 m_comment_size; + + /* MZ_TRUE if the entry appears to be a directory. */ + mz_bool m_is_directory; + + /* MZ_TRUE if the entry uses encryption/strong encryption (which miniz_zip doesn't support) */ + mz_bool m_is_encrypted; + + /* MZ_TRUE if the file is not encrypted, a patch file, and if it uses a compression method we support. */ + mz_bool m_is_supported; + + /* Filename. If string ends in '/' it's a subdirectory entry. */ + /* Guaranteed to be zero terminated, may be truncated to fit. */ + char m_filename[MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE]; + + /* Comment field. */ + /* Guaranteed to be zero terminated, may be truncated to fit. */ + char m_comment[MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE]; + +} mz_zip_archive_file_stat; + +typedef size_t (*mz_file_read_func)(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n); +typedef size_t (*mz_file_write_func)(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n); +typedef mz_bool (*mz_file_needs_keepalive)(void *pOpaque); + +struct mz_zip_internal_state_tag; +typedef struct mz_zip_internal_state_tag mz_zip_internal_state; + +typedef enum { + MZ_ZIP_MODE_INVALID = 0, + MZ_ZIP_MODE_READING = 1, + MZ_ZIP_MODE_WRITING = 2, + MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED = 3 +} mz_zip_mode; + +typedef enum { + MZ_ZIP_FLAG_CASE_SENSITIVE = 0x0100, + MZ_ZIP_FLAG_IGNORE_PATH = 0x0200, + MZ_ZIP_FLAG_COMPRESSED_DATA = 0x0400, + MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY = 0x0800, + MZ_ZIP_FLAG_VALIDATE_LOCATE_FILE_FLAG = 0x1000, /* if enabled, mz_zip_reader_locate_file() will be called on each file as its validated to ensure the func finds the file in the central dir (intended for testing) */ + MZ_ZIP_FLAG_VALIDATE_HEADERS_ONLY = 0x2000, /* validate the local headers, but don't decompress the entire file and check the crc32 */ + MZ_ZIP_FLAG_WRITE_ZIP64 = 0x4000, /* always use the zip64 file format, instead of the original zip file format with automatic switch to zip64. Use as flags parameter with mz_zip_writer_init*_v2 */ + MZ_ZIP_FLAG_WRITE_ALLOW_READING = 0x8000, + MZ_ZIP_FLAG_ASCII_FILENAME = 0x10000, + /*After adding a compressed file, seek back + to local file header and set the correct sizes*/ + MZ_ZIP_FLAG_WRITE_HEADER_SET_SIZE = 0x20000 +} mz_zip_flags; + +typedef enum { + MZ_ZIP_TYPE_INVALID = 0, + MZ_ZIP_TYPE_USER, + MZ_ZIP_TYPE_MEMORY, + MZ_ZIP_TYPE_HEAP, + MZ_ZIP_TYPE_FILE, + MZ_ZIP_TYPE_CFILE, + MZ_ZIP_TOTAL_TYPES +} mz_zip_type; + +/* miniz error codes. Be sure to update mz_zip_get_error_string() if you add or modify this enum. */ +typedef enum { + MZ_ZIP_NO_ERROR = 0, + MZ_ZIP_UNDEFINED_ERROR, + MZ_ZIP_TOO_MANY_FILES, + MZ_ZIP_FILE_TOO_LARGE, + MZ_ZIP_UNSUPPORTED_METHOD, + MZ_ZIP_UNSUPPORTED_ENCRYPTION, + MZ_ZIP_UNSUPPORTED_FEATURE, + MZ_ZIP_FAILED_FINDING_CENTRAL_DIR, + MZ_ZIP_NOT_AN_ARCHIVE, + MZ_ZIP_INVALID_HEADER_OR_CORRUPTED, + MZ_ZIP_UNSUPPORTED_MULTIDISK, + MZ_ZIP_DECOMPRESSION_FAILED, + MZ_ZIP_COMPRESSION_FAILED, + MZ_ZIP_UNEXPECTED_DECOMPRESSED_SIZE, + MZ_ZIP_CRC_CHECK_FAILED, + MZ_ZIP_UNSUPPORTED_CDIR_SIZE, + MZ_ZIP_ALLOC_FAILED, + MZ_ZIP_FILE_OPEN_FAILED, + MZ_ZIP_FILE_CREATE_FAILED, + MZ_ZIP_FILE_WRITE_FAILED, + MZ_ZIP_FILE_READ_FAILED, + MZ_ZIP_FILE_CLOSE_FAILED, + MZ_ZIP_FILE_SEEK_FAILED, + MZ_ZIP_FILE_STAT_FAILED, + MZ_ZIP_INVALID_PARAMETER, + MZ_ZIP_INVALID_FILENAME, + MZ_ZIP_BUF_TOO_SMALL, + MZ_ZIP_INTERNAL_ERROR, + MZ_ZIP_FILE_NOT_FOUND, + MZ_ZIP_ARCHIVE_TOO_LARGE, + MZ_ZIP_VALIDATION_FAILED, + MZ_ZIP_WRITE_CALLBACK_FAILED, + MZ_ZIP_TOTAL_ERRORS +} mz_zip_error; + +typedef struct +{ + mz_uint64 m_archive_size; + mz_uint64 m_central_directory_file_ofs; + + /* We only support up to UINT32_MAX files in zip64 mode. */ + mz_uint32 m_total_files; + mz_zip_mode m_zip_mode; + mz_zip_type m_zip_type; + mz_zip_error m_last_error; + + mz_uint64 m_file_offset_alignment; + + mz_alloc_func m_pAlloc; + mz_free_func m_pFree; + mz_realloc_func m_pRealloc; + void *m_pAlloc_opaque; + + mz_file_read_func m_pRead; + mz_file_write_func m_pWrite; + mz_file_needs_keepalive m_pNeeds_keepalive; + void *m_pIO_opaque; + + mz_zip_internal_state *m_pState; + +} mz_zip_archive; + +typedef struct +{ + mz_zip_archive *pZip; + mz_uint flags; + + int status; +#ifndef MINIZ_DISABLE_ZIP_READER_CRC32_CHECKS + mz_uint file_crc32; +#endif + mz_uint64 read_buf_size, read_buf_ofs, read_buf_avail, comp_remaining, out_buf_ofs, cur_file_ofs; + mz_zip_archive_file_stat file_stat; + void *pRead_buf; + void *pWrite_buf; + + size_t out_blk_remain; + + tinfl_decompressor inflator; + +} mz_zip_reader_extract_iter_state; + +/* -------- ZIP reading */ + +/* Inits a ZIP archive reader. */ +/* These functions read and validate the archive's central directory. */ +MINIZ_EXPORT mz_bool mz_zip_reader_init(mz_zip_archive *pZip, mz_uint64 size, mz_uint flags); + +MINIZ_EXPORT mz_bool mz_zip_reader_init_mem(mz_zip_archive *pZip, const void *pMem, size_t size, mz_uint flags); + +#ifndef MINIZ_NO_STDIO +/* Read a archive from a disk file. */ +/* file_start_ofs is the file offset where the archive actually begins, or 0. */ +/* actual_archive_size is the true total size of the archive, which may be smaller than the file's actual size on disk. If zero the entire file is treated as the archive. */ +MINIZ_EXPORT mz_bool mz_zip_reader_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint32 flags); +MINIZ_EXPORT mz_bool mz_zip_reader_init_file_v2(mz_zip_archive *pZip, const char *pFilename, mz_uint flags, mz_uint64 file_start_ofs, mz_uint64 archive_size); + +/* Read an archive from an already opened FILE, beginning at the current file position. */ +/* The archive is assumed to be archive_size bytes long. If archive_size is 0, then the entire rest of the file is assumed to contain the archive. */ +/* The FILE will NOT be closed when mz_zip_reader_end() is called. */ +MINIZ_EXPORT mz_bool mz_zip_reader_init_cfile(mz_zip_archive *pZip, MZ_FILE *pFile, mz_uint64 archive_size, mz_uint flags); +#endif + +/* Ends archive reading, freeing all allocations, and closing the input archive file if mz_zip_reader_init_file() was used. */ +MINIZ_EXPORT mz_bool mz_zip_reader_end(mz_zip_archive *pZip); + +/* -------- ZIP reading or writing */ + +/* Clears a mz_zip_archive struct to all zeros. */ +/* Important: This must be done before passing the struct to any mz_zip functions. */ +MINIZ_EXPORT void mz_zip_zero_struct(mz_zip_archive *pZip); + +MINIZ_EXPORT mz_zip_mode mz_zip_get_mode(mz_zip_archive *pZip); +MINIZ_EXPORT mz_zip_type mz_zip_get_type(mz_zip_archive *pZip); + +/* Returns the total number of files in the archive. */ +MINIZ_EXPORT mz_uint mz_zip_reader_get_num_files(mz_zip_archive *pZip); + +MINIZ_EXPORT mz_uint64 mz_zip_get_archive_size(mz_zip_archive *pZip); +MINIZ_EXPORT mz_uint64 mz_zip_get_archive_file_start_offset(mz_zip_archive *pZip); +MINIZ_EXPORT MZ_FILE *mz_zip_get_cfile(mz_zip_archive *pZip); + +/* Reads n bytes of raw archive data, starting at file offset file_ofs, to pBuf. */ +MINIZ_EXPORT size_t mz_zip_read_archive_data(mz_zip_archive *pZip, mz_uint64 file_ofs, void *pBuf, size_t n); + +/* All mz_zip funcs set the m_last_error field in the mz_zip_archive struct. These functions retrieve/manipulate this field. */ +/* Note that the m_last_error functionality is not thread safe. */ +MINIZ_EXPORT mz_zip_error mz_zip_set_last_error(mz_zip_archive *pZip, mz_zip_error err_num); +MINIZ_EXPORT mz_zip_error mz_zip_peek_last_error(mz_zip_archive *pZip); +MINIZ_EXPORT mz_zip_error mz_zip_clear_last_error(mz_zip_archive *pZip); +MINIZ_EXPORT mz_zip_error mz_zip_get_last_error(mz_zip_archive *pZip); +MINIZ_EXPORT const char *mz_zip_get_error_string(mz_zip_error mz_err); + +/* MZ_TRUE if the archive file entry is a directory entry. */ +MINIZ_EXPORT mz_bool mz_zip_reader_is_file_a_directory(mz_zip_archive *pZip, mz_uint file_index); + +/* MZ_TRUE if the file is encrypted/strong encrypted. */ +MINIZ_EXPORT mz_bool mz_zip_reader_is_file_encrypted(mz_zip_archive *pZip, mz_uint file_index); + +/* MZ_TRUE if the compression method is supported, and the file is not encrypted, and the file is not a compressed patch file. */ +MINIZ_EXPORT mz_bool mz_zip_reader_is_file_supported(mz_zip_archive *pZip, mz_uint file_index); + +/* Retrieves the filename of an archive file entry. */ +/* Returns the number of bytes written to pFilename, or if filename_buf_size is 0 this function returns the number of bytes needed to fully store the filename. */ +MINIZ_EXPORT mz_uint mz_zip_reader_get_filename(mz_zip_archive *pZip, mz_uint file_index, char *pFilename, mz_uint filename_buf_size); + +/* Attempts to locates a file in the archive's central directory. */ +/* Valid flags: MZ_ZIP_FLAG_CASE_SENSITIVE, MZ_ZIP_FLAG_IGNORE_PATH */ +/* Returns -1 if the file cannot be found. */ +MINIZ_EXPORT int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags); +MINIZ_EXPORT mz_bool mz_zip_reader_locate_file_v2(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags, mz_uint32 *file_index); + +/* Returns detailed information about an archive file entry. */ +MINIZ_EXPORT mz_bool mz_zip_reader_file_stat(mz_zip_archive *pZip, mz_uint file_index, mz_zip_archive_file_stat *pStat); + +/* MZ_TRUE if the file is in zip64 format. */ +/* A file is considered zip64 if it contained a zip64 end of central directory marker, or if it contained any zip64 extended file information fields in the central directory. */ +MINIZ_EXPORT mz_bool mz_zip_is_zip64(mz_zip_archive *pZip); + +/* Returns the total central directory size in bytes. */ +/* The current max supported size is <= MZ_UINT32_MAX. */ +MINIZ_EXPORT size_t mz_zip_get_central_dir_size(mz_zip_archive *pZip); + +/* Extracts a archive file to a memory buffer using no memory allocation. */ +/* There must be at least enough room on the stack to store the inflator's state (~34KB or so). */ +MINIZ_EXPORT mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size); +MINIZ_EXPORT mz_bool mz_zip_reader_extract_file_to_mem_no_alloc(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size); + +/* Extracts a archive file to a memory buffer. */ +MINIZ_EXPORT mz_bool mz_zip_reader_extract_to_mem(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags); +MINIZ_EXPORT mz_bool mz_zip_reader_extract_file_to_mem(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags); + +/* Extracts a archive file to a dynamically allocated heap buffer. */ +/* The memory will be allocated via the mz_zip_archive's alloc/realloc functions. */ +/* Returns NULL and sets the last error on failure. */ +MINIZ_EXPORT void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index, size_t *pSize, mz_uint flags); +MINIZ_EXPORT void *mz_zip_reader_extract_file_to_heap(mz_zip_archive *pZip, const char *pFilename, size_t *pSize, mz_uint flags); + +/* Extracts a archive file using a callback function to output the file's data. */ +MINIZ_EXPORT mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip, mz_uint file_index, mz_file_write_func pCallback, void *pOpaque, mz_uint flags); +MINIZ_EXPORT mz_bool mz_zip_reader_extract_file_to_callback(mz_zip_archive *pZip, const char *pFilename, mz_file_write_func pCallback, void *pOpaque, mz_uint flags); + +/* Extract a file iteratively */ +MINIZ_EXPORT mz_zip_reader_extract_iter_state* mz_zip_reader_extract_iter_new(mz_zip_archive *pZip, mz_uint file_index, mz_uint flags); +MINIZ_EXPORT mz_zip_reader_extract_iter_state* mz_zip_reader_extract_file_iter_new(mz_zip_archive *pZip, const char *pFilename, mz_uint flags); +MINIZ_EXPORT size_t mz_zip_reader_extract_iter_read(mz_zip_reader_extract_iter_state* pState, void* pvBuf, size_t buf_size); +MINIZ_EXPORT mz_bool mz_zip_reader_extract_iter_free(mz_zip_reader_extract_iter_state* pState); + +#ifndef MINIZ_NO_STDIO +/* Extracts a archive file to a disk file and sets its last accessed and modified times. */ +/* This function only extracts files, not archive directory records. */ +MINIZ_EXPORT mz_bool mz_zip_reader_extract_to_file(mz_zip_archive *pZip, mz_uint file_index, const char *pDst_filename, mz_uint flags); +MINIZ_EXPORT mz_bool mz_zip_reader_extract_file_to_file(mz_zip_archive *pZip, const char *pArchive_filename, const char *pDst_filename, mz_uint flags); + +/* Extracts a archive file starting at the current position in the destination FILE stream. */ +MINIZ_EXPORT mz_bool mz_zip_reader_extract_to_cfile(mz_zip_archive *pZip, mz_uint file_index, MZ_FILE *File, mz_uint flags); +MINIZ_EXPORT mz_bool mz_zip_reader_extract_file_to_cfile(mz_zip_archive *pZip, const char *pArchive_filename, MZ_FILE *pFile, mz_uint flags); +#endif + +#if 0 +/* TODO */ + typedef void *mz_zip_streaming_extract_state_ptr; + mz_zip_streaming_extract_state_ptr mz_zip_streaming_extract_begin(mz_zip_archive *pZip, mz_uint file_index, mz_uint flags); + uint64_t mz_zip_streaming_extract_get_size(mz_zip_archive *pZip, mz_zip_streaming_extract_state_ptr pState); + uint64_t mz_zip_streaming_extract_get_cur_ofs(mz_zip_archive *pZip, mz_zip_streaming_extract_state_ptr pState); + mz_bool mz_zip_streaming_extract_seek(mz_zip_archive *pZip, mz_zip_streaming_extract_state_ptr pState, uint64_t new_ofs); + size_t mz_zip_streaming_extract_read(mz_zip_archive *pZip, mz_zip_streaming_extract_state_ptr pState, void *pBuf, size_t buf_size); + mz_bool mz_zip_streaming_extract_end(mz_zip_archive *pZip, mz_zip_streaming_extract_state_ptr pState); +#endif + +/* This function compares the archive's local headers, the optional local zip64 extended information block, and the optional descriptor following the compressed data vs. the data in the central directory. */ +/* It also validates that each file can be successfully uncompressed unless the MZ_ZIP_FLAG_VALIDATE_HEADERS_ONLY is specified. */ +MINIZ_EXPORT mz_bool mz_zip_validate_file(mz_zip_archive *pZip, mz_uint file_index, mz_uint flags); + +/* Validates an entire archive by calling mz_zip_validate_file() on each file. */ +MINIZ_EXPORT mz_bool mz_zip_validate_archive(mz_zip_archive *pZip, mz_uint flags); + +/* Misc utils/helpers, valid for ZIP reading or writing */ +MINIZ_EXPORT mz_bool mz_zip_validate_mem_archive(const void *pMem, size_t size, mz_uint flags, mz_zip_error *pErr); +MINIZ_EXPORT mz_bool mz_zip_validate_file_archive(const char *pFilename, mz_uint flags, mz_zip_error *pErr); + +/* Universal end function - calls either mz_zip_reader_end() or mz_zip_writer_end(). */ +MINIZ_EXPORT mz_bool mz_zip_end(mz_zip_archive *pZip); + +/* -------- ZIP writing */ + +#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + +/* Inits a ZIP archive writer. */ +/*Set pZip->m_pWrite (and pZip->m_pIO_opaque) before calling mz_zip_writer_init or mz_zip_writer_init_v2*/ +/*The output is streamable, i.e. file_ofs in mz_file_write_func always increases only by n*/ +MINIZ_EXPORT mz_bool mz_zip_writer_init(mz_zip_archive *pZip, mz_uint64 existing_size); +MINIZ_EXPORT mz_bool mz_zip_writer_init_v2(mz_zip_archive *pZip, mz_uint64 existing_size, mz_uint flags); + +MINIZ_EXPORT mz_bool mz_zip_writer_init_heap(mz_zip_archive *pZip, size_t size_to_reserve_at_beginning, size_t initial_allocation_size); +MINIZ_EXPORT mz_bool mz_zip_writer_init_heap_v2(mz_zip_archive *pZip, size_t size_to_reserve_at_beginning, size_t initial_allocation_size, mz_uint flags); + +#ifndef MINIZ_NO_STDIO +MINIZ_EXPORT mz_bool mz_zip_writer_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint64 size_to_reserve_at_beginning); +MINIZ_EXPORT mz_bool mz_zip_writer_init_file_v2(mz_zip_archive *pZip, const char *pFilename, mz_uint64 size_to_reserve_at_beginning, mz_uint flags); +MINIZ_EXPORT mz_bool mz_zip_writer_init_cfile(mz_zip_archive *pZip, MZ_FILE *pFile, mz_uint flags); +#endif + +/* Converts a ZIP archive reader object into a writer object, to allow efficient in-place file appends to occur on an existing archive. */ +/* For archives opened using mz_zip_reader_init_file, pFilename must be the archive's filename so it can be reopened for writing. If the file can't be reopened, mz_zip_reader_end() will be called. */ +/* For archives opened using mz_zip_reader_init_mem, the memory block must be growable using the realloc callback (which defaults to realloc unless you've overridden it). */ +/* Finally, for archives opened using mz_zip_reader_init, the mz_zip_archive's user provided m_pWrite function cannot be NULL. */ +/* Note: In-place archive modification is not recommended unless you know what you're doing, because if execution stops or something goes wrong before */ +/* the archive is finalized the file's central directory will be hosed. */ +MINIZ_EXPORT mz_bool mz_zip_writer_init_from_reader(mz_zip_archive *pZip, const char *pFilename); +MINIZ_EXPORT mz_bool mz_zip_writer_init_from_reader_v2(mz_zip_archive *pZip, const char *pFilename, mz_uint flags); + +/* Adds the contents of a memory buffer to an archive. These functions record the current local time into the archive. */ +/* To add a directory entry, call this method with an archive name ending in a forwardslash with an empty buffer. */ +/* level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. */ +MINIZ_EXPORT mz_bool mz_zip_writer_add_mem(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, mz_uint level_and_flags); + +/* Like mz_zip_writer_add_mem(), except you can specify a file comment field, and optionally supply the function with already compressed data. */ +/* uncomp_size/uncomp_crc32 are only used if the MZ_ZIP_FLAG_COMPRESSED_DATA flag is specified. */ +MINIZ_EXPORT mz_bool mz_zip_writer_add_mem_ex(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, + mz_uint64 uncomp_size, mz_uint32 uncomp_crc32); + +MINIZ_EXPORT mz_bool mz_zip_writer_add_mem_ex_v2(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, + mz_uint64 uncomp_size, mz_uint32 uncomp_crc32, MZ_TIME_T *last_modified, const char *user_extra_data_local, mz_uint user_extra_data_local_len, + const char *user_extra_data_central, mz_uint user_extra_data_central_len); + +/* Adds the contents of a file to an archive. This function also records the disk file's modified time into the archive. */ +/* File data is supplied via a read callback function. User mz_zip_writer_add_(c)file to add a file directly.*/ +MINIZ_EXPORT mz_bool mz_zip_writer_add_read_buf_callback(mz_zip_archive *pZip, const char *pArchive_name, mz_file_read_func read_callback, void* callback_opaque, mz_uint64 max_size, + const MZ_TIME_T *pFile_time, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, const char *user_extra_data_local, mz_uint user_extra_data_local_len, + const char *user_extra_data_central, mz_uint user_extra_data_central_len); + + +#ifndef MINIZ_NO_STDIO +/* Adds the contents of a disk file to an archive. This function also records the disk file's modified time into the archive. */ +/* level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. */ +MINIZ_EXPORT mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name, const char *pSrc_filename, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); + +/* Like mz_zip_writer_add_file(), except the file data is read from the specified FILE stream. */ +MINIZ_EXPORT mz_bool mz_zip_writer_add_cfile(mz_zip_archive *pZip, const char *pArchive_name, MZ_FILE *pSrc_file, mz_uint64 max_size, + const MZ_TIME_T *pFile_time, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, const char *user_extra_data_local, mz_uint user_extra_data_local_len, + const char *user_extra_data_central, mz_uint user_extra_data_central_len); +#endif + +/* Adds a file to an archive by fully cloning the data from another archive. */ +/* This function fully clones the source file's compressed data (no recompression), along with its full filename, extra data (it may add or modify the zip64 local header extra data field), and the optional descriptor following the compressed data. */ +MINIZ_EXPORT mz_bool mz_zip_writer_add_from_zip_reader(mz_zip_archive *pZip, mz_zip_archive *pSource_zip, mz_uint src_file_index); + +/* Finalizes the archive by writing the central directory records followed by the end of central directory record. */ +/* After an archive is finalized, the only valid call on the mz_zip_archive struct is mz_zip_writer_end(). */ +/* An archive must be manually finalized by calling this function for it to be valid. */ +MINIZ_EXPORT mz_bool mz_zip_writer_finalize_archive(mz_zip_archive *pZip); + +/* Finalizes a heap archive, returning a poiner to the heap block and its size. */ +/* The heap block will be allocated using the mz_zip_archive's alloc/realloc callbacks. */ +MINIZ_EXPORT mz_bool mz_zip_writer_finalize_heap_archive(mz_zip_archive *pZip, void **ppBuf, size_t *pSize); + +/* Ends archive writing, freeing all allocations, and closing the output file if mz_zip_writer_init_file() was used. */ +/* Note for the archive to be valid, it *must* have been finalized before ending (this function will not do it for you). */ +MINIZ_EXPORT mz_bool mz_zip_writer_end(mz_zip_archive *pZip); + +/* -------- Misc. high-level helper functions: */ + +/* mz_zip_add_mem_to_archive_file_in_place() efficiently (but not atomically) appends a memory blob to a ZIP archive. */ +/* Note this is NOT a fully safe operation. If it crashes or dies in some way your archive can be left in a screwed up state (without a central directory). */ +/* level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. */ +/* TODO: Perhaps add an option to leave the existing central dir in place in case the add dies? We could then truncate the file (so the old central dir would be at the end) if something goes wrong. */ +MINIZ_EXPORT mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); +MINIZ_EXPORT mz_bool mz_zip_add_mem_to_archive_file_in_place_v2(const char *pZip_filename, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, mz_zip_error *pErr); + +/* Reads a single file from an archive into a heap block. */ +/* If pComment is not NULL, only the file with the specified comment will be extracted. */ +/* Returns NULL on failure. */ +MINIZ_EXPORT void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, size_t *pSize, mz_uint flags); +MINIZ_EXPORT void *mz_zip_extract_archive_file_to_heap_v2(const char *pZip_filename, const char *pArchive_name, const char *pComment, size_t *pSize, mz_uint flags, mz_zip_error *pErr); + +#endif /* #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS */ + +#ifdef __cplusplus +} +#endif + +#endif /* MINIZ_NO_ARCHIVE_APIS */ diff --git a/modules/tinyexr/deps/miniz/readme.md b/modules/tinyexr/deps/miniz/readme.md new file mode 100644 index 0000000..3f8fd73 --- /dev/null +++ b/modules/tinyexr/deps/miniz/readme.md @@ -0,0 +1,34 @@ +## Miniz + +Miniz is a lossless, high performance data compression library in a single source file that implements the zlib (RFC 1950) and Deflate (RFC 1951) compressed data format specification standards. It supports the most commonly used functions exported by the zlib library, but is a completely independent implementation so zlib's licensing requirements do not apply. Miniz also contains simple to use functions for writing .PNG format image files and reading/writing/appending .ZIP format archives. Miniz's compression speed has been tuned to be comparable to zlib's, and it also has a specialized real-time compressor function designed to compare well against fastlz/minilzo. + +## Usage + +Please use the files from the [releases page](https://github.com/richgel999/miniz/releases) in your projects. Do not use the git checkout directly! The different source and header files are [amalgamated](https://www.sqlite.org/amalgamation.html) into one `miniz.c`/`miniz.h` pair in a build step (`amalgamate.sh`). Include `miniz.c` and `miniz.h` in your project to use Miniz. + +## Features + +* MIT licensed +* A portable, single source and header file library written in plain C. Tested with GCC, clang and Visual Studio. +* Easily tuned and trimmed down by defines +* A drop-in replacement for zlib's most used API's (tested in several open source projects that use zlib, such as libpng and libzip). +* Fills a single threaded performance vs. compression ratio gap between several popular real-time compressors and zlib. For example, at level 1, miniz.c compresses around 5-9% better than minilzo, but is approx. 35% slower. At levels 2-9, miniz.c is designed to compare favorably against zlib's ratio and speed. See the miniz performance comparison page for example timings. +* Not a block based compressor: miniz.c fully supports stream based processing using a coroutine-style implementation. The zlib-style API functions can be called a single byte at a time if that's all you've got. +* Easy to use. The low-level compressor (tdefl) and decompressor (tinfl) have simple state structs which can be saved/restored as needed with simple memcpy's. The low-level codec API's don't use the heap in any way. +* Entire inflater (including optional zlib header parsing and Adler-32 checking) is implemented in a single function as a coroutine, which is separately available in a small (~550 line) source file: miniz_tinfl.c +* A fairly complete (but totally optional) set of .ZIP archive manipulation and extraction API's. The archive functionality is intended to solve common problems encountered in embedded, mobile, or game development situations. (The archive API's are purposely just powerful enough to write an entire archiver given a bit of additional higher-level logic.) + +## Known Problems + +* No support for encrypted archives. Not sure how useful this stuff is in practice. +* Minimal documentation. The assumption is that the user is already familiar with the basic zlib API. I need to write an API wiki - for now I've tried to place key comments before each enum/API, and I've included 6 examples that demonstrate how to use the module's major features. + +## Special Thanks + +Thanks to Alex Evans for the PNG writer function. Also, thanks to Paul Holden and Thorsten Scheuermann for feedback and testing, Matt Pritchard for all his encouragement, and Sean Barrett's various public domain libraries for inspiration (and encouraging me to write miniz.c in C, which was much more enjoyable and less painful than I thought it would be considering I've been programming in C++ for so long). + +Thanks to Bruce Dawson for reporting a problem with the level_and_flags archive API parameter (which is fixed in v1.12) and general feedback, and Janez Zemva for indirectly encouraging me into writing more examples. + +## Patents + +I was recently asked if miniz avoids patent issues. miniz purposely uses the same core algorithms as the ones used by zlib. The compressor uses vanilla hash chaining as described [here](https://datatracker.ietf.org/doc/html/rfc1951#section-4). Also see the [gzip FAQ](https://web.archive.org/web/20160308045258/http://www.gzip.org/#faq11). In my opinion, if miniz falls prey to a patent attack then zlib/gzip are likely to be at serious risk too. diff --git a/modules/tinyexr/examples/common/cxxopts.hpp b/modules/tinyexr/examples/common/cxxopts.hpp new file mode 100644 index 0000000..6a6a85f --- /dev/null +++ b/modules/tinyexr/examples/common/cxxopts.hpp @@ -0,0 +1,1988 @@ +/* + +Copyright (c) 2014, 2015, 2016, 2017 Jarryd Beck + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +*/ + +#ifndef CXXOPTS_HPP_INCLUDED +#define CXXOPTS_HPP_INCLUDED + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace cxxopts +{ + static constexpr struct { + uint8_t major, minor, patch; + } version = {2, 1, 0}; +} + +//when we ask cxxopts to use Unicode, help strings are processed using ICU, +//which results in the correct lengths being computed for strings when they +//are formatted for the help output +//it is necessary to make sure that can be found by the +//compiler, and that icu-uc is linked in to the binary. + +#ifdef CXXOPTS_USE_UNICODE +#include + +namespace cxxopts +{ + typedef icu::UnicodeString String; + + inline + String + toLocalString(std::string s) + { + return icu::UnicodeString::fromUTF8(std::move(s)); + } + + class UnicodeStringIterator : public + std::iterator + { + public: + + UnicodeStringIterator(const icu::UnicodeString* string, int32_t pos) + : s(string) + , i(pos) + { + } + + value_type + operator*() const + { + return s->char32At(i); + } + + bool + operator==(const UnicodeStringIterator& rhs) const + { + return s == rhs.s && i == rhs.i; + } + + bool + operator!=(const UnicodeStringIterator& rhs) const + { + return !(*this == rhs); + } + + UnicodeStringIterator& + operator++() + { + ++i; + return *this; + } + + UnicodeStringIterator + operator+(int32_t v) + { + return UnicodeStringIterator(s, i + v); + } + + private: + const icu::UnicodeString* s; + int32_t i; + }; + + inline + String& + stringAppend(String&s, String a) + { + return s.append(std::move(a)); + } + + inline + String& + stringAppend(String& s, int n, UChar32 c) + { + for (int i = 0; i != n; ++i) + { + s.append(c); + } + + return s; + } + + template + String& + stringAppend(String& s, Iterator begin, Iterator end) + { + while (begin != end) + { + s.append(*begin); + ++begin; + } + + return s; + } + + inline + size_t + stringLength(const String& s) + { + return s.length(); + } + + inline + std::string + toUTF8String(const String& s) + { + std::string result; + s.toUTF8String(result); + + return result; + } + + inline + bool + empty(const String& s) + { + return s.isEmpty(); + } +} + +namespace std +{ + inline + cxxopts::UnicodeStringIterator + begin(const icu::UnicodeString& s) + { + return cxxopts::UnicodeStringIterator(&s, 0); + } + + inline + cxxopts::UnicodeStringIterator + end(const icu::UnicodeString& s) + { + return cxxopts::UnicodeStringIterator(&s, s.length()); + } +} + +//ifdef CXXOPTS_USE_UNICODE +#else + +namespace cxxopts +{ + typedef std::string String; + + template + T + toLocalString(T&& t) + { + return t; + } + + inline + size_t + stringLength(const String& s) + { + return s.length(); + } + + inline + String& + stringAppend(String&s, String a) + { + return s.append(std::move(a)); + } + + inline + String& + stringAppend(String& s, size_t n, char c) + { + return s.append(n, c); + } + + template + String& + stringAppend(String& s, Iterator begin, Iterator end) + { + return s.append(begin, end); + } + + template + std::string + toUTF8String(T&& t) + { + return std::forward(t); + } + + inline + bool + empty(const std::string& s) + { + return s.empty(); + } +} + +//ifdef CXXOPTS_USE_UNICODE +#endif + +namespace cxxopts +{ + namespace + { +#ifdef _WIN32 + const std::string LQUOTE("\'"); + const std::string RQUOTE("\'"); +#else + const std::string LQUOTE("‘"); + const std::string RQUOTE("’"); +#endif + } + + class Value : public std::enable_shared_from_this + { + public: + + virtual ~Value() = default; + + virtual + std::shared_ptr + clone() const = 0; + + virtual void + parse(const std::string& text) const = 0; + + virtual void + parse() const = 0; + + virtual bool + has_default() const = 0; + + virtual bool + is_container() const = 0; + + virtual bool + has_implicit() const = 0; + + virtual std::string + get_default_value() const = 0; + + virtual std::string + get_implicit_value() const = 0; + + virtual std::shared_ptr + default_value(const std::string& value) = 0; + + virtual std::shared_ptr + implicit_value(const std::string& value) = 0; + + virtual bool + is_boolean() const = 0; + }; + + class OptionException : public std::exception + { + public: + OptionException(const std::string& message) + : m_message(message) + { + } + + virtual const char* + what() const noexcept + { + return m_message.c_str(); + } + + private: + std::string m_message; + }; + + class OptionSpecException : public OptionException + { + public: + + OptionSpecException(const std::string& message) + : OptionException(message) + { + } + }; + + class OptionParseException : public OptionException + { + public: + OptionParseException(const std::string& message) + : OptionException(message) + { + } + }; + + class option_exists_error : public OptionSpecException + { + public: + option_exists_error(const std::string& option) + : OptionSpecException(u8"Option " + LQUOTE + option + RQUOTE + u8" already exists") + { + } + }; + + class invalid_option_format_error : public OptionSpecException + { + public: + invalid_option_format_error(const std::string& format) + : OptionSpecException(u8"Invalid option format " + LQUOTE + format + RQUOTE) + { + } + }; + + class option_not_exists_exception : public OptionParseException + { + public: + option_not_exists_exception(const std::string& option) + : OptionParseException(u8"Option " + LQUOTE + option + RQUOTE + u8" does not exist") + { + } + }; + + class missing_argument_exception : public OptionParseException + { + public: + missing_argument_exception(const std::string& option) + : OptionParseException( + u8"Option " + LQUOTE + option + RQUOTE + u8" is missing an argument" + ) + { + } + }; + + class option_requires_argument_exception : public OptionParseException + { + public: + option_requires_argument_exception(const std::string& option) + : OptionParseException( + u8"Option " + LQUOTE + option + RQUOTE + u8" requires an argument" + ) + { + } + }; + + class option_not_has_argument_exception : public OptionParseException + { + public: + option_not_has_argument_exception + ( + const std::string& option, + const std::string& arg + ) + : OptionParseException( + u8"Option " + LQUOTE + option + RQUOTE + + u8" does not take an argument, but argument " + + LQUOTE + arg + RQUOTE + " given" + ) + { + } + }; + + class option_not_present_exception : public OptionParseException + { + public: + option_not_present_exception(const std::string& option) + : OptionParseException(u8"Option " + LQUOTE + option + RQUOTE + u8" not present") + { + } + }; + + class argument_incorrect_type : public OptionParseException + { + public: + argument_incorrect_type + ( + const std::string& arg + ) + : OptionParseException( + u8"Argument " + LQUOTE + arg + RQUOTE + u8" failed to parse" + ) + { + } + }; + + class option_required_exception : public OptionParseException + { + public: + option_required_exception(const std::string& option) + : OptionParseException( + u8"Option " + LQUOTE + option + RQUOTE + u8" is required but not present" + ) + { + } + }; + + namespace values + { + namespace + { + std::basic_regex integer_pattern + ("(-)?(0x)?([1-9a-zA-Z][0-9a-zA-Z]*)|((0x)?0)"); + std::basic_regex truthy_pattern + ("(t|T)(rue)?"); + std::basic_regex falsy_pattern + ("((f|F)(alse)?)?"); + } + + namespace detail + { + template + struct SignedCheck; + + template + struct SignedCheck + { + template + void + operator()(bool negative, U u, const std::string& text) + { + if (negative) + { + if (u > static_cast(-std::numeric_limits::min())) + { + throw argument_incorrect_type(text); + } + } + else + { + if (u > static_cast(std::numeric_limits::max())) + { + throw argument_incorrect_type(text); + } + } + } + }; + + template + struct SignedCheck + { + template + void + operator()(bool, U, const std::string&) {} + }; + + template + void + check_signed_range(bool negative, U value, const std::string& text) + { + SignedCheck::is_signed>()(negative, value, text); + } + } + + template + R + checked_negate(T&& t, const std::string&, std::true_type) + { + // if we got to here, then `t` is a positive number that fits into + // `R`. So to avoid MSVC C4146, we first cast it to `R`. + // See https://github.com/jarro2783/cxxopts/issues/62 for more details. + return -static_cast(t); + } + + template + T + checked_negate(T&&, const std::string& text, std::false_type) + { + throw argument_incorrect_type(text); + } + + template + void + integer_parser(const std::string& text, T& value) + { + std::smatch match; + std::regex_match(text, match, integer_pattern); + + if (match.length() == 0) + { + throw argument_incorrect_type(text); + } + + if (match.length(4) > 0) + { + value = 0; + return; + } + + using US = typename std::make_unsigned::type; + + constexpr auto umax = std::numeric_limits::max(); + constexpr bool is_signed = std::numeric_limits::is_signed; + const bool negative = match.length(1) > 0; + const uint8_t base = match.length(2) > 0 ? 16 : 10; + + auto value_match = match[3]; + + US result = 0; + + for (auto iter = value_match.first; iter != value_match.second; ++iter) + { + size_t digit = 0; + + if (*iter >= '0' && *iter <= '9') + { + digit = *iter - '0'; + } + else if (base == 16 && *iter >= 'a' && *iter <= 'f') + { + digit = *iter - 'a' + 10; + } + else if (base == 16 && *iter >= 'A' && *iter <= 'F') + { + digit = *iter - 'A' + 10; + } + else + { + throw argument_incorrect_type(text); + } + + if (umax - digit < result * base) + { + throw argument_incorrect_type(text); + } + + result = result * base + digit; + } + + detail::check_signed_range(negative, result, text); + + if (negative) + { + value = checked_negate(result, + text, + std::integral_constant()); + } + else + { + value = result; + } + } + + template + void stringstream_parser(const std::string& text, T& value) + { + std::stringstream in(text); + in >> value; + if (!in) { + throw argument_incorrect_type(text); + } + } + + inline + void + parse_value(const std::string& text, uint8_t& value) + { + integer_parser(text, value); + } + + inline + void + parse_value(const std::string& text, int8_t& value) + { + integer_parser(text, value); + } + + inline + void + parse_value(const std::string& text, uint16_t& value) + { + integer_parser(text, value); + } + + inline + void + parse_value(const std::string& text, int16_t& value) + { + integer_parser(text, value); + } + + inline + void + parse_value(const std::string& text, uint32_t& value) + { + integer_parser(text, value); + } + + inline + void + parse_value(const std::string& text, int32_t& value) + { + integer_parser(text, value); + } + + inline + void + parse_value(const std::string& text, uint64_t& value) + { + integer_parser(text, value); + } + + inline + void + parse_value(const std::string& text, int64_t& value) + { + integer_parser(text, value); + } + + inline + void + parse_value(const std::string& text, bool& value) + { + std::smatch result; + std::regex_match(text, result, truthy_pattern); + + if (!result.empty()) + { + value = true; + return; + } + + std::regex_match(text, result, falsy_pattern); + if (!result.empty()) + { + value = false; + return; + } + + throw argument_incorrect_type(text); + } + + inline + void + parse_value(const std::string& text, std::string& value) + { + value = text; + } + + // The fallback parser. It uses the stringstream parser to parse all types + // that have not been overloaded explicitly. It has to be placed in the + // source code before all other more specialized templates. + template + void + parse_value(const std::string& text, T& value) { + stringstream_parser(text, value); + } + + template + void + parse_value(const std::string& text, std::vector& value) + { + T v; + parse_value(text, v); + value.push_back(v); + } + + template + struct type_is_container + { + static constexpr bool value = false; + }; + + template + struct type_is_container> + { + static constexpr bool value = true; + }; + + template + class abstract_value : public Value + { + using Self = abstract_value; + + public: + abstract_value() + : m_result(std::make_shared()) + , m_store(m_result.get()) + { + } + + abstract_value(T* t) + : m_store(t) + { + } + + virtual ~abstract_value() = default; + + abstract_value(const abstract_value& rhs) + { + if (rhs.m_result) + { + m_result = std::make_shared(); + m_store = m_result.get(); + } + else + { + m_store = rhs.m_store; + } + + m_default = rhs.m_default; + m_implicit = rhs.m_implicit; + m_default_value = rhs.m_default_value; + m_implicit_value = rhs.m_implicit_value; + } + + void + parse(const std::string& text) const + { + parse_value(text, *m_store); + } + + bool + is_container() const + { + return type_is_container::value; + } + + void + parse() const + { + parse_value(m_default_value, *m_store); + } + + bool + has_default() const + { + return m_default; + } + + bool + has_implicit() const + { + return m_implicit; + } + + std::shared_ptr + default_value(const std::string& value) + { + m_default = true; + m_default_value = value; + return shared_from_this(); + } + + std::shared_ptr + implicit_value(const std::string& value) + { + m_implicit = true; + m_implicit_value = value; + return shared_from_this(); + } + + std::string + get_default_value() const + { + return m_default_value; + } + + std::string + get_implicit_value() const + { + return m_implicit_value; + } + + bool + is_boolean() const + { + return std::is_same::value; + } + + const T& + get() const + { + if (m_store == nullptr) + { + return *m_result; + } + else + { + return *m_store; + } + } + + protected: + std::shared_ptr m_result; + T* m_store; + + bool m_default = false; + bool m_implicit = false; + + std::string m_default_value; + std::string m_implicit_value; + }; + + template + class standard_value : public abstract_value + { + public: + using abstract_value::abstract_value; + + std::shared_ptr + clone() const + { + return std::make_shared>(*this); + } + }; + + template <> + class standard_value : public abstract_value + { + public: + ~standard_value() = default; + + standard_value() + { + set_implicit(); + } + + standard_value(bool* b) + : abstract_value(b) + { + set_implicit(); + } + + std::shared_ptr + clone() const + { + return std::make_shared>(*this); + } + + private: + + void + set_implicit() + { + m_implicit = true; + m_implicit_value = "true"; + } + }; + } + + template + std::shared_ptr + value() + { + return std::make_shared>(); + } + + template + std::shared_ptr + value(T& t) + { + return std::make_shared>(&t); + } + + class OptionAdder; + + class OptionDetails + { + public: + OptionDetails + ( + const std::string& short_, + const std::string& long_, + const String& desc, + std::shared_ptr val + ) + : m_short(short_) + , m_long(long_) + , m_desc(desc) + , m_value(val) + , m_count(0) + { + } + + OptionDetails(const OptionDetails& rhs) + : m_desc(rhs.m_desc) + , m_count(rhs.m_count) + { + m_value = rhs.m_value->clone(); + } + + OptionDetails(OptionDetails&& rhs) = default; + + const String& + description() const + { + return m_desc; + } + + const Value& value() const { + return *m_value; + } + + std::shared_ptr + make_storage() const + { + return m_value->clone(); + } + + const std::string& + short_name() const + { + return m_short; + } + + const std::string& + long_name() const + { + return m_long; + } + + private: + std::string m_short; + std::string m_long; + String m_desc; + std::shared_ptr m_value; + int m_count; + }; + + struct HelpOptionDetails + { + std::string s; + std::string l; + String desc; + bool has_default; + std::string default_value; + bool has_implicit; + std::string implicit_value; + std::string arg_help; + bool is_container; + bool is_boolean; + }; + + struct HelpGroupDetails + { + std::string name; + std::string description; + std::vector options; + }; + + class OptionValue + { + public: + void + parse + ( + std::shared_ptr details, + const std::string& text + ) + { + ensure_value(details); + ++m_count; + m_value->parse(text); + } + + void + parse_default(std::shared_ptr details) + { + ensure_value(details); + m_value->parse(); + m_count++; + } + + size_t + count() const + { + return m_count; + } + + template + const T& + as() const + { +#ifdef CXXOPTS_NO_RTTI + return static_cast&>(*m_value).get(); +#else + return dynamic_cast&>(*m_value).get(); +#endif + } + + private: + void + ensure_value(std::shared_ptr details) + { + if (m_value == nullptr) + { + m_value = details->make_storage(); + } + } + + std::shared_ptr m_value; + size_t m_count = 0; + }; + + class KeyValue + { + public: + KeyValue(std::string key_, std::string value_) + : m_key(std::move(key_)) + , m_value(std::move(value_)) + { + } + + const + std::string& + key() const + { + return m_key; + } + + const std::string + value() const + { + return m_value; + } + + template + T + as() const + { + T result; + values::parse_value(m_value, result); + return result; + } + + private: + std::string m_key; + std::string m_value; + }; + + class ParseResult + { + public: + + ParseResult( + const std::unordered_map>&, + std::vector, + int&, char**&); + + size_t + count(const std::string& o) const + { + auto iter = m_options.find(o); + if (iter == m_options.end()) + { + return 0; + } + + auto riter = m_results.find(iter->second); + + return riter->second.count(); + } + + const OptionValue& + operator[](const std::string& option) const + { + auto iter = m_options.find(option); + + if (iter == m_options.end()) + { + throw option_not_present_exception(option); + } + + auto riter = m_results.find(iter->second); + + return riter->second; + } + + const std::vector& + arguments() const + { + return m_sequential; + } + + private: + + OptionValue& + get_option(std::shared_ptr); + + void + parse(int& argc, char**& argv); + + void + add_to_option(const std::string& option, const std::string& arg); + + bool + consume_positional(std::string a); + + void + parse_option + ( + std::shared_ptr value, + const std::string& name, + const std::string& arg = "" + ); + + void + parse_default(std::shared_ptr details); + + void + checked_parse_arg + ( + int argc, + char* argv[], + int& current, + std::shared_ptr value, + const std::string& name + ); + + const std::unordered_map> + &m_options; + std::vector m_positional; + std::vector::iterator m_next_positional; + std::unordered_set m_positional_set; + std::unordered_map, OptionValue> m_results; + + std::vector m_sequential; + }; + + class Options + { + public: + + Options(std::string program, std::string help_string = "") + : m_program(std::move(program)) + , m_help_string(toLocalString(std::move(help_string))) + , m_custom_help("[OPTION...]") + , m_positional_help("positional parameters") + , m_show_positional(false) + , m_next_positional(m_positional.end()) + { + } + + Options& + positional_help(std::string help_text) + { + m_positional_help = std::move(help_text); + return *this; + } + + Options& + custom_help(std::string help_text) + { + m_custom_help = std::move(help_text); + return *this; + } + + Options& + show_positional_help() + { + m_show_positional = true; + return *this; + } + + ParseResult + parse(int& argc, char**& argv); + + OptionAdder + add_options(std::string group = ""); + + void + add_option + ( + const std::string& group, + const std::string& s, + const std::string& l, + std::string desc, + std::shared_ptr value, + std::string arg_help + ); + + //parse positional arguments into the given option + void + parse_positional(std::string option); + + void + parse_positional(std::vector options); + + void + parse_positional(std::initializer_list options); + + std::string + help(const std::vector& groups = {""}) const; + + const std::vector + groups() const; + + const HelpGroupDetails& + group_help(const std::string& group) const; + + private: + + void + add_one_option + ( + const std::string& option, + std::shared_ptr details + ); + + String + help_one_group(const std::string& group) const; + + void + generate_group_help + ( + String& result, + const std::vector& groups + ) const; + + void + generate_all_groups_help(String& result) const; + + std::string m_program; + String m_help_string; + std::string m_custom_help; + std::string m_positional_help; + bool m_show_positional; + + std::unordered_map> m_options; + std::vector m_positional; + std::vector::iterator m_next_positional; + std::unordered_set m_positional_set; + + //mapping from groups to help options + std::map m_help; + }; + + class OptionAdder + { + public: + + OptionAdder(Options& options, std::string group) + : m_options(options), m_group(std::move(group)) + { + } + + OptionAdder& + operator() + ( + const std::string& opts, + const std::string& desc, + std::shared_ptr value + = ::cxxopts::value(), + std::string arg_help = "" + ); + + private: + Options& m_options; + std::string m_group; + }; + + namespace + { + constexpr int OPTION_LONGEST = 30; + constexpr int OPTION_DESC_GAP = 2; + + std::basic_regex option_matcher + ("--([[:alnum:]][-_[:alnum:]]+)(=(.*))?|-([[:alnum:]]+)"); + + std::basic_regex option_specifier + ("(([[:alnum:]]),)?[ ]*([[:alnum:]][-_[:alnum:]]*)?"); + + String + format_option + ( + const HelpOptionDetails& o + ) + { + auto& s = o.s; + auto& l = o.l; + + String result = " "; + + if (s.size() > 0) + { + result += "-" + toLocalString(s) + ","; + } + else + { + result += " "; + } + + if (l.size() > 0) + { + result += " --" + toLocalString(l); + } + + auto arg = o.arg_help.size() > 0 ? toLocalString(o.arg_help) : "arg"; + + if (!o.is_boolean) + { + if (o.has_implicit) + { + result += " [=" + arg + "(=" + toLocalString(o.implicit_value) + ")]"; + } + else + { + result += " " + arg; + } + } + + return result; + } + + String + format_description + ( + const HelpOptionDetails& o, + size_t start, + size_t width + ) + { + auto desc = o.desc; + + if (o.has_default) + { + desc += toLocalString(" (default: " + o.default_value + ")"); + } + + String result; + + auto current = std::begin(desc); + auto startLine = current; + auto lastSpace = current; + + auto size = size_t{}; + + while (current != std::end(desc)) + { + if (*current == ' ') + { + lastSpace = current; + } + + if (size > width) + { + if (lastSpace == startLine) + { + stringAppend(result, startLine, current + 1); + stringAppend(result, "\n"); + stringAppend(result, start, ' '); + startLine = current + 1; + lastSpace = startLine; + } + else + { + stringAppend(result, startLine, lastSpace); + stringAppend(result, "\n"); + stringAppend(result, start, ' '); + startLine = lastSpace + 1; + } + size = 0; + } + else + { + ++size; + } + + ++current; + } + + //append whatever is left + stringAppend(result, startLine, current); + + return result; + } + } + +inline +ParseResult::ParseResult +( + const std::unordered_map>& options, + std::vector positional, + int& argc, char**& argv +) +: m_options(options) +, m_positional(std::move(positional)) +, m_next_positional(m_positional.begin()) +{ + parse(argc, argv); +} + +inline +OptionAdder +Options::add_options(std::string group) +{ + return OptionAdder(*this, std::move(group)); +} + +inline +OptionAdder& +OptionAdder::operator() +( + const std::string& opts, + const std::string& desc, + std::shared_ptr value, + std::string arg_help +) +{ + std::match_results result; + std::regex_match(opts.c_str(), result, option_specifier); + + if (result.empty()) + { + throw invalid_option_format_error(opts); + } + + const auto& short_match = result[2]; + const auto& long_match = result[3]; + + if (!short_match.length() && !long_match.length()) + { + throw invalid_option_format_error(opts); + } else if (long_match.length() == 1 && short_match.length()) + { + throw invalid_option_format_error(opts); + } + + auto option_names = [] + ( + const std::sub_match& short_, + const std::sub_match& long_ + ) + { + if (long_.length() == 1) + { + return std::make_tuple(long_.str(), short_.str()); + } + else + { + return std::make_tuple(short_.str(), long_.str()); + } + }(short_match, long_match); + + m_options.add_option + ( + m_group, + std::get<0>(option_names), + std::get<1>(option_names), + desc, + value, + std::move(arg_help) + ); + + return *this; +} + +inline +void +ParseResult::parse_default(std::shared_ptr details) +{ + m_results[details].parse_default(details); +} + +inline +void +ParseResult::parse_option +( + std::shared_ptr value, + const std::string& /*name*/, + const std::string& arg +) +{ + auto& result = m_results[value]; + result.parse(value, arg); + + m_sequential.emplace_back(value->long_name(), arg); +} + +inline +void +ParseResult::checked_parse_arg +( + int argc, + char* argv[], + int& current, + std::shared_ptr value, + const std::string& name +) +{ + if (current + 1 >= argc) + { + if (value->value().has_implicit()) + { + parse_option(value, name, value->value().get_implicit_value()); + } + else + { + throw missing_argument_exception(name); + } + } + else + { + if (value->value().has_implicit()) + { + parse_option(value, name, value->value().get_implicit_value()); + } + else + { + parse_option(value, name, argv[current + 1]); + ++current; + } + } +} + +inline +void +ParseResult::add_to_option(const std::string& option, const std::string& arg) +{ + auto iter = m_options.find(option); + + if (iter == m_options.end()) + { + throw option_not_exists_exception(option); + } + + parse_option(iter->second, option, arg); +} + +inline +bool +ParseResult::consume_positional(std::string a) +{ + while (m_next_positional != m_positional.end()) + { + auto iter = m_options.find(*m_next_positional); + if (iter != m_options.end()) + { + auto& result = m_results[iter->second]; + if (!iter->second->value().is_container()) + { + if (result.count() == 0) + { + add_to_option(*m_next_positional, a); + ++m_next_positional; + return true; + } + else + { + ++m_next_positional; + continue; + } + } + else + { + add_to_option(*m_next_positional, a); + return true; + } + } + ++m_next_positional; + } + + return false; +} + +inline +void +Options::parse_positional(std::string option) +{ + parse_positional(std::vector{std::move(option)}); +} + +inline +void +Options::parse_positional(std::vector options) +{ + m_positional = std::move(options); + m_next_positional = m_positional.begin(); + + m_positional_set.insert(m_positional.begin(), m_positional.end()); +} + +inline +void +Options::parse_positional(std::initializer_list options) +{ + parse_positional(std::vector(std::move(options))); +} + +inline +ParseResult +Options::parse(int& argc, char**& argv) +{ + ParseResult result(m_options, m_positional, argc, argv); + return result; +} + +inline +void +ParseResult::parse(int& argc, char**& argv) +{ + int current = 1; + + int nextKeep = 1; + + bool consume_remaining = false; + + while (current != argc) + { + if (strcmp(argv[current], "--") == 0) + { + consume_remaining = true; + ++current; + break; + } + + std::match_results result; + std::regex_match(argv[current], result, option_matcher); + + if (result.empty()) + { + //not a flag + + //if true is returned here then it was consumed, otherwise it is + //ignored + if (consume_positional(argv[current])) + { + } + else + { + argv[nextKeep] = argv[current]; + ++nextKeep; + } + //if we return from here then it was parsed successfully, so continue + } + else + { + //short or long option? + if (result[4].length() != 0) + { + const std::string& s = result[4]; + + for (std::size_t i = 0; i != s.size(); ++i) + { + std::string name(1, s[i]); + auto iter = m_options.find(name); + + if (iter == m_options.end()) + { + throw option_not_exists_exception(name); + } + + auto value = iter->second; + + if (i + 1 == s.size()) + { + //it must be the last argument + checked_parse_arg(argc, argv, current, value, name); + } + else if (value->value().has_implicit()) + { + parse_option(value, name, value->value().get_implicit_value()); + } + else + { + //error + throw option_requires_argument_exception(name); + } + } + } + else if (result[1].length() != 0) + { + const std::string& name = result[1]; + + auto iter = m_options.find(name); + + if (iter == m_options.end()) + { + throw option_not_exists_exception(name); + } + + auto opt = iter->second; + + //equals provided for long option? + if (result[2].length() != 0) + { + //parse the option given + + parse_option(opt, name, result[3]); + } + else + { + //parse the next argument + checked_parse_arg(argc, argv, current, opt, name); + } + } + + } + + ++current; + } + + for (auto& opt : m_options) + { + auto& detail = opt.second; + auto& value = detail->value(); + + auto& store = m_results[detail]; + + if(!store.count() && value.has_default()){ + parse_default(detail); + } + } + + if (consume_remaining) + { + while (current < argc) + { + if (!consume_positional(argv[current])) { + break; + } + ++current; + } + + //adjust argv for any that couldn't be swallowed + while (current != argc) { + argv[nextKeep] = argv[current]; + ++nextKeep; + ++current; + } + } + + argc = nextKeep; + +} + +inline +void +Options::add_option +( + const std::string& group, + const std::string& s, + const std::string& l, + std::string desc, + std::shared_ptr value, + std::string arg_help +) +{ + auto stringDesc = toLocalString(std::move(desc)); + auto option = std::make_shared(s, l, stringDesc, value); + + if (s.size() > 0) + { + add_one_option(s, option); + } + + if (l.size() > 0) + { + add_one_option(l, option); + } + + //add the help details + auto& options = m_help[group]; + + options.options.emplace_back(HelpOptionDetails{s, l, stringDesc, + value->has_default(), value->get_default_value(), + value->has_implicit(), value->get_implicit_value(), + std::move(arg_help), + value->is_container(), + value->is_boolean()}); +} + +inline +void +Options::add_one_option +( + const std::string& option, + std::shared_ptr details +) +{ + auto in = m_options.emplace(option, details); + + if (!in.second) + { + throw option_exists_error(option); + } +} + +inline +String +Options::help_one_group(const std::string& g) const +{ + typedef std::vector> OptionHelp; + + auto group = m_help.find(g); + if (group == m_help.end()) + { + return ""; + } + + OptionHelp format; + + size_t longest = 0; + + String result; + + if (!g.empty()) + { + result += toLocalString(" " + g + " options:\n"); + } + + for (const auto& o : group->second.options) + { + if (o.is_container && + m_positional_set.find(o.l) != m_positional_set.end() && + !m_show_positional) + { + continue; + } + + auto s = format_option(o); + longest = std::max(longest, stringLength(s)); + format.push_back(std::make_pair(s, String())); + } + + longest = std::min(longest, static_cast(OPTION_LONGEST)); + + //widest allowed description + auto allowed = size_t{76} - longest - OPTION_DESC_GAP; + + auto fiter = format.begin(); + for (const auto& o : group->second.options) + { + if (o.is_container && + m_positional_set.find(o.l) != m_positional_set.end() && + !m_show_positional) + { + continue; + } + + auto d = format_description(o, longest + OPTION_DESC_GAP, allowed); + + result += fiter->first; + if (stringLength(fiter->first) > longest) + { + result += '\n'; + result += toLocalString(std::string(longest + OPTION_DESC_GAP, ' ')); + } + else + { + result += toLocalString(std::string(longest + OPTION_DESC_GAP - + stringLength(fiter->first), + ' ')); + } + result += d; + result += '\n'; + + ++fiter; + } + + return result; +} + +inline +void +Options::generate_group_help +( + String& result, + const std::vector& print_groups +) const +{ + for (size_t i = 0; i != print_groups.size(); ++i) + { + const String& group_help_text = help_one_group(print_groups[i]); + if (empty(group_help_text)) + { + continue; + } + result += group_help_text; + if (i < print_groups.size() - 1) + { + result += '\n'; + } + } +} + +inline +void +Options::generate_all_groups_help(String& result) const +{ + std::vector all_groups; + all_groups.reserve(m_help.size()); + + for (auto& group : m_help) + { + all_groups.push_back(group.first); + } + + generate_group_help(result, all_groups); +} + +inline +std::string +Options::help(const std::vector& help_groups) const +{ + String result = m_help_string + "\nUsage:\n " + + toLocalString(m_program) + " " + toLocalString(m_custom_help); + + if (m_positional.size() > 0 && m_positional_help.size() > 0) { + result += " " + toLocalString(m_positional_help); + } + + result += "\n\n"; + + if (help_groups.size() == 0) + { + generate_all_groups_help(result); + } + else + { + generate_group_help(result, help_groups); + } + + return toUTF8String(result); +} + +inline +const std::vector +Options::groups() const +{ + std::vector g; + + std::transform( + m_help.begin(), + m_help.end(), + std::back_inserter(g), + [] (const std::map::value_type& pair) + { + return pair.first; + } + ); + + return g; +} + +inline +const HelpGroupDetails& +Options::group_help(const std::string& group) const +{ + return m_help.at(group); +} + +} + +#endif //CXXOPTS_HPP_INCLUDED diff --git a/modules/tinyexr/examples/common/stb_image.h b/modules/tinyexr/examples/common/stb_image.h new file mode 100644 index 0000000..d9c21bc --- /dev/null +++ b/modules/tinyexr/examples/common/stb_image.h @@ -0,0 +1,7462 @@ +/* stb_image - v2.19 - public domain image loader - http://nothings.org/stb + no warranty implied; use at your own risk + + Do this: + #define STB_IMAGE_IMPLEMENTATION + before you include this file in *one* C or C++ file to create the implementation. + + // i.e. it should look like this: + #include ... + #include ... + #include ... + #define STB_IMAGE_IMPLEMENTATION + #include "stb_image.h" + + You can #define STBI_ASSERT(x) before the #include to avoid using assert.h. + And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free + + + QUICK NOTES: + Primarily of interest to game developers and other people who can + avoid problematic images and only need the trivial interface + + JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib) + PNG 1/2/4/8/16-bit-per-channel + + TGA (not sure what subset, if a subset) + BMP non-1bpp, non-RLE + PSD (composited view only, no extra channels, 8/16 bit-per-channel) + + GIF (*comp always reports as 4-channel) + HDR (radiance rgbE format) + PIC (Softimage PIC) + PNM (PPM and PGM binary only) + + Animated GIF still needs a proper API, but here's one way to do it: + http://gist.github.com/urraka/685d9a6340b26b830d49 + + - decode from memory or through FILE (define STBI_NO_STDIO to remove code) + - decode from arbitrary I/O callbacks + - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON) + + Full documentation under "DOCUMENTATION" below. + + +LICENSE + + See end of file for license information. + +RECENT REVISION HISTORY: + + 2.19 (2018-02-11) fix warning + 2.18 (2018-01-30) fix warnings + 2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings + 2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes + 2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC + 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs + 2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes + 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes + 2.11 (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64 + RGB-format JPEG; remove white matting in PSD; + allocate large structures on the stack; + correct channel count for PNG & BMP + 2.10 (2016-01-22) avoid warning introduced in 2.09 + 2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED + + See end of file for full revision history. + + + ============================ Contributors ========================= + + Image formats Extensions, features + Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info) + Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info) + Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG) + Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks) + Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG) + Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip) + Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD) + github:urraka (animated gif) Junggon Kim (PNM comments) + Christopher Forseth (animated gif) Daniel Gibson (16-bit TGA) + socks-the-fox (16-bit PNG) + Jeremy Sawicki (handle all ImageNet JPGs) + Optimizations & bugfixes Mikhail Morozov (1-bit BMP) + Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query) + Arseny Kapoulkine + John-Mark Allen + + Bug & warning fixes + Marc LeBlanc David Woo Guillaume George Martins Mozeiko + Christpher Lloyd Jerry Jansson Joseph Thomson Phil Jordan + Dave Moore Roy Eltham Hayaki Saito Nathan Reed + Won Chun Luke Graham Johan Duparc Nick Verigakis + the Horde3D community Thomas Ruf Ronny Chevalier github:rlyeh + Janez Zemva John Bartholomew Michal Cichon github:romigrou + Jonathan Blow Ken Hamada Tero Hanninen github:svdijk + Laurent Gomila Cort Stratton Sergio Gonzalez github:snagar + Aruelien Pocheville Thibault Reuille Cass Everitt github:Zelex + Ryamond Barbiero Paul Du Bois Engin Manap github:grim210 + Aldo Culquicondor Philipp Wiesemann Dale Weiler github:sammyhw + Oriol Ferrer Mesia Josh Tobin Matthew Gregan github:phprus + Julian Raschke Gregory Mullen Baldur Karlsson github:poppolopoppo + Christian Floisand Kevin Schmidt github:darealshinji + Blazej Dariusz Roszkowski github:Michaelangel007 +*/ + +#ifndef STBI_INCLUDE_STB_IMAGE_H +#define STBI_INCLUDE_STB_IMAGE_H + +// DOCUMENTATION +// +// Limitations: +// - no 12-bit-per-channel JPEG +// - no JPEGs with arithmetic coding +// - GIF always returns *comp=4 +// +// Basic usage (see HDR discussion below for HDR usage): +// int x,y,n; +// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); +// // ... process data if not NULL ... +// // ... x = width, y = height, n = # 8-bit components per pixel ... +// // ... replace '0' with '1'..'4' to force that many components per pixel +// // ... but 'n' will always be the number that it would have been if you said 0 +// stbi_image_free(data) +// +// Standard parameters: +// int *x -- outputs image width in pixels +// int *y -- outputs image height in pixels +// int *channels_in_file -- outputs # of image components in image file +// int desired_channels -- if non-zero, # of image components requested in result +// +// The return value from an image loader is an 'unsigned char *' which points +// to the pixel data, or NULL on an allocation failure or if the image is +// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels, +// with each pixel consisting of N interleaved 8-bit components; the first +// pixel pointed to is top-left-most in the image. There is no padding between +// image scanlines or between pixels, regardless of format. The number of +// components N is 'desired_channels' if desired_channels is non-zero, or +// *channels_in_file otherwise. If desired_channels is non-zero, +// *channels_in_file has the number of components that _would_ have been +// output otherwise. E.g. if you set desired_channels to 4, you will always +// get RGBA output, but you can check *channels_in_file to see if it's trivially +// opaque because e.g. there were only 3 channels in the source image. +// +// An output image with N components has the following components interleaved +// in this order in each pixel: +// +// N=#comp components +// 1 grey +// 2 grey, alpha +// 3 red, green, blue +// 4 red, green, blue, alpha +// +// If image loading fails for any reason, the return value will be NULL, +// and *x, *y, *channels_in_file will be unchanged. The function +// stbi_failure_reason() can be queried for an extremely brief, end-user +// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS +// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly +// more user-friendly ones. +// +// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized. +// +// =========================================================================== +// +// Philosophy +// +// stb libraries are designed with the following priorities: +// +// 1. easy to use +// 2. easy to maintain +// 3. good performance +// +// Sometimes I let "good performance" creep up in priority over "easy to maintain", +// and for best performance I may provide less-easy-to-use APIs that give higher +// performance, in addition to the easy to use ones. Nevertheless, it's important +// to keep in mind that from the standpoint of you, a client of this library, +// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all. +// +// Some secondary priorities arise directly from the first two, some of which +// make more explicit reasons why performance can't be emphasized. +// +// - Portable ("ease of use") +// - Small source code footprint ("easy to maintain") +// - No dependencies ("ease of use") +// +// =========================================================================== +// +// I/O callbacks +// +// I/O callbacks allow you to read from arbitrary sources, like packaged +// files or some other source. Data read from callbacks are processed +// through a small internal buffer (currently 128 bytes) to try to reduce +// overhead. +// +// The three functions you must define are "read" (reads some bytes of data), +// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end). +// +// =========================================================================== +// +// SIMD support +// +// The JPEG decoder will try to automatically use SIMD kernels on x86 when +// supported by the compiler. For ARM Neon support, you must explicitly +// request it. +// +// (The old do-it-yourself SIMD API is no longer supported in the current +// code.) +// +// On x86, SSE2 will automatically be used when available based on a run-time +// test; if not, the generic C versions are used as a fall-back. On ARM targets, +// the typical path is to have separate builds for NEON and non-NEON devices +// (at least this is true for iOS and Android). Therefore, the NEON support is +// toggled by a build flag: define STBI_NEON to get NEON loops. +// +// If for some reason you do not want to use any of SIMD code, or if +// you have issues compiling it, you can disable it entirely by +// defining STBI_NO_SIMD. +// +// =========================================================================== +// +// HDR image support (disable by defining STBI_NO_HDR) +// +// stb_image now supports loading HDR images in general, and currently +// the Radiance .HDR file format, although the support is provided +// generically. You can still load any file through the existing interface; +// if you attempt to load an HDR file, it will be automatically remapped to +// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; +// both of these constants can be reconfigured through this interface: +// +// stbi_hdr_to_ldr_gamma(2.2f); +// stbi_hdr_to_ldr_scale(1.0f); +// +// (note, do not use _inverse_ constants; stbi_image will invert them +// appropriately). +// +// Additionally, there is a new, parallel interface for loading files as +// (linear) floats to preserve the full dynamic range: +// +// float *data = stbi_loadf(filename, &x, &y, &n, 0); +// +// If you load LDR images through this interface, those images will +// be promoted to floating point values, run through the inverse of +// constants corresponding to the above: +// +// stbi_ldr_to_hdr_scale(1.0f); +// stbi_ldr_to_hdr_gamma(2.2f); +// +// Finally, given a filename (or an open file or memory block--see header +// file for details) containing image data, you can query for the "most +// appropriate" interface to use (that is, whether the image is HDR or +// not), using: +// +// stbi_is_hdr(char *filename); +// +// =========================================================================== +// +// iPhone PNG support: +// +// By default we convert iphone-formatted PNGs back to RGB, even though +// they are internally encoded differently. You can disable this conversion +// by by calling stbi_convert_iphone_png_to_rgb(0), in which case +// you will always just get the native iphone "format" through (which +// is BGR stored in RGB). +// +// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per +// pixel to remove any premultiplied alpha *only* if the image file explicitly +// says there's premultiplied data (currently only happens in iPhone images, +// and only if iPhone convert-to-rgb processing is on). +// +// =========================================================================== +// +// ADDITIONAL CONFIGURATION +// +// - You can suppress implementation of any of the decoders to reduce +// your code footprint by #defining one or more of the following +// symbols before creating the implementation. +// +// STBI_NO_JPEG +// STBI_NO_PNG +// STBI_NO_BMP +// STBI_NO_PSD +// STBI_NO_TGA +// STBI_NO_GIF +// STBI_NO_HDR +// STBI_NO_PIC +// STBI_NO_PNM (.ppm and .pgm) +// +// - You can request *only* certain decoders and suppress all other ones +// (this will be more forward-compatible, as addition of new decoders +// doesn't require you to disable them explicitly): +// +// STBI_ONLY_JPEG +// STBI_ONLY_PNG +// STBI_ONLY_BMP +// STBI_ONLY_PSD +// STBI_ONLY_TGA +// STBI_ONLY_GIF +// STBI_ONLY_HDR +// STBI_ONLY_PIC +// STBI_ONLY_PNM (.ppm and .pgm) +// +// - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still +// want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB +// + + +#ifndef STBI_NO_STDIO +#include +#endif // STBI_NO_STDIO + +#define STBI_VERSION 1 + +enum +{ + STBI_default = 0, // only used for desired_channels + + STBI_grey = 1, + STBI_grey_alpha = 2, + STBI_rgb = 3, + STBI_rgb_alpha = 4 +}; + +typedef unsigned char stbi_uc; +typedef unsigned short stbi_us; + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef STB_IMAGE_STATIC +#define STBIDEF static +#else +#define STBIDEF extern +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// PRIMARY API - works on images of any type +// + +// +// load image by filename, open file, or memory buffer +// + +typedef struct +{ + int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read + void (*skip) (void *user,int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative + int (*eof) (void *user); // returns nonzero if we are at end of file/data +} stbi_io_callbacks; + +//////////////////////////////////// +// +// 8-bits-per-channel interface +// + +STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *channels_in_file, int desired_channels); +#ifndef STBI_NO_GIF +STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp); +#endif + + +#ifndef STBI_NO_STDIO +STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); +// for stbi_load_from_file, file pointer is left pointing immediately after image +#endif + +//////////////////////////////////// +// +// 16-bits-per-channel interface +// + +STBIDEF stbi_us *stbi_load_16_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels); + +#ifndef STBI_NO_STDIO +STBIDEF stbi_us *stbi_load_16 (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); +#endif + +//////////////////////////////////// +// +// float-per-channel interface +// +#ifndef STBI_NO_LINEAR + STBIDEF float *stbi_loadf_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels); + STBIDEF float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels); + + #ifndef STBI_NO_STDIO + STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); + STBIDEF float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); + #endif +#endif + +#ifndef STBI_NO_HDR + STBIDEF void stbi_hdr_to_ldr_gamma(float gamma); + STBIDEF void stbi_hdr_to_ldr_scale(float scale); +#endif // STBI_NO_HDR + +#ifndef STBI_NO_LINEAR + STBIDEF void stbi_ldr_to_hdr_gamma(float gamma); + STBIDEF void stbi_ldr_to_hdr_scale(float scale); +#endif // STBI_NO_LINEAR + +// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR +STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user); +STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); +#ifndef STBI_NO_STDIO +STBIDEF int stbi_is_hdr (char const *filename); +STBIDEF int stbi_is_hdr_from_file(FILE *f); +#endif // STBI_NO_STDIO + + +// get a VERY brief reason for failure +// NOT THREADSAFE +STBIDEF const char *stbi_failure_reason (void); + +// free the loaded image -- this is just free() +STBIDEF void stbi_image_free (void *retval_from_stbi_load); + +// get image dimensions & components without fully decoding +STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); +STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp); +STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len); +STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *clbk, void *user); + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_info (char const *filename, int *x, int *y, int *comp); +STBIDEF int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); +STBIDEF int stbi_is_16_bit (char const *filename); +STBIDEF int stbi_is_16_bit_from_file(FILE *f); +#endif + + + +// for image formats that explicitly notate that they have premultiplied alpha, +// we just return the colors as stored in the file. set this flag to force +// unpremultiplication. results are undefined if the unpremultiply overflow. +STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply); + +// indicate whether we should process iphone images back to canonical format, +// or just pass them through "as-is" +STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert); + +// flip the image vertically, so the first pixel in the output array is the bottom left +STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip); + +// ZLIB client - used by PNG, available for other purposes + +STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); +STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header); +STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); +STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + +STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); +STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + + +#ifdef __cplusplus +} +#endif + +// +// +//// end header file ///////////////////////////////////////////////////// +#endif // STBI_INCLUDE_STB_IMAGE_H + +#ifdef STB_IMAGE_IMPLEMENTATION + +#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) \ + || defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \ + || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) \ + || defined(STBI_ONLY_ZLIB) + #ifndef STBI_ONLY_JPEG + #define STBI_NO_JPEG + #endif + #ifndef STBI_ONLY_PNG + #define STBI_NO_PNG + #endif + #ifndef STBI_ONLY_BMP + #define STBI_NO_BMP + #endif + #ifndef STBI_ONLY_PSD + #define STBI_NO_PSD + #endif + #ifndef STBI_ONLY_TGA + #define STBI_NO_TGA + #endif + #ifndef STBI_ONLY_GIF + #define STBI_NO_GIF + #endif + #ifndef STBI_ONLY_HDR + #define STBI_NO_HDR + #endif + #ifndef STBI_ONLY_PIC + #define STBI_NO_PIC + #endif + #ifndef STBI_ONLY_PNM + #define STBI_NO_PNM + #endif +#endif + +#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB) +#define STBI_NO_ZLIB +#endif + + +#include +#include // ptrdiff_t on osx +#include +#include +#include + +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +#include // ldexp, pow +#endif + +#ifndef STBI_NO_STDIO +#include +#endif + +#ifndef STBI_ASSERT +#include +#define STBI_ASSERT(x) assert(x) +#endif + + +#ifndef _MSC_VER + #ifdef __cplusplus + #define stbi_inline inline + #else + #define stbi_inline + #endif +#else + #define stbi_inline __forceinline +#endif + + +#ifdef _MSC_VER +typedef unsigned short stbi__uint16; +typedef signed short stbi__int16; +typedef unsigned int stbi__uint32; +typedef signed int stbi__int32; +#else +#include +typedef uint16_t stbi__uint16; +typedef int16_t stbi__int16; +typedef uint32_t stbi__uint32; +typedef int32_t stbi__int32; +#endif + +// should produce compiler error if size is wrong +typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1]; + +#ifdef _MSC_VER +#define STBI_NOTUSED(v) (void)(v) +#else +#define STBI_NOTUSED(v) (void)sizeof(v) +#endif + +#ifdef _MSC_VER +#define STBI_HAS_LROTL +#endif + +#ifdef STBI_HAS_LROTL + #define stbi_lrot(x,y) _lrotl(x,y) +#else + #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) +#endif + +#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED)) +// ok +#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED) +// ok +#else +#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)." +#endif + +#ifndef STBI_MALLOC +#define STBI_MALLOC(sz) malloc(sz) +#define STBI_REALLOC(p,newsz) realloc(p,newsz) +#define STBI_FREE(p) free(p) +#endif + +#ifndef STBI_REALLOC_SIZED +#define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz) +#endif + +// x86/x64 detection +#if defined(__x86_64__) || defined(_M_X64) +#define STBI__X64_TARGET +#elif defined(__i386) || defined(_M_IX86) +#define STBI__X86_TARGET +#endif + +#if defined(__GNUC__) && defined(STBI__X86_TARGET) && !defined(__SSE2__) && !defined(STBI_NO_SIMD) +// gcc doesn't support sse2 intrinsics unless you compile with -msse2, +// which in turn means it gets to use SSE2 everywhere. This is unfortunate, +// but previous attempts to provide the SSE2 functions with runtime +// detection caused numerous issues. The way architecture extensions are +// exposed in GCC/Clang is, sadly, not really suited for one-file libs. +// New behavior: if compiled with -msse2, we use SSE2 without any +// detection; if not, we don't use it at all. +#define STBI_NO_SIMD +#endif + +#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD) +// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET +// +// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the +// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant. +// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not +// simultaneously enabling "-mstackrealign". +// +// See https://github.com/nothings/stb/issues/81 for more information. +// +// So default to no SSE2 on 32-bit MinGW. If you've read this far and added +// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2. +#define STBI_NO_SIMD +#endif + +#if !defined(STBI_NO_SIMD) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET)) +#define STBI_SSE2 +#include + +#ifdef _MSC_VER + +#if _MSC_VER >= 1400 // not VC6 +#include // __cpuid +static int stbi__cpuid3(void) +{ + int info[4]; + __cpuid(info,1); + return info[3]; +} +#else +static int stbi__cpuid3(void) +{ + int res; + __asm { + mov eax,1 + cpuid + mov res,edx + } + return res; +} +#endif + +#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name + +static int stbi__sse2_available(void) +{ + int info3 = stbi__cpuid3(); + return ((info3 >> 26) & 1) != 0; +} +#else // assume GCC-style if not VC++ +#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) + +static int stbi__sse2_available(void) +{ + // If we're even attempting to compile this on GCC/Clang, that means + // -msse2 is on, which means the compiler is allowed to use SSE2 + // instructions at will, and so are we. + return 1; +} +#endif +#endif + +// ARM NEON +#if defined(STBI_NO_SIMD) && defined(STBI_NEON) +#undef STBI_NEON +#endif + +#ifdef STBI_NEON +#include +// assume GCC or Clang on ARM targets +#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) +#endif + +#ifndef STBI_SIMD_ALIGN +#define STBI_SIMD_ALIGN(type, name) type name +#endif + +/////////////////////////////////////////////// +// +// stbi__context struct and start_xxx functions + +// stbi__context structure is our basic context used by all images, so it +// contains all the IO context, plus some basic image information +typedef struct +{ + stbi__uint32 img_x, img_y; + int img_n, img_out_n; + + stbi_io_callbacks io; + void *io_user_data; + + int read_from_callbacks; + int buflen; + stbi_uc buffer_start[128]; + + stbi_uc *img_buffer, *img_buffer_end; + stbi_uc *img_buffer_original, *img_buffer_original_end; +} stbi__context; + + +static void stbi__refill_buffer(stbi__context *s); + +// initialize a memory-decode context +static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len) +{ + s->io.read = NULL; + s->read_from_callbacks = 0; + s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer; + s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len; +} + +// initialize a callback-based context +static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user) +{ + s->io = *c; + s->io_user_data = user; + s->buflen = sizeof(s->buffer_start); + s->read_from_callbacks = 1; + s->img_buffer_original = s->buffer_start; + stbi__refill_buffer(s); + s->img_buffer_original_end = s->img_buffer_end; +} + +#ifndef STBI_NO_STDIO + +static int stbi__stdio_read(void *user, char *data, int size) +{ + return (int) fread(data,1,size,(FILE*) user); +} + +static void stbi__stdio_skip(void *user, int n) +{ + fseek((FILE*) user, n, SEEK_CUR); +} + +static int stbi__stdio_eof(void *user) +{ + return feof((FILE*) user); +} + +static stbi_io_callbacks stbi__stdio_callbacks = +{ + stbi__stdio_read, + stbi__stdio_skip, + stbi__stdio_eof, +}; + +static void stbi__start_file(stbi__context *s, FILE *f) +{ + stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f); +} + +//static void stop_file(stbi__context *s) { } + +#endif // !STBI_NO_STDIO + +static void stbi__rewind(stbi__context *s) +{ + // conceptually rewind SHOULD rewind to the beginning of the stream, + // but we just rewind to the beginning of the initial buffer, because + // we only use it after doing 'test', which only ever looks at at most 92 bytes + s->img_buffer = s->img_buffer_original; + s->img_buffer_end = s->img_buffer_original_end; +} + +enum +{ + STBI_ORDER_RGB, + STBI_ORDER_BGR +}; + +typedef struct +{ + int bits_per_channel; + int num_channels; + int channel_order; +} stbi__result_info; + +#ifndef STBI_NO_JPEG +static int stbi__jpeg_test(stbi__context *s); +static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PNG +static int stbi__png_test(stbi__context *s); +static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp); +static int stbi__png_is16(stbi__context *s); +#endif + +#ifndef STBI_NO_BMP +static int stbi__bmp_test(stbi__context *s); +static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_TGA +static int stbi__tga_test(stbi__context *s); +static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PSD +static int stbi__psd_test(stbi__context *s); +static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc); +static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp); +static int stbi__psd_is16(stbi__context *s); +#endif + +#ifndef STBI_NO_HDR +static int stbi__hdr_test(stbi__context *s); +static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PIC +static int stbi__pic_test(stbi__context *s); +static void *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_GIF +static int stbi__gif_test(stbi__context *s); +static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp); +static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PNM +static int stbi__pnm_test(stbi__context *s); +static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +// this is not threadsafe +static const char *stbi__g_failure_reason; + +STBIDEF const char *stbi_failure_reason(void) +{ + return stbi__g_failure_reason; +} + +static int stbi__err(const char *str) +{ + stbi__g_failure_reason = str; + return 0; +} + +static void *stbi__malloc(size_t size) +{ + return STBI_MALLOC(size); +} + +// stb_image uses ints pervasively, including for offset calculations. +// therefore the largest decoded image size we can support with the +// current code, even on 64-bit targets, is INT_MAX. this is not a +// significant limitation for the intended use case. +// +// we do, however, need to make sure our size calculations don't +// overflow. hence a few helper functions for size calculations that +// multiply integers together, making sure that they're non-negative +// and no overflow occurs. + +// return 1 if the sum is valid, 0 on overflow. +// negative terms are considered invalid. +static int stbi__addsizes_valid(int a, int b) +{ + if (b < 0) return 0; + // now 0 <= b <= INT_MAX, hence also + // 0 <= INT_MAX - b <= INTMAX. + // And "a + b <= INT_MAX" (which might overflow) is the + // same as a <= INT_MAX - b (no overflow) + return a <= INT_MAX - b; +} + +// returns 1 if the product is valid, 0 on overflow. +// negative factors are considered invalid. +static int stbi__mul2sizes_valid(int a, int b) +{ + if (a < 0 || b < 0) return 0; + if (b == 0) return 1; // mul-by-0 is always safe + // portable way to check for no overflows in a*b + return a <= INT_MAX/b; +} + +// returns 1 if "a*b + add" has no negative terms/factors and doesn't overflow +static int stbi__mad2sizes_valid(int a, int b, int add) +{ + return stbi__mul2sizes_valid(a, b) && stbi__addsizes_valid(a*b, add); +} + +// returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow +static int stbi__mad3sizes_valid(int a, int b, int c, int add) +{ + return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) && + stbi__addsizes_valid(a*b*c, add); +} + +// returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add) +{ + return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) && + stbi__mul2sizes_valid(a*b*c, d) && stbi__addsizes_valid(a*b*c*d, add); +} +#endif + +// mallocs with size overflow checking +static void *stbi__malloc_mad2(int a, int b, int add) +{ + if (!stbi__mad2sizes_valid(a, b, add)) return NULL; + return stbi__malloc(a*b + add); +} + +static void *stbi__malloc_mad3(int a, int b, int c, int add) +{ + if (!stbi__mad3sizes_valid(a, b, c, add)) return NULL; + return stbi__malloc(a*b*c + add); +} + +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +static void *stbi__malloc_mad4(int a, int b, int c, int d, int add) +{ + if (!stbi__mad4sizes_valid(a, b, c, d, add)) return NULL; + return stbi__malloc(a*b*c*d + add); +} +#endif + +// stbi__err - error +// stbi__errpf - error returning pointer to float +// stbi__errpuc - error returning pointer to unsigned char + +#ifdef STBI_NO_FAILURE_STRINGS + #define stbi__err(x,y) 0 +#elif defined(STBI_FAILURE_USERMSG) + #define stbi__err(x,y) stbi__err(y) +#else + #define stbi__err(x,y) stbi__err(x) +#endif + +#define stbi__errpf(x,y) ((float *)(size_t) (stbi__err(x,y)?NULL:NULL)) +#define stbi__errpuc(x,y) ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL)) + +STBIDEF void stbi_image_free(void *retval_from_stbi_load) +{ + STBI_FREE(retval_from_stbi_load); +} + +#ifndef STBI_NO_LINEAR +static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp); +#endif + +#ifndef STBI_NO_HDR +static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp); +#endif + +static int stbi__vertically_flip_on_load = 0; + +STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip) +{ + stbi__vertically_flip_on_load = flag_true_if_should_flip; +} + +static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc) +{ + memset(ri, 0, sizeof(*ri)); // make sure it's initialized if we add new fields + ri->bits_per_channel = 8; // default is 8 so most paths don't have to be changed + ri->channel_order = STBI_ORDER_RGB; // all current input & output are this, but this is here so we can add BGR order + ri->num_channels = 0; + + #ifndef STBI_NO_JPEG + if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_PNG + if (stbi__png_test(s)) return stbi__png_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_BMP + if (stbi__bmp_test(s)) return stbi__bmp_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_GIF + if (stbi__gif_test(s)) return stbi__gif_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_PSD + if (stbi__psd_test(s)) return stbi__psd_load(s,x,y,comp,req_comp, ri, bpc); + #endif + #ifndef STBI_NO_PIC + if (stbi__pic_test(s)) return stbi__pic_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_PNM + if (stbi__pnm_test(s)) return stbi__pnm_load(s,x,y,comp,req_comp, ri); + #endif + + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) { + float *hdr = stbi__hdr_load(s, x,y,comp,req_comp, ri); + return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); + } + #endif + + #ifndef STBI_NO_TGA + // test tga last because it's a crappy test! + if (stbi__tga_test(s)) + return stbi__tga_load(s,x,y,comp,req_comp, ri); + #endif + + return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt"); +} + +static stbi_uc *stbi__convert_16_to_8(stbi__uint16 *orig, int w, int h, int channels) +{ + int i; + int img_len = w * h * channels; + stbi_uc *reduced; + + reduced = (stbi_uc *) stbi__malloc(img_len); + if (reduced == NULL) return stbi__errpuc("outofmem", "Out of memory"); + + for (i = 0; i < img_len; ++i) + reduced[i] = (stbi_uc)((orig[i] >> 8) & 0xFF); // top half of each byte is sufficient approx of 16->8 bit scaling + + STBI_FREE(orig); + return reduced; +} + +static stbi__uint16 *stbi__convert_8_to_16(stbi_uc *orig, int w, int h, int channels) +{ + int i; + int img_len = w * h * channels; + stbi__uint16 *enlarged; + + enlarged = (stbi__uint16 *) stbi__malloc(img_len*2); + if (enlarged == NULL) return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory"); + + for (i = 0; i < img_len; ++i) + enlarged[i] = (stbi__uint16)((orig[i] << 8) + orig[i]); // replicate to high and low byte, maps 0->0, 255->0xffff + + STBI_FREE(orig); + return enlarged; +} + +static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel) +{ + int row; + size_t bytes_per_row = (size_t)w * bytes_per_pixel; + stbi_uc temp[2048]; + stbi_uc *bytes = (stbi_uc *)image; + + for (row = 0; row < (h>>1); row++) { + stbi_uc *row0 = bytes + row*bytes_per_row; + stbi_uc *row1 = bytes + (h - row - 1)*bytes_per_row; + // swap row0 with row1 + size_t bytes_left = bytes_per_row; + while (bytes_left) { + size_t bytes_copy = (bytes_left < sizeof(temp)) ? bytes_left : sizeof(temp); + memcpy(temp, row0, bytes_copy); + memcpy(row0, row1, bytes_copy); + memcpy(row1, temp, bytes_copy); + row0 += bytes_copy; + row1 += bytes_copy; + bytes_left -= bytes_copy; + } + } +} + +static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int bytes_per_pixel) +{ + int slice; + int slice_size = w * h * bytes_per_pixel; + + stbi_uc *bytes = (stbi_uc *)image; + for (slice = 0; slice < z; ++slice) { + stbi__vertical_flip(bytes, w, h, bytes_per_pixel); + bytes += slice_size; + } +} + +static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi__result_info ri; + void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 8); + + if (result == NULL) + return NULL; + + if (ri.bits_per_channel != 8) { + STBI_ASSERT(ri.bits_per_channel == 16); + result = stbi__convert_16_to_8((stbi__uint16 *) result, *x, *y, req_comp == 0 ? *comp : req_comp); + ri.bits_per_channel = 8; + } + + // @TODO: move stbi__convert_format to here + + if (stbi__vertically_flip_on_load) { + int channels = req_comp ? req_comp : *comp; + stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc)); + } + + return (unsigned char *) result; +} + +static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi__result_info ri; + void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 16); + + if (result == NULL) + return NULL; + + if (ri.bits_per_channel != 16) { + STBI_ASSERT(ri.bits_per_channel == 8); + result = stbi__convert_8_to_16((stbi_uc *) result, *x, *y, req_comp == 0 ? *comp : req_comp); + ri.bits_per_channel = 16; + } + + // @TODO: move stbi__convert_format16 to here + // @TODO: special case RGB-to-Y (and RGBA-to-YA) for 8-bit-to-16-bit case to keep more precision + + if (stbi__vertically_flip_on_load) { + int channels = req_comp ? req_comp : *comp; + stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi__uint16)); + } + + return (stbi__uint16 *) result; +} + +#if !defined(STBI_NO_HDR) || !defined(STBI_NO_LINEAR) +static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp) +{ + if (stbi__vertically_flip_on_load && result != NULL) { + int channels = req_comp ? req_comp : *comp; + stbi__vertical_flip(result, *x, *y, channels * sizeof(float)); + } +} +#endif + +#ifndef STBI_NO_STDIO + +static FILE *stbi__fopen(char const *filename, char const *mode) +{ + FILE *f; +#if defined(_MSC_VER) && _MSC_VER >= 1400 + if (0 != fopen_s(&f, filename, mode)) + f=0; +#else + f = fopen(filename, mode); +#endif + return f; +} + + +STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + unsigned char *result; + if (!f) return stbi__errpuc("can't fopen", "Unable to open file"); + result = stbi_load_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *result; + stbi__context s; + stbi__start_file(&s,f); + result = stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); + if (result) { + // need to 'unget' all the characters in the IO buffer + fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR); + } + return result; +} + +STBIDEF stbi__uint16 *stbi_load_from_file_16(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi__uint16 *result; + stbi__context s; + stbi__start_file(&s,f); + result = stbi__load_and_postprocess_16bit(&s,x,y,comp,req_comp); + if (result) { + // need to 'unget' all the characters in the IO buffer + fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR); + } + return result; +} + +STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + stbi__uint16 *result; + if (!f) return (stbi_us *) stbi__errpuc("can't fopen", "Unable to open file"); + result = stbi_load_from_file_16(f,x,y,comp,req_comp); + fclose(f); + return result; +} + + +#endif //!STBI_NO_STDIO + +STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels); +} + +STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user); + return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels); +} + +STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); +} + +STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_GIF +STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp) +{ + unsigned char *result; + stbi__context s; + stbi__start_mem(&s,buffer,len); + + result = (unsigned char*) stbi__load_gif_main(&s, delays, x, y, z, comp, req_comp); + if (stbi__vertically_flip_on_load) { + stbi__vertical_flip_slices( result, *x, *y, *z, *comp ); + } + + return result; +} +#endif + +#ifndef STBI_NO_LINEAR +static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *data; + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) { + stbi__result_info ri; + float *hdr_data = stbi__hdr_load(s,x,y,comp,req_comp, &ri); + if (hdr_data) + stbi__float_postprocess(hdr_data,x,y,comp,req_comp); + return hdr_data; + } + #endif + data = stbi__load_and_postprocess_8bit(s, x, y, comp, req_comp); + if (data) + return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); + return stbi__errpf("unknown image type", "Image not of any known type, or corrupt"); +} + +STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} + +STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_STDIO +STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + float *result; + FILE *f = stbi__fopen(filename, "rb"); + if (!f) return stbi__errpf("can't fopen", "Unable to open file"); + result = stbi_loadf_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_file(&s,f); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} +#endif // !STBI_NO_STDIO + +#endif // !STBI_NO_LINEAR + +// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is +// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always +// reports false! + +STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(buffer); + STBI_NOTUSED(len); + return 0; + #endif +} + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_is_hdr (char const *filename) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result=0; + if (f) { + result = stbi_is_hdr_from_file(f); + fclose(f); + } + return result; +} + +STBIDEF int stbi_is_hdr_from_file(FILE *f) +{ + #ifndef STBI_NO_HDR + long pos = ftell(f); + int res; + stbi__context s; + stbi__start_file(&s,f); + res = stbi__hdr_test(&s); + fseek(f, pos, SEEK_SET); + return res; + #else + STBI_NOTUSED(f); + return 0; + #endif +} +#endif // !STBI_NO_STDIO + +STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(clbk); + STBI_NOTUSED(user); + return 0; + #endif +} + +#ifndef STBI_NO_LINEAR +static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f; + +STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; } +STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; } +#endif + +static float stbi__h2l_gamma_i=1.0f/2.2f, stbi__h2l_scale_i=1.0f; + +STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1/gamma; } +STBIDEF void stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1/scale; } + + +////////////////////////////////////////////////////////////////////////////// +// +// Common code used by all image loaders +// + +enum +{ + STBI__SCAN_load=0, + STBI__SCAN_type, + STBI__SCAN_header +}; + +static void stbi__refill_buffer(stbi__context *s) +{ + int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen); + if (n == 0) { + // at end of file, treat same as if from memory, but need to handle case + // where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file + s->read_from_callbacks = 0; + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start+1; + *s->img_buffer = 0; + } else { + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start + n; + } +} + +stbi_inline static stbi_uc stbi__get8(stbi__context *s) +{ + if (s->img_buffer < s->img_buffer_end) + return *s->img_buffer++; + if (s->read_from_callbacks) { + stbi__refill_buffer(s); + return *s->img_buffer++; + } + return 0; +} + +stbi_inline static int stbi__at_eof(stbi__context *s) +{ + if (s->io.read) { + if (!(s->io.eof)(s->io_user_data)) return 0; + // if feof() is true, check if buffer = end + // special case: we've only got the special 0 character at the end + if (s->read_from_callbacks == 0) return 1; + } + + return s->img_buffer >= s->img_buffer_end; +} + +static void stbi__skip(stbi__context *s, int n) +{ + if (n < 0) { + s->img_buffer = s->img_buffer_end; + return; + } + if (s->io.read) { + int blen = (int) (s->img_buffer_end - s->img_buffer); + if (blen < n) { + s->img_buffer = s->img_buffer_end; + (s->io.skip)(s->io_user_data, n - blen); + return; + } + } + s->img_buffer += n; +} + +static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n) +{ + if (s->io.read) { + int blen = (int) (s->img_buffer_end - s->img_buffer); + if (blen < n) { + int res, count; + + memcpy(buffer, s->img_buffer, blen); + + count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen); + res = (count == (n-blen)); + s->img_buffer = s->img_buffer_end; + return res; + } + } + + if (s->img_buffer+n <= s->img_buffer_end) { + memcpy(buffer, s->img_buffer, n); + s->img_buffer += n; + return 1; + } else + return 0; +} + +static int stbi__get16be(stbi__context *s) +{ + int z = stbi__get8(s); + return (z << 8) + stbi__get8(s); +} + +static stbi__uint32 stbi__get32be(stbi__context *s) +{ + stbi__uint32 z = stbi__get16be(s); + return (z << 16) + stbi__get16be(s); +} + +#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) +// nothing +#else +static int stbi__get16le(stbi__context *s) +{ + int z = stbi__get8(s); + return z + (stbi__get8(s) << 8); +} +#endif + +#ifndef STBI_NO_BMP +static stbi__uint32 stbi__get32le(stbi__context *s) +{ + stbi__uint32 z = stbi__get16le(s); + return z + (stbi__get16le(s) << 16); +} +#endif + +#define STBI__BYTECAST(x) ((stbi_uc) ((x) & 255)) // truncate int to byte without warnings + + +////////////////////////////////////////////////////////////////////////////// +// +// generic converter from built-in img_n to req_comp +// individual types do this automatically as much as possible (e.g. jpeg +// does all cases internally since it needs to colorspace convert anyway, +// and it never has alpha, so very few cases ). png can automatically +// interleave an alpha=255 channel, but falls back to this for other cases +// +// assume data buffer is malloced, so malloc a new one and free that one +// only failure mode is malloc failing + +static stbi_uc stbi__compute_y(int r, int g, int b) +{ + return (stbi_uc) (((r*77) + (g*150) + (29*b)) >> 8); +} + +static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y) +{ + int i,j; + unsigned char *good; + + if (req_comp == img_n) return data; + STBI_ASSERT(req_comp >= 1 && req_comp <= 4); + + good = (unsigned char *) stbi__malloc_mad3(req_comp, x, y, 0); + if (good == NULL) { + STBI_FREE(data); + return stbi__errpuc("outofmem", "Out of memory"); + } + + for (j=0; j < (int) y; ++j) { + unsigned char *src = data + j * x * img_n ; + unsigned char *dest = good + j * x * req_comp; + + #define STBI__COMBO(a,b) ((a)*8+(b)) + #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) + // convert source image with img_n components to one with req_comp components; + // avoid switch per pixel, so use switch per scanline and massive macros + switch (STBI__COMBO(img_n, req_comp)) { + STBI__CASE(1,2) { dest[0]=src[0], dest[1]=255; } break; + STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; } break; + STBI__CASE(2,1) { dest[0]=src[0]; } break; + STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; } break; + STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; } break; + STBI__CASE(3,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break; + STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = 255; } break; + STBI__CASE(4,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break; + STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = src[3]; } break; + STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; } break; + default: STBI_ASSERT(0); + } + #undef STBI__CASE + } + + STBI_FREE(data); + return good; +} + +static stbi__uint16 stbi__compute_y_16(int r, int g, int b) +{ + return (stbi__uint16) (((r*77) + (g*150) + (29*b)) >> 8); +} + +static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int req_comp, unsigned int x, unsigned int y) +{ + int i,j; + stbi__uint16 *good; + + if (req_comp == img_n) return data; + STBI_ASSERT(req_comp >= 1 && req_comp <= 4); + + good = (stbi__uint16 *) stbi__malloc(req_comp * x * y * 2); + if (good == NULL) { + STBI_FREE(data); + return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory"); + } + + for (j=0; j < (int) y; ++j) { + stbi__uint16 *src = data + j * x * img_n ; + stbi__uint16 *dest = good + j * x * req_comp; + + #define STBI__COMBO(a,b) ((a)*8+(b)) + #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) + // convert source image with img_n components to one with req_comp components; + // avoid switch per pixel, so use switch per scanline and massive macros + switch (STBI__COMBO(img_n, req_comp)) { + STBI__CASE(1,2) { dest[0]=src[0], dest[1]=0xffff; } break; + STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=0xffff; } break; + STBI__CASE(2,1) { dest[0]=src[0]; } break; + STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; } break; + STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=0xffff; } break; + STBI__CASE(3,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break; + STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]), dest[1] = 0xffff; } break; + STBI__CASE(4,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break; + STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]), dest[1] = src[3]; } break; + STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; } break; + default: STBI_ASSERT(0); + } + #undef STBI__CASE + } + + STBI_FREE(data); + return good; +} + +#ifndef STBI_NO_LINEAR +static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp) +{ + int i,k,n; + float *output; + if (!data) return NULL; + output = (float *) stbi__malloc_mad4(x, y, comp, sizeof(float), 0); + if (output == NULL) { STBI_FREE(data); return stbi__errpf("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale); + } + if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; + } + STBI_FREE(data); + return output; +} +#endif + +#ifndef STBI_NO_HDR +#define stbi__float2int(x) ((int) (x)) +static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp) +{ + int i,k,n; + stbi_uc *output; + if (!data) return NULL; + output = (stbi_uc *) stbi__malloc_mad3(x, y, comp, 0); + if (output == NULL) { STBI_FREE(data); return stbi__errpuc("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + float z = (float) pow(data[i*comp+k]*stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (stbi_uc) stbi__float2int(z); + } + if (k < comp) { + float z = data[i*comp+k] * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (stbi_uc) stbi__float2int(z); + } + } + STBI_FREE(data); + return output; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// "baseline" JPEG/JFIF decoder +// +// simple implementation +// - doesn't support delayed output of y-dimension +// - simple interface (only one output format: 8-bit interleaved RGB) +// - doesn't try to recover corrupt jpegs +// - doesn't allow partial loading, loading multiple at once +// - still fast on x86 (copying globals into locals doesn't help x86) +// - allocates lots of intermediate memory (full size of all components) +// - non-interleaved case requires this anyway +// - allows good upsampling (see next) +// high-quality +// - upsampled channels are bilinearly interpolated, even across blocks +// - quality integer IDCT derived from IJG's 'slow' +// performance +// - fast huffman; reasonable integer IDCT +// - some SIMD kernels for common paths on targets with SSE2/NEON +// - uses a lot of intermediate memory, could cache poorly + +#ifndef STBI_NO_JPEG + +// huffman decoding acceleration +#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache + +typedef struct +{ + stbi_uc fast[1 << FAST_BITS]; + // weirdly, repacking this into AoS is a 10% speed loss, instead of a win + stbi__uint16 code[256]; + stbi_uc values[256]; + stbi_uc size[257]; + unsigned int maxcode[18]; + int delta[17]; // old 'firstsymbol' - old 'firstcode' +} stbi__huffman; + +typedef struct +{ + stbi__context *s; + stbi__huffman huff_dc[4]; + stbi__huffman huff_ac[4]; + stbi__uint16 dequant[4][64]; + stbi__int16 fast_ac[4][1 << FAST_BITS]; + +// sizes for components, interleaved MCUs + int img_h_max, img_v_max; + int img_mcu_x, img_mcu_y; + int img_mcu_w, img_mcu_h; + +// definition of jpeg image component + struct + { + int id; + int h,v; + int tq; + int hd,ha; + int dc_pred; + + int x,y,w2,h2; + stbi_uc *data; + void *raw_data, *raw_coeff; + stbi_uc *linebuf; + short *coeff; // progressive only + int coeff_w, coeff_h; // number of 8x8 coefficient blocks + } img_comp[4]; + + stbi__uint32 code_buffer; // jpeg entropy-coded buffer + int code_bits; // number of valid bits + unsigned char marker; // marker seen while filling entropy buffer + int nomore; // flag if we saw a marker so must stop + + int progressive; + int spec_start; + int spec_end; + int succ_high; + int succ_low; + int eob_run; + int jfif; + int app14_color_transform; // Adobe APP14 tag + int rgb; + + int scan_n, order[4]; + int restart_interval, todo; + +// kernels + void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]); + void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step); + stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs); +} stbi__jpeg; + +static int stbi__build_huffman(stbi__huffman *h, int *count) +{ + int i,j,k=0; + unsigned int code; + // build size list for each symbol (from JPEG spec) + for (i=0; i < 16; ++i) + for (j=0; j < count[i]; ++j) + h->size[k++] = (stbi_uc) (i+1); + h->size[k] = 0; + + // compute actual symbols (from jpeg spec) + code = 0; + k = 0; + for(j=1; j <= 16; ++j) { + // compute delta to add to code to compute symbol id + h->delta[j] = k - code; + if (h->size[k] == j) { + while (h->size[k] == j) + h->code[k++] = (stbi__uint16) (code++); + if (code-1 >= (1u << j)) return stbi__err("bad code lengths","Corrupt JPEG"); + } + // compute largest code + 1 for this size, preshifted as needed later + h->maxcode[j] = code << (16-j); + code <<= 1; + } + h->maxcode[j] = 0xffffffff; + + // build non-spec acceleration table; 255 is flag for not-accelerated + memset(h->fast, 255, 1 << FAST_BITS); + for (i=0; i < k; ++i) { + int s = h->size[i]; + if (s <= FAST_BITS) { + int c = h->code[i] << (FAST_BITS-s); + int m = 1 << (FAST_BITS-s); + for (j=0; j < m; ++j) { + h->fast[c+j] = (stbi_uc) i; + } + } + } + return 1; +} + +// build a table that decodes both magnitude and value of small ACs in +// one go. +static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h) +{ + int i; + for (i=0; i < (1 << FAST_BITS); ++i) { + stbi_uc fast = h->fast[i]; + fast_ac[i] = 0; + if (fast < 255) { + int rs = h->values[fast]; + int run = (rs >> 4) & 15; + int magbits = rs & 15; + int len = h->size[fast]; + + if (magbits && len + magbits <= FAST_BITS) { + // magnitude code followed by receive_extend code + int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits); + int m = 1 << (magbits - 1); + if (k < m) k += (~0U << magbits) + 1; + // if the result is small enough, we can fit it in fast_ac table + if (k >= -128 && k <= 127) + fast_ac[i] = (stbi__int16) ((k * 256) + (run * 16) + (len + magbits)); + } + } + } +} + +static void stbi__grow_buffer_unsafe(stbi__jpeg *j) +{ + do { + unsigned int b = j->nomore ? 0 : stbi__get8(j->s); + if (b == 0xff) { + int c = stbi__get8(j->s); + while (c == 0xff) c = stbi__get8(j->s); // consume fill bytes + if (c != 0) { + j->marker = (unsigned char) c; + j->nomore = 1; + return; + } + } + j->code_buffer |= b << (24 - j->code_bits); + j->code_bits += 8; + } while (j->code_bits <= 24); +} + +// (1 << n) - 1 +static const stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; + +// decode a jpeg huffman value from the bitstream +stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h) +{ + unsigned int temp; + int c,k; + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + + // look at the top FAST_BITS and determine what symbol ID it is, + // if the code is <= FAST_BITS + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + k = h->fast[c]; + if (k < 255) { + int s = h->size[k]; + if (s > j->code_bits) + return -1; + j->code_buffer <<= s; + j->code_bits -= s; + return h->values[k]; + } + + // naive test is to shift the code_buffer down so k bits are + // valid, then test against maxcode. To speed this up, we've + // preshifted maxcode left so that it has (16-k) 0s at the + // end; in other words, regardless of the number of bits, it + // wants to be compared against something shifted to have 16; + // that way we don't need to shift inside the loop. + temp = j->code_buffer >> 16; + for (k=FAST_BITS+1 ; ; ++k) + if (temp < h->maxcode[k]) + break; + if (k == 17) { + // error! code not found + j->code_bits -= 16; + return -1; + } + + if (k > j->code_bits) + return -1; + + // convert the huffman code to the symbol id + c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k]; + STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]); + + // convert the id to a symbol + j->code_bits -= k; + j->code_buffer <<= k; + return h->values[c]; +} + +// bias[n] = (-1<code_bits < n) stbi__grow_buffer_unsafe(j); + + sgn = (stbi__int32)j->code_buffer >> 31; // sign bit is always in MSB + k = stbi_lrot(j->code_buffer, n); + STBI_ASSERT(n >= 0 && n < (int) (sizeof(stbi__bmask)/sizeof(*stbi__bmask))); + j->code_buffer = k & ~stbi__bmask[n]; + k &= stbi__bmask[n]; + j->code_bits -= n; + return k + (stbi__jbias[n] & ~sgn); +} + +// get some unsigned bits +stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n) +{ + unsigned int k; + if (j->code_bits < n) stbi__grow_buffer_unsafe(j); + k = stbi_lrot(j->code_buffer, n); + j->code_buffer = k & ~stbi__bmask[n]; + k &= stbi__bmask[n]; + j->code_bits -= n; + return k; +} + +stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j) +{ + unsigned int k; + if (j->code_bits < 1) stbi__grow_buffer_unsafe(j); + k = j->code_buffer; + j->code_buffer <<= 1; + --j->code_bits; + return k & 0x80000000; +} + +// given a value that's at position X in the zigzag stream, +// where does it appear in the 8x8 matrix coded as row-major? +static const stbi_uc stbi__jpeg_dezigzag[64+15] = +{ + 0, 1, 8, 16, 9, 2, 3, 10, + 17, 24, 32, 25, 18, 11, 4, 5, + 12, 19, 26, 33, 40, 48, 41, 34, + 27, 20, 13, 6, 7, 14, 21, 28, + 35, 42, 49, 56, 57, 50, 43, 36, + 29, 22, 15, 23, 30, 37, 44, 51, + 58, 59, 52, 45, 38, 31, 39, 46, + 53, 60, 61, 54, 47, 55, 62, 63, + // let corrupt input sample past end + 63, 63, 63, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63 +}; + +// decode one 64-entry block-- +static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi__uint16 *dequant) +{ + int diff,dc,k; + int t; + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + t = stbi__jpeg_huff_decode(j, hdc); + if (t < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + + // 0 all the ac values now so we can do it 32-bits at a time + memset(data,0,64*sizeof(data[0])); + + diff = t ? stbi__extend_receive(j, t) : 0; + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + data[0] = (short) (dc * dequant[0]); + + // decode AC components, see JPEG spec + k = 1; + do { + unsigned int zig; + int c,r,s; + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + r = fac[c]; + if (r) { // fast-AC path + k += (r >> 4) & 15; // run + s = r & 15; // combined length + j->code_buffer <<= s; + j->code_bits -= s; + // decode into unzigzag'd location + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) ((r >> 8) * dequant[zig]); + } else { + int rs = stbi__jpeg_huff_decode(j, hac); + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (rs != 0xf0) break; // end block + k += 16; + } else { + k += r; + // decode into unzigzag'd location + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) (stbi__extend_receive(j,s) * dequant[zig]); + } + } + } while (k < 64); + return 1; +} + +static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b) +{ + int diff,dc; + int t; + if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + + if (j->succ_high == 0) { + // first scan for DC coefficient, must be first + memset(data,0,64*sizeof(data[0])); // 0 all the ac values now + t = stbi__jpeg_huff_decode(j, hdc); + diff = t ? stbi__extend_receive(j, t) : 0; + + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + data[0] = (short) (dc << j->succ_low); + } else { + // refinement scan for DC coefficient + if (stbi__jpeg_get_bit(j)) + data[0] += (short) (1 << j->succ_low); + } + return 1; +} + +// @OPTIMIZE: store non-zigzagged during the decode passes, +// and only de-zigzag when dequantizing +static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac) +{ + int k; + if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + + if (j->succ_high == 0) { + int shift = j->succ_low; + + if (j->eob_run) { + --j->eob_run; + return 1; + } + + k = j->spec_start; + do { + unsigned int zig; + int c,r,s; + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + r = fac[c]; + if (r) { // fast-AC path + k += (r >> 4) & 15; // run + s = r & 15; // combined length + j->code_buffer <<= s; + j->code_bits -= s; + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) ((r >> 8) << shift); + } else { + int rs = stbi__jpeg_huff_decode(j, hac); + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (r < 15) { + j->eob_run = (1 << r); + if (r) + j->eob_run += stbi__jpeg_get_bits(j, r); + --j->eob_run; + break; + } + k += 16; + } else { + k += r; + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) (stbi__extend_receive(j,s) << shift); + } + } + } while (k <= j->spec_end); + } else { + // refinement scan for these AC coefficients + + short bit = (short) (1 << j->succ_low); + + if (j->eob_run) { + --j->eob_run; + for (k = j->spec_start; k <= j->spec_end; ++k) { + short *p = &data[stbi__jpeg_dezigzag[k]]; + if (*p != 0) + if (stbi__jpeg_get_bit(j)) + if ((*p & bit)==0) { + if (*p > 0) + *p += bit; + else + *p -= bit; + } + } + } else { + k = j->spec_start; + do { + int r,s; + int rs = stbi__jpeg_huff_decode(j, hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (r < 15) { + j->eob_run = (1 << r) - 1; + if (r) + j->eob_run += stbi__jpeg_get_bits(j, r); + r = 64; // force end of block + } else { + // r=15 s=0 should write 16 0s, so we just do + // a run of 15 0s and then write s (which is 0), + // so we don't have to do anything special here + } + } else { + if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG"); + // sign bit + if (stbi__jpeg_get_bit(j)) + s = bit; + else + s = -bit; + } + + // advance by r + while (k <= j->spec_end) { + short *p = &data[stbi__jpeg_dezigzag[k++]]; + if (*p != 0) { + if (stbi__jpeg_get_bit(j)) + if ((*p & bit)==0) { + if (*p > 0) + *p += bit; + else + *p -= bit; + } + } else { + if (r == 0) { + *p = (short) s; + break; + } + --r; + } + } + } while (k <= j->spec_end); + } + } + return 1; +} + +// take a -128..127 value and stbi__clamp it and convert to 0..255 +stbi_inline static stbi_uc stbi__clamp(int x) +{ + // trick to use a single test to catch both cases + if ((unsigned int) x > 255) { + if (x < 0) return 0; + if (x > 255) return 255; + } + return (stbi_uc) x; +} + +#define stbi__f2f(x) ((int) (((x) * 4096 + 0.5))) +#define stbi__fsh(x) ((x) * 4096) + +// derived from jidctint -- DCT_ISLOW +#define STBI__IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ + int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ + p2 = s2; \ + p3 = s6; \ + p1 = (p2+p3) * stbi__f2f(0.5411961f); \ + t2 = p1 + p3*stbi__f2f(-1.847759065f); \ + t3 = p1 + p2*stbi__f2f( 0.765366865f); \ + p2 = s0; \ + p3 = s4; \ + t0 = stbi__fsh(p2+p3); \ + t1 = stbi__fsh(p2-p3); \ + x0 = t0+t3; \ + x3 = t0-t3; \ + x1 = t1+t2; \ + x2 = t1-t2; \ + t0 = s7; \ + t1 = s5; \ + t2 = s3; \ + t3 = s1; \ + p3 = t0+t2; \ + p4 = t1+t3; \ + p1 = t0+t3; \ + p2 = t1+t2; \ + p5 = (p3+p4)*stbi__f2f( 1.175875602f); \ + t0 = t0*stbi__f2f( 0.298631336f); \ + t1 = t1*stbi__f2f( 2.053119869f); \ + t2 = t2*stbi__f2f( 3.072711026f); \ + t3 = t3*stbi__f2f( 1.501321110f); \ + p1 = p5 + p1*stbi__f2f(-0.899976223f); \ + p2 = p5 + p2*stbi__f2f(-2.562915447f); \ + p3 = p3*stbi__f2f(-1.961570560f); \ + p4 = p4*stbi__f2f(-0.390180644f); \ + t3 += p1+p4; \ + t2 += p2+p3; \ + t1 += p2+p4; \ + t0 += p1+p3; + +static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64]) +{ + int i,val[64],*v=val; + stbi_uc *o; + short *d = data; + + // columns + for (i=0; i < 8; ++i,++d, ++v) { + // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing + if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 + && d[40]==0 && d[48]==0 && d[56]==0) { + // no shortcut 0 seconds + // (1|2|3|4|5|6|7)==0 0 seconds + // all separate -0.047 seconds + // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds + int dcterm = d[0]*4; + v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; + } else { + STBI__IDCT_1D(d[ 0],d[ 8],d[16],d[24],d[32],d[40],d[48],d[56]) + // constants scaled things up by 1<<12; let's bring them back + // down, but keep 2 extra bits of precision + x0 += 512; x1 += 512; x2 += 512; x3 += 512; + v[ 0] = (x0+t3) >> 10; + v[56] = (x0-t3) >> 10; + v[ 8] = (x1+t2) >> 10; + v[48] = (x1-t2) >> 10; + v[16] = (x2+t1) >> 10; + v[40] = (x2-t1) >> 10; + v[24] = (x3+t0) >> 10; + v[32] = (x3-t0) >> 10; + } + } + + for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { + // no fast case since the first 1D IDCT spread components out + STBI__IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) + // constants scaled things up by 1<<12, plus we had 1<<2 from first + // loop, plus horizontal and vertical each scale by sqrt(8) so together + // we've got an extra 1<<3, so 1<<17 total we need to remove. + // so we want to round that, which means adding 0.5 * 1<<17, + // aka 65536. Also, we'll end up with -128 to 127 that we want + // to encode as 0..255 by adding 128, so we'll add that before the shift + x0 += 65536 + (128<<17); + x1 += 65536 + (128<<17); + x2 += 65536 + (128<<17); + x3 += 65536 + (128<<17); + // tried computing the shifts into temps, or'ing the temps to see + // if any were out of range, but that was slower + o[0] = stbi__clamp((x0+t3) >> 17); + o[7] = stbi__clamp((x0-t3) >> 17); + o[1] = stbi__clamp((x1+t2) >> 17); + o[6] = stbi__clamp((x1-t2) >> 17); + o[2] = stbi__clamp((x2+t1) >> 17); + o[5] = stbi__clamp((x2-t1) >> 17); + o[3] = stbi__clamp((x3+t0) >> 17); + o[4] = stbi__clamp((x3-t0) >> 17); + } +} + +#ifdef STBI_SSE2 +// sse2 integer IDCT. not the fastest possible implementation but it +// produces bit-identical results to the generic C version so it's +// fully "transparent". +static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) +{ + // This is constructed to match our regular (generic) integer IDCT exactly. + __m128i row0, row1, row2, row3, row4, row5, row6, row7; + __m128i tmp; + + // dot product constant: even elems=x, odd elems=y + #define dct_const(x,y) _mm_setr_epi16((x),(y),(x),(y),(x),(y),(x),(y)) + + // out(0) = c0[even]*x + c0[odd]*y (c0, x, y 16-bit, out 32-bit) + // out(1) = c1[even]*x + c1[odd]*y + #define dct_rot(out0,out1, x,y,c0,c1) \ + __m128i c0##lo = _mm_unpacklo_epi16((x),(y)); \ + __m128i c0##hi = _mm_unpackhi_epi16((x),(y)); \ + __m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \ + __m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \ + __m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \ + __m128i out1##_h = _mm_madd_epi16(c0##hi, c1) + + // out = in << 12 (in 16-bit, out 32-bit) + #define dct_widen(out, in) \ + __m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \ + __m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4) + + // wide add + #define dct_wadd(out, a, b) \ + __m128i out##_l = _mm_add_epi32(a##_l, b##_l); \ + __m128i out##_h = _mm_add_epi32(a##_h, b##_h) + + // wide sub + #define dct_wsub(out, a, b) \ + __m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \ + __m128i out##_h = _mm_sub_epi32(a##_h, b##_h) + + // butterfly a/b, add bias, then shift by "s" and pack + #define dct_bfly32o(out0, out1, a,b,bias,s) \ + { \ + __m128i abiased_l = _mm_add_epi32(a##_l, bias); \ + __m128i abiased_h = _mm_add_epi32(a##_h, bias); \ + dct_wadd(sum, abiased, b); \ + dct_wsub(dif, abiased, b); \ + out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \ + out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \ + } + + // 8-bit interleave step (for transposes) + #define dct_interleave8(a, b) \ + tmp = a; \ + a = _mm_unpacklo_epi8(a, b); \ + b = _mm_unpackhi_epi8(tmp, b) + + // 16-bit interleave step (for transposes) + #define dct_interleave16(a, b) \ + tmp = a; \ + a = _mm_unpacklo_epi16(a, b); \ + b = _mm_unpackhi_epi16(tmp, b) + + #define dct_pass(bias,shift) \ + { \ + /* even part */ \ + dct_rot(t2e,t3e, row2,row6, rot0_0,rot0_1); \ + __m128i sum04 = _mm_add_epi16(row0, row4); \ + __m128i dif04 = _mm_sub_epi16(row0, row4); \ + dct_widen(t0e, sum04); \ + dct_widen(t1e, dif04); \ + dct_wadd(x0, t0e, t3e); \ + dct_wsub(x3, t0e, t3e); \ + dct_wadd(x1, t1e, t2e); \ + dct_wsub(x2, t1e, t2e); \ + /* odd part */ \ + dct_rot(y0o,y2o, row7,row3, rot2_0,rot2_1); \ + dct_rot(y1o,y3o, row5,row1, rot3_0,rot3_1); \ + __m128i sum17 = _mm_add_epi16(row1, row7); \ + __m128i sum35 = _mm_add_epi16(row3, row5); \ + dct_rot(y4o,y5o, sum17,sum35, rot1_0,rot1_1); \ + dct_wadd(x4, y0o, y4o); \ + dct_wadd(x5, y1o, y5o); \ + dct_wadd(x6, y2o, y5o); \ + dct_wadd(x7, y3o, y4o); \ + dct_bfly32o(row0,row7, x0,x7,bias,shift); \ + dct_bfly32o(row1,row6, x1,x6,bias,shift); \ + dct_bfly32o(row2,row5, x2,x5,bias,shift); \ + dct_bfly32o(row3,row4, x3,x4,bias,shift); \ + } + + __m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f)); + __m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f( 0.765366865f), stbi__f2f(0.5411961f)); + __m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f)); + __m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f)); + __m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f( 0.298631336f), stbi__f2f(-1.961570560f)); + __m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f( 3.072711026f)); + __m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f( 2.053119869f), stbi__f2f(-0.390180644f)); + __m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f( 1.501321110f)); + + // rounding biases in column/row passes, see stbi__idct_block for explanation. + __m128i bias_0 = _mm_set1_epi32(512); + __m128i bias_1 = _mm_set1_epi32(65536 + (128<<17)); + + // load + row0 = _mm_load_si128((const __m128i *) (data + 0*8)); + row1 = _mm_load_si128((const __m128i *) (data + 1*8)); + row2 = _mm_load_si128((const __m128i *) (data + 2*8)); + row3 = _mm_load_si128((const __m128i *) (data + 3*8)); + row4 = _mm_load_si128((const __m128i *) (data + 4*8)); + row5 = _mm_load_si128((const __m128i *) (data + 5*8)); + row6 = _mm_load_si128((const __m128i *) (data + 6*8)); + row7 = _mm_load_si128((const __m128i *) (data + 7*8)); + + // column pass + dct_pass(bias_0, 10); + + { + // 16bit 8x8 transpose pass 1 + dct_interleave16(row0, row4); + dct_interleave16(row1, row5); + dct_interleave16(row2, row6); + dct_interleave16(row3, row7); + + // transpose pass 2 + dct_interleave16(row0, row2); + dct_interleave16(row1, row3); + dct_interleave16(row4, row6); + dct_interleave16(row5, row7); + + // transpose pass 3 + dct_interleave16(row0, row1); + dct_interleave16(row2, row3); + dct_interleave16(row4, row5); + dct_interleave16(row6, row7); + } + + // row pass + dct_pass(bias_1, 17); + + { + // pack + __m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7 + __m128i p1 = _mm_packus_epi16(row2, row3); + __m128i p2 = _mm_packus_epi16(row4, row5); + __m128i p3 = _mm_packus_epi16(row6, row7); + + // 8bit 8x8 transpose pass 1 + dct_interleave8(p0, p2); // a0e0a1e1... + dct_interleave8(p1, p3); // c0g0c1g1... + + // transpose pass 2 + dct_interleave8(p0, p1); // a0c0e0g0... + dct_interleave8(p2, p3); // b0d0f0h0... + + // transpose pass 3 + dct_interleave8(p0, p2); // a0b0c0d0... + dct_interleave8(p1, p3); // a4b4c4d4... + + // store + _mm_storel_epi64((__m128i *) out, p0); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p2); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p1); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p3); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e)); + } + +#undef dct_const +#undef dct_rot +#undef dct_widen +#undef dct_wadd +#undef dct_wsub +#undef dct_bfly32o +#undef dct_interleave8 +#undef dct_interleave16 +#undef dct_pass +} + +#endif // STBI_SSE2 + +#ifdef STBI_NEON + +// NEON integer IDCT. should produce bit-identical +// results to the generic C version. +static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) +{ + int16x8_t row0, row1, row2, row3, row4, row5, row6, row7; + + int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f)); + int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f)); + int16x4_t rot0_2 = vdup_n_s16(stbi__f2f( 0.765366865f)); + int16x4_t rot1_0 = vdup_n_s16(stbi__f2f( 1.175875602f)); + int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f)); + int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f)); + int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f)); + int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f)); + int16x4_t rot3_0 = vdup_n_s16(stbi__f2f( 0.298631336f)); + int16x4_t rot3_1 = vdup_n_s16(stbi__f2f( 2.053119869f)); + int16x4_t rot3_2 = vdup_n_s16(stbi__f2f( 3.072711026f)); + int16x4_t rot3_3 = vdup_n_s16(stbi__f2f( 1.501321110f)); + +#define dct_long_mul(out, inq, coeff) \ + int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \ + int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff) + +#define dct_long_mac(out, acc, inq, coeff) \ + int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \ + int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff) + +#define dct_widen(out, inq) \ + int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \ + int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12) + +// wide add +#define dct_wadd(out, a, b) \ + int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \ + int32x4_t out##_h = vaddq_s32(a##_h, b##_h) + +// wide sub +#define dct_wsub(out, a, b) \ + int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \ + int32x4_t out##_h = vsubq_s32(a##_h, b##_h) + +// butterfly a/b, then shift using "shiftop" by "s" and pack +#define dct_bfly32o(out0,out1, a,b,shiftop,s) \ + { \ + dct_wadd(sum, a, b); \ + dct_wsub(dif, a, b); \ + out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \ + out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \ + } + +#define dct_pass(shiftop, shift) \ + { \ + /* even part */ \ + int16x8_t sum26 = vaddq_s16(row2, row6); \ + dct_long_mul(p1e, sum26, rot0_0); \ + dct_long_mac(t2e, p1e, row6, rot0_1); \ + dct_long_mac(t3e, p1e, row2, rot0_2); \ + int16x8_t sum04 = vaddq_s16(row0, row4); \ + int16x8_t dif04 = vsubq_s16(row0, row4); \ + dct_widen(t0e, sum04); \ + dct_widen(t1e, dif04); \ + dct_wadd(x0, t0e, t3e); \ + dct_wsub(x3, t0e, t3e); \ + dct_wadd(x1, t1e, t2e); \ + dct_wsub(x2, t1e, t2e); \ + /* odd part */ \ + int16x8_t sum15 = vaddq_s16(row1, row5); \ + int16x8_t sum17 = vaddq_s16(row1, row7); \ + int16x8_t sum35 = vaddq_s16(row3, row5); \ + int16x8_t sum37 = vaddq_s16(row3, row7); \ + int16x8_t sumodd = vaddq_s16(sum17, sum35); \ + dct_long_mul(p5o, sumodd, rot1_0); \ + dct_long_mac(p1o, p5o, sum17, rot1_1); \ + dct_long_mac(p2o, p5o, sum35, rot1_2); \ + dct_long_mul(p3o, sum37, rot2_0); \ + dct_long_mul(p4o, sum15, rot2_1); \ + dct_wadd(sump13o, p1o, p3o); \ + dct_wadd(sump24o, p2o, p4o); \ + dct_wadd(sump23o, p2o, p3o); \ + dct_wadd(sump14o, p1o, p4o); \ + dct_long_mac(x4, sump13o, row7, rot3_0); \ + dct_long_mac(x5, sump24o, row5, rot3_1); \ + dct_long_mac(x6, sump23o, row3, rot3_2); \ + dct_long_mac(x7, sump14o, row1, rot3_3); \ + dct_bfly32o(row0,row7, x0,x7,shiftop,shift); \ + dct_bfly32o(row1,row6, x1,x6,shiftop,shift); \ + dct_bfly32o(row2,row5, x2,x5,shiftop,shift); \ + dct_bfly32o(row3,row4, x3,x4,shiftop,shift); \ + } + + // load + row0 = vld1q_s16(data + 0*8); + row1 = vld1q_s16(data + 1*8); + row2 = vld1q_s16(data + 2*8); + row3 = vld1q_s16(data + 3*8); + row4 = vld1q_s16(data + 4*8); + row5 = vld1q_s16(data + 5*8); + row6 = vld1q_s16(data + 6*8); + row7 = vld1q_s16(data + 7*8); + + // add DC bias + row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0)); + + // column pass + dct_pass(vrshrn_n_s32, 10); + + // 16bit 8x8 transpose + { +// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively. +// whether compilers actually get this is another story, sadly. +#define dct_trn16(x, y) { int16x8x2_t t = vtrnq_s16(x, y); x = t.val[0]; y = t.val[1]; } +#define dct_trn32(x, y) { int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); x = vreinterpretq_s16_s32(t.val[0]); y = vreinterpretq_s16_s32(t.val[1]); } +#define dct_trn64(x, y) { int16x8_t x0 = x; int16x8_t y0 = y; x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); } + + // pass 1 + dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6 + dct_trn16(row2, row3); + dct_trn16(row4, row5); + dct_trn16(row6, row7); + + // pass 2 + dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4 + dct_trn32(row1, row3); + dct_trn32(row4, row6); + dct_trn32(row5, row7); + + // pass 3 + dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0 + dct_trn64(row1, row5); + dct_trn64(row2, row6); + dct_trn64(row3, row7); + +#undef dct_trn16 +#undef dct_trn32 +#undef dct_trn64 + } + + // row pass + // vrshrn_n_s32 only supports shifts up to 16, we need + // 17. so do a non-rounding shift of 16 first then follow + // up with a rounding shift by 1. + dct_pass(vshrn_n_s32, 16); + + { + // pack and round + uint8x8_t p0 = vqrshrun_n_s16(row0, 1); + uint8x8_t p1 = vqrshrun_n_s16(row1, 1); + uint8x8_t p2 = vqrshrun_n_s16(row2, 1); + uint8x8_t p3 = vqrshrun_n_s16(row3, 1); + uint8x8_t p4 = vqrshrun_n_s16(row4, 1); + uint8x8_t p5 = vqrshrun_n_s16(row5, 1); + uint8x8_t p6 = vqrshrun_n_s16(row6, 1); + uint8x8_t p7 = vqrshrun_n_s16(row7, 1); + + // again, these can translate into one instruction, but often don't. +#define dct_trn8_8(x, y) { uint8x8x2_t t = vtrn_u8(x, y); x = t.val[0]; y = t.val[1]; } +#define dct_trn8_16(x, y) { uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); x = vreinterpret_u8_u16(t.val[0]); y = vreinterpret_u8_u16(t.val[1]); } +#define dct_trn8_32(x, y) { uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); x = vreinterpret_u8_u32(t.val[0]); y = vreinterpret_u8_u32(t.val[1]); } + + // sadly can't use interleaved stores here since we only write + // 8 bytes to each scan line! + + // 8x8 8-bit transpose pass 1 + dct_trn8_8(p0, p1); + dct_trn8_8(p2, p3); + dct_trn8_8(p4, p5); + dct_trn8_8(p6, p7); + + // pass 2 + dct_trn8_16(p0, p2); + dct_trn8_16(p1, p3); + dct_trn8_16(p4, p6); + dct_trn8_16(p5, p7); + + // pass 3 + dct_trn8_32(p0, p4); + dct_trn8_32(p1, p5); + dct_trn8_32(p2, p6); + dct_trn8_32(p3, p7); + + // store + vst1_u8(out, p0); out += out_stride; + vst1_u8(out, p1); out += out_stride; + vst1_u8(out, p2); out += out_stride; + vst1_u8(out, p3); out += out_stride; + vst1_u8(out, p4); out += out_stride; + vst1_u8(out, p5); out += out_stride; + vst1_u8(out, p6); out += out_stride; + vst1_u8(out, p7); + +#undef dct_trn8_8 +#undef dct_trn8_16 +#undef dct_trn8_32 + } + +#undef dct_long_mul +#undef dct_long_mac +#undef dct_widen +#undef dct_wadd +#undef dct_wsub +#undef dct_bfly32o +#undef dct_pass +} + +#endif // STBI_NEON + +#define STBI__MARKER_none 0xff +// if there's a pending marker from the entropy stream, return that +// otherwise, fetch from the stream and get a marker. if there's no +// marker, return 0xff, which is never a valid marker value +static stbi_uc stbi__get_marker(stbi__jpeg *j) +{ + stbi_uc x; + if (j->marker != STBI__MARKER_none) { x = j->marker; j->marker = STBI__MARKER_none; return x; } + x = stbi__get8(j->s); + if (x != 0xff) return STBI__MARKER_none; + while (x == 0xff) + x = stbi__get8(j->s); // consume repeated 0xff fill bytes + return x; +} + +// in each scan, we'll have scan_n components, and the order +// of the components is specified by order[] +#define STBI__RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) + +// after a restart interval, stbi__jpeg_reset the entropy decoder and +// the dc prediction +static void stbi__jpeg_reset(stbi__jpeg *j) +{ + j->code_bits = 0; + j->code_buffer = 0; + j->nomore = 0; + j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = j->img_comp[3].dc_pred = 0; + j->marker = STBI__MARKER_none; + j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; + j->eob_run = 0; + // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, + // since we don't even allow 1<<30 pixels +} + +static int stbi__parse_entropy_coded_data(stbi__jpeg *z) +{ + stbi__jpeg_reset(z); + if (!z->progressive) { + if (z->scan_n == 1) { + int i,j; + STBI_SIMD_ALIGN(short, data[64]); + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + // if it's NOT a restart, then just bail, so we get corrupt data + // rather than no data + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } else { // interleaved + int i,j,k,x,y; + STBI_SIMD_ALIGN(short, data[64]); + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x)*8; + int y2 = (j*z->img_comp[n].v + y)*8; + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data); + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } + } else { + if (z->scan_n == 1) { + int i,j; + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); + if (z->spec_start == 0) { + if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) + return 0; + } else { + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha])) + return 0; + } + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } else { // interleaved + int i,j,k,x,y; + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x); + int y2 = (j*z->img_comp[n].v + y); + short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w); + if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) + return 0; + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } + } +} + +static void stbi__jpeg_dequantize(short *data, stbi__uint16 *dequant) +{ + int i; + for (i=0; i < 64; ++i) + data[i] *= dequant[i]; +} + +static void stbi__jpeg_finish(stbi__jpeg *z) +{ + if (z->progressive) { + // dequantize and idct the data + int i,j,n; + for (n=0; n < z->s->img_n; ++n) { + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); + stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]); + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); + } + } + } + } +} + +static int stbi__process_marker(stbi__jpeg *z, int m) +{ + int L; + switch (m) { + case STBI__MARKER_none: // no marker found + return stbi__err("expected marker","Corrupt JPEG"); + + case 0xDD: // DRI - specify restart interval + if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len","Corrupt JPEG"); + z->restart_interval = stbi__get16be(z->s); + return 1; + + case 0xDB: // DQT - define quantization table + L = stbi__get16be(z->s)-2; + while (L > 0) { + int q = stbi__get8(z->s); + int p = q >> 4, sixteen = (p != 0); + int t = q & 15,i; + if (p != 0 && p != 1) return stbi__err("bad DQT type","Corrupt JPEG"); + if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG"); + + for (i=0; i < 64; ++i) + z->dequant[t][stbi__jpeg_dezigzag[i]] = (stbi__uint16)(sixteen ? stbi__get16be(z->s) : stbi__get8(z->s)); + L -= (sixteen ? 129 : 65); + } + return L==0; + + case 0xC4: // DHT - define huffman table + L = stbi__get16be(z->s)-2; + while (L > 0) { + stbi_uc *v; + int sizes[16],i,n=0; + int q = stbi__get8(z->s); + int tc = q >> 4; + int th = q & 15; + if (tc > 1 || th > 3) return stbi__err("bad DHT header","Corrupt JPEG"); + for (i=0; i < 16; ++i) { + sizes[i] = stbi__get8(z->s); + n += sizes[i]; + } + L -= 17; + if (tc == 0) { + if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0; + v = z->huff_dc[th].values; + } else { + if (!stbi__build_huffman(z->huff_ac+th, sizes)) return 0; + v = z->huff_ac[th].values; + } + for (i=0; i < n; ++i) + v[i] = stbi__get8(z->s); + if (tc != 0) + stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th); + L -= n; + } + return L==0; + } + + // check for comment block or APP blocks + if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { + L = stbi__get16be(z->s); + if (L < 2) { + if (m == 0xFE) + return stbi__err("bad COM len","Corrupt JPEG"); + else + return stbi__err("bad APP len","Corrupt JPEG"); + } + L -= 2; + + if (m == 0xE0 && L >= 5) { // JFIF APP0 segment + static const unsigned char tag[5] = {'J','F','I','F','\0'}; + int ok = 1; + int i; + for (i=0; i < 5; ++i) + if (stbi__get8(z->s) != tag[i]) + ok = 0; + L -= 5; + if (ok) + z->jfif = 1; + } else if (m == 0xEE && L >= 12) { // Adobe APP14 segment + static const unsigned char tag[6] = {'A','d','o','b','e','\0'}; + int ok = 1; + int i; + for (i=0; i < 6; ++i) + if (stbi__get8(z->s) != tag[i]) + ok = 0; + L -= 6; + if (ok) { + stbi__get8(z->s); // version + stbi__get16be(z->s); // flags0 + stbi__get16be(z->s); // flags1 + z->app14_color_transform = stbi__get8(z->s); // color transform + L -= 6; + } + } + + stbi__skip(z->s, L); + return 1; + } + + return stbi__err("unknown marker","Corrupt JPEG"); +} + +// after we see SOS +static int stbi__process_scan_header(stbi__jpeg *z) +{ + int i; + int Ls = stbi__get16be(z->s); + z->scan_n = stbi__get8(z->s); + if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count","Corrupt JPEG"); + if (Ls != 6+2*z->scan_n) return stbi__err("bad SOS len","Corrupt JPEG"); + for (i=0; i < z->scan_n; ++i) { + int id = stbi__get8(z->s), which; + int q = stbi__get8(z->s); + for (which = 0; which < z->s->img_n; ++which) + if (z->img_comp[which].id == id) + break; + if (which == z->s->img_n) return 0; // no match + z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff","Corrupt JPEG"); + z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff","Corrupt JPEG"); + z->order[i] = which; + } + + { + int aa; + z->spec_start = stbi__get8(z->s); + z->spec_end = stbi__get8(z->s); // should be 63, but might be 0 + aa = stbi__get8(z->s); + z->succ_high = (aa >> 4); + z->succ_low = (aa & 15); + if (z->progressive) { + if (z->spec_start > 63 || z->spec_end > 63 || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13) + return stbi__err("bad SOS", "Corrupt JPEG"); + } else { + if (z->spec_start != 0) return stbi__err("bad SOS","Corrupt JPEG"); + if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS","Corrupt JPEG"); + z->spec_end = 63; + } + } + + return 1; +} + +static int stbi__free_jpeg_components(stbi__jpeg *z, int ncomp, int why) +{ + int i; + for (i=0; i < ncomp; ++i) { + if (z->img_comp[i].raw_data) { + STBI_FREE(z->img_comp[i].raw_data); + z->img_comp[i].raw_data = NULL; + z->img_comp[i].data = NULL; + } + if (z->img_comp[i].raw_coeff) { + STBI_FREE(z->img_comp[i].raw_coeff); + z->img_comp[i].raw_coeff = 0; + z->img_comp[i].coeff = 0; + } + if (z->img_comp[i].linebuf) { + STBI_FREE(z->img_comp[i].linebuf); + z->img_comp[i].linebuf = NULL; + } + } + return why; +} + +static int stbi__process_frame_header(stbi__jpeg *z, int scan) +{ + stbi__context *s = z->s; + int Lf,p,i,q, h_max=1,v_max=1,c; + Lf = stbi__get16be(s); if (Lf < 11) return stbi__err("bad SOF len","Corrupt JPEG"); // JPEG + p = stbi__get8(s); if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline + s->img_y = stbi__get16be(s); if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG + s->img_x = stbi__get16be(s); if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires + c = stbi__get8(s); + if (c != 3 && c != 1 && c != 4) return stbi__err("bad component count","Corrupt JPEG"); + s->img_n = c; + for (i=0; i < c; ++i) { + z->img_comp[i].data = NULL; + z->img_comp[i].linebuf = NULL; + } + + if (Lf != 8+3*s->img_n) return stbi__err("bad SOF len","Corrupt JPEG"); + + z->rgb = 0; + for (i=0; i < s->img_n; ++i) { + static const unsigned char rgb[3] = { 'R', 'G', 'B' }; + z->img_comp[i].id = stbi__get8(s); + if (s->img_n == 3 && z->img_comp[i].id == rgb[i]) + ++z->rgb; + q = stbi__get8(s); + z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H","Corrupt JPEG"); + z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V","Corrupt JPEG"); + z->img_comp[i].tq = stbi__get8(s); if (z->img_comp[i].tq > 3) return stbi__err("bad TQ","Corrupt JPEG"); + } + + if (scan != STBI__SCAN_load) return 1; + + if (!stbi__mad3sizes_valid(s->img_x, s->img_y, s->img_n, 0)) return stbi__err("too large", "Image too large to decode"); + + for (i=0; i < s->img_n; ++i) { + if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; + if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; + } + + // compute interleaved mcu info + z->img_h_max = h_max; + z->img_v_max = v_max; + z->img_mcu_w = h_max * 8; + z->img_mcu_h = v_max * 8; + // these sizes can't be more than 17 bits + z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; + z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; + + for (i=0; i < s->img_n; ++i) { + // number of effective pixels (e.g. for non-interleaved MCU) + z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; + z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; + // to simplify generation, we'll allocate enough memory to decode + // the bogus oversized data from using interleaved MCUs and their + // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't + // discard the extra data until colorspace conversion + // + // img_mcu_x, img_mcu_y: <=17 bits; comp[i].h and .v are <=4 (checked earlier) + // so these muls can't overflow with 32-bit ints (which we require) + z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; + z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; + z->img_comp[i].coeff = 0; + z->img_comp[i].raw_coeff = 0; + z->img_comp[i].linebuf = NULL; + z->img_comp[i].raw_data = stbi__malloc_mad2(z->img_comp[i].w2, z->img_comp[i].h2, 15); + if (z->img_comp[i].raw_data == NULL) + return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory")); + // align blocks for idct using mmx/sse + z->img_comp[i].data = (stbi_uc*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); + if (z->progressive) { + // w2, h2 are multiples of 8 (see above) + z->img_comp[i].coeff_w = z->img_comp[i].w2 / 8; + z->img_comp[i].coeff_h = z->img_comp[i].h2 / 8; + z->img_comp[i].raw_coeff = stbi__malloc_mad3(z->img_comp[i].w2, z->img_comp[i].h2, sizeof(short), 15); + if (z->img_comp[i].raw_coeff == NULL) + return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory")); + z->img_comp[i].coeff = (short*) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15); + } + } + + return 1; +} + +// use comparisons since in some cases we handle more than one case (e.g. SOF) +#define stbi__DNL(x) ((x) == 0xdc) +#define stbi__SOI(x) ((x) == 0xd8) +#define stbi__EOI(x) ((x) == 0xd9) +#define stbi__SOF(x) ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2) +#define stbi__SOS(x) ((x) == 0xda) + +#define stbi__SOF_progressive(x) ((x) == 0xc2) + +static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan) +{ + int m; + z->jfif = 0; + z->app14_color_transform = -1; // valid values are 0,1,2 + z->marker = STBI__MARKER_none; // initialize cached marker to empty + m = stbi__get_marker(z); + if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG"); + if (scan == STBI__SCAN_type) return 1; + m = stbi__get_marker(z); + while (!stbi__SOF(m)) { + if (!stbi__process_marker(z,m)) return 0; + m = stbi__get_marker(z); + while (m == STBI__MARKER_none) { + // some files have extra padding after their blocks, so ok, we'll scan + if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG"); + m = stbi__get_marker(z); + } + } + z->progressive = stbi__SOF_progressive(m); + if (!stbi__process_frame_header(z, scan)) return 0; + return 1; +} + +// decode image to YCbCr format +static int stbi__decode_jpeg_image(stbi__jpeg *j) +{ + int m; + for (m = 0; m < 4; m++) { + j->img_comp[m].raw_data = NULL; + j->img_comp[m].raw_coeff = NULL; + } + j->restart_interval = 0; + if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0; + m = stbi__get_marker(j); + while (!stbi__EOI(m)) { + if (stbi__SOS(m)) { + if (!stbi__process_scan_header(j)) return 0; + if (!stbi__parse_entropy_coded_data(j)) return 0; + if (j->marker == STBI__MARKER_none ) { + // handle 0s at the end of image data from IP Kamera 9060 + while (!stbi__at_eof(j->s)) { + int x = stbi__get8(j->s); + if (x == 255) { + j->marker = stbi__get8(j->s); + break; + } + } + // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0 + } + } else if (stbi__DNL(m)) { + int Ld = stbi__get16be(j->s); + stbi__uint32 NL = stbi__get16be(j->s); + if (Ld != 4) return stbi__err("bad DNL len", "Corrupt JPEG"); + if (NL != j->s->img_y) return stbi__err("bad DNL height", "Corrupt JPEG"); + } else { + if (!stbi__process_marker(j, m)) return 0; + } + m = stbi__get_marker(j); + } + if (j->progressive) + stbi__jpeg_finish(j); + return 1; +} + +// static jfif-centered resampling (across block boundaries) + +typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1, + int w, int hs); + +#define stbi__div4(x) ((stbi_uc) ((x) >> 2)) + +static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + STBI_NOTUSED(out); + STBI_NOTUSED(in_far); + STBI_NOTUSED(w); + STBI_NOTUSED(hs); + return in_near; +} + +static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate two samples vertically for every one in input + int i; + STBI_NOTUSED(hs); + for (i=0; i < w; ++i) + out[i] = stbi__div4(3*in_near[i] + in_far[i] + 2); + return out; +} + +static stbi_uc* stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate two samples horizontally for every one in input + int i; + stbi_uc *input = in_near; + + if (w == 1) { + // if only one sample, can't do any interpolation + out[0] = out[1] = input[0]; + return out; + } + + out[0] = input[0]; + out[1] = stbi__div4(input[0]*3 + input[1] + 2); + for (i=1; i < w-1; ++i) { + int n = 3*input[i]+2; + out[i*2+0] = stbi__div4(n+input[i-1]); + out[i*2+1] = stbi__div4(n+input[i+1]); + } + out[i*2+0] = stbi__div4(input[w-2]*3 + input[w-1] + 2); + out[i*2+1] = input[w-1]; + + STBI_NOTUSED(in_far); + STBI_NOTUSED(hs); + + return out; +} + +#define stbi__div16(x) ((stbi_uc) ((x) >> 4)) + +static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i,t0,t1; + if (w == 1) { + out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + out[0] = stbi__div4(t1+2); + for (i=1; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = stbi__div16(3*t0 + t1 + 8); + out[i*2 ] = stbi__div16(3*t1 + t0 + 8); + } + out[w*2-1] = stbi__div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} + +#if defined(STBI_SSE2) || defined(STBI_NEON) +static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i=0,t0,t1; + + if (w == 1) { + out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + // process groups of 8 pixels for as long as we can. + // note we can't handle the last pixel in a row in this loop + // because we need to handle the filter boundary conditions. + for (; i < ((w-1) & ~7); i += 8) { +#if defined(STBI_SSE2) + // load and perform the vertical filtering pass + // this uses 3*x + y = 4*x + (y - x) + __m128i zero = _mm_setzero_si128(); + __m128i farb = _mm_loadl_epi64((__m128i *) (in_far + i)); + __m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i)); + __m128i farw = _mm_unpacklo_epi8(farb, zero); + __m128i nearw = _mm_unpacklo_epi8(nearb, zero); + __m128i diff = _mm_sub_epi16(farw, nearw); + __m128i nears = _mm_slli_epi16(nearw, 2); + __m128i curr = _mm_add_epi16(nears, diff); // current row + + // horizontal filter works the same based on shifted vers of current + // row. "prev" is current row shifted right by 1 pixel; we need to + // insert the previous pixel value (from t1). + // "next" is current row shifted left by 1 pixel, with first pixel + // of next block of 8 pixels added in. + __m128i prv0 = _mm_slli_si128(curr, 2); + __m128i nxt0 = _mm_srli_si128(curr, 2); + __m128i prev = _mm_insert_epi16(prv0, t1, 0); + __m128i next = _mm_insert_epi16(nxt0, 3*in_near[i+8] + in_far[i+8], 7); + + // horizontal filter, polyphase implementation since it's convenient: + // even pixels = 3*cur + prev = cur*4 + (prev - cur) + // odd pixels = 3*cur + next = cur*4 + (next - cur) + // note the shared term. + __m128i bias = _mm_set1_epi16(8); + __m128i curs = _mm_slli_epi16(curr, 2); + __m128i prvd = _mm_sub_epi16(prev, curr); + __m128i nxtd = _mm_sub_epi16(next, curr); + __m128i curb = _mm_add_epi16(curs, bias); + __m128i even = _mm_add_epi16(prvd, curb); + __m128i odd = _mm_add_epi16(nxtd, curb); + + // interleave even and odd pixels, then undo scaling. + __m128i int0 = _mm_unpacklo_epi16(even, odd); + __m128i int1 = _mm_unpackhi_epi16(even, odd); + __m128i de0 = _mm_srli_epi16(int0, 4); + __m128i de1 = _mm_srli_epi16(int1, 4); + + // pack and write output + __m128i outv = _mm_packus_epi16(de0, de1); + _mm_storeu_si128((__m128i *) (out + i*2), outv); +#elif defined(STBI_NEON) + // load and perform the vertical filtering pass + // this uses 3*x + y = 4*x + (y - x) + uint8x8_t farb = vld1_u8(in_far + i); + uint8x8_t nearb = vld1_u8(in_near + i); + int16x8_t diff = vreinterpretq_s16_u16(vsubl_u8(farb, nearb)); + int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2)); + int16x8_t curr = vaddq_s16(nears, diff); // current row + + // horizontal filter works the same based on shifted vers of current + // row. "prev" is current row shifted right by 1 pixel; we need to + // insert the previous pixel value (from t1). + // "next" is current row shifted left by 1 pixel, with first pixel + // of next block of 8 pixels added in. + int16x8_t prv0 = vextq_s16(curr, curr, 7); + int16x8_t nxt0 = vextq_s16(curr, curr, 1); + int16x8_t prev = vsetq_lane_s16(t1, prv0, 0); + int16x8_t next = vsetq_lane_s16(3*in_near[i+8] + in_far[i+8], nxt0, 7); + + // horizontal filter, polyphase implementation since it's convenient: + // even pixels = 3*cur + prev = cur*4 + (prev - cur) + // odd pixels = 3*cur + next = cur*4 + (next - cur) + // note the shared term. + int16x8_t curs = vshlq_n_s16(curr, 2); + int16x8_t prvd = vsubq_s16(prev, curr); + int16x8_t nxtd = vsubq_s16(next, curr); + int16x8_t even = vaddq_s16(curs, prvd); + int16x8_t odd = vaddq_s16(curs, nxtd); + + // undo scaling and round, then store with even/odd phases interleaved + uint8x8x2_t o; + o.val[0] = vqrshrun_n_s16(even, 4); + o.val[1] = vqrshrun_n_s16(odd, 4); + vst2_u8(out + i*2, o); +#endif + + // "previous" value for next iter + t1 = 3*in_near[i+7] + in_far[i+7]; + } + + t0 = t1; + t1 = 3*in_near[i] + in_far[i]; + out[i*2] = stbi__div16(3*t1 + t0 + 8); + + for (++i; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = stbi__div16(3*t0 + t1 + 8); + out[i*2 ] = stbi__div16(3*t1 + t0 + 8); + } + out[w*2-1] = stbi__div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} +#endif + +static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // resample with nearest-neighbor + int i,j; + STBI_NOTUSED(in_far); + for (i=0; i < w; ++i) + for (j=0; j < hs; ++j) + out[i*hs+j] = in_near[i]; + return out; +} + +// this is a reduced-precision calculation of YCbCr-to-RGB introduced +// to make sure the code produces the same results in both SIMD and scalar +#define stbi__float2fixed(x) (((int) ((x) * 4096.0f + 0.5f)) << 8) +static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step) +{ + int i; + for (i=0; i < count; ++i) { + int y_fixed = (y[i] << 20) + (1<<19); // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr* stbi__float2fixed(1.40200f); + g = y_fixed + (cr*-stbi__float2fixed(0.71414f)) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000); + b = y_fixed + cb* stbi__float2fixed(1.77200f); + r >>= 20; + g >>= 20; + b >>= 20; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} + +#if defined(STBI_SSE2) || defined(STBI_NEON) +static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step) +{ + int i = 0; + +#ifdef STBI_SSE2 + // step == 3 is pretty ugly on the final interleave, and i'm not convinced + // it's useful in practice (you wouldn't use it for textures, for example). + // so just accelerate step == 4 case. + if (step == 4) { + // this is a fairly straightforward implementation and not super-optimized. + __m128i signflip = _mm_set1_epi8(-0x80); + __m128i cr_const0 = _mm_set1_epi16( (short) ( 1.40200f*4096.0f+0.5f)); + __m128i cr_const1 = _mm_set1_epi16( - (short) ( 0.71414f*4096.0f+0.5f)); + __m128i cb_const0 = _mm_set1_epi16( - (short) ( 0.34414f*4096.0f+0.5f)); + __m128i cb_const1 = _mm_set1_epi16( (short) ( 1.77200f*4096.0f+0.5f)); + __m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128); + __m128i xw = _mm_set1_epi16(255); // alpha channel + + for (; i+7 < count; i += 8) { + // load + __m128i y_bytes = _mm_loadl_epi64((__m128i *) (y+i)); + __m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr+i)); + __m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb+i)); + __m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128 + __m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128 + + // unpack to short (and left-shift cr, cb by 8) + __m128i yw = _mm_unpacklo_epi8(y_bias, y_bytes); + __m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased); + __m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased); + + // color transform + __m128i yws = _mm_srli_epi16(yw, 4); + __m128i cr0 = _mm_mulhi_epi16(cr_const0, crw); + __m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw); + __m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1); + __m128i cr1 = _mm_mulhi_epi16(crw, cr_const1); + __m128i rws = _mm_add_epi16(cr0, yws); + __m128i gwt = _mm_add_epi16(cb0, yws); + __m128i bws = _mm_add_epi16(yws, cb1); + __m128i gws = _mm_add_epi16(gwt, cr1); + + // descale + __m128i rw = _mm_srai_epi16(rws, 4); + __m128i bw = _mm_srai_epi16(bws, 4); + __m128i gw = _mm_srai_epi16(gws, 4); + + // back to byte, set up for transpose + __m128i brb = _mm_packus_epi16(rw, bw); + __m128i gxb = _mm_packus_epi16(gw, xw); + + // transpose to interleave channels + __m128i t0 = _mm_unpacklo_epi8(brb, gxb); + __m128i t1 = _mm_unpackhi_epi8(brb, gxb); + __m128i o0 = _mm_unpacklo_epi16(t0, t1); + __m128i o1 = _mm_unpackhi_epi16(t0, t1); + + // store + _mm_storeu_si128((__m128i *) (out + 0), o0); + _mm_storeu_si128((__m128i *) (out + 16), o1); + out += 32; + } + } +#endif + +#ifdef STBI_NEON + // in this version, step=3 support would be easy to add. but is there demand? + if (step == 4) { + // this is a fairly straightforward implementation and not super-optimized. + uint8x8_t signflip = vdup_n_u8(0x80); + int16x8_t cr_const0 = vdupq_n_s16( (short) ( 1.40200f*4096.0f+0.5f)); + int16x8_t cr_const1 = vdupq_n_s16( - (short) ( 0.71414f*4096.0f+0.5f)); + int16x8_t cb_const0 = vdupq_n_s16( - (short) ( 0.34414f*4096.0f+0.5f)); + int16x8_t cb_const1 = vdupq_n_s16( (short) ( 1.77200f*4096.0f+0.5f)); + + for (; i+7 < count; i += 8) { + // load + uint8x8_t y_bytes = vld1_u8(y + i); + uint8x8_t cr_bytes = vld1_u8(pcr + i); + uint8x8_t cb_bytes = vld1_u8(pcb + i); + int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip)); + int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip)); + + // expand to s16 + int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4)); + int16x8_t crw = vshll_n_s8(cr_biased, 7); + int16x8_t cbw = vshll_n_s8(cb_biased, 7); + + // color transform + int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0); + int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0); + int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1); + int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1); + int16x8_t rws = vaddq_s16(yws, cr0); + int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1); + int16x8_t bws = vaddq_s16(yws, cb1); + + // undo scaling, round, convert to byte + uint8x8x4_t o; + o.val[0] = vqrshrun_n_s16(rws, 4); + o.val[1] = vqrshrun_n_s16(gws, 4); + o.val[2] = vqrshrun_n_s16(bws, 4); + o.val[3] = vdup_n_u8(255); + + // store, interleaving r/g/b/a + vst4_u8(out, o); + out += 8*4; + } + } +#endif + + for (; i < count; ++i) { + int y_fixed = (y[i] << 20) + (1<<19); // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr* stbi__float2fixed(1.40200f); + g = y_fixed + cr*-stbi__float2fixed(0.71414f) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000); + b = y_fixed + cb* stbi__float2fixed(1.77200f); + r >>= 20; + g >>= 20; + b >>= 20; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} +#endif + +// set up the kernels +static void stbi__setup_jpeg(stbi__jpeg *j) +{ + j->idct_block_kernel = stbi__idct_block; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2; + +#ifdef STBI_SSE2 + if (stbi__sse2_available()) { + j->idct_block_kernel = stbi__idct_simd; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; + } +#endif + +#ifdef STBI_NEON + j->idct_block_kernel = stbi__idct_simd; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; +#endif +} + +// clean up the temporary component buffers +static void stbi__cleanup_jpeg(stbi__jpeg *j) +{ + stbi__free_jpeg_components(j, j->s->img_n, 0); +} + +typedef struct +{ + resample_row_func resample; + stbi_uc *line0,*line1; + int hs,vs; // expansion factor in each axis + int w_lores; // horizontal pixels pre-expansion + int ystep; // how far through vertical expansion we are + int ypos; // which pre-expansion row we're on +} stbi__resample; + +// fast 0..255 * 0..255 => 0..255 rounded multiplication +static stbi_uc stbi__blinn_8x8(stbi_uc x, stbi_uc y) +{ + unsigned int t = x*y + 128; + return (stbi_uc) ((t + (t >>8)) >> 8); +} + +static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) +{ + int n, decode_n, is_rgb; + z->s->img_n = 0; // make stbi__cleanup_jpeg safe + + // validate req_comp + if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); + + // load a jpeg image from whichever source, but leave in YCbCr format + if (!stbi__decode_jpeg_image(z)) { stbi__cleanup_jpeg(z); return NULL; } + + // determine actual number of components to generate + n = req_comp ? req_comp : z->s->img_n >= 3 ? 3 : 1; + + is_rgb = z->s->img_n == 3 && (z->rgb == 3 || (z->app14_color_transform == 0 && !z->jfif)); + + if (z->s->img_n == 3 && n < 3 && !is_rgb) + decode_n = 1; + else + decode_n = z->s->img_n; + + // resample and color-convert + { + int k; + unsigned int i,j; + stbi_uc *output; + stbi_uc *coutput[4]; + + stbi__resample res_comp[4]; + + for (k=0; k < decode_n; ++k) { + stbi__resample *r = &res_comp[k]; + + // allocate line buffer big enough for upsampling off the edges + // with upsample factor of 4 + z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3); + if (!z->img_comp[k].linebuf) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } + + r->hs = z->img_h_max / z->img_comp[k].h; + r->vs = z->img_v_max / z->img_comp[k].v; + r->ystep = r->vs >> 1; + r->w_lores = (z->s->img_x + r->hs-1) / r->hs; + r->ypos = 0; + r->line0 = r->line1 = z->img_comp[k].data; + + if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; + else if (r->hs == 1 && r->vs == 2) r->resample = stbi__resample_row_v_2; + else if (r->hs == 2 && r->vs == 1) r->resample = stbi__resample_row_h_2; + else if (r->hs == 2 && r->vs == 2) r->resample = z->resample_row_hv_2_kernel; + else r->resample = stbi__resample_row_generic; + } + + // can't error after this so, this is safe + output = (stbi_uc *) stbi__malloc_mad3(n, z->s->img_x, z->s->img_y, 1); + if (!output) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } + + // now go ahead and resample + for (j=0; j < z->s->img_y; ++j) { + stbi_uc *out = output + n * z->s->img_x * j; + for (k=0; k < decode_n; ++k) { + stbi__resample *r = &res_comp[k]; + int y_bot = r->ystep >= (r->vs >> 1); + coutput[k] = r->resample(z->img_comp[k].linebuf, + y_bot ? r->line1 : r->line0, + y_bot ? r->line0 : r->line1, + r->w_lores, r->hs); + if (++r->ystep >= r->vs) { + r->ystep = 0; + r->line0 = r->line1; + if (++r->ypos < z->img_comp[k].y) + r->line1 += z->img_comp[k].w2; + } + } + if (n >= 3) { + stbi_uc *y = coutput[0]; + if (z->s->img_n == 3) { + if (is_rgb) { + for (i=0; i < z->s->img_x; ++i) { + out[0] = y[i]; + out[1] = coutput[1][i]; + out[2] = coutput[2][i]; + out[3] = 255; + out += n; + } + } else { + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + } + } else if (z->s->img_n == 4) { + if (z->app14_color_transform == 0) { // CMYK + for (i=0; i < z->s->img_x; ++i) { + stbi_uc m = coutput[3][i]; + out[0] = stbi__blinn_8x8(coutput[0][i], m); + out[1] = stbi__blinn_8x8(coutput[1][i], m); + out[2] = stbi__blinn_8x8(coutput[2][i], m); + out[3] = 255; + out += n; + } + } else if (z->app14_color_transform == 2) { // YCCK + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + for (i=0; i < z->s->img_x; ++i) { + stbi_uc m = coutput[3][i]; + out[0] = stbi__blinn_8x8(255 - out[0], m); + out[1] = stbi__blinn_8x8(255 - out[1], m); + out[2] = stbi__blinn_8x8(255 - out[2], m); + out += n; + } + } else { // YCbCr + alpha? Ignore the fourth channel for now + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + } + } else + for (i=0; i < z->s->img_x; ++i) { + out[0] = out[1] = out[2] = y[i]; + out[3] = 255; // not used if n==3 + out += n; + } + } else { + if (is_rgb) { + if (n == 1) + for (i=0; i < z->s->img_x; ++i) + *out++ = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]); + else { + for (i=0; i < z->s->img_x; ++i, out += 2) { + out[0] = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]); + out[1] = 255; + } + } + } else if (z->s->img_n == 4 && z->app14_color_transform == 0) { + for (i=0; i < z->s->img_x; ++i) { + stbi_uc m = coutput[3][i]; + stbi_uc r = stbi__blinn_8x8(coutput[0][i], m); + stbi_uc g = stbi__blinn_8x8(coutput[1][i], m); + stbi_uc b = stbi__blinn_8x8(coutput[2][i], m); + out[0] = stbi__compute_y(r, g, b); + out[1] = 255; + out += n; + } + } else if (z->s->img_n == 4 && z->app14_color_transform == 2) { + for (i=0; i < z->s->img_x; ++i) { + out[0] = stbi__blinn_8x8(255 - coutput[0][i], coutput[3][i]); + out[1] = 255; + out += n; + } + } else { + stbi_uc *y = coutput[0]; + if (n == 1) + for (i=0; i < z->s->img_x; ++i) out[i] = y[i]; + else + for (i=0; i < z->s->img_x; ++i) *out++ = y[i], *out++ = 255; + } + } + } + stbi__cleanup_jpeg(z); + *out_x = z->s->img_x; + *out_y = z->s->img_y; + if (comp) *comp = z->s->img_n >= 3 ? 3 : 1; // report original components, not output + return output; + } +} + +static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + unsigned char* result; + stbi__jpeg* j = (stbi__jpeg*) stbi__malloc(sizeof(stbi__jpeg)); + STBI_NOTUSED(ri); + j->s = s; + stbi__setup_jpeg(j); + result = load_jpeg_image(j, x,y,comp,req_comp); + STBI_FREE(j); + return result; +} + +static int stbi__jpeg_test(stbi__context *s) +{ + int r; + stbi__jpeg* j = (stbi__jpeg*)stbi__malloc(sizeof(stbi__jpeg)); + j->s = s; + stbi__setup_jpeg(j); + r = stbi__decode_jpeg_header(j, STBI__SCAN_type); + stbi__rewind(s); + STBI_FREE(j); + return r; +} + +static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp) +{ + if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) { + stbi__rewind( j->s ); + return 0; + } + if (x) *x = j->s->img_x; + if (y) *y = j->s->img_y; + if (comp) *comp = j->s->img_n >= 3 ? 3 : 1; + return 1; +} + +static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp) +{ + int result; + stbi__jpeg* j = (stbi__jpeg*) (stbi__malloc(sizeof(stbi__jpeg))); + j->s = s; + result = stbi__jpeg_info_raw(j, x, y, comp); + STBI_FREE(j); + return result; +} +#endif + +// public domain zlib decode v0.2 Sean Barrett 2006-11-18 +// simple implementation +// - all input must be provided in an upfront buffer +// - all output is written to a single output buffer (can malloc/realloc) +// performance +// - fast huffman + +#ifndef STBI_NO_ZLIB + +// fast-way is faster to check than jpeg huffman, but slow way is slower +#define STBI__ZFAST_BITS 9 // accelerate all cases in default tables +#define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1) + +// zlib-style huffman encoding +// (jpegs packs from left, zlib from right, so can't share code) +typedef struct +{ + stbi__uint16 fast[1 << STBI__ZFAST_BITS]; + stbi__uint16 firstcode[16]; + int maxcode[17]; + stbi__uint16 firstsymbol[16]; + stbi_uc size[288]; + stbi__uint16 value[288]; +} stbi__zhuffman; + +stbi_inline static int stbi__bitreverse16(int n) +{ + n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); + n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); + n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); + n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); + return n; +} + +stbi_inline static int stbi__bit_reverse(int v, int bits) +{ + STBI_ASSERT(bits <= 16); + // to bit reverse n bits, reverse 16 and shift + // e.g. 11 bits, bit reverse and shift away 5 + return stbi__bitreverse16(v) >> (16-bits); +} + +static int stbi__zbuild_huffman(stbi__zhuffman *z, const stbi_uc *sizelist, int num) +{ + int i,k=0; + int code, next_code[16], sizes[17]; + + // DEFLATE spec for generating codes + memset(sizes, 0, sizeof(sizes)); + memset(z->fast, 0, sizeof(z->fast)); + for (i=0; i < num; ++i) + ++sizes[sizelist[i]]; + sizes[0] = 0; + for (i=1; i < 16; ++i) + if (sizes[i] > (1 << i)) + return stbi__err("bad sizes", "Corrupt PNG"); + code = 0; + for (i=1; i < 16; ++i) { + next_code[i] = code; + z->firstcode[i] = (stbi__uint16) code; + z->firstsymbol[i] = (stbi__uint16) k; + code = (code + sizes[i]); + if (sizes[i]) + if (code-1 >= (1 << i)) return stbi__err("bad codelengths","Corrupt PNG"); + z->maxcode[i] = code << (16-i); // preshift for inner loop + code <<= 1; + k += sizes[i]; + } + z->maxcode[16] = 0x10000; // sentinel + for (i=0; i < num; ++i) { + int s = sizelist[i]; + if (s) { + int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; + stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i); + z->size [c] = (stbi_uc ) s; + z->value[c] = (stbi__uint16) i; + if (s <= STBI__ZFAST_BITS) { + int j = stbi__bit_reverse(next_code[s],s); + while (j < (1 << STBI__ZFAST_BITS)) { + z->fast[j] = fastv; + j += (1 << s); + } + } + ++next_code[s]; + } + } + return 1; +} + +// zlib-from-memory implementation for PNG reading +// because PNG allows splitting the zlib stream arbitrarily, +// and it's annoying structurally to have PNG call ZLIB call PNG, +// we require PNG read all the IDATs and combine them into a single +// memory buffer + +typedef struct +{ + stbi_uc *zbuffer, *zbuffer_end; + int num_bits; + stbi__uint32 code_buffer; + + char *zout; + char *zout_start; + char *zout_end; + int z_expandable; + + stbi__zhuffman z_length, z_distance; +} stbi__zbuf; + +stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z) +{ + if (z->zbuffer >= z->zbuffer_end) return 0; + return *z->zbuffer++; +} + +static void stbi__fill_bits(stbi__zbuf *z) +{ + do { + STBI_ASSERT(z->code_buffer < (1U << z->num_bits)); + z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits; + z->num_bits += 8; + } while (z->num_bits <= 24); +} + +stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n) +{ + unsigned int k; + if (z->num_bits < n) stbi__fill_bits(z); + k = z->code_buffer & ((1 << n) - 1); + z->code_buffer >>= n; + z->num_bits -= n; + return k; +} + +static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z) +{ + int b,s,k; + // not resolved by fast table, so compute it the slow way + // use jpeg approach, which requires MSbits at top + k = stbi__bit_reverse(a->code_buffer, 16); + for (s=STBI__ZFAST_BITS+1; ; ++s) + if (k < z->maxcode[s]) + break; + if (s == 16) return -1; // invalid code! + // code size is s, so: + b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; + STBI_ASSERT(z->size[b] == s); + a->code_buffer >>= s; + a->num_bits -= s; + return z->value[b]; +} + +stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z) +{ + int b,s; + if (a->num_bits < 16) stbi__fill_bits(a); + b = z->fast[a->code_buffer & STBI__ZFAST_MASK]; + if (b) { + s = b >> 9; + a->code_buffer >>= s; + a->num_bits -= s; + return b & 511; + } + return stbi__zhuffman_decode_slowpath(a, z); +} + +static int stbi__zexpand(stbi__zbuf *z, char *zout, int n) // need to make room for n bytes +{ + char *q; + int cur, limit, old_limit; + z->zout = zout; + if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG"); + cur = (int) (z->zout - z->zout_start); + limit = old_limit = (int) (z->zout_end - z->zout_start); + while (cur + n > limit) + limit *= 2; + q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit); + STBI_NOTUSED(old_limit); + if (q == NULL) return stbi__err("outofmem", "Out of memory"); + z->zout_start = q; + z->zout = q + cur; + z->zout_end = q + limit; + return 1; +} + +static const int stbi__zlength_base[31] = { + 3,4,5,6,7,8,9,10,11,13, + 15,17,19,23,27,31,35,43,51,59, + 67,83,99,115,131,163,195,227,258,0,0 }; + +static const int stbi__zlength_extra[31]= +{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; + +static const int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, +257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; + +static const int stbi__zdist_extra[32] = +{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + +static int stbi__parse_huffman_block(stbi__zbuf *a) +{ + char *zout = a->zout; + for(;;) { + int z = stbi__zhuffman_decode(a, &a->z_length); + if (z < 256) { + if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); // error in huffman codes + if (zout >= a->zout_end) { + if (!stbi__zexpand(a, zout, 1)) return 0; + zout = a->zout; + } + *zout++ = (char) z; + } else { + stbi_uc *p; + int len,dist; + if (z == 256) { + a->zout = zout; + return 1; + } + z -= 257; + len = stbi__zlength_base[z]; + if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]); + z = stbi__zhuffman_decode(a, &a->z_distance); + if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); + dist = stbi__zdist_base[z]; + if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]); + if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG"); + if (zout + len > a->zout_end) { + if (!stbi__zexpand(a, zout, len)) return 0; + zout = a->zout; + } + p = (stbi_uc *) (zout - dist); + if (dist == 1) { // run of one byte; common in images. + stbi_uc v = *p; + if (len) { do *zout++ = v; while (--len); } + } else { + if (len) { do *zout++ = *p++; while (--len); } + } + } + } +} + +static int stbi__compute_huffman_codes(stbi__zbuf *a) +{ + static const stbi_uc length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; + stbi__zhuffman z_codelength; + stbi_uc lencodes[286+32+137];//padding for maximum single op + stbi_uc codelength_sizes[19]; + int i,n; + + int hlit = stbi__zreceive(a,5) + 257; + int hdist = stbi__zreceive(a,5) + 1; + int hclen = stbi__zreceive(a,4) + 4; + int ntot = hlit + hdist; + + memset(codelength_sizes, 0, sizeof(codelength_sizes)); + for (i=0; i < hclen; ++i) { + int s = stbi__zreceive(a,3); + codelength_sizes[length_dezigzag[i]] = (stbi_uc) s; + } + if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; + + n = 0; + while (n < ntot) { + int c = stbi__zhuffman_decode(a, &z_codelength); + if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG"); + if (c < 16) + lencodes[n++] = (stbi_uc) c; + else { + stbi_uc fill = 0; + if (c == 16) { + c = stbi__zreceive(a,2)+3; + if (n == 0) return stbi__err("bad codelengths", "Corrupt PNG"); + fill = lencodes[n-1]; + } else if (c == 17) + c = stbi__zreceive(a,3)+3; + else { + STBI_ASSERT(c == 18); + c = stbi__zreceive(a,7)+11; + } + if (ntot - n < c) return stbi__err("bad codelengths", "Corrupt PNG"); + memset(lencodes+n, fill, c); + n += c; + } + } + if (n != ntot) return stbi__err("bad codelengths","Corrupt PNG"); + if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; + if (!stbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; + return 1; +} + +static int stbi__parse_uncompressed_block(stbi__zbuf *a) +{ + stbi_uc header[4]; + int len,nlen,k; + if (a->num_bits & 7) + stbi__zreceive(a, a->num_bits & 7); // discard + // drain the bit-packed data into header + k = 0; + while (a->num_bits > 0) { + header[k++] = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check + a->code_buffer >>= 8; + a->num_bits -= 8; + } + STBI_ASSERT(a->num_bits == 0); + // now fill header the normal way + while (k < 4) + header[k++] = stbi__zget8(a); + len = header[1] * 256 + header[0]; + nlen = header[3] * 256 + header[2]; + if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt","Corrupt PNG"); + if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer","Corrupt PNG"); + if (a->zout + len > a->zout_end) + if (!stbi__zexpand(a, a->zout, len)) return 0; + memcpy(a->zout, a->zbuffer, len); + a->zbuffer += len; + a->zout += len; + return 1; +} + +static int stbi__parse_zlib_header(stbi__zbuf *a) +{ + int cmf = stbi__zget8(a); + int cm = cmf & 15; + /* int cinfo = cmf >> 4; */ + int flg = stbi__zget8(a); + if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec + if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png + if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png + // window = 1 << (8 + cinfo)... but who cares, we fully buffer output + return 1; +} + +static const stbi_uc stbi__zdefault_length[288] = +{ + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8 +}; +static const stbi_uc stbi__zdefault_distance[32] = +{ + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5 +}; +/* +Init algorithm: +{ + int i; // use <= to match clearly with spec + for (i=0; i <= 143; ++i) stbi__zdefault_length[i] = 8; + for ( ; i <= 255; ++i) stbi__zdefault_length[i] = 9; + for ( ; i <= 279; ++i) stbi__zdefault_length[i] = 7; + for ( ; i <= 287; ++i) stbi__zdefault_length[i] = 8; + + for (i=0; i <= 31; ++i) stbi__zdefault_distance[i] = 5; +} +*/ + +static int stbi__parse_zlib(stbi__zbuf *a, int parse_header) +{ + int final, type; + if (parse_header) + if (!stbi__parse_zlib_header(a)) return 0; + a->num_bits = 0; + a->code_buffer = 0; + do { + final = stbi__zreceive(a,1); + type = stbi__zreceive(a,2); + if (type == 0) { + if (!stbi__parse_uncompressed_block(a)) return 0; + } else if (type == 3) { + return 0; + } else { + if (type == 1) { + // use fixed code lengths + if (!stbi__zbuild_huffman(&a->z_length , stbi__zdefault_length , 288)) return 0; + if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance, 32)) return 0; + } else { + if (!stbi__compute_huffman_codes(a)) return 0; + } + if (!stbi__parse_huffman_block(a)) return 0; + } + } while (!final); + return 1; +} + +static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header) +{ + a->zout_start = obuf; + a->zout = obuf; + a->zout_end = obuf + olen; + a->z_expandable = exp; + + return stbi__parse_zlib(a, parse_header); +} + +STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer + len; + if (stbi__do_zlib(&a, p, initial_size, 1, 1)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) +{ + return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); +} + +STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer + len; + if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) +{ + stbi__zbuf a; + a.zbuffer = (stbi_uc *) ibuffer; + a.zbuffer_end = (stbi_uc *) ibuffer + ilen; + if (stbi__do_zlib(&a, obuffer, olen, 0, 1)) + return (int) (a.zout - a.zout_start); + else + return -1; +} + +STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(16384); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer+len; + if (stbi__do_zlib(&a, p, 16384, 1, 0)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) +{ + stbi__zbuf a; + a.zbuffer = (stbi_uc *) ibuffer; + a.zbuffer_end = (stbi_uc *) ibuffer + ilen; + if (stbi__do_zlib(&a, obuffer, olen, 0, 0)) + return (int) (a.zout - a.zout_start); + else + return -1; +} +#endif + +// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 +// simple implementation +// - only 8-bit samples +// - no CRC checking +// - allocates lots of intermediate memory +// - avoids problem of streaming data between subsystems +// - avoids explicit window management +// performance +// - uses stb_zlib, a PD zlib implementation with fast huffman decoding + +#ifndef STBI_NO_PNG +typedef struct +{ + stbi__uint32 length; + stbi__uint32 type; +} stbi__pngchunk; + +static stbi__pngchunk stbi__get_chunk_header(stbi__context *s) +{ + stbi__pngchunk c; + c.length = stbi__get32be(s); + c.type = stbi__get32be(s); + return c; +} + +static int stbi__check_png_header(stbi__context *s) +{ + static const stbi_uc png_sig[8] = { 137,80,78,71,13,10,26,10 }; + int i; + for (i=0; i < 8; ++i) + if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig","Not a PNG"); + return 1; +} + +typedef struct +{ + stbi__context *s; + stbi_uc *idata, *expanded, *out; + int depth; +} stbi__png; + + +enum { + STBI__F_none=0, + STBI__F_sub=1, + STBI__F_up=2, + STBI__F_avg=3, + STBI__F_paeth=4, + // synthetic filters used for first scanline to avoid needing a dummy row of 0s + STBI__F_avg_first, + STBI__F_paeth_first +}; + +static stbi_uc first_row_filter[5] = +{ + STBI__F_none, + STBI__F_sub, + STBI__F_none, + STBI__F_avg_first, + STBI__F_paeth_first +}; + +static int stbi__paeth(int a, int b, int c) +{ + int p = a + b - c; + int pa = abs(p-a); + int pb = abs(p-b); + int pc = abs(p-c); + if (pa <= pb && pa <= pc) return a; + if (pb <= pc) return b; + return c; +} + +static const stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 }; + +// create the png data from post-deflated data +static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) +{ + int bytes = (depth == 16? 2 : 1); + stbi__context *s = a->s; + stbi__uint32 i,j,stride = x*out_n*bytes; + stbi__uint32 img_len, img_width_bytes; + int k; + int img_n = s->img_n; // copy it into a local for later + + int output_bytes = out_n*bytes; + int filter_bytes = img_n*bytes; + int width = x; + + STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1); + a->out = (stbi_uc *) stbi__malloc_mad3(x, y, output_bytes, 0); // extra bytes to write off the end into + if (!a->out) return stbi__err("outofmem", "Out of memory"); + + if (!stbi__mad3sizes_valid(img_n, x, depth, 7)) return stbi__err("too large", "Corrupt PNG"); + img_width_bytes = (((img_n * x * depth) + 7) >> 3); + img_len = (img_width_bytes + 1) * y; + + // we used to check for exact match between raw_len and img_len on non-interlaced PNGs, + // but issue #276 reported a PNG in the wild that had extra data at the end (all zeros), + // so just check for raw_len < img_len always. + if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG"); + + for (j=0; j < y; ++j) { + stbi_uc *cur = a->out + stride*j; + stbi_uc *prior; + int filter = *raw++; + + if (filter > 4) + return stbi__err("invalid filter","Corrupt PNG"); + + if (depth < 8) { + STBI_ASSERT(img_width_bytes <= x); + cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place + filter_bytes = 1; + width = img_width_bytes; + } + prior = cur - stride; // bugfix: need to compute this after 'cur +=' computation above + + // if first row, use special filter that doesn't sample previous row + if (j == 0) filter = first_row_filter[filter]; + + // handle first byte explicitly + for (k=0; k < filter_bytes; ++k) { + switch (filter) { + case STBI__F_none : cur[k] = raw[k]; break; + case STBI__F_sub : cur[k] = raw[k]; break; + case STBI__F_up : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; + case STBI__F_avg : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break; + case STBI__F_paeth : cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0,prior[k],0)); break; + case STBI__F_avg_first : cur[k] = raw[k]; break; + case STBI__F_paeth_first: cur[k] = raw[k]; break; + } + } + + if (depth == 8) { + if (img_n != out_n) + cur[img_n] = 255; // first pixel + raw += img_n; + cur += out_n; + prior += out_n; + } else if (depth == 16) { + if (img_n != out_n) { + cur[filter_bytes] = 255; // first pixel top byte + cur[filter_bytes+1] = 255; // first pixel bottom byte + } + raw += filter_bytes; + cur += output_bytes; + prior += output_bytes; + } else { + raw += 1; + cur += 1; + prior += 1; + } + + // this is a little gross, so that we don't switch per-pixel or per-component + if (depth < 8 || img_n == out_n) { + int nk = (width - 1)*filter_bytes; + #define STBI__CASE(f) \ + case f: \ + for (k=0; k < nk; ++k) + switch (filter) { + // "none" filter turns into a memcpy here; make that explicit. + case STBI__F_none: memcpy(cur, raw, nk); break; + STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); } break; + STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; + STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); } break; + STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); } break; + STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); } break; + STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],0,0)); } break; + } + #undef STBI__CASE + raw += nk; + } else { + STBI_ASSERT(img_n+1 == out_n); + #define STBI__CASE(f) \ + case f: \ + for (i=x-1; i >= 1; --i, cur[filter_bytes]=255,raw+=filter_bytes,cur+=output_bytes,prior+=output_bytes) \ + for (k=0; k < filter_bytes; ++k) + switch (filter) { + STBI__CASE(STBI__F_none) { cur[k] = raw[k]; } break; + STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k- output_bytes]); } break; + STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; + STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k- output_bytes])>>1)); } break; + STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],prior[k],prior[k- output_bytes])); } break; + STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k- output_bytes] >> 1)); } break; + STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],0,0)); } break; + } + #undef STBI__CASE + + // the loop above sets the high byte of the pixels' alpha, but for + // 16 bit png files we also need the low byte set. we'll do that here. + if (depth == 16) { + cur = a->out + stride*j; // start at the beginning of the row again + for (i=0; i < x; ++i,cur+=output_bytes) { + cur[filter_bytes+1] = 255; + } + } + } + } + + // we make a separate pass to expand bits to pixels; for performance, + // this could run two scanlines behind the above code, so it won't + // intefere with filtering but will still be in the cache. + if (depth < 8) { + for (j=0; j < y; ++j) { + stbi_uc *cur = a->out + stride*j; + stbi_uc *in = a->out + stride*j + x*out_n - img_width_bytes; + // unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit + // png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop + stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range + + // note that the final byte might overshoot and write more data than desired. + // we can allocate enough data that this never writes out of memory, but it + // could also overwrite the next scanline. can it overwrite non-empty data + // on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel. + // so we need to explicitly clamp the final ones + + if (depth == 4) { + for (k=x*img_n; k >= 2; k-=2, ++in) { + *cur++ = scale * ((*in >> 4) ); + *cur++ = scale * ((*in ) & 0x0f); + } + if (k > 0) *cur++ = scale * ((*in >> 4) ); + } else if (depth == 2) { + for (k=x*img_n; k >= 4; k-=4, ++in) { + *cur++ = scale * ((*in >> 6) ); + *cur++ = scale * ((*in >> 4) & 0x03); + *cur++ = scale * ((*in >> 2) & 0x03); + *cur++ = scale * ((*in ) & 0x03); + } + if (k > 0) *cur++ = scale * ((*in >> 6) ); + if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03); + if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03); + } else if (depth == 1) { + for (k=x*img_n; k >= 8; k-=8, ++in) { + *cur++ = scale * ((*in >> 7) ); + *cur++ = scale * ((*in >> 6) & 0x01); + *cur++ = scale * ((*in >> 5) & 0x01); + *cur++ = scale * ((*in >> 4) & 0x01); + *cur++ = scale * ((*in >> 3) & 0x01); + *cur++ = scale * ((*in >> 2) & 0x01); + *cur++ = scale * ((*in >> 1) & 0x01); + *cur++ = scale * ((*in ) & 0x01); + } + if (k > 0) *cur++ = scale * ((*in >> 7) ); + if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01); + if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01); + if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01); + if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01); + if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01); + if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01); + } + if (img_n != out_n) { + int q; + // insert alpha = 255 + cur = a->out + stride*j; + if (img_n == 1) { + for (q=x-1; q >= 0; --q) { + cur[q*2+1] = 255; + cur[q*2+0] = cur[q]; + } + } else { + STBI_ASSERT(img_n == 3); + for (q=x-1; q >= 0; --q) { + cur[q*4+3] = 255; + cur[q*4+2] = cur[q*3+2]; + cur[q*4+1] = cur[q*3+1]; + cur[q*4+0] = cur[q*3+0]; + } + } + } + } + } else if (depth == 16) { + // force the image data from big-endian to platform-native. + // this is done in a separate pass due to the decoding relying + // on the data being untouched, but could probably be done + // per-line during decode if care is taken. + stbi_uc *cur = a->out; + stbi__uint16 *cur16 = (stbi__uint16*)cur; + + for(i=0; i < x*y*out_n; ++i,cur16++,cur+=2) { + *cur16 = (cur[0] << 8) | cur[1]; + } + } + + return 1; +} + +static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) +{ + int bytes = (depth == 16 ? 2 : 1); + int out_bytes = out_n * bytes; + stbi_uc *final; + int p; + if (!interlaced) + return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color); + + // de-interlacing + final = (stbi_uc *) stbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0); + for (p=0; p < 7; ++p) { + int xorig[] = { 0,4,0,2,0,1,0 }; + int yorig[] = { 0,0,4,0,2,0,1 }; + int xspc[] = { 8,8,4,4,2,2,1 }; + int yspc[] = { 8,8,8,4,4,2,2 }; + int i,j,x,y; + // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 + x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p]; + y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p]; + if (x && y) { + stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y; + if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) { + STBI_FREE(final); + return 0; + } + for (j=0; j < y; ++j) { + for (i=0; i < x; ++i) { + int out_y = j*yspc[p]+yorig[p]; + int out_x = i*xspc[p]+xorig[p]; + memcpy(final + out_y*a->s->img_x*out_bytes + out_x*out_bytes, + a->out + (j*x+i)*out_bytes, out_bytes); + } + } + STBI_FREE(a->out); + image_data += img_len; + image_data_len -= img_len; + } + } + a->out = final; + + return 1; +} + +static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi_uc *p = z->out; + + // compute color-based transparency, assuming we've + // already got 255 as the alpha value in the output + STBI_ASSERT(out_n == 2 || out_n == 4); + + if (out_n == 2) { + for (i=0; i < pixel_count; ++i) { + p[1] = (p[0] == tc[0] ? 0 : 255); + p += 2; + } + } else { + for (i=0; i < pixel_count; ++i) { + if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) + p[3] = 0; + p += 4; + } + } + return 1; +} + +static int stbi__compute_transparency16(stbi__png *z, stbi__uint16 tc[3], int out_n) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi__uint16 *p = (stbi__uint16*) z->out; + + // compute color-based transparency, assuming we've + // already got 65535 as the alpha value in the output + STBI_ASSERT(out_n == 2 || out_n == 4); + + if (out_n == 2) { + for (i = 0; i < pixel_count; ++i) { + p[1] = (p[0] == tc[0] ? 0 : 65535); + p += 2; + } + } else { + for (i = 0; i < pixel_count; ++i) { + if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) + p[3] = 0; + p += 4; + } + } + return 1; +} + +static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n) +{ + stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y; + stbi_uc *p, *temp_out, *orig = a->out; + + p = (stbi_uc *) stbi__malloc_mad2(pixel_count, pal_img_n, 0); + if (p == NULL) return stbi__err("outofmem", "Out of memory"); + + // between here and free(out) below, exitting would leak + temp_out = p; + + if (pal_img_n == 3) { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p += 3; + } + } else { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p[3] = palette[n+3]; + p += 4; + } + } + STBI_FREE(a->out); + a->out = temp_out; + + STBI_NOTUSED(len); + + return 1; +} + +static int stbi__unpremultiply_on_load = 0; +static int stbi__de_iphone_flag = 0; + +STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) +{ + stbi__unpremultiply_on_load = flag_true_if_should_unpremultiply; +} + +STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) +{ + stbi__de_iphone_flag = flag_true_if_should_convert; +} + +static void stbi__de_iphone(stbi__png *z) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi_uc *p = z->out; + + if (s->img_out_n == 3) { // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + stbi_uc t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 3; + } + } else { + STBI_ASSERT(s->img_out_n == 4); + if (stbi__unpremultiply_on_load) { + // convert bgr to rgb and unpremultiply + for (i=0; i < pixel_count; ++i) { + stbi_uc a = p[3]; + stbi_uc t = p[0]; + if (a) { + stbi_uc half = a / 2; + p[0] = (p[2] * 255 + half) / a; + p[1] = (p[1] * 255 + half) / a; + p[2] = ( t * 255 + half) / a; + } else { + p[0] = p[2]; + p[2] = t; + } + p += 4; + } + } else { + // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + stbi_uc t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 4; + } + } + } +} + +#define STBI__PNG_TYPE(a,b,c,d) (((unsigned) (a) << 24) + ((unsigned) (b) << 16) + ((unsigned) (c) << 8) + (unsigned) (d)) + +static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp) +{ + stbi_uc palette[1024], pal_img_n=0; + stbi_uc has_trans=0, tc[3]; + stbi__uint16 tc16[3]; + stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0; + int first=1,k,interlace=0, color=0, is_iphone=0; + stbi__context *s = z->s; + + z->expanded = NULL; + z->idata = NULL; + z->out = NULL; + + if (!stbi__check_png_header(s)) return 0; + + if (scan == STBI__SCAN_type) return 1; + + for (;;) { + stbi__pngchunk c = stbi__get_chunk_header(s); + switch (c.type) { + case STBI__PNG_TYPE('C','g','B','I'): + is_iphone = 1; + stbi__skip(s, c.length); + break; + case STBI__PNG_TYPE('I','H','D','R'): { + int comp,filter; + if (!first) return stbi__err("multiple IHDR","Corrupt PNG"); + first = 0; + if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG"); + s->img_x = stbi__get32be(s); if (s->img_x > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)"); + s->img_y = stbi__get32be(s); if (s->img_y > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)"); + z->depth = stbi__get8(s); if (z->depth != 1 && z->depth != 2 && z->depth != 4 && z->depth != 8 && z->depth != 16) return stbi__err("1/2/4/8/16-bit only","PNG not supported: 1/2/4/8/16-bit only"); + color = stbi__get8(s); if (color > 6) return stbi__err("bad ctype","Corrupt PNG"); + if (color == 3 && z->depth == 16) return stbi__err("bad ctype","Corrupt PNG"); + if (color == 3) pal_img_n = 3; else if (color & 1) return stbi__err("bad ctype","Corrupt PNG"); + comp = stbi__get8(s); if (comp) return stbi__err("bad comp method","Corrupt PNG"); + filter= stbi__get8(s); if (filter) return stbi__err("bad filter method","Corrupt PNG"); + interlace = stbi__get8(s); if (interlace>1) return stbi__err("bad interlace method","Corrupt PNG"); + if (!s->img_x || !s->img_y) return stbi__err("0-pixel image","Corrupt PNG"); + if (!pal_img_n) { + s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode"); + if (scan == STBI__SCAN_header) return 1; + } else { + // if paletted, then pal_n is our final components, and + // img_n is # components to decompress/filter. + s->img_n = 1; + if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG"); + // if SCAN_header, have to scan to see if we have a tRNS + } + break; + } + + case STBI__PNG_TYPE('P','L','T','E'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (c.length > 256*3) return stbi__err("invalid PLTE","Corrupt PNG"); + pal_len = c.length / 3; + if (pal_len * 3 != c.length) return stbi__err("invalid PLTE","Corrupt PNG"); + for (i=0; i < pal_len; ++i) { + palette[i*4+0] = stbi__get8(s); + palette[i*4+1] = stbi__get8(s); + palette[i*4+2] = stbi__get8(s); + palette[i*4+3] = 255; + } + break; + } + + case STBI__PNG_TYPE('t','R','N','S'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (z->idata) return stbi__err("tRNS after IDAT","Corrupt PNG"); + if (pal_img_n) { + if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; } + if (pal_len == 0) return stbi__err("tRNS before PLTE","Corrupt PNG"); + if (c.length > pal_len) return stbi__err("bad tRNS len","Corrupt PNG"); + pal_img_n = 4; + for (i=0; i < c.length; ++i) + palette[i*4+3] = stbi__get8(s); + } else { + if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG"); + if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG"); + has_trans = 1; + if (z->depth == 16) { + for (k = 0; k < s->img_n; ++k) tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is + } else { + for (k = 0; k < s->img_n; ++k) tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger + } + } + break; + } + + case STBI__PNG_TYPE('I','D','A','T'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG"); + if (scan == STBI__SCAN_header) { s->img_n = pal_img_n; return 1; } + if ((int)(ioff + c.length) < (int)ioff) return 0; + if (ioff + c.length > idata_limit) { + stbi__uint32 idata_limit_old = idata_limit; + stbi_uc *p; + if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; + while (ioff + c.length > idata_limit) + idata_limit *= 2; + STBI_NOTUSED(idata_limit_old); + p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return stbi__err("outofmem", "Out of memory"); + z->idata = p; + } + if (!stbi__getn(s, z->idata+ioff,c.length)) return stbi__err("outofdata","Corrupt PNG"); + ioff += c.length; + break; + } + + case STBI__PNG_TYPE('I','E','N','D'): { + stbi__uint32 raw_len, bpl; + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (scan != STBI__SCAN_load) return 1; + if (z->idata == NULL) return stbi__err("no IDAT","Corrupt PNG"); + // initial guess for decoded data size to avoid unnecessary reallocs + bpl = (s->img_x * z->depth + 7) / 8; // bytes per line, per component + raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */; + z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone); + if (z->expanded == NULL) return 0; // zlib should set error + STBI_FREE(z->idata); z->idata = NULL; + if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) + s->img_out_n = s->img_n+1; + else + s->img_out_n = s->img_n; + if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, z->depth, color, interlace)) return 0; + if (has_trans) { + if (z->depth == 16) { + if (!stbi__compute_transparency16(z, tc16, s->img_out_n)) return 0; + } else { + if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0; + } + } + if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2) + stbi__de_iphone(z); + if (pal_img_n) { + // pal_img_n == 3 or 4 + s->img_n = pal_img_n; // record the actual colors we had + s->img_out_n = pal_img_n; + if (req_comp >= 3) s->img_out_n = req_comp; + if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n)) + return 0; + } else if (has_trans) { + // non-paletted image with tRNS -> source image has (constant) alpha + ++s->img_n; + } + STBI_FREE(z->expanded); z->expanded = NULL; + return 1; + } + + default: + // if critical, fail + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if ((c.type & (1 << 29)) == 0) { + #ifndef STBI_NO_FAILURE_STRINGS + // not threadsafe + static char invalid_chunk[] = "XXXX PNG chunk not known"; + invalid_chunk[0] = STBI__BYTECAST(c.type >> 24); + invalid_chunk[1] = STBI__BYTECAST(c.type >> 16); + invalid_chunk[2] = STBI__BYTECAST(c.type >> 8); + invalid_chunk[3] = STBI__BYTECAST(c.type >> 0); + #endif + return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type"); + } + stbi__skip(s, c.length); + break; + } + // end of PNG chunk, read and skip CRC + stbi__get32be(s); + } +} + +static void *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp, stbi__result_info *ri) +{ + void *result=NULL; + if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); + if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) { + if (p->depth < 8) + ri->bits_per_channel = 8; + else + ri->bits_per_channel = p->depth; + result = p->out; + p->out = NULL; + if (req_comp && req_comp != p->s->img_out_n) { + if (ri->bits_per_channel == 8) + result = stbi__convert_format((unsigned char *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); + else + result = stbi__convert_format16((stbi__uint16 *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); + p->s->img_out_n = req_comp; + if (result == NULL) return result; + } + *x = p->s->img_x; + *y = p->s->img_y; + if (n) *n = p->s->img_n; + } + STBI_FREE(p->out); p->out = NULL; + STBI_FREE(p->expanded); p->expanded = NULL; + STBI_FREE(p->idata); p->idata = NULL; + + return result; +} + +static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi__png p; + p.s = s; + return stbi__do_png(&p, x,y,comp,req_comp, ri); +} + +static int stbi__png_test(stbi__context *s) +{ + int r; + r = stbi__check_png_header(s); + stbi__rewind(s); + return r; +} + +static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp) +{ + if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) { + stbi__rewind( p->s ); + return 0; + } + if (x) *x = p->s->img_x; + if (y) *y = p->s->img_y; + if (comp) *comp = p->s->img_n; + return 1; +} + +static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__png p; + p.s = s; + return stbi__png_info_raw(&p, x, y, comp); +} + +static int stbi__png_is16(stbi__context *s) +{ + stbi__png p; + p.s = s; + if (!stbi__png_info_raw(&p, NULL, NULL, NULL)) + return 0; + if (p.depth != 16) { + stbi__rewind(p.s); + return 0; + } + return 1; +} +#endif + +// Microsoft/Windows BMP image + +#ifndef STBI_NO_BMP +static int stbi__bmp_test_raw(stbi__context *s) +{ + int r; + int sz; + if (stbi__get8(s) != 'B') return 0; + if (stbi__get8(s) != 'M') return 0; + stbi__get32le(s); // discard filesize + stbi__get16le(s); // discard reserved + stbi__get16le(s); // discard reserved + stbi__get32le(s); // discard data offset + sz = stbi__get32le(s); + r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124); + return r; +} + +static int stbi__bmp_test(stbi__context *s) +{ + int r = stbi__bmp_test_raw(s); + stbi__rewind(s); + return r; +} + + +// returns 0..31 for the highest set bit +static int stbi__high_bit(unsigned int z) +{ + int n=0; + if (z == 0) return -1; + if (z >= 0x10000) n += 16, z >>= 16; + if (z >= 0x00100) n += 8, z >>= 8; + if (z >= 0x00010) n += 4, z >>= 4; + if (z >= 0x00004) n += 2, z >>= 2; + if (z >= 0x00002) n += 1, z >>= 1; + return n; +} + +static int stbi__bitcount(unsigned int a) +{ + a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 + a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 + a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits + a = (a + (a >> 8)); // max 16 per 8 bits + a = (a + (a >> 16)); // max 32 per 8 bits + return a & 0xff; +} + +// extract an arbitrarily-aligned N-bit value (N=bits) +// from v, and then make it 8-bits long and fractionally +// extend it to full full range. +static int stbi__shiftsigned(int v, int shift, int bits) +{ + static unsigned int mul_table[9] = { + 0, + 0xff/*0b11111111*/, 0x55/*0b01010101*/, 0x49/*0b01001001*/, 0x11/*0b00010001*/, + 0x21/*0b00100001*/, 0x41/*0b01000001*/, 0x81/*0b10000001*/, 0x01/*0b00000001*/, + }; + static unsigned int shift_table[9] = { + 0, 0,0,1,0,2,4,6,0, + }; + if (shift < 0) + v <<= -shift; + else + v >>= shift; + STBI_ASSERT(v >= 0 && v < 256); + v >>= (8-bits); + STBI_ASSERT(bits >= 0 && bits <= 8); + return (int) ((unsigned) v * mul_table[bits]) >> shift_table[bits]; +} + +typedef struct +{ + int bpp, offset, hsz; + unsigned int mr,mg,mb,ma, all_a; +} stbi__bmp_data; + +static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) +{ + int hsz; + if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP"); + stbi__get32le(s); // discard filesize + stbi__get16le(s); // discard reserved + stbi__get16le(s); // discard reserved + info->offset = stbi__get32le(s); + info->hsz = hsz = stbi__get32le(s); + info->mr = info->mg = info->mb = info->ma = 0; + + if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown"); + if (hsz == 12) { + s->img_x = stbi__get16le(s); + s->img_y = stbi__get16le(s); + } else { + s->img_x = stbi__get32le(s); + s->img_y = stbi__get32le(s); + } + if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP"); + info->bpp = stbi__get16le(s); + if (hsz != 12) { + int compress = stbi__get32le(s); + if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE"); + stbi__get32le(s); // discard sizeof + stbi__get32le(s); // discard hres + stbi__get32le(s); // discard vres + stbi__get32le(s); // discard colorsused + stbi__get32le(s); // discard max important + if (hsz == 40 || hsz == 56) { + if (hsz == 56) { + stbi__get32le(s); + stbi__get32le(s); + stbi__get32le(s); + stbi__get32le(s); + } + if (info->bpp == 16 || info->bpp == 32) { + if (compress == 0) { + if (info->bpp == 32) { + info->mr = 0xffu << 16; + info->mg = 0xffu << 8; + info->mb = 0xffu << 0; + info->ma = 0xffu << 24; + info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0 + } else { + info->mr = 31u << 10; + info->mg = 31u << 5; + info->mb = 31u << 0; + } + } else if (compress == 3) { + info->mr = stbi__get32le(s); + info->mg = stbi__get32le(s); + info->mb = stbi__get32le(s); + // not documented, but generated by photoshop and handled by mspaint + if (info->mr == info->mg && info->mg == info->mb) { + // ?!?!? + return stbi__errpuc("bad BMP", "bad BMP"); + } + } else + return stbi__errpuc("bad BMP", "bad BMP"); + } + } else { + int i; + if (hsz != 108 && hsz != 124) + return stbi__errpuc("bad BMP", "bad BMP"); + info->mr = stbi__get32le(s); + info->mg = stbi__get32le(s); + info->mb = stbi__get32le(s); + info->ma = stbi__get32le(s); + stbi__get32le(s); // discard color space + for (i=0; i < 12; ++i) + stbi__get32le(s); // discard color space parameters + if (hsz == 124) { + stbi__get32le(s); // discard rendering intent + stbi__get32le(s); // discard offset of profile data + stbi__get32le(s); // discard size of profile data + stbi__get32le(s); // discard reserved + } + } + } + return (void *) 1; +} + + +static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi_uc *out; + unsigned int mr=0,mg=0,mb=0,ma=0, all_a; + stbi_uc pal[256][4]; + int psize=0,i,j,width; + int flip_vertically, pad, target; + stbi__bmp_data info; + STBI_NOTUSED(ri); + + info.all_a = 255; + if (stbi__bmp_parse_header(s, &info) == NULL) + return NULL; // error code already set + + flip_vertically = ((int) s->img_y) > 0; + s->img_y = abs((int) s->img_y); + + mr = info.mr; + mg = info.mg; + mb = info.mb; + ma = info.ma; + all_a = info.all_a; + + if (info.hsz == 12) { + if (info.bpp < 24) + psize = (info.offset - 14 - 24) / 3; + } else { + if (info.bpp < 16) + psize = (info.offset - 14 - info.hsz) >> 2; + } + + s->img_n = ma ? 4 : 3; + if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 + target = req_comp; + else + target = s->img_n; // if they want monochrome, we'll post-convert + + // sanity-check size + if (!stbi__mad3sizes_valid(target, s->img_x, s->img_y, 0)) + return stbi__errpuc("too large", "Corrupt BMP"); + + out = (stbi_uc *) stbi__malloc_mad3(target, s->img_x, s->img_y, 0); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + if (info.bpp < 16) { + int z=0; + if (psize == 0 || psize > 256) { STBI_FREE(out); return stbi__errpuc("invalid", "Corrupt BMP"); } + for (i=0; i < psize; ++i) { + pal[i][2] = stbi__get8(s); + pal[i][1] = stbi__get8(s); + pal[i][0] = stbi__get8(s); + if (info.hsz != 12) stbi__get8(s); + pal[i][3] = 255; + } + stbi__skip(s, info.offset - 14 - info.hsz - psize * (info.hsz == 12 ? 3 : 4)); + if (info.bpp == 1) width = (s->img_x + 7) >> 3; + else if (info.bpp == 4) width = (s->img_x + 1) >> 1; + else if (info.bpp == 8) width = s->img_x; + else { STBI_FREE(out); return stbi__errpuc("bad bpp", "Corrupt BMP"); } + pad = (-width)&3; + if (info.bpp == 1) { + for (j=0; j < (int) s->img_y; ++j) { + int bit_offset = 7, v = stbi__get8(s); + for (i=0; i < (int) s->img_x; ++i) { + int color = (v>>bit_offset)&0x1; + out[z++] = pal[color][0]; + out[z++] = pal[color][1]; + out[z++] = pal[color][2]; + if((--bit_offset) < 0) { + bit_offset = 7; + v = stbi__get8(s); + } + } + stbi__skip(s, pad); + } + } else { + for (j=0; j < (int) s->img_y; ++j) { + for (i=0; i < (int) s->img_x; i += 2) { + int v=stbi__get8(s),v2=0; + if (info.bpp == 4) { + v2 = v & 15; + v >>= 4; + } + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + if (i+1 == (int) s->img_x) break; + v = (info.bpp == 8) ? stbi__get8(s) : v2; + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + } + stbi__skip(s, pad); + } + } + } else { + int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; + int z = 0; + int easy=0; + stbi__skip(s, info.offset - 14 - info.hsz); + if (info.bpp == 24) width = 3 * s->img_x; + else if (info.bpp == 16) width = 2*s->img_x; + else /* bpp = 32 and pad = 0 */ width=0; + pad = (-width) & 3; + if (info.bpp == 24) { + easy = 1; + } else if (info.bpp == 32) { + if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000) + easy = 2; + } + if (!easy) { + if (!mr || !mg || !mb) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); } + // right shift amt to put high bit in position #7 + rshift = stbi__high_bit(mr)-7; rcount = stbi__bitcount(mr); + gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg); + bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb); + ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma); + } + for (j=0; j < (int) s->img_y; ++j) { + if (easy) { + for (i=0; i < (int) s->img_x; ++i) { + unsigned char a; + out[z+2] = stbi__get8(s); + out[z+1] = stbi__get8(s); + out[z+0] = stbi__get8(s); + z += 3; + a = (easy == 2 ? stbi__get8(s) : 255); + all_a |= a; + if (target == 4) out[z++] = a; + } + } else { + int bpp = info.bpp; + for (i=0; i < (int) s->img_x; ++i) { + stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s)); + unsigned int a; + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount)); + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount)); + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount)); + a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255); + all_a |= a; + if (target == 4) out[z++] = STBI__BYTECAST(a); + } + } + stbi__skip(s, pad); + } + } + + // if alpha channel is all 0s, replace with all 255s + if (target == 4 && all_a == 0) + for (i=4*s->img_x*s->img_y-1; i >= 0; i -= 4) + out[i] = 255; + + if (flip_vertically) { + stbi_uc t; + for (j=0; j < (int) s->img_y>>1; ++j) { + stbi_uc *p1 = out + j *s->img_x*target; + stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; + for (i=0; i < (int) s->img_x*target; ++i) { + t = p1[i], p1[i] = p2[i], p2[i] = t; + } + } + } + + if (req_comp && req_comp != target) { + out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + + *x = s->img_x; + *y = s->img_y; + if (comp) *comp = s->img_n; + return out; +} +#endif + +// Targa Truevision - TGA +// by Jonathan Dummer +#ifndef STBI_NO_TGA +// returns STBI_rgb or whatever, 0 on error +static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16) +{ + // only RGB or RGBA (incl. 16bit) or grey allowed + if (is_rgb16) *is_rgb16 = 0; + switch(bits_per_pixel) { + case 8: return STBI_grey; + case 16: if(is_grey) return STBI_grey_alpha; + // fallthrough + case 15: if(is_rgb16) *is_rgb16 = 1; + return STBI_rgb; + case 24: // fallthrough + case 32: return bits_per_pixel/8; + default: return 0; + } +} + +static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp) +{ + int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp; + int sz, tga_colormap_type; + stbi__get8(s); // discard Offset + tga_colormap_type = stbi__get8(s); // colormap type + if( tga_colormap_type > 1 ) { + stbi__rewind(s); + return 0; // only RGB or indexed allowed + } + tga_image_type = stbi__get8(s); // image type + if ( tga_colormap_type == 1 ) { // colormapped (paletted) image + if (tga_image_type != 1 && tga_image_type != 9) { + stbi__rewind(s); + return 0; + } + stbi__skip(s,4); // skip index of first colormap entry and number of entries + sz = stbi__get8(s); // check bits per palette color entry + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) { + stbi__rewind(s); + return 0; + } + stbi__skip(s,4); // skip image x and y origin + tga_colormap_bpp = sz; + } else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE + if ( (tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11) ) { + stbi__rewind(s); + return 0; // only RGB or grey allowed, +/- RLE + } + stbi__skip(s,9); // skip colormap specification and image x/y origin + tga_colormap_bpp = 0; + } + tga_w = stbi__get16le(s); + if( tga_w < 1 ) { + stbi__rewind(s); + return 0; // test width + } + tga_h = stbi__get16le(s); + if( tga_h < 1 ) { + stbi__rewind(s); + return 0; // test height + } + tga_bits_per_pixel = stbi__get8(s); // bits per pixel + stbi__get8(s); // ignore alpha bits + if (tga_colormap_bpp != 0) { + if((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) { + // when using a colormap, tga_bits_per_pixel is the size of the indexes + // I don't think anything but 8 or 16bit indexes makes sense + stbi__rewind(s); + return 0; + } + tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL); + } else { + tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL); + } + if(!tga_comp) { + stbi__rewind(s); + return 0; + } + if (x) *x = tga_w; + if (y) *y = tga_h; + if (comp) *comp = tga_comp; + return 1; // seems to have passed everything +} + +static int stbi__tga_test(stbi__context *s) +{ + int res = 0; + int sz, tga_color_type; + stbi__get8(s); // discard Offset + tga_color_type = stbi__get8(s); // color type + if ( tga_color_type > 1 ) goto errorEnd; // only RGB or indexed allowed + sz = stbi__get8(s); // image type + if ( tga_color_type == 1 ) { // colormapped (paletted) image + if (sz != 1 && sz != 9) goto errorEnd; // colortype 1 demands image type 1 or 9 + stbi__skip(s,4); // skip index of first colormap entry and number of entries + sz = stbi__get8(s); // check bits per palette color entry + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; + stbi__skip(s,4); // skip image x and y origin + } else { // "normal" image w/o colormap + if ( (sz != 2) && (sz != 3) && (sz != 10) && (sz != 11) ) goto errorEnd; // only RGB or grey allowed, +/- RLE + stbi__skip(s,9); // skip colormap specification and image x/y origin + } + if ( stbi__get16le(s) < 1 ) goto errorEnd; // test width + if ( stbi__get16le(s) < 1 ) goto errorEnd; // test height + sz = stbi__get8(s); // bits per pixel + if ( (tga_color_type == 1) && (sz != 8) && (sz != 16) ) goto errorEnd; // for colormapped images, bpp is size of an index + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; + + res = 1; // if we got this far, everything's good and we can return 1 instead of 0 + +errorEnd: + stbi__rewind(s); + return res; +} + +// read 16bit value and convert to 24bit RGB +static void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out) +{ + stbi__uint16 px = (stbi__uint16)stbi__get16le(s); + stbi__uint16 fiveBitMask = 31; + // we have 3 channels with 5bits each + int r = (px >> 10) & fiveBitMask; + int g = (px >> 5) & fiveBitMask; + int b = px & fiveBitMask; + // Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later + out[0] = (stbi_uc)((r * 255)/31); + out[1] = (stbi_uc)((g * 255)/31); + out[2] = (stbi_uc)((b * 255)/31); + + // some people claim that the most significant bit might be used for alpha + // (possibly if an alpha-bit is set in the "image descriptor byte") + // but that only made 16bit test images completely translucent.. + // so let's treat all 15 and 16bit TGAs as RGB with no alpha. +} + +static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + // read in the TGA header stuff + int tga_offset = stbi__get8(s); + int tga_indexed = stbi__get8(s); + int tga_image_type = stbi__get8(s); + int tga_is_RLE = 0; + int tga_palette_start = stbi__get16le(s); + int tga_palette_len = stbi__get16le(s); + int tga_palette_bits = stbi__get8(s); + int tga_x_origin = stbi__get16le(s); + int tga_y_origin = stbi__get16le(s); + int tga_width = stbi__get16le(s); + int tga_height = stbi__get16le(s); + int tga_bits_per_pixel = stbi__get8(s); + int tga_comp, tga_rgb16=0; + int tga_inverted = stbi__get8(s); + // int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?) + // image data + unsigned char *tga_data; + unsigned char *tga_palette = NULL; + int i, j; + unsigned char raw_data[4] = {0}; + int RLE_count = 0; + int RLE_repeating = 0; + int read_next_pixel = 1; + STBI_NOTUSED(ri); + + // do a tiny bit of precessing + if ( tga_image_type >= 8 ) + { + tga_image_type -= 8; + tga_is_RLE = 1; + } + tga_inverted = 1 - ((tga_inverted >> 5) & 1); + + // If I'm paletted, then I'll use the number of bits from the palette + if ( tga_indexed ) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16); + else tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16); + + if(!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency + return stbi__errpuc("bad format", "Can't find out TGA pixelformat"); + + // tga info + *x = tga_width; + *y = tga_height; + if (comp) *comp = tga_comp; + + if (!stbi__mad3sizes_valid(tga_width, tga_height, tga_comp, 0)) + return stbi__errpuc("too large", "Corrupt TGA"); + + tga_data = (unsigned char*)stbi__malloc_mad3(tga_width, tga_height, tga_comp, 0); + if (!tga_data) return stbi__errpuc("outofmem", "Out of memory"); + + // skip to the data's starting position (offset usually = 0) + stbi__skip(s, tga_offset ); + + if ( !tga_indexed && !tga_is_RLE && !tga_rgb16 ) { + for (i=0; i < tga_height; ++i) { + int row = tga_inverted ? tga_height -i - 1 : i; + stbi_uc *tga_row = tga_data + row*tga_width*tga_comp; + stbi__getn(s, tga_row, tga_width * tga_comp); + } + } else { + // do I need to load a palette? + if ( tga_indexed) + { + // any data to skip? (offset usually = 0) + stbi__skip(s, tga_palette_start ); + // load the palette + tga_palette = (unsigned char*)stbi__malloc_mad2(tga_palette_len, tga_comp, 0); + if (!tga_palette) { + STBI_FREE(tga_data); + return stbi__errpuc("outofmem", "Out of memory"); + } + if (tga_rgb16) { + stbi_uc *pal_entry = tga_palette; + STBI_ASSERT(tga_comp == STBI_rgb); + for (i=0; i < tga_palette_len; ++i) { + stbi__tga_read_rgb16(s, pal_entry); + pal_entry += tga_comp; + } + } else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) { + STBI_FREE(tga_data); + STBI_FREE(tga_palette); + return stbi__errpuc("bad palette", "Corrupt TGA"); + } + } + // load the data + for (i=0; i < tga_width * tga_height; ++i) + { + // if I'm in RLE mode, do I need to get a RLE stbi__pngchunk? + if ( tga_is_RLE ) + { + if ( RLE_count == 0 ) + { + // yep, get the next byte as a RLE command + int RLE_cmd = stbi__get8(s); + RLE_count = 1 + (RLE_cmd & 127); + RLE_repeating = RLE_cmd >> 7; + read_next_pixel = 1; + } else if ( !RLE_repeating ) + { + read_next_pixel = 1; + } + } else + { + read_next_pixel = 1; + } + // OK, if I need to read a pixel, do it now + if ( read_next_pixel ) + { + // load however much data we did have + if ( tga_indexed ) + { + // read in index, then perform the lookup + int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s); + if ( pal_idx >= tga_palette_len ) { + // invalid index + pal_idx = 0; + } + pal_idx *= tga_comp; + for (j = 0; j < tga_comp; ++j) { + raw_data[j] = tga_palette[pal_idx+j]; + } + } else if(tga_rgb16) { + STBI_ASSERT(tga_comp == STBI_rgb); + stbi__tga_read_rgb16(s, raw_data); + } else { + // read in the data raw + for (j = 0; j < tga_comp; ++j) { + raw_data[j] = stbi__get8(s); + } + } + // clear the reading flag for the next pixel + read_next_pixel = 0; + } // end of reading a pixel + + // copy data + for (j = 0; j < tga_comp; ++j) + tga_data[i*tga_comp+j] = raw_data[j]; + + // in case we're in RLE mode, keep counting down + --RLE_count; + } + // do I need to invert the image? + if ( tga_inverted ) + { + for (j = 0; j*2 < tga_height; ++j) + { + int index1 = j * tga_width * tga_comp; + int index2 = (tga_height - 1 - j) * tga_width * tga_comp; + for (i = tga_width * tga_comp; i > 0; --i) + { + unsigned char temp = tga_data[index1]; + tga_data[index1] = tga_data[index2]; + tga_data[index2] = temp; + ++index1; + ++index2; + } + } + } + // clear my palette, if I had one + if ( tga_palette != NULL ) + { + STBI_FREE( tga_palette ); + } + } + + // swap RGB - if the source data was RGB16, it already is in the right order + if (tga_comp >= 3 && !tga_rgb16) + { + unsigned char* tga_pixel = tga_data; + for (i=0; i < tga_width * tga_height; ++i) + { + unsigned char temp = tga_pixel[0]; + tga_pixel[0] = tga_pixel[2]; + tga_pixel[2] = temp; + tga_pixel += tga_comp; + } + } + + // convert to target component count + if (req_comp && req_comp != tga_comp) + tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height); + + // the things I do to get rid of an error message, and yet keep + // Microsoft's C compilers happy... [8^( + tga_palette_start = tga_palette_len = tga_palette_bits = + tga_x_origin = tga_y_origin = 0; + // OK, done + return tga_data; +} +#endif + +// ************************************************************************************************* +// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB + +#ifndef STBI_NO_PSD +static int stbi__psd_test(stbi__context *s) +{ + int r = (stbi__get32be(s) == 0x38425053); + stbi__rewind(s); + return r; +} + +static int stbi__psd_decode_rle(stbi__context *s, stbi_uc *p, int pixelCount) +{ + int count, nleft, len; + + count = 0; + while ((nleft = pixelCount - count) > 0) { + len = stbi__get8(s); + if (len == 128) { + // No-op. + } else if (len < 128) { + // Copy next len+1 bytes literally. + len++; + if (len > nleft) return 0; // corrupt data + count += len; + while (len) { + *p = stbi__get8(s); + p += 4; + len--; + } + } else if (len > 128) { + stbi_uc val; + // Next -len+1 bytes in the dest are replicated from next source byte. + // (Interpret len as a negative 8-bit int.) + len = 257 - len; + if (len > nleft) return 0; // corrupt data + val = stbi__get8(s); + count += len; + while (len) { + *p = val; + p += 4; + len--; + } + } + } + + return 1; +} + +static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc) +{ + int pixelCount; + int channelCount, compression; + int channel, i; + int bitdepth; + int w,h; + stbi_uc *out; + STBI_NOTUSED(ri); + + // Check identifier + if (stbi__get32be(s) != 0x38425053) // "8BPS" + return stbi__errpuc("not PSD", "Corrupt PSD image"); + + // Check file type version. + if (stbi__get16be(s) != 1) + return stbi__errpuc("wrong version", "Unsupported version of PSD image"); + + // Skip 6 reserved bytes. + stbi__skip(s, 6 ); + + // Read the number of channels (R, G, B, A, etc). + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) + return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image"); + + // Read the rows and columns of the image. + h = stbi__get32be(s); + w = stbi__get32be(s); + + // Make sure the depth is 8 bits. + bitdepth = stbi__get16be(s); + if (bitdepth != 8 && bitdepth != 16) + return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit"); + + // Make sure the color mode is RGB. + // Valid options are: + // 0: Bitmap + // 1: Grayscale + // 2: Indexed color + // 3: RGB color + // 4: CMYK color + // 7: Multichannel + // 8: Duotone + // 9: Lab color + if (stbi__get16be(s) != 3) + return stbi__errpuc("wrong color format", "PSD is not in RGB color format"); + + // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) + stbi__skip(s,stbi__get32be(s) ); + + // Skip the image resources. (resolution, pen tool paths, etc) + stbi__skip(s, stbi__get32be(s) ); + + // Skip the reserved data. + stbi__skip(s, stbi__get32be(s) ); + + // Find out if the data is compressed. + // Known values: + // 0: no compression + // 1: RLE compressed + compression = stbi__get16be(s); + if (compression > 1) + return stbi__errpuc("bad compression", "PSD has an unknown compression format"); + + // Check size + if (!stbi__mad3sizes_valid(4, w, h, 0)) + return stbi__errpuc("too large", "Corrupt PSD"); + + // Create the destination image. + + if (!compression && bitdepth == 16 && bpc == 16) { + out = (stbi_uc *) stbi__malloc_mad3(8, w, h, 0); + ri->bits_per_channel = 16; + } else + out = (stbi_uc *) stbi__malloc(4 * w*h); + + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + pixelCount = w*h; + + // Initialize the data to zero. + //memset( out, 0, pixelCount * 4 ); + + // Finally, the image data. + if (compression) { + // RLE as used by .PSD and .TIFF + // Loop until you get the number of unpacked bytes you are expecting: + // Read the next source byte into n. + // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. + // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. + // Else if n is 128, noop. + // Endloop + + // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, + // which we're going to just skip. + stbi__skip(s, h * channelCount * 2 ); + + // Read the RLE data by channel. + for (channel = 0; channel < 4; channel++) { + stbi_uc *p; + + p = out+channel; + if (channel >= channelCount) { + // Fill this channel with default data. + for (i = 0; i < pixelCount; i++, p += 4) + *p = (channel == 3 ? 255 : 0); + } else { + // Read the RLE data. + if (!stbi__psd_decode_rle(s, p, pixelCount)) { + STBI_FREE(out); + return stbi__errpuc("corrupt", "bad RLE data"); + } + } + } + + } else { + // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) + // where each channel consists of an 8-bit (or 16-bit) value for each pixel in the image. + + // Read the data by channel. + for (channel = 0; channel < 4; channel++) { + if (channel >= channelCount) { + // Fill this channel with default data. + if (bitdepth == 16 && bpc == 16) { + stbi__uint16 *q = ((stbi__uint16 *) out) + channel; + stbi__uint16 val = channel == 3 ? 65535 : 0; + for (i = 0; i < pixelCount; i++, q += 4) + *q = val; + } else { + stbi_uc *p = out+channel; + stbi_uc val = channel == 3 ? 255 : 0; + for (i = 0; i < pixelCount; i++, p += 4) + *p = val; + } + } else { + if (ri->bits_per_channel == 16) { // output bpc + stbi__uint16 *q = ((stbi__uint16 *) out) + channel; + for (i = 0; i < pixelCount; i++, q += 4) + *q = (stbi__uint16) stbi__get16be(s); + } else { + stbi_uc *p = out+channel; + if (bitdepth == 16) { // input bpc + for (i = 0; i < pixelCount; i++, p += 4) + *p = (stbi_uc) (stbi__get16be(s) >> 8); + } else { + for (i = 0; i < pixelCount; i++, p += 4) + *p = stbi__get8(s); + } + } + } + } + } + + // remove weird white matte from PSD + if (channelCount >= 4) { + if (ri->bits_per_channel == 16) { + for (i=0; i < w*h; ++i) { + stbi__uint16 *pixel = (stbi__uint16 *) out + 4*i; + if (pixel[3] != 0 && pixel[3] != 65535) { + float a = pixel[3] / 65535.0f; + float ra = 1.0f / a; + float inv_a = 65535.0f * (1 - ra); + pixel[0] = (stbi__uint16) (pixel[0]*ra + inv_a); + pixel[1] = (stbi__uint16) (pixel[1]*ra + inv_a); + pixel[2] = (stbi__uint16) (pixel[2]*ra + inv_a); + } + } + } else { + for (i=0; i < w*h; ++i) { + unsigned char *pixel = out + 4*i; + if (pixel[3] != 0 && pixel[3] != 255) { + float a = pixel[3] / 255.0f; + float ra = 1.0f / a; + float inv_a = 255.0f * (1 - ra); + pixel[0] = (unsigned char) (pixel[0]*ra + inv_a); + pixel[1] = (unsigned char) (pixel[1]*ra + inv_a); + pixel[2] = (unsigned char) (pixel[2]*ra + inv_a); + } + } + } + } + + // convert to desired output format + if (req_comp && req_comp != 4) { + if (ri->bits_per_channel == 16) + out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, 4, req_comp, w, h); + else + out = stbi__convert_format(out, 4, req_comp, w, h); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + + if (comp) *comp = 4; + *y = h; + *x = w; + + return out; +} +#endif + +// ************************************************************************************************* +// Softimage PIC loader +// by Tom Seddon +// +// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format +// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/ + +#ifndef STBI_NO_PIC +static int stbi__pic_is4(stbi__context *s,const char *str) +{ + int i; + for (i=0; i<4; ++i) + if (stbi__get8(s) != (stbi_uc)str[i]) + return 0; + + return 1; +} + +static int stbi__pic_test_core(stbi__context *s) +{ + int i; + + if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) + return 0; + + for(i=0;i<84;++i) + stbi__get8(s); + + if (!stbi__pic_is4(s,"PICT")) + return 0; + + return 1; +} + +typedef struct +{ + stbi_uc size,type,channel; +} stbi__pic_packet; + +static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest) +{ + int mask=0x80, i; + + for (i=0; i<4; ++i, mask>>=1) { + if (channel & mask) { + if (stbi__at_eof(s)) return stbi__errpuc("bad file","PIC file too short"); + dest[i]=stbi__get8(s); + } + } + + return dest; +} + +static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src) +{ + int mask=0x80,i; + + for (i=0;i<4; ++i, mask>>=1) + if (channel&mask) + dest[i]=src[i]; +} + +static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *result) +{ + int act_comp=0,num_packets=0,y,chained; + stbi__pic_packet packets[10]; + + // this will (should...) cater for even some bizarre stuff like having data + // for the same channel in multiple packets. + do { + stbi__pic_packet *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return stbi__errpuc("bad format","too many packets"); + + packet = &packets[num_packets++]; + + chained = stbi__get8(s); + packet->size = stbi__get8(s); + packet->type = stbi__get8(s); + packet->channel = stbi__get8(s); + + act_comp |= packet->channel; + + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (reading packets)"); + if (packet->size != 8) return stbi__errpuc("bad format","packet isn't 8bpp"); + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel? + + for(y=0; ytype) { + default: + return stbi__errpuc("bad format","packet has bad compression type"); + + case 0: {//uncompressed + int x; + + for(x=0;xchannel,dest)) + return 0; + break; + } + + case 1://Pure RLE + { + int left=width, i; + + while (left>0) { + stbi_uc count,value[4]; + + count=stbi__get8(s); + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pure read count)"); + + if (count > left) + count = (stbi_uc) left; + + if (!stbi__readval(s,packet->channel,value)) return 0; + + for(i=0; ichannel,dest,value); + left -= count; + } + } + break; + + case 2: {//Mixed RLE + int left=width; + while (left>0) { + int count = stbi__get8(s), i; + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (mixed read count)"); + + if (count >= 128) { // Repeated + stbi_uc value[4]; + + if (count==128) + count = stbi__get16be(s); + else + count -= 127; + if (count > left) + return stbi__errpuc("bad file","scanline overrun"); + + if (!stbi__readval(s,packet->channel,value)) + return 0; + + for(i=0;ichannel,dest,value); + } else { // Raw + ++count; + if (count>left) return stbi__errpuc("bad file","scanline overrun"); + + for(i=0;ichannel,dest)) + return 0; + } + left-=count; + } + break; + } + } + } + } + + return result; +} + +static void *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp, stbi__result_info *ri) +{ + stbi_uc *result; + int i, x,y, internal_comp; + STBI_NOTUSED(ri); + + if (!comp) comp = &internal_comp; + + for (i=0; i<92; ++i) + stbi__get8(s); + + x = stbi__get16be(s); + y = stbi__get16be(s); + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pic header)"); + if (!stbi__mad3sizes_valid(x, y, 4, 0)) return stbi__errpuc("too large", "PIC image too large to decode"); + + stbi__get32be(s); //skip `ratio' + stbi__get16be(s); //skip `fields' + stbi__get16be(s); //skip `pad' + + // intermediate buffer is RGBA + result = (stbi_uc *) stbi__malloc_mad3(x, y, 4, 0); + memset(result, 0xff, x*y*4); + + if (!stbi__pic_load_core(s,x,y,comp, result)) { + STBI_FREE(result); + result=0; + } + *px = x; + *py = y; + if (req_comp == 0) req_comp = *comp; + result=stbi__convert_format(result,4,req_comp,x,y); + + return result; +} + +static int stbi__pic_test(stbi__context *s) +{ + int r = stbi__pic_test_core(s); + stbi__rewind(s); + return r; +} +#endif + +// ************************************************************************************************* +// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb + +#ifndef STBI_NO_GIF +typedef struct +{ + stbi__int16 prefix; + stbi_uc first; + stbi_uc suffix; +} stbi__gif_lzw; + +typedef struct +{ + int w,h; + stbi_uc *out; // output buffer (always 4 components) + stbi_uc *background; // The current "background" as far as a gif is concerned + stbi_uc *history; + int flags, bgindex, ratio, transparent, eflags; + stbi_uc pal[256][4]; + stbi_uc lpal[256][4]; + stbi__gif_lzw codes[8192]; + stbi_uc *color_table; + int parse, step; + int lflags; + int start_x, start_y; + int max_x, max_y; + int cur_x, cur_y; + int line_size; + int delay; +} stbi__gif; + +static int stbi__gif_test_raw(stbi__context *s) +{ + int sz; + if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0; + sz = stbi__get8(s); + if (sz != '9' && sz != '7') return 0; + if (stbi__get8(s) != 'a') return 0; + return 1; +} + +static int stbi__gif_test(stbi__context *s) +{ + int r = stbi__gif_test_raw(s); + stbi__rewind(s); + return r; +} + +static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp) +{ + int i; + for (i=0; i < num_entries; ++i) { + pal[i][2] = stbi__get8(s); + pal[i][1] = stbi__get8(s); + pal[i][0] = stbi__get8(s); + pal[i][3] = transp == i ? 0 : 255; + } +} + +static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info) +{ + stbi_uc version; + if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') + return stbi__err("not GIF", "Corrupt GIF"); + + version = stbi__get8(s); + if (version != '7' && version != '9') return stbi__err("not GIF", "Corrupt GIF"); + if (stbi__get8(s) != 'a') return stbi__err("not GIF", "Corrupt GIF"); + + stbi__g_failure_reason = ""; + g->w = stbi__get16le(s); + g->h = stbi__get16le(s); + g->flags = stbi__get8(s); + g->bgindex = stbi__get8(s); + g->ratio = stbi__get8(s); + g->transparent = -1; + + if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments + + if (is_info) return 1; + + if (g->flags & 0x80) + stbi__gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1); + + return 1; +} + +static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__gif* g = (stbi__gif*) stbi__malloc(sizeof(stbi__gif)); + if (!stbi__gif_header(s, g, comp, 1)) { + STBI_FREE(g); + stbi__rewind( s ); + return 0; + } + if (x) *x = g->w; + if (y) *y = g->h; + STBI_FREE(g); + return 1; +} + +static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code) +{ + stbi_uc *p, *c; + int idx; + + // recurse to decode the prefixes, since the linked-list is backwards, + // and working backwards through an interleaved image would be nasty + if (g->codes[code].prefix >= 0) + stbi__out_gif_code(g, g->codes[code].prefix); + + if (g->cur_y >= g->max_y) return; + + idx = g->cur_x + g->cur_y; + p = &g->out[idx]; + g->history[idx / 4] = 1; + + c = &g->color_table[g->codes[code].suffix * 4]; + if (c[3] > 128) { // don't render transparent pixels; + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = c[3]; + } + g->cur_x += 4; + + if (g->cur_x >= g->max_x) { + g->cur_x = g->start_x; + g->cur_y += g->step; + + while (g->cur_y >= g->max_y && g->parse > 0) { + g->step = (1 << g->parse) * g->line_size; + g->cur_y = g->start_y + (g->step >> 1); + --g->parse; + } + } +} + +static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g) +{ + stbi_uc lzw_cs; + stbi__int32 len, init_code; + stbi__uint32 first; + stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear; + stbi__gif_lzw *p; + + lzw_cs = stbi__get8(s); + if (lzw_cs > 12) return NULL; + clear = 1 << lzw_cs; + first = 1; + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + bits = 0; + valid_bits = 0; + for (init_code = 0; init_code < clear; init_code++) { + g->codes[init_code].prefix = -1; + g->codes[init_code].first = (stbi_uc) init_code; + g->codes[init_code].suffix = (stbi_uc) init_code; + } + + // support no starting clear code + avail = clear+2; + oldcode = -1; + + len = 0; + for(;;) { + if (valid_bits < codesize) { + if (len == 0) { + len = stbi__get8(s); // start new block + if (len == 0) + return g->out; + } + --len; + bits |= (stbi__int32) stbi__get8(s) << valid_bits; + valid_bits += 8; + } else { + stbi__int32 code = bits & codemask; + bits >>= codesize; + valid_bits -= codesize; + // @OPTIMIZE: is there some way we can accelerate the non-clear path? + if (code == clear) { // clear code + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + avail = clear + 2; + oldcode = -1; + first = 0; + } else if (code == clear + 1) { // end of stream code + stbi__skip(s, len); + while ((len = stbi__get8(s)) > 0) + stbi__skip(s,len); + return g->out; + } else if (code <= avail) { + if (first) { + return stbi__errpuc("no clear code", "Corrupt GIF"); + } + + if (oldcode >= 0) { + p = &g->codes[avail++]; + if (avail > 8192) { + return stbi__errpuc("too many codes", "Corrupt GIF"); + } + + p->prefix = (stbi__int16) oldcode; + p->first = g->codes[oldcode].first; + p->suffix = (code == avail) ? p->first : g->codes[code].first; + } else if (code == avail) + return stbi__errpuc("illegal code in raster", "Corrupt GIF"); + + stbi__out_gif_code(g, (stbi__uint16) code); + + if ((avail & codemask) == 0 && avail <= 0x0FFF) { + codesize++; + codemask = (1 << codesize) - 1; + } + + oldcode = code; + } else { + return stbi__errpuc("illegal code in raster", "Corrupt GIF"); + } + } + } +} + +// this function is designed to support animated gifs, although stb_image doesn't support it +// two back is the image from two frames ago, used for a very specific disposal format +static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp, stbi_uc *two_back) +{ + int dispose; + int first_frame; + int pi; + int pcount; + + // on first frame, any non-written pixels get the background colour (non-transparent) + first_frame = 0; + if (g->out == 0) { + if (!stbi__gif_header(s, g, comp,0)) return 0; // stbi__g_failure_reason set by stbi__gif_header + g->out = (stbi_uc *) stbi__malloc(4 * g->w * g->h); + g->background = (stbi_uc *) stbi__malloc(4 * g->w * g->h); + g->history = (stbi_uc *) stbi__malloc(g->w * g->h); + if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory"); + + // image is treated as "tranparent" at the start - ie, nothing overwrites the current background; + // background colour is only used for pixels that are not rendered first frame, after that "background" + // color refers to teh color that was there the previous frame. + memset( g->out, 0x00, 4 * g->w * g->h ); + memset( g->background, 0x00, 4 * g->w * g->h ); // state of the background (starts transparent) + memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame + first_frame = 1; + } else { + // second frame - how do we dispoase of the previous one? + dispose = (g->eflags & 0x1C) >> 2; + pcount = g->w * g->h; + + if ((dispose == 3) && (two_back == 0)) { + dispose = 2; // if I don't have an image to revert back to, default to the old background + } + + if (dispose == 3) { // use previous graphic + for (pi = 0; pi < pcount; ++pi) { + if (g->history[pi]) { + memcpy( &g->out[pi * 4], &two_back[pi * 4], 4 ); + } + } + } else if (dispose == 2) { + // restore what was changed last frame to background before that frame; + for (pi = 0; pi < pcount; ++pi) { + if (g->history[pi]) { + memcpy( &g->out[pi * 4], &g->background[pi * 4], 4 ); + } + } + } else { + // This is a non-disposal case eithe way, so just + // leave the pixels as is, and they will become the new background + // 1: do not dispose + // 0: not specified. + } + + // background is what out is after the undoing of the previou frame; + memcpy( g->background, g->out, 4 * g->w * g->h ); + } + + // clear my history; + memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame + + for (;;) { + int tag = stbi__get8(s); + switch (tag) { + case 0x2C: /* Image Descriptor */ + { + stbi__int32 x, y, w, h; + stbi_uc *o; + + x = stbi__get16le(s); + y = stbi__get16le(s); + w = stbi__get16le(s); + h = stbi__get16le(s); + if (((x + w) > (g->w)) || ((y + h) > (g->h))) + return stbi__errpuc("bad Image Descriptor", "Corrupt GIF"); + + g->line_size = g->w * 4; + g->start_x = x * 4; + g->start_y = y * g->line_size; + g->max_x = g->start_x + w * 4; + g->max_y = g->start_y + h * g->line_size; + g->cur_x = g->start_x; + g->cur_y = g->start_y; + + g->lflags = stbi__get8(s); + + if (g->lflags & 0x40) { + g->step = 8 * g->line_size; // first interlaced spacing + g->parse = 3; + } else { + g->step = g->line_size; + g->parse = 0; + } + + if (g->lflags & 0x80) { + stbi__gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1); + g->color_table = (stbi_uc *) g->lpal; + } else if (g->flags & 0x80) { + g->color_table = (stbi_uc *) g->pal; + } else + return stbi__errpuc("missing color table", "Corrupt GIF"); + + o = stbi__process_gif_raster(s, g); + if (o == NULL) return NULL; + + // if this was the first frame, + pcount = g->w * g->h; + if (first_frame && (g->bgindex > 0)) { + // if first frame, any pixel not drawn to gets the background color + for (pi = 0; pi < pcount; ++pi) { + if (g->history[pi] == 0) { + g->pal[g->bgindex][3] = 255; // just in case it was made transparent, undo that; It will be reset next frame if need be; + memcpy( &g->out[pi * 4], &g->pal[g->bgindex], 4 ); + } + } + } + + return o; + } + + case 0x21: // Comment Extension. + { + int len; + int ext = stbi__get8(s); + if (ext == 0xF9) { // Graphic Control Extension. + len = stbi__get8(s); + if (len == 4) { + g->eflags = stbi__get8(s); + g->delay = 10 * stbi__get16le(s); // delay - 1/100th of a second, saving as 1/1000ths. + + // unset old transparent + if (g->transparent >= 0) { + g->pal[g->transparent][3] = 255; + } + if (g->eflags & 0x01) { + g->transparent = stbi__get8(s); + if (g->transparent >= 0) { + g->pal[g->transparent][3] = 0; + } + } else { + // don't need transparent + stbi__skip(s, 1); + g->transparent = -1; + } + } else { + stbi__skip(s, len); + break; + } + } + while ((len = stbi__get8(s)) != 0) { + stbi__skip(s, len); + } + break; + } + + case 0x3B: // gif stream termination code + return (stbi_uc *) s; // using '1' causes warning on some compilers + + default: + return stbi__errpuc("unknown code", "Corrupt GIF"); + } + } +} + +static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp) +{ + if (stbi__gif_test(s)) { + int layers = 0; + stbi_uc *u = 0; + stbi_uc *out = 0; + stbi_uc *two_back = 0; + stbi__gif g; + int stride; + memset(&g, 0, sizeof(g)); + if (delays) { + *delays = 0; + } + + do { + u = stbi__gif_load_next(s, &g, comp, req_comp, two_back); + if (u == (stbi_uc *) s) u = 0; // end of animated gif marker + + if (u) { + *x = g.w; + *y = g.h; + ++layers; + stride = g.w * g.h * 4; + + if (out) { + out = (stbi_uc*) STBI_REALLOC( out, layers * stride ); + if (delays) { + *delays = (int*) STBI_REALLOC( *delays, sizeof(int) * layers ); + } + } else { + out = (stbi_uc*)stbi__malloc( layers * stride ); + if (delays) { + *delays = (int*) stbi__malloc( layers * sizeof(int) ); + } + } + memcpy( out + ((layers - 1) * stride), u, stride ); + if (layers >= 2) { + two_back = out - 2 * stride; + } + + if (delays) { + (*delays)[layers - 1U] = g.delay; + } + } + } while (u != 0); + + // free temp buffer; + STBI_FREE(g.out); + STBI_FREE(g.history); + STBI_FREE(g.background); + + // do the final conversion after loading everything; + if (req_comp && req_comp != 4) + out = stbi__convert_format(out, 4, req_comp, layers * g.w, g.h); + + *z = layers; + return out; + } else { + return stbi__errpuc("not GIF", "Image was not as a gif type."); + } +} + +static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi_uc *u = 0; + stbi__gif g; + memset(&g, 0, sizeof(g)); + + u = stbi__gif_load_next(s, &g, comp, req_comp, 0); + if (u == (stbi_uc *) s) u = 0; // end of animated gif marker + if (u) { + *x = g.w; + *y = g.h; + + // moved conversion to after successful load so that the same + // can be done for multiple frames. + if (req_comp && req_comp != 4) + u = stbi__convert_format(u, 4, req_comp, g.w, g.h); + } + + // free buffers needed for multiple frame loading; + STBI_FREE(g.history); + STBI_FREE(g.background); + + return u; +} + +static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp) +{ + return stbi__gif_info_raw(s,x,y,comp); +} +#endif + +// ************************************************************************************************* +// Radiance RGBE HDR loader +// originally by Nicolas Schulz +#ifndef STBI_NO_HDR +static int stbi__hdr_test_core(stbi__context *s, const char *signature) +{ + int i; + for (i=0; signature[i]; ++i) + if (stbi__get8(s) != signature[i]) + return 0; + stbi__rewind(s); + return 1; +} + +static int stbi__hdr_test(stbi__context* s) +{ + int r = stbi__hdr_test_core(s, "#?RADIANCE\n"); + stbi__rewind(s); + if(!r) { + r = stbi__hdr_test_core(s, "#?RGBE\n"); + stbi__rewind(s); + } + return r; +} + +#define STBI__HDR_BUFLEN 1024 +static char *stbi__hdr_gettoken(stbi__context *z, char *buffer) +{ + int len=0; + char c = '\0'; + + c = (char) stbi__get8(z); + + while (!stbi__at_eof(z) && c != '\n') { + buffer[len++] = c; + if (len == STBI__HDR_BUFLEN-1) { + // flush to end of line + while (!stbi__at_eof(z) && stbi__get8(z) != '\n') + ; + break; + } + c = (char) stbi__get8(z); + } + + buffer[len] = 0; + return buffer; +} + +static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp) +{ + if ( input[3] != 0 ) { + float f1; + // Exponent + f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); + if (req_comp <= 2) + output[0] = (input[0] + input[1] + input[2]) * f1 / 3; + else { + output[0] = input[0] * f1; + output[1] = input[1] * f1; + output[2] = input[2] * f1; + } + if (req_comp == 2) output[1] = 1; + if (req_comp == 4) output[3] = 1; + } else { + switch (req_comp) { + case 4: output[3] = 1; /* fallthrough */ + case 3: output[0] = output[1] = output[2] = 0; + break; + case 2: output[1] = 1; /* fallthrough */ + case 1: output[0] = 0; + break; + } + } +} + +static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + char buffer[STBI__HDR_BUFLEN]; + char *token; + int valid = 0; + int width, height; + stbi_uc *scanline; + float *hdr_data; + int len; + unsigned char count, value; + int i, j, k, c1,c2, z; + const char *headerToken; + STBI_NOTUSED(ri); + + // Check identifier + headerToken = stbi__hdr_gettoken(s,buffer); + if (strcmp(headerToken, "#?RADIANCE") != 0 && strcmp(headerToken, "#?RGBE") != 0) + return stbi__errpf("not HDR", "Corrupt HDR image"); + + // Parse header + for(;;) { + token = stbi__hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) return stbi__errpf("unsupported format", "Unsupported HDR format"); + + // Parse width and height + // can't use sscanf() if we're not using stdio! + token = stbi__hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); + token += 3; + height = (int) strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); + token += 3; + width = (int) strtol(token, NULL, 10); + + *x = width; + *y = height; + + if (comp) *comp = 3; + if (req_comp == 0) req_comp = 3; + + if (!stbi__mad4sizes_valid(width, height, req_comp, sizeof(float), 0)) + return stbi__errpf("too large", "HDR image is too large"); + + // Read data + hdr_data = (float *) stbi__malloc_mad4(width, height, req_comp, sizeof(float), 0); + if (!hdr_data) + return stbi__errpf("outofmem", "Out of memory"); + + // Load image data + // image data is stored as some number of sca + if ( width < 8 || width >= 32768) { + // Read flat data + for (j=0; j < height; ++j) { + for (i=0; i < width; ++i) { + stbi_uc rgbe[4]; + main_decode_loop: + stbi__getn(s, rgbe, 4); + stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); + } + } + } else { + // Read RLE-encoded data + scanline = NULL; + + for (j = 0; j < height; ++j) { + c1 = stbi__get8(s); + c2 = stbi__get8(s); + len = stbi__get8(s); + if (c1 != 2 || c2 != 2 || (len & 0x80)) { + // not run-length encoded, so we have to actually use THIS data as a decoded + // pixel (note this can't be a valid pixel--one of RGB must be >= 128) + stbi_uc rgbe[4]; + rgbe[0] = (stbi_uc) c1; + rgbe[1] = (stbi_uc) c2; + rgbe[2] = (stbi_uc) len; + rgbe[3] = (stbi_uc) stbi__get8(s); + stbi__hdr_convert(hdr_data, rgbe, req_comp); + i = 1; + j = 0; + STBI_FREE(scanline); + goto main_decode_loop; // yes, this makes no sense + } + len <<= 8; + len |= stbi__get8(s); + if (len != width) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("invalid decoded scanline length", "corrupt HDR"); } + if (scanline == NULL) { + scanline = (stbi_uc *) stbi__malloc_mad2(width, 4, 0); + if (!scanline) { + STBI_FREE(hdr_data); + return stbi__errpf("outofmem", "Out of memory"); + } + } + + for (k = 0; k < 4; ++k) { + int nleft; + i = 0; + while ((nleft = width - i) > 0) { + count = stbi__get8(s); + if (count > 128) { + // Run + value = stbi__get8(s); + count -= 128; + if (count > nleft) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = value; + } else { + // Dump + if (count > nleft) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = stbi__get8(s); + } + } + } + for (i=0; i < width; ++i) + stbi__hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); + } + if (scanline) + STBI_FREE(scanline); + } + + return hdr_data; +} + +static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp) +{ + char buffer[STBI__HDR_BUFLEN]; + char *token; + int valid = 0; + int dummy; + + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + + if (stbi__hdr_test(s) == 0) { + stbi__rewind( s ); + return 0; + } + + for(;;) { + token = stbi__hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) { + stbi__rewind( s ); + return 0; + } + token = stbi__hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) { + stbi__rewind( s ); + return 0; + } + token += 3; + *y = (int) strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) { + stbi__rewind( s ); + return 0; + } + token += 3; + *x = (int) strtol(token, NULL, 10); + *comp = 3; + return 1; +} +#endif // STBI_NO_HDR + +#ifndef STBI_NO_BMP +static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp) +{ + void *p; + stbi__bmp_data info; + + info.all_a = 255; + p = stbi__bmp_parse_header(s, &info); + stbi__rewind( s ); + if (p == NULL) + return 0; + if (x) *x = s->img_x; + if (y) *y = s->img_y; + if (comp) *comp = info.ma ? 4 : 3; + return 1; +} +#endif + +#ifndef STBI_NO_PSD +static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp) +{ + int channelCount, dummy, depth; + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + if (stbi__get32be(s) != 0x38425053) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 1) { + stbi__rewind( s ); + return 0; + } + stbi__skip(s, 6); + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) { + stbi__rewind( s ); + return 0; + } + *y = stbi__get32be(s); + *x = stbi__get32be(s); + depth = stbi__get16be(s); + if (depth != 8 && depth != 16) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 3) { + stbi__rewind( s ); + return 0; + } + *comp = 4; + return 1; +} + +static int stbi__psd_is16(stbi__context *s) +{ + int channelCount, depth; + if (stbi__get32be(s) != 0x38425053) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 1) { + stbi__rewind( s ); + return 0; + } + stbi__skip(s, 6); + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) { + stbi__rewind( s ); + return 0; + } + (void) stbi__get32be(s); + (void) stbi__get32be(s); + depth = stbi__get16be(s); + if (depth != 16) { + stbi__rewind( s ); + return 0; + } + return 1; +} +#endif + +#ifndef STBI_NO_PIC +static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp) +{ + int act_comp=0,num_packets=0,chained,dummy; + stbi__pic_packet packets[10]; + + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + + if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) { + stbi__rewind(s); + return 0; + } + + stbi__skip(s, 88); + + *x = stbi__get16be(s); + *y = stbi__get16be(s); + if (stbi__at_eof(s)) { + stbi__rewind( s); + return 0; + } + if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) { + stbi__rewind( s ); + return 0; + } + + stbi__skip(s, 8); + + do { + stbi__pic_packet *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return 0; + + packet = &packets[num_packets++]; + chained = stbi__get8(s); + packet->size = stbi__get8(s); + packet->type = stbi__get8(s); + packet->channel = stbi__get8(s); + act_comp |= packet->channel; + + if (stbi__at_eof(s)) { + stbi__rewind( s ); + return 0; + } + if (packet->size != 8) { + stbi__rewind( s ); + return 0; + } + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); + + return 1; +} +#endif + +// ************************************************************************************************* +// Portable Gray Map and Portable Pixel Map loader +// by Ken Miller +// +// PGM: http://netpbm.sourceforge.net/doc/pgm.html +// PPM: http://netpbm.sourceforge.net/doc/ppm.html +// +// Known limitations: +// Does not support comments in the header section +// Does not support ASCII image data (formats P2 and P3) +// Does not support 16-bit-per-channel + +#ifndef STBI_NO_PNM + +static int stbi__pnm_test(stbi__context *s) +{ + char p, t; + p = (char) stbi__get8(s); + t = (char) stbi__get8(s); + if (p != 'P' || (t != '5' && t != '6')) { + stbi__rewind( s ); + return 0; + } + return 1; +} + +static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi_uc *out; + STBI_NOTUSED(ri); + + if (!stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n)) + return 0; + + *x = s->img_x; + *y = s->img_y; + if (comp) *comp = s->img_n; + + if (!stbi__mad3sizes_valid(s->img_n, s->img_x, s->img_y, 0)) + return stbi__errpuc("too large", "PNM too large"); + + out = (stbi_uc *) stbi__malloc_mad3(s->img_n, s->img_x, s->img_y, 0); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + stbi__getn(s, out, s->img_n * s->img_x * s->img_y); + + if (req_comp && req_comp != s->img_n) { + out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + return out; +} + +static int stbi__pnm_isspace(char c) +{ + return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r'; +} + +static void stbi__pnm_skip_whitespace(stbi__context *s, char *c) +{ + for (;;) { + while (!stbi__at_eof(s) && stbi__pnm_isspace(*c)) + *c = (char) stbi__get8(s); + + if (stbi__at_eof(s) || *c != '#') + break; + + while (!stbi__at_eof(s) && *c != '\n' && *c != '\r' ) + *c = (char) stbi__get8(s); + } +} + +static int stbi__pnm_isdigit(char c) +{ + return c >= '0' && c <= '9'; +} + +static int stbi__pnm_getinteger(stbi__context *s, char *c) +{ + int value = 0; + + while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) { + value = value*10 + (*c - '0'); + *c = (char) stbi__get8(s); + } + + return value; +} + +static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp) +{ + int maxv, dummy; + char c, p, t; + + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + + stbi__rewind(s); + + // Get identifier + p = (char) stbi__get8(s); + t = (char) stbi__get8(s); + if (p != 'P' || (t != '5' && t != '6')) { + stbi__rewind(s); + return 0; + } + + *comp = (t == '6') ? 3 : 1; // '5' is 1-component .pgm; '6' is 3-component .ppm + + c = (char) stbi__get8(s); + stbi__pnm_skip_whitespace(s, &c); + + *x = stbi__pnm_getinteger(s, &c); // read width + stbi__pnm_skip_whitespace(s, &c); + + *y = stbi__pnm_getinteger(s, &c); // read height + stbi__pnm_skip_whitespace(s, &c); + + maxv = stbi__pnm_getinteger(s, &c); // read max value + + if (maxv > 255) + return stbi__err("max value > 255", "PPM image not 8-bit"); + else + return 1; +} +#endif + +static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp) +{ + #ifndef STBI_NO_JPEG + if (stbi__jpeg_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PNG + if (stbi__png_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_GIF + if (stbi__gif_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_BMP + if (stbi__bmp_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PSD + if (stbi__psd_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PIC + if (stbi__pic_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PNM + if (stbi__pnm_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_HDR + if (stbi__hdr_info(s, x, y, comp)) return 1; + #endif + + // test tga last because it's a crappy test! + #ifndef STBI_NO_TGA + if (stbi__tga_info(s, x, y, comp)) + return 1; + #endif + return stbi__err("unknown image type", "Image not of any known type, or corrupt"); +} + +static int stbi__is_16_main(stbi__context *s) +{ + #ifndef STBI_NO_PNG + if (stbi__png_is16(s)) return 1; + #endif + + #ifndef STBI_NO_PSD + if (stbi__psd_is16(s)) return 1; + #endif + + return 0; +} + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result; + if (!f) return stbi__err("can't fopen", "Unable to open file"); + result = stbi_info_from_file(f, x, y, comp); + fclose(f); + return result; +} + +STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp) +{ + int r; + stbi__context s; + long pos = ftell(f); + stbi__start_file(&s, f); + r = stbi__info_main(&s,x,y,comp); + fseek(f,pos,SEEK_SET); + return r; +} + +STBIDEF int stbi_is_16_bit(char const *filename) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result; + if (!f) return stbi__err("can't fopen", "Unable to open file"); + result = stbi_is_16_bit_from_file(f); + fclose(f); + return result; +} + +STBIDEF int stbi_is_16_bit_from_file(FILE *f) +{ + int r; + stbi__context s; + long pos = ftell(f); + stbi__start_file(&s, f); + r = stbi__is_16_main(&s); + fseek(f,pos,SEEK_SET); + return r; +} +#endif // !STBI_NO_STDIO + +STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__info_main(&s,x,y,comp); +} + +STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user); + return stbi__info_main(&s,x,y,comp); +} + +STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__is_16_main(&s); +} + +STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user); + return stbi__is_16_main(&s); +} + +#endif // STB_IMAGE_IMPLEMENTATION + +/* + revision history: + 2.19 (2018-02-11) fix warning + 2.18 (2018-01-30) fix warnings + 2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug + 1-bit BMP + *_is_16_bit api + avoid warnings + 2.16 (2017-07-23) all functions have 16-bit variants; + STBI_NO_STDIO works again; + compilation fixes; + fix rounding in unpremultiply; + optimize vertical flip; + disable raw_len validation; + documentation fixes + 2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode; + warning fixes; disable run-time SSE detection on gcc; + uniform handling of optional "return" values; + thread-safe initialization of zlib tables + 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs + 2.13 (2016-11-29) add 16-bit API, only supported for PNG right now + 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes + 2.11 (2016-04-02) allocate large structures on the stack + remove white matting for transparent PSD + fix reported channel count for PNG & BMP + re-enable SSE2 in non-gcc 64-bit + support RGB-formatted JPEG + read 16-bit PNGs (only as 8-bit) + 2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED + 2.09 (2016-01-16) allow comments in PNM files + 16-bit-per-pixel TGA (not bit-per-component) + info() for TGA could break due to .hdr handling + info() for BMP to shares code instead of sloppy parse + can use STBI_REALLOC_SIZED if allocator doesn't support realloc + code cleanup + 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA + 2.07 (2015-09-13) fix compiler warnings + partial animated GIF support + limited 16-bpc PSD support + #ifdef unused functions + bug with < 92 byte PIC,PNM,HDR,TGA + 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value + 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning + 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit + 2.03 (2015-04-12) extra corruption checking (mmozeiko) + stbi_set_flip_vertically_on_load (nguillemot) + fix NEON support; fix mingw support + 2.02 (2015-01-19) fix incorrect assert, fix warning + 2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2 + 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG + 2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg) + progressive JPEG (stb) + PGM/PPM support (Ken Miller) + STBI_MALLOC,STBI_REALLOC,STBI_FREE + GIF bugfix -- seemingly never worked + STBI_NO_*, STBI_ONLY_* + 1.48 (2014-12-14) fix incorrectly-named assert() + 1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb) + optimize PNG (ryg) + fix bug in interlaced PNG with user-specified channel count (stb) + 1.46 (2014-08-26) + fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG + 1.45 (2014-08-16) + fix MSVC-ARM internal compiler error by wrapping malloc + 1.44 (2014-08-07) + various warning fixes from Ronny Chevalier + 1.43 (2014-07-15) + fix MSVC-only compiler problem in code changed in 1.42 + 1.42 (2014-07-09) + don't define _CRT_SECURE_NO_WARNINGS (affects user code) + fixes to stbi__cleanup_jpeg path + added STBI_ASSERT to avoid requiring assert.h + 1.41 (2014-06-25) + fix search&replace from 1.36 that messed up comments/error messages + 1.40 (2014-06-22) + fix gcc struct-initialization warning + 1.39 (2014-06-15) + fix to TGA optimization when req_comp != number of components in TGA; + fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite) + add support for BMP version 5 (more ignored fields) + 1.38 (2014-06-06) + suppress MSVC warnings on integer casts truncating values + fix accidental rename of 'skip' field of I/O + 1.37 (2014-06-04) + remove duplicate typedef + 1.36 (2014-06-03) + convert to header file single-file library + if de-iphone isn't set, load iphone images color-swapped instead of returning NULL + 1.35 (2014-05-27) + various warnings + fix broken STBI_SIMD path + fix bug where stbi_load_from_file no longer left file pointer in correct place + fix broken non-easy path for 32-bit BMP (possibly never used) + TGA optimization by Arseny Kapoulkine + 1.34 (unknown) + use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case + 1.33 (2011-07-14) + make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements + 1.32 (2011-07-13) + support for "info" function for all supported filetypes (SpartanJ) + 1.31 (2011-06-20) + a few more leak fixes, bug in PNG handling (SpartanJ) + 1.30 (2011-06-11) + added ability to load files via callbacks to accomidate custom input streams (Ben Wenger) + removed deprecated format-specific test/load functions + removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway + error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha) + fix inefficiency in decoding 32-bit BMP (David Woo) + 1.29 (2010-08-16) + various warning fixes from Aurelien Pocheville + 1.28 (2010-08-01) + fix bug in GIF palette transparency (SpartanJ) + 1.27 (2010-08-01) + cast-to-stbi_uc to fix warnings + 1.26 (2010-07-24) + fix bug in file buffering for PNG reported by SpartanJ + 1.25 (2010-07-17) + refix trans_data warning (Won Chun) + 1.24 (2010-07-12) + perf improvements reading from files on platforms with lock-heavy fgetc() + minor perf improvements for jpeg + deprecated type-specific functions so we'll get feedback if they're needed + attempt to fix trans_data warning (Won Chun) + 1.23 fixed bug in iPhone support + 1.22 (2010-07-10) + removed image *writing* support + stbi_info support from Jetro Lauha + GIF support from Jean-Marc Lienher + iPhone PNG-extensions from James Brown + warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva) + 1.21 fix use of 'stbi_uc' in header (reported by jon blow) + 1.20 added support for Softimage PIC, by Tom Seddon + 1.19 bug in interlaced PNG corruption check (found by ryg) + 1.18 (2008-08-02) + fix a threading bug (local mutable static) + 1.17 support interlaced PNG + 1.16 major bugfix - stbi__convert_format converted one too many pixels + 1.15 initialize some fields for thread safety + 1.14 fix threadsafe conversion bug + header-file-only version (#define STBI_HEADER_FILE_ONLY before including) + 1.13 threadsafe + 1.12 const qualifiers in the API + 1.11 Support installable IDCT, colorspace conversion routines + 1.10 Fixes for 64-bit (don't use "unsigned long") + optimized upsampling by Fabian "ryg" Giesen + 1.09 Fix format-conversion for PSD code (bad global variables!) + 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz + 1.07 attempt to fix C++ warning/errors again + 1.06 attempt to fix C++ warning/errors again + 1.05 fix TGA loading to return correct *comp and use good luminance calc + 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free + 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR + 1.02 support for (subset of) HDR files, float interface for preferred access to them + 1.01 fix bug: possible bug in handling right-side up bmps... not sure + fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all + 1.00 interface to zlib that skips zlib header + 0.99 correct handling of alpha in palette + 0.98 TGA loader by lonesock; dynamically add loaders (untested) + 0.97 jpeg errors on too large a file; also catch another malloc failure + 0.96 fix detection of invalid v value - particleman@mollyrocket forum + 0.95 during header scan, seek to markers in case of padding + 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same + 0.93 handle jpegtran output; verbose errors + 0.92 read 4,8,16,24,32-bit BMP files of several formats + 0.91 output 24-bit Windows 3.0 BMP files + 0.90 fix a few more warnings; bump version number to approach 1.0 + 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd + 0.60 fix compiling as c++ + 0.59 fix warnings: merge Dave Moore's -Wall fixes + 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian + 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available + 0.56 fix bug: zlib uncompressed mode len vs. nlen + 0.55 fix bug: restart_interval not initialized to 0 + 0.54 allow NULL for 'int *comp' + 0.53 fix bug in png 3->4; speedup png decoding + 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments + 0.51 obey req_comp requests, 1-component jpegs return as 1-component, + on 'test' only check type, not whether we support this variant + 0.50 (2006-11-19) + first released version +*/ + + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/modules/tinyexr/examples/common/stb_image_resize.h b/modules/tinyexr/examples/common/stb_image_resize.h new file mode 100644 index 0000000..bcca92c --- /dev/null +++ b/modules/tinyexr/examples/common/stb_image_resize.h @@ -0,0 +1,2585 @@ +/* stb_image_resize - v0.90 - public domain image resizing + by Jorge L Rodriguez (@VinoBS) - 2014 + http://github.com/nothings/stb + + Written with emphasis on usability, portability, and efficiency. (No + SIMD or threads, so it be easily outperformed by libs that use those.) + Only scaling and translation is supported, no rotations or shears. + Easy API downsamples w/Mitchell filter, upsamples w/cubic interpolation. + + COMPILING & LINKING + In one C/C++ file that #includes this file, do this: + #define STB_IMAGE_RESIZE_IMPLEMENTATION + before the #include. That will create the implementation in that file. + + QUICKSTART + stbir_resize_uint8( input_pixels , in_w , in_h , 0, + output_pixels, out_w, out_h, 0, num_channels) + stbir_resize_float(...) + stbir_resize_uint8_srgb( input_pixels , in_w , in_h , 0, + output_pixels, out_w, out_h, 0, + num_channels , alpha_chan , 0) + stbir_resize_uint8_srgb_edgemode( + input_pixels , in_w , in_h , 0, + output_pixels, out_w, out_h, 0, + num_channels , alpha_chan , 0, STBIR_EDGE_CLAMP) + // WRAP/REFLECT/ZERO + + FULL API + See the "header file" section of the source for API documentation. + + ADDITIONAL DOCUMENTATION + + SRGB & FLOATING POINT REPRESENTATION + The sRGB functions presume IEEE floating point. If you do not have + IEEE floating point, define STBIR_NON_IEEE_FLOAT. This will use + a slower implementation. + + MEMORY ALLOCATION + The resize functions here perform a single memory allocation using + malloc. To control the memory allocation, before the #include that + triggers the implementation, do: + + #define STBIR_MALLOC(size,context) ... + #define STBIR_FREE(ptr,context) ... + + Each resize function makes exactly one call to malloc/free, so to use + temp memory, store the temp memory in the context and return that. + + ASSERT + Define STBIR_ASSERT(boolval) to override assert() and not use assert.h + + OPTIMIZATION + Define STBIR_SATURATE_INT to compute clamp values in-range using + integer operations instead of float operations. This may be faster + on some platforms. + + DEFAULT FILTERS + For functions which don't provide explicit control over what filters + to use, you can change the compile-time defaults with + + #define STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_something + #define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_something + + See stbir_filter in the header-file section for the list of filters. + + NEW FILTERS + A number of 1D filter kernels are used. For a list of + supported filters see the stbir_filter enum. To add a new filter, + write a filter function and add it to stbir__filter_info_table. + + PROGRESS + For interactive use with slow resize operations, you can install + a progress-report callback: + + #define STBIR_PROGRESS_REPORT(val) some_func(val) + + The parameter val is a float which goes from 0 to 1 as progress is made. + + For example: + + static void my_progress_report(float progress); + #define STBIR_PROGRESS_REPORT(val) my_progress_report(val) + + #define STB_IMAGE_RESIZE_IMPLEMENTATION + #include "stb_image_resize.h" + + static void my_progress_report(float progress) + { + printf("Progress: %f%%\n", progress*100); + } + + MAX CHANNELS + If your image has more than 64 channels, define STBIR_MAX_CHANNELS + to the max you'll have. + + ALPHA CHANNEL + Most of the resizing functions provide the ability to control how + the alpha channel of an image is processed. The important things + to know about this: + + 1. The best mathematically-behaved version of alpha to use is + called "premultiplied alpha", in which the other color channels + have had the alpha value multiplied in. If you use premultiplied + alpha, linear filtering (such as image resampling done by this + library, or performed in texture units on GPUs) does the "right + thing". While premultiplied alpha is standard in the movie CGI + industry, it is still uncommon in the videogame/real-time world. + + If you linearly filter non-premultiplied alpha, strange effects + occur. (For example, the average of 1% opaque bright green + and 99% opaque black produces 50% transparent dark green when + non-premultiplied, whereas premultiplied it produces 50% + transparent near-black. The former introduces green energy + that doesn't exist in the source image.) + + 2. Artists should not edit premultiplied-alpha images; artists + want non-premultiplied alpha images. Thus, art tools generally output + non-premultiplied alpha images. + + 3. You will get best results in most cases by converting images + to premultiplied alpha before processing them mathematically. + + 4. If you pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED, the + resizer does not do anything special for the alpha channel; + it is resampled identically to other channels. This produces + the correct results for premultiplied-alpha images, but produces + less-than-ideal results for non-premultiplied-alpha images. + + 5. If you do not pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED, + then the resizer weights the contribution of input pixels + based on their alpha values, or, equivalently, it multiplies + the alpha value into the color channels, resamples, then divides + by the resultant alpha value. Input pixels which have alpha=0 do + not contribute at all to output pixels unless _all_ of the input + pixels affecting that output pixel have alpha=0, in which case + the result for that pixel is the same as it would be without + STBIR_FLAG_ALPHA_PREMULTIPLIED. However, this is only true for + input images in integer formats. For input images in float format, + input pixels with alpha=0 have no effect, and output pixels + which have alpha=0 will be 0 in all channels. (For float images, + you can manually achieve the same result by adding a tiny epsilon + value to the alpha channel of every image, and then subtracting + or clamping it at the end.) + + 6. You can suppress the behavior described in #5 and make + all-0-alpha pixels have 0 in all channels by #defining + STBIR_NO_ALPHA_EPSILON. + + 7. You can separately control whether the alpha channel is + interpreted as linear or affected by the colorspace. By default + it is linear; you almost never want to apply the colorspace. + (For example, graphics hardware does not apply sRGB conversion + to the alpha channel.) + + ADDITIONAL CONTRIBUTORS + Sean Barrett: API design, optimizations + + REVISIONS + 0.90 (2014-09-17) first released version + + LICENSE + This software is in the public domain. Where that dedication is not + recognized, you are granted a perpetual, irrevocable license to copy + and modify this file as you see fit. + + TODO + Don't decode all of the image data when only processing a partial tile + Don't use full-width decode buffers when only processing a partial tile + When processing wide images, break processing into tiles so data fits in L1 cache + Installable filters? + Resize that respects alpha test coverage + (Reference code: FloatImage::alphaTestCoverage and FloatImage::scaleAlphaToCoverage: + https://code.google.com/p/nvidia-texture-tools/source/browse/trunk/src/nvimage/FloatImage.cpp ) +*/ + +#ifndef STBIR_INCLUDE_STB_IMAGE_RESIZE_H +#define STBIR_INCLUDE_STB_IMAGE_RESIZE_H + +#ifdef _MSC_VER +typedef unsigned char stbir_uint8; +typedef unsigned short stbir_uint16; +typedef unsigned int stbir_uint32; +#else +#include +typedef uint8_t stbir_uint8; +typedef uint16_t stbir_uint16; +typedef uint32_t stbir_uint32; +#endif + +#ifdef STB_IMAGE_RESIZE_STATIC +#define STBIRDEF static +#else +#ifdef __cplusplus +#define STBIRDEF extern "C" +#else +#define STBIRDEF extern +#endif +#endif + + +////////////////////////////////////////////////////////////////////////////// +// +// Easy-to-use API: +// +// * "input pixels" points to an array of image data with 'num_channels' channels (e.g. RGB=3, RGBA=4) +// * input_w is input image width (x-axis), input_h is input image height (y-axis) +// * stride is the offset between successive rows of image data in memory, in bytes. you can +// specify 0 to mean packed continuously in memory +// * alpha channel is treated identically to other channels. +// * colorspace is linear or sRGB as specified by function name +// * returned result is 1 for success or 0 in case of an error. +// #define STBIR_ASSERT() to trigger an assert on parameter validation errors. +// * Memory required grows approximately linearly with input and output size, but with +// discontinuities at input_w == output_w and input_h == output_h. +// * These functions use a "default" resampling filter defined at compile time. To change the filter, +// you can change the compile-time defaults by #defining STBIR_DEFAULT_FILTER_UPSAMPLE +// and STBIR_DEFAULT_FILTER_DOWNSAMPLE, or you can use the medium-complexity API. + +STBIRDEF int stbir_resize_uint8( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels); + +STBIRDEF int stbir_resize_float( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + float *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels); + + +// The following functions interpret image data as gamma-corrected sRGB. +// Specify STBIR_ALPHA_CHANNEL_NONE if you have no alpha channel, +// or otherwise provide the index of the alpha channel. Flags value +// of 0 will probably do the right thing if you're not sure what +// the flags mean. + +#define STBIR_ALPHA_CHANNEL_NONE -1 + +// Set this flag if your texture has premultiplied alpha. Otherwise, stbir will +// use alpha-weighted resampling (effectively premultiplying, resampling, +// then unpremultiplying). +#define STBIR_FLAG_ALPHA_PREMULTIPLIED (1 << 0) +// The specified alpha channel should be handled as gamma-corrected value even +// when doing sRGB operations. +#define STBIR_FLAG_ALPHA_USES_COLORSPACE (1 << 1) + +STBIRDEF int stbir_resize_uint8_srgb(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags); + + +typedef enum +{ + STBIR_EDGE_CLAMP = 1, + STBIR_EDGE_REFLECT = 2, + STBIR_EDGE_WRAP = 3, + STBIR_EDGE_ZERO = 4, +} stbir_edge; + +// This function adds the ability to specify how requests to sample off the edge of the image are handled. +STBIRDEF int stbir_resize_uint8_srgb_edgemode(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode); + +////////////////////////////////////////////////////////////////////////////// +// +// Medium-complexity API +// +// This extends the easy-to-use API as follows: +// +// * Alpha-channel can be processed separately +// * If alpha_channel is not STBIR_ALPHA_CHANNEL_NONE +// * Alpha channel will not be gamma corrected (unless flags&STBIR_FLAG_GAMMA_CORRECT) +// * Filters will be weighted by alpha channel (unless flags&STBIR_FLAG_ALPHA_PREMULTIPLIED) +// * Filter can be selected explicitly +// * uint16 image type +// * sRGB colorspace available for all types +// * context parameter for passing to STBIR_MALLOC + +typedef enum +{ + STBIR_FILTER_DEFAULT = 0, // use same filter type that easy-to-use API chooses + STBIR_FILTER_BOX = 1, // A trapezoid w/1-pixel wide ramps, same result as box for integer scale ratios + STBIR_FILTER_TRIANGLE = 2, // On upsampling, produces same results as bilinear texture filtering + STBIR_FILTER_CUBICBSPLINE = 3, // The cubic b-spline (aka Mitchell-Netrevalli with B=1,C=0), gaussian-esque + STBIR_FILTER_CATMULLROM = 4, // An interpolating cubic spline + STBIR_FILTER_MITCHELL = 5, // Mitchell-Netrevalli filter with B=1/3, C=1/3 +} stbir_filter; + +typedef enum +{ + STBIR_COLORSPACE_LINEAR, + STBIR_COLORSPACE_SRGB, + + STBIR_MAX_COLORSPACES, +} stbir_colorspace; + +// The following functions are all identical except for the type of the image data + +STBIRDEF int stbir_resize_uint8_generic( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context); + +STBIRDEF int stbir_resize_uint16_generic(const stbir_uint16 *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + stbir_uint16 *output_pixels , int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context); + +STBIRDEF int stbir_resize_float_generic( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + float *output_pixels , int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context); + + + +////////////////////////////////////////////////////////////////////////////// +// +// Full-complexity API +// +// This extends the medium API as follows: +// +// * uint32 image type +// * not typesafe +// * separate filter types for each axis +// * separate edge modes for each axis +// * can specify scale explicitly for subpixel correctness +// * can specify image source tile using texture coordinates + +typedef enum +{ + STBIR_TYPE_UINT8 , + STBIR_TYPE_UINT16, + STBIR_TYPE_UINT32, + STBIR_TYPE_FLOAT , + + STBIR_MAX_TYPES +} stbir_datatype; + +STBIRDEF int stbir_resize( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context); + +STBIRDEF int stbir_resize_subpixel(const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context, + float x_scale, float y_scale, + float x_offset, float y_offset); + +STBIRDEF int stbir_resize_region( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context, + float s0, float t0, float s1, float t1); +// (s0, t0) & (s1, t1) are the top-left and bottom right corner (uv addressing style: [0, 1]x[0, 1]) of a region of the input image to use. + +// +// +//// end header file ///////////////////////////////////////////////////// +#endif // STBIR_INCLUDE_STB_IMAGE_RESIZE_H + + + + + +#ifdef STB_IMAGE_RESIZE_IMPLEMENTATION + +#ifndef STBIR_ASSERT +#include +#define STBIR_ASSERT(x) assert(x) +#endif + +#ifdef STBIR_DEBUG +#define STBIR__DEBUG_ASSERT STBIR_ASSERT +#else +#define STBIR__DEBUG_ASSERT +#endif + +// If you hit this it means I haven't done it yet. +#define STBIR__UNIMPLEMENTED(x) STBIR_ASSERT(!(x)) + +// For memset +#include + +#include + +#ifndef STBIR_MALLOC +#include +#define STBIR_MALLOC(size,c) malloc(size) +#define STBIR_FREE(ptr,c) free(ptr) +#endif + +#ifndef _MSC_VER +#ifdef __cplusplus +#define stbir__inline inline +#else +#define stbir__inline +#endif +#else +#define stbir__inline __forceinline +#endif + + +// should produce compiler error if size is wrong +typedef unsigned char stbir__validate_uint32[sizeof(stbir_uint32) == 4 ? 1 : -1]; + +#ifdef _MSC_VER +#define STBIR__NOTUSED(v) (void)(v) +#else +#define STBIR__NOTUSED(v) (void)sizeof(v) +#endif + +#define STBIR__ARRAY_SIZE(a) (sizeof((a))/sizeof((a)[0])) + +#ifndef STBIR_DEFAULT_FILTER_UPSAMPLE +#define STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_CATMULLROM +#endif + +#ifndef STBIR_DEFAULT_FILTER_DOWNSAMPLE +#define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_MITCHELL +#endif + +#ifndef STBIR_PROGRESS_REPORT +#define STBIR_PROGRESS_REPORT(float_0_to_1) +#endif + +#ifndef STBIR_MAX_CHANNELS +#define STBIR_MAX_CHANNELS 64 +#endif + +#if STBIR_MAX_CHANNELS > 65536 +#error "Too many channels; STBIR_MAX_CHANNELS must be no more than 65536." +// because we store the indices in 16-bit variables +#endif + +// This value is added to alpha just before premultiplication to avoid +// zeroing out color values. It is equivalent to 2^-80. If you don't want +// that behavior (it may interfere if you have floating point images with +// very small alpha values) then you can define STBIR_NO_ALPHA_EPSILON to +// disable it. +#ifndef STBIR_ALPHA_EPSILON +#define STBIR_ALPHA_EPSILON ((float)1 / (1 << 20) / (1 << 20) / (1 << 20) / (1 << 20)) +#endif + + + +#ifdef _MSC_VER +#define STBIR__UNUSED_PARAM(v) (void)(v) +#else +#define STBIR__UNUSED_PARAM(v) (void)sizeof(v) +#endif + +// must match stbir_datatype +static unsigned char stbir__type_size[] = { + 1, // STBIR_TYPE_UINT8 + 2, // STBIR_TYPE_UINT16 + 4, // STBIR_TYPE_UINT32 + 4, // STBIR_TYPE_FLOAT +}; + +// Kernel function centered at 0 +typedef float (stbir__kernel_fn)(float x, float scale); +typedef float (stbir__support_fn)(float scale); + +typedef struct +{ + stbir__kernel_fn* kernel; + stbir__support_fn* support; +} stbir__filter_info; + +// When upsampling, the contributors are which source pixels contribute. +// When downsampling, the contributors are which destination pixels are contributed to. +typedef struct +{ + int n0; // First contributing pixel + int n1; // Last contributing pixel +} stbir__contributors; + +typedef struct +{ + const void* input_data; + int input_w; + int input_h; + int input_stride_bytes; + + void* output_data; + int output_w; + int output_h; + int output_stride_bytes; + + float s0, t0, s1, t1; + + float horizontal_shift; // Units: output pixels + float vertical_shift; // Units: output pixels + float horizontal_scale; + float vertical_scale; + + int channels; + int alpha_channel; + stbir_uint32 flags; + stbir_datatype type; + stbir_filter horizontal_filter; + stbir_filter vertical_filter; + stbir_edge edge_horizontal; + stbir_edge edge_vertical; + stbir_colorspace colorspace; + + stbir__contributors* horizontal_contributors; + float* horizontal_coefficients; + + stbir__contributors* vertical_contributors; + float* vertical_coefficients; + + int decode_buffer_pixels; + float* decode_buffer; + + float* horizontal_buffer; + + // cache these because ceil/floor are inexplicably showing up in profile + int horizontal_coefficient_width; + int vertical_coefficient_width; + int horizontal_filter_pixel_width; + int vertical_filter_pixel_width; + int horizontal_filter_pixel_margin; + int vertical_filter_pixel_margin; + int horizontal_num_contributors; + int vertical_num_contributors; + + int ring_buffer_length_bytes; // The length of an individual entry in the ring buffer. The total number of ring buffers is stbir__get_filter_pixel_width(filter) + int ring_buffer_first_scanline; + int ring_buffer_last_scanline; + int ring_buffer_begin_index; + float* ring_buffer; + + float* encode_buffer; // A temporary buffer to store floats so we don't lose precision while we do multiply-adds. + + int horizontal_contributors_size; + int horizontal_coefficients_size; + int vertical_contributors_size; + int vertical_coefficients_size; + int decode_buffer_size; + int horizontal_buffer_size; + int ring_buffer_size; + int encode_buffer_size; +} stbir__info; + +static stbir__inline int stbir__min(int a, int b) +{ + return a < b ? a : b; +} + +static stbir__inline int stbir__max(int a, int b) +{ + return a > b ? a : b; +} + +static stbir__inline float stbir__saturate(float x) +{ + if (x < 0) + return 0; + + if (x > 1) + return 1; + + return x; +} + +#ifdef STBIR_SATURATE_INT +static stbir__inline stbir_uint8 stbir__saturate8(int x) +{ + if ((unsigned int) x <= 255) + return x; + + if (x < 0) + return 0; + + return 255; +} + +static stbir__inline stbir_uint16 stbir__saturate16(int x) +{ + if ((unsigned int) x <= 65535) + return x; + + if (x < 0) + return 0; + + return 65535; +} +#endif + +static float stbir__srgb_uchar_to_linear_float[256] = { + 0.000000f, 0.000304f, 0.000607f, 0.000911f, 0.001214f, 0.001518f, 0.001821f, 0.002125f, 0.002428f, 0.002732f, 0.003035f, + 0.003347f, 0.003677f, 0.004025f, 0.004391f, 0.004777f, 0.005182f, 0.005605f, 0.006049f, 0.006512f, 0.006995f, 0.007499f, + 0.008023f, 0.008568f, 0.009134f, 0.009721f, 0.010330f, 0.010960f, 0.011612f, 0.012286f, 0.012983f, 0.013702f, 0.014444f, + 0.015209f, 0.015996f, 0.016807f, 0.017642f, 0.018500f, 0.019382f, 0.020289f, 0.021219f, 0.022174f, 0.023153f, 0.024158f, + 0.025187f, 0.026241f, 0.027321f, 0.028426f, 0.029557f, 0.030713f, 0.031896f, 0.033105f, 0.034340f, 0.035601f, 0.036889f, + 0.038204f, 0.039546f, 0.040915f, 0.042311f, 0.043735f, 0.045186f, 0.046665f, 0.048172f, 0.049707f, 0.051269f, 0.052861f, + 0.054480f, 0.056128f, 0.057805f, 0.059511f, 0.061246f, 0.063010f, 0.064803f, 0.066626f, 0.068478f, 0.070360f, 0.072272f, + 0.074214f, 0.076185f, 0.078187f, 0.080220f, 0.082283f, 0.084376f, 0.086500f, 0.088656f, 0.090842f, 0.093059f, 0.095307f, + 0.097587f, 0.099899f, 0.102242f, 0.104616f, 0.107023f, 0.109462f, 0.111932f, 0.114435f, 0.116971f, 0.119538f, 0.122139f, + 0.124772f, 0.127438f, 0.130136f, 0.132868f, 0.135633f, 0.138432f, 0.141263f, 0.144128f, 0.147027f, 0.149960f, 0.152926f, + 0.155926f, 0.158961f, 0.162029f, 0.165132f, 0.168269f, 0.171441f, 0.174647f, 0.177888f, 0.181164f, 0.184475f, 0.187821f, + 0.191202f, 0.194618f, 0.198069f, 0.201556f, 0.205079f, 0.208637f, 0.212231f, 0.215861f, 0.219526f, 0.223228f, 0.226966f, + 0.230740f, 0.234551f, 0.238398f, 0.242281f, 0.246201f, 0.250158f, 0.254152f, 0.258183f, 0.262251f, 0.266356f, 0.270498f, + 0.274677f, 0.278894f, 0.283149f, 0.287441f, 0.291771f, 0.296138f, 0.300544f, 0.304987f, 0.309469f, 0.313989f, 0.318547f, + 0.323143f, 0.327778f, 0.332452f, 0.337164f, 0.341914f, 0.346704f, 0.351533f, 0.356400f, 0.361307f, 0.366253f, 0.371238f, + 0.376262f, 0.381326f, 0.386430f, 0.391573f, 0.396755f, 0.401978f, 0.407240f, 0.412543f, 0.417885f, 0.423268f, 0.428691f, + 0.434154f, 0.439657f, 0.445201f, 0.450786f, 0.456411f, 0.462077f, 0.467784f, 0.473532f, 0.479320f, 0.485150f, 0.491021f, + 0.496933f, 0.502887f, 0.508881f, 0.514918f, 0.520996f, 0.527115f, 0.533276f, 0.539480f, 0.545725f, 0.552011f, 0.558340f, + 0.564712f, 0.571125f, 0.577581f, 0.584078f, 0.590619f, 0.597202f, 0.603827f, 0.610496f, 0.617207f, 0.623960f, 0.630757f, + 0.637597f, 0.644480f, 0.651406f, 0.658375f, 0.665387f, 0.672443f, 0.679543f, 0.686685f, 0.693872f, 0.701102f, 0.708376f, + 0.715694f, 0.723055f, 0.730461f, 0.737911f, 0.745404f, 0.752942f, 0.760525f, 0.768151f, 0.775822f, 0.783538f, 0.791298f, + 0.799103f, 0.806952f, 0.814847f, 0.822786f, 0.830770f, 0.838799f, 0.846873f, 0.854993f, 0.863157f, 0.871367f, 0.879622f, + 0.887923f, 0.896269f, 0.904661f, 0.913099f, 0.921582f, 0.930111f, 0.938686f, 0.947307f, 0.955974f, 0.964686f, 0.973445f, + 0.982251f, 0.991102f, 1.0f +}; + +static float stbir__srgb_to_linear(float f) +{ + if (f <= 0.04045f) + return f / 12.92f; + else + return (float)pow((f + 0.055f) / 1.055f, 2.4f); +} + +static float stbir__linear_to_srgb(float f) +{ + if (f <= 0.0031308f) + return f * 12.92f; + else + return 1.055f * (float)pow(f, 1 / 2.4f) - 0.055f; +} + +#ifndef STBIR_NON_IEEE_FLOAT +// From https://gist.github.com/rygorous/2203834 + +typedef union +{ + stbir_uint32 u; + float f; +} stbir__FP32; + +static const stbir_uint32 fp32_to_srgb8_tab4[104] = { + 0x0073000d, 0x007a000d, 0x0080000d, 0x0087000d, 0x008d000d, 0x0094000d, 0x009a000d, 0x00a1000d, + 0x00a7001a, 0x00b4001a, 0x00c1001a, 0x00ce001a, 0x00da001a, 0x00e7001a, 0x00f4001a, 0x0101001a, + 0x010e0033, 0x01280033, 0x01410033, 0x015b0033, 0x01750033, 0x018f0033, 0x01a80033, 0x01c20033, + 0x01dc0067, 0x020f0067, 0x02430067, 0x02760067, 0x02aa0067, 0x02dd0067, 0x03110067, 0x03440067, + 0x037800ce, 0x03df00ce, 0x044600ce, 0x04ad00ce, 0x051400ce, 0x057b00c5, 0x05dd00bc, 0x063b00b5, + 0x06970158, 0x07420142, 0x07e30130, 0x087b0120, 0x090b0112, 0x09940106, 0x0a1700fc, 0x0a9500f2, + 0x0b0f01cb, 0x0bf401ae, 0x0ccb0195, 0x0d950180, 0x0e56016e, 0x0f0d015e, 0x0fbc0150, 0x10630143, + 0x11070264, 0x1238023e, 0x1357021d, 0x14660201, 0x156601e9, 0x165a01d3, 0x174401c0, 0x182401af, + 0x18fe0331, 0x1a9602fe, 0x1c1502d2, 0x1d7e02ad, 0x1ed4028d, 0x201a0270, 0x21520256, 0x227d0240, + 0x239f0443, 0x25c003fe, 0x27bf03c4, 0x29a10392, 0x2b6a0367, 0x2d1d0341, 0x2ebe031f, 0x304d0300, + 0x31d105b0, 0x34a80555, 0x37520507, 0x39d504c5, 0x3c37048b, 0x3e7c0458, 0x40a8042a, 0x42bd0401, + 0x44c20798, 0x488e071e, 0x4c1c06b6, 0x4f76065d, 0x52a50610, 0x55ac05cc, 0x5892058f, 0x5b590559, + 0x5e0c0a23, 0x631c0980, 0x67db08f6, 0x6c55087f, 0x70940818, 0x74a007bd, 0x787d076c, 0x7c330723, +}; + +static stbir_uint8 stbir__linear_to_srgb_uchar(float in) +{ + static const stbir__FP32 almostone = { 0x3f7fffff }; // 1-eps + static const stbir__FP32 minval = { (127-13) << 23 }; + stbir_uint32 tab,bias,scale,t; + stbir__FP32 f; + + // Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively. + // The tests are carefully written so that NaNs map to 0, same as in the reference + // implementation. + if (!(in > minval.f)) // written this way to catch NaNs + in = minval.f; + if (in > almostone.f) + in = almostone.f; + + // Do the table lookup and unpack bias, scale + f.f = in; + tab = fp32_to_srgb8_tab4[(f.u - minval.u) >> 20]; + bias = (tab >> 16) << 9; + scale = tab & 0xffff; + + // Grab next-highest mantissa bits and perform linear interpolation + t = (f.u >> 12) & 0xff; + return (unsigned char) ((bias + scale*t) >> 16); +} + +#else +// sRGB transition values, scaled by 1<<28 +static int stbir__srgb_offset_to_linear_scaled[256] = +{ + 0, 40738, 122216, 203693, 285170, 366648, 448125, 529603, + 611080, 692557, 774035, 855852, 942009, 1033024, 1128971, 1229926, + 1335959, 1447142, 1563542, 1685229, 1812268, 1944725, 2082664, 2226148, + 2375238, 2529996, 2690481, 2856753, 3028870, 3206888, 3390865, 3580856, + 3776916, 3979100, 4187460, 4402049, 4622919, 4850123, 5083710, 5323731, + 5570236, 5823273, 6082892, 6349140, 6622065, 6901714, 7188133, 7481369, + 7781466, 8088471, 8402427, 8723380, 9051372, 9386448, 9728650, 10078021, + 10434603, 10798439, 11169569, 11548036, 11933879, 12327139, 12727857, 13136073, + 13551826, 13975156, 14406100, 14844697, 15290987, 15745007, 16206795, 16676389, + 17153826, 17639142, 18132374, 18633560, 19142734, 19659934, 20185196, 20718552, + 21260042, 21809696, 22367554, 22933648, 23508010, 24090680, 24681686, 25281066, + 25888850, 26505076, 27129772, 27762974, 28404716, 29055026, 29713942, 30381490, + 31057708, 31742624, 32436272, 33138682, 33849884, 34569912, 35298800, 36036568, + 36783260, 37538896, 38303512, 39077136, 39859796, 40651528, 41452360, 42262316, + 43081432, 43909732, 44747252, 45594016, 46450052, 47315392, 48190064, 49074096, + 49967516, 50870356, 51782636, 52704392, 53635648, 54576432, 55526772, 56486700, + 57456236, 58435408, 59424248, 60422780, 61431036, 62449032, 63476804, 64514376, + 65561776, 66619028, 67686160, 68763192, 69850160, 70947088, 72053992, 73170912, + 74297864, 75434880, 76581976, 77739184, 78906536, 80084040, 81271736, 82469648, + 83677792, 84896192, 86124888, 87363888, 88613232, 89872928, 91143016, 92423512, + 93714432, 95015816, 96327688, 97650056, 98982952, 100326408, 101680440, 103045072, + 104420320, 105806224, 107202800, 108610064, 110028048, 111456776, 112896264, 114346544, + 115807632, 117279552, 118762328, 120255976, 121760536, 123276016, 124802440, 126339832, + 127888216, 129447616, 131018048, 132599544, 134192112, 135795792, 137410592, 139036528, + 140673648, 142321952, 143981456, 145652208, 147334208, 149027488, 150732064, 152447968, + 154175200, 155913792, 157663776, 159425168, 161197984, 162982240, 164777968, 166585184, + 168403904, 170234160, 172075968, 173929344, 175794320, 177670896, 179559120, 181458992, + 183370528, 185293776, 187228736, 189175424, 191133888, 193104112, 195086128, 197079968, + 199085648, 201103184, 203132592, 205173888, 207227120, 209292272, 211369392, 213458480, + 215559568, 217672656, 219797792, 221934976, 224084240, 226245600, 228419056, 230604656, + 232802400, 235012320, 237234432, 239468736, 241715280, 243974080, 246245120, 248528464, + 250824112, 253132064, 255452368, 257785040, 260130080, 262487520, 264857376, 267239664, +}; + +static stbir_uint8 stbir__linear_to_srgb_uchar(float f) +{ + int x = (int) (f * (1 << 28)); // has headroom so you don't need to clamp + int v = 0; + int i; + + // Refine the guess with a short binary search. + i = v + 128; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 64; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 32; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 16; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 8; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 4; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 2; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + i = v + 1; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; + + return (stbir_uint8) v; +} +#endif + +static float stbir__filter_trapezoid(float x, float scale) +{ + float halfscale = scale / 2; + float t = 0.5f + halfscale; + STBIR__DEBUG_ASSERT(scale <= 1); + + x = (float)fabs(x); + + if (x >= t) + return 0; + else + { + float r = 0.5f - halfscale; + if (x <= r) + return 1; + else + return (t - x) / scale; + } +} + +static float stbir__support_trapezoid(float scale) +{ + STBIR__DEBUG_ASSERT(scale <= 1); + return 0.5f + scale / 2; +} + +static float stbir__filter_triangle(float x, float s) +{ + STBIR__UNUSED_PARAM(s); + + x = (float)fabs(x); + + if (x <= 1.0f) + return 1 - x; + else + return 0; +} + +static float stbir__filter_cubic(float x, float s) +{ + STBIR__UNUSED_PARAM(s); + + x = (float)fabs(x); + + if (x < 1.0f) + return (4 + x*x*(3*x - 6))/6; + else if (x < 2.0f) + return (8 + x*(-12 + x*(6 - x)))/6; + + return (0.0f); +} + +static float stbir__filter_catmullrom(float x, float s) +{ + STBIR__UNUSED_PARAM(s); + + x = (float)fabs(x); + + if (x < 1.0f) + return 1 - x*x*(2.5f - 1.5f*x); + else if (x < 2.0f) + return 2 - x*(4 + x*(0.5f*x - 2.5f)); + + return (0.0f); +} + +static float stbir__filter_mitchell(float x, float s) +{ + STBIR__UNUSED_PARAM(s); + + x = (float)fabs(x); + + if (x < 1.0f) + return (16 + x*x*(21 * x - 36))/18; + else if (x < 2.0f) + return (32 + x*(-60 + x*(36 - 7*x)))/18; + + return (0.0f); +} + +static float stbir__support_zero(float s) +{ + STBIR__UNUSED_PARAM(s); + return 0; +} + +static float stbir__support_one(float s) +{ + STBIR__UNUSED_PARAM(s); + return 1; +} + +static float stbir__support_two(float s) +{ + STBIR__UNUSED_PARAM(s); + return 2; +} + +static stbir__filter_info stbir__filter_info_table[] = { + { NULL, stbir__support_zero }, + { stbir__filter_trapezoid, stbir__support_trapezoid }, + { stbir__filter_triangle, stbir__support_one }, + { stbir__filter_cubic, stbir__support_two }, + { stbir__filter_catmullrom, stbir__support_two }, + { stbir__filter_mitchell, stbir__support_two }, +}; + +stbir__inline static int stbir__use_upsampling(float ratio) +{ + return ratio > 1; +} + +stbir__inline static int stbir__use_width_upsampling(stbir__info* stbir_info) +{ + return stbir__use_upsampling(stbir_info->horizontal_scale); +} + +stbir__inline static int stbir__use_height_upsampling(stbir__info* stbir_info) +{ + return stbir__use_upsampling(stbir_info->vertical_scale); +} + +// This is the maximum number of input samples that can affect an output sample +// with the given filter +static int stbir__get_filter_pixel_width(stbir_filter filter, float scale) +{ + STBIR_ASSERT(filter != 0); + STBIR_ASSERT(filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); + + if (stbir__use_upsampling(scale)) + return (int)ceil(stbir__filter_info_table[filter].support(1/scale) * 2); + else + return (int)ceil(stbir__filter_info_table[filter].support(scale) * 2 / scale); +} + +// This is how much to expand buffers to account for filters seeking outside +// the image boundaries. +static int stbir__get_filter_pixel_margin(stbir_filter filter, float scale) +{ + return stbir__get_filter_pixel_width(filter, scale) / 2; +} + +static int stbir__get_coefficient_width(stbir_filter filter, float scale) +{ + if (stbir__use_upsampling(scale)) + return (int)ceil(stbir__filter_info_table[filter].support(1 / scale) * 2); + else + return (int)ceil(stbir__filter_info_table[filter].support(scale) * 2); +} + +static int stbir__get_contributors(float scale, stbir_filter filter, int input_size, int output_size) +{ + if (stbir__use_upsampling(scale)) + return output_size; + else + return (input_size + stbir__get_filter_pixel_margin(filter, scale) * 2); +} + +static int stbir__get_total_horizontal_coefficients(stbir__info* info) +{ + return info->horizontal_num_contributors + * stbir__get_coefficient_width (info->horizontal_filter, info->horizontal_scale); +} + +static int stbir__get_total_vertical_coefficients(stbir__info* info) +{ + return info->vertical_num_contributors + * stbir__get_coefficient_width (info->vertical_filter, info->vertical_scale); +} + +static stbir__contributors* stbir__get_contributor(stbir__contributors* contributors, int n) +{ + return &contributors[n]; +} + +// For perf reasons this code is duplicated in stbir__resample_horizontal_upsample/downsample, +// if you change it here change it there too. +static float* stbir__get_coefficient(float* coefficients, stbir_filter filter, float scale, int n, int c) +{ + int width = stbir__get_coefficient_width(filter, scale); + return &coefficients[width*n + c]; +} + +static int stbir__edge_wrap_slow(stbir_edge edge, int n, int max) +{ + switch (edge) + { + case STBIR_EDGE_ZERO: + return 0; // we'll decode the wrong pixel here, and then overwrite with 0s later + + case STBIR_EDGE_CLAMP: + if (n < 0) + return 0; + + if (n >= max) + return max - 1; + + return n; // NOTREACHED + + case STBIR_EDGE_REFLECT: + { + if (n < 0) + { + if (n < max) + return -n; + else + return max - 1; + } + + if (n >= max) + { + int max2 = max * 2; + if (n >= max2) + return 0; + else + return max2 - n - 1; + } + + return n; // NOTREACHED + } + + case STBIR_EDGE_WRAP: + if (n >= 0) + return (n % max); + else + { + int m = (-n) % max; + + if (m != 0) + m = max - m; + + return (m); + } + return n; // NOTREACHED + + default: + STBIR__UNIMPLEMENTED("Unimplemented edge type"); + return 0; + } +} + +stbir__inline static int stbir__edge_wrap(stbir_edge edge, int n, int max) +{ + // avoid per-pixel switch + if (n >= 0 && n < max) + return n; + return stbir__edge_wrap_slow(edge, n, max); +} + +// What input pixels contribute to this output pixel? +static void stbir__calculate_sample_range_upsample(int n, float out_filter_radius, float scale_ratio, float out_shift, int* in_first_pixel, int* in_last_pixel, float* in_center_of_out) +{ + float out_pixel_center = (float)n + 0.5f; + float out_pixel_influence_lowerbound = out_pixel_center - out_filter_radius; + float out_pixel_influence_upperbound = out_pixel_center + out_filter_radius; + + float in_pixel_influence_lowerbound = (out_pixel_influence_lowerbound + out_shift) / scale_ratio; + float in_pixel_influence_upperbound = (out_pixel_influence_upperbound + out_shift) / scale_ratio; + + *in_center_of_out = (out_pixel_center + out_shift) / scale_ratio; + *in_first_pixel = (int)(floor(in_pixel_influence_lowerbound + 0.5)); + *in_last_pixel = (int)(floor(in_pixel_influence_upperbound - 0.5)); +} + +// What output pixels does this input pixel contribute to? +static void stbir__calculate_sample_range_downsample(int n, float in_pixels_radius, float scale_ratio, float out_shift, int* out_first_pixel, int* out_last_pixel, float* out_center_of_in) +{ + float in_pixel_center = (float)n + 0.5f; + float in_pixel_influence_lowerbound = in_pixel_center - in_pixels_radius; + float in_pixel_influence_upperbound = in_pixel_center + in_pixels_radius; + + float out_pixel_influence_lowerbound = in_pixel_influence_lowerbound * scale_ratio - out_shift; + float out_pixel_influence_upperbound = in_pixel_influence_upperbound * scale_ratio - out_shift; + + *out_center_of_in = in_pixel_center * scale_ratio - out_shift; + *out_first_pixel = (int)(floor(out_pixel_influence_lowerbound + 0.5)); + *out_last_pixel = (int)(floor(out_pixel_influence_upperbound - 0.5)); +} + +static void stbir__calculate_coefficients_upsample(stbir__info* stbir_info, stbir_filter filter, float scale, int in_first_pixel, int in_last_pixel, float in_center_of_out, stbir__contributors* contributor, float* coefficient_group) +{ + int i; + float total_filter = 0; + float filter_scale; + + STBIR__DEBUG_ASSERT(in_last_pixel - in_first_pixel <= (int)ceil(stbir__filter_info_table[filter].support(1/scale) * 2)); // Taken directly from stbir__get_coefficient_width() which we can't call because we don't know if we're horizontal or vertical. + + contributor->n0 = in_first_pixel; + contributor->n1 = in_last_pixel; + + STBIR__DEBUG_ASSERT(contributor->n1 >= contributor->n0); + + for (i = 0; i <= in_last_pixel - in_first_pixel; i++) + { + float in_pixel_center = (float)(i + in_first_pixel) + 0.5f; + coefficient_group[i] = stbir__filter_info_table[filter].kernel(in_center_of_out - in_pixel_center, 1 / scale); + + // If the coefficient is zero, skip it. (Don't do the <0 check here, we want the influence of those outside pixels.) + if (i == 0 && !coefficient_group[i]) + { + contributor->n0 = ++in_first_pixel; + i--; + continue; + } + + total_filter += coefficient_group[i]; + } + + STBIR__DEBUG_ASSERT(stbir__filter_info_table[filter].kernel((float)(in_last_pixel + 1) + 0.5f - in_center_of_out, 1/scale) == 0); + + STBIR__DEBUG_ASSERT(total_filter > 0.9); + STBIR__DEBUG_ASSERT(total_filter < 1.1f); // Make sure it's not way off. + + // Make sure the sum of all coefficients is 1. + filter_scale = 1 / total_filter; + + for (i = 0; i <= in_last_pixel - in_first_pixel; i++) + coefficient_group[i] *= filter_scale; + + for (i = in_last_pixel - in_first_pixel; i >= 0; i--) + { + if (coefficient_group[i]) + break; + + // This line has no weight. We can skip it. + contributor->n1 = contributor->n0 + i - 1; + } +} + +static void stbir__calculate_coefficients_downsample(stbir__info* stbir_info, stbir_filter filter, float scale_ratio, int out_first_pixel, int out_last_pixel, float out_center_of_in, stbir__contributors* contributor, float* coefficient_group) +{ + int i; + + STBIR__DEBUG_ASSERT(out_last_pixel - out_first_pixel <= (int)ceil(stbir__filter_info_table[filter].support(scale_ratio) * 2)); // Taken directly from stbir__get_coefficient_width() which we can't call because we don't know if we're horizontal or vertical. + + contributor->n0 = out_first_pixel; + contributor->n1 = out_last_pixel; + + STBIR__DEBUG_ASSERT(contributor->n1 >= contributor->n0); + + for (i = 0; i <= out_last_pixel - out_first_pixel; i++) + { + float out_pixel_center = (float)(i + out_first_pixel) + 0.5f; + float x = out_pixel_center - out_center_of_in; + coefficient_group[i] = stbir__filter_info_table[filter].kernel(x, scale_ratio) * scale_ratio; + } + + STBIR__DEBUG_ASSERT(stbir__filter_info_table[filter].kernel((float)(out_last_pixel + 1) + 0.5f - out_center_of_in, scale_ratio) == 0); + + for (i = out_last_pixel - out_first_pixel; i >= 0; i--) + { + if (coefficient_group[i]) + break; + + // This line has no weight. We can skip it. + contributor->n1 = contributor->n0 + i - 1; + } +} + +static void stbir__normalize_downsample_coefficients(stbir__info* stbir_info, stbir__contributors* contributors, float* coefficients, stbir_filter filter, float scale_ratio, float shift, int input_size, int output_size) +{ + int num_contributors = stbir__get_contributors(scale_ratio, filter, input_size, output_size); + int num_coefficients = stbir__get_coefficient_width(filter, scale_ratio); + int i, j; + int skip; + + for (i = 0; i < output_size; i++) + { + float scale; + float total = 0; + + for (j = 0; j < num_contributors; j++) + { + if (i >= contributors[j].n0 && i <= contributors[j].n1) + { + float coefficient = *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i - contributors[j].n0); + total += coefficient; + } + else if (i < contributors[j].n0) + break; + } + + STBIR__DEBUG_ASSERT(total > 0.9f); + STBIR__DEBUG_ASSERT(total < 1.1f); + + scale = 1 / total; + + for (j = 0; j < num_contributors; j++) + { + if (i >= contributors[j].n0 && i <= contributors[j].n1) + *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i - contributors[j].n0) *= scale; + else if (i < contributors[j].n0) + break; + } + } + + // Optimize: Skip zero coefficients and contributions outside of image bounds. + // Do this after normalizing because normalization depends on the n0/n1 values. + for (j = 0; j < num_contributors; j++) + { + int range, max, width; + + skip = 0; + while (*stbir__get_coefficient(coefficients, filter, scale_ratio, j, skip) == 0) + skip++; + + contributors[j].n0 += skip; + + while (contributors[j].n0 < 0) + { + contributors[j].n0++; + skip++; + } + + range = contributors[j].n1 - contributors[j].n0 + 1; + max = stbir__min(num_coefficients, range); + + width = stbir__get_coefficient_width(filter, scale_ratio); + for (i = 0; i < max; i++) + { + if (i + skip >= width) + break; + + *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i) = *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i + skip); + } + + continue; + } + + // Using min to avoid writing into invalid pixels. + for (i = 0; i < num_contributors; i++) + contributors[i].n1 = stbir__min(contributors[i].n1, output_size - 1); +} + +// Each scan line uses the same kernel values so we should calculate the kernel +// values once and then we can use them for every scan line. +static void stbir__calculate_filters(stbir__info* stbir_info, stbir__contributors* contributors, float* coefficients, stbir_filter filter, float scale_ratio, float shift, int input_size, int output_size) +{ + int n; + int total_contributors = stbir__get_contributors(scale_ratio, filter, input_size, output_size); + + if (stbir__use_upsampling(scale_ratio)) + { + float out_pixels_radius = stbir__filter_info_table[filter].support(1 / scale_ratio) * scale_ratio; + + // Looping through out pixels + for (n = 0; n < total_contributors; n++) + { + float in_center_of_out; // Center of the current out pixel in the in pixel space + int in_first_pixel, in_last_pixel; + + stbir__calculate_sample_range_upsample(n, out_pixels_radius, scale_ratio, shift, &in_first_pixel, &in_last_pixel, &in_center_of_out); + + stbir__calculate_coefficients_upsample(stbir_info, filter, scale_ratio, in_first_pixel, in_last_pixel, in_center_of_out, stbir__get_contributor(contributors, n), stbir__get_coefficient(coefficients, filter, scale_ratio, n, 0)); + } + } + else + { + float in_pixels_radius = stbir__filter_info_table[filter].support(scale_ratio) / scale_ratio; + + // Looping through in pixels + for (n = 0; n < total_contributors; n++) + { + float out_center_of_in; // Center of the current out pixel in the in pixel space + int out_first_pixel, out_last_pixel; + int n_adjusted = n - stbir__get_filter_pixel_margin(filter, scale_ratio); + + stbir__calculate_sample_range_downsample(n_adjusted, in_pixels_radius, scale_ratio, shift, &out_first_pixel, &out_last_pixel, &out_center_of_in); + + stbir__calculate_coefficients_downsample(stbir_info, filter, scale_ratio, out_first_pixel, out_last_pixel, out_center_of_in, stbir__get_contributor(contributors, n), stbir__get_coefficient(coefficients, filter, scale_ratio, n, 0)); + } + + stbir__normalize_downsample_coefficients(stbir_info, contributors, coefficients, filter, scale_ratio, shift, input_size, output_size); + } +} + +static float* stbir__get_decode_buffer(stbir__info* stbir_info) +{ + // The 0 index of the decode buffer starts after the margin. This makes + // it okay to use negative indexes on the decode buffer. + return &stbir_info->decode_buffer[stbir_info->horizontal_filter_pixel_margin * stbir_info->channels]; +} + +#define STBIR__DECODE(type, colorspace) ((type) * (STBIR_MAX_COLORSPACES) + (colorspace)) + +static void stbir__decode_scanline(stbir__info* stbir_info, int n) +{ + int c; + int channels = stbir_info->channels; + int alpha_channel = stbir_info->alpha_channel; + int type = stbir_info->type; + int colorspace = stbir_info->colorspace; + int input_w = stbir_info->input_w; + int input_stride_bytes = stbir_info->input_stride_bytes; + float* decode_buffer = stbir__get_decode_buffer(stbir_info); + stbir_edge edge_horizontal = stbir_info->edge_horizontal; + stbir_edge edge_vertical = stbir_info->edge_vertical; + int in_buffer_row_offset = stbir__edge_wrap(edge_vertical, n, stbir_info->input_h) * input_stride_bytes; + const void* input_data = (char *) stbir_info->input_data + in_buffer_row_offset; + int max_x = input_w + stbir_info->horizontal_filter_pixel_margin; + int decode = STBIR__DECODE(type, colorspace); + + int x = -stbir_info->horizontal_filter_pixel_margin; + + // special handling for STBIR_EDGE_ZERO because it needs to return an item that doesn't appear in the input, + // and we want to avoid paying overhead on every pixel if not STBIR_EDGE_ZERO + if (edge_vertical == STBIR_EDGE_ZERO && (n < 0 || n >= stbir_info->input_h)) + { + for (; x < max_x; x++) + for (c = 0; c < channels; c++) + decode_buffer[x*channels + c] = 0; + return; + } + + switch (decode) + { + case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_LINEAR): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = ((float)((const unsigned char*)input_data)[input_pixel_index + c]) / 255; + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_SRGB): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = stbir__srgb_uchar_to_linear_float[((const unsigned char*)input_data)[input_pixel_index + c]]; + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + decode_buffer[decode_pixel_index + alpha_channel] = ((float)((const unsigned char*)input_data)[input_pixel_index + alpha_channel]) / 255; + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_LINEAR): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = ((float)((const unsigned short*)input_data)[input_pixel_index + c]) / 65535; + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_SRGB): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear(((float)((const unsigned short*)input_data)[input_pixel_index + c]) / 65535); + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + decode_buffer[decode_pixel_index + alpha_channel] = ((float)((const unsigned short*)input_data)[input_pixel_index + alpha_channel]) / 65535; + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_LINEAR): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = (float)(((double)((const unsigned int*)input_data)[input_pixel_index + c]) / 4294967295); + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_SRGB): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear((float)(((double)((const unsigned int*)input_data)[input_pixel_index + c]) / 4294967295)); + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + decode_buffer[decode_pixel_index + alpha_channel] = (float)(((double)((const unsigned int*)input_data)[input_pixel_index + alpha_channel]) / 4294967295); + } + break; + + case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_LINEAR): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = ((const float*)input_data)[input_pixel_index + c]; + } + break; + + case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_SRGB): + for (; x < max_x; x++) + { + int decode_pixel_index = x * channels; + int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; + for (c = 0; c < channels; c++) + decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear(((const float*)input_data)[input_pixel_index + c]); + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + decode_buffer[decode_pixel_index + alpha_channel] = ((const float*)input_data)[input_pixel_index + alpha_channel]; + } + + break; + + default: + STBIR__UNIMPLEMENTED("Unknown type/colorspace/channels combination."); + break; + } + + if (!(stbir_info->flags & STBIR_FLAG_ALPHA_PREMULTIPLIED)) + { + for (x = -stbir_info->horizontal_filter_pixel_margin; x < max_x; x++) + { + int decode_pixel_index = x * channels; + + // If the alpha value is 0 it will clobber the color values. Make sure it's not. + float alpha = decode_buffer[decode_pixel_index + alpha_channel]; +#ifndef STBIR_NO_ALPHA_EPSILON + if (stbir_info->type != STBIR_TYPE_FLOAT) { + alpha += STBIR_ALPHA_EPSILON; + decode_buffer[decode_pixel_index + alpha_channel] = alpha; + } +#endif + for (c = 0; c < channels; c++) + { + if (c == alpha_channel) + continue; + + decode_buffer[decode_pixel_index + c] *= alpha; + } + } + } + + if (edge_horizontal == STBIR_EDGE_ZERO) + { + for (x = -stbir_info->horizontal_filter_pixel_margin; x < 0; x++) + { + for (c = 0; c < channels; c++) + decode_buffer[x*channels + c] = 0; + } + for (x = input_w; x < max_x; x++) + { + for (c = 0; c < channels; c++) + decode_buffer[x*channels + c] = 0; + } + } +} + +static float* stbir__get_ring_buffer_entry(float* ring_buffer, int index, int ring_buffer_length) +{ + return &ring_buffer[index * ring_buffer_length]; +} + +static float* stbir__add_empty_ring_buffer_entry(stbir__info* stbir_info, int n) +{ + int ring_buffer_index; + float* ring_buffer; + + if (stbir_info->ring_buffer_begin_index < 0) + { + ring_buffer_index = stbir_info->ring_buffer_begin_index = 0; + stbir_info->ring_buffer_first_scanline = n; + } + else + { + ring_buffer_index = (stbir_info->ring_buffer_begin_index + (stbir_info->ring_buffer_last_scanline - stbir_info->ring_buffer_first_scanline) + 1) % stbir_info->vertical_filter_pixel_width; + STBIR__DEBUG_ASSERT(ring_buffer_index != stbir_info->ring_buffer_begin_index); + } + + ring_buffer = stbir__get_ring_buffer_entry(stbir_info->ring_buffer, ring_buffer_index, stbir_info->ring_buffer_length_bytes / sizeof(float)); + memset(ring_buffer, 0, stbir_info->ring_buffer_length_bytes); + + stbir_info->ring_buffer_last_scanline = n; + + return ring_buffer; +} + + +static void stbir__resample_horizontal_upsample(stbir__info* stbir_info, int n, float* output_buffer) +{ + int x, k; + int output_w = stbir_info->output_w; + int kernel_pixel_width = stbir_info->horizontal_filter_pixel_width; + int channels = stbir_info->channels; + float* decode_buffer = stbir__get_decode_buffer(stbir_info); + stbir__contributors* horizontal_contributors = stbir_info->horizontal_contributors; + float* horizontal_coefficients = stbir_info->horizontal_coefficients; + int coefficient_width = stbir_info->horizontal_coefficient_width; + + for (x = 0; x < output_w; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int out_pixel_index = x * channels; + int coefficient_group = coefficient_width * x; + int coefficient_counter = 0; + + STBIR__DEBUG_ASSERT(n1 >= n0); + STBIR__DEBUG_ASSERT(n0 >= -stbir_info->horizontal_filter_pixel_margin); + STBIR__DEBUG_ASSERT(n1 >= -stbir_info->horizontal_filter_pixel_margin); + STBIR__DEBUG_ASSERT(n0 < stbir_info->input_w + stbir_info->horizontal_filter_pixel_margin); + STBIR__DEBUG_ASSERT(n1 < stbir_info->input_w + stbir_info->horizontal_filter_pixel_margin); + + switch (channels) { + case 1: + for (k = n0; k <= n1; k++) + { + int in_pixel_index = k * 1; + float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; + STBIR__DEBUG_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + } + break; + case 2: + for (k = n0; k <= n1; k++) + { + int in_pixel_index = k * 2; + float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; + STBIR__DEBUG_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + } + break; + case 3: + for (k = n0; k <= n1; k++) + { + int in_pixel_index = k * 3; + float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; + STBIR__DEBUG_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; + } + break; + case 4: + for (k = n0; k <= n1; k++) + { + int in_pixel_index = k * 4; + float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; + STBIR__DEBUG_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; + output_buffer[out_pixel_index + 3] += decode_buffer[in_pixel_index + 3] * coefficient; + } + break; + default: + for (k = n0; k <= n1; k++) + { + int in_pixel_index = k * channels; + float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; + int c; + STBIR__DEBUG_ASSERT(coefficient != 0); + for (c = 0; c < channels; c++) + output_buffer[out_pixel_index + c] += decode_buffer[in_pixel_index + c] * coefficient; + } + break; + } + } +} + +static void stbir__resample_horizontal_downsample(stbir__info* stbir_info, int n, float* output_buffer) +{ + int x, k; + int input_w = stbir_info->input_w; + int output_w = stbir_info->output_w; + int kernel_pixel_width = stbir_info->horizontal_filter_pixel_width; + int channels = stbir_info->channels; + float* decode_buffer = stbir__get_decode_buffer(stbir_info); + stbir__contributors* horizontal_contributors = stbir_info->horizontal_contributors; + float* horizontal_coefficients = stbir_info->horizontal_coefficients; + int coefficient_width = stbir_info->horizontal_coefficient_width; + int filter_pixel_margin = stbir_info->horizontal_filter_pixel_margin; + int max_x = input_w + filter_pixel_margin * 2; + + STBIR__DEBUG_ASSERT(!stbir__use_width_upsampling(stbir_info)); + + switch (channels) { + case 1: + for (x = 0; x < max_x; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int in_x = x - filter_pixel_margin; + int in_pixel_index = in_x * 1; + int max_n = n1; + int coefficient_group = coefficient_width * x; + + for (k = n0; k <= max_n; k++) + { + int out_pixel_index = k * 1; + float coefficient = horizontal_coefficients[coefficient_group + k - n0]; + STBIR__DEBUG_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + } + } + break; + + case 2: + for (x = 0; x < max_x; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int in_x = x - filter_pixel_margin; + int in_pixel_index = in_x * 2; + int max_n = n1; + int coefficient_group = coefficient_width * x; + + for (k = n0; k <= max_n; k++) + { + int out_pixel_index = k * 2; + float coefficient = horizontal_coefficients[coefficient_group + k - n0]; + STBIR__DEBUG_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + } + } + break; + + case 3: + for (x = 0; x < max_x; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int in_x = x - filter_pixel_margin; + int in_pixel_index = in_x * 3; + int max_n = n1; + int coefficient_group = coefficient_width * x; + + for (k = n0; k <= max_n; k++) + { + int out_pixel_index = k * 3; + float coefficient = horizontal_coefficients[coefficient_group + k - n0]; + STBIR__DEBUG_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; + } + } + break; + + case 4: + for (x = 0; x < max_x; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int in_x = x - filter_pixel_margin; + int in_pixel_index = in_x * 4; + int max_n = n1; + int coefficient_group = coefficient_width * x; + + for (k = n0; k <= max_n; k++) + { + int out_pixel_index = k * 4; + float coefficient = horizontal_coefficients[coefficient_group + k - n0]; + STBIR__DEBUG_ASSERT(coefficient != 0); + output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; + output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; + output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; + output_buffer[out_pixel_index + 3] += decode_buffer[in_pixel_index + 3] * coefficient; + } + } + break; + + default: + for (x = 0; x < max_x; x++) + { + int n0 = horizontal_contributors[x].n0; + int n1 = horizontal_contributors[x].n1; + + int in_x = x - filter_pixel_margin; + int in_pixel_index = in_x * channels; + int max_n = n1; + int coefficient_group = coefficient_width * x; + + for (k = n0; k <= max_n; k++) + { + int c; + int out_pixel_index = k * channels; + float coefficient = horizontal_coefficients[coefficient_group + k - n0]; + STBIR__DEBUG_ASSERT(coefficient != 0); + for (c = 0; c < channels; c++) + output_buffer[out_pixel_index + c] += decode_buffer[in_pixel_index + c] * coefficient; + } + } + break; + } +} + +static void stbir__decode_and_resample_upsample(stbir__info* stbir_info, int n) +{ + // Decode the nth scanline from the source image into the decode buffer. + stbir__decode_scanline(stbir_info, n); + + // Now resample it into the ring buffer. + if (stbir__use_width_upsampling(stbir_info)) + stbir__resample_horizontal_upsample(stbir_info, n, stbir__add_empty_ring_buffer_entry(stbir_info, n)); + else + stbir__resample_horizontal_downsample(stbir_info, n, stbir__add_empty_ring_buffer_entry(stbir_info, n)); + + // Now it's sitting in the ring buffer ready to be used as source for the vertical sampling. +} + +static void stbir__decode_and_resample_downsample(stbir__info* stbir_info, int n) +{ + // Decode the nth scanline from the source image into the decode buffer. + stbir__decode_scanline(stbir_info, n); + + memset(stbir_info->horizontal_buffer, 0, stbir_info->output_w * stbir_info->channels * sizeof(float)); + + // Now resample it into the horizontal buffer. + if (stbir__use_width_upsampling(stbir_info)) + stbir__resample_horizontal_upsample(stbir_info, n, stbir_info->horizontal_buffer); + else + stbir__resample_horizontal_downsample(stbir_info, n, stbir_info->horizontal_buffer); + + // Now it's sitting in the horizontal buffer ready to be distributed into the ring buffers. +} + +// Get the specified scan line from the ring buffer. +static float* stbir__get_ring_buffer_scanline(int get_scanline, float* ring_buffer, int begin_index, int first_scanline, int ring_buffer_size, int ring_buffer_length) +{ + int ring_buffer_index = (begin_index + (get_scanline - first_scanline)) % ring_buffer_size; + return stbir__get_ring_buffer_entry(ring_buffer, ring_buffer_index, ring_buffer_length); +} + + +static void stbir__encode_scanline(stbir__info* stbir_info, int num_pixels, void *output_buffer, float *encode_buffer, int channels, int alpha_channel, int decode) +{ + int x; + int n; + int num_nonalpha; + stbir_uint16 nonalpha[STBIR_MAX_CHANNELS]; + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)) + { + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + float alpha = encode_buffer[pixel_index + alpha_channel]; + float reciprocal_alpha = alpha ? 1.0f / alpha : 0; + + // unrolling this produced a 1% slowdown upscaling a large RGBA linear-space image on my machine - stb + for (n = 0; n < channels; n++) + if (n != alpha_channel) + encode_buffer[pixel_index + n] *= reciprocal_alpha; + + // We added in a small epsilon to prevent the color channel from being deleted with zero alpha. + // Because we only add it for integer types, it will automatically be discarded on integer + // conversion, so we don't need to subtract it back out (which would be problematic for + // numeric precision reasons). + } + } + + // build a table of all channels that need colorspace correction, so + // we don't perform colorspace correction on channels that don't need it. + for (x=0, num_nonalpha=0; x < channels; ++x) + if (x != alpha_channel || (stbir_info->flags & STBIR_FLAG_ALPHA_USES_COLORSPACE)) + nonalpha[num_nonalpha++] = x; + + #define STBIR__ROUND_INT(f) ((int) ((f)+0.5)) + #define STBIR__ROUND_UINT(f) ((stbir_uint32) ((f)+0.5)) + + #ifdef STBIR__SATURATE_INT + #define STBIR__ENCODE_LINEAR8(f) stbir__saturate8 (STBIR__ROUND_INT((f) * 255 )) + #define STBIR__ENCODE_LINEAR16(f) stbir__saturate16(STBIR__ROUND_INT((f) * 65535)) + #else + #define STBIR__ENCODE_LINEAR8(f) (unsigned char ) STBIR__ROUND_INT(stbir__saturate(f) * 255 ) + #define STBIR__ENCODE_LINEAR16(f) (unsigned short) STBIR__ROUND_INT(stbir__saturate(f) * 65535) + #endif + + switch (decode) + { + case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_LINEAR): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < channels; n++) + { + int index = pixel_index + n; + ((unsigned char*)output_buffer)[index] = STBIR__ENCODE_LINEAR8(encode_buffer[index]); + } + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_SRGB): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < num_nonalpha; n++) + { + int index = pixel_index + nonalpha[n]; + ((unsigned char*)output_buffer)[index] = stbir__linear_to_srgb_uchar(encode_buffer[index]); + } + + if (!(stbir_info->flags & STBIR_FLAG_ALPHA_USES_COLORSPACE)) + ((unsigned char *)output_buffer)[pixel_index + alpha_channel] = STBIR__ENCODE_LINEAR8(encode_buffer[pixel_index+alpha_channel]); + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_LINEAR): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < channels; n++) + { + int index = pixel_index + n; + ((unsigned short*)output_buffer)[index] = STBIR__ENCODE_LINEAR16(encode_buffer[index]); + } + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_SRGB): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < num_nonalpha; n++) + { + int index = pixel_index + nonalpha[n]; + ((unsigned short*)output_buffer)[index] = (unsigned short)STBIR__ROUND_INT(stbir__linear_to_srgb(stbir__saturate(encode_buffer[index])) * 65535); + } + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + ((unsigned short*)output_buffer)[pixel_index + alpha_channel] = STBIR__ENCODE_LINEAR16(encode_buffer[pixel_index + alpha_channel]); + } + + break; + + case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_LINEAR): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < channels; n++) + { + int index = pixel_index + n; + ((unsigned int*)output_buffer)[index] = (unsigned int)STBIR__ROUND_UINT(((double)stbir__saturate(encode_buffer[index])) * 4294967295); + } + } + break; + + case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_SRGB): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < num_nonalpha; n++) + { + int index = pixel_index + nonalpha[n]; + ((unsigned int*)output_buffer)[index] = (unsigned int)STBIR__ROUND_UINT(((double)stbir__linear_to_srgb(stbir__saturate(encode_buffer[index]))) * 4294967295); + } + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + ((unsigned int*)output_buffer)[pixel_index + alpha_channel] = (unsigned int)STBIR__ROUND_INT(((double)stbir__saturate(encode_buffer[pixel_index + alpha_channel])) * 4294967295); + } + break; + + case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_LINEAR): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < channels; n++) + { + int index = pixel_index + n; + ((float*)output_buffer)[index] = encode_buffer[index]; + } + } + break; + + case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_SRGB): + for (x=0; x < num_pixels; ++x) + { + int pixel_index = x*channels; + + for (n = 0; n < num_nonalpha; n++) + { + int index = pixel_index + nonalpha[n]; + ((float*)output_buffer)[index] = stbir__linear_to_srgb(encode_buffer[index]); + } + + if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) + ((float*)output_buffer)[pixel_index + alpha_channel] = encode_buffer[pixel_index + alpha_channel]; + } + break; + + default: + STBIR__UNIMPLEMENTED("Unknown type/colorspace/channels combination."); + break; + } +} + +static void stbir__resample_vertical_upsample(stbir__info* stbir_info, int n, int in_first_scanline, int in_last_scanline, float in_center_of_out) +{ + int x, k; + int output_w = stbir_info->output_w; + stbir__contributors* vertical_contributors = stbir_info->vertical_contributors; + float* vertical_coefficients = stbir_info->vertical_coefficients; + int channels = stbir_info->channels; + int alpha_channel = stbir_info->alpha_channel; + int type = stbir_info->type; + int colorspace = stbir_info->colorspace; + int kernel_pixel_width = stbir_info->vertical_filter_pixel_width; + void* output_data = stbir_info->output_data; + float* encode_buffer = stbir_info->encode_buffer; + int decode = STBIR__DECODE(type, colorspace); + int coefficient_width = stbir_info->vertical_coefficient_width; + int coefficient_counter; + int contributor = n; + + float* ring_buffer = stbir_info->ring_buffer; + int ring_buffer_begin_index = stbir_info->ring_buffer_begin_index; + int ring_buffer_first_scanline = stbir_info->ring_buffer_first_scanline; + int ring_buffer_last_scanline = stbir_info->ring_buffer_last_scanline; + int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float); + + int n0,n1, output_row_start; + int coefficient_group = coefficient_width * contributor; + + n0 = vertical_contributors[contributor].n0; + n1 = vertical_contributors[contributor].n1; + + output_row_start = n * stbir_info->output_stride_bytes; + + STBIR__DEBUG_ASSERT(stbir__use_height_upsampling(stbir_info)); + + memset(encode_buffer, 0, output_w * sizeof(float) * channels); + + // I tried reblocking this for better cache usage of encode_buffer + // (using x_outer, k, x_inner), but it lost speed. -- stb + + coefficient_counter = 0; + switch (channels) { + case 1: + for (k = n0; k <= n1; k++) + { + int coefficient_index = coefficient_counter++; + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, kernel_pixel_width, ring_buffer_length); + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + for (x = 0; x < output_w; ++x) + { + int in_pixel_index = x * 1; + encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; + } + } + break; + case 2: + for (k = n0; k <= n1; k++) + { + int coefficient_index = coefficient_counter++; + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, kernel_pixel_width, ring_buffer_length); + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + for (x = 0; x < output_w; ++x) + { + int in_pixel_index = x * 2; + encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; + encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient; + } + } + break; + case 3: + for (k = n0; k <= n1; k++) + { + int coefficient_index = coefficient_counter++; + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, kernel_pixel_width, ring_buffer_length); + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + for (x = 0; x < output_w; ++x) + { + int in_pixel_index = x * 3; + encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; + encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient; + encode_buffer[in_pixel_index + 2] += ring_buffer_entry[in_pixel_index + 2] * coefficient; + } + } + break; + case 4: + for (k = n0; k <= n1; k++) + { + int coefficient_index = coefficient_counter++; + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, kernel_pixel_width, ring_buffer_length); + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + for (x = 0; x < output_w; ++x) + { + int in_pixel_index = x * 4; + encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; + encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient; + encode_buffer[in_pixel_index + 2] += ring_buffer_entry[in_pixel_index + 2] * coefficient; + encode_buffer[in_pixel_index + 3] += ring_buffer_entry[in_pixel_index + 3] * coefficient; + } + } + break; + default: + for (k = n0; k <= n1; k++) + { + int coefficient_index = coefficient_counter++; + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, kernel_pixel_width, ring_buffer_length); + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + for (x = 0; x < output_w; ++x) + { + int in_pixel_index = x * channels; + int c; + for (c = 0; c < channels; c++) + encode_buffer[in_pixel_index + c] += ring_buffer_entry[in_pixel_index + c] * coefficient; + } + } + break; + } + stbir__encode_scanline(stbir_info, output_w, (char *) output_data + output_row_start, encode_buffer, channels, alpha_channel, decode); +} + +static void stbir__resample_vertical_downsample(stbir__info* stbir_info, int n, int in_first_scanline, int in_last_scanline, float in_center_of_out) +{ + int x, k; + int output_w = stbir_info->output_w; + int output_h = stbir_info->output_h; + stbir__contributors* vertical_contributors = stbir_info->vertical_contributors; + float* vertical_coefficients = stbir_info->vertical_coefficients; + int channels = stbir_info->channels; + int kernel_pixel_width = stbir_info->vertical_filter_pixel_width; + void* output_data = stbir_info->output_data; + float* horizontal_buffer = stbir_info->horizontal_buffer; + int coefficient_width = stbir_info->vertical_coefficient_width; + int contributor = n + stbir_info->vertical_filter_pixel_margin; + + float* ring_buffer = stbir_info->ring_buffer; + int ring_buffer_begin_index = stbir_info->ring_buffer_begin_index; + int ring_buffer_first_scanline = stbir_info->ring_buffer_first_scanline; + int ring_buffer_last_scanline = stbir_info->ring_buffer_last_scanline; + int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float); + int n0,n1; + + n0 = vertical_contributors[contributor].n0; + n1 = vertical_contributors[contributor].n1; + + STBIR__DEBUG_ASSERT(!stbir__use_height_upsampling(stbir_info)); + + for (k = n0; k <= n1; k++) + { + int coefficient_index = k - n0; + int coefficient_group = coefficient_width * contributor; + float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; + + float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, kernel_pixel_width, ring_buffer_length); + + switch (channels) { + case 1: + for (x = 0; x < output_w; x++) + { + int in_pixel_index = x * 1; + ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; + } + break; + case 2: + for (x = 0; x < output_w; x++) + { + int in_pixel_index = x * 2; + ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; + ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient; + } + break; + case 3: + for (x = 0; x < output_w; x++) + { + int in_pixel_index = x * 3; + ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; + ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient; + ring_buffer_entry[in_pixel_index + 2] += horizontal_buffer[in_pixel_index + 2] * coefficient; + } + break; + case 4: + for (x = 0; x < output_w; x++) + { + int in_pixel_index = x * 4; + ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; + ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient; + ring_buffer_entry[in_pixel_index + 2] += horizontal_buffer[in_pixel_index + 2] * coefficient; + ring_buffer_entry[in_pixel_index + 3] += horizontal_buffer[in_pixel_index + 3] * coefficient; + } + break; + default: + for (x = 0; x < output_w; x++) + { + int in_pixel_index = x * channels; + + int c; + for (c = 0; c < channels; c++) + ring_buffer_entry[in_pixel_index + c] += horizontal_buffer[in_pixel_index + c] * coefficient; + } + break; + } + } +} + +static void stbir__buffer_loop_upsample(stbir__info* stbir_info) +{ + int y; + float scale_ratio = stbir_info->vertical_scale; + float out_scanlines_radius = stbir__filter_info_table[stbir_info->vertical_filter].support(1/scale_ratio) * scale_ratio; + + STBIR__DEBUG_ASSERT(stbir__use_height_upsampling(stbir_info)); + + for (y = 0; y < stbir_info->output_h; y++) + { + float in_center_of_out = 0; // Center of the current out scanline in the in scanline space + int in_first_scanline = 0, in_last_scanline = 0; + + stbir__calculate_sample_range_upsample(y, out_scanlines_radius, scale_ratio, stbir_info->vertical_shift, &in_first_scanline, &in_last_scanline, &in_center_of_out); + + STBIR__DEBUG_ASSERT(in_last_scanline - in_first_scanline <= stbir_info->vertical_filter_pixel_width); + + if (stbir_info->ring_buffer_begin_index >= 0) + { + // Get rid of whatever we don't need anymore. + while (in_first_scanline > stbir_info->ring_buffer_first_scanline) + { + if (stbir_info->ring_buffer_first_scanline == stbir_info->ring_buffer_last_scanline) + { + // We just popped the last scanline off the ring buffer. + // Reset it to the empty state. + stbir_info->ring_buffer_begin_index = -1; + stbir_info->ring_buffer_first_scanline = 0; + stbir_info->ring_buffer_last_scanline = 0; + break; + } + else + { + stbir_info->ring_buffer_first_scanline++; + stbir_info->ring_buffer_begin_index = (stbir_info->ring_buffer_begin_index + 1) % stbir_info->vertical_filter_pixel_width; + } + } + } + + // Load in new ones. + if (stbir_info->ring_buffer_begin_index < 0) + stbir__decode_and_resample_upsample(stbir_info, in_first_scanline); + + while (in_last_scanline > stbir_info->ring_buffer_last_scanline) + stbir__decode_and_resample_upsample(stbir_info, stbir_info->ring_buffer_last_scanline + 1); + + // Now all buffers should be ready to write a row of vertical sampling. + stbir__resample_vertical_upsample(stbir_info, y, in_first_scanline, in_last_scanline, in_center_of_out); + + STBIR_PROGRESS_REPORT((float)y / stbir_info->output_h); + } +} + +static void stbir__empty_ring_buffer(stbir__info* stbir_info, int first_necessary_scanline) +{ + int output_stride_bytes = stbir_info->output_stride_bytes; + int channels = stbir_info->channels; + int alpha_channel = stbir_info->alpha_channel; + int type = stbir_info->type; + int colorspace = stbir_info->colorspace; + int output_w = stbir_info->output_w; + void* output_data = stbir_info->output_data; + int decode = STBIR__DECODE(type, colorspace); + + float* ring_buffer = stbir_info->ring_buffer; + int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float); + + if (stbir_info->ring_buffer_begin_index >= 0) + { + // Get rid of whatever we don't need anymore. + while (first_necessary_scanline > stbir_info->ring_buffer_first_scanline) + { + if (stbir_info->ring_buffer_first_scanline >= 0 && stbir_info->ring_buffer_first_scanline < stbir_info->output_h) + { + int output_row_start = stbir_info->ring_buffer_first_scanline * output_stride_bytes; + float* ring_buffer_entry = stbir__get_ring_buffer_entry(ring_buffer, stbir_info->ring_buffer_begin_index, ring_buffer_length); + stbir__encode_scanline(stbir_info, output_w, (char *) output_data + output_row_start, ring_buffer_entry, channels, alpha_channel, decode); + STBIR_PROGRESS_REPORT((float)stbir_info->ring_buffer_first_scanline / stbir_info->output_h); + } + + if (stbir_info->ring_buffer_first_scanline == stbir_info->ring_buffer_last_scanline) + { + // We just popped the last scanline off the ring buffer. + // Reset it to the empty state. + stbir_info->ring_buffer_begin_index = -1; + stbir_info->ring_buffer_first_scanline = 0; + stbir_info->ring_buffer_last_scanline = 0; + break; + } + else + { + stbir_info->ring_buffer_first_scanline++; + stbir_info->ring_buffer_begin_index = (stbir_info->ring_buffer_begin_index + 1) % stbir_info->vertical_filter_pixel_width; + } + } + } +} + +static void stbir__buffer_loop_downsample(stbir__info* stbir_info) +{ + int y; + float scale_ratio = stbir_info->vertical_scale; + int output_h = stbir_info->output_h; + float in_pixels_radius = stbir__filter_info_table[stbir_info->vertical_filter].support(scale_ratio) / scale_ratio; + int pixel_margin = stbir_info->vertical_filter_pixel_margin; + int max_y = stbir_info->input_h + pixel_margin; + + STBIR__DEBUG_ASSERT(!stbir__use_height_upsampling(stbir_info)); + + for (y = -pixel_margin; y < max_y; y++) + { + float out_center_of_in; // Center of the current out scanline in the in scanline space + int out_first_scanline, out_last_scanline; + + stbir__calculate_sample_range_downsample(y, in_pixels_radius, scale_ratio, stbir_info->vertical_shift, &out_first_scanline, &out_last_scanline, &out_center_of_in); + + STBIR__DEBUG_ASSERT(out_last_scanline - out_first_scanline <= stbir_info->vertical_filter_pixel_width); + + if (out_last_scanline < 0 || out_first_scanline >= output_h) + continue; + + stbir__empty_ring_buffer(stbir_info, out_first_scanline); + + stbir__decode_and_resample_downsample(stbir_info, y); + + // Load in new ones. + if (stbir_info->ring_buffer_begin_index < 0) + stbir__add_empty_ring_buffer_entry(stbir_info, out_first_scanline); + + while (out_last_scanline > stbir_info->ring_buffer_last_scanline) + stbir__add_empty_ring_buffer_entry(stbir_info, stbir_info->ring_buffer_last_scanline + 1); + + // Now the horizontal buffer is ready to write to all ring buffer rows. + stbir__resample_vertical_downsample(stbir_info, y, out_first_scanline, out_last_scanline, out_center_of_in); + } + + stbir__empty_ring_buffer(stbir_info, stbir_info->output_h); +} + +static void stbir__setup(stbir__info *info, int input_w, int input_h, int output_w, int output_h, int channels) +{ + info->input_w = input_w; + info->input_h = input_h; + info->output_w = output_w; + info->output_h = output_h; + info->channels = channels; +} + +static void stbir__calculate_transform(stbir__info *info, float s0, float t0, float s1, float t1, float *transform) +{ + info->s0 = s0; + info->t0 = t0; + info->s1 = s1; + info->t1 = t1; + + if (transform) + { + info->horizontal_scale = transform[0]; + info->vertical_scale = transform[1]; + info->horizontal_shift = transform[2]; + info->vertical_shift = transform[3]; + } + else + { + info->horizontal_scale = ((float)info->output_w / info->input_w) / (s1 - s0); + info->vertical_scale = ((float)info->output_h / info->input_h) / (t1 - t0); + + info->horizontal_shift = s0 * info->input_w / (s1 - s0); + info->vertical_shift = t0 * info->input_h / (t1 - t0); + } +} + +static void stbir__choose_filter(stbir__info *info, stbir_filter h_filter, stbir_filter v_filter) +{ + if (h_filter == 0) + h_filter = stbir__use_upsampling(info->horizontal_scale) ? STBIR_DEFAULT_FILTER_UPSAMPLE : STBIR_DEFAULT_FILTER_DOWNSAMPLE; + if (v_filter == 0) + v_filter = stbir__use_upsampling(info->vertical_scale) ? STBIR_DEFAULT_FILTER_UPSAMPLE : STBIR_DEFAULT_FILTER_DOWNSAMPLE; + info->horizontal_filter = h_filter; + info->vertical_filter = v_filter; +} + +static stbir_uint32 stbir__calculate_memory(stbir__info *info) +{ + int pixel_margin = stbir__get_filter_pixel_margin(info->horizontal_filter, info->horizontal_scale); + int filter_height = stbir__get_filter_pixel_width(info->vertical_filter, info->vertical_scale); + + info->horizontal_num_contributors = stbir__get_contributors(info->horizontal_scale, info->horizontal_filter, info->input_w, info->output_w); + info->vertical_num_contributors = stbir__get_contributors(info->vertical_scale , info->vertical_filter , info->input_h, info->output_h); + + info->horizontal_contributors_size = info->horizontal_num_contributors * sizeof(stbir__contributors); + info->horizontal_coefficients_size = stbir__get_total_horizontal_coefficients(info) * sizeof(float); + info->vertical_contributors_size = info->vertical_num_contributors * sizeof(stbir__contributors); + info->vertical_coefficients_size = stbir__get_total_vertical_coefficients(info) * sizeof(float); + info->decode_buffer_size = (info->input_w + pixel_margin * 2) * info->channels * sizeof(float); + info->horizontal_buffer_size = info->output_w * info->channels * sizeof(float); + info->ring_buffer_size = info->output_w * info->channels * filter_height * sizeof(float); + info->encode_buffer_size = info->output_w * info->channels * sizeof(float); + + STBIR_ASSERT(info->horizontal_filter != 0); + STBIR_ASSERT(info->horizontal_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); // this now happens too late + STBIR_ASSERT(info->vertical_filter != 0); + STBIR_ASSERT(info->vertical_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); // this now happens too late + + if (stbir__use_height_upsampling(info)) + // The horizontal buffer is for when we're downsampling the height and we + // can't output the result of sampling the decode buffer directly into the + // ring buffers. + info->horizontal_buffer_size = 0; + else + // The encode buffer is to retain precision in the height upsampling method + // and isn't used when height downsampling. + info->encode_buffer_size = 0; + + return info->horizontal_contributors_size + info->horizontal_coefficients_size + + info->vertical_contributors_size + info->vertical_coefficients_size + + info->decode_buffer_size + info->horizontal_buffer_size + + info->ring_buffer_size + info->encode_buffer_size; +} + +static int stbir__resize_allocated(stbir__info *info, + const void* input_data, int input_stride_in_bytes, + void* output_data, int output_stride_in_bytes, + int alpha_channel, stbir_uint32 flags, stbir_datatype type, + stbir_edge edge_horizontal, stbir_edge edge_vertical, stbir_colorspace colorspace, + void* tempmem, size_t tempmem_size_in_bytes) +{ + size_t memory_required = stbir__calculate_memory(info); + + int width_stride_input = input_stride_in_bytes ? input_stride_in_bytes : info->channels * info->input_w * stbir__type_size[type]; + int width_stride_output = output_stride_in_bytes ? output_stride_in_bytes : info->channels * info->output_w * stbir__type_size[type]; + +#ifdef STBIR_DEBUG_OVERWRITE_TEST +#define OVERWRITE_ARRAY_SIZE 8 + unsigned char overwrite_output_before_pre[OVERWRITE_ARRAY_SIZE]; + unsigned char overwrite_tempmem_before_pre[OVERWRITE_ARRAY_SIZE]; + unsigned char overwrite_output_after_pre[OVERWRITE_ARRAY_SIZE]; + unsigned char overwrite_tempmem_after_pre[OVERWRITE_ARRAY_SIZE]; + + size_t begin_forbidden = width_stride_output * (info->output_h - 1) + info->output_w * info->channels * stbir__type_size[type]; + memcpy(overwrite_output_before_pre, &((unsigned char*)output_data)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE); + memcpy(overwrite_output_after_pre, &((unsigned char*)output_data)[begin_forbidden], OVERWRITE_ARRAY_SIZE); + memcpy(overwrite_tempmem_before_pre, &((unsigned char*)tempmem)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE); + memcpy(overwrite_tempmem_after_pre, &((unsigned char*)tempmem)[tempmem_size_in_bytes], OVERWRITE_ARRAY_SIZE); +#endif + + STBIR_ASSERT(info->channels >= 0); + STBIR_ASSERT(info->channels <= STBIR_MAX_CHANNELS); + + if (info->channels < 0 || info->channels > STBIR_MAX_CHANNELS) + return 0; + + STBIR_ASSERT(info->horizontal_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); + STBIR_ASSERT(info->vertical_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); + + if (info->horizontal_filter >= STBIR__ARRAY_SIZE(stbir__filter_info_table)) + return 0; + if (info->vertical_filter >= STBIR__ARRAY_SIZE(stbir__filter_info_table)) + return 0; + + if (alpha_channel < 0) + flags |= STBIR_FLAG_ALPHA_USES_COLORSPACE | STBIR_FLAG_ALPHA_PREMULTIPLIED; + + if (!(flags&STBIR_FLAG_ALPHA_USES_COLORSPACE) || !(flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)) + STBIR_ASSERT(alpha_channel >= 0 && alpha_channel < info->channels); + + if (alpha_channel >= info->channels) + return 0; + + STBIR_ASSERT(tempmem); + + if (!tempmem) + return 0; + + STBIR_ASSERT(tempmem_size_in_bytes >= memory_required); + + if (tempmem_size_in_bytes < memory_required) + return 0; + + memset(tempmem, 0, tempmem_size_in_bytes); + + info->input_data = input_data; + info->input_stride_bytes = width_stride_input; + + info->output_data = output_data; + info->output_stride_bytes = width_stride_output; + + info->alpha_channel = alpha_channel; + info->flags = flags; + info->type = type; + info->edge_horizontal = edge_horizontal; + info->edge_vertical = edge_vertical; + info->colorspace = colorspace; + + info->horizontal_coefficient_width = stbir__get_coefficient_width (info->horizontal_filter, info->horizontal_scale); + info->vertical_coefficient_width = stbir__get_coefficient_width (info->vertical_filter , info->vertical_scale ); + info->horizontal_filter_pixel_width = stbir__get_filter_pixel_width (info->horizontal_filter, info->horizontal_scale); + info->vertical_filter_pixel_width = stbir__get_filter_pixel_width (info->vertical_filter , info->vertical_scale ); + info->horizontal_filter_pixel_margin = stbir__get_filter_pixel_margin(info->horizontal_filter, info->horizontal_scale); + info->vertical_filter_pixel_margin = stbir__get_filter_pixel_margin(info->vertical_filter , info->vertical_scale ); + + info->ring_buffer_length_bytes = info->output_w * info->channels * sizeof(float); + info->decode_buffer_pixels = info->input_w + info->horizontal_filter_pixel_margin * 2; + +#define STBIR__NEXT_MEMPTR(current, newtype) (newtype*)(((unsigned char*)current) + current##_size) + + info->horizontal_contributors = (stbir__contributors *) tempmem; + info->horizontal_coefficients = STBIR__NEXT_MEMPTR(info->horizontal_contributors, float); + info->vertical_contributors = STBIR__NEXT_MEMPTR(info->horizontal_coefficients, stbir__contributors); + info->vertical_coefficients = STBIR__NEXT_MEMPTR(info->vertical_contributors, float); + info->decode_buffer = STBIR__NEXT_MEMPTR(info->vertical_coefficients, float); + + if (stbir__use_height_upsampling(info)) + { + info->horizontal_buffer = NULL; + info->ring_buffer = STBIR__NEXT_MEMPTR(info->decode_buffer, float); + info->encode_buffer = STBIR__NEXT_MEMPTR(info->ring_buffer, float); + + STBIR__DEBUG_ASSERT((size_t)STBIR__NEXT_MEMPTR(info->encode_buffer, unsigned char) == (size_t)tempmem + tempmem_size_in_bytes); + } + else + { + info->horizontal_buffer = STBIR__NEXT_MEMPTR(info->decode_buffer, float); + info->ring_buffer = STBIR__NEXT_MEMPTR(info->horizontal_buffer, float); + info->encode_buffer = NULL; + + STBIR__DEBUG_ASSERT((size_t)STBIR__NEXT_MEMPTR(info->ring_buffer, unsigned char) == (size_t)tempmem + tempmem_size_in_bytes); + } + +#undef STBIR__NEXT_MEMPTR + + // This signals that the ring buffer is empty + info->ring_buffer_begin_index = -1; + + stbir__calculate_filters(info, info->horizontal_contributors, info->horizontal_coefficients, info->horizontal_filter, info->horizontal_scale, info->horizontal_shift, info->input_w, info->output_w); + stbir__calculate_filters(info, info->vertical_contributors, info->vertical_coefficients, info->vertical_filter, info->vertical_scale, info->vertical_shift, info->input_h, info->output_h); + + STBIR_PROGRESS_REPORT(0); + + if (stbir__use_height_upsampling(info)) + stbir__buffer_loop_upsample(info); + else + stbir__buffer_loop_downsample(info); + + STBIR_PROGRESS_REPORT(1); + +#ifdef STBIR_DEBUG_OVERWRITE_TEST + STBIR__DEBUG_ASSERT(memcmp(overwrite_output_before_pre, &((unsigned char*)output_data)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE) == 0); + STBIR__DEBUG_ASSERT(memcmp(overwrite_output_after_pre, &((unsigned char*)output_data)[begin_forbidden], OVERWRITE_ARRAY_SIZE) == 0); + STBIR__DEBUG_ASSERT(memcmp(overwrite_tempmem_before_pre, &((unsigned char*)tempmem)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE) == 0); + STBIR__DEBUG_ASSERT(memcmp(overwrite_tempmem_after_pre, &((unsigned char*)tempmem)[tempmem_size_in_bytes], OVERWRITE_ARRAY_SIZE) == 0); +#endif + + return 1; +} + + +static int stbir__resize_arbitrary( + void *alloc_context, + const void* input_data, int input_w, int input_h, int input_stride_in_bytes, + void* output_data, int output_w, int output_h, int output_stride_in_bytes, + float s0, float t0, float s1, float t1, float *transform, + int channels, int alpha_channel, stbir_uint32 flags, stbir_datatype type, + stbir_filter h_filter, stbir_filter v_filter, + stbir_edge edge_horizontal, stbir_edge edge_vertical, stbir_colorspace colorspace) +{ + stbir__info info; + int result; + size_t memory_required; + void* extra_memory; + + stbir__setup(&info, input_w, input_h, output_w, output_h, channels); + stbir__calculate_transform(&info, s0,t0,s1,t1,transform); + stbir__choose_filter(&info, h_filter, v_filter); + memory_required = stbir__calculate_memory(&info); + extra_memory = STBIR_MALLOC(memory_required, alloc_context); + + if (!extra_memory) + return 0; + + result = stbir__resize_allocated(&info, input_data, input_stride_in_bytes, + output_data, output_stride_in_bytes, + alpha_channel, flags, type, + edge_horizontal, edge_vertical, + colorspace, extra_memory, memory_required); + + STBIR_FREE(extra_memory, alloc_context); + + return result; +} + +STBIRDEF int stbir_resize_uint8( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels) +{ + return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,-1,0, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, + STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_LINEAR); +} + +STBIRDEF int stbir_resize_float( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + float *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels) +{ + return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,-1,0, STBIR_TYPE_FLOAT, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, + STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_LINEAR); +} + +STBIRDEF int stbir_resize_uint8_srgb(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags) +{ + return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, + STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_SRGB); +} + +STBIRDEF int stbir_resize_uint8_srgb_edgemode(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode) +{ + return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, + edge_wrap_mode, edge_wrap_mode, STBIR_COLORSPACE_SRGB); +} + +STBIRDEF int stbir_resize_uint8_generic( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context) +{ + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, filter, filter, + edge_wrap_mode, edge_wrap_mode, space); +} + +STBIRDEF int stbir_resize_uint16_generic(const stbir_uint16 *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + stbir_uint16 *output_pixels , int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context) +{ + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT16, filter, filter, + edge_wrap_mode, edge_wrap_mode, space); +} + + +STBIRDEF int stbir_resize_float_generic( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + float *output_pixels , int output_w, int output_h, int output_stride_in_bytes, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, + void *alloc_context) +{ + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_FLOAT, filter, filter, + edge_wrap_mode, edge_wrap_mode, space); +} + + +STBIRDEF int stbir_resize( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context) +{ + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,NULL,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical, + edge_mode_horizontal, edge_mode_vertical, space); +} + + +STBIRDEF int stbir_resize_subpixel(const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context, + float x_scale, float y_scale, + float x_offset, float y_offset) +{ + float transform[4]; + transform[0] = x_scale; + transform[1] = y_scale; + transform[2] = x_offset; + transform[3] = y_offset; + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + 0,0,1,1,transform,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical, + edge_mode_horizontal, edge_mode_vertical, space); +} + +STBIRDEF int stbir_resize_region( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_datatype datatype, + int num_channels, int alpha_channel, int flags, + stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, + stbir_filter filter_horizontal, stbir_filter filter_vertical, + stbir_colorspace space, void *alloc_context, + float s0, float t0, float s1, float t1) +{ + return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + s0,t0,s1,t1,NULL,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical, + edge_mode_horizontal, edge_mode_vertical, space); +} + +#endif // STB_IMAGE_RESIZE_IMPLEMENTATION diff --git a/modules/tinyexr/examples/common/stb_image_write.h b/modules/tinyexr/examples/common/stb_image_write.h new file mode 100644 index 0000000..4319c0d --- /dev/null +++ b/modules/tinyexr/examples/common/stb_image_write.h @@ -0,0 +1,1048 @@ +/* stb_image_write - v1.02 - public domain - http://nothings.org/stb/stb_image_write.h + writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015 + no warranty implied; use at your own risk + + Before #including, + + #define STB_IMAGE_WRITE_IMPLEMENTATION + + in the file that you want to have the implementation. + + Will probably not work correctly with strict-aliasing optimizations. + +ABOUT: + + This header file is a library for writing images to C stdio. It could be + adapted to write to memory or a general streaming interface; let me know. + + The PNG output is not optimal; it is 20-50% larger than the file + written by a decent optimizing implementation. This library is designed + for source code compactness and simplicity, not optimal image file size + or run-time performance. + +BUILDING: + + You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h. + You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace + malloc,realloc,free. + You can define STBIW_MEMMOVE() to replace memmove() + +USAGE: + + There are four functions, one for each image file format: + + int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); + + There are also four equivalent functions that use an arbitrary write function. You are + expected to open/close your file-equivalent before and after calling these: + + int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); + int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); + int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); + + where the callback is: + void stbi_write_func(void *context, void *data, int size); + + You can define STBI_WRITE_NO_STDIO to disable the file variant of these + functions, so the library will not use stdio.h at all. However, this will + also disable HDR writing, because it requires stdio for formatted output. + + Each function returns 0 on failure and non-0 on success. + + The functions create an image file defined by the parameters. The image + is a rectangle of pixels stored from left-to-right, top-to-bottom. + Each pixel contains 'comp' channels of data stored interleaved with 8-bits + per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is + monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. + The *data pointer points to the first byte of the top-left-most pixel. + For PNG, "stride_in_bytes" is the distance in bytes from the first byte of + a row of pixels to the first byte of the next row of pixels. + + PNG creates output files with the same number of components as the input. + The BMP format expands Y to RGB in the file format and does not + output alpha. + + PNG supports writing rectangles of data even when the bytes storing rows of + data are not consecutive in memory (e.g. sub-rectangles of a larger image), + by supplying the stride between the beginning of adjacent rows. The other + formats do not. (Thus you cannot write a native-format BMP through the BMP + writer, both because it is in BGR order and because it may have padding + at the end of the line.) + + HDR expects linear float data. Since the format is always 32-bit rgb(e) + data, alpha (if provided) is discarded, and for monochrome data it is + replicated across all three channels. + + TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed + data, set the global variable 'stbi_write_tga_with_rle' to 0. + +CREDITS: + + PNG/BMP/TGA + Sean Barrett + HDR + Baldur Karlsson + TGA monochrome: + Jean-Sebastien Guay + misc enhancements: + Tim Kelsey + TGA RLE + Alan Hickman + initial file IO callback implementation + Emmanuel Julien + bugfixes: + github:Chribba + Guillaume Chereau + github:jry2 + github:romigrou + Sergio Gonzalez + Jonas Karlsson + Filip Wasil + Thatcher Ulrich + +LICENSE + +This software is dual-licensed to the public domain and under the following +license: you are granted a perpetual, irrevocable license to copy, modify, +publish, and distribute this file as you see fit. + +*/ + +#ifndef INCLUDE_STB_IMAGE_WRITE_H +#define INCLUDE_STB_IMAGE_WRITE_H + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef STB_IMAGE_WRITE_STATIC +#define STBIWDEF static +#else +#define STBIWDEF extern +extern int stbi_write_tga_with_rle; +#endif + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); +STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); +#endif + +typedef void stbi_write_func(void *context, void *data, int size); + +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); +STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); + +#ifdef __cplusplus +} +#endif + +#endif//INCLUDE_STB_IMAGE_WRITE_H + +#ifdef STB_IMAGE_WRITE_IMPLEMENTATION + +#ifdef _WIN32 + #ifndef _CRT_SECURE_NO_WARNINGS + #define _CRT_SECURE_NO_WARNINGS + #endif + #ifndef _CRT_NONSTDC_NO_DEPRECATE + #define _CRT_NONSTDC_NO_DEPRECATE + #endif +#endif + +#ifndef STBI_WRITE_NO_STDIO +#include +#endif // STBI_WRITE_NO_STDIO + +#include +#include +#include +#include + +#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED)) +// ok +#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED) +// ok +#else +#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)." +#endif + +#ifndef STBIW_MALLOC +#define STBIW_MALLOC(sz) malloc(sz) +#define STBIW_REALLOC(p,newsz) realloc(p,newsz) +#define STBIW_FREE(p) free(p) +#endif + +#ifndef STBIW_REALLOC_SIZED +#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz) +#endif + + +#ifndef STBIW_MEMMOVE +#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz) +#endif + + +#ifndef STBIW_ASSERT +#include +#define STBIW_ASSERT(x) assert(x) +#endif + +#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff) + +typedef struct +{ + stbi_write_func *func; + void *context; +} stbi__write_context; + +// initialize a callback-based context +static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context) +{ + s->func = c; + s->context = context; +} + +#ifndef STBI_WRITE_NO_STDIO + +static void stbi__stdio_write(void *context, void *data, int size) +{ + fwrite(data,1,size,(FILE*) context); +} + +static int stbi__start_write_file(stbi__write_context *s, const char *filename) +{ + FILE *f = fopen(filename, "wb"); + stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f); + return f != NULL; +} + +static void stbi__end_write_file(stbi__write_context *s) +{ + fclose((FILE *)s->context); +} + +#endif // !STBI_WRITE_NO_STDIO + +typedef unsigned int stbiw_uint32; +typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; + +#ifdef STB_IMAGE_WRITE_STATIC +static int stbi_write_tga_with_rle = 1; +#else +int stbi_write_tga_with_rle = 1; +#endif + +static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v) +{ + while (*fmt) { + switch (*fmt++) { + case ' ': break; + case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); + s->func(s->context,&x,1); + break; } + case '2': { int x = va_arg(v,int); + unsigned char b[2]; + b[0] = STBIW_UCHAR(x); + b[1] = STBIW_UCHAR(x>>8); + s->func(s->context,b,2); + break; } + case '4': { stbiw_uint32 x = va_arg(v,int); + unsigned char b[4]; + b[0]=STBIW_UCHAR(x); + b[1]=STBIW_UCHAR(x>>8); + b[2]=STBIW_UCHAR(x>>16); + b[3]=STBIW_UCHAR(x>>24); + s->func(s->context,b,4); + break; } + default: + STBIW_ASSERT(0); + return; + } + } +} + +static void stbiw__writef(stbi__write_context *s, const char *fmt, ...) +{ + va_list v; + va_start(v, fmt); + stbiw__writefv(s, fmt, v); + va_end(v); +} + +static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c) +{ + unsigned char arr[3]; + arr[0] = a, arr[1] = b, arr[2] = c; + s->func(s->context, arr, 3); +} + +static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d) +{ + unsigned char bg[3] = { 255, 0, 255}, px[3]; + int k; + + if (write_alpha < 0) + s->func(s->context, &d[comp - 1], 1); + + switch (comp) { + case 1: + s->func(s->context,d,1); + break; + case 2: + if (expand_mono) + stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp + else + s->func(s->context, d, 1); // monochrome TGA + break; + case 4: + if (!write_alpha) { + // composite against pink background + for (k = 0; k < 3; ++k) + px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; + stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]); + break; + } + /* FALLTHROUGH */ + case 3: + stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); + break; + } + if (write_alpha > 0) + s->func(s->context, &d[comp - 1], 1); +} + +static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono) +{ + stbiw_uint32 zero = 0; + int i,j, j_end; + + if (y <= 0) + return; + + if (vdir < 0) + j_end = -1, j = y-1; + else + j_end = y, j = 0; + + for (; j != j_end; j += vdir) { + for (i=0; i < x; ++i) { + unsigned char *d = (unsigned char *) data + (j*x+i)*comp; + stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); + } + s->func(s->context, &zero, scanline_pad); + } +} + +static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) +{ + if (y < 0 || x < 0) { + return 0; + } else { + va_list v; + va_start(v, fmt); + stbiw__writefv(s, fmt, v); + va_end(v); + stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); + return 1; + } +} + +static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data) +{ + int pad = (-x*3) & 3; + return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad, + "11 4 22 4" "4 44 22 444444", + 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header + 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header +} + +STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_bmp_core(&s, x, y, comp, data); +} + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_bmp_core(&s, x, y, comp, data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif //!STBI_WRITE_NO_STDIO + +static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data) +{ + int has_alpha = (comp == 2 || comp == 4); + int colorbytes = has_alpha ? comp-1 : comp; + int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 + + if (y < 0 || x < 0) + return 0; + + if (!stbi_write_tga_with_rle) { + return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0, + "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); + } else { + int i,j,k; + + stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8); + + for (j = y - 1; j >= 0; --j) { + unsigned char *row = (unsigned char *) data + j * x * comp; + int len; + + for (i = 0; i < x; i += len) { + unsigned char *begin = row + i * comp; + int diff = 1; + len = 1; + + if (i < x - 1) { + ++len; + diff = memcmp(begin, row + (i + 1) * comp, comp); + if (diff) { + const unsigned char *prev = begin; + for (k = i + 2; k < x && len < 128; ++k) { + if (memcmp(prev, row + k * comp, comp)) { + prev += comp; + ++len; + } else { + --len; + break; + } + } + } else { + for (k = i + 2; k < x && len < 128; ++k) { + if (!memcmp(begin, row + k * comp, comp)) { + ++len; + } else { + break; + } + } + } + } + + if (diff) { + unsigned char header = STBIW_UCHAR(len - 1); + s->func(s->context, &header, 1); + for (k = 0; k < len; ++k) { + stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); + } + } else { + unsigned char header = STBIW_UCHAR(len - 129); + s->func(s->context, &header, 1); + stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); + } + } + } + } + return 1; +} + +int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_tga_core(&s, x, y, comp, (void *) data); +} + +#ifndef STBI_WRITE_NO_STDIO +int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_tga_core(&s, x, y, comp, (void *) data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif + +// ************************************************************************************************* +// Radiance RGBE HDR writer +// by Baldur Karlsson +#ifndef STBI_WRITE_NO_STDIO + +#define stbiw__max(a, b) ((a) > (b) ? (a) : (b)) + +void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) +{ + int exponent; + float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); + + if (maxcomp < 1e-32f) { + rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; + } else { + float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; + + rgbe[0] = (unsigned char)(linear[0] * normalize); + rgbe[1] = (unsigned char)(linear[1] * normalize); + rgbe[2] = (unsigned char)(linear[2] * normalize); + rgbe[3] = (unsigned char)(exponent + 128); + } +} + +void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte) +{ + unsigned char lengthbyte = STBIW_UCHAR(length+128); + STBIW_ASSERT(length+128 <= 255); + s->func(s->context, &lengthbyte, 1); + s->func(s->context, &databyte, 1); +} + +void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data) +{ + unsigned char lengthbyte = STBIW_UCHAR(length); + STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code + s->func(s->context, &lengthbyte, 1); + s->func(s->context, data, length); +} + +void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline) +{ + unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; + unsigned char rgbe[4]; + float linear[3]; + int x; + + scanlineheader[2] = (width&0xff00)>>8; + scanlineheader[3] = (width&0x00ff); + + /* skip RLE for images too small or large */ + if (width < 8 || width >= 32768) { + for (x=0; x < width; x++) { + switch (ncomp) { + case 4: /* fallthrough */ + case 3: linear[2] = scanline[x*ncomp + 2]; + linear[1] = scanline[x*ncomp + 1]; + linear[0] = scanline[x*ncomp + 0]; + break; + default: + linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; + break; + } + stbiw__linear_to_rgbe(rgbe, linear); + s->func(s->context, rgbe, 4); + } + } else { + int c,r; + /* encode into scratch buffer */ + for (x=0; x < width; x++) { + switch(ncomp) { + case 4: /* fallthrough */ + case 3: linear[2] = scanline[x*ncomp + 2]; + linear[1] = scanline[x*ncomp + 1]; + linear[0] = scanline[x*ncomp + 0]; + break; + default: + linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; + break; + } + stbiw__linear_to_rgbe(rgbe, linear); + scratch[x + width*0] = rgbe[0]; + scratch[x + width*1] = rgbe[1]; + scratch[x + width*2] = rgbe[2]; + scratch[x + width*3] = rgbe[3]; + } + + s->func(s->context, scanlineheader, 4); + + /* RLE each component separately */ + for (c=0; c < 4; c++) { + unsigned char *comp = &scratch[width*c]; + + x = 0; + while (x < width) { + // find first run + r = x; + while (r+2 < width) { + if (comp[r] == comp[r+1] && comp[r] == comp[r+2]) + break; + ++r; + } + if (r+2 >= width) + r = width; + // dump up to first run + while (x < r) { + int len = r-x; + if (len > 128) len = 128; + stbiw__write_dump_data(s, len, &comp[x]); + x += len; + } + // if there's a run, output it + if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd + // find next byte after run + while (r < width && comp[r] == comp[x]) + ++r; + // output run up to r + while (x < r) { + int len = r-x; + if (len > 127) len = 127; + stbiw__write_run_data(s, len, comp[x]); + x += len; + } + } + } + } + } +} + +static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data) +{ + if (y <= 0 || x <= 0 || data == NULL) + return 0; + else { + // Each component is stored separately. Allocate scratch space for full output scanline. + unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4); + int i, len; + char buffer[128]; + char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; + s->func(s->context, header, sizeof(header)-1); + + len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); + s->func(s->context, buffer, len); + + for(i=0; i < y; i++) + stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x); + STBIW_FREE(scratch); + return 1; + } +} + +int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data) +{ + stbi__write_context s; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_hdr_core(&s, x, y, comp, (float *) data); +} + +int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data) +{ + stbi__write_context s; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif // STBI_WRITE_NO_STDIO + + +////////////////////////////////////////////////////////////////////////////// +// +// PNG writer +// + +// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size() +#define stbiw__sbraw(a) ((int *) (a) - 2) +#define stbiw__sbm(a) stbiw__sbraw(a)[0] +#define stbiw__sbn(a) stbiw__sbraw(a)[1] + +#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a)) +#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0) +#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a))) + +#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v)) +#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0) +#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0) + +static void *stbiw__sbgrowf(void **arr, int increment, int itemsize) +{ + int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1; + void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); + STBIW_ASSERT(p); + if (p) { + if (!*arr) ((int *) p)[1] = 0; + *arr = (void *) ((int *) p + 2); + stbiw__sbm(*arr) = m; + } + return *arr; +} + +static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) +{ + while (*bitcount >= 8) { + stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); + *bitbuffer >>= 8; + *bitcount -= 8; + } + return data; +} + +static int stbiw__zlib_bitrev(int code, int codebits) +{ + int res=0; + while (codebits--) { + res = (res << 1) | (code & 1); + code >>= 1; + } + return res; +} + +static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit) +{ + int i; + for (i=0; i < limit && i < 258; ++i) + if (a[i] != b[i]) break; + return i; +} + +static unsigned int stbiw__zhash(unsigned char *data) +{ + stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); + hash ^= hash << 3; + hash += hash >> 5; + hash ^= hash << 4; + hash += hash >> 17; + hash ^= hash << 25; + hash += hash >> 6; + return hash; +} + +#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) +#define stbiw__zlib_add(code,codebits) \ + (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) +#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c) +// default huffman tables +#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8) +#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9) +#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7) +#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8) +#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n)) +#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n)) + +#define stbiw__ZHASH 16384 + +unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) +{ + static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; + static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; + static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; + static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; + unsigned int bitbuf=0; + int i,j, bitcount=0; + unsigned char *out = NULL; + unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**)); + if (quality < 5) quality = 5; + + stbiw__sbpush(out, 0x78); // DEFLATE 32K window + stbiw__sbpush(out, 0x5e); // FLEVEL = 1 + stbiw__zlib_add(1,1); // BFINAL = 1 + stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman + + for (i=0; i < stbiw__ZHASH; ++i) + hash_table[i] = NULL; + + i=0; + while (i < data_len-3) { + // hash next 3 bytes of data to be compressed + int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3; + unsigned char *bestloc = 0; + unsigned char **hlist = hash_table[h]; + int n = stbiw__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32768) { // if entry lies within window + int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i); + if (d >= best) best=d,bestloc=hlist[j]; + } + } + // when hash table entry is too long, delete half the entries + if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) { + STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); + stbiw__sbn(hash_table[h]) = quality; + } + stbiw__sbpush(hash_table[h],data+i); + + if (bestloc) { + // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal + h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1); + hlist = hash_table[h]; + n = stbiw__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32767) { + int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1); + if (e > best) { // if next match is better, bail on current match + bestloc = NULL; + break; + } + } + } + } + + if (bestloc) { + int d = (int) (data+i - bestloc); // distance back + STBIW_ASSERT(d <= 32767 && best <= 258); + for (j=0; best > lengthc[j+1]-1; ++j); + stbiw__zlib_huff(j+257); + if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); + for (j=0; d > distc[j+1]-1; ++j); + stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5); + if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); + i += best; + } else { + stbiw__zlib_huffb(data[i]); + ++i; + } + } + // write out final bytes + for (;i < data_len; ++i) + stbiw__zlib_huffb(data[i]); + stbiw__zlib_huff(256); // end of block + // pad with 0 bits to byte boundary + while (bitcount) + stbiw__zlib_add(0,1); + + for (i=0; i < stbiw__ZHASH; ++i) + (void) stbiw__sbfree(hash_table[i]); + STBIW_FREE(hash_table); + + { + // compute adler32 on input + unsigned int s1=1, s2=0; + int blocklen = (int) (data_len % 5552); + j=0; + while (j < data_len) { + for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; + s1 %= 65521, s2 %= 65521; + j += blocklen; + blocklen = 5552; + } + stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(s2)); + stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(s1)); + } + *out_len = stbiw__sbn(out); + // make returned pointer freeable + STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); + return (unsigned char *) stbiw__sbraw(out); +} + +static unsigned int stbiw__crc32(unsigned char *buffer, int len) +{ + static unsigned int crc_table[256] = + { + 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, + 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, + 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, + 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, + 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, + 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, + 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, + 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, + 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, + 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, + 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, + 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, + 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, + 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, + 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, + 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, + 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, + 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, + 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, + 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, + 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, + 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, + 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, + 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, + 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, + 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, + 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, + 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, + 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, + 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, + 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, + 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D + }; + + unsigned int crc = ~0u; + int i; + for (i=0; i < len; ++i) + crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; + return ~crc; +} + +#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) +#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); +#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) + +static void stbiw__wpcrc(unsigned char **data, int len) +{ + unsigned int crc = stbiw__crc32(*data - len - 4, len+4); + stbiw__wp32(*data, crc); +} + +static unsigned char stbiw__paeth(int a, int b, int c) +{ + int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); + if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); + if (pb <= pc) return STBIW_UCHAR(b); + return STBIW_UCHAR(c); +} + +unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) +{ + int ctype[5] = { -1, 0, 4, 2, 6 }; + unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; + unsigned char *out,*o, *filt, *zlib; + signed char *line_buffer; + int i,j,k,p,zlen; + + if (stride_bytes == 0) + stride_bytes = x * n; + + filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; + line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } + for (j=0; j < y; ++j) { + static int mapping[] = { 0,1,2,3,4 }; + static int firstmap[] = { 0,1,0,5,6 }; + int *mymap = j ? mapping : firstmap; + int best = 0, bestval = 0x7fffffff; + for (p=0; p < 2; ++p) { + for (k= p?best:0; k < 5; ++k) { + int type = mymap[k],est=0; + unsigned char *z = pixels + stride_bytes*j; + for (i=0; i < n; ++i) + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; + case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break; + case 5: line_buffer[i] = z[i]; break; + case 6: line_buffer[i] = z[i]; break; + } + for (i=n; i < x*n; ++i) { + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i] - z[i-n]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; + case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; + case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; + case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; + } + } + if (p) break; + for (i=0; i < x*n; ++i) + est += abs((signed char) line_buffer[i]); + if (est < bestval) { bestval = est; best = k; } + } + } + // when we get here, best contains the filter type, and line_buffer contains the data + filt[j*(x*n+1)] = (unsigned char) best; + STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); + } + STBIW_FREE(line_buffer); + zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory + STBIW_FREE(filt); + if (!zlib) return 0; + + // each tag requires 12 bytes of overhead + out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); + if (!out) return 0; + *out_len = 8 + 12+13 + 12+zlen + 12; + + o=out; + STBIW_MEMMOVE(o,sig,8); o+= 8; + stbiw__wp32(o, 13); // header length + stbiw__wptag(o, "IHDR"); + stbiw__wp32(o, x); + stbiw__wp32(o, y); + *o++ = 8; + *o++ = STBIW_UCHAR(ctype[n]); + *o++ = 0; + *o++ = 0; + *o++ = 0; + stbiw__wpcrc(&o,13); + + stbiw__wp32(o, zlen); + stbiw__wptag(o, "IDAT"); + STBIW_MEMMOVE(o, zlib, zlen); + o += zlen; + STBIW_FREE(zlib); + stbiw__wpcrc(&o, zlen); + + stbiw__wp32(o,0); + stbiw__wptag(o, "IEND"); + stbiw__wpcrc(&o,0); + + STBIW_ASSERT(o == out + *out_len); + + return out; +} + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) +{ + FILE *f; + int len; + unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + f = fopen(filename, "wb"); + if (!f) { STBIW_FREE(png); return 0; } + fwrite(png, 1, len, f); + fclose(f); + STBIW_FREE(png); + return 1; +} +#endif + +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) +{ + int len; + unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + func(context, png, len); + STBIW_FREE(png); + return 1; +} + +#endif // STB_IMAGE_WRITE_IMPLEMENTATION + +/* Revision history + 1.02 (2016-04-02) + avoid allocating large structures on the stack + 1.01 (2016-01-16) + STBIW_REALLOC_SIZED: support allocators with no realloc support + avoid race-condition in crc initialization + minor compile issues + 1.00 (2015-09-14) + installable file IO function + 0.99 (2015-09-13) + warning fixes; TGA rle support + 0.98 (2015-04-08) + added STBIW_MALLOC, STBIW_ASSERT etc + 0.97 (2015-01-18) + fixed HDR asserts, rewrote HDR rle logic + 0.96 (2015-01-17) + add HDR output + fix monochrome BMP + 0.95 (2014-08-17) + add monochrome TGA output + 0.94 (2014-05-31) + rename private functions to avoid conflicts with stb_image.h + 0.93 (2014-05-27) + warning fixes + 0.92 (2010-08-01) + casts to unsigned char to fix warnings + 0.91 (2010-07-17) + first public release + 0.90 first internal release +*/ diff --git a/modules/tinyexr/examples/cube2longlat/Makefile b/modules/tinyexr/examples/cube2longlat/Makefile new file mode 100644 index 0000000..6868dd9 --- /dev/null +++ b/modules/tinyexr/examples/cube2longlat/Makefile @@ -0,0 +1,28 @@ +INC_DIR = -I../../ -I../common -I ../../deps/miniz + +INCLUDES := ../../tinyexr.h +OBJS := miniz.o tinyexr.o cube2longlat.o + +CFLAGS := -fsanitize=address -O2 +CXXFLAGS := $(CFLAGS) -std=c++11 +LDFLAGS := -fsanitize=address + +TARGET=cube2longlat + +all: $(TARGET) + +$(TARGET): $(OBJS) + $(CXX) -o $(TARGET) $(LDFLAGS) $(OBJS) + +miniz.o: ../../deps/miniz/miniz.c + $(CC) $(CFLAGS) -c $(INC_DIR) $< + +tinyexr.o: ../../tinyexr.cc + $(CXX) $(CXXFLAGS) -c $(INC_DIR) $< + +cube2longlat.o: cube2longlat.cc + $(CXX) $(CXXFLAGS) -c $(INC_DIR) $< + +.PHONY: clean +clean: + rm -rf $(TARGET) $(OBJS) diff --git a/modules/tinyexr/examples/cube2longlat/README.md b/modules/tinyexr/examples/cube2longlat/README.md new file mode 100644 index 0000000..06a9e3c --- /dev/null +++ b/modules/tinyexr/examples/cube2longlat/README.md @@ -0,0 +1,46 @@ +# Simple HDR cubemap to longlat(longitude latitude. or known as equirectangular) converter. + +## Requirements + +* C++11 compiler + +## Coordinate definition. + +* Y-up +* Right-handed +* Center is -z + +## Usage + +Assume cubemap image is given by 6 images(6 faces). + +``` +$ ./cube2longlat px.exr nx.exr py.exr ny.exr pz.exr nz.exr 512 longlat.exr (phi_offset) +``` + +Optional `phi_offset` is used to add offset(by angle) to phi to rotate X and Z faces. + + +## Supported input image format + +* [ ] RGBM(Filament's RGBM encoding. Multiplier is 16, and gamma corrected) Implemented but not tested. +* [x] EXR + +## Supported output image format + +* [ ] RGBM(Filament's RGBM encoding. Multiplier is 16, and gamma corrected) Implemented but not tested. +* [x] EXR +* [x] RGBE + +## Note + +When you create cubemap using Filament's cmgen https://github.com/google/filament/tree/master/tools/cmgen , its generated cubemap images are mirrored by X direction. +Use `--mirror` when invoking `cmgen` if required. + +## TODO + +* Single cubemap image(cross layout) +* Better antialiasing +* theta offset +* Mirroring. + diff --git a/modules/tinyexr/examples/cube2longlat/cube2longlat.cc b/modules/tinyexr/examples/cube2longlat/cube2longlat.cc new file mode 100644 index 0000000..5a389c1 --- /dev/null +++ b/modules/tinyexr/examples/cube2longlat/cube2longlat.cc @@ -0,0 +1,470 @@ +#include "tinyexr.h" + +#define STB_IMAGE_IMPLEMENTATION +#include "stb_image.h" + +#define STB_IMAGE_WRITE_IMPLEMENTATION +#include "stb_image_write.h" + +#include +#include +#include +#include +#include + +// From Filament. +static inline void RGBMtoLinear(const float rgbm[4], float linear[3]) { + linear[0] = rgbm[0] * rgbm[3] * 16.0f; + linear[1] = rgbm[1] * rgbm[3] * 16.0f; + linear[2] = rgbm[2] * rgbm[3] * 16.0f; + + // Gamma to linear space + linear[0] = linear[0] * linear[0]; + linear[1] = linear[1] * linear[1]; + linear[2] = linear[2] * linear[2]; +} + +static inline void LinearToRGBM(const float linear[3], float rgbm[4]) { + rgbm[0] = linear[0]; + rgbm[1] = linear[1]; + rgbm[2] = linear[2]; + rgbm[3] = 1.0f; + + // Linear to gamma space + rgbm[0] = rgbm[0] * rgbm[0]; + rgbm[1] = rgbm[1] * rgbm[1]; + rgbm[2] = rgbm[2] * rgbm[2]; + + // Set the range + rgbm[0] /= 16.0f; + rgbm[1] /= 16.0f; + rgbm[2] /= 16.0f; + + float maxComponent = + std::max(std::max(rgbm[0], rgbm[1]), std::max(rgbm[2], 1e-6f)); + // Don't let M go below 1 in the [0..16] range + rgbm[3] = std::max(1.0f / 16.0f, std::min(maxComponent, 1.0f)); + rgbm[3] = std::ceil(rgbm[3] * 255.0f) / 255.0f; + + // saturate([0.0, 1.0]) + rgbm[0] = std::max(0.0f, std::min(1.0f, rgbm[0] / rgbm[3])); + rgbm[1] = std::max(0.0f, std::min(1.0f, rgbm[1] / rgbm[3])); + rgbm[2] = std::max(0.0f, std::min(1.0f, rgbm[2] / rgbm[3])); +} + +static std::string GetFileExtension(const std::string& filename) { + if (filename.find_last_of(".") != std::string::npos) + return filename.substr(filename.find_last_of(".") + 1); + return ""; +} + +struct Image { + int width; + int height; + std::vector data; +}; + +static bool LoadCubemaps(const std::array face_filenames, + std::array* output) { + for (size_t i = 0; i < 6; i++) { + std::string ext = GetFileExtension(face_filenames[i]); + + Image image; + + if ((ext.compare("exr") == 0) || (ext.compare("EXR") == 0)) { + int width, height; + float* rgba; + const char* err; + + int ret = + LoadEXR(&rgba, &width, &height, face_filenames[i].c_str(), &err); + if (ret != 0) { + if (err) { + std::cerr << "EXR load error: " << err << std::endl; + } else { + std::cerr << "EXR load error: code " << ret << std::endl; + } + return false; + } + + image.width = width; + image.height = height; + image.data.resize(width * height * 3); + + // RGBA -> RGB + for (size_t j = 0; j < size_t(width * height); j++) { + image.data[3 * j + 0] = rgba[4 * j + 0]; + image.data[3 * j + 1] = rgba[4 * j + 1]; + image.data[3 * j + 2] = rgba[4 * j + 2]; + } + + free(rgba); + + (*output)[i] = std::move(image); + + } else if ((ext.compare("rgbm") == 0) || (ext.compare("RGBM") == 0)) { + int width, height; + int n; + + unsigned char* data = stbi_load(face_filenames[i].c_str(), &width, + &height, &n, STBI_default); + + if (!data) { + std::cerr << "Failed to load file: " << face_filenames[i] << std::endl; + return false; + } + + if ((n != 4)) { + std::cerr << "Not a RGBM encoded image: " << face_filenames[i] + << std::endl; + return false; + } + + image.width = width; + image.height = height; + image.data.resize(size_t(width * height)); + + for (size_t i = 0; i < size_t(width * height); i++) { + float rgbm[4]; + // [0, 1.0] + rgbm[0] = data[4 * i + 0] / 255.0f; + rgbm[1] = data[4 * i + 1] / 255.0f; + rgbm[2] = data[4 * i + 2] / 255.0f; + rgbm[3] = data[4 * i + 3] / 255.0f; + + float linear[3]; + RGBMtoLinear(rgbm, linear); + + image.data[3 * i + 0] = linear[0]; + image.data[3 * i + 1] = linear[1]; + image.data[3 * i + 2] = linear[2]; + } + + (*output)[i] = std::move(image); + + } else { + std::cerr << "Unknown file extension : " << ext << std::endl; + return false; + } + std::cout << "Loaded " << face_filenames[i] << std::endl; + } + + return true; +} + +void convert_xyz_to_cube_uv(float x, float y, float z, int* index, float* u, + float* v) { + float absX = fabs(x); + float absY = fabs(y); + float absZ = fabs(z); + + int isXPositive = x > 0.0f ? 1 : 0; + int isYPositive = y > 0.0f ? 1 : 0; + int isZPositive = z > 0.0f ? 1 : 0; + + float maxAxis, uc, vc; + + // POSITIVE X + if (isXPositive && absX >= absY && absX >= absZ) { + // u (0 to 1) goes from +z to -z + // v (0 to 1) goes from -y to +y + maxAxis = absX; + uc = -z; + vc = y; + *index = 0; + } + // NEGATIVE X + if (!isXPositive && absX >= absY && absX >= absZ) { + // u (0 to 1) goes from -z to +z + // v (0 to 1) goes from -y to +y + maxAxis = absX; + uc = z; + vc = y; + *index = 1; + } + // POSITIVE Y + if (isYPositive && absY >= absX && absY >= absZ) { + // u (0 to 1) goes from -x to +x + // v (0 to 1) goes from +z to -z + maxAxis = absY; + uc = x; + vc = -z; + *index = 2; + } + // NEGATIVE Y + if (!isYPositive && absY >= absX && absY >= absZ) { + // u (0 to 1) goes from -x to +x + // v (0 to 1) goes from -z to +z + maxAxis = absY; + uc = x; + vc = z; + *index = 3; + } + // POSITIVE Z + if (isZPositive && (absZ >= absX) && (absZ >= absY)) { + // u (0 to 1) goes from -x to +x + // v (0 to 1) goes from -y to +y + maxAxis = absZ; + uc = x; + vc = y; + *index = 4; + } + // NEGATIVE Z + if (!isZPositive && (absZ >= absX) && (absZ >= absY)) { + // u (0 to 1) goes from +x to -x + // v (0 to 1) goes from -y to +y + maxAxis = absZ; + uc = -x; + vc = y; + *index = 5; + } + + // Convert range from -1 to 1 to 0 to 1 + *u = 0.5f * (uc / maxAxis + 1.0f); + *v = 0.5f * (vc / maxAxis + 1.0f); +} + +// +// Simple bilinear texture filtering. +// +static void SampleTexture(float* rgba, float u, float v, int width, int height, + int channels, const float* texels) { + float sx = std::floor(u); + float sy = std::floor(v); + + // Wrap mode = repeat + float uu = u - sx; + float vv = v - sy; + + // clamp + uu = std::max(uu, 0.0f); + uu = std::min(uu, 1.0f); + vv = std::max(vv, 0.0f); + vv = std::min(vv, 1.0f); + + float px = (width - 1) * uu; + float py = (height - 1) * vv; + + int x0 = std::max(0, std::min((int)px, (width - 1))); + int y0 = std::max(0, std::min((int)py, (height - 1))); + int x1 = std::max(0, std::min((x0 + 1), (width - 1))); + int y1 = std::max(0, std::min((y0 + 1), (height - 1))); + + float dx = px - (float)x0; + float dy = py - (float)y0; + + float w[4]; + + w[0] = (1.0f - dx) * (1.0 - dy); + w[1] = (1.0f - dx) * (dy); + w[2] = (dx) * (1.0 - dy); + w[3] = (dx) * (dy); + + int i00 = channels * (y0 * width + x0); + int i01 = channels * (y0 * width + x1); + int i10 = channels * (y1 * width + x0); + int i11 = channels * (y1 * width + x1); + + for (int i = 0; i < channels; i++) { + rgba[i] = w[0] * texels[i00 + i] + w[1] * texels[i10 + i] + + w[2] * texels[i01 + i] + w[3] * texels[i11 + i]; + } +} + +static void SampleCubemap(const std::array& cubemap_faces, + const float n[3], float col[3]) { + int face; + float u, v; + convert_xyz_to_cube_uv(n[0], n[1], n[2], &face, &u, &v); + + v = 1.0f - v; + + // std::cout << "face = " << face << std::endl; + + // TODO(syoyo): Do we better consider seams on the cubemap face border? + const Image& tex = cubemap_faces[face]; + + // std::cout << "n = " << n[0] << ", " << n[1] << ", " << n[2] << ", uv = " << + // u << ", " << v << std::endl; + + SampleTexture(col, u, v, tex.width, tex.height, /* RGB */ 3, tex.data.data()); + +// col[0] = u; +// col[1] = v; +// col[2] = 0.0f; +#if 0 + if (face == 0) { + col[0] = 1.0f; + col[1] = 0.0f; + col[2] = 0.0f; + } else if (face == 1) { + col[0] = 0.0f; + col[1] = 1.0f; + col[2] = 0.0f; + } else if (face == 2) { + col[0] = 0.0f; + col[1] = 0.0f; + col[2] = 1.0f; + } else if (face == 3) { + col[0] = 1.0f; + col[1] = 0.0f; + col[2] = 1.0f; + } else if (face == 4) { + col[0] = 0.0f; + col[1] = 1.0f; + col[2] = 1.0f; + } else if (face == 5) { + col[0] = 1.0f; + col[1] = 1.0f; + col[2] = 1.0f; + } +#endif +} + +static void CubemapToLonglat(const std::array& cubemap_faces, + const float phi_offset, /* in angle */ + const int width, Image* longlat) { + int height = width / 2; + + longlat->width = width; + longlat->height = height; + longlat->data.resize(size_t(width * height * 3)); // RGB + + const float kPI = 3.141592f; + + for (size_t y = 0; y < size_t(height); y++) { + float theta = ((y + 0.5f) / float(height)) * kPI; // [0, pi] + for (size_t x = 0; x < size_t(width); x++) { + float phi = ((x + 0.5f) / float(width)) * 2.0f * kPI; // [0, 2 pi] + + phi += (phi_offset) * kPI / 180.0f; + + float n[3]; + + // Y-up + n[0] = std::sin(theta) * std::cos(phi); + n[1] = std::cos(theta); + n[2] = -std::sin(theta) * std::sin(phi); + + float col[3]; + SampleCubemap(cubemap_faces, n, col); + + longlat->data[3 * size_t(y * width + x) + 0] = col[0]; + longlat->data[3 * size_t(y * width + x) + 1] = col[1]; + longlat->data[3 * size_t(y * width + x) + 2] = col[2]; + } + } +} + +static unsigned char ftouc(const float f) { + int i(f * 255.0f); + i = std::max(0, std::min(255, i)); + return static_cast(i); +} + +int main(int argc, char** argv) { + float phi_offset = 0.0f; + + if (argc < 9) { + printf( + "Usage: cube2longlat px.exr nx.exr py.exr ny.exr pz.exr nz.exr " + "output_width output.exr\n"); + exit(-1); + } + + std::array face_filenames; + + face_filenames[0] = argv[1]; + face_filenames[1] = argv[2]; + face_filenames[2] = argv[3]; + face_filenames[3] = argv[4]; + face_filenames[4] = argv[5]; + face_filenames[5] = argv[6]; + + int output_width = atoi(argv[7]); + + std::string output_filename = argv[8]; + + if (argc > 9) { + phi_offset = atof(argv[9]); + } + + std::array cubemaps; + + if (!LoadCubemaps(face_filenames, &cubemaps)) { + std::cerr << "Failed to load cubemap faces." << std::endl; + return EXIT_FAILURE; + } + + Image longlat; + + CubemapToLonglat(cubemaps, phi_offset, output_width, &longlat); + + { + std::string ext = GetFileExtension(output_filename); + if ((ext.compare("exr") == 0) || (ext.compare("EXR") == 0)) { + const char *err; + int ret = SaveEXR(longlat.data.data(), longlat.width, longlat.height, + /* RGB */ 3, /* fp16 */ 0, output_filename.c_str(), &err); + if (ret != TINYEXR_SUCCESS) { + if (err) { + std::cout << "Failed to save image as EXR. msg = " << err << ", code = " << ret << std::endl; + FreeEXRErrorMessage(err); + } else { + std::cout << "Failed to save image as EXR. code = " << ret << std::endl; + } + return EXIT_FAILURE; + } + } else if ((ext.compare("rgbm") == 0) || (ext.compare("RGBM") == 0)) { + std::vector rgbm_image; + + for (size_t j = 0; j < size_t(longlat.width * longlat.height); j++) { + float linear[3]; + linear[0] = longlat.data[3 * j + 0]; + linear[1] = longlat.data[3 * j + 1]; + linear[2] = longlat.data[3 * j + 2]; + + float rgbm[4]; + + LinearToRGBM(linear, rgbm); + + rgbm_image[4 * j + 0] = ftouc(rgbm[0]); + rgbm_image[4 * j + 1] = ftouc(rgbm[1]); + rgbm_image[4 * j + 2] = ftouc(rgbm[2]); + rgbm_image[4 * j + 3] = ftouc(rgbm[2]); + } + + // Save as PNG. + int ret = + stbi_write_png(output_filename.c_str(), longlat.width, longlat.height, + 4, rgbm_image.data(), longlat.width * 4); + + if (ret == 0) { + std::cerr << "Failed to save image as RGBM file : " << output_filename + << std::endl; + return EXIT_FAILURE; + } + + } else { + if ((ext.compare("hdr") == 0) || (ext.compare("HDR") == 0)) { + // ok + } else { + std::cout << "Unknown file extension. Interpret it as RGBE format : " + << ext << std::endl; + } + + int ret = stbi_write_hdr(output_filename.c_str(), longlat.width, + longlat.height, 3, longlat.data.data()); + + if (ret == 0) { + std::cerr << "Failed to save image as HDR file : " << output_filename + << std::endl; + return EXIT_FAILURE; + } + } + } + + std::cout << "Write " << output_filename << std::endl; + + return 0; +} diff --git a/modules/tinyexr/examples/deepview/Makefile b/modules/tinyexr/examples/deepview/Makefile new file mode 100644 index 0000000..b3dafd7 --- /dev/null +++ b/modules/tinyexr/examples/deepview/Makefile @@ -0,0 +1,2 @@ +all: + g++ -I ../../deps/miniz -o deepview -g -O2 main.cc trackball.cc ../../tinyexr.cc ../../deps/miniz/miniz.c -framework OpenGL -framework GLUT diff --git a/modules/tinyexr/examples/deepview/deepview_screencast.gif b/modules/tinyexr/examples/deepview/deepview_screencast.gif new file mode 100644 index 0000000..6a9560e Binary files /dev/null and b/modules/tinyexr/examples/deepview/deepview_screencast.gif differ diff --git a/modules/tinyexr/examples/deepview/main.cc b/modules/tinyexr/examples/deepview/main.cc new file mode 100644 index 0000000..4c996d5 --- /dev/null +++ b/modules/tinyexr/examples/deepview/main.cc @@ -0,0 +1,277 @@ +#include +#include +#include +#include +#include +#include + +#ifdef __APPLE__ +#include +#else +#include +#endif + +#include "../../tinyexr.h" +#include "trackball.h" + +static int mouse_x, mouse_y; +static int mouse_m_pressed; +static int mouse_r_pressed; +static int mouse_moving; +static int width = 512, height = 512; +static float view_org[3], view_tgt[3]; +static float curr_quat[4], prev_quat[4]; +static float color_scale = 1.0f; + +DeepImage gDeepImage; + +// +// -- +// + +static void reshape(int w, int h) { + glViewport(0, 0, w, h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluPerspective(5.0, (float)w / (float)h, 0.1f, 1000.0f); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + width = w; + height = h; +} + +static void draw_samples() { + glPointSize(1.0f); + glColor3f(1.0f, 1.0f, 1.0f); + + glBegin(GL_POINTS); + + // find depth channel. + // @todo { Do this only once. } + int depthChan = 0; + int rChan = -1; + int raChan = -1; + int gChan = -1; + int gaChan = -1; + int bChan = -1; + int baChan = -1; + + for (int c = 0; c < gDeepImage.num_channels; c++) { + if (strcmp("Z", gDeepImage.channel_names[c]) == 0) { + depthChan = c; + } else if (strcmp("R", gDeepImage.channel_names[c]) == 0) { + rChan = c; + } else if (strcmp("RA", gDeepImage.channel_names[c]) == 0) { + raChan = c; + } else if (strcmp("G", gDeepImage.channel_names[c]) == 0) { + gChan = c; + } else if (strcmp("GA", gDeepImage.channel_names[c]) == 0) { + gaChan = c; + } else if (strcmp("B", gDeepImage.channel_names[c]) == 0) { + bChan = c; + } else if (strcmp("BA", gDeepImage.channel_names[c]) == 0) { + baChan = c; + } + } + + for (int y = 0; y < gDeepImage.height; y++) { + float py = 2.0f * ((gDeepImage.height - y - 1) / (float)gDeepImage.height) - + 1.0f; // upside down? + int sampleNum = gDeepImage.offset_table[y][gDeepImage.width - 1]; + + int s_start = 0; // First pixel data starts at 0 + for (int x = 0; x < gDeepImage.width; x++) { + float px = 2.0f * (x / (float)gDeepImage.width) - 1.0f; + int s_end = gDeepImage.offset_table[y][x]; + if (s_start >= sampleNum || s_end >= sampleNum) { + continue; + } + for (int s = s_start; s < s_end; s++) { + float pz = -gDeepImage.image[depthChan][y][s]; + + float red = 1.0f; + float green = 1.0f; + float blue = 1.0f; + float red_alpha = 1.0f; + float green_alpha = 1.0f; + float blue_alpha = 1.0f; + if (rChan >= 0) { + red = gDeepImage.image[rChan][y][s]; + } + if (raChan >= 0) { + red_alpha = gDeepImage.image[raChan][y][s]; + } + if (gChan >= 0) { + green = gDeepImage.image[gChan][y][s]; + } + if (gaChan >= 0) { + green_alpha = gDeepImage.image[gaChan][y][s]; + } + if (bChan >= 0) { + blue = gDeepImage.image[bChan][y][s]; + } + if (baChan >= 0) { + blue_alpha = gDeepImage.image[baChan][y][s]; + } + // unmultiply and apply scaling + red *= color_scale / red_alpha; + green *= color_scale / green_alpha; + blue *= color_scale / blue_alpha; + glColor3f(red, green, blue); + glVertex3f(px, py, pz); + } + + s_start = s_end; + } + } + + glEnd(); +} + +static void display() { + GLfloat mat[4][4]; + + glClearColor(0.0f, 0.0f, 0.0f, 0.0f); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glEnable(GL_DEPTH_TEST); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + // camera & rotate + gluLookAt(view_org[0], view_org[1], view_org[2], view_tgt[0], view_tgt[1], + view_tgt[2], 0.0, 1.0, 0.0); + + build_rotmatrix(mat, curr_quat); + glMultMatrixf(&mat[0][0]); + + draw_samples(); + + // glBegin(GL_POLYGON); + // glTexCoord2f(0 , 0); glVertex2f(-0.9 , -0.9); + // glTexCoord2f(0 , 1); glVertex2f(-0.9 , 0.9); + // glTexCoord2f(1 , 1); glVertex2f(0.9 , 0.9); + // glTexCoord2f(1 , 0); glVertex2f(0.9 , -0.9); + // glEnd(); + + glutSwapBuffers(); +} + +static void keyboard(unsigned char key, int x, int y) { + switch (key) { + case 'q': + case 27: + exit(0); + break; + case 'c': + color_scale += 1.0f; + break; + case 'x': + color_scale -= 1.0f; + if (color_scale < 1.0f) + color_scale = 1.0f; + break; + default: + break; + } + + glutPostRedisplay(); +} + +static void mouse(int button, int state, int x, int y) { + int mod = glutGetModifiers(); + + if (button == GLUT_LEFT_BUTTON && state == GLUT_DOWN) { + if (mod == GLUT_ACTIVE_SHIFT) { + mouse_m_pressed = 1; + } else if (mod == GLUT_ACTIVE_CTRL) { + mouse_r_pressed = 1; + } else { + trackball(prev_quat, 0, 0, 0, 0); + } + mouse_moving = 1; + mouse_x = x; + mouse_y = y; + } else if (button == GLUT_LEFT_BUTTON && state == GLUT_UP) { + mouse_m_pressed = 0; + mouse_r_pressed = 0; + mouse_moving = 0; + } +} + +static void motion(int x, int y) { + float w = 1.0; + float mw = 0.1; + + if (mouse_moving) { + if (mouse_r_pressed) { + view_org[2] += mw * (mouse_y - y); + view_tgt[2] += mw * (mouse_y - y); + } else if (mouse_m_pressed) { + view_org[0] += mw * (mouse_x - x); + view_org[1] -= mw * (mouse_y - y); + view_tgt[0] += mw * (mouse_x - x); + view_tgt[1] -= mw * (mouse_y - y); + } else { + trackball(prev_quat, w * (2.0 * mouse_x - width) / width, + w * (height - 2.0 * mouse_y) / height, + w * (2.0 * x - width) / width, w * (height - 2.0 * y) / height); + add_quats(prev_quat, curr_quat, curr_quat); + } + + mouse_x = x; + mouse_y = y; + } + + glutPostRedisplay(); +} + +static void init() { + trackball(curr_quat, 0, 0, 0, 0); + + view_org[0] = 0.0f; + view_org[1] = 0.0f; + view_org[2] = 3.0f; + + view_tgt[0] = 0.0f; + view_tgt[1] = 0.0f; + view_tgt[2] = 0.0f; +} + +int main(int argc, char **argv) { + const char *input = "input.exr"; + + if (argc < 2) { + printf("Usage: deepview \n"); + exit(1); + } + + input = argv[1]; + const char *err; + int ret = LoadDeepEXR(&gDeepImage, input, &err); + if (ret != 0) { + if (err) { + fprintf(stderr, "ERR: %s\n", err); + } + exit(-1); + } + + glutInit(&argc, argv); + glutInitWindowSize(512, 512); + glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH | GLUT_RGBA); + + init(); + + glutCreateWindow("deepimage viewer"); + + glutReshapeFunc(reshape); + glutDisplayFunc(display); + glutKeyboardFunc(keyboard); + glutMouseFunc(mouse); + glutMotionFunc(motion); + glutMainLoop(); + + return 0; +} diff --git a/modules/tinyexr/examples/deepview/trackball.cc b/modules/tinyexr/examples/deepview/trackball.cc new file mode 100644 index 0000000..f23d3db --- /dev/null +++ b/modules/tinyexr/examples/deepview/trackball.cc @@ -0,0 +1,324 @@ +/* + * (c) Copyright 1993, 1994, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(TM) is a trademark of Silicon Graphics, Inc. + */ +/* + * Trackball code: + * + * Implementation of a virtual trackball. + * Implemented by Gavin Bell, lots of ideas from Thant Tessman and + * the August '88 issue of Siggraph's "Computer Graphics," pp. 121-129. + * + * Vector manip code: + * + * Original code from: + * David M. Ciemiewicz, Mark Grossman, Henry Moreton, and Paul Haeberli + * + * Much mucking with by: + * Gavin Bell + */ +#include +#include "trackball.h" + +/* + * This size should really be based on the distance from the center of + * rotation to the point on the object underneath the mouse. That + * point would then track the mouse as closely as possible. This is a + * simple example, though, so that is left as an Exercise for the + * Programmer. + */ +#define TRACKBALLSIZE (0.8) + +/* + * Local function prototypes (not defined in trackball.h) + */ +static float tb_project_to_sphere(float, float, float); +static void normalize_quat(float [4]); + +void +vzero(float *v) +{ + v[0] = 0.0; + v[1] = 0.0; + v[2] = 0.0; +} + +void +vset(float *v, float x, float y, float z) +{ + v[0] = x; + v[1] = y; + v[2] = z; +} + +void +vsub(const float *src1, const float *src2, float *dst) +{ + dst[0] = src1[0] - src2[0]; + dst[1] = src1[1] - src2[1]; + dst[2] = src1[2] - src2[2]; +} + +void +vcopy(const float *v1, float *v2) +{ + register int i; + for (i = 0 ; i < 3 ; i++) + v2[i] = v1[i]; +} + +void +vcross(const float *v1, const float *v2, float *cross) +{ + float temp[3]; + + temp[0] = (v1[1] * v2[2]) - (v1[2] * v2[1]); + temp[1] = (v1[2] * v2[0]) - (v1[0] * v2[2]); + temp[2] = (v1[0] * v2[1]) - (v1[1] * v2[0]); + vcopy(temp, cross); +} + +float +vlength(const float *v) +{ + return sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); +} + +void +vscale(float *v, float div) +{ + v[0] *= div; + v[1] *= div; + v[2] *= div; +} + +void +vnormal(float *v) +{ + vscale(v,1.0/vlength(v)); +} + +float +vdot(const float *v1, const float *v2) +{ + return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]; +} + +void +vadd(const float *src1, const float *src2, float *dst) +{ + dst[0] = src1[0] + src2[0]; + dst[1] = src1[1] + src2[1]; + dst[2] = src1[2] + src2[2]; +} + +/* + * Ok, simulate a track-ball. Project the points onto the virtual + * trackball, then figure out the axis of rotation, which is the cross + * product of P1 P2 and O P1 (O is the center of the ball, 0,0,0) + * Note: This is a deformed trackball-- is a trackball in the center, + * but is deformed into a hyperbolic sheet of rotation away from the + * center. This particular function was chosen after trying out + * several variations. + * + * It is assumed that the arguments to this routine are in the range + * (-1.0 ... 1.0) + */ +void +trackball(float q[4], float p1x, float p1y, float p2x, float p2y) +{ + float a[3]; /* Axis of rotation */ + float phi; /* how much to rotate about axis */ + float p1[3], p2[3], d[3]; + float t; + + if (p1x == p2x && p1y == p2y) { + /* Zero rotation */ + vzero(q); + q[3] = 1.0; + return; + } + + /* + * First, figure out z-coordinates for projection of P1 and P2 to + * deformed sphere + */ + vset(p1,p1x,p1y,tb_project_to_sphere(TRACKBALLSIZE,p1x,p1y)); + vset(p2,p2x,p2y,tb_project_to_sphere(TRACKBALLSIZE,p2x,p2y)); + + /* + * Now, we want the cross product of P1 and P2 + */ + vcross(p2,p1,a); + + /* + * Figure out how much to rotate around that axis. + */ + vsub(p1,p2,d); + t = vlength(d) / (2.0*TRACKBALLSIZE); + + /* + * Avoid problems with out-of-control values... + */ + if (t > 1.0) t = 1.0; + if (t < -1.0) t = -1.0; + phi = 2.0 * asin(t); + + axis_to_quat(a,phi,q); +} + +/* + * Given an axis and angle, compute quaternion. + */ +void +axis_to_quat(float a[3], float phi, float q[4]) +{ + vnormal(a); + vcopy(a,q); + vscale(q,sin(phi/2.0)); + q[3] = cos(phi/2.0); +} + +/* + * Project an x,y pair onto a sphere of radius r OR a hyperbolic sheet + * if we are away from the center of the sphere. + */ +static float +tb_project_to_sphere(float r, float x, float y) +{ + float d, t, z; + + d = sqrt(x*x + y*y); + if (d < r * 0.70710678118654752440) { /* Inside sphere */ + z = sqrt(r*r - d*d); + } else { /* On hyperbola */ + t = r / 1.41421356237309504880; + z = t*t / d; + } + return z; +} + +/* + * Given two rotations, e1 and e2, expressed as quaternion rotations, + * figure out the equivalent single rotation and stuff it into dest. + * + * This routine also normalizes the result every RENORMCOUNT times it is + * called, to keep error from creeping in. + * + * NOTE: This routine is written so that q1 or q2 may be the same + * as dest (or each other). + */ + +#define RENORMCOUNT 97 + +void +add_quats(float q1[4], float q2[4], float dest[4]) +{ + static int count=0; + float t1[4], t2[4], t3[4]; + float tf[4]; + + vcopy(q1,t1); + vscale(t1,q2[3]); + + vcopy(q2,t2); + vscale(t2,q1[3]); + + vcross(q2,q1,t3); + vadd(t1,t2,tf); + vadd(t3,tf,tf); + tf[3] = q1[3] * q2[3] - vdot(q1,q2); + + dest[0] = tf[0]; + dest[1] = tf[1]; + dest[2] = tf[2]; + dest[3] = tf[3]; + + if (++count > RENORMCOUNT) { + count = 0; + normalize_quat(dest); + } +} + +/* + * Quaternions always obey: a^2 + b^2 + c^2 + d^2 = 1.0 + * If they don't add up to 1.0, dividing by their magnitued will + * renormalize them. + * + * Note: See the following for more information on quaternions: + * + * - Shoemake, K., Animating rotation with quaternion curves, Computer + * Graphics 19, No 3 (Proc. SIGGRAPH'85), 245-254, 1985. + * - Pletinckx, D., Quaternion calculus as a basic tool in computer + * graphics, The Visual Computer 5, 2-13, 1989. + */ +static void +normalize_quat(float q[4]) +{ + int i; + float mag; + + mag = (q[0]*q[0] + q[1]*q[1] + q[2]*q[2] + q[3]*q[3]); + for (i = 0; i < 4; i++) q[i] /= mag; +} + +/* + * Build a rotation matrix, given a quaternion rotation. + * + */ +void +build_rotmatrix(float m[4][4], float q[4]) +{ + m[0][0] = 1.0 - 2.0 * (q[1] * q[1] + q[2] * q[2]); + m[0][1] = 2.0 * (q[0] * q[1] - q[2] * q[3]); + m[0][2] = 2.0 * (q[2] * q[0] + q[1] * q[3]); + m[0][3] = 0.0; + + m[1][0] = 2.0 * (q[0] * q[1] + q[2] * q[3]); + m[1][1]= 1.0 - 2.0 * (q[2] * q[2] + q[0] * q[0]); + m[1][2] = 2.0 * (q[1] * q[2] - q[0] * q[3]); + m[1][3] = 0.0; + + m[2][0] = 2.0 * (q[2] * q[0] - q[1] * q[3]); + m[2][1] = 2.0 * (q[1] * q[2] + q[0] * q[3]); + m[2][2] = 1.0 - 2.0 * (q[1] * q[1] + q[0] * q[0]); + m[2][3] = 0.0; + + m[3][0] = 0.0; + m[3][1] = 0.0; + m[3][2] = 0.0; + m[3][3] = 1.0; +} + diff --git a/modules/tinyexr/examples/deepview/trackball.h b/modules/tinyexr/examples/deepview/trackball.h new file mode 100644 index 0000000..68a83d1 --- /dev/null +++ b/modules/tinyexr/examples/deepview/trackball.h @@ -0,0 +1,81 @@ +/* + * (c) Copyright 1993, 1994, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(TM) is a trademark of Silicon Graphics, Inc. + */ +/* + * trackball.h + * A virtual trackball implementation + * Written by Gavin Bell for Silicon Graphics, November 1988. + */ + +/* + * Pass the x and y coordinates of the last and current positions of + * the mouse, scaled so they are from (-1.0 ... 1.0). + * + * The resulting rotation is returned as a quaternion rotation in the + * first paramater. + */ +void +trackball(float q[4], float p1x, float p1y, float p2x, float p2y); + +void +negate_quat(float *q, float *qn); + +/* + * Given two quaternions, add them together to get a third quaternion. + * Adding quaternions to get a compound rotation is analagous to adding + * translations to get a compound translation. When incrementally + * adding rotations, the first argument here should be the new + * rotation, the second and third the total rotation (which will be + * over-written with the resulting new total rotation). + */ +void +add_quats(float *q1, float *q2, float *dest); + +/* + * A useful function, builds a rotation matrix in Matrix based on + * given quaternion. + */ +void +build_rotmatrix(float m[4][4], float q[4]); + +/* + * This function computes a quaternion based on an axis (defined by + * the given vector) and an angle about which to rotate. The angle is + * expressed in radians. The result is put into the third argument. + */ +void +axis_to_quat(float a[3], float phi, float q[4]); + diff --git a/modules/tinyexr/examples/exr2fptiff/Makefile b/modules/tinyexr/examples/exr2fptiff/Makefile new file mode 100644 index 0000000..68789d2 --- /dev/null +++ b/modules/tinyexr/examples/exr2fptiff/Makefile @@ -0,0 +1,32 @@ + +CXX=clang++ +CC=clang + +CFLAGS = -fsanitize=address -Weverything -Wno-padded -g -O2 -I../../ -I../../deps/miniz +CXXFLAGS = -std=c++11 -Wno-c++98-compat -Wno-variadic-macros $(CFLAGS) +LDFLAGS = -fsanitize=address + +# ZFP +#CXXFLAGS += -DTINYEXR_USE_ZFP=1 -I/home/syoyo/work/zfp/include +#LDFLAGS += -L/home/syoyo/work/zfp/build/lib -lzfp + + +all: exr2fptiff + +exr2fptiff: exr2fptiff.o tinyexr.o miniz.o + $(CXX) -o $@ $^ $(LDFLAGS) + +exr2fptiff.o: exr2fptiff.cc tiny_dng_writer.h + $(CXX) $(CXXFLAGS) -c -o $@ $< + +tinyexr.o: ../../tinyexr.cc + $(CXX) $(CXXFLAGS) -c -o $@ $< + +miniz.o: ../../deps/miniz/miniz.c + $(CC) $(CFLAGS) -c $(INC_DIR) $< + +.PHONY: clean + + +clean: + rm -rf tinyexr.o exr2fptiff.o diff --git a/modules/tinyexr/examples/exr2fptiff/README.md b/modules/tinyexr/examples/exr2fptiff/README.md new file mode 100644 index 0000000..3c3a239 --- /dev/null +++ b/modules/tinyexr/examples/exr2fptiff/README.md @@ -0,0 +1,7 @@ +# exr2fptiff + +OpenEXR to 32bit float TIFF converter. + +## Limitation + +Input EXR image must be grayscale, RGB or RGBA. diff --git a/modules/tinyexr/examples/exr2fptiff/exr2fptiff.cc b/modules/tinyexr/examples/exr2fptiff/exr2fptiff.cc new file mode 100644 index 0000000..fd101bb --- /dev/null +++ b/modules/tinyexr/examples/exr2fptiff/exr2fptiff.cc @@ -0,0 +1,199 @@ +#include +#include +#include + +#include "tinyexr.h" + +#define TINY_DNG_WRITER_IMPLEMENTATION +#include "tiny_dng_writer.h" + +static bool Create32bitFpTiff( + const float *data, // [width x height x in_channels] + const size_t width, + const size_t height, + const size_t in_channels, + const size_t channels, + tinydngwriter::DNGImage *dng_image) { + + if (in_channels < 1) return false; + + unsigned int image_width = uint32_t(width); + unsigned int image_height = uint32_t(height); + + //dng_image->SetSubfileType(false, false, false); + dng_image->SetImageWidth(image_width); + dng_image->SetImageLength(image_height); + dng_image->SetRowsPerStrip(image_height); + dng_image->SetSamplesPerPixel(uint16_t(channels)); + std::vector bps(channels); + for (size_t i = 0; i < bps.size(); i++) { + bps[i] = 32; + } + dng_image->SetBitsPerSample(static_cast(channels), bps.data()); + dng_image->SetPlanarConfig(tinydngwriter::PLANARCONFIG_CONTIG); + dng_image->SetCompression(tinydngwriter::COMPRESSION_NONE); + if (channels == 1) { + dng_image->SetPhotometric( + tinydngwriter::PHOTOMETRIC_BLACK_IS_ZERO); // grayscale + } else { + dng_image->SetPhotometric( + tinydngwriter::PHOTOMETRIC_RGB); + } + dng_image->SetXResolution(1.0); + dng_image->SetYResolution(1.0); + dng_image->SetResolutionUnit(tinydngwriter::RESUNIT_NONE); + + std::vector formats(channels); + for (size_t i = 0; i < formats.size(); i++) { + formats[i] = tinydngwriter::SAMPLEFORMAT_IEEEFP; + } + dng_image->SetSampleFormat(static_cast(channels), formats.data()); + + std::vector buf; + buf.resize(size_t(channels) * image_width * image_height); + + for (size_t i = 0; i < image_width * image_height; i++) { + size_t in_c = 0; + for (size_t c = 0; c < channels; c++) { + buf[channels * i + c] = data[in_channels * i + in_c]; + in_c++; + in_c = std::min(in_c, in_channels - 1); + } + } + + //size_t max_dump_pixels = 4096; + //for (size_t i = 0; i < std::min(max_dump_pixels, buf.size()); i++) { + // std::cout << "val[" << i << "] = " << buf[i] << "\n"; + //} + //std::cout << "last = " << buf.at(image_width * image_height * channels - 1) << "\n"; + + // We must retain pointer address of `buf` until calling DNGWriter::WriteToFile + dng_image->SetImageData(reinterpret_cast(buf.data()), + buf.size() * sizeof(float)); + + + if (!dng_image->Error().empty()) { + std::cout << "Err: " << dng_image->Error() << "\n"; + + return false; + } + + return true; +} + +int main(int argc, char** argv) +{ + if (argc < 3) { + printf("Usage: exr2fptiff input.exr output.tiff\n"); + exit(-1); + } + + std::string input_filename = argv[1]; + std::string output_filename = argv[2]; + + + // Get # of layers + size_t num_layers{0}; + { + + EXRVersion exr_version; + { + int ret = ParseEXRVersionFromFile(&exr_version, input_filename.c_str()); + if (ret != 0) { + std::cerr << "Invalid EXR file: " << input_filename << "\n"; + return EXIT_FAILURE; + } + + if (exr_version.multipart) { + std::cerr << "Multipart EXR file is not supported in this example.\n"; + return EXIT_FAILURE; + } + } + + EXRHeader exr_header; + InitEXRHeader(&exr_header); + + const char* err = nullptr; + int ret = ParseEXRHeaderFromFile(&exr_header, &exr_version, argv[1], &err); + if (ret != TINYEXR_SUCCESS) { + if (err) { + std::cerr << "Parse EXR error: " << err << "\n"; + FreeEXRErrorMessage(err); // free's buffer for an error message + } else { + std::cerr << "Parse EXR error.\n"; + } + return EXIT_FAILURE; + } + + num_layers = size_t(exr_header.num_channels); + if (num_layers == 0) { + std::cerr << "no layers found\n"; + return EXIT_FAILURE; + } + + if (num_layers > 4) { + std::cerr << "This program supports up to 4(e.g. RGBA) layers.\n"; + return EXIT_FAILURE; + } + + FreeEXRHeader(&exr_header); + } + + std::cout << "# of channels = " << num_layers << "\n"; + + // Use legacy but easy-to-use API to read image. + float *rgba{nullptr}; + int width; + int height; + { + const char *err; + int ret = LoadEXR(&rgba, &width, &height, input_filename.c_str(), &err); + + if (ret != TINYEXR_SUCCESS) { + if (err) { + std::cerr << "Load EXR error: " << err << "\n"; + FreeEXRErrorMessage(err); // free's buffer for an error message + } else { + std::cerr << "Load EXR error.\n"; + } + return EXIT_FAILURE; + } + + } + + bool big_endian = false; + + tinydngwriter::DNGImage tiff; + tiff.SetBigEndian(big_endian); + + bool ret = Create32bitFpTiff(rgba, size_t(width), size_t(height), /* in_channels */4, size_t(num_layers), &tiff); + if (!ret) { + std::cerr << "Failed to create floating point tiff data\n"; + return EXIT_FAILURE; + } + + // 4. Free image data + free(rgba); + + tinydngwriter::DNGWriter dng_writer(big_endian); + ret = dng_writer.AddImage(&tiff); + if (!ret) { + std::cerr << "Failed to add TIFF image to TIFF writer.\n"; + return EXIT_FAILURE; + } + + // 5. write tiff + std::string err; + ret = dng_writer.WriteToFile(output_filename.c_str(), &err); + + if (!err.empty()) { + std::cerr << err; + } + + if (!ret) { + return EXIT_FAILURE; + } + + + return EXIT_SUCCESS; +} diff --git a/modules/tinyexr/examples/exr2fptiff/tiny_dng_writer.h b/modules/tinyexr/examples/exr2fptiff/tiny_dng_writer.h new file mode 100644 index 0000000..6156821 --- /dev/null +++ b/modules/tinyexr/examples/exr2fptiff/tiny_dng_writer.h @@ -0,0 +1,1356 @@ +// +// TinyDNGWriter, single header only DNG writer in C++11. +// + +/* +The MIT License (MIT) + +Copyright (c) 2016 - 2020 Syoyo Fujita. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ + +#ifndef TINY_DNG_WRITER_H_ +#define TINY_DNG_WRITER_H_ + +#include +#include + +namespace tinydngwriter { + +typedef enum { + TIFFTAG_SUB_FILETYPE = 254, + TIFFTAG_IMAGE_WIDTH = 256, + TIFFTAG_IMAGE_LENGTH = 257, + TIFFTAG_BITS_PER_SAMPLE = 258, + TIFFTAG_COMPRESSION = 259, + TIFFTAG_PHOTOMETRIC = 262, + TIFFTAG_IMAGEDESCRIPTION = 270, + TIFFTAG_STRIP_OFFSET = 273, + TIFFTAG_SAMPLES_PER_PIXEL = 277, + TIFFTAG_ROWS_PER_STRIP = 278, + TIFFTAG_STRIP_BYTE_COUNTS = 279, + TIFFTAG_PLANAR_CONFIG = 284, + TIFFTAG_ORIENTATION = 274, + + TIFFTAG_XRESOLUTION = 282, // rational + TIFFTAG_YRESOLUTION = 283, // rational + TIFFTAG_RESOLUTION_UNIT = 296, + + TIFFTAG_SAMPLEFORMAT = 339, + + // DNG extension + TIFFTAG_CFA_REPEAT_PATTERN_DIM = 33421, + TIFFTAG_CFA_PATTERN = 33422, + + TIFFTAG_DNG_VERSION = 50706, + TIFFTAG_DNG_BACKWARD_VERSION = 50707, + TIFFTAG_CHRROMA_BLUR_RADIUS = 50703, + TIFFTAG_BLACK_LEVEL = 50714, + TIFFTAG_WHITE_LEVEL = 50717, + TIFFTAG_COLOR_MATRIX1 = 50721, + TIFFTAG_COLOR_MATRIX2 = 50722, + TIFFTAG_EXTRA_CAMERA_PROFILES = 50933, + TIFFTAG_PROFILE_NAME = 50936, + TIFFTAG_AS_SHOT_PROFILE_NAME = 50934, + TIFFTAG_DEFAULT_BLACK_RENDER = 51110, + TIFFTAG_ACTIVE_AREA = 50829, + TIFFTAG_FORWARD_MATRIX1 = 50964, + TIFFTAG_FORWARD_MATRIX2 = 50965 +} Tag; + +// SUBFILETYPE(bit field) +static const int FILETYPE_REDUCEDIMAGE = 1; +static const int FILETYPE_PAGE = 2; +static const int FILETYPE_MASK = 4; + +// PLANARCONFIG +static const int PLANARCONFIG_CONTIG = 1; +static const int PLANARCONFIG_SEPARATE = 2; + +// COMPRESSION +// TODO(syoyo) more compressin types. +static const int COMPRESSION_NONE = 1; + +// ORIENTATION +static const int ORIENTATION_TOPLEFT = 1; +static const int ORIENTATION_TOPRIGHT = 2; +static const int ORIENTATION_BOTRIGHT = 3; +static const int ORIENTATION_BOTLEFT = 4; +static const int ORIENTATION_LEFTTOP = 5; +static const int ORIENTATION_RIGHTTOP = 6; +static const int ORIENTATION_RIGHTBOT = 7; +static const int ORIENTATION_LEFTBOT = 8; + +// RESOLUTIONUNIT +static const int RESUNIT_NONE = 1; +static const int RESUNIT_INCH = 2; +static const int RESUNIT_CENTIMETER = 2; + +// PHOTOMETRIC +// TODO(syoyo): more photometric types. +static const int PHOTOMETRIC_WHITE_IS_ZERO = 0; // For bilevel and grayscale +static const int PHOTOMETRIC_BLACK_IS_ZERO = 1; // For bilevel and grayscale +static const int PHOTOMETRIC_RGB = 2; // Default +static const int PHOTOMETRIC_CFA = 32893; // DNG ext +static const int PHOTOMETRIC_LINEARRAW = 34892; // DNG ext + +// Sample format +static const int SAMPLEFORMAT_UINT = 1; // Default +static const int SAMPLEFORMAT_INT = 2; +static const int SAMPLEFORMAT_IEEEFP = 3; // floating point + +struct IFDTag { + unsigned short tag; + unsigned short type; + unsigned int count; + unsigned int offset_or_value; +}; +// 12 bytes. + +class DNGImage { + public: + DNGImage(); + ~DNGImage() {} + + /// + /// Optional: Explicitly specify endian. + /// Must be called before calling other Set methods. + /// + void SetBigEndian(bool big_endian); + + /// + /// Default = 0 + /// + bool SetSubfileType(bool reduced_image = false, bool page = false, + bool mask = false); + + bool SetImageWidth(unsigned int value); + bool SetImageLength(unsigned int value); + bool SetRowsPerStrip(unsigned int value); + bool SetSamplesPerPixel(unsigned short value); + // Set bits for each samples + bool SetBitsPerSample(const unsigned int num_samples, + const unsigned short *values); + bool SetPhotometric(unsigned short value); + bool SetPlanarConfig(unsigned short value); + bool SetOrientation(unsigned short value); + bool SetCompression(unsigned short value); + bool SetSampleFormat(const unsigned int num_samples, + const unsigned short *values); + bool SetXResolution(double value); + bool SetYResolution(double value); + bool SetResolutionUnit(const unsigned short value); + + bool SetImageDescription(const std::string &ascii); + + bool SetActiveArea(const unsigned int values[4]); + + bool SetChromaBlurRadius(double value); + + /// Specify black level per sample. + bool SetBlackLevelRational(unsigned int num_samples, const double *values); + + /// Specify white level per sample. + bool SetWhiteLevelRational(unsigned int num_samples, const double *values); + + /// Set image data + bool SetImageData(const unsigned char *data, const size_t data_len); + + /// Set custom field + bool SetCustomFieldLong(const unsigned short tag, const int value); + bool SetCustomFieldULong(const unsigned short tag, const unsigned int value); + + size_t GetDataSize() const { return data_os_.str().length(); } + + size_t GetStripOffset() const { return data_strip_offset_; } + size_t GetStripBytes() const { return data_strip_bytes_; } + + /// Write aux IFD data and strip image data to stream + bool WriteDataToStream(std::ostream *ofs, std::string *err) const; + + /// + /// Write IFD to stream. + /// + /// @param[in] data_base_offset : Byte offset to data + /// @param[in] strip_offset : Byte offset to image strip data + /// + /// TODO(syoyo): Support multiple strips + /// + bool WriteIFDToStream(const unsigned int data_base_offset, + const unsigned int strip_offset, std::ostream *ofs, + std::string *err) const; + + std::string Error() const { return err_; } + + private: + std::ostringstream data_os_; + bool swap_endian_; + bool dng_big_endian_; + unsigned short num_fields_; + unsigned int samples_per_pixels_; + unsigned short bits_per_sample_; + + // TODO(syoyo): Support multiple strips + size_t data_strip_offset_{0}; + size_t data_strip_bytes_{0}; + + std::string err_; // Error message + + std::vector ifd_tags_; +}; + +class DNGWriter { + public: + // TODO(syoyo): Use same endian setting with DNGImage. + DNGWriter(bool big_endian); + ~DNGWriter() {} + + /// + /// Add DNGImage. + /// It just retains the pointer of the image, thus + /// application must not free resources until `WriteToFile` has been called. + /// + bool AddImage(const DNGImage *image) { + images_.push_back(image); + + return true; + } + + /// Write DNG to a file. + /// Return error string to `err` when Write() returns false. + /// Returns true upon success. + bool WriteToFile(const char *filename, std::string *err) const; + + private: + bool swap_endian_; + bool dng_big_endian_; // Endianness of DNG file. + + std::vector images_; +}; + +} // namespace tinydngwriter + +#endif // TINY_DNG_WRITER_H_ + +#ifdef TINY_DNG_WRITER_IMPLEMENTATION + +// +// TIFF format resources. +// +// http://c0de517e.blogspot.jp/2013/07/tiny-hdr-writer.html +// http://paulbourke.net/dataformats/tiff/ and +// http://partners.adobe.com/public/developer/en/tiff/TIFF6.pdf +// + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace tinydngwriter { + +#ifdef __clang__ +#pragma clang diagnostic push +#if __has_warning("-Wzero-as-null-pointer-constant") +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" +#endif +#endif + +// +// TinyDNGWriter stores IFD table in the end of file so that offset to +// image data can be easily computed. +// +// +----------------------+ +// | header | +// +----------------------+ +// | | +// | image & meta 0 | +// | | +// +----------------------+ +// | | +// | image & meta 1 | +// | | +// +----------------------+ +// ... +// +----------------------+ +// | | +// | image & meta N | +// | | +// +----------------------+ +// | | +// | IFD 0 | +// | | +// +----------------------+ +// | | +// | IFD 1 | +// | | +// +----------------------+ +// ... +// +----------------------+ +// | | +// | IFD 2 | +// | | +// +----------------------+ +// + +// From tiff.h +typedef enum { + TIFF_NOTYPE = 0, /* placeholder */ + TIFF_BYTE = 1, /* 8-bit unsigned integer */ + TIFF_ASCII = 2, /* 8-bit bytes w/ last byte null */ + TIFF_SHORT = 3, /* 16-bit unsigned integer */ + TIFF_LONG = 4, /* 32-bit unsigned integer */ + TIFF_RATIONAL = 5, /* 64-bit unsigned fraction */ + TIFF_SBYTE = 6, /* !8-bit signed integer */ + TIFF_UNDEFINED = 7, /* !8-bit untyped data */ + TIFF_SSHORT = 8, /* !16-bit signed integer */ + TIFF_SLONG = 9, /* !32-bit signed integer */ + TIFF_SRATIONAL = 10, /* !64-bit signed fraction */ + TIFF_FLOAT = 11, /* !32-bit IEEE floating point */ + TIFF_DOUBLE = 12, /* !64-bit IEEE floating point */ + TIFF_IFD = 13, /* %32-bit unsigned integer (offset) */ + TIFF_LONG8 = 16, /* BigTIFF 64-bit unsigned integer */ + TIFF_SLONG8 = 17, /* BigTIFF 64-bit signed integer */ + TIFF_IFD8 = 18 /* BigTIFF 64-bit unsigned integer (offset) */ +} DataType; + +const static int kHeaderSize = 8; // TIFF header size. + +// floating point to integer rational value conversion +// https://stackoverflow.com/questions/51142275/exact-value-of-a-floating-point-number-as-a-rational +// +// Return error flag +static int DoubleToRational(double x, double *numerator, double *denominator) { + if (!std::isfinite(x)) { + *numerator = *denominator = 0.0; + if (x > 0.0) *numerator = 1.0; + if (x < 0.0) *numerator = -1.0; + return 1; + } + + // TIFF Rational use two uint32's, so reduce the bits + int bdigits = FLT_MANT_DIG; + int expo; + *denominator = 1.0; + *numerator = std::frexp(x, &expo) * std::pow(2.0, bdigits); + expo -= bdigits; + if (expo > 0) { + *numerator *= std::pow(2.0, expo); + } else if (expo < 0) { + expo = -expo; + if (expo >= FLT_MAX_EXP - 1) { + *numerator /= std::pow(2.0, expo - (FLT_MAX_EXP - 1)); + *denominator *= std::pow(2.0, FLT_MAX_EXP - 1); + return fabs(*numerator) < 1.0; + } else { + *denominator *= std::pow(2.0, expo); + } + } + + while ((std::fabs(*numerator) > 0.0) && + (std::fabs(std::fmod(*numerator, 2)) < + std::numeric_limits::epsilon()) && + (std::fabs(std::fmod(*denominator, 2)) < + std::numeric_limits::epsilon())) { + *numerator /= 2.0; + *denominator /= 2.0; + } + return 0; +} + +static inline bool IsBigEndian() { + unsigned int i = 0x01020304; + char c[4]; + memcpy(c, &i, 4); + return (c[0] == 1); +} + +static void swap2(unsigned short *val) { + unsigned short tmp = *val; + unsigned char *dst = reinterpret_cast(val); + unsigned char *src = reinterpret_cast(&tmp); + + dst[0] = src[1]; + dst[1] = src[0]; +} + +static void swap4(unsigned int *val) { + unsigned int tmp = *val; + unsigned char *dst = reinterpret_cast(val); + unsigned char *src = reinterpret_cast(&tmp); + + dst[0] = src[3]; + dst[1] = src[2]; + dst[2] = src[1]; + dst[3] = src[0]; +} + +static void swap8(uint64_t *val) { + uint64_t tmp = *val; + unsigned char *dst = reinterpret_cast(val); + unsigned char *src = reinterpret_cast(&tmp); + + dst[0] = src[7]; + dst[1] = src[6]; + dst[2] = src[5]; + dst[3] = src[4]; + dst[4] = src[3]; + dst[5] = src[2]; + dst[6] = src[1]; + dst[7] = src[0]; +} + +static void Write1(const unsigned char c, std::ostringstream *out) { + unsigned char value = c; + out->write(reinterpret_cast(&value), 1); +} + +static void Write2(const unsigned short c, std::ostringstream *out, + const bool swap_endian) { + unsigned short value = c; + if (swap_endian) { + swap2(&value); + } + + out->write(reinterpret_cast(&value), 2); +} + +static void Write4(const unsigned int c, std::ostringstream *out, + const bool swap_endian) { + unsigned int value = c; + if (swap_endian) { + swap4(&value); + } + + out->write(reinterpret_cast(&value), 4); +} + +static bool WriteTIFFTag(const unsigned short tag, const unsigned short type, + const unsigned int count, const unsigned char *data, + std::vector *tags_out, + std::ostringstream *data_out) { + assert(sizeof(IFDTag) == + 12); // FIXME(syoyo): Use static_assert for C++11 compiler + + IFDTag ifd; + ifd.tag = tag; + ifd.type = type; + ifd.count = count; + + size_t typesize_table[] = {1, 1, 1, 2, 4, 8, 1, 1, 2, 4, 8, 4, 8, 4}; + + size_t len = count * (typesize_table[(type) < 14 ? (type) : 0]); + if (len > 4) { + assert(data_out); + if (!data_out) { + return false; + } + + // Store offset value. + + unsigned int offset = + static_cast(data_out->tellp()) + kHeaderSize; + ifd.offset_or_value = offset; + + data_out->write(reinterpret_cast(data), + static_cast(len)); + + } else { + ifd.offset_or_value = 0; + + // less than 4 bytes = store data itself. + if (len == 1) { + unsigned char value = *(data); + memcpy(&(ifd.offset_or_value), &value, sizeof(unsigned char)); + } else if (len == 2) { + unsigned short value = *(reinterpret_cast(data)); + memcpy(&(ifd.offset_or_value), &value, sizeof(unsigned short)); + } else if (len == 4) { + unsigned int value = *(reinterpret_cast(data)); + ifd.offset_or_value = value; + } else { + assert(0); + } + } + + tags_out->push_back(ifd); + + return true; +} + +static bool WriteTIFFVersionHeader(std::ostringstream *out, bool big_endian) { + // TODO(syoyo): Support BigTIFF? + + // 4d 4d = Big endian. 49 49 = Little endian. + if (big_endian) { + Write1(0x4d, out); + Write1(0x4d, out); + Write1(0x0, out); + Write1(0x2a, out); // Tiff version ID + } else { + Write1(0x49, out); + Write1(0x49, out); + Write1(0x2a, out); // Tiff version ID + Write1(0x0, out); + } + + return true; +} + +DNGImage::DNGImage() + : dng_big_endian_(true), + num_fields_(0), + samples_per_pixels_(0), + bits_per_sample_(0), + data_strip_offset_{0}, + data_strip_bytes_{0} { + swap_endian_ = (IsBigEndian() != dng_big_endian_); +} + +void DNGImage::SetBigEndian(bool big_endian) { + dng_big_endian_ = big_endian; + swap_endian_ = (IsBigEndian() != dng_big_endian_); +} + +bool DNGImage::SetSubfileType(bool reduced_image, bool page, bool mask) { + unsigned int count = 1; + + unsigned int bits = 0; + if (reduced_image) { + bits |= FILETYPE_REDUCEDIMAGE; + } + if (page) { + bits |= FILETYPE_PAGE; + } + if (mask) { + bits |= FILETYPE_MASK; + } + + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_SUB_FILETYPE), TIFF_LONG, count, + reinterpret_cast(&bits), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetImageWidth(const unsigned int width) { + unsigned int count = 1; + + unsigned int data = width; + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_IMAGE_WIDTH), TIFF_LONG, count, + reinterpret_cast(&data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetImageLength(const unsigned int length) { + unsigned int count = 1; + + const unsigned int data = length; + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_IMAGE_LENGTH), TIFF_LONG, count, + reinterpret_cast(&data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetRowsPerStrip(const unsigned int rows) { + if (rows == 0) { + return false; + } + + unsigned int count = 1; + + const unsigned int data = rows; + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_ROWS_PER_STRIP), TIFF_LONG, count, + reinterpret_cast(&data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetSamplesPerPixel(const unsigned short value) { + if (value > 4) { + return false; + } + + unsigned int count = 1; + + const unsigned short data = value; + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_SAMPLES_PER_PIXEL), TIFF_SHORT, count, + reinterpret_cast(&data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + samples_per_pixels_ = value; // Store SPP for later use. + + num_fields_++; + return true; +} + +bool DNGImage::SetBitsPerSample(const unsigned int num_samples, + const unsigned short *values) { + // `SetSamplesPerPixel()` must be called in advance and SPP shoud be equal to + // `num_samples`. + if ((num_samples > 0) && (num_samples == samples_per_pixels_)) { + // OK + } else { + err_ += "SetSamplesPerPixel() must be called before SetBitsPerSample().\n"; + return false; + } + + unsigned short bps = values[0]; + + std::vector vs(num_samples); + for (size_t i = 0; i < vs.size(); i++) { + // FIXME(syoyo): Currently bps must be same for all samples + if (bps != values[i]) { + err_ += "BitsPerSample must be same among samples at the moment.\n"; + return false; + } + + vs[i] = values[i]; + + // TODO(syoyo): Swap values when writing IFD tag, not here. + if (swap_endian_) { + swap2(&vs[i]); + } + } + + unsigned int count = num_samples; + + bool ret = WriteTIFFTag(static_cast(TIFFTAG_BITS_PER_SAMPLE), + TIFF_SHORT, count, + reinterpret_cast(vs.data()), + &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + // Store BPS for later use. + bits_per_sample_ = bps; + + num_fields_++; + return true; +} + +bool DNGImage::SetPhotometric(const unsigned short value) { + if ((value == PHOTOMETRIC_LINEARRAW) || (value == PHOTOMETRIC_RGB) || + (value == PHOTOMETRIC_WHITE_IS_ZERO) || + (value == PHOTOMETRIC_BLACK_IS_ZERO)) { + // OK + } else { + return false; + } + + unsigned int count = 1; + + const unsigned short data = value; + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_PHOTOMETRIC), TIFF_SHORT, count, + reinterpret_cast(&data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetPlanarConfig(const unsigned short value) { + unsigned int count = 1; + + if ((value == PLANARCONFIG_CONTIG) || (value == PLANARCONFIG_SEPARATE)) { + // OK + } else { + return false; + } + + const unsigned short data = value; + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_PLANAR_CONFIG), TIFF_SHORT, count, + reinterpret_cast(&data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetCompression(const unsigned short value) { + unsigned int count = 1; + + if ((value == COMPRESSION_NONE)) { + // OK + } else { + return false; + } + + const unsigned short data = value; + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_COMPRESSION), TIFF_SHORT, count, + reinterpret_cast(&data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetSampleFormat(const unsigned int num_samples, + const unsigned short *values) { + // `SetSamplesPerPixel()` must be called in advance + if ((num_samples > 0) && (num_samples == samples_per_pixels_)) { + // OK + } else { + err_ += "SetSamplesPerPixel() must be called before SetSampleFormat().\n"; + return false; + } + + unsigned short format = values[0]; + + std::vector vs(num_samples); + for (size_t i = 0; i < vs.size(); i++) { + // FIXME(syoyo): Currently format must be same for all samples + if (format != values[i]) { + err_ += "SampleFormat must be same among samples at the moment.\n"; + return false; + } + + if ((format == SAMPLEFORMAT_UINT) || (format == SAMPLEFORMAT_INT) || + (format == SAMPLEFORMAT_IEEEFP)) { + // OK + } else { + err_ += "Invalid format value specified for SetSampleFormat().\n"; + return false; + } + + vs[i] = values[i]; + + // TODO(syoyo): Swap values when writing IFD tag, not here. + if (swap_endian_) { + swap2(&vs[i]); + } + } + + unsigned int count = num_samples; + + bool ret = WriteTIFFTag(static_cast(TIFFTAG_SAMPLEFORMAT), + TIFF_SHORT, count, + reinterpret_cast(vs.data()), + &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetOrientation(const unsigned short value) { + unsigned int count = 1; + + if ((value == ORIENTATION_TOPLEFT) || (value == ORIENTATION_TOPRIGHT) || + (value == ORIENTATION_BOTRIGHT) || (value == ORIENTATION_BOTLEFT) || + (value == ORIENTATION_LEFTTOP) || (value == ORIENTATION_RIGHTTOP) || + (value == ORIENTATION_RIGHTBOT) || (value == ORIENTATION_LEFTBOT)) { + // OK + } else { + return false; + } + + const unsigned int data = value; + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_ORIENTATION), TIFF_SHORT, count, + reinterpret_cast(&data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetBlackLevelRational(unsigned int num_samples, + const double *values) { + // `SetSamplesPerPixel()` must be called in advance and SPP shoud be equal to + // `num_samples`. + if ((num_samples > 0) && (num_samples == samples_per_pixels_)) { + // OK + } else { + return false; + } + + std::vector vs(num_samples * 2); + for (size_t i = 0; i < vs.size(); i++) { + double numerator, denominator; + if (DoubleToRational(values[i], &numerator, &denominator) != 0) { + // Couldn't represent fp value as integer rational value. + return false; + } + + vs[2 * i + 0] = static_cast(numerator); + vs[2 * i + 1] = static_cast(denominator); + + // TODO(syoyo): Swap rational value(8 bytes) when writing IFD tag, not here. + if (swap_endian_) { + swap4(&vs[2 * i + 0]); + swap4(&vs[2 * i + 1]); + } + } + + unsigned int count = num_samples; + + bool ret = WriteTIFFTag(static_cast(TIFFTAG_BLACK_LEVEL), + TIFF_RATIONAL, count, + reinterpret_cast(vs.data()), + &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetWhiteLevelRational(unsigned int num_samples, + const double *values) { + // `SetSamplesPerPixel()` must be called in advance and SPP shoud be equal to + // `num_samples`. + if ((num_samples > 0) && (num_samples == samples_per_pixels_)) { + // OK + } else { + return false; + } + + std::vector vs(num_samples * 2); + for (size_t i = 0; i < vs.size(); i++) { + double numerator, denominator; + if (DoubleToRational(values[i], &numerator, &denominator) != 0) { + // Couldn't represent fp value as integer rational value. + return false; + } + + vs[2 * i + 0] = static_cast(numerator); + vs[2 * i + 1] = static_cast(denominator); + + // TODO(syoyo): Swap rational value(8 bytes) when writing IFD tag, not here. + if (swap_endian_) { + swap4(&vs[2 * i + 0]); + swap4(&vs[2 * i + 1]); + } + } + + unsigned int count = num_samples; + + bool ret = WriteTIFFTag(static_cast(TIFFTAG_WHITE_LEVEL), + TIFF_RATIONAL, count, + reinterpret_cast(vs.data()), + &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetXResolution(const double value) { + double numerator, denominator; + if (DoubleToRational(value, &numerator, &denominator) != 0) { + // Couldn't represent fp value as integer rational value. + return false; + } + + unsigned int data[2]; + data[0] = static_cast(numerator); + data[1] = static_cast(denominator); + + // TODO(syoyo): Swap rational value(8 bytes) when writing IFD tag, not here. + if (swap_endian_) { + swap4(&data[0]); + swap4(&data[1]); + } + + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_XRESOLUTION), TIFF_RATIONAL, 1, + reinterpret_cast(data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetYResolution(const double value) { + double numerator, denominator; + if (DoubleToRational(value, &numerator, &denominator) != 0) { + // Couldn't represent fp value as integer rational value. + return false; + } + + unsigned int data[2]; + data[0] = static_cast(numerator); + data[1] = static_cast(denominator); + + // TODO(syoyo): Swap rational value(8 bytes) when writing IFD tag, not here. + if (swap_endian_) { + swap4(&data[0]); + swap4(&data[1]); + } + + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_YRESOLUTION), TIFF_RATIONAL, 1, + reinterpret_cast(data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetResolutionUnit(const unsigned short value) { + unsigned int count = 1; + + if ((value == RESUNIT_NONE) || (value == RESUNIT_INCH) || + (value == RESUNIT_CENTIMETER)) { + // OK + } else { + return false; + } + + const unsigned short data = value; + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_RESOLUTION_UNIT), TIFF_SHORT, count, + reinterpret_cast(&data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetImageDescription(const std::string &ascii) { + unsigned int count = + static_cast(ascii.length() + 1); // +1 for '\0' + + if (count < 2) { + // empty string + return false; + } + + if (count > (1024 * 1024)) { + // too large + return false; + } + + bool ret = WriteTIFFTag(static_cast(TIFFTAG_IMAGEDESCRIPTION), + TIFF_ASCII, count, + reinterpret_cast(ascii.data()), + &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetActiveArea(const unsigned int values[4]) { + unsigned int count = 4; + + const unsigned int *data = values; + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_ACTIVE_AREA), TIFF_LONG, count, + reinterpret_cast(data), &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetImageData(const unsigned char *data, const size_t data_len) { + if ((data == NULL) || (data_len < 1)) { + return false; + } + + data_strip_offset_ = size_t(data_os_.tellp()); + data_strip_bytes_ = data_len; + + data_os_.write(reinterpret_cast(data), + static_cast(data_len)); + + // NOTE: STRIP_OFFSET tag will be written at `WriteIFDToStream()`. + + { + unsigned int count = 1; + unsigned int bytes = static_cast(data_len); + + bool ret = WriteTIFFTag( + static_cast(TIFFTAG_STRIP_BYTE_COUNTS), TIFF_LONG, + count, reinterpret_cast(&bytes), &ifd_tags_, + NULL); + + if (!ret) { + return false; + } + + num_fields_++; + } + + return true; +} + +bool DNGImage::SetCustomFieldLong(const unsigned short tag, const int value) { + unsigned int count = 1; + + // TODO(syoyo): Check if `tag` value does not conflict with existing TIFF tag + // value. + + bool ret = WriteTIFFTag(tag, TIFF_SLONG, count, + reinterpret_cast(&value), + &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +bool DNGImage::SetCustomFieldULong(const unsigned short tag, + const unsigned int value) { + unsigned int count = 1; + + // TODO(syoyo): Check if `tag` value does not conflict with existing TIFF tag + // value. + + bool ret = WriteTIFFTag(tag, TIFF_LONG, count, + reinterpret_cast(&value), + &ifd_tags_, &data_os_); + + if (!ret) { + return false; + } + + num_fields_++; + return true; +} + +static bool IFDComparator(const IFDTag &a, const IFDTag &b) { + return (a.tag < b.tag); +} + +bool DNGImage::WriteDataToStream(std::ostream *ofs, std::string *err) const { + if ((data_os_.str().length() == 0)) { + if (err) { + (*err) += "Empty IFD data and image data.\n"; + } + return false; + } + + if ((bits_per_sample_ == 0) || (samples_per_pixels_ == 0)) { + if (err) { + (*err) += "Both BitsPerSample and SamplesPerPixels must be set.\n"; + } + return false; + } + + std::vector data(data_os_.str().length()); + memcpy(data.data(), data_os_.str().data(), data.size()); + + if (data_strip_bytes_ == 0) { + // May ok?. + } else { + // FIXME(syoyo): Assume all channels use sample bps + + // We may need to swap endian for pixel data. + if (swap_endian_) { + if (bits_per_sample_ == 16) { + size_t n = data_strip_bytes_ / sizeof(uint16_t); + uint16_t *ptr = + reinterpret_cast(data.data() + data_strip_offset_); + + for (size_t i = 0; i < n; i++) { + swap2(&ptr[i]); + } + + } else if (bits_per_sample_ == 32) { + size_t n = data_strip_bytes_ / sizeof(uint32_t); + uint32_t *ptr = + reinterpret_cast(data.data() + data_strip_offset_); + + for (size_t i = 0; i < n; i++) { + swap4(&ptr[i]); + } + + } else if (bits_per_sample_ == 64) { + size_t n = data_strip_bytes_ / sizeof(uint64_t); + uint64_t *ptr = + reinterpret_cast(data.data() + data_strip_offset_); + + for (size_t i = 0; i < n; i++) { + swap8(&ptr[i]); + } + } + } + } + + ofs->write(reinterpret_cast(data.data()), + static_cast(data.size())); + + return true; +} + +bool DNGImage::WriteIFDToStream(const unsigned int data_base_offset, + const unsigned int strip_offset, + std::ostream *ofs, std::string *err) const { + if ((num_fields_ == 0) || (ifd_tags_.size() < 1)) { + if (err) { + (*err) += "No TIFF Tags.\n"; + } + return false; + } + + // add STRIP_OFFSET tag and sort IFD tags. + std::vector tags = ifd_tags_; + { + // For STRIP_OFFSET we need the actual offset value to data(image), + // thus write STRIP_OFFSET here. + unsigned int offset = strip_offset + kHeaderSize; + IFDTag ifd; + ifd.tag = TIFFTAG_STRIP_OFFSET; + ifd.type = TIFF_LONG; + ifd.count = 1; + ifd.offset_or_value = offset; + tags.push_back(ifd); + } + + // TIFF expects IFD tags are sorted. + std::sort(tags.begin(), tags.end(), IFDComparator); + + std::ostringstream ifd_os; + + unsigned short num_fields = static_cast(tags.size()); + + Write2(num_fields, &ifd_os, swap_endian_); + + { + size_t typesize_table[] = {1, 1, 1, 2, 4, 8, 1, 1, 2, 4, 8, 4, 8, 4}; + + for (size_t i = 0; i < tags.size(); i++) { + const IFDTag &ifd = tags[i]; + Write2(ifd.tag, &ifd_os, swap_endian_); + Write2(ifd.type, &ifd_os, swap_endian_); + Write4(ifd.count, &ifd_os, swap_endian_); + + size_t len = + ifd.count * (typesize_table[(ifd.type) < 14 ? (ifd.type) : 0]); + if (len > 4) { + // Store offset value. + unsigned int ifd_offt = ifd.offset_or_value + data_base_offset; + Write4(ifd_offt, &ifd_os, swap_endian_); + } else { + // less than 4 bytes = store data itself. + + if (len == 1) { + const unsigned char value = + *(reinterpret_cast(&ifd.offset_or_value)); + Write1(value, &ifd_os); + unsigned char pad = 0; + Write1(pad, &ifd_os); + Write1(pad, &ifd_os); + Write1(pad, &ifd_os); + } else if (len == 2) { + const unsigned short value = + *(reinterpret_cast(&ifd.offset_or_value)); + Write2(value, &ifd_os, swap_endian_); + const unsigned short pad = 0; + Write2(pad, &ifd_os, swap_endian_); + } else if (len == 4) { + const unsigned int value = + *(reinterpret_cast(&ifd.offset_or_value)); + Write4(value, &ifd_os, swap_endian_); + } else { + assert(0); + } + } + } + + ofs->write(ifd_os.str().c_str(), + static_cast(ifd_os.str().length())); + } + + return true; +} + +// ------------------------------------------- + +DNGWriter::DNGWriter(bool big_endian) : dng_big_endian_(big_endian) { + swap_endian_ = (IsBigEndian() != dng_big_endian_); +} + +bool DNGWriter::WriteToFile(const char *filename, std::string *err) const { + std::ofstream ofs(filename, std::ostream::binary); + + if (!ofs) { + if (err) { + (*err) = "Failed to open file.\n"; + } + + return false; + } + + std::ostringstream header; + bool ret = WriteTIFFVersionHeader(&header, dng_big_endian_); + if (!ret) { + return false; + } + + if (images_.size() == 0) { + if (err) { + (*err) = "No image added for writing.\n"; + } + + return false; + } + + // 1. Compute offset and data size(exclude TIFF header bytes) + size_t data_len = 0; + size_t strip_offset = 0; + std::vector data_offset_table; + std::vector strip_offset_table; + for (size_t i = 0; i < images_.size(); i++) { + strip_offset = data_len + images_[i]->GetStripOffset(); + data_offset_table.push_back(data_len); + strip_offset_table.push_back(strip_offset); + data_len += images_[i]->GetDataSize(); + } + + // 2. Write offset to ifd table. + const unsigned int ifd_offset = + kHeaderSize + static_cast(data_len); + Write4(ifd_offset, &header, swap_endian_); + + assert(header.str().length() == 8); + + // std::cout << "ifd_offset " << ifd_offset << std::endl; + // std::cout << "data_len " << data_os_.str().length() << std::endl; + // std::cout << "ifd_len " << ifd_os_.str().length() << std::endl; + // std::cout << "swap endian " << swap_endian_ << std::endl; + + // 3. Write header + ofs.write(header.str().c_str(), + static_cast(header.str().length())); + + // 4. Write image and meta data + // TODO(syoyo): Write IFD first, then image/meta data + for (size_t i = 0; i < images_.size(); i++) { + bool ok = images_[i]->WriteDataToStream(&ofs, err); + if (!ok) { + return false; + } + } + + // 5. Write IFD entries; + for (size_t i = 0; i < images_.size(); i++) { + bool ok = images_[i]->WriteIFDToStream( + static_cast(data_offset_table[i]), + static_cast(strip_offset_table[i]), &ofs, err); + if (!ok) { + return false; + } + + unsigned int next_ifd_offset = + static_cast(ofs.tellp()) + sizeof(unsigned int); + + if (i == (images_.size() - 1)) { + // Write zero as IFD offset(= end of data) + next_ifd_offset = 0; + } + + if (swap_endian_) { + swap4(&next_ifd_offset); + } + + ofs.write(reinterpret_cast(&next_ifd_offset), 4); + } + + return true; +} + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +} // namespace tinydngwriter + +#endif // TINY_DNG_WRITER_IMPLEMENTATION diff --git a/modules/tinyexr/examples/exr2ldr/Makefile b/modules/tinyexr/examples/exr2ldr/Makefile new file mode 100644 index 0000000..532212e --- /dev/null +++ b/modules/tinyexr/examples/exr2ldr/Makefile @@ -0,0 +1,3 @@ +all: + clang -g -O2 -c -I../../deps/miniz ../../deps/miniz/miniz.c + clang++ -g -fsanitize=address -O2 -o exr2ldr -I../common -I../../ -I../../deps/miniz exr2ldr.cc ../../tinyexr.cc miniz.o diff --git a/modules/tinyexr/examples/exr2ldr/exr2ldr.cc b/modules/tinyexr/examples/exr2ldr/exr2ldr.cc new file mode 100644 index 0000000..a401211 --- /dev/null +++ b/modules/tinyexr/examples/exr2ldr/exr2ldr.cc @@ -0,0 +1,111 @@ +#include +#include +#include + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Weverything" +#endif + +#define STB_IMAGE_RESIZE_IMPLEMENTATION +#include "stb_image_resize.h" + +#define STB_IMAGE_WRITE_IMPLEMENTATION +#include "stb_image_write.h" + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +#include "tinyexr.h" + +inline unsigned char ftouc(float f, float gamma) +{ + int i = static_cast(255.0f * powf(f, 1.0f / gamma)); + if (i > 255) i = 255; + if (i < 0) i = 0; + + return static_cast(i); +} + +bool SaveImage(const char* filename, const float* rgba, float scale, float gamma, int width, int height, bool ignore_alpha) { + + std::vector dst(width * height * 4); + + // alpha channel is also affected by `scale` parameter. + if(ignore_alpha) { + for (size_t i = 0; i < width * height; i++) { + dst[i * 4 + 0] = ftouc(rgba[i * 4 + 0] * scale, gamma); + dst[i * 4 + 1] = ftouc(rgba[i * 4 + 1] * scale, gamma); + dst[i * 4 + 2] = ftouc(rgba[i * 4 + 2] * scale, gamma); + dst[i * 4 + 3] = 255; + } + } else { + for (size_t i = 0; i < width * height * 4; i++) { + dst[i] = ftouc(rgba[i] * scale, gamma); + } + } + + int ret = stbi_write_png(filename, width, height, 4, static_cast(dst.data()), width * 4); + + return (ret > 0); +} + +int main(int argc, char** argv) +{ + if (argc < 3) { + printf("Usage: exr2ldr input.exr output.png (scale) (resize_factor) (gammavalue) (-i or --ignore-alpha).\n"); + printf(" Pixel value [0.0, 1.0] in EXR is mapped to [0, 255] for LDR image.\n"); + printf(" You can adjust pixel value by `scale`(default = 1.0).\n"); + printf(" Resize image using `resize_factor`(default = 1.0). 2 = create half size image, 4 = 1/4 image, and so on\n"); + printf(" gammmavalue will be used for gamma correction when saving png image(default = 2.2).\n"); + printf(" Ignore alpha value of input using -i or --ignore-alpha flag, and alpha of output is set to 255.\n"); + exit(-1); + } + + float scale = 1.0f; + if (argc > 3) { + scale = atof(argv[3]); + } + + float resize_factor = 1.0f; + if (argc > 4) { + resize_factor = atof(argv[4]); + } + + float gamma = 2.2f; + if (argc > 5) { + gamma = atof(argv[5]); + } + + bool ignore_alpha = false; + if (argc > 6 && (strcmp(argv[6], "-i") == 0 || strcmp(argv[6], "--ignore-alpha") == 0)) { + ignore_alpha = true; + } + + int width, height; + float* rgba; + const char* err; + + { + int ret = LoadEXR(&rgba, &width, &height, argv[1], &err); + if (ret != 0) { + printf("err: %s\n", err); + return -1; + } + } + + int dst_width = width / resize_factor; + int dst_height = height / resize_factor; + printf("dst = %d, %d\n", dst_width, dst_height); + + std::vector buf(dst_width * dst_height * 4); + int ret = stbir_resize_float(rgba, width, height, width*4*sizeof(float), &buf.at(0), dst_width, dst_height,dst_width*4*sizeof(float), 4); + assert(ret != 0); + + bool ok = SaveImage(argv[2], &buf.at(0), scale, gamma, dst_width, dst_height, ignore_alpha); + + free(rgba); + + return (ok ? 0 : -1); +} diff --git a/modules/tinyexr/examples/exr2rgbe/Makefile b/modules/tinyexr/examples/exr2rgbe/Makefile new file mode 100644 index 0000000..f0356eb --- /dev/null +++ b/modules/tinyexr/examples/exr2rgbe/Makefile @@ -0,0 +1,3 @@ +all: + gcc -O2 -c -I../../deps/miniz ../../deps/miniz/miniz.c + g++ -O2 -o exr2rgbe -I../common -I../../ -I../../deps/miniz exr2rgbe.cc ../../tinyexr.cc miniz.o diff --git a/modules/tinyexr/examples/exr2rgbe/exr2rgbe.cc b/modules/tinyexr/examples/exr2rgbe/exr2rgbe.cc new file mode 100644 index 0000000..2631590 --- /dev/null +++ b/modules/tinyexr/examples/exr2rgbe/exr2rgbe.cc @@ -0,0 +1,38 @@ +#include +#include +#include + +#define STB_IMAGE_WRITE_IMPLEMENTATION +#include "stb_image_write.h" + +#include "tinyexr.h" + +int main(int argc, char** argv) +{ + if (argc < 3) { + printf("Usage: exr2rgbe input.exr output.hdr\n"); + exit(-1); + } + + int width, height; + float* rgba; + const char* err; + + { + int ret = LoadEXR(&rgba, &width, &height, argv[1], &err); + if (ret != 0) { + printf("err: %s\n", err); + return -1; + } + } + + { + int ret = stbi_write_hdr(argv[2], width, height, 4, rgba); + + if (ret == 0) { + return -1; // fail + } + } + + return 0; +} diff --git a/modules/tinyexr/examples/exrfilter/Makefile b/modules/tinyexr/examples/exrfilter/Makefile new file mode 100644 index 0000000..c2e740c --- /dev/null +++ b/modules/tinyexr/examples/exrfilter/Makefile @@ -0,0 +1,3 @@ +all: + gcc -O2 -c -I../../deps/miniz ../../deps/miniz/miniz.c + g++ -std=c++11 -O2 -o exrfilter -I../common -I../../ -I ../../deps/miniz exrfilter.cc ../../tinyexr.cc miniz.o diff --git a/modules/tinyexr/examples/exrfilter/README.md b/modules/tinyexr/examples/exrfilter/README.md new file mode 100644 index 0000000..8317ac1 --- /dev/null +++ b/modules/tinyexr/examples/exrfilter/README.md @@ -0,0 +1,5 @@ +Simple EXR filtering program. + +Currently implemented are + +- Clip min/max intensity(RGB) diff --git a/modules/tinyexr/examples/exrfilter/exrfilter.cc b/modules/tinyexr/examples/exrfilter/exrfilter.cc new file mode 100644 index 0000000..b766c1d --- /dev/null +++ b/modules/tinyexr/examples/exrfilter/exrfilter.cc @@ -0,0 +1,150 @@ +#include +#include +#include + +#include "tinyexr.h" + +#include "cxxopts.hpp" + +int main(int argc, char** argv) +{ + + float min_value = -std::numeric_limits::max(); + float max_value = std::numeric_limits::max(); + + float rgb_min[3] = {min_value, min_value, min_value}; + float rgb_max[3] = {max_value, max_value, max_value}; + + cxxopts::Options options("normalmap", "help"); + options.show_positional_help(); + + options.add_options() + ("max", "Max intensity(apply all RGB channels)", cxxopts::value()) + ("rmax", "Max Red intensity", cxxopts::value()) + ("gmax", "Max Green intensity", cxxopts::value()) + ("bmax", "Max Blue intensity", cxxopts::value()) + ("min", "Min intensity(apply all RGB channels)", cxxopts::value()) + ("rmin", "Min Red intensity", cxxopts::value()) + ("gmin", "Min Green intensity", cxxopts::value()) + ("bmin", "Min Blue intensity", cxxopts::value()) + ("i,input", "Input filename", cxxopts::value()) + ("o,output", "Output filename", cxxopts::value()) + ("help", "Print help") + ; + + auto result = options.parse(argc, argv); + + if (result.count("help")) { + std::cout << options.help() << std::endl; + } + + if (result.count("input") == 0) { + std::cerr << "input filename missing" << std::endl; + std::cout << options.help() << std::endl; + return EXIT_FAILURE; + } + + if (result.count("output") == 0) { + std::cerr << "output filename missing" << std::endl; + std::cout << options.help() << std::endl; + return EXIT_FAILURE; + } + + std::string input_filename = result["input"].as(); + std::string output_filename = result["output"].as(); + + + if (result.count("max")) { + rgb_max[0] = result["max"].as(); + rgb_max[1] = result["max"].as(); + rgb_max[2] = result["max"].as(); + } + if (result.count("rmax")) { + rgb_max[0] = result["rmax"].as(); + } + if (result.count("gmax")) { + rgb_max[1] = result["gmax"].as(); + } + if (result.count("bmax")) { + rgb_max[2] = result["bmax"].as(); + } + + if (result.count("min")) { + rgb_min[0] = result["min"].as(); + rgb_min[1] = result["min"].as(); + rgb_min[2] = result["min"].as(); + } + if (result.count("rmin")) { + rgb_min[0] = result["rmin"].as(); + } + if (result.count("gmin")) { + rgb_min[1] = result["gmin"].as(); + } + if (result.count("bmin")) { + rgb_min[2] = result["bmin"].as(); + } + + float *rgba = nullptr; + int width, height; + const char *err = nullptr; + { + int ret = LoadEXR(&rgba, &width, &height, input_filename.c_str(), &err); + if (TINYEXR_SUCCESS != ret) { + std::cerr << "Failed to load EXR file [" << input_filename << "] code = " << ret << std::endl; + if (err) { + std::cerr << err << std::endl; + FreeEXRErrorMessage(err); + } + + return EXIT_FAILURE; + } + } + + // clip pixel values. + // ignore alpha channel for now. + std::vector rgb; + rgb.resize(width * height * 3); + + float v_max[3] = { + -std::numeric_limits::max(), + -std::numeric_limits::max(), + -std::numeric_limits::max()}; + float v_min[3] = { + std::numeric_limits::max(), + std::numeric_limits::max(), + std::numeric_limits::max()}; + + { + for (size_t i = 0; i < width * height; i++) { + rgb[3 * i + 0] = std::max(rgb_min[0], std::min(rgb_max[0], rgba[4 * i + 0])); + rgb[3 * i + 1] = std::max(rgb_min[1], std::min(rgb_max[1], rgba[4 * i + 1])); + rgb[3 * i + 2] = std::max(rgb_min[2], std::min(rgb_max[2], rgba[4 * i + 2])); + + v_max[0] = std::max(rgb[3 * i + 0], v_max[0]); + v_max[1] = std::max(rgb[3 * i + 1], v_max[1]); + v_max[2] = std::max(rgb[3 * i + 2], v_max[2]); + + v_min[0] = std::min(rgb[3 * i + 0], v_min[0]); + v_min[1] = std::min(rgb[3 * i + 1], v_min[1]); + v_min[2] = std::min(rgb[3 * i + 2], v_min[2]); + + } + } + + std::cout << "v min = " << v_min[0] << ", " << v_min[1] << ", " << v_min[2] << std::endl; + std::cout << "v max = " << v_max[0] << ", " << v_max[1] << ", " << v_max[2] << std::endl; + + { + int ret = SaveEXR(rgb.data(), width, height, /* component */3, /* fp16 */0, output_filename.c_str(), &err); + if (TINYEXR_SUCCESS != ret) { + if (err) { + std::cerr << err << std::endl; + FreeEXRErrorMessage(err); + } + std::cerr << "Failed to save EXR file [" << input_filename << "] code = " << ret << std::endl; + return EXIT_FAILURE; + } + } + + return EXIT_SUCCESS; +} diff --git a/modules/tinyexr/examples/exrview/DroidSans.ttf b/modules/tinyexr/examples/exrview/DroidSans.ttf new file mode 100644 index 0000000..767c63a Binary files /dev/null and b/modules/tinyexr/examples/exrview/DroidSans.ttf differ diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/CommonWindowInterface.h b/modules/tinyexr/examples/exrview/OpenGLWindow/CommonWindowInterface.h new file mode 100644 index 0000000..346fdac --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/CommonWindowInterface.h @@ -0,0 +1,130 @@ +#ifndef B3G_WINDOW_INTERFACE_H +#define B3G_WINDOW_INTERFACE_H + + +typedef void (*b3WheelCallback)(float deltax, float deltay); +typedef void (*b3ResizeCallback)( float width, float height); +typedef void (*b3MouseMoveCallback)( float x, float y); +typedef void (*b3MouseButtonCallback)(int button, int state, float x, float y); +typedef void (*b3KeyboardCallback)(int keycode, int state); +typedef void (*b3RenderCallback) (); + +enum { + B3G_ESCAPE = 27, + B3G_F1 = 0xff00, + B3G_F2, + B3G_F3, + B3G_F4, + B3G_F5, + B3G_F6, + B3G_F7, + B3G_F8, + B3G_F9, + B3G_F10, + B3G_F11, + B3G_F12, + B3G_F13, + B3G_F14, + B3G_F15, + B3G_LEFT_ARROW, + B3G_RIGHT_ARROW, + B3G_UP_ARROW, + B3G_DOWN_ARROW, + B3G_PAGE_UP, + B3G_PAGE_DOWN, + B3G_END, + B3G_HOME, + B3G_INSERT, + B3G_DELETE, + B3G_BACKSPACE, + B3G_SHIFT, + B3G_CONTROL, + B3G_ALT, + B3G_RETURN +}; + +struct b3gWindowConstructionInfo +{ + int m_width; + int m_height; + bool m_fullscreen; + int m_colorBitsPerPixel; + void* m_windowHandle; + const char* m_title; + int m_openglVersion; + + + b3gWindowConstructionInfo(int width=1024, int height=768) + :m_width(width), + m_height(height), + m_fullscreen(false), + m_colorBitsPerPixel(32), + m_windowHandle(0), + m_title("title"), + m_openglVersion(3) + { + } +}; + + +class CommonWindowInterface +{ + public: + + virtual ~CommonWindowInterface() + { + } + + virtual void createDefaultWindow(int width, int height, const char* title) + { + b3gWindowConstructionInfo ci(width,height); + ci.m_title = title; + createWindow(ci); + } + + virtual void createWindow(const b3gWindowConstructionInfo& ci)=0; + + virtual void closeWindow()=0; + + virtual void runMainLoop()=0; + virtual float getTimeInSeconds()=0; + + virtual bool requestedExit() const = 0; + virtual void setRequestExit() = 0; + + virtual void startRendering()=0; + + virtual void endRendering()=0; + + virtual bool isModifierKeyPressed(int key) = 0; + + virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback)=0; + virtual b3MouseMoveCallback getMouseMoveCallback()=0; + + virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback)=0; + virtual b3MouseButtonCallback getMouseButtonCallback()=0; + + virtual void setResizeCallback(b3ResizeCallback resizeCallback)=0; + virtual b3ResizeCallback getResizeCallback()=0; + + virtual void setWheelCallback(b3WheelCallback wheelCallback)=0; + virtual b3WheelCallback getWheelCallback()=0; + + virtual void setKeyboardCallback( b3KeyboardCallback keyboardCallback)=0; + virtual b3KeyboardCallback getKeyboardCallback()=0; + + virtual void setRenderCallback( b3RenderCallback renderCallback) = 0; + + virtual void setWindowTitle(const char* title)=0; + + virtual float getRetinaScale() const =0; + virtual void setAllowRetina(bool allow) =0; + + virtual int getWidth() const = 0; + virtual int getHeight() const = 0; + + virtual int fileOpenDialog(char* fileName, int maxFileNameLength) = 0; + +}; + +#endif //B3G_WINDOW_INTERFACE_H \ No newline at end of file diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/MacOpenGLWindow.h b/modules/tinyexr/examples/exrview/OpenGLWindow/MacOpenGLWindow.h new file mode 100644 index 0000000..0d61f67 --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/MacOpenGLWindow.h @@ -0,0 +1,118 @@ +#ifndef MAC_OPENGL_WINDOW_H +#define MAC_OPENGL_WINDOW_H + +#include "CommonWindowInterface.h" + +#define b3gDefaultOpenGLWindow MacOpenGLWindow + +class MacOpenGLWindow : public CommonWindowInterface +{ + struct MacOpenGLWindowInternalData* m_internalData; + float m_mouseX; + float m_mouseY; + int m_modifierFlags; + + b3MouseButtonCallback m_mouseButtonCallback; + b3MouseMoveCallback m_mouseMoveCallback; + b3WheelCallback m_wheelCallback; + b3KeyboardCallback m_keyboardCallback; + b3RenderCallback m_renderCallback; + + float m_retinaScaleFactor; + bool m_allowRetina; + +public: + + MacOpenGLWindow(); + virtual ~MacOpenGLWindow(); + + void init(int width, int height, const char* windowTitle); + + void closeWindow(); + + void startRendering(); + + void endRendering();//swap buffers + + virtual bool requestedExit() const; + + virtual void setRequestExit(); + + void getMouseCoordinates(int& x, int& y); + + void runMainLoop(); + + virtual bool isModifierKeyPressed(int key); + + void setMouseButtonCallback(b3MouseButtonCallback mouseCallback) + { + m_mouseButtonCallback = mouseCallback; + } + + void setMouseMoveCallback(b3MouseMoveCallback mouseCallback) + { + m_mouseMoveCallback = mouseCallback; + } + + void setResizeCallback(b3ResizeCallback resizeCallback); + + + void setKeyboardCallback( b3KeyboardCallback keyboardCallback) + { + m_keyboardCallback = keyboardCallback; + } + + virtual b3MouseMoveCallback getMouseMoveCallback() + { + return m_mouseMoveCallback; + } + virtual b3MouseButtonCallback getMouseButtonCallback() + { + return m_mouseButtonCallback; + } + virtual b3ResizeCallback getResizeCallback(); + + virtual b3WheelCallback getWheelCallback() + { + return m_wheelCallback; + } + + b3KeyboardCallback getKeyboardCallback() + { + return m_keyboardCallback; + } + + void setWheelCallback (b3WheelCallback wheelCallback) + { + m_wheelCallback = wheelCallback; + } + + float getRetinaScale() const + { + return m_retinaScaleFactor; + } + virtual void setAllowRetina(bool allow) + { + m_allowRetina = allow; + } + + virtual void createWindow(const b3gWindowConstructionInfo& ci); + + virtual float getTimeInSeconds(); + + + virtual int getWidth() const; + virtual int getHeight() const; + + + virtual void setRenderCallback( b3RenderCallback renderCallback); + + virtual void setWindowTitle(const char* title); + + int fileOpenDialog(char* filename, int maxNameLength); + +}; + + +#endif + diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/MacOpenGLWindow.mm b/modules/tinyexr/examples/exrview/OpenGLWindow/MacOpenGLWindow.mm new file mode 100644 index 0000000..8cab041 --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/MacOpenGLWindow.mm @@ -0,0 +1,1169 @@ +#include "MacOpenGLWindow.h" + +#define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED +#import +#include "OpenGLInclude.h" + + +#include +#include +#include +#include + + +enum +{ + MY_MAC_ALTKEY=1, + MY_MAC_SHIFTKEY=2, + MY_MAC_CONTROL_KEY=4 +}; + +/* report GL errors, if any, to stderr */ +static void checkError(const char *functionName) +{ + GLenum error; + while (( error = glGetError() ) != GL_NO_ERROR) + { + fprintf (stderr, "GL error 0x%X detected in %s\n", error, functionName); + } +} + +void dumpInfo(void) +{ + printf ("Vendor: %s\n", glGetString (GL_VENDOR)); + printf ("Renderer: %s\n", glGetString (GL_RENDERER)); + printf ("Version: %s\n", glGetString (GL_VERSION)); + printf ("GLSL: %s\n", glGetString (GL_SHADING_LANGUAGE_VERSION)); + checkError ("dumpInfo"); +} + + + + +// -------------------- View ------------------------ + +@interface TestView : NSView +{ + NSOpenGLContext* m_context; + int m_lastWidth; + int m_lastHeight; + bool m_requestClose; + b3ResizeCallback m_resizeCallback; + +} +-(void)drawRect:(NSRect)rect; +-(void) MakeContext:(int) openglVersion; +-(void) MakeCurrent; +-(float) GetWindowWidth; +-(float) GetWindowHeight; +-(BOOL) GetRequestClose; +- (BOOL)windowShouldClose:(id)sender; +-(void) setResizeCallback:(b3ResizeCallback) callback; +-(b3ResizeCallback) getResizeCallback; +-(NSOpenGLContext*) getContext; +@end + +float loop; + +#define Pi 3.1415 + +@implementation TestView + +- (BOOL)windowShouldClose:(id)sender +{ + m_requestClose = true; + return false; +} +-(BOOL) GetRequestClose +{ + return m_requestClose; +} +-(float) GetWindowWidth +{ + return m_lastWidth; +} +-(float) GetWindowHeight +{ + return m_lastHeight; +} + +-(b3ResizeCallback) getResizeCallback +{ + return m_resizeCallback; +} + +-(NSOpenGLContext*) getContext +{ + return m_context; +} +-(void)setResizeCallback:(b3ResizeCallback)callback +{ + m_resizeCallback = callback; +} +-(void)drawRect:(NSRect)rect +{ + if (([self frame].size.width != m_lastWidth) || ([self frame].size.height != m_lastHeight)) + { + m_lastWidth = [self frame].size.width; + m_lastHeight = [self frame].size.height; + + // Only needed on resize: + [m_context clearDrawable]; + +// reshape([self frame].size.width, [self frame].size.height); + float width = [self frame].size.width; + float height = [self frame].size.height; + + + // Get view dimensions in pixels + // glViewport(0,0,10,10); + + if (m_resizeCallback) + { + (*m_resizeCallback)(width,height); + } + #ifndef NO_OPENGL3 + NSRect backingBounds = [self convertRectToBacking:[self bounds]]; + GLsizei backingPixelWidth = (GLsizei)(backingBounds.size.width), + backingPixelHeight = (GLsizei)(backingBounds.size.height); + + // Set viewport + glViewport(0, 0, backingPixelWidth, backingPixelHeight); + #else + glViewport(0,0,(GLsizei)width,(GLsizei)height); +#endif + } + + [m_context setView: self]; + [m_context makeCurrentContext]; + + // Draw + //display(); + + [m_context flushBuffer]; + [NSOpenGLContext clearCurrentContext]; + + loop = loop + 0.1; +} + +-(void) MakeContext :(int) openglVersion +{ + // NSWindow *w; + NSOpenGLPixelFormat *fmt; + + m_requestClose = false; + + + +#ifndef NO_OPENGL3 + if (openglVersion==3) + { + NSOpenGLPixelFormatAttribute attrs[] = + { + NSOpenGLPFAOpenGLProfile, + NSOpenGLProfileVersion3_2Core, + NSOpenGLPFADoubleBuffer, + NSOpenGLPFADepthSize, 32, + NSOpenGLPFAStencilSize, (NSOpenGLPixelFormatAttribute)8, + (NSOpenGLPixelFormatAttribute)0 + }; + + // Init GL context + fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes: (NSOpenGLPixelFormatAttribute*)attrs]; + } else +#endif + { + NSOpenGLPixelFormatAttribute attrs[] = + { + NSOpenGLPFADoubleBuffer, + NSOpenGLPFADepthSize, 32, + NSOpenGLPFAStencilSize, (NSOpenGLPixelFormatAttribute)8, + (NSOpenGLPixelFormatAttribute)0 + }; + // Init GL context + fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes: (NSOpenGLPixelFormatAttribute*)attrs]; + + } + m_context = [[NSOpenGLContext alloc] initWithFormat: fmt shareContext: nil]; + [fmt release]; + [m_context makeCurrentContext]; + + checkError("makeCurrentContext"); +} + +-(void) MakeCurrent +{ + [m_context makeCurrentContext]; +} +-(void)windowWillClose:(NSNotification *)note +{ + [[NSApplication sharedApplication] terminate:self]; +} +@end + +struct MacOpenGLWindowInternalData +{ + MacOpenGLWindowInternalData() + { + m_myApp = 0; + m_myview = 0; + m_pool = 0; + m_window = 0; + m_width = -1; + m_height = -1; + m_exitRequested = false; + } + NSApplication* m_myApp; + TestView* m_myview; + NSAutoreleasePool* m_pool; + NSWindow* m_window; + int m_width; + int m_height; + bool m_exitRequested; + +}; + +MacOpenGLWindow::MacOpenGLWindow() +:m_internalData(0), +m_mouseX(0), +m_mouseY(0), +m_modifierFlags(0), +m_mouseMoveCallback(0), +m_mouseButtonCallback(0), +m_wheelCallback(0), +m_keyboardCallback(0), +m_retinaScaleFactor(1), +m_allowRetina(true) +{ +} + +MacOpenGLWindow::~MacOpenGLWindow() +{ + if (m_internalData) + closeWindow(); +} + + +bool MacOpenGLWindow::isModifierKeyPressed(int key) +{ + bool isPressed = false; + + switch (key) + { + case B3G_ALT: + { + isPressed = ((m_modifierFlags & MY_MAC_ALTKEY)!=0); + break; + }; + case B3G_SHIFT: + { + isPressed = ((m_modifierFlags & MY_MAC_SHIFTKEY)!=0); + break; + }; + case B3G_CONTROL: + { + isPressed = ((m_modifierFlags & MY_MAC_CONTROL_KEY )!=0); + break; + }; + + default: + { + } + }; + return isPressed; +} + +float MacOpenGLWindow::getTimeInSeconds() +{ + return 0.f; +} + + +void MacOpenGLWindow::setRenderCallback( b3RenderCallback renderCallback) +{ + m_renderCallback = renderCallback; +} + +void MacOpenGLWindow::setWindowTitle(const char* windowTitle) +{ + [m_internalData->m_window setTitle:[NSString stringWithCString:windowTitle encoding:NSISOLatin1StringEncoding]] ; +} + +void MacOpenGLWindow::createWindow(const b3gWindowConstructionInfo& ci) +{ + if (m_internalData) + closeWindow(); + + int width = ci.m_width; + int height = ci.m_height; + const char* windowTitle = ci.m_title; + + + + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + + m_internalData = new MacOpenGLWindowInternalData; + m_internalData->m_width = width; + m_internalData->m_height = height; + + m_internalData->m_pool = [NSAutoreleasePool new]; + m_internalData->m_myApp = [NSApplication sharedApplication]; + //myApp = [MyApp sharedApplication]; + //home(); + + [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; + + id menubar = [[NSMenu new] autorelease]; + id appMenuItem = [[NSMenuItem new] autorelease]; + [menubar addItem:appMenuItem]; + [NSApp setMainMenu:menubar]; + + id appMenu = [[NSMenu new] autorelease]; + id appName = [[NSProcessInfo processInfo] processName]; + id quitTitle = [@"Quit " stringByAppendingString:appName]; + id quitMenuItem = [[[NSMenuItem alloc] initWithTitle:quitTitle + action:@selector(terminate:) keyEquivalent:@"q"] autorelease]; + + [appMenu addItem:quitMenuItem]; + [appMenuItem setSubmenu:appMenu]; + + NSMenuItem *fileMenuItem = [[NSMenuItem new] autorelease]; + NSMenu *fileMenu = [[NSMenu alloc] initWithTitle:@"File"]; + [fileMenuItem setSubmenu: fileMenu]; // was setMenu: + + NSMenuItem *newMenu = [[NSMenuItem alloc] initWithTitle:@"New" action:NULL keyEquivalent:@""]; + NSMenuItem *openMenu = [[NSMenuItem alloc] initWithTitle:@"Open" action:NULL keyEquivalent:@""]; + NSMenuItem *saveMenu = [[NSMenuItem alloc] initWithTitle:@"Save" action:NULL keyEquivalent:@""]; + + [fileMenu addItem: newMenu]; + [fileMenu addItem: openMenu]; + [fileMenu addItem: saveMenu]; + [menubar addItem: fileMenuItem]; + + + // add Edit menu + NSMenuItem *editMenuItem = [[NSMenuItem new] autorelease]; + NSMenu *menu = [[NSMenu allocWithZone:[NSMenu menuZone]]initWithTitle:@"Edit"]; + [editMenuItem setSubmenu: menu]; + + NSMenuItem *copyItem = [[NSMenuItem allocWithZone:[NSMenu menuZone]]initWithTitle:@"Copy" action:@selector(copy:) keyEquivalent:@"c"]; + + [menu addItem:copyItem]; + [menubar addItem:editMenuItem]; + + // [mainMenu setSubmenu:menu forItem:menuItem]; + + + //NSMenuItem *fileMenuItem = [[NSMenuItem alloc] initWithTitle: @"File"]; + /*[fileMenuItem setSubmenu: fileMenu]; // was setMenu: + [fileMenuItem release]; + */ + + /*NSMenu *newMenu; + NSMenuItem *newItem; + + // Add the submenu + newItem = [[NSMenuItem allocWithZone:[NSMenu menuZone]] + initWithTitle:@"Flashy" action:NULL keyEquivalent:@""]; + newMenu = [[NSMenu allocWithZone:[NSMenu menuZone]] + initWithTitle:@"Flashy"]; + [newItem setSubmenu:newMenu]; + [newMenu release]; + [[NSApp mainMenu] addItem:newItem]; + [newItem release]; + */ + + NSRect frame = NSMakeRect(0., 0., width, height); + + m_internalData->m_window = [NSWindow alloc]; + [m_internalData->m_window initWithContentRect:frame + styleMask:NSTitledWindowMask |NSResizableWindowMask| NSClosableWindowMask | NSMiniaturizableWindowMask + backing:NSBackingStoreBuffered + defer:false]; + + + [m_internalData->m_window setTitle:[NSString stringWithCString:windowTitle encoding:NSISOLatin1StringEncoding]] ; + + m_internalData->m_myview = [TestView alloc]; + + [m_internalData->m_myview setResizeCallback:0]; + ///ci.m_resizeCallback]; + + [m_internalData->m_myview initWithFrame: frame]; + + // OpenGL init! + [m_internalData->m_myview MakeContext : ci.m_openglVersion]; + + // https://developer.apple.com/library/mac/#documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/CapturingScreenContents/CapturingScreenContents.html#//apple_ref/doc/uid/TP40012302-CH10-SW1 + //support HighResolutionOSX for Retina Macbook + if (ci.m_openglVersion>=3) + { + if (m_allowRetina) + { + [m_internalData->m_myview setWantsBestResolutionOpenGLSurface:YES]; + } + } + NSSize sz; + sz.width = 1; + sz.height = 1; + + // float newBackingScaleFactor = [m_internalData->m_window backingScaleFactor]; + + dumpInfo(); + + + + + [m_internalData->m_window setContentView: m_internalData->m_myview]; + + + + [m_internalData->m_window setDelegate:(id) m_internalData->m_myview]; + + [m_internalData->m_window makeKeyAndOrderFront: nil]; + + [m_internalData->m_myview MakeCurrent]; + m_internalData->m_width = m_internalData->m_myview.GetWindowWidth; + m_internalData->m_height = m_internalData->m_myview.GetWindowHeight; + + + [NSApp activateIgnoringOtherApps:YES]; + + +//[m_internalData->m_window setLevel:NSMainMenuWindowLevel]; + +// [NSEvent addGlobalMonitorForEventsMatchingMask:NSMouseMovedMask]; + +// [NSEvent addGlobalMonitorForEventsMatchingMask:NSMouseMovedMask handler:^(NSEvent *event) + // { + //[window setFrameOrigin:[NSEvent mouseLocation]]; + // NSPoint eventLocation = [m_internalData->m_window mouseLocationOutsideOfEventStream]; + + // NSPoint eventLocation = [event locationInWindow]; + //NSPoint center = [m_internalData->m_myview convertPoint:eventLocation fromView:nil]; + // m_mouseX = center.x; + // m_mouseY = [m_internalData->m_myview GetWindowHeight] - center.y; + + + // printf("mouse coord = %f, %f\n",m_mouseX,m_mouseY); + // if (m_mouseMoveCallback) + // (*m_mouseMoveCallback)(m_mouseX,m_mouseY); + + // }]; + + //see http://stackoverflow.com/questions/8238473/cant-get-nsmousemoved-events-from-nexteventmatchingmask-with-an-nsopenglview +/* ProcessSerialNumber psn; + GetCurrentProcess(&psn); + TransformProcessType(&psn, kProcessTransformToForegroundApplication); + SetFrontProcess(&psn); + */ +#ifndef NO_OPENGL3 + m_retinaScaleFactor = [m_internalData->m_myview convertSizeToBacking:sz].width; +#else + m_retinaScaleFactor=1.f; +#endif + + [m_internalData->m_myApp finishLaunching]; + [pool release]; + +} + +void MacOpenGLWindow::runMainLoop() +{ + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + // FILE* dump = fopen ("/Users/erwincoumans/yes.txt","wb"); + // fclose(dump); + + + + + [pool release]; + +} + +void MacOpenGLWindow::closeWindow() +{ + + delete m_internalData; + m_internalData = 0; + +} +extern float m_azi; +extern float m_ele; +extern float m_cameraDistance; + + + /* + * Summary: + * Virtual keycodes + * + * Discussion: + * These constants are the virtual keycodes defined originally in + * Inside Mac Volume V, pg. V-191. They identify physical keys on a + * keyboard. Those constants with "ANSI" in the name are labeled + * according to the key position on an ANSI-standard US keyboard. + * For example, kVK_ANSI_A indicates the virtual keycode for the key + * with the letter 'A' in the US keyboard layout. Other keyboard + * layouts may have the 'A' key label on a different physical key; + * in this case, pressing 'A' will generate a different virtual + * keycode. + */ +enum { + kVK_ANSI_A = 0x00, + kVK_ANSI_S = 0x01, + kVK_ANSI_D = 0x02, + kVK_ANSI_F = 0x03, + kVK_ANSI_H = 0x04, + kVK_ANSI_G = 0x05, + kVK_ANSI_Z = 0x06, + kVK_ANSI_X = 0x07, + kVK_ANSI_C = 0x08, + kVK_ANSI_V = 0x09, + kVK_ANSI_B = 0x0B, + kVK_ANSI_Q = 0x0C, + kVK_ANSI_W = 0x0D, + kVK_ANSI_E = 0x0E, + kVK_ANSI_R = 0x0F, + kVK_ANSI_Y = 0x10, + kVK_ANSI_T = 0x11, + kVK_ANSI_1 = 0x12, + kVK_ANSI_2 = 0x13, + kVK_ANSI_3 = 0x14, + kVK_ANSI_4 = 0x15, + kVK_ANSI_6 = 0x16, + kVK_ANSI_5 = 0x17, + kVK_ANSI_Equal = 0x18, + kVK_ANSI_9 = 0x19, + kVK_ANSI_7 = 0x1A, + kVK_ANSI_Minus = 0x1B, + kVK_ANSI_8 = 0x1C, + kVK_ANSI_0 = 0x1D, + kVK_ANSI_RightBracket = 0x1E, + kVK_ANSI_O = 0x1F, + kVK_ANSI_U = 0x20, + kVK_ANSI_LeftBracket = 0x21, + kVK_ANSI_I = 0x22, + kVK_ANSI_P = 0x23, + kVK_ANSI_L = 0x25, + kVK_ANSI_J = 0x26, + kVK_ANSI_Quote = 0x27, + kVK_ANSI_K = 0x28, + kVK_ANSI_Semicolon = 0x29, + kVK_ANSI_Backslash = 0x2A, + kVK_ANSI_Comma = 0x2B, + kVK_ANSI_Slash = 0x2C, + kVK_ANSI_N = 0x2D, + kVK_ANSI_M = 0x2E, + kVK_ANSI_Period = 0x2F, + kVK_ANSI_Grave = 0x32, + kVK_ANSI_KeypadDecimal = 0x41, + kVK_ANSI_KeypadMultiply = 0x43, + kVK_ANSI_KeypadPlus = 0x45, + kVK_ANSI_KeypadClear = 0x47, + kVK_ANSI_KeypadDivide = 0x4B, + kVK_ANSI_KeypadEnter = 0x4C, + kVK_ANSI_KeypadMinus = 0x4E, + kVK_ANSI_KeypadEquals = 0x51, + kVK_ANSI_Keypad0 = 0x52, + kVK_ANSI_Keypad1 = 0x53, + kVK_ANSI_Keypad2 = 0x54, + kVK_ANSI_Keypad3 = 0x55, + kVK_ANSI_Keypad4 = 0x56, + kVK_ANSI_Keypad5 = 0x57, + kVK_ANSI_Keypad6 = 0x58, + kVK_ANSI_Keypad7 = 0x59, + kVK_ANSI_Keypad8 = 0x5B, + kVK_ANSI_Keypad9 = 0x5C +}; + +/* keycodes for keys that are independent of keyboard layout*/ +enum { + kVK_Return = 0x24, + kVK_Tab = 0x30, + kVK_Space = 0x31, + kVK_Delete = 0x33, + kVK_Escape = 0x35, + kVK_Command = 0x37, + kVK_Shift = 0x38, + kVK_CapsLock = 0x39, + kVK_Option = 0x3A, + kVK_Control = 0x3B, + kVK_RightShift = 0x3C, + kVK_RightOption = 0x3D, + kVK_RightControl = 0x3E, + kVK_Function = 0x3F, + kVK_F17 = 0x40, + kVK_VolumeUp = 0x48, + kVK_VolumeDown = 0x49, + kVK_Mute = 0x4A, + kVK_F18 = 0x4F, + kVK_F19 = 0x50, + kVK_F20 = 0x5A, + kVK_F5 = 0x60, + kVK_F6 = 0x61, + kVK_F7 = 0x62, + kVK_F3 = 0x63, + kVK_F8 = 0x64, + kVK_F9 = 0x65, + kVK_F11 = 0x67, + kVK_F13 = 0x69, + kVK_F16 = 0x6A, + kVK_F14 = 0x6B, + kVK_F10 = 0x6D, + kVK_F12 = 0x6F, + kVK_F15 = 0x71, + kVK_Help = 0x72, + kVK_Home = 0x73, + kVK_PageUp = 0x74, + kVK_ForwardDelete = 0x75, + kVK_F4 = 0x76, + kVK_End = 0x77, + kVK_F2 = 0x78, + kVK_PageDown = 0x79, + kVK_F1 = 0x7A, + kVK_LeftArrow = 0x7B, + kVK_RightArrow = 0x7C, + kVK_DownArrow = 0x7D, + kVK_UpArrow = 0x7E +}; + +/* ISO keyboards only*/ +enum { + kVK_ISO_Section = 0x0A +}; + +/* JIS keyboards only*/ +enum { + kVK_JIS_Yen = 0x5D, + kVK_JIS_Underscore = 0x5E, + kVK_JIS_KeypadComma = 0x5F, + kVK_JIS_Eisu = 0x66, + kVK_JIS_Kana = 0x68 +}; + +int getAsciiCodeFromVirtualKeycode(int virtualKeyCode) +{ + int keycode = 0xffffffff; + + switch (virtualKeyCode) + { + + case kVK_ANSI_A : {keycode = 'a'; break;} + case kVK_ANSI_B : {keycode = 'b'; break;} + case kVK_ANSI_C : {keycode = 'c'; break;} + case kVK_ANSI_D : {keycode = 'd';break;} + case kVK_ANSI_E : {keycode = 'e'; break;} + case kVK_ANSI_F : {keycode = 'f'; break;} + case kVK_ANSI_G : {keycode = 'g'; break;} + case kVK_ANSI_H : {keycode = 'h'; break;} + case kVK_ANSI_I : {keycode = 'i'; break;} + case kVK_ANSI_J : {keycode = 'j'; break;} + case kVK_ANSI_K : {keycode = 'k'; break;} + case kVK_ANSI_L : {keycode = 'l'; break;} + case kVK_ANSI_M : {keycode = 'm'; break;} + case kVK_ANSI_N : {keycode = 'n'; break;} + case kVK_ANSI_O : {keycode = 'o'; break;} + case kVK_ANSI_P : {keycode = 'p'; break;} + case kVK_ANSI_Q : {keycode = 'q'; break;} + case kVK_ANSI_R : {keycode = 'r'; break;} + case kVK_ANSI_S : {keycode = 's';break;} + case kVK_ANSI_T : {keycode = 't'; break;} + case kVK_ANSI_U : {keycode = 'u'; break;} + case kVK_ANSI_V : {keycode = 'v'; break;} + case kVK_ANSI_W : {keycode = 'w'; break;} + case kVK_ANSI_X : {keycode = 'x'; break;} + case kVK_ANSI_Y : {keycode = 'y'; break;} + case kVK_ANSI_Z : {keycode = 'z'; break;} + + case kVK_ANSI_1 : {keycode = '1'; break;} + case kVK_ANSI_2 : {keycode = '2'; break;} + case kVK_ANSI_3 : {keycode = '3'; break;} + case kVK_ANSI_4 : {keycode = '4'; break;} + case kVK_ANSI_5 : {keycode = '5'; break;} + case kVK_ANSI_6 : {keycode = '6'; break;} + case kVK_ANSI_7 : {keycode = '7'; break;} + case kVK_ANSI_8 : {keycode = '8'; break;} + case kVK_ANSI_9 : {keycode = '9'; break;} + case kVK_ANSI_0 : {keycode = '0'; break;} + case kVK_ANSI_Equal : {keycode = '='; break;} + case kVK_ANSI_Minus : {keycode = '-'; break;} + + case kVK_Tab: {keycode = 9; break;} + case kVK_Space: {keycode=' '; break;} + case kVK_Escape: {keycode=27; break;} + case kVK_Delete: {keycode=8; break;} + case kVK_ForwardDelete: {keycode=B3G_INSERT; break;} + + + case kVK_F1: {keycode = B3G_F1; break;} + case kVK_F2: {keycode = B3G_F2; break;} + case kVK_F3: {keycode = B3G_F3; break;} + case kVK_F4: {keycode = B3G_F4; break;} + case kVK_F5: {keycode = B3G_F5; break;} + case kVK_F6: {keycode = B3G_F6; break;} + case kVK_F7: {keycode = B3G_F7; break;} + case kVK_F8: {keycode = B3G_F8; break;} + case kVK_F9: {keycode = B3G_F9; break;} + case kVK_F10: {keycode = B3G_F10; break;} + case kVK_F11: {keycode = B3G_F11; break;} + case kVK_F12: {keycode = B3G_F12; break;} + case kVK_F13: {keycode = B3G_F13; break;} + case kVK_F14: {keycode = B3G_F14; break;} + case kVK_F15: {keycode = B3G_F15; break;} + + case kVK_LeftArrow: {keycode = B3G_LEFT_ARROW;break;} + case kVK_RightArrow: {keycode = B3G_RIGHT_ARROW;break;} + case kVK_UpArrow: {keycode = B3G_UP_ARROW;break;} + case kVK_DownArrow: {keycode = B3G_DOWN_ARROW;break;} + + case kVK_PageUp :{keycode = B3G_PAGE_UP;break;} + case kVK_PageDown :{keycode = B3G_PAGE_DOWN;break;} + case kVK_End :{keycode = B3G_END;break;} + case kVK_Home :{keycode = B3G_HOME;break;} + case kVK_Control: {keycode = B3G_CONTROL;break;} + case kVK_Option: {keycode = B3G_ALT;break;} + + case kVK_ANSI_RightBracket : {keycode = ']'; break;} + case kVK_ANSI_LeftBracket : {keycode = '['; break;} + case kVK_ANSI_Quote : {keycode = '\''; break;} + case kVK_ANSI_Semicolon : {keycode = ';'; break;} + case kVK_ANSI_Backslash : {keycode = '\\'; break;} + case kVK_ANSI_Comma : {keycode = ','; break;} + case kVK_ANSI_Slash : {keycode = '/'; break;} + case kVK_ANSI_Period : {keycode = '.'; break;} + case kVK_ANSI_Grave : {keycode = '`'; break;} + case kVK_ANSI_KeypadDecimal : {keycode = '.'; break;} + case kVK_ANSI_KeypadMultiply : {keycode = '*'; break;} + case kVK_ANSI_KeypadPlus : {keycode = '+'; break;} + case kVK_ANSI_KeypadClear : {keycode = '?'; break;} + case kVK_ANSI_KeypadDivide : {keycode = '/'; break;} + case kVK_ANSI_KeypadEnter : {keycode = B3G_RETURN; break;} + case kVK_ANSI_KeypadMinus : {keycode = '-'; break;} + case kVK_ANSI_KeypadEquals : {keycode = '='; break;} + case kVK_ANSI_Keypad0 : {keycode = '0'; break;} + case kVK_ANSI_Keypad1 : {keycode = '1'; break;} + case kVK_ANSI_Keypad2 : {keycode = '2'; break;} + case kVK_ANSI_Keypad3 : {keycode = '3'; break;} + case kVK_ANSI_Keypad4 : {keycode = '4'; break;} + case kVK_ANSI_Keypad5 : {keycode = '5'; break;} + case kVK_ANSI_Keypad6 : {keycode = '6'; break;} + case kVK_ANSI_Keypad7 : {keycode = '7'; break;} + case kVK_ANSI_Keypad8 : {keycode = '8'; break;} + case kVK_ANSI_Keypad9 : {keycode = '9'; break;} + case kVK_Return: + { + keycode = B3G_RETURN; break; + } + + default: + { + + printf("unknown keycode\n"); + } + } + return keycode; +} + + +void MacOpenGLWindow::startRendering() +{ + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + + + GLint err = glGetError(); + assert(err==GL_NO_ERROR); + + + NSEvent *event = nil; + bool handledEvent = false; + + do + { + [pool release]; + pool = [[NSAutoreleasePool alloc] init]; + event = [m_internalData->m_myApp + nextEventMatchingMask:NSAnyEventMask + untilDate:[NSDate distantPast] + inMode:NSDefaultRunLoopMode + // inMode:NSEventTrackingRunLoopMode + dequeue:YES]; + + //NSShiftKeyMask = 1 << 17, + //NSControlKeyMask + + if ([event type] == NSFlagsChanged) + { + int modifiers = [event modifierFlags]; + if (m_keyboardCallback) + { + if ((modifiers & NSShiftKeyMask)) + { + m_keyboardCallback(B3G_SHIFT,1); + m_modifierFlags |= MY_MAC_SHIFTKEY; + }else + { + if (m_modifierFlags& MY_MAC_SHIFTKEY) + { + m_keyboardCallback(B3G_SHIFT,0); + m_modifierFlags &= ~MY_MAC_SHIFTKEY; + } + } + if (modifiers & NSControlKeyMask) + { + m_keyboardCallback(B3G_CONTROL,1); + m_modifierFlags |= MY_MAC_CONTROL_KEY; + } else + { + if (m_modifierFlags&MY_MAC_CONTROL_KEY) + { + m_keyboardCallback(B3G_CONTROL,0); + m_modifierFlags &= ~MY_MAC_CONTROL_KEY; + } + } + if (modifiers & NSAlternateKeyMask) + { + m_keyboardCallback(B3G_ALT,1); + m_modifierFlags |= MY_MAC_ALTKEY; + } else + { + if (m_modifierFlags&MY_MAC_ALTKEY) + { + m_keyboardCallback(B3G_ALT,0); + m_modifierFlags &= ~MY_MAC_ALTKEY; + + } + } + //handle NSCommandKeyMask + + } + } + if ([event type] == NSKeyUp) + { + handledEvent = true; + + uint32 virtualKeycode = [event keyCode]; + + int keycode = getAsciiCodeFromVirtualKeycode(virtualKeycode); + // printf("keycode = %d\n", keycode); + + if (m_keyboardCallback) + { + int state = 0; + m_keyboardCallback(keycode,state); + } + } + if ([event type] == NSKeyDown) + { + handledEvent = true; + + if (![event isARepeat]) + { + uint32 virtualKeycode = [event keyCode]; + + int keycode = getAsciiCodeFromVirtualKeycode(virtualKeycode); + //printf("keycode = %d\n", keycode); + + if (m_keyboardCallback) + { + int state = 1; + m_keyboardCallback(keycode,state); + } + } + } + + + if (([event type]== NSRightMouseDown) || ([ event type]==NSLeftMouseDown)||([event type]==NSOtherMouseDown)) + { + // printf("right mouse!"); + // float mouseX,mouseY; + + NSPoint eventLocation = [event locationInWindow]; + NSPoint center = [m_internalData->m_myview convertPoint:eventLocation fromView:nil]; + m_mouseX = center.x; + m_mouseY = [m_internalData->m_myview GetWindowHeight] - center.y; + int button=0; + switch ([event type]) + { + case NSLeftMouseDown: + { + button=0; + break; + } + case NSOtherMouseDown: + { + button=1; + break; + } + case NSRightMouseDown: + { + button=2; + break; + } + default: + { + + } + }; + // printf("mouse coord = %f, %f\n",mouseX,mouseY); + if (m_mouseButtonCallback) + { + //handledEvent = true; + (*m_mouseButtonCallback)(button,1,m_mouseX,m_mouseY); + } + } + + + if (([event type]== NSRightMouseUp) || ([ event type]==NSLeftMouseUp)||([event type]==NSOtherMouseUp)) + { + // printf("right mouse!"); + // float mouseX,mouseY; + + NSPoint eventLocation = [event locationInWindow]; + NSPoint center = [m_internalData->m_myview convertPoint:eventLocation fromView:nil]; + m_mouseX = center.x; + m_mouseY = [m_internalData->m_myview GetWindowHeight] - center.y; + + int button=0; + switch ([event type]) + { + case NSLeftMouseUp: + { + button=0; + break; + } + case NSOtherMouseUp: + { + button=1; + break; + } + case NSRightMouseUp: + { + button=2; + break; + } + default: + { + + } + }; + + // printf("mouse coord = %f, %f\n",mouseX,mouseY); + if (m_mouseButtonCallback) + (*m_mouseButtonCallback)(button,0,m_mouseX,m_mouseY); + + } + + + if ([event type] == NSMouseMoved) + { + + + // http://stackoverflow.com/questions/4630509/how-to-find-if-the-mouse-is-over-a-view + NSPoint globalLocation = [ NSEvent mouseLocation ]; + NSPoint windowLocation = [ [m_internalData->m_myview window] convertScreenToBase:globalLocation ]; + NSPoint viewLocation = [ m_internalData->m_myview convertPoint:windowLocation fromView: nil ]; + + //NSPoint eventLocation = [NSEvent mouseLocation]; //[event locationInWindow]; + //NSPoint center = [m_internalData->m_myview convertPoint:eventLocation fromView:nil]; + NSPoint center = viewLocation; + m_mouseX = center.x; + m_mouseY = [m_internalData->m_myview GetWindowHeight] - center.y; + + //printf("mouse coord = %f, %f\n",m_mouseX,m_mouseY); + if (m_mouseMoveCallback) + { + //handledEvent = true; + (*m_mouseMoveCallback)(m_mouseX,m_mouseY); + } + } + + if (([event type] == NSLeftMouseDragged) || ([event type] == NSRightMouseDragged) || ([event type] == NSOtherMouseDragged)) + { + int dx1, dy1; + CGGetLastMouseDelta (&dx1, &dy1); + + NSPoint eventLocation = [event locationInWindow]; + NSPoint center = [m_internalData->m_myview convertPoint:eventLocation fromView:nil]; + m_mouseX = center.x; + m_mouseY = [m_internalData->m_myview GetWindowHeight] - center.y; + + if (m_mouseMoveCallback) + { + //handledEvent = true; + (*m_mouseMoveCallback)(m_mouseX,m_mouseY); + } + + // printf("mouse coord = %f, %f\n",m_mouseX,m_mouseY); + } + + if ([event type] == NSScrollWheel) + { + float dy, dx; + dy = [ event deltaY ]; + dx = [ event deltaX ]; + + if (m_wheelCallback) + { + handledEvent = true; + (*m_wheelCallback)(dx,dy); + } + // m_cameraDistance -= dy*0.1; + // m_azi -= dx*0.1; + + } + + if (!handledEvent) + [m_internalData->m_myApp sendEvent:event]; + + [m_internalData->m_myApp updateWindows]; + } while (event); + + err = glGetError(); + assert(err==GL_NO_ERROR); + + [m_internalData->m_myview MakeCurrent]; + err = glGetError(); + assert(err==GL_NO_ERROR); + + + // glClearColor(1,1,1,1); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); //clear buffers + + err = glGetError(); + assert(err==GL_NO_ERROR); + + //glCullFace(GL_BACK); + //glFrontFace(GL_CCW); + glEnable(GL_DEPTH_TEST); + err = glGetError(); + assert(err==GL_NO_ERROR); + + float aspect; + //b3Vector3 extents; + + if (m_internalData->m_width > m_internalData->m_height) + { + aspect = (float)m_internalData->m_width / (float)m_internalData->m_height; + //extents.setValue(aspect * 1.0f, 1.0f,0); + } else + { + aspect = (float)m_internalData->m_height / (float)m_internalData->m_width; + //extents.setValue(1.0f, aspect*1.f,0); + } + + err = glGetError(); + assert(err==GL_NO_ERROR); + [pool release]; + +} + +void MacOpenGLWindow::endRendering() +{ + [m_internalData->m_myview MakeCurrent]; +//#ifndef NO_OPENGL3 +// glSwapAPPLE(); +//#else + [[m_internalData->m_myview getContext] flushBuffer]; +// #endif + +} + +bool MacOpenGLWindow::requestedExit() const +{ + bool closeme = m_internalData->m_myview.GetRequestClose; + return m_internalData->m_exitRequested || closeme; +} + +void MacOpenGLWindow::setRequestExit() +{ + m_internalData->m_exitRequested = true; +} + +#include +int MacOpenGLWindow::fileOpenDialog(char* filename, int maxNameLength) +{ + //save/restore the OpenGL context, NSOpenPanel can mess it up + //http://stackoverflow.com/questions/13987148/nsopenpanel-breaks-my-sdl-opengl-app + + NSOpenGLContext *foo = [NSOpenGLContext currentContext]; + // get the url of a .txt file + NSOpenPanel * zOpenPanel = [NSOpenPanel openPanel]; + NSArray * zAryOfExtensions = [NSArray arrayWithObjects:@"urdf",@"bullet",@"obj",@"sdf",nil]; + [zOpenPanel setAllowedFileTypes:zAryOfExtensions]; + NSInteger zIntResult = [zOpenPanel runModal]; + + [foo makeCurrentContext]; + + if (zIntResult == NSFileHandlingPanelCancelButton) { + NSLog(@"readUsingOpenPanel cancelled"); + return 0; + } + NSURL *zUrl = [zOpenPanel URL]; + if (zUrl) + { + //without the file:// + NSString *myString = [zUrl absoluteString]; + int slen = [myString length]; + if (slen < maxNameLength) + { + const char *cfilename=[myString UTF8String]; + //expect file:// at start of URL + const char* p = strstr(cfilename, "file://"); + if (p==cfilename) + { + int actualLen = strlen(cfilename)-7; + memcpy(filename, cfilename+7,actualLen); + filename[actualLen]=0; + return actualLen; + } + } + } + + return 0; +} + + + +void MacOpenGLWindow::getMouseCoordinates(int& x, int& y) +{ + + NSPoint pt = [m_internalData->m_window mouseLocationOutsideOfEventStream]; + m_mouseX = pt.x; + m_mouseY = pt.y; + + x = m_mouseX; + //our convention is x,y is upper left hand side + y = [m_internalData->m_myview GetWindowHeight]-m_mouseY; + + +} + +int MacOpenGLWindow::getWidth() const +{ + if (m_internalData && m_internalData->m_myview && m_internalData->m_myview.GetWindowWidth) + return m_internalData->m_myview.GetWindowWidth; + return 0; +} + +int MacOpenGLWindow::getHeight() const +{ + if (m_internalData && m_internalData->m_myview && m_internalData->m_myview.GetWindowHeight) + return m_internalData->m_myview.GetWindowHeight; + return 0; +} + + +void MacOpenGLWindow::setResizeCallback(b3ResizeCallback resizeCallback) +{ + [m_internalData->m_myview setResizeCallback:resizeCallback]; + if (resizeCallback) + { + (resizeCallback)(m_internalData->m_width,m_internalData->m_height); + } +} + +b3ResizeCallback MacOpenGLWindow::getResizeCallback() +{ + return [m_internalData->m_myview getResizeCallback]; +} + diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/OpenGL2Include.h b/modules/tinyexr/examples/exrview/OpenGLWindow/OpenGL2Include.h new file mode 100644 index 0000000..34caaaf --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/OpenGL2Include.h @@ -0,0 +1,59 @@ +/* +Copyright (c) 2012 Advanced Micro Devices, Inc. + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ +//Originally written by Erwin Coumans + + +#ifndef __OPENGL_INCLUDE_H +#define __OPENGL_INCLUDE_H + + +//think different +#if defined(__APPLE__) && !defined (VMDMESA) +#include +#include +#else + +#ifdef GLEW_STATIC +#include "CustomGL/glew.h" +#else +#include +#endif//GLEW_STATIC + +#ifdef _WINDOWS +#include +//#include +//#include +#else +//#include +//#include +#endif //_WINDOWS +#endif //APPLE + +//disable glGetError +//#undef glGetError +//#define glGetError MyGetError +// +//GLenum inline MyGetError() +//{ +// return 0; +//} + +///on Linux only glDrawElementsInstancedARB is defined?!? +//#ifdef __linux +//#define glDrawElementsInstanced glDrawElementsInstancedARB +// +//#endif //__linux + +#endif //__OPENGL_INCLUDE_H + diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/OpenGLInclude.h b/modules/tinyexr/examples/exrview/OpenGLWindow/OpenGLInclude.h new file mode 100644 index 0000000..19219a1 --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/OpenGLInclude.h @@ -0,0 +1,66 @@ +/* +Copyright (c) 2012 Advanced Micro Devices, Inc. + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ +//Originally written by Erwin Coumans + + +#ifndef __OPENGL_INCLUDE_H +#define __OPENGL_INCLUDE_H + + +//think different +#if defined(__APPLE__) && !defined (VMDMESA) +#include +//#include +//#include +//#import +#if defined (USE_OPENGL2) || defined (NO_OPENGL3) +#include +#else +#include +#endif +#else + +#ifdef GLEW_STATIC +#include "CustomGL/glew.h" +#else +#include +#endif //GLEW_STATIC + +#ifdef _WINDOWS +#include +//#include +//#include +#else +//#include +//#include +#endif //_WINDOWS +#endif //APPLE + +//disable glGetError +//#undef glGetError +//#define glGetError MyGetError +// +//GLenum inline MyGetError() +//{ +// return 0; +//} + +///on Linux only glDrawElementsInstancedARB is defined?!? +//#ifdef __linux +//#define glDrawElementsInstanced glDrawElementsInstancedARB +// +//#endif //__linux + +#endif //__OPENGL_INCLUDE_H + diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/Win32InternalWindowData.h b/modules/tinyexr/examples/exrview/OpenGLWindow/Win32InternalWindowData.h new file mode 100644 index 0000000..a512bc7 --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/Win32InternalWindowData.h @@ -0,0 +1,68 @@ + +#ifndef WIN32_INTERNAL_WINDOW_DATA_H +#define WIN32_INTERNAL_WINDOW_DATA_H + +#include + + +struct InternalData2 +{ + HWND m_hWnd;; + int m_fullWindowWidth;//includes borders etc + int m_fullWindowHeight; + + int m_openglViewportWidth;//just the 3d viewport/client area + int m_openglViewportHeight; + + HDC m_hDC; + HGLRC m_hRC; + bool m_OpenGLInitialized; + int m_oldScreenWidth; + int m_oldHeight; + int m_oldBitsPerPel; + bool m_quit; + int m_mouseLButton; + int m_mouseRButton; + int m_mouseMButton; + int m_mouseXpos; + int m_mouseYpos; + + int m_internalKeyModifierFlags; + + b3WheelCallback m_wheelCallback; + b3MouseMoveCallback m_mouseMoveCallback; + b3MouseButtonCallback m_mouseButtonCallback; + b3ResizeCallback m_resizeCallback; + b3KeyboardCallback m_keyboardCallback; + + + + InternalData2() + { + m_hWnd = 0; + m_mouseLButton=0; + m_mouseRButton=0; + m_mouseMButton=0; + m_internalKeyModifierFlags = 0; + m_fullWindowWidth = 0; + m_fullWindowHeight= 0; + m_openglViewportHeight=0; + m_openglViewportWidth=0; + m_hDC = 0; + m_hRC = 0; + m_OpenGLInitialized = false; + m_oldScreenWidth = 0; + m_oldHeight = 0; + m_oldBitsPerPel = 0; + m_quit = false; + + m_keyboardCallback = 0; + m_mouseMoveCallback = 0; + m_mouseButtonCallback = 0; + m_resizeCallback = 0; + m_wheelCallback = 0; + + } +}; + +#endif //WIN32_INTERNAL_WINDOW_DATA_H \ No newline at end of file diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/Win32OpenGLWindow.cpp b/modules/tinyexr/examples/exrview/OpenGLWindow/Win32OpenGLWindow.cpp new file mode 100644 index 0000000..0e076b9 --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/Win32OpenGLWindow.cpp @@ -0,0 +1,200 @@ +#ifdef _WIN32 +/* +Copyright (c) 2012 Advanced Micro Devices, Inc. + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ +//Originally written by Erwin Coumans + + +#include "Win32OpenGLWindow.h" + +#include "OpenGLInclude.h" + +//#include "Bullet3Common/b3Vector3.h" + +#include "Win32InternalWindowData.h" +#include + +static void printGLString(const char *name, GLenum s) { + const char *v = (const char *) glGetString(s); + printf("%s = %s\n",name, v); +} + +bool sOpenGLVerbose = true; + +void Win32OpenGLWindow::enableOpenGL() +{ + + PIXELFORMATDESCRIPTOR pfd; + int format; + + // get the device context (DC) + m_data->m_hDC = GetDC( m_data->m_hWnd ); + + // set the pixel format for the DC + ZeroMemory( &pfd, sizeof( pfd ) ); + pfd.nSize = sizeof( pfd ); + pfd.nVersion = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.cColorBits = 32; + pfd.cRedBits = 8; + pfd.cGreenBits = 8; + pfd.cBlueBits = 8; + pfd.cAlphaBits = 8; + + pfd.cDepthBits = 24; + pfd.cStencilBits = 8;//1; + pfd.iLayerType = PFD_MAIN_PLANE; + format = ChoosePixelFormat( m_data->m_hDC, &pfd ); + SetPixelFormat( m_data->m_hDC, format, &pfd ); + + // create and enable the render context (RC) + m_data->m_hRC = wglCreateContext( m_data->m_hDC ); + wglMakeCurrent( m_data->m_hDC, m_data->m_hRC ); + + if (sOpenGLVerbose) + { + printGLString("Version", GL_VERSION); + printGLString("Vendor", GL_VENDOR); + printGLString("Renderer", GL_RENDERER); + } + //printGLString("Extensions", GL_EXTENSIONS); + +} + + + +void Win32OpenGLWindow::disableOpenGL() +{ + wglMakeCurrent( NULL, NULL ); + wglDeleteContext( m_data->m_hRC ); +// ReleaseDC( m_data->m_hWnd, m_data->m_hDC ); + +} + + + + + +void Win32OpenGLWindow::createWindow(const b3gWindowConstructionInfo& ci) +{ + Win32Window::createWindow(ci); + + //VideoDriver = video::createOpenGLDriver(CreationParams, FileSystem, this); + enableOpenGL(); + +} + + + + +Win32OpenGLWindow::Win32OpenGLWindow() +{ + + +} + +Win32OpenGLWindow::~Win32OpenGLWindow() +{ + +} + + +void Win32OpenGLWindow::closeWindow() +{ + disableOpenGL(); + + Win32Window::closeWindow(); +} + + + +void Win32OpenGLWindow::startRendering() +{ + pumpMessage(); + //don't clear all 3 buffers because some AMD drivers are buggy + //glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + + //glCullFace(GL_BACK); + //glFrontFace(GL_CCW); + glEnable(GL_DEPTH_TEST); + +} + + +void Win32OpenGLWindow::renderAllObjects() +{ +} + +void Win32OpenGLWindow::endRendering() + { + SwapBuffers( m_data->m_hDC ); + +} + +int Win32OpenGLWindow::fileOpenDialog(char* fileName, int maxFileNameLength) +{ + //wchar_t wideChars[1024]; + + OPENFILENAME ofn ; + ZeroMemory( &ofn , sizeof( ofn)); + ofn.lStructSize = sizeof ( ofn ); + ofn.hwndOwner = NULL ; + +#ifdef UNICODE + WCHAR bla[1024]; + ofn.lpstrFile = bla; + ofn.lpstrFile[0] = '\0'; + ofn.nMaxFile = 1023; + ofn.lpstrFilter = L"All Files\0*.*\0URDF\0*.urdf\0.bullet\0*.bullet\0"; +#else + ofn.lpstrFile = fileName; + ofn.lpstrFile[0] = '\0'; + ofn.nMaxFile = 1023; + //ofn.lpstrFilter = "All\0*.*\0Text\0*.TXT\0"; + ofn.lpstrFilter = "All Files\0*.*\0URDF\0*.urdf\0.bullet\0*.bullet\0"; + +#endif + + ofn.nFilterIndex =1; + ofn.lpstrFileTitle = NULL ; + ofn.nMaxFileTitle = 0 ; + ofn.lpstrInitialDir=NULL ; + ofn.Flags = OFN_PATHMUSTEXIST|OFN_FILEMUSTEXIST ; + GetOpenFileName( &ofn ); + return strlen(fileName); + + + //return 0; +} + +int Win32OpenGLWindow::getWidth() const +{ + if (m_data) + return m_data->m_openglViewportWidth; + return 0; +} + +int Win32OpenGLWindow::getHeight() const +{ + if (m_data) + return m_data->m_openglViewportHeight; + return 0; +} + + +#endif + + diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/Win32OpenGLWindow.h b/modules/tinyexr/examples/exrview/OpenGLWindow/Win32OpenGLWindow.h new file mode 100644 index 0000000..901ce65 --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/Win32OpenGLWindow.h @@ -0,0 +1,64 @@ +/* +Copyright (c) 2012 Advanced Micro Devices, Inc. + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ +//Originally written by Erwin Coumans + + +#ifndef _WIN32_OPENGL_RENDER_MANAGER_H +#define _WIN32_OPENGL_RENDER_MANAGER_H + + + +#include "Win32Window.h" + +#define b3gDefaultOpenGLWindow Win32OpenGLWindow + +class Win32OpenGLWindow : public Win32Window +{ + bool m_OpenGLInitialized; + + protected: + + + void enableOpenGL(); + + void disableOpenGL(); + +public: + + Win32OpenGLWindow(); + + virtual ~Win32OpenGLWindow(); + + virtual void createWindow(const b3gWindowConstructionInfo& ci); + + virtual void closeWindow(); + + virtual void startRendering(); + + virtual void renderAllObjects(); + + virtual void endRendering(); + + virtual float getRetinaScale() const {return 1.f;} + virtual void setAllowRetina(bool /*allowRetina*/) {}; + + virtual int getWidth() const; + virtual int getHeight() const; + + virtual int fileOpenDialog(char* fileName, int maxFileNameLength); +}; + + + +#endif //_WIN32_OPENGL_RENDER_MANAGER_H diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/Win32Window.cpp b/modules/tinyexr/examples/exrview/OpenGLWindow/Win32Window.cpp new file mode 100644 index 0000000..029a098 --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/Win32Window.cpp @@ -0,0 +1,810 @@ +#ifdef _WIN32 +/* +Copyright (c) 2012 Advanced Micro Devices, Inc. + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ +//Originally written by Erwin Coumans + + +#include "Win32Window.h" + +#include "OpenGLInclude.h" + +#include +static InternalData2* sData = 0; + +#include "Win32InternalWindowData.h" + + +enum +{ + INTERNAL_SHIFT_MODIFIER=1, + INTERNAL_ALT_MODIFIER=2, + INTERNAL_CONTROL_MODIFIER=4, +}; + +void Win32Window::pumpMessage() +{ + MSG msg; + // check for messages + //'if' instead of 'while' can make mainloop smoother. + //@todo: use separate threads for input and rendering + while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) ) + { + + // handle or dispatch messages + if ( msg.message == WM_QUIT ) + { + m_data->m_quit = TRUE; + } + else + { + TranslateMessage( &msg ); + DispatchMessage( &msg ); + } + +// gDemoApplication->displayCallback(); + + + }; +} + +int getSpecialKeyFromVirtualKeycode(int virtualKeyCode) +{ + int keycode = -1; + if (virtualKeyCode >= 'A' && virtualKeyCode <= 'Z') + { + return virtualKeyCode+32;//todo: fix the ascii A vs a input + } + + switch (virtualKeyCode) + { + case VK_RETURN: {keycode = B3G_RETURN; break; }; + case VK_F1: {keycode = B3G_F1; break;} + case VK_F2: {keycode = B3G_F2; break;} + case VK_F3: {keycode = B3G_F3; break;} + case VK_F4: {keycode = B3G_F4; break;} + case VK_F5: {keycode = B3G_F5; break;} + case VK_F6: {keycode = B3G_F6; break;} + case VK_F7: {keycode = B3G_F7; break;} + case VK_F8: {keycode = B3G_F8; break;} + case VK_F9: {keycode = B3G_F9; break;} + case VK_F10: {keycode= B3G_F10; break;} + + //case VK_SPACE: {keycode= ' '; break;} + + case VK_NEXT: {keycode= B3G_PAGE_DOWN; break;} + case VK_PRIOR: {keycode= B3G_PAGE_UP; break;} + + case VK_INSERT: {keycode= B3G_INSERT; break;} + case VK_BACK: {keycode= B3G_BACKSPACE; break;} + case VK_DELETE: {keycode= B3G_DELETE; break;} + + case VK_END:{keycode= B3G_END; break;} + case VK_HOME:{keycode= B3G_HOME; break;} + case VK_LEFT:{keycode= B3G_LEFT_ARROW; break;} + case VK_UP:{keycode= B3G_UP_ARROW; break;} + case VK_RIGHT:{keycode= B3G_RIGHT_ARROW; break;} + case VK_DOWN:{keycode= B3G_DOWN_ARROW; break;} + case VK_SHIFT:{keycode=B3G_SHIFT;break;} + case VK_MENU:{keycode=B3G_ALT;break;} + case VK_CONTROL:{keycode=B3G_CONTROL;break;} + default: + { + //keycode = MapVirtualKey( virtualKeyCode, MAPVK_VK_TO_CHAR ) & 0x0000FFFF; + } + }; + + return keycode; +} + + +int getAsciiCodeFromVirtualKeycode(int virtualKeyCode) +{ + int keycode = 0xffffffff; + + if (virtualKeyCode >= 'a' && virtualKeyCode <= 'z') + { + return virtualKeyCode; + } + + if (virtualKeyCode >= 'A' && virtualKeyCode <= 'Z') + { + return virtualKeyCode+32;//todo: fix the ascii A vs a input + } + + return keycode; +} + +bool Win32Window::isModifierKeyPressed(int key) +{ + bool isPressed = false; + + switch (key) + { + case B3G_ALT: + { + isPressed = ((sData->m_internalKeyModifierFlags&INTERNAL_ALT_MODIFIER)!=0); + break; + }; + case B3G_SHIFT: + { + isPressed = ((sData->m_internalKeyModifierFlags&INTERNAL_SHIFT_MODIFIER)!=0); + break; + }; + case B3G_CONTROL: + { + isPressed = ((sData->m_internalKeyModifierFlags&INTERNAL_CONTROL_MODIFIER)!=0); + break; + }; + + default: + { + } + }; + return isPressed;//m_internalKeyModifierFlags +} + + +LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) +{ + //printf("msg = %d\n", message); + switch (message) + { + + case WM_PAINT: + { + PAINTSTRUCT ps; + BeginPaint(hWnd, &ps); + EndPaint(hWnd, &ps); + } + return 1; + + case WM_ERASEBKGND: + return 1; + + case WM_CLOSE: + if (sData) + sData->m_quit = true; + //PostQuitMessage(0); + return 1; + + case WM_DESTROY: + if (sData) + sData->m_quit = true; + //PostQuitMessage(0); + return 1; + + case WM_SYSKEYUP: + case WM_KEYUP: + { + + int keycode = getSpecialKeyFromVirtualKeycode(wParam); + switch (keycode) + { + case B3G_ALT: + { + sData->m_internalKeyModifierFlags&=~INTERNAL_ALT_MODIFIER; + break; + }; + case B3G_SHIFT: + { + sData->m_internalKeyModifierFlags &= ~INTERNAL_SHIFT_MODIFIER; + break; + }; + case B3G_CONTROL: + { + sData->m_internalKeyModifierFlags &=~INTERNAL_CONTROL_MODIFIER; + break; + }; + } + + if (keycode>=0 && sData && sData->m_keyboardCallback ) + { + int state=0; + (*sData->m_keyboardCallback)(keycode,state); + } + return 0; + } + case WM_CHAR: + { + //skip 'enter' key, it is processed in WM_KEYUP/WM_KEYDOWN + int keycode = getAsciiCodeFromVirtualKeycode(wParam); + if (keycode < 0) + { + if (sData && sData->m_keyboardCallback && ((HIWORD(lParam) & KF_REPEAT) == 0)) + { + int state = 1; + (*sData->m_keyboardCallback)(wParam, state); + } + } + return 0; + } + case WM_SYSKEYDOWN: + case WM_KEYDOWN: + { + int keycode = getSpecialKeyFromVirtualKeycode(wParam); + switch (keycode) + { + case B3G_ALT: + { + sData->m_internalKeyModifierFlags|=INTERNAL_ALT_MODIFIER; + break; + }; + case B3G_SHIFT: + { + sData->m_internalKeyModifierFlags |= INTERNAL_SHIFT_MODIFIER; + break; + }; + case B3G_CONTROL: + { + sData->m_internalKeyModifierFlags |=INTERNAL_CONTROL_MODIFIER; + break; + }; + } + if (keycode>=0 && sData && sData->m_keyboardCallback)// && ((HIWORD(lParam) & KF_REPEAT) == 0)) + { + int state = 1; + (*sData->m_keyboardCallback)(keycode,state); + return 1; + } + return 0; + } + + case WM_MBUTTONUP: + { + int xPos = LOWORD(lParam); + int yPos = HIWORD(lParam); + if (sData) + { + sData->m_mouseMButton=0; + sData->m_mouseXpos = xPos; + sData->m_mouseYpos = yPos; + if (sData && sData->m_mouseButtonCallback) + (*sData->m_mouseButtonCallback)(1,0,xPos,yPos); + } + break; + } + case WM_MBUTTONDOWN: + { + int xPos = LOWORD(lParam); + int yPos = HIWORD(lParam); + if (sData) + { + sData->m_mouseMButton=1; + sData->m_mouseXpos = xPos; + sData->m_mouseYpos = yPos; + if (sData && sData->m_mouseButtonCallback) + (*sData->m_mouseButtonCallback)(1,1,xPos,yPos); + } + break; + } + + case WM_LBUTTONUP: + { + int xPos = LOWORD(lParam); + int yPos = HIWORD(lParam); + if (sData) + { + sData->m_mouseLButton=0; + sData->m_mouseXpos = xPos; + sData->m_mouseYpos = yPos; + + if (sData && sData->m_mouseButtonCallback) + (*sData->m_mouseButtonCallback)(0,0,xPos,yPos); + + } + // gDemoApplication->mouseFunc(0,1,xPos,yPos); + break; + } + case WM_LBUTTONDOWN: + { + int xPos = LOWORD(lParam); + int yPos = HIWORD(lParam); + if (sData) + { + sData->m_mouseLButton=1; + sData->m_mouseXpos = xPos; + sData->m_mouseYpos = yPos; + + if (sData && sData->m_mouseButtonCallback) + (*sData->m_mouseButtonCallback)(0,1,xPos,yPos); + } + break; + } + + case 0x020e://WM_MOUSEWHEEL_LEFT_RIGHT + { + + int zDelta = (short)HIWORD(wParam); + int xPos = LOWORD(lParam); + int yPos = HIWORD(lParam); + //m_cameraDistance -= zDelta*0.01; + if (sData && sData->m_wheelCallback) + (*sData->m_wheelCallback)(-float(zDelta)*0.05f,0); + return 1; + break; + } + case 0x020A://WM_MOUSEWHEEL: + { + + int zDelta = (short)HIWORD(wParam); + int xPos = LOWORD(lParam); + int yPos = HIWORD(lParam); + //m_cameraDistance -= zDelta*0.01; + if (sData && sData->m_wheelCallback) + (*sData->m_wheelCallback)(0,float(zDelta)*0.05f); + return 1; + break; + } + + case WM_MOUSEMOVE: + { + int xPos = LOWORD(lParam); + int yPos = HIWORD(lParam); + sData->m_mouseXpos = xPos; + sData->m_mouseYpos = yPos; + + if (sData && sData->m_mouseMoveCallback) + (*sData->m_mouseMoveCallback)(xPos,yPos); + + break; + } + case WM_RBUTTONUP: + { + int xPos = LOWORD(lParam); + int yPos = HIWORD(lParam); + sData->m_mouseRButton = 1; + + if (sData && sData->m_mouseButtonCallback) + (*sData->m_mouseButtonCallback)(2,0,sData->m_mouseXpos,sData->m_mouseYpos); + + //gDemoApplication->mouseFunc(2,1,xPos,yPos); + break; + } + case WM_RBUTTONDOWN: + { + int xPos = LOWORD(lParam); + int yPos = HIWORD(lParam); + sData->m_mouseRButton = 0; + if (sData && sData->m_mouseButtonCallback) + (*sData->m_mouseButtonCallback)(2,1,sData->m_mouseXpos,sData->m_mouseYpos); + + break; + } + case WM_QUIT: + { + return 0; + break; + } + case WM_SIZE: // Size Action Has Taken Place + + RECT clientRect; + GetClientRect(hWnd,&clientRect); + + switch (wParam) // Evaluate Size Action + { + + case SIZE_MINIMIZED: // Was Window Minimized? + return 0; // Return + + case SIZE_MAXIMIZED: // Was Window Maximized? + case SIZE_RESTORED: // Was Window Restored? + RECT wr; + GetWindowRect(hWnd,&wr); + + sData->m_fullWindowWidth = wr.right-wr.left; + sData->m_fullWindowHeight = wr.bottom-wr.top;//LOWORD (lParam) HIWORD (lParam); + sData->m_openglViewportWidth = clientRect.right; + sData->m_openglViewportHeight = clientRect.bottom; + glViewport(0, 0, sData->m_openglViewportWidth, sData->m_openglViewportHeight); + + if (sData->m_resizeCallback) + (*sData->m_resizeCallback)(sData->m_openglViewportWidth,sData->m_openglViewportHeight); + //if (sOpenGLInitialized) + //{ + // //gDemoApplication->reshape(sWidth,sHeight); + //} + return 0; // Return + } + break; + + default:{ + + + } + }; + + return DefWindowProc(hWnd, message, wParam, lParam); +} + + + +void Win32Window::setWindowTitle(const char* titleChar) +{ + + wchar_t windowTitle[1024]; + swprintf(windowTitle, 1024, L"%hs", titleChar); + + DWORD dwResult; + +#ifdef _WIN64 + SetWindowTextW(m_data->m_hWnd, windowTitle); +#else + SendMessageTimeoutW(m_data->m_hWnd, WM_SETTEXT, 0, + reinterpret_cast(windowTitle), + SMTO_ABORTIFHUNG, 2000, &dwResult); +#endif +} + +void Win32Window::createWindow(const b3gWindowConstructionInfo& ci) +{ + int oglViewportWidth = ci.m_width; + int oglViewportHeight = ci.m_height; + bool fullscreen = ci.m_fullscreen; + int colorBitsPerPixel = ci.m_colorBitsPerPixel; + void* windowHandle = ci.m_windowHandle; + + // get handle to exe file + HINSTANCE hInstance = GetModuleHandle(0); + + + // create the window if we need to and we do not use the null device + if (!windowHandle) + { +#ifdef UNICODE + const wchar_t * ClassName = L"DeviceWin32"; + const wchar_t* emptyString= L""; +#else + const char* ClassName = "DeviceWin32"; + const char* emptyString = ""; +#endif + // Register Class + WNDCLASSEX wcex; + wcex.cbSize = sizeof(WNDCLASSEX); + wcex.style = CS_HREDRAW | CS_VREDRAW; + wcex.lpfnWndProc = WndProc; + wcex.cbClsExtra = 0; + wcex.cbWndExtra = 0; + wcex.hInstance = hInstance; + wcex.hIcon = LoadIcon( NULL, IDI_APPLICATION ); //(HICON)LoadImage(hInstance, "bullet_ico.ico", IMAGE_ICON, 0,0, LR_LOADTRANSPARENT);//LR_LOADFROMFILE); + wcex.hCursor = LoadCursor(NULL, IDC_ARROW); + wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); + wcex.lpszMenuName = 0; + wcex.lpszClassName = ClassName; + wcex.hIconSm = 0; + + // if there is an icon, load it +// wcex.hIcon = (HICON)LoadImage(hInstance, "bullet.ico", IMAGE_ICON, 0,0, LR_LOADFROMFILE); + + RegisterClassEx(&wcex); + + // calculate client size + + RECT clientSize; + clientSize.top = 0; + clientSize.left = 0; + clientSize.right = oglViewportWidth; + clientSize.bottom = oglViewportHeight; + + DWORD style = WS_POPUP; + + if (!fullscreen) + style = WS_SYSMENU | WS_BORDER | WS_CAPTION | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SIZEBOX; + + AdjustWindowRect(&clientSize, style, false); + + m_data->m_fullWindowWidth = clientSize.right - clientSize.left; + m_data->m_fullWindowHeight = clientSize.bottom - clientSize.top; + + int windowLeft = (GetSystemMetrics(SM_CXSCREEN) - m_data->m_fullWindowWidth) / 2; + int windowTop = (GetSystemMetrics(SM_CYSCREEN) - m_data->m_fullWindowHeight) / 2; + + if (fullscreen) + { + windowLeft = 0; + windowTop = 0; + } + + // create window + + m_data->m_hWnd = CreateWindow( ClassName, emptyString, style, windowLeft, windowTop, + m_data->m_fullWindowWidth, m_data->m_fullWindowHeight,NULL, NULL, hInstance, NULL); + + + RECT clientRect; + GetClientRect(m_data->m_hWnd,&clientRect); + + + + ShowWindow(m_data->m_hWnd, SW_SHOW); + UpdateWindow(m_data->m_hWnd); + + MoveWindow(m_data->m_hWnd, windowLeft, windowTop, m_data->m_fullWindowWidth, m_data->m_fullWindowHeight, TRUE); + + GetClientRect(m_data->m_hWnd,&clientRect); + int w = clientRect.right-clientRect.left; + int h = clientRect.bottom-clientRect.top; +// printf("actual client OpenGL viewport width / height = %d, %d\n",w,h); + m_data->m_openglViewportHeight = h; + m_data->m_openglViewportWidth = w; + + } + else if (windowHandle) + { + // attach external window + m_data->m_hWnd = static_cast(windowHandle); + RECT r; + GetWindowRect(m_data->m_hWnd, &r); + m_data->m_fullWindowWidth = r.right - r.left; + m_data->m_fullWindowHeight= r.bottom - r.top; + + + //sFullScreen = false; + //sExternalWindow = true; + } + + + if (fullscreen) + { + DEVMODE dm; + memset(&dm, 0, sizeof(dm)); + dm.dmSize = sizeof(dm); + // use default values from current setting + EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dm); + m_data->m_oldScreenWidth = dm.dmPelsWidth; + m_data->m_oldHeight = dm.dmPelsHeight; + m_data->m_oldBitsPerPel = dm.dmBitsPerPel; + + dm.dmPelsWidth = oglViewportWidth; + dm.dmPelsHeight = oglViewportHeight; + if (colorBitsPerPixel) + { + dm.dmBitsPerPel = colorBitsPerPixel; + } + dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY; + + LONG res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); + if (res != DISP_CHANGE_SUCCESSFUL) + { // try again without forcing display frequency + dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; + res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); + } + + } + + +} + + +void Win32Window::switchFullScreen(bool fullscreen,int width,int height,int colorBitsPerPixel) +{ + + LONG res; + DEVMODE dm; + memset(&dm, 0, sizeof(dm)); + dm.dmSize = sizeof(dm); + // use default values from current setting + EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dm); + + dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY; + + if (fullscreen && !m_data->m_oldScreenWidth) + { + m_data->m_oldScreenWidth = dm.dmPelsWidth; + m_data->m_oldHeight = dm.dmPelsHeight; + m_data->m_oldBitsPerPel = dm.dmBitsPerPel; + + if (width && height) + { + dm.dmPelsWidth = width; + dm.dmPelsHeight = height; + } else + { + dm.dmPelsWidth = m_data->m_fullWindowWidth; + dm.dmPelsHeight = m_data->m_fullWindowHeight; + } + if (colorBitsPerPixel) + { + dm.dmBitsPerPel = colorBitsPerPixel; + } + } else + { + if (m_data->m_oldScreenWidth) + { + dm.dmPelsWidth = m_data->m_oldScreenWidth; + dm.dmPelsHeight= m_data->m_oldHeight; + dm.dmBitsPerPel = m_data->m_oldBitsPerPel; + } + } + + if (fullscreen) + { + + res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); + if (!res) + { + dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; + res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); + } + + DWORD style = WS_POPUP; + SetWindowLong(m_data->m_hWnd, GWL_STYLE, style); + + MoveWindow(m_data->m_hWnd, 0, 0, m_data->m_fullWindowWidth, m_data->m_fullWindowHeight, TRUE); + + SetWindowPos(m_data->m_hWnd, NULL,0,0, (int)width, (int)height, + SWP_FRAMECHANGED |SWP_SHOWWINDOW);//|SWP_NOACTIVATE | SWP_NOCOPYBITS | SWP_NOOWNERZORDER | SWP_NOREPOSITION | SWP_NOZORDER); + + + } else + { + res = ChangeDisplaySettings(&dm, 0); + + DWORD style = WS_SYSMENU | WS_BORDER | WS_CAPTION | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SIZEBOX; + SetWindowLong(m_data->m_hWnd, GWL_STYLE, style); + + SetWindowPos(m_data->m_hWnd, NULL,0,0, (int)width, (int)height, + SWP_FRAMECHANGED |SWP_SHOWWINDOW); + //|SWP_NOACTIVATE | SWP_NOCOPYBITS | SWP_NOOWNERZORDER | SWP_NOREPOSITION | SWP_NOZORDER); + + } + + +} + + + +Win32Window::Win32Window() +{ + m_data = new InternalData2(); + sData = m_data; + +} + +Win32Window::~Win32Window() +{ + setKeyboardCallback(0); + setMouseMoveCallback(0); + setMouseButtonCallback(0); + setWheelCallback(0); + setResizeCallback(0); + + sData = 0; + delete m_data; + +} + +void Win32Window::setRenderCallback( b3RenderCallback renderCallback) +{ + +} + +void Win32Window::closeWindow() +{ + setKeyboardCallback(0); + setMouseMoveCallback(0); + setMouseButtonCallback(0); + setWheelCallback(0); + setResizeCallback(0); + setRenderCallback(0); + + + DestroyWindow(this->m_data->m_hWnd); +} + +void Win32Window::getMouseCoordinates(int& x, int& y) +{ + x = m_data->m_mouseXpos; + y = m_data->m_mouseYpos; + +} + +void Win32Window::runMainLoop() +{ + +} + + +void Win32Window::startRendering() +{ + pumpMessage(); + +// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); //clear buffers + + //glCullFace(GL_BACK); + //glFrontFace(GL_CCW); + // glEnable(GL_DEPTH_TEST); + + + +} + + +void Win32Window::renderAllObjects() +{ +} + +void Win32Window::endRendering() +{ + SwapBuffers( m_data->m_hDC ); +} + +float Win32Window::getTimeInSeconds() +{ + return 0.f; +} + +void Win32Window::setDebugMessage(int x,int y,const char* message) +{ +} + +void Win32Window::setRequestExit() +{ + m_data->m_quit = true; +} +bool Win32Window::requestedExit() const +{ + return m_data->m_quit; +} + +void Win32Window::setWheelCallback(b3WheelCallback wheelCallback) +{ + m_data->m_wheelCallback = wheelCallback; +} + +void Win32Window::setMouseMoveCallback(b3MouseMoveCallback mouseCallback) +{ + m_data->m_mouseMoveCallback = mouseCallback; +} + +void Win32Window::setMouseButtonCallback(b3MouseButtonCallback mouseCallback) +{ + m_data->m_mouseButtonCallback = mouseCallback; +} + +void Win32Window::setResizeCallback(b3ResizeCallback resizeCallback) +{ + m_data->m_resizeCallback = resizeCallback; + if (m_data->m_resizeCallback) + (*m_data->m_resizeCallback)(m_data->m_openglViewportWidth,m_data->m_openglViewportHeight); +} + +void Win32Window::setKeyboardCallback( b3KeyboardCallback keyboardCallback) +{ + m_data->m_keyboardCallback = keyboardCallback; + +} + +b3KeyboardCallback Win32Window::getKeyboardCallback() +{ + return m_data->m_keyboardCallback; +} + +b3MouseMoveCallback Win32Window::getMouseMoveCallback() +{ + return m_data->m_mouseMoveCallback; +} +b3MouseButtonCallback Win32Window::getMouseButtonCallback() +{ + return m_data->m_mouseButtonCallback; +} +b3ResizeCallback Win32Window::getResizeCallback() +{ + return m_data->m_resizeCallback; +} +b3WheelCallback Win32Window::getWheelCallback() +{ + return m_data->m_wheelCallback; +} +#endif + diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/Win32Window.h b/modules/tinyexr/examples/exrview/OpenGLWindow/Win32Window.h new file mode 100644 index 0000000..d10e65d --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/Win32Window.h @@ -0,0 +1,86 @@ +/* +Copyright (c) 2012 Advanced Micro Devices, Inc. + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ +//Originally written by Erwin Coumans + + +#ifndef _WIN32_WINDOW_H +#define _WIN32_WINDOW_H + + + +struct InternalData2; + +#include "CommonWindowInterface.h" + +class Win32Window : public CommonWindowInterface +{ + protected: + + struct InternalData2* m_data; + + + void pumpMessage(); + + + +public: + + Win32Window(); + + virtual ~Win32Window(); + + virtual void createWindow(const b3gWindowConstructionInfo& ci); + + virtual void switchFullScreen(bool fullscreen,int width=0,int height=0,int colorBitsPerPixel=0); + + virtual void closeWindow(); + + virtual void runMainLoop(); + + virtual void startRendering(); + + virtual void renderAllObjects(); + + virtual void endRendering(); + + virtual float getTimeInSeconds(); + + virtual void setDebugMessage(int x,int y,const char* message); + + virtual bool requestedExit() const; + + virtual void setRequestExit(); + + virtual void getMouseCoordinates(int& x, int& y); + + virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback); + virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback); + virtual void setResizeCallback(b3ResizeCallback resizeCallback); + virtual void setWheelCallback(b3WheelCallback wheelCallback); + virtual void setKeyboardCallback( b3KeyboardCallback keyboardCallback); + + virtual b3MouseMoveCallback getMouseMoveCallback(); + virtual b3MouseButtonCallback getMouseButtonCallback(); + virtual b3ResizeCallback getResizeCallback(); + virtual b3WheelCallback getWheelCallback(); + virtual b3KeyboardCallback getKeyboardCallback(); + + virtual void setRenderCallback( b3RenderCallback renderCallback); + + virtual void setWindowTitle(const char* title); + + virtual bool isModifierKeyPressed(int key); +}; + +#endif //_WIN32_WINDOW_H diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/X11OpenGLWindow.cpp b/modules/tinyexr/examples/exrview/OpenGLWindow/X11OpenGLWindow.cpp new file mode 100644 index 0000000..68aa227 --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/X11OpenGLWindow.cpp @@ -0,0 +1,1118 @@ +#include "X11OpenGLWindow.h" +#include "OpenGLInclude.h" + +#include +#include +#ifdef GLEW_STATIC +#include "CustomGL/glew.h" +#else +#include +#endif//GLEW_STATIC + +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +#include "CustomGL/glxew.h" +#else +#include +#endif // GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +#include + +//#define DYNAMIC_LOAD_X11_FUNCTIONS +#ifdef DYNAMIC_LOAD_X11_FUNCTIONS +#include +#endif //DYNAMIC_LOAD_X11_FUNCTIONS + +//#include +//#include +//#include + +//defined in GL/glxew.h +//#include +#include +#include +#include +#include + +#include + +GLint att[] = { GLX_RGBA, +GLX_DEPTH_SIZE, 24, +GLX_RED_SIZE , 8, +GLX_GREEN_SIZE , 8, +GLX_BLUE_SIZE , 8, +GLX_ALPHA_SIZE , 8, +GLX_STENCIL_SIZE , 8, +GLX_DOUBLEBUFFER, +None }; +/* + static int att[] = + { + GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None + + GLX_X_RENDERABLE , True, + GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT, + GLX_RENDER_TYPE , GLX_RGBA_BIT, + GLX_X_VISUAL_TYPE , GLX_TRUE_COLOR, + GLX_RED_SIZE , 8, + GLX_GREEN_SIZE , 8, + GLX_BLUE_SIZE , 8, + GLX_ALPHA_SIZE , 8, + GLX_DEPTH_SIZE , 24, + GLX_STENCIL_SIZE , 8, + GLX_DOUBLEBUFFER , True, + None + }; +*/ +static bool forceOpenGL3 = true; + + + +#ifdef DYNAMIC_LOAD_X11_FUNCTIONS + +///our X11 function typedefs + +typedef int (*PFNXFREE)(void*); +typedef XErrorHandler (* PFNXSETERRORHANDLER) (XErrorHandler); +typedef int (* PFNXSYNC) (Display* a,Bool b); +typedef Display* (* PFNXOPENDISPLAY) (_Xconst char* a); +typedef Colormap (*PFNXCREATECOLORMAP) (Display* a,Window b,Visual* c,int d); +typedef Window (*PFNXCREATEWINDOW) (Display* a,Window b,int c,int d,unsigned int e,unsigned int f,unsigned int g,int h,unsigned int i,Visual* j,unsigned long k,XSetWindowAttributes* l); +typedef int (*PFNXMAPWINDOW) (Display*, Window); +typedef int (*PFNXSTORENAME) (Display* a,Window b,_Xconst char* c); +typedef int (*PFNXCLOSEDISPLAY) (Display* a); +typedef int (*PFNXDESTROYWINDOW) (Display* a,Window b); +typedef int (*PFNXRAISEWINDOW) (Display* a, Window b); + +#if NeedWidePrototypes + typedef KeySym* (*PFNXGETKEYBOARDMAPPING) (Display*,unsigned int,int,int*); + typedef KeySym (*PFNXKEYCODETOKEYSYM) (Display* a,unsigned int b,int c); +#else + typedef KeySym* (*PFNXGETKEYBOARDMAPPING) (Display*,KeyCode,int,int*); + typedef KeySym (*PFNXKEYCODETOKEYSYM) (Display* a,KeyCode b,int c); +#endif +typedef void (*PFNXCONVERTCASE) (KeySym /* sym */,KeySym * /* lower */,KeySym * /* upper */); +typedef int (*PFNXPENDING) (Display* a); +typedef int (*PFNXNEXTEVENT) (Display* a,XEvent* b); +typedef int (*PFNXEVENTSQUEUED) (Display* a,int b); +typedef int (*PFNXPEEKEVENT) (Display* a,XEvent* b); +typedef KeySym (*PFNXLOOKUPKEYSYM) (XKeyEvent* a,int b); +typedef Status (*PFNXGETWINDOWATTRIBUTES) (Display* a,Window b,XWindowAttributes* c); + +#define X11_LIBRARY "libX11.so.6" + +#define MyXSync m_data->m_x11_XSync +#define MyXGetKeyboardMapping m_data->m_x11_XGetKeyboardMapping +#define MyXSetErrorHandler m_data->m_x11_XSetErrorHandler +#define MyXOpenDisplay m_data->m_x11_XOpenDisplay +#define MyXCreateColormap m_data->m_x11_XCreateColormap +#define MyXCreateWindow m_data->m_x11_XCreateWindow +#define MyXMapWindow m_data->m_x11_XMapWindow +#define MyXStoreName m_data->m_x11_XStoreName +#define MyXDestroyWindow m_data->m_x11_XDestroyWindow +#define MyXRaiseWindow m_data->m_x11_XRaiseWindow +#define MyXCloseDisplay m_data->m_x11_XCloseDisplay +#define MyXKeycodeToKeysym m_data->m_x11_XKeycodeToKeysym +#define MyXConvertCase m_data->m_x11_XConvertCase +#define MyXPending m_data->m_x11_XPending +#define MyXNextEvent m_data->m_x11_XNextEvent +#define MyXEventsQueued m_data->m_x11_XEventsQueued +#define MyXPeekEvent m_data->m_x11_XPeekEvent +#define MyXNextEvent m_data->m_x11_XNextEvent +#define MyXGetWindowAttributes m_data->m_x11_XGetWindowAttributes +#define MyXStoreName m_data->m_x11_XStoreName +#define MyXFree m_data->m_x11_XFree +#define MyXMapWindow m_data->m_x11_XMapWindow +#define MyXStoreName m_data->m_x11_XStoreName +#define MyXLookupKeysym m_data->m_x11_XLookupKeysym + +#else +#define MyXSync XSync +#define MyXGetKeyboardMapping XGetKeyboardMapping +#define MyXSetErrorHandler XSetErrorHandler +#define MyXOpenDisplay XOpenDisplay +#define MyXCreateColormap XCreateColormap +#define MyXCreateWindow XCreateWindow +#define MyXMapWindow XMapWindow +#define MyXStoreName XStoreName +#define MyXDestroyWindow XDestroyWindow +#define MyXRaiseWindow XRaiseWindow +#define MyXCloseDisplay XCloseDisplay +#define MyXKeycodeToKeysym XKeycodeToKeysym +#define MyXConvertCase XConvertCase +#define MyXPending XPending +#define MyXNextEvent XNextEvent +#define MyXEventsQueued XEventsQueued +#define MyXPeekEvent XPeekEvent +#define MyXNextEvent XNextEvent +#define MyXGetWindowAttributes XGetWindowAttributes +#define MyXStoreName XStoreName +#define MyXFree XFree +#define MyXMapWindow XMapWindow +#define MyXStoreName XStoreName +#define MyXLookupKeysym XLookupKeysym + +#endif//DYNAMIC_LOAD_X11_FUNCTIONS + +enum +{ + MY_X11_ALT_KEY = 1, + MY_X11_SHIFT_KEY = 2, + MY_X11_CONTROL_KEY = 4 +}; + +struct InternalData2 +{ + Display* m_dpy; + Window m_root; + XVisualInfo* m_vi; + Colormap m_cmap; + XSetWindowAttributes m_swa; + Window m_win; + GLXContext m_glc; + XWindowAttributes m_gwa; + XEvent m_xev; + GLXFBConfig m_bestFbc; + int m_modifierFlags; + int m_glWidth; + int m_glHeight; + +#ifdef DYNAMIC_LOAD_X11_FUNCTIONS + //dynamically load stuff + void* m_x11_library; + PFNXFREE m_x11_XFree; + PFNXSETERRORHANDLER m_x11_XSetErrorHandler; + PFNXSYNC m_x11_XSync; + PFNXOPENDISPLAY m_x11_XOpenDisplay; + PFNXCREATECOLORMAP m_x11_XCreateColormap; + PFNXCREATEWINDOW m_x11_XCreateWindow; + PFNXMAPWINDOW m_x11_XMapWindow; + PFNXSTORENAME m_x11_XStoreName; + PFNXCLOSEDISPLAY m_x11_XCloseDisplay; + PFNXDESTROYWINDOW m_x11_XDestroyWindow; + PFNXRAISEWINDOW m_x11_XRaiseWindow; + PFNXKEYCODETOKEYSYM m_x11_XKeycodeToKeysym; + PFNXGETKEYBOARDMAPPING m_x11_XGetKeyboardMapping; + PFNXCONVERTCASE m_x11_XConvertCase; + PFNXPENDING m_x11_XPending; + PFNXNEXTEVENT m_x11_XNextEvent; + PFNXEVENTSQUEUED m_x11_XEventsQueued; + PFNXPEEKEVENT m_x11_XPeekEvent; + PFNXLOOKUPKEYSYM m_x11_XLookupKeysym; + PFNXGETWINDOWATTRIBUTES m_x11_XGetWindowAttributes; +#endif //DYNAMIC_LOAD_X11_FUNCTIONS + + b3WheelCallback m_wheelCallback; + b3MouseMoveCallback m_mouseMoveCallback; + b3MouseButtonCallback m_mouseButtonCallback; + b3ResizeCallback m_resizeCallback; + b3KeyboardCallback m_keyboardCallback; + + InternalData2() + :m_dpy(0), + m_vi(0), + m_modifierFlags(0), + m_glWidth(-1), + m_glHeight(-1), + m_wheelCallback(0), + m_mouseMoveCallback(0), + m_mouseButtonCallback(0), + m_resizeCallback(0), + m_keyboardCallback(0) + { +#ifdef DYNAMIC_LOAD_X11_FUNCTIONS + m_x11_library = dlopen(X11_LIBRARY, RTLD_LOCAL | RTLD_NOW); + if (!m_x11_library) + { + printf("Error opening X11 library %s\n", X11_LIBRARY); + exit(0); + } + + bool missingFunc = false; + + missingFunc = ((m_x11_XFree = (PFNXFREE) dlsym(m_x11_library, "XFree"))==NULL) | missingFunc; + assert(!missingFunc); + if (missingFunc) { printf("Error: missing func XFree in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XSetErrorHandler = (PFNXSETERRORHANDLER) dlsym(m_x11_library,"XSetErrorHandler"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XSetErrorHandler in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XSetErrorHandler = (PFNXSETERRORHANDLER) dlsym(m_x11_library,"XSetErrorHandler"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XSetErrorHandler in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XSync = (PFNXSYNC) dlsym(m_x11_library,"XSync"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XSync in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XOpenDisplay = (PFNXOPENDISPLAY) dlsym(m_x11_library,"XOpenDisplay"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XOpenDisplay in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XCreateColormap = (PFNXCREATECOLORMAP) dlsym(m_x11_library,"XCreateColormap"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XCreateColormap in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XCreateWindow = (PFNXCREATEWINDOW) dlsym(m_x11_library,"XCreateWindow"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XCreateWindow in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XMapWindow = (PFNXMAPWINDOW) dlsym(m_x11_library,"XMapWindow"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XMapWindow in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XStoreName = (PFNXSTORENAME) dlsym(m_x11_library,"XStoreName"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XStoreName in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XCloseDisplay = (PFNXCLOSEDISPLAY) dlsym(m_x11_library,"XCloseDisplay"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XCloseDisplay in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XDestroyWindow = (PFNXDESTROYWINDOW) dlsym(m_x11_library,"XDestroyWindow"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XDestroyWindow in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XRaiseWindow = (PFNXRAISEWINDOW) dlsym(m_x11_library,"XRaiseWindow"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XRaiseWindow in %s, exiting!\n", X11_LIBRARY); exit(0);} + + missingFunc = ((m_x11_XGetKeyboardMapping = (PFNXGETKEYBOARDMAPPING) dlsym(m_x11_library,"XGetKeyboardMapping"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XGetKeyboardMapping in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XKeycodeToKeysym = (PFNXKEYCODETOKEYSYM) dlsym(m_x11_library,"XKeycodeToKeysym"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XKeycodeToKeysym in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XConvertCase = (PFNXCONVERTCASE) dlsym(m_x11_library,"XConvertCase"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XConvertCase in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XPending = (PFNXPENDING) dlsym(m_x11_library,"XPending"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XPending in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XNextEvent = (PFNXNEXTEVENT) dlsym(m_x11_library,"XNextEvent"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XNextEvent in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XEventsQueued = (PFNXEVENTSQUEUED) dlsym(m_x11_library,"XEventsQueued"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XEventsQueued in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XPeekEvent = (PFNXPEEKEVENT) dlsym(m_x11_library,"XPeekEvent"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XPeekEvent in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XLookupKeysym = (PFNXLOOKUPKEYSYM) dlsym(m_x11_library,"XLookupKeysym"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XLookupKeysym in %s, exiting!\n", X11_LIBRARY); exit(0);} + missingFunc = ((m_x11_XGetWindowAttributes = (PFNXGETWINDOWATTRIBUTES) dlsym(m_x11_library,"XGetWindowAttributes"))==NULL) | missingFunc; + if (missingFunc) { printf("Error: missing func XGetWindowAttributes in %s, exiting!\n", X11_LIBRARY); exit(0);} + + if (missingFunc) + { + printf("Error: a missing func in %s, exiting!\n", X11_LIBRARY); + exit(0); + } else + { + printf("X11 functions dynamically loaded using dlopen/dlsym OK!\n"); + } +#endif //DYNAMIC_LOAD_X11_FUNCTIONS + } +}; + +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*); + +// Helper to check for extension string presence. Adapted from: +// http://www.opengl.org/resources/features/OGLextensions/ +static bool isExtensionSupported(const char *extList, const char *extension) +{ + const char *start; + const char *where, *terminator; + + /* Extension names should not have spaces. */ + where = strchr(extension, ' '); + if (where || *extension == '\0') + return false; + + /* It takes a bit of care to be fool-proof about parsing the + OpenGL extensions string. Don't be fooled by sub-strings, + etc. */ + for (start=extList;;) { + where = strstr(start, extension); + + if (!where) + break; + + terminator = where + strlen(extension); + + if ( where == start || *(where - 1) == ' ' ) + if ( *terminator == ' ' || *terminator == '\0' ) + return true; + + start = terminator; + } + + return false; +} + +static bool ctxErrorOccurred = false; +static int ctxErrorHandler( Display *dpy, XErrorEvent *ev ) +{ + ctxErrorOccurred = true; + return 0; +} + + + + +X11OpenGLWindow::X11OpenGLWindow() +:m_OpenGLInitialized(false), +m_requestedExit(false) +{ + m_data = new InternalData2; +} + +X11OpenGLWindow::~X11OpenGLWindow() +{ + if (m_OpenGLInitialized) + { + disableOpenGL(); + } + + delete m_data; +} + + + +void X11OpenGLWindow::enableOpenGL() +{ + + + if (forceOpenGL3) + { + // Get the default screen's GLX extension list + const char *glxExts = glXQueryExtensionsString( m_data->m_dpy, + DefaultScreen( m_data->m_dpy ) ); + + // NOTE: It is not necessary to create or make current to a context before + // calling glXGetProcAddressARB, unless we dynamically load OpenGL/GLX/X11 + + glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0; + glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc) + glXGetProcAddressARB( (const GLubyte *) "glXCreateContextAttribsARB" ); + + GLXContext ctx = 0; + + // Install an X error handler so the application won't exit if GL 3.0 + // context allocation fails. + // + // Note this error handler is global. All display connections in all threads + // of a process use the same error handler, so be sure to guard against other + // threads issuing X commands while this code is running. + ctxErrorOccurred = false; + int (*oldHandler)(Display*, XErrorEvent*) = + MyXSetErrorHandler(&ctxErrorHandler); + + // Check for the GLX_ARB_create_context extension string and the function. + // If either is not present, use GLX 1.3 context creation method. + if ( !isExtensionSupported( glxExts, "GLX_ARB_create_context" ) || + !glXCreateContextAttribsARB ) + { + printf( "glXCreateContextAttribsARB() not found" + " ... using old-style GLX context\n" ); + ctx = glXCreateNewContext( m_data->m_dpy, m_data->m_bestFbc, GLX_RGBA_TYPE, 0, True ); + } + + // If it does, try to get a GL 3.0 context! + else + { + int context_attribs[] = { + GLX_CONTEXT_MAJOR_VERSION_ARB ,3, + GLX_CONTEXT_MINOR_VERSION_ARB, 2, + GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB, + GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,None + }; +/* + int context_attribs[] = + { + GLX_CONTEXT_MAJOR_VERSION_ARB, 3, + GLX_CONTEXT_MINOR_VERSION_ARB, 2, + + //GLX_CONTEXT_FLAGS_ARB , GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, + None + }; +*/ + printf( "Creating context\n" ); + ctx = glXCreateContextAttribsARB( m_data->m_dpy, m_data->m_bestFbc, 0, + True, context_attribs ); + + // Sync to ensure any errors generated are processed. + MyXSync( m_data->m_dpy, False ); + if ( !ctxErrorOccurred && ctx ) + printf( "Created GL 3.0 context\n" ); + else + { + // Couldn't create GL 3.0 context. Fall back to old-style 2.x context. + // When a context version below 3.0 is requested, implementations will + // return the newest context version compatible with OpenGL versions less + // than version 3.0. + // GLX_CONTEXT_MAJOR_VERSION_ARB = 1 + context_attribs[1] = 1; + // GLX_CONTEXT_MINOR_VERSION_ARB = 0 + context_attribs[3] = 0; + + ctxErrorOccurred = false; + + printf( "Failed to create GL 3.0 context" + " ... using old-style GLX context\n" ); + ctx = glXCreateContextAttribsARB( m_data->m_dpy, m_data->m_bestFbc, 0, + True, context_attribs ); + } + } + + // Sync to ensure any errors generated are processed. + MyXSync( m_data->m_dpy, False ); + + // Restore the original error handler + MyXSetErrorHandler( oldHandler ); + + if ( ctxErrorOccurred || !ctx ) + { + printf( "Failed to create an OpenGL context\n" ); + exit(1); + } + + // Verifying that context is a direct context + if ( ! glXIsDirect ( m_data->m_dpy, ctx ) ) + { + printf( "Indirect GLX rendering context obtained\n" ); + } + else + { + printf( "Direct GLX rendering context obtained\n" ); + } + + printf( "Making context current\n" ); + glXMakeCurrent( m_data->m_dpy, m_data->m_win, ctx ); + m_data->m_glc = ctx; + + } else + { + m_data->m_glc = glXCreateContext(m_data->m_dpy, m_data->m_vi, NULL, GL_TRUE); + glXMakeCurrent(m_data->m_dpy, m_data->m_win, m_data->m_glc); + } + +#ifdef GLEW_INIT_OPENGL11_FUNCTIONS +{ + GLboolean res = glewOpenGL11Init(); + if (res==0) + { + printf("glewOpenGL11Init OK!\n"); + } else + { + printf("ERROR: glewOpenGL11Init failed, exiting!\n"); + exit(0); + } +} + +#endif //GLEW_INIT_OPENGL11_FUNCTIONS + + const GLubyte* ven = glGetString(GL_VENDOR); + printf("GL_VENDOR=%s\n", ven); + + const GLubyte* ren = glGetString(GL_RENDERER); + printf("GL_RENDERER=%s\n",ren); + const GLubyte* ver = glGetString(GL_VERSION); + printf("GL_VERSION=%s\n", ver); + const GLubyte* sl = glGetString(GL_SHADING_LANGUAGE_VERSION); + printf("GL_SHADING_LANGUAGE_VERSION=%s\n", sl); + +//Access pthreads as a workaround for a bug in Linux/Ubuntu +//See https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-319/+bug/1248642 + + int i=pthread_getconcurrency(); + printf("pthread_getconcurrency()=%d\n",i); + +// const GLubyte* ext = glGetString(GL_EXTENSIONS); +// printf("GL_EXTENSIONS=%s\n", ext); +} + +void X11OpenGLWindow::disableOpenGL() +{ + glXMakeCurrent(m_data->m_dpy, None, NULL); + glXDestroyContext(m_data->m_dpy, m_data->m_glc); +} + + +void X11OpenGLWindow::createWindow(const b3gWindowConstructionInfo& ci) +{ + + m_data->m_dpy = MyXOpenDisplay(NULL); + + if(m_data->m_dpy == NULL) { + printf("\n\tcannot connect to X server\n\n"); + exit(0); + } + + m_data->m_root = DefaultRootWindow(m_data->m_dpy); + + +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +GLboolean res = glewXInit(); +if (res==0) +{ + printf("glewXInit OK\n"); +} else +{ + printf("glewXInit failed, exit\n"); + exit(0); +} +#endif //GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + + + if (ci.m_openglVersion < 3) + { + forceOpenGL3 = false; + } + + if (forceOpenGL3) + { + int glxMinor, glxMajor; + if (!glXQueryVersion(m_data->m_dpy,&glxMajor,&glxMinor) || (((glxMajor==1)&&(glxMinor<3)) || (glxMajor<1))) + { + printf("Invalid GLX version: major %d, minor %d\n",glxMajor,glxMinor); + exit(0); + } + + static int visual_attribs[] = + { + GLX_X_RENDERABLE , True, + GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT, + GLX_RENDER_TYPE , GLX_RGBA_BIT, + GLX_X_VISUAL_TYPE , GLX_TRUE_COLOR, + GLX_RED_SIZE , 8, + GLX_GREEN_SIZE , 8, + GLX_BLUE_SIZE , 8, + GLX_ALPHA_SIZE , 8, + GLX_DEPTH_SIZE , 24, + GLX_STENCIL_SIZE , 8, + GLX_DOUBLEBUFFER , True, + None + }; + int fbcount; + GLXFBConfig* fbc = glXChooseFBConfig(m_data->m_dpy, DefaultScreen(m_data->m_dpy), visual_attribs, &fbcount); + if (!fbc) + { + printf( "Failed to retrieve a framebuffer config\n" ); + exit(1); + } +///don't use highest samples, it is really slow on some NVIDIA Quadro cards +#ifdef USE_HIGHEST_SAMPLES + int best_fbc = -1, worst_fbc = -1, best_num_samp = -1, worst_num_samp = 999; + + int i; + for (i=0; im_dpy, fbc[i] ); + if ( vi ) + { + int samp_buf, samples; + glXGetFBConfigAttrib( m_data->m_dpy, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf ); + glXGetFBConfigAttrib( m_data->m_dpy, fbc[i], GLX_SAMPLES , &samples ); + + //printf( " Matching fbconfig %d, visual ID 0x%2x: SAMPLE_BUFFERS = %d," + // " SAMPLES = %d\n", + // i, vi -> visualid, samp_buf, samples ); + + if ( best_fbc < 0 || (samp_buf && (samples > best_num_samp)) ) + best_fbc = i, best_num_samp = samples; + if ( worst_fbc < 0 || (!samp_buf || (samples < worst_num_samp)) ) + worst_fbc = i, worst_num_samp = samples; + } + MyXFree( vi ); + } + + m_data->m_bestFbc = fbc[ best_fbc ]; +#else + m_data->m_bestFbc = *fbc; +#endif + // Be sure to free the FBConfig list allocated by glXChooseFBConfig() + MyXFree( fbc ); + + m_data->m_vi = glXGetVisualFromFBConfig( m_data->m_dpy, m_data->m_bestFbc ); + + + m_data->m_swa.colormap = m_data->m_cmap = MyXCreateColormap( m_data->m_dpy, + RootWindow( m_data->m_dpy, m_data->m_vi->screen ), + m_data->m_vi->visual, AllocNone ); + m_data->m_swa.background_pixmap = None ; + m_data->m_swa.border_pixel = 0; + m_data->m_swa.event_mask = ExposureMask | KeyReleaseMask | KeyPressMask |ButtonPressMask | ButtonReleaseMask |PointerMotionMask|StructureNotifyMask; +; + m_data->m_root = RootWindow( m_data->m_dpy, m_data->m_vi->screen ); + + m_data->m_win = MyXCreateWindow( m_data->m_dpy, m_data->m_root, + 0, 0, ci.m_width, ci.m_height, 0, m_data->m_vi->depth, InputOutput, + m_data->m_vi->visual, + CWBorderPixel|CWColormap|CWEventMask, &m_data->m_swa ); + + //m_data->m_win = m_data->m_x11_XCreateWindow(m_data->m_dpy, m_data->m_root, 0, 0, ci.m_width, ci.m_height, 0, m_data->m_vi->depth, InputOutput, m_data->m_vi->visual, CWColormap | CWEventMask, &m_data->m_swa); + + + if (!m_data->m_win) + { + printf("Cannot create window\n"); + exit(0); + } + + MyXMapWindow(m_data->m_dpy, m_data->m_win); + MyXStoreName(m_data->m_dpy, m_data->m_win, "OpenGL3 Window"); + + + } else + { + m_data->m_vi = glXChooseVisual(m_data->m_dpy, 0, att); + + printf("4\n"); + + if(m_data->m_vi == NULL) { + printf("\n\tno appropriate visual found\n\n"); + exit(0); + } + else { + printf("\n\tvisual %p selected\n", (void *)m_data->m_vi->visualid); /* %p creates hexadecimal output like in glxinfo */ + } + + + m_data->m_cmap = MyXCreateColormap(m_data->m_dpy, m_data->m_root, m_data->m_vi->visual, AllocNone); + m_data->m_swa.colormap = m_data->m_cmap; + m_data->m_swa.event_mask = ExposureMask | KeyReleaseMask | KeyPressMask |ButtonPressMask | ButtonReleaseMask |PointerMotionMask|StructureNotifyMask; + m_data->m_win = MyXCreateWindow(m_data->m_dpy, m_data->m_root, 0, 0, ci.m_width, ci.m_height, 0, m_data->m_vi->depth, InputOutput, m_data->m_vi->visual, CWColormap | CWEventMask, &m_data->m_swa); + + MyXMapWindow(m_data->m_dpy, m_data->m_win); + + MyXStoreName(m_data->m_dpy, m_data->m_win, "OpenGL2 Window"); + + + } + + enableOpenGL(); +} + +void X11OpenGLWindow::closeWindow() +{ + disableOpenGL(); + + MyXDestroyWindow(m_data->m_dpy, m_data->m_win); + MyXCloseDisplay(m_data->m_dpy); +} + +int X11OpenGLWindow::getAsciiCodeFromVirtualKeycode(int keycode) +{ + int result = 0; + + KeySym key, key_lc, key_uc; + + int keysyms_per_keycode_return; + KeySym *keysym = MyXGetKeyboardMapping(m_data->m_dpy, + keycode, + 1, + &keysyms_per_keycode_return); + + key = keysym[0]; + + + //key = MyXKeycodeToKeysym( m_data->m_dpy, keycode, 0 ); + + switch( key ) + { + case XK_Escape: return B3G_ESCAPE; + case XK_Return: return B3G_RETURN; + + case XK_Control_L: + case XK_Control_R: { + return B3G_CONTROL; + } + case XK_Left: return B3G_LEFT_ARROW; + case XK_Right: return B3G_RIGHT_ARROW; + case XK_Up: return B3G_UP_ARROW; + case XK_Down: return B3G_DOWN_ARROW; + + case XK_Alt_L: + case XK_Alt_R: + { + return B3G_ALT; + } + case XK_Shift_L: + case XK_Shift_R: return B3G_SHIFT; + case XK_F1: return B3G_F1; + case XK_F2: return B3G_F2; + case XK_F3: return B3G_F3; + case XK_F4: return B3G_F4; + case XK_F5: return B3G_F5; + case XK_F6: return B3G_F6; + case XK_F7: return B3G_F7; + case XK_F8: return B3G_F8; + case XK_F9: return B3G_F9; + case XK_F10: return B3G_F10; + case XK_F11: return B3G_F11; + case XK_F12: return B3G_F12; + case XK_F13: return B3G_F13; + case XK_F14: return B3G_F14; + case XK_F15: return B3G_F15; + default: + // Make lowercase + MyXConvertCase( key, &key_lc, &key_uc ); + key = key_lc; + // Valid ISO 8859-1 character? + if( (key >= 32 && key <= 126) ||(key >= 160 && key <= 255) ) + { + return (int) key; + } + result = -1; + } + + MyXFree(keysym); + + return result; +} + +bool X11OpenGLWindow::isModifierKeyPressed(int key) +{ + bool isPressed = false; + + switch (key) + { + case B3G_ALT: + { + isPressed = ((m_data->m_modifierFlags & MY_X11_ALT_KEY)!=0); + break; + }; + case B3G_SHIFT: + { + isPressed = ((m_data->m_modifierFlags & MY_X11_SHIFT_KEY)!=0); + break; + }; + case B3G_CONTROL: + { + isPressed = ((m_data->m_modifierFlags & MY_X11_CONTROL_KEY )!=0); + break; + }; + + default: + { + } + }; + return isPressed; +} + +void X11OpenGLWindow::pumpMessage() +{ + + int buttonState = 1; + + // Process all pending events + while( MyXPending( m_data->m_dpy ) ) + { + MyXNextEvent(m_data->m_dpy, &m_data->m_xev); + // printf("#"); + // fflush(stdout); + switch( m_data->m_xev.type ) + { + case KeyPress: + { + int keycode = getAsciiCodeFromVirtualKeycode(m_data->m_xev.xkey.keycode); + switch (keycode) + { + case B3G_ALT: + m_data->m_modifierFlags |= MY_X11_ALT_KEY; + break; + case B3G_SHIFT: + m_data->m_modifierFlags |= MY_X11_SHIFT_KEY; + break; + case B3G_CONTROL: + m_data->m_modifierFlags |= MY_X11_CONTROL_KEY; + break; + default: + {} + }; + if (m_data->m_keyboardCallback) + { + + int state = 1; + (*m_data->m_keyboardCallback)(keycode,state); + // printf("keycode %d",keycode); + // fflush(stdout); + + } + break; + } + + case KeyRelease: + { + // fflush(stdout); + int keycode = getAsciiCodeFromVirtualKeycode( m_data->m_xev.xkey.keycode); + switch (keycode) + { + case B3G_ALT: + m_data->m_modifierFlags &= ~MY_X11_ALT_KEY; + break; + case B3G_SHIFT: + m_data->m_modifierFlags &= ~MY_X11_SHIFT_KEY; + break; + case B3G_CONTROL: + m_data->m_modifierFlags &= ~MY_X11_CONTROL_KEY; + break; + default: + {} + }; + + if (m_data->m_keyboardCallback) + { +#if 0 + unsigned short is_retriggered = 0; +///filter out keyboard repeat +//see http://stackoverflow.com/questions/2100654/ignore-auto-repeat-in-x11-applications + if (MyXEventsQueued(m_data->m_dpy, QueuedAfterReading)) + { + XEvent nev; + MyXPeekEvent(m_data->m_dpy, &nev); + + if (nev.type == KeyPress && nev.xkey.time == m_data->m_xev.xkey.time && + nev.xkey.keycode == m_data->m_xev.xkey.keycode) + { + fprintf (stdout, "key #%ld was retriggered.\n", + (long) MyXLookupKeysym(&nev.xkey, 0)); + + // delete retriggered KeyPress event + MyXNextEvent(m_data->m_dpy, & m_data->m_xev); + is_retriggered = 1; + } + } +#endif + int state = 0; + (*m_data->m_keyboardCallback)(keycode,state); + } + + break; + } + + case ButtonRelease: + buttonState = 0; + //continue with ButtonPress code + case ButtonPress: + { +// printf("!"); +// fflush(stdout); + + int button=-1; + + switch (m_data->m_xev.xbutton.button) + { + case Button1: + { + button=0; + break; + } + case Button2: + { + button=1; + break; + } + case Button3: + { + button=2; + break; + } + case Button4: + { + if (m_data->m_wheelCallback) + { + (*m_data->m_wheelCallback)(0,10); + } + break; + } + case Button5: + { + if (m_data->m_wheelCallback) + { + (*m_data->m_wheelCallback)(0,-10); + } + break; + } + } + int xpos = m_data->m_xev.xmotion.x; + int ypos = m_data->m_xev.xmotion.y; + + if (button>=0 && m_data->m_mouseButtonCallback) + { +// printf("xpos = %d, ypos = %d\n",xpos,ypos); + + (*m_data->m_mouseButtonCallback)(button,buttonState,xpos,ypos); + } + break; + } + case MotionNotify: + { +// printf("!"); +// fflush(0); + if (m_data->m_mouseMoveCallback) + { + int xpos = m_data->m_xev.xmotion.x; + int ypos = m_data->m_xev.xmotion.y; + (*m_data->m_mouseMoveCallback)(xpos,ypos); + } + break; + } + case ConfigureNotify: + { + // printf("@"); + // fflush(0); + m_data->m_glWidth = m_data->m_xev.xconfigure.width; + m_data->m_glHeight = m_data->m_xev.xconfigure.height; + + if (m_data->m_resizeCallback) + { + (*m_data->m_resizeCallback)(m_data->m_xev.xconfigure.width,m_data->m_xev.xconfigure.height); + } + break; + } + case ClientMessage: + { + // printf("?"); + // fflush(stdout); + break; + } + case Expose: + { + break; + } + case DestroyNotify: + { + break; + } + default: + { + //XRRUpdateConfiguration( &event ); + } + }; + } +} + + + +void X11OpenGLWindow::startRendering() +{ + pumpMessage(); + + MyXGetWindowAttributes(m_data->m_dpy, m_data->m_win, &m_data->m_gwa); + glViewport(0, 0, m_data->m_gwa.width, m_data->m_gwa.height); + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); //clear buffers + + //glCullFace(GL_BACK); + //glFrontFace(GL_CCW); + glEnable(GL_DEPTH_TEST); +} + +void X11OpenGLWindow::renderAllObjects() +{ + +} + +void X11OpenGLWindow::endRendering() +{ + glXSwapBuffers(m_data->m_dpy, m_data->m_win); +} + +void X11OpenGLWindow::runMainLoop() +{ + +} + +float X11OpenGLWindow::getTimeInSeconds() +{ + return 0.f; +} + +bool X11OpenGLWindow::requestedExit() const +{ + return m_requestedExit; +} + +void X11OpenGLWindow::setRequestExit() +{ + m_requestedExit=true; +} + +void X11OpenGLWindow::setRenderCallback( b3RenderCallback renderCallback) +{ + +} + +void X11OpenGLWindow::setWindowTitle(const char* title) +{ + MyXStoreName(m_data->m_dpy, m_data->m_win, title); +} + + +void X11OpenGLWindow::setWheelCallback(b3WheelCallback wheelCallback) +{ + m_data->m_wheelCallback = wheelCallback; +} + +void X11OpenGLWindow::setMouseMoveCallback(b3MouseMoveCallback mouseCallback) +{ + m_data->m_mouseMoveCallback = mouseCallback; +} + +void X11OpenGLWindow::setMouseButtonCallback(b3MouseButtonCallback mouseCallback) +{ + m_data->m_mouseButtonCallback = mouseCallback; +} + +void X11OpenGLWindow::setResizeCallback(b3ResizeCallback resizeCallback) +{ + if (resizeCallback && m_data->m_glWidth>0 && m_data->m_glHeight > 0) + { + resizeCallback(m_data->m_glWidth, m_data->m_glHeight); + } + m_data->m_resizeCallback = resizeCallback; +} + +void X11OpenGLWindow::setKeyboardCallback( b3KeyboardCallback keyboardCallback) +{ + m_data->m_keyboardCallback = keyboardCallback; + +} + +b3MouseMoveCallback X11OpenGLWindow::getMouseMoveCallback() +{ + return m_data->m_mouseMoveCallback; +} +b3MouseButtonCallback X11OpenGLWindow::getMouseButtonCallback() +{ + return m_data->m_mouseButtonCallback; +} +b3ResizeCallback X11OpenGLWindow::getResizeCallback() +{ + return m_data->m_resizeCallback; +} +b3WheelCallback X11OpenGLWindow::getWheelCallback() +{ + return m_data->m_wheelCallback; +} + + +b3KeyboardCallback X11OpenGLWindow::getKeyboardCallback() +{ + return m_data->m_keyboardCallback; +} + +int X11OpenGLWindow::getWidth() const +{ + if (m_data) + return m_data->m_glWidth; + return 0; +} +int X11OpenGLWindow::getHeight() const +{ + if (m_data) + return m_data->m_glHeight; + return 0; +} + + +#include + +int X11OpenGLWindow::fileOpenDialog(char* filename, int maxNameLength) +{ + int len = 0; + FILE * output = popen("zenity --file-selection --file-filter=\"*.urdf\" --file-filter=\"*.sdf\" --file-filter=\"*.obj\" --file-filter=\"*.*\"","r"); + if (output) + { + while( fgets(filename, maxNameLength-1, output) != NULL ) + { + len=strlen(filename); + if (len>0) + { + filename[len-1]=0; + printf("file open (length=%d) = %s\n", len,filename); + } + } + pclose(output); + } else + { + printf("Error: fileOpenDialog no popen output, perhaps install zenity?\n"); + } + MyXRaiseWindow(m_data->m_dpy, m_data->m_win); + return len; + +} diff --git a/modules/tinyexr/examples/exrview/OpenGLWindow/X11OpenGLWindow.h b/modules/tinyexr/examples/exrview/OpenGLWindow/X11OpenGLWindow.h new file mode 100644 index 0000000..3d8eac1 --- /dev/null +++ b/modules/tinyexr/examples/exrview/OpenGLWindow/X11OpenGLWindow.h @@ -0,0 +1,78 @@ +#ifndef X11_OPENGL_WINDOW_H +#define X11_OPENGL_WINDOW_H + +#define b3gDefaultOpenGLWindow X11OpenGLWindow + +#include "CommonWindowInterface.h" + +class X11OpenGLWindow : public CommonWindowInterface +{ + + struct InternalData2* m_data; + bool m_OpenGLInitialized; + bool m_requestedExit; + +protected: + + void enableOpenGL(); + + void disableOpenGL(); + + void pumpMessage(); + + int getAsciiCodeFromVirtualKeycode(int orgCode); + +public: + + X11OpenGLWindow(); + + virtual ~X11OpenGLWindow(); + + virtual void createWindow(const b3gWindowConstructionInfo& ci); + + virtual void closeWindow(); + + virtual void startRendering(); + + virtual void renderAllObjects(); + + virtual void endRendering(); + + virtual float getRetinaScale() const {return 1.f;} + virtual void setAllowRetina(bool /*allowRetina*/) {}; + + virtual void runMainLoop(); + virtual float getTimeInSeconds(); + + virtual bool requestedExit() const; + virtual void setRequestExit() ; + + virtual bool isModifierKeyPressed(int key); + + virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback); + virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback); + virtual void setResizeCallback(b3ResizeCallback resizeCallback); + virtual void setWheelCallback(b3WheelCallback wheelCallback); + virtual void setKeyboardCallback( b3KeyboardCallback keyboardCallback); + + virtual b3MouseMoveCallback getMouseMoveCallback(); + virtual b3MouseButtonCallback getMouseButtonCallback(); + virtual b3ResizeCallback getResizeCallback(); + virtual b3WheelCallback getWheelCallback(); + virtual b3KeyboardCallback getKeyboardCallback(); + + virtual void setRenderCallback( b3RenderCallback renderCallback); + + virtual void setWindowTitle(const char* title); + + virtual int getWidth() const; + + virtual int getHeight() const; + + int fileOpenDialog(char* filename, int maxNameLength); +}; + + + +#endif + diff --git a/modules/tinyexr/examples/exrview/README.md b/modules/tinyexr/examples/exrview/README.md new file mode 100644 index 0000000..4e5947a --- /dev/null +++ b/modules/tinyexr/examples/exrview/README.md @@ -0,0 +1,56 @@ +# exrview + +![ScreenShot](screenshots/exrview.png) + +Simple cross-platform OpenEXR viewer using TinyEXR, bullet3's windows library and nukler UI library. +Currently only EXR image with RGB channels can be displayed. + +## Requirements + +* premake5 +* Visual Studio 2015(2013 will work) +* OpenGL 2.x +* GTK+3(optional and Linux only. Used for file dialog support on Linux) + +## Build on Windows + + $ premake5 vs2015 + +## Build on Linux + + $ premake5 gmake + +If you want nativefiledialog support(File dialog UI), Install GTK+3 then, + + $ premake5 --with-gtk3nfd gmake + +## Build on Mac + + $ premake5 gmake + +## Usage + + $ ./bin/native/Release/exrview input.exr + +## TODO + +* [ ] Retina resolution +* [ ] Display arbitrary channel EXR +* [ ] Zoom and pan image +* [ ] Tone mapping + +## Third party licenses + +`OpenGLWindow` and `CommonInterfaces` is grabbed from bullet3, which is licensed under zlib lince. + +https://github.com/bulletphysics/bullet://github.com/bulletphysics/bullet3 + +`ThirdPartyLibs/Glew/` is licensed under licensed under the Modified BSD License, the Mesa 3-D License (MIT) and the Khronos License (MIT). + +http://glew.sourceforge.net/ + +nuklear is licensed under MIT. + +https://github.com/vurtun/nuklear + +See `ThirdPartyLibs/nativefiledialog/LICENSE` for nativefiledialog license. diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/CustomGL/glew.h b/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/CustomGL/glew.h new file mode 100644 index 0000000..f33e7d4 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/CustomGL/glew.h @@ -0,0 +1,19093 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#define GLEW_NO_GLU +//#define GLEW_INIT_OPENGL11_FUNCTIONS 1 +//#define GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS 1 + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __glew_h__ +#define __glew_h__ +#define __GLEW_H__ + +#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H) +#error gl.h included before glew.h +#endif +#if defined(__gl2_h_) +#error gl2.h included before glew.h +#endif +#if defined(__gltypes_h_) +#error gltypes.h included before glew.h +#endif +#if defined(__REGAL_H__) +#error Regal.h included before glew.h +#endif +#if defined(__glext_h_) || defined(__GLEXT_H_) +#error glext.h included before glew.h +#endif +#if defined(__gl_ATI_h_) +#error glATI.h included before glew.h +#endif + +#define __gl_h_ +#define __gl2_h_ +#define __GL_H__ +#define __gltypes_h_ +#define __REGAL_H__ +#define __X_GL_H +#define __glext_h_ +#define __GLEXT_H_ +#define __gl_ATI_h_ + +#if defined(_WIN32) + +/* + * GLEW does not include to avoid name space pollution. + * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t + * defined properly. + */ +/* */ +#ifndef APIENTRY +#define GLEW_APIENTRY_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define APIENTRY __stdcall +# elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) +# define APIENTRY __stdcall +# else +# define APIENTRY +# endif +#endif +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# endif +#endif +/* */ +#ifndef CALLBACK +#define GLEW_CALLBACK_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define CALLBACK __attribute__ ((__stdcall__)) +# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) +# define CALLBACK __stdcall +# else +# define CALLBACK +# endif +#endif +/* and */ +#ifndef WINGDIAPI +#define GLEW_WINGDIAPI_DEFINED +#define WINGDIAPI __declspec(dllimport) +#endif +/* */ +#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) +typedef unsigned short wchar_t; +# define _WCHAR_T_DEFINED +#endif +/* */ +#if !defined(_W64) +# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 +# define _W64 __w64 +# else +# define _W64 +# endif +#endif +#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) +# ifdef _WIN64 +typedef __int64 ptrdiff_t; +# else +typedef _W64 int ptrdiff_t; +# endif +# define _PTRDIFF_T_DEFINED +# define _PTRDIFF_T_ +#endif + +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# else +# define GLAPI WINGDIAPI +# endif +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY APIENTRY +#endif + +#ifndef GLEWAPIENTRY +#define GLEWAPIENTRY APIENTRY +#endif + +/* + * GLEW_STATIC is defined for static library. + * GLEW_BUILD is defined for building the DLL library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#else /* _UNIX */ + +/* + * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO + * C. On my system, this amounts to _3 lines_ of included code, all of + * them pretty much harmless. If you know of a way of detecting 32 vs + * 64 _targets_ at compile time you are free to replace this with + * something that's portable. For now, _this_ is the portable solution. + * (mem, 2004-01-04) + */ + +#include + +/* SGI MIPSPro doesn't like stdint.h in C++ mode */ +/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */ + +#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__) +#include +#else +#include +#endif + +#define GLEW_APIENTRY_DEFINED +#define APIENTRY + +/* + * GLEW_STATIC is defined for static library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# if defined(__GNUC__) && __GNUC__>=4 +# define GLEWAPI extern __attribute__ ((visibility("default"))) +# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) +# define GLEWAPI extern __global +# else +# define GLEWAPI extern +# endif +#endif + +/* */ +#ifndef GLAPI +#define GLAPI extern +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifndef GLEWAPIENTRY +#define GLEWAPIENTRY +#endif + +#endif /* _WIN32 */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ + +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 + +typedef unsigned int GLenum; +typedef unsigned int GLbitfield; +typedef unsigned int GLuint; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLboolean; +typedef signed char GLbyte; +typedef short GLshort; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned long GLulong; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; +#if defined(_MSC_VER) && _MSC_VER < 1400 +typedef __int64 GLint64EXT; +typedef unsigned __int64 GLuint64EXT; +#elif defined(_MSC_VER) || defined(__BORLANDC__) +typedef signed long long GLint64EXT; +typedef unsigned long long GLuint64EXT; +#else +# if defined(__MINGW32__) || defined(__CYGWIN__) +#include +# endif +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +#endif +typedef GLint64EXT GLint64; +typedef GLuint64EXT GLuint64; +typedef struct __GLsync *GLsync; + +typedef char GLchar; + +#define GL_ZERO 0 +#define GL_FALSE 0 +#define GL_LOGIC_OP 0x0BF1 +#define GL_NONE 0 +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_NO_ERROR 0 +#define GL_POINTS 0x0000 +#define GL_CURRENT_BIT 0x00000001 +#define GL_TRUE 1 +#define GL_ONE 1 +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_POINT_BIT 0x00000002 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_LINE_STRIP 0x0003 +#define GL_LINE_BIT 0x00000004 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON 0x0009 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 +#define GL_NEVER 0x0200 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_EXP 0x0800 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_EXP2 0x0801 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_BITMAP 0x1A00 +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_S 0x2000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV 0x2300 +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_R3_G3_B2 0x2A10 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_LIGHT0 0x4000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_HINT_BIT 0x00008000 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0x000fffff +#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff + +#ifdef GLEW_INIT_OPENGL11_FUNCTIONS + +typedef void (GLAPIENTRY * PFNGLACCUMPROC) (GLenum op, GLfloat value); +typedef void (GLAPIENTRY * PFNGLALPHAFUNCPROC) (GLenum func, GLclampf ref); +typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); +typedef void (GLAPIENTRY * PFNGLARRAYELEMENTPROC) (GLint i); +typedef void (GLAPIENTRY * PFNGLBEGINPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (GLAPIENTRY * PFNGLBITMAPPROC) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); +typedef void (GLAPIENTRY * PFNGLCALLLISTPROC) (GLuint list); +typedef void (GLAPIENTRY * PFNGLCALLLISTSPROC) (GLsizei n, GLenum type, const GLvoid *lists); +typedef void (GLAPIENTRY * PFNGLCLEARPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLCLEARACCUMPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAPIENTRY * PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHPROC) (GLclampd depth); +typedef void (GLAPIENTRY * PFNGLCLEARINDEXPROC) (GLfloat c); +typedef void (GLAPIENTRY * PFNGLCLEARSTENCILPROC) (GLint s); +typedef void (GLAPIENTRY * PFNGLCLIPPLANEPROC) (GLenum plane, const GLdouble *equation); +typedef void (GLAPIENTRY * PFNGLCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3BVPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3UBVPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3UIVPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3USVPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4BPROC) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4BVPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4DPROC) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4FPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4IPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4SPROC) (GLshort red, GLshort green, GLshort blue, GLshort alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBPROC) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UIPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4UIVPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4USPROC) (GLushort red, GLushort green, GLushort blue, GLushort alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4USVPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GLAPIENTRY * PFNGLCOLORMATERIALPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLCOPYPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCULLFACEPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLDELETELISTSPROC) (GLuint list, GLsizei range); +typedef void (GLAPIENTRY * PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (GLAPIENTRY * PFNGLDEPTHFUNCPROC) (GLenum func); +typedef void (GLAPIENTRY * PFNGLDEPTHMASKPROC) (GLboolean flag); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEPROC) (GLclampd zNear, GLclampd zFar); +typedef void (GLAPIENTRY * PFNGLDISABLEPROC) (GLenum cap); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEPROC) (GLenum array); +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (GLAPIENTRY * PFNGLDRAWPIXELSPROC) (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPROC) (GLboolean flag); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERPROC) (GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGVPROC) (const GLboolean *flag); +typedef void (GLAPIENTRY * PFNGLENABLEPROC) (GLenum cap); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEPROC) (GLenum array); +typedef void (GLAPIENTRY * PFNGLENDPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDLISTPROC) (void); +typedef void (GLAPIENTRY * PFNGLEVALCOORD1DPROC) (GLdouble u); +typedef void (GLAPIENTRY * PFNGLEVALCOORD1DVPROC) (const GLdouble *u); +typedef void (GLAPIENTRY * PFNGLEVALCOORD1FPROC) (GLfloat u); +typedef void (GLAPIENTRY * PFNGLEVALCOORD1FVPROC) (const GLfloat *u); +typedef void (GLAPIENTRY * PFNGLEVALCOORD2DPROC) (GLdouble u, GLdouble v); +typedef void (GLAPIENTRY * PFNGLEVALCOORD2DVPROC) (const GLdouble *u); +typedef void (GLAPIENTRY * PFNGLEVALCOORD2FPROC) (GLfloat u, GLfloat v); +typedef void (GLAPIENTRY * PFNGLEVALCOORD2FVPROC) (const GLfloat *u); +typedef void (GLAPIENTRY * PFNGLEVALMESH1PROC) (GLenum mode, GLint i1, GLint i2); +typedef void (GLAPIENTRY * PFNGLEVALMESH2PROC) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +typedef void (GLAPIENTRY * PFNGLEVALPOINT1PROC) (GLint i); +typedef void (GLAPIENTRY * PFNGLEVALPOINT2PROC) (GLint i, GLint j); +typedef void (GLAPIENTRY * PFNGLFEEDBACKBUFFERPROC) (GLsizei size, GLenum type, GLfloat *buffer); +typedef void (GLAPIENTRY * PFNGLFINISHPROC) (void); +typedef void (GLAPIENTRY * PFNGLFLUSHPROC) (void); +typedef void (GLAPIENTRY * PFNGLFOGFPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFOGFVPROC) (GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLFOGIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFOGIVPROC) (GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLFRONTFACEPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRUSTUMPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef GLuint (GLAPIENTRY * PFNGLGENLISTSPROC) (GLsizei range); +typedef void (GLAPIENTRY * PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params); +typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEPROC) (GLenum plane, GLdouble *equation); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params); +typedef GLenum (GLAPIENTRY * PFNGLGETERRORPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETLIGHTFVPROC) (GLenum light, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETLIGHTIVPROC) (GLenum light, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETMAPDVPROC) (GLenum target, GLenum query, GLdouble *v); +typedef void (GLAPIENTRY * PFNGLGETMAPFVPROC) (GLenum target, GLenum query, GLfloat *v); +typedef void (GLAPIENTRY * PFNGLGETMAPIVPROC) (GLenum target, GLenum query, GLint *v); +typedef void (GLAPIENTRY * PFNGLGETMATERIALFVPROC) (GLenum face, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETMATERIALIVPROC) (GLenum face, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETPIXELMAPFVPROC) (GLenum map, GLfloat *values); +typedef void (GLAPIENTRY * PFNGLGETPIXELMAPUIVPROC) (GLenum map, GLuint *values); +typedef void (GLAPIENTRY * PFNGLGETPIXELMAPUSVPROC) (GLenum map, GLushort *values); +typedef void (GLAPIENTRY * PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params); +typedef void (GLAPIENTRY * PFNGLGETPOLYGONSTIPPLEPROC) (GLubyte *mask); +typedef GLubyte* (GLAPIENTRY * PFNGLGETSTRINGPROC) (GLenum s); +typedef void (GLAPIENTRY * PFNGLGETTEXENVFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETTEXENVIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETTEXGENDVPROC) (GLenum coord, GLenum pname, GLdouble *params); +typedef void (GLAPIENTRY * PFNGLGETTEXGENFVPROC) (GLenum coord, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETTEXGENIVPROC) (GLenum coord, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLHINTPROC) (GLenum target, GLenum mode); +typedef void (GLAPIENTRY * PFNGLINDEXMASKPROC) (GLuint mask); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLINDEXDPROC) (GLdouble c); +typedef void (GLAPIENTRY * PFNGLINDEXDVPROC) (const GLdouble *c); +typedef void (GLAPIENTRY * PFNGLINDEXFPROC) (GLfloat c); +typedef void (GLAPIENTRY * PFNGLINDEXFVPROC) (const GLfloat *c); +typedef void (GLAPIENTRY * PFNGLINDEXIPROC) (GLint c); +typedef void (GLAPIENTRY * PFNGLINDEXIVPROC) (const GLint *c); +typedef void (GLAPIENTRY * PFNGLINDEXSPROC) (GLshort c); +typedef void (GLAPIENTRY * PFNGLINDEXSVPROC) (const GLshort *c); +typedef void (GLAPIENTRY * PFNGLINDEXUBPROC) (GLubyte c); +typedef void (GLAPIENTRY * PFNGLINDEXUBVPROC) (const GLubyte *c); +typedef void (GLAPIENTRY * PFNGLINITNAMESPROC) (void); +typedef void (GLAPIENTRY * PFNGLINTERLEAVEDARRAYSPROC) (GLenum format, GLsizei stride, const GLvoid *pointer); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDPROC) (GLenum cap); +typedef GLboolean (GLAPIENTRY * PFNGLISLISTPROC) (GLuint list); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLLIGHTMODELFPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLLIGHTMODELFVPROC) (GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLLIGHTMODELIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLLIGHTMODELIVPROC) (GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLLIGHTFPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLLIGHTFVPROC) (GLenum light, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLLIGHTIPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLLIGHTIVPROC) (GLenum light, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLLINESTIPPLEPROC) (GLint factor, GLushort pattern); +typedef void (GLAPIENTRY * PFNGLLINEWIDTHPROC) (GLfloat width); +typedef void (GLAPIENTRY * PFNGLLISTBASEPROC) (GLuint base); +typedef void (GLAPIENTRY * PFNGLLOADIDENTITYPROC) (void); +typedef void (GLAPIENTRY * PFNGLLOADMATRIXDPROC) (const GLdouble *m); +typedef void (GLAPIENTRY * PFNGLLOADMATRIXFPROC) (const GLfloat *m); +typedef void (GLAPIENTRY * PFNGLLOADNAMEPROC) (GLuint name); +typedef void (GLAPIENTRY * PFNGLLOGICOPPROC) (GLenum opcode); +typedef void (GLAPIENTRY * PFNGLMAP1DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +typedef void (GLAPIENTRY * PFNGLMAP1FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +typedef void (GLAPIENTRY * PFNGLMAP2DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +typedef void (GLAPIENTRY * PFNGLMAP2FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +typedef void (GLAPIENTRY * PFNGLMAPGRID1DPROC) (GLint un, GLdouble u1, GLdouble u2); +typedef void (GLAPIENTRY * PFNGLMAPGRID1FPROC) (GLint un, GLfloat u1, GLfloat u2); +typedef void (GLAPIENTRY * PFNGLMAPGRID2DPROC) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +typedef void (GLAPIENTRY * PFNGLMAPGRID2FPROC) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLMATERIALFPROC) (GLenum face, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMATERIALFVPROC) (GLenum face, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLMATERIALIPROC) (GLenum face, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMATERIALIVPROC) (GLenum face, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLMATRIXMODEPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLMULTMATRIXDPROC) (const GLdouble *m); +typedef void (GLAPIENTRY * PFNGLMULTMATRIXFPROC) (const GLfloat *m); +typedef void (GLAPIENTRY * PFNGLNEWLISTPROC) (GLuint list, GLenum mode); +typedef void (GLAPIENTRY * PFNGLNORMAL3BPROC) (GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (GLAPIENTRY * PFNGLNORMAL3BVPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLNORMAL3DPROC) (GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (GLAPIENTRY * PFNGLNORMAL3DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLNORMAL3FPROC) (GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLNORMAL3IPROC) (GLint nx, GLint ny, GLint nz); +typedef void (GLAPIENTRY * PFNGLNORMAL3IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLNORMAL3SPROC) (GLshort nx, GLshort ny, GLshort nz); +typedef void (GLAPIENTRY * PFNGLNORMAL3SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLORTHOPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GLAPIENTRY * PFNGLPASSTHROUGHPROC) (GLfloat token); +typedef void (GLAPIENTRY * PFNGLPIXELMAPFVPROC) (GLenum map, GLsizei mapsize, const GLfloat *values); +typedef void (GLAPIENTRY * PFNGLPIXELMAPUIVPROC) (GLenum map, GLsizei mapsize, const GLuint *values); +typedef void (GLAPIENTRY * PFNGLPIXELMAPUSVPROC) (GLenum map, GLsizei mapsize, const GLushort *values); +typedef void (GLAPIENTRY * PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFERFPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFERIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPIXELZOOMPROC) (GLfloat xfactor, GLfloat yfactor); +typedef void (GLAPIENTRY * PFNGLPOINTSIZEPROC) (GLfloat size); +typedef void (GLAPIENTRY * PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); +typedef void (GLAPIENTRY * PFNGLPOLYGONSTIPPLEPROC) (const GLubyte *mask); +typedef void (GLAPIENTRY * PFNGLPOPATTRIBPROC) (void); +typedef void (GLAPIENTRY * PFNGLPOPCLIENTATTRIBPROC) (void); +typedef void (GLAPIENTRY * PFNGLPOPMATRIXPROC) (void); +typedef void (GLAPIENTRY * PFNGLPOPNAMEPROC) (void); +typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); +typedef void (GLAPIENTRY * PFNGLPUSHATTRIBPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLPUSHMATRIXPROC) (void); +typedef void (GLAPIENTRY * PFNGLPUSHNAMEPROC) (GLuint name); +typedef void (GLAPIENTRY * PFNGLRASTERPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLRASTERPOS2DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLRASTERPOS2FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS2IPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLRASTERPOS2IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS2SPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLRASTERPOS2SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLRASTERPOS3DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLRASTERPOS3FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLRASTERPOS3IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLRASTERPOS3SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS4DPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLRASTERPOS4DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS4FPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLRASTERPOS4FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS4IPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLRASTERPOS4IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLRASTERPOS4SPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLRASTERPOS4SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLREADBUFFERPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLRECTDPROC) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +typedef void (GLAPIENTRY * PFNGLRECTDVPROC) (const GLdouble *v1, const GLdouble *v2); +typedef void (GLAPIENTRY * PFNGLRECTFPROC) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +typedef void (GLAPIENTRY * PFNGLRECTFVPROC) (const GLfloat *v1, const GLfloat *v2); +typedef void (GLAPIENTRY * PFNGLRECTIPROC) (GLint x1, GLint y1, GLint x2, GLint y2); +typedef void (GLAPIENTRY * PFNGLRECTIVPROC) (const GLint *v1, const GLint *v2); +typedef void (GLAPIENTRY * PFNGLRECTSPROC) (GLshort x1, GLshort y1, GLshort x2, GLshort y2); +typedef void (GLAPIENTRY * PFNGLRECTSVPROC) (const GLshort *v1, const GLshort *v2); +typedef GLint (GLAPIENTRY * PFNGLRENDERMODEPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLROTATEDPROC) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLROTATEFPROC) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLSCALEDPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLSCALEFPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLSELECTBUFFERPROC) (GLsizei size, GLuint *buffer); +typedef void (GLAPIENTRY * PFNGLSHADEMODELPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILMASKPROC) (GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1DPROC) (GLdouble s); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1FPROC) (GLfloat s); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1IPROC) (GLint s); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1SPROC) (GLshort s); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2DPROC) (GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FPROC) (GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2IPROC) (GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2SPROC) (GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3DPROC) (GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3FPROC) (GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3IPROC) (GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3SPROC) (GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4DPROC) (GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4IPROC) (GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4SPROC) (GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLTEXENVFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLTEXENVFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLTEXENVIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLTEXENVIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLTEXGENDPROC) (GLenum coord, GLenum pname, GLdouble param); +typedef void (GLAPIENTRY * PFNGLTEXGENDVPROC) (GLenum coord, GLenum pname, const GLdouble *params); +typedef void (GLAPIENTRY * PFNGLTEXGENFPROC) (GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLTEXGENFVPROC) (GLenum coord, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLTEXGENIPROC) (GLenum coord, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLTEXGENIVPROC) (GLenum coord, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTRANSLATEDPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLTRANSLATEFPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEX2DPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEX2DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLVERTEX2FPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEX2FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLVERTEX2IPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEX2IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEX2SPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEX2SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEX3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEX3DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLVERTEX3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEX3FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLVERTEX3IPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEX3IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEX3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEX3SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEX4DPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEX4DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLVERTEX4FPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEX4FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLVERTEX4IPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEX4IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEX4SPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEX4SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); + +#define glAccum GLEW_GET_FUN(__glewAccum) +#define glAlphaFunc GLEW_GET_FUN(__glewAlphaFunc) +#define glAreTexturesResident GLEW_GET_FUN(__glewAreTexturesResident) +#define glArrayElement GLEW_GET_FUN(__glewArrayElement) +#define glBegin GLEW_GET_FUN(__glewBegin) +#define glBindTexture GLEW_GET_FUN(__glewBindTexture) +#define glBitmap GLEW_GET_FUN(__glewBitmap) +#define glBlendFunc GLEW_GET_FUN(__glewBlendFunc) +#define glCallList GLEW_GET_FUN(__glewCallList) +#define glCallLists GLEW_GET_FUN(__glewCallLists) +#define glClear GLEW_GET_FUN(__glewClear) +#define glClearAccum GLEW_GET_FUN(__glewClearAccum) +#define glClearColor GLEW_GET_FUN(__glewClearColor) +#define glClearDepth GLEW_GET_FUN(__glewClearDepth) +#define glClearIndex GLEW_GET_FUN(__glewClearIndex) +#define glClearStencil GLEW_GET_FUN(__glewClearStencil) +#define glClipPlane GLEW_GET_FUN(__glewClipPlane) +#define glColor3b GLEW_GET_FUN(__glewColor3b) +#define glColor3bv GLEW_GET_FUN(__glewColor3bv) +#define glColor3d GLEW_GET_FUN(__glewColor3d) +#define glColor3dv GLEW_GET_FUN(__glewColor3dv) +#define glColor3f GLEW_GET_FUN(__glewColor3f) +#define glColor3fv GLEW_GET_FUN(__glewColor3fv) +#define glColor3i GLEW_GET_FUN(__glewColor3i) +#define glColor3iv GLEW_GET_FUN(__glewColor3iv) +#define glColor3s GLEW_GET_FUN(__glewColor3s) +#define glColor3sv GLEW_GET_FUN(__glewColor3sv) +#define glColor3ub GLEW_GET_FUN(__glewColor3ub) +#define glColor3ubv GLEW_GET_FUN(__glewColor3ubv) +#define glColor3ui GLEW_GET_FUN(__glewColor3ui) +#define glColor3uiv GLEW_GET_FUN(__glewColor3uiv) +#define glColor3us GLEW_GET_FUN(__glewColor3us) +#define glColor3usv GLEW_GET_FUN(__glewColor3usv) +#define glColor4b GLEW_GET_FUN(__glewColor4b) +#define glColor4bv GLEW_GET_FUN(__glewColor4bv) +#define glColor4d GLEW_GET_FUN(__glewColor4d) +#define glColor4dv GLEW_GET_FUN(__glewColor4dv) +#define glColor4f GLEW_GET_FUN(__glewColor4f) +#define glColor4fv GLEW_GET_FUN(__glewColor4fv) +#define glColor4i GLEW_GET_FUN(__glewColor4i) +#define glColor4iv GLEW_GET_FUN(__glewColor4iv) +#define glColor4s GLEW_GET_FUN(__glewColor4s) +#define glColor4sv GLEW_GET_FUN(__glewColor4sv) +#define glColor4ub GLEW_GET_FUN(__glewColor4ub) +#define glColor4ubv GLEW_GET_FUN(__glewColor4ubv) +#define glColor4ui GLEW_GET_FUN(__glewColor4ui) +#define glColor4uiv GLEW_GET_FUN(__glewColor4uiv) +#define glColor4us GLEW_GET_FUN(__glewColor4us) +#define glColor4usv GLEW_GET_FUN(__glewColor4usv) +#define glColorMask GLEW_GET_FUN(__glewColorMask) +#define glColorMaterial GLEW_GET_FUN(__glewColorMaterial) +#define glColorPointer GLEW_GET_FUN(__glewColorPointer) +#define glCopyPixels GLEW_GET_FUN(__glewCopyPixels) +#define glCopyTexImage1D GLEW_GET_FUN(__glewCopyTexImage1D) +#define glCopyTexImage2D GLEW_GET_FUN(__glewCopyTexImage2D) +#define glCopyTexSubImage1D GLEW_GET_FUN(__glewCopyTexSubImage1D) +#define glCopyTexSubImage2D GLEW_GET_FUN(__glewCopyTexSubImage2D) +#define glCullFace GLEW_GET_FUN(__glewCullFace) +#define glDeleteLists GLEW_GET_FUN(__glewDeleteLists) +#define glDeleteTextures GLEW_GET_FUN(__glewDeleteTextures) +#define glDepthFunc GLEW_GET_FUN(__glewDepthFunc) +#define glDepthMask GLEW_GET_FUN(__glewDepthMask) +#define glDepthRange GLEW_GET_FUN(__glewDepthRange) +#define glDisable GLEW_GET_FUN(__glewDisable) +#define glDisableClientState GLEW_GET_FUN(__glewDisableClientState) +#define glDrawArrays GLEW_GET_FUN(__glewDrawArrays) +#define glDrawBuffer GLEW_GET_FUN(__glewDrawBuffer) +#define glDrawElements GLEW_GET_FUN(__glewDrawElements) +#define glDrawPixels GLEW_GET_FUN(__glewDrawPixels) +#define glEdgeFlag GLEW_GET_FUN(__glewEdgeFlag) +#define glEdgeFlagPointer GLEW_GET_FUN(__glewEdgeFlagPointer) +#define glEdgeFlagv GLEW_GET_FUN(__glewEdgeFlagv) +#define glEnable GLEW_GET_FUN(__glewEnable) +#define glEnableClientState GLEW_GET_FUN(__glewEnableClientState) +#define glEnd GLEW_GET_FUN(__glewEnd) +#define glEndList GLEW_GET_FUN(__glewEndList) +#define glEvalCoord1d GLEW_GET_FUN(__glewEvalCoord1d) +#define glEvalCoord1dv GLEW_GET_FUN(__glewEvalCoord1dv) +#define glEvalCoord1f GLEW_GET_FUN(__glewEvalCoord1f) +#define glEvalCoord1fv GLEW_GET_FUN(__glewEvalCoord1fv) +#define glEvalCoord2d GLEW_GET_FUN(__glewEvalCoord2d) +#define glEvalCoord2dv GLEW_GET_FUN(__glewEvalCoord2dv) +#define glEvalCoord2f GLEW_GET_FUN(__glewEvalCoord2f) +#define glEvalCoord2fv GLEW_GET_FUN(__glewEvalCoord2fv) +#define glEvalMesh1 GLEW_GET_FUN(__glewEvalMesh1) +#define glEvalMesh2 GLEW_GET_FUN(__glewEvalMesh2) +#define glEvalPoint1 GLEW_GET_FUN(__glewEvalPoint1) +#define glEvalPoint2 GLEW_GET_FUN(__glewEvalPoint2) +#define glFeedbackBuffer GLEW_GET_FUN(__glewFeedbackBuffer) +#define glFinish GLEW_GET_FUN(__glewFinish) +#define glFlush GLEW_GET_FUN(__glewFlush) +#define glFogf GLEW_GET_FUN(__glewFogf) +#define glFogfv GLEW_GET_FUN(__glewFogfv) +#define glFogi GLEW_GET_FUN(__glewFogi) +#define glFogiv GLEW_GET_FUN(__glewFogiv) +#define glFrontFace GLEW_GET_FUN(__glewFrontFace) +#define glFrustum GLEW_GET_FUN(__glewFrustum) +#define glGenLists GLEW_GET_FUN(__glewGenLists) +#define glGenTextures GLEW_GET_FUN(__glewGenTextures) +#define glGetBooleanv GLEW_GET_FUN(__glewGetBooleanv) +#define glGetClipPlane GLEW_GET_FUN(__glewGetClipPlane) +#define glGetDoublev GLEW_GET_FUN(__glewGetDoublev) +#define glGetError GLEW_GET_FUN(__glewGetError) +#define glGetFloatv GLEW_GET_FUN(__glewGetFloatv) +#define glGetIntegerv GLEW_GET_FUN(__glewGetIntegerv) +#define glGetLightfv GLEW_GET_FUN(__glewGetLightfv) +#define glGetLightiv GLEW_GET_FUN(__glewGetLightiv) +#define glGetMapdv GLEW_GET_FUN(__glewGetMapdv) +#define glGetMapfv GLEW_GET_FUN(__glewGetMapfv) +#define glGetMapiv GLEW_GET_FUN(__glewGetMapiv) +#define glGetMaterialfv GLEW_GET_FUN(__glewGetMaterialfv) +#define glGetMaterialiv GLEW_GET_FUN(__glewGetMaterialiv) +#define glGetPixelMapfv GLEW_GET_FUN(__glewGetPixelMapfv) +#define glGetPixelMapuiv GLEW_GET_FUN(__glewGetPixelMapuiv) +#define glGetPixelMapusv GLEW_GET_FUN(__glewGetPixelMapusv) +#define glGetPointerv GLEW_GET_FUN(__glewGetPointerv) +#define glGetPolygonStipple GLEW_GET_FUN(__glewGetPolygonStipple) +#define glGetString GLEW_GET_FUN(__glewGetString) +#define glGetTexEnvfv GLEW_GET_FUN(__glewGetTexEnvfv) +#define glGetTexEnviv GLEW_GET_FUN(__glewGetTexEnviv) +#define glGetTexGendv GLEW_GET_FUN(__glewGetTexGendv) +#define glGetTexGenfv GLEW_GET_FUN(__glewGetTexGenfv) +#define glGetTexGeniv GLEW_GET_FUN(__glewGetTexGeniv) +#define glGetTexImage GLEW_GET_FUN(__glewGetTexImage) +#define glGetTexLevelParameterfv GLEW_GET_FUN(__glewGetTexLevelParameterfv) +#define glGetTexLevelParameteriv GLEW_GET_FUN(__glewGetTexLevelParameteriv) +#define glGetTexParameterfv GLEW_GET_FUN(__glewGetTexParameterfv) +#define glGetTexParameteriv GLEW_GET_FUN(__glewGetTexParameteriv) +#define glHint GLEW_GET_FUN(__glewHint) +#define glIndexMask GLEW_GET_FUN(__glewIndexMask) +#define glIndexPointer GLEW_GET_FUN(__glewIndexPointer) +#define glIndexd GLEW_GET_FUN(__glewIndexd) +#define glIndexdv GLEW_GET_FUN(__glewIndexdv) +#define glIndexf GLEW_GET_FUN(__glewIndexf) +#define glIndexfv GLEW_GET_FUN(__glewIndexfv) +#define glIndexi GLEW_GET_FUN(__glewIndexi) +#define glIndexiv GLEW_GET_FUN(__glewIndexiv) +#define glIndexs GLEW_GET_FUN(__glewIndexs) +#define glIndexsv GLEW_GET_FUN(__glewIndexsv) +#define glIndexub GLEW_GET_FUN(__glewIndexub) +#define glIndexubv GLEW_GET_FUN(__glewIndexubv) +#define glInitNames GLEW_GET_FUN(__glewInitNames) +#define glInterleavedArrays GLEW_GET_FUN(__glewInterleavedArrays) +#define glIsEnabled GLEW_GET_FUN(__glewIsEnabled) +#define glIsList GLEW_GET_FUN(__glewIsList) +#define glIsTexture GLEW_GET_FUN(__glewIsTexture) +#define glLightModelf GLEW_GET_FUN(__glewLightModelf) +#define glLightModelfv GLEW_GET_FUN(__glewLightModelfv) +#define glLightModeli GLEW_GET_FUN(__glewLightModeli) +#define glLightModeliv GLEW_GET_FUN(__glewLightModeliv) +#define glLightf GLEW_GET_FUN(__glewLightf) +#define glLightfv GLEW_GET_FUN(__glewLightfv) +#define glLighti GLEW_GET_FUN(__glewLighti) +#define glLightiv GLEW_GET_FUN(__glewLightiv) +#define glLineStipple GLEW_GET_FUN(__glewLineStipple) +#define glLineWidth GLEW_GET_FUN(__glewLineWidth) +#define glListBase GLEW_GET_FUN(__glewListBase) +#define glLoadIdentity GLEW_GET_FUN(__glewLoadIdentity) +#define glLoadMatrixd GLEW_GET_FUN(__glewLoadMatrixd) +#define glLoadMatrixf GLEW_GET_FUN(__glewLoadMatrixf) +#define glLoadName GLEW_GET_FUN(__glewLoadName) +#define glLogicOp GLEW_GET_FUN(__glewLogicOp) +#define glMap1d GLEW_GET_FUN(__glewMap1d) +#define glMap1f GLEW_GET_FUN(__glewMap1f) +#define glMap2d GLEW_GET_FUN(__glewMap2d) +#define glMap2f GLEW_GET_FUN(__glewMap2f) +#define glMapGrid1d GLEW_GET_FUN(__glewMapGrid1d) +#define glMapGrid1f GLEW_GET_FUN(__glewMapGrid1f) +#define glMapGrid2d GLEW_GET_FUN(__glewMapGrid2d) +#define glMapGrid2f GLEW_GET_FUN(__glewMapGrid2f) +#define glMaterialf GLEW_GET_FUN(__glewMaterialf) +#define glMaterialfv GLEW_GET_FUN(__glewMaterialfv) +#define glMateriali GLEW_GET_FUN(__glewMateriali) +#define glMaterialiv GLEW_GET_FUN(__glewMaterialiv) +#define glMatrixMode GLEW_GET_FUN(__glewMatrixMode) +#define glMultMatrixd GLEW_GET_FUN(__glewMultMatrixd) +#define glMultMatrixf GLEW_GET_FUN(__glewMultMatrixf) +#define glNewList GLEW_GET_FUN(__glewNewList) +#define glNormal3b GLEW_GET_FUN(__glewNormal3b) +#define glNormal3bv GLEW_GET_FUN(__glewNormal3bv) +#define glNormal3d GLEW_GET_FUN(__glewNormal3d) +#define glNormal3dv GLEW_GET_FUN(__glewNormal3dv) +#define glNormal3f GLEW_GET_FUN(__glewNormal3f) +#define glNormal3fv GLEW_GET_FUN(__glewNormal3fv) +#define glNormal3i GLEW_GET_FUN(__glewNormal3i) +#define glNormal3iv GLEW_GET_FUN(__glewNormal3iv) +#define glNormal3s GLEW_GET_FUN(__glewNormal3s) +#define glNormal3sv GLEW_GET_FUN(__glewNormal3sv) +#define glNormalPointer GLEW_GET_FUN(__glewNormalPointer) +#define glOrtho GLEW_GET_FUN(__glewOrtho) +#define glPassThrough GLEW_GET_FUN(__glewPassThrough) +#define glPixelMapfv GLEW_GET_FUN(__glewPixelMapfv) +#define glPixelMapuiv GLEW_GET_FUN(__glewPixelMapuiv) +#define glPixelMapusv GLEW_GET_FUN(__glewPixelMapusv) +#define glPixelStoref GLEW_GET_FUN(__glewPixelStoref) +#define glPixelStorei GLEW_GET_FUN(__glewPixelStorei) +#define glPixelTransferf GLEW_GET_FUN(__glewPixelTransferf) +#define glPixelTransferi GLEW_GET_FUN(__glewPixelTransferi) +#define glPixelZoom GLEW_GET_FUN(__glewPixelZoom) +#define glPointSize GLEW_GET_FUN(__glewPointSize) +#define glPolygonMode GLEW_GET_FUN(__glewPolygonMode) +#define glPolygonOffset GLEW_GET_FUN(__glewPolygonOffset) +#define glPolygonStipple GLEW_GET_FUN(__glewPolygonStipple) +#define glPopAttrib GLEW_GET_FUN(__glewPopAttrib) +#define glPopClientAttrib GLEW_GET_FUN(__glewPopClientAttrib) +#define glPopMatrix GLEW_GET_FUN(__glewPopMatrix) +#define glPopName GLEW_GET_FUN(__glewPopName) +#define glPrioritizeTextures GLEW_GET_FUN(__glewPrioritizeTextures) +#define glPushAttrib GLEW_GET_FUN(__glewPushAttrib) +#define glPushClientAttrib GLEW_GET_FUN(__glewPushClientAttrib) +#define glPushMatrix GLEW_GET_FUN(__glewPushMatrix) +#define glPushName GLEW_GET_FUN(__glewPushName) +#define glRasterPos2d GLEW_GET_FUN(__glewRasterPos2d) +#define glRasterPos2dv GLEW_GET_FUN(__glewRasterPos2dv) +#define glRasterPos2f GLEW_GET_FUN(__glewRasterPos2f) +#define glRasterPos2fv GLEW_GET_FUN(__glewRasterPos2fv) +#define glRasterPos2i GLEW_GET_FUN(__glewRasterPos2i) +#define glRasterPos2iv GLEW_GET_FUN(__glewRasterPos2iv) +#define glRasterPos2s GLEW_GET_FUN(__glewRasterPos2s) +#define glRasterPos2sv GLEW_GET_FUN(__glewRasterPos2sv) +#define glRasterPos3d GLEW_GET_FUN(__glewRasterPos3d) +#define glRasterPos3dv GLEW_GET_FUN(__glewRasterPos3dv) +#define glRasterPos3f GLEW_GET_FUN(__glewRasterPos3f) +#define glRasterPos3fv GLEW_GET_FUN(__glewRasterPos3fv) +#define glRasterPos3i GLEW_GET_FUN(__glewRasterPos3i) +#define glRasterPos3iv GLEW_GET_FUN(__glewRasterPos3iv) +#define glRasterPos3s GLEW_GET_FUN(__glewRasterPos3s) +#define glRasterPos3sv GLEW_GET_FUN(__glewRasterPos3sv) +#define glRasterPos4d GLEW_GET_FUN(__glewRasterPos4d) +#define glRasterPos4dv GLEW_GET_FUN(__glewRasterPos4dv) +#define glRasterPos4f GLEW_GET_FUN(__glewRasterPos4f) +#define glRasterPos4fv GLEW_GET_FUN(__glewRasterPos4fv) +#define glRasterPos4i GLEW_GET_FUN(__glewRasterPos4i) +#define glRasterPos4iv GLEW_GET_FUN(__glewRasterPos4iv) +#define glRasterPos4s GLEW_GET_FUN(__glewRasterPos4s) +#define glRasterPos4sv GLEW_GET_FUN(__glewRasterPos4sv) +#define glReadBuffer GLEW_GET_FUN(__glewReadBuffer) +#define glReadPixels GLEW_GET_FUN(__glewReadPixels) +#define glRectd GLEW_GET_FUN(__glewRectd) +#define glRectdv GLEW_GET_FUN(__glewRectdv) +#define glRectf GLEW_GET_FUN(__glewRectf) +#define glRectfv GLEW_GET_FUN(__glewRectfv) +#define glRecti GLEW_GET_FUN(__glewRecti) +#define glRectiv GLEW_GET_FUN(__glewRectiv) +#define glRects GLEW_GET_FUN(__glewRects) +#define glRectsv GLEW_GET_FUN(__glewRectsv) +#define glRenderMode GLEW_GET_FUN(__glewRenderMode) +#define glRotated GLEW_GET_FUN(__glewRotated) +#define glRotatef GLEW_GET_FUN(__glewRotatef) +#define glScaled GLEW_GET_FUN(__glewScaled) +#define glScalef GLEW_GET_FUN(__glewScalef) +#define glScissor GLEW_GET_FUN(__glewScissor) +#define glSelectBuffer GLEW_GET_FUN(__glewSelectBuffer) +#define glShadeModel GLEW_GET_FUN(__glewShadeModel) +#define glStencilFunc GLEW_GET_FUN(__glewStencilFunc) +#define glStencilMask GLEW_GET_FUN(__glewStencilMask) +#define glStencilOp GLEW_GET_FUN(__glewStencilOp) +#define glTexCoord1d GLEW_GET_FUN(__glewTexCoord1d) +#define glTexCoord1dv GLEW_GET_FUN(__glewTexCoord1dv) +#define glTexCoord1f GLEW_GET_FUN(__glewTexCoord1f) +#define glTexCoord1fv GLEW_GET_FUN(__glewTexCoord1fv) +#define glTexCoord1i GLEW_GET_FUN(__glewTexCoord1i) +#define glTexCoord1iv GLEW_GET_FUN(__glewTexCoord1iv) +#define glTexCoord1s GLEW_GET_FUN(__glewTexCoord1s) +#define glTexCoord1sv GLEW_GET_FUN(__glewTexCoord1sv) +#define glTexCoord2d GLEW_GET_FUN(__glewTexCoord2d) +#define glTexCoord2dv GLEW_GET_FUN(__glewTexCoord2dv) +#define glTexCoord2f GLEW_GET_FUN(__glewTexCoord2f) +#define glTexCoord2fv GLEW_GET_FUN(__glewTexCoord2fv) +#define glTexCoord2i GLEW_GET_FUN(__glewTexCoord2i) +#define glTexCoord2iv GLEW_GET_FUN(__glewTexCoord2iv) +#define glTexCoord2s GLEW_GET_FUN(__glewTexCoord2s) +#define glTexCoord2sv GLEW_GET_FUN(__glewTexCoord2sv) +#define glTexCoord3d GLEW_GET_FUN(__glewTexCoord3d) +#define glTexCoord3dv GLEW_GET_FUN(__glewTexCoord3dv) +#define glTexCoord3f GLEW_GET_FUN(__glewTexCoord3f) +#define glTexCoord3fv GLEW_GET_FUN(__glewTexCoord3fv) +#define glTexCoord3i GLEW_GET_FUN(__glewTexCoord3i) +#define glTexCoord3iv GLEW_GET_FUN(__glewTexCoord3iv) +#define glTexCoord3s GLEW_GET_FUN(__glewTexCoord3s) +#define glTexCoord3sv GLEW_GET_FUN(__glewTexCoord3sv) +#define glTexCoord4d GLEW_GET_FUN(__glewTexCoord4d) +#define glTexCoord4dv GLEW_GET_FUN(__glewTexCoord4dv) +#define glTexCoord4f GLEW_GET_FUN(__glewTexCoord4f) +#define glTexCoord4fv GLEW_GET_FUN(__glewTexCoord4fv) +#define glTexCoord4i GLEW_GET_FUN(__glewTexCoord4i) +#define glTexCoord4iv GLEW_GET_FUN(__glewTexCoord4iv) +#define glTexCoord4s GLEW_GET_FUN(__glewTexCoord4s) +#define glTexCoord4sv GLEW_GET_FUN(__glewTexCoord4sv) +#define glTexCoordPointer GLEW_GET_FUN(__glewTexCoordPointer) +#define glTexEnvf GLEW_GET_FUN(__glewTexEnvf) +#define glTexEnvfv GLEW_GET_FUN(__glewTexEnvfv) +#define glTexEnvi GLEW_GET_FUN(__glewTexEnvi) +#define glTexEnviv GLEW_GET_FUN(__glewTexEnviv) +#define glTexGend GLEW_GET_FUN(__glewTexGend) +#define glTexGendv GLEW_GET_FUN(__glewTexGendv) +#define glTexGenf GLEW_GET_FUN(__glewTexGenf) +#define glTexGenfv GLEW_GET_FUN(__glewTexGenfv) +#define glTexGeni GLEW_GET_FUN(__glewTexGeni) +#define glTexGeniv GLEW_GET_FUN(__glewTexGeniv) +#define glTexImage1D GLEW_GET_FUN(__glewTexImage1D) +#define glTexImage2D GLEW_GET_FUN(__glewTexImage2D) +#define glTexParameterf GLEW_GET_FUN(__glewTexParameterf) +#define glTexParameterfv GLEW_GET_FUN(__glewTexParameterfv) +#define glTexParameteri GLEW_GET_FUN(__glewTexParameteri) +#define glTexParameteriv GLEW_GET_FUN(__glewTexParameteriv) +#define glTexSubImage1D GLEW_GET_FUN(__glewTexSubImage1D) +#define glTexSubImage2D GLEW_GET_FUN(__glewTexSubImage2D) +#define glTranslated GLEW_GET_FUN(__glewTranslated) +#define glTranslatef GLEW_GET_FUN(__glewTranslatef) +#define glVertex2d GLEW_GET_FUN(__glewVertex2d) +#define glVertex2dv GLEW_GET_FUN(__glewVertex2dv) +#define glVertex2f GLEW_GET_FUN(__glewVertex2f) +#define glVertex2fv GLEW_GET_FUN(__glewVertex2fv) +#define glVertex2i GLEW_GET_FUN(__glewVertex2i) +#define glVertex2iv GLEW_GET_FUN(__glewVertex2iv) +#define glVertex2s GLEW_GET_FUN(__glewVertex2s) +#define glVertex2sv GLEW_GET_FUN(__glewVertex2sv) +#define glVertex3d GLEW_GET_FUN(__glewVertex3d) +#define glVertex3dv GLEW_GET_FUN(__glewVertex3dv) +#define glVertex3f GLEW_GET_FUN(__glewVertex3f) +#define glVertex3fv GLEW_GET_FUN(__glewVertex3fv) +#define glVertex3i GLEW_GET_FUN(__glewVertex3i) +#define glVertex3iv GLEW_GET_FUN(__glewVertex3iv) +#define glVertex3s GLEW_GET_FUN(__glewVertex3s) +#define glVertex3sv GLEW_GET_FUN(__glewVertex3sv) +#define glVertex4d GLEW_GET_FUN(__glewVertex4d) +#define glVertex4dv GLEW_GET_FUN(__glewVertex4dv) +#define glVertex4f GLEW_GET_FUN(__glewVertex4f) +#define glVertex4fv GLEW_GET_FUN(__glewVertex4fv) +#define glVertex4i GLEW_GET_FUN(__glewVertex4i) +#define glVertex4iv GLEW_GET_FUN(__glewVertex4iv) +#define glVertex4s GLEW_GET_FUN(__glewVertex4s) +#define glVertex4sv GLEW_GET_FUN(__glewVertex4sv) +#define glVertexPointer GLEW_GET_FUN(__glewVertexPointer) +#define glViewport GLEW_GET_FUN(__glewViewport) + + +#else //GLEW_INIT_OPENGL11_FUNCTIONS + +GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); +GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); +GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void GLAPIENTRY glArrayElement (GLint i); +GLAPI void GLAPIENTRY glBegin (GLenum mode); +GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); +GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GLAPI void GLAPIENTRY glCallList (GLuint list); +GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists); +GLAPI void GLAPIENTRY glClear (GLbitfield mask); +GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); +GLAPI void GLAPIENTRY glClearIndex (GLfloat c); +GLAPI void GLAPIENTRY glClearStencil (GLint s); +GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); +GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); +GLAPI void GLAPIENTRY glColor3iv (const GLint *v); +GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); +GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void GLAPIENTRY glColor4iv (const GLint *v); +GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); +GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); +GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); +GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); +GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glCullFace (GLenum mode); +GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); +GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GLAPI void GLAPIENTRY glDepthFunc (GLenum func); +GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); +GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); +GLAPI void GLAPIENTRY glDisable (GLenum cap); +GLAPI void GLAPIENTRY glDisableClientState (GLenum array); +GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); +GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); +GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); +GLAPI void GLAPIENTRY glEnable (GLenum cap); +GLAPI void GLAPIENTRY glEnableClientState (GLenum array); +GLAPI void GLAPIENTRY glEnd (void); +GLAPI void GLAPIENTRY glEndList (void); +GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); +GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); +GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); +GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); +GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); +GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); +GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); +GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); +GLAPI void GLAPIENTRY glFinish (void); +GLAPI void GLAPIENTRY glFlush (void); +GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glFrontFace (GLenum mode); +GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); +GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); +GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); +GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); +GLAPI GLenum GLAPIENTRY glGetError (void); +GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); +GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); +GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); +GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); +GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); +GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); +GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params); +GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); +GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); +GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); +GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); +GLAPI void GLAPIENTRY glIndexMask (GLuint mask); +GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glIndexd (GLdouble c); +GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); +GLAPI void GLAPIENTRY glIndexf (GLfloat c); +GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); +GLAPI void GLAPIENTRY glIndexi (GLint c); +GLAPI void GLAPIENTRY glIndexiv (const GLint *c); +GLAPI void GLAPIENTRY glIndexs (GLshort c); +GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); +GLAPI void GLAPIENTRY glIndexub (GLubyte c); +GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); +GLAPI void GLAPIENTRY glInitNames (void); +GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer); +GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); +GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); +GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); +GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); +GLAPI void GLAPIENTRY glLineWidth (GLfloat width); +GLAPI void GLAPIENTRY glListBase (GLuint base); +GLAPI void GLAPIENTRY glLoadIdentity (void); +GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glLoadName (GLuint name); +GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); +GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); +GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); +GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); +GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); +GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); +GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); +GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); +GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); +GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void GLAPIENTRY glPassThrough (GLfloat token); +GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); +GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); +GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); +GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); +GLAPI void GLAPIENTRY glPointSize (GLfloat size); +GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); +GLAPI void GLAPIENTRY glPopAttrib (void); +GLAPI void GLAPIENTRY glPopClientAttrib (void); +GLAPI void GLAPIENTRY glPopMatrix (void); +GLAPI void GLAPIENTRY glPopName (void); +GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushMatrix (void); +GLAPI void GLAPIENTRY glPushName (GLuint name); +GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); +GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); +GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); +GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); +GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); +GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); +GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); +GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); +GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); +GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); +GLAPI void GLAPIENTRY glShadeModel (GLenum mode); +GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GLAPI void GLAPIENTRY glStencilMask (GLuint mask); +GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); +GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); +GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord1i (GLint s); +GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); +GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); +GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); +GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); +GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); +GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); +GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); +GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); +GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); +GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); +GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); +GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif //GLEW_INIT_OPENGL11_FUNCTIONS +#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) + +#endif /* GL_VERSION_1_1 */ + +/* ---------------------------------- GLU ---------------------------------- */ + +#ifndef GLEW_NO_GLU +/* this is where we can safely include GLU */ +# if defined(__APPLE__) && defined(__MACH__) +# include +# else +# include +# endif +#endif + +/* ----------------------------- GL_VERSION_1_2 ---------------------------- */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 + +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_RESCALE_NORMAL 0x803A +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E + +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); + +#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) +#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) +#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D) +#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) + +#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) + +#endif /* GL_VERSION_1_2 */ + +/* ---------------------------- GL_VERSION_1_2_1 --------------------------- */ + +#ifndef GL_VERSION_1_2_1 +#define GL_VERSION_1_2_1 1 + +#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1) + +#endif /* GL_VERSION_1_2_1 */ + +/* ----------------------------- GL_VERSION_1_3 ---------------------------- */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 + +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_SUBTRACT 0x84E7 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_MULTISAMPLE_BIT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLvoid *img); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); + +#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) +#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) +#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) +#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) +#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) +#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) +#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) +#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) +#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) +#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) +#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) +#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) +#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) +#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) +#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) +#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) +#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) +#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) +#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) +#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) +#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) +#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) +#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) +#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) +#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) +#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) +#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) +#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) +#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) +#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) +#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) +#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) +#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) +#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) +#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) +#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) +#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) +#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) +#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) +#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) +#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) +#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) +#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) +#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) +#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) +#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) + +#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) + +#endif /* GL_VERSION_1_3 */ + +/* ----------------------------- GL_VERSION_1_4 ---------------------------- */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 + +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_COMPARE_R_TO_TEXTURE 0x884E + +typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei drawcount); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); + +#define glBlendColor GLEW_GET_FUN(__glewBlendColor) +#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation) +#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) +#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) +#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd) +#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) +#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf) +#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) +#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) +#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) +#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf) +#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) +#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri) +#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv) +#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) +#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) +#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) +#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) +#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) +#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) +#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) +#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) +#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) +#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) +#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) +#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) +#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) +#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) +#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) +#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) +#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) +#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) +#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) +#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) +#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) +#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) +#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) +#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) +#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) +#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) +#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) +#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) +#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) +#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) +#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) +#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) +#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) + +#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) + +#endif /* GL_VERSION_1_4 */ + +/* ----------------------------- GL_VERSION_1_5 ---------------------------- */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 + +#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE +#define GL_FOG_COORD GL_FOG_COORDINATE +#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY +#define GL_SRC0_RGB GL_SOURCE0_RGB +#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER +#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE +#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA +#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE +#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE +#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA +#define GL_SRC1_RGB GL_SOURCE1_RGB +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING +#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA +#define GL_SRC2_RGB GL_SOURCE2_RGB +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 + +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id); +typedef GLvoid* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target); + +#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery) +#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer) +#define glBufferData GLEW_GET_FUN(__glewBufferData) +#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData) +#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) +#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) +#define glEndQuery GLEW_GET_FUN(__glewEndQuery) +#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers) +#define glGenQueries GLEW_GET_FUN(__glewGenQueries) +#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) +#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) +#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) +#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) +#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) +#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) +#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer) +#define glIsQuery GLEW_GET_FUN(__glewIsQuery) +#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer) +#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) + +#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) + +#endif /* GL_VERSION_1_5 */ + +/* ----------------------------- GL_VERSION_2_0 ---------------------------- */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 + +#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 + +typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum, GLenum); +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint); +typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); +typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source); +typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint, GLenum, GLvoid**); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint, GLenum, GLdouble*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint, GLenum, GLfloat*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint, GLenum, GLint*); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader); +typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths); +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer); + +#define glAttachShader GLEW_GET_FUN(__glewAttachShader) +#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) +#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) +#define glCompileShader GLEW_GET_FUN(__glewCompileShader) +#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram) +#define glCreateShader GLEW_GET_FUN(__glewCreateShader) +#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) +#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader) +#define glDetachShader GLEW_GET_FUN(__glewDetachShader) +#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) +#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) +#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) +#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) +#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) +#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) +#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) +#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) +#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) +#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) +#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) +#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) +#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) +#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) +#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) +#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) +#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) +#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) +#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) +#define glIsProgram GLEW_GET_FUN(__glewIsProgram) +#define glIsShader GLEW_GET_FUN(__glewIsShader) +#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram) +#define glShaderSource GLEW_GET_FUN(__glewShaderSource) +#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) +#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) +#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) +#define glUniform1f GLEW_GET_FUN(__glewUniform1f) +#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) +#define glUniform1i GLEW_GET_FUN(__glewUniform1i) +#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv) +#define glUniform2f GLEW_GET_FUN(__glewUniform2f) +#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv) +#define glUniform2i GLEW_GET_FUN(__glewUniform2i) +#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv) +#define glUniform3f GLEW_GET_FUN(__glewUniform3f) +#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv) +#define glUniform3i GLEW_GET_FUN(__glewUniform3i) +#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv) +#define glUniform4f GLEW_GET_FUN(__glewUniform4f) +#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv) +#define glUniform4i GLEW_GET_FUN(__glewUniform4i) +#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) +#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) +#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) +#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) +#define glUseProgram GLEW_GET_FUN(__glewUseProgram) +#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram) +#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) +#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) +#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) +#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) +#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) +#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) +#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) +#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) +#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) +#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) +#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) +#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) +#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) +#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) +#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) +#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) +#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) +#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) +#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) +#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) +#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) +#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) +#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) +#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) +#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) +#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) +#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) +#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) +#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) +#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) +#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) +#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) +#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) +#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) +#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) +#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) +#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) + +#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) + +#endif /* GL_VERSION_2_0 */ + +/* ----------------------------- GL_VERSION_2_1 ---------------------------- */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 + +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B + +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + +#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) +#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) +#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) +#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) +#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) +#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) + +#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) + +#endif /* GL_VERSION_2_1 */ + +/* ----------------------------- GL_VERSION_3_0 ---------------------------- */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 + +#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES +#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 +#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 +#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 +#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB +#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 +#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 +#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 +#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_DEPTH_BUFFER 0x8223 +#define GL_STENCIL_BUFFER 0x8224 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint, GLenum); +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum); +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint, GLuint, const GLchar*); +typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum, GLenum); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum, GLint, GLfloat, GLint); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum, GLint, const GLfloat*); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum, GLint, const GLint*); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum, GLint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint, GLboolean, GLboolean, GLboolean, GLboolean); +typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum, GLuint, GLboolean*); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint, const GLchar*); +typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum, GLenum, GLint*); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum, GLenum, GLuint*); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint, GLint, GLuint*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint, GLenum, GLint*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint, GLenum, GLuint*); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum, GLenum, const GLint*); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum, GLenum, const GLuint*); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint, GLsizei, const GLchar **, GLenum); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint, GLint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint, GLint, GLint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint, const GLbyte*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint, const GLshort*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint, const GLubyte*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint, const GLushort*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint, GLint, GLenum, GLsizei, const GLvoid*); + +#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) +#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) +#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) +#define glClampColor GLEW_GET_FUN(__glewClampColor) +#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) +#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv) +#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv) +#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv) +#define glColorMaski GLEW_GET_FUN(__glewColorMaski) +#define glDisablei GLEW_GET_FUN(__glewDisablei) +#define glEnablei GLEW_GET_FUN(__glewEnablei) +#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender) +#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) +#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) +#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) +#define glGetStringi GLEW_GET_FUN(__glewGetStringi) +#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) +#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) +#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying) +#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv) +#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv) +#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv) +#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi) +#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv) +#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv) +#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings) +#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui) +#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv) +#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui) +#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv) +#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui) +#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv) +#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui) +#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv) +#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i) +#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv) +#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui) +#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv) +#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i) +#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv) +#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui) +#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv) +#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i) +#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv) +#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) +#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv) +#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv) +#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i) +#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv) +#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv) +#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv) +#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui) +#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv) +#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv) +#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer) + +#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0) + +#endif /* GL_VERSION_3_0 */ + +/* ----------------------------- GL_VERSION_3_1 ---------------------------- */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 + +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint); +typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum, GLenum, GLuint); + +#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced) +#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced) +#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex) +#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer) + +#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1) + +#endif /* GL_VERSION_3_1 */ + +/* ----------------------------- GL_VERSION_3_2 ---------------------------- */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 + +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum, GLenum, GLint64 *); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum, GLuint, GLint64 *); + +#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture) +#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v) +#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v) + +#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2) + +#endif /* GL_VERSION_3_2 */ + +/* ----------------------------- GL_VERSION_3_3 ---------------------------- */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_RGB10_A2UI 0x906F + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); + +#define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor) + +#define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3) + +#endif /* GL_VERSION_3_3 */ + +/* ----------------------------- GL_VERSION_4_0 ---------------------------- */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 + +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value); + +#define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei) +#define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi) +#define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei) +#define glBlendFunci GLEW_GET_FUN(__glewBlendFunci) +#define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading) + +#define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0) + +#endif /* GL_VERSION_4_0 */ + +/* ----------------------------- GL_VERSION_4_1 ---------------------------- */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 + +#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1) + +#endif /* GL_VERSION_4_1 */ + +/* ----------------------------- GL_VERSION_4_2 ---------------------------- */ + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 + +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F + +#define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2) + +#endif /* GL_VERSION_4_2 */ + +/* ----------------------------- GL_VERSION_4_3 ---------------------------- */ + +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 + +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E + +#define GLEW_VERSION_4_3 GLEW_GET_VAR(__GLEW_VERSION_4_3) + +#endif /* GL_VERSION_4_3 */ + +/* ----------------------------- GL_VERSION_4_4 ---------------------------- */ + +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 + +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 + +#define GLEW_VERSION_4_4 GLEW_GET_VAR(__GLEW_VERSION_4_4) + +#endif /* GL_VERSION_4_4 */ + +/* -------------------------- GL_3DFX_multisample -------------------------- */ + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 + +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 + +#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) + +#endif /* GL_3DFX_multisample */ + +/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */ + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 + +typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); + +#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) + +#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) + +#endif /* GL_3DFX_tbuffer */ + +/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */ + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 + +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 + +#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) + +#endif /* GL_3DFX_texture_compression_FXT1 */ + +/* ----------------------- GL_AMD_blend_minmax_factor ---------------------- */ + +#ifndef GL_AMD_blend_minmax_factor +#define GL_AMD_blend_minmax_factor 1 + +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D + +#define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor) + +#endif /* GL_AMD_blend_minmax_factor */ + +/* ----------------------- GL_AMD_conservative_depth ----------------------- */ + +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 + +#define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth) + +#endif /* GL_AMD_conservative_depth */ + +/* -------------------------- GL_AMD_debug_output -------------------------- */ + +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 + +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 + +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message); + +#define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD) +#define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD) +#define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD) +#define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD) + +#define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output) + +#endif /* GL_AMD_debug_output */ + +/* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */ + +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 + +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F + +#define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate) + +#endif /* GL_AMD_depth_clamp_separate */ + +/* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */ + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD) +#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD) +#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD) +#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD) + +#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend) + +#endif /* GL_AMD_draw_buffers_blend */ + +/* ---------------------- GL_AMD_interleaved_elements ---------------------- */ + +#ifndef GL_AMD_interleaved_elements +#define GL_AMD_interleaved_elements 1 + +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RG8UI 0x8238 +#define GL_RG16UI 0x823A +#define GL_RGBA8UI 0x8D7C +#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 +#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); + +#define glVertexAttribParameteriAMD GLEW_GET_FUN(__glewVertexAttribParameteriAMD) + +#define GLEW_AMD_interleaved_elements GLEW_GET_VAR(__GLEW_AMD_interleaved_elements) + +#endif /* GL_AMD_interleaved_elements */ + +/* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */ + +#ifndef GL_AMD_multi_draw_indirect +#define GL_AMD_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); + +#define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD) +#define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD) + +#define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect) + +#endif /* GL_AMD_multi_draw_indirect */ + +/* ------------------------- GL_AMD_name_gen_delete ------------------------ */ + +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 + +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 + +typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names); +typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); + +#define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD) +#define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD) +#define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD) + +#define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete) + +#endif /* GL_AMD_name_gen_delete */ + +/* ----------------------- GL_AMD_performance_monitor ---------------------- */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 + +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 + +typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); + +#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD) +#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD) +#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD) +#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD) +#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD) +#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD) +#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD) +#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD) +#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD) +#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD) +#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD) + +#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor) + +#endif /* GL_AMD_performance_monitor */ + +/* -------------------------- GL_AMD_pinned_memory ------------------------- */ + +#ifndef GL_AMD_pinned_memory +#define GL_AMD_pinned_memory 1 + +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 + +#define GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory) + +#endif /* GL_AMD_pinned_memory */ + +/* ----------------------- GL_AMD_query_buffer_object ---------------------- */ + +#ifndef GL_AMD_query_buffer_object +#define GL_AMD_query_buffer_object 1 + +#define GL_QUERY_BUFFER_AMD 0x9192 +#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 +#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 + +#define GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object) + +#endif /* GL_AMD_query_buffer_object */ + +/* ------------------------ GL_AMD_sample_positions ------------------------ */ + +#ifndef GL_AMD_sample_positions +#define GL_AMD_sample_positions 1 + +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F + +typedef void (GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val); + +#define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD) + +#define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions) + +#endif /* GL_AMD_sample_positions */ + +/* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */ + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB 0x884F + +#define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture) + +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +/* ---------------------- GL_AMD_shader_stencil_export --------------------- */ + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 + +#define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export) + +#endif /* GL_AMD_shader_stencil_export */ + +/* ---------------------- GL_AMD_shader_trinary_minmax --------------------- */ + +#ifndef GL_AMD_shader_trinary_minmax +#define GL_AMD_shader_trinary_minmax 1 + +#define GLEW_AMD_shader_trinary_minmax GLEW_GET_VAR(__GLEW_AMD_shader_trinary_minmax) + +#endif /* GL_AMD_shader_trinary_minmax */ + +/* ------------------------- GL_AMD_sparse_texture ------------------------- */ + +#ifndef GL_AMD_sparse_texture +#define GL_AMD_sparse_texture 1 + +#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 +#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A +#define GL_MIN_SPARSE_LEVEL_AMD 0x919B +#define GL_MIN_LOD_WARNING_AMD 0x919C + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); + +#define glTexStorageSparseAMD GLEW_GET_FUN(__glewTexStorageSparseAMD) +#define glTextureStorageSparseAMD GLEW_GET_FUN(__glewTextureStorageSparseAMD) + +#define GLEW_AMD_sparse_texture GLEW_GET_VAR(__GLEW_AMD_sparse_texture) + +#endif /* GL_AMD_sparse_texture */ + +/* ------------------- GL_AMD_stencil_operation_extended ------------------- */ + +#ifndef GL_AMD_stencil_operation_extended +#define GL_AMD_stencil_operation_extended 1 + +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D + +typedef void (GLAPIENTRY * PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); + +#define glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD) + +#define GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended) + +#endif /* GL_AMD_stencil_operation_extended */ + +/* ------------------------ GL_AMD_texture_texture4 ------------------------ */ + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 + +#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4) + +#endif /* GL_AMD_texture_texture4 */ + +/* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */ + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 + +#define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles) + +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +/* ----------------------- GL_AMD_vertex_shader_layer ---------------------- */ + +#ifndef GL_AMD_vertex_shader_layer +#define GL_AMD_vertex_shader_layer 1 + +#define GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer) + +#endif /* GL_AMD_vertex_shader_layer */ + +/* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */ + +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 + +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 + +typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); + +#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD) +#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD) + +#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator) + +#endif /* GL_AMD_vertex_shader_tessellator */ + +/* ------------------ GL_AMD_vertex_shader_viewport_index ------------------ */ + +#ifndef GL_AMD_vertex_shader_viewport_index +#define GL_AMD_vertex_shader_viewport_index 1 + +#define GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index) + +#endif /* GL_AMD_vertex_shader_viewport_index */ + +/* ------------------------- GL_ANGLE_depth_texture ------------------------ */ + +#ifndef GL_ANGLE_depth_texture +#define GL_ANGLE_depth_texture 1 + +#define GLEW_ANGLE_depth_texture GLEW_GET_VAR(__GLEW_ANGLE_depth_texture) + +#endif /* GL_ANGLE_depth_texture */ + +/* ----------------------- GL_ANGLE_framebuffer_blit ----------------------- */ + +#ifndef GL_ANGLE_framebuffer_blit +#define GL_ANGLE_framebuffer_blit 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA + +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +#define glBlitFramebufferANGLE GLEW_GET_FUN(__glewBlitFramebufferANGLE) + +#define GLEW_ANGLE_framebuffer_blit GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_blit) + +#endif /* GL_ANGLE_framebuffer_blit */ + +/* -------------------- GL_ANGLE_framebuffer_multisample ------------------- */ + +#ifndef GL_ANGLE_framebuffer_multisample +#define GL_ANGLE_framebuffer_multisample 1 + +#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 +#define GL_MAX_SAMPLES_ANGLE 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleANGLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleANGLE) + +#define GLEW_ANGLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_multisample) + +#endif /* GL_ANGLE_framebuffer_multisample */ + +/* ----------------------- GL_ANGLE_instanced_arrays ----------------------- */ + +#ifndef GL_ANGLE_instanced_arrays +#define GL_ANGLE_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); + +#define glDrawArraysInstancedANGLE GLEW_GET_FUN(__glewDrawArraysInstancedANGLE) +#define glDrawElementsInstancedANGLE GLEW_GET_FUN(__glewDrawElementsInstancedANGLE) +#define glVertexAttribDivisorANGLE GLEW_GET_FUN(__glewVertexAttribDivisorANGLE) + +#define GLEW_ANGLE_instanced_arrays GLEW_GET_VAR(__GLEW_ANGLE_instanced_arrays) + +#endif /* GL_ANGLE_instanced_arrays */ + +/* -------------------- GL_ANGLE_pack_reverse_row_order -------------------- */ + +#ifndef GL_ANGLE_pack_reverse_row_order +#define GL_ANGLE_pack_reverse_row_order 1 + +#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 + +#define GLEW_ANGLE_pack_reverse_row_order GLEW_GET_VAR(__GLEW_ANGLE_pack_reverse_row_order) + +#endif /* GL_ANGLE_pack_reverse_row_order */ + +/* ------------------------ GL_ANGLE_program_binary ------------------------ */ + +#ifndef GL_ANGLE_program_binary +#define GL_ANGLE_program_binary 1 + +#define GL_PROGRAM_BINARY_ANGLE 0x93A6 + +#define GLEW_ANGLE_program_binary GLEW_GET_VAR(__GLEW_ANGLE_program_binary) + +#endif /* GL_ANGLE_program_binary */ + +/* ------------------- GL_ANGLE_texture_compression_dxt1 ------------------- */ + +#ifndef GL_ANGLE_texture_compression_dxt1 +#define GL_ANGLE_texture_compression_dxt1 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 + +#define GLEW_ANGLE_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt1) + +#endif /* GL_ANGLE_texture_compression_dxt1 */ + +/* ------------------- GL_ANGLE_texture_compression_dxt3 ------------------- */ + +#ifndef GL_ANGLE_texture_compression_dxt3 +#define GL_ANGLE_texture_compression_dxt3 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 + +#define GLEW_ANGLE_texture_compression_dxt3 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt3) + +#endif /* GL_ANGLE_texture_compression_dxt3 */ + +/* ------------------- GL_ANGLE_texture_compression_dxt5 ------------------- */ + +#ifndef GL_ANGLE_texture_compression_dxt5 +#define GL_ANGLE_texture_compression_dxt5 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 + +#define GLEW_ANGLE_texture_compression_dxt5 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt5) + +#endif /* GL_ANGLE_texture_compression_dxt5 */ + +/* ------------------------- GL_ANGLE_texture_usage ------------------------ */ + +#ifndef GL_ANGLE_texture_usage +#define GL_ANGLE_texture_usage 1 + +#define GL_TEXTURE_USAGE_ANGLE 0x93A2 +#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 + +#define GLEW_ANGLE_texture_usage GLEW_GET_VAR(__GLEW_ANGLE_texture_usage) + +#endif /* GL_ANGLE_texture_usage */ + +/* -------------------------- GL_ANGLE_timer_query ------------------------- */ + +#ifndef GL_ANGLE_timer_query +#define GL_ANGLE_timer_query 1 + +#define GL_QUERY_COUNTER_BITS_ANGLE 0x8864 +#define GL_CURRENT_QUERY_ANGLE 0x8865 +#define GL_QUERY_RESULT_ANGLE 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867 +#define GL_TIME_ELAPSED_ANGLE 0x88BF +#define GL_TIMESTAMP_ANGLE 0x8E28 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESANGLEPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYANGLEPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVANGLEPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYANGLEPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERANGLEPROC) (GLuint id, GLenum target); + +#define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE) +#define glDeleteQueriesANGLE GLEW_GET_FUN(__glewDeleteQueriesANGLE) +#define glEndQueryANGLE GLEW_GET_FUN(__glewEndQueryANGLE) +#define glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE) +#define glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE) +#define glGetQueryObjectivANGLE GLEW_GET_FUN(__glewGetQueryObjectivANGLE) +#define glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE) +#define glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE) +#define glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE) +#define glIsQueryANGLE GLEW_GET_FUN(__glewIsQueryANGLE) +#define glQueryCounterANGLE GLEW_GET_FUN(__glewQueryCounterANGLE) + +#define GLEW_ANGLE_timer_query GLEW_GET_VAR(__GLEW_ANGLE_timer_query) + +#endif /* GL_ANGLE_timer_query */ + +/* ------------------- GL_ANGLE_translated_shader_source ------------------- */ + +#ifndef GL_ANGLE_translated_shader_source +#define GL_ANGLE_translated_shader_source 1 + +#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 + +typedef void (GLAPIENTRY * PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); + +#define glGetTranslatedShaderSourceANGLE GLEW_GET_FUN(__glewGetTranslatedShaderSourceANGLE) + +#define GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source) + +#endif /* GL_ANGLE_translated_shader_source */ + +/* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */ + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 + +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 + +#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil) + +#endif /* GL_APPLE_aux_depth_stencil */ + +/* ------------------------ GL_APPLE_client_storage ------------------------ */ + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 + +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 + +#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) + +#endif /* GL_APPLE_client_storage */ + +/* ------------------------- GL_APPLE_element_array ------------------------ */ + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 + +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount); + +#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) +#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) +#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) +#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) +#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) + +#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) + +#endif /* GL_APPLE_element_array */ + +/* ----------------------------- GL_APPLE_fence ---------------------------- */ + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 + +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B + +typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); +typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); +typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); + +#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) +#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) +#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) +#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) +#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) +#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) +#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) +#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) + +#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) + +#endif /* GL_APPLE_fence */ + +/* ------------------------- GL_APPLE_float_pixels ------------------------- */ + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 + +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F + +#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) + +#endif /* GL_APPLE_float_pixels */ + +/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */ + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 + +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 + +typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); + +#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE) +#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE) + +#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range) + +#endif /* GL_APPLE_flush_buffer_range */ + +/* ----------------------- GL_APPLE_object_purgeable ----------------------- */ + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 + +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D + +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); + +#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE) +#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE) +#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE) + +#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable) + +#endif /* GL_APPLE_object_purgeable */ + +/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ + +#ifndef GL_APPLE_pixel_buffer +#define GL_APPLE_pixel_buffer 1 + +#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 + +#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) + +#endif /* GL_APPLE_pixel_buffer */ + +/* ---------------------------- GL_APPLE_rgb_422 --------------------------- */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 + +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_422_APPLE 0x8A1F + +#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422) + +#endif /* GL_APPLE_rgb_422 */ + +/* --------------------------- GL_APPLE_row_bytes -------------------------- */ + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 + +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 + +#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes) + +#endif /* GL_APPLE_row_bytes */ + +/* ------------------------ GL_APPLE_specular_vector ----------------------- */ + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 + +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 + +#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) + +#endif /* GL_APPLE_specular_vector */ + +/* ------------------------- GL_APPLE_texture_range ------------------------ */ + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 + +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF + +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params); +typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid *pointer); + +#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) +#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) + +#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) + +#endif /* GL_APPLE_texture_range */ + +/* ------------------------ GL_APPLE_transform_hint ------------------------ */ + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 + +#define GL_TRANSFORM_HINT_APPLE 0x85B1 + +#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) + +#endif /* GL_APPLE_transform_hint */ + +/* ---------------------- GL_APPLE_vertex_array_object --------------------- */ + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 + +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); + +#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) +#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) +#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) +#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) + +#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) + +#endif /* GL_APPLE_vertex_array_object */ + +/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */ + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 + +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF + +typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); + +#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) +#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) +#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) + +#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) + +#endif /* GL_APPLE_vertex_array_range */ + +/* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */ + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 + +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 + +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); + +#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE) +#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE) +#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE) +#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE) +#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE) +#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE) +#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE) + +#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators) + +#endif /* GL_APPLE_vertex_program_evaluators */ + +/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 + +#define GL_YCBCR_422_APPLE 0x85B9 + +#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) + +#endif /* GL_APPLE_ycbcr_422 */ + +/* ------------------------ GL_ARB_ES2_compatibility ----------------------- */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 + +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_RGB565 0x8D62 +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD + +typedef int GLfixed; + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f); +typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision); +typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid*binary, GLsizei length); + +#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf) +#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef) +#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat) +#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler) +#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary) + +#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility) + +#endif /* GL_ARB_ES2_compatibility */ + +/* ------------------------ GL_ARB_ES3_compatibility ----------------------- */ + +#ifndef GL_ARB_ES3_compatibility +#define GL_ARB_ES3_compatibility 1 + +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 + +#define GLEW_ARB_ES3_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_compatibility) + +#endif /* GL_ARB_ES3_compatibility */ + +/* ------------------------ GL_ARB_arrays_of_arrays ------------------------ */ + +#ifndef GL_ARB_arrays_of_arrays +#define GL_ARB_arrays_of_arrays 1 + +#define GLEW_ARB_arrays_of_arrays GLEW_GET_VAR(__GLEW_ARB_arrays_of_arrays) + +#endif /* GL_ARB_arrays_of_arrays */ + +/* -------------------------- GL_ARB_base_instance ------------------------- */ + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); + +#define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance) +#define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance) +#define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance) + +#define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance) + +#endif /* GL_ARB_base_instance */ + +/* ------------------------ GL_ARB_bindless_texture ------------------------ */ + +#ifndef GL_ARB_bindless_texture +#define GL_ARB_bindless_texture 1 + +#define GL_UNSIGNED_INT64_ARB 0x140F + +typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT* params); +typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT* v); + +#define glGetImageHandleARB GLEW_GET_FUN(__glewGetImageHandleARB) +#define glGetTextureHandleARB GLEW_GET_FUN(__glewGetTextureHandleARB) +#define glGetTextureSamplerHandleARB GLEW_GET_FUN(__glewGetTextureSamplerHandleARB) +#define glGetVertexAttribLui64vARB GLEW_GET_FUN(__glewGetVertexAttribLui64vARB) +#define glIsImageHandleResidentARB GLEW_GET_FUN(__glewIsImageHandleResidentARB) +#define glIsTextureHandleResidentARB GLEW_GET_FUN(__glewIsTextureHandleResidentARB) +#define glMakeImageHandleNonResidentARB GLEW_GET_FUN(__glewMakeImageHandleNonResidentARB) +#define glMakeImageHandleResidentARB GLEW_GET_FUN(__glewMakeImageHandleResidentARB) +#define glMakeTextureHandleNonResidentARB GLEW_GET_FUN(__glewMakeTextureHandleNonResidentARB) +#define glMakeTextureHandleResidentARB GLEW_GET_FUN(__glewMakeTextureHandleResidentARB) +#define glProgramUniformHandleui64ARB GLEW_GET_FUN(__glewProgramUniformHandleui64ARB) +#define glProgramUniformHandleui64vARB GLEW_GET_FUN(__glewProgramUniformHandleui64vARB) +#define glUniformHandleui64ARB GLEW_GET_FUN(__glewUniformHandleui64ARB) +#define glUniformHandleui64vARB GLEW_GET_FUN(__glewUniformHandleui64vARB) +#define glVertexAttribL1ui64ARB GLEW_GET_FUN(__glewVertexAttribL1ui64ARB) +#define glVertexAttribL1ui64vARB GLEW_GET_FUN(__glewVertexAttribL1ui64vARB) + +#define GLEW_ARB_bindless_texture GLEW_GET_VAR(__GLEW_ARB_bindless_texture) + +#endif /* GL_ARB_bindless_texture */ + +/* ----------------------- GL_ARB_blend_func_extended ---------------------- */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 + +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name); + +#define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed) +#define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex) + +#define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended) + +#endif /* GL_ARB_blend_func_extended */ + +/* ------------------------- GL_ARB_buffer_storage ------------------------- */ + +#ifndef GL_ARB_buffer_storage +#define GL_ARB_buffer_storage 1 + +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_PERSISTENT_BIT 0x00000040 +#define GL_MAP_COHERENT_BIT 0x00000080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 + +typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid* data, GLbitfield flags); + +#define glBufferStorage GLEW_GET_FUN(__glewBufferStorage) +#define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT) + +#define GLEW_ARB_buffer_storage GLEW_GET_VAR(__GLEW_ARB_buffer_storage) + +#endif /* GL_ARB_buffer_storage */ + +/* ---------------------------- GL_ARB_cl_event ---------------------------- */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 + +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 + +typedef struct _cl_context *cl_context; +typedef struct _cl_event *cl_event; + +typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags); + +#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB) + +#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event) + +#endif /* GL_ARB_cl_event */ + +/* ----------------------- GL_ARB_clear_buffer_object ---------------------- */ + +#ifndef GL_ARB_clear_buffer_object +#define GL_ARB_clear_buffer_object 1 + +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid* data); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid* data); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid* data); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid* data); + +#define glClearBufferData GLEW_GET_FUN(__glewClearBufferData) +#define glClearBufferSubData GLEW_GET_FUN(__glewClearBufferSubData) +#define glClearNamedBufferDataEXT GLEW_GET_FUN(__glewClearNamedBufferDataEXT) +#define glClearNamedBufferSubDataEXT GLEW_GET_FUN(__glewClearNamedBufferSubDataEXT) + +#define GLEW_ARB_clear_buffer_object GLEW_GET_VAR(__GLEW_ARB_clear_buffer_object) + +#endif /* GL_ARB_clear_buffer_object */ + +/* -------------------------- GL_ARB_clear_texture ------------------------- */ + +#ifndef GL_ARB_clear_texture +#define GL_ARB_clear_texture 1 + +#define GL_CLEAR_TEXTURE 0x9365 + +typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid* data); +typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* data); + +#define glClearTexImage GLEW_GET_FUN(__glewClearTexImage) +#define glClearTexSubImage GLEW_GET_FUN(__glewClearTexSubImage) + +#define GLEW_ARB_clear_texture GLEW_GET_VAR(__GLEW_ARB_clear_texture) + +#endif /* GL_ARB_clear_texture */ + +/* ----------------------- GL_ARB_color_buffer_float ----------------------- */ + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 + +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D + +typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); + +#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB) + +#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) + +#endif /* GL_ARB_color_buffer_float */ + +/* -------------------------- GL_ARB_compatibility ------------------------- */ + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 + +#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility) + +#endif /* GL_ARB_compatibility */ + +/* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */ + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 + +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E + +#define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage) + +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +/* ------------------------- GL_ARB_compute_shader ------------------------- */ + +#ifndef GL_ARB_compute_shader +#define GL_ARB_compute_shader 1 + +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF + +typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); + +#define glDispatchCompute GLEW_GET_FUN(__glewDispatchCompute) +#define glDispatchComputeIndirect GLEW_GET_FUN(__glewDispatchComputeIndirect) + +#define GLEW_ARB_compute_shader GLEW_GET_VAR(__GLEW_ARB_compute_shader) + +#endif /* GL_ARB_compute_shader */ + +/* ------------------- GL_ARB_compute_variable_group_size ------------------ */ + +#ifndef GL_ARB_compute_variable_group_size +#define GL_ARB_compute_variable_group_size 1 + +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 + +typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); + +#define glDispatchComputeGroupSizeARB GLEW_GET_FUN(__glewDispatchComputeGroupSizeARB) + +#define GLEW_ARB_compute_variable_group_size GLEW_GET_VAR(__GLEW_ARB_compute_variable_group_size) + +#endif /* GL_ARB_compute_variable_group_size */ + +/* ----------------------- GL_ARB_conservative_depth ----------------------- */ + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 + +#define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth) + +#endif /* GL_ARB_conservative_depth */ + +/* --------------------------- GL_ARB_copy_buffer -------------------------- */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 + +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 + +typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); + +#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData) + +#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer) + +#endif /* GL_ARB_copy_buffer */ + +/* --------------------------- GL_ARB_copy_image --------------------------- */ + +#ifndef GL_ARB_copy_image +#define GL_ARB_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); + +#define glCopyImageSubData GLEW_GET_FUN(__glewCopyImageSubData) + +#define GLEW_ARB_copy_image GLEW_GET_VAR(__GLEW_ARB_copy_image) + +#endif /* GL_ARB_copy_image */ + +/* -------------------------- GL_ARB_debug_output -------------------------- */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 + +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 + +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); + +#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB) +#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB) +#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB) +#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB) + +#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output) + +#endif /* GL_ARB_debug_output */ + +/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 + +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD + +#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float) + +#endif /* GL_ARB_depth_buffer_float */ + +/* --------------------------- GL_ARB_depth_clamp -------------------------- */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 + +#define GL_DEPTH_CLAMP 0x864F + +#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp) + +#endif /* GL_ARB_depth_clamp */ + +/* -------------------------- GL_ARB_depth_texture ------------------------- */ + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 + +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B + +#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) + +#endif /* GL_ARB_depth_texture */ + +/* -------------------------- GL_ARB_draw_buffers -------------------------- */ + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) + +#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) + +#endif /* GL_ARB_draw_buffers */ + +/* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); + +#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB) +#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB) +#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB) +#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB) + +#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend) + +#endif /* GL_ARB_draw_buffers_blend */ + +/* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const *indices, GLsizei primcount, const GLint *basevertex); + +#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex) +#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex) +#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex) +#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex) + +#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex) + +#endif /* GL_ARB_draw_elements_base_vertex */ + +/* -------------------------- GL_ARB_draw_indirect ------------------------- */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 + +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect); + +#define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect) +#define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect) + +#define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect) + +#endif /* GL_ARB_draw_indirect */ + +/* ------------------------- GL_ARB_draw_instanced ------------------------- */ + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 + +#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced) + +#endif /* GL_ARB_draw_instanced */ + +/* ------------------------ GL_ARB_enhanced_layouts ------------------------ */ + +#ifndef GL_ARB_enhanced_layouts +#define GL_ARB_enhanced_layouts 1 + +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C + +#define GLEW_ARB_enhanced_layouts GLEW_GET_VAR(__GLEW_ARB_enhanced_layouts) + +#endif /* GL_ARB_enhanced_layouts */ + +/* -------------------- GL_ARB_explicit_attrib_location -------------------- */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 + +#define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location) + +#endif /* GL_ARB_explicit_attrib_location */ + +/* -------------------- GL_ARB_explicit_uniform_location ------------------- */ + +#ifndef GL_ARB_explicit_uniform_location +#define GL_ARB_explicit_uniform_location 1 + +#define GL_MAX_UNIFORM_LOCATIONS 0x826E + +#define GLEW_ARB_explicit_uniform_location GLEW_GET_VAR(__GLEW_ARB_explicit_uniform_location) + +#endif /* GL_ARB_explicit_uniform_location */ + +/* ------------------- GL_ARB_fragment_coord_conventions ------------------- */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 + +#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions) + +#endif /* GL_ARB_fragment_coord_conventions */ + +/* --------------------- GL_ARB_fragment_layer_viewport -------------------- */ + +#ifndef GL_ARB_fragment_layer_viewport +#define GL_ARB_fragment_layer_viewport 1 + +#define GLEW_ARB_fragment_layer_viewport GLEW_GET_VAR(__GLEW_ARB_fragment_layer_viewport) + +#endif /* GL_ARB_fragment_layer_viewport */ + +/* ------------------------ GL_ARB_fragment_program ------------------------ */ + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 + +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 + +#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) + +#endif /* GL_ARB_fragment_program */ + +/* --------------------- GL_ARB_fragment_program_shadow -------------------- */ + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 + +#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) + +#endif /* GL_ARB_fragment_program_shadow */ + +/* ------------------------- GL_ARB_fragment_shader ------------------------ */ + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 + +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B + +#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) + +#endif /* GL_ARB_fragment_shader */ + +/* ------------------- GL_ARB_framebuffer_no_attachments ------------------- */ + +#ifndef GL_ARB_framebuffer_no_attachments +#define GL_ARB_framebuffer_no_attachments 1 + +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); + +#define glFramebufferParameteri GLEW_GET_FUN(__glewFramebufferParameteri) +#define glGetFramebufferParameteriv GLEW_GET_FUN(__glewGetFramebufferParameteriv) +#define glGetNamedFramebufferParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferParameterivEXT) +#define glNamedFramebufferParameteriEXT GLEW_GET_FUN(__glewNamedFramebufferParameteriEXT) + +#define GLEW_ARB_framebuffer_no_attachments GLEW_GET_VAR(__GLEW_ARB_framebuffer_no_attachments) + +#endif /* GL_ARB_framebuffer_no_attachments */ + +/* ----------------------- GL_ARB_framebuffer_object ----------------------- */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 + +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_INDEX 0x8222 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_SRGB 0x8C40 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 + +typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); +typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer) +#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer) +#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer) +#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) +#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) +#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) +#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) +#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) +#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) +#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) +#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) +#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) +#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) +#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) +#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv) +#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv) +#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) +#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer) +#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage) +#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample) + +#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object) + +#endif /* GL_ARB_framebuffer_object */ + +/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 + +#define GL_FRAMEBUFFER_SRGB 0x8DB9 + +#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB) + +#endif /* GL_ARB_framebuffer_sRGB */ + +/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */ + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 + +#define GL_LINES_ADJACENCY_ARB 0xA +#define GL_LINE_STRIP_ADJACENCY_ARB 0xB +#define GL_TRIANGLES_ADJACENCY_ARB 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); + +#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB) +#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB) +#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB) +#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB) + +#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4) + +#endif /* GL_ARB_geometry_shader4 */ + +/* ----------------------- GL_ARB_get_program_binary ----------------------- */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 + +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, GLvoid*binary); +typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); + +#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary) +#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary) +#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri) + +#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary) + +#endif /* GL_ARB_get_program_binary */ + +/* --------------------------- GL_ARB_gpu_shader5 -------------------------- */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 + +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 + +#define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5) + +#endif /* GL_ARB_gpu_shader5 */ + +/* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 + +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); + +#define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv) +#define glUniform1d GLEW_GET_FUN(__glewUniform1d) +#define glUniform1dv GLEW_GET_FUN(__glewUniform1dv) +#define glUniform2d GLEW_GET_FUN(__glewUniform2d) +#define glUniform2dv GLEW_GET_FUN(__glewUniform2dv) +#define glUniform3d GLEW_GET_FUN(__glewUniform3d) +#define glUniform3dv GLEW_GET_FUN(__glewUniform3dv) +#define glUniform4d GLEW_GET_FUN(__glewUniform4d) +#define glUniform4dv GLEW_GET_FUN(__glewUniform4dv) +#define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv) +#define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv) +#define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv) +#define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv) +#define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv) +#define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv) +#define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv) +#define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv) +#define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv) + +#define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64) + +#endif /* GL_ARB_gpu_shader_fp64 */ + +/* ------------------------ GL_ARB_half_float_pixel ------------------------ */ + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 + +#define GL_HALF_FLOAT_ARB 0x140B + +#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) + +#endif /* GL_ARB_half_float_pixel */ + +/* ------------------------ GL_ARB_half_float_vertex ----------------------- */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 + +#define GL_HALF_FLOAT 0x140B + +#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex) + +#endif /* GL_ARB_half_float_vertex */ + +/* ----------------------------- GL_ARB_imaging ---------------------------- */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 + +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_IGNORE_BORDER 0x8150 +#define GL_CONSTANT_BORDER 0x8151 +#define GL_WRAP_BORDER 0x8152 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 + +typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); + +#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable) +#define glColorTable GLEW_GET_FUN(__glewColorTable) +#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) +#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) +#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) +#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) +#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) +#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) +#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) +#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) +#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) +#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) +#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) +#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) +#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable) +#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) +#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) +#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) +#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) +#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) +#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram) +#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) +#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) +#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax) +#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) +#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) +#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) +#define glHistogram GLEW_GET_FUN(__glewHistogram) +#define glMinmax GLEW_GET_FUN(__glewMinmax) +#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram) +#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax) +#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) + +#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) + +#endif /* GL_ARB_imaging */ + +/* ----------------------- GL_ARB_indirect_parameters ---------------------- */ + +#ifndef GL_ARB_indirect_parameters +#define GL_ARB_indirect_parameters 1 + +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); + +#define glMultiDrawArraysIndirectCountARB GLEW_GET_FUN(__glewMultiDrawArraysIndirectCountARB) +#define glMultiDrawElementsIndirectCountARB GLEW_GET_FUN(__glewMultiDrawElementsIndirectCountARB) + +#define GLEW_ARB_indirect_parameters GLEW_GET_VAR(__GLEW_ARB_indirect_parameters) + +#endif /* GL_ARB_indirect_parameters */ + +/* ------------------------ GL_ARB_instanced_arrays ------------------------ */ + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); + +#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB) +#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB) +#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB) + +#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays) + +#endif /* GL_ARB_instanced_arrays */ + +/* ---------------------- GL_ARB_internalformat_query ---------------------- */ + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 + +#define GL_NUM_SAMPLE_COUNTS 0x9380 + +typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); + +#define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ) + +#define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query) + +#endif /* GL_ARB_internalformat_query */ + +/* ---------------------- GL_ARB_internalformat_query2 --------------------- */ + +#ifndef GL_ARB_internalformat_query2 +#define GL_ARB_internalformat_query2 1 + +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_SRGB_DECODE_ARB 0x8299 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 + +typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params); + +#define glGetInternalformati64v GLEW_GET_FUN(__glewGetInternalformati64v) + +#define GLEW_ARB_internalformat_query2 GLEW_GET_VAR(__GLEW_ARB_internalformat_query2) + +#endif /* GL_ARB_internalformat_query2 */ + +/* ----------------------- GL_ARB_invalidate_subdata ----------------------- */ + +#ifndef GL_ARB_invalidate_subdata +#define GL_ARB_invalidate_subdata 1 + +typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments); +typedef void (GLAPIENTRY * PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); + +#define glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData) +#define glInvalidateBufferSubData GLEW_GET_FUN(__glewInvalidateBufferSubData) +#define glInvalidateFramebuffer GLEW_GET_FUN(__glewInvalidateFramebuffer) +#define glInvalidateSubFramebuffer GLEW_GET_FUN(__glewInvalidateSubFramebuffer) +#define glInvalidateTexImage GLEW_GET_FUN(__glewInvalidateTexImage) +#define glInvalidateTexSubImage GLEW_GET_FUN(__glewInvalidateTexSubImage) + +#define GLEW_ARB_invalidate_subdata GLEW_GET_VAR(__GLEW_ARB_invalidate_subdata) + +#endif /* GL_ARB_invalidate_subdata */ + +/* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */ + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 + +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC + +#define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment) + +#endif /* GL_ARB_map_buffer_alignment */ + +/* ------------------------ GL_ARB_map_buffer_range ------------------------ */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 + +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 + +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + +#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange) +#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange) + +#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range) + +#endif /* GL_ARB_map_buffer_range */ + +/* ------------------------- GL_ARB_matrix_palette ------------------------- */ + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 + +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 + +typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices); + +#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) +#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) +#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) +#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) +#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) + +#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) + +#endif /* GL_ARB_matrix_palette */ + +/* --------------------------- GL_ARB_multi_bind --------------------------- */ + +#ifndef GL_ARB_multi_bind +#define GL_ARB_multi_bind 1 + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint* samplers); +typedef void (GLAPIENTRY * PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); + +#define glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase) +#define glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange) +#define glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures) +#define glBindSamplers GLEW_GET_FUN(__glewBindSamplers) +#define glBindTextures GLEW_GET_FUN(__glewBindTextures) +#define glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers) + +#define GLEW_ARB_multi_bind GLEW_GET_VAR(__GLEW_ARB_multi_bind) + +#endif /* GL_ARB_multi_bind */ + +/* ----------------------- GL_ARB_multi_draw_indirect ---------------------- */ + +#ifndef GL_ARB_multi_draw_indirect +#define GL_ARB_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); + +#define glMultiDrawArraysIndirect GLEW_GET_FUN(__glewMultiDrawArraysIndirect) +#define glMultiDrawElementsIndirect GLEW_GET_FUN(__glewMultiDrawElementsIndirect) + +#define GLEW_ARB_multi_draw_indirect GLEW_GET_VAR(__GLEW_ARB_multi_draw_indirect) + +#endif /* GL_ARB_multi_draw_indirect */ + +/* --------------------------- GL_ARB_multisample -------------------------- */ + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 + +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); + +#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) + +#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) + +#endif /* GL_ARB_multisample */ + +/* -------------------------- GL_ARB_multitexture -------------------------- */ + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 + +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 + +typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); + +#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) +#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) +#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) +#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) +#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) +#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) +#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) +#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) +#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) +#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) +#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) +#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) +#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) +#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) +#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) +#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) +#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) +#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) +#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) +#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) +#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) +#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) +#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) +#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) +#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) +#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) +#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) +#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) +#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) +#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) +#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) +#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) +#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) +#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) + +#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) + +#endif /* GL_ARB_multitexture */ + +/* ------------------------- GL_ARB_occlusion_query ------------------------ */ + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 + +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id); + +#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) +#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) +#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) +#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) +#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) +#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) +#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) +#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) + +#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) + +#endif /* GL_ARB_occlusion_query */ + +/* ------------------------ GL_ARB_occlusion_query2 ------------------------ */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 + +#define GL_ANY_SAMPLES_PASSED 0x8C2F + +#define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2) + +#endif /* GL_ARB_occlusion_query2 */ + +/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */ + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF + +#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) + +#endif /* GL_ARB_pixel_buffer_object */ + +/* ------------------------ GL_ARB_point_parameters ------------------------ */ + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 + +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params); + +#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) +#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) + +#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) + +#endif /* GL_ARB_point_parameters */ + +/* -------------------------- GL_ARB_point_sprite -------------------------- */ + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 + +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 + +#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) + +#endif /* GL_ARB_point_sprite */ + +/* --------------------- GL_ARB_program_interface_query -------------------- */ + +#ifndef GL_ARB_program_interface_query +#define GL_ARB_program_interface_query 1 + +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_IS_PER_PATCH 0x92E7 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint* params); +typedef GLuint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); +typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar* name); +typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params); + +#define glGetProgramInterfaceiv GLEW_GET_FUN(__glewGetProgramInterfaceiv) +#define glGetProgramResourceIndex GLEW_GET_FUN(__glewGetProgramResourceIndex) +#define glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation) +#define glGetProgramResourceLocationIndex GLEW_GET_FUN(__glewGetProgramResourceLocationIndex) +#define glGetProgramResourceName GLEW_GET_FUN(__glewGetProgramResourceName) +#define glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv) + +#define GLEW_ARB_program_interface_query GLEW_GET_VAR(__GLEW_ARB_program_interface_query) + +#endif /* GL_ARB_program_interface_query */ + +/* ------------------------ GL_ARB_provoking_vertex ------------------------ */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode); + +#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex) + +#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex) + +#endif /* GL_ARB_provoking_vertex */ + +/* ----------------------- GL_ARB_query_buffer_object ---------------------- */ + +#ifndef GL_ARB_query_buffer_object +#define GL_ARB_query_buffer_object 1 + +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 + +#define GLEW_ARB_query_buffer_object GLEW_GET_VAR(__GLEW_ARB_query_buffer_object) + +#endif /* GL_ARB_query_buffer_object */ + +/* ------------------ GL_ARB_robust_buffer_access_behavior ----------------- */ + +#ifndef GL_ARB_robust_buffer_access_behavior +#define GL_ARB_robust_buffer_access_behavior 1 + +#define GLEW_ARB_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_ARB_robust_buffer_access_behavior) + +#endif /* GL_ARB_robust_buffer_access_behavior */ + +/* --------------------------- GL_ARB_robustness --------------------------- */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 + +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 + +typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); +typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img); +typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); +typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); +typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); +typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); +typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); +typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values); +typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern); +typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, GLvoid*column, GLvoid*span); +typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); +typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); + +#define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB) +#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB) +#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB) +#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB) +#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB) +#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB) +#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB) +#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB) +#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB) +#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB) +#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB) +#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB) +#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB) +#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB) +#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB) +#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB) +#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB) +#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB) +#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB) +#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB) + +#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness) + +#endif /* GL_ARB_robustness */ + +/* ---------------- GL_ARB_robustness_application_isolation ---------------- */ + +#ifndef GL_ARB_robustness_application_isolation +#define GL_ARB_robustness_application_isolation 1 + +#define GLEW_ARB_robustness_application_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_application_isolation) + +#endif /* GL_ARB_robustness_application_isolation */ + +/* ---------------- GL_ARB_robustness_share_group_isolation ---------------- */ + +#ifndef GL_ARB_robustness_share_group_isolation +#define GL_ARB_robustness_share_group_isolation 1 + +#define GLEW_ARB_robustness_share_group_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_share_group_isolation) + +#endif /* GL_ARB_robustness_share_group_isolation */ + +/* ------------------------- GL_ARB_sample_shading ------------------------- */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 + +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 + +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); + +#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB) + +#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading) + +#endif /* GL_ARB_sample_shading */ + +/* ------------------------- GL_ARB_sampler_objects ------------------------ */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 + +#define GL_SAMPLER_BINDING 0x8919 + +typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers); +typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params); + +#define glBindSampler GLEW_GET_FUN(__glewBindSampler) +#define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers) +#define glGenSamplers GLEW_GET_FUN(__glewGenSamplers) +#define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv) +#define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv) +#define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv) +#define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv) +#define glIsSampler GLEW_GET_FUN(__glewIsSampler) +#define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv) +#define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv) +#define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf) +#define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv) +#define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri) +#define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv) + +#define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects) + +#endif /* GL_ARB_sampler_objects */ + +/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map) + +#endif /* GL_ARB_seamless_cube_map */ + +/* ------------------ GL_ARB_seamless_cubemap_per_texture ------------------ */ + +#ifndef GL_ARB_seamless_cubemap_per_texture +#define GL_ARB_seamless_cubemap_per_texture 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_ARB_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_ARB_seamless_cubemap_per_texture) + +#endif /* GL_ARB_seamless_cubemap_per_texture */ + +/* --------------------- GL_ARB_separate_shader_objects -------------------- */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 + +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_ALL_SHADER_BITS 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar ** strings); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); + +#define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram) +#define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline) +#define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv) +#define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines) +#define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines) +#define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog) +#define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv) +#define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline) +#define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d) +#define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv) +#define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f) +#define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv) +#define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i) +#define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv) +#define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui) +#define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv) +#define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d) +#define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv) +#define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f) +#define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv) +#define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i) +#define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv) +#define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui) +#define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv) +#define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d) +#define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv) +#define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f) +#define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv) +#define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i) +#define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv) +#define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui) +#define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv) +#define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d) +#define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv) +#define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f) +#define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv) +#define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i) +#define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv) +#define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui) +#define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv) +#define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv) +#define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv) +#define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv) +#define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv) +#define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv) +#define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv) +#define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv) +#define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv) +#define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv) +#define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv) +#define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv) +#define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv) +#define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv) +#define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv) +#define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv) +#define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv) +#define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv) +#define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv) +#define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages) +#define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline) + +#define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects) + +#endif /* GL_ARB_separate_shader_objects */ + +/* --------------------- GL_ARB_shader_atomic_counters --------------------- */ + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 + +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC + +typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params); + +#define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv) + +#define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters) + +#endif /* GL_ARB_shader_atomic_counters */ + +/* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 + +#define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding) + +#endif /* GL_ARB_shader_bit_encoding */ + +/* --------------------- GL_ARB_shader_draw_parameters --------------------- */ + +#ifndef GL_ARB_shader_draw_parameters +#define GL_ARB_shader_draw_parameters 1 + +#define GLEW_ARB_shader_draw_parameters GLEW_GET_VAR(__GLEW_ARB_shader_draw_parameters) + +#endif /* GL_ARB_shader_draw_parameters */ + +/* ------------------------ GL_ARB_shader_group_vote ----------------------- */ + +#ifndef GL_ARB_shader_group_vote +#define GL_ARB_shader_group_vote 1 + +#define GLEW_ARB_shader_group_vote GLEW_GET_VAR(__GLEW_ARB_shader_group_vote) + +#endif /* GL_ARB_shader_group_vote */ + +/* --------------------- GL_ARB_shader_image_load_store -------------------- */ + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 + +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); + +#define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture) +#define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier) + +#define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store) + +#endif /* GL_ARB_shader_image_load_store */ + +/* ------------------------ GL_ARB_shader_image_size ----------------------- */ + +#ifndef GL_ARB_shader_image_size +#define GL_ARB_shader_image_size 1 + +#define GLEW_ARB_shader_image_size GLEW_GET_VAR(__GLEW_ARB_shader_image_size) + +#endif /* GL_ARB_shader_image_size */ + +/* ------------------------- GL_ARB_shader_objects ------------------------- */ + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 + +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 + +typedef char GLcharARB; +typedef unsigned int GLhandleARB; + +typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj); +typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source); +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); +typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); + +#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) +#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) +#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) +#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) +#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) +#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) +#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) +#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) +#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) +#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) +#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) +#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) +#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) +#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) +#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) +#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) +#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) +#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) +#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) +#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) +#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) +#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) +#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) +#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) +#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) +#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) +#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) +#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) +#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) +#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) +#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) +#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) +#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) +#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) +#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) +#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) +#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) +#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) +#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) + +#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) + +#endif /* GL_ARB_shader_objects */ + +/* ------------------------ GL_ARB_shader_precision ------------------------ */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 + +#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision) + +#endif /* GL_ARB_shader_precision */ + +/* ---------------------- GL_ARB_shader_stencil_export --------------------- */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 + +#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export) + +#endif /* GL_ARB_shader_stencil_export */ + +/* ------------------ GL_ARB_shader_storage_buffer_object ------------------ */ + +#ifndef GL_ARB_shader_storage_buffer_object +#define GL_ARB_shader_storage_buffer_object 1 + +#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF + +typedef void (GLAPIENTRY * PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); + +#define glShaderStorageBlockBinding GLEW_GET_FUN(__glewShaderStorageBlockBinding) + +#define GLEW_ARB_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_ARB_shader_storage_buffer_object) + +#endif /* GL_ARB_shader_storage_buffer_object */ + +/* ------------------------ GL_ARB_shader_subroutine ----------------------- */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 + +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B + +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values); +typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar* name); +typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params); +typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices); + +#define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName) +#define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName) +#define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv) +#define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv) +#define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex) +#define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation) +#define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv) +#define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv) + +#define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine) + +#endif /* GL_ARB_shader_subroutine */ + +/* ----------------------- GL_ARB_shader_texture_lod ----------------------- */ + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 + +#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod) + +#endif /* GL_ARB_shader_texture_lod */ + +/* ---------------------- GL_ARB_shading_language_100 ---------------------- */ + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 + +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C + +#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) + +#endif /* GL_ARB_shading_language_100 */ + +/* -------------------- GL_ARB_shading_language_420pack -------------------- */ + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 + +#define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack) + +#endif /* GL_ARB_shading_language_420pack */ + +/* -------------------- GL_ARB_shading_language_include -------------------- */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 + +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA + +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length); +typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string); + +#define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB) +#define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB) +#define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB) +#define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB) +#define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB) +#define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB) + +#define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include) + +#endif /* GL_ARB_shading_language_include */ + +/* -------------------- GL_ARB_shading_language_packing -------------------- */ + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 + +#define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing) + +#endif /* GL_ARB_shading_language_packing */ + +/* ----------------------------- GL_ARB_shadow ----------------------------- */ + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 + +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E + +#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) + +#endif /* GL_ARB_shadow */ + +/* ------------------------- GL_ARB_shadow_ambient ------------------------- */ + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 + +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF + +#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) + +#endif /* GL_ARB_shadow_ambient */ + +/* ------------------------- GL_ARB_sparse_texture ------------------------- */ + +#ifndef GL_ARB_sparse_texture +#define GL_ARB_sparse_texture 1 + +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA + +typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +typedef void (GLAPIENTRY * PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); + +#define glTexPageCommitmentARB GLEW_GET_FUN(__glewTexPageCommitmentARB) +#define glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT) + +#define GLEW_ARB_sparse_texture GLEW_GET_VAR(__GLEW_ARB_sparse_texture) + +#endif /* GL_ARB_sparse_texture */ + +/* ------------------------ GL_ARB_stencil_texturing ----------------------- */ + +#ifndef GL_ARB_stencil_texturing +#define GL_ARB_stencil_texturing 1 + +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA + +#define GLEW_ARB_stencil_texturing GLEW_GET_VAR(__GLEW_ARB_stencil_texturing) + +#endif /* GL_ARB_stencil_texturing */ + +/* ------------------------------ GL_ARB_sync ------------------------------ */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 + +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF + +typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); +typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync); +typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values); +typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync); +typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); + +#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync) +#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync) +#define glFenceSync GLEW_GET_FUN(__glewFenceSync) +#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) +#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv) +#define glIsSync GLEW_GET_FUN(__glewIsSync) +#define glWaitSync GLEW_GET_FUN(__glewWaitSync) + +#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync) + +#endif /* GL_ARB_sync */ + +/* ----------------------- GL_ARB_tessellation_shader ---------------------- */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 + +#define GL_PATCHES 0xE +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A + +typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values); +typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); + +#define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv) +#define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri) + +#define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader) + +#endif /* GL_ARB_tessellation_shader */ + +/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 + +#define GL_CLAMP_TO_BORDER_ARB 0x812D + +#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) + +#endif /* GL_ARB_texture_border_clamp */ + +/* ---------------------- GL_ARB_texture_buffer_object --------------------- */ + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 + +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E + +typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); + +#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB) + +#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object) + +#endif /* GL_ARB_texture_buffer_object */ + +/* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 + +#define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32) + +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +/* ---------------------- GL_ARB_texture_buffer_range ---------------------- */ + +#ifndef GL_ARB_texture_buffer_range +#define GL_ARB_texture_buffer_range 1 + +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F + +typedef void (GLAPIENTRY * PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); + +#define glTexBufferRange GLEW_GET_FUN(__glewTexBufferRange) +#define glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT) + +#define GLEW_ARB_texture_buffer_range GLEW_GET_VAR(__GLEW_ARB_texture_buffer_range) + +#endif /* GL_ARB_texture_buffer_range */ + +/* ----------------------- GL_ARB_texture_compression ---------------------- */ + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 + +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 + +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLvoid *img); + +#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) +#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) +#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) +#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) +#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) +#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) +#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) + +#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) + +#endif /* GL_ARB_texture_compression */ + +/* -------------------- GL_ARB_texture_compression_bptc -------------------- */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 + +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F + +#define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc) + +#endif /* GL_ARB_texture_compression_bptc */ + +/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 + +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE + +#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc) + +#endif /* GL_ARB_texture_compression_rgtc */ + +/* ------------------------ GL_ARB_texture_cube_map ------------------------ */ + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 + +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C + +#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) + +#endif /* GL_ARB_texture_cube_map */ + +/* --------------------- GL_ARB_texture_cube_map_array --------------------- */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 + +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F + +#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array) + +#endif /* GL_ARB_texture_cube_map_array */ + +/* ------------------------- GL_ARB_texture_env_add ------------------------ */ + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 + +#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) + +#endif /* GL_ARB_texture_env_add */ + +/* ----------------------- GL_ARB_texture_env_combine ---------------------- */ + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 + +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A + +#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) + +#endif /* GL_ARB_texture_env_combine */ + +/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */ + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 + +#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) + +#endif /* GL_ARB_texture_env_crossbar */ + +/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */ + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 + +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF + +#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) + +#endif /* GL_ARB_texture_env_dot3 */ + +/* -------------------------- GL_ARB_texture_float ------------------------- */ + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 + +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 + +#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) + +#endif /* GL_ARB_texture_float */ + +/* ------------------------- GL_ARB_texture_gather ------------------------- */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 + +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F + +#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather) + +#endif /* GL_ARB_texture_gather */ + +/* ------------------ GL_ARB_texture_mirror_clamp_to_edge ------------------ */ + +#ifndef GL_ARB_texture_mirror_clamp_to_edge +#define GL_ARB_texture_mirror_clamp_to_edge 1 + +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 + +#define GLEW_ARB_texture_mirror_clamp_to_edge GLEW_GET_VAR(__GLEW_ARB_texture_mirror_clamp_to_edge) + +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ + +/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 + +#define GL_MIRRORED_REPEAT_ARB 0x8370 + +#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) + +#endif /* GL_ARB_texture_mirrored_repeat */ + +/* ----------------------- GL_ARB_texture_multisample ---------------------- */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 + +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv) +#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski) +#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample) +#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample) + +#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample) + +#endif /* GL_ARB_texture_multisample */ + +/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 + +#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) + +#endif /* GL_ARB_texture_non_power_of_two */ + +/* ---------------------- GL_ARB_texture_query_levels ---------------------- */ + +#ifndef GL_ARB_texture_query_levels +#define GL_ARB_texture_query_levels 1 + +#define GLEW_ARB_texture_query_levels GLEW_GET_VAR(__GLEW_ARB_texture_query_levels) + +#endif /* GL_ARB_texture_query_levels */ + +/* ------------------------ GL_ARB_texture_query_lod ----------------------- */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 + +#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod) + +#endif /* GL_ARB_texture_query_lod */ + +/* ------------------------ GL_ARB_texture_rectangle ----------------------- */ + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 + +#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) + +#endif /* GL_ARB_texture_rectangle */ + +/* --------------------------- GL_ARB_texture_rg --------------------------- */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 + +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C + +#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg) + +#endif /* GL_ARB_texture_rg */ + +/* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 + +#define GL_RGB10_A2UI 0x906F + +#define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui) + +#endif /* GL_ARB_texture_rgb10_a2ui */ + +/* ------------------------ GL_ARB_texture_stencil8 ------------------------ */ + +#ifndef GL_ARB_texture_stencil8 +#define GL_ARB_texture_stencil8 1 + +#define GL_STENCIL_INDEX 0x1901 +#define GL_STENCIL_INDEX8 0x8D48 + +#define GLEW_ARB_texture_stencil8 GLEW_GET_VAR(__GLEW_ARB_texture_stencil8) + +#endif /* GL_ARB_texture_stencil8 */ + +/* ------------------------- GL_ARB_texture_storage ------------------------ */ + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 + +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +#define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D) +#define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D) +#define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D) +#define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT) +#define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT) +#define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT) + +#define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage) + +#endif /* GL_ARB_texture_storage */ + +/* ------------------- GL_ARB_texture_storage_multisample ------------------ */ + +#ifndef GL_ARB_texture_storage_multisample +#define GL_ARB_texture_storage_multisample 1 + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +#define glTexStorage2DMultisample GLEW_GET_FUN(__glewTexStorage2DMultisample) +#define glTexStorage3DMultisample GLEW_GET_FUN(__glewTexStorage3DMultisample) +#define glTextureStorage2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage2DMultisampleEXT) +#define glTextureStorage3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage3DMultisampleEXT) + +#define GLEW_ARB_texture_storage_multisample GLEW_GET_VAR(__GLEW_ARB_texture_storage_multisample) + +#endif /* GL_ARB_texture_storage_multisample */ + +/* ------------------------- GL_ARB_texture_swizzle ------------------------ */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 + +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 + +#define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle) + +#endif /* GL_ARB_texture_swizzle */ + +/* -------------------------- GL_ARB_texture_view -------------------------- */ + +#ifndef GL_ARB_texture_view +#define GL_ARB_texture_view 1 + +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + +typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); + +#define glTextureView GLEW_GET_FUN(__glewTextureView) + +#define GLEW_ARB_texture_view GLEW_GET_VAR(__GLEW_ARB_texture_view) + +#endif /* GL_ARB_texture_view */ + +/* --------------------------- GL_ARB_timer_query -------------------------- */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 + +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 + +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); + +#define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v) +#define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v) +#define glQueryCounter GLEW_GET_FUN(__glewQueryCounter) + +#define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query) + +#endif /* GL_ARB_timer_query */ + +/* ----------------------- GL_ARB_transform_feedback2 ---------------------- */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); + +#define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback) +#define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks) +#define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback) +#define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks) +#define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback) +#define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback) +#define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback) + +#define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2) + +#endif /* GL_ARB_transform_feedback2 */ + +/* ----------------------- GL_ARB_transform_feedback3 ---------------------- */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 + +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#define GL_MAX_VERTEX_STREAMS 0x8E71 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); + +#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed) +#define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream) +#define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed) +#define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv) + +#define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3) + +#endif /* GL_ARB_transform_feedback3 */ + +/* ------------------ GL_ARB_transform_feedback_instanced ------------------ */ + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); + +#define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced) +#define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced) + +#define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced) + +#endif /* GL_ARB_transform_feedback_instanced */ + +/* ------------------------ GL_ARB_transpose_matrix ------------------------ */ + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 + +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 + +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); + +#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) +#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) +#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) +#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) + +#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) + +#endif /* GL_ARB_transpose_matrix */ + +/* ---------------------- GL_ARB_uniform_buffer_object --------------------- */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 + +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); +typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices); +typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); + +#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) +#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) +#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName) +#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv) +#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName) +#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv) +#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) +#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex) +#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices) +#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding) + +#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object) + +#endif /* GL_ARB_uniform_buffer_object */ + +/* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra) + +#endif /* GL_ARB_vertex_array_bgra */ + +/* ----------------------- GL_ARB_vertex_array_object ---------------------- */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 + +#define GL_VERTEX_ARRAY_BINDING 0x85B5 + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array); + +#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) +#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) +#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) +#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray) + +#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object) + +#endif /* GL_ARB_vertex_array_object */ + +/* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); + +#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv) +#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d) +#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv) +#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d) +#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv) +#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d) +#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv) +#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d) +#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv) +#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer) + +#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit) + +#endif /* GL_ARB_vertex_attrib_64bit */ + +/* ---------------------- GL_ARB_vertex_attrib_binding --------------------- */ + +#ifndef GL_ARB_vertex_attrib_binding +#define GL_ARB_vertex_attrib_binding 1 + +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); + +#define glBindVertexBuffer GLEW_GET_FUN(__glewBindVertexBuffer) +#define glVertexAttribBinding GLEW_GET_FUN(__glewVertexAttribBinding) +#define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat) +#define glVertexAttribIFormat GLEW_GET_FUN(__glewVertexAttribIFormat) +#define glVertexAttribLFormat GLEW_GET_FUN(__glewVertexAttribLFormat) +#define glVertexBindingDivisor GLEW_GET_FUN(__glewVertexBindingDivisor) + +#define GLEW_ARB_vertex_attrib_binding GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_binding) + +#endif /* GL_ARB_vertex_attrib_binding */ + +/* -------------------------- GL_ARB_vertex_blend -------------------------- */ + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 + +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F + +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); +typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights); + +#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) +#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) +#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) +#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) +#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) +#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB) +#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) +#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) +#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) +#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) + +#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) + +#endif /* GL_ARB_vertex_blend */ + +/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */ + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 + +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA + +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target); + +#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) +#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) +#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) +#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) +#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) +#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) +#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) +#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) +#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) +#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) +#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) + +#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) + +#endif /* GL_ARB_vertex_buffer_object */ + +/* ------------------------- GL_ARB_vertex_program ------------------------- */ + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 + +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF + +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); + +#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) +#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) +#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) +#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) +#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) +#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) +#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) +#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) +#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) +#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) +#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) +#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) +#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) +#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) +#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) +#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) +#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) +#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) +#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) +#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) +#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) +#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) +#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) +#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) +#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) +#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) +#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) +#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) +#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) +#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) +#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) +#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) +#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) +#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) +#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) +#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) +#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) +#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) +#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) +#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) +#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) +#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) +#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) +#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) +#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) +#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) +#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) +#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) +#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) +#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) +#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) +#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) +#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) +#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) +#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) +#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) +#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) +#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) +#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) +#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) +#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) +#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) + +#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) + +#endif /* GL_ARB_vertex_program */ + +/* -------------------------- GL_ARB_vertex_shader ------------------------- */ + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 + +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A + +typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); +typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); + +#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) +#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) +#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) + +#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) + +#endif /* GL_ARB_vertex_shader */ + +/* ------------------- GL_ARB_vertex_type_10f_11f_11f_rev ------------------ */ + +#ifndef GL_ARB_vertex_type_10f_11f_11f_rev +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 + +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B + +#define GLEW_ARB_vertex_type_10f_11f_11f_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_10f_11f_11f_rev) + +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ + +/* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 + +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_INT_2_10_10_10_REV 0x8D9F + +typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value); + +#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui) +#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv) +#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui) +#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv) +#define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui) +#define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv) +#define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui) +#define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv) +#define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui) +#define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv) +#define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui) +#define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv) +#define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui) +#define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv) +#define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui) +#define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv) +#define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui) +#define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv) +#define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui) +#define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv) +#define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui) +#define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv) +#define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui) +#define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv) +#define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui) +#define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv) +#define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui) +#define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv) +#define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui) +#define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv) +#define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui) +#define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv) +#define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui) +#define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv) +#define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui) +#define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv) +#define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui) +#define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv) + +#define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev) + +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +/* ------------------------- GL_ARB_viewport_array ------------------------- */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 + +#define GL_DEPTH_RANGE 0x0B70 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data); +typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v); + +#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv) +#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed) +#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v) +#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v) +#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv) +#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed) +#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv) +#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv) +#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf) +#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv) + +#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array) + +#endif /* GL_ARB_viewport_array */ + +/* --------------------------- GL_ARB_window_pos --------------------------- */ + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 + +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p); + +#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) +#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) +#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) +#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) +#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) +#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) +#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) +#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) +#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) +#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) +#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) +#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) +#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) +#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) +#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) +#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) + +#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) + +#endif /* GL_ARB_window_pos */ + +/* ------------------------- GL_ATIX_point_sprites ------------------------- */ + +#ifndef GL_ATIX_point_sprites +#define GL_ATIX_point_sprites 1 + +#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0 +#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 +#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 +#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 +#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 +#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 + +#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) + +#endif /* GL_ATIX_point_sprites */ + +/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */ + +#ifndef GL_ATIX_texture_env_combine3 +#define GL_ATIX_texture_env_combine3 1 + +#define GL_MODULATE_ADD_ATIX 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745 +#define GL_MODULATE_SUBTRACT_ATIX 0x8746 + +#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) + +#endif /* GL_ATIX_texture_env_combine3 */ + +/* ----------------------- GL_ATIX_texture_env_route ----------------------- */ + +#ifndef GL_ATIX_texture_env_route +#define GL_ATIX_texture_env_route 1 + +#define GL_SECONDARY_COLOR_ATIX 0x8747 +#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 +#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 + +#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) + +#endif /* GL_ATIX_texture_env_route */ + +/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */ + +#ifndef GL_ATIX_vertex_shader_output_point_size +#define GL_ATIX_vertex_shader_output_point_size 1 + +#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E + +#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) + +#endif /* GL_ATIX_vertex_shader_output_point_size */ + +/* -------------------------- GL_ATI_draw_buffers -------------------------- */ + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) + +#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) + +#endif /* GL_ATI_draw_buffers */ + +/* -------------------------- GL_ATI_element_array ------------------------- */ + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 + +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer); + +#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) +#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) +#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) + +#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) + +#endif /* GL_ATI_element_array */ + +/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */ + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 + +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C + +typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); + +#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) +#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) +#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) +#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) + +#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) + +#endif /* GL_ATI_envmap_bumpmap */ + +/* ------------------------- GL_ATI_fragment_shader ------------------------ */ + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 + +#define GL_RED_BIT_ATI 0x00000001 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B + +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); + +#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) +#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) +#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) +#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) +#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) +#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) +#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) +#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) +#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) +#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) +#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) +#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) +#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) +#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) + +#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) + +#endif /* GL_ATI_fragment_shader */ + +/* ------------------------ GL_ATI_map_object_buffer ----------------------- */ + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 + +typedef GLvoid * (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); + +#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) +#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) + +#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) + +#endif /* GL_ATI_map_object_buffer */ + +/* ----------------------------- GL_ATI_meminfo ---------------------------- */ + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 + +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD + +#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo) + +#endif /* GL_ATI_meminfo */ + +/* -------------------------- GL_ATI_pn_triangles -------------------------- */ + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 + +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 + +typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); + +#define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI) +#define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI) + +#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) + +#endif /* GL_ATI_pn_triangles */ + +/* ------------------------ GL_ATI_separate_stencil ------------------------ */ + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 + +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 + +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); + +#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) +#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) + +#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) + +#endif /* GL_ATI_separate_stencil */ + +/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */ + +#ifndef GL_ATI_shader_texture_lod +#define GL_ATI_shader_texture_lod 1 + +#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) + +#endif /* GL_ATI_shader_texture_lod */ + +/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */ + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 + +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 + +#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) + +#endif /* GL_ATI_text_fragment_shader */ + +/* --------------------- GL_ATI_texture_compression_3dc -------------------- */ + +#ifndef GL_ATI_texture_compression_3dc +#define GL_ATI_texture_compression_3dc 1 + +#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 + +#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) + +#endif /* GL_ATI_texture_compression_3dc */ + +/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */ + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 + +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 + +#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) + +#endif /* GL_ATI_texture_env_combine3 */ + +/* -------------------------- GL_ATI_texture_float ------------------------- */ + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 + +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F + +#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) + +#endif /* GL_ATI_texture_float */ + +/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */ + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 + +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 + +#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) + +#endif /* GL_ATI_texture_mirror_once */ + +/* ----------------------- GL_ATI_vertex_array_object ---------------------- */ + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 + +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 + +typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); +typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); +typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); + +#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) +#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) +#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) +#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) +#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) +#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) +#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) +#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) +#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) +#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) +#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) +#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) + +#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) + +#endif /* GL_ATI_vertex_array_object */ + +/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */ + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); + +#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) +#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) +#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) + +#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) + +#endif /* GL_ATI_vertex_attrib_array_object */ + +/* ------------------------- GL_ATI_vertex_streams ------------------------- */ + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 + +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_SOURCE_ATI 0x876C +#define GL_VERTEX_STREAM0_ATI 0x876D +#define GL_VERTEX_STREAM1_ATI 0x876E +#define GL_VERTEX_STREAM2_ATI 0x876F +#define GL_VERTEX_STREAM3_ATI 0x8770 +#define GL_VERTEX_STREAM4_ATI 0x8771 +#define GL_VERTEX_STREAM5_ATI 0x8772 +#define GL_VERTEX_STREAM6_ATI 0x8773 +#define GL_VERTEX_STREAM7_ATI 0x8774 + +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); + +#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) +#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) +#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) +#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) +#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) +#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) +#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) +#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) +#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) +#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) +#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) +#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) +#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) +#define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI) +#define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI) +#define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI) +#define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI) +#define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI) +#define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI) +#define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI) +#define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI) +#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) +#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) +#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) +#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) +#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) +#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) +#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) +#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) +#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) +#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) +#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) +#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) +#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) +#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) +#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) +#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) +#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) +#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) +#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) +#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) +#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) +#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) +#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) +#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) + +#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) + +#endif /* GL_ATI_vertex_streams */ + +/* --------------------------- GL_EXT_422_pixels --------------------------- */ + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 + +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF + +#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) + +#endif /* GL_EXT_422_pixels */ + +/* ---------------------------- GL_EXT_Cg_shader --------------------------- */ + +#ifndef GL_EXT_Cg_shader +#define GL_EXT_Cg_shader 1 + +#define GL_CG_VERTEX_SHADER_EXT 0x890E +#define GL_CG_FRAGMENT_SHADER_EXT 0x890F + +#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) + +#endif /* GL_EXT_Cg_shader */ + +/* ------------------------------ GL_EXT_abgr ------------------------------ */ + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 + +#define GL_ABGR_EXT 0x8000 + +#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) + +#endif /* GL_EXT_abgr */ + +/* ------------------------------ GL_EXT_bgra ------------------------------ */ + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 + +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 + +#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) + +#endif /* GL_EXT_bgra */ + +/* ------------------------ GL_EXT_bindable_uniform ------------------------ */ + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 + +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF + +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); + +#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) +#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) +#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) + +#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) + +#endif /* GL_EXT_bindable_uniform */ + +/* --------------------------- GL_EXT_blend_color -------------------------- */ + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 + +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 + +typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); + +#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) + +#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) + +#endif /* GL_EXT_blend_color */ + +/* --------------------- GL_EXT_blend_equation_separate -------------------- */ + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 + +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); + +#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) + +#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) + +#endif /* GL_EXT_blend_equation_separate */ + +/* ----------------------- GL_EXT_blend_func_separate ---------------------- */ + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 + +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB + +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) + +#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) + +#endif /* GL_EXT_blend_func_separate */ + +/* ------------------------- GL_EXT_blend_logic_op ------------------------- */ + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 + +#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) + +#endif /* GL_EXT_blend_logic_op */ + +/* -------------------------- GL_EXT_blend_minmax -------------------------- */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 + +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_BLEND_EQUATION_EXT 0x8009 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); + +#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) + +#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) + +#endif /* GL_EXT_blend_minmax */ + +/* ------------------------- GL_EXT_blend_subtract ------------------------- */ + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 + +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B + +#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) + +#endif /* GL_EXT_blend_subtract */ + +/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */ + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 + +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 + +#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) + +#endif /* GL_EXT_clip_volume_hint */ + +/* ------------------------------ GL_EXT_cmyka ----------------------------- */ + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 + +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F + +#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) + +#endif /* GL_EXT_cmyka */ + +/* ------------------------- GL_EXT_color_subtable ------------------------- */ + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 + +typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) +#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) + +#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) + +#endif /* GL_EXT_color_subtable */ + +/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */ + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 + +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 + +typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); + +#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) +#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) + +#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) + +#endif /* GL_EXT_compiled_vertex_array */ + +/* --------------------------- GL_EXT_convolution -------------------------- */ + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 + +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 + +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); + +#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) +#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) +#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) +#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) +#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) +#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) +#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) +#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) +#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) +#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) +#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) +#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) +#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) + +#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) + +#endif /* GL_EXT_convolution */ + +/* ------------------------ GL_EXT_coordinate_frame ------------------------ */ + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 + +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 + +typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *pointer); + +#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) +#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) + +#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) + +#endif /* GL_EXT_coordinate_frame */ + +/* -------------------------- GL_EXT_copy_texture -------------------------- */ + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 + +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) +#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) +#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) +#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) +#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) + +#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) + +#endif /* GL_EXT_copy_texture */ + +/* --------------------------- GL_EXT_cull_vertex -------------------------- */ + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 + +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC + +typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); + +#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) +#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) + +#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) + +#endif /* GL_EXT_cull_vertex */ + +/* -------------------------- GL_EXT_debug_marker -------------------------- */ + +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 + +typedef void (GLAPIENTRY * PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar* marker); +typedef void (GLAPIENTRY * PFNGLPOPGROUPMARKEREXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar* marker); + +#define glInsertEventMarkerEXT GLEW_GET_FUN(__glewInsertEventMarkerEXT) +#define glPopGroupMarkerEXT GLEW_GET_FUN(__glewPopGroupMarkerEXT) +#define glPushGroupMarkerEXT GLEW_GET_FUN(__glewPushGroupMarkerEXT) + +#define GLEW_EXT_debug_marker GLEW_GET_VAR(__GLEW_EXT_debug_marker) + +#endif /* GL_EXT_debug_marker */ + +/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */ + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 + +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 + +typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); + +#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) + +#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) + +#endif /* GL_EXT_depth_bounds_test */ + +/* ----------------------- GL_EXT_direct_state_access ---------------------- */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 + +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F + +typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLvoid *img); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLvoid *img); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid** param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, GLvoid** param); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) +#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) +#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT) +#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT) +#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT) +#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT) +#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT) +#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT) +#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT) +#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT) +#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT) +#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT) +#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT) +#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT) +#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT) +#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT) +#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT) +#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT) +#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT) +#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT) +#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT) +#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT) +#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT) +#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) +#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) +#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) +#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT) +#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT) +#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT) +#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) +#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT) +#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT) +#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT) +#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT) +#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) +#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) +#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) +#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT) +#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT) +#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) +#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) +#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) +#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT) +#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) +#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT) +#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) +#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) +#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) +#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT) +#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT) +#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT) +#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT) +#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT) +#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT) +#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT) +#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT) +#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT) +#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT) +#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT) +#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT) +#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT) +#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT) +#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT) +#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT) +#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT) +#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT) +#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT) +#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) +#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) +#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) +#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT) +#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) +#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) +#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) +#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT) +#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) +#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) +#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) +#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT) +#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT) +#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT) +#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT) +#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) +#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT) +#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) +#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) +#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) +#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT) +#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT) +#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT) +#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT) +#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT) +#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT) +#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT) +#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT) +#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT) +#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT) +#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT) +#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT) +#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT) +#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT) +#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT) +#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT) +#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT) +#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT) +#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT) +#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT) +#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT) +#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT) +#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT) +#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT) +#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT) +#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT) +#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT) +#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT) +#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT) +#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT) +#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT) +#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT) +#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT) +#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT) +#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT) +#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT) +#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT) +#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT) +#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT) +#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) +#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) +#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) +#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) +#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) +#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) +#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) +#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) +#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT) +#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT) +#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT) +#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT) +#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT) +#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT) +#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT) +#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT) +#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT) +#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT) +#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT) +#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT) +#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT) +#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT) +#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT) +#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT) +#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT) +#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT) +#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT) +#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT) +#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT) +#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT) +#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT) +#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT) +#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT) +#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT) +#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT) +#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT) +#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT) +#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT) +#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT) +#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT) +#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT) +#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT) +#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT) +#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT) +#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT) +#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT) +#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT) +#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT) +#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT) +#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT) +#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT) +#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT) +#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT) +#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT) +#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT) +#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT) +#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT) +#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT) +#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT) +#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT) +#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT) +#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT) +#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT) +#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT) +#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT) +#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT) +#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT) +#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT) +#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT) +#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT) +#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT) +#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT) +#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT) +#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) +#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) +#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) +#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT) +#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT) +#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT) +#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT) +#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT) +#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT) +#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT) +#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT) +#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT) +#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT) +#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT) + +#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) + +#endif /* GL_EXT_direct_state_access */ + +/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */ + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 + +typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data); +typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); + +#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) +#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) +#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) +#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) +#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) +#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) + +#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) + +#endif /* GL_EXT_draw_buffers2 */ + +/* ------------------------- GL_EXT_draw_instanced ------------------------- */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); + +#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) +#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) + +#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) + +#endif /* GL_EXT_draw_instanced */ + +/* ----------------------- GL_EXT_draw_range_elements ---------------------- */ + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 + +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 + +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); + +#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) + +#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) + +#endif /* GL_EXT_draw_range_elements */ + +/* ---------------------------- GL_EXT_fog_coord --------------------------- */ + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 + +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 + +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); + +#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) +#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) +#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) +#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) +#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) + +#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) + +#endif /* GL_EXT_fog_coord */ + +/* ------------------------ GL_EXT_fragment_lighting ----------------------- */ + +#ifndef GL_EXT_fragment_lighting +#define GL_EXT_fragment_lighting 1 + +#define GL_FRAGMENT_LIGHTING_EXT 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 +#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406 +#define GL_LIGHT_ENV_MODE_EXT 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B +#define GL_FRAGMENT_LIGHT0_EXT 0x840C +#define GL_FRAGMENT_LIGHT7_EXT 0x8413 + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param); + +#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) +#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) +#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) +#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) +#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) +#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) +#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) +#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) +#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) +#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) +#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) +#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) +#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) +#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) +#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) +#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) +#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) +#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) + +#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) + +#endif /* GL_EXT_fragment_lighting */ + +/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */ + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA + +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) + +#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) + +#endif /* GL_EXT_framebuffer_blit */ + +/* --------------------- GL_EXT_framebuffer_multisample -------------------- */ + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 + +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) + +#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) + +#endif /* GL_EXT_framebuffer_multisample */ + +/* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */ + +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_EXT_framebuffer_multisample_blit_scaled 1 + +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB + +#define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled) + +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ + +/* ----------------------- GL_EXT_framebuffer_object ----------------------- */ + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 + +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 + +typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); + +#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) +#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) +#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) +#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) +#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) +#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) +#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) +#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) +#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) +#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) +#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) +#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) +#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) +#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) +#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) +#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) +#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) + +#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) + +#endif /* GL_EXT_framebuffer_object */ + +/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */ + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 + +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA + +#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) + +#endif /* GL_EXT_framebuffer_sRGB */ + +/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */ + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 + +#define GL_LINES_ADJACENCY_EXT 0xA +#define GL_LINE_STRIP_ADJACENCY_EXT 0xB +#define GL_TRIANGLES_ADJACENCY_EXT 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); + +#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) +#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) +#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) + +#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) + +#endif /* GL_EXT_geometry_shader4 */ + +/* --------------------- GL_EXT_gpu_program_parameters --------------------- */ + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 + +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); + +#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) +#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) + +#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) + +#endif /* GL_EXT_gpu_program_parameters */ + +/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */ + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 + +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); + +#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) +#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) +#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) +#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) +#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) +#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) +#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) +#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) +#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) +#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) +#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) +#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) +#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) +#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) +#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) +#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) +#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) +#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) +#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) +#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) +#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) +#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) +#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) +#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) +#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) +#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) +#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) +#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) +#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) +#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) +#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) +#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) +#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) +#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) + +#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) + +#endif /* GL_EXT_gpu_shader4 */ + +/* ---------------------------- GL_EXT_histogram --------------------------- */ + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 + +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 + +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); + +#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) +#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) +#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) +#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) +#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) +#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) +#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) +#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) +#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) +#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) + +#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) + +#endif /* GL_EXT_histogram */ + +/* ----------------------- GL_EXT_index_array_formats ---------------------- */ + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 + +#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) + +#endif /* GL_EXT_index_array_formats */ + +/* --------------------------- GL_EXT_index_func --------------------------- */ + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 + +typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref); + +#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) + +#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) + +#endif /* GL_EXT_index_func */ + +/* ------------------------- GL_EXT_index_material ------------------------- */ + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 + +typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); + +#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) + +#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) + +#endif /* GL_EXT_index_material */ + +/* -------------------------- GL_EXT_index_texture ------------------------- */ + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 + +#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) + +#endif /* GL_EXT_index_texture */ + +/* -------------------------- GL_EXT_light_texture ------------------------- */ + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 + +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 + +typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); + +#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) +#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) +#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) + +#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) + +#endif /* GL_EXT_light_texture */ + +/* ------------------------- GL_EXT_misc_attribute ------------------------- */ + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 + +#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) + +#endif /* GL_EXT_misc_attribute */ + +/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const GLvoid * const *indices, GLsizei primcount); + +#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) +#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) + +#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) + +#endif /* GL_EXT_multi_draw_arrays */ + +/* --------------------------- GL_EXT_multisample -------------------------- */ + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 + +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); + +#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) +#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) + +#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) + +#endif /* GL_EXT_multisample */ + +/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */ + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 + +#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) + +#endif /* GL_EXT_packed_depth_stencil */ + +/* -------------------------- GL_EXT_packed_float -------------------------- */ + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 + +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C + +#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) + +#endif /* GL_EXT_packed_float */ + +/* -------------------------- GL_EXT_packed_pixels ------------------------- */ + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 + +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 + +#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) + +#endif /* GL_EXT_packed_pixels */ + +/* ------------------------ GL_EXT_paletted_texture ------------------------ */ + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 + +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 +#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B + +typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); + +#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) +#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) +#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) +#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) + +#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) + +#endif /* GL_EXT_paletted_texture */ + +/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */ + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF + +#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) + +#endif /* GL_EXT_pixel_buffer_object */ + +/* ------------------------- GL_EXT_pixel_transform ------------------------ */ + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 + +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 + +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) +#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) +#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) +#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) +#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) +#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) + +#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) + +#endif /* GL_EXT_pixel_transform */ + +/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */ + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 + +#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) + +#endif /* GL_EXT_pixel_transform_color_table */ + +/* ------------------------ GL_EXT_point_parameters ------------------------ */ + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 + +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params); + +#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) +#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) + +#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) + +#endif /* GL_EXT_point_parameters */ + +/* ------------------------- GL_EXT_polygon_offset ------------------------- */ + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 + +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 + +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); + +#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) + +#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) + +#endif /* GL_EXT_polygon_offset */ + +/* ------------------------ GL_EXT_provoking_vertex ------------------------ */ + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); + +#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT) + +#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex) + +#endif /* GL_EXT_provoking_vertex */ + +/* ------------------------- GL_EXT_rescale_normal ------------------------- */ + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 + +#define GL_RESCALE_NORMAL_EXT 0x803A + +#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) + +#endif /* GL_EXT_rescale_normal */ + +/* -------------------------- GL_EXT_scene_marker -------------------------- */ + +#ifndef GL_EXT_scene_marker +#define GL_EXT_scene_marker 1 + +typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void); + +#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) +#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) + +#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) + +#endif /* GL_EXT_scene_marker */ + +/* ------------------------- GL_EXT_secondary_color ------------------------ */ + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 + +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E + +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); + +#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) +#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) +#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) +#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) +#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) +#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) +#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) +#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) +#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) +#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) +#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) +#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) +#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) +#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) +#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) +#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) +#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) + +#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) + +#endif /* GL_EXT_secondary_color */ + +/* --------------------- GL_EXT_separate_shader_objects -------------------- */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 + +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D + +typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar* string); +typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); + +#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT) +#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT) +#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT) + +#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects) + +#endif /* GL_EXT_separate_shader_objects */ + +/* --------------------- GL_EXT_separate_specular_color -------------------- */ + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 + +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA + +#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) + +#endif /* GL_EXT_separate_specular_color */ + +/* --------------------- GL_EXT_shader_image_load_store -------------------- */ + +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 + +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); + +#define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT) +#define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT) + +#define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store) + +#endif /* GL_EXT_shader_image_load_store */ + +/* -------------------------- GL_EXT_shadow_funcs -------------------------- */ + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 + +#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) + +#endif /* GL_EXT_shadow_funcs */ + +/* --------------------- GL_EXT_shared_texture_palette --------------------- */ + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 + +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB + +#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) + +#endif /* GL_EXT_shared_texture_palette */ + +/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */ + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 + +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 + +#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) + +#endif /* GL_EXT_stencil_clear_tag */ + +/* ------------------------ GL_EXT_stencil_two_side ------------------------ */ + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 + +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 + +typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); + +#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) + +#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) + +#endif /* GL_EXT_stencil_two_side */ + +/* -------------------------- GL_EXT_stencil_wrap -------------------------- */ + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 + +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 + +#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) + +#endif /* GL_EXT_stencil_wrap */ + +/* --------------------------- GL_EXT_subtexture --------------------------- */ + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 + +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); + +#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) +#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) +#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) + +#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) + +#endif /* GL_EXT_subtexture */ + +/* ----------------------------- GL_EXT_texture ---------------------------- */ + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 + +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 + +#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) + +#endif /* GL_EXT_texture */ + +/* ---------------------------- GL_EXT_texture3D --------------------------- */ + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 + +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); + +#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) + +#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) + +#endif /* GL_EXT_texture3D */ + +/* -------------------------- GL_EXT_texture_array ------------------------- */ + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 + +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); + +#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) + +#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) + +#endif /* GL_EXT_texture_array */ + +/* ---------------------- GL_EXT_texture_buffer_object --------------------- */ + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 + +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E + +typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); + +#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) + +#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) + +#endif /* GL_EXT_texture_buffer_object */ + +/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */ + +#ifndef GL_EXT_texture_compression_dxt1 +#define GL_EXT_texture_compression_dxt1 1 + +#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) + +#endif /* GL_EXT_texture_compression_dxt1 */ + +/* -------------------- GL_EXT_texture_compression_latc -------------------- */ + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 + +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 + +#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) + +#endif /* GL_EXT_texture_compression_latc */ + +/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */ + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 + +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE + +#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) + +#endif /* GL_EXT_texture_compression_rgtc */ + +/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 + +#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) + +#endif /* GL_EXT_texture_compression_s3tc */ + +/* ------------------------ GL_EXT_texture_cube_map ------------------------ */ + +#ifndef GL_EXT_texture_cube_map +#define GL_EXT_texture_cube_map 1 + +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C + +#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) + +#endif /* GL_EXT_texture_cube_map */ + +/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */ + +#ifndef GL_EXT_texture_edge_clamp +#define GL_EXT_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_EXT 0x812F + +#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) + +#endif /* GL_EXT_texture_edge_clamp */ + +/* --------------------------- GL_EXT_texture_env -------------------------- */ + +#ifndef GL_EXT_texture_env +#define GL_EXT_texture_env 1 + +#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) + +#endif /* GL_EXT_texture_env */ + +/* ------------------------- GL_EXT_texture_env_add ------------------------ */ + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 + +#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) + +#endif /* GL_EXT_texture_env_add */ + +/* ----------------------- GL_EXT_texture_env_combine ---------------------- */ + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 + +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A + +#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) + +#endif /* GL_EXT_texture_env_combine */ + +/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */ + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 + +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 + +#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) + +#endif /* GL_EXT_texture_env_dot3 */ + +/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 + +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF + +#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) + +#endif /* GL_EXT_texture_filter_anisotropic */ + +/* ------------------------- GL_EXT_texture_integer ------------------------ */ + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 + +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E + +typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); + +#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) +#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) +#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) +#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) +#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) +#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) + +#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) + +#endif /* GL_EXT_texture_integer */ + +/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */ + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 + +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 + +#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) + +#endif /* GL_EXT_texture_lod_bias */ + +/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */ + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 + +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 + +#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) + +#endif /* GL_EXT_texture_mirror_clamp */ + +/* ------------------------- GL_EXT_texture_object ------------------------- */ + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 + +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A + +typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); +typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); + +#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) +#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) +#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) +#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) +#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) +#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) + +#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) + +#endif /* GL_EXT_texture_object */ + +/* --------------------- GL_EXT_texture_perturb_normal --------------------- */ + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 + +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF + +typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); + +#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) + +#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) + +#endif /* GL_EXT_texture_perturb_normal */ + +/* ------------------------ GL_EXT_texture_rectangle ----------------------- */ + +#ifndef GL_EXT_texture_rectangle +#define GL_EXT_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 + +#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) + +#endif /* GL_EXT_texture_rectangle */ + +/* -------------------------- GL_EXT_texture_sRGB -------------------------- */ + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 + +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F + +#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) + +#endif /* GL_EXT_texture_sRGB */ + +/* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 + +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A + +#define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode) + +#endif /* GL_EXT_texture_sRGB_decode */ + +/* --------------------- GL_EXT_texture_shared_exponent -------------------- */ + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 + +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F + +#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) + +#endif /* GL_EXT_texture_shared_exponent */ + +/* -------------------------- GL_EXT_texture_snorm ------------------------- */ + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 + +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B + +#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm) + +#endif /* GL_EXT_texture_snorm */ + +/* ------------------------- GL_EXT_texture_swizzle ------------------------ */ + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 + +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 + +#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle) + +#endif /* GL_EXT_texture_swizzle */ + +/* --------------------------- GL_EXT_timer_query -------------------------- */ + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 + +#define GL_TIME_ELAPSED_EXT 0x88BF + +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); + +#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) +#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) + +#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) + +#endif /* GL_EXT_timer_query */ + +/* ----------------------- GL_EXT_transform_feedback ----------------------- */ + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 + +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F + +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar * const* varyings, GLenum bufferMode); + +#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT) +#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT) +#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT) +#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT) +#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT) +#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT) +#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT) + +#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback) + +#endif /* GL_EXT_transform_feedback */ + +/* -------------------------- GL_EXT_vertex_array -------------------------- */ + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 + +#define GL_DOUBLE_EXT 0x140A +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 + +typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); + +#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) +#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) +#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) +#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) +#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) +#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) +#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) +#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) + +#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) + +#endif /* GL_EXT_vertex_array */ + +/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */ + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra) + +#endif /* GL_EXT_vertex_array_bgra */ + +/* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */ + +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 + +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); + +#define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT) +#define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT) +#define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT) +#define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT) +#define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT) +#define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT) +#define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT) +#define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT) +#define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT) +#define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT) +#define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT) + +#define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit) + +#endif /* GL_EXT_vertex_attrib_64bit */ + +/* -------------------------- GL_EXT_vertex_shader ------------------------- */ + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 + +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED + +typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); +typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data); +typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr); +typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr); +typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, GLvoid *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr); +typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); + +#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) +#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) +#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) +#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) +#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) +#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) +#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) +#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) +#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) +#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) +#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) +#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) +#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) +#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) +#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) +#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) +#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) +#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) +#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) +#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) +#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) +#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) +#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) +#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) +#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) +#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) +#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) +#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) +#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) +#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) +#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) +#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) +#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) +#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) +#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) +#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) +#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) +#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) +#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) +#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) +#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) +#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) + +#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) + +#endif /* GL_EXT_vertex_shader */ + +/* ------------------------ GL_EXT_vertex_weighting ------------------------ */ + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 + +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 + +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight); + +#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) +#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) +#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) + +#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) + +#endif /* GL_EXT_vertex_weighting */ + +/* ------------------------- GL_EXT_x11_sync_object ------------------------ */ + +#ifndef GL_EXT_x11_sync_object +#define GL_EXT_x11_sync_object 1 + +#define GL_SYNC_X11_FENCE_EXT 0x90E1 + +typedef GLsync (GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); + +#define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT) + +#define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object) + +#endif /* GL_EXT_x11_sync_object */ + +/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */ + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 + +typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void); + +#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY) + +#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator) + +#endif /* GL_GREMEDY_frame_terminator */ + +/* ------------------------ GL_GREMEDY_string_marker ----------------------- */ + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 + +typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string); + +#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) + +#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) + +#endif /* GL_GREMEDY_string_marker */ + +/* --------------------- GL_HP_convolution_border_modes -------------------- */ + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 + +#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) + +#endif /* GL_HP_convolution_border_modes */ + +/* ------------------------- GL_HP_image_transform ------------------------- */ + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 + +typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) +#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) +#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) +#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) +#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) +#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) + +#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) + +#endif /* GL_HP_image_transform */ + +/* -------------------------- GL_HP_occlusion_test ------------------------- */ + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 + +#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) + +#endif /* GL_HP_occlusion_test */ + +/* ------------------------- GL_HP_texture_lighting ------------------------ */ + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 + +#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) + +#endif /* GL_HP_texture_lighting */ + +/* --------------------------- GL_IBM_cull_vertex -------------------------- */ + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 + +#define GL_CULL_VERTEX_IBM 103050 + +#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) + +#endif /* GL_IBM_cull_vertex */ + +/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */ + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 + +typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); + +#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) +#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) + +#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) + +#endif /* GL_IBM_multimode_draw_arrays */ + +/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */ + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 + +#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010 + +#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) + +#endif /* GL_IBM_rasterpos_clip */ + +/* --------------------------- GL_IBM_static_data -------------------------- */ + +#ifndef GL_IBM_static_data +#define GL_IBM_static_data 1 + +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 + +#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) + +#endif /* GL_IBM_static_data */ + +/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */ + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_IBM_texture_mirrored_repeat 1 + +#define GL_MIRRORED_REPEAT_IBM 0x8370 + +#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) + +#endif /* GL_IBM_texture_mirrored_repeat */ + +/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */ + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 + +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 + +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); + +#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) +#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) +#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) +#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) +#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) +#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) +#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) +#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) + +#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) + +#endif /* GL_IBM_vertex_array_lists */ + +/* -------------------------- GL_INGR_color_clamp -------------------------- */ + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 + +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 + +#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) + +#endif /* GL_INGR_color_clamp */ + +/* ------------------------- GL_INGR_interlace_read ------------------------ */ + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 + +#define GL_INTERLACE_READ_INGR 0x8568 + +#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) + +#endif /* GL_INGR_interlace_read */ + +/* -------------------------- GL_INTEL_map_texture ------------------------- */ + +#ifndef GL_INTEL_map_texture +#define GL_INTEL_map_texture 1 + +#define GL_LAYOUT_DEFAULT_INTEL 0 +#define GL_LAYOUT_LINEAR_INTEL 1 +#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 +#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF + +typedef GLvoid * (GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout); +typedef void (GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); + +#define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL) +#define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL) +#define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL) + +#define GLEW_INTEL_map_texture GLEW_GET_VAR(__GLEW_INTEL_map_texture) + +#endif /* GL_INTEL_map_texture */ + +/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */ + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 + +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 + +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); + +#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) +#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) +#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) +#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) + +#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) + +#endif /* GL_INTEL_parallel_arrays */ + +/* ------------------------ GL_INTEL_texture_scissor ----------------------- */ + +#ifndef GL_INTEL_texture_scissor +#define GL_INTEL_texture_scissor 1 + +typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc); +typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh); + +#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) +#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) + +#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) + +#endif /* GL_INTEL_texture_scissor */ + +/* ------------------------------ GL_KHR_debug ----------------------------- */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 + +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_DISPLAY_LIST 0x82E7 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_OUTPUT 0x92E0 + +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const GLvoid *userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); +typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPTRLABELPROC) (void* ptr, GLsizei bufSize, GLsizei* length, GLchar *label); +typedef void (GLAPIENTRY * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar* label); +typedef void (GLAPIENTRY * PFNGLOBJECTPTRLABELPROC) (void* ptr, GLsizei length, const GLchar* label); +typedef void (GLAPIENTRY * PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (GLAPIENTRY * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message); + +#define glDebugMessageCallback GLEW_GET_FUN(__glewDebugMessageCallback) +#define glDebugMessageControl GLEW_GET_FUN(__glewDebugMessageControl) +#define glDebugMessageInsert GLEW_GET_FUN(__glewDebugMessageInsert) +#define glGetDebugMessageLog GLEW_GET_FUN(__glewGetDebugMessageLog) +#define glGetObjectLabel GLEW_GET_FUN(__glewGetObjectLabel) +#define glGetObjectPtrLabel GLEW_GET_FUN(__glewGetObjectPtrLabel) +#define glObjectLabel GLEW_GET_FUN(__glewObjectLabel) +#define glObjectPtrLabel GLEW_GET_FUN(__glewObjectPtrLabel) +#define glPopDebugGroup GLEW_GET_FUN(__glewPopDebugGroup) +#define glPushDebugGroup GLEW_GET_FUN(__glewPushDebugGroup) + +#define GLEW_KHR_debug GLEW_GET_VAR(__GLEW_KHR_debug) + +#endif /* GL_KHR_debug */ + +/* ------------------ GL_KHR_texture_compression_astc_ldr ------------------ */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 + +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD + +#define GLEW_KHR_texture_compression_astc_ldr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_ldr) + +#endif /* GL_KHR_texture_compression_astc_ldr */ + +/* -------------------------- GL_KTX_buffer_region ------------------------- */ + +#ifndef GL_KTX_buffer_region +#define GL_KTX_buffer_region 1 + +#define GL_KTX_FRONT_REGION 0x0 +#define GL_KTX_BACK_REGION 0x1 +#define GL_KTX_Z_REGION 0x2 +#define GL_KTX_STENCIL_REGION 0x3 + +typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); +typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region); +typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); + +#define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled) +#define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion) +#define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion) +#define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion) +#define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion) + +#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) + +#endif /* GL_KTX_buffer_region */ + +/* ------------------------- GL_MESAX_texture_stack ------------------------ */ + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 + +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E + +#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) + +#endif /* GL_MESAX_texture_stack */ + +/* -------------------------- GL_MESA_pack_invert -------------------------- */ + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 + +#define GL_PACK_INVERT_MESA 0x8758 + +#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) + +#endif /* GL_MESA_pack_invert */ + +/* ------------------------- GL_MESA_resize_buffers ------------------------ */ + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 + +typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); + +#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) + +#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) + +#endif /* GL_MESA_resize_buffers */ + +/* --------------------------- GL_MESA_window_pos -------------------------- */ + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 + +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p); + +#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) +#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) +#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) +#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) +#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) +#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) +#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) +#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) +#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) +#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) +#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) +#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) +#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) +#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) +#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) +#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) +#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) +#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) +#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) +#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) +#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) +#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) +#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) +#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) + +#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) + +#endif /* GL_MESA_window_pos */ + +/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */ + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 + +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 + +#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) + +#endif /* GL_MESA_ycbcr_texture */ + +/* ----------------------- GL_NVX_conditional_render ----------------------- */ + +#ifndef GL_NVX_conditional_render +#define GL_NVX_conditional_render 1 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVXPROC) (void); + +#define glBeginConditionalRenderNVX GLEW_GET_FUN(__glewBeginConditionalRenderNVX) +#define glEndConditionalRenderNVX GLEW_GET_FUN(__glewEndConditionalRenderNVX) + +#define GLEW_NVX_conditional_render GLEW_GET_VAR(__GLEW_NVX_conditional_render) + +#endif /* GL_NVX_conditional_render */ + +/* ------------------------- GL_NVX_gpu_memory_info ------------------------ */ + +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 + +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B + +#define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info) + +#endif /* GL_NVX_gpu_memory_info */ + +/* ------------------- GL_NV_bindless_multi_draw_indirect ------------------ */ + +#ifndef GL_NV_bindless_multi_draw_indirect +#define GL_NV_bindless_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); + +#define glMultiDrawArraysIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessNV) +#define glMultiDrawElementsIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessNV) + +#define GLEW_NV_bindless_multi_draw_indirect GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect) + +#endif /* GL_NV_bindless_multi_draw_indirect */ + +/* ------------------------- GL_NV_bindless_texture ------------------------ */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 + +typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value); + +#define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV) +#define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV) +#define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV) +#define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV) +#define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV) +#define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV) +#define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV) +#define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV) +#define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV) +#define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV) +#define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV) +#define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV) +#define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV) + +#define GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture) + +#endif /* GL_NV_bindless_texture */ + +/* --------------------- GL_NV_blend_equation_advanced --------------------- */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 + +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_DISJOINT_NV 0x9283 +#define GL_CONJOINT_NV 0x9284 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#define GL_SRC_NV 0x9286 +#define GL_DST_NV 0x9287 +#define GL_SRC_OVER_NV 0x9288 +#define GL_DST_OVER_NV 0x9289 +#define GL_SRC_IN_NV 0x928A +#define GL_DST_IN_NV 0x928B +#define GL_SRC_OUT_NV 0x928C +#define GL_DST_OUT_NV 0x928D +#define GL_SRC_ATOP_NV 0x928E +#define GL_DST_ATOP_NV 0x928F +#define GL_PLUS_NV 0x9291 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_MULTIPLY_NV 0x9294 +#define GL_SCREEN_NV 0x9295 +#define GL_OVERLAY_NV 0x9296 +#define GL_DARKEN_NV 0x9297 +#define GL_LIGHTEN_NV 0x9298 +#define GL_COLORDODGE_NV 0x9299 +#define GL_COLORBURN_NV 0x929A +#define GL_HARDLIGHT_NV 0x929B +#define GL_SOFTLIGHT_NV 0x929C +#define GL_DIFFERENCE_NV 0x929E +#define GL_MINUS_NV 0x929F +#define GL_EXCLUSION_NV 0x92A0 +#define GL_CONTRAST_NV 0x92A1 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_INVERT_OVG_NV 0x92B4 + +typedef void (GLAPIENTRY * PFNGLBLENDBARRIERNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); + +#define glBlendBarrierNV GLEW_GET_FUN(__glewBlendBarrierNV) +#define glBlendParameteriNV GLEW_GET_FUN(__glewBlendParameteriNV) + +#define GLEW_NV_blend_equation_advanced GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced) + +#endif /* GL_NV_blend_equation_advanced */ + +/* ----------------- GL_NV_blend_equation_advanced_coherent ---------------- */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 + +#define GLEW_NV_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced_coherent) + +#endif /* GL_NV_blend_equation_advanced_coherent */ + +/* --------------------------- GL_NV_blend_square -------------------------- */ + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 + +#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) + +#endif /* GL_NV_blend_square */ + +/* ------------------------- GL_NV_compute_program5 ------------------------ */ + +#ifndef GL_NV_compute_program5 +#define GL_NV_compute_program5 1 + +#define GL_COMPUTE_PROGRAM_NV 0x90FB +#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC + +#define GLEW_NV_compute_program5 GLEW_GET_VAR(__GLEW_NV_compute_program5) + +#endif /* GL_NV_compute_program5 */ + +/* ------------------------ GL_NV_conditional_render ----------------------- */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 + +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void); + +#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV) +#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV) + +#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render) + +#endif /* GL_NV_conditional_render */ + +/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */ + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 + +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F + +#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) + +#endif /* GL_NV_copy_depth_to_color */ + +/* ---------------------------- GL_NV_copy_image --------------------------- */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV) + +#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image) + +#endif /* GL_NV_copy_image */ + +/* -------------------------- GL_NV_deep_texture3D ------------------------- */ + +#ifndef GL_NV_deep_texture3D +#define GL_NV_deep_texture3D 1 + +#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 +#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 + +#define GLEW_NV_deep_texture3D GLEW_GET_VAR(__GLEW_NV_deep_texture3D) + +#endif /* GL_NV_deep_texture3D */ + +/* ------------------------ GL_NV_depth_buffer_float ----------------------- */ + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 + +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); + +#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) +#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) +#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) + +#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) + +#endif /* GL_NV_depth_buffer_float */ + +/* --------------------------- GL_NV_depth_clamp --------------------------- */ + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 + +#define GL_DEPTH_CLAMP_NV 0x864F + +#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) + +#endif /* GL_NV_depth_clamp */ + +/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */ + +#ifndef GL_NV_depth_range_unclamped +#define GL_NV_depth_range_unclamped 1 + +#define GL_SAMPLE_COUNT_BITS_NV 0x8864 +#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 +#define GL_QUERY_RESULT_NV 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867 +#define GL_SAMPLE_COUNT_NV 0x8914 + +#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) + +#endif /* GL_NV_depth_range_unclamped */ + +/* --------------------------- GL_NV_draw_texture -------------------------- */ + +#ifndef GL_NV_draw_texture +#define GL_NV_draw_texture 1 + +typedef void (GLAPIENTRY * PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); + +#define glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV) + +#define GLEW_NV_draw_texture GLEW_GET_VAR(__GLEW_NV_draw_texture) + +#endif /* GL_NV_draw_texture */ + +/* ---------------------------- GL_NV_evaluators --------------------------- */ + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 + +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 + +typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); +typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); +typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) +#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) +#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) +#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) +#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) +#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) +#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) +#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) +#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) + +#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) + +#endif /* GL_NV_evaluators */ + +/* ----------------------- GL_NV_explicit_multisample ---------------------- */ + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 + +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); + +#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV) +#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV) +#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV) + +#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample) + +#endif /* GL_NV_explicit_multisample */ + +/* ------------------------------ GL_NV_fence ------------------------------ */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 + +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 + +typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); +typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); +typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); + +#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) +#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) +#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) +#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) +#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) +#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) +#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) + +#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) + +#endif /* GL_NV_fence */ + +/* --------------------------- GL_NV_float_buffer -------------------------- */ + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 + +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E + +#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) + +#endif /* GL_NV_float_buffer */ + +/* --------------------------- GL_NV_fog_distance -------------------------- */ + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 + +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C + +#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) + +#endif /* GL_NV_fog_distance */ + +/* ------------------------- GL_NV_fragment_program ------------------------ */ + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 + +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]); + +#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) +#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) +#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) +#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) +#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) +#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) + +#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) + +#endif /* GL_NV_fragment_program */ + +/* ------------------------ GL_NV_fragment_program2 ------------------------ */ + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 + +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 + +#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) + +#endif /* GL_NV_fragment_program2 */ + +/* ------------------------ GL_NV_fragment_program4 ------------------------ */ + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 + +#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) + +#endif /* GL_NV_fragment_program4 */ + +/* --------------------- GL_NV_fragment_program_option --------------------- */ + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 + +#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) + +#endif /* GL_NV_fragment_program_option */ + +/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */ + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 + +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) + +#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) + +#endif /* GL_NV_framebuffer_multisample_coverage */ + +/* ------------------------ GL_NV_geometry_program4 ------------------------ */ + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 + +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 + +typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); + +#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) + +#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) + +#endif /* GL_NV_geometry_program4 */ + +/* ------------------------- GL_NV_geometry_shader4 ------------------------ */ + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 + +#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) + +#endif /* GL_NV_geometry_shader4 */ + +/* --------------------------- GL_NV_gpu_program4 -------------------------- */ + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 + +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 + +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); + +#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) +#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) +#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) +#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) +#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) +#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) +#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) +#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) +#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) +#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) +#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) +#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) + +#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) + +#endif /* GL_NV_gpu_program4 */ + +/* --------------------------- GL_NV_gpu_program5 -------------------------- */ + +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 + +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F + +#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5) + +#endif /* GL_NV_gpu_program5 */ + +/* -------------------- GL_NV_gpu_program5_mem_extended -------------------- */ + +#ifndef GL_NV_gpu_program5_mem_extended +#define GL_NV_gpu_program5_mem_extended 1 + +#define GLEW_NV_gpu_program5_mem_extended GLEW_GET_VAR(__GLEW_NV_gpu_program5_mem_extended) + +#endif /* GL_NV_gpu_program5_mem_extended */ + +/* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */ + +#ifndef GL_NV_gpu_program_fp64 +#define GL_NV_gpu_program_fp64 1 + +#define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64) + +#endif /* GL_NV_gpu_program_fp64 */ + +/* --------------------------- GL_NV_gpu_shader5 --------------------------- */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 + +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV) +#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV) +#define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV) +#define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV) +#define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV) +#define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV) +#define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV) +#define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV) +#define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV) +#define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV) +#define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV) +#define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV) +#define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV) +#define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV) +#define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV) +#define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV) +#define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV) +#define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV) +#define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV) +#define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV) +#define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV) +#define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV) +#define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV) +#define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV) +#define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV) +#define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV) +#define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV) +#define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV) +#define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV) +#define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV) +#define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV) +#define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV) +#define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV) +#define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV) + +#define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5) + +#endif /* GL_NV_gpu_shader5 */ + +/* ---------------------------- GL_NV_half_float --------------------------- */ + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 + +#define GL_HALF_FLOAT_NV 0x140B + +typedef unsigned short GLhalf; + +typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog); +typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); +typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); +typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); +typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); +typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight); + +#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV) +#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) +#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV) +#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) +#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) +#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) +#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) +#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) +#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) +#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) +#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) +#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) +#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) +#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) +#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) +#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) +#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) +#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) +#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) +#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) +#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) +#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) +#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) +#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) +#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) +#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) +#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) +#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) +#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) +#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) +#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) +#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) +#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) +#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) +#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) +#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) +#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) +#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) +#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) +#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) +#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) +#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) +#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) +#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) +#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) +#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) + +#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) + +#endif /* GL_NV_half_float */ + +/* ------------------------ GL_NV_light_max_exponent ----------------------- */ + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 + +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 + +#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) + +#endif /* GL_NV_light_max_exponent */ + +/* ----------------------- GL_NV_multisample_coverage ---------------------- */ + +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 + +#define GL_COLOR_SAMPLES_NV 0x8E20 + +#define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage) + +#endif /* GL_NV_multisample_coverage */ + +/* --------------------- GL_NV_multisample_filter_hint --------------------- */ + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 + +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 + +#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) + +#endif /* GL_NV_multisample_filter_hint */ + +/* ------------------------- GL_NV_occlusion_query ------------------------- */ + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 + +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 + +typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); + +#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) +#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) +#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) +#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) +#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) +#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) +#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) + +#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) + +#endif /* GL_NV_occlusion_query */ + +/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */ + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA + +#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) + +#endif /* GL_NV_packed_depth_stencil */ + +/* --------------------- GL_NV_parameter_buffer_object --------------------- */ + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 + +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 + +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); + +#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) +#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) +#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) + +#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) + +#endif /* GL_NV_parameter_buffer_object */ + +/* --------------------- GL_NV_parameter_buffer_object2 -------------------- */ + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 + +#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2) + +#endif /* GL_NV_parameter_buffer_object2 */ + +/* -------------------------- GL_NV_path_rendering ------------------------- */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 + +#define GL_CLOSE_PATH_NV 0x00 +#define GL_BOLD_BIT_NV 0x01 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 + +typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint name, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value); +typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint name, GLubyte* commands); +typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint name, GLfloat* coords); +typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint name, GLfloat* dashArray); +typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics); +typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint name, GLenum param, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint name, GLenum param, GLint* value); +typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value); +typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path); +typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs); +typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords); +typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords); +typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc); +typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray); +typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode); +typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void* pathString); +typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords); +typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords); +typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs); +typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues); +typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]); + +#define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV) +#define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV) +#define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV) +#define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV) +#define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV) +#define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV) +#define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV) +#define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV) +#define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV) +#define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV) +#define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV) +#define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV) +#define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV) +#define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV) +#define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV) +#define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV) +#define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV) +#define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV) +#define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV) +#define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV) +#define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV) +#define glIsPathNV GLEW_GET_FUN(__glewIsPathNV) +#define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV) +#define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV) +#define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV) +#define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV) +#define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV) +#define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV) +#define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV) +#define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV) +#define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV) +#define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV) +#define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV) +#define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV) +#define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV) +#define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV) +#define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV) +#define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV) +#define glPathStringNV GLEW_GET_FUN(__glewPathStringNV) +#define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV) +#define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV) +#define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV) +#define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV) +#define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV) +#define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV) +#define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV) +#define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV) +#define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV) +#define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV) + +#define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering) + +#endif /* GL_NV_path_rendering */ + +/* ------------------------- GL_NV_pixel_data_range ------------------------ */ + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 + +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D + +typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer); + +#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) +#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) + +#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) + +#endif /* GL_NV_pixel_data_range */ + +/* --------------------------- GL_NV_point_sprite -------------------------- */ + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 + +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); + +#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) +#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) + +#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) + +#endif /* GL_NV_point_sprite */ + +/* -------------------------- GL_NV_present_video -------------------------- */ + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 + +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B + +typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); + +#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) +#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) +#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV) +#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) +#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) +#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) + +#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) + +#endif /* GL_NV_present_video */ + +/* ------------------------ GL_NV_primitive_restart ------------------------ */ + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 + +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 + +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void); + +#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) +#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) + +#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) + +#endif /* GL_NV_primitive_restart */ + +/* ------------------------ GL_NV_register_combiners ----------------------- */ + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 + +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 + +typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); + +#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) +#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) +#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) +#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) +#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) +#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) +#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) +#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) +#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) +#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) +#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) +#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) +#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) + +#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) + +#endif /* GL_NV_register_combiners */ + +/* ----------------------- GL_NV_register_combiners2 ----------------------- */ + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 + +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 + +typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); + +#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) +#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) + +#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) + +#endif /* GL_NV_register_combiners2 */ + +/* ---------------------- GL_NV_shader_atomic_counters --------------------- */ + +#ifndef GL_NV_shader_atomic_counters +#define GL_NV_shader_atomic_counters 1 + +#define GLEW_NV_shader_atomic_counters GLEW_GET_VAR(__GLEW_NV_shader_atomic_counters) + +#endif /* GL_NV_shader_atomic_counters */ + +/* ----------------------- GL_NV_shader_atomic_float ----------------------- */ + +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 + +#define GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float) + +#endif /* GL_NV_shader_atomic_float */ + +/* ------------------------ GL_NV_shader_buffer_load ----------------------- */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 + +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 + +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) +#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) +#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) +#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) +#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) +#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) +#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) +#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) +#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) +#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) +#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) +#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) +#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) + +#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load) + +#endif /* GL_NV_shader_buffer_load */ + +/* ------------------- GL_NV_shader_storage_buffer_object ------------------ */ + +#ifndef GL_NV_shader_storage_buffer_object +#define GL_NV_shader_storage_buffer_object 1 + +#define GLEW_NV_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_NV_shader_storage_buffer_object) + +#endif /* GL_NV_shader_storage_buffer_object */ + +/* ---------------------- GL_NV_tessellation_program5 ---------------------- */ + +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 + +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 + +#define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5) + +#endif /* GL_NV_tessellation_program5 */ + +/* -------------------------- GL_NV_texgen_emboss -------------------------- */ + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 + +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F + +#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) + +#endif /* GL_NV_texgen_emboss */ + +/* ------------------------ GL_NV_texgen_reflection ------------------------ */ + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 + +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 + +#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) + +#endif /* GL_NV_texgen_reflection */ + +/* ------------------------- GL_NV_texture_barrier ------------------------- */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 + +typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void); + +#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV) + +#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier) + +#endif /* GL_NV_texture_barrier */ + +/* --------------------- GL_NV_texture_compression_vtc --------------------- */ + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 + +#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) + +#endif /* GL_NV_texture_compression_vtc */ + +/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */ + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 + +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B + +#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) + +#endif /* GL_NV_texture_env_combine4 */ + +/* ---------------------- GL_NV_texture_expand_normal ---------------------- */ + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 + +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F + +#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) + +#endif /* GL_NV_texture_expand_normal */ + +/* ----------------------- GL_NV_texture_multisample ----------------------- */ + +#ifndef GL_NV_texture_multisample +#define GL_NV_texture_multisample 1 + +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); + +#define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV) +#define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV) +#define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV) +#define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV) +#define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV) +#define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV) + +#define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample) + +#endif /* GL_NV_texture_multisample */ + +/* ------------------------ GL_NV_texture_rectangle ------------------------ */ + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 + +#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) + +#endif /* GL_NV_texture_rectangle */ + +/* -------------------------- GL_NV_texture_shader ------------------------- */ + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 + +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F + +#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) + +#endif /* GL_NV_texture_shader */ + +/* ------------------------- GL_NV_texture_shader2 ------------------------- */ + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 + +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D + +#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) + +#endif /* GL_NV_texture_shader2 */ + +/* ------------------------- GL_NV_texture_shader3 ------------------------- */ + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 + +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 + +#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) + +#endif /* GL_NV_texture_shader3 */ + +/* ------------------------ GL_NV_transform_feedback ----------------------- */ + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 + +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F + +typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); + +#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) +#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) +#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) +#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) +#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) +#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) +#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) +#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) +#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) +#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) +#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) + +#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) + +#endif /* GL_NV_transform_feedback */ + +/* ----------------------- GL_NV_transform_feedback2 ----------------------- */ + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); + +#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV) +#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV) +#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV) +#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV) +#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV) +#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV) +#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV) + +#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2) + +#endif /* GL_NV_transform_feedback2 */ + +/* -------------------------- GL_NV_vdpau_interop -------------------------- */ + +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 + +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE + +typedef GLintptr GLvdpauSurfaceNV; + +typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void); +typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); +typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const GLvoid*getProcAddress); +typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); +typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); +typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); +typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); + +#define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV) +#define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV) +#define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV) +#define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV) +#define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV) +#define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV) +#define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV) +#define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV) +#define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV) +#define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV) + +#define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop) + +#endif /* GL_NV_vdpau_interop */ + +/* ------------------------ GL_NV_vertex_array_range ----------------------- */ + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 + +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 + +typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, GLvoid *pointer); + +#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) +#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) + +#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) + +#endif /* GL_NV_vertex_array_range */ + +/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */ + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 + +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 + +#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) + +#endif /* GL_NV_vertex_array_range2 */ + +/* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */ + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 + +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); + +#define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV) +#define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV) +#define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV) +#define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV) +#define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV) +#define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV) +#define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV) +#define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV) +#define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV) +#define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV) +#define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV) +#define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV) +#define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV) +#define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV) +#define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV) +#define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV) +#define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV) +#define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV) +#define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV) + +#define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit) + +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +/* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 + +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 + +typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]); +typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); + +#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV) +#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV) +#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV) +#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV) +#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV) +#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV) +#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV) +#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV) +#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV) +#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV) +#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV) +#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV) + +#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory) + +#endif /* GL_NV_vertex_buffer_unified_memory */ + +/* -------------------------- GL_NV_vertex_program ------------------------- */ + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 + +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F + +typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences); +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v); + +#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) +#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) +#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) +#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) +#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) +#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) +#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) +#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) +#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) +#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) +#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) +#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) +#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) +#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) +#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) +#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) +#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) +#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) +#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) +#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) +#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) +#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) +#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) +#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) +#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) +#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) +#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) +#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) +#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) +#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) +#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) +#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) +#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) +#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) +#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) +#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) +#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) +#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) +#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) +#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) +#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) +#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) +#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) +#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) +#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) +#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) +#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) +#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) +#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) +#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) +#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) +#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) +#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) +#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) +#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) +#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) +#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) +#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) +#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) +#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) +#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) +#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) +#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) +#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) + +#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) + +#endif /* GL_NV_vertex_program */ + +/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */ + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 + +#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) + +#endif /* GL_NV_vertex_program1_1 */ + +/* ------------------------- GL_NV_vertex_program2 ------------------------- */ + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 + +#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) + +#endif /* GL_NV_vertex_program2 */ + +/* ---------------------- GL_NV_vertex_program2_option --------------------- */ + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 + +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 + +#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) + +#endif /* GL_NV_vertex_program2_option */ + +/* ------------------------- GL_NV_vertex_program3 ------------------------- */ + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 + +#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C + +#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) + +#endif /* GL_NV_vertex_program3 */ + +/* ------------------------- GL_NV_vertex_program4 ------------------------- */ + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 + +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD + +#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) + +#endif /* GL_NV_vertex_program4 */ + +/* -------------------------- GL_NV_video_capture -------------------------- */ + +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 + +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C + +typedef void (GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params); +typedef GLenum (GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params); + +#define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV) +#define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV) +#define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV) +#define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV) +#define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV) +#define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV) +#define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV) +#define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV) +#define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV) +#define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV) +#define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV) +#define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV) + +#define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture) + +#endif /* GL_NV_video_capture */ + +/* ------------------------ GL_OES_byte_coordinates ------------------------ */ + +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 + +#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) + +#endif /* GL_OES_byte_coordinates */ + +/* ------------------- GL_OES_compressed_paletted_texture ------------------ */ + +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 + +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 + +#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture) + +#endif /* GL_OES_compressed_paletted_texture */ + +/* --------------------------- GL_OES_read_format -------------------------- */ + +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 + +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B + +#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format) + +#endif /* GL_OES_read_format */ + +/* ------------------------ GL_OES_single_precision ------------------------ */ + +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampd depth); +typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); +typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation); +typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); + +#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES) +#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES) +#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES) +#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES) +#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES) +#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES) + +#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision) + +#endif /* GL_OES_single_precision */ + +/* ---------------------------- GL_OML_interlace --------------------------- */ + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 + +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 + +#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) + +#endif /* GL_OML_interlace */ + +/* ---------------------------- GL_OML_resample ---------------------------- */ + +#ifndef GL_OML_resample +#define GL_OML_resample 1 + +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 + +#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) + +#endif /* GL_OML_resample */ + +/* ---------------------------- GL_OML_subsample --------------------------- */ + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 + +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 + +#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) + +#endif /* GL_OML_subsample */ + +/* --------------------------- GL_PGI_misc_hints --------------------------- */ + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 + +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 +#define GL_CONSERVE_MEMORY_HINT_PGI 107005 +#define GL_RECLAIM_MEMORY_HINT_PGI 107006 +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 +#define GL_ALWAYS_FAST_HINT_PGI 107020 +#define GL_ALWAYS_SOFT_HINT_PGI 107021 +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 +#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 +#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 +#define GL_STRICT_LIGHTING_HINT_PGI 107031 +#define GL_STRICT_SCISSOR_HINT_PGI 107032 +#define GL_FULL_STIPPLE_HINT_PGI 107033 +#define GL_CLIP_NEAR_HINT_PGI 107040 +#define GL_CLIP_FAR_HINT_PGI 107041 +#define GL_WIDE_LINE_HINT_PGI 107042 +#define GL_BACK_NORMALS_HINT_PGI 107043 + +#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) + +#endif /* GL_PGI_misc_hints */ + +/* -------------------------- GL_PGI_vertex_hints -------------------------- */ + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 + +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_VERTEX_DATA_HINT_PGI 107050 +#define GL_VERTEX_CONSISTENT_HINT_PGI 107051 +#define GL_MATERIAL_SIDE_HINT_PGI 107052 +#define GL_MAX_VERTEX_HINT_PGI 107053 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 + +#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) + +#endif /* GL_PGI_vertex_hints */ + +/* ---------------------- GL_REGAL_ES1_0_compatibility --------------------- */ + +#ifndef GL_REGAL_ES1_0_compatibility +#define GL_REGAL_ES1_0_compatibility 1 + +typedef int GLclampx; + +typedef void (GLAPIENTRY * PFNGLALPHAFUNCXPROC) (GLenum func, GLclampx ref); +typedef void (GLAPIENTRY * PFNGLCLEARCOLORXPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHXPROC) (GLclampx depth); +typedef void (GLAPIENTRY * PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEXPROC) (GLclampx zNear, GLclampx zFar); +typedef void (GLAPIENTRY * PFNGLFOGXPROC) (GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLFOGXVPROC) (GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLFRUSTUMFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GLAPIENTRY * PFNGLFRUSTUMXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GLAPIENTRY * PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLLINEWIDTHXPROC) (GLfixed width); +typedef void (GLAPIENTRY * PFNGLLOADMATRIXXPROC) (const GLfixed* m); +typedef void (GLAPIENTRY * PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLMULTMATRIXXPROC) (const GLfixed* m); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4XPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (GLAPIENTRY * PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (GLAPIENTRY * PFNGLORTHOFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GLAPIENTRY * PFNGLORTHOXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GLAPIENTRY * PFNGLPOINTSIZEXPROC) (GLfixed size); +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units); +typedef void (GLAPIENTRY * PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY * PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z); + +#define glAlphaFuncx GLEW_GET_FUN(__glewAlphaFuncx) +#define glClearColorx GLEW_GET_FUN(__glewClearColorx) +#define glClearDepthx GLEW_GET_FUN(__glewClearDepthx) +#define glColor4x GLEW_GET_FUN(__glewColor4x) +#define glDepthRangex GLEW_GET_FUN(__glewDepthRangex) +#define glFogx GLEW_GET_FUN(__glewFogx) +#define glFogxv GLEW_GET_FUN(__glewFogxv) +#define glFrustumf GLEW_GET_FUN(__glewFrustumf) +#define glFrustumx GLEW_GET_FUN(__glewFrustumx) +#define glLightModelx GLEW_GET_FUN(__glewLightModelx) +#define glLightModelxv GLEW_GET_FUN(__glewLightModelxv) +#define glLightx GLEW_GET_FUN(__glewLightx) +#define glLightxv GLEW_GET_FUN(__glewLightxv) +#define glLineWidthx GLEW_GET_FUN(__glewLineWidthx) +#define glLoadMatrixx GLEW_GET_FUN(__glewLoadMatrixx) +#define glMaterialx GLEW_GET_FUN(__glewMaterialx) +#define glMaterialxv GLEW_GET_FUN(__glewMaterialxv) +#define glMultMatrixx GLEW_GET_FUN(__glewMultMatrixx) +#define glMultiTexCoord4x GLEW_GET_FUN(__glewMultiTexCoord4x) +#define glNormal3x GLEW_GET_FUN(__glewNormal3x) +#define glOrthof GLEW_GET_FUN(__glewOrthof) +#define glOrthox GLEW_GET_FUN(__glewOrthox) +#define glPointSizex GLEW_GET_FUN(__glewPointSizex) +#define glPolygonOffsetx GLEW_GET_FUN(__glewPolygonOffsetx) +#define glRotatex GLEW_GET_FUN(__glewRotatex) +#define glSampleCoveragex GLEW_GET_FUN(__glewSampleCoveragex) +#define glScalex GLEW_GET_FUN(__glewScalex) +#define glTexEnvx GLEW_GET_FUN(__glewTexEnvx) +#define glTexEnvxv GLEW_GET_FUN(__glewTexEnvxv) +#define glTexParameterx GLEW_GET_FUN(__glewTexParameterx) +#define glTranslatex GLEW_GET_FUN(__glewTranslatex) + +#define GLEW_REGAL_ES1_0_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_0_compatibility) + +#endif /* GL_REGAL_ES1_0_compatibility */ + +/* ---------------------- GL_REGAL_ES1_1_compatibility --------------------- */ + +#ifndef GL_REGAL_ES1_1_compatibility +#define GL_REGAL_ES1_1_compatibility 1 + +typedef void (GLAPIENTRY * PFNGLCLIPPLANEFPROC) (GLenum plane, const GLfloat* equation); +typedef void (GLAPIENTRY * PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed* equation); +typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFPROC) (GLenum pname, GLfloat eqn[4]); +typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEXPROC) (GLenum pname, GLfixed eqn[4]); +typedef void (GLAPIENTRY * PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETTEXENVXVPROC) (GLenum env, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const GLvoid* pointer); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed* params); + +#define glClipPlanef GLEW_GET_FUN(__glewClipPlanef) +#define glClipPlanex GLEW_GET_FUN(__glewClipPlanex) +#define glGetClipPlanef GLEW_GET_FUN(__glewGetClipPlanef) +#define glGetClipPlanex GLEW_GET_FUN(__glewGetClipPlanex) +#define glGetFixedv GLEW_GET_FUN(__glewGetFixedv) +#define glGetLightxv GLEW_GET_FUN(__glewGetLightxv) +#define glGetMaterialxv GLEW_GET_FUN(__glewGetMaterialxv) +#define glGetTexEnvxv GLEW_GET_FUN(__glewGetTexEnvxv) +#define glGetTexParameterxv GLEW_GET_FUN(__glewGetTexParameterxv) +#define glPointParameterx GLEW_GET_FUN(__glewPointParameterx) +#define glPointParameterxv GLEW_GET_FUN(__glewPointParameterxv) +#define glPointSizePointerOES GLEW_GET_FUN(__glewPointSizePointerOES) +#define glTexParameterxv GLEW_GET_FUN(__glewTexParameterxv) + +#define GLEW_REGAL_ES1_1_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_1_compatibility) + +#endif /* GL_REGAL_ES1_1_compatibility */ + +/* ---------------------------- GL_REGAL_enable ---------------------------- */ + +#ifndef GL_REGAL_enable +#define GL_REGAL_enable 1 + +#define GL_ERROR_REGAL 0x9322 +#define GL_DEBUG_REGAL 0x9323 +#define GL_LOG_REGAL 0x9324 +#define GL_EMULATION_REGAL 0x9325 +#define GL_DRIVER_REGAL 0x9326 +#define GL_MISSING_REGAL 0x9360 +#define GL_TRACE_REGAL 0x9361 +#define GL_CACHE_REGAL 0x9362 +#define GL_CODE_REGAL 0x9363 +#define GL_STATISTICS_REGAL 0x9364 + +#define GLEW_REGAL_enable GLEW_GET_VAR(__GLEW_REGAL_enable) + +#endif /* GL_REGAL_enable */ + +/* ------------------------- GL_REGAL_error_string ------------------------- */ + +#ifndef GL_REGAL_error_string +#define GL_REGAL_error_string 1 + +typedef const GLchar* (GLAPIENTRY * PFNGLERRORSTRINGREGALPROC) (GLenum error); + +#define glErrorStringREGAL GLEW_GET_FUN(__glewErrorStringREGAL) + +#define GLEW_REGAL_error_string GLEW_GET_VAR(__GLEW_REGAL_error_string) + +#endif /* GL_REGAL_error_string */ + +/* ------------------------ GL_REGAL_extension_query ----------------------- */ + +#ifndef GL_REGAL_extension_query +#define GL_REGAL_extension_query 1 + +typedef GLboolean (GLAPIENTRY * PFNGLGETEXTENSIONREGALPROC) (const GLchar* ext); +typedef GLboolean (GLAPIENTRY * PFNGLISSUPPORTEDREGALPROC) (const GLchar* ext); + +#define glGetExtensionREGAL GLEW_GET_FUN(__glewGetExtensionREGAL) +#define glIsSupportedREGAL GLEW_GET_FUN(__glewIsSupportedREGAL) + +#define GLEW_REGAL_extension_query GLEW_GET_VAR(__GLEW_REGAL_extension_query) + +#endif /* GL_REGAL_extension_query */ + +/* ------------------------------ GL_REGAL_log ----------------------------- */ + +#ifndef GL_REGAL_log +#define GL_REGAL_log 1 + +#define GL_LOG_ERROR_REGAL 0x9319 +#define GL_LOG_WARNING_REGAL 0x931A +#define GL_LOG_INFO_REGAL 0x931B +#define GL_LOG_APP_REGAL 0x931C +#define GL_LOG_DRIVER_REGAL 0x931D +#define GL_LOG_INTERNAL_REGAL 0x931E +#define GL_LOG_DEBUG_REGAL 0x931F +#define GL_LOG_STATUS_REGAL 0x9320 +#define GL_LOG_HTTP_REGAL 0x9321 + +typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, GLvoid *context); + +typedef void (GLAPIENTRY * PFNGLLOGMESSAGECALLBACKREGALPROC) (GLLOGPROCREGAL callback); + +#define glLogMessageCallbackREGAL GLEW_GET_FUN(__glewLogMessageCallbackREGAL) + +#define GLEW_REGAL_log GLEW_GET_VAR(__GLEW_REGAL_log) + +#endif /* GL_REGAL_log */ + +/* ----------------------- GL_REND_screen_coordinates ---------------------- */ + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 + +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 + +#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) + +#endif /* GL_REND_screen_coordinates */ + +/* ------------------------------- GL_S3_s3tc ------------------------------ */ + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 + +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 + +#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) + +#endif /* GL_S3_s3tc */ + +/* -------------------------- GL_SGIS_color_range -------------------------- */ + +#ifndef GL_SGIS_color_range +#define GL_SGIS_color_range 1 + +#define GL_EXTENDED_RANGE_SGIS 0x85A5 +#define GL_MIN_RED_SGIS 0x85A6 +#define GL_MAX_RED_SGIS 0x85A7 +#define GL_MIN_GREEN_SGIS 0x85A8 +#define GL_MAX_GREEN_SGIS 0x85A9 +#define GL_MIN_BLUE_SGIS 0x85AA +#define GL_MAX_BLUE_SGIS 0x85AB +#define GL_MIN_ALPHA_SGIS 0x85AC +#define GL_MAX_ALPHA_SGIS 0x85AD + +#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) + +#endif /* GL_SGIS_color_range */ + +/* ------------------------- GL_SGIS_detail_texture ------------------------ */ + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 + +typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); + +#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) +#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) + +#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) + +#endif /* GL_SGIS_detail_texture */ + +/* -------------------------- GL_SGIS_fog_function ------------------------- */ + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 + +typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); + +#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) +#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) + +#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) + +#endif /* GL_SGIS_fog_function */ + +/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 + +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 + +#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) + +#endif /* GL_SGIS_generate_mipmap */ + +/* -------------------------- GL_SGIS_multisample -------------------------- */ + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 + +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC + +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); + +#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) +#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) + +#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) + +#endif /* GL_SGIS_multisample */ + +/* ------------------------- GL_SGIS_pixel_texture ------------------------- */ + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 + +#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) + +#endif /* GL_SGIS_pixel_texture */ + +/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */ + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 + +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 + +#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen) + +#endif /* GL_SGIS_point_line_texgen */ + +/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */ + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 + +typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); +typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); + +#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) +#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) + +#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) + +#endif /* GL_SGIS_sharpen_texture */ + +/* --------------------------- GL_SGIS_texture4D --------------------------- */ + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const GLvoid *pixels); + +#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) +#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) + +#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) + +#endif /* GL_SGIS_texture4D */ + +/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */ + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 + +#define GL_CLAMP_TO_BORDER_SGIS 0x812D + +#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) + +#endif /* GL_SGIS_texture_border_clamp */ + +/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */ + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_SGIS 0x812F + +#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) + +#endif /* GL_SGIS_texture_edge_clamp */ + +/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */ + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 + +typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); +typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); + +#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) +#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) + +#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) + +#endif /* GL_SGIS_texture_filter4 */ + +/* -------------------------- GL_SGIS_texture_lod -------------------------- */ + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 + +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D + +#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) + +#endif /* GL_SGIS_texture_lod */ + +/* ------------------------- GL_SGIS_texture_select ------------------------ */ + +#ifndef GL_SGIS_texture_select +#define GL_SGIS_texture_select 1 + +#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) + +#endif /* GL_SGIS_texture_select */ + +/* ----------------------------- GL_SGIX_async ----------------------------- */ + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 + +#define GL_ASYNC_MARKER_SGIX 0x8329 + +typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); +typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); + +#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) +#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) +#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) +#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) +#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) +#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) + +#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) + +#endif /* GL_SGIX_async */ + +/* ------------------------ GL_SGIX_async_histogram ------------------------ */ + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 + +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D + +#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) + +#endif /* GL_SGIX_async_histogram */ + +/* -------------------------- GL_SGIX_async_pixel -------------------------- */ + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 + +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 + +#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) + +#endif /* GL_SGIX_async_pixel */ + +/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */ + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 + +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 + +#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) + +#endif /* GL_SGIX_blend_alpha_minmax */ + +/* ---------------------------- GL_SGIX_clipmap ---------------------------- */ + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 + +#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) + +#endif /* GL_SGIX_clipmap */ + +/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */ + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 + +#define GL_CONVOLUTION_HINT_SGIX 0x8316 + +#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy) + +#endif /* GL_SGIX_convolution_accuracy */ + +/* ------------------------- GL_SGIX_depth_texture ------------------------- */ + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 + +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 + +#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) + +#endif /* GL_SGIX_depth_texture */ + +/* -------------------------- GL_SGIX_flush_raster ------------------------- */ + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 + +typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); + +#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) + +#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) + +#endif /* GL_SGIX_flush_raster */ + +/* --------------------------- GL_SGIX_fog_offset -------------------------- */ + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 + +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 + +#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) + +#endif /* GL_SGIX_fog_offset */ + +/* -------------------------- GL_SGIX_fog_texture -------------------------- */ + +#ifndef GL_SGIX_fog_texture +#define GL_SGIX_fog_texture 1 + +#define GL_TEXTURE_FOG_SGIX 0 +#define GL_FOG_PATCHY_FACTOR_SGIX 0 +#define GL_FRAGMENT_FOG_SGIX 0 + +typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); + +#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) + +#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) + +#endif /* GL_SGIX_fog_texture */ + +/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */ + +#ifndef GL_SGIX_fragment_specular_lighting +#define GL_SGIX_fragment_specular_lighting 1 + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data); + +#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) +#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) +#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) +#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) +#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) +#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) +#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) +#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) +#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) +#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) +#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) +#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) +#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) +#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) +#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) +#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) +#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) + +#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) + +#endif /* GL_SGIX_fragment_specular_lighting */ + +/* --------------------------- GL_SGIX_framezoom --------------------------- */ + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 + +typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); + +#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) + +#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) + +#endif /* GL_SGIX_framezoom */ + +/* --------------------------- GL_SGIX_interlace --------------------------- */ + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 + +#define GL_INTERLACE_SGIX 0x8094 + +#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) + +#endif /* GL_SGIX_interlace */ + +/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */ + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 + +#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) + +#endif /* GL_SGIX_ir_instrument1 */ + +/* ------------------------- GL_SGIX_list_priority ------------------------- */ + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 + +#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) + +#endif /* GL_SGIX_list_priority */ + +/* ------------------------- GL_SGIX_pixel_texture ------------------------- */ + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 + +typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); + +#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) + +#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) + +#endif /* GL_SGIX_pixel_texture */ + +/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */ + +#ifndef GL_SGIX_pixel_texture_bits +#define GL_SGIX_pixel_texture_bits 1 + +#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) + +#endif /* GL_SGIX_pixel_texture_bits */ + +/* ------------------------ GL_SGIX_reference_plane ------------------------ */ + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 + +typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); + +#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) + +#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) + +#endif /* GL_SGIX_reference_plane */ + +/* ---------------------------- GL_SGIX_resample --------------------------- */ + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 + +#define GL_PACK_RESAMPLE_SGIX 0x842E +#define GL_UNPACK_RESAMPLE_SGIX 0x842F +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 + +#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) + +#endif /* GL_SGIX_resample */ + +/* ----------------------------- GL_SGIX_shadow ---------------------------- */ + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 + +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D + +#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) + +#endif /* GL_SGIX_shadow */ + +/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */ + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 + +#define GL_SHADOW_AMBIENT_SGIX 0x80BF + +#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) + +#endif /* GL_SGIX_shadow_ambient */ + +/* ----------------------------- GL_SGIX_sprite ---------------------------- */ + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 + +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params); + +#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) +#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) +#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) +#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) + +#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) + +#endif /* GL_SGIX_sprite */ + +/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */ + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 + +typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); + +#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) + +#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) + +#endif /* GL_SGIX_tag_sample_buffer */ + +/* ------------------------ GL_SGIX_texture_add_env ------------------------ */ + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 + +#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) + +#endif /* GL_SGIX_texture_add_env */ + +/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */ + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 + +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B + +#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) + +#endif /* GL_SGIX_texture_coordinate_clamp */ + +/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */ + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 + +#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) + +#endif /* GL_SGIX_texture_lod_bias */ + +/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */ + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 + +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E + +#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) + +#endif /* GL_SGIX_texture_multi_buffer */ + +/* ------------------------- GL_SGIX_texture_range ------------------------- */ + +#ifndef GL_SGIX_texture_range +#define GL_SGIX_texture_range 1 + +#define GL_RGB_SIGNED_SGIX 0x85E0 +#define GL_RGBA_SIGNED_SGIX 0x85E1 +#define GL_ALPHA_SIGNED_SGIX 0x85E2 +#define GL_LUMINANCE_SIGNED_SGIX 0x85E3 +#define GL_INTENSITY_SIGNED_SGIX 0x85E4 +#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 +#define GL_RGB16_SIGNED_SGIX 0x85E6 +#define GL_RGBA16_SIGNED_SGIX 0x85E7 +#define GL_ALPHA16_SIGNED_SGIX 0x85E8 +#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9 +#define GL_INTENSITY16_SIGNED_SGIX 0x85EA +#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB +#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC +#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED +#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE +#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF +#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 +#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 +#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 +#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 +#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 +#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 +#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 +#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 +#define GL_MIN_LUMINANCE_SGIS 0x85F8 +#define GL_MAX_LUMINANCE_SGIS 0x85F9 +#define GL_MIN_INTENSITY_SGIS 0x85FA +#define GL_MAX_INTENSITY_SGIS 0x85FB + +#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) + +#endif /* GL_SGIX_texture_range */ + +/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */ + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 + +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C + +#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) + +#endif /* GL_SGIX_texture_scale_bias */ + +/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */ + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 + +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF + +#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) + +#endif /* GL_SGIX_vertex_preclip */ + +/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */ + +#ifndef GL_SGIX_vertex_preclip_hint +#define GL_SGIX_vertex_preclip_hint 1 + +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF + +#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) + +#endif /* GL_SGIX_vertex_preclip_hint */ + +/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */ + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 + +#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) + +#endif /* GL_SGIX_ycrcb */ + +/* -------------------------- GL_SGI_color_matrix -------------------------- */ + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 + +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB + +#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) + +#endif /* GL_SGI_color_matrix */ + +/* --------------------------- GL_SGI_color_table -------------------------- */ + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 + +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF + +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); + +#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) +#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) +#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) +#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) +#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) +#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) +#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) + +#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) + +#endif /* GL_SGI_color_table */ + +/* ----------------------- GL_SGI_texture_color_table ---------------------- */ + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 + +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD + +#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) + +#endif /* GL_SGI_texture_color_table */ + +/* ------------------------- GL_SUNX_constant_data ------------------------- */ + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 + +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 + +typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); + +#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) + +#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) + +#endif /* GL_SUNX_constant_data */ + +/* -------------------- GL_SUN_convolution_border_modes -------------------- */ + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 + +#define GL_WRAP_BORDER_SUN 0x81D4 + +#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) + +#endif /* GL_SUN_convolution_border_modes */ + +/* -------------------------- GL_SUN_global_alpha -------------------------- */ + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 + +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA + +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); + +#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) +#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) +#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) +#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) +#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) +#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) +#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) +#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) + +#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) + +#endif /* GL_SUN_global_alpha */ + +/* --------------------------- GL_SUN_mesh_array --------------------------- */ + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 + +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 + +#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) + +#endif /* GL_SUN_mesh_array */ + +/* ------------------------ GL_SUN_read_video_pixels ----------------------- */ + +#ifndef GL_SUN_read_video_pixels +#define GL_SUN_read_video_pixels 1 + +typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); + +#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) + +#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) + +#endif /* GL_SUN_read_video_pixels */ + +/* --------------------------- GL_SUN_slice_accum -------------------------- */ + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 + +#define GL_SLICE_ACCUM_SUN 0x85CC + +#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) + +#endif /* GL_SUN_slice_accum */ + +/* -------------------------- GL_SUN_triangle_list ------------------------- */ + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 + +#define GL_RESTART_SUN 0x01 +#define GL_REPLACE_MIDDLE_SUN 0x02 +#define GL_REPLACE_OLDEST_SUN 0x03 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB + +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); + +#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) +#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) +#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) +#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) +#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) +#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) +#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) + +#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) + +#endif /* GL_SUN_triangle_list */ + +/* ----------------------------- GL_SUN_vertex ----------------------------- */ + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 + +typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v); + +#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) +#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) +#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) +#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) +#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) +#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) +#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) +#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) +#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) +#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) +#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) +#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) +#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) +#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) +#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) +#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) +#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) +#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) +#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) +#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) +#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) +#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) +#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) +#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) +#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) +#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) +#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) +#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) +#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) + +#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) + +#endif /* GL_SUN_vertex */ + +/* -------------------------- GL_WIN_phong_shading ------------------------- */ + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 + +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB + +#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) + +#endif /* GL_WIN_phong_shading */ + +/* -------------------------- GL_WIN_specular_fog -------------------------- */ + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 + +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC + +#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) + +#endif /* GL_WIN_specular_fog */ + +/* ---------------------------- GL_WIN_swap_hint --------------------------- */ + +#ifndef GL_WIN_swap_hint +#define GL_WIN_swap_hint 1 + +typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); + +#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) + +#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) + +#endif /* GL_WIN_swap_hint */ + +/* ------------------------------------------------------------------------- */ + +#if defined(GLEW_MX) && defined(_WIN32) +#define GLEW_FUN_EXPORT +#else +#define GLEW_FUN_EXPORT GLEWAPI +#endif /* GLEW_MX */ + +#if defined(GLEW_MX) +#define GLEW_VAR_EXPORT +#else +#define GLEW_VAR_EXPORT GLEWAPI +#endif /* GLEW_MX */ + +#if defined(GLEW_MX) && defined(_WIN32) +struct GLEWContextStruct +{ +#endif /* GLEW_MX */ + +#ifdef GLEW_INIT_OPENGL11_FUNCTIONS + +GLEW_FUN_EXPORT PFNGLACCUMPROC __glewAccum; +GLEW_FUN_EXPORT PFNGLALPHAFUNCPROC __glewAlphaFunc; +GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTPROC __glewAreTexturesResident; +GLEW_FUN_EXPORT PFNGLARRAYELEMENTPROC __glewArrayElement; +GLEW_FUN_EXPORT PFNGLBEGINPROC __glewBegin; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREPROC __glewBindTexture; +GLEW_FUN_EXPORT PFNGLBITMAPPROC __glewBitmap; +GLEW_FUN_EXPORT PFNGLBLENDFUNCPROC __glewBlendFunc; +GLEW_FUN_EXPORT PFNGLCALLLISTPROC __glewCallList; +GLEW_FUN_EXPORT PFNGLCALLLISTSPROC __glewCallLists; +GLEW_FUN_EXPORT PFNGLCLEARPROC __glewClear; +GLEW_FUN_EXPORT PFNGLCLEARACCUMPROC __glewClearAccum; +GLEW_FUN_EXPORT PFNGLCLEARCOLORPROC __glewClearColor; +GLEW_FUN_EXPORT PFNGLCLEARDEPTHPROC __glewClearDepth; +GLEW_FUN_EXPORT PFNGLCLEARINDEXPROC __glewClearIndex; +GLEW_FUN_EXPORT PFNGLCLEARSTENCILPROC __glewClearStencil; +GLEW_FUN_EXPORT PFNGLCLIPPLANEPROC __glewClipPlane; +GLEW_FUN_EXPORT PFNGLCOLOR3BPROC __glewColor3b; +GLEW_FUN_EXPORT PFNGLCOLOR3BVPROC __glewColor3bv; +GLEW_FUN_EXPORT PFNGLCOLOR3DPROC __glewColor3d; +GLEW_FUN_EXPORT PFNGLCOLOR3DVPROC __glewColor3dv; +GLEW_FUN_EXPORT PFNGLCOLOR3FPROC __glewColor3f; +GLEW_FUN_EXPORT PFNGLCOLOR3FVPROC __glewColor3fv; +GLEW_FUN_EXPORT PFNGLCOLOR3IPROC __glewColor3i; +GLEW_FUN_EXPORT PFNGLCOLOR3IVPROC __glewColor3iv; +GLEW_FUN_EXPORT PFNGLCOLOR3SPROC __glewColor3s; +GLEW_FUN_EXPORT PFNGLCOLOR3SVPROC __glewColor3sv; +GLEW_FUN_EXPORT PFNGLCOLOR3UBPROC __glewColor3ub; +GLEW_FUN_EXPORT PFNGLCOLOR3UBVPROC __glewColor3ubv; +GLEW_FUN_EXPORT PFNGLCOLOR3UIPROC __glewColor3ui; +GLEW_FUN_EXPORT PFNGLCOLOR3UIVPROC __glewColor3uiv; +GLEW_FUN_EXPORT PFNGLCOLOR3USPROC __glewColor3us; +GLEW_FUN_EXPORT PFNGLCOLOR3USVPROC __glewColor3usv; +GLEW_FUN_EXPORT PFNGLCOLOR4BPROC __glewColor4b; +GLEW_FUN_EXPORT PFNGLCOLOR4BVPROC __glewColor4bv; +GLEW_FUN_EXPORT PFNGLCOLOR4DPROC __glewColor4d; +GLEW_FUN_EXPORT PFNGLCOLOR4DVPROC __glewColor4dv; +GLEW_FUN_EXPORT PFNGLCOLOR4FPROC __glewColor4f; +GLEW_FUN_EXPORT PFNGLCOLOR4FVPROC __glewColor4fv; +GLEW_FUN_EXPORT PFNGLCOLOR4IPROC __glewColor4i; +GLEW_FUN_EXPORT PFNGLCOLOR4IVPROC __glewColor4iv; +GLEW_FUN_EXPORT PFNGLCOLOR4SPROC __glewColor4s; +GLEW_FUN_EXPORT PFNGLCOLOR4SVPROC __glewColor4sv; +GLEW_FUN_EXPORT PFNGLCOLOR4UBPROC __glewColor4ub; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVPROC __glewColor4ubv; +GLEW_FUN_EXPORT PFNGLCOLOR4UIPROC __glewColor4ui; +GLEW_FUN_EXPORT PFNGLCOLOR4UIVPROC __glewColor4uiv; +GLEW_FUN_EXPORT PFNGLCOLOR4USPROC __glewColor4us; +GLEW_FUN_EXPORT PFNGLCOLOR4USVPROC __glewColor4usv; +GLEW_FUN_EXPORT PFNGLCOLORMASKPROC __glewColorMask; +GLEW_FUN_EXPORT PFNGLCOLORMATERIALPROC __glewColorMaterial; +GLEW_FUN_EXPORT PFNGLCOLORPOINTERPROC __glewColorPointer; +GLEW_FUN_EXPORT PFNGLCOPYPIXELSPROC __glewCopyPixels; +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DPROC __glewCopyTexImage1D; +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DPROC __glewCopyTexImage2D; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DPROC __glewCopyTexSubImage1D; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DPROC __glewCopyTexSubImage2D; +GLEW_FUN_EXPORT PFNGLCULLFACEPROC __glewCullFace; +GLEW_FUN_EXPORT PFNGLDELETELISTSPROC __glewDeleteLists; +GLEW_FUN_EXPORT PFNGLDELETETEXTURESPROC __glewDeleteTextures; +GLEW_FUN_EXPORT PFNGLDEPTHFUNCPROC __glewDepthFunc; +GLEW_FUN_EXPORT PFNGLDEPTHMASKPROC __glewDepthMask; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEPROC __glewDepthRange; +GLEW_FUN_EXPORT PFNGLDISABLEPROC __glewDisable; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEPROC __glewDisableClientState; +GLEW_FUN_EXPORT PFNGLDRAWARRAYSPROC __glewDrawArrays; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERPROC __glewDrawBuffer; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSPROC __glewDrawElements; +GLEW_FUN_EXPORT PFNGLDRAWPIXELSPROC __glewDrawPixels; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPROC __glewEdgeFlag; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERPROC __glewEdgeFlagPointer; +GLEW_FUN_EXPORT PFNGLEDGEFLAGVPROC __glewEdgeFlagv; +GLEW_FUN_EXPORT PFNGLENABLEPROC __glewEnable; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEPROC __glewEnableClientState; +GLEW_FUN_EXPORT PFNGLENDPROC __glewEnd; +GLEW_FUN_EXPORT PFNGLENDLISTPROC __glewEndList; +GLEW_FUN_EXPORT PFNGLEVALCOORD1DPROC __glewEvalCoord1d; +GLEW_FUN_EXPORT PFNGLEVALCOORD1DVPROC __glewEvalCoord1dv; +GLEW_FUN_EXPORT PFNGLEVALCOORD1FPROC __glewEvalCoord1f; +GLEW_FUN_EXPORT PFNGLEVALCOORD1FVPROC __glewEvalCoord1fv; +GLEW_FUN_EXPORT PFNGLEVALCOORD2DPROC __glewEvalCoord2d; +GLEW_FUN_EXPORT PFNGLEVALCOORD2DVPROC __glewEvalCoord2dv; +GLEW_FUN_EXPORT PFNGLEVALCOORD2FPROC __glewEvalCoord2f; +GLEW_FUN_EXPORT PFNGLEVALCOORD2FVPROC __glewEvalCoord2fv; +GLEW_FUN_EXPORT PFNGLEVALMESH1PROC __glewEvalMesh1; +GLEW_FUN_EXPORT PFNGLEVALMESH2PROC __glewEvalMesh2; +GLEW_FUN_EXPORT PFNGLEVALPOINT1PROC __glewEvalPoint1; +GLEW_FUN_EXPORT PFNGLEVALPOINT2PROC __glewEvalPoint2; +GLEW_FUN_EXPORT PFNGLFEEDBACKBUFFERPROC __glewFeedbackBuffer; +GLEW_FUN_EXPORT PFNGLFINISHPROC __glewFinish; +GLEW_FUN_EXPORT PFNGLFLUSHPROC __glewFlush; +GLEW_FUN_EXPORT PFNGLFOGFPROC __glewFogf; +GLEW_FUN_EXPORT PFNGLFOGFVPROC __glewFogfv; +GLEW_FUN_EXPORT PFNGLFOGIPROC __glewFogi; +GLEW_FUN_EXPORT PFNGLFOGIVPROC __glewFogiv; +GLEW_FUN_EXPORT PFNGLFRONTFACEPROC __glewFrontFace; +GLEW_FUN_EXPORT PFNGLFRUSTUMPROC __glewFrustum; +GLEW_FUN_EXPORT PFNGLGENLISTSPROC __glewGenLists; +GLEW_FUN_EXPORT PFNGLGENTEXTURESPROC __glewGenTextures; +GLEW_FUN_EXPORT PFNGLGETBOOLEANVPROC __glewGetBooleanv; +GLEW_FUN_EXPORT PFNGLGETCLIPPLANEPROC __glewGetClipPlane; +GLEW_FUN_EXPORT PFNGLGETDOUBLEVPROC __glewGetDoublev; +GLEW_FUN_EXPORT PFNGLGETERRORPROC __glewGetError; +GLEW_FUN_EXPORT PFNGLGETFLOATVPROC __glewGetFloatv; +GLEW_FUN_EXPORT PFNGLGETINTEGERVPROC __glewGetIntegerv; +GLEW_FUN_EXPORT PFNGLGETLIGHTFVPROC __glewGetLightfv; +GLEW_FUN_EXPORT PFNGLGETLIGHTIVPROC __glewGetLightiv; +GLEW_FUN_EXPORT PFNGLGETMAPDVPROC __glewGetMapdv; +GLEW_FUN_EXPORT PFNGLGETMAPFVPROC __glewGetMapfv; +GLEW_FUN_EXPORT PFNGLGETMAPIVPROC __glewGetMapiv; +GLEW_FUN_EXPORT PFNGLGETMATERIALFVPROC __glewGetMaterialfv; +GLEW_FUN_EXPORT PFNGLGETMATERIALIVPROC __glewGetMaterialiv; +GLEW_FUN_EXPORT PFNGLGETPIXELMAPFVPROC __glewGetPixelMapfv; +GLEW_FUN_EXPORT PFNGLGETPIXELMAPUIVPROC __glewGetPixelMapuiv; +GLEW_FUN_EXPORT PFNGLGETPIXELMAPUSVPROC __glewGetPixelMapusv; +GLEW_FUN_EXPORT PFNGLGETPOINTERVPROC __glewGetPointerv; +GLEW_FUN_EXPORT PFNGLGETPOLYGONSTIPPLEPROC __glewGetPolygonStipple; +GLEW_FUN_EXPORT PFNGLGETSTRINGPROC __glewGetString; +GLEW_FUN_EXPORT PFNGLGETTEXENVFVPROC __glewGetTexEnvfv; +GLEW_FUN_EXPORT PFNGLGETTEXENVIVPROC __glewGetTexEnviv; +GLEW_FUN_EXPORT PFNGLGETTEXGENDVPROC __glewGetTexGendv; +GLEW_FUN_EXPORT PFNGLGETTEXGENFVPROC __glewGetTexGenfv; +GLEW_FUN_EXPORT PFNGLGETTEXGENIVPROC __glewGetTexGeniv; +GLEW_FUN_EXPORT PFNGLGETTEXIMAGEPROC __glewGetTexImage; +GLEW_FUN_EXPORT PFNGLGETTEXLEVELPARAMETERFVPROC __glewGetTexLevelParameterfv; +GLEW_FUN_EXPORT PFNGLGETTEXLEVELPARAMETERIVPROC __glewGetTexLevelParameteriv; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERFVPROC __glewGetTexParameterfv; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIVPROC __glewGetTexParameteriv; +GLEW_FUN_EXPORT PFNGLHINTPROC __glewHint; +GLEW_FUN_EXPORT PFNGLINDEXMASKPROC __glewIndexMask; +GLEW_FUN_EXPORT PFNGLINDEXPOINTERPROC __glewIndexPointer; +GLEW_FUN_EXPORT PFNGLINDEXDPROC __glewIndexd; +GLEW_FUN_EXPORT PFNGLINDEXDVPROC __glewIndexdv; +GLEW_FUN_EXPORT PFNGLINDEXFPROC __glewIndexf; +GLEW_FUN_EXPORT PFNGLINDEXFVPROC __glewIndexfv; +GLEW_FUN_EXPORT PFNGLINDEXIPROC __glewIndexi; +GLEW_FUN_EXPORT PFNGLINDEXIVPROC __glewIndexiv; +GLEW_FUN_EXPORT PFNGLINDEXSPROC __glewIndexs; +GLEW_FUN_EXPORT PFNGLINDEXSVPROC __glewIndexsv; +GLEW_FUN_EXPORT PFNGLINDEXUBPROC __glewIndexub; +GLEW_FUN_EXPORT PFNGLINDEXUBVPROC __glewIndexubv; +GLEW_FUN_EXPORT PFNGLINITNAMESPROC __glewInitNames; +GLEW_FUN_EXPORT PFNGLINTERLEAVEDARRAYSPROC __glewInterleavedArrays; +GLEW_FUN_EXPORT PFNGLISENABLEDPROC __glewIsEnabled; +GLEW_FUN_EXPORT PFNGLISLISTPROC __glewIsList; +GLEW_FUN_EXPORT PFNGLISTEXTUREPROC __glewIsTexture; +GLEW_FUN_EXPORT PFNGLLIGHTMODELFPROC __glewLightModelf; +GLEW_FUN_EXPORT PFNGLLIGHTMODELFVPROC __glewLightModelfv; +GLEW_FUN_EXPORT PFNGLLIGHTMODELIPROC __glewLightModeli; +GLEW_FUN_EXPORT PFNGLLIGHTMODELIVPROC __glewLightModeliv; +GLEW_FUN_EXPORT PFNGLLIGHTFPROC __glewLightf; +GLEW_FUN_EXPORT PFNGLLIGHTFVPROC __glewLightfv; +GLEW_FUN_EXPORT PFNGLLIGHTIPROC __glewLighti; +GLEW_FUN_EXPORT PFNGLLIGHTIVPROC __glewLightiv; +GLEW_FUN_EXPORT PFNGLLINESTIPPLEPROC __glewLineStipple; +GLEW_FUN_EXPORT PFNGLLINEWIDTHPROC __glewLineWidth; +GLEW_FUN_EXPORT PFNGLLISTBASEPROC __glewListBase; +GLEW_FUN_EXPORT PFNGLLOADIDENTITYPROC __glewLoadIdentity; +GLEW_FUN_EXPORT PFNGLLOADMATRIXDPROC __glewLoadMatrixd; +GLEW_FUN_EXPORT PFNGLLOADMATRIXFPROC __glewLoadMatrixf; +GLEW_FUN_EXPORT PFNGLLOADNAMEPROC __glewLoadName; +GLEW_FUN_EXPORT PFNGLLOGICOPPROC __glewLogicOp; +GLEW_FUN_EXPORT PFNGLMAP1DPROC __glewMap1d; +GLEW_FUN_EXPORT PFNGLMAP1FPROC __glewMap1f; +GLEW_FUN_EXPORT PFNGLMAP2DPROC __glewMap2d; +GLEW_FUN_EXPORT PFNGLMAP2FPROC __glewMap2f; +GLEW_FUN_EXPORT PFNGLMAPGRID1DPROC __glewMapGrid1d; +GLEW_FUN_EXPORT PFNGLMAPGRID1FPROC __glewMapGrid1f; +GLEW_FUN_EXPORT PFNGLMAPGRID2DPROC __glewMapGrid2d; +GLEW_FUN_EXPORT PFNGLMAPGRID2FPROC __glewMapGrid2f; +GLEW_FUN_EXPORT PFNGLMATERIALFPROC __glewMaterialf; +GLEW_FUN_EXPORT PFNGLMATERIALFVPROC __glewMaterialfv; +GLEW_FUN_EXPORT PFNGLMATERIALIPROC __glewMateriali; +GLEW_FUN_EXPORT PFNGLMATERIALIVPROC __glewMaterialiv; +GLEW_FUN_EXPORT PFNGLMATRIXMODEPROC __glewMatrixMode; +GLEW_FUN_EXPORT PFNGLMULTMATRIXDPROC __glewMultMatrixd; +GLEW_FUN_EXPORT PFNGLMULTMATRIXFPROC __glewMultMatrixf; +GLEW_FUN_EXPORT PFNGLNEWLISTPROC __glewNewList; +GLEW_FUN_EXPORT PFNGLNORMAL3BPROC __glewNormal3b; +GLEW_FUN_EXPORT PFNGLNORMAL3BVPROC __glewNormal3bv; +GLEW_FUN_EXPORT PFNGLNORMAL3DPROC __glewNormal3d; +GLEW_FUN_EXPORT PFNGLNORMAL3DVPROC __glewNormal3dv; +GLEW_FUN_EXPORT PFNGLNORMAL3FPROC __glewNormal3f; +GLEW_FUN_EXPORT PFNGLNORMAL3FVPROC __glewNormal3fv; +GLEW_FUN_EXPORT PFNGLNORMAL3IPROC __glewNormal3i; +GLEW_FUN_EXPORT PFNGLNORMAL3IVPROC __glewNormal3iv; +GLEW_FUN_EXPORT PFNGLNORMAL3SPROC __glewNormal3s; +GLEW_FUN_EXPORT PFNGLNORMAL3SVPROC __glewNormal3sv; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERPROC __glewNormalPointer; +GLEW_FUN_EXPORT PFNGLORTHOPROC __glewOrtho; +GLEW_FUN_EXPORT PFNGLPASSTHROUGHPROC __glewPassThrough; +GLEW_FUN_EXPORT PFNGLPIXELMAPFVPROC __glewPixelMapfv; +GLEW_FUN_EXPORT PFNGLPIXELMAPUIVPROC __glewPixelMapuiv; +GLEW_FUN_EXPORT PFNGLPIXELMAPUSVPROC __glewPixelMapusv; +GLEW_FUN_EXPORT PFNGLPIXELSTOREFPROC __glewPixelStoref; +GLEW_FUN_EXPORT PFNGLPIXELSTOREIPROC __glewPixelStorei; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFERFPROC __glewPixelTransferf; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFERIPROC __glewPixelTransferi; +GLEW_FUN_EXPORT PFNGLPIXELZOOMPROC __glewPixelZoom; +GLEW_FUN_EXPORT PFNGLPOINTSIZEPROC __glewPointSize; +GLEW_FUN_EXPORT PFNGLPOLYGONMODEPROC __glewPolygonMode; +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETPROC __glewPolygonOffset; +GLEW_FUN_EXPORT PFNGLPOLYGONSTIPPLEPROC __glewPolygonStipple; +GLEW_FUN_EXPORT PFNGLPOPATTRIBPROC __glewPopAttrib; +GLEW_FUN_EXPORT PFNGLPOPCLIENTATTRIBPROC __glewPopClientAttrib; +GLEW_FUN_EXPORT PFNGLPOPMATRIXPROC __glewPopMatrix; +GLEW_FUN_EXPORT PFNGLPOPNAMEPROC __glewPopName; +GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESPROC __glewPrioritizeTextures; +GLEW_FUN_EXPORT PFNGLPUSHATTRIBPROC __glewPushAttrib; +GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBPROC __glewPushClientAttrib; +GLEW_FUN_EXPORT PFNGLPUSHMATRIXPROC __glewPushMatrix; +GLEW_FUN_EXPORT PFNGLPUSHNAMEPROC __glewPushName; +GLEW_FUN_EXPORT PFNGLRASTERPOS2DPROC __glewRasterPos2d; +GLEW_FUN_EXPORT PFNGLRASTERPOS2DVPROC __glewRasterPos2dv; +GLEW_FUN_EXPORT PFNGLRASTERPOS2FPROC __glewRasterPos2f; +GLEW_FUN_EXPORT PFNGLRASTERPOS2FVPROC __glewRasterPos2fv; +GLEW_FUN_EXPORT PFNGLRASTERPOS2IPROC __glewRasterPos2i; +GLEW_FUN_EXPORT PFNGLRASTERPOS2IVPROC __glewRasterPos2iv; +GLEW_FUN_EXPORT PFNGLRASTERPOS2SPROC __glewRasterPos2s; +GLEW_FUN_EXPORT PFNGLRASTERPOS2SVPROC __glewRasterPos2sv; +GLEW_FUN_EXPORT PFNGLRASTERPOS3DPROC __glewRasterPos3d; +GLEW_FUN_EXPORT PFNGLRASTERPOS3DVPROC __glewRasterPos3dv; +GLEW_FUN_EXPORT PFNGLRASTERPOS3FPROC __glewRasterPos3f; +GLEW_FUN_EXPORT PFNGLRASTERPOS3FVPROC __glewRasterPos3fv; +GLEW_FUN_EXPORT PFNGLRASTERPOS3IPROC __glewRasterPos3i; +GLEW_FUN_EXPORT PFNGLRASTERPOS3IVPROC __glewRasterPos3iv; +GLEW_FUN_EXPORT PFNGLRASTERPOS3SPROC __glewRasterPos3s; +GLEW_FUN_EXPORT PFNGLRASTERPOS3SVPROC __glewRasterPos3sv; +GLEW_FUN_EXPORT PFNGLRASTERPOS4DPROC __glewRasterPos4d; +GLEW_FUN_EXPORT PFNGLRASTERPOS4DVPROC __glewRasterPos4dv; +GLEW_FUN_EXPORT PFNGLRASTERPOS4FPROC __glewRasterPos4f; +GLEW_FUN_EXPORT PFNGLRASTERPOS4FVPROC __glewRasterPos4fv; +GLEW_FUN_EXPORT PFNGLRASTERPOS4IPROC __glewRasterPos4i; +GLEW_FUN_EXPORT PFNGLRASTERPOS4IVPROC __glewRasterPos4iv; +GLEW_FUN_EXPORT PFNGLRASTERPOS4SPROC __glewRasterPos4s; +GLEW_FUN_EXPORT PFNGLRASTERPOS4SVPROC __glewRasterPos4sv; +GLEW_FUN_EXPORT PFNGLREADBUFFERPROC __glewReadBuffer; +GLEW_FUN_EXPORT PFNGLREADPIXELSPROC __glewReadPixels; +GLEW_FUN_EXPORT PFNGLRECTDPROC __glewRectd; +GLEW_FUN_EXPORT PFNGLRECTDVPROC __glewRectdv; +GLEW_FUN_EXPORT PFNGLRECTFPROC __glewRectf; +GLEW_FUN_EXPORT PFNGLRECTFVPROC __glewRectfv; +GLEW_FUN_EXPORT PFNGLRECTIPROC __glewRecti; +GLEW_FUN_EXPORT PFNGLRECTIVPROC __glewRectiv; +GLEW_FUN_EXPORT PFNGLRECTSPROC __glewRects; +GLEW_FUN_EXPORT PFNGLRECTSVPROC __glewRectsv; +GLEW_FUN_EXPORT PFNGLRENDERMODEPROC __glewRenderMode; +GLEW_FUN_EXPORT PFNGLROTATEDPROC __glewRotated; +GLEW_FUN_EXPORT PFNGLROTATEFPROC __glewRotatef; +GLEW_FUN_EXPORT PFNGLSCALEDPROC __glewScaled; +GLEW_FUN_EXPORT PFNGLSCALEFPROC __glewScalef; +GLEW_FUN_EXPORT PFNGLSCISSORPROC __glewScissor; +GLEW_FUN_EXPORT PFNGLSELECTBUFFERPROC __glewSelectBuffer; +GLEW_FUN_EXPORT PFNGLSHADEMODELPROC __glewShadeModel; +GLEW_FUN_EXPORT PFNGLSTENCILFUNCPROC __glewStencilFunc; +GLEW_FUN_EXPORT PFNGLSTENCILMASKPROC __glewStencilMask; +GLEW_FUN_EXPORT PFNGLSTENCILOPPROC __glewStencilOp; +GLEW_FUN_EXPORT PFNGLTEXCOORD1DPROC __glewTexCoord1d; +GLEW_FUN_EXPORT PFNGLTEXCOORD1DVPROC __glewTexCoord1dv; +GLEW_FUN_EXPORT PFNGLTEXCOORD1FPROC __glewTexCoord1f; +GLEW_FUN_EXPORT PFNGLTEXCOORD1FVPROC __glewTexCoord1fv; +GLEW_FUN_EXPORT PFNGLTEXCOORD1IPROC __glewTexCoord1i; +GLEW_FUN_EXPORT PFNGLTEXCOORD1IVPROC __glewTexCoord1iv; +GLEW_FUN_EXPORT PFNGLTEXCOORD1SPROC __glewTexCoord1s; +GLEW_FUN_EXPORT PFNGLTEXCOORD1SVPROC __glewTexCoord1sv; +GLEW_FUN_EXPORT PFNGLTEXCOORD2DPROC __glewTexCoord2d; +GLEW_FUN_EXPORT PFNGLTEXCOORD2DVPROC __glewTexCoord2dv; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FPROC __glewTexCoord2f; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVPROC __glewTexCoord2fv; +GLEW_FUN_EXPORT PFNGLTEXCOORD2IPROC __glewTexCoord2i; +GLEW_FUN_EXPORT PFNGLTEXCOORD2IVPROC __glewTexCoord2iv; +GLEW_FUN_EXPORT PFNGLTEXCOORD2SPROC __glewTexCoord2s; +GLEW_FUN_EXPORT PFNGLTEXCOORD2SVPROC __glewTexCoord2sv; +GLEW_FUN_EXPORT PFNGLTEXCOORD3DPROC __glewTexCoord3d; +GLEW_FUN_EXPORT PFNGLTEXCOORD3DVPROC __glewTexCoord3dv; +GLEW_FUN_EXPORT PFNGLTEXCOORD3FPROC __glewTexCoord3f; +GLEW_FUN_EXPORT PFNGLTEXCOORD3FVPROC __glewTexCoord3fv; +GLEW_FUN_EXPORT PFNGLTEXCOORD3IPROC __glewTexCoord3i; +GLEW_FUN_EXPORT PFNGLTEXCOORD3IVPROC __glewTexCoord3iv; +GLEW_FUN_EXPORT PFNGLTEXCOORD3SPROC __glewTexCoord3s; +GLEW_FUN_EXPORT PFNGLTEXCOORD3SVPROC __glewTexCoord3sv; +GLEW_FUN_EXPORT PFNGLTEXCOORD4DPROC __glewTexCoord4d; +GLEW_FUN_EXPORT PFNGLTEXCOORD4DVPROC __glewTexCoord4dv; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FPROC __glewTexCoord4f; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVPROC __glewTexCoord4fv; +GLEW_FUN_EXPORT PFNGLTEXCOORD4IPROC __glewTexCoord4i; +GLEW_FUN_EXPORT PFNGLTEXCOORD4IVPROC __glewTexCoord4iv; +GLEW_FUN_EXPORT PFNGLTEXCOORD4SPROC __glewTexCoord4s; +GLEW_FUN_EXPORT PFNGLTEXCOORD4SVPROC __glewTexCoord4sv; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERPROC __glewTexCoordPointer; +GLEW_FUN_EXPORT PFNGLTEXENVFPROC __glewTexEnvf; +GLEW_FUN_EXPORT PFNGLTEXENVFVPROC __glewTexEnvfv; +GLEW_FUN_EXPORT PFNGLTEXENVIPROC __glewTexEnvi; +GLEW_FUN_EXPORT PFNGLTEXENVIVPROC __glewTexEnviv; +GLEW_FUN_EXPORT PFNGLTEXGENDPROC __glewTexGend; +GLEW_FUN_EXPORT PFNGLTEXGENDVPROC __glewTexGendv; +GLEW_FUN_EXPORT PFNGLTEXGENFPROC __glewTexGenf; +GLEW_FUN_EXPORT PFNGLTEXGENFVPROC __glewTexGenfv; +GLEW_FUN_EXPORT PFNGLTEXGENIPROC __glewTexGeni; +GLEW_FUN_EXPORT PFNGLTEXGENIVPROC __glewTexGeniv; +GLEW_FUN_EXPORT PFNGLTEXIMAGE1DPROC __glewTexImage1D; +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DPROC __glewTexImage2D; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERFPROC __glewTexParameterf; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERFVPROC __glewTexParameterfv; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIPROC __glewTexParameteri; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIVPROC __glewTexParameteriv; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DPROC __glewTexSubImage1D; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DPROC __glewTexSubImage2D; +GLEW_FUN_EXPORT PFNGLTRANSLATEDPROC __glewTranslated; +GLEW_FUN_EXPORT PFNGLTRANSLATEFPROC __glewTranslatef; +GLEW_FUN_EXPORT PFNGLVERTEX2DPROC __glewVertex2d; +GLEW_FUN_EXPORT PFNGLVERTEX2DVPROC __glewVertex2dv; +GLEW_FUN_EXPORT PFNGLVERTEX2FPROC __glewVertex2f; +GLEW_FUN_EXPORT PFNGLVERTEX2FVPROC __glewVertex2fv; +GLEW_FUN_EXPORT PFNGLVERTEX2IPROC __glewVertex2i; +GLEW_FUN_EXPORT PFNGLVERTEX2IVPROC __glewVertex2iv; +GLEW_FUN_EXPORT PFNGLVERTEX2SPROC __glewVertex2s; +GLEW_FUN_EXPORT PFNGLVERTEX2SVPROC __glewVertex2sv; +GLEW_FUN_EXPORT PFNGLVERTEX3DPROC __glewVertex3d; +GLEW_FUN_EXPORT PFNGLVERTEX3DVPROC __glewVertex3dv; +GLEW_FUN_EXPORT PFNGLVERTEX3FPROC __glewVertex3f; +GLEW_FUN_EXPORT PFNGLVERTEX3FVPROC __glewVertex3fv; +GLEW_FUN_EXPORT PFNGLVERTEX3IPROC __glewVertex3i; +GLEW_FUN_EXPORT PFNGLVERTEX3IVPROC __glewVertex3iv; +GLEW_FUN_EXPORT PFNGLVERTEX3SPROC __glewVertex3s; +GLEW_FUN_EXPORT PFNGLVERTEX3SVPROC __glewVertex3sv; +GLEW_FUN_EXPORT PFNGLVERTEX4DPROC __glewVertex4d; +GLEW_FUN_EXPORT PFNGLVERTEX4DVPROC __glewVertex4dv; +GLEW_FUN_EXPORT PFNGLVERTEX4FPROC __glewVertex4f; +GLEW_FUN_EXPORT PFNGLVERTEX4FVPROC __glewVertex4fv; +GLEW_FUN_EXPORT PFNGLVERTEX4IPROC __glewVertex4i; +GLEW_FUN_EXPORT PFNGLVERTEX4IVPROC __glewVertex4iv; +GLEW_FUN_EXPORT PFNGLVERTEX4SPROC __glewVertex4s; +GLEW_FUN_EXPORT PFNGLVERTEX4SVPROC __glewVertex4sv; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERPROC __glewVertexPointer; +GLEW_FUN_EXPORT PFNGLVIEWPORTPROC __glewViewport; +#endif //#ifdef GLEW_INIT_OPENGL11_FUNCTIONS + +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D; + +GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture; +GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv; +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage; + +GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate; +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer; +GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd; +GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv; +GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf; +GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv; +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery; +GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer; +GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData; +GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries; +GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery; +GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers; +GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv; +GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv; +GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv; +GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer; +GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery; +GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer; +GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer; + +GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader; +GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate; +GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram; +GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader; +GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray; +GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform; +GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders; +GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation; +GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv; +GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog; +GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource; +GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv; +GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation; +GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv; +GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv; +GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram; +GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader; +GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram; +GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource; +GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate; +GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate; +GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate; +GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f; +GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv; +GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i; +GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv; +GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f; +GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv; +GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i; +GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv; +GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f; +GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv; +GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i; +GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv; +GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f; +GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv; +GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i; +GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer; + +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender; +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback; +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation; +GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv; +GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski; +GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei; +GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback; +GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v; +GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation; +GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv; +GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex; +GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v; +GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci; +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading; + +GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD; + +GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD; +GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD; +GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD; + +GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD; +GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD; + +GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD; + +GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD; + +GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD; +GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD; + +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE; +GLEW_FUN_EXPORT PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE; +GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE; +GLEW_FUN_EXPORT PFNGLISQUERYANGLEPROC __glewIsQueryANGLE; +GLEW_FUN_EXPORT PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE; + +GLEW_FUN_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE; + +GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE; +GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE; +GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE; +GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE; +GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE; +GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE; +GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE; +GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; + +GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE; + +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; +GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE; + +GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef; +GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat; +GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler; +GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance; + +GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB; +GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB; +GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB; +GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB; +GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed; +GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex; + +GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEPROC __glewBufferStorage; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT; + +GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB; + +GLEW_FUN_EXPORT PFNGLCLEARBUFFERDATAPROC __glewClearBufferData; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT; + +GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEPROC __glewClearTexImage; +GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage; + +GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; + +GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute; +GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect; + +GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB; + +GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData; + +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer; +GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer; +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer; +GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; +GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; +GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; +GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers; +GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers; +GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv; +GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv; +GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer; +GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary; +GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv; +GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d; +GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv; +GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d; +GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv; +GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d; +GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv; +GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d; +GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv; + +GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv; +GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable; +GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv; +GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv; +GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter; +GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram; +GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax; +GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram; +GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax; +GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB; + +GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ; + +GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v; + +GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData; +GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData; +GLEW_FUN_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer; +GLEW_FUN_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer; +GLEW_FUN_EXPORT PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage; +GLEW_FUN_EXPORT PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage; + +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange; +GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange; + +GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase; +GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange; +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures; +GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC __glewBindSamplers; +GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC __glewBindTextures; +GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect; + +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB; + +GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB; +GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB; +GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB; +GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB; +GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB; +GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv; + +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex; + +GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB; +GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB; +GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB; +GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB; +GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB; +GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB; +GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB; +GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB; +GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB; +GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB; +GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB; +GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB; +GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB; + +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB; + +GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler; +GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers; +GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv; +GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv; + +GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram; +GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines; +GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv; +GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline; + +GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv; + +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture; +GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier; + +GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; +GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; +GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB; +GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB; +GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB; +GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB; +GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB; +GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB; +GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB; +GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB; +GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; + +GLEW_FUN_EXPORT PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding; + +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName; +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv; +GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex; +GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation; +GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv; +GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv; + +GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB; +GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB; +GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB; +GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB; +GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB; +GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB; + +GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB; +GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT; + +GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync; +GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync; +GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync; +GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v; +GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv; +GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync; +GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync; + +GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv; +GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri; + +GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB; + +GLEW_FUN_EXPORT PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT; + +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; + +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski; +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLTEXTUREVIEWPROC __glewTextureView; + +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v; +GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter; + +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream; +GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed; +GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv; + +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced; + +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv; +GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; +GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex; +GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices; +GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat; +GLEW_FUN_EXPORT PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor; + +GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB; +GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB; +GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB; +GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB; +GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB; +GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB; +GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB; +GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB; +GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB; +GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB; + +GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB; +GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB; +GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB; + +GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB; +GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB; +GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB; + +GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui; +GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv; +GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui; +GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv; +GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui; +GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui; +GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui; +GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui; +GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv; + +GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v; +GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv; +GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv; + +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI; +GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI; + +GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI; +GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI; +GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI; +GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI; + +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI; +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI; +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI; +GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI; +GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI; +GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI; +GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI; +GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI; + +GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI; +GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI; + +GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI; +GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI; + +GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI; +GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI; + +GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI; +GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI; +GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI; +GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI; +GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI; +GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI; +GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI; +GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI; + +GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI; +GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI; +GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT; +GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT; +GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT; + +GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT; + +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; + +GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT; +GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT; + +GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT; +GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT; + +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT; +GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT; + +GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT; +GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT; + +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT; + +GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT; +GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT; + +GLEW_FUN_EXPORT PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT; +GLEW_FUN_EXPORT PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT; +GLEW_FUN_EXPORT PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT; + +GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT; + +GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT; +GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT; +GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT; +GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT; +GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT; +GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT; +GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT; +GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT; +GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT; +GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT; +GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT; + +GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT; +GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT; + +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT; + +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT; +GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT; + +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT; +GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT; +GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT; +GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT; +GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT; +GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT; +GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT; +GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT; + +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT; + +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT; +GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT; +GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT; +GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT; +GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT; + +GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT; + +GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT; + +GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT; +GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT; + +GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT; +GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT; + +GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT; + +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; + +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; + +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT; + +GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; +GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; + +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; + +GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT; +GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT; + +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT; +GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT; + +GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; + +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT; + +GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT; + +GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT; +GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT; + +GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT; +GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT; +GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT; +GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT; +GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT; + +GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT; + +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT; + +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT; + +GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT; +GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT; +GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT; +GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT; +GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT; + +GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT; +GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT; +GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT; +GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT; +GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT; +GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT; +GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT; +GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT; +GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT; +GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT; +GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT; +GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT; +GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT; +GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT; +GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT; +GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT; +GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT; + +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT; + +GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY; + +GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY; + +GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP; +GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP; + +GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM; +GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM; + +GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM; +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM; +GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM; + +GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL; +GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL; +GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL; + +GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL; + +GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL; +GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog; +GLEW_FUN_EXPORT PFNGLGETOBJECTLABELPROC __glewGetObjectLabel; +GLEW_FUN_EXPORT PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel; +GLEW_FUN_EXPORT PFNGLOBJECTLABELPROC __glewObjectLabel; +GLEW_FUN_EXPORT PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel; +GLEW_FUN_EXPORT PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup; +GLEW_FUN_EXPORT PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup; + +GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion; +GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion; +GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion; + +GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA; + +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV; + +GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV; +GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV; +GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV; +GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV; +GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV; + +GLEW_FUN_EXPORT PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV; +GLEW_FUN_EXPORT PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV; + +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; +GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; + +GLEW_FUN_EXPORT PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV; + +GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV; +GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV; +GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV; +GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV; +GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV; +GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV; +GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV; + +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV; +GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV; + +GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV; +GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV; +GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV; +GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV; +GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV; +GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV; +GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV; + +GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV; +GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV; +GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV; +GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV; +GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV; +GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV; +GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV; +GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV; +GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV; + +GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV; +GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV; +GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV; +GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV; +GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV; +GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV; +GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV; + +GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV; +GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV; +GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV; +GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV; +GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV; +GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV; +GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV; +GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV; +GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV; +GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV; +GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV; +GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV; +GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV; +GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV; +GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV; +GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV; +GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV; +GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV; +GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV; +GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV; +GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV; +GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV; +GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV; +GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV; +GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV; +GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV; +GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV; +GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV; +GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV; +GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV; +GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV; +GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV; +GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV; +GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV; + +GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV; +GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV; + +GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; +GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; +GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; + +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; + +GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV; +GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV; +GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV; +GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV; + +GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; + +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV; +GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV; + +GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV; + +GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV; +GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; + +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV; + +GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV; +GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV; +GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV; +GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV; +GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV; +GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV; +GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV; + +GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV; + +GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV; +GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV; +GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV; +GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV; +GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV; +GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV; + +GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; +GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; +GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV; +GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV; +GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV; +GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV; +GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV; +GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV; +GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV; + +GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV; +GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV; +GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES; +GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES; +GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES; +GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES; +GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES; + +GLEW_FUN_EXPORT PFNGLALPHAFUNCXPROC __glewAlphaFuncx; +GLEW_FUN_EXPORT PFNGLCLEARCOLORXPROC __glewClearColorx; +GLEW_FUN_EXPORT PFNGLCLEARDEPTHXPROC __glewClearDepthx; +GLEW_FUN_EXPORT PFNGLCOLOR4XPROC __glewColor4x; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEXPROC __glewDepthRangex; +GLEW_FUN_EXPORT PFNGLFOGXPROC __glewFogx; +GLEW_FUN_EXPORT PFNGLFOGXVPROC __glewFogxv; +GLEW_FUN_EXPORT PFNGLFRUSTUMFPROC __glewFrustumf; +GLEW_FUN_EXPORT PFNGLFRUSTUMXPROC __glewFrustumx; +GLEW_FUN_EXPORT PFNGLLIGHTMODELXPROC __glewLightModelx; +GLEW_FUN_EXPORT PFNGLLIGHTMODELXVPROC __glewLightModelxv; +GLEW_FUN_EXPORT PFNGLLIGHTXPROC __glewLightx; +GLEW_FUN_EXPORT PFNGLLIGHTXVPROC __glewLightxv; +GLEW_FUN_EXPORT PFNGLLINEWIDTHXPROC __glewLineWidthx; +GLEW_FUN_EXPORT PFNGLLOADMATRIXXPROC __glewLoadMatrixx; +GLEW_FUN_EXPORT PFNGLMATERIALXPROC __glewMaterialx; +GLEW_FUN_EXPORT PFNGLMATERIALXVPROC __glewMaterialxv; +GLEW_FUN_EXPORT PFNGLMULTMATRIXXPROC __glewMultMatrixx; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x; +GLEW_FUN_EXPORT PFNGLNORMAL3XPROC __glewNormal3x; +GLEW_FUN_EXPORT PFNGLORTHOFPROC __glewOrthof; +GLEW_FUN_EXPORT PFNGLORTHOXPROC __glewOrthox; +GLEW_FUN_EXPORT PFNGLPOINTSIZEXPROC __glewPointSizex; +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx; +GLEW_FUN_EXPORT PFNGLROTATEXPROC __glewRotatex; +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex; +GLEW_FUN_EXPORT PFNGLSCALEXPROC __glewScalex; +GLEW_FUN_EXPORT PFNGLTEXENVXPROC __glewTexEnvx; +GLEW_FUN_EXPORT PFNGLTEXENVXVPROC __glewTexEnvxv; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERXPROC __glewTexParameterx; +GLEW_FUN_EXPORT PFNGLTRANSLATEXPROC __glewTranslatex; + +GLEW_FUN_EXPORT PFNGLCLIPPLANEFPROC __glewClipPlanef; +GLEW_FUN_EXPORT PFNGLCLIPPLANEXPROC __glewClipPlanex; +GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef; +GLEW_FUN_EXPORT PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex; +GLEW_FUN_EXPORT PFNGLGETFIXEDVPROC __glewGetFixedv; +GLEW_FUN_EXPORT PFNGLGETLIGHTXVPROC __glewGetLightxv; +GLEW_FUN_EXPORT PFNGLGETMATERIALXVPROC __glewGetMaterialxv; +GLEW_FUN_EXPORT PFNGLGETTEXENVXVPROC __glewGetTexEnvxv; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXPROC __glewPointParameterx; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv; +GLEW_FUN_EXPORT PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERXVPROC __glewTexParameterxv; + +GLEW_FUN_EXPORT PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL; + +GLEW_FUN_EXPORT PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL; +GLEW_FUN_EXPORT PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL; + +GLEW_FUN_EXPORT PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL; + +GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS; +GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS; + +GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS; +GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS; + +GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS; +GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS; + +GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS; +GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS; + +GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS; +GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS; + +GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX; +GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX; +GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX; +GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX; +GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX; +GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX; + +GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX; + +GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX; + +GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX; + +GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX; + +GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX; + +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX; + +GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX; + +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI; +GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI; +GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI; + +GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX; + +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN; + +GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN; + +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN; + +GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN; + +GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN; + +#if defined(GLEW_MX) && !defined(_WIN32) +struct GLEWContextStruct +{ +#endif /* GLEW_MX */ + +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_4; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_blend_minmax_factor; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_debug_output; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_depth_clamp_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_interleaved_elements; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_name_gen_delete; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_pinned_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_query_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sample_positions; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_seamless_cubemap_per_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_export; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_trinary_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sparse_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_stencil_operation_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_texture4; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback3_lines_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_layer; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_tessellator; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_viewport_index; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_blit; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_pack_reverse_row_order; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_program_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt1; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt3; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt5; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_usage; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_translated_shader_source; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_aux_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_object_purgeable; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_rgb_422; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_row_bytes; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_arrays_of_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_base_instance; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_bindless_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_buffer_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compressed_texture_pixel_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_variable_group_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_image; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_elements_base_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_enhanced_layouts; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_attrib_location; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_uniform_location; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_coord_conventions; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_layer_viewport; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_no_attachments; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_program_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_fp64; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_indirect_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_invalidate_subdata; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_alignment; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_bind; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_program_interface_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_query_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robust_buffer_access_behavior; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_application_isolation; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_share_group_isolation; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cubemap_per_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_separate_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_draw_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_group_vote; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_load_store; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_storage_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_420pack; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_include; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_packing; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_stencil_texturing; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_tessellation_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object_rgb32; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_bptc; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_gather; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_levels; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rgb10_a2ui; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_stencil8; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_view; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback3; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_binding; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_viewport_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_meminfo; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_store; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_decode; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_snorm; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_attrib_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_x11_sync_object; +GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator; +GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists; +GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_map_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_debug; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_ldr; +GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region; +GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_conditional_render; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_gpu_memory_info; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced_coherent; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_compute_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_deep_texture3D; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5_mem_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program_fp64; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_counters; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_storage_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_tessellation_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vdpau_interop; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_attrib_integer_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_video_capture; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_compressed_paletted_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_read_format; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_single_precision; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample; +GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints; +GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_0_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_1_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_enable; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_error_string; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_extension_query; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_log; +GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates; +GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint; + +#ifdef GLEW_MX +}; /* GLEWContextStruct */ +#endif /* GLEW_MX */ + +/* ------------------------------------------------------------------------- */ + +/* error codes */ +#define GLEW_OK 0 +#define GLEW_NO_ERROR 0 +#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ +#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ +#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ + +/* string codes */ +#define GLEW_VERSION 1 +#define GLEW_VERSION_MAJOR 2 +#define GLEW_VERSION_MINOR 3 +#define GLEW_VERSION_MICRO 4 + +/* API */ +#ifdef GLEW_MX + +typedef struct GLEWContextStruct GLEWContext; +GLEWAPI GLenum GLEWAPIENTRY glewContextInit (GLEWContext *ctx); +GLEWAPI GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext *ctx, const char *name); + +#define glewInit() glewContextInit(glewGetContext()) +#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x) +#define glewIsExtensionSupported(x) glewIsSupported(x) + +#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x)) +#ifdef _WIN32 +# define GLEW_GET_FUN(x) glewGetContext()->x +#else +# define GLEW_GET_FUN(x) x +#endif + +#else /* GLEW_MX */ + +GLEWAPI GLenum GLEWAPIENTRY glewInit (void); +GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name); +#define glewIsExtensionSupported(x) glewIsSupported(x) + +#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) +#define GLEW_GET_FUN(x) x + +#endif /* GLEW_MX */ + +GLEWAPI GLboolean glewExperimental; +GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name); +GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error); +GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name); + +#ifdef GLEW_INIT_OPENGL11_FUNCTIONS +GLEWAPI GLboolean GLEWAPIENTRY glewOpenGL11Init(void); +#endif //GLEW_INIT_OPENGL11_FUNCTIONS + +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +GLEWAPI GLboolean GLEWAPIENTRY glewXInit(void); +#endif //GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +#ifdef __cplusplus +} +#endif + +#ifdef GLEW_APIENTRY_DEFINED +#undef GLEW_APIENTRY_DEFINED +#undef APIENTRY +#undef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifdef GLEW_CALLBACK_DEFINED +#undef GLEW_CALLBACK_DEFINED +#undef CALLBACK +#endif + +#ifdef GLEW_WINGDIAPI_DEFINED +#undef GLEW_WINGDIAPI_DEFINED +#undef WINGDIAPI +#endif + +#undef GLAPI +/* #undef GLEWAPI */ + +#endif /* __glew_h__ */ diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/CustomGL/glxew.h b/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/CustomGL/glxew.h new file mode 100644 index 0000000..6115d61 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/CustomGL/glxew.h @@ -0,0 +1,1750 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __glxew_h__ +#define __glxew_h__ +#define __GLXEW_H__ + +#ifdef __glxext_h_ +#error glxext.h included before glxew.h +#endif + +#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) +#error glx.h included before glxew.h +#endif + +#define __glxext_h_ + +#define GLX_H +#define __GLX_glx_h__ +#define __glx_h__ + +#include +#include +#include +#include "glew.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ + +#ifndef GLX_VERSION_1_0 +#define GLX_VERSION_1_0 1 + +#define GLX_USE_GL 1 +#define GLX_BUFFER_SIZE 2 +#define GLX_LEVEL 3 +#define GLX_RGBA 4 +#define GLX_DOUBLEBUFFER 5 +#define GLX_STEREO 6 +#define GLX_AUX_BUFFERS 7 +#define GLX_RED_SIZE 8 +#define GLX_GREEN_SIZE 9 +#define GLX_BLUE_SIZE 10 +#define GLX_ALPHA_SIZE 11 +#define GLX_DEPTH_SIZE 12 +#define GLX_STENCIL_SIZE 13 +#define GLX_ACCUM_RED_SIZE 14 +#define GLX_ACCUM_GREEN_SIZE 15 +#define GLX_ACCUM_BLUE_SIZE 16 +#define GLX_ACCUM_ALPHA_SIZE 17 +#define GLX_BAD_SCREEN 1 +#define GLX_BAD_ATTRIBUTE 2 +#define GLX_NO_EXTENSION 3 +#define GLX_BAD_VISUAL 4 +#define GLX_BAD_CONTEXT 5 +#define GLX_BAD_VALUE 6 +#define GLX_BAD_ENUM 7 + +typedef XID GLXDrawable; +typedef XID GLXPixmap; +#ifdef __sun +typedef struct __glXContextRec *GLXContext; +#else +typedef struct __GLXcontextRec *GLXContext; +#endif + +typedef unsigned int GLXVideoDeviceNV; + +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +typedef Bool (* PFNGLXQUERYEXTENSION) (Display *dpy, int *errorBase, int *eventBase); +#define glXQueryExtension GLXEW_GET_FUN(__glewXQueryExtension) + +typedef Bool (* PFNGLXQUERYVERSION) (Display *dpy, int *major, int *minor); +#define glXQueryVersion GLXEW_GET_FUN(__glewXQueryVersion) + +typedef int (* PFNGLXGETCONFIG) (Display *dpy, XVisualInfo *vis, int attrib, int *value); +#define glXGetConfig GLXEW_GET_FUN(__glewXGetConfig) + +typedef XVisualInfo* (* PFNGLXCHOOSEVISUAL) (Display *dpy, int screen, int *attribList); +#define glXChooseVisual GLXEW_GET_FUN(__glewXChooseVisual) + +//extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); +//extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); +typedef GLXContext (* PFNGLXCREATECONTEXT) (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); +#define glXCreateContext GLXEW_GET_FUN(__glewXCreateContext) + + +typedef void (*PFNGLXDESTROYCONTEXT) (Display *dpy, GLXContext ctx); +#define glXDestroyContext GLXEW_GET_FUN(__glewXDestroyContext) + +typedef Bool (* PFNGLXISDIRECT) (Display *dpy, GLXContext ctx); +#define glXIsDirect GLXEW_GET_FUN(__glewXIsDirect) + + +//extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); +typedef Bool (*PFNGLXMAKECURRENT) (Display *dpy, GLXDrawable drawable, GLXContext ctx); +#define glXMakeCurrent GLXEW_GET_FUN(__glewXMakeCurrent) + +//extern GLXContext glXGetCurrentContext (void); +//extern GLXDrawable glXGetCurrentDrawable (void); +//extern void glXWaitGL (void); +//extern void glXWaitX (void); +typedef void (*PFNGLXSWAPBUFFERS) (Display *dpy, GLXDrawable drawable); +#define glXSwapBuffers GLXEW_GET_FUN(__glewXSwapBuffers) + +//extern void glXUseXFont (Font font, int first, int count, int listBase); + + +#else//GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); +extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); +extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); +extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); +extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); +extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); +extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); +extern void glXDestroyContext (Display *dpy, GLXContext ctx); +extern Bool glXIsDirect (Display *dpy, GLXContext ctx); +extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); +extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); +extern GLXContext glXGetCurrentContext (void); +extern GLXDrawable glXGetCurrentDrawable (void); +extern void glXWaitGL (void); +extern void glXWaitX (void); +extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); +extern void glXUseXFont (Font font, int first, int count, int listBase); +#endif //GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) + +#endif /* GLX_VERSION_1_0 */ + +/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ + +#ifndef GLX_VERSION_1_1 +#define GLX_VERSION_1_1 + +#define GLX_VENDOR 0x1 +#define GLX_VERSION 0x2 +#define GLX_EXTENSIONS 0x3 + +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +typedef const char* (*PFNGLXQUERYEXTENSIONSSTRING) (Display *dpy, int screen); +#define glXQueryExtensionsString GLXEW_GET_FUN(__glewXQueryExtensionsString) + +typedef const char* (*PFNGLXGETCLIENTSTRING) (Display *dpy, int name); +#define glXGetClientString GLXEW_GET_FUN(__glewXGetClientString) + +typedef const char* (*PFNGLXQUERYSERVERSTRING) (Display *dpy, int screen, int name); +#define glXQueryServerString GLXEW_GET_FUN(__glewXQueryServerString) + +#else//GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +extern const char* glXQueryExtensionsString (Display *dpy, int screen); +extern const char* glXGetClientString (Display *dpy, int name); +extern const char* glXQueryServerString (Display *dpy, int screen, int name); +#endif//GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) + +#endif /* GLX_VERSION_1_1 */ + +/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */ + +#ifndef GLX_VERSION_1_2 +#define GLX_VERSION_1_2 1 + +typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void); + +#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay) + +#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2) + +#endif /* GLX_VERSION_1_2 */ + +/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */ + +#ifndef GLX_VERSION_1_3 +#define GLX_VERSION_1_3 1 + +#define GLX_RGBA_BIT 0x00000001 +#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 +#define GLX_PBUFFER_BIT 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 +#define GLX_AUX_BUFFERS_BIT 0x00000010 +#define GLX_CONFIG_CAVEAT 0x20 +#define GLX_DEPTH_BUFFER_BIT 0x00000020 +#define GLX_X_VISUAL_TYPE 0x22 +#define GLX_TRANSPARENT_TYPE 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE 0x24 +#define GLX_TRANSPARENT_RED_VALUE 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 +#define GLX_STENCIL_BUFFER_BIT 0x00000040 +#define GLX_ACCUM_BUFFER_BIT 0x00000080 +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_VISUAL_ID 0x800B +#define GLX_SCREEN 0x800C +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_DRAWABLE_TYPE 0x8010 +#define GLX_RENDER_TYPE 0x8011 +#define GLX_X_RENDERABLE 0x8012 +#define GLX_FBCONFIG_ID 0x8013 +#define GLX_RGBA_TYPE 0x8014 +#define GLX_COLOR_INDEX_TYPE 0x8015 +#define GLX_MAX_PBUFFER_WIDTH 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT 0x8017 +#define GLX_MAX_PBUFFER_PIXELS 0x8018 +#define GLX_PRESERVED_CONTENTS 0x801B +#define GLX_LARGEST_PBUFFER 0x801C +#define GLX_WIDTH 0x801D +#define GLX_HEIGHT 0x801E +#define GLX_EVENT_MASK 0x801F +#define GLX_DAMAGED 0x8020 +#define GLX_SAVED 0x8021 +#define GLX_WINDOW 0x8022 +#define GLX_PBUFFER 0x8023 +#define GLX_PBUFFER_HEIGHT 0x8040 +#define GLX_PBUFFER_WIDTH 0x8041 +#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 +#define GLX_DONT_CARE 0xFFFFFFFF + +typedef XID GLXFBConfigID; +typedef XID GLXPbuffer; +typedef XID GLXWindow; +typedef struct __GLXFBConfigRec *GLXFBConfig; + +typedef struct { + int event_type; + int draw_type; + unsigned long serial; + Bool send_event; + Display *display; + GLXDrawable drawable; + unsigned int buffer_mask; + unsigned int aux_buffer; + int x, y; + int width, height; + int count; +} GLXPbufferClobberEvent; +typedef union __GLXEvent { + GLXPbufferClobberEvent glxpbufferclobber; + long pad[24]; +} GLXEvent; + +typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); +typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); +typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); +typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); +typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); +typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); +typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void); +typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); +typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); +typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); +typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); +typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); +typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); +typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); + +#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig) +#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext) +#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer) +#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap) +#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow) +#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer) +#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap) +#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow) +#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable) +#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib) +#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs) +#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent) +#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig) +#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent) +#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext) +#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable) +#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent) + +#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3) + +#endif /* GLX_VERSION_1_3 */ + +/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */ + +#ifndef GLX_VERSION_1_4 +#define GLX_VERSION_1_4 1 + +#define GLX_SAMPLE_BUFFERS 100000 +#define GLX_SAMPLES 100001 + +extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); + +#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4) + +#endif /* GLX_VERSION_1_4 */ + +/* -------------------------- GLX_3DFX_multisample ------------------------- */ + +#ifndef GLX_3DFX_multisample +#define GLX_3DFX_multisample 1 + +#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 +#define GLX_SAMPLES_3DFX 0x8051 + +#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample) + +#endif /* GLX_3DFX_multisample */ + +/* ------------------------ GLX_AMD_gpu_association ------------------------ */ + +#ifndef GLX_AMD_gpu_association +#define GLX_AMD_gpu_association 1 + +#define GLX_GPU_VENDOR_AMD 0x1F00 +#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 +#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define GLX_GPU_RAM_AMD 0x21A3 +#define GLX_GPU_CLOCK_AMD 0x21A4 +#define GLX_GPU_NUM_PIPES_AMD 0x21A5 +#define GLX_GPU_NUM_SIMD_AMD 0x21A6 +#define GLX_GPU_NUM_RB_AMD 0x21A7 +#define GLX_GPU_NUM_SPI_AMD 0x21A8 + +typedef void ( * PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list); +typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int* attribList); +typedef Bool ( * PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx); +typedef unsigned int ( * PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx); +typedef GLXContext ( * PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef unsigned int ( * PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int* ids); +typedef int ( * PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void* data); +typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx); + +#define glXBlitContextFramebufferAMD GLXEW_GET_FUN(__glewXBlitContextFramebufferAMD) +#define glXCreateAssociatedContextAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAMD) +#define glXCreateAssociatedContextAttribsAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAttribsAMD) +#define glXDeleteAssociatedContextAMD GLXEW_GET_FUN(__glewXDeleteAssociatedContextAMD) +#define glXGetContextGPUIDAMD GLXEW_GET_FUN(__glewXGetContextGPUIDAMD) +#define glXGetCurrentAssociatedContextAMD GLXEW_GET_FUN(__glewXGetCurrentAssociatedContextAMD) +#define glXGetGPUIDsAMD GLXEW_GET_FUN(__glewXGetGPUIDsAMD) +#define glXGetGPUInfoAMD GLXEW_GET_FUN(__glewXGetGPUInfoAMD) +#define glXMakeAssociatedContextCurrentAMD GLXEW_GET_FUN(__glewXMakeAssociatedContextCurrentAMD) + +#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association) + +#endif /* GLX_AMD_gpu_association */ + +/* ------------------------- GLX_ARB_create_context ------------------------ */ + +#ifndef GLX_ARB_create_context +#define GLX_ARB_create_context 1 + +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 + +typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); + +#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB) + +#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context) + +#endif /* GLX_ARB_create_context */ + +/* --------------------- GLX_ARB_create_context_profile -------------------- */ + +#ifndef GLX_ARB_create_context_profile +#define GLX_ARB_create_context_profile 1 + +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile) + +#endif /* GLX_ARB_create_context_profile */ + +/* ------------------- GLX_ARB_create_context_robustness ------------------- */ + +#ifndef GLX_ARB_create_context_robustness +#define GLX_ARB_create_context_robustness 1 + +#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 + +#define GLXEW_ARB_create_context_robustness GLXEW_GET_VAR(__GLXEW_ARB_create_context_robustness) + +#endif /* GLX_ARB_create_context_robustness */ + +/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */ + +#ifndef GLX_ARB_fbconfig_float +#define GLX_ARB_fbconfig_float 1 + +#define GLX_RGBA_FLOAT_BIT 0x00000004 +#define GLX_RGBA_FLOAT_TYPE 0x20B9 + +#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float) + +#endif /* GLX_ARB_fbconfig_float */ + +/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */ + +#ifndef GLX_ARB_framebuffer_sRGB +#define GLX_ARB_framebuffer_sRGB 1 + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 + +#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB) + +#endif /* GLX_ARB_framebuffer_sRGB */ + +/* ------------------------ GLX_ARB_get_proc_address ----------------------- */ + +#ifndef GLX_ARB_get_proc_address +#define GLX_ARB_get_proc_address 1 + +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +typedef void* ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName); +#define glXGetProcAddressARB GLXEW_GET_FUN(__glewXGetProcAddressARB) + +#else//GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); +#endif //GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address) + +#endif /* GLX_ARB_get_proc_address */ + +/* -------------------------- GLX_ARB_multisample -------------------------- */ + +#ifndef GLX_ARB_multisample +#define GLX_ARB_multisample 1 + +#define GLX_SAMPLE_BUFFERS_ARB 100000 +#define GLX_SAMPLES_ARB 100001 + +#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample) + +#endif /* GLX_ARB_multisample */ + +/* ---------------- GLX_ARB_robustness_application_isolation --------------- */ + +#ifndef GLX_ARB_robustness_application_isolation +#define GLX_ARB_robustness_application_isolation 1 + +#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define GLXEW_ARB_robustness_application_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_application_isolation) + +#endif /* GLX_ARB_robustness_application_isolation */ + +/* ---------------- GLX_ARB_robustness_share_group_isolation --------------- */ + +#ifndef GLX_ARB_robustness_share_group_isolation +#define GLX_ARB_robustness_share_group_isolation 1 + +#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define GLXEW_ARB_robustness_share_group_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_share_group_isolation) + +#endif /* GLX_ARB_robustness_share_group_isolation */ + +/* ---------------------- GLX_ARB_vertex_buffer_object --------------------- */ + +#ifndef GLX_ARB_vertex_buffer_object +#define GLX_ARB_vertex_buffer_object 1 + +#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 + +#define GLXEW_ARB_vertex_buffer_object GLXEW_GET_VAR(__GLXEW_ARB_vertex_buffer_object) + +#endif /* GLX_ARB_vertex_buffer_object */ + +/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */ + +#ifndef GLX_ATI_pixel_format_float +#define GLX_ATI_pixel_format_float 1 + +#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 + +#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float) + +#endif /* GLX_ATI_pixel_format_float */ + +/* ------------------------- GLX_ATI_render_texture ------------------------ */ + +#ifndef GLX_ATI_render_texture +#define GLX_ATI_render_texture 1 + +#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 +#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 +#define GLX_TEXTURE_FORMAT_ATI 0x9802 +#define GLX_TEXTURE_TARGET_ATI 0x9803 +#define GLX_MIPMAP_TEXTURE_ATI 0x9804 +#define GLX_TEXTURE_RGB_ATI 0x9805 +#define GLX_TEXTURE_RGBA_ATI 0x9806 +#define GLX_NO_TEXTURE_ATI 0x9807 +#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808 +#define GLX_TEXTURE_1D_ATI 0x9809 +#define GLX_TEXTURE_2D_ATI 0x980A +#define GLX_MIPMAP_LEVEL_ATI 0x980B +#define GLX_CUBE_MAP_FACE_ATI 0x980C +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 +#define GLX_FRONT_LEFT_ATI 0x9813 +#define GLX_FRONT_RIGHT_ATI 0x9814 +#define GLX_BACK_LEFT_ATI 0x9815 +#define GLX_BACK_RIGHT_ATI 0x9816 +#define GLX_AUX0_ATI 0x9817 +#define GLX_AUX1_ATI 0x9818 +#define GLX_AUX2_ATI 0x9819 +#define GLX_AUX3_ATI 0x981A +#define GLX_AUX4_ATI 0x981B +#define GLX_AUX5_ATI 0x981C +#define GLX_AUX6_ATI 0x981D +#define GLX_AUX7_ATI 0x981E +#define GLX_AUX8_ATI 0x981F +#define GLX_AUX9_ATI 0x9820 +#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 +#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 + +typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); +typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list); +typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); + +#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI) +#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI) +#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI) + +#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture) + +#endif /* GLX_ATI_render_texture */ + +/* --------------------------- GLX_EXT_buffer_age -------------------------- */ + +#ifndef GLX_EXT_buffer_age +#define GLX_EXT_buffer_age 1 + +#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 + +#define GLXEW_EXT_buffer_age GLXEW_GET_VAR(__GLXEW_EXT_buffer_age) + +#endif /* GLX_EXT_buffer_age */ + +/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */ + +#ifndef GLX_EXT_create_context_es2_profile +#define GLX_EXT_create_context_es2_profile 1 + +#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 + +#define GLXEW_EXT_create_context_es2_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es2_profile) + +#endif /* GLX_EXT_create_context_es2_profile */ + +/* ------------------- GLX_EXT_create_context_es_profile ------------------- */ + +#ifndef GLX_EXT_create_context_es_profile +#define GLX_EXT_create_context_es_profile 1 + +#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 + +#define GLXEW_EXT_create_context_es_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es_profile) + +#endif /* GLX_EXT_create_context_es_profile */ + +/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */ + +#ifndef GLX_EXT_fbconfig_packed_float +#define GLX_EXT_fbconfig_packed_float 1 + +#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 +#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 + +#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float) + +#endif /* GLX_EXT_fbconfig_packed_float */ + +/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */ + +#ifndef GLX_EXT_framebuffer_sRGB +#define GLX_EXT_framebuffer_sRGB 1 + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 + +#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB) + +#endif /* GLX_EXT_framebuffer_sRGB */ + +/* ------------------------- GLX_EXT_import_context ------------------------ */ + +#ifndef GLX_EXT_import_context +#define GLX_EXT_import_context 1 + +#define GLX_SHARE_CONTEXT_EXT 0x800A +#define GLX_VISUAL_ID_EXT 0x800B +#define GLX_SCREEN_EXT 0x800C + +typedef XID GLXContextID; + +typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context); +typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); +typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID); +typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value); + +#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT) +#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT) +#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT) +#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT) + +#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context) + +#endif /* GLX_EXT_import_context */ + +/* -------------------------- GLX_EXT_scene_marker ------------------------- */ + +#ifndef GLX_EXT_scene_marker +#define GLX_EXT_scene_marker 1 + +#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker) + +#endif /* GLX_EXT_scene_marker */ + +/* -------------------------- GLX_EXT_swap_control ------------------------- */ + +#ifndef GLX_EXT_swap_control +#define GLX_EXT_swap_control 1 + +#define GLX_SWAP_INTERVAL_EXT 0x20F1 +#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 + +typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval); + +#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT) + +#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control) + +#endif /* GLX_EXT_swap_control */ + +/* ----------------------- GLX_EXT_swap_control_tear ----------------------- */ + +#ifndef GLX_EXT_swap_control_tear +#define GLX_EXT_swap_control_tear 1 + +#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 + +#define GLXEW_EXT_swap_control_tear GLXEW_GET_VAR(__GLXEW_EXT_swap_control_tear) + +#endif /* GLX_EXT_swap_control_tear */ + +/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */ + +#ifndef GLX_EXT_texture_from_pixmap +#define GLX_EXT_texture_from_pixmap 1 + +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 +#define GLX_TEXTURE_FORMAT_EXT 0x20D5 +#define GLX_TEXTURE_TARGET_EXT 0x20D6 +#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 +#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 +#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 +#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA +#define GLX_TEXTURE_1D_EXT 0x20DB +#define GLX_TEXTURE_2D_EXT 0x20DC +#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD +#define GLX_FRONT_LEFT_EXT 0x20DE +#define GLX_FRONT_RIGHT_EXT 0x20DF +#define GLX_BACK_LEFT_EXT 0x20E0 +#define GLX_BACK_RIGHT_EXT 0x20E1 +#define GLX_AUX0_EXT 0x20E2 +#define GLX_AUX1_EXT 0x20E3 +#define GLX_AUX2_EXT 0x20E4 +#define GLX_AUX3_EXT 0x20E5 +#define GLX_AUX4_EXT 0x20E6 +#define GLX_AUX5_EXT 0x20E7 +#define GLX_AUX6_EXT 0x20E8 +#define GLX_AUX7_EXT 0x20E9 +#define GLX_AUX8_EXT 0x20EA +#define GLX_AUX9_EXT 0x20EB + +typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list); +typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer); + +#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT) +#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT) + +#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap) + +#endif /* GLX_EXT_texture_from_pixmap */ + +/* -------------------------- GLX_EXT_visual_info -------------------------- */ + +#ifndef GLX_EXT_visual_info +#define GLX_EXT_visual_info 1 + +#define GLX_X_VISUAL_TYPE_EXT 0x22 +#define GLX_TRANSPARENT_TYPE_EXT 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 +#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 +#define GLX_NONE_EXT 0x8000 +#define GLX_TRUE_COLOR_EXT 0x8002 +#define GLX_DIRECT_COLOR_EXT 0x8003 +#define GLX_PSEUDO_COLOR_EXT 0x8004 +#define GLX_STATIC_COLOR_EXT 0x8005 +#define GLX_GRAY_SCALE_EXT 0x8006 +#define GLX_STATIC_GRAY_EXT 0x8007 +#define GLX_TRANSPARENT_RGB_EXT 0x8008 +#define GLX_TRANSPARENT_INDEX_EXT 0x8009 + +#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info) + +#endif /* GLX_EXT_visual_info */ + +/* ------------------------- GLX_EXT_visual_rating ------------------------- */ + +#ifndef GLX_EXT_visual_rating +#define GLX_EXT_visual_rating 1 + +#define GLX_VISUAL_CAVEAT_EXT 0x20 +#define GLX_SLOW_VISUAL_EXT 0x8001 +#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D + +#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating) + +#endif /* GLX_EXT_visual_rating */ + +/* -------------------------- GLX_INTEL_swap_event ------------------------- */ + +#ifndef GLX_INTEL_swap_event +#define GLX_INTEL_swap_event 1 + +#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 +#define GLX_COPY_COMPLETE_INTEL 0x8181 +#define GLX_FLIP_COMPLETE_INTEL 0x8182 +#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 + +#define GLXEW_INTEL_swap_event GLXEW_GET_VAR(__GLXEW_INTEL_swap_event) + +#endif /* GLX_INTEL_swap_event */ + +/* -------------------------- GLX_MESA_agp_offset -------------------------- */ + +#ifndef GLX_MESA_agp_offset +#define GLX_MESA_agp_offset 1 + +typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer); + +#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA) + +#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset) + +#endif /* GLX_MESA_agp_offset */ + +/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */ + +#ifndef GLX_MESA_copy_sub_buffer +#define GLX_MESA_copy_sub_buffer 1 + +typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height); + +#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA) + +#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer) + +#endif /* GLX_MESA_copy_sub_buffer */ + +/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */ + +#ifndef GLX_MESA_pixmap_colormap +#define GLX_MESA_pixmap_colormap 1 + +typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); + +#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA) + +#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap) + +#endif /* GLX_MESA_pixmap_colormap */ + +/* ------------------------ GLX_MESA_release_buffers ----------------------- */ + +#ifndef GLX_MESA_release_buffers +#define GLX_MESA_release_buffers 1 + +typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d); + +#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA) + +#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers) + +#endif /* GLX_MESA_release_buffers */ + +/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */ + +#ifndef GLX_MESA_set_3dfx_mode +#define GLX_MESA_set_3dfx_mode 1 + +#define GLX_3DFX_WINDOW_MODE_MESA 0x1 +#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 + +typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode); + +#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA) + +#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode) + +#endif /* GLX_MESA_set_3dfx_mode */ + +/* ------------------------- GLX_MESA_swap_control ------------------------- */ + +#ifndef GLX_MESA_swap_control +#define GLX_MESA_swap_control 1 + +typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void); +typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval); + +#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA) +#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA) + +#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control) + +#endif /* GLX_MESA_swap_control */ + +/* --------------------------- GLX_NV_copy_image --------------------------- */ + +#ifndef GLX_NV_copy_image +#define GLX_NV_copy_image 1 + +typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV) + +#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image) + +#endif /* GLX_NV_copy_image */ + +/* -------------------------- GLX_NV_float_buffer -------------------------- */ + +#ifndef GLX_NV_float_buffer +#define GLX_NV_float_buffer 1 + +#define GLX_FLOAT_COMPONENTS_NV 0x20B0 + +#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer) + +#endif /* GLX_NV_float_buffer */ + +/* ---------------------- GLX_NV_multisample_coverage ---------------------- */ + +#ifndef GLX_NV_multisample_coverage +#define GLX_NV_multisample_coverage 1 + +#define GLX_COLOR_SAMPLES_NV 0x20B3 +#define GLX_COVERAGE_SAMPLES_NV 100001 + +#define GLXEW_NV_multisample_coverage GLXEW_GET_VAR(__GLXEW_NV_multisample_coverage) + +#endif /* GLX_NV_multisample_coverage */ + +/* -------------------------- GLX_NV_present_video ------------------------- */ + +#ifndef GLX_NV_present_video +#define GLX_NV_present_video 1 + +#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 + +typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); +typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); + +#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV) +#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV) + +#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video) + +#endif /* GLX_NV_present_video */ + +/* --------------------------- GLX_NV_swap_group --------------------------- */ + +#ifndef GLX_NV_swap_group +#define GLX_NV_swap_group 1 + +typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier); +typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group); +typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count); +typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); +typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); +typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen); + +#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV) +#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV) +#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV) +#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV) +#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV) +#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV) + +#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group) + +#endif /* GLX_NV_swap_group */ + +/* ----------------------- GLX_NV_vertex_array_range ----------------------- */ + +#ifndef GLX_NV_vertex_array_range +#define GLX_NV_vertex_array_range 1 + +typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); +typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer); + +#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV) +#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV) + +#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range) + +#endif /* GLX_NV_vertex_array_range */ + +/* -------------------------- GLX_NV_video_capture ------------------------- */ + +#ifndef GLX_NV_video_capture +#define GLX_NV_video_capture 1 + +#define GLX_DEVICE_ID_NV 0x20CD +#define GLX_UNIQUE_ID_NV 0x20CE +#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF + +typedef XID GLXVideoCaptureDeviceNV; + +typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); +typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display* dpy, int screen, int *nelements); +typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); +typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); +typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); + +#define glXBindVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXBindVideoCaptureDeviceNV) +#define glXEnumerateVideoCaptureDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoCaptureDevicesNV) +#define glXLockVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXLockVideoCaptureDeviceNV) +#define glXQueryVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXQueryVideoCaptureDeviceNV) +#define glXReleaseVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoCaptureDeviceNV) + +#define GLXEW_NV_video_capture GLXEW_GET_VAR(__GLXEW_NV_video_capture) + +#endif /* GLX_NV_video_capture */ + +/* -------------------------- GLX_NV_video_output -------------------------- */ + +#ifndef GLX_NV_video_output +#define GLX_NV_video_output 1 + +#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 +#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 +#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 +#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 +#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 +#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA +#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB +#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC + +typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); +typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); +typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice); +typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf); +typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); + +#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV) +#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV) +#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV) +#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV) +#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV) +#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV) + +#define GLXEW_NV_video_output GLXEW_GET_VAR(__GLXEW_NV_video_output) + +#endif /* GLX_NV_video_output */ + +/* -------------------------- GLX_OML_swap_method -------------------------- */ + +#ifndef GLX_OML_swap_method +#define GLX_OML_swap_method 1 + +#define GLX_SWAP_METHOD_OML 0x8060 +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 + +#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method) + +#endif /* GLX_OML_swap_method */ + +/* -------------------------- GLX_OML_sync_control ------------------------- */ + +#ifndef GLX_OML_sync_control +#define GLX_OML_sync_control 1 + +typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator); +typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc); +typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); +typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc); +typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc); + +#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML) +#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML) +#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML) +#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML) +#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML) + +#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control) + +#endif /* GLX_OML_sync_control */ + +/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */ + +#ifndef GLX_SGIS_blended_overlay +#define GLX_SGIS_blended_overlay 1 + +#define GLX_BLENDED_RGBA_SGIS 0x8025 + +#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay) + +#endif /* GLX_SGIS_blended_overlay */ + +/* -------------------------- GLX_SGIS_color_range ------------------------- */ + +#ifndef GLX_SGIS_color_range +#define GLX_SGIS_color_range 1 + +#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range) + +#endif /* GLX_SGIS_color_range */ + +/* -------------------------- GLX_SGIS_multisample ------------------------- */ + +#ifndef GLX_SGIS_multisample +#define GLX_SGIS_multisample 1 + +#define GLX_SAMPLE_BUFFERS_SGIS 100000 +#define GLX_SAMPLES_SGIS 100001 + +#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample) + +#endif /* GLX_SGIS_multisample */ + +/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */ + +#ifndef GLX_SGIS_shared_multisample +#define GLX_SGIS_shared_multisample 1 + +#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 +#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 + +#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample) + +#endif /* GLX_SGIS_shared_multisample */ + +/* --------------------------- GLX_SGIX_fbconfig --------------------------- */ + +#ifndef GLX_SGIX_fbconfig +#define GLX_SGIX_fbconfig 1 + +#define GLX_WINDOW_BIT_SGIX 0x00000001 +#define GLX_RGBA_BIT_SGIX 0x00000001 +#define GLX_PIXMAP_BIT_SGIX 0x00000002 +#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 +#define GLX_SCREEN_EXT 0x800C +#define GLX_DRAWABLE_TYPE_SGIX 0x8010 +#define GLX_RENDER_TYPE_SGIX 0x8011 +#define GLX_X_RENDERABLE_SGIX 0x8012 +#define GLX_FBCONFIG_ID_SGIX 0x8013 +#define GLX_RGBA_TYPE_SGIX 0x8014 +#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 + +typedef XID GLXFBConfigIDSGIX; +typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; + +typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap); +typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value); +typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis); +typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config); + +#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX) +#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX) +#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX) +#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX) +#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX) +#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX) + +#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig) + +#endif /* GLX_SGIX_fbconfig */ + +/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */ + +#ifndef GLX_SGIX_hyperpipe +#define GLX_SGIX_hyperpipe 1 + +#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 +#define GLX_PIPE_RECT_SGIX 0x00000001 +#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 +#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 +#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 +#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 +#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 +#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 +#define GLX_BAD_HYPERPIPE_SGIX 92 +#define GLX_HYPERPIPE_ID_SGIX 0x8030 + +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int networkId; +} GLXHyperpipeNetworkSGIX; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int XOrigin; + int YOrigin; + int maxHeight; + int maxWidth; +} GLXPipeRectLimits; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int channel; + unsigned int participationType; + int timeSlice; +} GLXHyperpipeConfigSGIX; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int srcXOrigin; + int srcYOrigin; + int srcWidth; + int srcHeight; + int destXOrigin; + int destYOrigin; + int destWidth; + int destHeight; +} GLXPipeRect; + +typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); +typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); +typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); +typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); +typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); +typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); +typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); +typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); + +#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX) +#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX) +#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX) +#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX) +#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX) +#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX) +#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX) +#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX) + +#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe) + +#endif /* GLX_SGIX_hyperpipe */ + +/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */ + +#ifndef GLX_SGIX_pbuffer +#define GLX_SGIX_pbuffer 1 + +#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 +#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 +#define GLX_PBUFFER_BIT_SGIX 0x00000004 +#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 +#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 +#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 +#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 +#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 +#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 +#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 +#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 +#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 +#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A +#define GLX_PRESERVED_CONTENTS_SGIX 0x801B +#define GLX_LARGEST_PBUFFER_SGIX 0x801C +#define GLX_WIDTH_SGIX 0x801D +#define GLX_HEIGHT_SGIX 0x801E +#define GLX_EVENT_MASK_SGIX 0x801F +#define GLX_DAMAGED_SGIX 0x8020 +#define GLX_SAVED_SGIX 0x8021 +#define GLX_WINDOW_SGIX 0x8022 +#define GLX_PBUFFER_SGIX 0x8023 +#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 + +typedef XID GLXPbufferSGIX; +typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX; + +typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list); +typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf); +typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask); +typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value); +typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask); + +#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX) +#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX) +#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX) +#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX) +#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX) + +#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer) + +#endif /* GLX_SGIX_pbuffer */ + +/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */ + +#ifndef GLX_SGIX_swap_barrier +#define GLX_SGIX_swap_barrier 1 + +typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); +typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); + +#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX) +#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX) + +#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier) + +#endif /* GLX_SGIX_swap_barrier */ + +/* -------------------------- GLX_SGIX_swap_group -------------------------- */ + +#ifndef GLX_SGIX_swap_group +#define GLX_SGIX_swap_group 1 + +typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); + +#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX) + +#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group) + +#endif /* GLX_SGIX_swap_group */ + +/* ------------------------- GLX_SGIX_video_resize ------------------------- */ + +#ifndef GLX_SGIX_video_resize +#define GLX_SGIX_video_resize 1 + +#define GLX_SYNC_FRAME_SGIX 0x00000000 +#define GLX_SYNC_SWAP_SGIX 0x00000001 + +typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window); +typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h); +typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype); +typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h); +typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); + +#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX) +#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX) +#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX) +#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX) +#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX) + +#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize) + +#endif /* GLX_SGIX_video_resize */ + +/* ---------------------- GLX_SGIX_visual_select_group --------------------- */ + +#ifndef GLX_SGIX_visual_select_group +#define GLX_SGIX_visual_select_group 1 + +#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 + +#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group) + +#endif /* GLX_SGIX_visual_select_group */ + +/* ---------------------------- GLX_SGI_cushion ---------------------------- */ + +#ifndef GLX_SGI_cushion +#define GLX_SGI_cushion 1 + +typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion); + +#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI) + +#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion) + +#endif /* GLX_SGI_cushion */ + +/* ----------------------- GLX_SGI_make_current_read ----------------------- */ + +#ifndef GLX_SGI_make_current_read +#define GLX_SGI_make_current_read 1 + +typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); +typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); + +#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI) +#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI) + +#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read) + +#endif /* GLX_SGI_make_current_read */ + +/* -------------------------- GLX_SGI_swap_control ------------------------- */ + +#ifndef GLX_SGI_swap_control +#define GLX_SGI_swap_control 1 + +typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval); + +#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI) + +#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control) + +#endif /* GLX_SGI_swap_control */ + +/* --------------------------- GLX_SGI_video_sync -------------------------- */ + +#ifndef GLX_SGI_video_sync +#define GLX_SGI_video_sync 1 + +typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int* count); +typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count); + +#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI) +#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI) + +#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync) + +#endif /* GLX_SGI_video_sync */ + +/* --------------------- GLX_SUN_get_transparent_index --------------------- */ + +#ifndef GLX_SUN_get_transparent_index +#define GLX_SUN_get_transparent_index 1 + +typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex); + +#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN) + +#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index) + +#endif /* GLX_SUN_get_transparent_index */ + +/* -------------------------- GLX_SUN_video_resize ------------------------- */ + +#ifndef GLX_SUN_video_resize +#define GLX_SUN_video_resize 1 + +#define GLX_VIDEO_RESIZE_SUN 0x8171 +#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD + +typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor); +typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor); + +#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN) +#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN) + +#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize) + +#endif /* GLX_SUN_video_resize */ + +/* ------------------------------------------------------------------------- */ + +#ifdef GLEW_MX +#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT +#define GLXEW_VAR_EXPORT +#else +#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT +#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT +#endif /* GLEW_MX */ + +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +GLXEW_FUN_EXPORT PFNGLXGETPROCADDRESSARBPROC __glewXGetProcAddressARB; +GLXEW_FUN_EXPORT PFNGLXQUERYEXTENSION __glewXQueryExtension; +GLXEW_FUN_EXPORT PFNGLXQUERYVERSION __glewXQueryVersion; +GLXEW_FUN_EXPORT PFNGLXGETCONFIG __glewXGetConfig; +GLXEW_FUN_EXPORT PFNGLXCHOOSEVISUAL __glewXChooseVisual; +GLXEW_FUN_EXPORT PFNGLXCREATECONTEXT __glewXCreateContext; +GLXEW_FUN_EXPORT PFNGLXDESTROYCONTEXT __glewXDestroyContext; +GLXEW_FUN_EXPORT PFNGLXISDIRECT __glewXIsDirect; +GLXEW_FUN_EXPORT PFNGLXMAKECURRENT __glewXMakeCurrent; +GLXEW_FUN_EXPORT PFNGLXQUERYEXTENSIONSSTRING __glewXQueryExtensionsString; +GLXEW_FUN_EXPORT PFNGLXGETCLIENTSTRING __glewXGetClientString; +GLXEW_FUN_EXPORT PFNGLXQUERYSERVERSTRING __glewXQueryServerString; +GLXEW_FUN_EXPORT PFNGLXSWAPBUFFERS __glewXSwapBuffers; + + +#endif //GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +GLXEW_FUN_EXPORT PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay; + +GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig; +GLXEW_FUN_EXPORT PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext; +GLXEW_FUN_EXPORT PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer; +GLXEW_FUN_EXPORT PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap; +GLXEW_FUN_EXPORT PFNGLXCREATEWINDOWPROC __glewXCreateWindow; +GLXEW_FUN_EXPORT PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer; +GLXEW_FUN_EXPORT PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap; +GLXEW_FUN_EXPORT PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow; +GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs; +GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent; +GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig; +GLXEW_FUN_EXPORT PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent; +GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTPROC __glewXQueryContext; +GLXEW_FUN_EXPORT PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable; +GLXEW_FUN_EXPORT PFNGLXSELECTEVENTPROC __glewXSelectEvent; + +GLXEW_FUN_EXPORT PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD; +GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD; +GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD; +GLXEW_FUN_EXPORT PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD; +GLXEW_FUN_EXPORT PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD; +GLXEW_FUN_EXPORT PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD; +GLXEW_FUN_EXPORT PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD; +GLXEW_FUN_EXPORT PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD; +GLXEW_FUN_EXPORT PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD; + +GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB; + + +GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI; +GLXEW_FUN_EXPORT PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI; +GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI; + +GLXEW_FUN_EXPORT PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT; +GLXEW_FUN_EXPORT PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT; +GLXEW_FUN_EXPORT PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT; +GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT; + +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT; + +GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT; +GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT; + +GLXEW_FUN_EXPORT PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA; + +GLXEW_FUN_EXPORT PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA; + +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA; + +GLXEW_FUN_EXPORT PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA; + +GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA; + +GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA; +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA; + +GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV; + +GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV; +GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV; +GLXEW_FUN_EXPORT PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV; +GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV; +GLXEW_FUN_EXPORT PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV; +GLXEW_FUN_EXPORT PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV; + +GLXEW_FUN_EXPORT PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV; +GLXEW_FUN_EXPORT PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV; +GLXEW_FUN_EXPORT PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV; +GLXEW_FUN_EXPORT PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV; +GLXEW_FUN_EXPORT PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV; + +GLXEW_FUN_EXPORT PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML; +GLXEW_FUN_EXPORT PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML; +GLXEW_FUN_EXPORT PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML; +GLXEW_FUN_EXPORT PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML; +GLXEW_FUN_EXPORT PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML; + +GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX; +GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX; +GLXEW_FUN_EXPORT PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX; + +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX; + +GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX; +GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX; +GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX; + +GLXEW_FUN_EXPORT PFNGLXCUSHIONSGIPROC __glewXCushionSGI; + +GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI; +GLXEW_FUN_EXPORT PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI; + +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI; + +GLXEW_FUN_EXPORT PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI; +GLXEW_FUN_EXPORT PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI; + +GLXEW_FUN_EXPORT PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN; + +GLXEW_FUN_EXPORT PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN; +GLXEW_FUN_EXPORT PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN; + +#if defined(GLEW_MX) +struct GLXEWContextStruct +{ +#endif /* GLEW_MX */ + +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4; +GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_fbconfig_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_get_proc_address; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_application_isolation; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_share_group_isolation; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_pixel_format_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_render_texture; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_buffer_age; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_import_context; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_scene_marker; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control_tear; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_info; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_rating; +GLXEW_VAR_EXPORT GLboolean __GLXEW_INTEL_swap_event; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_agp_offset; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_multisample_coverage; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_present_video; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_swap_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_vertex_array_range; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_capture; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_output; +GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_swap_method; +GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_sync_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_blended_overlay; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_color_range; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_shared_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_fbconfig; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_hyperpipe; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_pbuffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_barrier; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_video_resize; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_visual_select_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_cushion; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_make_current_read; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_video_sync; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_get_transparent_index; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_video_resize; + +#ifdef GLEW_MX +}; /* GLXEWContextStruct */ +#endif /* GLEW_MX */ + +/* ------------------------------------------------------------------------ */ + +#ifdef GLEW_MX + +typedef struct GLXEWContextStruct GLXEWContext; +GLEWAPI GLenum GLEWAPIENTRY glxewContextInit (GLXEWContext *ctx); +GLEWAPI GLboolean GLEWAPIENTRY glxewContextIsSupported (const GLXEWContext *ctx, const char *name); + +#define glxewInit() glxewContextInit(glxewGetContext()) +#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x) + +#define GLXEW_GET_VAR(x) (*(const GLboolean*)&(glxewGetContext()->x)) +#define GLXEW_GET_FUN(x) x + +#else /* GLEW_MX */ + +#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) +#define GLXEW_GET_FUN(x) x + +GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name); + +#endif /* GLEW_MX */ + +GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#endif /* __glxew_h__ */ diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/CustomGL/wglew.h b/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/CustomGL/wglew.h new file mode 100644 index 0000000..8659841 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/CustomGL/wglew.h @@ -0,0 +1,1421 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __wglew_h__ +#define __wglew_h__ +#define __WGLEW_H__ + +#ifdef __wglext_h_ +#error wglext.h included before wglew.h +#endif + +#define __wglext_h_ + +#if !defined(WINAPI) +# ifndef WIN32_LEAN_AND_MEAN +# define WIN32_LEAN_AND_MEAN 1 +# endif +#include +# undef WIN32_LEAN_AND_MEAN +#endif + +/* + * GLEW_STATIC needs to be set when using the static version. + * GLEW_BUILD is set when building the DLL version. + */ +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* -------------------------- WGL_3DFX_multisample ------------------------- */ + +#ifndef WGL_3DFX_multisample +#define WGL_3DFX_multisample 1 + +#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 +#define WGL_SAMPLES_3DFX 0x2061 + +#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) + +#endif /* WGL_3DFX_multisample */ + +/* ------------------------- WGL_3DL_stereo_control ------------------------ */ + +#ifndef WGL_3DL_stereo_control +#define WGL_3DL_stereo_control 1 + +#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 +#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 +#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 +#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 + +typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); + +#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) + +#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) + +#endif /* WGL_3DL_stereo_control */ + +/* ------------------------ WGL_AMD_gpu_association ------------------------ */ + +#ifndef WGL_AMD_gpu_association +#define WGL_AMD_gpu_association 1 + +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 + +typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); +typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); +typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); +typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); +typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); + +#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) +#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) +#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) +#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) +#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) +#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) +#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) +#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) +#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) + +#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) + +#endif /* WGL_AMD_gpu_association */ + +/* ------------------------- WGL_ARB_buffer_region ------------------------- */ + +#ifndef WGL_ARB_buffer_region +#define WGL_ARB_buffer_region 1 + +#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 +#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 +#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 +#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 + +typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); +typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); +typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); + +#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) +#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) +#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) +#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) + +#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) + +#endif /* WGL_ARB_buffer_region */ + +/* ------------------------- WGL_ARB_create_context ------------------------ */ + +#ifndef WGL_ARB_create_context +#define WGL_ARB_create_context 1 + +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define ERROR_INVALID_VERSION_ARB 0x2095 +#define ERROR_INVALID_PROFILE_ARB 0x2096 + +typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); + +#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) + +#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) + +#endif /* WGL_ARB_create_context */ + +/* --------------------- WGL_ARB_create_context_profile -------------------- */ + +#ifndef WGL_ARB_create_context_profile +#define WGL_ARB_create_context_profile 1 + +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) + +#endif /* WGL_ARB_create_context_profile */ + +/* ------------------- WGL_ARB_create_context_robustness ------------------- */ + +#ifndef WGL_ARB_create_context_robustness +#define WGL_ARB_create_context_robustness 1 + +#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 + +#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) + +#endif /* WGL_ARB_create_context_robustness */ + +/* ----------------------- WGL_ARB_extensions_string ----------------------- */ + +#ifndef WGL_ARB_extensions_string +#define WGL_ARB_extensions_string 1 + +typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); + +#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) + +#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) + +#endif /* WGL_ARB_extensions_string */ + +/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ + +#ifndef WGL_ARB_framebuffer_sRGB +#define WGL_ARB_framebuffer_sRGB 1 + +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 + +#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) + +#endif /* WGL_ARB_framebuffer_sRGB */ + +/* ----------------------- WGL_ARB_make_current_read ----------------------- */ + +#ifndef WGL_ARB_make_current_read +#define WGL_ARB_make_current_read 1 + +#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 + +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); + +#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) +#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) + +#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) + +#endif /* WGL_ARB_make_current_read */ + +/* -------------------------- WGL_ARB_multisample -------------------------- */ + +#ifndef WGL_ARB_multisample +#define WGL_ARB_multisample 1 + +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLES_ARB 0x2042 + +#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) + +#endif /* WGL_ARB_multisample */ + +/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ + +#ifndef WGL_ARB_pbuffer +#define WGL_ARB_pbuffer 1 + +#define WGL_DRAW_TO_PBUFFER_ARB 0x202D +#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E +#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 +#define WGL_PBUFFER_LARGEST_ARB 0x2033 +#define WGL_PBUFFER_WIDTH_ARB 0x2034 +#define WGL_PBUFFER_HEIGHT_ARB 0x2035 +#define WGL_PBUFFER_LOST_ARB 0x2036 + +DECLARE_HANDLE(HPBUFFERARB); + +typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); + +#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) +#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) +#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) +#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) +#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) + +#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) + +#endif /* WGL_ARB_pbuffer */ + +/* -------------------------- WGL_ARB_pixel_format ------------------------- */ + +#ifndef WGL_ARB_pixel_format +#define WGL_ARB_pixel_format 1 + +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B + +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); + +#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) +#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) +#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) + +#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) + +#endif /* WGL_ARB_pixel_format */ + +/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ + +#ifndef WGL_ARB_pixel_format_float +#define WGL_ARB_pixel_format_float 1 + +#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 + +#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) + +#endif /* WGL_ARB_pixel_format_float */ + +/* ------------------------- WGL_ARB_render_texture ------------------------ */ + +#ifndef WGL_ARB_render_texture +#define WGL_ARB_render_texture 1 + +#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 +#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 +#define WGL_TEXTURE_FORMAT_ARB 0x2072 +#define WGL_TEXTURE_TARGET_ARB 0x2073 +#define WGL_MIPMAP_TEXTURE_ARB 0x2074 +#define WGL_TEXTURE_RGB_ARB 0x2075 +#define WGL_TEXTURE_RGBA_ARB 0x2076 +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 +#define WGL_TEXTURE_1D_ARB 0x2079 +#define WGL_TEXTURE_2D_ARB 0x207A +#define WGL_MIPMAP_LEVEL_ARB 0x207B +#define WGL_CUBE_MAP_FACE_ARB 0x207C +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 +#define WGL_FRONT_LEFT_ARB 0x2083 +#define WGL_FRONT_RIGHT_ARB 0x2084 +#define WGL_BACK_LEFT_ARB 0x2085 +#define WGL_BACK_RIGHT_ARB 0x2086 +#define WGL_AUX0_ARB 0x2087 +#define WGL_AUX1_ARB 0x2088 +#define WGL_AUX2_ARB 0x2089 +#define WGL_AUX3_ARB 0x208A +#define WGL_AUX4_ARB 0x208B +#define WGL_AUX5_ARB 0x208C +#define WGL_AUX6_ARB 0x208D +#define WGL_AUX7_ARB 0x208E +#define WGL_AUX8_ARB 0x208F +#define WGL_AUX9_ARB 0x2090 + +typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); + +#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) +#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) +#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) + +#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) + +#endif /* WGL_ARB_render_texture */ + +/* ---------------- WGL_ARB_robustness_application_isolation --------------- */ + +#ifndef WGL_ARB_robustness_application_isolation +#define WGL_ARB_robustness_application_isolation 1 + +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation) + +#endif /* WGL_ARB_robustness_application_isolation */ + +/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */ + +#ifndef WGL_ARB_robustness_share_group_isolation +#define WGL_ARB_robustness_share_group_isolation 1 + +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation) + +#endif /* WGL_ARB_robustness_share_group_isolation */ + +/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ + +#ifndef WGL_ATI_pixel_format_float +#define WGL_ATI_pixel_format_float 1 + +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#define GL_RGBA_FLOAT_MODE_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 + +#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) + +#endif /* WGL_ATI_pixel_format_float */ + +/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ + +#ifndef WGL_ATI_render_texture_rectangle +#define WGL_ATI_render_texture_rectangle 1 + +#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 + +#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) + +#endif /* WGL_ATI_render_texture_rectangle */ + +/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */ + +#ifndef WGL_EXT_create_context_es2_profile +#define WGL_EXT_create_context_es2_profile 1 + +#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 + +#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) + +#endif /* WGL_EXT_create_context_es2_profile */ + +/* ------------------- WGL_EXT_create_context_es_profile ------------------- */ + +#ifndef WGL_EXT_create_context_es_profile +#define WGL_EXT_create_context_es_profile 1 + +#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 + +#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile) + +#endif /* WGL_EXT_create_context_es_profile */ + +/* -------------------------- WGL_EXT_depth_float -------------------------- */ + +#ifndef WGL_EXT_depth_float +#define WGL_EXT_depth_float 1 + +#define WGL_DEPTH_FLOAT_EXT 0x2040 + +#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) + +#endif /* WGL_EXT_depth_float */ + +/* ---------------------- WGL_EXT_display_color_table ---------------------- */ + +#ifndef WGL_EXT_display_color_table +#define WGL_EXT_display_color_table 1 + +typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); + +#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) +#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) +#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) +#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) + +#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) + +#endif /* WGL_EXT_display_color_table */ + +/* ----------------------- WGL_EXT_extensions_string ----------------------- */ + +#ifndef WGL_EXT_extensions_string +#define WGL_EXT_extensions_string 1 + +typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); + +#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) + +#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) + +#endif /* WGL_EXT_extensions_string */ + +/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ + +#ifndef WGL_EXT_framebuffer_sRGB +#define WGL_EXT_framebuffer_sRGB 1 + +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 + +#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) + +#endif /* WGL_EXT_framebuffer_sRGB */ + +/* ----------------------- WGL_EXT_make_current_read ----------------------- */ + +#ifndef WGL_EXT_make_current_read +#define WGL_EXT_make_current_read 1 + +#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 + +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); + +#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) +#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) + +#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) + +#endif /* WGL_EXT_make_current_read */ + +/* -------------------------- WGL_EXT_multisample -------------------------- */ + +#ifndef WGL_EXT_multisample +#define WGL_EXT_multisample 1 + +#define WGL_SAMPLE_BUFFERS_EXT 0x2041 +#define WGL_SAMPLES_EXT 0x2042 + +#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) + +#endif /* WGL_EXT_multisample */ + +/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ + +#ifndef WGL_EXT_pbuffer +#define WGL_EXT_pbuffer 1 + +#define WGL_DRAW_TO_PBUFFER_EXT 0x202D +#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E +#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 +#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 +#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 +#define WGL_PBUFFER_LARGEST_EXT 0x2033 +#define WGL_PBUFFER_WIDTH_EXT 0x2034 +#define WGL_PBUFFER_HEIGHT_EXT 0x2035 + +DECLARE_HANDLE(HPBUFFEREXT); + +typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); + +#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) +#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) +#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) +#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) +#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) + +#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) + +#endif /* WGL_EXT_pbuffer */ + +/* -------------------------- WGL_EXT_pixel_format ------------------------- */ + +#ifndef WGL_EXT_pixel_format +#define WGL_EXT_pixel_format 1 + +#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 +#define WGL_DRAW_TO_WINDOW_EXT 0x2001 +#define WGL_DRAW_TO_BITMAP_EXT 0x2002 +#define WGL_ACCELERATION_EXT 0x2003 +#define WGL_NEED_PALETTE_EXT 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 +#define WGL_SWAP_METHOD_EXT 0x2007 +#define WGL_NUMBER_OVERLAYS_EXT 0x2008 +#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 +#define WGL_TRANSPARENT_EXT 0x200A +#define WGL_TRANSPARENT_VALUE_EXT 0x200B +#define WGL_SHARE_DEPTH_EXT 0x200C +#define WGL_SHARE_STENCIL_EXT 0x200D +#define WGL_SHARE_ACCUM_EXT 0x200E +#define WGL_SUPPORT_GDI_EXT 0x200F +#define WGL_SUPPORT_OPENGL_EXT 0x2010 +#define WGL_DOUBLE_BUFFER_EXT 0x2011 +#define WGL_STEREO_EXT 0x2012 +#define WGL_PIXEL_TYPE_EXT 0x2013 +#define WGL_COLOR_BITS_EXT 0x2014 +#define WGL_RED_BITS_EXT 0x2015 +#define WGL_RED_SHIFT_EXT 0x2016 +#define WGL_GREEN_BITS_EXT 0x2017 +#define WGL_GREEN_SHIFT_EXT 0x2018 +#define WGL_BLUE_BITS_EXT 0x2019 +#define WGL_BLUE_SHIFT_EXT 0x201A +#define WGL_ALPHA_BITS_EXT 0x201B +#define WGL_ALPHA_SHIFT_EXT 0x201C +#define WGL_ACCUM_BITS_EXT 0x201D +#define WGL_ACCUM_RED_BITS_EXT 0x201E +#define WGL_ACCUM_GREEN_BITS_EXT 0x201F +#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 +#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 +#define WGL_DEPTH_BITS_EXT 0x2022 +#define WGL_STENCIL_BITS_EXT 0x2023 +#define WGL_AUX_BUFFERS_EXT 0x2024 +#define WGL_NO_ACCELERATION_EXT 0x2025 +#define WGL_GENERIC_ACCELERATION_EXT 0x2026 +#define WGL_FULL_ACCELERATION_EXT 0x2027 +#define WGL_SWAP_EXCHANGE_EXT 0x2028 +#define WGL_SWAP_COPY_EXT 0x2029 +#define WGL_SWAP_UNDEFINED_EXT 0x202A +#define WGL_TYPE_RGBA_EXT 0x202B +#define WGL_TYPE_COLORINDEX_EXT 0x202C + +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); + +#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) +#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) +#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) + +#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) + +#endif /* WGL_EXT_pixel_format */ + +/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ + +#ifndef WGL_EXT_pixel_format_packed_float +#define WGL_EXT_pixel_format_packed_float 1 + +#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 + +#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) + +#endif /* WGL_EXT_pixel_format_packed_float */ + +/* -------------------------- WGL_EXT_swap_control ------------------------- */ + +#ifndef WGL_EXT_swap_control +#define WGL_EXT_swap_control 1 + +typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); +typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); + +#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) +#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) + +#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) + +#endif /* WGL_EXT_swap_control */ + +/* ----------------------- WGL_EXT_swap_control_tear ----------------------- */ + +#ifndef WGL_EXT_swap_control_tear +#define WGL_EXT_swap_control_tear 1 + +#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear) + +#endif /* WGL_EXT_swap_control_tear */ + +/* --------------------- WGL_I3D_digital_video_control --------------------- */ + +#ifndef WGL_I3D_digital_video_control +#define WGL_I3D_digital_video_control 1 + +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 +#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 +#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 + +typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); + +#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) +#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) + +#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) + +#endif /* WGL_I3D_digital_video_control */ + +/* ----------------------------- WGL_I3D_gamma ----------------------------- */ + +#ifndef WGL_I3D_gamma +#define WGL_I3D_gamma 1 + +#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E +#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F + +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); + +#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) +#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) +#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) +#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) + +#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) + +#endif /* WGL_I3D_gamma */ + +/* ---------------------------- WGL_I3D_genlock ---------------------------- */ + +#ifndef WGL_I3D_genlock +#define WGL_I3D_genlock 1 + +#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 +#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 +#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 +#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 +#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 +#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 +#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A +#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B +#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C + +typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); +typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); + +#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) +#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) +#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) +#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) +#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) +#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) +#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) +#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) +#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) +#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) +#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) +#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) + +#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) + +#endif /* WGL_I3D_genlock */ + +/* -------------------------- WGL_I3D_image_buffer ------------------------- */ + +#ifndef WGL_I3D_image_buffer +#define WGL_I3D_image_buffer 1 + +#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 +#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 + +typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); +typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); +typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); +typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); + +#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) +#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) +#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) +#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) + +#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) + +#endif /* WGL_I3D_image_buffer */ + +/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ + +#ifndef WGL_I3D_swap_frame_lock +#define WGL_I3D_swap_frame_lock 1 + +typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); + +#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) +#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) +#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) +#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) + +#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) + +#endif /* WGL_I3D_swap_frame_lock */ + +/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ + +#ifndef WGL_I3D_swap_frame_usage +#define WGL_I3D_swap_frame_usage 1 + +typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); + +#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) +#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) +#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) +#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) + +#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) + +#endif /* WGL_I3D_swap_frame_usage */ + +/* --------------------------- WGL_NV_DX_interop --------------------------- */ + +#ifndef WGL_NV_DX_interop +#define WGL_NV_DX_interop 1 + +#define WGL_ACCESS_READ_ONLY_NV 0x0000 +#define WGL_ACCESS_READ_WRITE_NV 0x0001 +#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 + +typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); +typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); +typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); +typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice); +typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); +typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle); +typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); +typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); + +#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV) +#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) +#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV) +#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV) +#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV) +#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV) +#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV) +#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV) + +#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop) + +#endif /* WGL_NV_DX_interop */ + +/* --------------------------- WGL_NV_DX_interop2 -------------------------- */ + +#ifndef WGL_NV_DX_interop2 +#define WGL_NV_DX_interop2 1 + +#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2) + +#endif /* WGL_NV_DX_interop2 */ + +/* --------------------------- WGL_NV_copy_image --------------------------- */ + +#ifndef WGL_NV_copy_image +#define WGL_NV_copy_image 1 + +typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) + +#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) + +#endif /* WGL_NV_copy_image */ + +/* -------------------------- WGL_NV_float_buffer -------------------------- */ + +#ifndef WGL_NV_float_buffer +#define WGL_NV_float_buffer 1 + +#define WGL_FLOAT_COMPONENTS_NV 0x20B0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 +#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 +#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 +#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 +#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 + +#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) + +#endif /* WGL_NV_float_buffer */ + +/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ + +#ifndef WGL_NV_gpu_affinity +#define WGL_NV_gpu_affinity 1 + +#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 +#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 + +DECLARE_HANDLE(HGPUNV); +typedef struct _GPU_DEVICE { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD Flags; + RECT rcVirtualScreen; +} GPU_DEVICE, *PGPU_DEVICE; + +typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); +typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); +typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); + +#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) +#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) +#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) +#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) +#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) + +#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) + +#endif /* WGL_NV_gpu_affinity */ + +/* ---------------------- WGL_NV_multisample_coverage ---------------------- */ + +#ifndef WGL_NV_multisample_coverage +#define WGL_NV_multisample_coverage 1 + +#define WGL_COVERAGE_SAMPLES_NV 0x2042 +#define WGL_COLOR_SAMPLES_NV 0x20B9 + +#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) + +#endif /* WGL_NV_multisample_coverage */ + +/* -------------------------- WGL_NV_present_video ------------------------- */ + +#ifndef WGL_NV_present_video +#define WGL_NV_present_video 1 + +#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 + +DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); +typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); +typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); + +#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) +#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) +#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) + +#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) + +#endif /* WGL_NV_present_video */ + +/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ + +#ifndef WGL_NV_render_depth_texture +#define WGL_NV_render_depth_texture 1 + +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 +#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 +#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 +#define WGL_DEPTH_COMPONENT_NV 0x20A7 + +#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) + +#endif /* WGL_NV_render_depth_texture */ + +/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ + +#ifndef WGL_NV_render_texture_rectangle +#define WGL_NV_render_texture_rectangle 1 + +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 +#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 + +#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) + +#endif /* WGL_NV_render_texture_rectangle */ + +/* --------------------------- WGL_NV_swap_group --------------------------- */ + +#ifndef WGL_NV_swap_group +#define WGL_NV_swap_group 1 + +typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); +typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); +typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); +typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); +typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); + +#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) +#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) +#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) +#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) +#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) +#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) + +#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) + +#endif /* WGL_NV_swap_group */ + +/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ + +#ifndef WGL_NV_vertex_array_range +#define WGL_NV_vertex_array_range 1 + +typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); +typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); + +#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) +#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) + +#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) + +#endif /* WGL_NV_vertex_array_range */ + +/* -------------------------- WGL_NV_video_capture ------------------------- */ + +#ifndef WGL_NV_video_capture +#define WGL_NV_video_capture 1 + +#define WGL_UNIQUE_ID_NV 0x20CE +#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF + +DECLARE_HANDLE(HVIDEOINPUTDEVICENV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); +typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList); +typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); + +#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV) +#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV) +#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV) +#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV) +#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV) + +#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture) + +#endif /* WGL_NV_video_capture */ + +/* -------------------------- WGL_NV_video_output -------------------------- */ + +#ifndef WGL_NV_video_output +#define WGL_NV_video_output 1 + +#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 +#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 +#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 +#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 +#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 +#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 +#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define WGL_VIDEO_OUT_FRAME 0x20C8 +#define WGL_VIDEO_OUT_FIELD_1 0x20C9 +#define WGL_VIDEO_OUT_FIELD_2 0x20CA +#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB +#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC + +DECLARE_HANDLE(HPVIDEODEV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); +typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); + +#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) +#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) +#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) +#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) +#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) +#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) + +#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) + +#endif /* WGL_NV_video_output */ + +/* -------------------------- WGL_OML_sync_control ------------------------- */ + +#ifndef WGL_OML_sync_control +#define WGL_OML_sync_control 1 + +typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); +typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); +typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); + +#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) +#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) +#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) +#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) +#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) +#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) + +#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) + +#endif /* WGL_OML_sync_control */ + +/* ------------------------------------------------------------------------- */ + +#ifdef GLEW_MX +#define WGLEW_FUN_EXPORT +#define WGLEW_VAR_EXPORT +#else +#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT +#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT +#endif /* GLEW_MX */ + +#ifdef GLEW_MX +struct WGLEWContextStruct +{ +#endif /* GLEW_MX */ + +WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; + +WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; +WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; +WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; +WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; +WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; +WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; +WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; +WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; +WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; + +WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; +WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; +WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; +WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; + +WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; + +WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; + +WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; +WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; + +WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; +WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; +WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; +WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; +WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; + +WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; + +WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; +WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; +WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; + +WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; +WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; +WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; +WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; + +WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; + +WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; +WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; + +WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; +WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; +WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; +WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; +WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; + +WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; + +WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; +WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; + +WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; +WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; + +WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; +WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; +WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; +WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; + +WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; +WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; +WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; +WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; + +WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; +WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; +WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; +WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; + +WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; +WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; +WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; +WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; + +WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; +WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; +WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; +WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; + +WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV; +WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV; +WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV; +WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV; +WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV; +WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV; +WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV; +WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV; + +WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; + +WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; +WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; +WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; +WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; +WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; + +WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; +WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; +WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; + +WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; +WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; +WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; +WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; +WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; +WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; + +WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; +WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; + +WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV; +WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV; +WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV; +WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV; +WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV; + +WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; +WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; +WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; +WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; +WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; +WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; + +WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; +WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; +WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; +WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; +WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; +WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; +WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample; +WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output; +WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control; + +#ifdef GLEW_MX +}; /* WGLEWContextStruct */ +#endif /* GLEW_MX */ + +/* ------------------------------------------------------------------------- */ + +#ifdef GLEW_MX + +typedef struct WGLEWContextStruct WGLEWContext; +GLEWAPI GLenum GLEWAPIENTRY wglewContextInit (WGLEWContext *ctx); +GLEWAPI GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext *ctx, const char *name); + +#define wglewInit() wglewContextInit(wglewGetContext()) +#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) + +#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) +#define WGLEW_GET_FUN(x) wglewGetContext()->x + +#else /* GLEW_MX */ + +#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) +#define WGLEW_GET_FUN(x) x + +GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name); + +#endif /* GLEW_MX */ + +GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#undef GLEWAPI + +#endif /* __wglew_h__ */ diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/glew.c b/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/glew.c new file mode 100644 index 0000000..1be6148 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/Glew/glew.c @@ -0,0 +1,18897 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include "CustomGL/glew.h" + +#if defined(_WIN32) +# include +#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) +# include "CustomGL/glxew.h" + +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +#include +#include +#include + +void* dlglXGetProcAddressARB(const GLubyte* name) +{ + static void* h = NULL; + static void* gpa; + + if (h == NULL) + { + if ((h = dlopen("libGL.so.1", RTLD_LAZY | RTLD_LOCAL)) == NULL) + { + return NULL; + } + gpa = dlsym(h, "glXGetProcAddressARB"); + } + + if (gpa != NULL) + return ((void*(*)(const GLubyte*))gpa)(name); + else + return dlsym(h, (const char*)name); +} + + + +#endif //GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +#endif + +/* + * Define glewGetContext and related helper macros. + */ +#ifdef GLEW_MX +# define glewGetContext() ctx +# ifdef _WIN32 +# define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx +# define GLEW_CONTEXT_ARG_VAR_INIT ctx +# define wglewGetContext() ctx +# define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx +# define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx +# else /* _WIN32 */ +# define GLEW_CONTEXT_ARG_DEF_INIT void +# define GLEW_CONTEXT_ARG_VAR_INIT +# define glxewGetContext() ctx +# define GLXEW_CONTEXT_ARG_DEF_INIT void +# define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx +# endif /* _WIN32 */ +# define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx +#else /* GLEW_MX */ +# define GLEW_CONTEXT_ARG_DEF_INIT void +# define GLEW_CONTEXT_ARG_VAR_INIT +# define GLEW_CONTEXT_ARG_DEF_LIST void +# define WGLEW_CONTEXT_ARG_DEF_INIT void +# define WGLEW_CONTEXT_ARG_DEF_LIST void +# define GLXEW_CONTEXT_ARG_DEF_INIT void +# define GLXEW_CONTEXT_ARG_DEF_LIST void +#endif /* GLEW_MX */ + +#if defined(__sgi) || defined (__sun) || defined(GLEW_APPLE_GLX) +#include +#include +#include + +void* dlGetProcAddress (const GLubyte* name) +{ + static void* h = NULL; + static void* gpa; + + if (h == NULL) + { + if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; + gpa = dlsym(h, "glXGetProcAddress"); + } + + if (gpa != NULL) + return ((void*(*)(const GLubyte*))gpa)(name); + else + return dlsym(h, (const char*)name); +} +#endif /* __sgi || __sun || GLEW_APPLE_GLX */ + +#if defined(__APPLE__) +#include +#include +#include + +#ifdef MAC_OS_X_VERSION_10_3 + +#include + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static void* image = NULL; + void* addr; + if (NULL == image) + { +#ifdef GLEW_REGAL + image = dlopen("libRegal.dylib", RTLD_LAZY); +#else + image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); +#endif + } + if( !image ) return NULL; + addr = dlsym(image, (const char*)name); + if( addr ) return addr; +#ifdef GLEW_APPLE_GLX + return dlGetProcAddress( name ); // try next for glx symbols +#else + return NULL; +#endif +} +#else + +#include + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static const struct mach_header* image = NULL; + NSSymbol symbol; + char* symbolName; + if (NULL == image) + { +#ifdef GLEW_REGAL + image = NSAddImage("libRegal.dylib", NSADDIMAGE_OPTION_RETURN_ON_ERROR); +#else + image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); +#endif + } + /* prepend a '_' for the Unix C symbol mangling convention */ + symbolName = malloc(strlen((const char*)name) + 2); + strcpy(symbolName+1, (const char*)name); + symbolName[0] = '_'; + symbol = NULL; + /* if (NSIsSymbolNameDefined(symbolName)) + symbol = NSLookupAndBindSymbol(symbolName); */ + symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; + free(symbolName); + if( symbol ) return NSAddressOfSymbol(symbol); +#ifdef GLEW_APPLE_GLX + return dlGetProcAddress( name ); // try next for glx symbols +#else + return NULL; +#endif +} +#endif /* MAC_OS_X_VERSION_10_3 */ +#endif /* __APPLE__ */ + +/* + * Define glewGetProcAddress. + */ +#if defined(_WIN32) +# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) +# define glewGetProcAddress(name) NSGLGetProcAddress(name) +#elif defined(__sgi) || defined(__sun) +# define glewGetProcAddress(name) dlGetProcAddress(name) +#elif defined(__ANDROID__) +# define glewGetProcAddress(name) NULL /* TODO */ +#elif defined(__native_client__) +# define glewGetProcAddress(name) NULL /* TODO */ +#else /* __linux */ +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +# define glewGetProcAddress(name) dlglXGetProcAddressARB(name) +#else//GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) +#endif//GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +#endif + +/* + * Define GLboolean const cast. + */ +#define CONST_CAST(x) (*(GLboolean*)&x) + +/* + * GLEW, just like OpenGL or GLU, does not rely on the standard C library. + * These functions implement the functionality required in this file. + */ +static GLuint _glewStrLen (const GLubyte* s) +{ + GLuint i=0; + if (s == NULL) return 0; + while (s[i] != '\0') i++; + return i; +} + +static GLuint _glewStrCLen (const GLubyte* s, GLubyte c) +{ + GLuint i=0; + if (s == NULL) return 0; + while (s[i] != '\0' && s[i] != c) i++; + return (s[i] == '\0' || s[i] == c) ? i : 0; +} + +static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) +{ + GLuint i=0; + if(a == NULL || b == NULL) + return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE; + while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++; + return i == n ? GL_TRUE : GL_FALSE; +} + +static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) + { + (*a)++; + (*na)--; + } + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if(i == nb) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if(i == nb) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t')) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +/* + * Search for name in the extensions string. Use of strstr() + * is not sufficient because extension names can be prefixes of + * other extension names. Could use strtok() but the constant + * string returned by glGetString might be in read-only memory. + */ +static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end) +{ + const GLubyte* p; + GLuint len = _glewStrLen((const GLubyte*)name); + p = start; + while (p < end) + { + GLuint n = _glewStrCLen(p, ' '); + if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE; + p += n+1; + } + return GL_FALSE; +} + +#if !defined(_WIN32) || !defined(GLEW_MX) + +PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL; +PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL; +PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL; +PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL; + +PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL; +PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL; +PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL; +PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL; +PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL; +PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL; +PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL; +PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL; +PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL; +PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL; +PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL; +PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL; +PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL; +PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL; +PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL; +PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL; +PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL; +PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL; +PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL; +PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL; +PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL; +PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL; +PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL; +PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL; +PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL; +PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL; +PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL; +PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL; +PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL; +PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL; +PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL; +PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL; +PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL; +PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL; +PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL; +PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL; +PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL; +PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL; +PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL; +PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL; +PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL; +PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL; +PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL; + +PFNGLBLENDCOLORPROC __glewBlendColor = NULL; +PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL; +PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL; +PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL; +PFNGLFOGCOORDDPROC __glewFogCoordd = NULL; +PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL; +PFNGLFOGCOORDFPROC __glewFogCoordf = NULL; +PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL; +PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL; +PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL; +PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL; +PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL; +PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL; +PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL; +PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL; +PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL; +PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL; +PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL; +PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL; +PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL; +PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL; +PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL; +PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL; +PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL; +PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL; +PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL; +PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL; +PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL; +PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL; +PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL; +PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL; +PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL; +PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL; +PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL; +PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL; +PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL; +PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL; +PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL; +PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL; +PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL; +PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL; +PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL; +PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL; +PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL; +PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL; +PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL; +PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL; + +PFNGLBEGINQUERYPROC __glewBeginQuery = NULL; +PFNGLBINDBUFFERPROC __glewBindBuffer = NULL; +PFNGLBUFFERDATAPROC __glewBufferData = NULL; +PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL; +PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL; +PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL; +PFNGLENDQUERYPROC __glewEndQuery = NULL; +PFNGLGENBUFFERSPROC __glewGenBuffers = NULL; +PFNGLGENQUERIESPROC __glewGenQueries = NULL; +PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL; +PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL; +PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL; +PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL; +PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL; +PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL; +PFNGLISBUFFERPROC __glewIsBuffer = NULL; +PFNGLISQUERYPROC __glewIsQuery = NULL; +PFNGLMAPBUFFERPROC __glewMapBuffer = NULL; +PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL; + +PFNGLATTACHSHADERPROC __glewAttachShader = NULL; +PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL; +PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL; +PFNGLCOMPILESHADERPROC __glewCompileShader = NULL; +PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL; +PFNGLCREATESHADERPROC __glewCreateShader = NULL; +PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL; +PFNGLDELETESHADERPROC __glewDeleteShader = NULL; +PFNGLDETACHSHADERPROC __glewDetachShader = NULL; +PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL; +PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL; +PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL; +PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL; +PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL; +PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL; +PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL; +PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL; +PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL; +PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL; +PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL; +PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL; +PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL; +PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL; +PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL; +PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL; +PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL; +PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL; +PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL; +PFNGLISPROGRAMPROC __glewIsProgram = NULL; +PFNGLISSHADERPROC __glewIsShader = NULL; +PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL; +PFNGLSHADERSOURCEPROC __glewShaderSource = NULL; +PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL; +PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL; +PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL; +PFNGLUNIFORM1FPROC __glewUniform1f = NULL; +PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL; +PFNGLUNIFORM1IPROC __glewUniform1i = NULL; +PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL; +PFNGLUNIFORM2FPROC __glewUniform2f = NULL; +PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL; +PFNGLUNIFORM2IPROC __glewUniform2i = NULL; +PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL; +PFNGLUNIFORM3FPROC __glewUniform3f = NULL; +PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL; +PFNGLUNIFORM3IPROC __glewUniform3i = NULL; +PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL; +PFNGLUNIFORM4FPROC __glewUniform4f = NULL; +PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL; +PFNGLUNIFORM4IPROC __glewUniform4i = NULL; +PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL; +PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL; +PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL; +PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL; +PFNGLUSEPROGRAMPROC __glewUseProgram = NULL; +PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL; +PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL; +PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL; +PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL; +PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL; +PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL; +PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL; +PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL; +PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL; +PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL; +PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL; +PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL; +PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL; +PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL; +PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL; +PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL; +PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL; +PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL; +PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL; +PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL; +PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL; +PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL; +PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL; +PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL; +PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL; +PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL; +PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL; +PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL; +PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL; +PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL; +PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL; +PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL; +PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL; +PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL; +PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL; +PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL; +PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL; +PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL; + +PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL; +PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL; +PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL; +PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL; +PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL; +PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; + +PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; +PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; +PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; +PFNGLCLAMPCOLORPROC __glewClampColor = NULL; +PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; +PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL; +PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL; +PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL; +PFNGLCOLORMASKIPROC __glewColorMaski = NULL; +PFNGLDISABLEIPROC __glewDisablei = NULL; +PFNGLENABLEIPROC __glewEnablei = NULL; +PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; +PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; +PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; +PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; +PFNGLGETSTRINGIPROC __glewGetStringi = NULL; +PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; +PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL; +PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL; +PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL; +PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL; +PFNGLISENABLEDIPROC __glewIsEnabledi = NULL; +PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL; +PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL; +PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL; +PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL; +PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL; +PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL; +PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL; +PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL; +PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL; +PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL; +PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL; +PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL; +PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL; +PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL; +PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL; +PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL; +PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL; +PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL; +PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL; +PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL; +PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL; +PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL; +PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL; +PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL; +PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL; +PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL; +PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL; +PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL; +PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; +PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; +PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; + +PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; +PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; +PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; +PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; + +PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; +PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; +PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; + +PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL; + +PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL; +PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL; +PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL; +PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL; +PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL; + +PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; + +PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL; +PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL; +PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL; +PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL; + +PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; +PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; +PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; +PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; + +PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL; + +PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL; +PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL; +PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL; + +PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; +PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; +PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; +PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; +PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; +PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; +PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; +PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; +PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; + +PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL; + +PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL; +PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL; + +PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL; + +PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; +PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; + +PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL; + +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL; + +PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL; +PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL; +PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL; + +PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL; +PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL; +PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL; +PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL; +PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL; +PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL; +PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL; +PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL; +PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL; +PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL; +PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL; + +PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL; + +PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; +PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; +PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; +PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL; +PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL; + +PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL; +PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL; +PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL; +PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL; +PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL; +PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL; +PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL; +PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; + +PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; +PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; + +PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; +PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; +PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; + +PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; +PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; + +PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL; +PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL; +PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL; +PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL; + +PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; +PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; +PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; + +PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; +PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; +PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; + +PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL; +PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL; +PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL; +PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL; +PFNGLSHADERBINARYPROC __glewShaderBinary = NULL; + +PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL; + +PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL; +PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL; +PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL; +PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL; +PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL; +PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL; +PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL; +PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL; +PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL; +PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL; +PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL; +PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL; +PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL; +PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL; +PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL; +PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL; + +PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL; +PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL; + +PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL; +PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL; + +PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL; + +PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL; +PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL; +PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL; +PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL; + +PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL; +PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL; + +PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; + +PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL; +PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL; + +PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL; + +PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; + +PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL; + +PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL; +PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL; +PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL; +PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL; + +PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; + +PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; +PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; +PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; +PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; + +PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; + +PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL; +PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL; + +PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL; +PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL; +PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL; +PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL; + +PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL; +PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL; +PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL; +PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; +PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; +PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; +PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; +PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; +PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; +PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; +PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; +PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; +PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL; +PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL; +PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL; +PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL; +PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL; +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL; + +PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL; +PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL; +PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL; + +PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL; +PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL; +PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL; + +PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL; +PFNGLUNIFORM1DPROC __glewUniform1d = NULL; +PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL; +PFNGLUNIFORM2DPROC __glewUniform2d = NULL; +PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL; +PFNGLUNIFORM3DPROC __glewUniform3d = NULL; +PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL; +PFNGLUNIFORM4DPROC __glewUniform4d = NULL; +PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL; +PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL; +PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL; +PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL; +PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL; +PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL; +PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL; +PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL; +PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL; +PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL; + +PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL; +PFNGLCOLORTABLEPROC __glewColorTable = NULL; +PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL; +PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL; +PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL; +PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL; +PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL; +PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL; +PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL; +PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL; +PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL; +PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL; +PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL; +PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL; +PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL; +PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL; +PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL; +PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL; +PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL; +PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL; +PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL; +PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL; +PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL; +PFNGLGETMINMAXPROC __glewGetMinmax = NULL; +PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL; +PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL; +PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL; +PFNGLHISTOGRAMPROC __glewHistogram = NULL; +PFNGLMINMAXPROC __glewMinmax = NULL; +PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL; +PFNGLRESETMINMAXPROC __glewResetMinmax = NULL; +PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL; + +PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; +PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; +PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL; + +PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL; + +PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL; + +PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL; +PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL; +PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL; +PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL; +PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL; +PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL; + +PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL; +PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL; + +PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL; +PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL; +PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL; +PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL; +PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL; + +PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL; +PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL; +PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL; +PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL; +PFNGLBINDTEXTURESPROC __glewBindTextures = NULL; +PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL; + +PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL; + +PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL; +PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL; +PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL; +PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL; +PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL; +PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL; +PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL; +PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL; +PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL; +PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL; +PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL; +PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL; +PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL; +PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL; +PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL; +PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL; +PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL; +PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL; +PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL; +PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL; +PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL; +PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL; +PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL; +PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL; +PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL; +PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL; +PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL; +PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL; +PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL; +PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL; +PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL; +PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL; +PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL; +PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL; + +PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL; +PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL; +PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL; +PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL; +PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL; +PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL; +PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL; +PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; + +PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; +PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; + +PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL; +PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL; +PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL; +PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL; +PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL; +PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL; + +PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; + +PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL; +PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL; +PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL; +PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL; +PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL; +PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL; +PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL; +PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL; +PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL; +PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL; +PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL; +PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL; +PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL; +PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL; +PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL; +PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL; +PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL; +PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL; +PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL; +PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL; + +PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; + +PFNGLBINDSAMPLERPROC __glewBindSampler = NULL; +PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL; +PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL; +PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL; +PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL; +PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL; +PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL; +PFNGLISSAMPLERPROC __glewIsSampler = NULL; +PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL; +PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL; +PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL; +PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL; +PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL; +PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL; + +PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL; +PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL; +PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL; +PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL; +PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL; +PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL; +PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL; +PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL; +PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL; +PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL; +PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL; +PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL; +PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL; +PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL; +PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL; +PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL; +PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL; +PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL; +PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL; +PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL; +PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL; +PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL; +PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL; +PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL; +PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL; +PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL; +PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL; +PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL; +PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL; +PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL; +PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL; +PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL; +PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL; +PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL; +PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL; +PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL; +PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL; +PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL; +PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL; +PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL; +PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL; +PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL; + +PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL; + +PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL; +PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL; + +PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; +PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; +PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; +PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL; +PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL; +PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL; +PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL; +PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL; +PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL; +PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL; +PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL; +PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL; +PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL; +PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL; +PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL; +PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL; +PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL; +PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL; +PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL; +PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL; +PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL; +PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL; +PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL; +PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL; +PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL; +PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL; +PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL; +PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL; +PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL; +PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL; +PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL; +PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL; +PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL; +PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL; +PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL; +PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL; +PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; +PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; +PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; + +PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL; + +PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL; +PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL; +PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL; +PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL; +PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL; +PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL; +PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL; +PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL; + +PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL; +PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL; +PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL; +PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL; +PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL; +PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL; + +PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL; +PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL; + +PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; +PFNGLDELETESYNCPROC __glewDeleteSync = NULL; +PFNGLFENCESYNCPROC __glewFenceSync = NULL; +PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; +PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; +PFNGLISSYNCPROC __glewIsSync = NULL; +PFNGLWAITSYNCPROC __glewWaitSync = NULL; + +PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL; +PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL; + +PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; + +PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL; +PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL; + +PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; +PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL; +PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; +PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; + +PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; +PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; +PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; +PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; + +PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL; +PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL; +PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL; +PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL; +PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL; +PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL; + +PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL; +PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL; +PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL; +PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL; + +PFNGLTEXTUREVIEWPROC __glewTextureView = NULL; + +PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL; +PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL; +PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL; + +PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL; +PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL; +PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL; +PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL; +PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL; +PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL; +PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL; + +PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL; +PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL; +PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL; +PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL; + +PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL; +PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL; + +PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; +PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; +PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; +PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; + +PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; +PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; +PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; +PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; +PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; +PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; +PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; +PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; + +PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; +PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; +PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; +PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL; + +PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL; +PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL; +PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL; +PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL; +PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL; +PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL; +PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL; +PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL; +PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL; +PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL; + +PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL; +PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL; +PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL; +PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL; +PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL; +PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL; + +PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL; +PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL; +PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL; +PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL; +PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL; +PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL; +PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL; +PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL; +PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL; +PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL; + +PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL; +PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL; +PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL; +PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL; +PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL; +PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL; +PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL; +PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL; +PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL; +PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL; +PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL; + +PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL; +PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL; +PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL; +PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL; +PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL; +PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL; +PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL; +PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL; +PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL; +PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL; +PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL; +PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL; +PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL; +PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL; +PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL; +PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL; +PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL; +PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL; +PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL; +PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL; +PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL; +PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL; +PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL; +PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL; +PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL; +PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL; +PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL; +PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL; +PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL; +PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL; +PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL; +PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL; +PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL; +PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL; +PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL; +PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL; +PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL; +PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL; +PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL; +PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL; +PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL; +PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL; +PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL; +PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL; +PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL; +PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL; +PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL; +PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL; +PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL; +PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL; +PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL; +PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL; +PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL; +PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL; +PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL; +PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL; +PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL; +PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL; + +PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL; +PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL; +PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL; + +PFNGLCOLORP3UIPROC __glewColorP3ui = NULL; +PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL; +PFNGLCOLORP4UIPROC __glewColorP4ui = NULL; +PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL; +PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL; +PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL; +PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL; +PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL; +PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL; +PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL; +PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL; +PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL; +PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL; +PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL; +PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL; +PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL; +PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL; +PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL; +PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL; +PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL; +PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL; +PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL; +PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL; +PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL; +PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL; +PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL; +PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL; +PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL; +PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL; +PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL; +PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL; +PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL; +PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL; +PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL; +PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL; +PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL; +PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL; +PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL; + +PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL; +PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL; +PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL; +PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL; +PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL; +PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL; +PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL; +PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL; +PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL; +PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL; + +PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL; +PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL; +PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL; +PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL; +PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL; +PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL; +PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL; +PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL; +PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL; +PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL; +PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL; +PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL; +PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL; +PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL; +PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL; +PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL; + +PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL; + +PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL; +PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL; +PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL; + +PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL; +PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL; +PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL; +PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL; + +PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL; +PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL; +PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL; +PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL; +PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL; +PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL; +PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL; +PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL; +PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL; +PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL; +PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL; +PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL; +PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL; +PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL; + +PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL; +PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL; + +PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL; +PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL; + +PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL; +PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL; + +PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL; +PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL; +PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL; +PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL; +PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL; +PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL; +PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL; +PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL; +PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL; +PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL; +PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL; +PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL; + +PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL; +PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL; +PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL; + +PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL; +PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL; +PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL; +PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL; +PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL; +PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL; +PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL; +PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL; +PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL; +PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL; +PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL; +PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL; +PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL; +PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL; +PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL; +PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL; +PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL; +PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL; +PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL; +PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL; +PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL; +PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL; +PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL; +PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL; +PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL; +PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL; +PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL; +PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL; +PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL; +PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL; +PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL; +PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL; +PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL; +PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL; +PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL; +PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL; +PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL; +PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL; +PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL; +PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL; +PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL; +PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL; +PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL; +PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL; +PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL; + +PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL; +PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL; +PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL; + +PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL; + +PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL; + +PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL; + +PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL; + +PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL; +PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL; + +PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL; +PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL; + +PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL; +PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL; +PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL; +PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL; +PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL; +PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL; +PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL; +PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL; +PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL; +PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL; +PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL; +PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL; +PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL; + +PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL; +PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL; + +PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL; +PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL; +PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL; +PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL; +PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL; + +PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL; +PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL; + +PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL; +PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL; +PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL; + +PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL; + +PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL; +PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL; +PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL; +PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL; +PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL; +PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL; +PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL; +PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL; +PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL; +PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL; +PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL; +PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL; +PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL; +PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL; +PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; +PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; +PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; +PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; +PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; +PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; +PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; +PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; +PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; +PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; +PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; +PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; +PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; +PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; +PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL; +PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; +PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; +PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; +PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; +PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; +PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; +PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; +PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; +PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; +PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; +PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL; +PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL; +PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL; +PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL; +PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL; +PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL; +PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL; +PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL; +PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL; +PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL; +PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL; +PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL; +PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL; +PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL; +PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; +PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; +PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; +PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; +PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; +PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; +PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; +PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; +PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; +PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; +PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; +PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; +PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; +PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; +PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; +PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; +PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; +PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL; +PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL; +PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL; +PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL; +PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL; +PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL; +PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL; +PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL; +PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL; +PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL; +PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL; +PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL; +PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL; +PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL; +PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL; +PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL; +PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL; +PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL; +PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL; +PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL; +PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL; +PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL; +PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL; +PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL; +PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL; +PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL; +PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL; +PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL; +PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL; +PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL; +PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL; +PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL; +PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL; +PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL; +PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL; +PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL; +PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL; +PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL; +PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL; +PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; +PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; +PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; +PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; +PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; +PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL; +PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL; +PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL; +PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL; +PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL; +PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL; +PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL; +PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL; +PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL; +PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL; +PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL; +PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL; +PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL; +PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL; +PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL; +PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL; +PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL; +PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL; +PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL; +PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL; +PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL; +PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL; +PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL; +PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL; +PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL; +PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL; +PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL; +PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL; +PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL; +PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL; +PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL; +PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL; +PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL; +PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL; +PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL; +PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL; +PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL; +PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL; +PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; +PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; +PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; +PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; +PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; +PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; +PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; +PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; +PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; +PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; + +PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; +PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; +PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL; +PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL; +PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL; +PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL; + +PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL; +PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL; + +PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL; + +PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL; +PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL; +PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL; +PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL; +PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL; + +PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL; +PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL; +PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL; +PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL; +PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL; +PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL; +PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL; +PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL; +PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL; +PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL; +PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL; +PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL; +PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL; +PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL; +PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL; +PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL; +PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL; +PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL; + +PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL; + +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL; + +PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL; +PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL; +PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL; +PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL; +PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL; +PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL; +PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL; +PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL; +PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL; +PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL; +PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL; +PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL; +PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL; +PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL; +PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL; +PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL; + +PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL; +PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL; +PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL; + +PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL; +PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL; + +PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL; +PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL; +PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL; +PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL; +PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL; +PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL; +PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL; +PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL; +PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL; +PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL; +PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL; +PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL; +PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL; +PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL; +PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL; +PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL; +PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL; +PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL; +PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL; +PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL; +PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL; +PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL; +PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL; +PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL; +PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL; +PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL; +PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL; +PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL; +PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL; +PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL; +PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL; +PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL; +PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL; +PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL; + +PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL; +PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL; +PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL; +PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL; +PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL; +PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL; +PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL; +PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL; +PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL; +PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL; + +PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL; + +PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL; + +PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL; +PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL; +PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL; + +PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL; +PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL; + +PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL; +PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL; + +PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL; +PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL; +PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL; +PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL; + +PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL; +PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL; + +PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL; +PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; + +PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; + +PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; + +PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; +PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; + +PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL; +PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL; +PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL; +PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL; +PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL; +PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL; +PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL; +PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL; +PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL; +PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL; +PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL; +PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL; +PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL; +PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL; +PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; +PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; +PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; + +PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; +PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; +PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; + +PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL; +PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL; + +PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; + +PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; +PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL; +PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL; + +PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL; + +PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL; + +PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL; + +PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL; +PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL; +PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL; +PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL; +PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL; +PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL; + +PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL; +PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL; +PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL; +PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL; +PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL; +PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL; + +PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL; + +PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL; +PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL; + +PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL; +PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL; +PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL; +PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL; +PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL; + +PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL; +PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL; +PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL; +PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL; +PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL; +PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL; +PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL; +PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL; + +PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL; +PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL; +PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL; +PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL; +PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL; +PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL; +PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL; +PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL; +PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL; +PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL; + +PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL; +PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL; +PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL; +PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL; +PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL; +PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL; +PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL; +PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL; +PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL; +PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL; +PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL; +PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL; +PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL; +PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL; +PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL; +PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL; +PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL; +PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL; +PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL; +PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL; +PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL; +PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL; +PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL; +PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL; +PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL; +PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL; +PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL; +PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL; +PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL; +PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL; +PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL; +PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL; +PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL; +PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL; +PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL; +PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL; +PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL; +PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL; +PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL; +PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL; +PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL; +PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL; + +PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL; +PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL; +PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL; + +PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL; + +PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL; + +PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL; + +PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL; +PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL; + +PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL; +PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL; + +PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL; +PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL; +PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL; +PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL; +PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL; +PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL; +PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL; +PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL; + +PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL; +PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL; +PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL; + +PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL; +PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL; +PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL; +PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL; + +PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL; +PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL; + +PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL; +PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL; +PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL; +PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL; +PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL; +PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL; +PFNGLOBJECTLABELPROC __glewObjectLabel = NULL; +PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL; +PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL; +PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL; + +PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL; +PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL; +PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL; +PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL; +PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL; + +PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL; + +PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL; +PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL; +PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL; +PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL; +PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL; +PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL; +PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL; +PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL; +PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL; +PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL; +PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL; +PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL; +PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL; +PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL; +PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL; +PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL; +PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL; +PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL; +PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL; +PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL; +PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL; +PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL; +PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL; +PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; + +PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL; +PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL; + +PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL; +PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL; +PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL; +PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL; +PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL; +PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL; +PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL; +PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL; +PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL; +PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL; +PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL; +PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL; +PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL; + +PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL; +PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL; + +PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; +PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; + +PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; + +PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; +PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; +PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; + +PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL; + +PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL; +PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL; +PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL; +PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL; +PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL; +PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL; +PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL; +PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL; +PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL; + +PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL; +PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL; +PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL; + +PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL; +PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL; +PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL; +PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL; +PFNGLISFENCENVPROC __glewIsFenceNV = NULL; +PFNGLSETFENCENVPROC __glewSetFenceNV = NULL; +PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL; + +PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL; +PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL; + +PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL; + +PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL; + +PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL; +PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL; +PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL; +PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL; +PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL; +PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL; + +PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL; +PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; +PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL; +PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL; +PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL; +PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL; +PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL; +PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL; +PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL; +PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL; +PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL; +PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL; +PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL; +PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL; +PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL; +PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL; +PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL; +PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL; +PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL; +PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL; +PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL; +PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL; +PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL; +PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL; +PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL; +PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL; +PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL; +PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL; +PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL; +PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL; +PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL; +PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL; +PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL; +PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL; + +PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL; +PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL; +PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL; +PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL; +PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL; +PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL; +PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL; +PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL; +PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL; +PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL; +PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL; +PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL; +PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL; +PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL; +PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL; +PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL; +PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL; +PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL; +PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL; +PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL; +PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL; +PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL; +PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL; +PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL; +PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL; +PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL; +PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL; +PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL; +PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL; +PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL; +PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL; +PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL; +PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL; +PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL; +PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL; +PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL; +PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL; +PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL; +PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL; +PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL; +PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL; +PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL; +PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL; +PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL; +PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL; +PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL; + +PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL; +PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL; +PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL; +PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL; +PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL; +PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL; +PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL; + +PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL; +PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL; +PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL; + +PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL; +PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL; +PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL; +PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL; +PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL; +PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL; +PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL; +PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL; +PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL; +PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL; +PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL; +PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL; +PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL; +PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL; +PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL; +PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL; +PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL; +PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL; +PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL; +PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL; +PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL; +PFNGLISPATHNVPROC __glewIsPathNV = NULL; +PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL; +PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; +PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL; +PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL; +PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL; +PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL; +PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL; +PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL; +PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL; +PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL; +PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL; +PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL; +PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL; +PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL; +PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL; +PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL; +PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL; +PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL; +PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL; +PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL; +PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL; +PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL; +PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL; +PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL; +PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL; +PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL; +PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL; + +PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL; +PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL; + +PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL; +PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL; + +PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL; +PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL; +PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; +PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; +PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; +PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; + +PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; +PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; + +PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL; +PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL; +PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL; +PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL; +PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL; +PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL; +PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL; +PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL; +PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL; +PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL; +PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL; +PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL; +PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL; + +PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; +PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; + +PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; +PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; +PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; +PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; +PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; +PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; +PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; +PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; +PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; +PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; +PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; +PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; +PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; + +PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; + +PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL; +PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL; +PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL; +PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL; +PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL; +PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL; + +PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; +PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; +PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; +PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL; +PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL; +PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL; +PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL; +PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; +PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; + +PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; +PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; +PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; +PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; +PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; +PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; +PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; + +PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL; +PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL; +PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL; +PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL; +PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL; +PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL; +PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL; +PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL; +PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL; +PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL; + +PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; +PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; + +PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL; +PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL; +PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL; +PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL; +PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL; +PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL; +PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL; +PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL; +PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL; +PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL; +PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL; +PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL; +PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL; +PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL; +PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL; +PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL; +PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL; +PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL; +PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL; + +PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; +PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; +PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; +PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; +PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; +PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; +PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; +PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; +PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; +PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; +PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; +PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; + +PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; +PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; +PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; +PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL; +PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL; +PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL; +PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL; +PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL; +PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL; +PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL; +PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL; +PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL; +PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL; +PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL; +PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL; +PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL; +PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL; +PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL; +PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL; +PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL; +PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL; +PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL; +PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL; +PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL; +PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL; +PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL; +PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL; +PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL; +PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL; +PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL; +PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL; +PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL; +PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL; +PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL; +PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL; +PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL; +PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL; +PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL; +PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL; +PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL; +PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL; +PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL; +PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL; +PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL; +PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL; +PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL; +PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL; +PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL; +PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL; +PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL; +PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL; +PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL; +PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL; +PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL; +PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL; +PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL; +PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL; +PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL; +PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL; +PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL; +PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL; +PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL; +PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL; +PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL; + +PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL; +PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL; +PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL; +PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL; +PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL; +PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL; +PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL; +PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL; +PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL; +PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL; +PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL; +PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL; + +PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL; +PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL; +PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL; +PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL; +PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL; +PFNGLORTHOFOESPROC __glewOrthofOES = NULL; + +PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL; +PFNGLCLEARCOLORXPROC __glewClearColorx = NULL; +PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL; +PFNGLCOLOR4XPROC __glewColor4x = NULL; +PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL; +PFNGLFOGXPROC __glewFogx = NULL; +PFNGLFOGXVPROC __glewFogxv = NULL; +PFNGLFRUSTUMFPROC __glewFrustumf = NULL; +PFNGLFRUSTUMXPROC __glewFrustumx = NULL; +PFNGLLIGHTMODELXPROC __glewLightModelx = NULL; +PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL; +PFNGLLIGHTXPROC __glewLightx = NULL; +PFNGLLIGHTXVPROC __glewLightxv = NULL; +PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL; +PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL; +PFNGLMATERIALXPROC __glewMaterialx = NULL; +PFNGLMATERIALXVPROC __glewMaterialxv = NULL; +PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL; +PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL; +PFNGLNORMAL3XPROC __glewNormal3x = NULL; +PFNGLORTHOFPROC __glewOrthof = NULL; +PFNGLORTHOXPROC __glewOrthox = NULL; +PFNGLPOINTSIZEXPROC __glewPointSizex = NULL; +PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL; +PFNGLROTATEXPROC __glewRotatex = NULL; +PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL; +PFNGLSCALEXPROC __glewScalex = NULL; +PFNGLTEXENVXPROC __glewTexEnvx = NULL; +PFNGLTEXENVXVPROC __glewTexEnvxv = NULL; +PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL; +PFNGLTRANSLATEXPROC __glewTranslatex = NULL; + +PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL; +PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL; +PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL; +PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL; +PFNGLGETFIXEDVPROC __glewGetFixedv = NULL; +PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL; +PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL; +PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL; +PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL; +PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL; +PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL; +PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL; +PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL; + +PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL; + +PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL; +PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL; + +PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL; + +PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL; +PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL; + +PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL; +PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL; + +PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL; +PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL; + +PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL; +PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL; + +PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL; +PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL; + +PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL; +PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL; + +PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL; +PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL; +PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL; +PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL; +PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL; +PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL; + +PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL; + +PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL; + +PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL; +PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL; +PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL; +PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL; +PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL; +PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL; +PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL; +PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL; +PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL; +PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL; +PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL; +PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL; +PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL; + +PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL; + +PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL; + +PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL; + +PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL; +PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL; +PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL; +PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL; + +PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL; + +PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL; +PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL; +PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL; +PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL; +PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL; +PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL; +PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL; + +PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL; + +PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL; +PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL; +PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL; +PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL; +PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL; +PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL; +PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL; +PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL; + +PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL; + +PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL; +PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL; +PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL; +PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL; +PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL; +PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL; +PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL; + +PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL; +PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL; +PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL; +PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL; +PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL; +PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL; +PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL; +PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL; +PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL; +PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL; +PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL; +PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL; +PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL; +PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; +PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL; +PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL; +PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL; +PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL; +PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL; +PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL; +PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL; +PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL; +PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL; +PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL; + +PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL; + +#endif /* !WIN32 || !GLEW_MX */ + +#if !defined(GLEW_MX) + +GLboolean __GLEW_VERSION_1_1 = GL_FALSE; +GLboolean __GLEW_VERSION_1_2 = GL_FALSE; +GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE; +GLboolean __GLEW_VERSION_1_3 = GL_FALSE; +GLboolean __GLEW_VERSION_1_4 = GL_FALSE; +GLboolean __GLEW_VERSION_1_5 = GL_FALSE; +GLboolean __GLEW_VERSION_2_0 = GL_FALSE; +GLboolean __GLEW_VERSION_2_1 = GL_FALSE; +GLboolean __GLEW_VERSION_3_0 = GL_FALSE; +GLboolean __GLEW_VERSION_3_1 = GL_FALSE; +GLboolean __GLEW_VERSION_3_2 = GL_FALSE; +GLboolean __GLEW_VERSION_3_3 = GL_FALSE; +GLboolean __GLEW_VERSION_4_0 = GL_FALSE; +GLboolean __GLEW_VERSION_4_1 = GL_FALSE; +GLboolean __GLEW_VERSION_4_2 = GL_FALSE; +GLboolean __GLEW_VERSION_4_3 = GL_FALSE; +GLboolean __GLEW_VERSION_4_4 = GL_FALSE; +GLboolean __GLEW_3DFX_multisample = GL_FALSE; +GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; +GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; +GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE; +GLboolean __GLEW_AMD_conservative_depth = GL_FALSE; +GLboolean __GLEW_AMD_debug_output = GL_FALSE; +GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE; +GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE; +GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE; +GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE; +GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; +GLboolean __GLEW_AMD_pinned_memory = GL_FALSE; +GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE; +GLboolean __GLEW_AMD_sample_positions = GL_FALSE; +GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE; +GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE; +GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE; +GLboolean __GLEW_AMD_sparse_texture = GL_FALSE; +GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE; +GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; +GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE; +GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE; +GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE; +GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE; +GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE; +GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE; +GLboolean __GLEW_ANGLE_program_binary = GL_FALSE; +GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE; +GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE; +GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE; +GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE; +GLboolean __GLEW_ANGLE_timer_query = GL_FALSE; +GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE; +GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; +GLboolean __GLEW_APPLE_client_storage = GL_FALSE; +GLboolean __GLEW_APPLE_element_array = GL_FALSE; +GLboolean __GLEW_APPLE_fence = GL_FALSE; +GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; +GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; +GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; +GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; +GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; +GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; +GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; +GLboolean __GLEW_APPLE_texture_range = GL_FALSE; +GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; +GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; +GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE; +GLboolean __GLEW_ARB_base_instance = GL_FALSE; +GLboolean __GLEW_ARB_bindless_texture = GL_FALSE; +GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE; +GLboolean __GLEW_ARB_buffer_storage = GL_FALSE; +GLboolean __GLEW_ARB_cl_event = GL_FALSE; +GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_clear_texture = GL_FALSE; +GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE; +GLboolean __GLEW_ARB_compute_shader = GL_FALSE; +GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE; +GLboolean __GLEW_ARB_conservative_depth = GL_FALSE; +GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; +GLboolean __GLEW_ARB_copy_image = GL_FALSE; +GLboolean __GLEW_ARB_debug_output = GL_FALSE; +GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; +GLboolean __GLEW_ARB_depth_texture = GL_FALSE; +GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; +GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; +GLboolean __GLEW_ARB_draw_indirect = GL_FALSE; +GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; +GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE; +GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE; +GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE; +GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; +GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE; +GLboolean __GLEW_ARB_fragment_program = GL_FALSE; +GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; +GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; +GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE; +GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE; +GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE; +GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE; +GLboolean __GLEW_ARB_get_program_binary = GL_FALSE; +GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE; +GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE; +GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE; +GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE; +GLboolean __GLEW_ARB_imaging = GL_FALSE; +GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE; +GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE; +GLboolean __GLEW_ARB_internalformat_query = GL_FALSE; +GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE; +GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE; +GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE; +GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE; +GLboolean __GLEW_ARB_matrix_palette = GL_FALSE; +GLboolean __GLEW_ARB_multi_bind = GL_FALSE; +GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE; +GLboolean __GLEW_ARB_multisample = GL_FALSE; +GLboolean __GLEW_ARB_multitexture = GL_FALSE; +GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; +GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE; +GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_point_parameters = GL_FALSE; +GLboolean __GLEW_ARB_point_sprite = GL_FALSE; +GLboolean __GLEW_ARB_program_interface_query = GL_FALSE; +GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; +GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE; +GLboolean __GLEW_ARB_robustness = GL_FALSE; +GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE; +GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE; +GLboolean __GLEW_ARB_sample_shading = GL_FALSE; +GLboolean __GLEW_ARB_sampler_objects = GL_FALSE; +GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; +GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE; +GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE; +GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE; +GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE; +GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE; +GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE; +GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE; +GLboolean __GLEW_ARB_shader_image_size = GL_FALSE; +GLboolean __GLEW_ARB_shader_objects = GL_FALSE; +GLboolean __GLEW_ARB_shader_precision = GL_FALSE; +GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE; +GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE; +GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_include = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE; +GLboolean __GLEW_ARB_shadow = GL_FALSE; +GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; +GLboolean __GLEW_ARB_sparse_texture = GL_FALSE; +GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE; +GLboolean __GLEW_ARB_sync = GL_FALSE; +GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE; +GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; +GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE; +GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE; +GLboolean __GLEW_ARB_texture_compression = GL_FALSE; +GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE; +GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; +GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; +GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; +GLboolean __GLEW_ARB_texture_float = GL_FALSE; +GLboolean __GLEW_ARB_texture_gather = GL_FALSE; +GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE; +GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; +GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; +GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; +GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE; +GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; +GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; +GLboolean __GLEW_ARB_texture_rg = GL_FALSE; +GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE; +GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE; +GLboolean __GLEW_ARB_texture_storage = GL_FALSE; +GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE; +GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE; +GLboolean __GLEW_ARB_texture_view = GL_FALSE; +GLboolean __GLEW_ARB_timer_query = GL_FALSE; +GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE; +GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE; +GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE; +GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; +GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; +GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE; +GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE; +GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; +GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_program = GL_FALSE; +GLboolean __GLEW_ARB_vertex_shader = GL_FALSE; +GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE; +GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE; +GLboolean __GLEW_ARB_viewport_array = GL_FALSE; +GLboolean __GLEW_ARB_window_pos = GL_FALSE; +GLboolean __GLEW_ATIX_point_sprites = GL_FALSE; +GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE; +GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE; +GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE; +GLboolean __GLEW_ATI_draw_buffers = GL_FALSE; +GLboolean __GLEW_ATI_element_array = GL_FALSE; +GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; +GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; +GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; +GLboolean __GLEW_ATI_meminfo = GL_FALSE; +GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; +GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; +GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; +GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE; +GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE; +GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE; +GLboolean __GLEW_ATI_texture_float = GL_FALSE; +GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE; +GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE; +GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE; +GLboolean __GLEW_ATI_vertex_streams = GL_FALSE; +GLboolean __GLEW_EXT_422_pixels = GL_FALSE; +GLboolean __GLEW_EXT_Cg_shader = GL_FALSE; +GLboolean __GLEW_EXT_abgr = GL_FALSE; +GLboolean __GLEW_EXT_bgra = GL_FALSE; +GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE; +GLboolean __GLEW_EXT_blend_color = GL_FALSE; +GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE; +GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE; +GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE; +GLboolean __GLEW_EXT_blend_minmax = GL_FALSE; +GLboolean __GLEW_EXT_blend_subtract = GL_FALSE; +GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE; +GLboolean __GLEW_EXT_cmyka = GL_FALSE; +GLboolean __GLEW_EXT_color_subtable = GL_FALSE; +GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE; +GLboolean __GLEW_EXT_convolution = GL_FALSE; +GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE; +GLboolean __GLEW_EXT_copy_texture = GL_FALSE; +GLboolean __GLEW_EXT_cull_vertex = GL_FALSE; +GLboolean __GLEW_EXT_debug_marker = GL_FALSE; +GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE; +GLboolean __GLEW_EXT_direct_state_access = GL_FALSE; +GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE; +GLboolean __GLEW_EXT_draw_instanced = GL_FALSE; +GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE; +GLboolean __GLEW_EXT_fog_coord = GL_FALSE; +GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE; +GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE; +GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE; +GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE; +GLboolean __GLEW_EXT_histogram = GL_FALSE; +GLboolean __GLEW_EXT_index_array_formats = GL_FALSE; +GLboolean __GLEW_EXT_index_func = GL_FALSE; +GLboolean __GLEW_EXT_index_material = GL_FALSE; +GLboolean __GLEW_EXT_index_texture = GL_FALSE; +GLboolean __GLEW_EXT_light_texture = GL_FALSE; +GLboolean __GLEW_EXT_misc_attribute = GL_FALSE; +GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE; +GLboolean __GLEW_EXT_multisample = GL_FALSE; +GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE; +GLboolean __GLEW_EXT_packed_float = GL_FALSE; +GLboolean __GLEW_EXT_packed_pixels = GL_FALSE; +GLboolean __GLEW_EXT_paletted_texture = GL_FALSE; +GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE; +GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; +GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; +GLboolean __GLEW_EXT_point_parameters = GL_FALSE; +GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; +GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; +GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; +GLboolean __GLEW_EXT_scene_marker = GL_FALSE; +GLboolean __GLEW_EXT_secondary_color = GL_FALSE; +GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; +GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; +GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE; +GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; +GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; +GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE; +GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE; +GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE; +GLboolean __GLEW_EXT_subtexture = GL_FALSE; +GLboolean __GLEW_EXT_texture = GL_FALSE; +GLboolean __GLEW_EXT_texture3D = GL_FALSE; +GLboolean __GLEW_EXT_texture_array = GL_FALSE; +GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE; +GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE; +GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE; +GLboolean __GLEW_EXT_texture_env = GL_FALSE; +GLboolean __GLEW_EXT_texture_env_add = GL_FALSE; +GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE; +GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE; +GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE; +GLboolean __GLEW_EXT_texture_integer = GL_FALSE; +GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE; +GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE; +GLboolean __GLEW_EXT_texture_object = GL_FALSE; +GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; +GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; +GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; +GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE; +GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; +GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; +GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; +GLboolean __GLEW_EXT_timer_query = GL_FALSE; +GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; +GLboolean __GLEW_EXT_vertex_array = GL_FALSE; +GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE; +GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE; +GLboolean __GLEW_EXT_vertex_shader = GL_FALSE; +GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE; +GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE; +GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE; +GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE; +GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE; +GLboolean __GLEW_HP_image_transform = GL_FALSE; +GLboolean __GLEW_HP_occlusion_test = GL_FALSE; +GLboolean __GLEW_HP_texture_lighting = GL_FALSE; +GLboolean __GLEW_IBM_cull_vertex = GL_FALSE; +GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE; +GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE; +GLboolean __GLEW_IBM_static_data = GL_FALSE; +GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE; +GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE; +GLboolean __GLEW_INGR_color_clamp = GL_FALSE; +GLboolean __GLEW_INGR_interlace_read = GL_FALSE; +GLboolean __GLEW_INTEL_map_texture = GL_FALSE; +GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE; +GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE; +GLboolean __GLEW_KHR_debug = GL_FALSE; +GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE; +GLboolean __GLEW_KTX_buffer_region = GL_FALSE; +GLboolean __GLEW_MESAX_texture_stack = GL_FALSE; +GLboolean __GLEW_MESA_pack_invert = GL_FALSE; +GLboolean __GLEW_MESA_resize_buffers = GL_FALSE; +GLboolean __GLEW_MESA_window_pos = GL_FALSE; +GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; +GLboolean __GLEW_NVX_conditional_render = GL_FALSE; +GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE; +GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE; +GLboolean __GLEW_NV_bindless_texture = GL_FALSE; +GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE; +GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE; +GLboolean __GLEW_NV_blend_square = GL_FALSE; +GLboolean __GLEW_NV_compute_program5 = GL_FALSE; +GLboolean __GLEW_NV_conditional_render = GL_FALSE; +GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; +GLboolean __GLEW_NV_copy_image = GL_FALSE; +GLboolean __GLEW_NV_deep_texture3D = GL_FALSE; +GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; +GLboolean __GLEW_NV_depth_clamp = GL_FALSE; +GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; +GLboolean __GLEW_NV_draw_texture = GL_FALSE; +GLboolean __GLEW_NV_evaluators = GL_FALSE; +GLboolean __GLEW_NV_explicit_multisample = GL_FALSE; +GLboolean __GLEW_NV_fence = GL_FALSE; +GLboolean __GLEW_NV_float_buffer = GL_FALSE; +GLboolean __GLEW_NV_fog_distance = GL_FALSE; +GLboolean __GLEW_NV_fragment_program = GL_FALSE; +GLboolean __GLEW_NV_fragment_program2 = GL_FALSE; +GLboolean __GLEW_NV_fragment_program4 = GL_FALSE; +GLboolean __GLEW_NV_fragment_program_option = GL_FALSE; +GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE; +GLboolean __GLEW_NV_geometry_program4 = GL_FALSE; +GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE; +GLboolean __GLEW_NV_gpu_program4 = GL_FALSE; +GLboolean __GLEW_NV_gpu_program5 = GL_FALSE; +GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE; +GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE; +GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE; +GLboolean __GLEW_NV_half_float = GL_FALSE; +GLboolean __GLEW_NV_light_max_exponent = GL_FALSE; +GLboolean __GLEW_NV_multisample_coverage = GL_FALSE; +GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; +GLboolean __GLEW_NV_occlusion_query = GL_FALSE; +GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; +GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; +GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; +GLboolean __GLEW_NV_path_rendering = GL_FALSE; +GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; +GLboolean __GLEW_NV_point_sprite = GL_FALSE; +GLboolean __GLEW_NV_present_video = GL_FALSE; +GLboolean __GLEW_NV_primitive_restart = GL_FALSE; +GLboolean __GLEW_NV_register_combiners = GL_FALSE; +GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; +GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE; +GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE; +GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; +GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE; +GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE; +GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; +GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; +GLboolean __GLEW_NV_texture_barrier = GL_FALSE; +GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; +GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; +GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; +GLboolean __GLEW_NV_texture_multisample = GL_FALSE; +GLboolean __GLEW_NV_texture_rectangle = GL_FALSE; +GLboolean __GLEW_NV_texture_shader = GL_FALSE; +GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; +GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; +GLboolean __GLEW_NV_transform_feedback = GL_FALSE; +GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; +GLboolean __GLEW_NV_vdpau_interop = GL_FALSE; +GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; +GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; +GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE; +GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; +GLboolean __GLEW_NV_vertex_program = GL_FALSE; +GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; +GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; +GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE; +GLboolean __GLEW_NV_vertex_program3 = GL_FALSE; +GLboolean __GLEW_NV_vertex_program4 = GL_FALSE; +GLboolean __GLEW_NV_video_capture = GL_FALSE; +GLboolean __GLEW_OES_byte_coordinates = GL_FALSE; +GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE; +GLboolean __GLEW_OES_read_format = GL_FALSE; +GLboolean __GLEW_OES_single_precision = GL_FALSE; +GLboolean __GLEW_OML_interlace = GL_FALSE; +GLboolean __GLEW_OML_resample = GL_FALSE; +GLboolean __GLEW_OML_subsample = GL_FALSE; +GLboolean __GLEW_PGI_misc_hints = GL_FALSE; +GLboolean __GLEW_PGI_vertex_hints = GL_FALSE; +GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE; +GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE; +GLboolean __GLEW_REGAL_enable = GL_FALSE; +GLboolean __GLEW_REGAL_error_string = GL_FALSE; +GLboolean __GLEW_REGAL_extension_query = GL_FALSE; +GLboolean __GLEW_REGAL_log = GL_FALSE; +GLboolean __GLEW_REND_screen_coordinates = GL_FALSE; +GLboolean __GLEW_S3_s3tc = GL_FALSE; +GLboolean __GLEW_SGIS_color_range = GL_FALSE; +GLboolean __GLEW_SGIS_detail_texture = GL_FALSE; +GLboolean __GLEW_SGIS_fog_function = GL_FALSE; +GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE; +GLboolean __GLEW_SGIS_multisample = GL_FALSE; +GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE; +GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE; +GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE; +GLboolean __GLEW_SGIS_texture4D = GL_FALSE; +GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE; +GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE; +GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE; +GLboolean __GLEW_SGIS_texture_lod = GL_FALSE; +GLboolean __GLEW_SGIS_texture_select = GL_FALSE; +GLboolean __GLEW_SGIX_async = GL_FALSE; +GLboolean __GLEW_SGIX_async_histogram = GL_FALSE; +GLboolean __GLEW_SGIX_async_pixel = GL_FALSE; +GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE; +GLboolean __GLEW_SGIX_clipmap = GL_FALSE; +GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE; +GLboolean __GLEW_SGIX_depth_texture = GL_FALSE; +GLboolean __GLEW_SGIX_flush_raster = GL_FALSE; +GLboolean __GLEW_SGIX_fog_offset = GL_FALSE; +GLboolean __GLEW_SGIX_fog_texture = GL_FALSE; +GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE; +GLboolean __GLEW_SGIX_framezoom = GL_FALSE; +GLboolean __GLEW_SGIX_interlace = GL_FALSE; +GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE; +GLboolean __GLEW_SGIX_list_priority = GL_FALSE; +GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE; +GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE; +GLboolean __GLEW_SGIX_reference_plane = GL_FALSE; +GLboolean __GLEW_SGIX_resample = GL_FALSE; +GLboolean __GLEW_SGIX_shadow = GL_FALSE; +GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE; +GLboolean __GLEW_SGIX_sprite = GL_FALSE; +GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE; +GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE; +GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE; +GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE; +GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE; +GLboolean __GLEW_SGIX_texture_range = GL_FALSE; +GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE; +GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE; +GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE; +GLboolean __GLEW_SGIX_ycrcb = GL_FALSE; +GLboolean __GLEW_SGI_color_matrix = GL_FALSE; +GLboolean __GLEW_SGI_color_table = GL_FALSE; +GLboolean __GLEW_SGI_texture_color_table = GL_FALSE; +GLboolean __GLEW_SUNX_constant_data = GL_FALSE; +GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE; +GLboolean __GLEW_SUN_global_alpha = GL_FALSE; +GLboolean __GLEW_SUN_mesh_array = GL_FALSE; +GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE; +GLboolean __GLEW_SUN_slice_accum = GL_FALSE; +GLboolean __GLEW_SUN_triangle_list = GL_FALSE; +GLboolean __GLEW_SUN_vertex = GL_FALSE; +GLboolean __GLEW_WIN_phong_shading = GL_FALSE; +GLboolean __GLEW_WIN_specular_fog = GL_FALSE; +GLboolean __GLEW_WIN_swap_hint = GL_FALSE; + +#endif /* !GLEW_MX */ + +#ifdef GL_VERSION_1_2 + +static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r; + r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r; + r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r; + r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_2 */ + +#ifdef GL_VERSION_1_2_1 + +#endif /* GL_VERSION_1_2_1 */ + +#ifdef GL_VERSION_1_3 + +static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r; + r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r; + r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r; + r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r; + r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r; + r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r; + r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r; + r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r; + r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r; + r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r; + r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r; + r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r; + r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r; + r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r; + r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r; + r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r; + r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r; + r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r; + r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r; + r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r; + r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r; + r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r; + r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r; + r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r; + r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r; + r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r; + r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r; + r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r; + r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r; + r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r; + r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r; + r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r; + r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r; + r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r; + r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r; + r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r; + r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r; + r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r; + r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r; + r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r; + r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r; + r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r; + r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r; + r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r; + r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r; + r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_3 */ + +#ifdef GL_VERSION_1_4 + +static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r; + r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; + r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r; + r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r; + r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r; + r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r; + r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r; + r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r; + r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r; + r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r; + r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r; + r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r; + r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r; + r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r; + r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r; + r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r; + r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r; + r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r; + r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r; + r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r; + r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r; + r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r; + r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r; + r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r; + r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r; + r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r; + r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r; + r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r; + r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r; + r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r; + r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r; + r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r; + r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r; + r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r; + r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r; + r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r; + r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r; + r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r; + r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r; + r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r; + r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r; + r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r; + r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r; + r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r; + r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r; + r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r; + r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_4 */ + +#ifdef GL_VERSION_1_5 + +static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r; + r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r; + r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r; + r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r; + r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r; + r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r; + r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r; + r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r; + r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r; + r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r; + r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r; + r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r; + r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r; + r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r; + r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r; + r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r; + r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r; + r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r; + r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_5 */ + +#ifdef GL_VERSION_2_0 + +static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r; + r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r; + r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r; + r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r; + r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r; + r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r; + r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r; + r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r; + r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r; + r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r; + r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r; + r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r; + r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r; + r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r; + r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r; + r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r; + r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r; + r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r; + r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r; + r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r; + r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r; + r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r; + r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r; + r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r; + r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r; + r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r; + r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r; + r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r; + r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r; + r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r; + r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r; + r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r; + r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r; + r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r; + r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r; + r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r; + r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r; + r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r; + r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r; + r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r; + r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r; + r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r; + r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r; + r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r; + r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r; + r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r; + r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r; + r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r; + r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r; + r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r; + r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r; + r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r; + r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r; + r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r; + r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r; + r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r; + r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r; + r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r; + r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r; + r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r; + r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r; + r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r; + r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r; + r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r; + r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r; + r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r; + r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r; + r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r; + r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r; + r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r; + r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r; + r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r; + r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r; + r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r; + r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r; + r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r; + r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r; + r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r; + r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r; + r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r; + r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r; + r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r; + r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r; + r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r; + r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r; + r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r; + r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r; + r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r; + r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r; + r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r; + r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r; + r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r; + r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_2_0 */ + +#ifdef GL_VERSION_2_1 + +static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r; + r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r; + r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r; + r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r; + r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r; + r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_2_1 */ + +#ifdef GL_VERSION_3_0 + +static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; + r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; + r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; + r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; + r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; + r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r; + r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r; + r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r; + r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r; + r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r; + r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r; + r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r; + r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; + r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; + r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; + r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; + r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; + r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; + r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r; + r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r; + r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r; + r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r; + r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r; + r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r; + r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r; + r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r; + r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r; + r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r; + r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r; + r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r; + r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r; + r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r; + r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r; + r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r; + r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r; + r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r; + r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r; + r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r; + r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r; + r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r; + r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r; + r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r; + r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r; + r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r; + r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r; + r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r; + r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r; + r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r; + r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r; + r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r; + r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r; + r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r; + r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r; + r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r; + r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_0 */ + +#ifdef GL_VERSION_3_1 + +static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; + r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; + r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; + r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; + r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; + r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_2 */ + +#ifdef GL_VERSION_3_3 + +static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_3 */ + +#ifdef GL_VERSION_4_0 + +static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r; + r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r; + r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r; + r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r; + r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_4_0 */ + +#ifdef GL_VERSION_4_1 + +#endif /* GL_VERSION_4_1 */ + +#ifdef GL_VERSION_4_2 + +#endif /* GL_VERSION_4_2 */ + +#ifdef GL_VERSION_4_3 + +#endif /* GL_VERSION_4_3 */ + +#ifdef GL_VERSION_4_4 + +#endif /* GL_VERSION_4_4 */ + +#ifdef GL_3DFX_multisample + +#endif /* GL_3DFX_multisample */ + +#ifdef GL_3DFX_tbuffer + +static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r; + + return r; +} + +#endif /* GL_3DFX_tbuffer */ + +#ifdef GL_3DFX_texture_compression_FXT1 + +#endif /* GL_3DFX_texture_compression_FXT1 */ + +#ifdef GL_AMD_blend_minmax_factor + +#endif /* GL_AMD_blend_minmax_factor */ + +#ifdef GL_AMD_conservative_depth + +#endif /* GL_AMD_conservative_depth */ + +#ifdef GL_AMD_debug_output + +static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r; + r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r; + r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r; + r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_debug_output */ + +#ifdef GL_AMD_depth_clamp_separate + +#endif /* GL_AMD_depth_clamp_separate */ + +#ifdef GL_AMD_draw_buffers_blend + +static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; + r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; + r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; + r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_interleaved_elements + +static GLboolean _glewInit_GL_AMD_interleaved_elements (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_interleaved_elements */ + +#ifdef GL_AMD_multi_draw_indirect + +static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r; + r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_multi_draw_indirect */ + +#ifdef GL_AMD_name_gen_delete + +static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r; + r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r; + r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_name_gen_delete */ + +#ifdef GL_AMD_performance_monitor + +static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; + r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; + r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; + r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; + r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_pinned_memory + +#endif /* GL_AMD_pinned_memory */ + +#ifdef GL_AMD_query_buffer_object + +#endif /* GL_AMD_query_buffer_object */ + +#ifdef GL_AMD_sample_positions + +static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_sample_positions */ + +#ifdef GL_AMD_seamless_cubemap_per_texture + +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +#ifdef GL_AMD_shader_stencil_export + +#endif /* GL_AMD_shader_stencil_export */ + +#ifdef GL_AMD_shader_trinary_minmax + +#endif /* GL_AMD_shader_trinary_minmax */ + +#ifdef GL_AMD_sparse_texture + +static GLboolean _glewInit_GL_AMD_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r; + r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_sparse_texture */ + +#ifdef GL_AMD_stencil_operation_extended + +static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_stencil_operation_extended */ + +#ifdef GL_AMD_texture_texture4 + +#endif /* GL_AMD_texture_texture4 */ + +#ifdef GL_AMD_transform_feedback3_lines_triangles + +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +#ifdef GL_AMD_vertex_shader_layer + +#endif /* GL_AMD_vertex_shader_layer */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; + r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_AMD_vertex_shader_viewport_index + +#endif /* GL_AMD_vertex_shader_viewport_index */ + +#ifdef GL_ANGLE_depth_texture + +#endif /* GL_ANGLE_depth_texture */ + +#ifdef GL_ANGLE_framebuffer_blit + +static GLboolean _glewInit_GL_ANGLE_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r; + + return r; +} + +#endif /* GL_ANGLE_framebuffer_blit */ + +#ifdef GL_ANGLE_framebuffer_multisample + +static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r; + + return r; +} + +#endif /* GL_ANGLE_framebuffer_multisample */ + +#ifdef GL_ANGLE_instanced_arrays + +static GLboolean _glewInit_GL_ANGLE_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r; + r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r; + r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r; + + return r; +} + +#endif /* GL_ANGLE_instanced_arrays */ + +#ifdef GL_ANGLE_pack_reverse_row_order + +#endif /* GL_ANGLE_pack_reverse_row_order */ + +#ifdef GL_ANGLE_program_binary + +#endif /* GL_ANGLE_program_binary */ + +#ifdef GL_ANGLE_texture_compression_dxt1 + +#endif /* GL_ANGLE_texture_compression_dxt1 */ + +#ifdef GL_ANGLE_texture_compression_dxt3 + +#endif /* GL_ANGLE_texture_compression_dxt3 */ + +#ifdef GL_ANGLE_texture_compression_dxt5 + +#endif /* GL_ANGLE_texture_compression_dxt5 */ + +#ifdef GL_ANGLE_texture_usage + +#endif /* GL_ANGLE_texture_usage */ + +#ifdef GL_ANGLE_timer_query + +static GLboolean _glewInit_GL_ANGLE_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r; + r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r; + r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r; + r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r; + r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r; + r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r; + r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r; + r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r; + r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r; + r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r; + r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r; + + return r; +} + +#endif /* GL_ANGLE_timer_query */ + +#ifdef GL_ANGLE_translated_shader_source + +static GLboolean _glewInit_GL_ANGLE_translated_shader_source (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r; + + return r; +} + +#endif /* GL_ANGLE_translated_shader_source */ + +#ifdef GL_APPLE_aux_depth_stencil + +#endif /* GL_APPLE_aux_depth_stencil */ + +#ifdef GL_APPLE_client_storage + +#endif /* GL_APPLE_client_storage */ + +#ifdef GL_APPLE_element_array + +static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r; + r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r; + r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r; + r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r; + r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_element_array */ + +#ifdef GL_APPLE_fence + +static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r; + r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r; + r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r; + r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r; + r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r; + r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r; + r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r; + r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_fence */ + +#ifdef GL_APPLE_float_pixels + +#endif /* GL_APPLE_float_pixels */ + +#ifdef GL_APPLE_flush_buffer_range + +static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r; + r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_flush_buffer_range */ + +#ifdef GL_APPLE_object_purgeable + +static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; + r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; + r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_object_purgeable */ + +#ifdef GL_APPLE_pixel_buffer + +#endif /* GL_APPLE_pixel_buffer */ + +#ifdef GL_APPLE_rgb_422 + +#endif /* GL_APPLE_rgb_422 */ + +#ifdef GL_APPLE_row_bytes + +#endif /* GL_APPLE_row_bytes */ + +#ifdef GL_APPLE_specular_vector + +#endif /* GL_APPLE_specular_vector */ + +#ifdef GL_APPLE_texture_range + +static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r; + r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_texture_range */ + +#ifdef GL_APPLE_transform_hint + +#endif /* GL_APPLE_transform_hint */ + +#ifdef GL_APPLE_vertex_array_object + +static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r; + r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r; + r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r; + r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_array_object */ + +#ifdef GL_APPLE_vertex_array_range + +static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r; + r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r; + r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_array_range */ + +#ifdef GL_APPLE_vertex_program_evaluators + +static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; + r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; + r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + +#ifdef GL_APPLE_ycbcr_422 + +#endif /* GL_APPLE_ycbcr_422 */ + +#ifdef GL_ARB_ES2_compatibility + +static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r; + r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r; + r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r; + r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r; + r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_ES2_compatibility */ + +#ifdef GL_ARB_ES3_compatibility + +#endif /* GL_ARB_ES3_compatibility */ + +#ifdef GL_ARB_arrays_of_arrays + +#endif /* GL_ARB_arrays_of_arrays */ + +#ifdef GL_ARB_base_instance + +static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r; + r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_base_instance */ + +#ifdef GL_ARB_bindless_texture + +static GLboolean _glewInit_GL_ARB_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r; + r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r; + r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r; + r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r; + r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r; + r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r; + r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r; + r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r; + r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r; + r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r; + r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r; + r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r; + r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r; + r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r; + r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r; + r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_bindless_texture */ + +#ifdef GL_ARB_blend_func_extended + +static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r; + r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_blend_func_extended */ + +#ifdef GL_ARB_buffer_storage + +static GLboolean _glewInit_GL_ARB_buffer_storage (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r; + r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_buffer_storage */ + +#ifdef GL_ARB_cl_event + +static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_cl_event */ + +#ifdef GL_ARB_clear_buffer_object + +static GLboolean _glewInit_GL_ARB_clear_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r; + r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r; + r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r; + r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_clear_buffer_object */ + +#ifdef GL_ARB_clear_texture + +static GLboolean _glewInit_GL_ARB_clear_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r; + r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_clear_texture */ + +#ifdef GL_ARB_color_buffer_float + +static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_color_buffer_float */ + +#ifdef GL_ARB_compatibility + +#endif /* GL_ARB_compatibility */ + +#ifdef GL_ARB_compressed_texture_pixel_storage + +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +#ifdef GL_ARB_compute_shader + +static GLboolean _glewInit_GL_ARB_compute_shader (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r; + r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_compute_shader */ + +#ifdef GL_ARB_compute_variable_group_size + +static GLboolean _glewInit_GL_ARB_compute_variable_group_size (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_compute_variable_group_size */ + +#ifdef GL_ARB_conservative_depth + +#endif /* GL_ARB_conservative_depth */ + +#ifdef GL_ARB_copy_buffer + +static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_copy_buffer */ + +#ifdef GL_ARB_copy_image + +static GLboolean _glewInit_GL_ARB_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_copy_image */ + +#ifdef GL_ARB_debug_output + +static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r; + r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r; + r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r; + r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_debug_output */ + +#ifdef GL_ARB_depth_buffer_float + +#endif /* GL_ARB_depth_buffer_float */ + +#ifdef GL_ARB_depth_clamp + +#endif /* GL_ARB_depth_clamp */ + +#ifdef GL_ARB_depth_texture + +#endif /* GL_ARB_depth_texture */ + +#ifdef GL_ARB_draw_buffers + +static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_buffers */ + +#ifdef GL_ARB_draw_buffers_blend + +static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; + r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; + r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; + r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; + r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; + r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + +#ifdef GL_ARB_draw_indirect + +static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r; + r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_indirect */ + +#ifdef GL_ARB_draw_instanced + +#endif /* GL_ARB_draw_instanced */ + +#ifdef GL_ARB_enhanced_layouts + +#endif /* GL_ARB_enhanced_layouts */ + +#ifdef GL_ARB_explicit_attrib_location + +#endif /* GL_ARB_explicit_attrib_location */ + +#ifdef GL_ARB_explicit_uniform_location + +#endif /* GL_ARB_explicit_uniform_location */ + +#ifdef GL_ARB_fragment_coord_conventions + +#endif /* GL_ARB_fragment_coord_conventions */ + +#ifdef GL_ARB_fragment_layer_viewport + +#endif /* GL_ARB_fragment_layer_viewport */ + +#ifdef GL_ARB_fragment_program + +#endif /* GL_ARB_fragment_program */ + +#ifdef GL_ARB_fragment_program_shadow + +#endif /* GL_ARB_fragment_program_shadow */ + +#ifdef GL_ARB_fragment_shader + +#endif /* GL_ARB_fragment_shader */ + +#ifdef GL_ARB_framebuffer_no_attachments + +static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r; + r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r; + r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r; + r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_framebuffer_no_attachments */ + +#ifdef GL_ARB_framebuffer_object + +static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r; + r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r; + r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r; + r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r; + r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; + r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; + r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; + r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; + r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; + r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; + r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; + r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; + r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; + r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; + r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r; + r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r; + r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r; + r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r; + r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r; + r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_framebuffer_object */ + +#ifdef GL_ARB_framebuffer_sRGB + +#endif /* GL_ARB_framebuffer_sRGB */ + +#ifdef GL_ARB_geometry_shader4 + +static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r; + r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r; + r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r; + r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_geometry_shader4 */ + +#ifdef GL_ARB_get_program_binary + +static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r; + r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r; + r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_get_program_binary */ + +#ifdef GL_ARB_gpu_shader5 + +#endif /* GL_ARB_gpu_shader5 */ + +#ifdef GL_ARB_gpu_shader_fp64 + +static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r; + r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r; + r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r; + r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r; + r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r; + r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r; + r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r; + r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r; + r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r; + r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r; + r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r; + r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r; + r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r; + r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r; + r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r; + r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r; + r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r; + r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_gpu_shader_fp64 */ + +#ifdef GL_ARB_half_float_pixel + +#endif /* GL_ARB_half_float_pixel */ + +#ifdef GL_ARB_half_float_vertex + +#endif /* GL_ARB_half_float_vertex */ + +#ifdef GL_ARB_imaging + +static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; + r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r; + r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r; + r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r; + r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r; + r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r; + r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r; + r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r; + r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r; + r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r; + r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r; + r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r; + r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r; + r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r; + r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r; + r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r; + r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r; + r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r; + r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r; + r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r; + r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r; + r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r; + r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r; + r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r; + r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r; + r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r; + r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r; + r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r; + r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r; + r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r; + r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r; + r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r; + r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_imaging */ + +#ifdef GL_ARB_indirect_parameters + +static GLboolean _glewInit_GL_ARB_indirect_parameters (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r; + r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_indirect_parameters */ + +#ifdef GL_ARB_instanced_arrays + +static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r; + r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r; + r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_instanced_arrays */ + +#ifdef GL_ARB_internalformat_query + +static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_internalformat_query */ + +#ifdef GL_ARB_internalformat_query2 + +static GLboolean _glewInit_GL_ARB_internalformat_query2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_internalformat_query2 */ + +#ifdef GL_ARB_invalidate_subdata + +static GLboolean _glewInit_GL_ARB_invalidate_subdata (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r; + r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r; + r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r; + r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r; + r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r; + r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_invalidate_subdata */ + +#ifdef GL_ARB_map_buffer_alignment + +#endif /* GL_ARB_map_buffer_alignment */ + +#ifdef GL_ARB_map_buffer_range + +static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r; + r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_map_buffer_range */ + +#ifdef GL_ARB_matrix_palette + +static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r; + r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r; + r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r; + r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r; + r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_matrix_palette */ + +#ifdef GL_ARB_multi_bind + +static GLboolean _glewInit_GL_ARB_multi_bind (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r; + r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r; + r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r; + r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r; + r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r; + r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_multi_bind */ + +#ifdef GL_ARB_multi_draw_indirect + +static GLboolean _glewInit_GL_ARB_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r; + r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_multi_draw_indirect */ + +#ifdef GL_ARB_multisample + +static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_multisample */ + +#ifdef GL_ARB_multitexture + +static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r; + r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r; + r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r; + r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r; + r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r; + r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r; + r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r; + r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r; + r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r; + r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r; + r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r; + r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r; + r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r; + r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r; + r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r; + r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r; + r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r; + r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r; + r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r; + r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r; + r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r; + r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r; + r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r; + r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r; + r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r; + r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r; + r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r; + r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r; + r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r; + r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r; + r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r; + r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r; + r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r; + r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_multitexture */ + +#ifdef GL_ARB_occlusion_query + +static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r; + r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r; + r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r; + r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r; + r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r; + r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r; + r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r; + r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_occlusion_query */ + +#ifdef GL_ARB_occlusion_query2 + +#endif /* GL_ARB_occlusion_query2 */ + +#ifdef GL_ARB_pixel_buffer_object + +#endif /* GL_ARB_pixel_buffer_object */ + +#ifdef GL_ARB_point_parameters + +static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r; + r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_point_parameters */ + +#ifdef GL_ARB_point_sprite + +#endif /* GL_ARB_point_sprite */ + +#ifdef GL_ARB_program_interface_query + +static GLboolean _glewInit_GL_ARB_program_interface_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r; + r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r; + r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r; + r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r; + r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r; + r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_program_interface_query */ + +#ifdef GL_ARB_provoking_vertex + +static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_query_buffer_object + +#endif /* GL_ARB_query_buffer_object */ + +#ifdef GL_ARB_robust_buffer_access_behavior + +#endif /* GL_ARB_robust_buffer_access_behavior */ + +#ifdef GL_ARB_robustness + +static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r; + r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r; + r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r; + r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r; + r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r; + r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r; + r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r; + r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r; + r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r; + r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r; + r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r; + r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r; + r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r; + r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r; + r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r; + r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r; + r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r; + r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r; + r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r; + r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_robustness */ + +#ifdef GL_ARB_robustness_application_isolation + +#endif /* GL_ARB_robustness_application_isolation */ + +#ifdef GL_ARB_robustness_share_group_isolation + +#endif /* GL_ARB_robustness_share_group_isolation */ + +#ifdef GL_ARB_sample_shading + +static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_sampler_objects + +static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r; + r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r; + r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r; + r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r; + r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r; + r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r; + r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r; + r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r; + r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r; + r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r; + r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r; + r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r; + r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r; + r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sampler_objects */ + +#ifdef GL_ARB_seamless_cube_map + +#endif /* GL_ARB_seamless_cube_map */ + +#ifdef GL_ARB_seamless_cubemap_per_texture + +#endif /* GL_ARB_seamless_cubemap_per_texture */ + +#ifdef GL_ARB_separate_shader_objects + +static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r; + r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r; + r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r; + r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r; + r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r; + r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r; + r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r; + r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r; + r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r; + r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r; + r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r; + r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r; + r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r; + r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r; + r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r; + r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r; + r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r; + r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r; + r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r; + r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r; + r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r; + r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r; + r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r; + r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r; + r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r; + r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r; + r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r; + r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r; + r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r; + r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r; + r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r; + r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r; + r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r; + r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r; + r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r; + r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r; + r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r; + r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r; + r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r; + r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r; + r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r; + r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r; + r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r; + r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r; + r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r; + r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r; + r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r; + r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r; + r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r; + r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r; + r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r; + r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r; + r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r; + r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r; + r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r; + r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r; + r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r; + r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r; + r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r; + r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_separate_shader_objects */ + +#ifdef GL_ARB_shader_atomic_counters + +static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_atomic_counters */ + +#ifdef GL_ARB_shader_bit_encoding + +#endif /* GL_ARB_shader_bit_encoding */ + +#ifdef GL_ARB_shader_draw_parameters + +#endif /* GL_ARB_shader_draw_parameters */ + +#ifdef GL_ARB_shader_group_vote + +#endif /* GL_ARB_shader_group_vote */ + +#ifdef GL_ARB_shader_image_load_store + +static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r; + r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_image_load_store */ + +#ifdef GL_ARB_shader_image_size + +#endif /* GL_ARB_shader_image_size */ + +#ifdef GL_ARB_shader_objects + +static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r; + r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r; + r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r; + r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r; + r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r; + r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r; + r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r; + r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r; + r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r; + r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r; + r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r; + r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r; + r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r; + r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r; + r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r; + r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r; + r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r; + r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r; + r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r; + r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r; + r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r; + r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r; + r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r; + r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r; + r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r; + r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r; + r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r; + r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r; + r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r; + r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r; + r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r; + r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r; + r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r; + r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r; + r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r; + r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r; + r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r; + r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r; + r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_objects */ + +#ifdef GL_ARB_shader_precision + +#endif /* GL_ARB_shader_precision */ + +#ifdef GL_ARB_shader_stencil_export + +#endif /* GL_ARB_shader_stencil_export */ + +#ifdef GL_ARB_shader_storage_buffer_object + +static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_storage_buffer_object */ + +#ifdef GL_ARB_shader_subroutine + +static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r; + r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r; + r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r; + r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r; + r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r; + r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r; + r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r; + r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_subroutine */ + +#ifdef GL_ARB_shader_texture_lod + +#endif /* GL_ARB_shader_texture_lod */ + +#ifdef GL_ARB_shading_language_100 + +#endif /* GL_ARB_shading_language_100 */ + +#ifdef GL_ARB_shading_language_420pack + +#endif /* GL_ARB_shading_language_420pack */ + +#ifdef GL_ARB_shading_language_include + +static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r; + r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r; + r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r; + r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r; + r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r; + r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shading_language_include */ + +#ifdef GL_ARB_shading_language_packing + +#endif /* GL_ARB_shading_language_packing */ + +#ifdef GL_ARB_shadow + +#endif /* GL_ARB_shadow */ + +#ifdef GL_ARB_shadow_ambient + +#endif /* GL_ARB_shadow_ambient */ + +#ifdef GL_ARB_sparse_texture + +static GLboolean _glewInit_GL_ARB_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r; + r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sparse_texture */ + +#ifdef GL_ARB_stencil_texturing + +#endif /* GL_ARB_stencil_texturing */ + +#ifdef GL_ARB_sync + +static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; + r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; + r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; + r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; + r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; + r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; + r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sync */ + +#ifdef GL_ARB_tessellation_shader + +static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r; + r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_tessellation_shader */ + +#ifdef GL_ARB_texture_border_clamp + +#endif /* GL_ARB_texture_border_clamp */ + +#ifdef GL_ARB_texture_buffer_object + +static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_buffer_object */ + +#ifdef GL_ARB_texture_buffer_object_rgb32 + +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +#ifdef GL_ARB_texture_buffer_range + +static GLboolean _glewInit_GL_ARB_texture_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r; + r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_buffer_range */ + +#ifdef GL_ARB_texture_compression + +static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r; + r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r; + r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r; + r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r; + r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r; + r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r; + r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_compression */ + +#ifdef GL_ARB_texture_compression_bptc + +#endif /* GL_ARB_texture_compression_bptc */ + +#ifdef GL_ARB_texture_compression_rgtc + +#endif /* GL_ARB_texture_compression_rgtc */ + +#ifdef GL_ARB_texture_cube_map + +#endif /* GL_ARB_texture_cube_map */ + +#ifdef GL_ARB_texture_cube_map_array + +#endif /* GL_ARB_texture_cube_map_array */ + +#ifdef GL_ARB_texture_env_add + +#endif /* GL_ARB_texture_env_add */ + +#ifdef GL_ARB_texture_env_combine + +#endif /* GL_ARB_texture_env_combine */ + +#ifdef GL_ARB_texture_env_crossbar + +#endif /* GL_ARB_texture_env_crossbar */ + +#ifdef GL_ARB_texture_env_dot3 + +#endif /* GL_ARB_texture_env_dot3 */ + +#ifdef GL_ARB_texture_float + +#endif /* GL_ARB_texture_float */ + +#ifdef GL_ARB_texture_gather + +#endif /* GL_ARB_texture_gather */ + +#ifdef GL_ARB_texture_mirror_clamp_to_edge + +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ + +#ifdef GL_ARB_texture_mirrored_repeat + +#endif /* GL_ARB_texture_mirrored_repeat */ + +#ifdef GL_ARB_texture_multisample + +static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; + r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; + r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; + r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_multisample */ + +#ifdef GL_ARB_texture_non_power_of_two + +#endif /* GL_ARB_texture_non_power_of_two */ + +#ifdef GL_ARB_texture_query_levels + +#endif /* GL_ARB_texture_query_levels */ + +#ifdef GL_ARB_texture_query_lod + +#endif /* GL_ARB_texture_query_lod */ + +#ifdef GL_ARB_texture_rectangle + +#endif /* GL_ARB_texture_rectangle */ + +#ifdef GL_ARB_texture_rg + +#endif /* GL_ARB_texture_rg */ + +#ifdef GL_ARB_texture_rgb10_a2ui + +#endif /* GL_ARB_texture_rgb10_a2ui */ + +#ifdef GL_ARB_texture_stencil8 + +#endif /* GL_ARB_texture_stencil8 */ + +#ifdef GL_ARB_texture_storage + +static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r; + r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r; + r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r; + r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r; + r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r; + r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_storage */ + +#ifdef GL_ARB_texture_storage_multisample + +static GLboolean _glewInit_GL_ARB_texture_storage_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r; + r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r; + r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r; + r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_storage_multisample */ + +#ifdef GL_ARB_texture_swizzle + +#endif /* GL_ARB_texture_swizzle */ + +#ifdef GL_ARB_texture_view + +static GLboolean _glewInit_GL_ARB_texture_view (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_view */ + +#ifdef GL_ARB_timer_query + +static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r; + r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r; + r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_timer_query */ + +#ifdef GL_ARB_transform_feedback2 + +static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r; + r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r; + r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r; + r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r; + r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r; + r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r; + r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transform_feedback2 */ + +#ifdef GL_ARB_transform_feedback3 + +static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r; + r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r; + r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r; + r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transform_feedback3 */ + +#ifdef GL_ARB_transform_feedback_instanced + +static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r; + r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transform_feedback_instanced */ + +#ifdef GL_ARB_transpose_matrix + +static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r; + r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r; + r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r; + r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transpose_matrix */ + +#ifdef GL_ARB_uniform_buffer_object + +static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; + r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; + r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; + r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; + r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; + r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; + r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; + r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; + r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; + r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_bgra + +#endif /* GL_ARB_vertex_array_bgra */ + +#ifdef GL_ARB_vertex_array_object + +static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r; + r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r; + r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r; + r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_array_object */ + +#ifdef GL_ARB_vertex_attrib_64bit + +static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r; + r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r; + r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r; + r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r; + r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r; + r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r; + r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r; + r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r; + r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r; + r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_attrib_64bit */ + +#ifdef GL_ARB_vertex_attrib_binding + +static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r; + r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r; + r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r; + r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r; + r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r; + r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_attrib_binding */ + +#ifdef GL_ARB_vertex_blend + +static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r; + r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r; + r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r; + r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r; + r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r; + r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r; + r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r; + r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r; + r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r; + r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_blend */ + +#ifdef GL_ARB_vertex_buffer_object + +static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r; + r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r; + r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r; + r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r; + r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r; + r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r; + r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r; + r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r; + r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r; + r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r; + r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_buffer_object */ + +#ifdef GL_ARB_vertex_program + +static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r; + r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r; + r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r; + r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r; + r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r; + r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r; + r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r; + r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r; + r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r; + r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r; + r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r; + r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r; + r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r; + r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r; + r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r; + r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r; + r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r; + r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r; + r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r; + r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r; + r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r; + r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r; + r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r; + r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r; + r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r; + r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r; + r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r; + r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r; + r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r; + r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r; + r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r; + r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r; + r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r; + r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r; + r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r; + r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r; + r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r; + r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r; + r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r; + r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r; + r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r; + r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r; + r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r; + r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r; + r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r; + r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r; + r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r; + r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r; + r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r; + r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r; + r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r; + r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r; + r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r; + r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r; + r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r; + r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r; + r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r; + r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r; + r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r; + r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r; + r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r; + r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_program */ + +#ifdef GL_ARB_vertex_shader + +static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r; + r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r; + r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_shader */ + +#ifdef GL_ARB_vertex_type_10f_11f_11f_rev + +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ + +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + +static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r; + r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r; + r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r; + r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r; + r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r; + r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r; + r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r; + r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r; + r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r; + r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r; + r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r; + r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r; + r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r; + r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r; + r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r; + r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r; + r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r; + r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r; + r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r; + r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r; + r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r; + r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r; + r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r; + r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r; + r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r; + r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r; + r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r; + r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r; + r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r; + r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r; + r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r; + r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r; + r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r; + r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r; + r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r; + r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r; + r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r; + r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +#ifdef GL_ARB_viewport_array + +static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r; + r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r; + r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r; + r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r; + r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r; + r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r; + r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r; + r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r; + r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r; + r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_viewport_array */ + +#ifdef GL_ARB_window_pos + +static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r; + r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r; + r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r; + r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r; + r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r; + r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r; + r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r; + r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r; + r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r; + r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r; + r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r; + r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r; + r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r; + r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r; + r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r; + r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_window_pos */ + +#ifdef GL_ATIX_point_sprites + +#endif /* GL_ATIX_point_sprites */ + +#ifdef GL_ATIX_texture_env_combine3 + +#endif /* GL_ATIX_texture_env_combine3 */ + +#ifdef GL_ATIX_texture_env_route + +#endif /* GL_ATIX_texture_env_route */ + +#ifdef GL_ATIX_vertex_shader_output_point_size + +#endif /* GL_ATIX_vertex_shader_output_point_size */ + +#ifdef GL_ATI_draw_buffers + +static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_draw_buffers */ + +#ifdef GL_ATI_element_array + +static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r; + r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r; + r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_element_array */ + +#ifdef GL_ATI_envmap_bumpmap + +static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r; + r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r; + r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r; + r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_envmap_bumpmap */ + +#ifdef GL_ATI_fragment_shader + +static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r; + r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r; + r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r; + r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r; + r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r; + r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r; + r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r; + r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r; + r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r; + r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r; + r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r; + r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r; + r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r; + r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_fragment_shader */ + +#ifdef GL_ATI_map_object_buffer + +static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r; + r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_map_object_buffer */ + +#ifdef GL_ATI_meminfo + +#endif /* GL_ATI_meminfo */ + +#ifdef GL_ATI_pn_triangles + +static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r; + r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_pn_triangles */ + +#ifdef GL_ATI_separate_stencil + +static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r; + r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_separate_stencil */ + +#ifdef GL_ATI_shader_texture_lod + +#endif /* GL_ATI_shader_texture_lod */ + +#ifdef GL_ATI_text_fragment_shader + +#endif /* GL_ATI_text_fragment_shader */ + +#ifdef GL_ATI_texture_compression_3dc + +#endif /* GL_ATI_texture_compression_3dc */ + +#ifdef GL_ATI_texture_env_combine3 + +#endif /* GL_ATI_texture_env_combine3 */ + +#ifdef GL_ATI_texture_float + +#endif /* GL_ATI_texture_float */ + +#ifdef GL_ATI_texture_mirror_once + +#endif /* GL_ATI_texture_mirror_once */ + +#ifdef GL_ATI_vertex_array_object + +static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r; + r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r; + r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r; + r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r; + r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r; + r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r; + r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r; + r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r; + r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r; + r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r; + r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r; + r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_vertex_array_object */ + +#ifdef GL_ATI_vertex_attrib_array_object + +static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r; + r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r; + r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_vertex_attrib_array_object */ + +#ifdef GL_ATI_vertex_streams + +static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r; + r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r; + r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r; + r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r; + r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r; + r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r; + r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r; + r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r; + r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r; + r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r; + r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r; + r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r; + r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r; + r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r; + r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r; + r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r; + r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r; + r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r; + r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r; + r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r; + r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r; + r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r; + r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r; + r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r; + r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r; + r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r; + r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r; + r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r; + r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r; + r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r; + r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r; + r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r; + r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r; + r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r; + r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r; + r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r; + r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r; + r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r; + r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r; + r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r; + r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r; + r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r; + r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r; + r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r; + r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_vertex_streams */ + +#ifdef GL_EXT_422_pixels + +#endif /* GL_EXT_422_pixels */ + +#ifdef GL_EXT_Cg_shader + +#endif /* GL_EXT_Cg_shader */ + +#ifdef GL_EXT_abgr + +#endif /* GL_EXT_abgr */ + +#ifdef GL_EXT_bgra + +#endif /* GL_EXT_bgra */ + +#ifdef GL_EXT_bindable_uniform + +static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r; + r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r; + r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_bindable_uniform */ + +#ifdef GL_EXT_blend_color + +static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_color */ + +#ifdef GL_EXT_blend_equation_separate + +static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_equation_separate */ + +#ifdef GL_EXT_blend_func_separate + +static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_func_separate */ + +#ifdef GL_EXT_blend_logic_op + +#endif /* GL_EXT_blend_logic_op */ + +#ifdef GL_EXT_blend_minmax + +static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_minmax */ + +#ifdef GL_EXT_blend_subtract + +#endif /* GL_EXT_blend_subtract */ + +#ifdef GL_EXT_clip_volume_hint + +#endif /* GL_EXT_clip_volume_hint */ + +#ifdef GL_EXT_cmyka + +#endif /* GL_EXT_cmyka */ + +#ifdef GL_EXT_color_subtable + +static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r; + r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_color_subtable */ + +#ifdef GL_EXT_compiled_vertex_array + +static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r; + r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_compiled_vertex_array */ + +#ifdef GL_EXT_convolution + +static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r; + r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r; + r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r; + r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r; + r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r; + r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r; + r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r; + r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r; + r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r; + r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r; + r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r; + r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r; + r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_convolution */ + +#ifdef GL_EXT_coordinate_frame + +static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r; + r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_coordinate_frame */ + +#ifdef GL_EXT_copy_texture + +static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r; + r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r; + r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r; + r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r; + r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_copy_texture */ + +#ifdef GL_EXT_cull_vertex + +static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r; + r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_cull_vertex */ + +#ifdef GL_EXT_debug_marker + +static GLboolean _glewInit_GL_EXT_debug_marker (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r; + r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r; + r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_debug_marker */ + +#ifdef GL_EXT_depth_bounds_test + +static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_depth_bounds_test */ + +#ifdef GL_EXT_direct_state_access + +static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r; + r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r; + r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r; + r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r; + r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r; + r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r; + r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r; + r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r; + r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r; + r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r; + r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r; + r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r; + r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r; + r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r; + r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r; + r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r; + r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r; + r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r; + r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r; + r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r; + r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r; + r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r; + r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r; + r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; + r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; + r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; + r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; + r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; + r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; + r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; + r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; + r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; + r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; + r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; + r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; + r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; + r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; + r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r; + r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r; + r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; + r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; + r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; + r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; + r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; + r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; + r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; + r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; + r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; + r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r; + r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r; + r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r; + r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r; + r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r; + r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r; + r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r; + r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r; + r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r; + r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r; + r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r; + r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r; + r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r; + r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r; + r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r; + r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; + r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; + r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; + r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; + r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; + r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; + r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; + r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r; + r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; + r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; + r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; + r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; + r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; + r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; + r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; + r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; + r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; + r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r; + r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r; + r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r; + r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r; + r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r; + r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r; + r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r; + r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r; + r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r; + r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r; + r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r; + r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r; + r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r; + r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r; + r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r; + r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r; + r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r; + r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r; + r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r; + r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r; + r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r; + r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r; + r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r; + r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r; + r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r; + r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r; + r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r; + r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r; + r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r; + r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r; + r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r; + r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r; + r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r; + r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r; + r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r; + r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r; + r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r; + r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r; + r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r; + r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r; + r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; + r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; + r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; + r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; + r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; + r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; + r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; + r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r; + r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r; + r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r; + r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r; + r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r; + r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r; + r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r; + r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r; + r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r; + r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r; + r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r; + r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r; + r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r; + r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r; + r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r; + r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r; + r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r; + r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r; + r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r; + r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r; + r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r; + r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r; + r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r; + r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r; + r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r; + r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r; + r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r; + r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r; + r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r; + r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r; + r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r; + r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r; + r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r; + r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r; + r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r; + r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r; + r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r; + r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r; + r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r; + r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r; + r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r; + r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r; + r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r; + r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r; + r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r; + r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r; + r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r; + r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; + r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; + r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; + r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; + r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; + r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; + r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_direct_state_access */ + +#ifdef GL_EXT_draw_buffers2 + +static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r; + r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r; + r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r; + r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r; + r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r; + r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_buffers2 */ + +#ifdef GL_EXT_draw_instanced + +static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r; + r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_instanced */ + +#ifdef GL_EXT_draw_range_elements + +static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_range_elements */ + +#ifdef GL_EXT_fog_coord + +static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r; + r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r; + r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r; + r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r; + r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_fog_coord */ + +#ifdef GL_EXT_fragment_lighting + +static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r; + r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r; + r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r; + r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r; + r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r; + r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r; + r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r; + r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r; + r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r; + r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r; + r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r; + r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r; + r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r; + r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r; + r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r; + r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r; + r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r; + r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_fragment_lighting */ + +#ifdef GL_EXT_framebuffer_blit + +static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_framebuffer_blit */ + +#ifdef GL_EXT_framebuffer_multisample + +static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_framebuffer_multisample */ + +#ifdef GL_EXT_framebuffer_multisample_blit_scaled + +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ + +#ifdef GL_EXT_framebuffer_object + +static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r; + r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r; + r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r; + r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r; + r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r; + r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r; + r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r; + r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r; + r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r; + r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r; + r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r; + r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r; + r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r; + r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r; + r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r; + r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r; + r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_framebuffer_object */ + +#ifdef GL_EXT_framebuffer_sRGB + +#endif /* GL_EXT_framebuffer_sRGB */ + +#ifdef GL_EXT_geometry_shader4 + +static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r; + r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r; + r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_geometry_shader4 */ + +#ifdef GL_EXT_gpu_program_parameters + +static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r; + r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_gpu_program_parameters */ + +#ifdef GL_EXT_gpu_shader4 + +static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r; + r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r; + r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r; + r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r; + r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r; + r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r; + r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r; + r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r; + r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r; + r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r; + r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r; + r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r; + r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r; + r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r; + r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r; + r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r; + r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r; + r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r; + r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r; + r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r; + r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r; + r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r; + r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r; + r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r; + r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r; + r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r; + r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r; + r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r; + r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r; + r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r; + r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r; + r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r; + r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r; + r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_gpu_shader4 */ + +#ifdef GL_EXT_histogram + +static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r; + r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r; + r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r; + r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r; + r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r; + r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r; + r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r; + r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r; + r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r; + r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_histogram */ + +#ifdef GL_EXT_index_array_formats + +#endif /* GL_EXT_index_array_formats */ + +#ifdef GL_EXT_index_func + +static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_index_func */ + +#ifdef GL_EXT_index_material + +static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_index_material */ + +#ifdef GL_EXT_index_texture + +#endif /* GL_EXT_index_texture */ + +#ifdef GL_EXT_light_texture + +static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r; + r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r; + r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_light_texture */ + +#ifdef GL_EXT_misc_attribute + +#endif /* GL_EXT_misc_attribute */ + +#ifdef GL_EXT_multi_draw_arrays + +static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r; + r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_multi_draw_arrays */ + +#ifdef GL_EXT_multisample + +static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r; + r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_multisample */ + +#ifdef GL_EXT_packed_depth_stencil + +#endif /* GL_EXT_packed_depth_stencil */ + +#ifdef GL_EXT_packed_float + +#endif /* GL_EXT_packed_float */ + +#ifdef GL_EXT_packed_pixels + +#endif /* GL_EXT_packed_pixels */ + +#ifdef GL_EXT_paletted_texture + +static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r; + r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r; + r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r; + r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_paletted_texture */ + +#ifdef GL_EXT_pixel_buffer_object + +#endif /* GL_EXT_pixel_buffer_object */ + +#ifdef GL_EXT_pixel_transform + +static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r; + r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r; + r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r; + r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r; + r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r; + r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_pixel_transform */ + +#ifdef GL_EXT_pixel_transform_color_table + +#endif /* GL_EXT_pixel_transform_color_table */ + +#ifdef GL_EXT_point_parameters + +static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r; + r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_point_parameters */ + +#ifdef GL_EXT_polygon_offset + +static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_polygon_offset */ + +#ifdef GL_EXT_provoking_vertex + +static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_provoking_vertex */ + +#ifdef GL_EXT_rescale_normal + +#endif /* GL_EXT_rescale_normal */ + +#ifdef GL_EXT_scene_marker + +static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r; + r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_scene_marker */ + +#ifdef GL_EXT_secondary_color + +static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r; + r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r; + r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r; + r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r; + r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r; + r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r; + r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r; + r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r; + r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r; + r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r; + r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r; + r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r; + r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r; + r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r; + r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r; + r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r; + r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_secondary_color */ + +#ifdef GL_EXT_separate_shader_objects + +static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; + r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; + r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_separate_shader_objects */ + +#ifdef GL_EXT_separate_specular_color + +#endif /* GL_EXT_separate_specular_color */ + +#ifdef GL_EXT_shader_image_load_store + +static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r; + r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_shader_image_load_store */ + +#ifdef GL_EXT_shadow_funcs + +#endif /* GL_EXT_shadow_funcs */ + +#ifdef GL_EXT_shared_texture_palette + +#endif /* GL_EXT_shared_texture_palette */ + +#ifdef GL_EXT_stencil_clear_tag + +#endif /* GL_EXT_stencil_clear_tag */ + +#ifdef GL_EXT_stencil_two_side + +static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_stencil_two_side */ + +#ifdef GL_EXT_stencil_wrap + +#endif /* GL_EXT_stencil_wrap */ + +#ifdef GL_EXT_subtexture + +static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r; + r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r; + r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_subtexture */ + +#ifdef GL_EXT_texture + +#endif /* GL_EXT_texture */ + +#ifdef GL_EXT_texture3D + +static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture3D */ + +#ifdef GL_EXT_texture_array + +static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_array */ + +#ifdef GL_EXT_texture_buffer_object + +static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_buffer_object */ + +#ifdef GL_EXT_texture_compression_dxt1 + +#endif /* GL_EXT_texture_compression_dxt1 */ + +#ifdef GL_EXT_texture_compression_latc + +#endif /* GL_EXT_texture_compression_latc */ + +#ifdef GL_EXT_texture_compression_rgtc + +#endif /* GL_EXT_texture_compression_rgtc */ + +#ifdef GL_EXT_texture_compression_s3tc + +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifdef GL_EXT_texture_cube_map + +#endif /* GL_EXT_texture_cube_map */ + +#ifdef GL_EXT_texture_edge_clamp + +#endif /* GL_EXT_texture_edge_clamp */ + +#ifdef GL_EXT_texture_env + +#endif /* GL_EXT_texture_env */ + +#ifdef GL_EXT_texture_env_add + +#endif /* GL_EXT_texture_env_add */ + +#ifdef GL_EXT_texture_env_combine + +#endif /* GL_EXT_texture_env_combine */ + +#ifdef GL_EXT_texture_env_dot3 + +#endif /* GL_EXT_texture_env_dot3 */ + +#ifdef GL_EXT_texture_filter_anisotropic + +#endif /* GL_EXT_texture_filter_anisotropic */ + +#ifdef GL_EXT_texture_integer + +static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r; + r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r; + r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r; + r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r; + r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r; + r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_integer */ + +#ifdef GL_EXT_texture_lod_bias + +#endif /* GL_EXT_texture_lod_bias */ + +#ifdef GL_EXT_texture_mirror_clamp + +#endif /* GL_EXT_texture_mirror_clamp */ + +#ifdef GL_EXT_texture_object + +static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r; + r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r; + r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r; + r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r; + r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r; + r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_object */ + +#ifdef GL_EXT_texture_perturb_normal + +static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_perturb_normal */ + +#ifdef GL_EXT_texture_rectangle + +#endif /* GL_EXT_texture_rectangle */ + +#ifdef GL_EXT_texture_sRGB + +#endif /* GL_EXT_texture_sRGB */ + +#ifdef GL_EXT_texture_sRGB_decode + +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifdef GL_EXT_texture_shared_exponent + +#endif /* GL_EXT_texture_shared_exponent */ + +#ifdef GL_EXT_texture_snorm + +#endif /* GL_EXT_texture_snorm */ + +#ifdef GL_EXT_texture_swizzle + +#endif /* GL_EXT_texture_swizzle */ + +#ifdef GL_EXT_timer_query + +static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r; + r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_timer_query */ + +#ifdef GL_EXT_transform_feedback + +static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r; + r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r; + r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r; + r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r; + r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r; + r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r; + r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_transform_feedback */ + +#ifdef GL_EXT_vertex_array + +static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r; + r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r; + r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r; + r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r; + r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r; + r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r; + r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r; + r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_array */ + +#ifdef GL_EXT_vertex_array_bgra + +#endif /* GL_EXT_vertex_array_bgra */ + +#ifdef GL_EXT_vertex_attrib_64bit + +static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r; + r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r; + r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r; + r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r; + r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r; + r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r; + r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r; + r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r; + r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r; + r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_attrib_64bit */ + +#ifdef GL_EXT_vertex_shader + +static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r; + r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r; + r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r; + r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r; + r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r; + r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r; + r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r; + r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r; + r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r; + r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r; + r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r; + r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r; + r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r; + r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r; + r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r; + r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r; + r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r; + r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r; + r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r; + r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r; + r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r; + r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r; + r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r; + r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r; + r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r; + r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r; + r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r; + r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r; + r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r; + r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r; + r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r; + r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r; + r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r; + r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r; + r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r; + r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r; + r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r; + r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r; + r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r; + r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r; + r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r; + r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_shader */ + +#ifdef GL_EXT_vertex_weighting + +static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r; + r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r; + r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_weighting */ + +#ifdef GL_EXT_x11_sync_object + +static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_x11_sync_object */ + +#ifdef GL_GREMEDY_frame_terminator + +static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r; + + return r; +} + +#endif /* GL_GREMEDY_frame_terminator */ + +#ifdef GL_GREMEDY_string_marker + +static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r; + + return r; +} + +#endif /* GL_GREMEDY_string_marker */ + +#ifdef GL_HP_convolution_border_modes + +#endif /* GL_HP_convolution_border_modes */ + +#ifdef GL_HP_image_transform + +static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r; + r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r; + r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r; + r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r; + r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r; + r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r; + + return r; +} + +#endif /* GL_HP_image_transform */ + +#ifdef GL_HP_occlusion_test + +#endif /* GL_HP_occlusion_test */ + +#ifdef GL_HP_texture_lighting + +#endif /* GL_HP_texture_lighting */ + +#ifdef GL_IBM_cull_vertex + +#endif /* GL_IBM_cull_vertex */ + +#ifdef GL_IBM_multimode_draw_arrays + +static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r; + r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r; + + return r; +} + +#endif /* GL_IBM_multimode_draw_arrays */ + +#ifdef GL_IBM_rasterpos_clip + +#endif /* GL_IBM_rasterpos_clip */ + +#ifdef GL_IBM_static_data + +#endif /* GL_IBM_static_data */ + +#ifdef GL_IBM_texture_mirrored_repeat + +#endif /* GL_IBM_texture_mirrored_repeat */ + +#ifdef GL_IBM_vertex_array_lists + +static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r; + r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r; + r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r; + r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r; + r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r; + r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r; + r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r; + r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r; + + return r; +} + +#endif /* GL_IBM_vertex_array_lists */ + +#ifdef GL_INGR_color_clamp + +#endif /* GL_INGR_color_clamp */ + +#ifdef GL_INGR_interlace_read + +#endif /* GL_INGR_interlace_read */ + +#ifdef GL_INTEL_map_texture + +static GLboolean _glewInit_GL_INTEL_map_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r; + r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r; + r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r; + + return r; +} + +#endif /* GL_INTEL_map_texture */ + +#ifdef GL_INTEL_parallel_arrays + +static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r; + r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r; + r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r; + r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r; + + return r; +} + +#endif /* GL_INTEL_parallel_arrays */ + +#ifdef GL_INTEL_texture_scissor + +static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r; + r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r; + + return r; +} + +#endif /* GL_INTEL_texture_scissor */ + +#ifdef GL_KHR_debug + +static GLboolean _glewInit_GL_KHR_debug (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r; + r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r; + r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r; + r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r; + r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r; + r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r; + r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r; + r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r; + r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r; + r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r; + + return r; +} + +#endif /* GL_KHR_debug */ + +#ifdef GL_KHR_texture_compression_astc_ldr + +#endif /* GL_KHR_texture_compression_astc_ldr */ + +#ifdef GL_KTX_buffer_region + +static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r; + r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r; + r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r; + r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r; + r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r; + + return r; +} + +#endif /* GL_KTX_buffer_region */ + +#ifdef GL_MESAX_texture_stack + +#endif /* GL_MESAX_texture_stack */ + +#ifdef GL_MESA_pack_invert + +#endif /* GL_MESA_pack_invert */ + +#ifdef GL_MESA_resize_buffers + +static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r; + + return r; +} + +#endif /* GL_MESA_resize_buffers */ + +#ifdef GL_MESA_window_pos + +static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r; + r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r; + r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r; + r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r; + r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r; + r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r; + r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r; + r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r; + r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r; + r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r; + r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r; + r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r; + r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r; + r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r; + r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r; + r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r; + r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r; + r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r; + r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r; + r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r; + r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r; + r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r; + r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r; + r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r; + + return r; +} + +#endif /* GL_MESA_window_pos */ + +#ifdef GL_MESA_ycbcr_texture + +#endif /* GL_MESA_ycbcr_texture */ + +#ifdef GL_NVX_conditional_render + +static GLboolean _glewInit_GL_NVX_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r; + r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r; + + return r; +} + +#endif /* GL_NVX_conditional_render */ + +#ifdef GL_NVX_gpu_memory_info + +#endif /* GL_NVX_gpu_memory_info */ + +#ifdef GL_NV_bindless_multi_draw_indirect + +static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r; + r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_bindless_multi_draw_indirect */ + +#ifdef GL_NV_bindless_texture + +static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r; + r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r; + r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r; + r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r; + r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r; + r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r; + r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r; + r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r; + r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r; + r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r; + r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r; + r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r; + r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_bindless_texture */ + +#ifdef GL_NV_blend_equation_advanced + +static GLboolean _glewInit_GL_NV_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r; + r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_blend_equation_advanced */ + +#ifdef GL_NV_blend_equation_advanced_coherent + +#endif /* GL_NV_blend_equation_advanced_coherent */ + +#ifdef GL_NV_blend_square + +#endif /* GL_NV_blend_square */ + +#ifdef GL_NV_compute_program5 + +#endif /* GL_NV_compute_program5 */ + +#ifdef GL_NV_conditional_render + +static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r; + r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_conditional_render */ + +#ifdef GL_NV_copy_depth_to_color + +#endif /* GL_NV_copy_depth_to_color */ + +#ifdef GL_NV_copy_image + +static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_copy_image */ + +#ifdef GL_NV_deep_texture3D + +#endif /* GL_NV_deep_texture3D */ + +#ifdef GL_NV_depth_buffer_float + +static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r; + r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r; + r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_depth_buffer_float */ + +#ifdef GL_NV_depth_clamp + +#endif /* GL_NV_depth_clamp */ + +#ifdef GL_NV_depth_range_unclamped + +#endif /* GL_NV_depth_range_unclamped */ + +#ifdef GL_NV_draw_texture + +static GLboolean _glewInit_GL_NV_draw_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_draw_texture */ + +#ifdef GL_NV_evaluators + +static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r; + r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r; + r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r; + r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r; + r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r; + r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r; + r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r; + r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r; + r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_evaluators */ + +#ifdef GL_NV_explicit_multisample + +static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r; + r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r; + r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_explicit_multisample */ + +#ifdef GL_NV_fence + +static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r; + r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r; + r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r; + r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r; + r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r; + r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r; + r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_fence */ + +#ifdef GL_NV_float_buffer + +#endif /* GL_NV_float_buffer */ + +#ifdef GL_NV_fog_distance + +#endif /* GL_NV_fog_distance */ + +#ifdef GL_NV_fragment_program + +static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r; + r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r; + r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r; + r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r; + r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r; + r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_fragment_program */ + +#ifdef GL_NV_fragment_program2 + +#endif /* GL_NV_fragment_program2 */ + +#ifdef GL_NV_fragment_program4 + +#endif /* GL_NV_fragment_program4 */ + +#ifdef GL_NV_fragment_program_option + +#endif /* GL_NV_fragment_program_option */ + +#ifdef GL_NV_framebuffer_multisample_coverage + +static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_framebuffer_multisample_coverage */ + +#ifdef GL_NV_geometry_program4 + +static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_geometry_program4 */ + +#ifdef GL_NV_geometry_shader4 + +#endif /* GL_NV_geometry_shader4 */ + +#ifdef GL_NV_gpu_program4 + +static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r; + r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r; + r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r; + r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r; + r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r; + r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r; + r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r; + r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r; + r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r; + r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r; + r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r; + r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_gpu_program4 */ + +#ifdef GL_NV_gpu_program5 + +#endif /* GL_NV_gpu_program5 */ + +#ifdef GL_NV_gpu_program5_mem_extended + +#endif /* GL_NV_gpu_program5_mem_extended */ + +#ifdef GL_NV_gpu_program_fp64 + +#endif /* GL_NV_gpu_program_fp64 */ + +#ifdef GL_NV_gpu_shader5 + +static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r; + r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; + r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r; + r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r; + r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r; + r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r; + r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r; + r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r; + r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r; + r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r; + r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r; + r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r; + r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r; + r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r; + r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r; + r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r; + r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r; + r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r; + r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r; + r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r; + r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r; + r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r; + r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r; + r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r; + r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r; + r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r; + r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r; + r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r; + r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r; + r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r; + r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r; + r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r; + r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r; + r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_gpu_shader5 */ + +#ifdef GL_NV_half_float + +static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r; + r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r; + r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r; + r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r; + r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r; + r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r; + r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r; + r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r; + r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r; + r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r; + r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r; + r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r; + r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r; + r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r; + r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r; + r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r; + r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r; + r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r; + r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r; + r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r; + r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r; + r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r; + r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r; + r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r; + r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r; + r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r; + r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r; + r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r; + r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r; + r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r; + r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r; + r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r; + r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r; + r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r; + r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r; + r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r; + r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r; + r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r; + r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r; + r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r; + r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r; + r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r; + r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r; + r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r; + r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r; + r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_half_float */ + +#ifdef GL_NV_light_max_exponent + +#endif /* GL_NV_light_max_exponent */ + +#ifdef GL_NV_multisample_coverage + +#endif /* GL_NV_multisample_coverage */ + +#ifdef GL_NV_multisample_filter_hint + +#endif /* GL_NV_multisample_filter_hint */ + +#ifdef GL_NV_occlusion_query + +static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r; + r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r; + r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r; + r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r; + r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r; + r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r; + r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_occlusion_query */ + +#ifdef GL_NV_packed_depth_stencil + +#endif /* GL_NV_packed_depth_stencil */ + +#ifdef GL_NV_parameter_buffer_object + +static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r; + r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r; + r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_parameter_buffer_object */ + +#ifdef GL_NV_parameter_buffer_object2 + +#endif /* GL_NV_parameter_buffer_object2 */ + +#ifdef GL_NV_path_rendering + +static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r; + r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r; + r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r; + r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r; + r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r; + r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r; + r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r; + r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r; + r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r; + r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r; + r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r; + r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r; + r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r; + r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r; + r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r; + r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r; + r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r; + r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r; + r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r; + r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r; + r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r; + r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r; + r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r; + r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r; + r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r; + r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r; + r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r; + r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r; + r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r; + r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r; + r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r; + r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r; + r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r; + r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r; + r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r; + r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r; + r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r; + r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r; + r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r; + r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r; + r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r; + r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r; + r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r; + r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r; + r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r; + r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r; + r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r; + r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r; + r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_path_rendering */ + +#ifdef GL_NV_pixel_data_range + +static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r; + r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_pixel_data_range */ + +#ifdef GL_NV_point_sprite + +static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r; + r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_point_sprite */ + +#ifdef GL_NV_present_video + +static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r; + r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r; + r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r; + r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; + r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; + r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_present_video */ + +#ifdef GL_NV_primitive_restart + +static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r; + r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_primitive_restart */ + +#ifdef GL_NV_register_combiners + +static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r; + r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r; + r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r; + r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r; + r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r; + r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r; + r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r; + r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r; + r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r; + r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r; + r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r; + r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r; + r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_register_combiners */ + +#ifdef GL_NV_register_combiners2 + +static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r; + r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_register_combiners2 */ + +#ifdef GL_NV_shader_atomic_counters + +#endif /* GL_NV_shader_atomic_counters */ + +#ifdef GL_NV_shader_atomic_float + +#endif /* GL_NV_shader_atomic_float */ + +#ifdef GL_NV_shader_buffer_load + +static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; + r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; + r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; + r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; + r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; + r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; + r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; + r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; + r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; + r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; + r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_shader_buffer_load */ + +#ifdef GL_NV_shader_storage_buffer_object + +#endif /* GL_NV_shader_storage_buffer_object */ + +#ifdef GL_NV_tessellation_program5 + +#endif /* GL_NV_tessellation_program5 */ + +#ifdef GL_NV_texgen_emboss + +#endif /* GL_NV_texgen_emboss */ + +#ifdef GL_NV_texgen_reflection + +#endif /* GL_NV_texgen_reflection */ + +#ifdef GL_NV_texture_barrier + +static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_barrier */ + +#ifdef GL_NV_texture_compression_vtc + +#endif /* GL_NV_texture_compression_vtc */ + +#ifdef GL_NV_texture_env_combine4 + +#endif /* GL_NV_texture_env_combine4 */ + +#ifdef GL_NV_texture_expand_normal + +#endif /* GL_NV_texture_expand_normal */ + +#ifdef GL_NV_texture_multisample + +static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r; + r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r; + r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r; + r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r; + r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r; + r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_multisample */ + +#ifdef GL_NV_texture_rectangle + +#endif /* GL_NV_texture_rectangle */ + +#ifdef GL_NV_texture_shader + +#endif /* GL_NV_texture_shader */ + +#ifdef GL_NV_texture_shader2 + +#endif /* GL_NV_texture_shader2 */ + +#ifdef GL_NV_texture_shader3 + +#endif /* GL_NV_texture_shader3 */ + +#ifdef GL_NV_transform_feedback + +static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r; + r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r; + r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r; + r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r; + r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r; + r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r; + r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r; + r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r; + r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r; + r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r; + r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_transform_feedback */ + +#ifdef GL_NV_transform_feedback2 + +static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; + r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; + r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; + r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; + r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; + r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; + r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_transform_feedback2 */ + +#ifdef GL_NV_vdpau_interop + +static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r; + r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r; + r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r; + r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r; + r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r; + r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r; + r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r; + r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r; + r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r; + r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vdpau_interop */ + +#ifdef GL_NV_vertex_array_range + +static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r; + r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_array_range */ + +#ifdef GL_NV_vertex_array_range2 + +#endif /* GL_NV_vertex_array_range2 */ + +#ifdef GL_NV_vertex_attrib_integer_64bit + +static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r; + r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r; + r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r; + r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r; + r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r; + r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r; + r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r; + r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r; + r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r; + r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r; + r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r; + r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r; + r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r; + r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r; + r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r; + r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r; + r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r; + r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r; + r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +#ifdef GL_NV_vertex_buffer_unified_memory + +static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; + r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; + r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; + r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; + r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; + r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; + r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; + r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; + r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; + r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; + r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; + r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + +#ifdef GL_NV_vertex_program + +static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r; + r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r; + r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r; + r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r; + r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r; + r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r; + r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r; + r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r; + r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r; + r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r; + r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r; + r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r; + r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r; + r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r; + r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r; + r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r; + r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r; + r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r; + r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r; + r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r; + r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r; + r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r; + r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r; + r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r; + r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r; + r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r; + r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r; + r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r; + r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r; + r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r; + r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r; + r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r; + r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r; + r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r; + r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r; + r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r; + r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r; + r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r; + r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r; + r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r; + r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r; + r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r; + r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r; + r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r; + r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r; + r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r; + r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r; + r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r; + r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r; + r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r; + r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r; + r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r; + r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r; + r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r; + r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r; + r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r; + r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r; + r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r; + r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r; + r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r; + r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r; + r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r; + r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r; + r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_program */ + +#ifdef GL_NV_vertex_program1_1 + +#endif /* GL_NV_vertex_program1_1 */ + +#ifdef GL_NV_vertex_program2 + +#endif /* GL_NV_vertex_program2 */ + +#ifdef GL_NV_vertex_program2_option + +#endif /* GL_NV_vertex_program2_option */ + +#ifdef GL_NV_vertex_program3 + +#endif /* GL_NV_vertex_program3 */ + +#ifdef GL_NV_vertex_program4 + +#endif /* GL_NV_vertex_program4 */ + +#ifdef GL_NV_video_capture + +static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r; + r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r; + r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r; + r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r; + r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r; + r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r; + r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r; + r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r; + r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r; + r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r; + r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r; + r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_video_capture */ + +#ifdef GL_OES_byte_coordinates + +#endif /* GL_OES_byte_coordinates */ + +#ifdef GL_OES_compressed_paletted_texture + +#endif /* GL_OES_compressed_paletted_texture */ + +#ifdef GL_OES_read_format + +#endif /* GL_OES_read_format */ + +#ifdef GL_OES_single_precision + +static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r; + r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r; + r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r; + r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r; + r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r; + r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r; + + return r; +} + +#endif /* GL_OES_single_precision */ + +#ifdef GL_OML_interlace + +#endif /* GL_OML_interlace */ + +#ifdef GL_OML_resample + +#endif /* GL_OML_resample */ + +#ifdef GL_OML_subsample + +#endif /* GL_OML_subsample */ + +#ifdef GL_PGI_misc_hints + +#endif /* GL_PGI_misc_hints */ + +#ifdef GL_PGI_vertex_hints + +#endif /* GL_PGI_vertex_hints */ + +#ifdef GL_REGAL_ES1_0_compatibility + +static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r; + r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r; + r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r; + r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r; + r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r; + r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r; + r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r; + r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r; + r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r; + r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r; + r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r; + r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r; + r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r; + r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r; + r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r; + r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r; + r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r; + r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r; + r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r; + r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r; + r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r; + r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r; + r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r; + r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r; + r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r; + r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r; + r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r; + r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r; + r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r; + r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r; + r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_ES1_0_compatibility */ + +#ifdef GL_REGAL_ES1_1_compatibility + +static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r; + r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r; + r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r; + r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r; + r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r; + r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r; + r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r; + r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r; + r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r; + r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r; + r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r; + r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r; + r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_ES1_1_compatibility */ + +#ifdef GL_REGAL_enable + +#endif /* GL_REGAL_enable */ + +#ifdef GL_REGAL_error_string + +static GLboolean _glewInit_GL_REGAL_error_string (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_error_string */ + +#ifdef GL_REGAL_extension_query + +static GLboolean _glewInit_GL_REGAL_extension_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r; + r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_extension_query */ + +#ifdef GL_REGAL_log + +static GLboolean _glewInit_GL_REGAL_log (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_log */ + +#ifdef GL_REND_screen_coordinates + +#endif /* GL_REND_screen_coordinates */ + +#ifdef GL_S3_s3tc + +#endif /* GL_S3_s3tc */ + +#ifdef GL_SGIS_color_range + +#endif /* GL_SGIS_color_range */ + +#ifdef GL_SGIS_detail_texture + +static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r; + r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_detail_texture */ + +#ifdef GL_SGIS_fog_function + +static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r; + r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_fog_function */ + +#ifdef GL_SGIS_generate_mipmap + +#endif /* GL_SGIS_generate_mipmap */ + +#ifdef GL_SGIS_multisample + +static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r; + r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_multisample */ + +#ifdef GL_SGIS_pixel_texture + +#endif /* GL_SGIS_pixel_texture */ + +#ifdef GL_SGIS_point_line_texgen + +#endif /* GL_SGIS_point_line_texgen */ + +#ifdef GL_SGIS_sharpen_texture + +static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r; + r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_sharpen_texture */ + +#ifdef GL_SGIS_texture4D + +static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r; + r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_texture4D */ + +#ifdef GL_SGIS_texture_border_clamp + +#endif /* GL_SGIS_texture_border_clamp */ + +#ifdef GL_SGIS_texture_edge_clamp + +#endif /* GL_SGIS_texture_edge_clamp */ + +#ifdef GL_SGIS_texture_filter4 + +static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r; + r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_texture_filter4 */ + +#ifdef GL_SGIS_texture_lod + +#endif /* GL_SGIS_texture_lod */ + +#ifdef GL_SGIS_texture_select + +#endif /* GL_SGIS_texture_select */ + +#ifdef GL_SGIX_async + +static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r; + r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r; + r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r; + r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r; + r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r; + r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_async */ + +#ifdef GL_SGIX_async_histogram + +#endif /* GL_SGIX_async_histogram */ + +#ifdef GL_SGIX_async_pixel + +#endif /* GL_SGIX_async_pixel */ + +#ifdef GL_SGIX_blend_alpha_minmax + +#endif /* GL_SGIX_blend_alpha_minmax */ + +#ifdef GL_SGIX_clipmap + +#endif /* GL_SGIX_clipmap */ + +#ifdef GL_SGIX_convolution_accuracy + +#endif /* GL_SGIX_convolution_accuracy */ + +#ifdef GL_SGIX_depth_texture + +#endif /* GL_SGIX_depth_texture */ + +#ifdef GL_SGIX_flush_raster + +static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_flush_raster */ + +#ifdef GL_SGIX_fog_offset + +#endif /* GL_SGIX_fog_offset */ + +#ifdef GL_SGIX_fog_texture + +static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_fog_texture */ + +#ifdef GL_SGIX_fragment_specular_lighting + +static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r; + r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r; + r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r; + r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r; + r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r; + r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r; + r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r; + r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r; + r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r; + r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r; + r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r; + r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r; + r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r; + r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r; + r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r; + r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r; + r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_fragment_specular_lighting */ + +#ifdef GL_SGIX_framezoom + +static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_framezoom */ + +#ifdef GL_SGIX_interlace + +#endif /* GL_SGIX_interlace */ + +#ifdef GL_SGIX_ir_instrument1 + +#endif /* GL_SGIX_ir_instrument1 */ + +#ifdef GL_SGIX_list_priority + +#endif /* GL_SGIX_list_priority */ + +#ifdef GL_SGIX_pixel_texture + +static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_pixel_texture */ + +#ifdef GL_SGIX_pixel_texture_bits + +#endif /* GL_SGIX_pixel_texture_bits */ + +#ifdef GL_SGIX_reference_plane + +static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_reference_plane */ + +#ifdef GL_SGIX_resample + +#endif /* GL_SGIX_resample */ + +#ifdef GL_SGIX_shadow + +#endif /* GL_SGIX_shadow */ + +#ifdef GL_SGIX_shadow_ambient + +#endif /* GL_SGIX_shadow_ambient */ + +#ifdef GL_SGIX_sprite + +static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r; + r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r; + r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r; + r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_sprite */ + +#ifdef GL_SGIX_tag_sample_buffer + +static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_tag_sample_buffer */ + +#ifdef GL_SGIX_texture_add_env + +#endif /* GL_SGIX_texture_add_env */ + +#ifdef GL_SGIX_texture_coordinate_clamp + +#endif /* GL_SGIX_texture_coordinate_clamp */ + +#ifdef GL_SGIX_texture_lod_bias + +#endif /* GL_SGIX_texture_lod_bias */ + +#ifdef GL_SGIX_texture_multi_buffer + +#endif /* GL_SGIX_texture_multi_buffer */ + +#ifdef GL_SGIX_texture_range + +#endif /* GL_SGIX_texture_range */ + +#ifdef GL_SGIX_texture_scale_bias + +#endif /* GL_SGIX_texture_scale_bias */ + +#ifdef GL_SGIX_vertex_preclip + +#endif /* GL_SGIX_vertex_preclip */ + +#ifdef GL_SGIX_vertex_preclip_hint + +#endif /* GL_SGIX_vertex_preclip_hint */ + +#ifdef GL_SGIX_ycrcb + +#endif /* GL_SGIX_ycrcb */ + +#ifdef GL_SGI_color_matrix + +#endif /* GL_SGI_color_matrix */ + +#ifdef GL_SGI_color_table + +static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r; + r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r; + r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r; + r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r; + r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r; + r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r; + r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r; + + return r; +} + +#endif /* GL_SGI_color_table */ + +#ifdef GL_SGI_texture_color_table + +#endif /* GL_SGI_texture_color_table */ + +#ifdef GL_SUNX_constant_data + +static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r; + + return r; +} + +#endif /* GL_SUNX_constant_data */ + +#ifdef GL_SUN_convolution_border_modes + +#endif /* GL_SUN_convolution_border_modes */ + +#ifdef GL_SUN_global_alpha + +static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r; + r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r; + r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r; + r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_global_alpha */ + +#ifdef GL_SUN_mesh_array + +#endif /* GL_SUN_mesh_array */ + +#ifdef GL_SUN_read_video_pixels + +static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_read_video_pixels */ + +#ifdef GL_SUN_slice_accum + +#endif /* GL_SUN_slice_accum */ + +#ifdef GL_SUN_triangle_list + +static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r; + r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r; + r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r; + r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r; + r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r; + r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r; + r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_triangle_list */ + +#ifdef GL_SUN_vertex + +static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r; + r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r; + r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r; + r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r; + r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r; + r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r; + r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r; + r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r; + r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r; + r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r; + r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_vertex */ + +#ifdef GL_WIN_phong_shading + +#endif /* GL_WIN_phong_shading */ + +#ifdef GL_WIN_specular_fog + +#endif /* GL_WIN_specular_fog */ + +#ifdef GL_WIN_swap_hint + +static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r; + + return r; +} + +#endif /* GL_WIN_swap_hint */ + +/* ------------------------------------------------------------------------- */ + +GLboolean GLEWAPIENTRY glewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + start = (const GLubyte*)glGetString(GL_EXTENSIONS); + if (start == 0) + return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +/* ------------------------------------------------------------------------- */ + +#ifndef GLEW_MX +static +#endif +GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) +{ + const GLubyte* s; + GLuint dot; + GLint major, minor; + const GLubyte* extStart; + const GLubyte* extEnd; + /* query opengl version */ + s = glGetString(GL_VERSION); + dot = _glewStrCLen(s, '.'); + if (dot == 0) + return GLEW_ERROR_NO_GL_VERSION; + + major = s[dot-1]-'0'; + minor = s[dot+1]-'0'; + + if (minor < 0 || minor > 9) + minor = 0; + if (major<0 || major>9) + return GLEW_ERROR_NO_GL_VERSION; + + + if (major == 1 && minor == 0) + { + return GLEW_ERROR_GL_VERSION_10_ONLY; + } + else + { + CONST_CAST(GLEW_VERSION_4_4) = ( major > 4 ) || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_4_3) = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_4_2) = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_4_1) = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_4_0) = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_3_3) = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_3_2) = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_3_1) = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_3_0) = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_2_1) = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + } + + /* query opengl extensions string */ + extStart = glGetString(GL_EXTENSIONS); + if (extStart == 0) + extStart = (const GLubyte*)""; + extEnd = extStart + _glewStrLen(extStart); + + /* initialize extensions */ +#ifdef GL_VERSION_1_2 + if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_1_2 */ +#ifdef GL_VERSION_1_2_1 +#endif /* GL_VERSION_1_2_1 */ +#ifdef GL_VERSION_1_3 + if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_1_3 */ +#ifdef GL_VERSION_1_4 + if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_1_4 */ +#ifdef GL_VERSION_1_5 + if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_1_5 */ +#ifdef GL_VERSION_2_0 + if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_2_0 */ +#ifdef GL_VERSION_2_1 + if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_2_1 */ +#ifdef GL_VERSION_3_0 + if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_2 */ +#ifdef GL_VERSION_3_3 + if (glewExperimental || GLEW_VERSION_3_3) CONST_CAST(GLEW_VERSION_3_3) = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_3 */ +#ifdef GL_VERSION_4_0 + if (glewExperimental || GLEW_VERSION_4_0) CONST_CAST(GLEW_VERSION_4_0) = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_4_0 */ +#ifdef GL_VERSION_4_1 +#endif /* GL_VERSION_4_1 */ +#ifdef GL_VERSION_4_2 +#endif /* GL_VERSION_4_2 */ +#ifdef GL_VERSION_4_3 +#endif /* GL_VERSION_4_3 */ +#ifdef GL_VERSION_4_4 +#endif /* GL_VERSION_4_4 */ +#ifdef GL_3DFX_multisample + CONST_CAST(GLEW_3DFX_multisample) = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd); +#endif /* GL_3DFX_multisample */ +#ifdef GL_3DFX_tbuffer + CONST_CAST(GLEW_3DFX_tbuffer) = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd); + if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_3DFX_tbuffer */ +#ifdef GL_3DFX_texture_compression_FXT1 + CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd); +#endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_blend_minmax_factor + CONST_CAST(GLEW_AMD_blend_minmax_factor) = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd); +#endif /* GL_AMD_blend_minmax_factor */ +#ifdef GL_AMD_conservative_depth + CONST_CAST(GLEW_AMD_conservative_depth) = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd); +#endif /* GL_AMD_conservative_depth */ +#ifdef GL_AMD_debug_output + CONST_CAST(GLEW_AMD_debug_output) = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd); + if (glewExperimental || GLEW_AMD_debug_output) CONST_CAST(GLEW_AMD_debug_output) = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_debug_output */ +#ifdef GL_AMD_depth_clamp_separate + CONST_CAST(GLEW_AMD_depth_clamp_separate) = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd); +#endif /* GL_AMD_depth_clamp_separate */ +#ifdef GL_AMD_draw_buffers_blend + CONST_CAST(GLEW_AMD_draw_buffers_blend) = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd); + if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_interleaved_elements + CONST_CAST(GLEW_AMD_interleaved_elements) = _glewSearchExtension("GL_AMD_interleaved_elements", extStart, extEnd); + if (glewExperimental || GLEW_AMD_interleaved_elements) CONST_CAST(GLEW_AMD_interleaved_elements) = !_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_interleaved_elements */ +#ifdef GL_AMD_multi_draw_indirect + CONST_CAST(GLEW_AMD_multi_draw_indirect) = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd); + if (glewExperimental || GLEW_AMD_multi_draw_indirect) CONST_CAST(GLEW_AMD_multi_draw_indirect) = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_multi_draw_indirect */ +#ifdef GL_AMD_name_gen_delete + CONST_CAST(GLEW_AMD_name_gen_delete) = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd); + if (glewExperimental || GLEW_AMD_name_gen_delete) CONST_CAST(GLEW_AMD_name_gen_delete) = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_name_gen_delete */ +#ifdef GL_AMD_performance_monitor + CONST_CAST(GLEW_AMD_performance_monitor) = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd); + if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_pinned_memory + CONST_CAST(GLEW_AMD_pinned_memory) = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd); +#endif /* GL_AMD_pinned_memory */ +#ifdef GL_AMD_query_buffer_object + CONST_CAST(GLEW_AMD_query_buffer_object) = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd); +#endif /* GL_AMD_query_buffer_object */ +#ifdef GL_AMD_sample_positions + CONST_CAST(GLEW_AMD_sample_positions) = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd); + if (glewExperimental || GLEW_AMD_sample_positions) CONST_CAST(GLEW_AMD_sample_positions) = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_sample_positions */ +#ifdef GL_AMD_seamless_cubemap_per_texture + CONST_CAST(GLEW_AMD_seamless_cubemap_per_texture) = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd); +#endif /* GL_AMD_seamless_cubemap_per_texture */ +#ifdef GL_AMD_shader_stencil_export + CONST_CAST(GLEW_AMD_shader_stencil_export) = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd); +#endif /* GL_AMD_shader_stencil_export */ +#ifdef GL_AMD_shader_trinary_minmax + CONST_CAST(GLEW_AMD_shader_trinary_minmax) = _glewSearchExtension("GL_AMD_shader_trinary_minmax", extStart, extEnd); +#endif /* GL_AMD_shader_trinary_minmax */ +#ifdef GL_AMD_sparse_texture + CONST_CAST(GLEW_AMD_sparse_texture) = _glewSearchExtension("GL_AMD_sparse_texture", extStart, extEnd); + if (glewExperimental || GLEW_AMD_sparse_texture) CONST_CAST(GLEW_AMD_sparse_texture) = !_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_sparse_texture */ +#ifdef GL_AMD_stencil_operation_extended + CONST_CAST(GLEW_AMD_stencil_operation_extended) = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd); + if (glewExperimental || GLEW_AMD_stencil_operation_extended) CONST_CAST(GLEW_AMD_stencil_operation_extended) = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_stencil_operation_extended */ +#ifdef GL_AMD_texture_texture4 + CONST_CAST(GLEW_AMD_texture_texture4) = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd); +#endif /* GL_AMD_texture_texture4 */ +#ifdef GL_AMD_transform_feedback3_lines_triangles + CONST_CAST(GLEW_AMD_transform_feedback3_lines_triangles) = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd); +#endif /* GL_AMD_transform_feedback3_lines_triangles */ +#ifdef GL_AMD_vertex_shader_layer + CONST_CAST(GLEW_AMD_vertex_shader_layer) = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd); +#endif /* GL_AMD_vertex_shader_layer */ +#ifdef GL_AMD_vertex_shader_tessellator + CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd); + if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_AMD_vertex_shader_viewport_index + CONST_CAST(GLEW_AMD_vertex_shader_viewport_index) = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd); +#endif /* GL_AMD_vertex_shader_viewport_index */ +#ifdef GL_ANGLE_depth_texture + CONST_CAST(GLEW_ANGLE_depth_texture) = _glewSearchExtension("GL_ANGLE_depth_texture", extStart, extEnd); +#endif /* GL_ANGLE_depth_texture */ +#ifdef GL_ANGLE_framebuffer_blit + CONST_CAST(GLEW_ANGLE_framebuffer_blit) = _glewSearchExtension("GL_ANGLE_framebuffer_blit", extStart, extEnd); + if (glewExperimental || GLEW_ANGLE_framebuffer_blit) CONST_CAST(GLEW_ANGLE_framebuffer_blit) = !_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ANGLE_framebuffer_blit */ +#ifdef GL_ANGLE_framebuffer_multisample + CONST_CAST(GLEW_ANGLE_framebuffer_multisample) = _glewSearchExtension("GL_ANGLE_framebuffer_multisample", extStart, extEnd); + if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) CONST_CAST(GLEW_ANGLE_framebuffer_multisample) = !_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ANGLE_framebuffer_multisample */ +#ifdef GL_ANGLE_instanced_arrays + CONST_CAST(GLEW_ANGLE_instanced_arrays) = _glewSearchExtension("GL_ANGLE_instanced_arrays", extStart, extEnd); + if (glewExperimental || GLEW_ANGLE_instanced_arrays) CONST_CAST(GLEW_ANGLE_instanced_arrays) = !_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ANGLE_instanced_arrays */ +#ifdef GL_ANGLE_pack_reverse_row_order + CONST_CAST(GLEW_ANGLE_pack_reverse_row_order) = _glewSearchExtension("GL_ANGLE_pack_reverse_row_order", extStart, extEnd); +#endif /* GL_ANGLE_pack_reverse_row_order */ +#ifdef GL_ANGLE_program_binary + CONST_CAST(GLEW_ANGLE_program_binary) = _glewSearchExtension("GL_ANGLE_program_binary", extStart, extEnd); +#endif /* GL_ANGLE_program_binary */ +#ifdef GL_ANGLE_texture_compression_dxt1 + CONST_CAST(GLEW_ANGLE_texture_compression_dxt1) = _glewSearchExtension("GL_ANGLE_texture_compression_dxt1", extStart, extEnd); +#endif /* GL_ANGLE_texture_compression_dxt1 */ +#ifdef GL_ANGLE_texture_compression_dxt3 + CONST_CAST(GLEW_ANGLE_texture_compression_dxt3) = _glewSearchExtension("GL_ANGLE_texture_compression_dxt3", extStart, extEnd); +#endif /* GL_ANGLE_texture_compression_dxt3 */ +#ifdef GL_ANGLE_texture_compression_dxt5 + CONST_CAST(GLEW_ANGLE_texture_compression_dxt5) = _glewSearchExtension("GL_ANGLE_texture_compression_dxt5", extStart, extEnd); +#endif /* GL_ANGLE_texture_compression_dxt5 */ +#ifdef GL_ANGLE_texture_usage + CONST_CAST(GLEW_ANGLE_texture_usage) = _glewSearchExtension("GL_ANGLE_texture_usage", extStart, extEnd); +#endif /* GL_ANGLE_texture_usage */ +#ifdef GL_ANGLE_timer_query + CONST_CAST(GLEW_ANGLE_timer_query) = _glewSearchExtension("GL_ANGLE_timer_query", extStart, extEnd); + if (glewExperimental || GLEW_ANGLE_timer_query) CONST_CAST(GLEW_ANGLE_timer_query) = !_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ANGLE_timer_query */ +#ifdef GL_ANGLE_translated_shader_source + CONST_CAST(GLEW_ANGLE_translated_shader_source) = _glewSearchExtension("GL_ANGLE_translated_shader_source", extStart, extEnd); + if (glewExperimental || GLEW_ANGLE_translated_shader_source) CONST_CAST(GLEW_ANGLE_translated_shader_source) = !_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ANGLE_translated_shader_source */ +#ifdef GL_APPLE_aux_depth_stencil + CONST_CAST(GLEW_APPLE_aux_depth_stencil) = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd); +#endif /* GL_APPLE_aux_depth_stencil */ +#ifdef GL_APPLE_client_storage + CONST_CAST(GLEW_APPLE_client_storage) = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd); +#endif /* GL_APPLE_client_storage */ +#ifdef GL_APPLE_element_array + CONST_CAST(GLEW_APPLE_element_array) = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_element_array */ +#ifdef GL_APPLE_fence + CONST_CAST(GLEW_APPLE_fence) = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_fence */ +#ifdef GL_APPLE_float_pixels + CONST_CAST(GLEW_APPLE_float_pixels) = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd); +#endif /* GL_APPLE_float_pixels */ +#ifdef GL_APPLE_flush_buffer_range + CONST_CAST(GLEW_APPLE_flush_buffer_range) = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + CONST_CAST(GLEW_APPLE_object_purgeable) = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_object_purgeable */ +#ifdef GL_APPLE_pixel_buffer + CONST_CAST(GLEW_APPLE_pixel_buffer) = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd); +#endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + CONST_CAST(GLEW_APPLE_rgb_422) = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd); +#endif /* GL_APPLE_rgb_422 */ +#ifdef GL_APPLE_row_bytes + CONST_CAST(GLEW_APPLE_row_bytes) = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd); +#endif /* GL_APPLE_row_bytes */ +#ifdef GL_APPLE_specular_vector + CONST_CAST(GLEW_APPLE_specular_vector) = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd); +#endif /* GL_APPLE_specular_vector */ +#ifdef GL_APPLE_texture_range + CONST_CAST(GLEW_APPLE_texture_range) = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_texture_range */ +#ifdef GL_APPLE_transform_hint + CONST_CAST(GLEW_APPLE_transform_hint) = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd); +#endif /* GL_APPLE_transform_hint */ +#ifdef GL_APPLE_vertex_array_object + CONST_CAST(GLEW_APPLE_vertex_array_object) = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_vertex_array_object */ +#ifdef GL_APPLE_vertex_array_range + CONST_CAST(GLEW_APPLE_vertex_array_range) = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_vertex_program_evaluators */ +#ifdef GL_APPLE_ycbcr_422 + CONST_CAST(GLEW_APPLE_ycbcr_422) = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd); +#endif /* GL_APPLE_ycbcr_422 */ +#ifdef GL_ARB_ES2_compatibility + CONST_CAST(GLEW_ARB_ES2_compatibility) = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd); + if (glewExperimental || GLEW_ARB_ES2_compatibility) CONST_CAST(GLEW_ARB_ES2_compatibility) = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_ES2_compatibility */ +#ifdef GL_ARB_ES3_compatibility + CONST_CAST(GLEW_ARB_ES3_compatibility) = _glewSearchExtension("GL_ARB_ES3_compatibility", extStart, extEnd); +#endif /* GL_ARB_ES3_compatibility */ +#ifdef GL_ARB_arrays_of_arrays + CONST_CAST(GLEW_ARB_arrays_of_arrays) = _glewSearchExtension("GL_ARB_arrays_of_arrays", extStart, extEnd); +#endif /* GL_ARB_arrays_of_arrays */ +#ifdef GL_ARB_base_instance + CONST_CAST(GLEW_ARB_base_instance) = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd); + if (glewExperimental || GLEW_ARB_base_instance) CONST_CAST(GLEW_ARB_base_instance) = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_base_instance */ +#ifdef GL_ARB_bindless_texture + CONST_CAST(GLEW_ARB_bindless_texture) = _glewSearchExtension("GL_ARB_bindless_texture", extStart, extEnd); + if (glewExperimental || GLEW_ARB_bindless_texture) CONST_CAST(GLEW_ARB_bindless_texture) = !_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_bindless_texture */ +#ifdef GL_ARB_blend_func_extended + CONST_CAST(GLEW_ARB_blend_func_extended) = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd); + if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_blend_func_extended */ +#ifdef GL_ARB_buffer_storage + CONST_CAST(GLEW_ARB_buffer_storage) = _glewSearchExtension("GL_ARB_buffer_storage", extStart, extEnd); + if (glewExperimental || GLEW_ARB_buffer_storage) CONST_CAST(GLEW_ARB_buffer_storage) = !_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_buffer_storage */ +#ifdef GL_ARB_cl_event + CONST_CAST(GLEW_ARB_cl_event) = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd); + if (glewExperimental || GLEW_ARB_cl_event) CONST_CAST(GLEW_ARB_cl_event) = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_cl_event */ +#ifdef GL_ARB_clear_buffer_object + CONST_CAST(GLEW_ARB_clear_buffer_object) = _glewSearchExtension("GL_ARB_clear_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_clear_buffer_object) CONST_CAST(GLEW_ARB_clear_buffer_object) = !_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_clear_buffer_object */ +#ifdef GL_ARB_clear_texture + CONST_CAST(GLEW_ARB_clear_texture) = _glewSearchExtension("GL_ARB_clear_texture", extStart, extEnd); + if (glewExperimental || GLEW_ARB_clear_texture) CONST_CAST(GLEW_ARB_clear_texture) = !_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_clear_texture */ +#ifdef GL_ARB_color_buffer_float + CONST_CAST(GLEW_ARB_color_buffer_float) = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd); + if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + CONST_CAST(GLEW_ARB_compatibility) = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd); +#endif /* GL_ARB_compatibility */ +#ifdef GL_ARB_compressed_texture_pixel_storage + CONST_CAST(GLEW_ARB_compressed_texture_pixel_storage) = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd); +#endif /* GL_ARB_compressed_texture_pixel_storage */ +#ifdef GL_ARB_compute_shader + CONST_CAST(GLEW_ARB_compute_shader) = _glewSearchExtension("GL_ARB_compute_shader", extStart, extEnd); + if (glewExperimental || GLEW_ARB_compute_shader) CONST_CAST(GLEW_ARB_compute_shader) = !_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_compute_shader */ +#ifdef GL_ARB_compute_variable_group_size + CONST_CAST(GLEW_ARB_compute_variable_group_size) = _glewSearchExtension("GL_ARB_compute_variable_group_size", extStart, extEnd); + if (glewExperimental || GLEW_ARB_compute_variable_group_size) CONST_CAST(GLEW_ARB_compute_variable_group_size) = !_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_compute_variable_group_size */ +#ifdef GL_ARB_conservative_depth + CONST_CAST(GLEW_ARB_conservative_depth) = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd); +#endif /* GL_ARB_conservative_depth */ +#ifdef GL_ARB_copy_buffer + CONST_CAST(GLEW_ARB_copy_buffer) = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd); + if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_copy_buffer */ +#ifdef GL_ARB_copy_image + CONST_CAST(GLEW_ARB_copy_image) = _glewSearchExtension("GL_ARB_copy_image", extStart, extEnd); + if (glewExperimental || GLEW_ARB_copy_image) CONST_CAST(GLEW_ARB_copy_image) = !_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_copy_image */ +#ifdef GL_ARB_debug_output + CONST_CAST(GLEW_ARB_debug_output) = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd); + if (glewExperimental || GLEW_ARB_debug_output) CONST_CAST(GLEW_ARB_debug_output) = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_debug_output */ +#ifdef GL_ARB_depth_buffer_float + CONST_CAST(GLEW_ARB_depth_buffer_float) = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd); +#endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + CONST_CAST(GLEW_ARB_depth_clamp) = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd); +#endif /* GL_ARB_depth_clamp */ +#ifdef GL_ARB_depth_texture + CONST_CAST(GLEW_ARB_depth_texture) = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd); +#endif /* GL_ARB_depth_texture */ +#ifdef GL_ARB_draw_buffers + CONST_CAST(GLEW_ARB_draw_buffers) = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd); + if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + CONST_CAST(GLEW_ARB_draw_buffers_blend) = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd); + if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd); + if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_elements_base_vertex */ +#ifdef GL_ARB_draw_indirect + CONST_CAST(GLEW_ARB_draw_indirect) = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd); + if (glewExperimental || GLEW_ARB_draw_indirect) CONST_CAST(GLEW_ARB_draw_indirect) = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_indirect */ +#ifdef GL_ARB_draw_instanced + CONST_CAST(GLEW_ARB_draw_instanced) = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd); +#endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_enhanced_layouts + CONST_CAST(GLEW_ARB_enhanced_layouts) = _glewSearchExtension("GL_ARB_enhanced_layouts", extStart, extEnd); +#endif /* GL_ARB_enhanced_layouts */ +#ifdef GL_ARB_explicit_attrib_location + CONST_CAST(GLEW_ARB_explicit_attrib_location) = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd); +#endif /* GL_ARB_explicit_attrib_location */ +#ifdef GL_ARB_explicit_uniform_location + CONST_CAST(GLEW_ARB_explicit_uniform_location) = _glewSearchExtension("GL_ARB_explicit_uniform_location", extStart, extEnd); +#endif /* GL_ARB_explicit_uniform_location */ +#ifdef GL_ARB_fragment_coord_conventions + CONST_CAST(GLEW_ARB_fragment_coord_conventions) = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd); +#endif /* GL_ARB_fragment_coord_conventions */ +#ifdef GL_ARB_fragment_layer_viewport + CONST_CAST(GLEW_ARB_fragment_layer_viewport) = _glewSearchExtension("GL_ARB_fragment_layer_viewport", extStart, extEnd); +#endif /* GL_ARB_fragment_layer_viewport */ +#ifdef GL_ARB_fragment_program + CONST_CAST(GLEW_ARB_fragment_program) = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd); +#endif /* GL_ARB_fragment_program */ +#ifdef GL_ARB_fragment_program_shadow + CONST_CAST(GLEW_ARB_fragment_program_shadow) = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd); +#endif /* GL_ARB_fragment_program_shadow */ +#ifdef GL_ARB_fragment_shader + CONST_CAST(GLEW_ARB_fragment_shader) = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd); +#endif /* GL_ARB_fragment_shader */ +#ifdef GL_ARB_framebuffer_no_attachments + CONST_CAST(GLEW_ARB_framebuffer_no_attachments) = _glewSearchExtension("GL_ARB_framebuffer_no_attachments", extStart, extEnd); + if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) CONST_CAST(GLEW_ARB_framebuffer_no_attachments) = !_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_framebuffer_no_attachments */ +#ifdef GL_ARB_framebuffer_object + CONST_CAST(GLEW_ARB_framebuffer_object) = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_framebuffer_object */ +#ifdef GL_ARB_framebuffer_sRGB + CONST_CAST(GLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd); +#endif /* GL_ARB_framebuffer_sRGB */ +#ifdef GL_ARB_geometry_shader4 + CONST_CAST(GLEW_ARB_geometry_shader4) = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd); + if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_geometry_shader4 */ +#ifdef GL_ARB_get_program_binary + CONST_CAST(GLEW_ARB_get_program_binary) = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd); + if (glewExperimental || GLEW_ARB_get_program_binary) CONST_CAST(GLEW_ARB_get_program_binary) = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_get_program_binary */ +#ifdef GL_ARB_gpu_shader5 + CONST_CAST(GLEW_ARB_gpu_shader5) = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd); +#endif /* GL_ARB_gpu_shader5 */ +#ifdef GL_ARB_gpu_shader_fp64 + CONST_CAST(GLEW_ARB_gpu_shader_fp64) = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd); + if (glewExperimental || GLEW_ARB_gpu_shader_fp64) CONST_CAST(GLEW_ARB_gpu_shader_fp64) = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_gpu_shader_fp64 */ +#ifdef GL_ARB_half_float_pixel + CONST_CAST(GLEW_ARB_half_float_pixel) = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd); +#endif /* GL_ARB_half_float_pixel */ +#ifdef GL_ARB_half_float_vertex + CONST_CAST(GLEW_ARB_half_float_vertex) = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd); +#endif /* GL_ARB_half_float_vertex */ +#ifdef GL_ARB_imaging + CONST_CAST(GLEW_ARB_imaging) = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd); + if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_imaging */ +#ifdef GL_ARB_indirect_parameters + CONST_CAST(GLEW_ARB_indirect_parameters) = _glewSearchExtension("GL_ARB_indirect_parameters", extStart, extEnd); + if (glewExperimental || GLEW_ARB_indirect_parameters) CONST_CAST(GLEW_ARB_indirect_parameters) = !_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_indirect_parameters */ +#ifdef GL_ARB_instanced_arrays + CONST_CAST(GLEW_ARB_instanced_arrays) = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd); + if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_instanced_arrays */ +#ifdef GL_ARB_internalformat_query + CONST_CAST(GLEW_ARB_internalformat_query) = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd); + if (glewExperimental || GLEW_ARB_internalformat_query) CONST_CAST(GLEW_ARB_internalformat_query) = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_internalformat_query */ +#ifdef GL_ARB_internalformat_query2 + CONST_CAST(GLEW_ARB_internalformat_query2) = _glewSearchExtension("GL_ARB_internalformat_query2", extStart, extEnd); + if (glewExperimental || GLEW_ARB_internalformat_query2) CONST_CAST(GLEW_ARB_internalformat_query2) = !_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_internalformat_query2 */ +#ifdef GL_ARB_invalidate_subdata + CONST_CAST(GLEW_ARB_invalidate_subdata) = _glewSearchExtension("GL_ARB_invalidate_subdata", extStart, extEnd); + if (glewExperimental || GLEW_ARB_invalidate_subdata) CONST_CAST(GLEW_ARB_invalidate_subdata) = !_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_invalidate_subdata */ +#ifdef GL_ARB_map_buffer_alignment + CONST_CAST(GLEW_ARB_map_buffer_alignment) = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd); +#endif /* GL_ARB_map_buffer_alignment */ +#ifdef GL_ARB_map_buffer_range + CONST_CAST(GLEW_ARB_map_buffer_range) = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd); + if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_map_buffer_range */ +#ifdef GL_ARB_matrix_palette + CONST_CAST(GLEW_ARB_matrix_palette) = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd); + if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_matrix_palette */ +#ifdef GL_ARB_multi_bind + CONST_CAST(GLEW_ARB_multi_bind) = _glewSearchExtension("GL_ARB_multi_bind", extStart, extEnd); + if (glewExperimental || GLEW_ARB_multi_bind) CONST_CAST(GLEW_ARB_multi_bind) = !_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_multi_bind */ +#ifdef GL_ARB_multi_draw_indirect + CONST_CAST(GLEW_ARB_multi_draw_indirect) = _glewSearchExtension("GL_ARB_multi_draw_indirect", extStart, extEnd); + if (glewExperimental || GLEW_ARB_multi_draw_indirect) CONST_CAST(GLEW_ARB_multi_draw_indirect) = !_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_multi_draw_indirect */ +#ifdef GL_ARB_multisample + CONST_CAST(GLEW_ARB_multisample) = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd); + if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_multisample */ +#ifdef GL_ARB_multitexture + CONST_CAST(GLEW_ARB_multitexture) = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd); + if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_multitexture */ +#ifdef GL_ARB_occlusion_query + CONST_CAST(GLEW_ARB_occlusion_query) = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd); + if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_occlusion_query */ +#ifdef GL_ARB_occlusion_query2 + CONST_CAST(GLEW_ARB_occlusion_query2) = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd); +#endif /* GL_ARB_occlusion_query2 */ +#ifdef GL_ARB_pixel_buffer_object + CONST_CAST(GLEW_ARB_pixel_buffer_object) = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd); +#endif /* GL_ARB_pixel_buffer_object */ +#ifdef GL_ARB_point_parameters + CONST_CAST(GLEW_ARB_point_parameters) = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd); + if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_point_parameters */ +#ifdef GL_ARB_point_sprite + CONST_CAST(GLEW_ARB_point_sprite) = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd); +#endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_program_interface_query + CONST_CAST(GLEW_ARB_program_interface_query) = _glewSearchExtension("GL_ARB_program_interface_query", extStart, extEnd); + if (glewExperimental || GLEW_ARB_program_interface_query) CONST_CAST(GLEW_ARB_program_interface_query) = !_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_program_interface_query */ +#ifdef GL_ARB_provoking_vertex + CONST_CAST(GLEW_ARB_provoking_vertex) = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd); + if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_query_buffer_object + CONST_CAST(GLEW_ARB_query_buffer_object) = _glewSearchExtension("GL_ARB_query_buffer_object", extStart, extEnd); +#endif /* GL_ARB_query_buffer_object */ +#ifdef GL_ARB_robust_buffer_access_behavior + CONST_CAST(GLEW_ARB_robust_buffer_access_behavior) = _glewSearchExtension("GL_ARB_robust_buffer_access_behavior", extStart, extEnd); +#endif /* GL_ARB_robust_buffer_access_behavior */ +#ifdef GL_ARB_robustness + CONST_CAST(GLEW_ARB_robustness) = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd); + if (glewExperimental || GLEW_ARB_robustness) CONST_CAST(GLEW_ARB_robustness) = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_robustness */ +#ifdef GL_ARB_robustness_application_isolation + CONST_CAST(GLEW_ARB_robustness_application_isolation) = _glewSearchExtension("GL_ARB_robustness_application_isolation", extStart, extEnd); +#endif /* GL_ARB_robustness_application_isolation */ +#ifdef GL_ARB_robustness_share_group_isolation + CONST_CAST(GLEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("GL_ARB_robustness_share_group_isolation", extStart, extEnd); +#endif /* GL_ARB_robustness_share_group_isolation */ +#ifdef GL_ARB_sample_shading + CONST_CAST(GLEW_ARB_sample_shading) = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd); + if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_sampler_objects + CONST_CAST(GLEW_ARB_sampler_objects) = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd); + if (glewExperimental || GLEW_ARB_sampler_objects) CONST_CAST(GLEW_ARB_sampler_objects) = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sampler_objects */ +#ifdef GL_ARB_seamless_cube_map + CONST_CAST(GLEW_ARB_seamless_cube_map) = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd); +#endif /* GL_ARB_seamless_cube_map */ +#ifdef GL_ARB_seamless_cubemap_per_texture + CONST_CAST(GLEW_ARB_seamless_cubemap_per_texture) = _glewSearchExtension("GL_ARB_seamless_cubemap_per_texture", extStart, extEnd); +#endif /* GL_ARB_seamless_cubemap_per_texture */ +#ifdef GL_ARB_separate_shader_objects + CONST_CAST(GLEW_ARB_separate_shader_objects) = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd); + if (glewExperimental || GLEW_ARB_separate_shader_objects) CONST_CAST(GLEW_ARB_separate_shader_objects) = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_separate_shader_objects */ +#ifdef GL_ARB_shader_atomic_counters + CONST_CAST(GLEW_ARB_shader_atomic_counters) = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shader_atomic_counters) CONST_CAST(GLEW_ARB_shader_atomic_counters) = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shader_atomic_counters */ +#ifdef GL_ARB_shader_bit_encoding + CONST_CAST(GLEW_ARB_shader_bit_encoding) = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd); +#endif /* GL_ARB_shader_bit_encoding */ +#ifdef GL_ARB_shader_draw_parameters + CONST_CAST(GLEW_ARB_shader_draw_parameters) = _glewSearchExtension("GL_ARB_shader_draw_parameters", extStart, extEnd); +#endif /* GL_ARB_shader_draw_parameters */ +#ifdef GL_ARB_shader_group_vote + CONST_CAST(GLEW_ARB_shader_group_vote) = _glewSearchExtension("GL_ARB_shader_group_vote", extStart, extEnd); +#endif /* GL_ARB_shader_group_vote */ +#ifdef GL_ARB_shader_image_load_store + CONST_CAST(GLEW_ARB_shader_image_load_store) = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shader_image_load_store) CONST_CAST(GLEW_ARB_shader_image_load_store) = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shader_image_load_store */ +#ifdef GL_ARB_shader_image_size + CONST_CAST(GLEW_ARB_shader_image_size) = _glewSearchExtension("GL_ARB_shader_image_size", extStart, extEnd); +#endif /* GL_ARB_shader_image_size */ +#ifdef GL_ARB_shader_objects + CONST_CAST(GLEW_ARB_shader_objects) = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_precision + CONST_CAST(GLEW_ARB_shader_precision) = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd); +#endif /* GL_ARB_shader_precision */ +#ifdef GL_ARB_shader_stencil_export + CONST_CAST(GLEW_ARB_shader_stencil_export) = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd); +#endif /* GL_ARB_shader_stencil_export */ +#ifdef GL_ARB_shader_storage_buffer_object + CONST_CAST(GLEW_ARB_shader_storage_buffer_object) = _glewSearchExtension("GL_ARB_shader_storage_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) CONST_CAST(GLEW_ARB_shader_storage_buffer_object) = !_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shader_storage_buffer_object */ +#ifdef GL_ARB_shader_subroutine + CONST_CAST(GLEW_ARB_shader_subroutine) = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shader_subroutine) CONST_CAST(GLEW_ARB_shader_subroutine) = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shader_subroutine */ +#ifdef GL_ARB_shader_texture_lod + CONST_CAST(GLEW_ARB_shader_texture_lod) = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd); +#endif /* GL_ARB_shader_texture_lod */ +#ifdef GL_ARB_shading_language_100 + CONST_CAST(GLEW_ARB_shading_language_100) = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd); +#endif /* GL_ARB_shading_language_100 */ +#ifdef GL_ARB_shading_language_420pack + CONST_CAST(GLEW_ARB_shading_language_420pack) = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd); +#endif /* GL_ARB_shading_language_420pack */ +#ifdef GL_ARB_shading_language_include + CONST_CAST(GLEW_ARB_shading_language_include) = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shading_language_include */ +#ifdef GL_ARB_shading_language_packing + CONST_CAST(GLEW_ARB_shading_language_packing) = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd); +#endif /* GL_ARB_shading_language_packing */ +#ifdef GL_ARB_shadow + CONST_CAST(GLEW_ARB_shadow) = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd); +#endif /* GL_ARB_shadow */ +#ifdef GL_ARB_shadow_ambient + CONST_CAST(GLEW_ARB_shadow_ambient) = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd); +#endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sparse_texture + CONST_CAST(GLEW_ARB_sparse_texture) = _glewSearchExtension("GL_ARB_sparse_texture", extStart, extEnd); + if (glewExperimental || GLEW_ARB_sparse_texture) CONST_CAST(GLEW_ARB_sparse_texture) = !_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sparse_texture */ +#ifdef GL_ARB_stencil_texturing + CONST_CAST(GLEW_ARB_stencil_texturing) = _glewSearchExtension("GL_ARB_stencil_texturing", extStart, extEnd); +#endif /* GL_ARB_stencil_texturing */ +#ifdef GL_ARB_sync + CONST_CAST(GLEW_ARB_sync) = _glewSearchExtension("GL_ARB_sync", extStart, extEnd); + if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sync */ +#ifdef GL_ARB_tessellation_shader + CONST_CAST(GLEW_ARB_tessellation_shader) = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd); + if (glewExperimental || GLEW_ARB_tessellation_shader) CONST_CAST(GLEW_ARB_tessellation_shader) = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_tessellation_shader */ +#ifdef GL_ARB_texture_border_clamp + CONST_CAST(GLEW_ARB_texture_border_clamp) = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd); +#endif /* GL_ARB_texture_border_clamp */ +#ifdef GL_ARB_texture_buffer_object + CONST_CAST(GLEW_ARB_texture_buffer_object) = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_buffer_object */ +#ifdef GL_ARB_texture_buffer_object_rgb32 + CONST_CAST(GLEW_ARB_texture_buffer_object_rgb32) = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd); +#endif /* GL_ARB_texture_buffer_object_rgb32 */ +#ifdef GL_ARB_texture_buffer_range + CONST_CAST(GLEW_ARB_texture_buffer_range) = _glewSearchExtension("GL_ARB_texture_buffer_range", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_buffer_range) CONST_CAST(GLEW_ARB_texture_buffer_range) = !_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_buffer_range */ +#ifdef GL_ARB_texture_compression + CONST_CAST(GLEW_ARB_texture_compression) = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_compression */ +#ifdef GL_ARB_texture_compression_bptc + CONST_CAST(GLEW_ARB_texture_compression_bptc) = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd); +#endif /* GL_ARB_texture_compression_bptc */ +#ifdef GL_ARB_texture_compression_rgtc + CONST_CAST(GLEW_ARB_texture_compression_rgtc) = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd); +#endif /* GL_ARB_texture_compression_rgtc */ +#ifdef GL_ARB_texture_cube_map + CONST_CAST(GLEW_ARB_texture_cube_map) = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd); +#endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + CONST_CAST(GLEW_ARB_texture_cube_map_array) = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd); +#endif /* GL_ARB_texture_cube_map_array */ +#ifdef GL_ARB_texture_env_add + CONST_CAST(GLEW_ARB_texture_env_add) = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd); +#endif /* GL_ARB_texture_env_add */ +#ifdef GL_ARB_texture_env_combine + CONST_CAST(GLEW_ARB_texture_env_combine) = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd); +#endif /* GL_ARB_texture_env_combine */ +#ifdef GL_ARB_texture_env_crossbar + CONST_CAST(GLEW_ARB_texture_env_crossbar) = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd); +#endif /* GL_ARB_texture_env_crossbar */ +#ifdef GL_ARB_texture_env_dot3 + CONST_CAST(GLEW_ARB_texture_env_dot3) = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd); +#endif /* GL_ARB_texture_env_dot3 */ +#ifdef GL_ARB_texture_float + CONST_CAST(GLEW_ARB_texture_float) = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd); +#endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + CONST_CAST(GLEW_ARB_texture_gather) = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd); +#endif /* GL_ARB_texture_gather */ +#ifdef GL_ARB_texture_mirror_clamp_to_edge + CONST_CAST(GLEW_ARB_texture_mirror_clamp_to_edge) = _glewSearchExtension("GL_ARB_texture_mirror_clamp_to_edge", extStart, extEnd); +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ +#ifdef GL_ARB_texture_mirrored_repeat + CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd); +#endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + CONST_CAST(GLEW_ARB_texture_multisample) = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_multisample */ +#ifdef GL_ARB_texture_non_power_of_two + CONST_CAST(GLEW_ARB_texture_non_power_of_two) = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd); +#endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_levels + CONST_CAST(GLEW_ARB_texture_query_levels) = _glewSearchExtension("GL_ARB_texture_query_levels", extStart, extEnd); +#endif /* GL_ARB_texture_query_levels */ +#ifdef GL_ARB_texture_query_lod + CONST_CAST(GLEW_ARB_texture_query_lod) = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd); +#endif /* GL_ARB_texture_query_lod */ +#ifdef GL_ARB_texture_rectangle + CONST_CAST(GLEW_ARB_texture_rectangle) = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd); +#endif /* GL_ARB_texture_rectangle */ +#ifdef GL_ARB_texture_rg + CONST_CAST(GLEW_ARB_texture_rg) = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd); +#endif /* GL_ARB_texture_rg */ +#ifdef GL_ARB_texture_rgb10_a2ui + CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd); +#endif /* GL_ARB_texture_rgb10_a2ui */ +#ifdef GL_ARB_texture_stencil8 + CONST_CAST(GLEW_ARB_texture_stencil8) = _glewSearchExtension("GL_ARB_texture_stencil8", extStart, extEnd); +#endif /* GL_ARB_texture_stencil8 */ +#ifdef GL_ARB_texture_storage + CONST_CAST(GLEW_ARB_texture_storage) = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_storage) CONST_CAST(GLEW_ARB_texture_storage) = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_storage */ +#ifdef GL_ARB_texture_storage_multisample + CONST_CAST(GLEW_ARB_texture_storage_multisample) = _glewSearchExtension("GL_ARB_texture_storage_multisample", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_storage_multisample) CONST_CAST(GLEW_ARB_texture_storage_multisample) = !_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_storage_multisample */ +#ifdef GL_ARB_texture_swizzle + CONST_CAST(GLEW_ARB_texture_swizzle) = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd); +#endif /* GL_ARB_texture_swizzle */ +#ifdef GL_ARB_texture_view + CONST_CAST(GLEW_ARB_texture_view) = _glewSearchExtension("GL_ARB_texture_view", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_view) CONST_CAST(GLEW_ARB_texture_view) = !_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_view */ +#ifdef GL_ARB_timer_query + CONST_CAST(GLEW_ARB_timer_query) = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd); + if (glewExperimental || GLEW_ARB_timer_query) CONST_CAST(GLEW_ARB_timer_query) = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_timer_query */ +#ifdef GL_ARB_transform_feedback2 + CONST_CAST(GLEW_ARB_transform_feedback2) = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd); + if (glewExperimental || GLEW_ARB_transform_feedback2) CONST_CAST(GLEW_ARB_transform_feedback2) = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_transform_feedback2 */ +#ifdef GL_ARB_transform_feedback3 + CONST_CAST(GLEW_ARB_transform_feedback3) = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd); + if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_transform_feedback3 */ +#ifdef GL_ARB_transform_feedback_instanced + CONST_CAST(GLEW_ARB_transform_feedback_instanced) = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd); + if (glewExperimental || GLEW_ARB_transform_feedback_instanced) CONST_CAST(GLEW_ARB_transform_feedback_instanced) = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_transform_feedback_instanced */ +#ifdef GL_ARB_transpose_matrix + CONST_CAST(GLEW_ARB_transpose_matrix) = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd); + if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + CONST_CAST(GLEW_ARB_uniform_buffer_object) = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_bgra + CONST_CAST(GLEW_ARB_vertex_array_bgra) = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd); +#endif /* GL_ARB_vertex_array_bgra */ +#ifdef GL_ARB_vertex_array_object + CONST_CAST(GLEW_ARB_vertex_array_object) = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_array_object */ +#ifdef GL_ARB_vertex_attrib_64bit + CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_attrib_64bit */ +#ifdef GL_ARB_vertex_attrib_binding + CONST_CAST(GLEW_ARB_vertex_attrib_binding) = _glewSearchExtension("GL_ARB_vertex_attrib_binding", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_attrib_binding) CONST_CAST(GLEW_ARB_vertex_attrib_binding) = !_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_attrib_binding */ +#ifdef GL_ARB_vertex_blend + CONST_CAST(GLEW_ARB_vertex_blend) = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_blend */ +#ifdef GL_ARB_vertex_buffer_object + CONST_CAST(GLEW_ARB_vertex_buffer_object) = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_buffer_object */ +#ifdef GL_ARB_vertex_program + CONST_CAST(GLEW_ARB_vertex_program) = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_program */ +#ifdef GL_ARB_vertex_shader + CONST_CAST(GLEW_ARB_vertex_shader) = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_shader */ +#ifdef GL_ARB_vertex_type_10f_11f_11f_rev + CONST_CAST(GLEW_ARB_vertex_type_10f_11f_11f_rev) = _glewSearchExtension("GL_ARB_vertex_type_10f_11f_11f_rev", extStart, extEnd); +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ +#ifdef GL_ARB_viewport_array + CONST_CAST(GLEW_ARB_viewport_array) = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd); + if (glewExperimental || GLEW_ARB_viewport_array) CONST_CAST(GLEW_ARB_viewport_array) = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_viewport_array */ +#ifdef GL_ARB_window_pos + CONST_CAST(GLEW_ARB_window_pos) = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd); + if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_window_pos */ +#ifdef GL_ATIX_point_sprites + CONST_CAST(GLEW_ATIX_point_sprites) = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd); +#endif /* GL_ATIX_point_sprites */ +#ifdef GL_ATIX_texture_env_combine3 + CONST_CAST(GLEW_ATIX_texture_env_combine3) = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd); +#endif /* GL_ATIX_texture_env_combine3 */ +#ifdef GL_ATIX_texture_env_route + CONST_CAST(GLEW_ATIX_texture_env_route) = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd); +#endif /* GL_ATIX_texture_env_route */ +#ifdef GL_ATIX_vertex_shader_output_point_size + CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd); +#endif /* GL_ATIX_vertex_shader_output_point_size */ +#ifdef GL_ATI_draw_buffers + CONST_CAST(GLEW_ATI_draw_buffers) = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd); + if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_draw_buffers */ +#ifdef GL_ATI_element_array + CONST_CAST(GLEW_ATI_element_array) = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd); + if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_element_array */ +#ifdef GL_ATI_envmap_bumpmap + CONST_CAST(GLEW_ATI_envmap_bumpmap) = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd); + if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_envmap_bumpmap */ +#ifdef GL_ATI_fragment_shader + CONST_CAST(GLEW_ATI_fragment_shader) = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd); + if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_fragment_shader */ +#ifdef GL_ATI_map_object_buffer + CONST_CAST(GLEW_ATI_map_object_buffer) = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd); + if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + CONST_CAST(GLEW_ATI_meminfo) = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd); +#endif /* GL_ATI_meminfo */ +#ifdef GL_ATI_pn_triangles + CONST_CAST(GLEW_ATI_pn_triangles) = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd); + if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_pn_triangles */ +#ifdef GL_ATI_separate_stencil + CONST_CAST(GLEW_ATI_separate_stencil) = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd); + if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_separate_stencil */ +#ifdef GL_ATI_shader_texture_lod + CONST_CAST(GLEW_ATI_shader_texture_lod) = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd); +#endif /* GL_ATI_shader_texture_lod */ +#ifdef GL_ATI_text_fragment_shader + CONST_CAST(GLEW_ATI_text_fragment_shader) = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd); +#endif /* GL_ATI_text_fragment_shader */ +#ifdef GL_ATI_texture_compression_3dc + CONST_CAST(GLEW_ATI_texture_compression_3dc) = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd); +#endif /* GL_ATI_texture_compression_3dc */ +#ifdef GL_ATI_texture_env_combine3 + CONST_CAST(GLEW_ATI_texture_env_combine3) = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd); +#endif /* GL_ATI_texture_env_combine3 */ +#ifdef GL_ATI_texture_float + CONST_CAST(GLEW_ATI_texture_float) = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd); +#endif /* GL_ATI_texture_float */ +#ifdef GL_ATI_texture_mirror_once + CONST_CAST(GLEW_ATI_texture_mirror_once) = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd); +#endif /* GL_ATI_texture_mirror_once */ +#ifdef GL_ATI_vertex_array_object + CONST_CAST(GLEW_ATI_vertex_array_object) = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd); + if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_vertex_array_object */ +#ifdef GL_ATI_vertex_attrib_array_object + CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd); + if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_vertex_attrib_array_object */ +#ifdef GL_ATI_vertex_streams + CONST_CAST(GLEW_ATI_vertex_streams) = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd); + if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_vertex_streams */ +#ifdef GL_EXT_422_pixels + CONST_CAST(GLEW_EXT_422_pixels) = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd); +#endif /* GL_EXT_422_pixels */ +#ifdef GL_EXT_Cg_shader + CONST_CAST(GLEW_EXT_Cg_shader) = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd); +#endif /* GL_EXT_Cg_shader */ +#ifdef GL_EXT_abgr + CONST_CAST(GLEW_EXT_abgr) = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd); +#endif /* GL_EXT_abgr */ +#ifdef GL_EXT_bgra + CONST_CAST(GLEW_EXT_bgra) = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd); +#endif /* GL_EXT_bgra */ +#ifdef GL_EXT_bindable_uniform + CONST_CAST(GLEW_EXT_bindable_uniform) = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd); + if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_bindable_uniform */ +#ifdef GL_EXT_blend_color + CONST_CAST(GLEW_EXT_blend_color) = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd); + if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_blend_color */ +#ifdef GL_EXT_blend_equation_separate + CONST_CAST(GLEW_EXT_blend_equation_separate) = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd); + if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_blend_equation_separate */ +#ifdef GL_EXT_blend_func_separate + CONST_CAST(GLEW_EXT_blend_func_separate) = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd); + if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_blend_func_separate */ +#ifdef GL_EXT_blend_logic_op + CONST_CAST(GLEW_EXT_blend_logic_op) = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd); +#endif /* GL_EXT_blend_logic_op */ +#ifdef GL_EXT_blend_minmax + CONST_CAST(GLEW_EXT_blend_minmax) = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd); + if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_blend_minmax */ +#ifdef GL_EXT_blend_subtract + CONST_CAST(GLEW_EXT_blend_subtract) = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd); +#endif /* GL_EXT_blend_subtract */ +#ifdef GL_EXT_clip_volume_hint + CONST_CAST(GLEW_EXT_clip_volume_hint) = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd); +#endif /* GL_EXT_clip_volume_hint */ +#ifdef GL_EXT_cmyka + CONST_CAST(GLEW_EXT_cmyka) = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd); +#endif /* GL_EXT_cmyka */ +#ifdef GL_EXT_color_subtable + CONST_CAST(GLEW_EXT_color_subtable) = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd); + if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_color_subtable */ +#ifdef GL_EXT_compiled_vertex_array + CONST_CAST(GLEW_EXT_compiled_vertex_array) = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd); + if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_compiled_vertex_array */ +#ifdef GL_EXT_convolution + CONST_CAST(GLEW_EXT_convolution) = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd); + if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_convolution */ +#ifdef GL_EXT_coordinate_frame + CONST_CAST(GLEW_EXT_coordinate_frame) = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd); + if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_coordinate_frame */ +#ifdef GL_EXT_copy_texture + CONST_CAST(GLEW_EXT_copy_texture) = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd); + if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_copy_texture */ +#ifdef GL_EXT_cull_vertex + CONST_CAST(GLEW_EXT_cull_vertex) = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd); + if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_cull_vertex */ +#ifdef GL_EXT_debug_marker + CONST_CAST(GLEW_EXT_debug_marker) = _glewSearchExtension("GL_EXT_debug_marker", extStart, extEnd); + if (glewExperimental || GLEW_EXT_debug_marker) CONST_CAST(GLEW_EXT_debug_marker) = !_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_debug_marker */ +#ifdef GL_EXT_depth_bounds_test + CONST_CAST(GLEW_EXT_depth_bounds_test) = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd); + if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_depth_bounds_test */ +#ifdef GL_EXT_direct_state_access + CONST_CAST(GLEW_EXT_direct_state_access) = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd); + if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_direct_state_access */ +#ifdef GL_EXT_draw_buffers2 + CONST_CAST(GLEW_EXT_draw_buffers2) = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd); + if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_draw_buffers2 */ +#ifdef GL_EXT_draw_instanced + CONST_CAST(GLEW_EXT_draw_instanced) = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd); + if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_draw_instanced */ +#ifdef GL_EXT_draw_range_elements + CONST_CAST(GLEW_EXT_draw_range_elements) = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd); + if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_draw_range_elements */ +#ifdef GL_EXT_fog_coord + CONST_CAST(GLEW_EXT_fog_coord) = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd); + if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_fog_coord */ +#ifdef GL_EXT_fragment_lighting + CONST_CAST(GLEW_EXT_fragment_lighting) = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd); + if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_fragment_lighting */ +#ifdef GL_EXT_framebuffer_blit + CONST_CAST(GLEW_EXT_framebuffer_blit) = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd); + if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_framebuffer_blit */ +#ifdef GL_EXT_framebuffer_multisample + CONST_CAST(GLEW_EXT_framebuffer_multisample) = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd); + if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_framebuffer_multisample */ +#ifdef GL_EXT_framebuffer_multisample_blit_scaled + CONST_CAST(GLEW_EXT_framebuffer_multisample_blit_scaled) = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd); +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ +#ifdef GL_EXT_framebuffer_object + CONST_CAST(GLEW_EXT_framebuffer_object) = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd); + if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_framebuffer_object */ +#ifdef GL_EXT_framebuffer_sRGB + CONST_CAST(GLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd); +#endif /* GL_EXT_framebuffer_sRGB */ +#ifdef GL_EXT_geometry_shader4 + CONST_CAST(GLEW_EXT_geometry_shader4) = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd); + if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_geometry_shader4 */ +#ifdef GL_EXT_gpu_program_parameters + CONST_CAST(GLEW_EXT_gpu_program_parameters) = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd); + if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_gpu_program_parameters */ +#ifdef GL_EXT_gpu_shader4 + CONST_CAST(GLEW_EXT_gpu_shader4) = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd); + if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_gpu_shader4 */ +#ifdef GL_EXT_histogram + CONST_CAST(GLEW_EXT_histogram) = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd); + if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_histogram */ +#ifdef GL_EXT_index_array_formats + CONST_CAST(GLEW_EXT_index_array_formats) = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd); +#endif /* GL_EXT_index_array_formats */ +#ifdef GL_EXT_index_func + CONST_CAST(GLEW_EXT_index_func) = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd); + if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_index_func */ +#ifdef GL_EXT_index_material + CONST_CAST(GLEW_EXT_index_material) = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd); + if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_index_material */ +#ifdef GL_EXT_index_texture + CONST_CAST(GLEW_EXT_index_texture) = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd); +#endif /* GL_EXT_index_texture */ +#ifdef GL_EXT_light_texture + CONST_CAST(GLEW_EXT_light_texture) = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd); + if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_light_texture */ +#ifdef GL_EXT_misc_attribute + CONST_CAST(GLEW_EXT_misc_attribute) = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd); +#endif /* GL_EXT_misc_attribute */ +#ifdef GL_EXT_multi_draw_arrays + CONST_CAST(GLEW_EXT_multi_draw_arrays) = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd); + if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_multi_draw_arrays */ +#ifdef GL_EXT_multisample + CONST_CAST(GLEW_EXT_multisample) = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd); + if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_multisample */ +#ifdef GL_EXT_packed_depth_stencil + CONST_CAST(GLEW_EXT_packed_depth_stencil) = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd); +#endif /* GL_EXT_packed_depth_stencil */ +#ifdef GL_EXT_packed_float + CONST_CAST(GLEW_EXT_packed_float) = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd); +#endif /* GL_EXT_packed_float */ +#ifdef GL_EXT_packed_pixels + CONST_CAST(GLEW_EXT_packed_pixels) = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd); +#endif /* GL_EXT_packed_pixels */ +#ifdef GL_EXT_paletted_texture + CONST_CAST(GLEW_EXT_paletted_texture) = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd); + if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_paletted_texture */ +#ifdef GL_EXT_pixel_buffer_object + CONST_CAST(GLEW_EXT_pixel_buffer_object) = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd); +#endif /* GL_EXT_pixel_buffer_object */ +#ifdef GL_EXT_pixel_transform + CONST_CAST(GLEW_EXT_pixel_transform) = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd); + if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_pixel_transform */ +#ifdef GL_EXT_pixel_transform_color_table + CONST_CAST(GLEW_EXT_pixel_transform_color_table) = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd); +#endif /* GL_EXT_pixel_transform_color_table */ +#ifdef GL_EXT_point_parameters + CONST_CAST(GLEW_EXT_point_parameters) = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd); + if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_point_parameters */ +#ifdef GL_EXT_polygon_offset + CONST_CAST(GLEW_EXT_polygon_offset) = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd); + if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + CONST_CAST(GLEW_EXT_provoking_vertex) = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd); + if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_provoking_vertex */ +#ifdef GL_EXT_rescale_normal + CONST_CAST(GLEW_EXT_rescale_normal) = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd); +#endif /* GL_EXT_rescale_normal */ +#ifdef GL_EXT_scene_marker + CONST_CAST(GLEW_EXT_scene_marker) = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd); + if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_scene_marker */ +#ifdef GL_EXT_secondary_color + CONST_CAST(GLEW_EXT_secondary_color) = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd); + if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + CONST_CAST(GLEW_EXT_separate_shader_objects) = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd); + if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_separate_shader_objects */ +#ifdef GL_EXT_separate_specular_color + CONST_CAST(GLEW_EXT_separate_specular_color) = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd); +#endif /* GL_EXT_separate_specular_color */ +#ifdef GL_EXT_shader_image_load_store + CONST_CAST(GLEW_EXT_shader_image_load_store) = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd); + if (glewExperimental || GLEW_EXT_shader_image_load_store) CONST_CAST(GLEW_EXT_shader_image_load_store) = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_shader_image_load_store */ +#ifdef GL_EXT_shadow_funcs + CONST_CAST(GLEW_EXT_shadow_funcs) = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd); +#endif /* GL_EXT_shadow_funcs */ +#ifdef GL_EXT_shared_texture_palette + CONST_CAST(GLEW_EXT_shared_texture_palette) = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd); +#endif /* GL_EXT_shared_texture_palette */ +#ifdef GL_EXT_stencil_clear_tag + CONST_CAST(GLEW_EXT_stencil_clear_tag) = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd); +#endif /* GL_EXT_stencil_clear_tag */ +#ifdef GL_EXT_stencil_two_side + CONST_CAST(GLEW_EXT_stencil_two_side) = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd); + if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_stencil_two_side */ +#ifdef GL_EXT_stencil_wrap + CONST_CAST(GLEW_EXT_stencil_wrap) = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd); +#endif /* GL_EXT_stencil_wrap */ +#ifdef GL_EXT_subtexture + CONST_CAST(GLEW_EXT_subtexture) = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd); + if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_subtexture */ +#ifdef GL_EXT_texture + CONST_CAST(GLEW_EXT_texture) = _glewSearchExtension("GL_EXT_texture", extStart, extEnd); +#endif /* GL_EXT_texture */ +#ifdef GL_EXT_texture3D + CONST_CAST(GLEW_EXT_texture3D) = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture3D */ +#ifdef GL_EXT_texture_array + CONST_CAST(GLEW_EXT_texture_array) = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture_array) CONST_CAST(GLEW_EXT_texture_array) = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture_array */ +#ifdef GL_EXT_texture_buffer_object + CONST_CAST(GLEW_EXT_texture_buffer_object) = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture_buffer_object */ +#ifdef GL_EXT_texture_compression_dxt1 + CONST_CAST(GLEW_EXT_texture_compression_dxt1) = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd); +#endif /* GL_EXT_texture_compression_dxt1 */ +#ifdef GL_EXT_texture_compression_latc + CONST_CAST(GLEW_EXT_texture_compression_latc) = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd); +#endif /* GL_EXT_texture_compression_latc */ +#ifdef GL_EXT_texture_compression_rgtc + CONST_CAST(GLEW_EXT_texture_compression_rgtc) = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd); +#endif /* GL_EXT_texture_compression_rgtc */ +#ifdef GL_EXT_texture_compression_s3tc + CONST_CAST(GLEW_EXT_texture_compression_s3tc) = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd); +#endif /* GL_EXT_texture_compression_s3tc */ +#ifdef GL_EXT_texture_cube_map + CONST_CAST(GLEW_EXT_texture_cube_map) = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd); +#endif /* GL_EXT_texture_cube_map */ +#ifdef GL_EXT_texture_edge_clamp + CONST_CAST(GLEW_EXT_texture_edge_clamp) = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd); +#endif /* GL_EXT_texture_edge_clamp */ +#ifdef GL_EXT_texture_env + CONST_CAST(GLEW_EXT_texture_env) = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd); +#endif /* GL_EXT_texture_env */ +#ifdef GL_EXT_texture_env_add + CONST_CAST(GLEW_EXT_texture_env_add) = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd); +#endif /* GL_EXT_texture_env_add */ +#ifdef GL_EXT_texture_env_combine + CONST_CAST(GLEW_EXT_texture_env_combine) = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd); +#endif /* GL_EXT_texture_env_combine */ +#ifdef GL_EXT_texture_env_dot3 + CONST_CAST(GLEW_EXT_texture_env_dot3) = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd); +#endif /* GL_EXT_texture_env_dot3 */ +#ifdef GL_EXT_texture_filter_anisotropic + CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd); +#endif /* GL_EXT_texture_filter_anisotropic */ +#ifdef GL_EXT_texture_integer + CONST_CAST(GLEW_EXT_texture_integer) = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture_integer */ +#ifdef GL_EXT_texture_lod_bias + CONST_CAST(GLEW_EXT_texture_lod_bias) = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd); +#endif /* GL_EXT_texture_lod_bias */ +#ifdef GL_EXT_texture_mirror_clamp + CONST_CAST(GLEW_EXT_texture_mirror_clamp) = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd); +#endif /* GL_EXT_texture_mirror_clamp */ +#ifdef GL_EXT_texture_object + CONST_CAST(GLEW_EXT_texture_object) = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture_object */ +#ifdef GL_EXT_texture_perturb_normal + CONST_CAST(GLEW_EXT_texture_perturb_normal) = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture_perturb_normal */ +#ifdef GL_EXT_texture_rectangle + CONST_CAST(GLEW_EXT_texture_rectangle) = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd); +#endif /* GL_EXT_texture_rectangle */ +#ifdef GL_EXT_texture_sRGB + CONST_CAST(GLEW_EXT_texture_sRGB) = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd); +#endif /* GL_EXT_texture_sRGB */ +#ifdef GL_EXT_texture_sRGB_decode + CONST_CAST(GLEW_EXT_texture_sRGB_decode) = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd); +#endif /* GL_EXT_texture_sRGB_decode */ +#ifdef GL_EXT_texture_shared_exponent + CONST_CAST(GLEW_EXT_texture_shared_exponent) = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd); +#endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + CONST_CAST(GLEW_EXT_texture_snorm) = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd); +#endif /* GL_EXT_texture_snorm */ +#ifdef GL_EXT_texture_swizzle + CONST_CAST(GLEW_EXT_texture_swizzle) = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd); +#endif /* GL_EXT_texture_swizzle */ +#ifdef GL_EXT_timer_query + CONST_CAST(GLEW_EXT_timer_query) = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd); + if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_timer_query */ +#ifdef GL_EXT_transform_feedback + CONST_CAST(GLEW_EXT_transform_feedback) = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd); + if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_transform_feedback */ +#ifdef GL_EXT_vertex_array + CONST_CAST(GLEW_EXT_vertex_array) = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd); + if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_vertex_array */ +#ifdef GL_EXT_vertex_array_bgra + CONST_CAST(GLEW_EXT_vertex_array_bgra) = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd); +#endif /* GL_EXT_vertex_array_bgra */ +#ifdef GL_EXT_vertex_attrib_64bit + CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd); + if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_vertex_attrib_64bit */ +#ifdef GL_EXT_vertex_shader + CONST_CAST(GLEW_EXT_vertex_shader) = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd); + if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_vertex_shader */ +#ifdef GL_EXT_vertex_weighting + CONST_CAST(GLEW_EXT_vertex_weighting) = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd); + if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_vertex_weighting */ +#ifdef GL_EXT_x11_sync_object + CONST_CAST(GLEW_EXT_x11_sync_object) = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd); + if (glewExperimental || GLEW_EXT_x11_sync_object) CONST_CAST(GLEW_EXT_x11_sync_object) = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_x11_sync_object */ +#ifdef GL_GREMEDY_frame_terminator + CONST_CAST(GLEW_GREMEDY_frame_terminator) = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd); + if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_GREMEDY_frame_terminator */ +#ifdef GL_GREMEDY_string_marker + CONST_CAST(GLEW_GREMEDY_string_marker) = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd); + if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_GREMEDY_string_marker */ +#ifdef GL_HP_convolution_border_modes + CONST_CAST(GLEW_HP_convolution_border_modes) = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd); +#endif /* GL_HP_convolution_border_modes */ +#ifdef GL_HP_image_transform + CONST_CAST(GLEW_HP_image_transform) = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd); + if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_HP_image_transform */ +#ifdef GL_HP_occlusion_test + CONST_CAST(GLEW_HP_occlusion_test) = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd); +#endif /* GL_HP_occlusion_test */ +#ifdef GL_HP_texture_lighting + CONST_CAST(GLEW_HP_texture_lighting) = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd); +#endif /* GL_HP_texture_lighting */ +#ifdef GL_IBM_cull_vertex + CONST_CAST(GLEW_IBM_cull_vertex) = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd); +#endif /* GL_IBM_cull_vertex */ +#ifdef GL_IBM_multimode_draw_arrays + CONST_CAST(GLEW_IBM_multimode_draw_arrays) = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd); + if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_IBM_multimode_draw_arrays */ +#ifdef GL_IBM_rasterpos_clip + CONST_CAST(GLEW_IBM_rasterpos_clip) = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd); +#endif /* GL_IBM_rasterpos_clip */ +#ifdef GL_IBM_static_data + CONST_CAST(GLEW_IBM_static_data) = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd); +#endif /* GL_IBM_static_data */ +#ifdef GL_IBM_texture_mirrored_repeat + CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd); +#endif /* GL_IBM_texture_mirrored_repeat */ +#ifdef GL_IBM_vertex_array_lists + CONST_CAST(GLEW_IBM_vertex_array_lists) = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd); + if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_IBM_vertex_array_lists */ +#ifdef GL_INGR_color_clamp + CONST_CAST(GLEW_INGR_color_clamp) = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd); +#endif /* GL_INGR_color_clamp */ +#ifdef GL_INGR_interlace_read + CONST_CAST(GLEW_INGR_interlace_read) = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd); +#endif /* GL_INGR_interlace_read */ +#ifdef GL_INTEL_map_texture + CONST_CAST(GLEW_INTEL_map_texture) = _glewSearchExtension("GL_INTEL_map_texture", extStart, extEnd); + if (glewExperimental || GLEW_INTEL_map_texture) CONST_CAST(GLEW_INTEL_map_texture) = !_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_INTEL_map_texture */ +#ifdef GL_INTEL_parallel_arrays + CONST_CAST(GLEW_INTEL_parallel_arrays) = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd); + if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_INTEL_parallel_arrays */ +#ifdef GL_INTEL_texture_scissor + CONST_CAST(GLEW_INTEL_texture_scissor) = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd); + if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_INTEL_texture_scissor */ +#ifdef GL_KHR_debug + CONST_CAST(GLEW_KHR_debug) = _glewSearchExtension("GL_KHR_debug", extStart, extEnd); + if (glewExperimental || GLEW_KHR_debug) CONST_CAST(GLEW_KHR_debug) = !_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_KHR_debug */ +#ifdef GL_KHR_texture_compression_astc_ldr + CONST_CAST(GLEW_KHR_texture_compression_astc_ldr) = _glewSearchExtension("GL_KHR_texture_compression_astc_ldr", extStart, extEnd); +#endif /* GL_KHR_texture_compression_astc_ldr */ +#ifdef GL_KTX_buffer_region + CONST_CAST(GLEW_KTX_buffer_region) = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd); + if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_KTX_buffer_region */ +#ifdef GL_MESAX_texture_stack + CONST_CAST(GLEW_MESAX_texture_stack) = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd); +#endif /* GL_MESAX_texture_stack */ +#ifdef GL_MESA_pack_invert + CONST_CAST(GLEW_MESA_pack_invert) = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd); +#endif /* GL_MESA_pack_invert */ +#ifdef GL_MESA_resize_buffers + CONST_CAST(GLEW_MESA_resize_buffers) = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd); + if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_MESA_resize_buffers */ +#ifdef GL_MESA_window_pos + CONST_CAST(GLEW_MESA_window_pos) = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd); + if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_MESA_window_pos */ +#ifdef GL_MESA_ycbcr_texture + CONST_CAST(GLEW_MESA_ycbcr_texture) = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd); +#endif /* GL_MESA_ycbcr_texture */ +#ifdef GL_NVX_conditional_render + CONST_CAST(GLEW_NVX_conditional_render) = _glewSearchExtension("GL_NVX_conditional_render", extStart, extEnd); + if (glewExperimental || GLEW_NVX_conditional_render) CONST_CAST(GLEW_NVX_conditional_render) = !_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NVX_conditional_render */ +#ifdef GL_NVX_gpu_memory_info + CONST_CAST(GLEW_NVX_gpu_memory_info) = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd); +#endif /* GL_NVX_gpu_memory_info */ +#ifdef GL_NV_bindless_multi_draw_indirect + CONST_CAST(GLEW_NV_bindless_multi_draw_indirect) = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect", extStart, extEnd); + if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) CONST_CAST(GLEW_NV_bindless_multi_draw_indirect) = !_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_bindless_multi_draw_indirect */ +#ifdef GL_NV_bindless_texture + CONST_CAST(GLEW_NV_bindless_texture) = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd); + if (glewExperimental || GLEW_NV_bindless_texture) CONST_CAST(GLEW_NV_bindless_texture) = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_bindless_texture */ +#ifdef GL_NV_blend_equation_advanced + CONST_CAST(GLEW_NV_blend_equation_advanced) = _glewSearchExtension("GL_NV_blend_equation_advanced", extStart, extEnd); + if (glewExperimental || GLEW_NV_blend_equation_advanced) CONST_CAST(GLEW_NV_blend_equation_advanced) = !_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_blend_equation_advanced */ +#ifdef GL_NV_blend_equation_advanced_coherent + CONST_CAST(GLEW_NV_blend_equation_advanced_coherent) = _glewSearchExtension("GL_NV_blend_equation_advanced_coherent", extStart, extEnd); +#endif /* GL_NV_blend_equation_advanced_coherent */ +#ifdef GL_NV_blend_square + CONST_CAST(GLEW_NV_blend_square) = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd); +#endif /* GL_NV_blend_square */ +#ifdef GL_NV_compute_program5 + CONST_CAST(GLEW_NV_compute_program5) = _glewSearchExtension("GL_NV_compute_program5", extStart, extEnd); +#endif /* GL_NV_compute_program5 */ +#ifdef GL_NV_conditional_render + CONST_CAST(GLEW_NV_conditional_render) = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd); + if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_conditional_render */ +#ifdef GL_NV_copy_depth_to_color + CONST_CAST(GLEW_NV_copy_depth_to_color) = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd); +#endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + CONST_CAST(GLEW_NV_copy_image) = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd); + if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_copy_image */ +#ifdef GL_NV_deep_texture3D + CONST_CAST(GLEW_NV_deep_texture3D) = _glewSearchExtension("GL_NV_deep_texture3D", extStart, extEnd); +#endif /* GL_NV_deep_texture3D */ +#ifdef GL_NV_depth_buffer_float + CONST_CAST(GLEW_NV_depth_buffer_float) = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd); + if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_depth_buffer_float */ +#ifdef GL_NV_depth_clamp + CONST_CAST(GLEW_NV_depth_clamp) = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd); +#endif /* GL_NV_depth_clamp */ +#ifdef GL_NV_depth_range_unclamped + CONST_CAST(GLEW_NV_depth_range_unclamped) = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd); +#endif /* GL_NV_depth_range_unclamped */ +#ifdef GL_NV_draw_texture + CONST_CAST(GLEW_NV_draw_texture) = _glewSearchExtension("GL_NV_draw_texture", extStart, extEnd); + if (glewExperimental || GLEW_NV_draw_texture) CONST_CAST(GLEW_NV_draw_texture) = !_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_draw_texture */ +#ifdef GL_NV_evaluators + CONST_CAST(GLEW_NV_evaluators) = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd); + if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_evaluators */ +#ifdef GL_NV_explicit_multisample + CONST_CAST(GLEW_NV_explicit_multisample) = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd); + if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_explicit_multisample */ +#ifdef GL_NV_fence + CONST_CAST(GLEW_NV_fence) = _glewSearchExtension("GL_NV_fence", extStart, extEnd); + if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_fence */ +#ifdef GL_NV_float_buffer + CONST_CAST(GLEW_NV_float_buffer) = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd); +#endif /* GL_NV_float_buffer */ +#ifdef GL_NV_fog_distance + CONST_CAST(GLEW_NV_fog_distance) = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd); +#endif /* GL_NV_fog_distance */ +#ifdef GL_NV_fragment_program + CONST_CAST(GLEW_NV_fragment_program) = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd); + if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_fragment_program */ +#ifdef GL_NV_fragment_program2 + CONST_CAST(GLEW_NV_fragment_program2) = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd); +#endif /* GL_NV_fragment_program2 */ +#ifdef GL_NV_fragment_program4 + CONST_CAST(GLEW_NV_fragment_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); +#endif /* GL_NV_fragment_program4 */ +#ifdef GL_NV_fragment_program_option + CONST_CAST(GLEW_NV_fragment_program_option) = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd); +#endif /* GL_NV_fragment_program_option */ +#ifdef GL_NV_framebuffer_multisample_coverage + CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd); + if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_framebuffer_multisample_coverage */ +#ifdef GL_NV_geometry_program4 + CONST_CAST(GLEW_NV_geometry_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); + if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_geometry_program4 */ +#ifdef GL_NV_geometry_shader4 + CONST_CAST(GLEW_NV_geometry_shader4) = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd); +#endif /* GL_NV_geometry_shader4 */ +#ifdef GL_NV_gpu_program4 + CONST_CAST(GLEW_NV_gpu_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); + if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_gpu_program4 */ +#ifdef GL_NV_gpu_program5 + CONST_CAST(GLEW_NV_gpu_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); +#endif /* GL_NV_gpu_program5 */ +#ifdef GL_NV_gpu_program5_mem_extended + CONST_CAST(GLEW_NV_gpu_program5_mem_extended) = _glewSearchExtension("GL_NV_gpu_program5_mem_extended", extStart, extEnd); +#endif /* GL_NV_gpu_program5_mem_extended */ +#ifdef GL_NV_gpu_program_fp64 + CONST_CAST(GLEW_NV_gpu_program_fp64) = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd); +#endif /* GL_NV_gpu_program_fp64 */ +#ifdef GL_NV_gpu_shader5 + CONST_CAST(GLEW_NV_gpu_shader5) = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd); + if (glewExperimental || GLEW_NV_gpu_shader5) CONST_CAST(GLEW_NV_gpu_shader5) = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_gpu_shader5 */ +#ifdef GL_NV_half_float + CONST_CAST(GLEW_NV_half_float) = _glewSearchExtension("GL_NV_half_float", extStart, extEnd); + if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_half_float */ +#ifdef GL_NV_light_max_exponent + CONST_CAST(GLEW_NV_light_max_exponent) = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd); +#endif /* GL_NV_light_max_exponent */ +#ifdef GL_NV_multisample_coverage + CONST_CAST(GLEW_NV_multisample_coverage) = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd); +#endif /* GL_NV_multisample_coverage */ +#ifdef GL_NV_multisample_filter_hint + CONST_CAST(GLEW_NV_multisample_filter_hint) = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd); +#endif /* GL_NV_multisample_filter_hint */ +#ifdef GL_NV_occlusion_query + CONST_CAST(GLEW_NV_occlusion_query) = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd); + if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_occlusion_query */ +#ifdef GL_NV_packed_depth_stencil + CONST_CAST(GLEW_NV_packed_depth_stencil) = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd); +#endif /* GL_NV_packed_depth_stencil */ +#ifdef GL_NV_parameter_buffer_object + CONST_CAST(GLEW_NV_parameter_buffer_object) = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + CONST_CAST(GLEW_NV_parameter_buffer_object2) = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd); +#endif /* GL_NV_parameter_buffer_object2 */ +#ifdef GL_NV_path_rendering + CONST_CAST(GLEW_NV_path_rendering) = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd); + if (glewExperimental || GLEW_NV_path_rendering) CONST_CAST(GLEW_NV_path_rendering) = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_path_rendering */ +#ifdef GL_NV_pixel_data_range + CONST_CAST(GLEW_NV_pixel_data_range) = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd); + if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_pixel_data_range */ +#ifdef GL_NV_point_sprite + CONST_CAST(GLEW_NV_point_sprite) = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd); + if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_point_sprite */ +#ifdef GL_NV_present_video + CONST_CAST(GLEW_NV_present_video) = _glewSearchExtension("GL_NV_present_video", extStart, extEnd); + if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_present_video */ +#ifdef GL_NV_primitive_restart + CONST_CAST(GLEW_NV_primitive_restart) = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd); + if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_primitive_restart */ +#ifdef GL_NV_register_combiners + CONST_CAST(GLEW_NV_register_combiners) = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd); + if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_register_combiners */ +#ifdef GL_NV_register_combiners2 + CONST_CAST(GLEW_NV_register_combiners2) = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd); + if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_atomic_counters + CONST_CAST(GLEW_NV_shader_atomic_counters) = _glewSearchExtension("GL_NV_shader_atomic_counters", extStart, extEnd); +#endif /* GL_NV_shader_atomic_counters */ +#ifdef GL_NV_shader_atomic_float + CONST_CAST(GLEW_NV_shader_atomic_float) = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd); +#endif /* GL_NV_shader_atomic_float */ +#ifdef GL_NV_shader_buffer_load + CONST_CAST(GLEW_NV_shader_buffer_load) = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd); + if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_shader_buffer_load */ +#ifdef GL_NV_shader_storage_buffer_object + CONST_CAST(GLEW_NV_shader_storage_buffer_object) = _glewSearchExtension("GL_NV_shader_storage_buffer_object", extStart, extEnd); +#endif /* GL_NV_shader_storage_buffer_object */ +#ifdef GL_NV_tessellation_program5 + CONST_CAST(GLEW_NV_tessellation_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); +#endif /* GL_NV_tessellation_program5 */ +#ifdef GL_NV_texgen_emboss + CONST_CAST(GLEW_NV_texgen_emboss) = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd); +#endif /* GL_NV_texgen_emboss */ +#ifdef GL_NV_texgen_reflection + CONST_CAST(GLEW_NV_texgen_reflection) = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd); +#endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + CONST_CAST(GLEW_NV_texture_barrier) = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd); + if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_texture_barrier */ +#ifdef GL_NV_texture_compression_vtc + CONST_CAST(GLEW_NV_texture_compression_vtc) = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd); +#endif /* GL_NV_texture_compression_vtc */ +#ifdef GL_NV_texture_env_combine4 + CONST_CAST(GLEW_NV_texture_env_combine4) = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd); +#endif /* GL_NV_texture_env_combine4 */ +#ifdef GL_NV_texture_expand_normal + CONST_CAST(GLEW_NV_texture_expand_normal) = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd); +#endif /* GL_NV_texture_expand_normal */ +#ifdef GL_NV_texture_multisample + CONST_CAST(GLEW_NV_texture_multisample) = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd); + if (glewExperimental || GLEW_NV_texture_multisample) CONST_CAST(GLEW_NV_texture_multisample) = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_texture_multisample */ +#ifdef GL_NV_texture_rectangle + CONST_CAST(GLEW_NV_texture_rectangle) = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd); +#endif /* GL_NV_texture_rectangle */ +#ifdef GL_NV_texture_shader + CONST_CAST(GLEW_NV_texture_shader) = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd); +#endif /* GL_NV_texture_shader */ +#ifdef GL_NV_texture_shader2 + CONST_CAST(GLEW_NV_texture_shader2) = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd); +#endif /* GL_NV_texture_shader2 */ +#ifdef GL_NV_texture_shader3 + CONST_CAST(GLEW_NV_texture_shader3) = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd); +#endif /* GL_NV_texture_shader3 */ +#ifdef GL_NV_transform_feedback + CONST_CAST(GLEW_NV_transform_feedback) = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd); + if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + CONST_CAST(GLEW_NV_transform_feedback2) = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd); + if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_transform_feedback2 */ +#ifdef GL_NV_vdpau_interop + CONST_CAST(GLEW_NV_vdpau_interop) = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd); + if (glewExperimental || GLEW_NV_vdpau_interop) CONST_CAST(GLEW_NV_vdpau_interop) = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vdpau_interop */ +#ifdef GL_NV_vertex_array_range + CONST_CAST(GLEW_NV_vertex_array_range) = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd); + if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_array_range */ +#ifdef GL_NV_vertex_array_range2 + CONST_CAST(GLEW_NV_vertex_array_range2) = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd); +#endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_attrib_integer_64bit + CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd); + if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_attrib_integer_64bit */ +#ifdef GL_NV_vertex_buffer_unified_memory + CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd); + if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_buffer_unified_memory */ +#ifdef GL_NV_vertex_program + CONST_CAST(GLEW_NV_vertex_program) = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd); + if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_program */ +#ifdef GL_NV_vertex_program1_1 + CONST_CAST(GLEW_NV_vertex_program1_1) = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd); +#endif /* GL_NV_vertex_program1_1 */ +#ifdef GL_NV_vertex_program2 + CONST_CAST(GLEW_NV_vertex_program2) = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd); +#endif /* GL_NV_vertex_program2 */ +#ifdef GL_NV_vertex_program2_option + CONST_CAST(GLEW_NV_vertex_program2_option) = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd); +#endif /* GL_NV_vertex_program2_option */ +#ifdef GL_NV_vertex_program3 + CONST_CAST(GLEW_NV_vertex_program3) = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd); +#endif /* GL_NV_vertex_program3 */ +#ifdef GL_NV_vertex_program4 + CONST_CAST(GLEW_NV_vertex_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); +#endif /* GL_NV_vertex_program4 */ +#ifdef GL_NV_video_capture + CONST_CAST(GLEW_NV_video_capture) = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd); + if (glewExperimental || GLEW_NV_video_capture) CONST_CAST(GLEW_NV_video_capture) = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_video_capture */ +#ifdef GL_OES_byte_coordinates + CONST_CAST(GLEW_OES_byte_coordinates) = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd); +#endif /* GL_OES_byte_coordinates */ +#ifdef GL_OES_compressed_paletted_texture + CONST_CAST(GLEW_OES_compressed_paletted_texture) = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd); +#endif /* GL_OES_compressed_paletted_texture */ +#ifdef GL_OES_read_format + CONST_CAST(GLEW_OES_read_format) = _glewSearchExtension("GL_OES_read_format", extStart, extEnd); +#endif /* GL_OES_read_format */ +#ifdef GL_OES_single_precision + CONST_CAST(GLEW_OES_single_precision) = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd); + if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_OES_single_precision */ +#ifdef GL_OML_interlace + CONST_CAST(GLEW_OML_interlace) = _glewSearchExtension("GL_OML_interlace", extStart, extEnd); +#endif /* GL_OML_interlace */ +#ifdef GL_OML_resample + CONST_CAST(GLEW_OML_resample) = _glewSearchExtension("GL_OML_resample", extStart, extEnd); +#endif /* GL_OML_resample */ +#ifdef GL_OML_subsample + CONST_CAST(GLEW_OML_subsample) = _glewSearchExtension("GL_OML_subsample", extStart, extEnd); +#endif /* GL_OML_subsample */ +#ifdef GL_PGI_misc_hints + CONST_CAST(GLEW_PGI_misc_hints) = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd); +#endif /* GL_PGI_misc_hints */ +#ifdef GL_PGI_vertex_hints + CONST_CAST(GLEW_PGI_vertex_hints) = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd); +#endif /* GL_PGI_vertex_hints */ +#ifdef GL_REGAL_ES1_0_compatibility + CONST_CAST(GLEW_REGAL_ES1_0_compatibility) = _glewSearchExtension("GL_REGAL_ES1_0_compatibility", extStart, extEnd); + if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) CONST_CAST(GLEW_REGAL_ES1_0_compatibility) = !_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_REGAL_ES1_0_compatibility */ +#ifdef GL_REGAL_ES1_1_compatibility + CONST_CAST(GLEW_REGAL_ES1_1_compatibility) = _glewSearchExtension("GL_REGAL_ES1_1_compatibility", extStart, extEnd); + if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) CONST_CAST(GLEW_REGAL_ES1_1_compatibility) = !_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_REGAL_ES1_1_compatibility */ +#ifdef GL_REGAL_enable + CONST_CAST(GLEW_REGAL_enable) = _glewSearchExtension("GL_REGAL_enable", extStart, extEnd); +#endif /* GL_REGAL_enable */ +#ifdef GL_REGAL_error_string + CONST_CAST(GLEW_REGAL_error_string) = _glewSearchExtension("GL_REGAL_error_string", extStart, extEnd); + if (glewExperimental || GLEW_REGAL_error_string) CONST_CAST(GLEW_REGAL_error_string) = !_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_REGAL_error_string */ +#ifdef GL_REGAL_extension_query + CONST_CAST(GLEW_REGAL_extension_query) = _glewSearchExtension("GL_REGAL_extension_query", extStart, extEnd); + if (glewExperimental || GLEW_REGAL_extension_query) CONST_CAST(GLEW_REGAL_extension_query) = !_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_REGAL_extension_query */ +#ifdef GL_REGAL_log + CONST_CAST(GLEW_REGAL_log) = _glewSearchExtension("GL_REGAL_log", extStart, extEnd); + if (glewExperimental || GLEW_REGAL_log) CONST_CAST(GLEW_REGAL_log) = !_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_REGAL_log */ +#ifdef GL_REND_screen_coordinates + CONST_CAST(GLEW_REND_screen_coordinates) = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd); +#endif /* GL_REND_screen_coordinates */ +#ifdef GL_S3_s3tc + CONST_CAST(GLEW_S3_s3tc) = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd); +#endif /* GL_S3_s3tc */ +#ifdef GL_SGIS_color_range + CONST_CAST(GLEW_SGIS_color_range) = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd); +#endif /* GL_SGIS_color_range */ +#ifdef GL_SGIS_detail_texture + CONST_CAST(GLEW_SGIS_detail_texture) = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_detail_texture */ +#ifdef GL_SGIS_fog_function + CONST_CAST(GLEW_SGIS_fog_function) = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_fog_function */ +#ifdef GL_SGIS_generate_mipmap + CONST_CAST(GLEW_SGIS_generate_mipmap) = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd); +#endif /* GL_SGIS_generate_mipmap */ +#ifdef GL_SGIS_multisample + CONST_CAST(GLEW_SGIS_multisample) = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_multisample */ +#ifdef GL_SGIS_pixel_texture + CONST_CAST(GLEW_SGIS_pixel_texture) = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd); +#endif /* GL_SGIS_pixel_texture */ +#ifdef GL_SGIS_point_line_texgen + CONST_CAST(GLEW_SGIS_point_line_texgen) = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd); +#endif /* GL_SGIS_point_line_texgen */ +#ifdef GL_SGIS_sharpen_texture + CONST_CAST(GLEW_SGIS_sharpen_texture) = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_sharpen_texture */ +#ifdef GL_SGIS_texture4D + CONST_CAST(GLEW_SGIS_texture4D) = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_texture4D */ +#ifdef GL_SGIS_texture_border_clamp + CONST_CAST(GLEW_SGIS_texture_border_clamp) = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd); +#endif /* GL_SGIS_texture_border_clamp */ +#ifdef GL_SGIS_texture_edge_clamp + CONST_CAST(GLEW_SGIS_texture_edge_clamp) = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd); +#endif /* GL_SGIS_texture_edge_clamp */ +#ifdef GL_SGIS_texture_filter4 + CONST_CAST(GLEW_SGIS_texture_filter4) = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_texture_filter4 */ +#ifdef GL_SGIS_texture_lod + CONST_CAST(GLEW_SGIS_texture_lod) = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd); +#endif /* GL_SGIS_texture_lod */ +#ifdef GL_SGIS_texture_select + CONST_CAST(GLEW_SGIS_texture_select) = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd); +#endif /* GL_SGIS_texture_select */ +#ifdef GL_SGIX_async + CONST_CAST(GLEW_SGIX_async) = _glewSearchExtension("GL_SGIX_async", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_async */ +#ifdef GL_SGIX_async_histogram + CONST_CAST(GLEW_SGIX_async_histogram) = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd); +#endif /* GL_SGIX_async_histogram */ +#ifdef GL_SGIX_async_pixel + CONST_CAST(GLEW_SGIX_async_pixel) = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd); +#endif /* GL_SGIX_async_pixel */ +#ifdef GL_SGIX_blend_alpha_minmax + CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd); +#endif /* GL_SGIX_blend_alpha_minmax */ +#ifdef GL_SGIX_clipmap + CONST_CAST(GLEW_SGIX_clipmap) = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd); +#endif /* GL_SGIX_clipmap */ +#ifdef GL_SGIX_convolution_accuracy + CONST_CAST(GLEW_SGIX_convolution_accuracy) = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd); +#endif /* GL_SGIX_convolution_accuracy */ +#ifdef GL_SGIX_depth_texture + CONST_CAST(GLEW_SGIX_depth_texture) = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd); +#endif /* GL_SGIX_depth_texture */ +#ifdef GL_SGIX_flush_raster + CONST_CAST(GLEW_SGIX_flush_raster) = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_flush_raster */ +#ifdef GL_SGIX_fog_offset + CONST_CAST(GLEW_SGIX_fog_offset) = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd); +#endif /* GL_SGIX_fog_offset */ +#ifdef GL_SGIX_fog_texture + CONST_CAST(GLEW_SGIX_fog_texture) = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_fog_texture */ +#ifdef GL_SGIX_fragment_specular_lighting + CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_fragment_specular_lighting */ +#ifdef GL_SGIX_framezoom + CONST_CAST(GLEW_SGIX_framezoom) = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_framezoom */ +#ifdef GL_SGIX_interlace + CONST_CAST(GLEW_SGIX_interlace) = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd); +#endif /* GL_SGIX_interlace */ +#ifdef GL_SGIX_ir_instrument1 + CONST_CAST(GLEW_SGIX_ir_instrument1) = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd); +#endif /* GL_SGIX_ir_instrument1 */ +#ifdef GL_SGIX_list_priority + CONST_CAST(GLEW_SGIX_list_priority) = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd); +#endif /* GL_SGIX_list_priority */ +#ifdef GL_SGIX_pixel_texture + CONST_CAST(GLEW_SGIX_pixel_texture) = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_pixel_texture */ +#ifdef GL_SGIX_pixel_texture_bits + CONST_CAST(GLEW_SGIX_pixel_texture_bits) = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd); +#endif /* GL_SGIX_pixel_texture_bits */ +#ifdef GL_SGIX_reference_plane + CONST_CAST(GLEW_SGIX_reference_plane) = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_reference_plane */ +#ifdef GL_SGIX_resample + CONST_CAST(GLEW_SGIX_resample) = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd); +#endif /* GL_SGIX_resample */ +#ifdef GL_SGIX_shadow + CONST_CAST(GLEW_SGIX_shadow) = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd); +#endif /* GL_SGIX_shadow */ +#ifdef GL_SGIX_shadow_ambient + CONST_CAST(GLEW_SGIX_shadow_ambient) = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd); +#endif /* GL_SGIX_shadow_ambient */ +#ifdef GL_SGIX_sprite + CONST_CAST(GLEW_SGIX_sprite) = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_sprite */ +#ifdef GL_SGIX_tag_sample_buffer + CONST_CAST(GLEW_SGIX_tag_sample_buffer) = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_tag_sample_buffer */ +#ifdef GL_SGIX_texture_add_env + CONST_CAST(GLEW_SGIX_texture_add_env) = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd); +#endif /* GL_SGIX_texture_add_env */ +#ifdef GL_SGIX_texture_coordinate_clamp + CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd); +#endif /* GL_SGIX_texture_coordinate_clamp */ +#ifdef GL_SGIX_texture_lod_bias + CONST_CAST(GLEW_SGIX_texture_lod_bias) = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd); +#endif /* GL_SGIX_texture_lod_bias */ +#ifdef GL_SGIX_texture_multi_buffer + CONST_CAST(GLEW_SGIX_texture_multi_buffer) = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd); +#endif /* GL_SGIX_texture_multi_buffer */ +#ifdef GL_SGIX_texture_range + CONST_CAST(GLEW_SGIX_texture_range) = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd); +#endif /* GL_SGIX_texture_range */ +#ifdef GL_SGIX_texture_scale_bias + CONST_CAST(GLEW_SGIX_texture_scale_bias) = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd); +#endif /* GL_SGIX_texture_scale_bias */ +#ifdef GL_SGIX_vertex_preclip + CONST_CAST(GLEW_SGIX_vertex_preclip) = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd); +#endif /* GL_SGIX_vertex_preclip */ +#ifdef GL_SGIX_vertex_preclip_hint + CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd); +#endif /* GL_SGIX_vertex_preclip_hint */ +#ifdef GL_SGIX_ycrcb + CONST_CAST(GLEW_SGIX_ycrcb) = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd); +#endif /* GL_SGIX_ycrcb */ +#ifdef GL_SGI_color_matrix + CONST_CAST(GLEW_SGI_color_matrix) = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd); +#endif /* GL_SGI_color_matrix */ +#ifdef GL_SGI_color_table + CONST_CAST(GLEW_SGI_color_table) = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd); + if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGI_color_table */ +#ifdef GL_SGI_texture_color_table + CONST_CAST(GLEW_SGI_texture_color_table) = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd); +#endif /* GL_SGI_texture_color_table */ +#ifdef GL_SUNX_constant_data + CONST_CAST(GLEW_SUNX_constant_data) = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd); + if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SUNX_constant_data */ +#ifdef GL_SUN_convolution_border_modes + CONST_CAST(GLEW_SUN_convolution_border_modes) = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd); +#endif /* GL_SUN_convolution_border_modes */ +#ifdef GL_SUN_global_alpha + CONST_CAST(GLEW_SUN_global_alpha) = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd); + if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SUN_global_alpha */ +#ifdef GL_SUN_mesh_array + CONST_CAST(GLEW_SUN_mesh_array) = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd); +#endif /* GL_SUN_mesh_array */ +#ifdef GL_SUN_read_video_pixels + CONST_CAST(GLEW_SUN_read_video_pixels) = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd); + if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SUN_read_video_pixels */ +#ifdef GL_SUN_slice_accum + CONST_CAST(GLEW_SUN_slice_accum) = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd); +#endif /* GL_SUN_slice_accum */ +#ifdef GL_SUN_triangle_list + CONST_CAST(GLEW_SUN_triangle_list) = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd); + if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SUN_triangle_list */ +#ifdef GL_SUN_vertex + CONST_CAST(GLEW_SUN_vertex) = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd); + if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SUN_vertex */ +#ifdef GL_WIN_phong_shading + CONST_CAST(GLEW_WIN_phong_shading) = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd); +#endif /* GL_WIN_phong_shading */ +#ifdef GL_WIN_specular_fog + CONST_CAST(GLEW_WIN_specular_fog) = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd); +#endif /* GL_WIN_specular_fog */ +#ifdef GL_WIN_swap_hint + CONST_CAST(GLEW_WIN_swap_hint) = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd); + if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_WIN_swap_hint */ + + return GLEW_OK; +} + + +#if defined(_WIN32) + +#if !defined(GLEW_MX) + +PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; + +PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; +PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; +PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; +PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; +PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; +PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; + +PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; +PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; +PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; +PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL; + +PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL; + +PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL; + +PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL; +PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL; + +PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL; +PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL; +PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL; +PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL; +PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL; + +PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL; +PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL; +PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL; + +PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL; +PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL; +PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL; + +PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL; +PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL; +PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL; +PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL; + +PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL; + +PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL; +PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL; + +PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL; +PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL; +PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL; +PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL; +PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL; + +PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL; +PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL; +PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL; + +PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL; +PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL; + +PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL; +PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL; + +PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL; +PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL; +PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL; +PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL; + +PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL; +PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL; +PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL; +PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL; +PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL; +PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL; +PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL; +PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL; +PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL; +PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL; +PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL; +PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL; + +PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL; +PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL; +PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL; +PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL; + +PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL; +PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL; +PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL; +PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL; + +PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL; +PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; +PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; +PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; + +PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL; +PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL; +PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL; +PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL; +PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL; +PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL; +PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL; +PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL; + +PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; + +PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; +PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; +PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; +PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL; +PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL; + +PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL; +PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL; +PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL; + +PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL; +PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL; +PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL; +PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL; +PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL; +PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL; + +PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL; +PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL; + +PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL; +PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL; +PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL; +PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL; +PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL; + +PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL; +PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL; +PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL; +PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL; +PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL; +PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL; + +PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL; +PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL; +PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL; +PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL; +PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; +PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; +GLboolean __WGLEW_3DFX_multisample = GL_FALSE; +GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; +GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; +GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; +GLboolean __WGLEW_ARB_create_context = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE; +GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; +GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; +GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; +GLboolean __WGLEW_ARB_multisample = GL_FALSE; +GLboolean __WGLEW_ARB_pbuffer = GL_FALSE; +GLboolean __WGLEW_ARB_pixel_format = GL_FALSE; +GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE; +GLboolean __WGLEW_ARB_render_texture = GL_FALSE; +GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE; +GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE; +GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE; +GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE; +GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE; +GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE; +GLboolean __WGLEW_EXT_depth_float = GL_FALSE; +GLboolean __WGLEW_EXT_display_color_table = GL_FALSE; +GLboolean __WGLEW_EXT_extensions_string = GL_FALSE; +GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE; +GLboolean __WGLEW_EXT_make_current_read = GL_FALSE; +GLboolean __WGLEW_EXT_multisample = GL_FALSE; +GLboolean __WGLEW_EXT_pbuffer = GL_FALSE; +GLboolean __WGLEW_EXT_pixel_format = GL_FALSE; +GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE; +GLboolean __WGLEW_EXT_swap_control = GL_FALSE; +GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE; +GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE; +GLboolean __WGLEW_I3D_gamma = GL_FALSE; +GLboolean __WGLEW_I3D_genlock = GL_FALSE; +GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; +GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; +GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; +GLboolean __WGLEW_NV_DX_interop = GL_FALSE; +GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE; +GLboolean __WGLEW_NV_copy_image = GL_FALSE; +GLboolean __WGLEW_NV_float_buffer = GL_FALSE; +GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; +GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE; +GLboolean __WGLEW_NV_present_video = GL_FALSE; +GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE; +GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE; +GLboolean __WGLEW_NV_swap_group = GL_FALSE; +GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE; +GLboolean __WGLEW_NV_video_capture = GL_FALSE; +GLboolean __WGLEW_NV_video_output = GL_FALSE; +GLboolean __WGLEW_OML_sync_control = GL_FALSE; + +#endif /* !GLEW_MX */ + +#ifdef WGL_3DFX_multisample + +#endif /* WGL_3DFX_multisample */ + +#ifdef WGL_3DL_stereo_control + +static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r; + + return r; +} + +#endif /* WGL_3DL_stereo_control */ + +#ifdef WGL_AMD_gpu_association + +static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; + r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; + r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; + r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; + r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; + r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; + r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; + + return r; +} + +#endif /* WGL_AMD_gpu_association */ + +#ifdef WGL_ARB_buffer_region + +static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r; + r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r; + r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r; + r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_buffer_region */ + +#ifdef WGL_ARB_create_context + +static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_create_context */ + +#ifdef WGL_ARB_create_context_profile + +#endif /* WGL_ARB_create_context_profile */ + +#ifdef WGL_ARB_create_context_robustness + +#endif /* WGL_ARB_create_context_robustness */ + +#ifdef WGL_ARB_extensions_string + +static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_extensions_string */ + +#ifdef WGL_ARB_framebuffer_sRGB + +#endif /* WGL_ARB_framebuffer_sRGB */ + +#ifdef WGL_ARB_make_current_read + +static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r; + r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_make_current_read */ + +#ifdef WGL_ARB_multisample + +#endif /* WGL_ARB_multisample */ + +#ifdef WGL_ARB_pbuffer + +static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r; + r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r; + r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r; + r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r; + r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_pbuffer */ + +#ifdef WGL_ARB_pixel_format + +static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r; + r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r; + r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_pixel_format */ + +#ifdef WGL_ARB_pixel_format_float + +#endif /* WGL_ARB_pixel_format_float */ + +#ifdef WGL_ARB_render_texture + +static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r; + r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r; + r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_render_texture */ + +#ifdef WGL_ARB_robustness_application_isolation + +#endif /* WGL_ARB_robustness_application_isolation */ + +#ifdef WGL_ARB_robustness_share_group_isolation + +#endif /* WGL_ARB_robustness_share_group_isolation */ + +#ifdef WGL_ATI_pixel_format_float + +#endif /* WGL_ATI_pixel_format_float */ + +#ifdef WGL_ATI_render_texture_rectangle + +#endif /* WGL_ATI_render_texture_rectangle */ + +#ifdef WGL_EXT_create_context_es2_profile + +#endif /* WGL_EXT_create_context_es2_profile */ + +#ifdef WGL_EXT_create_context_es_profile + +#endif /* WGL_EXT_create_context_es_profile */ + +#ifdef WGL_EXT_depth_float + +#endif /* WGL_EXT_depth_float */ + +#ifdef WGL_EXT_display_color_table + +static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r; + r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r; + r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r; + r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_display_color_table */ + +#ifdef WGL_EXT_extensions_string + +static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_extensions_string */ + +#ifdef WGL_EXT_framebuffer_sRGB + +#endif /* WGL_EXT_framebuffer_sRGB */ + +#ifdef WGL_EXT_make_current_read + +static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r; + r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_make_current_read */ + +#ifdef WGL_EXT_multisample + +#endif /* WGL_EXT_multisample */ + +#ifdef WGL_EXT_pbuffer + +static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r; + r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r; + r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r; + r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r; + r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_pbuffer */ + +#ifdef WGL_EXT_pixel_format + +static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r; + r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r; + r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_pixel_format */ + +#ifdef WGL_EXT_pixel_format_packed_float + +#endif /* WGL_EXT_pixel_format_packed_float */ + +#ifdef WGL_EXT_swap_control + +static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r; + r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_swap_control */ + +#ifdef WGL_EXT_swap_control_tear + +#endif /* WGL_EXT_swap_control_tear */ + +#ifdef WGL_I3D_digital_video_control + +static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r; + r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_digital_video_control */ + +#ifdef WGL_I3D_gamma + +static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r; + r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r; + r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r; + r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_gamma */ + +#ifdef WGL_I3D_genlock + +static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r; + r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r; + r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r; + r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r; + r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r; + r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r; + r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r; + r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r; + r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r; + r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r; + r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r; + r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_genlock */ + +#ifdef WGL_I3D_image_buffer + +static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r; + r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r; + r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r; + r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_image_buffer */ + +#ifdef WGL_I3D_swap_frame_lock + +static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r; + r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r; + r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r; + r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_swap_frame_lock */ + +#ifdef WGL_I3D_swap_frame_usage + +static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r; + r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r; + r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r; + r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_swap_frame_usage */ + +#ifdef WGL_NV_DX_interop + +static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r; + r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r; + r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r; + r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r; + r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r; + r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r; + r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r; + r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_DX_interop */ + +#ifdef WGL_NV_DX_interop2 + +#endif /* WGL_NV_DX_interop2 */ + +#ifdef WGL_NV_copy_image + +static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_copy_image */ + +#ifdef WGL_NV_float_buffer + +#endif /* WGL_NV_float_buffer */ + +#ifdef WGL_NV_gpu_affinity + +static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r; + r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r; + r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r; + r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r; + r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_gpu_affinity */ + +#ifdef WGL_NV_multisample_coverage + +#endif /* WGL_NV_multisample_coverage */ + +#ifdef WGL_NV_present_video + +static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r; + r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r; + r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_present_video */ + +#ifdef WGL_NV_render_depth_texture + +#endif /* WGL_NV_render_depth_texture */ + +#ifdef WGL_NV_render_texture_rectangle + +#endif /* WGL_NV_render_texture_rectangle */ + +#ifdef WGL_NV_swap_group + +static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r; + r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r; + r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r; + r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r; + r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r; + r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_swap_group */ + +#ifdef WGL_NV_vertex_array_range + +static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r; + r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_vertex_array_range */ + +#ifdef WGL_NV_video_capture + +static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r; + r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r; + r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r; + r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r; + r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_video_capture */ + +#ifdef WGL_NV_video_output + +static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r; + r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r; + r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r; + r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r; + r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r; + r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_video_output */ + +#ifdef WGL_OML_sync_control + +static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r; + r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r; + r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r; + r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r; + r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r; + r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r; + + return r; +} + +#endif /* WGL_OML_sync_control */ + +/* ------------------------------------------------------------------------- */ + +static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL; +static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL; + +GLboolean GLEWAPIENTRY wglewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + if (_wglewGetExtensionsStringARB == NULL) + if (_wglewGetExtensionsStringEXT == NULL) + return GL_FALSE; + else + start = (const GLubyte*)_wglewGetExtensionsStringEXT(); + else + start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); + if (start == 0) + return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) +{ + GLboolean crippled; + const GLubyte* extStart; + const GLubyte* extEnd; + /* find wgl extension string query functions */ + _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB"); + _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT"); + /* query wgl extension string */ + if (_wglewGetExtensionsStringARB == NULL) + if (_wglewGetExtensionsStringEXT == NULL) + extStart = (const GLubyte*)""; + else + extStart = (const GLubyte*)_wglewGetExtensionsStringEXT(); + else + extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); + extEnd = extStart + _glewStrLen(extStart); + /* initialize extensions */ + crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL; +#ifdef WGL_3DFX_multisample + CONST_CAST(WGLEW_3DFX_multisample) = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd); +#endif /* WGL_3DFX_multisample */ +#ifdef WGL_3DL_stereo_control + CONST_CAST(WGLEW_3DL_stereo_control) = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd); + if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + CONST_CAST(WGLEW_AMD_gpu_association) = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd); + if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_AMD_gpu_association */ +#ifdef WGL_ARB_buffer_region + CONST_CAST(WGLEW_ARB_buffer_region) = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_buffer_region */ +#ifdef WGL_ARB_create_context + CONST_CAST(WGLEW_ARB_create_context) = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + CONST_CAST(WGLEW_ARB_create_context_profile) = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd); +#endif /* WGL_ARB_create_context_profile */ +#ifdef WGL_ARB_create_context_robustness + CONST_CAST(WGLEW_ARB_create_context_robustness) = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd); +#endif /* WGL_ARB_create_context_robustness */ +#ifdef WGL_ARB_extensions_string + CONST_CAST(WGLEW_ARB_extensions_string) = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_extensions_string */ +#ifdef WGL_ARB_framebuffer_sRGB + CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd); +#endif /* WGL_ARB_framebuffer_sRGB */ +#ifdef WGL_ARB_make_current_read + CONST_CAST(WGLEW_ARB_make_current_read) = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_make_current_read */ +#ifdef WGL_ARB_multisample + CONST_CAST(WGLEW_ARB_multisample) = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd); +#endif /* WGL_ARB_multisample */ +#ifdef WGL_ARB_pbuffer + CONST_CAST(WGLEW_ARB_pbuffer) = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_pbuffer */ +#ifdef WGL_ARB_pixel_format + CONST_CAST(WGLEW_ARB_pixel_format) = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_pixel_format */ +#ifdef WGL_ARB_pixel_format_float + CONST_CAST(WGLEW_ARB_pixel_format_float) = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd); +#endif /* WGL_ARB_pixel_format_float */ +#ifdef WGL_ARB_render_texture + CONST_CAST(WGLEW_ARB_render_texture) = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_render_texture */ +#ifdef WGL_ARB_robustness_application_isolation + CONST_CAST(WGLEW_ARB_robustness_application_isolation) = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd); +#endif /* WGL_ARB_robustness_application_isolation */ +#ifdef WGL_ARB_robustness_share_group_isolation + CONST_CAST(WGLEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd); +#endif /* WGL_ARB_robustness_share_group_isolation */ +#ifdef WGL_ATI_pixel_format_float + CONST_CAST(WGLEW_ATI_pixel_format_float) = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd); +#endif /* WGL_ATI_pixel_format_float */ +#ifdef WGL_ATI_render_texture_rectangle + CONST_CAST(WGLEW_ATI_render_texture_rectangle) = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd); +#endif /* WGL_ATI_render_texture_rectangle */ +#ifdef WGL_EXT_create_context_es2_profile + CONST_CAST(WGLEW_EXT_create_context_es2_profile) = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd); +#endif /* WGL_EXT_create_context_es2_profile */ +#ifdef WGL_EXT_create_context_es_profile + CONST_CAST(WGLEW_EXT_create_context_es_profile) = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd); +#endif /* WGL_EXT_create_context_es_profile */ +#ifdef WGL_EXT_depth_float + CONST_CAST(WGLEW_EXT_depth_float) = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd); +#endif /* WGL_EXT_depth_float */ +#ifdef WGL_EXT_display_color_table + CONST_CAST(WGLEW_EXT_display_color_table) = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_display_color_table */ +#ifdef WGL_EXT_extensions_string + CONST_CAST(WGLEW_EXT_extensions_string) = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_extensions_string */ +#ifdef WGL_EXT_framebuffer_sRGB + CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd); +#endif /* WGL_EXT_framebuffer_sRGB */ +#ifdef WGL_EXT_make_current_read + CONST_CAST(WGLEW_EXT_make_current_read) = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_make_current_read */ +#ifdef WGL_EXT_multisample + CONST_CAST(WGLEW_EXT_multisample) = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd); +#endif /* WGL_EXT_multisample */ +#ifdef WGL_EXT_pbuffer + CONST_CAST(WGLEW_EXT_pbuffer) = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_pbuffer */ +#ifdef WGL_EXT_pixel_format + CONST_CAST(WGLEW_EXT_pixel_format) = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_pixel_format */ +#ifdef WGL_EXT_pixel_format_packed_float + CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd); +#endif /* WGL_EXT_pixel_format_packed_float */ +#ifdef WGL_EXT_swap_control + CONST_CAST(WGLEW_EXT_swap_control) = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_swap_control */ +#ifdef WGL_EXT_swap_control_tear + CONST_CAST(WGLEW_EXT_swap_control_tear) = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd); +#endif /* WGL_EXT_swap_control_tear */ +#ifdef WGL_I3D_digital_video_control + CONST_CAST(WGLEW_I3D_digital_video_control) = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_digital_video_control */ +#ifdef WGL_I3D_gamma + CONST_CAST(WGLEW_I3D_gamma) = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_gamma */ +#ifdef WGL_I3D_genlock + CONST_CAST(WGLEW_I3D_genlock) = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_genlock */ +#ifdef WGL_I3D_image_buffer + CONST_CAST(WGLEW_I3D_image_buffer) = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_image_buffer */ +#ifdef WGL_I3D_swap_frame_lock + CONST_CAST(WGLEW_I3D_swap_frame_lock) = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_swap_frame_lock */ +#ifdef WGL_I3D_swap_frame_usage + CONST_CAST(WGLEW_I3D_swap_frame_usage) = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_DX_interop + CONST_CAST(WGLEW_NV_DX_interop) = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd); + if (glewExperimental || WGLEW_NV_DX_interop|| crippled) CONST_CAST(WGLEW_NV_DX_interop)= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_DX_interop */ +#ifdef WGL_NV_DX_interop2 + CONST_CAST(WGLEW_NV_DX_interop2) = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd); +#endif /* WGL_NV_DX_interop2 */ +#ifdef WGL_NV_copy_image + CONST_CAST(WGLEW_NV_copy_image) = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd); + if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_copy_image */ +#ifdef WGL_NV_float_buffer + CONST_CAST(WGLEW_NV_float_buffer) = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd); +#endif /* WGL_NV_float_buffer */ +#ifdef WGL_NV_gpu_affinity + CONST_CAST(WGLEW_NV_gpu_affinity) = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd); + if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_gpu_affinity */ +#ifdef WGL_NV_multisample_coverage + CONST_CAST(WGLEW_NV_multisample_coverage) = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd); +#endif /* WGL_NV_multisample_coverage */ +#ifdef WGL_NV_present_video + CONST_CAST(WGLEW_NV_present_video) = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd); + if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_present_video */ +#ifdef WGL_NV_render_depth_texture + CONST_CAST(WGLEW_NV_render_depth_texture) = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd); +#endif /* WGL_NV_render_depth_texture */ +#ifdef WGL_NV_render_texture_rectangle + CONST_CAST(WGLEW_NV_render_texture_rectangle) = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd); +#endif /* WGL_NV_render_texture_rectangle */ +#ifdef WGL_NV_swap_group + CONST_CAST(WGLEW_NV_swap_group) = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd); + if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_swap_group */ +#ifdef WGL_NV_vertex_array_range + CONST_CAST(WGLEW_NV_vertex_array_range) = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd); + if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_vertex_array_range */ +#ifdef WGL_NV_video_capture + CONST_CAST(WGLEW_NV_video_capture) = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd); + if (glewExperimental || WGLEW_NV_video_capture|| crippled) CONST_CAST(WGLEW_NV_video_capture)= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_video_capture */ +#ifdef WGL_NV_video_output + CONST_CAST(WGLEW_NV_video_output) = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd); + if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_video_output */ +#ifdef WGL_OML_sync_control + CONST_CAST(WGLEW_OML_sync_control) = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd); + if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_OML_sync_control */ + + return GLEW_OK; +} + +#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) + + +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +PFNGLXGETPROCADDRESSARBPROC __glewXGetProcAddressARB = NULL; +PFNGLXQUERYEXTENSION __glewXQueryExtension=NULL; +PFNGLXQUERYVERSION __glewXQueryVersion=NULL; +PFNGLXGETCONFIG __glewXGetConfig=NULL; +PFNGLXCHOOSEVISUAL __glewXChooseVisual=NULL; +PFNGLXCREATECONTEXT __glewXCreateContext=NULL; +PFNGLXDESTROYCONTEXT __glewXDestroyContext=NULL; +PFNGLXISDIRECT __glewXIsDirect=NULL; +PFNGLXMAKECURRENT __glewXMakeCurrent=NULL; +PFNGLXQUERYEXTENSIONSSTRING __glewXQueryExtensionsString=NULL; +PFNGLXGETCLIENTSTRING __glewXGetClientString=NULL; +PFNGLXQUERYSERVERSTRING __glewXQueryServerString=NULL; +PFNGLXSWAPBUFFERS __glewXSwapBuffers=NULL; + +#endif//GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL; + +PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL; +PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL; +PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL; +PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL; +PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL; +PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL; +PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL; +PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL; +PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL; +PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL; +PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL; +PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL; +PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL; +PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL; +PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL; +PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL; +PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL; + +PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL; +PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL; +PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL; +PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL; +PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL; +PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL; +PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL; +PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL; +PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL; + +PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL; + +PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL; +PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL; +PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL; + +PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL; +PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; +PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; +PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; + +PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; + +PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; +PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; + +PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL; + +PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL; + +PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL; + +PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; + +PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; + +PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL; +PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL; + +PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; + +PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; +PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; + +PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL; +PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL; +PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL; +PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL; +PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL; +PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL; + +PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL; +PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL; + +PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL; +PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL; +PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL; +PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL; +PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL; + +PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL; +PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL; +PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL; +PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL; +PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL; +PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL; + +PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL; +PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL; +PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL; +PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL; +PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL; + +PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL; +PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL; +PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL; +PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL; +PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL; +PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL; + +PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL; +PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL; +PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL; +PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL; +PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL; +PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL; +PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL; +PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL; + +PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL; +PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL; +PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL; +PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL; +PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL; + +PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL; +PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL; + +PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL; + +PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL; +PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL; +PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL; +PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL; +PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL; + +PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL; + +PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL; +PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL; + +PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL; + +PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL; +PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL; + +PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL; + +PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL; +PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL; + +#if !defined(GLEW_MX) + +GLboolean __GLXEW_VERSION_1_0 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_1 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_2 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; +GLboolean __GLXEW_3DFX_multisample = GL_FALSE; +GLboolean __GLXEW_AMD_gpu_association = GL_FALSE; +GLboolean __GLXEW_ARB_create_context = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE; +GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; +GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; +GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; +GLboolean __GLXEW_ARB_multisample = GL_FALSE; +GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE; +GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE; +GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE; +GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE; +GLboolean __GLXEW_ATI_render_texture = GL_FALSE; +GLboolean __GLXEW_EXT_buffer_age = GL_FALSE; +GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE; +GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE; +GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; +GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; +GLboolean __GLXEW_EXT_import_context = GL_FALSE; +GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; +GLboolean __GLXEW_EXT_swap_control = GL_FALSE; +GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE; +GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; +GLboolean __GLXEW_EXT_visual_info = GL_FALSE; +GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; +GLboolean __GLXEW_INTEL_swap_event = GL_FALSE; +GLboolean __GLXEW_MESA_agp_offset = GL_FALSE; +GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; +GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; +GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; +GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; +GLboolean __GLXEW_MESA_swap_control = GL_FALSE; +GLboolean __GLXEW_NV_copy_image = GL_FALSE; +GLboolean __GLXEW_NV_float_buffer = GL_FALSE; +GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE; +GLboolean __GLXEW_NV_present_video = GL_FALSE; +GLboolean __GLXEW_NV_swap_group = GL_FALSE; +GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE; +GLboolean __GLXEW_NV_video_capture = GL_FALSE; +GLboolean __GLXEW_NV_video_output = GL_FALSE; +GLboolean __GLXEW_OML_swap_method = GL_FALSE; +GLboolean __GLXEW_OML_sync_control = GL_FALSE; +GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE; +GLboolean __GLXEW_SGIS_color_range = GL_FALSE; +GLboolean __GLXEW_SGIS_multisample = GL_FALSE; +GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE; +GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE; +GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE; +GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE; +GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE; +GLboolean __GLXEW_SGIX_swap_group = GL_FALSE; +GLboolean __GLXEW_SGIX_video_resize = GL_FALSE; +GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE; +GLboolean __GLXEW_SGI_cushion = GL_FALSE; +GLboolean __GLXEW_SGI_make_current_read = GL_FALSE; +GLboolean __GLXEW_SGI_swap_control = GL_FALSE; +GLboolean __GLXEW_SGI_video_sync = GL_FALSE; +GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE; +GLboolean __GLXEW_SUN_video_resize = GL_FALSE; + +#endif /* !GLEW_MX */ + +#ifdef GLX_VERSION_1_2 + +static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r; + + return r; +} + +#endif /* GLX_VERSION_1_2 */ + +#ifdef GLX_VERSION_1_3 + +static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r; + r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r; + r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r; + r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r; + r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r; + r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r; + r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r; + r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r; + r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r; + r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r; + r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r; + r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r; + r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r; + r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r; + r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r; + r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r; + r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r; + + return r; +} + +#endif /* GLX_VERSION_1_3 */ + +#ifdef GLX_VERSION_1_4 + +#endif /* GLX_VERSION_1_4 */ + +#ifdef GLX_3DFX_multisample + +#endif /* GLX_3DFX_multisample */ + +#ifdef GLX_AMD_gpu_association + +static GLboolean _glewInit_GLX_AMD_gpu_association (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r; + r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r; + r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r; + r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r; + r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r; + r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r; + r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r; + r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r; + r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r; + + return r; +} + +#endif /* GLX_AMD_gpu_association */ + +#ifdef GLX_ARB_create_context + +static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r; + + return r; +} + +#endif /* GLX_ARB_create_context */ + +#ifdef GLX_ARB_create_context_profile + +#endif /* GLX_ARB_create_context_profile */ + +#ifdef GLX_ARB_create_context_robustness + +#endif /* GLX_ARB_create_context_robustness */ + +#ifdef GLX_ARB_fbconfig_float + +#endif /* GLX_ARB_fbconfig_float */ + +#ifdef GLX_ARB_framebuffer_sRGB + +#endif /* GLX_ARB_framebuffer_sRGB */ + +#ifdef GLX_ARB_get_proc_address + +#endif /* GLX_ARB_get_proc_address */ + +#ifdef GLX_ARB_multisample + +#endif /* GLX_ARB_multisample */ + +#ifdef GLX_ARB_robustness_application_isolation + +#endif /* GLX_ARB_robustness_application_isolation */ + +#ifdef GLX_ARB_robustness_share_group_isolation + +#endif /* GLX_ARB_robustness_share_group_isolation */ + +#ifdef GLX_ARB_vertex_buffer_object + +#endif /* GLX_ARB_vertex_buffer_object */ + +#ifdef GLX_ATI_pixel_format_float + +#endif /* GLX_ATI_pixel_format_float */ + +#ifdef GLX_ATI_render_texture + +static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r; + r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r; + r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r; + + return r; +} + +#endif /* GLX_ATI_render_texture */ + +#ifdef GLX_EXT_buffer_age + +#endif /* GLX_EXT_buffer_age */ + +#ifdef GLX_EXT_create_context_es2_profile + +#endif /* GLX_EXT_create_context_es2_profile */ + +#ifdef GLX_EXT_create_context_es_profile + +#endif /* GLX_EXT_create_context_es_profile */ + +#ifdef GLX_EXT_fbconfig_packed_float + +#endif /* GLX_EXT_fbconfig_packed_float */ + +#ifdef GLX_EXT_framebuffer_sRGB + +#endif /* GLX_EXT_framebuffer_sRGB */ + +#ifdef GLX_EXT_import_context + +static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r; + r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r; + r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r; + r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_import_context */ + +#ifdef GLX_EXT_scene_marker + +#endif /* GLX_EXT_scene_marker */ + +#ifdef GLX_EXT_swap_control + +static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_swap_control */ + +#ifdef GLX_EXT_swap_control_tear + +#endif /* GLX_EXT_swap_control_tear */ + +#ifdef GLX_EXT_texture_from_pixmap + +static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r; + r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_texture_from_pixmap */ + +#ifdef GLX_EXT_visual_info + +#endif /* GLX_EXT_visual_info */ + +#ifdef GLX_EXT_visual_rating + +#endif /* GLX_EXT_visual_rating */ + +#ifdef GLX_INTEL_swap_event + +#endif /* GLX_INTEL_swap_event */ + +#ifdef GLX_MESA_agp_offset + +static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_agp_offset */ + +#ifdef GLX_MESA_copy_sub_buffer + +static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_copy_sub_buffer */ + +#ifdef GLX_MESA_pixmap_colormap + +static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_pixmap_colormap */ + +#ifdef GLX_MESA_release_buffers + +static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_release_buffers */ + +#ifdef GLX_MESA_set_3dfx_mode + +static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_set_3dfx_mode */ + +#ifdef GLX_MESA_swap_control + +static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r; + r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_swap_control */ + +#ifdef GLX_NV_copy_image + +static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_copy_image */ + +#ifdef GLX_NV_float_buffer + +#endif /* GLX_NV_float_buffer */ + +#ifdef GLX_NV_multisample_coverage + +#endif /* GLX_NV_multisample_coverage */ + +#ifdef GLX_NV_present_video + +static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r; + r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_present_video */ + +#ifdef GLX_NV_swap_group + +static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r; + r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r; + r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r; + r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r; + r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r; + r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_swap_group */ + +#ifdef GLX_NV_vertex_array_range + +static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r; + r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_vertex_array_range */ + +#ifdef GLX_NV_video_capture + +static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r; + r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r; + r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r; + r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r; + r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_video_capture */ + +#ifdef GLX_NV_video_output + +static GLboolean _glewInit_GLX_NV_video_output (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r; + r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r; + r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r; + r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r; + r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r; + r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_video_output */ + +#ifdef GLX_OML_swap_method + +#endif /* GLX_OML_swap_method */ + +#ifdef GLX_OML_sync_control + +static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r; + r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r; + r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r; + r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r; + r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r; + + return r; +} + +#endif /* GLX_OML_sync_control */ + +#ifdef GLX_SGIS_blended_overlay + +#endif /* GLX_SGIS_blended_overlay */ + +#ifdef GLX_SGIS_color_range + +#endif /* GLX_SGIS_color_range */ + +#ifdef GLX_SGIS_multisample + +#endif /* GLX_SGIS_multisample */ + +#ifdef GLX_SGIS_shared_multisample + +#endif /* GLX_SGIS_shared_multisample */ + +#ifdef GLX_SGIX_fbconfig + +static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r; + r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r; + r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r; + r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r; + r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r; + r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_fbconfig */ + +#ifdef GLX_SGIX_hyperpipe + +static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r; + r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r; + r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r; + r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_hyperpipe */ + +#ifdef GLX_SGIX_pbuffer + +static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r; + r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r; + r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r; + r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r; + r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_pbuffer */ + +#ifdef GLX_SGIX_swap_barrier + +static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r; + r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_swap_barrier */ + +#ifdef GLX_SGIX_swap_group + +static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_swap_group */ + +#ifdef GLX_SGIX_video_resize + +static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r; + r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r; + r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r; + r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r; + r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_video_resize */ + +#ifdef GLX_SGIX_visual_select_group + +#endif /* GLX_SGIX_visual_select_group */ + +#ifdef GLX_SGI_cushion + +static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_cushion */ + +#ifdef GLX_SGI_make_current_read + +static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r; + r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_make_current_read */ + +#ifdef GLX_SGI_swap_control + +static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_swap_control */ + +#ifdef GLX_SGI_video_sync + +static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r; + r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_video_sync */ + +#ifdef GLX_SUN_get_transparent_index + +static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r; + + return r; +} + +#endif /* GLX_SUN_get_transparent_index */ + +#ifdef GLX_SUN_video_resize + +static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r; + r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r; + + return r; +} + +#endif /* GLX_SUN_video_resize */ + +/* ------------------------------------------------------------------------ */ + +GLboolean glxewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + + if (glXGetCurrentDisplay == NULL) return GL_FALSE; + start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); + if (0 == start) return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) +{ + int major, minor; + const GLubyte* extStart; + const GLubyte* extEnd; + /* initialize core GLX 1.2 */ + if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY; + /* initialize flags */ + CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE; + CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE; + CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE; + CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE; + CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE; + /* query GLX version */ + glXQueryVersion(glXGetCurrentDisplay(), &major, &minor); + if (major == 1 && minor <= 3) + { + switch (minor) + { + case 3: + CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE; + break; + case 2: + CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE; + CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE; + break; + default: + return GLEW_ERROR_GLX_VERSION_11_ONLY; + break; + } + } + /* query GLX extension string */ + extStart = 0; + if (glXGetCurrentDisplay != NULL) + extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); + if (extStart == 0) + extStart = (const GLubyte *)""; + extEnd = extStart + _glewStrLen(extStart); + /* initialize extensions */ +#ifdef GLX_VERSION_1_3 + if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_VERSION_1_3 */ +#ifdef GLX_3DFX_multisample + CONST_CAST(GLXEW_3DFX_multisample) = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd); +#endif /* GLX_3DFX_multisample */ +#ifdef GLX_AMD_gpu_association + CONST_CAST(GLXEW_AMD_gpu_association) = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd); + if (glewExperimental || GLXEW_AMD_gpu_association) CONST_CAST(GLXEW_AMD_gpu_association) = !_glewInit_GLX_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_AMD_gpu_association */ +#ifdef GLX_ARB_create_context + CONST_CAST(GLXEW_ARB_create_context) = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd); + if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + CONST_CAST(GLXEW_ARB_create_context_profile) = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd); +#endif /* GLX_ARB_create_context_profile */ +#ifdef GLX_ARB_create_context_robustness + CONST_CAST(GLXEW_ARB_create_context_robustness) = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd); +#endif /* GLX_ARB_create_context_robustness */ +#ifdef GLX_ARB_fbconfig_float + CONST_CAST(GLXEW_ARB_fbconfig_float) = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd); +#endif /* GLX_ARB_fbconfig_float */ +#ifdef GLX_ARB_framebuffer_sRGB + CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd); +#endif /* GLX_ARB_framebuffer_sRGB */ +#ifdef GLX_ARB_get_proc_address + CONST_CAST(GLXEW_ARB_get_proc_address) = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd); +#endif /* GLX_ARB_get_proc_address */ +#ifdef GLX_ARB_multisample + CONST_CAST(GLXEW_ARB_multisample) = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd); +#endif /* GLX_ARB_multisample */ +#ifdef GLX_ARB_robustness_application_isolation + CONST_CAST(GLXEW_ARB_robustness_application_isolation) = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd); +#endif /* GLX_ARB_robustness_application_isolation */ +#ifdef GLX_ARB_robustness_share_group_isolation + CONST_CAST(GLXEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd); +#endif /* GLX_ARB_robustness_share_group_isolation */ +#ifdef GLX_ARB_vertex_buffer_object + CONST_CAST(GLXEW_ARB_vertex_buffer_object) = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd); +#endif /* GLX_ARB_vertex_buffer_object */ +#ifdef GLX_ATI_pixel_format_float + CONST_CAST(GLXEW_ATI_pixel_format_float) = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd); +#endif /* GLX_ATI_pixel_format_float */ +#ifdef GLX_ATI_render_texture + CONST_CAST(GLXEW_ATI_render_texture) = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd); + if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_ATI_render_texture */ +#ifdef GLX_EXT_buffer_age + CONST_CAST(GLXEW_EXT_buffer_age) = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd); +#endif /* GLX_EXT_buffer_age */ +#ifdef GLX_EXT_create_context_es2_profile + CONST_CAST(GLXEW_EXT_create_context_es2_profile) = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd); +#endif /* GLX_EXT_create_context_es2_profile */ +#ifdef GLX_EXT_create_context_es_profile + CONST_CAST(GLXEW_EXT_create_context_es_profile) = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd); +#endif /* GLX_EXT_create_context_es_profile */ +#ifdef GLX_EXT_fbconfig_packed_float + CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd); +#endif /* GLX_EXT_fbconfig_packed_float */ +#ifdef GLX_EXT_framebuffer_sRGB + CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd); +#endif /* GLX_EXT_framebuffer_sRGB */ +#ifdef GLX_EXT_import_context + CONST_CAST(GLXEW_EXT_import_context) = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd); + if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_EXT_import_context */ +#ifdef GLX_EXT_scene_marker + CONST_CAST(GLXEW_EXT_scene_marker) = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd); +#endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + CONST_CAST(GLXEW_EXT_swap_control) = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd); + if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_EXT_swap_control */ +#ifdef GLX_EXT_swap_control_tear + CONST_CAST(GLXEW_EXT_swap_control_tear) = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd); +#endif /* GLX_EXT_swap_control_tear */ +#ifdef GLX_EXT_texture_from_pixmap + CONST_CAST(GLXEW_EXT_texture_from_pixmap) = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd); + if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_EXT_texture_from_pixmap */ +#ifdef GLX_EXT_visual_info + CONST_CAST(GLXEW_EXT_visual_info) = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd); +#endif /* GLX_EXT_visual_info */ +#ifdef GLX_EXT_visual_rating + CONST_CAST(GLXEW_EXT_visual_rating) = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd); +#endif /* GLX_EXT_visual_rating */ +#ifdef GLX_INTEL_swap_event + CONST_CAST(GLXEW_INTEL_swap_event) = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd); +#endif /* GLX_INTEL_swap_event */ +#ifdef GLX_MESA_agp_offset + CONST_CAST(GLXEW_MESA_agp_offset) = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_agp_offset */ +#ifdef GLX_MESA_copy_sub_buffer + CONST_CAST(GLXEW_MESA_copy_sub_buffer) = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_copy_sub_buffer */ +#ifdef GLX_MESA_pixmap_colormap + CONST_CAST(GLXEW_MESA_pixmap_colormap) = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_pixmap_colormap */ +#ifdef GLX_MESA_release_buffers + CONST_CAST(GLXEW_MESA_release_buffers) = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_release_buffers */ +#ifdef GLX_MESA_set_3dfx_mode + CONST_CAST(GLXEW_MESA_set_3dfx_mode) = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_MESA_swap_control + CONST_CAST(GLXEW_MESA_swap_control) = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_swap_control) CONST_CAST(GLXEW_MESA_swap_control) = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_swap_control */ +#ifdef GLX_NV_copy_image + CONST_CAST(GLXEW_NV_copy_image) = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd); + if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_copy_image */ +#ifdef GLX_NV_float_buffer + CONST_CAST(GLXEW_NV_float_buffer) = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd); +#endif /* GLX_NV_float_buffer */ +#ifdef GLX_NV_multisample_coverage + CONST_CAST(GLXEW_NV_multisample_coverage) = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd); +#endif /* GLX_NV_multisample_coverage */ +#ifdef GLX_NV_present_video + CONST_CAST(GLXEW_NV_present_video) = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd); + if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_present_video */ +#ifdef GLX_NV_swap_group + CONST_CAST(GLXEW_NV_swap_group) = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd); + if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_swap_group */ +#ifdef GLX_NV_vertex_array_range + CONST_CAST(GLXEW_NV_vertex_array_range) = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd); + if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_vertex_array_range */ +#ifdef GLX_NV_video_capture + CONST_CAST(GLXEW_NV_video_capture) = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd); + if (glewExperimental || GLXEW_NV_video_capture) CONST_CAST(GLXEW_NV_video_capture) = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_video_capture */ +#ifdef GLX_NV_video_output + CONST_CAST(GLXEW_NV_video_output) = _glewSearchExtension("GLX_NV_video_output", extStart, extEnd); + if (glewExperimental || GLXEW_NV_video_output) CONST_CAST(GLXEW_NV_video_output) = !_glewInit_GLX_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_video_output */ +#ifdef GLX_OML_swap_method + CONST_CAST(GLXEW_OML_swap_method) = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd); +#endif /* GLX_OML_swap_method */ +#ifdef GLX_OML_sync_control + CONST_CAST(GLXEW_OML_sync_control) = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd); + if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_OML_sync_control */ +#ifdef GLX_SGIS_blended_overlay + CONST_CAST(GLXEW_SGIS_blended_overlay) = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd); +#endif /* GLX_SGIS_blended_overlay */ +#ifdef GLX_SGIS_color_range + CONST_CAST(GLXEW_SGIS_color_range) = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd); +#endif /* GLX_SGIS_color_range */ +#ifdef GLX_SGIS_multisample + CONST_CAST(GLXEW_SGIS_multisample) = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd); +#endif /* GLX_SGIS_multisample */ +#ifdef GLX_SGIS_shared_multisample + CONST_CAST(GLXEW_SGIS_shared_multisample) = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd); +#endif /* GLX_SGIS_shared_multisample */ +#ifdef GLX_SGIX_fbconfig + CONST_CAST(GLXEW_SGIX_fbconfig) = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_fbconfig */ +#ifdef GLX_SGIX_hyperpipe + CONST_CAST(GLXEW_SGIX_hyperpipe) = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_hyperpipe */ +#ifdef GLX_SGIX_pbuffer + CONST_CAST(GLXEW_SGIX_pbuffer) = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_pbuffer */ +#ifdef GLX_SGIX_swap_barrier + CONST_CAST(GLXEW_SGIX_swap_barrier) = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_swap_barrier */ +#ifdef GLX_SGIX_swap_group + CONST_CAST(GLXEW_SGIX_swap_group) = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_swap_group */ +#ifdef GLX_SGIX_video_resize + CONST_CAST(GLXEW_SGIX_video_resize) = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_video_resize */ +#ifdef GLX_SGIX_visual_select_group + CONST_CAST(GLXEW_SGIX_visual_select_group) = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd); +#endif /* GLX_SGIX_visual_select_group */ +#ifdef GLX_SGI_cushion + CONST_CAST(GLXEW_SGI_cushion) = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGI_cushion */ +#ifdef GLX_SGI_make_current_read + CONST_CAST(GLXEW_SGI_make_current_read) = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGI_make_current_read */ +#ifdef GLX_SGI_swap_control + CONST_CAST(GLXEW_SGI_swap_control) = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGI_swap_control */ +#ifdef GLX_SGI_video_sync + CONST_CAST(GLXEW_SGI_video_sync) = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGI_video_sync */ +#ifdef GLX_SUN_get_transparent_index + CONST_CAST(GLXEW_SUN_get_transparent_index) = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd); + if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SUN_get_transparent_index */ +#ifdef GLX_SUN_video_resize + CONST_CAST(GLXEW_SUN_video_resize) = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd); + if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SUN_video_resize */ + + return GLEW_OK; +} + +#endif /* !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */ + +/* ------------------------------------------------------------------------ */ + +const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error) +{ + static const GLubyte* _glewErrorString[] = + { + (const GLubyte*)"No error", + (const GLubyte*)"Missing GL version", + (const GLubyte*)"GL 1.1 and up are not supported", + (const GLubyte*)"GLX 1.2 and up are not supported", + (const GLubyte*)"Unknown error" + }; + const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1; + return _glewErrorString[(int)error > max_error ? max_error : (int)error]; +} + +const GLubyte * GLEWAPIENTRY glewGetString (GLenum name) +{ + static const GLubyte* _glewString[] = + { + (const GLubyte*)NULL, + (const GLubyte*)"1.10.0", + (const GLubyte*)"1", + (const GLubyte*)"10", + (const GLubyte*)"0" + }; + const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; + return _glewString[(int)name > max_string ? 0 : (int)name]; +} + +/* ------------------------------------------------------------------------ */ + +GLboolean glewExperimental = GL_FALSE; + +#if !defined(GLEW_MX) + +#if defined(_WIN32) +extern GLenum GLEWAPIENTRY wglewContextInit (void); +#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) +extern GLenum GLEWAPIENTRY glxewContextInit (void); +#endif /* _WIN32 */ + +#ifdef GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS +GLboolean GLEWAPIENTRY glewXInit(void) +{ + GLboolean r = GL_FALSE; + r = ((glXGetProcAddressARB = (PFNGLXGETPROCADDRESSARBPROC)dlglXGetProcAddressARB((const GLubyte*)"glXGetProcAddressARB")) == NULL) || r; + r = ((glXQueryExtension = (PFNGLXQUERYEXTENSION)dlglXGetProcAddressARB((const GLubyte*)"glXQueryExtension")) == NULL) || r; + r = ((glXQueryVersion = (PFNGLXQUERYVERSION)dlglXGetProcAddressARB((const GLubyte*)"glXQueryVersion")) == NULL) || r; + r = ((glXGetConfig = (PFNGLXGETCONFIG)dlglXGetProcAddressARB((const GLubyte*)"glXGetConfig")) == NULL) || r; + r = ((glXChooseVisual = (PFNGLXCHOOSEVISUAL)dlglXGetProcAddressARB((const GLubyte*)"glXChooseVisual")) == NULL) || r; + r = ((glXCreateContext = (PFNGLXCREATECONTEXT)dlglXGetProcAddressARB((const GLubyte*)"glXCreateContext")) == NULL) || r; + r = ((glXDestroyContext = (PFNGLXDESTROYCONTEXT)dlglXGetProcAddressARB((const GLubyte*)"glXDestroyContext")) == NULL) || r; + r = ((glXDestroyContext = (PFNGLXDESTROYCONTEXT)dlglXGetProcAddressARB((const GLubyte*)"glXDestroyContext")) == NULL) || r; + r = ((glXIsDirect = (PFNGLXISDIRECT)dlglXGetProcAddressARB((const GLubyte*)"glXIsDirect")) == NULL) || r; + r = ((glXMakeCurrent = (PFNGLXMAKECURRENT)dlglXGetProcAddressARB((const GLubyte*)"glXMakeCurrent")) == NULL) || r; + r = ((glXQueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRING)dlglXGetProcAddressARB((const GLubyte*)"glXQueryExtensionsString")) == NULL) || r; + r = ((glXGetClientString = (PFNGLXGETCLIENTSTRING)dlglXGetProcAddressARB((const GLubyte*)"glXGetClientString")) == NULL) || r; + r = ((glXQueryServerString = (PFNGLXQUERYSERVERSTRING)dlglXGetProcAddressARB((const GLubyte*)"glXQueryServerString")) == NULL) || r; + r = ((glXSwapBuffers = (PFNGLXSWAPBUFFERS)dlglXGetProcAddressARB((const GLubyte*)"glXSwapBuffers")) == NULL) || r; + //glxewContextInit(); + _glewInit_GLX_VERSION_1_3(); + + if (r==0) + { + printf("glewXInit dynamically loaded using dlopen/dlsym OK\n"); + } + return r; +} +#endif //GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS + +#ifdef GLEW_INIT_OPENGL11_FUNCTIONS + +PFNGLACCUMPROC __glewAccum = NULL; +PFNGLALPHAFUNCPROC __glewAlphaFunc = NULL; +PFNGLARETEXTURESRESIDENTPROC __glewAreTexturesResident = NULL; +PFNGLARRAYELEMENTPROC __glewArrayElement = NULL; +PFNGLBEGINPROC __glewBegin = NULL; +PFNGLBINDTEXTUREPROC __glewBindTexture = NULL; +PFNGLBITMAPPROC __glewBitmap = NULL; +PFNGLBLENDFUNCPROC __glewBlendFunc = NULL; +PFNGLCALLLISTPROC __glewCallList = NULL; +PFNGLCALLLISTSPROC __glewCallLists = NULL; +PFNGLCLEARPROC __glewClear = NULL; +PFNGLCLEARACCUMPROC __glewClearAccum = NULL; +PFNGLCLEARCOLORPROC __glewClearColor = NULL; +PFNGLCLEARDEPTHPROC __glewClearDepth = NULL; +PFNGLCLEARINDEXPROC __glewClearIndex = NULL; +PFNGLCLEARSTENCILPROC __glewClearStencil = NULL; +PFNGLCLIPPLANEPROC __glewClipPlane = NULL; +PFNGLCOLOR3BPROC __glewColor3b = NULL; +PFNGLCOLOR3BVPROC __glewColor3bv = NULL; +PFNGLCOLOR3DPROC __glewColor3d = NULL; +PFNGLCOLOR3DVPROC __glewColor3dv = NULL; +PFNGLCOLOR3FPROC __glewColor3f = NULL; +PFNGLCOLOR3FVPROC __glewColor3fv = NULL; +PFNGLCOLOR3IPROC __glewColor3i = NULL; +PFNGLCOLOR3IVPROC __glewColor3iv = NULL; +PFNGLCOLOR3SPROC __glewColor3s = NULL; +PFNGLCOLOR3SVPROC __glewColor3sv = NULL; +PFNGLCOLOR3UBPROC __glewColor3ub = NULL; +PFNGLCOLOR3UBVPROC __glewColor3ubv = NULL; +PFNGLCOLOR3UIPROC __glewColor3ui = NULL; +PFNGLCOLOR3UIVPROC __glewColor3uiv = NULL; +PFNGLCOLOR3USPROC __glewColor3us = NULL; +PFNGLCOLOR3USVPROC __glewColor3usv = NULL; +PFNGLCOLOR4BPROC __glewColor4b = NULL; +PFNGLCOLOR4BVPROC __glewColor4bv = NULL; +PFNGLCOLOR4DPROC __glewColor4d = NULL; +PFNGLCOLOR4DVPROC __glewColor4dv = NULL; +PFNGLCOLOR4FPROC __glewColor4f = NULL; +PFNGLCOLOR4FVPROC __glewColor4fv = NULL; +PFNGLCOLOR4IPROC __glewColor4i = NULL; +PFNGLCOLOR4IVPROC __glewColor4iv = NULL; +PFNGLCOLOR4SPROC __glewColor4s = NULL; +PFNGLCOLOR4SVPROC __glewColor4sv = NULL; +PFNGLCOLOR4UBPROC __glewColor4ub = NULL; +PFNGLCOLOR4UBVPROC __glewColor4ubv = NULL; +PFNGLCOLOR4UIPROC __glewColor4ui = NULL; +PFNGLCOLOR4UIVPROC __glewColor4uiv = NULL; +PFNGLCOLOR4USPROC __glewColor4us = NULL; +PFNGLCOLOR4USVPROC __glewColor4usv = NULL; +PFNGLCOLORMASKPROC __glewColorMask = NULL; +PFNGLCOLORMATERIALPROC __glewColorMaterial = NULL; +PFNGLCOLORPOINTERPROC __glewColorPointer = NULL; +PFNGLCOPYPIXELSPROC __glewCopyPixels = NULL; +PFNGLCOPYTEXIMAGE1DPROC __glewCopyTexImage1D = NULL; +PFNGLCOPYTEXIMAGE2DPROC __glewCopyTexImage2D = NULL; +PFNGLCOPYTEXSUBIMAGE1DPROC __glewCopyTexSubImage1D = NULL; +PFNGLCOPYTEXSUBIMAGE2DPROC __glewCopyTexSubImage2D = NULL; +PFNGLCULLFACEPROC __glewCullFace = NULL; +PFNGLDELETELISTSPROC __glewDeleteLists = NULL; +PFNGLDELETETEXTURESPROC __glewDeleteTextures = NULL; +PFNGLDEPTHFUNCPROC __glewDepthFunc = NULL; +PFNGLDEPTHMASKPROC __glewDepthMask = NULL; +PFNGLDEPTHRANGEPROC __glewDepthRange = NULL; +PFNGLDISABLEPROC __glewDisable = NULL; +PFNGLDISABLECLIENTSTATEPROC __glewDisableClientState = NULL; +PFNGLDRAWARRAYSPROC __glewDrawArrays = NULL; +PFNGLDRAWBUFFERPROC __glewDrawBuffer = NULL; +PFNGLDRAWELEMENTSPROC __glewDrawElements = NULL; +PFNGLDRAWPIXELSPROC __glewDrawPixels = NULL; +PFNGLEDGEFLAGPROC __glewEdgeFlag = NULL; +PFNGLEDGEFLAGPOINTERPROC __glewEdgeFlagPointer = NULL; +PFNGLEDGEFLAGVPROC __glewEdgeFlagv = NULL; +PFNGLENABLEPROC __glewEnable = NULL; +PFNGLENABLECLIENTSTATEPROC __glewEnableClientState = NULL; +PFNGLENDPROC __glewEnd = NULL; +PFNGLENDLISTPROC __glewEndList = NULL; +PFNGLEVALCOORD1DPROC __glewEvalCoord1d = NULL; +PFNGLEVALCOORD1DVPROC __glewEvalCoord1dv = NULL; +PFNGLEVALCOORD1FPROC __glewEvalCoord1f = NULL; +PFNGLEVALCOORD1FVPROC __glewEvalCoord1fv = NULL; +PFNGLEVALCOORD2DPROC __glewEvalCoord2d = NULL; +PFNGLEVALCOORD2DVPROC __glewEvalCoord2dv = NULL; +PFNGLEVALCOORD2FPROC __glewEvalCoord2f = NULL; +PFNGLEVALCOORD2FVPROC __glewEvalCoord2fv = NULL; +PFNGLEVALMESH1PROC __glewEvalMesh1 = NULL; +PFNGLEVALMESH2PROC __glewEvalMesh2 = NULL; +PFNGLEVALPOINT1PROC __glewEvalPoint1 = NULL; +PFNGLEVALPOINT2PROC __glewEvalPoint2 = NULL; +PFNGLFEEDBACKBUFFERPROC __glewFeedbackBuffer = NULL; +PFNGLFINISHPROC __glewFinish = NULL; +PFNGLFLUSHPROC __glewFlush = NULL; +PFNGLFOGFPROC __glewFogf = NULL; +PFNGLFOGFVPROC __glewFogfv = NULL; +PFNGLFOGIPROC __glewFogi = NULL; +PFNGLFOGIVPROC __glewFogiv = NULL; +PFNGLFRONTFACEPROC __glewFrontFace = NULL; +PFNGLFRUSTUMPROC __glewFrustum = NULL; +PFNGLGENLISTSPROC __glewGenLists = NULL; +PFNGLGENTEXTURESPROC __glewGenTextures = NULL; +PFNGLGETBOOLEANVPROC __glewGetBooleanv = NULL; +PFNGLGETCLIPPLANEPROC __glewGetClipPlane = NULL; +PFNGLGETDOUBLEVPROC __glewGetDoublev = NULL; +PFNGLGETERRORPROC __glewGetError = NULL; +PFNGLGETFLOATVPROC __glewGetFloatv = NULL; +PFNGLGETINTEGERVPROC __glewGetIntegerv = NULL; +PFNGLGETLIGHTFVPROC __glewGetLightfv = NULL; +PFNGLGETLIGHTIVPROC __glewGetLightiv = NULL; +PFNGLGETMAPDVPROC __glewGetMapdv = NULL; +PFNGLGETMAPFVPROC __glewGetMapfv = NULL; +PFNGLGETMAPIVPROC __glewGetMapiv = NULL; +PFNGLGETMATERIALFVPROC __glewGetMaterialfv = NULL; +PFNGLGETMATERIALIVPROC __glewGetMaterialiv = NULL; +PFNGLGETPIXELMAPFVPROC __glewGetPixelMapfv = NULL; +PFNGLGETPIXELMAPUIVPROC __glewGetPixelMapuiv = NULL; +PFNGLGETPIXELMAPUSVPROC __glewGetPixelMapusv = NULL; +PFNGLGETPOINTERVPROC __glewGetPointerv = NULL; +PFNGLGETPOLYGONSTIPPLEPROC __glewGetPolygonStipple = NULL; +PFNGLGETSTRINGPROC __glewGetString = NULL; +PFNGLGETTEXENVFVPROC __glewGetTexEnvfv = NULL; +PFNGLGETTEXENVIVPROC __glewGetTexEnviv = NULL; +PFNGLGETTEXGENDVPROC __glewGetTexGendv = NULL; +PFNGLGETTEXGENFVPROC __glewGetTexGenfv = NULL; +PFNGLGETTEXGENIVPROC __glewGetTexGeniv = NULL; +PFNGLGETTEXIMAGEPROC __glewGetTexImage = NULL; +PFNGLGETTEXLEVELPARAMETERFVPROC __glewGetTexLevelParameterfv = NULL; +PFNGLGETTEXLEVELPARAMETERIVPROC __glewGetTexLevelParameteriv = NULL; +PFNGLGETTEXPARAMETERFVPROC __glewGetTexParameterfv = NULL; +PFNGLGETTEXPARAMETERIVPROC __glewGetTexParameteriv = NULL; +PFNGLHINTPROC __glewHint = NULL; +PFNGLINDEXMASKPROC __glewIndexMask = NULL; +PFNGLINDEXPOINTERPROC __glewIndexPointer = NULL; +PFNGLINDEXDPROC __glewIndexd = NULL; +PFNGLINDEXDVPROC __glewIndexdv = NULL; +PFNGLINDEXFPROC __glewIndexf = NULL; +PFNGLINDEXFVPROC __glewIndexfv = NULL; +PFNGLINDEXIPROC __glewIndexi = NULL; +PFNGLINDEXIVPROC __glewIndexiv = NULL; +PFNGLINDEXSPROC __glewIndexs = NULL; +PFNGLINDEXSVPROC __glewIndexsv = NULL; +PFNGLINDEXUBPROC __glewIndexub = NULL; +PFNGLINDEXUBVPROC __glewIndexubv = NULL; +PFNGLINITNAMESPROC __glewInitNames = NULL; +PFNGLINTERLEAVEDARRAYSPROC __glewInterleavedArrays = NULL; +PFNGLISENABLEDPROC __glewIsEnabled = NULL; +PFNGLISLISTPROC __glewIsList = NULL; +PFNGLISTEXTUREPROC __glewIsTexture = NULL; +PFNGLLIGHTMODELFPROC __glewLightModelf = NULL; +PFNGLLIGHTMODELFVPROC __glewLightModelfv = NULL; +PFNGLLIGHTMODELIPROC __glewLightModeli = NULL; +PFNGLLIGHTMODELIVPROC __glewLightModeliv = NULL; +PFNGLLIGHTFPROC __glewLightf = NULL; +PFNGLLIGHTFVPROC __glewLightfv = NULL; +PFNGLLIGHTIPROC __glewLighti = NULL; +PFNGLLIGHTIVPROC __glewLightiv = NULL; +PFNGLLINESTIPPLEPROC __glewLineStipple = NULL; +PFNGLLINEWIDTHPROC __glewLineWidth = NULL; +PFNGLLISTBASEPROC __glewListBase = NULL; +PFNGLLOADIDENTITYPROC __glewLoadIdentity = NULL; +PFNGLLOADMATRIXDPROC __glewLoadMatrixd = NULL; +PFNGLLOADMATRIXFPROC __glewLoadMatrixf = NULL; +PFNGLLOADNAMEPROC __glewLoadName = NULL; +PFNGLLOGICOPPROC __glewLogicOp = NULL; +PFNGLMAP1DPROC __glewMap1d = NULL; +PFNGLMAP1FPROC __glewMap1f = NULL; +PFNGLMAP2DPROC __glewMap2d = NULL; +PFNGLMAP2FPROC __glewMap2f = NULL; +PFNGLMAPGRID1DPROC __glewMapGrid1d = NULL; +PFNGLMAPGRID1FPROC __glewMapGrid1f = NULL; +PFNGLMAPGRID2DPROC __glewMapGrid2d = NULL; +PFNGLMAPGRID2FPROC __glewMapGrid2f = NULL; +PFNGLMATERIALFPROC __glewMaterialf = NULL; +PFNGLMATERIALFVPROC __glewMaterialfv = NULL; +PFNGLMATERIALIPROC __glewMateriali = NULL; +PFNGLMATERIALIVPROC __glewMaterialiv = NULL; +PFNGLMATRIXMODEPROC __glewMatrixMode = NULL; +PFNGLMULTMATRIXDPROC __glewMultMatrixd = NULL; +PFNGLMULTMATRIXFPROC __glewMultMatrixf = NULL; +PFNGLNEWLISTPROC __glewNewList = NULL; +PFNGLNORMAL3BPROC __glewNormal3b = NULL; +PFNGLNORMAL3BVPROC __glewNormal3bv = NULL; +PFNGLNORMAL3DPROC __glewNormal3d = NULL; +PFNGLNORMAL3DVPROC __glewNormal3dv = NULL; +PFNGLNORMAL3FPROC __glewNormal3f = NULL; +PFNGLNORMAL3FVPROC __glewNormal3fv = NULL; +PFNGLNORMAL3IPROC __glewNormal3i = NULL; +PFNGLNORMAL3IVPROC __glewNormal3iv = NULL; +PFNGLNORMAL3SPROC __glewNormal3s = NULL; +PFNGLNORMAL3SVPROC __glewNormal3sv = NULL; +PFNGLNORMALPOINTERPROC __glewNormalPointer = NULL; +PFNGLORTHOPROC __glewOrtho = NULL; +PFNGLPASSTHROUGHPROC __glewPassThrough = NULL; +PFNGLPIXELMAPFVPROC __glewPixelMapfv = NULL; +PFNGLPIXELMAPUIVPROC __glewPixelMapuiv = NULL; +PFNGLPIXELMAPUSVPROC __glewPixelMapusv = NULL; +PFNGLPIXELSTOREFPROC __glewPixelStoref = NULL; +PFNGLPIXELSTOREIPROC __glewPixelStorei = NULL; +PFNGLPIXELTRANSFERFPROC __glewPixelTransferf = NULL; +PFNGLPIXELTRANSFERIPROC __glewPixelTransferi = NULL; +PFNGLPIXELZOOMPROC __glewPixelZoom = NULL; +PFNGLPOINTSIZEPROC __glewPointSize = NULL; +PFNGLPOLYGONMODEPROC __glewPolygonMode = NULL; +PFNGLPOLYGONOFFSETPROC __glewPolygonOffset = NULL; +PFNGLPOLYGONSTIPPLEPROC __glewPolygonStipple = NULL; +PFNGLPOPATTRIBPROC __glewPopAttrib = NULL; +PFNGLPOPCLIENTATTRIBPROC __glewPopClientAttrib = NULL; +PFNGLPOPMATRIXPROC __glewPopMatrix = NULL; +PFNGLPOPNAMEPROC __glewPopName = NULL; +PFNGLPRIORITIZETEXTURESPROC __glewPrioritizeTextures = NULL; +PFNGLPUSHATTRIBPROC __glewPushAttrib = NULL; +PFNGLPUSHCLIENTATTRIBPROC __glewPushClientAttrib = NULL; +PFNGLPUSHMATRIXPROC __glewPushMatrix = NULL; +PFNGLPUSHNAMEPROC __glewPushName = NULL; +PFNGLRASTERPOS2DPROC __glewRasterPos2d = NULL; +PFNGLRASTERPOS2DVPROC __glewRasterPos2dv = NULL; +PFNGLRASTERPOS2FPROC __glewRasterPos2f = NULL; +PFNGLRASTERPOS2FVPROC __glewRasterPos2fv = NULL; +PFNGLRASTERPOS2IPROC __glewRasterPos2i = NULL; +PFNGLRASTERPOS2IVPROC __glewRasterPos2iv = NULL; +PFNGLRASTERPOS2SPROC __glewRasterPos2s = NULL; +PFNGLRASTERPOS2SVPROC __glewRasterPos2sv = NULL; +PFNGLRASTERPOS3DPROC __glewRasterPos3d = NULL; +PFNGLRASTERPOS3DVPROC __glewRasterPos3dv = NULL; +PFNGLRASTERPOS3FPROC __glewRasterPos3f = NULL; +PFNGLRASTERPOS3FVPROC __glewRasterPos3fv = NULL; +PFNGLRASTERPOS3IPROC __glewRasterPos3i = NULL; +PFNGLRASTERPOS3IVPROC __glewRasterPos3iv = NULL; +PFNGLRASTERPOS3SPROC __glewRasterPos3s = NULL; +PFNGLRASTERPOS3SVPROC __glewRasterPos3sv = NULL; +PFNGLRASTERPOS4DPROC __glewRasterPos4d = NULL; +PFNGLRASTERPOS4DVPROC __glewRasterPos4dv = NULL; +PFNGLRASTERPOS4FPROC __glewRasterPos4f = NULL; +PFNGLRASTERPOS4FVPROC __glewRasterPos4fv = NULL; +PFNGLRASTERPOS4IPROC __glewRasterPos4i = NULL; +PFNGLRASTERPOS4IVPROC __glewRasterPos4iv = NULL; +PFNGLRASTERPOS4SPROC __glewRasterPos4s = NULL; +PFNGLRASTERPOS4SVPROC __glewRasterPos4sv = NULL; +PFNGLREADBUFFERPROC __glewReadBuffer = NULL; +PFNGLREADPIXELSPROC __glewReadPixels = NULL; +PFNGLRECTDPROC __glewRectd = NULL; +PFNGLRECTDVPROC __glewRectdv = NULL; +PFNGLRECTFPROC __glewRectf = NULL; +PFNGLRECTFVPROC __glewRectfv = NULL; +PFNGLRECTIPROC __glewRecti = NULL; +PFNGLRECTIVPROC __glewRectiv = NULL; +PFNGLRECTSPROC __glewRects = NULL; +PFNGLRECTSVPROC __glewRectsv = NULL; +PFNGLRENDERMODEPROC __glewRenderMode = NULL; +PFNGLROTATEDPROC __glewRotated = NULL; +PFNGLROTATEFPROC __glewRotatef = NULL; +PFNGLSCALEDPROC __glewScaled = NULL; +PFNGLSCALEFPROC __glewScalef = NULL; +PFNGLSCISSORPROC __glewScissor = NULL; +PFNGLSELECTBUFFERPROC __glewSelectBuffer = NULL; +PFNGLSHADEMODELPROC __glewShadeModel = NULL; +PFNGLSTENCILFUNCPROC __glewStencilFunc = NULL; +PFNGLSTENCILMASKPROC __glewStencilMask = NULL; +PFNGLSTENCILOPPROC __glewStencilOp = NULL; +PFNGLTEXCOORD1DPROC __glewTexCoord1d = NULL; +PFNGLTEXCOORD1DVPROC __glewTexCoord1dv = NULL; +PFNGLTEXCOORD1FPROC __glewTexCoord1f = NULL; +PFNGLTEXCOORD1FVPROC __glewTexCoord1fv = NULL; +PFNGLTEXCOORD1IPROC __glewTexCoord1i = NULL; +PFNGLTEXCOORD1IVPROC __glewTexCoord1iv = NULL; +PFNGLTEXCOORD1SPROC __glewTexCoord1s = NULL; +PFNGLTEXCOORD1SVPROC __glewTexCoord1sv = NULL; +PFNGLTEXCOORD2DPROC __glewTexCoord2d = NULL; +PFNGLTEXCOORD2DVPROC __glewTexCoord2dv = NULL; +PFNGLTEXCOORD2FPROC __glewTexCoord2f = NULL; +PFNGLTEXCOORD2FVPROC __glewTexCoord2fv = NULL; +PFNGLTEXCOORD2IPROC __glewTexCoord2i = NULL; +PFNGLTEXCOORD2IVPROC __glewTexCoord2iv = NULL; +PFNGLTEXCOORD2SPROC __glewTexCoord2s = NULL; +PFNGLTEXCOORD2SVPROC __glewTexCoord2sv = NULL; +PFNGLTEXCOORD3DPROC __glewTexCoord3d = NULL; +PFNGLTEXCOORD3DVPROC __glewTexCoord3dv = NULL; +PFNGLTEXCOORD3FPROC __glewTexCoord3f = NULL; +PFNGLTEXCOORD3FVPROC __glewTexCoord3fv = NULL; +PFNGLTEXCOORD3IPROC __glewTexCoord3i = NULL; +PFNGLTEXCOORD3IVPROC __glewTexCoord3iv = NULL; +PFNGLTEXCOORD3SPROC __glewTexCoord3s = NULL; +PFNGLTEXCOORD3SVPROC __glewTexCoord3sv = NULL; +PFNGLTEXCOORD4DPROC __glewTexCoord4d = NULL; +PFNGLTEXCOORD4DVPROC __glewTexCoord4dv = NULL; +PFNGLTEXCOORD4FPROC __glewTexCoord4f = NULL; +PFNGLTEXCOORD4FVPROC __glewTexCoord4fv = NULL; +PFNGLTEXCOORD4IPROC __glewTexCoord4i = NULL; +PFNGLTEXCOORD4IVPROC __glewTexCoord4iv = NULL; +PFNGLTEXCOORD4SPROC __glewTexCoord4s = NULL; +PFNGLTEXCOORD4SVPROC __glewTexCoord4sv = NULL; +PFNGLTEXCOORDPOINTERPROC __glewTexCoordPointer = NULL; +PFNGLTEXENVFPROC __glewTexEnvf = NULL; +PFNGLTEXENVFVPROC __glewTexEnvfv = NULL; +PFNGLTEXENVIPROC __glewTexEnvi = NULL; +PFNGLTEXENVIVPROC __glewTexEnviv = NULL; +PFNGLTEXGENDPROC __glewTexGend = NULL; +PFNGLTEXGENDVPROC __glewTexGendv = NULL; +PFNGLTEXGENFPROC __glewTexGenf = NULL; +PFNGLTEXGENFVPROC __glewTexGenfv = NULL; +PFNGLTEXGENIPROC __glewTexGeni = NULL; +PFNGLTEXGENIVPROC __glewTexGeniv = NULL; +PFNGLTEXIMAGE1DPROC __glewTexImage1D = NULL; +PFNGLTEXIMAGE2DPROC __glewTexImage2D = NULL; +PFNGLTEXPARAMETERFPROC __glewTexParameterf = NULL; +PFNGLTEXPARAMETERFVPROC __glewTexParameterfv = NULL; +PFNGLTEXPARAMETERIPROC __glewTexParameteri = NULL; +PFNGLTEXPARAMETERIVPROC __glewTexParameteriv = NULL; +PFNGLTEXSUBIMAGE1DPROC __glewTexSubImage1D = NULL; +PFNGLTEXSUBIMAGE2DPROC __glewTexSubImage2D = NULL; +PFNGLTRANSLATEDPROC __glewTranslated = NULL; +PFNGLTRANSLATEFPROC __glewTranslatef = NULL; +PFNGLVERTEX2DPROC __glewVertex2d = NULL; +PFNGLVERTEX2DVPROC __glewVertex2dv = NULL; +PFNGLVERTEX2FPROC __glewVertex2f = NULL; +PFNGLVERTEX2FVPROC __glewVertex2fv = NULL; +PFNGLVERTEX2IPROC __glewVertex2i = NULL; +PFNGLVERTEX2IVPROC __glewVertex2iv = NULL; +PFNGLVERTEX2SPROC __glewVertex2s = NULL; +PFNGLVERTEX2SVPROC __glewVertex2sv = NULL; +PFNGLVERTEX3DPROC __glewVertex3d = NULL; +PFNGLVERTEX3DVPROC __glewVertex3dv = NULL; +PFNGLVERTEX3FPROC __glewVertex3f = NULL; +PFNGLVERTEX3FVPROC __glewVertex3fv = NULL; +PFNGLVERTEX3IPROC __glewVertex3i = NULL; +PFNGLVERTEX3IVPROC __glewVertex3iv = NULL; +PFNGLVERTEX3SPROC __glewVertex3s = NULL; +PFNGLVERTEX3SVPROC __glewVertex3sv = NULL; +PFNGLVERTEX4DPROC __glewVertex4d = NULL; +PFNGLVERTEX4DVPROC __glewVertex4dv = NULL; +PFNGLVERTEX4FPROC __glewVertex4f = NULL; +PFNGLVERTEX4FVPROC __glewVertex4fv = NULL; +PFNGLVERTEX4IPROC __glewVertex4i = NULL; +PFNGLVERTEX4IVPROC __glewVertex4iv = NULL; +PFNGLVERTEX4SPROC __glewVertex4s = NULL; +PFNGLVERTEX4SVPROC __glewVertex4sv = NULL; +PFNGLVERTEXPOINTERPROC __glewVertexPointer = NULL; +PFNGLVIEWPORTPROC __glewViewport = NULL; + +#define fqn_from_convention(convention, fqn) \ + (const GLubyte*)fqn + +GLboolean GLEWAPIENTRY glewOpenGL11Init(void) +{ + GLboolean r = GL_FALSE; + + r = ((glAccum = (PFNGLACCUMPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glAccum"))) == NULL) || r; + r = ((glAlphaFunc = (PFNGLALPHAFUNCPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glAlphaFunc"))) == NULL) || r; + r = ((glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glAreTexturesResident"))) == NULL) || r; + r = ((glArrayElement = (PFNGLARRAYELEMENTPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glArrayElement"))) == NULL) || r; + r = ((glBegin = (PFNGLBEGINPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glBegin"))) == NULL) || r; + r = ((glBindTexture = (PFNGLBINDTEXTUREPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glBindTexture"))) == NULL) || r; + r = ((glBitmap = (PFNGLBITMAPPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glBitmap"))) == NULL) || r; + r = ((glBlendFunc = (PFNGLBLENDFUNCPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glBlendFunc"))) == NULL) || r; + r = ((glCallList = (PFNGLCALLLISTPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glCallList"))) == NULL) || r; + r = ((glCallLists = (PFNGLCALLLISTSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glCallLists"))) == NULL) || r; + r = ((glClear = (PFNGLCLEARPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glClear"))) == NULL) || r; + r = ((glClearAccum = (PFNGLCLEARACCUMPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glClearAccum"))) == NULL) || r; + r = ((glClearColor = (PFNGLCLEARCOLORPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glClearColor"))) == NULL) || r; + r = ((glClearDepth = (PFNGLCLEARDEPTHPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glClearDepth"))) == NULL) || r; + r = ((glClearIndex = (PFNGLCLEARINDEXPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glClearIndex"))) == NULL) || r; + r = ((glClearStencil = (PFNGLCLEARSTENCILPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glClearStencil"))) == NULL) || r; + r = ((glClipPlane = (PFNGLCLIPPLANEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glClipPlane"))) == NULL) || r; + r = ((glColor3b = (PFNGLCOLOR3BPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3b"))) == NULL) || r; + r = ((glColor3bv = (PFNGLCOLOR3BVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3bv"))) == NULL) || r; + r = ((glColor3d = (PFNGLCOLOR3DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3d"))) == NULL) || r; + r = ((glColor3dv = (PFNGLCOLOR3DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3dv"))) == NULL) || r; + r = ((glColor3f = (PFNGLCOLOR3FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3f"))) == NULL) || r; + r = ((glColor3fv = (PFNGLCOLOR3FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3fv"))) == NULL) || r; + r = ((glColor3i = (PFNGLCOLOR3IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3i"))) == NULL) || r; + r = ((glColor3iv = (PFNGLCOLOR3IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3iv"))) == NULL) || r; + r = ((glColor3s = (PFNGLCOLOR3SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3s"))) == NULL) || r; + r = ((glColor3sv = (PFNGLCOLOR3SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3sv"))) == NULL) || r; + r = ((glColor3ub = (PFNGLCOLOR3UBPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3ub"))) == NULL) || r; + r = ((glColor3ubv = (PFNGLCOLOR3UBVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3ubv"))) == NULL) || r; + r = ((glColor3ui = (PFNGLCOLOR3UIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3ui"))) == NULL) || r; + r = ((glColor3uiv = (PFNGLCOLOR3UIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3uiv"))) == NULL) || r; + r = ((glColor3us = (PFNGLCOLOR3USPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3us"))) == NULL) || r; + r = ((glColor3usv = (PFNGLCOLOR3USVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor3usv"))) == NULL) || r; + r = ((glColor4b = (PFNGLCOLOR4BPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4b"))) == NULL) || r; + r = ((glColor4bv = (PFNGLCOLOR4BVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4bv"))) == NULL) || r; + r = ((glColor4d = (PFNGLCOLOR4DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4d"))) == NULL) || r; + r = ((glColor4dv = (PFNGLCOLOR4DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4dv"))) == NULL) || r; + r = ((glColor4f = (PFNGLCOLOR4FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4f"))) == NULL) || r; + r = ((glColor4fv = (PFNGLCOLOR4FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4fv"))) == NULL) || r; + r = ((glColor4i = (PFNGLCOLOR4IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4i"))) == NULL) || r; + r = ((glColor4iv = (PFNGLCOLOR4IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4iv"))) == NULL) || r; + r = ((glColor4s = (PFNGLCOLOR4SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4s"))) == NULL) || r; + r = ((glColor4sv = (PFNGLCOLOR4SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4sv"))) == NULL) || r; + r = ((glColor4ub = (PFNGLCOLOR4UBPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4ub"))) == NULL) || r; + r = ((glColor4ubv = (PFNGLCOLOR4UBVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4ubv"))) == NULL) || r; + r = ((glColor4ui = (PFNGLCOLOR4UIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4ui"))) == NULL) || r; + r = ((glColor4uiv = (PFNGLCOLOR4UIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4uiv"))) == NULL) || r; + r = ((glColor4us = (PFNGLCOLOR4USPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4us"))) == NULL) || r; + r = ((glColor4usv = (PFNGLCOLOR4USVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColor4usv"))) == NULL) || r; + r = ((glColorMask = (PFNGLCOLORMASKPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColorMask"))) == NULL) || r; + r = ((glColorMaterial = (PFNGLCOLORMATERIALPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColorMaterial"))) == NULL) || r; + r = ((glColorPointer = (PFNGLCOLORPOINTERPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glColorPointer"))) == NULL) || r; + r = ((glCopyPixels = (PFNGLCOPYPIXELSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glCopyPixels"))) == NULL) || r; + r = ((glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glCopyTexImage1D"))) == NULL) || r; + r = ((glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glCopyTexImage2D"))) == NULL) || r; + r = ((glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glCopyTexSubImage1D"))) == NULL) || r; + r = ((glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glCopyTexSubImage2D"))) == NULL) || r; + r = ((glCullFace = (PFNGLCULLFACEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glCullFace"))) == NULL) || r; + r = ((glDeleteLists = (PFNGLDELETELISTSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDeleteLists"))) == NULL) || r; + r = ((glDeleteTextures = (PFNGLDELETETEXTURESPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDeleteTextures"))) == NULL) || r; + r = ((glDepthFunc = (PFNGLDEPTHFUNCPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDepthFunc"))) == NULL) || r; + r = ((glDepthMask = (PFNGLDEPTHMASKPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDepthMask"))) == NULL) || r; + r = ((glDepthRange = (PFNGLDEPTHRANGEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDepthRange"))) == NULL) || r; + r = ((glDisable = (PFNGLDISABLEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDisable"))) == NULL) || r; + r = ((glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDisableClientState"))) == NULL) || r; + r = ((glDrawArrays = (PFNGLDRAWARRAYSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDrawArrays"))) == NULL) || r; + r = ((glDrawBuffer = (PFNGLDRAWBUFFERPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDrawBuffer"))) == NULL) || r; + r = ((glDrawElements = (PFNGLDRAWELEMENTSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDrawElements"))) == NULL) || r; + r = ((glDrawPixels = (PFNGLDRAWPIXELSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glDrawPixels"))) == NULL) || r; + r = ((glEdgeFlag = (PFNGLEDGEFLAGPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEdgeFlag"))) == NULL) || r; + r = ((glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEdgeFlagPointer"))) == NULL) || r; + r = ((glEdgeFlagv = (PFNGLEDGEFLAGVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEdgeFlagv"))) == NULL) || r; + r = ((glEnable = (PFNGLENABLEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEnable"))) == NULL) || r; + r = ((glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEnableClientState"))) == NULL) || r; + r = ((glEnd = (PFNGLENDPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEnd"))) == NULL) || r; + r = ((glEndList = (PFNGLENDLISTPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEndList"))) == NULL) || r; + r = ((glEvalCoord1d = (PFNGLEVALCOORD1DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalCoord1d"))) == NULL) || r; + r = ((glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalCoord1dv"))) == NULL) || r; + r = ((glEvalCoord1f = (PFNGLEVALCOORD1FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalCoord1f"))) == NULL) || r; + r = ((glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalCoord1fv"))) == NULL) || r; + r = ((glEvalCoord2d = (PFNGLEVALCOORD2DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalCoord2d"))) == NULL) || r; + r = ((glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalCoord2dv"))) == NULL) || r; + r = ((glEvalCoord2f = (PFNGLEVALCOORD2FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalCoord2f"))) == NULL) || r; + r = ((glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalCoord2fv"))) == NULL) || r; + r = ((glEvalMesh1 = (PFNGLEVALMESH1PROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalMesh1"))) == NULL) || r; + r = ((glEvalMesh2 = (PFNGLEVALMESH2PROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalMesh2"))) == NULL) || r; + r = ((glEvalPoint1 = (PFNGLEVALPOINT1PROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalPoint1"))) == NULL) || r; + r = ((glEvalPoint2 = (PFNGLEVALPOINT2PROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glEvalPoint2"))) == NULL) || r; + r = ((glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glFeedbackBuffer"))) == NULL) || r; + r = ((glFinish = (PFNGLFINISHPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glFinish"))) == NULL) || r; + r = ((glFlush = (PFNGLFLUSHPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glFlush"))) == NULL) || r; + r = ((glFogf = (PFNGLFOGFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glFogf"))) == NULL) || r; + r = ((glFogfv = (PFNGLFOGFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glFogfv"))) == NULL) || r; + r = ((glFogi = (PFNGLFOGIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glFogi"))) == NULL) || r; + r = ((glFogiv = (PFNGLFOGIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glFogiv"))) == NULL) || r; + r = ((glFrontFace = (PFNGLFRONTFACEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glFrontFace"))) == NULL) || r; + r = ((glFrustum = (PFNGLFRUSTUMPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glFrustum"))) == NULL) || r; + r = ((glGenLists = (PFNGLGENLISTSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGenLists"))) == NULL) || r; + r = ((glGenTextures = (PFNGLGENTEXTURESPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGenTextures"))) == NULL) || r; + r = ((glGetBooleanv = (PFNGLGETBOOLEANVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetBooleanv"))) == NULL) || r; + r = ((glGetClipPlane = (PFNGLGETCLIPPLANEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetClipPlane"))) == NULL) || r; + r = ((glGetDoublev = (PFNGLGETDOUBLEVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetDoublev"))) == NULL) || r; + r = ((glGetError = (PFNGLGETERRORPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetError"))) == NULL) || r; + r = ((glGetFloatv = (PFNGLGETFLOATVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetFloatv"))) == NULL) || r; + r = ((glGetIntegerv = (PFNGLGETINTEGERVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetIntegerv"))) == NULL) || r; + r = ((glGetLightfv = (PFNGLGETLIGHTFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetLightfv"))) == NULL) || r; + r = ((glGetLightiv = (PFNGLGETLIGHTIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetLightiv"))) == NULL) || r; + r = ((glGetMapdv = (PFNGLGETMAPDVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetMapdv"))) == NULL) || r; + r = ((glGetMapfv = (PFNGLGETMAPFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetMapfv"))) == NULL) || r; + r = ((glGetMapiv = (PFNGLGETMAPIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetMapiv"))) == NULL) || r; + r = ((glGetMaterialfv = (PFNGLGETMATERIALFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetMaterialfv"))) == NULL) || r; + r = ((glGetMaterialiv = (PFNGLGETMATERIALIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetMaterialiv"))) == NULL) || r; + r = ((glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetPixelMapfv"))) == NULL) || r; + r = ((glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetPixelMapuiv"))) == NULL) || r; + r = ((glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetPixelMapusv"))) == NULL) || r; + r = ((glGetPointerv = (PFNGLGETPOINTERVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetPointerv"))) == NULL) || r; + r = ((glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetPolygonStipple"))) == NULL) || r; + r = ((glGetString = (PFNGLGETSTRINGPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetString"))) == NULL) || r; + r = ((glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetTexEnvfv"))) == NULL) || r; + r = ((glGetTexEnviv = (PFNGLGETTEXENVIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetTexEnviv"))) == NULL) || r; + r = ((glGetTexGendv = (PFNGLGETTEXGENDVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetTexGendv"))) == NULL) || r; + r = ((glGetTexGenfv = (PFNGLGETTEXGENFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetTexGenfv"))) == NULL) || r; + r = ((glGetTexGeniv = (PFNGLGETTEXGENIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetTexGeniv"))) == NULL) || r; + r = ((glGetTexImage = (PFNGLGETTEXIMAGEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetTexImage"))) == NULL) || r; + r = ((glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetTexLevelParameterfv"))) == NULL) || r; + r = ((glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetTexLevelParameteriv"))) == NULL) || r; + r = ((glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetTexParameterfv"))) == NULL) || r; + r = ((glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glGetTexParameteriv"))) == NULL) || r; + r = ((glHint = (PFNGLHINTPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glHint"))) == NULL) || r; + r = ((glIndexMask = (PFNGLINDEXMASKPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexMask"))) == NULL) || r; + r = ((glIndexPointer = (PFNGLINDEXPOINTERPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexPointer"))) == NULL) || r; + r = ((glIndexd = (PFNGLINDEXDPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexd"))) == NULL) || r; + r = ((glIndexdv = (PFNGLINDEXDVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexdv"))) == NULL) || r; + r = ((glIndexf = (PFNGLINDEXFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexf"))) == NULL) || r; + r = ((glIndexfv = (PFNGLINDEXFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexfv"))) == NULL) || r; + r = ((glIndexi = (PFNGLINDEXIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexi"))) == NULL) || r; + r = ((glIndexiv = (PFNGLINDEXIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexiv"))) == NULL) || r; + r = ((glIndexs = (PFNGLINDEXSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexs"))) == NULL) || r; + r = ((glIndexsv = (PFNGLINDEXSVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexsv"))) == NULL) || r; + r = ((glIndexub = (PFNGLINDEXUBPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexub"))) == NULL) || r; + r = ((glIndexubv = (PFNGLINDEXUBVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIndexubv"))) == NULL) || r; + r = ((glInitNames = (PFNGLINITNAMESPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glInitNames"))) == NULL) || r; + r = ((glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glInterleavedArrays"))) == NULL) || r; + r = ((glIsEnabled = (PFNGLISENABLEDPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIsEnabled"))) == NULL) || r; + r = ((glIsList = (PFNGLISLISTPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIsList"))) == NULL) || r; + r = ((glIsTexture = (PFNGLISTEXTUREPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glIsTexture"))) == NULL) || r; + r = ((glLightModelf = (PFNGLLIGHTMODELFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLightModelf"))) == NULL) || r; + r = ((glLightModelfv = (PFNGLLIGHTMODELFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLightModelfv"))) == NULL) || r; + r = ((glLightModeli = (PFNGLLIGHTMODELIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLightModeli"))) == NULL) || r; + r = ((glLightModeliv = (PFNGLLIGHTMODELIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLightModeliv"))) == NULL) || r; + r = ((glLightf = (PFNGLLIGHTFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLightf"))) == NULL) || r; + r = ((glLightfv = (PFNGLLIGHTFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLightfv"))) == NULL) || r; + r = ((glLighti = (PFNGLLIGHTIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLighti"))) == NULL) || r; + r = ((glLightiv = (PFNGLLIGHTIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLightiv"))) == NULL) || r; + r = ((glLineStipple = (PFNGLLINESTIPPLEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLineStipple"))) == NULL) || r; + r = ((glLineWidth = (PFNGLLINEWIDTHPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLineWidth"))) == NULL) || r; + r = ((glListBase = (PFNGLLISTBASEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glListBase"))) == NULL) || r; + r = ((glLoadIdentity = (PFNGLLOADIDENTITYPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLoadIdentity"))) == NULL) || r; + r = ((glLoadMatrixd = (PFNGLLOADMATRIXDPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLoadMatrixd"))) == NULL) || r; + r = ((glLoadMatrixf = (PFNGLLOADMATRIXFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLoadMatrixf"))) == NULL) || r; + r = ((glLoadName = (PFNGLLOADNAMEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLoadName"))) == NULL) || r; + r = ((glLogicOp = (PFNGLLOGICOPPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glLogicOp"))) == NULL) || r; + r = ((glMap1d = (PFNGLMAP1DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMap1d"))) == NULL) || r; + r = ((glMap1f = (PFNGLMAP1FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMap1f"))) == NULL) || r; + r = ((glMap2d = (PFNGLMAP2DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMap2d"))) == NULL) || r; + r = ((glMap2f = (PFNGLMAP2FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMap2f"))) == NULL) || r; + r = ((glMapGrid1d = (PFNGLMAPGRID1DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMapGrid1d"))) == NULL) || r; + r = ((glMapGrid1f = (PFNGLMAPGRID1FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMapGrid1f"))) == NULL) || r; + r = ((glMapGrid2d = (PFNGLMAPGRID2DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMapGrid2d"))) == NULL) || r; + r = ((glMapGrid2f = (PFNGLMAPGRID2FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMapGrid2f"))) == NULL) || r; + r = ((glMaterialf = (PFNGLMATERIALFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMaterialf"))) == NULL) || r; + r = ((glMaterialfv = (PFNGLMATERIALFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMaterialfv"))) == NULL) || r; + r = ((glMateriali = (PFNGLMATERIALIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMateriali"))) == NULL) || r; + r = ((glMaterialiv = (PFNGLMATERIALIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMaterialiv"))) == NULL) || r; + r = ((glMatrixMode = (PFNGLMATRIXMODEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMatrixMode"))) == NULL) || r; + r = ((glMultMatrixd = (PFNGLMULTMATRIXDPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMultMatrixd"))) == NULL) || r; + r = ((glMultMatrixf = (PFNGLMULTMATRIXFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glMultMatrixf"))) == NULL) || r; + r = ((glNewList = (PFNGLNEWLISTPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNewList"))) == NULL) || r; + r = ((glNormal3b = (PFNGLNORMAL3BPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormal3b"))) == NULL) || r; + r = ((glNormal3bv = (PFNGLNORMAL3BVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormal3bv"))) == NULL) || r; + r = ((glNormal3d = (PFNGLNORMAL3DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormal3d"))) == NULL) || r; + r = ((glNormal3dv = (PFNGLNORMAL3DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormal3dv"))) == NULL) || r; + r = ((glNormal3f = (PFNGLNORMAL3FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormal3f"))) == NULL) || r; + r = ((glNormal3fv = (PFNGLNORMAL3FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormal3fv"))) == NULL) || r; + r = ((glNormal3i = (PFNGLNORMAL3IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormal3i"))) == NULL) || r; + r = ((glNormal3iv = (PFNGLNORMAL3IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormal3iv"))) == NULL) || r; + r = ((glNormal3s = (PFNGLNORMAL3SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormal3s"))) == NULL) || r; + r = ((glNormal3sv = (PFNGLNORMAL3SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormal3sv"))) == NULL) || r; + r = ((glNormalPointer = (PFNGLNORMALPOINTERPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glNormalPointer"))) == NULL) || r; + r = ((glOrtho = (PFNGLORTHOPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glOrtho"))) == NULL) || r; + r = ((glPassThrough = (PFNGLPASSTHROUGHPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPassThrough"))) == NULL) || r; + r = ((glPixelMapfv = (PFNGLPIXELMAPFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPixelMapfv"))) == NULL) || r; + r = ((glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPixelMapuiv"))) == NULL) || r; + r = ((glPixelMapusv = (PFNGLPIXELMAPUSVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPixelMapusv"))) == NULL) || r; + r = ((glPixelStoref = (PFNGLPIXELSTOREFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPixelStoref"))) == NULL) || r; + r = ((glPixelStorei = (PFNGLPIXELSTOREIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPixelStorei"))) == NULL) || r; + r = ((glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPixelTransferf"))) == NULL) || r; + r = ((glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPixelTransferi"))) == NULL) || r; + r = ((glPixelZoom = (PFNGLPIXELZOOMPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPixelZoom"))) == NULL) || r; + r = ((glPointSize = (PFNGLPOINTSIZEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPointSize"))) == NULL) || r; + r = ((glPolygonMode = (PFNGLPOLYGONMODEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPolygonMode"))) == NULL) || r; + r = ((glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPolygonOffset"))) == NULL) || r; + r = ((glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPolygonStipple"))) == NULL) || r; + r = ((glPopAttrib = (PFNGLPOPATTRIBPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPopAttrib"))) == NULL) || r; + r = ((glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPopClientAttrib"))) == NULL) || r; + r = ((glPopMatrix = (PFNGLPOPMATRIXPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPopMatrix"))) == NULL) || r; + r = ((glPopName = (PFNGLPOPNAMEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPopName"))) == NULL) || r; + r = ((glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPrioritizeTextures"))) == NULL) || r; + r = ((glPushAttrib = (PFNGLPUSHATTRIBPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPushAttrib"))) == NULL) || r; + r = ((glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPushClientAttrib"))) == NULL) || r; + r = ((glPushMatrix = (PFNGLPUSHMATRIXPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPushMatrix"))) == NULL) || r; + r = ((glPushName = (PFNGLPUSHNAMEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glPushName"))) == NULL) || r; + r = ((glRasterPos2d = (PFNGLRASTERPOS2DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos2d"))) == NULL) || r; + r = ((glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos2dv"))) == NULL) || r; + r = ((glRasterPos2f = (PFNGLRASTERPOS2FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos2f"))) == NULL) || r; + r = ((glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos2fv"))) == NULL) || r; + r = ((glRasterPos2i = (PFNGLRASTERPOS2IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos2i"))) == NULL) || r; + r = ((glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos2iv"))) == NULL) || r; + r = ((glRasterPos2s = (PFNGLRASTERPOS2SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos2s"))) == NULL) || r; + r = ((glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos2sv"))) == NULL) || r; + r = ((glRasterPos3d = (PFNGLRASTERPOS3DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos3d"))) == NULL) || r; + r = ((glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos3dv"))) == NULL) || r; + r = ((glRasterPos3f = (PFNGLRASTERPOS3FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos3f"))) == NULL) || r; + r = ((glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos3fv"))) == NULL) || r; + r = ((glRasterPos3i = (PFNGLRASTERPOS3IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos3i"))) == NULL) || r; + r = ((glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos3iv"))) == NULL) || r; + r = ((glRasterPos3s = (PFNGLRASTERPOS3SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos3s"))) == NULL) || r; + r = ((glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos3sv"))) == NULL) || r; + r = ((glRasterPos4d = (PFNGLRASTERPOS4DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos4d"))) == NULL) || r; + r = ((glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos4dv"))) == NULL) || r; + r = ((glRasterPos4f = (PFNGLRASTERPOS4FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos4f"))) == NULL) || r; + r = ((glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos4fv"))) == NULL) || r; + r = ((glRasterPos4i = (PFNGLRASTERPOS4IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos4i"))) == NULL) || r; + r = ((glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos4iv"))) == NULL) || r; + r = ((glRasterPos4s = (PFNGLRASTERPOS4SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos4s"))) == NULL) || r; + r = ((glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRasterPos4sv"))) == NULL) || r; + r = ((glReadBuffer = (PFNGLREADBUFFERPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glReadBuffer"))) == NULL) || r; + r = ((glReadPixels = (PFNGLREADPIXELSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glReadPixels"))) == NULL) || r; + r = ((glRectd = (PFNGLRECTDPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRectd"))) == NULL) || r; + r = ((glRectdv = (PFNGLRECTDVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRectdv"))) == NULL) || r; + r = ((glRectf = (PFNGLRECTFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRectf"))) == NULL) || r; + r = ((glRectfv = (PFNGLRECTFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRectfv"))) == NULL) || r; + r = ((glRecti = (PFNGLRECTIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRecti"))) == NULL) || r; + r = ((glRectiv = (PFNGLRECTIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRectiv"))) == NULL) || r; + r = ((glRects = (PFNGLRECTSPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRects"))) == NULL) || r; + r = ((glRectsv = (PFNGLRECTSVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRectsv"))) == NULL) || r; + r = ((glRenderMode = (PFNGLRENDERMODEPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRenderMode"))) == NULL) || r; + r = ((glRotated = (PFNGLROTATEDPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRotated"))) == NULL) || r; + r = ((glRotatef = (PFNGLROTATEFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glRotatef"))) == NULL) || r; + r = ((glScaled = (PFNGLSCALEDPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glScaled"))) == NULL) || r; + r = ((glScalef = (PFNGLSCALEFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glScalef"))) == NULL) || r; + r = ((glScissor = (PFNGLSCISSORPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glScissor"))) == NULL) || r; + r = ((glSelectBuffer = (PFNGLSELECTBUFFERPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glSelectBuffer"))) == NULL) || r; + r = ((glShadeModel = (PFNGLSHADEMODELPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glShadeModel"))) == NULL) || r; + r = ((glStencilFunc = (PFNGLSTENCILFUNCPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glStencilFunc"))) == NULL) || r; + r = ((glStencilMask = (PFNGLSTENCILMASKPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glStencilMask"))) == NULL) || r; + r = ((glStencilOp = (PFNGLSTENCILOPPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glStencilOp"))) == NULL) || r; + r = ((glTexCoord1d = (PFNGLTEXCOORD1DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord1d"))) == NULL) || r; + r = ((glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord1dv"))) == NULL) || r; + r = ((glTexCoord1f = (PFNGLTEXCOORD1FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord1f"))) == NULL) || r; + r = ((glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord1fv"))) == NULL) || r; + r = ((glTexCoord1i = (PFNGLTEXCOORD1IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord1i"))) == NULL) || r; + r = ((glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord1iv"))) == NULL) || r; + r = ((glTexCoord1s = (PFNGLTEXCOORD1SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord1s"))) == NULL) || r; + r = ((glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord1sv"))) == NULL) || r; + r = ((glTexCoord2d = (PFNGLTEXCOORD2DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord2d"))) == NULL) || r; + r = ((glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord2dv"))) == NULL) || r; + r = ((glTexCoord2f = (PFNGLTEXCOORD2FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord2f"))) == NULL) || r; + r = ((glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord2fv"))) == NULL) || r; + r = ((glTexCoord2i = (PFNGLTEXCOORD2IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord2i"))) == NULL) || r; + r = ((glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord2iv"))) == NULL) || r; + r = ((glTexCoord2s = (PFNGLTEXCOORD2SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord2s"))) == NULL) || r; + r = ((glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord2sv"))) == NULL) || r; + r = ((glTexCoord3d = (PFNGLTEXCOORD3DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord3d"))) == NULL) || r; + r = ((glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord3dv"))) == NULL) || r; + r = ((glTexCoord3f = (PFNGLTEXCOORD3FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord3f"))) == NULL) || r; + r = ((glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord3fv"))) == NULL) || r; + r = ((glTexCoord3i = (PFNGLTEXCOORD3IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord3i"))) == NULL) || r; + r = ((glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord3iv"))) == NULL) || r; + r = ((glTexCoord3s = (PFNGLTEXCOORD3SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord3s"))) == NULL) || r; + r = ((glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord3sv"))) == NULL) || r; + r = ((glTexCoord4d = (PFNGLTEXCOORD4DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord4d"))) == NULL) || r; + r = ((glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord4dv"))) == NULL) || r; + r = ((glTexCoord4f = (PFNGLTEXCOORD4FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord4f"))) == NULL) || r; + r = ((glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord4fv"))) == NULL) || r; + r = ((glTexCoord4i = (PFNGLTEXCOORD4IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord4i"))) == NULL) || r; + r = ((glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord4iv"))) == NULL) || r; + r = ((glTexCoord4s = (PFNGLTEXCOORD4SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord4s"))) == NULL) || r; + r = ((glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoord4sv"))) == NULL) || r; + r = ((glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexCoordPointer"))) == NULL) || r; + r = ((glTexEnvf = (PFNGLTEXENVFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexEnvf"))) == NULL) || r; + r = ((glTexEnvfv = (PFNGLTEXENVFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexEnvfv"))) == NULL) || r; + r = ((glTexEnvi = (PFNGLTEXENVIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexEnvi"))) == NULL) || r; + r = ((glTexEnviv = (PFNGLTEXENVIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexEnviv"))) == NULL) || r; + r = ((glTexGend = (PFNGLTEXGENDPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexGend"))) == NULL) || r; + r = ((glTexGendv = (PFNGLTEXGENDVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexGendv"))) == NULL) || r; + r = ((glTexGenf = (PFNGLTEXGENFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexGenf"))) == NULL) || r; + r = ((glTexGenfv = (PFNGLTEXGENFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexGenfv"))) == NULL) || r; + r = ((glTexGeni = (PFNGLTEXGENIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexGeni"))) == NULL) || r; + r = ((glTexGeniv = (PFNGLTEXGENIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexGeniv"))) == NULL) || r; + r = ((glTexImage1D = (PFNGLTEXIMAGE1DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexImage1D"))) == NULL) || r; + r = ((glTexImage2D = (PFNGLTEXIMAGE2DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexImage2D"))) == NULL) || r; + r = ((glTexParameterf = (PFNGLTEXPARAMETERFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexParameterf"))) == NULL) || r; + r = ((glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexParameterfv"))) == NULL) || r; + r = ((glTexParameteri = (PFNGLTEXPARAMETERIPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexParameteri"))) == NULL) || r; + r = ((glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexParameteriv"))) == NULL) || r; + r = ((glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexSubImage1D"))) == NULL) || r; + r = ((glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTexSubImage2D"))) == NULL) || r; + r = ((glTranslated = (PFNGLTRANSLATEDPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTranslated"))) == NULL) || r; + r = ((glTranslatef = (PFNGLTRANSLATEFPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glTranslatef"))) == NULL) || r; + r = ((glVertex2d = (PFNGLVERTEX2DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex2d"))) == NULL) || r; + r = ((glVertex2dv = (PFNGLVERTEX2DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex2dv"))) == NULL) || r; + r = ((glVertex2f = (PFNGLVERTEX2FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex2f"))) == NULL) || r; + r = ((glVertex2fv = (PFNGLVERTEX2FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex2fv"))) == NULL) || r; + r = ((glVertex2i = (PFNGLVERTEX2IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex2i"))) == NULL) || r; + r = ((glVertex2iv = (PFNGLVERTEX2IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex2iv"))) == NULL) || r; + r = ((glVertex2s = (PFNGLVERTEX2SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex2s"))) == NULL) || r; + r = ((glVertex2sv = (PFNGLVERTEX2SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex2sv"))) == NULL) || r; + r = ((glVertex3d = (PFNGLVERTEX3DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex3d"))) == NULL) || r; + r = ((glVertex3dv = (PFNGLVERTEX3DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex3dv"))) == NULL) || r; + r = ((glVertex3f = (PFNGLVERTEX3FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex3f"))) == NULL) || r; + r = ((glVertex3fv = (PFNGLVERTEX3FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex3fv"))) == NULL) || r; + r = ((glVertex3i = (PFNGLVERTEX3IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex3i"))) == NULL) || r; + r = ((glVertex3iv = (PFNGLVERTEX3IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex3iv"))) == NULL) || r; + r = ((glVertex3s = (PFNGLVERTEX3SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex3s"))) == NULL) || r; + r = ((glVertex3sv = (PFNGLVERTEX3SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex3sv"))) == NULL) || r; + r = ((glVertex4d = (PFNGLVERTEX4DPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex4d"))) == NULL) || r; + r = ((glVertex4dv = (PFNGLVERTEX4DVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex4dv"))) == NULL) || r; + r = ((glVertex4f = (PFNGLVERTEX4FPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex4f"))) == NULL) || r; + r = ((glVertex4fv = (PFNGLVERTEX4FVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex4fv"))) == NULL) || r; + r = ((glVertex4i = (PFNGLVERTEX4IPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex4i"))) == NULL) || r; + r = ((glVertex4iv = (PFNGLVERTEX4IVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex4iv"))) == NULL) || r; + r = ((glVertex4s = (PFNGLVERTEX4SPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex4s"))) == NULL) || r; + r = ((glVertex4sv = (PFNGLVERTEX4SVPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertex4sv"))) == NULL) || r; + r = ((glVertexPointer = (PFNGLVERTEXPOINTERPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glVertexPointer"))) == NULL) || r; + r = ((glViewport = (PFNGLVIEWPORTPROC)glewGetProcAddress(fqn_from_convention(glew_convention, "glViewport"))) == NULL) || r; + + if (r==0) + { + printf("glewOpenGL11Init dynamically loaded using dlopen/dlsym OK\n"); + } + return r; +} +#endif //GLEW_INIT_OPENGL11_FUNCTIONS + + +GLenum GLEWAPIENTRY glewInit (void) +{ + GLenum r; + r = glewContextInit(); + if ( r != 0 ) return r; +#if defined(_WIN32) + return wglewContextInit(); +#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */ + return glxewContextInit(); +#else + return r; +#endif /* _WIN32 */ +} + +#endif /* !GLEW_MX */ +#ifdef GLEW_MX +GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name) +#else +GLboolean GLEWAPIENTRY glewIsSupported (const char* name) +#endif +{ + GLubyte* pos = (GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3)) + { + if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) + { +#ifdef GL_VERSION_1_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) + { + ret = GLEW_VERSION_1_2; + continue; + } +#endif +#ifdef GL_VERSION_1_2_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5)) + { + ret = GLEW_VERSION_1_2_1; + continue; + } +#endif +#ifdef GL_VERSION_1_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) + { + ret = GLEW_VERSION_1_3; + continue; + } +#endif +#ifdef GL_VERSION_1_4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) + { + ret = GLEW_VERSION_1_4; + continue; + } +#endif +#ifdef GL_VERSION_1_5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3)) + { + ret = GLEW_VERSION_1_5; + continue; + } +#endif +#ifdef GL_VERSION_2_0 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3)) + { + ret = GLEW_VERSION_2_0; + continue; + } +#endif +#ifdef GL_VERSION_2_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3)) + { + ret = GLEW_VERSION_2_1; + continue; + } +#endif +#ifdef GL_VERSION_3_0 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3)) + { + ret = GLEW_VERSION_3_0; + continue; + } +#endif +#ifdef GL_VERSION_3_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) + { + ret = GLEW_VERSION_3_1; + continue; + } +#endif +#ifdef GL_VERSION_3_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) + { + ret = GLEW_VERSION_3_2; + continue; + } +#endif +#ifdef GL_VERSION_3_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3)) + { + ret = GLEW_VERSION_3_3; + continue; + } +#endif +#ifdef GL_VERSION_4_0 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3)) + { + ret = GLEW_VERSION_4_0; + continue; + } +#endif +#ifdef GL_VERSION_4_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3)) + { + ret = GLEW_VERSION_4_1; + continue; + } +#endif +#ifdef GL_VERSION_4_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3)) + { + ret = GLEW_VERSION_4_2; + continue; + } +#endif +#ifdef GL_VERSION_4_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3)) + { + ret = GLEW_VERSION_4_3; + continue; + } +#endif +#ifdef GL_VERSION_4_4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3)) + { + ret = GLEW_VERSION_4_4; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) + { +#ifdef GL_3DFX_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_3DFX_multisample; + continue; + } +#endif +#ifdef GL_3DFX_tbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7)) + { + ret = GLEW_3DFX_tbuffer; + continue; + } +#endif +#ifdef GL_3DFX_texture_compression_FXT1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24)) + { + ret = GLEW_3DFX_texture_compression_FXT1; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef GL_AMD_blend_minmax_factor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19)) + { + ret = GLEW_AMD_blend_minmax_factor; + continue; + } +#endif +#ifdef GL_AMD_conservative_depth + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) + { + ret = GLEW_AMD_conservative_depth; + continue; + } +#endif +#ifdef GL_AMD_debug_output + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) + { + ret = GLEW_AMD_debug_output; + continue; + } +#endif +#ifdef GL_AMD_depth_clamp_separate + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20)) + { + ret = GLEW_AMD_depth_clamp_separate; + continue; + } +#endif +#ifdef GL_AMD_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_AMD_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_AMD_interleaved_elements + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20)) + { + ret = GLEW_AMD_interleaved_elements; + continue; + } +#endif +#ifdef GL_AMD_multi_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) + { + ret = GLEW_AMD_multi_draw_indirect; + continue; + } +#endif +#ifdef GL_AMD_name_gen_delete + if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15)) + { + ret = GLEW_AMD_name_gen_delete; + continue; + } +#endif +#ifdef GL_AMD_performance_monitor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) + { + ret = GLEW_AMD_performance_monitor; + continue; + } +#endif +#ifdef GL_AMD_pinned_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13)) + { + ret = GLEW_AMD_pinned_memory; + continue; + } +#endif +#ifdef GL_AMD_query_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) + { + ret = GLEW_AMD_query_buffer_object; + continue; + } +#endif +#ifdef GL_AMD_sample_positions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16)) + { + ret = GLEW_AMD_sample_positions; + continue; + } +#endif +#ifdef GL_AMD_seamless_cubemap_per_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) + { + ret = GLEW_AMD_seamless_cubemap_per_texture; + continue; + } +#endif +#ifdef GL_AMD_shader_stencil_export + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) + { + ret = GLEW_AMD_shader_stencil_export; + continue; + } +#endif +#ifdef GL_AMD_shader_trinary_minmax + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21)) + { + ret = GLEW_AMD_shader_trinary_minmax; + continue; + } +#endif +#ifdef GL_AMD_sparse_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) + { + ret = GLEW_AMD_sparse_texture; + continue; + } +#endif +#ifdef GL_AMD_stencil_operation_extended + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26)) + { + ret = GLEW_AMD_stencil_operation_extended; + continue; + } +#endif +#ifdef GL_AMD_texture_texture4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) + { + ret = GLEW_AMD_texture_texture4; + continue; + } +#endif +#ifdef GL_AMD_transform_feedback3_lines_triangles + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35)) + { + ret = GLEW_AMD_transform_feedback3_lines_triangles; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_layer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19)) + { + ret = GLEW_AMD_vertex_shader_layer; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_tessellator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) + { + ret = GLEW_AMD_vertex_shader_tessellator; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_viewport_index + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28)) + { + ret = GLEW_AMD_vertex_shader_viewport_index; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6)) + { +#ifdef GL_ANGLE_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) + { + ret = GLEW_ANGLE_depth_texture; + continue; + } +#endif +#ifdef GL_ANGLE_framebuffer_blit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) + { + ret = GLEW_ANGLE_framebuffer_blit; + continue; + } +#endif +#ifdef GL_ANGLE_framebuffer_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) + { + ret = GLEW_ANGLE_framebuffer_multisample; + continue; + } +#endif +#ifdef GL_ANGLE_instanced_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) + { + ret = GLEW_ANGLE_instanced_arrays; + continue; + } +#endif +#ifdef GL_ANGLE_pack_reverse_row_order + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22)) + { + ret = GLEW_ANGLE_pack_reverse_row_order; + continue; + } +#endif +#ifdef GL_ANGLE_program_binary + if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14)) + { + ret = GLEW_ANGLE_program_binary; + continue; + } +#endif +#ifdef GL_ANGLE_texture_compression_dxt1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) + { + ret = GLEW_ANGLE_texture_compression_dxt1; + continue; + } +#endif +#ifdef GL_ANGLE_texture_compression_dxt3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24)) + { + ret = GLEW_ANGLE_texture_compression_dxt3; + continue; + } +#endif +#ifdef GL_ANGLE_texture_compression_dxt5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24)) + { + ret = GLEW_ANGLE_texture_compression_dxt5; + continue; + } +#endif +#ifdef GL_ANGLE_texture_usage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13)) + { + ret = GLEW_ANGLE_texture_usage; + continue; + } +#endif +#ifdef GL_ANGLE_timer_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) + { + ret = GLEW_ANGLE_timer_query; + continue; + } +#endif +#ifdef GL_ANGLE_translated_shader_source + if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24)) + { + ret = GLEW_ANGLE_translated_shader_source; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) + { +#ifdef GL_APPLE_aux_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) + { + ret = GLEW_APPLE_aux_depth_stencil; + continue; + } +#endif +#ifdef GL_APPLE_client_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) + { + ret = GLEW_APPLE_client_storage; + continue; + } +#endif +#ifdef GL_APPLE_element_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) + { + ret = GLEW_APPLE_element_array; + continue; + } +#endif +#ifdef GL_APPLE_fence + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) + { + ret = GLEW_APPLE_fence; + continue; + } +#endif +#ifdef GL_APPLE_float_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12)) + { + ret = GLEW_APPLE_float_pixels; + continue; + } +#endif +#ifdef GL_APPLE_flush_buffer_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18)) + { + ret = GLEW_APPLE_flush_buffer_range; + continue; + } +#endif +#ifdef GL_APPLE_object_purgeable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) + { + ret = GLEW_APPLE_object_purgeable; + continue; + } +#endif +#ifdef GL_APPLE_pixel_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) + { + ret = GLEW_APPLE_pixel_buffer; + continue; + } +#endif +#ifdef GL_APPLE_rgb_422 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) + { + ret = GLEW_APPLE_rgb_422; + continue; + } +#endif +#ifdef GL_APPLE_row_bytes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) + { + ret = GLEW_APPLE_row_bytes; + continue; + } +#endif +#ifdef GL_APPLE_specular_vector + if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) + { + ret = GLEW_APPLE_specular_vector; + continue; + } +#endif +#ifdef GL_APPLE_texture_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) + { + ret = GLEW_APPLE_texture_range; + continue; + } +#endif +#ifdef GL_APPLE_transform_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14)) + { + ret = GLEW_APPLE_transform_hint; + continue; + } +#endif +#ifdef GL_APPLE_vertex_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) + { + ret = GLEW_APPLE_vertex_array_object; + continue; + } +#endif +#ifdef GL_APPLE_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = GLEW_APPLE_vertex_array_range; + continue; + } +#endif +#ifdef GL_APPLE_vertex_program_evaluators + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) + { + ret = GLEW_APPLE_vertex_program_evaluators; + continue; + } +#endif +#ifdef GL_APPLE_ycbcr_422 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) + { + ret = GLEW_APPLE_ycbcr_422; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) + { +#ifdef GL_ARB_ES2_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17)) + { + ret = GLEW_ARB_ES2_compatibility; + continue; + } +#endif +#ifdef GL_ARB_ES3_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17)) + { + ret = GLEW_ARB_ES3_compatibility; + continue; + } +#endif +#ifdef GL_ARB_arrays_of_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16)) + { + ret = GLEW_ARB_arrays_of_arrays; + continue; + } +#endif +#ifdef GL_ARB_base_instance + if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13)) + { + ret = GLEW_ARB_base_instance; + continue; + } +#endif +#ifdef GL_ARB_bindless_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) + { + ret = GLEW_ARB_bindless_texture; + continue; + } +#endif +#ifdef GL_ARB_blend_func_extended + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19)) + { + ret = GLEW_ARB_blend_func_extended; + continue; + } +#endif +#ifdef GL_ARB_buffer_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14)) + { + ret = GLEW_ARB_buffer_storage; + continue; + } +#endif +#ifdef GL_ARB_cl_event + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8)) + { + ret = GLEW_ARB_cl_event; + continue; + } +#endif +#ifdef GL_ARB_clear_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19)) + { + ret = GLEW_ARB_clear_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_clear_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13)) + { + ret = GLEW_ARB_clear_texture; + continue; + } +#endif +#ifdef GL_ARB_color_buffer_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18)) + { + ret = GLEW_ARB_color_buffer_float; + continue; + } +#endif +#ifdef GL_ARB_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) + { + ret = GLEW_ARB_compatibility; + continue; + } +#endif +#ifdef GL_ARB_compressed_texture_pixel_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32)) + { + ret = GLEW_ARB_compressed_texture_pixel_storage; + continue; + } +#endif +#ifdef GL_ARB_compute_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14)) + { + ret = GLEW_ARB_compute_shader; + continue; + } +#endif +#ifdef GL_ARB_compute_variable_group_size + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27)) + { + ret = GLEW_ARB_compute_variable_group_size; + continue; + } +#endif +#ifdef GL_ARB_conservative_depth + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) + { + ret = GLEW_ARB_conservative_depth; + continue; + } +#endif +#ifdef GL_ARB_copy_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) + { + ret = GLEW_ARB_copy_buffer; + continue; + } +#endif +#ifdef GL_ARB_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLEW_ARB_copy_image; + continue; + } +#endif +#ifdef GL_ARB_debug_output + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) + { + ret = GLEW_ARB_debug_output; + continue; + } +#endif +#ifdef GL_ARB_depth_buffer_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) + { + ret = GLEW_ARB_depth_buffer_float; + continue; + } +#endif +#ifdef GL_ARB_depth_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) + { + ret = GLEW_ARB_depth_clamp; + continue; + } +#endif +#ifdef GL_ARB_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) + { + ret = GLEW_ARB_depth_texture; + continue; + } +#endif +#ifdef GL_ARB_draw_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) + { + ret = GLEW_ARB_draw_buffers; + continue; + } +#endif +#ifdef GL_ARB_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_ARB_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_ARB_draw_elements_base_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) + { + ret = GLEW_ARB_draw_elements_base_vertex; + continue; + } +#endif +#ifdef GL_ARB_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13)) + { + ret = GLEW_ARB_draw_indirect; + continue; + } +#endif +#ifdef GL_ARB_draw_instanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) + { + ret = GLEW_ARB_draw_instanced; + continue; + } +#endif +#ifdef GL_ARB_enhanced_layouts + if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16)) + { + ret = GLEW_ARB_enhanced_layouts; + continue; + } +#endif +#ifdef GL_ARB_explicit_attrib_location + if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24)) + { + ret = GLEW_ARB_explicit_attrib_location; + continue; + } +#endif +#ifdef GL_ARB_explicit_uniform_location + if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25)) + { + ret = GLEW_ARB_explicit_uniform_location; + continue; + } +#endif +#ifdef GL_ARB_fragment_coord_conventions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) + { + ret = GLEW_ARB_fragment_coord_conventions; + continue; + } +#endif +#ifdef GL_ARB_fragment_layer_viewport + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23)) + { + ret = GLEW_ARB_fragment_layer_viewport; + continue; + } +#endif +#ifdef GL_ARB_fragment_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) + { + ret = GLEW_ARB_fragment_program; + continue; + } +#endif +#ifdef GL_ARB_fragment_program_shadow + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23)) + { + ret = GLEW_ARB_fragment_program_shadow; + continue; + } +#endif +#ifdef GL_ARB_fragment_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) + { + ret = GLEW_ARB_fragment_shader; + continue; + } +#endif +#ifdef GL_ARB_framebuffer_no_attachments + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26)) + { + ret = GLEW_ARB_framebuffer_no_attachments; + continue; + } +#endif +#ifdef GL_ARB_framebuffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) + { + ret = GLEW_ARB_framebuffer_object; + continue; + } +#endif +#ifdef GL_ARB_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLEW_ARB_framebuffer_sRGB; + continue; + } +#endif +#ifdef GL_ARB_geometry_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) + { + ret = GLEW_ARB_geometry_shader4; + continue; + } +#endif +#ifdef GL_ARB_get_program_binary + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18)) + { + ret = GLEW_ARB_get_program_binary; + continue; + } +#endif +#ifdef GL_ARB_gpu_shader5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) + { + ret = GLEW_ARB_gpu_shader5; + continue; + } +#endif +#ifdef GL_ARB_gpu_shader_fp64 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15)) + { + ret = GLEW_ARB_gpu_shader_fp64; + continue; + } +#endif +#ifdef GL_ARB_half_float_pixel + if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16)) + { + ret = GLEW_ARB_half_float_pixel; + continue; + } +#endif +#ifdef GL_ARB_half_float_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17)) + { + ret = GLEW_ARB_half_float_vertex; + continue; + } +#endif +#ifdef GL_ARB_imaging + if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7)) + { + ret = GLEW_ARB_imaging; + continue; + } +#endif +#ifdef GL_ARB_indirect_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19)) + { + ret = GLEW_ARB_indirect_parameters; + continue; + } +#endif +#ifdef GL_ARB_instanced_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) + { + ret = GLEW_ARB_instanced_arrays; + continue; + } +#endif +#ifdef GL_ARB_internalformat_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20)) + { + ret = GLEW_ARB_internalformat_query; + continue; + } +#endif +#ifdef GL_ARB_internalformat_query2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21)) + { + ret = GLEW_ARB_internalformat_query2; + continue; + } +#endif +#ifdef GL_ARB_invalidate_subdata + if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18)) + { + ret = GLEW_ARB_invalidate_subdata; + continue; + } +#endif +#ifdef GL_ARB_map_buffer_alignment + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20)) + { + ret = GLEW_ARB_map_buffer_alignment; + continue; + } +#endif +#ifdef GL_ARB_map_buffer_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16)) + { + ret = GLEW_ARB_map_buffer_range; + continue; + } +#endif +#ifdef GL_ARB_matrix_palette + if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14)) + { + ret = GLEW_ARB_matrix_palette; + continue; + } +#endif +#ifdef GL_ARB_multi_bind + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10)) + { + ret = GLEW_ARB_multi_bind; + continue; + } +#endif +#ifdef GL_ARB_multi_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) + { + ret = GLEW_ARB_multi_draw_indirect; + continue; + } +#endif +#ifdef GL_ARB_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_ARB_multisample; + continue; + } +#endif +#ifdef GL_ARB_multitexture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12)) + { + ret = GLEW_ARB_multitexture; + continue; + } +#endif +#ifdef GL_ARB_occlusion_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) + { + ret = GLEW_ARB_occlusion_query; + continue; + } +#endif +#ifdef GL_ARB_occlusion_query2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16)) + { + ret = GLEW_ARB_occlusion_query2; + continue; + } +#endif +#ifdef GL_ARB_pixel_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) + { + ret = GLEW_ARB_pixel_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_point_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) + { + ret = GLEW_ARB_point_parameters; + continue; + } +#endif +#ifdef GL_ARB_point_sprite + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) + { + ret = GLEW_ARB_point_sprite; + continue; + } +#endif +#ifdef GL_ARB_program_interface_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23)) + { + ret = GLEW_ARB_program_interface_query; + continue; + } +#endif +#ifdef GL_ARB_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_ARB_provoking_vertex; + continue; + } +#endif +#ifdef GL_ARB_query_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) + { + ret = GLEW_ARB_query_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_robust_buffer_access_behavior + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29)) + { + ret = GLEW_ARB_robust_buffer_access_behavior; + continue; + } +#endif +#ifdef GL_ARB_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) + { + ret = GLEW_ARB_robustness; + continue; + } +#endif +#ifdef GL_ARB_robustness_application_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) + { + ret = GLEW_ARB_robustness_application_isolation; + continue; + } +#endif +#ifdef GL_ARB_robustness_share_group_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) + { + ret = GLEW_ARB_robustness_share_group_isolation; + continue; + } +#endif +#ifdef GL_ARB_sample_shading + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) + { + ret = GLEW_ARB_sample_shading; + continue; + } +#endif +#ifdef GL_ARB_sampler_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15)) + { + ret = GLEW_ARB_sampler_objects; + continue; + } +#endif +#ifdef GL_ARB_seamless_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) + { + ret = GLEW_ARB_seamless_cube_map; + continue; + } +#endif +#ifdef GL_ARB_seamless_cubemap_per_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) + { + ret = GLEW_ARB_seamless_cubemap_per_texture; + continue; + } +#endif +#ifdef GL_ARB_separate_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) + { + ret = GLEW_ARB_separate_shader_objects; + continue; + } +#endif +#ifdef GL_ARB_shader_atomic_counters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) + { + ret = GLEW_ARB_shader_atomic_counters; + continue; + } +#endif +#ifdef GL_ARB_shader_bit_encoding + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19)) + { + ret = GLEW_ARB_shader_bit_encoding; + continue; + } +#endif +#ifdef GL_ARB_shader_draw_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22)) + { + ret = GLEW_ARB_shader_draw_parameters; + continue; + } +#endif +#ifdef GL_ARB_shader_group_vote + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17)) + { + ret = GLEW_ARB_shader_group_vote; + continue; + } +#endif +#ifdef GL_ARB_shader_image_load_store + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) + { + ret = GLEW_ARB_shader_image_load_store; + continue; + } +#endif +#ifdef GL_ARB_shader_image_size + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17)) + { + ret = GLEW_ARB_shader_image_size; + continue; + } +#endif +#ifdef GL_ARB_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) + { + ret = GLEW_ARB_shader_objects; + continue; + } +#endif +#ifdef GL_ARB_shader_precision + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16)) + { + ret = GLEW_ARB_shader_precision; + continue; + } +#endif +#ifdef GL_ARB_shader_stencil_export + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) + { + ret = GLEW_ARB_shader_stencil_export; + continue; + } +#endif +#ifdef GL_ARB_shader_storage_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) + { + ret = GLEW_ARB_shader_storage_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_shader_subroutine + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17)) + { + ret = GLEW_ARB_shader_subroutine; + continue; + } +#endif +#ifdef GL_ARB_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_ARB_shader_texture_lod; + continue; + } +#endif +#ifdef GL_ARB_shading_language_100 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) + { + ret = GLEW_ARB_shading_language_100; + continue; + } +#endif +#ifdef GL_ARB_shading_language_420pack + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24)) + { + ret = GLEW_ARB_shading_language_420pack; + continue; + } +#endif +#ifdef GL_ARB_shading_language_include + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24)) + { + ret = GLEW_ARB_shading_language_include; + continue; + } +#endif +#ifdef GL_ARB_shading_language_packing + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24)) + { + ret = GLEW_ARB_shading_language_packing; + continue; + } +#endif +#ifdef GL_ARB_shadow + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) + { + ret = GLEW_ARB_shadow; + continue; + } +#endif +#ifdef GL_ARB_shadow_ambient + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) + { + ret = GLEW_ARB_shadow_ambient; + continue; + } +#endif +#ifdef GL_ARB_sparse_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) + { + ret = GLEW_ARB_sparse_texture; + continue; + } +#endif +#ifdef GL_ARB_stencil_texturing + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17)) + { + ret = GLEW_ARB_stencil_texturing; + continue; + } +#endif +#ifdef GL_ARB_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) + { + ret = GLEW_ARB_sync; + continue; + } +#endif +#ifdef GL_ARB_tessellation_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19)) + { + ret = GLEW_ARB_tessellation_shader; + continue; + } +#endif +#ifdef GL_ARB_texture_border_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) + { + ret = GLEW_ARB_texture_border_clamp; + continue; + } +#endif +#ifdef GL_ARB_texture_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) + { + ret = GLEW_ARB_texture_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_texture_buffer_object_rgb32 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27)) + { + ret = GLEW_ARB_texture_buffer_object_rgb32; + continue; + } +#endif +#ifdef GL_ARB_texture_buffer_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20)) + { + ret = GLEW_ARB_texture_buffer_range; + continue; + } +#endif +#ifdef GL_ARB_texture_compression + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19)) + { + ret = GLEW_ARB_texture_compression; + continue; + } +#endif +#ifdef GL_ARB_texture_compression_bptc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24)) + { + ret = GLEW_ARB_texture_compression_bptc; + continue; + } +#endif +#ifdef GL_ARB_texture_compression_rgtc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) + { + ret = GLEW_ARB_texture_compression_rgtc; + continue; + } +#endif +#ifdef GL_ARB_texture_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) + { + ret = GLEW_ARB_texture_cube_map; + continue; + } +#endif +#ifdef GL_ARB_texture_cube_map_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) + { + ret = GLEW_ARB_texture_cube_map_array; + continue; + } +#endif +#ifdef GL_ARB_texture_env_add + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) + { + ret = GLEW_ARB_texture_env_add; + continue; + } +#endif +#ifdef GL_ARB_texture_env_combine + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) + { + ret = GLEW_ARB_texture_env_combine; + continue; + } +#endif +#ifdef GL_ARB_texture_env_crossbar + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20)) + { + ret = GLEW_ARB_texture_env_crossbar; + continue; + } +#endif +#ifdef GL_ARB_texture_env_dot3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) + { + ret = GLEW_ARB_texture_env_dot3; + continue; + } +#endif +#ifdef GL_ARB_texture_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) + { + ret = GLEW_ARB_texture_float; + continue; + } +#endif +#ifdef GL_ARB_texture_gather + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) + { + ret = GLEW_ARB_texture_gather; + continue; + } +#endif +#ifdef GL_ARB_texture_mirror_clamp_to_edge + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28)) + { + ret = GLEW_ARB_texture_mirror_clamp_to_edge; + continue; + } +#endif +#ifdef GL_ARB_texture_mirrored_repeat + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) + { + ret = GLEW_ARB_texture_mirrored_repeat; + continue; + } +#endif +#ifdef GL_ARB_texture_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) + { + ret = GLEW_ARB_texture_multisample; + continue; + } +#endif +#ifdef GL_ARB_texture_non_power_of_two + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) + { + ret = GLEW_ARB_texture_non_power_of_two; + continue; + } +#endif +#ifdef GL_ARB_texture_query_levels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20)) + { + ret = GLEW_ARB_texture_query_levels; + continue; + } +#endif +#ifdef GL_ARB_texture_query_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) + { + ret = GLEW_ARB_texture_query_lod; + continue; + } +#endif +#ifdef GL_ARB_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) + { + ret = GLEW_ARB_texture_rectangle; + continue; + } +#endif +#ifdef GL_ARB_texture_rg + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10)) + { + ret = GLEW_ARB_texture_rg; + continue; + } +#endif +#ifdef GL_ARB_texture_rgb10_a2ui + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18)) + { + ret = GLEW_ARB_texture_rgb10_a2ui; + continue; + } +#endif +#ifdef GL_ARB_texture_stencil8 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16)) + { + ret = GLEW_ARB_texture_stencil8; + continue; + } +#endif +#ifdef GL_ARB_texture_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15)) + { + ret = GLEW_ARB_texture_storage; + continue; + } +#endif +#ifdef GL_ARB_texture_storage_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27)) + { + ret = GLEW_ARB_texture_storage_multisample; + continue; + } +#endif +#ifdef GL_ARB_texture_swizzle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) + { + ret = GLEW_ARB_texture_swizzle; + continue; + } +#endif +#ifdef GL_ARB_texture_view + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12)) + { + ret = GLEW_ARB_texture_view; + continue; + } +#endif +#ifdef GL_ARB_timer_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) + { + ret = GLEW_ARB_timer_query; + continue; + } +#endif +#ifdef GL_ARB_transform_feedback2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) + { + ret = GLEW_ARB_transform_feedback2; + continue; + } +#endif +#ifdef GL_ARB_transform_feedback3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19)) + { + ret = GLEW_ARB_transform_feedback3; + continue; + } +#endif +#ifdef GL_ARB_transform_feedback_instanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28)) + { + ret = GLEW_ARB_transform_feedback_instanced; + continue; + } +#endif +#ifdef GL_ARB_transpose_matrix + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16)) + { + ret = GLEW_ARB_transpose_matrix; + continue; + } +#endif +#ifdef GL_ARB_uniform_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) + { + ret = GLEW_ARB_uniform_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_array_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) + { + ret = GLEW_ARB_vertex_array_bgra; + continue; + } +#endif +#ifdef GL_ARB_vertex_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) + { + ret = GLEW_ARB_vertex_array_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_attrib_64bit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) + { + ret = GLEW_ARB_vertex_attrib_64bit; + continue; + } +#endif +#ifdef GL_ARB_vertex_attrib_binding + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21)) + { + ret = GLEW_ARB_vertex_attrib_binding; + continue; + } +#endif +#ifdef GL_ARB_vertex_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12)) + { + ret = GLEW_ARB_vertex_blend; + continue; + } +#endif +#ifdef GL_ARB_vertex_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) + { + ret = GLEW_ARB_vertex_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) + { + ret = GLEW_ARB_vertex_program; + continue; + } +#endif +#ifdef GL_ARB_vertex_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) + { + ret = GLEW_ARB_vertex_shader; + continue; + } +#endif +#ifdef GL_ARB_vertex_type_10f_11f_11f_rev + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27)) + { + ret = GLEW_ARB_vertex_type_10f_11f_11f_rev; + continue; + } +#endif +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26)) + { + ret = GLEW_ARB_vertex_type_2_10_10_10_rev; + continue; + } +#endif +#ifdef GL_ARB_viewport_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14)) + { + ret = GLEW_ARB_viewport_array; + continue; + } +#endif +#ifdef GL_ARB_window_pos + if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) + { + ret = GLEW_ARB_window_pos; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5)) + { +#ifdef GL_ATIX_point_sprites + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13)) + { + ret = GLEW_ATIX_point_sprites; + continue; + } +#endif +#ifdef GL_ATIX_texture_env_combine3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) + { + ret = GLEW_ATIX_texture_env_combine3; + continue; + } +#endif +#ifdef GL_ATIX_texture_env_route + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17)) + { + ret = GLEW_ATIX_texture_env_route; + continue; + } +#endif +#ifdef GL_ATIX_vertex_shader_output_point_size + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31)) + { + ret = GLEW_ATIX_vertex_shader_output_point_size; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) + { +#ifdef GL_ATI_draw_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) + { + ret = GLEW_ATI_draw_buffers; + continue; + } +#endif +#ifdef GL_ATI_element_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) + { + ret = GLEW_ATI_element_array; + continue; + } +#endif +#ifdef GL_ATI_envmap_bumpmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14)) + { + ret = GLEW_ATI_envmap_bumpmap; + continue; + } +#endif +#ifdef GL_ATI_fragment_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) + { + ret = GLEW_ATI_fragment_shader; + continue; + } +#endif +#ifdef GL_ATI_map_object_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17)) + { + ret = GLEW_ATI_map_object_buffer; + continue; + } +#endif +#ifdef GL_ATI_meminfo + if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) + { + ret = GLEW_ATI_meminfo; + continue; + } +#endif +#ifdef GL_ATI_pn_triangles + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) + { + ret = GLEW_ATI_pn_triangles; + continue; + } +#endif +#ifdef GL_ATI_separate_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16)) + { + ret = GLEW_ATI_separate_stencil; + continue; + } +#endif +#ifdef GL_ATI_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_ATI_shader_texture_lod; + continue; + } +#endif +#ifdef GL_ATI_text_fragment_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20)) + { + ret = GLEW_ATI_text_fragment_shader; + continue; + } +#endif +#ifdef GL_ATI_texture_compression_3dc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23)) + { + ret = GLEW_ATI_texture_compression_3dc; + continue; + } +#endif +#ifdef GL_ATI_texture_env_combine3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) + { + ret = GLEW_ATI_texture_env_combine3; + continue; + } +#endif +#ifdef GL_ATI_texture_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) + { + ret = GLEW_ATI_texture_float; + continue; + } +#endif +#ifdef GL_ATI_texture_mirror_once + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19)) + { + ret = GLEW_ATI_texture_mirror_once; + continue; + } +#endif +#ifdef GL_ATI_vertex_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) + { + ret = GLEW_ATI_vertex_array_object; + continue; + } +#endif +#ifdef GL_ATI_vertex_attrib_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26)) + { + ret = GLEW_ATI_vertex_attrib_array_object; + continue; + } +#endif +#ifdef GL_ATI_vertex_streams + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14)) + { + ret = GLEW_ATI_vertex_streams; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) + { +#ifdef GL_EXT_422_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10)) + { + ret = GLEW_EXT_422_pixels; + continue; + } +#endif +#ifdef GL_EXT_Cg_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9)) + { + ret = GLEW_EXT_Cg_shader; + continue; + } +#endif +#ifdef GL_EXT_abgr + if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4)) + { + ret = GLEW_EXT_abgr; + continue; + } +#endif +#ifdef GL_EXT_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4)) + { + ret = GLEW_EXT_bgra; + continue; + } +#endif +#ifdef GL_EXT_bindable_uniform + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16)) + { + ret = GLEW_EXT_bindable_uniform; + continue; + } +#endif +#ifdef GL_EXT_blend_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11)) + { + ret = GLEW_EXT_blend_color; + continue; + } +#endif +#ifdef GL_EXT_blend_equation_separate + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23)) + { + ret = GLEW_EXT_blend_equation_separate; + continue; + } +#endif +#ifdef GL_EXT_blend_func_separate + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19)) + { + ret = GLEW_EXT_blend_func_separate; + continue; + } +#endif +#ifdef GL_EXT_blend_logic_op + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14)) + { + ret = GLEW_EXT_blend_logic_op; + continue; + } +#endif +#ifdef GL_EXT_blend_minmax + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12)) + { + ret = GLEW_EXT_blend_minmax; + continue; + } +#endif +#ifdef GL_EXT_blend_subtract + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14)) + { + ret = GLEW_EXT_blend_subtract; + continue; + } +#endif +#ifdef GL_EXT_clip_volume_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16)) + { + ret = GLEW_EXT_clip_volume_hint; + continue; + } +#endif +#ifdef GL_EXT_cmyka + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5)) + { + ret = GLEW_EXT_cmyka; + continue; + } +#endif +#ifdef GL_EXT_color_subtable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14)) + { + ret = GLEW_EXT_color_subtable; + continue; + } +#endif +#ifdef GL_EXT_compiled_vertex_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21)) + { + ret = GLEW_EXT_compiled_vertex_array; + continue; + } +#endif +#ifdef GL_EXT_convolution + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11)) + { + ret = GLEW_EXT_convolution; + continue; + } +#endif +#ifdef GL_EXT_coordinate_frame + if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16)) + { + ret = GLEW_EXT_coordinate_frame; + continue; + } +#endif +#ifdef GL_EXT_copy_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12)) + { + ret = GLEW_EXT_copy_texture; + continue; + } +#endif +#ifdef GL_EXT_cull_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) + { + ret = GLEW_EXT_cull_vertex; + continue; + } +#endif +#ifdef GL_EXT_debug_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12)) + { + ret = GLEW_EXT_debug_marker; + continue; + } +#endif +#ifdef GL_EXT_depth_bounds_test + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17)) + { + ret = GLEW_EXT_depth_bounds_test; + continue; + } +#endif +#ifdef GL_EXT_direct_state_access + if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) + { + ret = GLEW_EXT_direct_state_access; + continue; + } +#endif +#ifdef GL_EXT_draw_buffers2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13)) + { + ret = GLEW_EXT_draw_buffers2; + continue; + } +#endif +#ifdef GL_EXT_draw_instanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) + { + ret = GLEW_EXT_draw_instanced; + continue; + } +#endif +#ifdef GL_EXT_draw_range_elements + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19)) + { + ret = GLEW_EXT_draw_range_elements; + continue; + } +#endif +#ifdef GL_EXT_fog_coord + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9)) + { + ret = GLEW_EXT_fog_coord; + continue; + } +#endif +#ifdef GL_EXT_fragment_lighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17)) + { + ret = GLEW_EXT_fragment_lighting; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_blit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) + { + ret = GLEW_EXT_framebuffer_blit; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) + { + ret = GLEW_EXT_framebuffer_multisample; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_multisample_blit_scaled + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35)) + { + ret = GLEW_EXT_framebuffer_multisample_blit_scaled; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) + { + ret = GLEW_EXT_framebuffer_object; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLEW_EXT_framebuffer_sRGB; + continue; + } +#endif +#ifdef GL_EXT_geometry_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) + { + ret = GLEW_EXT_geometry_shader4; + continue; + } +#endif +#ifdef GL_EXT_gpu_program_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22)) + { + ret = GLEW_EXT_gpu_program_parameters; + continue; + } +#endif +#ifdef GL_EXT_gpu_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11)) + { + ret = GLEW_EXT_gpu_shader4; + continue; + } +#endif +#ifdef GL_EXT_histogram + if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9)) + { + ret = GLEW_EXT_histogram; + continue; + } +#endif +#ifdef GL_EXT_index_array_formats + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19)) + { + ret = GLEW_EXT_index_array_formats; + continue; + } +#endif +#ifdef GL_EXT_index_func + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10)) + { + ret = GLEW_EXT_index_func; + continue; + } +#endif +#ifdef GL_EXT_index_material + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14)) + { + ret = GLEW_EXT_index_material; + continue; + } +#endif +#ifdef GL_EXT_index_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13)) + { + ret = GLEW_EXT_index_texture; + continue; + } +#endif +#ifdef GL_EXT_light_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13)) + { + ret = GLEW_EXT_light_texture; + continue; + } +#endif +#ifdef GL_EXT_misc_attribute + if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14)) + { + ret = GLEW_EXT_misc_attribute; + continue; + } +#endif +#ifdef GL_EXT_multi_draw_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17)) + { + ret = GLEW_EXT_multi_draw_arrays; + continue; + } +#endif +#ifdef GL_EXT_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_EXT_multisample; + continue; + } +#endif +#ifdef GL_EXT_packed_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) + { + ret = GLEW_EXT_packed_depth_stencil; + continue; + } +#endif +#ifdef GL_EXT_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12)) + { + ret = GLEW_EXT_packed_float; + continue; + } +#endif +#ifdef GL_EXT_packed_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13)) + { + ret = GLEW_EXT_packed_pixels; + continue; + } +#endif +#ifdef GL_EXT_paletted_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16)) + { + ret = GLEW_EXT_paletted_texture; + continue; + } +#endif +#ifdef GL_EXT_pixel_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) + { + ret = GLEW_EXT_pixel_buffer_object; + continue; + } +#endif +#ifdef GL_EXT_pixel_transform + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15)) + { + ret = GLEW_EXT_pixel_transform; + continue; + } +#endif +#ifdef GL_EXT_pixel_transform_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27)) + { + ret = GLEW_EXT_pixel_transform_color_table; + continue; + } +#endif +#ifdef GL_EXT_point_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) + { + ret = GLEW_EXT_point_parameters; + continue; + } +#endif +#ifdef GL_EXT_polygon_offset + if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14)) + { + ret = GLEW_EXT_polygon_offset; + continue; + } +#endif +#ifdef GL_EXT_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_EXT_provoking_vertex; + continue; + } +#endif +#ifdef GL_EXT_rescale_normal + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) + { + ret = GLEW_EXT_rescale_normal; + continue; + } +#endif +#ifdef GL_EXT_scene_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) + { + ret = GLEW_EXT_scene_marker; + continue; + } +#endif +#ifdef GL_EXT_secondary_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15)) + { + ret = GLEW_EXT_secondary_color; + continue; + } +#endif +#ifdef GL_EXT_separate_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) + { + ret = GLEW_EXT_separate_shader_objects; + continue; + } +#endif +#ifdef GL_EXT_separate_specular_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) + { + ret = GLEW_EXT_separate_specular_color; + continue; + } +#endif +#ifdef GL_EXT_shader_image_load_store + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) + { + ret = GLEW_EXT_shader_image_load_store; + continue; + } +#endif +#ifdef GL_EXT_shadow_funcs + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12)) + { + ret = GLEW_EXT_shadow_funcs; + continue; + } +#endif +#ifdef GL_EXT_shared_texture_palette + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22)) + { + ret = GLEW_EXT_shared_texture_palette; + continue; + } +#endif +#ifdef GL_EXT_stencil_clear_tag + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17)) + { + ret = GLEW_EXT_stencil_clear_tag; + continue; + } +#endif +#ifdef GL_EXT_stencil_two_side + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16)) + { + ret = GLEW_EXT_stencil_two_side; + continue; + } +#endif +#ifdef GL_EXT_stencil_wrap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12)) + { + ret = GLEW_EXT_stencil_wrap; + continue; + } +#endif +#ifdef GL_EXT_subtexture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10)) + { + ret = GLEW_EXT_subtexture; + continue; + } +#endif +#ifdef GL_EXT_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7)) + { + ret = GLEW_EXT_texture; + continue; + } +#endif +#ifdef GL_EXT_texture3D + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9)) + { + ret = GLEW_EXT_texture3D; + continue; + } +#endif +#ifdef GL_EXT_texture_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13)) + { + ret = GLEW_EXT_texture_array; + continue; + } +#endif +#ifdef GL_EXT_texture_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) + { + ret = GLEW_EXT_texture_buffer_object; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_dxt1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) + { + ret = GLEW_EXT_texture_compression_dxt1; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_latc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24)) + { + ret = GLEW_EXT_texture_compression_latc; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_rgtc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) + { + ret = GLEW_EXT_texture_compression_rgtc; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_s3tc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24)) + { + ret = GLEW_EXT_texture_compression_s3tc; + continue; + } +#endif +#ifdef GL_EXT_texture_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) + { + ret = GLEW_EXT_texture_cube_map; + continue; + } +#endif +#ifdef GL_EXT_texture_edge_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) + { + ret = GLEW_EXT_texture_edge_clamp; + continue; + } +#endif +#ifdef GL_EXT_texture_env + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11)) + { + ret = GLEW_EXT_texture_env; + continue; + } +#endif +#ifdef GL_EXT_texture_env_add + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) + { + ret = GLEW_EXT_texture_env_add; + continue; + } +#endif +#ifdef GL_EXT_texture_env_combine + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) + { + ret = GLEW_EXT_texture_env_combine; + continue; + } +#endif +#ifdef GL_EXT_texture_env_dot3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) + { + ret = GLEW_EXT_texture_env_dot3; + continue; + } +#endif +#ifdef GL_EXT_texture_filter_anisotropic + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26)) + { + ret = GLEW_EXT_texture_filter_anisotropic; + continue; + } +#endif +#ifdef GL_EXT_texture_integer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15)) + { + ret = GLEW_EXT_texture_integer; + continue; + } +#endif +#ifdef GL_EXT_texture_lod_bias + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) + { + ret = GLEW_EXT_texture_lod_bias; + continue; + } +#endif +#ifdef GL_EXT_texture_mirror_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20)) + { + ret = GLEW_EXT_texture_mirror_clamp; + continue; + } +#endif +#ifdef GL_EXT_texture_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14)) + { + ret = GLEW_EXT_texture_object; + continue; + } +#endif +#ifdef GL_EXT_texture_perturb_normal + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22)) + { + ret = GLEW_EXT_texture_perturb_normal; + continue; + } +#endif +#ifdef GL_EXT_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) + { + ret = GLEW_EXT_texture_rectangle; + continue; + } +#endif +#ifdef GL_EXT_texture_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12)) + { + ret = GLEW_EXT_texture_sRGB; + continue; + } +#endif +#ifdef GL_EXT_texture_sRGB_decode + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19)) + { + ret = GLEW_EXT_texture_sRGB_decode; + continue; + } +#endif +#ifdef GL_EXT_texture_shared_exponent + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23)) + { + ret = GLEW_EXT_texture_shared_exponent; + continue; + } +#endif +#ifdef GL_EXT_texture_snorm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) + { + ret = GLEW_EXT_texture_snorm; + continue; + } +#endif +#ifdef GL_EXT_texture_swizzle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) + { + ret = GLEW_EXT_texture_swizzle; + continue; + } +#endif +#ifdef GL_EXT_timer_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) + { + ret = GLEW_EXT_timer_query; + continue; + } +#endif +#ifdef GL_EXT_transform_feedback + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) + { + ret = GLEW_EXT_transform_feedback; + continue; + } +#endif +#ifdef GL_EXT_vertex_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12)) + { + ret = GLEW_EXT_vertex_array; + continue; + } +#endif +#ifdef GL_EXT_vertex_array_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) + { + ret = GLEW_EXT_vertex_array_bgra; + continue; + } +#endif +#ifdef GL_EXT_vertex_attrib_64bit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) + { + ret = GLEW_EXT_vertex_attrib_64bit; + continue; + } +#endif +#ifdef GL_EXT_vertex_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) + { + ret = GLEW_EXT_vertex_shader; + continue; + } +#endif +#ifdef GL_EXT_vertex_weighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16)) + { + ret = GLEW_EXT_vertex_weighting; + continue; + } +#endif +#ifdef GL_EXT_x11_sync_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15)) + { + ret = GLEW_EXT_x11_sync_object; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8)) + { +#ifdef GL_GREMEDY_frame_terminator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16)) + { + ret = GLEW_GREMEDY_frame_terminator; + continue; + } +#endif +#ifdef GL_GREMEDY_string_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13)) + { + ret = GLEW_GREMEDY_string_marker; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3)) + { +#ifdef GL_HP_convolution_border_modes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) + { + ret = GLEW_HP_convolution_border_modes; + continue; + } +#endif +#ifdef GL_HP_image_transform + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15)) + { + ret = GLEW_HP_image_transform; + continue; + } +#endif +#ifdef GL_HP_occlusion_test + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14)) + { + ret = GLEW_HP_occlusion_test; + continue; + } +#endif +#ifdef GL_HP_texture_lighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16)) + { + ret = GLEW_HP_texture_lighting; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4)) + { +#ifdef GL_IBM_cull_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) + { + ret = GLEW_IBM_cull_vertex; + continue; + } +#endif +#ifdef GL_IBM_multimode_draw_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21)) + { + ret = GLEW_IBM_multimode_draw_arrays; + continue; + } +#endif +#ifdef GL_IBM_rasterpos_clip + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14)) + { + ret = GLEW_IBM_rasterpos_clip; + continue; + } +#endif +#ifdef GL_IBM_static_data + if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11)) + { + ret = GLEW_IBM_static_data; + continue; + } +#endif +#ifdef GL_IBM_texture_mirrored_repeat + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) + { + ret = GLEW_IBM_texture_mirrored_repeat; + continue; + } +#endif +#ifdef GL_IBM_vertex_array_lists + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18)) + { + ret = GLEW_IBM_vertex_array_lists; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5)) + { +#ifdef GL_INGR_color_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11)) + { + ret = GLEW_INGR_color_clamp; + continue; + } +#endif +#ifdef GL_INGR_interlace_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14)) + { + ret = GLEW_INGR_interlace_read; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) + { +#ifdef GL_INTEL_map_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11)) + { + ret = GLEW_INTEL_map_texture; + continue; + } +#endif +#ifdef GL_INTEL_parallel_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15)) + { + ret = GLEW_INTEL_parallel_arrays; + continue; + } +#endif +#ifdef GL_INTEL_texture_scissor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15)) + { + ret = GLEW_INTEL_texture_scissor; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4)) + { +#ifdef GL_KHR_debug + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5)) + { + ret = GLEW_KHR_debug; + continue; + } +#endif +#ifdef GL_KHR_texture_compression_astc_ldr + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28)) + { + ret = GLEW_KHR_texture_compression_astc_ldr; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4)) + { +#ifdef GL_KTX_buffer_region + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) + { + ret = GLEW_KTX_buffer_region; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6)) + { +#ifdef GL_MESAX_texture_stack + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13)) + { + ret = GLEW_MESAX_texture_stack; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) + { +#ifdef GL_MESA_pack_invert + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11)) + { + ret = GLEW_MESA_pack_invert; + continue; + } +#endif +#ifdef GL_MESA_resize_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14)) + { + ret = GLEW_MESA_resize_buffers; + continue; + } +#endif +#ifdef GL_MESA_window_pos + if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) + { + ret = GLEW_MESA_window_pos; + continue; + } +#endif +#ifdef GL_MESA_ycbcr_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13)) + { + ret = GLEW_MESA_ycbcr_texture; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4)) + { +#ifdef GL_NVX_conditional_render + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) + { + ret = GLEW_NVX_conditional_render; + continue; + } +#endif +#ifdef GL_NVX_gpu_memory_info + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15)) + { + ret = GLEW_NVX_gpu_memory_info; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) + { +#ifdef GL_NV_bindless_multi_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28)) + { + ret = GLEW_NV_bindless_multi_draw_indirect; + continue; + } +#endif +#ifdef GL_NV_bindless_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) + { + ret = GLEW_NV_bindless_texture; + continue; + } +#endif +#ifdef GL_NV_blend_equation_advanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23)) + { + ret = GLEW_NV_blend_equation_advanced; + continue; + } +#endif +#ifdef GL_NV_blend_equation_advanced_coherent + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32)) + { + ret = GLEW_NV_blend_equation_advanced_coherent; + continue; + } +#endif +#ifdef GL_NV_blend_square + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12)) + { + ret = GLEW_NV_blend_square; + continue; + } +#endif +#ifdef GL_NV_compute_program5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16)) + { + ret = GLEW_NV_compute_program5; + continue; + } +#endif +#ifdef GL_NV_conditional_render + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) + { + ret = GLEW_NV_conditional_render; + continue; + } +#endif +#ifdef GL_NV_copy_depth_to_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19)) + { + ret = GLEW_NV_copy_depth_to_color; + continue; + } +#endif +#ifdef GL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLEW_NV_copy_image; + continue; + } +#endif +#ifdef GL_NV_deep_texture3D + if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14)) + { + ret = GLEW_NV_deep_texture3D; + continue; + } +#endif +#ifdef GL_NV_depth_buffer_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) + { + ret = GLEW_NV_depth_buffer_float; + continue; + } +#endif +#ifdef GL_NV_depth_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) + { + ret = GLEW_NV_depth_clamp; + continue; + } +#endif +#ifdef GL_NV_depth_range_unclamped + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21)) + { + ret = GLEW_NV_depth_range_unclamped; + continue; + } +#endif +#ifdef GL_NV_draw_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12)) + { + ret = GLEW_NV_draw_texture; + continue; + } +#endif +#ifdef GL_NV_evaluators + if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10)) + { + ret = GLEW_NV_evaluators; + continue; + } +#endif +#ifdef GL_NV_explicit_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20)) + { + ret = GLEW_NV_explicit_multisample; + continue; + } +#endif +#ifdef GL_NV_fence + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) + { + ret = GLEW_NV_fence; + continue; + } +#endif +#ifdef GL_NV_float_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) + { + ret = GLEW_NV_float_buffer; + continue; + } +#endif +#ifdef GL_NV_fog_distance + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12)) + { + ret = GLEW_NV_fog_distance; + continue; + } +#endif +#ifdef GL_NV_fragment_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) + { + ret = GLEW_NV_fragment_program; + continue; + } +#endif +#ifdef GL_NV_fragment_program2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17)) + { + ret = GLEW_NV_fragment_program2; + continue; + } +#endif +#ifdef GL_NV_fragment_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17)) + { + ret = GLEW_NV_fragment_program4; + continue; + } +#endif +#ifdef GL_NV_fragment_program_option + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23)) + { + ret = GLEW_NV_fragment_program_option; + continue; + } +#endif +#ifdef GL_NV_framebuffer_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32)) + { + ret = GLEW_NV_framebuffer_multisample_coverage; + continue; + } +#endif +#ifdef GL_NV_geometry_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17)) + { + ret = GLEW_NV_geometry_program4; + continue; + } +#endif +#ifdef GL_NV_geometry_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) + { + ret = GLEW_NV_geometry_shader4; + continue; + } +#endif +#ifdef GL_NV_gpu_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12)) + { + ret = GLEW_NV_gpu_program4; + continue; + } +#endif +#ifdef GL_NV_gpu_program5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12)) + { + ret = GLEW_NV_gpu_program5; + continue; + } +#endif +#ifdef GL_NV_gpu_program5_mem_extended + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25)) + { + ret = GLEW_NV_gpu_program5_mem_extended; + continue; + } +#endif +#ifdef GL_NV_gpu_program_fp64 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16)) + { + ret = GLEW_NV_gpu_program_fp64; + continue; + } +#endif +#ifdef GL_NV_gpu_shader5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) + { + ret = GLEW_NV_gpu_shader5; + continue; + } +#endif +#ifdef GL_NV_half_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10)) + { + ret = GLEW_NV_half_float; + continue; + } +#endif +#ifdef GL_NV_light_max_exponent + if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18)) + { + ret = GLEW_NV_light_max_exponent; + continue; + } +#endif +#ifdef GL_NV_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) + { + ret = GLEW_NV_multisample_coverage; + continue; + } +#endif +#ifdef GL_NV_multisample_filter_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23)) + { + ret = GLEW_NV_multisample_filter_hint; + continue; + } +#endif +#ifdef GL_NV_occlusion_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) + { + ret = GLEW_NV_occlusion_query; + continue; + } +#endif +#ifdef GL_NV_packed_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) + { + ret = GLEW_NV_packed_depth_stencil; + continue; + } +#endif +#ifdef GL_NV_parameter_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23)) + { + ret = GLEW_NV_parameter_buffer_object; + continue; + } +#endif +#ifdef GL_NV_parameter_buffer_object2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) + { + ret = GLEW_NV_parameter_buffer_object2; + continue; + } +#endif +#ifdef GL_NV_path_rendering + if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14)) + { + ret = GLEW_NV_path_rendering; + continue; + } +#endif +#ifdef GL_NV_pixel_data_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) + { + ret = GLEW_NV_pixel_data_range; + continue; + } +#endif +#ifdef GL_NV_point_sprite + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) + { + ret = GLEW_NV_point_sprite; + continue; + } +#endif +#ifdef GL_NV_present_video + if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) + { + ret = GLEW_NV_present_video; + continue; + } +#endif +#ifdef GL_NV_primitive_restart + if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17)) + { + ret = GLEW_NV_primitive_restart; + continue; + } +#endif +#ifdef GL_NV_register_combiners + if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18)) + { + ret = GLEW_NV_register_combiners; + continue; + } +#endif +#ifdef GL_NV_register_combiners2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19)) + { + ret = GLEW_NV_register_combiners2; + continue; + } +#endif +#ifdef GL_NV_shader_atomic_counters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) + { + ret = GLEW_NV_shader_atomic_counters; + continue; + } +#endif +#ifdef GL_NV_shader_atomic_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19)) + { + ret = GLEW_NV_shader_atomic_float; + continue; + } +#endif +#ifdef GL_NV_shader_buffer_load + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) + { + ret = GLEW_NV_shader_buffer_load; + continue; + } +#endif +#ifdef GL_NV_shader_storage_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) + { + ret = GLEW_NV_shader_storage_buffer_object; + continue; + } +#endif +#ifdef GL_NV_tessellation_program5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21)) + { + ret = GLEW_NV_tessellation_program5; + continue; + } +#endif +#ifdef GL_NV_texgen_emboss + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) + { + ret = GLEW_NV_texgen_emboss; + continue; + } +#endif +#ifdef GL_NV_texgen_reflection + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17)) + { + ret = GLEW_NV_texgen_reflection; + continue; + } +#endif +#ifdef GL_NV_texture_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) + { + ret = GLEW_NV_texture_barrier; + continue; + } +#endif +#ifdef GL_NV_texture_compression_vtc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) + { + ret = GLEW_NV_texture_compression_vtc; + continue; + } +#endif +#ifdef GL_NV_texture_env_combine4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20)) + { + ret = GLEW_NV_texture_env_combine4; + continue; + } +#endif +#ifdef GL_NV_texture_expand_normal + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21)) + { + ret = GLEW_NV_texture_expand_normal; + continue; + } +#endif +#ifdef GL_NV_texture_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) + { + ret = GLEW_NV_texture_multisample; + continue; + } +#endif +#ifdef GL_NV_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) + { + ret = GLEW_NV_texture_rectangle; + continue; + } +#endif +#ifdef GL_NV_texture_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14)) + { + ret = GLEW_NV_texture_shader; + continue; + } +#endif +#ifdef GL_NV_texture_shader2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15)) + { + ret = GLEW_NV_texture_shader2; + continue; + } +#endif +#ifdef GL_NV_texture_shader3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15)) + { + ret = GLEW_NV_texture_shader3; + continue; + } +#endif +#ifdef GL_NV_transform_feedback + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) + { + ret = GLEW_NV_transform_feedback; + continue; + } +#endif +#ifdef GL_NV_transform_feedback2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) + { + ret = GLEW_NV_transform_feedback2; + continue; + } +#endif +#ifdef GL_NV_vdpau_interop + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13)) + { + ret = GLEW_NV_vdpau_interop; + continue; + } +#endif +#ifdef GL_NV_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = GLEW_NV_vertex_array_range; + continue; + } +#endif +#ifdef GL_NV_vertex_array_range2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19)) + { + ret = GLEW_NV_vertex_array_range2; + continue; + } +#endif +#ifdef GL_NV_vertex_attrib_integer_64bit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27)) + { + ret = GLEW_NV_vertex_attrib_integer_64bit; + continue; + } +#endif +#ifdef GL_NV_vertex_buffer_unified_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) + { + ret = GLEW_NV_vertex_buffer_unified_memory; + continue; + } +#endif +#ifdef GL_NV_vertex_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) + { + ret = GLEW_NV_vertex_program; + continue; + } +#endif +#ifdef GL_NV_vertex_program1_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17)) + { + ret = GLEW_NV_vertex_program1_1; + continue; + } +#endif +#ifdef GL_NV_vertex_program2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15)) + { + ret = GLEW_NV_vertex_program2; + continue; + } +#endif +#ifdef GL_NV_vertex_program2_option + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22)) + { + ret = GLEW_NV_vertex_program2_option; + continue; + } +#endif +#ifdef GL_NV_vertex_program3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15)) + { + ret = GLEW_NV_vertex_program3; + continue; + } +#endif +#ifdef GL_NV_vertex_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15)) + { + ret = GLEW_NV_vertex_program4; + continue; + } +#endif +#ifdef GL_NV_video_capture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) + { + ret = GLEW_NV_video_capture; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4)) + { +#ifdef GL_OES_byte_coordinates + if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16)) + { + ret = GLEW_OES_byte_coordinates; + continue; + } +#endif +#ifdef GL_OES_compressed_paletted_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27)) + { + ret = GLEW_OES_compressed_paletted_texture; + continue; + } +#endif +#ifdef GL_OES_read_format + if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11)) + { + ret = GLEW_OES_read_format; + continue; + } +#endif +#ifdef GL_OES_single_precision + if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16)) + { + ret = GLEW_OES_single_precision; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) + { +#ifdef GL_OML_interlace + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) + { + ret = GLEW_OML_interlace; + continue; + } +#endif +#ifdef GL_OML_resample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) + { + ret = GLEW_OML_resample; + continue; + } +#endif +#ifdef GL_OML_subsample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9)) + { + ret = GLEW_OML_subsample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4)) + { +#ifdef GL_PGI_misc_hints + if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10)) + { + ret = GLEW_PGI_misc_hints; + continue; + } +#endif +#ifdef GL_PGI_vertex_hints + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12)) + { + ret = GLEW_PGI_vertex_hints; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6)) + { +#ifdef GL_REGAL_ES1_0_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19)) + { + ret = GLEW_REGAL_ES1_0_compatibility; + continue; + } +#endif +#ifdef GL_REGAL_ES1_1_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19)) + { + ret = GLEW_REGAL_ES1_1_compatibility; + continue; + } +#endif +#ifdef GL_REGAL_enable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6)) + { + ret = GLEW_REGAL_enable; + continue; + } +#endif +#ifdef GL_REGAL_error_string + if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12)) + { + ret = GLEW_REGAL_error_string; + continue; + } +#endif +#ifdef GL_REGAL_extension_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15)) + { + ret = GLEW_REGAL_extension_query; + continue; + } +#endif +#ifdef GL_REGAL_log + if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3)) + { + ret = GLEW_REGAL_log; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5)) + { +#ifdef GL_REND_screen_coordinates + if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18)) + { + ret = GLEW_REND_screen_coordinates; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3)) + { +#ifdef GL_S3_s3tc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4)) + { + ret = GLEW_S3_s3tc; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) + { +#ifdef GL_SGIS_color_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) + { + ret = GLEW_SGIS_color_range; + continue; + } +#endif +#ifdef GL_SGIS_detail_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14)) + { + ret = GLEW_SGIS_detail_texture; + continue; + } +#endif +#ifdef GL_SGIS_fog_function + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12)) + { + ret = GLEW_SGIS_fog_function; + continue; + } +#endif +#ifdef GL_SGIS_generate_mipmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15)) + { + ret = GLEW_SGIS_generate_mipmap; + continue; + } +#endif +#ifdef GL_SGIS_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_SGIS_multisample; + continue; + } +#endif +#ifdef GL_SGIS_pixel_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) + { + ret = GLEW_SGIS_pixel_texture; + continue; + } +#endif +#ifdef GL_SGIS_point_line_texgen + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17)) + { + ret = GLEW_SGIS_point_line_texgen; + continue; + } +#endif +#ifdef GL_SGIS_sharpen_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15)) + { + ret = GLEW_SGIS_sharpen_texture; + continue; + } +#endif +#ifdef GL_SGIS_texture4D + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9)) + { + ret = GLEW_SGIS_texture4D; + continue; + } +#endif +#ifdef GL_SGIS_texture_border_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) + { + ret = GLEW_SGIS_texture_border_clamp; + continue; + } +#endif +#ifdef GL_SGIS_texture_edge_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) + { + ret = GLEW_SGIS_texture_edge_clamp; + continue; + } +#endif +#ifdef GL_SGIS_texture_filter4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15)) + { + ret = GLEW_SGIS_texture_filter4; + continue; + } +#endif +#ifdef GL_SGIS_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11)) + { + ret = GLEW_SGIS_texture_lod; + continue; + } +#endif +#ifdef GL_SGIS_texture_select + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14)) + { + ret = GLEW_SGIS_texture_select; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) + { +#ifdef GL_SGIX_async + if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5)) + { + ret = GLEW_SGIX_async; + continue; + } +#endif +#ifdef GL_SGIX_async_histogram + if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15)) + { + ret = GLEW_SGIX_async_histogram; + continue; + } +#endif +#ifdef GL_SGIX_async_pixel + if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11)) + { + ret = GLEW_SGIX_async_pixel; + continue; + } +#endif +#ifdef GL_SGIX_blend_alpha_minmax + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18)) + { + ret = GLEW_SGIX_blend_alpha_minmax; + continue; + } +#endif +#ifdef GL_SGIX_clipmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7)) + { + ret = GLEW_SGIX_clipmap; + continue; + } +#endif +#ifdef GL_SGIX_convolution_accuracy + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20)) + { + ret = GLEW_SGIX_convolution_accuracy; + continue; + } +#endif +#ifdef GL_SGIX_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) + { + ret = GLEW_SGIX_depth_texture; + continue; + } +#endif +#ifdef GL_SGIX_flush_raster + if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12)) + { + ret = GLEW_SGIX_flush_raster; + continue; + } +#endif +#ifdef GL_SGIX_fog_offset + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10)) + { + ret = GLEW_SGIX_fog_offset; + continue; + } +#endif +#ifdef GL_SGIX_fog_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11)) + { + ret = GLEW_SGIX_fog_texture; + continue; + } +#endif +#ifdef GL_SGIX_fragment_specular_lighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26)) + { + ret = GLEW_SGIX_fragment_specular_lighting; + continue; + } +#endif +#ifdef GL_SGIX_framezoom + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9)) + { + ret = GLEW_SGIX_framezoom; + continue; + } +#endif +#ifdef GL_SGIX_interlace + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) + { + ret = GLEW_SGIX_interlace; + continue; + } +#endif +#ifdef GL_SGIX_ir_instrument1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14)) + { + ret = GLEW_SGIX_ir_instrument1; + continue; + } +#endif +#ifdef GL_SGIX_list_priority + if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13)) + { + ret = GLEW_SGIX_list_priority; + continue; + } +#endif +#ifdef GL_SGIX_pixel_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) + { + ret = GLEW_SGIX_pixel_texture; + continue; + } +#endif +#ifdef GL_SGIX_pixel_texture_bits + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18)) + { + ret = GLEW_SGIX_pixel_texture_bits; + continue; + } +#endif +#ifdef GL_SGIX_reference_plane + if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15)) + { + ret = GLEW_SGIX_reference_plane; + continue; + } +#endif +#ifdef GL_SGIX_resample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) + { + ret = GLEW_SGIX_resample; + continue; + } +#endif +#ifdef GL_SGIX_shadow + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) + { + ret = GLEW_SGIX_shadow; + continue; + } +#endif +#ifdef GL_SGIX_shadow_ambient + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) + { + ret = GLEW_SGIX_shadow_ambient; + continue; + } +#endif +#ifdef GL_SGIX_sprite + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6)) + { + ret = GLEW_SGIX_sprite; + continue; + } +#endif +#ifdef GL_SGIX_tag_sample_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17)) + { + ret = GLEW_SGIX_tag_sample_buffer; + continue; + } +#endif +#ifdef GL_SGIX_texture_add_env + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15)) + { + ret = GLEW_SGIX_texture_add_env; + continue; + } +#endif +#ifdef GL_SGIX_texture_coordinate_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24)) + { + ret = GLEW_SGIX_texture_coordinate_clamp; + continue; + } +#endif +#ifdef GL_SGIX_texture_lod_bias + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) + { + ret = GLEW_SGIX_texture_lod_bias; + continue; + } +#endif +#ifdef GL_SGIX_texture_multi_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20)) + { + ret = GLEW_SGIX_texture_multi_buffer; + continue; + } +#endif +#ifdef GL_SGIX_texture_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) + { + ret = GLEW_SGIX_texture_range; + continue; + } +#endif +#ifdef GL_SGIX_texture_scale_bias + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18)) + { + ret = GLEW_SGIX_texture_scale_bias; + continue; + } +#endif +#ifdef GL_SGIX_vertex_preclip + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14)) + { + ret = GLEW_SGIX_vertex_preclip; + continue; + } +#endif +#ifdef GL_SGIX_vertex_preclip_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19)) + { + ret = GLEW_SGIX_vertex_preclip_hint; + continue; + } +#endif +#ifdef GL_SGIX_ycrcb + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5)) + { + ret = GLEW_SGIX_ycrcb; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) + { +#ifdef GL_SGI_color_matrix + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12)) + { + ret = GLEW_SGI_color_matrix; + continue; + } +#endif +#ifdef GL_SGI_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11)) + { + ret = GLEW_SGI_color_table; + continue; + } +#endif +#ifdef GL_SGI_texture_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19)) + { + ret = GLEW_SGI_texture_color_table; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5)) + { +#ifdef GL_SUNX_constant_data + if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13)) + { + ret = GLEW_SUNX_constant_data; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) + { +#ifdef GL_SUN_convolution_border_modes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) + { + ret = GLEW_SUN_convolution_border_modes; + continue; + } +#endif +#ifdef GL_SUN_global_alpha + if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12)) + { + ret = GLEW_SUN_global_alpha; + continue; + } +#endif +#ifdef GL_SUN_mesh_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10)) + { + ret = GLEW_SUN_mesh_array; + continue; + } +#endif +#ifdef GL_SUN_read_video_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17)) + { + ret = GLEW_SUN_read_video_pixels; + continue; + } +#endif +#ifdef GL_SUN_slice_accum + if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11)) + { + ret = GLEW_SUN_slice_accum; + continue; + } +#endif +#ifdef GL_SUN_triangle_list + if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13)) + { + ret = GLEW_SUN_triangle_list; + continue; + } +#endif +#ifdef GL_SUN_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6)) + { + ret = GLEW_SUN_vertex; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4)) + { +#ifdef GL_WIN_phong_shading + if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13)) + { + ret = GLEW_WIN_phong_shading; + continue; + } +#endif +#ifdef GL_WIN_specular_fog + if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12)) + { + ret = GLEW_WIN_specular_fog; + continue; + } +#endif +#ifdef GL_WIN_swap_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9)) + { + ret = GLEW_WIN_swap_hint; + continue; + } +#endif + } + } + ret = (len == 0); + } + return ret; +} + +#if defined(_WIN32) + +#if defined(GLEW_MX) +GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name) +#else +GLboolean GLEWAPIENTRY wglewIsSupported (const char* name) +#endif +{ + GLubyte* pos = (GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4)) + { + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) + { +#ifdef WGL_3DFX_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = WGLEW_3DFX_multisample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4)) + { +#ifdef WGL_3DL_stereo_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14)) + { + ret = WGLEW_3DL_stereo_control; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef WGL_AMD_gpu_association + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) + { + ret = WGLEW_AMD_gpu_association; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) + { +#ifdef WGL_ARB_buffer_region + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) + { + ret = WGLEW_ARB_buffer_region; + continue; + } +#endif +#ifdef WGL_ARB_create_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) + { + ret = WGLEW_ARB_create_context; + continue; + } +#endif +#ifdef WGL_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = WGLEW_ARB_create_context_profile; + continue; + } +#endif +#ifdef WGL_ARB_create_context_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) + { + ret = WGLEW_ARB_create_context_robustness; + continue; + } +#endif +#ifdef WGL_ARB_extensions_string + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) + { + ret = WGLEW_ARB_extensions_string; + continue; + } +#endif +#ifdef WGL_ARB_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = WGLEW_ARB_framebuffer_sRGB; + continue; + } +#endif +#ifdef WGL_ARB_make_current_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) + { + ret = WGLEW_ARB_make_current_read; + continue; + } +#endif +#ifdef WGL_ARB_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = WGLEW_ARB_multisample; + continue; + } +#endif +#ifdef WGL_ARB_pbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) + { + ret = WGLEW_ARB_pbuffer; + continue; + } +#endif +#ifdef WGL_ARB_pixel_format + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) + { + ret = WGLEW_ARB_pixel_format; + continue; + } +#endif +#ifdef WGL_ARB_pixel_format_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) + { + ret = WGLEW_ARB_pixel_format_float; + continue; + } +#endif +#ifdef WGL_ARB_render_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) + { + ret = WGLEW_ARB_render_texture; + continue; + } +#endif +#ifdef WGL_ARB_robustness_application_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) + { + ret = WGLEW_ARB_robustness_application_isolation; + continue; + } +#endif +#ifdef WGL_ARB_robustness_share_group_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) + { + ret = WGLEW_ARB_robustness_share_group_isolation; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) + { +#ifdef WGL_ATI_pixel_format_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) + { + ret = WGLEW_ATI_pixel_format_float; + continue; + } +#endif +#ifdef WGL_ATI_render_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) + { + ret = WGLEW_ATI_render_texture_rectangle; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) + { +#ifdef WGL_EXT_create_context_es2_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) + { + ret = WGLEW_EXT_create_context_es2_profile; + continue; + } +#endif +#ifdef WGL_EXT_create_context_es_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) + { + ret = WGLEW_EXT_create_context_es_profile; + continue; + } +#endif +#ifdef WGL_EXT_depth_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11)) + { + ret = WGLEW_EXT_depth_float; + continue; + } +#endif +#ifdef WGL_EXT_display_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19)) + { + ret = WGLEW_EXT_display_color_table; + continue; + } +#endif +#ifdef WGL_EXT_extensions_string + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) + { + ret = WGLEW_EXT_extensions_string; + continue; + } +#endif +#ifdef WGL_EXT_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = WGLEW_EXT_framebuffer_sRGB; + continue; + } +#endif +#ifdef WGL_EXT_make_current_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) + { + ret = WGLEW_EXT_make_current_read; + continue; + } +#endif +#ifdef WGL_EXT_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = WGLEW_EXT_multisample; + continue; + } +#endif +#ifdef WGL_EXT_pbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) + { + ret = WGLEW_EXT_pbuffer; + continue; + } +#endif +#ifdef WGL_EXT_pixel_format + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) + { + ret = WGLEW_EXT_pixel_format; + continue; + } +#endif +#ifdef WGL_EXT_pixel_format_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25)) + { + ret = WGLEW_EXT_pixel_format_packed_float; + continue; + } +#endif +#ifdef WGL_EXT_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = WGLEW_EXT_swap_control; + continue; + } +#endif +#ifdef WGL_EXT_swap_control_tear + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) + { + ret = WGLEW_EXT_swap_control_tear; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4)) + { +#ifdef WGL_I3D_digital_video_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21)) + { + ret = WGLEW_I3D_digital_video_control; + continue; + } +#endif +#ifdef WGL_I3D_gamma + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5)) + { + ret = WGLEW_I3D_gamma; + continue; + } +#endif +#ifdef WGL_I3D_genlock + if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7)) + { + ret = WGLEW_I3D_genlock; + continue; + } +#endif +#ifdef WGL_I3D_image_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12)) + { + ret = WGLEW_I3D_image_buffer; + continue; + } +#endif +#ifdef WGL_I3D_swap_frame_lock + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15)) + { + ret = WGLEW_I3D_swap_frame_lock; + continue; + } +#endif +#ifdef WGL_I3D_swap_frame_usage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16)) + { + ret = WGLEW_I3D_swap_frame_usage; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) + { +#ifdef WGL_NV_DX_interop + if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10)) + { + ret = WGLEW_NV_DX_interop; + continue; + } +#endif +#ifdef WGL_NV_DX_interop2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11)) + { + ret = WGLEW_NV_DX_interop2; + continue; + } +#endif +#ifdef WGL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = WGLEW_NV_copy_image; + continue; + } +#endif +#ifdef WGL_NV_float_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) + { + ret = WGLEW_NV_float_buffer; + continue; + } +#endif +#ifdef WGL_NV_gpu_affinity + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12)) + { + ret = WGLEW_NV_gpu_affinity; + continue; + } +#endif +#ifdef WGL_NV_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) + { + ret = WGLEW_NV_multisample_coverage; + continue; + } +#endif +#ifdef WGL_NV_present_video + if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) + { + ret = WGLEW_NV_present_video; + continue; + } +#endif +#ifdef WGL_NV_render_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20)) + { + ret = WGLEW_NV_render_depth_texture; + continue; + } +#endif +#ifdef WGL_NV_render_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) + { + ret = WGLEW_NV_render_texture_rectangle; + continue; + } +#endif +#ifdef WGL_NV_swap_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) + { + ret = WGLEW_NV_swap_group; + continue; + } +#endif +#ifdef WGL_NV_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = WGLEW_NV_vertex_array_range; + continue; + } +#endif +#ifdef WGL_NV_video_capture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) + { + ret = WGLEW_NV_video_capture; + continue; + } +#endif +#ifdef WGL_NV_video_output + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12)) + { + ret = WGLEW_NV_video_output; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) + { +#ifdef WGL_OML_sync_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) + { + ret = WGLEW_OML_sync_control; + continue; + } +#endif + } + } + ret = (len == 0); + } + return ret; +} + +#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) + +#if defined(GLEW_MX) +GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name) +#else +GLboolean glxewIsSupported (const char* name) +#endif +{ + GLubyte* pos = (GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4)) + { + if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) + { +#ifdef GLX_VERSION_1_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) + { + ret = GLXEW_VERSION_1_2; + continue; + } +#endif +#ifdef GLX_VERSION_1_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) + { + ret = GLXEW_VERSION_1_3; + continue; + } +#endif +#ifdef GLX_VERSION_1_4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) + { + ret = GLXEW_VERSION_1_4; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) + { +#ifdef GLX_3DFX_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLXEW_3DFX_multisample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef GLX_AMD_gpu_association + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) + { + ret = GLXEW_AMD_gpu_association; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) + { +#ifdef GLX_ARB_create_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) + { + ret = GLXEW_ARB_create_context; + continue; + } +#endif +#ifdef GLX_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = GLXEW_ARB_create_context_profile; + continue; + } +#endif +#ifdef GLX_ARB_create_context_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) + { + ret = GLXEW_ARB_create_context_robustness; + continue; + } +#endif +#ifdef GLX_ARB_fbconfig_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) + { + ret = GLXEW_ARB_fbconfig_float; + continue; + } +#endif +#ifdef GLX_ARB_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLXEW_ARB_framebuffer_sRGB; + continue; + } +#endif +#ifdef GLX_ARB_get_proc_address + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16)) + { + ret = GLXEW_ARB_get_proc_address; + continue; + } +#endif +#ifdef GLX_ARB_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLXEW_ARB_multisample; + continue; + } +#endif +#ifdef GLX_ARB_robustness_application_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) + { + ret = GLXEW_ARB_robustness_application_isolation; + continue; + } +#endif +#ifdef GLX_ARB_robustness_share_group_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) + { + ret = GLXEW_ARB_robustness_share_group_isolation; + continue; + } +#endif +#ifdef GLX_ARB_vertex_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) + { + ret = GLXEW_ARB_vertex_buffer_object; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) + { +#ifdef GLX_ATI_pixel_format_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) + { + ret = GLXEW_ATI_pixel_format_float; + continue; + } +#endif +#ifdef GLX_ATI_render_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) + { + ret = GLXEW_ATI_render_texture; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) + { +#ifdef GLX_EXT_buffer_age + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10)) + { + ret = GLXEW_EXT_buffer_age; + continue; + } +#endif +#ifdef GLX_EXT_create_context_es2_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) + { + ret = GLXEW_EXT_create_context_es2_profile; + continue; + } +#endif +#ifdef GLX_EXT_create_context_es_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) + { + ret = GLXEW_EXT_create_context_es_profile; + continue; + } +#endif +#ifdef GLX_EXT_fbconfig_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21)) + { + ret = GLXEW_EXT_fbconfig_packed_float; + continue; + } +#endif +#ifdef GLX_EXT_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLXEW_EXT_framebuffer_sRGB; + continue; + } +#endif +#ifdef GLX_EXT_import_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14)) + { + ret = GLXEW_EXT_import_context; + continue; + } +#endif +#ifdef GLX_EXT_scene_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) + { + ret = GLXEW_EXT_scene_marker; + continue; + } +#endif +#ifdef GLX_EXT_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_EXT_swap_control; + continue; + } +#endif +#ifdef GLX_EXT_swap_control_tear + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) + { + ret = GLXEW_EXT_swap_control_tear; + continue; + } +#endif +#ifdef GLX_EXT_texture_from_pixmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) + { + ret = GLXEW_EXT_texture_from_pixmap; + continue; + } +#endif +#ifdef GLX_EXT_visual_info + if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11)) + { + ret = GLXEW_EXT_visual_info; + continue; + } +#endif +#ifdef GLX_EXT_visual_rating + if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13)) + { + ret = GLXEW_EXT_visual_rating; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) + { +#ifdef GLX_INTEL_swap_event + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10)) + { + ret = GLXEW_INTEL_swap_event; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) + { +#ifdef GLX_MESA_agp_offset + if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10)) + { + ret = GLXEW_MESA_agp_offset; + continue; + } +#endif +#ifdef GLX_MESA_copy_sub_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15)) + { + ret = GLXEW_MESA_copy_sub_buffer; + continue; + } +#endif +#ifdef GLX_MESA_pixmap_colormap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15)) + { + ret = GLXEW_MESA_pixmap_colormap; + continue; + } +#endif +#ifdef GLX_MESA_release_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15)) + { + ret = GLXEW_MESA_release_buffers; + continue; + } +#endif +#ifdef GLX_MESA_set_3dfx_mode + if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13)) + { + ret = GLXEW_MESA_set_3dfx_mode; + continue; + } +#endif +#ifdef GLX_MESA_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_MESA_swap_control; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) + { +#ifdef GLX_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLXEW_NV_copy_image; + continue; + } +#endif +#ifdef GLX_NV_float_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) + { + ret = GLXEW_NV_float_buffer; + continue; + } +#endif +#ifdef GLX_NV_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) + { + ret = GLXEW_NV_multisample_coverage; + continue; + } +#endif +#ifdef GLX_NV_present_video + if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) + { + ret = GLXEW_NV_present_video; + continue; + } +#endif +#ifdef GLX_NV_swap_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) + { + ret = GLXEW_NV_swap_group; + continue; + } +#endif +#ifdef GLX_NV_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = GLXEW_NV_vertex_array_range; + continue; + } +#endif +#ifdef GLX_NV_video_capture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) + { + ret = GLXEW_NV_video_capture; + continue; + } +#endif +#ifdef GLX_NV_video_output + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12)) + { + ret = GLXEW_NV_video_output; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) + { +#ifdef GLX_OML_swap_method + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11)) + { + ret = GLXEW_OML_swap_method; + continue; + } +#endif +#ifdef GLX_OML_sync_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) + { + ret = GLXEW_OML_sync_control; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) + { +#ifdef GLX_SGIS_blended_overlay + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15)) + { + ret = GLXEW_SGIS_blended_overlay; + continue; + } +#endif +#ifdef GLX_SGIS_color_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) + { + ret = GLXEW_SGIS_color_range; + continue; + } +#endif +#ifdef GLX_SGIS_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLXEW_SGIS_multisample; + continue; + } +#endif +#ifdef GLX_SGIS_shared_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18)) + { + ret = GLXEW_SGIS_shared_multisample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) + { +#ifdef GLX_SGIX_fbconfig + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8)) + { + ret = GLXEW_SGIX_fbconfig; + continue; + } +#endif +#ifdef GLX_SGIX_hyperpipe + if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9)) + { + ret = GLXEW_SGIX_hyperpipe; + continue; + } +#endif +#ifdef GLX_SGIX_pbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) + { + ret = GLXEW_SGIX_pbuffer; + continue; + } +#endif +#ifdef GLX_SGIX_swap_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12)) + { + ret = GLXEW_SGIX_swap_barrier; + continue; + } +#endif +#ifdef GLX_SGIX_swap_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) + { + ret = GLXEW_SGIX_swap_group; + continue; + } +#endif +#ifdef GLX_SGIX_video_resize + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) + { + ret = GLXEW_SGIX_video_resize; + continue; + } +#endif +#ifdef GLX_SGIX_visual_select_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19)) + { + ret = GLXEW_SGIX_visual_select_group; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) + { +#ifdef GLX_SGI_cushion + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7)) + { + ret = GLXEW_SGI_cushion; + continue; + } +#endif +#ifdef GLX_SGI_make_current_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) + { + ret = GLXEW_SGI_make_current_read; + continue; + } +#endif +#ifdef GLX_SGI_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_SGI_swap_control; + continue; + } +#endif +#ifdef GLX_SGI_video_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10)) + { + ret = GLXEW_SGI_video_sync; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) + { +#ifdef GLX_SUN_get_transparent_index + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21)) + { + ret = GLXEW_SUN_get_transparent_index; + continue; + } +#endif +#ifdef GLX_SUN_video_resize + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) + { + ret = GLXEW_SUN_video_resize; + continue; + } +#endif + } + } + ret = (len == 0); + } + return ret; +} + +#endif /* _WIN32 */ diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/LICENSE b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/LICENSE new file mode 100644 index 0000000..3ab103c --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/LICENSE @@ -0,0 +1,16 @@ +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. + diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/README.md b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/README.md new file mode 100644 index 0000000..7ff1008 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/README.md @@ -0,0 +1,137 @@ +# Native File Dialog # + +A tiny, neat C library that portably invokes native file open and save dialogs. Write dialog code once and have it pop up native dialogs on all supported platforms. Avoid linking large dependencies like wxWidgets and qt. + +Features: + + - Lean C API, static library -- no ObjC, no C++, no STL. + - Zlib licensed. + - Consistent UTF-8 support on all platforms. + - Simple universal file filter syntax. + - Paid support available. + - Multiple file selection support. + - 64-bit and 32-bit friendly. + - GCC, Clang and Visual Studio supported. + - No third party dependencies. + - Support for Vista's modern `IFileDialog` on Windows. + - Support for non-deprecated Cocoa APIs on OS X. + - GTK+3 dialog on Linux. + - Tested, works alongside [http://www.libsdl.org](SDL2) on all platforms, for the game developers out there. + +# Example Usage # + +```C +#include +#include +#include + +int main( void ) +{ + nfdchar_t *outPath = NULL; + nfdresult_t result = NFD_OpenDialog( NULL, NULL, &outPath ); + + if ( result == NFD_OKAY ) { + puts("Success!"); + puts(outPath); + free(outPath); + } + else if ( result == NFD_CANCEL ) { + puts("User pressed cancel."); + } + else { + printf("Error: %s\n", NFD_GetError() ); + } + + return 0; +} +``` + +See [NFD.h](src/include/nfd.h) for more options. + +# Screenshots # + +![Windows 8 rendering an IFileOpenDialog](screens/open_win8.png?raw=true) +![GTK3 on Linux](screens/open_gtk3.png?raw=true) +![Cocoa on Yosemite](screens/open_cocoa.png?raw=true) + + +## Building ## + +NFD uses [SCons](http://www.scons.org) for cross-platform builds. After installing SCons, build it with: + + cd src + scons debug=[0,1] + +Alternatively, you can avoid Scons by just including NFD files to your existing project: + + 1. Add all header files in `src/` and `src/include` to your project. + 2. Add `src/include` to your include search path or copy it into your existing search path. + 3. Add `src/nfd_common.c` to your project. + 4. Add `src/nfd_` to your project, where `` is the NFD backend for the platform you are fixing to build. + 5. On Visual Studio, define `_CRT_SECURE_NO_WARNINGS` to avoid warnings. + +### Compiling Your Programs ### + + 1. Add `src/include` to your include search path. + 2. Add `nfd.lib` to the list of list of static libraries to link against. + 3. Add `src/` to the library search path. + +On Linux, you must compile and link against GTK+. Recommend use of `pkg-config --cflags --libs gtk+-3.0`. + +On Mac OS X, add `AppKit` to the list of frameworks. + +On Windows, ensure you are building against `comctl32.lib`. + +## Usage ## + +See `NFD.h` for API calls. See `tests/*.c` for example code. + +See `tests/SConstruct` for a working build script that compiles on all platforms. + +## File Filter Syntax ## + +There is a form of file filtering in every file dialog, but no consistent means of supporting it. NFD provides support for filtering files by groups of extensions, providing its own descriptions (where applicable) for the extensions. + +A wildcard filter is always added to every dialog. + +### Separators ### + + - `;` Begin a new filter. + - `,` Add a separate type to the filter. + +#### Examples #### + +`txt` The default filter is for text files. There is a wildcard option in a dropdown. + +`png,jpg;psd` The default filter is for png and jpg files. A second filter is available for psd files. There is a wildcard option in a dropdown. + +`NULL` Wildcard only. + +## Iterating Over PathSets ## + +See [test_opendialogmultiple.c](test/test_opendialogmultiple.c). + +# Known Limitations # + +I accept quality code patches, or will resolve these and other matters through support. + + - No support for Windows XP's legacy dialogs such as `GetOpenFileName`. + - No support for file filter names -- ex: "Image Files" (*.png, *.jpg). Nameless filters are supported, though. + - No support for selecting folders instead of files. + - On Linux, GTK+ cannot be uninitialized to save memory. Launching a file dialog costs memory. I am open to accepting an alternative `nfd_zenity.c` implementation which uses Zenity and pipes. + +# Copyright and Credit # + +Copyright © 2014 [Frogtoss Games](http://www.frogtoss.com), Inc. +File [LICENSE](LICENSE) covers all files in this repo. + +Native File Dialog by Michael Labbe + + +Tomasz Konojacki for [microutf8](http://puszcza.gnu.org.ua/software/microutf8/) + +## Support ## + +Directed support for this work is available from the original author under a paid agreement. + +[Contact Frogtoss Games](http://www.frogtoss.com/pages/contact.html). diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/screens/open_cocoa.png b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/screens/open_cocoa.png new file mode 100644 index 0000000..932306e Binary files /dev/null and b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/screens/open_cocoa.png differ diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/screens/open_gtk3.png b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/screens/open_gtk3.png new file mode 100644 index 0000000..f835396 Binary files /dev/null and b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/screens/open_gtk3.png differ diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/screens/open_win8.png b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/screens/open_win8.png new file mode 100644 index 0000000..3ce0a5a Binary files /dev/null and b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/screens/open_win8.png differ diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/SConstruct b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/SConstruct new file mode 100644 index 0000000..342fa1a --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/SConstruct @@ -0,0 +1,99 @@ +# +# Native File Dialog +# +# Scons build script -- GCC, Clang, Visual Studio +# Does not build test + + +import os + + +# target arch is build arch -- extend here for OS cross compiling +target_os=str(Platform()) + +# Corresponds to TARGET_ARCH set to environ. +target_arch = ARGUMENTS.get('target_arch', None) + +# visual studio does not import from environment +if target_os != 'win32': + IMPORT_FROM_ENV =['CC', 'CXX', 'CFLAGS', 'CXXFLAGS', 'ARFLAGS'] +else: + IMPORT_FROM_ENV =[] + + +debug = int(ARGUMENTS.get( 'debug', 0 )) + +nfd_files = ['nfd_common.c'] + +# Due to a Scons limitation, TARGET_ARCH cannot be appended to an existing environment. +if target_arch != None: + nfd_env = Environment( TARGET_ARCH=target_arch ) +else: + nfd_env = Environment() + +# import specific environment variables from the command line, overriding +# Scons environment defaults +for env_key in IMPORT_FROM_ENV: + if env_key in os.environ: + print "Making %s => %s" % ( env_key, os.environ[env_key] ) + nfd_env[env_key] = os.environ[env_key] + +# Windows runtime library types +win_rtl = {'debug': '/MDd', + 'release': '/MD'} + +def set_debug(env): + if target_os == 'win32': + env.Append( CCFLAGS=['/Z7', # obj contains full symbols + win_rtl['debug'] + ]) + else: + env.Append( CFLAGS=['-g'] ) + + +def set_release(env): + if target_os == 'win32': + env.Append( CCFLAGS=[win_rtl['release'], + '/O2'] ) + else: + env.Append( CFLAGS=['-O3'] ) + + +def set_warnings(env): + if target_os == 'win32': + env.Append( CCFLAGS=['/W3'], + CPPDEFINES=['_CRT_SECURE_NO_WARNINGS'] ) + else: + env.Append( CFLAGS=['-Wall', '-pedantic'] ) + + +def get_lib_name(base, is_debug): + if is_debug: + return base + '_d' + else: + return base + + +# Cocoa OS X builds - clang +if target_os == 'darwin': + nfd_files.append('nfd_cocoa.m') + nfd_env.CC='clang -fcolor-diagnostics' + +# Linux GTK+ 3 builds - GCC +elif target_os == 'posix': + nfd_files.append('nfd_gtk.c') + nfd_env.ParseConfig( 'pkg-config --cflags gtk+-3.0' ) + +# Windows builds - Visual Studio +elif target_os == 'win32': + nfd_files.append('nfd_win.cpp') + +if debug: + set_debug(nfd_env) +else: + set_release(nfd_env) + +set_warnings(nfd_env) + +nfd_env.Append( CPPPATH=['.','./include'] ) +nfd_env.StaticLibrary( get_lib_name('nfd', debug), nfd_files ) diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/common.h b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/common.h new file mode 100644 index 0000000..688b0b1 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/common.h @@ -0,0 +1,21 @@ +/* + Native File Dialog + + Internal, common across platforms + + http://www.frogtoss.com/labs + */ + + +#ifndef _NFD_COMMON_H +#define _NFD_COMMON_H + +#define NFD_MAX_STRLEN 256 +#define _NFD_UNUSED(x) ((void)x) + +void *NFDi_Malloc( size_t bytes ); +void NFDi_Free( void *ptr ); +void NFDi_SetError( const char *msg ); +void NFDi_SafeStrncpy( char *dst, const char *src, size_t maxCopy ); + +#endif diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/include/nfd.h b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/include/nfd.h new file mode 100644 index 0000000..03fe532 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/include/nfd.h @@ -0,0 +1,69 @@ +/* + Native File Dialog + + User API + + http://www.frogtoss.com/labs + */ + + +#ifndef _NFD_H +#define _NFD_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include + +/* denotes UTF-8 char */ +typedef char nfdchar_t; + +/* opaque data structure -- see NFD_PathSet_* */ +typedef struct { + nfdchar_t *buf; + size_t *indices; /* byte offsets into buf */ + size_t count; /* number of indices into buf */ +}nfdpathset_t; + +typedef enum { + NFD_ERROR, /* programmatic error */ + NFD_OKAY, /* user pressed okay, or successful return */ + NFD_CANCEL /* user pressed cancel */ +}nfdresult_t; + + +/* nfd_.c */ + +/* single file open dialog */ +nfdresult_t NFD_OpenDialog( const nfdchar_t *filterList, + const nfdchar_t *defaultPath, + nfdchar_t **outPath ); + +/* multiple file open dialog */ +nfdresult_t NFD_OpenDialogMultiple( const nfdchar_t *filterList, + const nfdchar_t *defaultPath, + nfdpathset_t *outPaths ); + +/* save dialog */ +nfdresult_t NFD_SaveDialog( const nfdchar_t *filterList, + const nfdchar_t *defaultPath, + nfdchar_t **outPath ); + +/* nfd_common.c */ + +/* get last error -- set when nfdresult_t returns NFD_ERROR */ +const char *NFD_GetError( void ); +/* get the number of entries stored in pathSet */ +size_t NFD_PathSet_GetCount( const nfdpathset_t *pathSet ); +/* Get the UTF-8 path at offset index */ +nfdchar_t *NFD_PathSet_GetPath( const nfdpathset_t *pathSet, size_t index ); +/* Free the pathSet */ +void NFD_PathSet_Free( nfdpathset_t *pathSet ); + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_cocoa.m b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_cocoa.m new file mode 100644 index 0000000..a73e157 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_cocoa.m @@ -0,0 +1,235 @@ +/* + Native File Dialog + + http://www.frogtoss.com/labs + */ + +#include +#include "nfd.h" +#include "nfd_common.h" + +static NSArray *BuildAllowedFileTypes( const char *filterList ) +{ + // Commas and semicolons are the same thing on this platform + + NSMutableArray *buildFilterList = [[NSMutableArray alloc] init]; + + char typebuf[NFD_MAX_STRLEN] = {0}; + + size_t filterListLen = strlen(filterList); + char *p_typebuf = typebuf; + for ( size_t i = 0; i < filterListLen+1; ++i ) + { + if ( filterList[i] == ',' || filterList[i] == ';' || filterList[i] == '\0' ) + { + ++p_typebuf; + *p_typebuf = '\0'; + NSString *thisType = [NSString stringWithUTF8String: typebuf]; + [buildFilterList addObject:thisType]; + p_typebuf = typebuf; + *p_typebuf = '\0'; + } + else + { + *p_typebuf = filterList[i]; + ++p_typebuf; + + } + } + + NSArray *returnArray = [NSArray arrayWithArray:buildFilterList]; + + [buildFilterList release]; + return returnArray; +} + +static void AddFilterListToDialog( NSSavePanel *dialog, const char *filterList ) +{ + if ( !filterList || strlen(filterList) == 0 ) + return; + + NSArray *allowedFileTypes = BuildAllowedFileTypes( filterList ); + if ( [allowedFileTypes count] != 0 ) + { + [dialog setAllowedFileTypes:allowedFileTypes]; + } +} + +static void SetDefaultPath( NSSavePanel *dialog, const nfdchar_t *defaultPath ) +{ + if ( !defaultPath || strlen(defaultPath) == 0 ) + return; + + NSString *defaultPathString = [NSString stringWithUTF8String: defaultPath]; + NSURL *url = [NSURL fileURLWithPath:defaultPathString isDirectory:YES]; + [dialog setDirectoryURL:url]; +} + + +/* fixme: pathset should be pathSet */ +static nfdresult_t AllocPathSet( NSArray *urls, nfdpathset_t *pathset ) +{ + assert(pathset); + assert([urls count]); + + pathset->count = (size_t)[urls count]; + pathset->indices = NFDi_Malloc( sizeof(size_t)*pathset->count ); + if ( !pathset->indices ) + { + return NFD_ERROR; + } + + // count the total space needed for buf + size_t bufsize = 0; + for ( NSURL *url in urls ) + { + NSString *path = [url path]; + bufsize += [path lengthOfBytesUsingEncoding:NSUTF8StringEncoding] + 1; + } + + pathset->buf = NFDi_Malloc( sizeof(nfdchar_t) * bufsize ); + if ( !pathset->buf ) + { + return NFD_ERROR; + } + + // fill buf + nfdchar_t *p_buf = pathset->buf; + size_t count = 0; + for ( NSURL *url in urls ) + { + NSString *path = [url path]; + const nfdchar_t *utf8Path = [path UTF8String]; + size_t byteLen = [path lengthOfBytesUsingEncoding:NSUTF8StringEncoding] + 1; + memcpy( p_buf, utf8Path, byteLen ); + + ptrdiff_t index = p_buf - pathset->buf; + assert( index >= 0 ); + pathset->indices[count] = (size_t)index; + + p_buf += byteLen; + ++count; + } + + return NFD_OKAY; +} + +/* public */ + + +nfdresult_t NFD_OpenDialog( const char *filterList, + const nfdchar_t *defaultPath, + nfdchar_t **outPath ) +{ + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + + NSOpenPanel *dialog = [NSOpenPanel openPanel]; + [dialog setAllowsMultipleSelection:NO]; + + // Build the filter list + AddFilterListToDialog(dialog, filterList); + + // Set the starting directory + SetDefaultPath(dialog, defaultPath); + + nfdresult_t nfdResult = NFD_CANCEL; + if ( [dialog runModal] == NSModalResponseOK ) + { + NSURL *url = [dialog URL]; + const char *utf8Path = [[url path] UTF8String]; + + // byte count, not char count + size_t len = strlen(utf8Path);//NFDi_UTF8_Strlen(utf8Path); + + *outPath = NFDi_Malloc( len+1 ); + if ( !*outPath ) + { + [pool release]; + return NFD_ERROR; + } + memcpy( *outPath, utf8Path, len+1 ); /* copy null term */ + nfdResult = NFD_OKAY; + } + [pool release]; + + return nfdResult; +} + + +nfdresult_t NFD_OpenDialogMultiple( const nfdchar_t *filterList, + const nfdchar_t *defaultPath, + nfdpathset_t *outPaths ) +{ + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + + NSOpenPanel *dialog = [NSOpenPanel openPanel]; + [dialog setAllowsMultipleSelection:YES]; + + // Build the fiter list. + AddFilterListToDialog(dialog, filterList); + + // Set the starting directory + SetDefaultPath(dialog, defaultPath); + + nfdresult_t nfdResult = NFD_CANCEL; + if ( [dialog runModal] == NSModalResponseOK ) + { + NSArray *urls = [dialog URLs]; + + if ( [urls count] == 0 ) + { + [pool release]; + return NFD_CANCEL; + } + + if ( AllocPathSet( urls, outPaths ) == NFD_ERROR ) + { + [pool release]; + return NFD_ERROR; + } + + nfdResult = NFD_OKAY; + } + [pool release]; + + return nfdResult; +} + + +nfdresult_t NFD_SaveDialog( const nfdchar_t *filterList, + const nfdchar_t *defaultPath, + nfdchar_t **outPath ) +{ + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + + NSSavePanel *dialog = [NSSavePanel savePanel]; + [dialog setExtensionHidden:NO]; + + // Build the filter list. + AddFilterListToDialog(dialog, filterList); + + // Set the starting directory + SetDefaultPath(dialog, defaultPath); + + nfdresult_t nfdResult = NFD_CANCEL; + if ( [dialog runModal] == NSModalResponseOK ) + { + NSURL *url = [dialog URL]; + const char *utf8Path = [[url path] UTF8String]; + + size_t byteLen = [url.path lengthOfBytesUsingEncoding:NSUTF8StringEncoding] + 1; + + *outPath = NFDi_Malloc( byteLen ); + if ( !*outPath ) + { + [pool release]; + return NFD_ERROR; + } + memcpy( *outPath, utf8Path, byteLen ); + nfdResult = NFD_OKAY; + } + + [pool release]; + + return nfdResult; +} diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_common.c b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_common.c new file mode 100644 index 0000000..269fbd2 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_common.c @@ -0,0 +1,142 @@ +/* + Native File Dialog + + http://www.frogtoss.com/labs + */ + +#include +#include +#include +#include "nfd_common.h" + +static char g_errorstr[NFD_MAX_STRLEN] = {0}; + +/* public routines */ + +const char *NFD_GetError( void ) +{ + return g_errorstr; +} + +size_t NFD_PathSet_GetCount( const nfdpathset_t *pathset ) +{ + assert(pathset); + return pathset->count; +} + +nfdchar_t *NFD_PathSet_GetPath( const nfdpathset_t *pathset, size_t num ) +{ + assert(pathset); + assert(num < pathset->count); + + return pathset->buf + pathset->indices[num]; +} + +void NFD_PathSet_Free( nfdpathset_t *pathset ) +{ + assert(pathset); + NFDi_Free( pathset->indices ); + NFDi_Free( pathset->buf ); +} + +/* internal routines */ + +void *NFDi_Malloc( size_t bytes ) +{ + void *ptr = malloc(bytes); + if ( !ptr ) + NFDi_SetError("NFDi_Malloc failed."); + + return ptr; +} + +void NFDi_Free( void *ptr ) +{ + assert(ptr); + free(ptr); +} + +void NFDi_SetError( const char *msg ) +{ + int bTruncate = NFDi_SafeStrncpy( g_errorstr, msg, NFD_MAX_STRLEN ); + assert( !bTruncate ); _NFD_UNUSED(bTruncate); +} + + +int NFDi_SafeStrncpy( char *dst, const char *src, size_t maxCopy ) +{ + size_t n = maxCopy; + char *d = dst; + + assert( src ); + assert( dst ); + + while ( n > 0 && *src != '\0' ) + { + *d++ = *src++; + --n; + } + + /* Truncation case - + terminate string and return true */ + if ( n == 0 ) + { + dst[maxCopy-1] = '\0'; + return 1; + } + + /* No truncation. Append a single NULL and return. */ + *d = '\0'; + return 0; +} + + +/* adapted from microutf8 */ +size_t NFDi_UTF8_Strlen( const nfdchar_t *str ) +{ + /* This function doesn't properly check validity of UTF-8 character + sequence, it is supposed to use only with valid UTF-8 strings. */ + + size_t character_count = 0; + size_t i = 0; /* Counter used to iterate over string. */ + nfdchar_t maybe_bom[4]; + + /* If there is UTF-8 BOM ignore it. */ + if (strlen(str) > 2) + { + strncpy(maybe_bom, str, 3); + maybe_bom[3] = 0; + if (strcmp(maybe_bom, (nfdchar_t*)NFD_UTF8_BOM) == 0) + i += 3; + } + + while(str[i]) + { + if (str[i] >> 7 == 0) + { + /* If bit pattern begins with 0 we have ascii character. */ + ++character_count; + } + else if (str[i] >> 6 == 3) + { + /* If bit pattern begins with 11 it is beginning of UTF-8 byte sequence. */ + ++character_count; + } + else if (str[i] >> 6 == 2) + ; /* If bit pattern begins with 10 it is middle of utf-8 byte sequence. */ + else + { + /* In any other case this is not valid UTF-8. */ + return -1; + } + ++i; + } + + return character_count; +} + +int NFDi_IsFilterSegmentChar( char ch ) +{ + return (ch==','||ch==';'||ch=='\0'); +} + diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_common.h b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_common.h new file mode 100644 index 0000000..a3f6b4a --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_common.h @@ -0,0 +1,37 @@ +/* + Native File Dialog + + Internal, common across platforms + + http://www.frogtoss.com/labs + */ + + +#ifndef _NFD_COMMON_H +#define _NFD_COMMON_H + +#include "nfd.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define NFD_MAX_STRLEN 256 +#define _NFD_UNUSED(x) ((void)x) + +#define NFD_UTF8_BOM "\xEF\xBB\xBF" + + +void *NFDi_Malloc( size_t bytes ); +void NFDi_Free( void *ptr ); +void NFDi_SetError( const char *msg ); +int NFDi_SafeStrncpy( char *dst, const char *src, size_t maxCopy ); +size_t NFDi_UTF8_Strlen( const nfdchar_t *str ); +int NFDi_IsFilterSegmentChar( char ch ); + +#ifdef __cplusplus +} +#endif + + +#endif diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_gtk.c b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_gtk.c new file mode 100644 index 0000000..2d7b9b5 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_gtk.c @@ -0,0 +1,326 @@ +/* + Native File Dialog + + http://www.frogtoss.com/labs +*/ + +#include +#include +#include +#include +#include "nfd.h" +#include "nfd_common.h" + + +const char INIT_FAIL_MSG[] = "gtk_init_check failed to initilaize GTK+"; + + +static void AddTypeToFilterName( const char *typebuf, char *filterName, size_t bufsize ) +{ + const char SEP[] = ", "; + + size_t len = strlen(filterName); + if ( len != 0 ) + { + strncat( filterName, SEP, bufsize - len - 1 ); + len += strlen(SEP); + } + + strncat( filterName, typebuf, bufsize - len - 1 ); +} + +static void AddFiltersToDialog( GtkWidget *dialog, const char *filterList ) +{ + GtkFileFilter *filter; + char typebuf[NFD_MAX_STRLEN] = {0}; + const char *p_filterList = filterList; + char *p_typebuf = typebuf; + char filterName[NFD_MAX_STRLEN] = {0}; + + if ( !filterList || strlen(filterList) == 0 ) + return; + + filter = gtk_file_filter_new(); + while ( 1 ) + { + + if ( NFDi_IsFilterSegmentChar(*p_filterList) ) + { + char typebufWildcard[NFD_MAX_STRLEN]; + /* add another type to the filter */ + assert( strlen(typebuf) > 0 ); + assert( strlen(typebuf) < NFD_MAX_STRLEN-1 ); + + snprintf( typebufWildcard, NFD_MAX_STRLEN, "*.%s", typebuf ); + AddTypeToFilterName( typebuf, filterName, NFD_MAX_STRLEN ); + + gtk_file_filter_add_pattern( filter, typebufWildcard ); + + p_typebuf = typebuf; + memset( typebuf, 0, sizeof(char) * NFD_MAX_STRLEN ); + } + + if ( *p_filterList == ';' || *p_filterList == '\0' ) + { + /* end of filter -- add it to the dialog */ + + gtk_file_filter_set_name( filter, filterName ); + gtk_file_chooser_add_filter( GTK_FILE_CHOOSER(dialog), filter ); + + filterName[0] = '\0'; + + if ( *p_filterList == '\0' ) + break; + + filter = gtk_file_filter_new(); + } + + if ( !NFDi_IsFilterSegmentChar( *p_filterList ) ) + { + *p_typebuf = *p_filterList; + p_typebuf++; + } + + p_filterList++; + } + + /* always append a wildcard option to the end*/ + + filter = gtk_file_filter_new(); + gtk_file_filter_set_name( filter, "*.*" ); + gtk_file_filter_add_pattern( filter, "*" ); + gtk_file_chooser_add_filter( GTK_FILE_CHOOSER(dialog), filter ); +} + +static void SetDefaultPath( GtkWidget *dialog, const char *defaultPath ) +{ + if ( !defaultPath || strlen(defaultPath) == 0 ) + return; + + /* GTK+ manual recommends not specifically setting the default path. + We do it anyway in order to be consistent across platforms. + + If consistency with the native OS is preferred, this is the line + to comment out. -ml */ + gtk_file_chooser_set_current_folder( GTK_FILE_CHOOSER(dialog), defaultPath ); +} + +static nfdresult_t AllocPathSet( GSList *fileList, nfdpathset_t *pathSet ) +{ + size_t bufSize = 0; + GSList *node; + nfdchar_t *p_buf; + size_t count = 0; + + assert(fileList); + assert(pathSet); + + pathSet->count = (size_t)g_slist_length( fileList ); + assert( pathSet->count > 0 ); + + pathSet->indices = NFDi_Malloc( sizeof(size_t)*pathSet->count ); + if ( !pathSet->indices ) + { + return NFD_ERROR; + } + + /* count the total space needed for buf */ + for ( node = fileList; node; node = node->next ) + { + assert(node->data); + bufSize += strlen( (const gchar*)node->data ) + 1; + } + + pathSet->buf = NFDi_Malloc( sizeof(nfdchar_t) * bufSize ); + + /* fill buf */ + p_buf = pathSet->buf; + for ( node = fileList; node; node = node->next ) + { + nfdchar_t *path = (nfdchar_t*)(node->data); + size_t byteLen = strlen(path)+1; + ptrdiff_t index; + + memcpy( p_buf, path, byteLen ); + g_free(node->data); + + index = p_buf - pathSet->buf; + assert( index >= 0 ); + pathSet->indices[count] = (size_t)index; + + p_buf += byteLen; + ++count; + } + + g_slist_free( fileList ); + + return NFD_OKAY; +} + +static void WaitForCleanup(void) +{ + while (gtk_events_pending()) + gtk_main_iteration(); +} + +/* public */ + +nfdresult_t NFD_OpenDialog( const char *filterList, + const nfdchar_t *defaultPath, + nfdchar_t **outPath ) +{ + GtkWidget *dialog; + nfdresult_t result; + + if ( !gtk_init_check( NULL, NULL ) ) + { + NFDi_SetError(INIT_FAIL_MSG); + return NFD_ERROR; + } + + dialog = gtk_file_chooser_dialog_new( "Open File", + NULL, + GTK_FILE_CHOOSER_ACTION_OPEN, + "_Cancel", GTK_RESPONSE_CANCEL, + "_Open", GTK_RESPONSE_ACCEPT, + NULL ); + + /* Build the filter list */ + AddFiltersToDialog(dialog, filterList); + + /* Set the default path */ + SetDefaultPath(dialog, defaultPath); + + result = NFD_CANCEL; + if ( gtk_dialog_run( GTK_DIALOG(dialog) ) == GTK_RESPONSE_ACCEPT ) + { + char *filename; + + filename = gtk_file_chooser_get_filename( GTK_FILE_CHOOSER(dialog) ); + + { + size_t len = strlen(filename); + *outPath = NFDi_Malloc( len + 1 ); + memcpy( *outPath, filename, len + 1 ); + if ( !*outPath ) + { + g_free( filename ); + gtk_widget_destroy(dialog); + return NFD_ERROR; + } + } + g_free( filename ); + + result = NFD_OKAY; + } + + WaitForCleanup(); + gtk_widget_destroy(dialog); + WaitForCleanup(); + + return result; +} + + +nfdresult_t NFD_OpenDialogMultiple( const nfdchar_t *filterList, + const nfdchar_t *defaultPath, + nfdpathset_t *outPaths ) +{ + GtkWidget *dialog; + nfdresult_t result; + + if ( !gtk_init_check( NULL, NULL ) ) + { + NFDi_SetError(INIT_FAIL_MSG); + return NFD_ERROR; + } + + dialog = gtk_file_chooser_dialog_new( "Open Files", + NULL, + GTK_FILE_CHOOSER_ACTION_OPEN, + "_Cancel", GTK_RESPONSE_CANCEL, + "_Open", GTK_RESPONSE_ACCEPT, + NULL ); + gtk_file_chooser_set_select_multiple( GTK_FILE_CHOOSER(dialog), TRUE ); + + /* Build the filter list */ + AddFiltersToDialog(dialog, filterList); + + /* Set the default path */ + SetDefaultPath(dialog, defaultPath); + + result = NFD_CANCEL; + if ( gtk_dialog_run( GTK_DIALOG(dialog) ) == GTK_RESPONSE_ACCEPT ) + { + GSList *fileList = gtk_file_chooser_get_filenames( GTK_FILE_CHOOSER(dialog) ); + if ( AllocPathSet( fileList, outPaths ) == NFD_ERROR ) + { + gtk_widget_destroy(dialog); + return NFD_ERROR; + } + + result = NFD_OKAY; + } + + WaitForCleanup(); + gtk_widget_destroy(dialog); + WaitForCleanup(); + + return result; +} + +nfdresult_t NFD_SaveDialog( const nfdchar_t *filterList, + const nfdchar_t *defaultPath, + nfdchar_t **outPath ) +{ + GtkWidget *dialog; + nfdresult_t result; + + if ( !gtk_init_check( NULL, NULL ) ) + { + NFDi_SetError(INIT_FAIL_MSG); + return NFD_ERROR; + } + + dialog = gtk_file_chooser_dialog_new( "Save File", + NULL, + GTK_FILE_CHOOSER_ACTION_SAVE, + "_Cancel", GTK_RESPONSE_CANCEL, + "_Save", GTK_RESPONSE_ACCEPT, + NULL ); + gtk_file_chooser_set_do_overwrite_confirmation( GTK_FILE_CHOOSER(dialog), TRUE ); + + /* Build the filter list */ + AddFiltersToDialog(dialog, filterList); + + /* Set the default path */ + SetDefaultPath(dialog, defaultPath); + + result = NFD_CANCEL; + if ( gtk_dialog_run( GTK_DIALOG(dialog) ) == GTK_RESPONSE_ACCEPT ) + { + char *filename; + filename = gtk_file_chooser_get_filename( GTK_FILE_CHOOSER(dialog) ); + + { + size_t len = strlen(filename); + *outPath = NFDi_Malloc( len + 1 ); + memcpy( *outPath, filename, len + 1 ); + if ( !*outPath ) + { + g_free( filename ); + gtk_widget_destroy(dialog); + return NFD_ERROR; + } + } + g_free(filename); + + result = NFD_OKAY; + } + + WaitForCleanup(); + gtk_widget_destroy(dialog); + WaitForCleanup(); + + return result; +} diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_win.cpp b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_win.cpp new file mode 100644 index 0000000..b065d69 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/src/nfd_win.cpp @@ -0,0 +1,619 @@ +/* + Native File Dialog + + http://www.frogtoss.com/labs + */ + +/* only locally define UNICODE in this compilation unit */ +#ifndef UNICODE +#define UNICODE +#endif + + +#include +#include +#include +#include +#include +#include + +#include "nfd_common.h" + + +// allocs the space in outPath -- call free() +static void CopyWCharToNFDChar( const wchar_t *inStr, nfdchar_t **outStr ) +{ + int inStrCharacterCount = static_cast(wcslen(inStr)); + int bytesNeeded = WideCharToMultiByte( CP_UTF8, 0, + inStr, inStrCharacterCount, + NULL, 0, NULL, NULL ); + assert( bytesNeeded ); + bytesNeeded += 1; + + *outStr = (nfdchar_t*)NFDi_Malloc( bytesNeeded ); + if ( !*outStr ) + return; + + int bytesWritten = WideCharToMultiByte( CP_UTF8, 0, + inStr, -1, + *outStr, bytesNeeded, + NULL, NULL ); + assert( bytesWritten ); _NFD_UNUSED( bytesWritten ); +} + +/* includes NULL terminator byte in return */ +static size_t GetUTF8ByteCountForWChar( const wchar_t *str ) +{ + int bytesNeeded = WideCharToMultiByte( CP_UTF8, 0, + str, -1, + NULL, 0, NULL, NULL ); + assert( bytesNeeded ); + return bytesNeeded+1; +} + +// write to outPtr -- no free() necessary. No memory stomp tests are done -- they must be done +// before entering this function. +static int CopyWCharToExistingNFDCharBuffer( const wchar_t *inStr, nfdchar_t *outPtr ) +{ + int inStrCharacterCount = static_cast(wcslen(inStr)); + int bytesNeeded = static_cast(GetUTF8ByteCountForWChar( inStr )); + + /* invocation copies null term */ + int bytesWritten = WideCharToMultiByte( CP_UTF8, 0, + inStr, -1, + outPtr, bytesNeeded, + NULL, 0 ); + assert( bytesWritten ); + + return bytesWritten; + +} + + +// allocs the space in outStr -- call free() +static void CopyNFDCharToWChar( const nfdchar_t *inStr, wchar_t **outStr ) +{ + int inStrByteCount = static_cast(strlen(inStr)); + int charsNeeded = MultiByteToWideChar(CP_UTF8, 0, + inStr, inStrByteCount, + NULL, 0 ); + assert( charsNeeded ); + assert( !*outStr ); + charsNeeded += 1; // terminator + + *outStr = (wchar_t*)NFDi_Malloc( charsNeeded * sizeof(wchar_t) ); + if ( !*outStr ) + return; + + int ret = MultiByteToWideChar(CP_UTF8, 0, + inStr, inStrByteCount, + *outStr, charsNeeded); + (*outStr)[charsNeeded-1] = '\0'; + +#ifdef _DEBUG + int inStrCharacterCount = static_cast(NFDi_UTF8_Strlen(inStr)); + assert( ret == inStrCharacterCount ); +#else + _NFD_UNUSED(ret); +#endif +} + + +/* ext is in format "jpg", no wildcards or separators */ +static int AppendExtensionToSpecBuf( const char *ext, char *specBuf, size_t specBufLen ) +{ + const char SEP[] = ";"; + assert( specBufLen > strlen(ext)+3 ); + + if ( strlen(specBuf) > 0 ) + { + strncat( specBuf, SEP, specBufLen - strlen(specBuf) - 1 ); + specBufLen += strlen(SEP); + } + + char extWildcard[NFD_MAX_STRLEN]; + int bytesWritten = sprintf_s( extWildcard, NFD_MAX_STRLEN, "*.%s", ext ); + assert( bytesWritten == strlen(ext)+2 ); + + strncat( specBuf, extWildcard, specBufLen - strlen(specBuf) - 1 ); + + return NFD_OKAY; +} + +static nfdresult_t AddFiltersToDialog( ::IFileDialog *fileOpenDialog, const char *filterList ) +{ + const wchar_t EMPTY_WSTR[] = L""; + const wchar_t WILDCARD[] = L"*.*"; + + if ( !filterList || strlen(filterList) == 0 ) + return NFD_OKAY; + + // Count rows to alloc + UINT filterCount = 1; /* guaranteed to have one filter on a correct, non-empty parse */ + const char *p_filterList; + for ( p_filterList = filterList; *p_filterList; ++p_filterList ) + { + if ( *p_filterList == ';' ) + ++filterCount; + } + + assert(filterCount); + if ( !filterCount ) + { + NFDi_SetError("Error parsing filters."); + return NFD_ERROR; + } + + /* filterCount plus 1 because we hardcode the *.* wildcard after the while loop */ + COMDLG_FILTERSPEC *specList = (COMDLG_FILTERSPEC*)NFDi_Malloc( sizeof(COMDLG_FILTERSPEC) * (filterCount + 1) ); + if ( !specList ) + { + return NFD_ERROR; + } + for (size_t i = 0; i < filterCount+1; ++i ) + { + specList[i].pszName = NULL; + specList[i].pszSpec = NULL; + } + + size_t specIdx = 0; + p_filterList = filterList; + char typebuf[NFD_MAX_STRLEN] = {0}; /* one per comma or semicolon */ + char *p_typebuf = typebuf; + char filterName[NFD_MAX_STRLEN] = {0}; + + char specbuf[NFD_MAX_STRLEN] = {0}; /* one per semicolon */ + + while ( 1 ) + { + if ( NFDi_IsFilterSegmentChar(*p_filterList) ) + { + /* append a type to the specbuf (pending filter) */ + AppendExtensionToSpecBuf( typebuf, specbuf, NFD_MAX_STRLEN ); + + p_typebuf = typebuf; + memset( typebuf, 0, sizeof(char)*NFD_MAX_STRLEN ); + } + + if ( *p_filterList == ';' || *p_filterList == '\0' ) + { + /* end of filter -- add it to specList */ + + // Empty filter name -- Windows describes them by extension. + specList[specIdx].pszName = EMPTY_WSTR; + CopyNFDCharToWChar( specbuf, (wchar_t**)&specList[specIdx].pszSpec ); + + memset( specbuf, 0, sizeof(char)*NFD_MAX_STRLEN ); + ++specIdx; + if ( specIdx == filterCount ) + break; + } + + if ( !NFDi_IsFilterSegmentChar( *p_filterList )) + { + *p_typebuf = *p_filterList; + ++p_typebuf; + } + + ++p_filterList; + } + + /* Add wildcard */ + specList[specIdx].pszSpec = WILDCARD; + specList[specIdx].pszName = EMPTY_WSTR; + + fileOpenDialog->SetFileTypes( filterCount+1, specList ); + + /* free speclist */ + for ( size_t i = 0; i < filterCount; ++i ) + { + NFDi_Free( (void*)specList[i].pszSpec ); + } + NFDi_Free( specList ); + + return NFD_OKAY; +} + +static nfdresult_t AllocPathSet( IShellItemArray *shellItems, nfdpathset_t *pathSet ) +{ + const char ERRORMSG[] = "Error allocating pathset."; + + assert(shellItems); + assert(pathSet); + + // How many items in shellItems? + DWORD numShellItems; + HRESULT result = shellItems->GetCount(&numShellItems); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError(ERRORMSG); + return NFD_ERROR; + } + + pathSet->count = static_cast(numShellItems); + assert( pathSet->count > 0 ); + + pathSet->indices = (size_t*)NFDi_Malloc( sizeof(size_t)*pathSet->count ); + if ( !pathSet->indices ) + { + return NFD_ERROR; + } + + /* count the total bytes needed for buf */ + size_t bufSize = 0; + for ( DWORD i = 0; i < numShellItems; ++i ) + { + ::IShellItem *shellItem; + result = shellItems->GetItemAt(i, &shellItem); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError(ERRORMSG); + return NFD_ERROR; + } + + // Confirm SFGAO_FILESYSTEM is true for this shellitem, or ignore it. + SFGAOF attribs; + result = shellItem->GetAttributes( SFGAO_FILESYSTEM, &attribs ); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError(ERRORMSG); + return NFD_ERROR; + } + if ( !(attribs & SFGAO_FILESYSTEM) ) + continue; + + LPWSTR name; + shellItem->GetDisplayName(SIGDN_FILESYSPATH, &name); + + // Calculate length of name with UTF-8 encoding + bufSize += GetUTF8ByteCountForWChar( name ); + } + + assert(bufSize); + + pathSet->buf = (nfdchar_t*)NFDi_Malloc( sizeof(nfdchar_t) * bufSize ); + memset( pathSet->buf, 0, sizeof(nfdchar_t) * bufSize ); + + /* fill buf */ + nfdchar_t *p_buf = pathSet->buf; + for (DWORD i = 0; i < numShellItems; ++i ) + { + ::IShellItem *shellItem; + result = shellItems->GetItemAt(i, &shellItem); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError(ERRORMSG); + return NFD_ERROR; + } + + // Confirm SFGAO_FILESYSTEM is true for this shellitem, or ignore it. + SFGAOF attribs; + result = shellItem->GetAttributes( SFGAO_FILESYSTEM, &attribs ); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError(ERRORMSG); + return NFD_ERROR; + } + if ( !(attribs & SFGAO_FILESYSTEM) ) + continue; + + LPWSTR name; + shellItem->GetDisplayName(SIGDN_FILESYSPATH, &name); + + int bytesWritten = CopyWCharToExistingNFDCharBuffer(name, p_buf); + + ptrdiff_t index = p_buf - pathSet->buf; + assert( index >= 0 ); + pathSet->indices[i] = static_cast(index); + + p_buf += bytesWritten; + } + + return NFD_OKAY; +} + + +static nfdresult_t SetDefaultPath( IFileDialog *dialog, const char *defaultPath ) +{ + if ( !defaultPath || strlen(defaultPath) == 0 ) + return NFD_OKAY; + + wchar_t *defaultPathW = {0}; + CopyNFDCharToWChar( defaultPath, &defaultPathW ); + + IShellItem *folder; + HRESULT result = SHCreateItemFromParsingName( defaultPathW, NULL, IID_PPV_ARGS(&folder) ); + + // Valid non results. + if ( result == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND) || result == HRESULT_FROM_WIN32(ERROR_INVALID_DRIVE) ) + { + NFDi_Free( defaultPathW ); + return NFD_OKAY; + } + + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Error creating ShellItem"); + NFDi_Free( defaultPathW ); + return NFD_ERROR; + } + + // Could also call SetDefaultFolder(), but this guarantees defaultPath -- more consistency across API. + dialog->SetFolder( folder ); + + NFDi_Free( defaultPathW ); + folder->Release(); + + return NFD_OKAY; +} + +/* public */ + + +nfdresult_t NFD_OpenDialog( const char *filterList, + const nfdchar_t *defaultPath, + nfdchar_t **outPath ) +{ + nfdresult_t nfdResult = NFD_ERROR; + + // Init COM library. + HRESULT result = ::CoInitializeEx(NULL, + ::COINIT_APARTMENTTHREADED | + ::COINIT_DISABLE_OLE1DDE ); + if ( !SUCCEEDED(result)) + { + NFDi_SetError("Could not initialize COM."); + goto end; + } + + ::IFileOpenDialog *fileOpenDialog(NULL); + + // Create dialog + result = ::CoCreateInstance(::CLSID_FileOpenDialog, NULL, + CLSCTX_ALL, ::IID_IFileOpenDialog, + reinterpret_cast(&fileOpenDialog) ); + + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Could not create dialog."); + goto end; + } + + // Build the filter list + if ( !AddFiltersToDialog( fileOpenDialog, filterList ) ) + { + goto end; + } + + // Set the default path + if ( !SetDefaultPath( fileOpenDialog, defaultPath ) ) + { + goto end; + } + + // Show the dialog. + result = fileOpenDialog->Show(NULL); + if ( SUCCEEDED(result) ) + { + // Get the file name + ::IShellItem *shellItem(NULL); + result = fileOpenDialog->GetResult(&shellItem); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Could not get shell item from dialog."); + goto end; + } + wchar_t *filePath(NULL); + result = shellItem->GetDisplayName(::SIGDN_FILESYSPATH, &filePath); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Could not get file path for selected."); + goto end; + } + + CopyWCharToNFDChar( filePath, outPath ); + CoTaskMemFree(filePath); + if ( !*outPath ) + { + /* error is malloc-based, error message would be redundant */ + goto end; + } + + nfdResult = NFD_OKAY; + shellItem->Release(); + } + else if (result == HRESULT_FROM_WIN32(ERROR_CANCELLED) ) + { + nfdResult = NFD_CANCEL; + } + else + { + NFDi_SetError("File dialog box show failed."); + nfdResult = NFD_ERROR; + } + + end: + ::CoUninitialize(); + + return nfdResult; +} + +nfdresult_t NFD_OpenDialogMultiple( const nfdchar_t *filterList, + const nfdchar_t *defaultPath, + nfdpathset_t *outPaths ) +{ + nfdresult_t nfdResult = NFD_ERROR; + + // Init COM library. + HRESULT result = ::CoInitializeEx(NULL, + ::COINIT_APARTMENTTHREADED | + ::COINIT_DISABLE_OLE1DDE ); + if ( !SUCCEEDED(result)) + { + NFDi_SetError("Could not initialize COM."); + return NFD_ERROR; + } + + ::IFileOpenDialog *fileOpenDialog(NULL); + + // Create dialog + result = ::CoCreateInstance(::CLSID_FileOpenDialog, NULL, + CLSCTX_ALL, ::IID_IFileOpenDialog, + reinterpret_cast(&fileOpenDialog) ); + + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Could not create dialog."); + goto end; + } + + // Build the filter list + if ( !AddFiltersToDialog( fileOpenDialog, filterList ) ) + { + goto end; + } + + // Set the default path + if ( !SetDefaultPath( fileOpenDialog, defaultPath ) ) + { + goto end; + } + + // Set a flag for multiple options + DWORD dwFlags; + result = fileOpenDialog->GetOptions(&dwFlags); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Could not get options."); + goto end; + } + result = fileOpenDialog->SetOptions(dwFlags | FOS_ALLOWMULTISELECT); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Could not set options."); + goto end; + } + + // Show the dialog. + result = fileOpenDialog->Show(NULL); + if ( SUCCEEDED(result) ) + { + IShellItemArray *shellItems; + result = fileOpenDialog->GetResults( &shellItems ); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Could not get shell items."); + goto end; + } + + if ( AllocPathSet( shellItems, outPaths ) == NFD_ERROR ) + { + goto end; + } + + shellItems->Release(); + nfdResult = NFD_OKAY; + } + else if (result == HRESULT_FROM_WIN32(ERROR_CANCELLED) ) + { + nfdResult = NFD_CANCEL; + } + else + { + NFDi_SetError("File dialog box show failed."); + nfdResult = NFD_ERROR; + } + + end: + ::CoUninitialize(); + + return nfdResult; +} + +nfdresult_t NFD_SaveDialog( const nfdchar_t *filterList, + const nfdchar_t *defaultPath, + nfdchar_t **outPath ) +{ + nfdresult_t nfdResult = NFD_ERROR; + + // Init COM library. + HRESULT result = ::CoInitializeEx(NULL, + ::COINIT_APARTMENTTHREADED | + ::COINIT_DISABLE_OLE1DDE ); + if ( !SUCCEEDED(result)) + { + NFDi_SetError("Could not initialize COM."); + return NFD_ERROR; + } + + ::IFileSaveDialog *fileSaveDialog(NULL); + + // Create dialog + result = ::CoCreateInstance(::CLSID_FileSaveDialog, NULL, + CLSCTX_ALL, ::IID_IFileSaveDialog, + reinterpret_cast(&fileSaveDialog) ); + + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Could not create dialog."); + goto end; + } + + // Build the filter list + if ( !AddFiltersToDialog( fileSaveDialog, filterList ) ) + { + goto end; + } + + // Set the default path + if ( !SetDefaultPath( fileSaveDialog, defaultPath ) ) + { + goto end; + } + + // Show the dialog. + result = fileSaveDialog->Show(NULL); + if ( SUCCEEDED(result) ) + { + // Get the file name + ::IShellItem *shellItem; + result = fileSaveDialog->GetResult(&shellItem); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Could not get shell item from dialog."); + goto end; + } + wchar_t *filePath(NULL); + result = shellItem->GetDisplayName(::SIGDN_FILESYSPATH, &filePath); + if ( !SUCCEEDED(result) ) + { + NFDi_SetError("Could not get file path for selected."); + goto end; + } + + CopyWCharToNFDChar( filePath, outPath ); + CoTaskMemFree(filePath); + if ( !*outPath ) + { + /* error is malloc-based, error message would be redundant */ + goto end; + } + + nfdResult = NFD_OKAY; + shellItem->Release(); + } + else if (result == HRESULT_FROM_WIN32(ERROR_CANCELLED) ) + { + nfdResult = NFD_CANCEL; + } + else + { + NFDi_SetError("File dialog box show failed."); + nfdResult = NFD_ERROR; + } + + end: + ::CoUninitialize(); + + return nfdResult; +} diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/SConstruct b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/SConstruct new file mode 100644 index 0000000..14e9891 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/SConstruct @@ -0,0 +1,70 @@ +# +# Native file dialog +# +# Build tests + +target_arch=str(Platform()) +debug = int(ARGUMENTS.get( 'debug', 0 )) + +files = {'test_opendialog': ['test_opendialog.c'], + 'test_opendialogmultiple': ['test_opendialogmultiple.c'], + 'test_savedialog': ['test_savedialog.c']} + +test_env = Environment() + + +# Windows runtime library types +win_rtl = {'debug': '/MDd', + 'release': '/MD'} + + +def set_debug(env): + if target_arch == 'win32': + env.Append( CFLAGS=['/Z7', # obj contains full symbols + win_rtl['debug'] ] ) + else: + env.Append( CFLAGS=['-g'] ) + + +def set_release(env): + if target_arch == 'win32': + env.Append( CFLAGS=[win_rtl['release'], + '/O2', + ]) + else: + env.Append( CFLAGS=['-O3'] ) + + +def get_lib_name(base, is_debug): + if is_debug: + return base + '_d' + else: + return base + + +if debug: + set_debug(test_env) +else: + set_release(test_env) + +test_env.Append( CPPPATH=['../src/include'], # API header path only, no internals allowed + LIBPATH=['../src'], + LIBS=get_lib_name('nfd', debug) ) + + +# Cocoa OS X builds +if target_arch == 'darwin': + test_env.Append( FRAMEWORKS='AppKit' ) + test_env.CC='clang -fcolor-diagnostics' + +# Linux GTK+ 3 builds +elif target_arch == 'posix': + test_env.ParseConfig( 'pkg-config --cflags --libs gtk+-3.0' ) + +elif target_arch == 'win32': + test_env.Append( + LINKFLAGS=['/NODEFAULTLIB:LIBCMT']) + +for codebase in files: + output_name = get_lib_name(codebase, debug) + test_env.Program( output_name, files[codebase] ) diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/test_opendialog.c b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/test_opendialog.c new file mode 100644 index 0000000..2984acf --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/test_opendialog.c @@ -0,0 +1,29 @@ +#include + +#include +#include + + +/* this test should compile on all supported platforms */ + +int main( void ) +{ + nfdchar_t *outPath = NULL; + nfdresult_t result = NFD_OpenDialog( "png,jpg;pdf", NULL, &outPath ); + if ( result == NFD_OKAY ) + { + puts("Success!"); + puts(outPath); + free(outPath); + } + else if ( result == NFD_CANCEL ) + { + puts("User pressed cancel."); + } + else + { + printf("Error: %s\n", NFD_GetError() ); + } + + return 0; +} diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/test_opendialogmultiple.c b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/test_opendialogmultiple.c new file mode 100644 index 0000000..16cd675 --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/test_opendialogmultiple.c @@ -0,0 +1,34 @@ +#include + +#include +#include + +/* this test should compile on all supported platforms */ + +int main( void ) +{ + nfdchar_t *outPath = NULL; + + nfdpathset_t pathSet; + nfdresult_t result = NFD_OpenDialogMultiple( "png,jpg;pdf", NULL, &pathSet ); + if ( result == NFD_OKAY ) + { + size_t i; + for ( i = 0; i < NFD_PathSet_GetCount(&pathSet); ++i ) + { + nfdchar_t *path = NFD_PathSet_GetPath(&pathSet, i); + printf("Path %li: %s\n", i, path ); + } + NFD_PathSet_Free(&pathSet); + } + else if ( result == NFD_CANCEL ) + { + puts("User pressed cancel."); + } + else + { + printf("Error: %s\n", NFD_GetError() ); + } + + return 0; +} diff --git a/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/test_savedialog.c b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/test_savedialog.c new file mode 100644 index 0000000..4e1f69e --- /dev/null +++ b/modules/tinyexr/examples/exrview/ThirdPartyLibs/nativefiledialog/test/test_savedialog.c @@ -0,0 +1,28 @@ +#include + +#include +#include + +/* this test should compile on all supported platforms */ + +int main( void ) +{ + nfdchar_t *savePath = NULL; + nfdresult_t result = NFD_SaveDialog( "png,jpg;pdf", NULL, &savePath ); + if ( result == NFD_OKAY ) + { + puts("Success!"); + puts(savePath); + free(savePath); + } + else if ( result == NFD_CANCEL ) + { + puts("User pressed cancel."); + } + else + { + printf("Error: %s\n", NFD_GetError() ); + } + + return 0; +} diff --git a/modules/tinyexr/examples/exrview/exr-io.cc b/modules/tinyexr/examples/exrview/exr-io.cc new file mode 100644 index 0000000..5c2821b --- /dev/null +++ b/modules/tinyexr/examples/exrview/exr-io.cc @@ -0,0 +1,60 @@ +#define TINYEXR_IMPLEMENTATION +#include "tinyexr.h" + +#include "exr-io.h" + +#include +#include + +namespace exrio { + +bool GetEXRLayers(const char *filename) +{ + const char** layer_names = nullptr; + int num_layers = 0; + const char *err = nullptr; + int ret = EXRLayers(filename, &layer_names, &num_layers, &err); + + if (err) { + fprintf(stderr, "EXR error = %s\n", err); + } + + if (ret != 0) { + fprintf(stderr, "Load EXR err: %s\n", err); + return false; + } + if (num_layers > 0) + { + fprintf(stdout, "EXR Contains %i Layers\n", num_layers); + for (size_t i = 0; i < num_layers; ++i) { + fprintf(stdout, "Layer %i : %s\n", i + 1, layer_names[i]); + } + } + free(layer_names); + return true; +} + +bool LoadEXRRGBA(float** rgba, int *w, int *h, const char* filename, const char* layername) +{ + int width, height; + float* image; + const char *err = nullptr; + int ret = LoadEXRWithLayer(&image, &width, &height, filename, layername, &err); + + if (err) { + fprintf(stderr, "EXR error = %s\n", err); + } + + if (ret != 0) { + fprintf(stderr, "Load EXR err: %s\n", err); + return false; + } + + (*rgba) = image; + (*w) = width; + (*h) = height; + + return true; +} + +} diff --git a/modules/tinyexr/examples/exrview/exr-io.h b/modules/tinyexr/examples/exrview/exr-io.h new file mode 100644 index 0000000..d338ff6 --- /dev/null +++ b/modules/tinyexr/examples/exrview/exr-io.h @@ -0,0 +1,16 @@ +#ifndef EXR_IO_H_ +#define EXR_IO_H_ + +#include "tinyexr.h" + +namespace exrio +{ + +bool GetEXRLayers(const char *filename); + +bool LoadEXRRGBA(float** rgba, int* w, int *h, const char* filename, const char* layername = nullptr); + +} + + +#endif // EXR_IO_H_ diff --git a/modules/tinyexr/examples/exrview/findOpenGLGlewGlut.lua b/modules/tinyexr/examples/exrview/findOpenGLGlewGlut.lua new file mode 100644 index 0000000..c3c3582 --- /dev/null +++ b/modules/tinyexr/examples/exrview/findOpenGLGlewGlut.lua @@ -0,0 +1,90 @@ + + function findOpenGL() + configuration{} + if os.is("Linux") then + return true + end + --assume OpenGL is available on Mac OSX, Windows etc + return true + end + + function findOpenGL3() + configuration{} + if os.is("MacOSX") then + local osversion = os.getversion() + --Mac OSX 10.9 and above supports OpenGL 3, below doesn't, so ... + if osversion.majorversion > 10 or (osversion.majorversion == 10 and osversion.minorversion >=9) then + return findOpenGL() + else + return false + end + else + return findOpenGL() + end + end + + + function initOpenGL() + configuration {} + configuration {"Windows"} + links {"opengl32","glu32"} + configuration {"MacOSX"} + links { "OpenGL.framework"} + configuration {"not Windows", "not MacOSX"} + if os.is("Linux") then + if _OPTIONS["enable_system_opengl"] and (os.isdir("/usr/include") and os.isfile("/usr/include/GL/gl.h")) then + links {"GL"} + else + print("No GL/gl.h found, using dynamic loading of GL using glew") + defines {"GLEW_INIT_OPENGL11_FUNCTIONS=1"} + links {"dl"} + end + end + configuration{} + end + + + function initGlew() + configuration {} + if os.is("Windows") then + configuration {"Windows"} + defines { "GLEW_STATIC"} + includedirs { + projectRootDir .. "ThirdPartyLibs/Glew" + } + files { projectRootDir .. "ThirdPartyLibs/Glew/glew.c"} + end + if os.is("Linux") then + configuration{"Linux"} + if _OPTIONS["enable_system_opengl"] and (os.isdir("/usr/include") and os.isfile("/usr/include/GL/gl.h") and os.isfile("/usr/include/GL/glew.h")) then + links {"GLEW"} + print ("linking against system GLEW") + else + print("Using static glew and dynamic loading of glx functions") + defines { "GLEW_STATIC","GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1"} + includedirs { + projectRootDir .. "ThirdPartyLibs/Glew" + } + files { projectRootDir .. "ThirdPartyLibs/Glew/glew.c"} + links {"dl"} + end + + end + configuration{} + end + + function initX11() + if os.is("Linux") then + if _OPTIONS["enable_system_x11"] and (os.isdir("/usr/include") and os.isfile("/usr/include/X11/X.h")) then + links{"X11","pthread"} + else + print("No X11/X.h found, using dynamic loading of X11") + includedirs { + projectRootDir .. "ThirdPartyLibs/optionalX11" + } + defines {"DYNAMIC_LOAD_X11_FUNCTIONS"} + links {"dl","pthread"} + end + end + end + diff --git a/modules/tinyexr/examples/exrview/main.cc b/modules/tinyexr/examples/exrview/main.cc new file mode 100644 index 0000000..2254fe7 --- /dev/null +++ b/modules/tinyexr/examples/exrview/main.cc @@ -0,0 +1,541 @@ +#define USE_OPENGL2 +#include "OpenGLWindow/OpenGLInclude.h" +#ifdef _WIN32 +#include "OpenGLWindow/Win32OpenGLWindow.h" +#elif defined __APPLE__ +#include "OpenGLWindow/MacOpenGLWindow.h" +#else +// assume linux +#include "OpenGLWindow/X11OpenGLWindow.h" +#endif + +#ifdef _WIN32 +#include +#include +#include +#else +#include +#include +#include +#endif + +#include +#include +#include +#include + +#ifdef USE_NATIVEFILEDIALOG +#include +#endif + +#define NK_INCLUDE_FIXED_TYPES +#define NK_INCLUDE_STANDARD_IO +#define NK_INCLUDE_DEFAULT_ALLOCATOR +#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT +#define NK_INCLUDE_FONT_BAKING +#define NK_INCLUDE_DEFAULT_FONT +#define NK_IMPLEMENTATION +#define NK_BTGUI_GL2_IMPLEMENTATION +#include "nuklear.h" +#include "nuklear_btgui_gl2.h" + +#include "exr-io.h" + +b3gDefaultOpenGLWindow* window = 0; +int gWidth = 512; +int gHeight = 512; +GLuint gTexId; +float gIntensityScale = 1.0; +float gGamma = 1.0; +int gExrWidth, gExrHeight; +float* gExrRGBA; +int gMousePosX, gMousePosY; + +struct nk_context* ctx; + +#define MAX_VERTEX_BUFFER 512 * 1024 +#define MAX_ELEMENT_BUFFER 128 * 1024 + +void checkErrors(std::string desc) { + GLenum e = glGetError(); + if (e != GL_NO_ERROR) { + fprintf(stderr, "OpenGL error in \"%s\": %d (%d)\n", desc.c_str(), e, e); + exit(20); + } +} + +void keyboardCallback(int keycode, int state) { + // printf("hello key %d, state %d\n", keycode, state); + if (keycode == 27) { + if (window) window->setRequestExit(); + } +} + +void mouseMoveCallback(float x, float y) { + // printf("Mouse Move: %f, %f\n", x, y); + + gMousePosX = (int)x; + gMousePosY = (int)y; + + // @todo { move to nuklear_btgui_gl2.h } + nk_btgui_update_mouse_pos((int)x, (int)y); +} +void mouseButtonCallback(int button, int state, float x, float y) { + nk_btgui_update_mouse_state((button == 0) && (state == 1), 0, 0); +} + +void resizeCallback(float width, float height) { + GLfloat h = (GLfloat)height / (GLfloat)width; + GLfloat xmax, znear, zfar; + + znear = 1.0f; + zfar = 1000.0f; + xmax = znear * 0.5f; + + gWidth = width; + gHeight = height; +} + +GLuint GenTexture(int w, int h, const float* rgba) +{ + // Create floating point RGBA texture + GLuint texHandle; + glGenTextures(1, &texHandle); + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, texHandle); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + // @todo { Use GL_RGBA32F for internal texture format. } + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_FLOAT, rgba); + checkErrors("GenTexture"); + + return texHandle; +} + + +bool +LoadShader( + GLenum shaderType, // GL_VERTEX_SHADER or GL_FRAGMENT_SHADER(or maybe GL_COMPUTE_SHADER) + GLuint& shader, + const char* shaderSourceFilename) +{ + GLint val = 0; + + // free old shader/program + if (shader != 0) glDeleteShader(shader); + + static GLchar srcbuf[16384]; + FILE *fp = fopen(shaderSourceFilename, "rb"); + if (!fp) { + fprintf(stderr, "failed to load shader: %s\n", shaderSourceFilename); + return false; + } + fseek(fp, 0, SEEK_END); + size_t len = ftell(fp); + rewind(fp); + len = fread(srcbuf, 1, len, fp); + srcbuf[len] = 0; + fclose(fp); + + static const GLchar *src = srcbuf; + + shader = glCreateShader(shaderType); + glShaderSource(shader, 1, &src, NULL); + glCompileShader(shader); + glGetShaderiv(shader, GL_COMPILE_STATUS, &val); + if (val != GL_TRUE) { + char log[4096]; + GLsizei msglen; + glGetShaderInfoLog(shader, 4096, &msglen, log); + printf("%s\n", log); + assert(val == GL_TRUE && "failed to compile shader"); + } + + printf("Load shader [ %s ] OK\n", shaderSourceFilename); + return true; +} + +bool +LinkShader( + GLuint& prog, + GLuint& vertShader, + GLuint& fragShader) +{ + GLint val = 0; + + if (prog != 0) { + glDeleteProgram(prog); + } + + prog = glCreateProgram(); + + glAttachShader(prog, vertShader); + glAttachShader(prog, fragShader); + glLinkProgram(prog); + + glGetProgramiv(prog, GL_LINK_STATUS, &val); + assert(val == GL_TRUE && "failed to link shader"); + + printf("Link shader OK\n"); + + return true; +} + +void +Render(GLuint prog_id, int w, int h) +{ + glDisable(GL_DEPTH_TEST); + + glUseProgram(prog_id); + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, gTexId); + + glEnable(GL_TEXTURE_2D); + GLint texLoc = glGetUniformLocation(prog_id, "tex"); + assert(texLoc >= 0); + glUniform1i(texLoc, 0); // TEXTURE0 + + GLint intensityScaleLoc = glGetUniformLocation(prog_id, "intensity_scale"); + if (intensityScaleLoc >= 0) { + glUniform1f(intensityScaleLoc, gIntensityScale); + } + + GLint gammaLoc = glGetUniformLocation(prog_id, "gamma"); + if (gammaLoc >= 0) { + glUniform1f(gammaLoc, gGamma); + } + + GLint pos_id = glGetAttribLocation(prog_id, "in_position"); + assert(pos_id >= 0); + GLint texcoord_id = glGetAttribLocation(prog_id, "in_texcoord"); + assert(texcoord_id >= 0); + + const float vertices[] = {-1, -1, -1, 1, 1, 1, 1, -1}; + const float texcoords[] = {0, 1, 0, 0, 1, 0, 1, 1}; + + glVertexAttribPointer(pos_id, 2, GL_FLOAT, GL_FALSE, 0, (const void*)(vertices)); + glVertexAttribPointer(texcoord_id, 2, GL_FLOAT, GL_FALSE, 0, (const void*)(texcoords)); + + glEnableVertexAttribArray(pos_id); + glEnableVertexAttribArray(texcoord_id); + + glDrawArrays(GL_QUADS, 0, 4); + + glDisableVertexAttribArray(pos_id); + glDisableVertexAttribArray(texcoord_id); + + checkErrors("render"); + + glUseProgram(0); + checkErrors("UseProgram(0)"); + + glEnable(GL_DEPTH_TEST); + glDisable(GL_TEXTURE_2D); +} + +void InspectPixel(float rgba[4], int x, int y) { + if (x < 0) x = 0; + if (x > (gExrWidth-1)) x = gExrWidth - 1; + + if (y < 0) y = 0; + if (y > (gExrHeight-1)) y = gExrHeight - 1; + + rgba[0] = gExrRGBA[4 * (y * gExrWidth + x) + 0]; + rgba[1] = gExrRGBA[4 * (y * gExrWidth + x) + 1]; + rgba[2] = gExrRGBA[4 * (y * gExrWidth + x) + 2]; + rgba[3] = gExrRGBA[4 * (y * gExrWidth + x) + 3]; +} + +int main(int argc, char** argv) { + + const char *filename = NULL; + const char *layername = NULL; + +#ifdef USE_NATIVEFILEDIALOG + if (argc < 2) { + nfdchar_t *outPath = NULL; + nfdresult_t result = NFD_OpenDialog( "exr", NULL, &outPath ); + if ( result == NFD_OKAY ) + { + puts("Success!"); + filename = strdup(outPath); + } + else if ( result == NFD_CANCEL ) + { + puts("User pressed cancel."); + exit(-1); + } + else + { + printf("Error: %s\n", NFD_GetError() ); + exit(-1); + } + } else { + filename = argv[1]; + if (argc > 2) { + layername = argv[2]; + } + } +#else + if (argc < 2) { + printf("Usage: exrview input.exr [layer name]\n"); + exit(-1); + } + filename = argv[1]; + if (argc > 2) { + layername = argv[2]; + } +#endif + + { + bool ret = exrio::GetEXRLayers(filename); + if (!ret) { + exit(-1); + } + } + + { + bool ret = exrio::LoadEXRRGBA(&gExrRGBA, &gExrWidth, &gExrHeight, filename, layername); + if (!ret) { + exit(-1); + } + } + + window = new b3gDefaultOpenGLWindow; + b3gWindowConstructionInfo ci; +#ifdef USE_OPENGL2 + ci.m_openglVersion = 2; +#endif + ci.m_width = gExrWidth; + ci.m_height = gExrHeight; + window->createWindow(ci); + + char title[1024]; + sprintf(title, "%s (%d x %d)", filename, gExrWidth, gExrHeight); + window->setWindowTitle(title); + +#ifndef __APPLE__ +#ifndef _WIN32 + //some Linux implementations need the 'glewExperimental' to be true + glewExperimental = GL_TRUE; +#endif + if (glewInit() != GLEW_OK) { + fprintf(stderr, "Failed to initialize GLEW\n"); + exit(-1); + } + + if (!GLEW_VERSION_2_1) { + fprintf(stderr, "OpenGL 2.1 is not available\n"); + exit(-1); + } +#endif + + + checkErrors("init"); + + window->setMouseButtonCallback(mouseButtonCallback); + window->setMouseMoveCallback(mouseMoveCallback); + checkErrors("mouse"); + window->setKeyboardCallback(keyboardCallback); + checkErrors("keyboard"); + window->setResizeCallback(resizeCallback); + checkErrors("resize"); + + struct nk_color background; + background = nk_rgb(28,48,62); + + + { + // Upload EXR image to OpenGL texture. + gTexId = GenTexture(gExrWidth, gExrHeight, gExrRGBA); + if (gTexId == 0) { + fprintf(stderr, "OpenGL texture error\n"); + exit(-1); + } + } + + + /* GUI */ + ctx = nk_btgui_init(window, NK_BTGUI3_DEFAULT); + /* Load Fonts: if none of these are loaded a default font will be used */ + { + struct nk_font_atlas* atlas; + nk_btgui_font_stash_begin(&atlas); + /*struct nk_font *droid = nk_font_atlas_add_from_file(atlas, + * "../../../extra_font/DroidSans.ttf", 14, 0);*/ + /*struct nk_font *roboto = nk_font_atlas_add_from_file(atlas, + * "../../../extra_font/Roboto-Regular.ttf", 14, 0);*/ + /*struct nk_font *future = nk_font_atlas_add_from_file(atlas, + * "../../../extra_font/kenvector_future_thin.ttf", 13, 0);*/ + /*struct nk_font *clean = nk_font_atlas_add_from_file(atlas, + * "../../../extra_font/ProggyClean.ttf", 12, 0);*/ + /*struct nk_font *tiny = nk_font_atlas_add_from_file(atlas, + * "../../../extra_font/ProggyTiny.ttf", 10, 0);*/ + /*struct nk_font *cousine = nk_font_atlas_add_from_file(atlas, + * "../../../extra_font/Cousine-Regular.ttf", 13, 0);*/ + struct nk_font *droid = nk_font_atlas_add_from_file(atlas, + "./DroidSans.ttf", 14, 0); + nk_btgui_font_stash_end(); + if (droid) { + nk_style_set_font(ctx, &droid->handle); + } + + // Color + struct nk_color table[NK_COLOR_COUNT]; + table[NK_COLOR_TEXT] = nk_rgba(210, 210, 210, 255); + table[NK_COLOR_WINDOW] = nk_rgba(57, 67, 71, 245); + table[NK_COLOR_HEADER] = nk_rgba(51, 51, 56, 230); + table[NK_COLOR_BORDER] = nk_rgba(46, 46, 46, 255); + table[NK_COLOR_BUTTON] = nk_rgba(48, 48, 48, 255); + table[NK_COLOR_BUTTON_HOVER] = nk_rgba(58, 93, 121, 255); + table[NK_COLOR_BUTTON_ACTIVE] = nk_rgba(63, 98, 126, 255); + table[NK_COLOR_TOGGLE] = nk_rgba(50, 58, 61, 255); + table[NK_COLOR_TOGGLE_HOVER] = nk_rgba(45, 53, 56, 255); + table[NK_COLOR_TOGGLE_CURSOR] = nk_rgba(48, 83, 111, 255); + table[NK_COLOR_SELECT] = nk_rgba(57, 67, 61, 255); + table[NK_COLOR_SELECT_ACTIVE] = nk_rgba(48, 83, 111, 255); + table[NK_COLOR_SLIDER] = nk_rgba(50, 58, 61, 255); + table[NK_COLOR_SLIDER_CURSOR] = nk_rgba(48, 83, 111, 245); + table[NK_COLOR_SLIDER_CURSOR_HOVER] = nk_rgba(53, 88, 116, 255); + table[NK_COLOR_SLIDER_CURSOR_ACTIVE] = nk_rgba(58, 93, 121, 255); + table[NK_COLOR_PROPERTY] = nk_rgba(50, 58, 61, 255); + table[NK_COLOR_EDIT] = nk_rgba(50, 58, 61, 225); + table[NK_COLOR_EDIT_CURSOR] = nk_rgba(210, 210, 210, 255); + table[NK_COLOR_COMBO] = nk_rgba(50, 58, 61, 255); + table[NK_COLOR_CHART] = nk_rgba(50, 58, 61, 255); + table[NK_COLOR_CHART_COLOR] = nk_rgba(48, 83, 111, 255); + table[NK_COLOR_CHART_COLOR_HIGHLIGHT] = nk_rgba(255, 0, 0, 255); + table[NK_COLOR_SCROLLBAR] = nk_rgba(50, 58, 61, 255); + table[NK_COLOR_SCROLLBAR_CURSOR] = nk_rgba(48, 83, 111, 255); + table[NK_COLOR_SCROLLBAR_CURSOR_HOVER] = nk_rgba(53, 88, 116, 255); + table[NK_COLOR_SCROLLBAR_CURSOR_ACTIVE] = nk_rgba(58, 93, 121, 255); + table[NK_COLOR_TAB_HEADER] = nk_rgba(48, 83, 111, 255); + nk_style_from_table(ctx, table); + } + + checkErrors("start"); + + GLuint vert_id = 0, frag_id = 0, prog_id = 0; + { + bool ret = LoadShader(GL_VERTEX_SHADER, vert_id, "shader.vert"); + if (!ret) { + fprintf(stderr, "Failed to compile vertex shader.\n"); + exit(-1); + } + } + checkErrors("vertex shader load"); + + { + bool ret = LoadShader(GL_FRAGMENT_SHADER, frag_id, "shader.frag"); + if (!ret) { + fprintf(stderr, "Failed to compile fragment shader.\n"); + exit(-1); + } + } + checkErrors("fragment shader load"); + + { + bool ret = LinkShader(prog_id, vert_id, frag_id); + if (!ret) { + fprintf(stderr, "Failed to link shader.\n"); + exit(-1); + } + } + checkErrors("link shader"); + + + while (!window->requestedExit()) { + window->startRendering(); + + glClear(GL_COLOR_BUFFER_BIT); + + checkErrors("begin frame"); + nk_btgui_new_frame(); + + float pixel[4]; + InspectPixel(pixel, gMousePosX, gMousePosY); + + /* GUI */ + { + //struct nk_panel layout; + if (nk_begin(ctx, "UI", nk_rect(50, 50, 350, 250), + NK_WINDOW_BORDER | NK_WINDOW_MOVABLE | NK_WINDOW_SCALABLE | + NK_WINDOW_MINIMIZABLE | NK_WINDOW_TITLE)) { + nk_layout_row_static(ctx, 30, 300, 1); + //if (nk_button_label(ctx, "button", NK_BUTTON_DEFAULT)) + // fprintf(stdout, "button pressed\n"); + + nk_label(ctx, "Intensity", NK_TEXT_LEFT); + if (nk_slider_float(ctx, 0, &gIntensityScale, 10.0, 0.1f)) { + fprintf(stdout, "Intensity: %f\n", gIntensityScale); + } + nk_label(ctx, "Display gamma", NK_TEXT_LEFT); + if (nk_slider_float(ctx, 0, &gGamma, 10.0, 0.01f)) { + fprintf(stdout, "Gamma: %f\n", gGamma); + } + + nk_label(ctx, "RAW pixel value", NK_TEXT_LEFT); + char txt[1024]; + sprintf(txt, "(%d, %d) = %f, %f, %f, %f", gMousePosX, gMousePosY, pixel[0], pixel[1], pixel[2], pixel[3]); + nk_text(ctx, txt, strlen(txt), NK_TEXT_LEFT); + +#if 0 + nk_layout_row_dynamic(ctx, 25, 1); + nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1); + + { + struct nk_panel combo; + nk_layout_row_dynamic(ctx, 20, 1); + nk_label(ctx, "background:", NK_TEXT_LEFT); + nk_layout_row_dynamic(ctx, 25, 1); + if (nk_combo_begin_color(ctx, &combo, background, 400)) { + nk_layout_row_dynamic(ctx, 120, 1); + background = nk_color_picker(ctx, background, NK_RGBA); + nk_layout_row_dynamic(ctx, 25, 1); + background.r = + (nk_byte)nk_propertyi(ctx, "#R:", 0, background.r, 255, 1, 1); + background.g = + (nk_byte)nk_propertyi(ctx, "#G:", 0, background.g, 255, 1, 1); + background.b = + (nk_byte)nk_propertyi(ctx, "#B:", 0, background.b, 255, 1, 1); + background.a = + (nk_byte)nk_propertyi(ctx, "#A:", 0, background.a, 255, 1, 1); + nk_combo_end(ctx); + } + } +#endif + } + nk_end(ctx); + } + + /* Draw */ + { + float bg[4]; + nk_color_fv(bg, background); + glViewport(0, 0, window->getWidth(), window->getHeight()); + glClear(GL_COLOR_BUFFER_BIT); + glClearColor(bg[0], bg[1], bg[2], bg[3]); + + Render(prog_id, window->getWidth(), window->getHeight()); + + /* IMPORTANT: `nk_glfw_render` modifies some global OpenGL state + * with blending, scissor, face culling and depth test and defaults + * everything + * back into a default state. Make sure to either save and restore or + * reset your own state after drawing rendering the UI. */ + nk_btgui_render(NK_ANTI_ALIASING_ON, MAX_VERTEX_BUFFER, + MAX_ELEMENT_BUFFER); + } + + window->endRendering(); + } + + nk_btgui_shutdown(); + + delete window; + + return EXIT_SUCCESS; +} diff --git a/modules/tinyexr/examples/exrview/nuklear.h b/modules/tinyexr/examples/exrview/nuklear.h new file mode 100644 index 0000000..15f2cc7 --- /dev/null +++ b/modules/tinyexr/examples/exrview/nuklear.h @@ -0,0 +1,25417 @@ +/*/// # Nuklear +/// ![](https://cloud.githubusercontent.com/assets/8057201/11761525/ae06f0ca-a0c6-11e5-819d-5610b25f6ef4.gif) +/// +/// ## Contents +/// 1. About section +/// 2. Highlights section +/// 3. Features section +/// 4. Usage section +/// 1. Flags section +/// 2. Constants section +/// 3. Dependencies section +/// 5. Example section +/// 6. API section +/// 1. Context section +/// 2. Input section +/// 3. Drawing section +/// 4. Window section +/// 5. Layouting section +/// 6. Groups section +/// 7. Tree section +/// 8. Properties section +/// 7. License section +/// 8. Changelog section +/// 9. Gallery section +/// 10. Credits section +/// +/// ## About +/// This is a minimal state immediate mode graphical user interface toolkit +/// written in ANSI C and licensed under public domain. It was designed as a simple +/// embeddable user interface for application and does not have any dependencies, +/// a default renderbackend or OS window and input handling but instead provides a very modular +/// library approach by using simple input state for input and draw +/// commands describing primitive shapes as output. So instead of providing a +/// layered library that tries to abstract over a number of platform and +/// render backends it only focuses on the actual UI. +/// +/// ## Highlights +/// - Graphical user interface toolkit +/// - Single header library +/// - Written in C89 (a.k.a. ANSI C or ISO C90) +/// - Small codebase (~18kLOC) +/// - Focus on portability, efficiency and simplicity +/// - No dependencies (not even the standard library if not wanted) +/// - Fully skinnable and customizable +/// - Low memory footprint with total memory control if needed or wanted +/// - UTF-8 support +/// - No global or hidden state +/// - Customizable library modules (you can compile and use only what you need) +/// - Optional font baker and vertex buffer output +/// +/// ## Features +/// - Absolutely no platform dependent code +/// - Memory management control ranging from/to +/// - Ease of use by allocating everything from standard library +/// - Control every byte of memory inside the library +/// - Font handling control ranging from/to +/// - Use your own font implementation for everything +/// - Use this libraries internal font baking and handling API +/// - Drawing output control ranging from/to +/// - Simple shapes for more high level APIs which already have drawing capabilities +/// - Hardware accessible anti-aliased vertex buffer output +/// - Customizable colors and properties ranging from/to +/// - Simple changes to color by filling a simple color table +/// - Complete control with ability to use skinning to decorate widgets +/// - Bendable UI library with widget ranging from/to +/// - Basic widgets like buttons, checkboxes, slider, ... +/// - Advanced widget like abstract comboboxes, contextual menus,... +/// - Compile time configuration to only compile what you need +/// - Subset which can be used if you do not want to link or use the standard library +/// - Can be easily modified to only update on user input instead of frame updates +/// +/// ## Usage +/// This library is self contained in one single header file and can be used either +/// in header only mode or in implementation mode. The header only mode is used +/// by default when included and allows including this header in other headers +/// and does not contain the actual implementation.

+/// +/// The implementation mode requires to define the preprocessor macro +/// NK_IMPLEMENTATION in *one* .c/.cpp file before #includeing this file, e.g.: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~C +/// #define NK_IMPLEMENTATION +/// #include "nuklear.h" +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Also optionally define the symbols listed in the section "OPTIONAL DEFINES" +/// below in header and implementation mode if you want to use additional functionality +/// or need more control over the library. +/// +/// !!! WARNING +/// Every time nuklear is included define the same compiler flags. This very important not doing so could lead to compiler errors or even worse stack corruptions. +/// +/// ### Flags +/// Flag | Description +/// --------------------------------|------------------------------------------ +/// NK_PRIVATE | If defined declares all functions as static, so they can only be accessed inside the file that contains the implementation +/// NK_INCLUDE_FIXED_TYPES | If defined it will include header `` for fixed sized types otherwise nuklear tries to select the correct type. If that fails it will throw a compiler error and you have to select the correct types yourself. +/// NK_INCLUDE_DEFAULT_ALLOCATOR | If defined it will include header `` and provide additional functions to use this library without caring for memory allocation control and therefore ease memory management. +/// NK_INCLUDE_STANDARD_IO | If defined it will include header `` and provide additional functions depending on file loading. +/// NK_INCLUDE_STANDARD_VARARGS | If defined it will include header and provide additional functions depending on file loading. +/// NK_INCLUDE_VERTEX_BUFFER_OUTPUT | Defining this adds a vertex draw command list backend to this library, which allows you to convert queue commands into vertex draw commands. This is mainly if you need a hardware accessible format for OpenGL, DirectX, Vulkan, Metal,... +/// NK_INCLUDE_FONT_BAKING | Defining this adds `stb_truetype` and `stb_rect_pack` implementation to this library and provides font baking and rendering. If you already have font handling or do not want to use this font handler you don't have to define it. +/// NK_INCLUDE_DEFAULT_FONT | Defining this adds the default font: ProggyClean.ttf into this library which can be loaded into a font atlas and allows using this library without having a truetype font +/// NK_INCLUDE_COMMAND_USERDATA | Defining this adds a userdata pointer into each command. Can be useful for example if you want to provide custom shaders depending on the used widget. Can be combined with the style structures. +/// NK_BUTTON_TRIGGER_ON_RELEASE | Different platforms require button clicks occurring either on buttons being pressed (up to down) or released (down to up). By default this library will react on buttons being pressed, but if you define this it will only trigger if a button is released. +/// NK_ZERO_COMMAND_MEMORY | Defining this will zero out memory for each drawing command added to a drawing queue (inside nk_command_buffer_push). Zeroing command memory is very useful for fast checking (using memcmp) if command buffers are equal and avoid drawing frames when nothing on screen has changed since previous frame. +/// +/// !!! WARNING +/// The following flags will pull in the standard C library: +/// - NK_INCLUDE_DEFAULT_ALLOCATOR +/// - NK_INCLUDE_STANDARD_IO +/// - NK_INCLUDE_STANDARD_VARARGS +/// +/// !!! WARNING +/// The following flags if defined need to be defined for both header and implementation: +/// - NK_INCLUDE_FIXED_TYPES +/// - NK_INCLUDE_DEFAULT_ALLOCATOR +/// - NK_INCLUDE_STANDARD_VARARGS +/// - NK_INCLUDE_VERTEX_BUFFER_OUTPUT +/// - NK_INCLUDE_FONT_BAKING +/// - NK_INCLUDE_DEFAULT_FONT +/// - NK_INCLUDE_STANDARD_VARARGS +/// - NK_INCLUDE_COMMAND_USERDATA +/// +/// ### Constants +/// Define | Description +/// --------------------------------|--------------------------------------- +/// NK_BUFFER_DEFAULT_INITIAL_SIZE | Initial buffer size allocated by all buffers while using the default allocator functions included by defining NK_INCLUDE_DEFAULT_ALLOCATOR. If you don't want to allocate the default 4k memory then redefine it. +/// NK_MAX_NUMBER_BUFFER | Maximum buffer size for the conversion buffer between float and string Under normal circumstances this should be more than sufficient. +/// NK_INPUT_MAX | Defines the max number of bytes which can be added as text input in one frame. Under normal circumstances this should be more than sufficient. +/// +/// !!! WARNING +/// The following constants if defined need to be defined for both header and implementation: +/// - NK_MAX_NUMBER_BUFFER +/// - NK_BUFFER_DEFAULT_INITIAL_SIZE +/// - NK_INPUT_MAX +/// +/// ### Dependencies +/// Function | Description +/// ------------|--------------------------------------------------------------- +/// NK_ASSERT | If you don't define this, nuklear will use with assert(). +/// NK_MEMSET | You can define this to 'memset' or your own memset implementation replacement. If not nuklear will use its own version. +/// NK_MEMCPY | You can define this to 'memcpy' or your own memcpy implementation replacement. If not nuklear will use its own version. +/// NK_SQRT | You can define this to 'sqrt' or your own sqrt implementation replacement. If not nuklear will use its own slow and not highly accurate version. +/// NK_SIN | You can define this to 'sinf' or your own sine implementation replacement. If not nuklear will use its own approximation implementation. +/// NK_COS | You can define this to 'cosf' or your own cosine implementation replacement. If not nuklear will use its own approximation implementation. +/// NK_STRTOD | You can define this to `strtod` or your own string to double conversion implementation replacement. If not defined nuklear will use its own imprecise and possibly unsafe version (does not handle nan or infinity!). +/// NK_DTOA | You can define this to `dtoa` or your own double to string conversion implementation replacement. If not defined nuklear will use its own imprecise and possibly unsafe version (does not handle nan or infinity!). +/// NK_VSNPRINTF| If you define `NK_INCLUDE_STANDARD_VARARGS` as well as `NK_INCLUDE_STANDARD_IO` and want to be safe define this to `vsnprintf` on compilers supporting later versions of C or C++. By default nuklear will check for your stdlib version in C as well as compiler version in C++. if `vsnprintf` is available it will define it to `vsnprintf` directly. If not defined and if you have older versions of C or C++ it will be defined to `vsprintf` which is unsafe. +/// +/// !!! WARNING +/// The following dependencies will pull in the standard C library if not redefined: +/// - NK_ASSERT +/// +/// !!! WARNING +/// The following dependencies if defined need to be defined for both header and implementation: +/// - NK_ASSERT +/// +/// !!! WARNING +/// The following dependencies if defined need to be defined only for the implementation part: +/// - NK_MEMSET +/// - NK_MEMCPY +/// - NK_SQRT +/// - NK_SIN +/// - NK_COS +/// - NK_STRTOD +/// - NK_DTOA +/// - NK_VSNPRINTF +/// +/// ## Example +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// // init gui state +/// enum {EASY, HARD}; +/// static int op = EASY; +/// static float value = 0.6f; +/// static int i = 20; +/// struct nk_context ctx; +/// +/// nk_init_fixed(&ctx, calloc(1, MAX_MEMORY), MAX_MEMORY, &font); +/// if (nk_begin(&ctx, "Show", nk_rect(50, 50, 220, 220), +/// NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_CLOSABLE)) { +/// // fixed widget pixel width +/// nk_layout_row_static(&ctx, 30, 80, 1); +/// if (nk_button_label(&ctx, "button")) { +/// // event handling +/// } +/// +/// // fixed widget window ratio width +/// nk_layout_row_dynamic(&ctx, 30, 2); +/// if (nk_option_label(&ctx, "easy", op == EASY)) op = EASY; +/// if (nk_option_label(&ctx, "hard", op == HARD)) op = HARD; +/// +/// // custom widget pixel width +/// nk_layout_row_begin(&ctx, NK_STATIC, 30, 2); +/// { +/// nk_layout_row_push(&ctx, 50); +/// nk_label(&ctx, "Volume:", NK_TEXT_LEFT); +/// nk_layout_row_push(&ctx, 110); +/// nk_slider_float(&ctx, 0, &value, 1.0f, 0.1f); +/// } +/// nk_layout_row_end(&ctx); +/// } +/// nk_end(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// ![](https://cloud.githubusercontent.com/assets/8057201/10187981/584ecd68-675c-11e5-897c-822ef534a876.png) +/// +/// ## API +/// +*/ +#ifndef NK_NUKLEAR_H_ +#define NK_NUKLEAR_H_ + +#ifdef __cplusplus +extern "C" { +#endif +/* + * ============================================================== + * + * CONSTANTS + * + * =============================================================== + */ +#define NK_UNDEFINED (-1.0f) +#define NK_UTF_INVALID 0xFFFD /* internal invalid utf8 rune */ +#define NK_UTF_SIZE 4 /* describes the number of bytes a glyph consists of*/ +#ifndef NK_INPUT_MAX + #define NK_INPUT_MAX 16 +#endif +#ifndef NK_MAX_NUMBER_BUFFER + #define NK_MAX_NUMBER_BUFFER 64 +#endif +#ifndef NK_SCROLLBAR_HIDING_TIMEOUT + #define NK_SCROLLBAR_HIDING_TIMEOUT 4.0f +#endif +/* + * ============================================================== + * + * HELPER + * + * =============================================================== + */ +#ifndef NK_API + #ifdef NK_PRIVATE + #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199409L)) + #define NK_API static inline + #elif defined(__cplusplus) + #define NK_API static inline + #else + #define NK_API static + #endif + #else + #define NK_API extern + #endif +#endif + +#define NK_INTERN static +#define NK_STORAGE static +#define NK_GLOBAL static + +#define NK_FLAG(x) (1 << (x)) +#define NK_STRINGIFY(x) #x +#define NK_MACRO_STRINGIFY(x) NK_STRINGIFY(x) +#define NK_STRING_JOIN_IMMEDIATE(arg1, arg2) arg1 ## arg2 +#define NK_STRING_JOIN_DELAY(arg1, arg2) NK_STRING_JOIN_IMMEDIATE(arg1, arg2) +#define NK_STRING_JOIN(arg1, arg2) NK_STRING_JOIN_DELAY(arg1, arg2) + +#ifdef _MSC_VER + #define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__COUNTER__) +#else + #define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__LINE__) +#endif + +#ifndef NK_STATIC_ASSERT + #define NK_STATIC_ASSERT(exp) typedef char NK_UNIQUE_NAME(_dummy_array)[(exp)?1:-1] +#endif + +#ifndef NK_FILE_LINE +#ifdef _MSC_VER + #define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__COUNTER__) +#else + #define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__LINE__) +#endif +#endif + +#define NK_MIN(a,b) ((a) < (b) ? (a) : (b)) +#define NK_MAX(a,b) ((a) < (b) ? (b) : (a)) +#define NK_CLAMP(i,v,x) (NK_MAX(NK_MIN(v,x), i)) + +#ifdef NK_INCLUDE_STANDARD_VARARGS + #if defined(_MSC_VER) && (_MSC_VER >= 1600) /* VS 2010 and above */ + #include + #define NK_PRINTF_FORMAT_STRING _Printf_format_string_ + #else + #define NK_PRINTF_FORMAT_STRING + #endif + #if defined(__GNUC__) + #define NK_PRINTF_VARARG_FUNC(fmtargnumber) __attribute__((format(__printf__, fmtargnumber, fmtargnumber+1))) + #else + #define NK_PRINTF_VARARG_FUNC(fmtargnumber) + #endif +#endif + +/* + * =============================================================== + * + * BASIC + * + * =============================================================== + */ +#ifdef NK_INCLUDE_FIXED_TYPES + #include + #define NK_INT8 int8_t + #define NK_UINT8 uint8_t + #define NK_INT16 int16_t + #define NK_UINT16 uint16_t + #define NK_INT32 int32_t + #define NK_UINT32 uint32_t + #define NK_SIZE_TYPE uintptr_t + #define NK_POINTER_TYPE uintptr_t +#else + #ifndef NK_INT8 + #define NK_INT8 char + #endif + #ifndef NK_UINT8 + #define NK_UINT8 unsigned char + #endif + #ifndef NK_INT16 + #define NK_INT16 signed short + #endif + #ifndef NK_UINT16 + #define NK_UINT16 unsigned short + #endif + #ifndef NK_INT32 + #if defined(_MSC_VER) + #define NK_INT32 __int32 + #else + #define NK_INT32 signed int + #endif + #endif + #ifndef NK_UINT32 + #if defined(_MSC_VER) + #define NK_UINT32 unsigned __int32 + #else + #define NK_UINT32 unsigned int + #endif + #endif + #ifndef NK_SIZE_TYPE + #if defined(_WIN64) && defined(_MSC_VER) + #define NK_SIZE_TYPE unsigned __int64 + #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER) + #define NK_SIZE_TYPE unsigned __int32 + #elif defined(__GNUC__) || defined(__clang__) + #if defined(__x86_64__) || defined(__ppc64__) + #define NK_SIZE_TYPE unsigned long + #else + #define NK_SIZE_TYPE unsigned int + #endif + #else + #define NK_SIZE_TYPE unsigned long + #endif + #endif + #ifndef NK_POINTER_TYPE + #if defined(_WIN64) && defined(_MSC_VER) + #define NK_POINTER_TYPE unsigned __int64 + #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER) + #define NK_POINTER_TYPE unsigned __int32 + #elif defined(__GNUC__) || defined(__clang__) + #if defined(__x86_64__) || defined(__ppc64__) + #define NK_POINTER_TYPE unsigned long + #else + #define NK_POINTER_TYPE unsigned int + #endif + #else + #define NK_POINTER_TYPE unsigned long + #endif + #endif +#endif + +typedef NK_INT8 nk_char; +typedef NK_UINT8 nk_uchar; +typedef NK_UINT8 nk_byte; +typedef NK_INT16 nk_short; +typedef NK_UINT16 nk_ushort; +typedef NK_INT32 nk_int; +typedef NK_UINT32 nk_uint; +typedef NK_SIZE_TYPE nk_size; +typedef NK_POINTER_TYPE nk_ptr; + +typedef nk_uint nk_hash; +typedef nk_uint nk_flags; +typedef nk_uint nk_rune; + +/* Make sure correct type size: + * This will fire with a negative subscript error if the type sizes + * are set incorrectly by the compiler, and compile out if not */ +NK_STATIC_ASSERT(sizeof(nk_short) == 2); +NK_STATIC_ASSERT(sizeof(nk_ushort) == 2); +NK_STATIC_ASSERT(sizeof(nk_uint) == 4); +NK_STATIC_ASSERT(sizeof(nk_int) == 4); +NK_STATIC_ASSERT(sizeof(nk_byte) == 1); +NK_STATIC_ASSERT(sizeof(nk_flags) >= 4); +NK_STATIC_ASSERT(sizeof(nk_rune) >= 4); +NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*)); +NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*)); + +/* ============================================================================ + * + * API + * + * =========================================================================== */ +struct nk_buffer; +struct nk_allocator; +struct nk_command_buffer; +struct nk_draw_command; +struct nk_convert_config; +struct nk_style_item; +struct nk_text_edit; +struct nk_draw_list; +struct nk_user_font; +struct nk_panel; +struct nk_context; +struct nk_draw_vertex_layout_element; +struct nk_style_button; +struct nk_style_toggle; +struct nk_style_selectable; +struct nk_style_slide; +struct nk_style_progress; +struct nk_style_scrollbar; +struct nk_style_edit; +struct nk_style_property; +struct nk_style_chart; +struct nk_style_combo; +struct nk_style_tab; +struct nk_style_window_header; +struct nk_style_window; + +enum {nk_false, nk_true}; +struct nk_color {nk_byte r,g,b,a;}; +struct nk_colorf {float r,g,b,a;}; +struct nk_vec2 {float x,y;}; +struct nk_vec2i {short x, y;}; +struct nk_rect {float x,y,w,h;}; +struct nk_recti {short x,y,w,h;}; +typedef char nk_glyph[NK_UTF_SIZE]; +typedef union {void *ptr; int id;} nk_handle; +struct nk_image {nk_handle handle;unsigned short w,h;unsigned short region[4];}; +struct nk_cursor {struct nk_image img; struct nk_vec2 size, offset;}; +struct nk_scroll {nk_uint x, y;}; + +enum nk_heading {NK_UP, NK_RIGHT, NK_DOWN, NK_LEFT}; +enum nk_button_behavior {NK_BUTTON_DEFAULT, NK_BUTTON_REPEATER}; +enum nk_modify {NK_FIXED = nk_false, NK_MODIFIABLE = nk_true}; +enum nk_orientation {NK_VERTICAL, NK_HORIZONTAL}; +enum nk_collapse_states {NK_MINIMIZED = nk_false, NK_MAXIMIZED = nk_true}; +enum nk_show_states {NK_HIDDEN = nk_false, NK_SHOWN = nk_true}; +enum nk_chart_type {NK_CHART_LINES, NK_CHART_COLUMN, NK_CHART_MAX}; +enum nk_chart_event {NK_CHART_HOVERING = 0x01, NK_CHART_CLICKED = 0x02}; +enum nk_color_format {NK_RGB, NK_RGBA}; +enum nk_popup_type {NK_POPUP_STATIC, NK_POPUP_DYNAMIC}; +enum nk_layout_format {NK_DYNAMIC, NK_STATIC}; +enum nk_tree_type {NK_TREE_NODE, NK_TREE_TAB}; + +typedef void*(*nk_plugin_alloc)(nk_handle, void *old, nk_size); +typedef void (*nk_plugin_free)(nk_handle, void *old); +typedef int(*nk_plugin_filter)(const struct nk_text_edit*, nk_rune unicode); +typedef void(*nk_plugin_paste)(nk_handle, struct nk_text_edit*); +typedef void(*nk_plugin_copy)(nk_handle, const char*, int len); + +struct nk_allocator { + nk_handle userdata; + nk_plugin_alloc alloc; + nk_plugin_free free; +}; +enum nk_symbol_type { + NK_SYMBOL_NONE, + NK_SYMBOL_X, + NK_SYMBOL_UNDERSCORE, + NK_SYMBOL_CIRCLE_SOLID, + NK_SYMBOL_CIRCLE_OUTLINE, + NK_SYMBOL_RECT_SOLID, + NK_SYMBOL_RECT_OUTLINE, + NK_SYMBOL_TRIANGLE_UP, + NK_SYMBOL_TRIANGLE_DOWN, + NK_SYMBOL_TRIANGLE_LEFT, + NK_SYMBOL_TRIANGLE_RIGHT, + NK_SYMBOL_PLUS, + NK_SYMBOL_MINUS, + NK_SYMBOL_MAX +}; +/* ============================================================================= + * + * CONTEXT + * + * =============================================================================*/ +/*/// ### Context +/// Contexts are the main entry point and the majestro of nuklear and contain all required state. +/// They are used for window, memory, input, style, stack, commands and time management and need +/// to be passed into all nuklear GUI specific functions. +/// +/// #### Usage +/// To use a context it first has to be initialized which can be achieved by calling +/// one of either `nk_init_default`, `nk_init_fixed`, `nk_init`, `nk_init_custom`. +/// Each takes in a font handle and a specific way of handling memory. Memory control +/// hereby ranges from standard library to just specifying a fixed sized block of memory +/// which nuklear has to manage itself from. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// // [...] +/// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// --------------------|------------------------------------------------------- +/// __nk_init_default__ | Initializes context with standard library memory allocation (malloc,free) +/// __nk_init_fixed__ | Initializes context from single fixed size memory block +/// __nk_init__ | Initializes context with memory allocator callbacks for alloc and free +/// __nk_init_custom__ | Initializes context from two buffers. One for draw commands the other for window/panel/table allocations +/// __nk_clear__ | Called at the end of the frame to reset and prepare the context for the next frame +/// __nk_free__ | Shutdown and free all memory allocated inside the context +/// __nk_set_user_data__| Utility function to pass user data to draw command + */ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +/*/// #### nk_init_default +/// Initializes a `nk_context` struct with a default standard library allocator. +/// Should be used if you don't want to be bothered with memory management in nuklear. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_init_default(struct nk_context *ctx, const struct nk_user_font *font); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|--------------------------------------------------------------- +/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct +/// __font__ | Must point to a previously initialized font handle for more info look at font documentation +/// +/// Returns either `false(0)` on failure or `true(1)` on success. +/// +*/ +NK_API int nk_init_default(struct nk_context*, const struct nk_user_font*); +#endif +/*/// #### nk_init_fixed +/// Initializes a `nk_context` struct from single fixed size memory block +/// Should be used if you want complete control over nuklear's memory management. +/// Especially recommended for system with little memory or systems with virtual memory. +/// For the later case you can just allocate for example 16MB of virtual memory +/// and only the required amount of memory will actually be committed. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_init_fixed(struct nk_context *ctx, void *memory, nk_size size, const struct nk_user_font *font); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// !!! Warning +/// make sure the passed memory block is aligned correctly for `nk_draw_commands`. +/// +/// Parameter | Description +/// ------------|-------------------------------------------------------------- +/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct +/// __memory__ | Must point to a previously allocated memory block +/// __size__ | Must contain the total size of __memory__ +/// __font__ | Must point to a previously initialized font handle for more info look at font documentation +/// +/// Returns either `false(0)` on failure or `true(1)` on success. +*/ +NK_API int nk_init_fixed(struct nk_context*, void *memory, nk_size size, const struct nk_user_font*); +/*/// #### nk_init +/// Initializes a `nk_context` struct with memory allocation callbacks for nuklear to allocate +/// memory from. Used internally for `nk_init_default` and provides a kitchen sink allocation +/// interface to nuklear. Can be useful for cases like monitoring memory consumption. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_init(struct nk_context *ctx, struct nk_allocator *alloc, const struct nk_user_font *font); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|--------------------------------------------------------------- +/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct +/// __alloc__ | Must point to a previously allocated memory allocator +/// __font__ | Must point to a previously initialized font handle for more info look at font documentation +/// +/// Returns either `false(0)` on failure or `true(1)` on success. +*/ +NK_API int nk_init(struct nk_context*, struct nk_allocator*, const struct nk_user_font*); +/*/// #### nk_init_custom +/// Initializes a `nk_context` struct from two different either fixed or growing +/// buffers. The first buffer is for allocating draw commands while the second buffer is +/// used for allocating windows, panels and state tables. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_init_custom(struct nk_context *ctx, struct nk_buffer *cmds, struct nk_buffer *pool, const struct nk_user_font *font); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|--------------------------------------------------------------- +/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct +/// __cmds__ | Must point to a previously initialized memory buffer either fixed or dynamic to store draw commands into +/// __pool__ | Must point to a previously initialized memory buffer either fixed or dynamic to store windows, panels and tables +/// __font__ | Must point to a previously initialized font handle for more info look at font documentation +/// +/// Returns either `false(0)` on failure or `true(1)` on success. +*/ +NK_API int nk_init_custom(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *pool, const struct nk_user_font*); +/*/// #### nk_clear +/// Resets the context state at the end of the frame. This includes mostly +/// garbage collector tasks like removing windows or table not called and therefore +/// used anymore. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_clear(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +*/ +NK_API void nk_clear(struct nk_context*); +/*/// #### nk_free +/// Frees all memory allocated by nuklear. Not needed if context was +/// initialized with `nk_init_fixed`. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_free(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +*/ +NK_API void nk_free(struct nk_context*); +#ifdef NK_INCLUDE_COMMAND_USERDATA +/*/// #### nk_set_user_data +/// Sets the currently passed userdata passed down into each draw command. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_set_user_data(struct nk_context *ctx, nk_handle data); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|-------------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __data__ | Handle with either pointer or index to be passed into every draw commands +*/ +NK_API void nk_set_user_data(struct nk_context*, nk_handle handle); +#endif +/* ============================================================================= + * + * INPUT + * + * =============================================================================*/ +/*/// ### Input +/// The input API is responsible for holding the current input state composed of +/// mouse, key and text input states. +/// It is worth noting that no direct os or window handling is done in nuklear. +/// Instead all input state has to be provided by platform specific code. This in one hand +/// expects more work from the user and complicates usage but on the other hand +/// provides simple abstraction over a big number of platforms, libraries and other +/// already provided functionality. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// // [...] +/// } +/// } nk_input_end(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Usage +/// Input state needs to be provided to nuklear by first calling `nk_input_begin` +/// which resets internal state like delta mouse position and button transistions. +/// After `nk_input_begin` all current input state needs to be provided. This includes +/// mouse motion, button and key pressed and released, text input and scrolling. +/// Both event- or state-based input handling are supported by this API +/// and should work without problems. Finally after all input state has been +/// mirrored `nk_input_end` needs to be called to finish input process. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// Event evt; +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// // [...] +/// } +/// } +/// nk_input_end(&ctx); +/// // [...] +/// nk_clear(&ctx); +/// } nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// --------------------|------------------------------------------------------- +/// __nk_input_begin__ | Begins the input mirroring process. Needs to be called before all other `nk_input_xxx` calls +/// __nk_input_motion__ | Mirrors mouse cursor position +/// __nk_input_key__ | Mirrors key state with either pressed or released +/// __nk_input_button__ | Mirrors mouse button state with either pressed or released +/// __nk_input_scroll__ | Mirrors mouse scroll values +/// __nk_input_char__ | Adds a single ASCII text character into an internal text buffer +/// __nk_input_glyph__ | Adds a single multi-byte UTF-8 character into an internal text buffer +/// __nk_input_unicode__| Adds a single unicode rune into an internal text buffer +/// __nk_input_end__ | Ends the input mirroring process by calculating state changes. Don't call any `nk_input_xxx` function referenced above after this call +*/ +enum nk_keys { + NK_KEY_NONE, + NK_KEY_SHIFT, + NK_KEY_CTRL, + NK_KEY_DEL, + NK_KEY_ENTER, + NK_KEY_TAB, + NK_KEY_BACKSPACE, + NK_KEY_COPY, + NK_KEY_CUT, + NK_KEY_PASTE, + NK_KEY_UP, + NK_KEY_DOWN, + NK_KEY_LEFT, + NK_KEY_RIGHT, + /* Shortcuts: text field */ + NK_KEY_TEXT_INSERT_MODE, + NK_KEY_TEXT_REPLACE_MODE, + NK_KEY_TEXT_RESET_MODE, + NK_KEY_TEXT_LINE_START, + NK_KEY_TEXT_LINE_END, + NK_KEY_TEXT_START, + NK_KEY_TEXT_END, + NK_KEY_TEXT_UNDO, + NK_KEY_TEXT_REDO, + NK_KEY_TEXT_SELECT_ALL, + NK_KEY_TEXT_WORD_LEFT, + NK_KEY_TEXT_WORD_RIGHT, + /* Shortcuts: scrollbar */ + NK_KEY_SCROLL_START, + NK_KEY_SCROLL_END, + NK_KEY_SCROLL_DOWN, + NK_KEY_SCROLL_UP, + NK_KEY_MAX +}; +enum nk_buttons { + NK_BUTTON_LEFT, + NK_BUTTON_MIDDLE, + NK_BUTTON_RIGHT, + NK_BUTTON_DOUBLE, + NK_BUTTON_MAX +}; +/*/// #### nk_input_begin +/// Begins the input mirroring process by resetting text, scroll +/// mouse previous mouse position and movement as well as key state transitions, +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_begin(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +*/ +NK_API void nk_input_begin(struct nk_context*); +/*/// #### nk_input_motion +/// Mirrors current mouse position to nuklear +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_motion(struct nk_context *ctx, int x, int y); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __x__ | Must hold an integer describing the current mouse cursor x-position +/// __y__ | Must hold an integer describing the current mouse cursor y-position +*/ +NK_API void nk_input_motion(struct nk_context*, int x, int y); +/*/// #### nk_input_key +/// Mirrors state of a specific key to nuklear +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_key(struct nk_context*, enum nk_keys key, int down); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __key__ | Must be any value specified in enum `nk_keys` that needs to be mirrored +/// __down__ | Must be 0 for key is up and 1 for key is down +*/ +NK_API void nk_input_key(struct nk_context*, enum nk_keys, int down); +/*/// #### nk_input_button +/// Mirrors the state of a specific mouse button to nuklear +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_button(struct nk_context *ctx, enum nk_buttons btn, int x, int y, int down); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __btn__ | Must be any value specified in enum `nk_buttons` that needs to be mirrored +/// __x__ | Must contain an integer describing mouse cursor x-position on click up/down +/// __y__ | Must contain an integer describing mouse cursor y-position on click up/down +/// __down__ | Must be 0 for key is up and 1 for key is down +*/ +NK_API void nk_input_button(struct nk_context*, enum nk_buttons, int x, int y, int down); +/*/// #### nk_input_scroll +/// Copies the last mouse scroll value to nuklear. Is generally +/// a scroll value. So does not have to come from mouse and could also originate +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_scroll(struct nk_context *ctx, struct nk_vec2 val); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __val__ | vector with both X- as well as Y-scroll value +*/ +NK_API void nk_input_scroll(struct nk_context*, struct nk_vec2 val); +/*/// #### nk_input_char +/// Copies a single ASCII character into an internal text buffer +/// This is basically a helper function to quickly push ASCII characters into +/// nuklear. +/// +/// !!! Note +/// Stores up to NK_INPUT_MAX bytes between `nk_input_begin` and `nk_input_end`. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_char(struct nk_context *ctx, char c); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __c__ | Must be a single ASCII character preferable one that can be printed +*/ +NK_API void nk_input_char(struct nk_context*, char); +/*/// #### nk_input_glyph +/// Converts an encoded unicode rune into UTF-8 and copies the result into an +/// internal text buffer. +/// +/// !!! Note +/// Stores up to NK_INPUT_MAX bytes between `nk_input_begin` and `nk_input_end`. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_glyph(struct nk_context *ctx, const nk_glyph g); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __g__ | UTF-32 unicode codepoint +*/ +NK_API void nk_input_glyph(struct nk_context*, const nk_glyph); +/*/// #### nk_input_unicode +/// Converts a unicode rune into UTF-8 and copies the result +/// into an internal text buffer. +/// !!! Note +/// Stores up to NK_INPUT_MAX bytes between `nk_input_begin` and `nk_input_end`. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_unicode(struct nk_context*, nk_rune rune); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __rune__ | UTF-32 unicode codepoint +*/ +NK_API void nk_input_unicode(struct nk_context*, nk_rune); +/*/// #### nk_input_end +/// End the input mirroring process by resetting mouse grabbing +/// state to ensure the mouse cursor is not grabbed indefinitely./// +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_end(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +*/ +NK_API void nk_input_end(struct nk_context*); +/* ============================================================================= + * + * DRAWING + * + * =============================================================================*/ +/*/// ### Drawing +/// This library was designed to be render backend agnostic so it does +/// not draw anything to screen directly. Instead all drawn shapes, widgets +/// are made of, are buffered into memory and make up a command queue. +/// Each frame therefore fills the command buffer with draw commands +/// that then need to be executed by the user and his own render backend. +/// After that the command buffer needs to be cleared and a new frame can be +/// started. It is probably important to note that the command buffer is the main +/// drawing API and the optional vertex buffer API only takes this format and +/// converts it into a hardware accessible format. +/// +/// #### Usage +/// To draw all draw commands accumulated over a frame you need your own render +/// backend able to draw a number of 2D primitives. This includes at least +/// filled and stroked rectangles, circles, text, lines, triangles and scissors. +/// As soon as this criterion is met you can iterate over each draw command +/// and execute each draw command in a interpreter like fashion: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case //...: +/// //[...] +/// } +/// } +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// In program flow context draw commands need to be executed after input has been +/// gathered and the complete UI with windows and their contained widgets have +/// been executed and before calling `nk_clear` which frees all previously +/// allocated draw commands. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// Event evt; +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// [...] +/// } +/// } +/// nk_input_end(&ctx); +/// // +/// // [...] +/// // +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case ...: +/// // [...] +/// } +/// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// You probably noticed that you have to draw all of the UI each frame which is +/// quite wasteful. While the actual UI updating loop is quite fast rendering +/// without actually needing it is not. So there are multiple things you could do. +/// +/// First is only update on input. This of course is only an option if your +/// application only depends on the UI and does not require any outside calculations. +/// If you actually only update on input make sure to update the UI two times each +/// frame and call `nk_clear` directly after the first pass and only draw in +/// the second pass. In addition it is recommended to also add additional timers +/// to make sure the UI is not drawn more than a fixed number of frames per second. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// // [...wait for input ] +/// // [...do two UI passes ...] +/// do_ui(...) +/// nk_clear(&ctx); +/// do_ui(...) +/// // +/// // draw +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case ...: +/// //[...] +/// } +/// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// The second probably more applicable trick is to only draw if anything changed. +/// It is not really useful for applications with continuous draw loop but +/// quite useful for desktop applications. To actually get nuklear to only +/// draw on changes you first have to define `NK_ZERO_COMMAND_MEMORY` and +/// allocate a memory buffer that will store each unique drawing output. +/// After each frame you compare the draw command memory inside the library +/// with your allocated buffer by memcmp. If memcmp detects differences +/// you have to copy the command buffer into the allocated buffer +/// and then draw like usual (this example uses fixed memory but you could +/// use dynamically allocated memory). +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// //[... other defines ...] +/// #define NK_ZERO_COMMAND_MEMORY +/// #include "nuklear.h" +/// // +/// // setup context +/// struct nk_context ctx; +/// void *last = calloc(1,64*1024); +/// void *buf = calloc(1,64*1024); +/// nk_init_fixed(&ctx, buf, 64*1024); +/// // +/// // loop +/// while (1) { +/// // [...input...] +/// // [...ui...] +/// void *cmds = nk_buffer_memory(&ctx.memory); +/// if (memcmp(cmds, last, ctx.memory.allocated)) { +/// memcpy(last,cmds,ctx.memory.allocated); +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case ...: +/// // [...] +/// } +/// } +/// } +/// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Finally while using draw commands makes sense for higher abstracted platforms like +/// X11 and Win32 or drawing libraries it is often desirable to use graphics +/// hardware directly. Therefore it is possible to just define +/// `NK_INCLUDE_VERTEX_BUFFER_OUTPUT` which includes optional vertex output. +/// To access the vertex output you first have to convert all draw commands into +/// vertexes by calling `nk_convert` which takes in your preferred vertex format. +/// After successfully converting all draw commands just iterate over and execute all +/// vertex draw commands: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// // fill configuration +/// struct nk_convert_config cfg = {}; +/// static const struct nk_draw_vertex_layout_element vertex_layout[] = { +/// {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, pos)}, +/// {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, uv)}, +/// {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct your_vertex, col)}, +/// {NK_VERTEX_LAYOUT_END} +/// }; +/// cfg.shape_AA = NK_ANTI_ALIASING_ON; +/// cfg.line_AA = NK_ANTI_ALIASING_ON; +/// cfg.vertex_layout = vertex_layout; +/// cfg.vertex_size = sizeof(struct your_vertex); +/// cfg.vertex_alignment = NK_ALIGNOF(struct your_vertex); +/// cfg.circle_segment_count = 22; +/// cfg.curve_segment_count = 22; +/// cfg.arc_segment_count = 22; +/// cfg.global_alpha = 1.0f; +/// cfg.null = dev->null; +/// // +/// // setup buffers and convert +/// struct nk_buffer cmds, verts, idx; +/// nk_buffer_init_default(&cmds); +/// nk_buffer_init_default(&verts); +/// nk_buffer_init_default(&idx); +/// nk_convert(&ctx, &cmds, &verts, &idx, &cfg); +/// // +/// // draw +/// nk_draw_foreach(cmd, &ctx, &cmds) { +/// if (!cmd->elem_count) continue; +/// //[...] +/// } +/// nk_buffer_free(&cms); +/// nk_buffer_free(&verts); +/// nk_buffer_free(&idx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// --------------------|------------------------------------------------------- +/// __nk__begin__ | Returns the first draw command in the context draw command list to be drawn +/// __nk__next__ | Increments the draw command iterator to the next command inside the context draw command list +/// __nk_foreach__ | Iterates over each draw command inside the context draw command list +/// __nk_convert__ | Converts from the abstract draw commands list into a hardware accessible vertex format +/// __nk_draw_begin__ | Returns the first vertex command in the context vertex draw list to be executed +/// __nk__draw_next__ | Increments the vertex command iterator to the next command inside the context vertex command list +/// __nk__draw_end__ | Returns the end of the vertex draw list +/// __nk_draw_foreach__ | Iterates over each vertex draw command inside the vertex draw list +*/ +enum nk_anti_aliasing {NK_ANTI_ALIASING_OFF, NK_ANTI_ALIASING_ON}; +enum nk_convert_result { + NK_CONVERT_SUCCESS = 0, + NK_CONVERT_INVALID_PARAM = 1, + NK_CONVERT_COMMAND_BUFFER_FULL = NK_FLAG(1), + NK_CONVERT_VERTEX_BUFFER_FULL = NK_FLAG(2), + NK_CONVERT_ELEMENT_BUFFER_FULL = NK_FLAG(3) +}; +struct nk_draw_null_texture { + nk_handle texture; /* texture handle to a texture with a white pixel */ + struct nk_vec2 uv; /* coordinates to a white pixel in the texture */ +}; +struct nk_convert_config { + float global_alpha; /* global alpha value */ + enum nk_anti_aliasing line_AA; /* line anti-aliasing flag can be turned off if you are tight on memory */ + enum nk_anti_aliasing shape_AA; /* shape anti-aliasing flag can be turned off if you are tight on memory */ + unsigned circle_segment_count; /* number of segments used for circles: default to 22 */ + unsigned arc_segment_count; /* number of segments used for arcs: default to 22 */ + unsigned curve_segment_count; /* number of segments used for curves: default to 22 */ + struct nk_draw_null_texture null; /* handle to texture with a white pixel for shape drawing */ + const struct nk_draw_vertex_layout_element *vertex_layout; /* describes the vertex output format and packing */ + nk_size vertex_size; /* sizeof one vertex for vertex packing */ + nk_size vertex_alignment; /* vertex alignment: Can be obtained by NK_ALIGNOF */ +}; +/*/// #### nk__begin +/// Returns a draw command list iterator to iterate all draw +/// commands accumulated over one frame. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_command* nk__begin(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | must point to an previously initialized `nk_context` struct at the end of a frame +/// +/// Returns draw command pointer pointing to the first command inside the draw command list +*/ +NK_API const struct nk_command* nk__begin(struct nk_context*); +/*/// #### nk__next +/// Returns a draw command list iterator to iterate all draw +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_command* nk__next(struct nk_context*, const struct nk_command*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// __cmd__ | Must point to an previously a draw command either returned by `nk__begin` or `nk__next` +/// +/// Returns draw command pointer pointing to the next command inside the draw command list +*/ +NK_API const struct nk_command* nk__next(struct nk_context*, const struct nk_command*); +/*/// #### nk_foreach +/// Iterates over each draw command inside the context draw command list +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_foreach(c, ctx) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// __cmd__ | Command pointer initialized to NULL +/// +/// Returns draw command pointer pointing to the next command inside the draw command list +*/ +#define nk_foreach(c, ctx) for((c) = nk__begin(ctx); (c) != 0; (c) = nk__next(ctx,c)) +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT +/*/// #### nk_convert +/// Converts all internal draw commands into vertex draw commands and fills +/// three buffers with vertexes, vertex draw commands and vertex indices. The vertex format +/// as well as some other configuration values have to be configured by filling out a +/// `nk_convert_config` struct. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// nk_flags nk_convert(struct nk_context *ctx, struct nk_buffer *cmds, +// struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// __cmds__ | Must point to a previously initialized buffer to hold converted vertex draw commands +/// __vertices__| Must point to a previously initialized buffer to hold all produced vertices +/// __elements__| Must point to a previously initialized buffer to hold all produced vertex indices +/// __config__ | Must point to a filled out `nk_config` struct to configure the conversion process +/// +/// Returns one of enum nk_convert_result error codes +/// +/// Parameter | Description +/// --------------------------------|----------------------------------------------------------- +/// NK_CONVERT_SUCCESS | Signals a successful draw command to vertex buffer conversion +/// NK_CONVERT_INVALID_PARAM | An invalid argument was passed in the function call +/// NK_CONVERT_COMMAND_BUFFER_FULL | The provided buffer for storing draw commands is full or failed to allocate more memory +/// NK_CONVERT_VERTEX_BUFFER_FULL | The provided buffer for storing vertices is full or failed to allocate more memory +/// NK_CONVERT_ELEMENT_BUFFER_FULL | The provided buffer for storing indicies is full or failed to allocate more memory +*/ +NK_API nk_flags nk_convert(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*); +/*/// #### nk__draw_begin +/// Returns a draw vertex command buffer iterator to iterate each the vertex draw command buffer +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_draw_command* nk__draw_begin(const struct nk_context*, const struct nk_buffer*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer +/// +/// Returns vertex draw command pointer pointing to the first command inside the vertex draw command buffer +*/ +NK_API const struct nk_draw_command* nk__draw_begin(const struct nk_context*, const struct nk_buffer*); +/*/// #### nk__draw_end +/// Returns the vertex draw command at the end of the vertex draw command buffer +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_draw_command* nk__draw_end(const struct nk_context *ctx, const struct nk_buffer *buf); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer +/// +/// Returns vertex draw command pointer pointing to the end of the last vertex draw command inside the vertex draw command buffer +*/ +NK_API const struct nk_draw_command* nk__draw_end(const struct nk_context*, const struct nk_buffer*); +/*/// #### nk__draw_next +/// Increments the vertex draw command buffer iterator +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __cmd__ | Must point to an previously either by `nk__draw_begin` or `nk__draw_next` returned vertex draw command +/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// +/// Returns vertex draw command pointer pointing to the end of the last vertex draw command inside the vertex draw command buffer +*/ +NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_context*); +/*/// #### nk_draw_foreach +/// Iterates over each vertex draw command inside a vertex draw command buffer +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_draw_foreach(cmd,ctx, b) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __cmd__ | `nk_draw_command`iterator set to NULL +/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +*/ +#define nk_draw_foreach(cmd,ctx, b) for((cmd)=nk__draw_begin(ctx, b); (cmd)!=0; (cmd)=nk__draw_next(cmd, b, ctx)) +#endif +/* ============================================================================= + * + * WINDOW + * + * ============================================================================= +/// ### Window +/// Windows are the main persistent state used inside nuklear and are life time +/// controlled by simply "retouching" (i.e. calling) each window each frame. +/// All widgets inside nuklear can only be added inside function pair `nk_begin_xxx` +/// and `nk_end`. Calling any widgets outside these two functions will result in an +/// assert in debug or no state change in release mode.

+/// +/// Each window holds frame persistent state like position, size, flags, state tables, +/// and some garbage collected internal persistent widget state. Each window +/// is linked into a window stack list which determines the drawing and overlapping +/// order. The topmost window thereby is the currently active window.

+/// +/// To change window position inside the stack occurs either automatically by +/// user input by being clicked on or programmatically by calling `nk_window_focus`. +/// Windows by default are visible unless explicitly being defined with flag +/// `NK_WINDOW_HIDDEN`, the user clicked the close button on windows with flag +/// `NK_WINDOW_CLOSABLE` or if a window was explicitly hidden by calling +/// `nk_window_show`. To explicitly close and destroy a window call `nk_window_close`.

+/// +/// #### Usage +/// To create and keep a window you have to call one of the two `nk_begin_xxx` +/// functions to start window declarations and `nk_end` at the end. Furthermore it +/// is recommended to check the return value of `nk_begin_xxx` and only process +/// widgets inside the window if the value is not 0. Either way you have to call +/// `nk_end` at the end of window declarations. Furthermore, do not attempt to +/// nest `nk_begin_xxx` calls which will hopefully result in an assert or if not +/// in a segmentation fault. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // [... widgets ...] +/// } +/// nk_end(ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// In the grand concept window and widget declarations need to occur after input +/// handling and before drawing to screen. Not doing so can result in higher +/// latency or at worst invalid behavior. Furthermore make sure that `nk_clear` +/// is called at the end of the frame. While nuklear's default platform backends +/// already call `nk_clear` for you if you write your own backend not calling +/// `nk_clear` can cause asserts or even worse undefined behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// Event evt; +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// nk_input_xxx(...); +/// } +/// } +/// nk_input_end(&ctx); +/// +/// if (nk_begin_xxx(...) { +/// //[...] +/// } +/// nk_end(ctx); +/// +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case //...: +/// //[...] +/// } +/// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// ------------------------------------|---------------------------------------- +/// nk_begin | Starts a new window; needs to be called every frame for every window (unless hidden) or otherwise the window gets removed +/// nk_begin_titled | Extended window start with separated title and identifier to allow multiple windows with same name but not title +/// nk_end | Needs to be called at the end of the window building process to process scaling, scrollbars and general cleanup +// +/// nk_window_find | Finds and returns the window with give name +/// nk_window_get_bounds | Returns a rectangle with screen position and size of the currently processed window. +/// nk_window_get_position | Returns the position of the currently processed window +/// nk_window_get_size | Returns the size with width and height of the currently processed window +/// nk_window_get_width | Returns the width of the currently processed window +/// nk_window_get_height | Returns the height of the currently processed window +/// nk_window_get_panel | Returns the underlying panel which contains all processing state of the current window +/// nk_window_get_content_region | Returns the position and size of the currently visible and non-clipped space inside the currently processed window +/// nk_window_get_content_region_min | Returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window +/// nk_window_get_content_region_max | Returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window +/// nk_window_get_content_region_size | Returns the size of the currently visible and non-clipped space inside the currently processed window +/// nk_window_get_canvas | Returns the draw command buffer. Can be used to draw custom widgets +/// nk_window_has_focus | Returns if the currently processed window is currently active +/// nk_window_is_collapsed | Returns if the window with given name is currently minimized/collapsed +/// nk_window_is_closed | Returns if the currently processed window was closed +/// nk_window_is_hidden | Returns if the currently processed window was hidden +/// nk_window_is_active | Same as nk_window_has_focus for some reason +/// nk_window_is_hovered | Returns if the currently processed window is currently being hovered by mouse +/// nk_window_is_any_hovered | Return if any window currently hovered +/// nk_item_is_any_active | Returns if any window or widgets is currently hovered or active +// +/// nk_window_set_bounds | Updates position and size of the currently processed window +/// nk_window_set_position | Updates position of the currently process window +/// nk_window_set_size | Updates the size of the currently processed window +/// nk_window_set_focus | Set the currently processed window as active window +// +/// nk_window_close | Closes the window with given window name which deletes the window at the end of the frame +/// nk_window_collapse | Collapses the window with given window name +/// nk_window_collapse_if | Collapses the window with given window name if the given condition was met +/// nk_window_show | Hides a visible or reshows a hidden window +/// nk_window_show_if | Hides/shows a window depending on condition +*/ +/* +/// #### nk_panel_flags +/// Flag | Description +/// ----------------------------|---------------------------------------- +/// NK_WINDOW_BORDER | Draws a border around the window to visually separate window from the background +/// NK_WINDOW_MOVABLE | The movable flag indicates that a window can be moved by user input or by dragging the window header +/// NK_WINDOW_SCALABLE | The scalable flag indicates that a window can be scaled by user input by dragging a scaler icon at the button of the window +/// NK_WINDOW_CLOSABLE | Adds a closable icon into the header +/// NK_WINDOW_MINIMIZABLE | Adds a minimize icon into the header +/// NK_WINDOW_NO_SCROLLBAR | Removes the scrollbar from the window +/// NK_WINDOW_TITLE | Forces a header at the top at the window showing the title +/// NK_WINDOW_SCROLL_AUTO_HIDE | Automatically hides the window scrollbar if no user interaction: also requires delta time in `nk_context` to be set each frame +/// NK_WINDOW_BACKGROUND | Always keep window in the background +/// NK_WINDOW_SCALE_LEFT | Puts window scaler in the left-ottom corner instead right-bottom +/// NK_WINDOW_NO_INPUT | Prevents window of scaling, moving or getting focus +/// +/// #### nk_collapse_states +/// State | Description +/// ----------------|----------------------------------------------------------- +/// __NK_MINIMIZED__| UI section is collased and not visibile until maximized +/// __NK_MAXIMIZED__| UI section is extended and visibile until minimized +///

+*/ +enum nk_panel_flags { + NK_WINDOW_BORDER = NK_FLAG(0), + NK_WINDOW_MOVABLE = NK_FLAG(1), + NK_WINDOW_SCALABLE = NK_FLAG(2), + NK_WINDOW_CLOSABLE = NK_FLAG(3), + NK_WINDOW_MINIMIZABLE = NK_FLAG(4), + NK_WINDOW_NO_SCROLLBAR = NK_FLAG(5), + NK_WINDOW_TITLE = NK_FLAG(6), + NK_WINDOW_SCROLL_AUTO_HIDE = NK_FLAG(7), + NK_WINDOW_BACKGROUND = NK_FLAG(8), + NK_WINDOW_SCALE_LEFT = NK_FLAG(9), + NK_WINDOW_NO_INPUT = NK_FLAG(10) +}; +/*/// #### nk_begin +/// Starts a new window; needs to be called every frame for every +/// window (unless hidden) or otherwise the window gets removed +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_begin(struct nk_context *ctx, const char *title, struct nk_rect bounds, nk_flags flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __title__ | Window title and identifier. Needs to be persistent over frames to identify the window +/// __bounds__ | Initial position and window size. However if you do not define `NK_WINDOW_SCALABLE` or `NK_WINDOW_MOVABLE` you can set window position and size every frame +/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different window behaviors +/// +/// Returns `true(1)` if the window can be filled up with widgets from this point +/// until `nk_end` or `false(0)` otherwise for example if minimized +*/ +NK_API int nk_begin(struct nk_context *ctx, const char *title, struct nk_rect bounds, nk_flags flags); +/*/// #### nk_begin_titled +/// Extended window start with separated title and identifier to allow multiple +/// windows with same name but not title +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, struct nk_rect bounds, nk_flags flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Window identifier. Needs to be persistent over frames to identify the window +/// __title__ | Window title displayed inside header if flag `NK_WINDOW_TITLE` or either `NK_WINDOW_CLOSABLE` or `NK_WINDOW_MINIMIZED` was set +/// __bounds__ | Initial position and window size. However if you do not define `NK_WINDOW_SCALABLE` or `NK_WINDOW_MOVABLE` you can set window position and size every frame +/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different window behaviors +/// +/// Returns `true(1)` if the window can be filled up with widgets from this point +/// until `nk_end` or `false(0)` otherwise for example if minimized +*/ +NK_API int nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, struct nk_rect bounds, nk_flags flags); +/*/// #### nk_end +/// Needs to be called at the end of the window building process to process scaling, scrollbars and general cleanup. +/// All widget calls after this functions will result in asserts or no state changes +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_end(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +*/ +NK_API void nk_end(struct nk_context *ctx); +/*/// #### nk_window_find +/// Finds and returns a window from passed name +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_end(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Window identifier +/// +/// Returns a `nk_window` struct pointing to the identified window or NULL if +/// no window with given name was found +*/ +NK_API struct nk_window *nk_window_find(struct nk_context *ctx, const char *name); +/*/// #### nk_window_get_bounds +/// +/// Returns a rectangle with screen position and size of the currently processed window +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_window_get_bounds(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns a `nk_rect` struct with window upper left window position and size +*/ +NK_API struct nk_rect nk_window_get_bounds(const struct nk_context *ctx); +/*/// #### nk_window_get_bounds +/// +/// Returns the position of the currently processed window. +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_window_get_position(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns a `nk_vec2` struct with window upper left position +*/ +NK_API struct nk_vec2 nk_window_get_position(const struct nk_context *ctx); +/*/// #### nk_window_get_size +/// +/// Returns the size with width and height of the currently processed window. +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_window_get_size(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns a `nk_vec2` struct with window width and height +*/ +NK_API struct nk_vec2 nk_window_get_size(const struct nk_context*); +/*/// #### nk_window_get_width +/// +/// Returns the width of the currently processed window. +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// float nk_window_get_width(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns the current window width +*/ +NK_API float nk_window_get_width(const struct nk_context*); +/*/// #### nk_window_get_height +/// +/// Returns the height of the currently processed window. +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// float nk_window_get_height(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns the current window height +*/ +NK_API float nk_window_get_height(const struct nk_context*); +/*/// #### nk_window_get_panel +/// +/// Returns the underlying panel which contains all processing state of the current window. +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// !!! WARNING +/// Do not keep the returned panel pointer around it is only valid until `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_panel* nk_window_get_panel(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns a pointer to window internal `nk_panel` state. +*/ +NK_API struct nk_panel* nk_window_get_panel(struct nk_context*); +/*/// #### nk_window_get_content_region +/// +/// Returns the position and size of the currently visible and non-clipped space +/// inside the currently processed window. +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_window_get_content_region(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `nk_rect` struct with screen position and size (no scrollbar offset) +/// of the visible space inside the current window +*/ +NK_API struct nk_rect nk_window_get_content_region(struct nk_context*); +/*/// #### nk_window_get_content_region_min +/// +/// Returns the upper left position of the currently visible and non-clipped +/// space inside the currently processed window. +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_window_get_content_region_min(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// returns `nk_vec2` struct with upper left screen position (no scrollbar offset) +/// of the visible space inside the current window +*/ +NK_API struct nk_vec2 nk_window_get_content_region_min(struct nk_context*); +/*/// #### nk_window_get_content_region_max +/// +/// Returns the lower right screen position of the currently visible and +/// non-clipped space inside the currently processed window. +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_window_get_content_region_max(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `nk_vec2` struct with lower right screen position (no scrollbar offset) +/// of the visible space inside the current window +*/ +NK_API struct nk_vec2 nk_window_get_content_region_max(struct nk_context*); +/*/// #### nk_window_get_content_region_size +/// +/// Returns the size of the currently visible and non-clipped space inside the +/// currently processed window +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_window_get_content_region_size(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `nk_vec2` struct with size the visible space inside the current window +*/ +NK_API struct nk_vec2 nk_window_get_content_region_size(struct nk_context*); +/*/// #### nk_window_get_canvas +/// Returns the draw command buffer. Can be used to draw custom widgets +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// !!! WARNING +/// Do not keep the returned command buffer pointer around it is only valid until `nk_end` +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_command_buffer* nk_window_get_canvas(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns a pointer to window internal `nk_command_buffer` struct used as +/// drawing canvas. Can be used to do custom drawing. +*/ +NK_API struct nk_command_buffer* nk_window_get_canvas(struct nk_context*); +/*/// #### nk_window_has_focus +/// Returns if the currently processed window is currently active +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_has_focus(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `false(0)` if current window is not active or `true(1)` if it is +*/ +NK_API int nk_window_has_focus(const struct nk_context*); +/*/// #### nk_window_is_hovered +/// Return if the current window is being hovered +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_hovered(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `true(1)` if current window is hovered or `false(0)` otherwise +*/ +NK_API int nk_window_is_hovered(struct nk_context*); +/*/// #### nk_window_is_collapsed +/// Returns if the window with given name is currently minimized/collapsed +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_collapsed(struct nk_context *ctx, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of window you want to check if it is collapsed +/// +/// Returns `true(1)` if current window is minimized and `false(0)` if window not +/// found or is not minimized +*/ +NK_API int nk_window_is_collapsed(struct nk_context *ctx, const char *name); +/*/// #### nk_window_is_closed +/// Returns if the window with given name was closed by calling `nk_close` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_closed(struct nk_context *ctx, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of window you want to check if it is closed +/// +/// Returns `true(1)` if current window was closed or `false(0)` window not found or not closed +*/ +NK_API int nk_window_is_closed(struct nk_context*, const char*); +/*/// #### nk_window_is_hidden +/// Returns if the window with given name is hidden +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_hidden(struct nk_context *ctx, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of window you want to check if it is hidden +/// +/// Returns `true(1)` if current window is hidden or `false(0)` window not found or visible +*/ +NK_API int nk_window_is_hidden(struct nk_context*, const char*); +/*/// #### nk_window_is_active +/// Same as nk_window_has_focus for some reason +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_active(struct nk_context *ctx, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of window you want to check if it is active +/// +/// Returns `true(1)` if current window is active or `false(0)` window not found or not active +*/ +NK_API int nk_window_is_active(struct nk_context*, const char*); +/*/// #### nk_window_is_any_hovered +/// Returns if the any window is being hovered +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_any_hovered(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `true(1)` if any window is hovered or `false(0)` otherwise +*/ +NK_API int nk_window_is_any_hovered(struct nk_context*); +/*/// #### nk_item_is_any_active +/// Returns if the any window is being hovered or any widget is currently active. +/// Can be used to decide if input should be processed by UI or your specific input handling. +/// Example could be UI and 3D camera to move inside a 3D space. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_item_is_any_active(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `true(1)` if any window is hovered or any item is active or `false(0)` otherwise +*/ +NK_API int nk_item_is_any_active(struct nk_context*); +/*/// #### nk_window_set_bounds +/// Updates position and size of window with passed in name +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_set_bounds(struct nk_context*, const char *name, struct nk_rect bounds); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to modify both position and size +/// __bounds__ | Must point to a `nk_rect` struct with the new position and size +*/ +NK_API void nk_window_set_bounds(struct nk_context*, const char *name, struct nk_rect bounds); +/*/// #### nk_window_set_position +/// Updates position of window with passed name +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_set_position(struct nk_context*, const char *name, struct nk_vec2 pos); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to modify both position +/// __pos__ | Must point to a `nk_vec2` struct with the new position +*/ +NK_API void nk_window_set_position(struct nk_context*, const char *name, struct nk_vec2 pos); +/*/// #### nk_window_set_size +/// Updates size of window with passed in name +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_set_size(struct nk_context*, const char *name, struct nk_vec2); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to modify both window size +/// __size__ | Must point to a `nk_vec2` struct with new window size +*/ +NK_API void nk_window_set_size(struct nk_context*, const char *name, struct nk_vec2); +/*/// #### nk_window_set_focus +/// Sets the window with given name as active +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_set_focus(struct nk_context*, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to set focus on +*/ +NK_API void nk_window_set_focus(struct nk_context*, const char *name); +/*/// #### nk_window_close +/// Closes a window and marks it for being freed at the end of the frame +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_close(struct nk_context *ctx, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to close +*/ +NK_API void nk_window_close(struct nk_context *ctx, const char *name); +/*/// #### nk_window_collapse +/// Updates collapse state of a window with given name +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_collapse(struct nk_context*, const char *name, enum nk_collapse_states state); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to close +/// __state__ | value out of nk_collapse_states section +*/ +NK_API void nk_window_collapse(struct nk_context*, const char *name, enum nk_collapse_states state); +/*/// #### nk_window_collapse_if +/// Updates collapse state of a window with given name if given condition is met +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_collapse_if(struct nk_context*, const char *name, enum nk_collapse_states, int cond); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to either collapse or maximize +/// __state__ | value out of nk_collapse_states section the window should be put into +/// __cond__ | condition that has to be met to actually commit the collapse state change +*/ +NK_API void nk_window_collapse_if(struct nk_context*, const char *name, enum nk_collapse_states, int cond); +/*/// #### nk_window_show +/// updates visibility state of a window with given name +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_show(struct nk_context*, const char *name, enum nk_show_states); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to either collapse or maximize +/// __state__ | state with either visible or hidden to modify the window with +*/ +NK_API void nk_window_show(struct nk_context*, const char *name, enum nk_show_states); +/*/// #### nk_window_show_if +/// Updates visibility state of a window with given name if a given condition is met +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_show_if(struct nk_context*, const char *name, enum nk_show_states, int cond); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to either hide or show +/// __state__ | state with either visible or hidden to modify the window with +/// __cond__ | condition that has to be met to actually commit the visbility state change +*/ +NK_API void nk_window_show_if(struct nk_context*, const char *name, enum nk_show_states, int cond); +/* ============================================================================= + * + * LAYOUT + * + * ============================================================================= +/// ### Layouting +/// Layouting in general describes placing widget inside a window with position and size. +/// While in this particular implementation there are five different APIs for layouting +/// each with different trade offs between control and ease of use.

+/// +/// All layouting methods in this library are based around the concept of a row. +/// A row has a height the window content grows by and a number of columns and each +/// layouting method specifies how each widget is placed inside the row. +/// After a row has been allocated by calling a layouting functions and then +/// filled with widgets will advance an internal pointer over the allocated row.

+/// +/// To actually define a layout you just call the appropriate layouting function +/// and each subsequent widget call will place the widget as specified. Important +/// here is that if you define more widgets then columns defined inside the layout +/// functions it will allocate the next row without you having to make another layouting

+/// call. +/// +/// Biggest limitation with using all these APIs outside the `nk_layout_space_xxx` API +/// is that you have to define the row height for each. However the row height +/// often depends on the height of the font.

+/// +/// To fix that internally nuklear uses a minimum row height that is set to the +/// height plus padding of currently active font and overwrites the row height +/// value if zero.

+/// +/// If you manually want to change the minimum row height then +/// use nk_layout_set_min_row_height, and use nk_layout_reset_min_row_height to +/// reset it back to be derived from font height.

+/// +/// Also if you change the font in nuklear it will automatically change the minimum +/// row height for you and. This means if you change the font but still want +/// a minimum row height smaller than the font you have to repush your value.

+/// +/// For actually more advanced UI I would even recommend using the `nk_layout_space_xxx` +/// layouting method in combination with a cassowary constraint solver (there are +/// some versions on github with permissive license model) to take over all control over widget +/// layouting yourself. However for quick and dirty layouting using all the other layouting +/// functions should be fine. +/// +/// #### Usage +/// 1. __nk_layout_row_dynamic__

+/// The easiest layouting function is `nk_layout_row_dynamic`. It provides each +/// widgets with same horizontal space inside the row and dynamically grows +/// if the owning window grows in width. So the number of columns dictates +/// the size of each widget dynamically by formula: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// widget_width = (window_width - padding - spacing) * (1/colum_count) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Just like all other layouting APIs if you define more widget than columns this +/// library will allocate a new row and keep all layouting parameters previously +/// defined. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // first row with height: 30 composed of two widgets +/// nk_layout_row_dynamic(&ctx, 30, 2); +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // second row with same parameter as defined above +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // third row uses 0 for height which will use auto layouting +/// nk_layout_row_dynamic(&ctx, 0, 2); +/// nk_widget(...); +/// nk_widget(...); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// 2. __nk_layout_row_static__

+/// Another easy layouting function is `nk_layout_row_static`. It provides each +/// widget with same horizontal pixel width inside the row and does not grow +/// if the owning window scales smaller or bigger. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // first row with height: 30 composed of two widgets with width: 80 +/// nk_layout_row_static(&ctx, 30, 80, 2); +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // second row with same parameter as defined above +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // third row uses 0 for height which will use auto layouting +/// nk_layout_row_static(&ctx, 0, 80, 2); +/// nk_widget(...); +/// nk_widget(...); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// 3. __nk_layout_row_xxx__

+/// A little bit more advanced layouting API are functions `nk_layout_row_begin`, +/// `nk_layout_row_push` and `nk_layout_row_end`. They allow to directly +/// specify each column pixel or window ratio in a row. It supports either +/// directly setting per column pixel width or widget window ratio but not +/// both. Furthermore it is a immediate mode API so each value is directly +/// pushed before calling a widget. Therefore the layout is not automatically +/// repeating like the last two layouting functions. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // first row with height: 25 composed of two widgets with width 60 and 40 +/// nk_layout_row_begin(ctx, NK_STATIC, 25, 2); +/// nk_layout_row_push(ctx, 60); +/// nk_widget(...); +/// nk_layout_row_push(ctx, 40); +/// nk_widget(...); +/// nk_layout_row_end(ctx); +/// // +/// // second row with height: 25 composed of two widgets with window ratio 0.25 and 0.75 +/// nk_layout_row_begin(ctx, NK_DYNAMIC, 25, 2); +/// nk_layout_row_push(ctx, 0.25f); +/// nk_widget(...); +/// nk_layout_row_push(ctx, 0.75f); +/// nk_widget(...); +/// nk_layout_row_end(ctx); +/// // +/// // third row with auto generated height: composed of two widgets with window ratio 0.25 and 0.75 +/// nk_layout_row_begin(ctx, NK_DYNAMIC, 0, 2); +/// nk_layout_row_push(ctx, 0.25f); +/// nk_widget(...); +/// nk_layout_row_push(ctx, 0.75f); +/// nk_widget(...); +/// nk_layout_row_end(ctx); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// 4. __nk_layout_row__

+/// The array counterpart to API nk_layout_row_xxx is the single nk_layout_row +/// functions. Instead of pushing either pixel or window ratio for every widget +/// it allows to define it by array. The trade of for less control is that +/// `nk_layout_row` is automatically repeating. Otherwise the behavior is the +/// same. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // two rows with height: 30 composed of two widgets with width 60 and 40 +/// const float size[] = {60,40}; +/// nk_layout_row(ctx, NK_STATIC, 30, 2, ratio); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // two rows with height: 30 composed of two widgets with window ratio 0.25 and 0.75 +/// const float ratio[] = {0.25, 0.75}; +/// nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // two rows with auto generated height composed of two widgets with window ratio 0.25 and 0.75 +/// const float ratio[] = {0.25, 0.75}; +/// nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// 5. __nk_layout_row_template_xxx__

+/// The most complex and second most flexible API is a simplified flexbox version without +/// line wrapping and weights for dynamic widgets. It is an immediate mode API but +/// unlike `nk_layout_row_xxx` it has auto repeat behavior and needs to be called +/// before calling the templated widgets. +/// The row template layout has three different per widget size specifier. The first +/// one is the `nk_layout_row_template_push_static` with fixed widget pixel width. +/// They do not grow if the row grows and will always stay the same. +/// The second size specifier is `nk_layout_row_template_push_variable` +/// which defines a minimum widget size but it also can grow if more space is available +/// not taken by other widgets. +/// Finally there are dynamic widgets with `nk_layout_row_template_push_dynamic` +/// which are completely flexible and unlike variable widgets can even shrink +/// to zero if not enough space is provided. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // two rows with height: 30 composed of three widgets +/// nk_layout_row_template_begin(ctx, 30); +/// nk_layout_row_template_push_dynamic(ctx); +/// nk_layout_row_template_push_variable(ctx, 80); +/// nk_layout_row_template_push_static(ctx, 80); +/// nk_layout_row_template_end(ctx); +/// // +/// // first row +/// nk_widget(...); // dynamic widget can go to zero if not enough space +/// nk_widget(...); // variable widget with min 80 pixel but can grow bigger if enough space +/// nk_widget(...); // static widget with fixed 80 pixel width +/// // +/// // second row same layout +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// 6. __nk_layout_space_xxx__

+/// Finally the most flexible API directly allows you to place widgets inside the +/// window. The space layout API is an immediate mode API which does not support +/// row auto repeat and directly sets position and size of a widget. Position +/// and size hereby can be either specified as ratio of allocated space or +/// allocated space local position and pixel size. Since this API is quite +/// powerful there are a number of utility functions to get the available space +/// and convert between local allocated space and screen space. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // static row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered) +/// nk_layout_space_begin(ctx, NK_STATIC, 500, INT_MAX); +/// nk_layout_space_push(ctx, nk_rect(0,0,150,200)); +/// nk_widget(...); +/// nk_layout_space_push(ctx, nk_rect(200,200,100,200)); +/// nk_widget(...); +/// nk_layout_space_end(ctx); +/// // +/// // dynamic row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered) +/// nk_layout_space_begin(ctx, NK_DYNAMIC, 500, INT_MAX); +/// nk_layout_space_push(ctx, nk_rect(0.5,0.5,0.1,0.1)); +/// nk_widget(...); +/// nk_layout_space_push(ctx, nk_rect(0.7,0.6,0.1,0.1)); +/// nk_widget(...); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// ----------------------------------------|------------------------------------ +/// nk_layout_set_min_row_height | Set the currently used minimum row height to a specified value +/// nk_layout_reset_min_row_height | Resets the currently used minimum row height to font height +/// nk_layout_widget_bounds | Calculates current width a static layout row can fit inside a window +/// nk_layout_ratio_from_pixel | Utility functions to calculate window ratio from pixel size +// +/// nk_layout_row_dynamic | Current layout is divided into n same sized growing columns +/// nk_layout_row_static | Current layout is divided into n same fixed sized columns +/// nk_layout_row_begin | Starts a new row with given height and number of columns +/// nk_layout_row_push | Pushes another column with given size or window ratio +/// nk_layout_row_end | Finished previously started row +/// nk_layout_row | Specifies row columns in array as either window ratio or size +// +/// nk_layout_row_template_begin | Begins the row template declaration +/// nk_layout_row_template_push_dynamic | Adds a dynamic column that dynamically grows and can go to zero if not enough space +/// nk_layout_row_template_push_variable | Adds a variable column that dynamically grows but does not shrink below specified pixel width +/// nk_layout_row_template_push_static | Adds a static column that does not grow and will always have the same size +/// nk_layout_row_template_end | Marks the end of the row template +// +/// nk_layout_space_begin | Begins a new layouting space that allows to specify each widgets position and size +/// nk_layout_space_push | Pushes position and size of the next widget in own coordinate space either as pixel or ratio +/// nk_layout_space_end | Marks the end of the layouting space +// +/// nk_layout_space_bounds | Callable after nk_layout_space_begin and returns total space allocated +/// nk_layout_space_to_screen | Converts vector from nk_layout_space coordinate space into screen space +/// nk_layout_space_to_local | Converts vector from screen space into nk_layout_space coordinates +/// nk_layout_space_rect_to_screen | Converts rectangle from nk_layout_space coordinate space into screen space +/// nk_layout_space_rect_to_local | Converts rectangle from screen space into nk_layout_space coordinates +*/ +/*/// #### nk_layout_set_min_row_height +/// Sets the currently used minimum row height. +/// !!! WARNING +/// The passed height needs to include both your preferred row height +/// as well as padding. No internal padding is added. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_set_min_row_height(struct nk_context*, float height); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __height__ | New minimum row height to be used for auto generating the row height +*/ +NK_API void nk_layout_set_min_row_height(struct nk_context*, float height); +/*/// #### nk_layout_reset_min_row_height +/// Reset the currently used minimum row height back to `font_height + text_padding + padding` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_reset_min_row_height(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +*/ +NK_API void nk_layout_reset_min_row_height(struct nk_context*); +/*/// #### nk_layout_widget_bounds +/// Returns the width of the next row allocate by one of the layouting functions +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_layout_widget_bounds(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// +/// Return `nk_rect` with both position and size of the next row +*/ +NK_API struct nk_rect nk_layout_widget_bounds(struct nk_context*); +/*/// #### nk_layout_ratio_from_pixel +/// Utility functions to calculate window ratio from pixel size +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// float nk_layout_ratio_from_pixel(struct nk_context*, float pixel_width); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __pixel__ | Pixel_width to convert to window ratio +/// +/// Returns `nk_rect` with both position and size of the next row +*/ +NK_API float nk_layout_ratio_from_pixel(struct nk_context*, float pixel_width); +/*/// #### nk_layout_row_dynamic +/// Sets current row layout to share horizontal space +/// between @cols number of widgets evenly. Once called all subsequent widget +/// calls greater than @cols will allocate a new row with same layout. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __height__ | Holds height of each widget in row or zero for auto layouting +/// __columns__ | Number of widget inside row +*/ +NK_API void nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols); +/*/// #### nk_layout_row_dynamic +/// Sets current row layout to fill @cols number of widgets +/// in row with same @item_width horizontal size. Once called all subsequent widget +/// calls greater than @cols will allocate a new row with same layout. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __height__ | Holds height of each widget in row or zero for auto layouting +/// __width__ | Holds pixel width of each widget in the row +/// __columns__ | Number of widget inside row +*/ +NK_API void nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols); +/*/// #### nk_layout_row_begin +/// Starts a new dynamic or fixed row with given height and columns. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, float row_height, int cols); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __fmt__ | either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns +/// __height__ | holds height of each widget in row or zero for auto layouting +/// __columns__ | Number of widget inside row +*/ +NK_API void nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, float row_height, int cols); +/*/// #### nk_layout_row_push +/// Specifies either window ratio or width of a single column +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_push(struct nk_context*, float value); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __value__ | either a window ratio or fixed width depending on @fmt in previous `nk_layout_row_begin` call +*/ +NK_API void nk_layout_row_push(struct nk_context*, float value); +/*/// #### nk_layout_row_end +/// Finished previously started row +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_end(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +*/ +NK_API void nk_layout_row_end(struct nk_context*); +/*/// #### nk_layout_row +/// Specifies row columns in array as either window ratio or size +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row(struct nk_context*, enum nk_layout_format, float height, int cols, const float *ratio); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __fmt__ | Either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns +/// __height__ | Holds height of each widget in row or zero for auto layouting +/// __columns__ | Number of widget inside row +*/ +NK_API void nk_layout_row(struct nk_context*, enum nk_layout_format, float height, int cols, const float *ratio); +/*/// #### nk_layout_row_template_begin +/// Begins the row template declaration +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_template_begin(struct nk_context*, float row_height); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __height__ | Holds height of each widget in row or zero for auto layouting +*/ +NK_API void nk_layout_row_template_begin(struct nk_context*, float row_height); +/*/// #### nk_layout_row_template_push_dynamic +/// Adds a dynamic column that dynamically grows and can go to zero if not enough space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_template_push_dynamic(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __height__ | Holds height of each widget in row or zero for auto layouting +*/ +NK_API void nk_layout_row_template_push_dynamic(struct nk_context*); +/*/// #### nk_layout_row_template_push_variable +/// Adds a variable column that dynamically grows but does not shrink below specified pixel width +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_template_push_variable(struct nk_context*, float min_width); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __width__ | Holds the minimum pixel width the next column must always be +*/ +NK_API void nk_layout_row_template_push_variable(struct nk_context*, float min_width); +/*/// #### nk_layout_row_template_push_static +/// Adds a static column that does not grow and will always have the same size +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_template_push_static(struct nk_context*, float width); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __width__ | Holds the absolute pixel width value the next column must be +*/ +NK_API void nk_layout_row_template_push_static(struct nk_context*, float width); +/*/// #### nk_layout_row_template_end +/// Marks the end of the row template +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_template_end(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +*/ +NK_API void nk_layout_row_template_end(struct nk_context*); +/*/// #### nk_layout_space_begin +/// Begins a new layouting space that allows to specify each widgets position and size. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_space_begin(struct nk_context*, enum nk_layout_format, float height, int widget_count); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __fmt__ | Either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns +/// __height__ | Holds height of each widget in row or zero for auto layouting +/// __columns__ | Number of widgets inside row +*/ +NK_API void nk_layout_space_begin(struct nk_context*, enum nk_layout_format, float height, int widget_count); +/*/// #### nk_layout_space_push +/// Pushes position and size of the next widget in own coordinate space either as pixel or ratio +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_space_push(struct nk_context *ctx, struct nk_rect bounds); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// __bounds__ | Position and size in laoyut space local coordinates +*/ +NK_API void nk_layout_space_push(struct nk_context*, struct nk_rect bounds); +/*/// #### nk_layout_space_end +/// Marks the end of the layout space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_space_end(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +*/ +NK_API void nk_layout_space_end(struct nk_context*); +/*/// #### nk_layout_space_bounds +/// Utility function to calculate total space allocated for `nk_layout_space` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_layout_space_bounds(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// +/// Returns `nk_rect` holding the total space allocated +*/ +NK_API struct nk_rect nk_layout_space_bounds(struct nk_context*); +/*/// #### nk_layout_space_to_screen +/// Converts vector from nk_layout_space coordinate space into screen space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_layout_space_to_screen(struct nk_context*, struct nk_vec2); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// __vec__ | Position to convert from layout space into screen coordinate space +/// +/// Returns transformed `nk_vec2` in screen space coordinates +*/ +NK_API struct nk_vec2 nk_layout_space_to_screen(struct nk_context*, struct nk_vec2); +/*/// #### nk_layout_space_to_screen +/// Converts vector from layout space into screen space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_layout_space_to_local(struct nk_context*, struct nk_vec2); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// __vec__ | Position to convert from screen space into layout coordinate space +/// +/// Returns transformed `nk_vec2` in layout space coordinates +*/ +NK_API struct nk_vec2 nk_layout_space_to_local(struct nk_context*, struct nk_vec2); +/*/// #### nk_layout_space_rect_to_screen +/// Converts rectangle from screen space into layout space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_layout_space_rect_to_screen(struct nk_context*, struct nk_rect); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// __bounds__ | Rectangle to convert from layout space into screen space +/// +/// Returns transformed `nk_rect` in screen space coordinates +*/ +NK_API struct nk_rect nk_layout_space_rect_to_screen(struct nk_context*, struct nk_rect); +/*/// #### nk_layout_space_rect_to_local +/// Converts rectangle from layout space into screen space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct nk_rect); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// __bounds__ | Rectangle to convert from layout space into screen space +/// +/// Returns transformed `nk_rect` in layout space coordinates +*/ +NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct nk_rect); +/* ============================================================================= + * + * GROUP + * + * ============================================================================= +/// ### Groups +/// Groups are basically windows inside windows. They allow to subdivide space +/// in a window to layout widgets as a group. Almost all more complex widget +/// layouting requirements can be solved using groups and basic layouting +/// fuctionality. Groups just like windows are identified by an unique name and +/// internally keep track of scrollbar offsets by default. However additional +/// versions are provided to directly manage the scrollbar. +/// +/// #### Usage +/// To create a group you have to call one of the three `nk_group_begin_xxx` +/// functions to start group declarations and `nk_group_end` at the end. Furthermore it +/// is required to check the return value of `nk_group_begin_xxx` and only process +/// widgets inside the window if the value is not 0. +/// Nesting groups is possible and even encouraged since many layouting schemes +/// can only be achieved by nesting. Groups, unlike windows, need `nk_group_end` +/// to be only called if the corosponding `nk_group_begin_xxx` call does not return 0: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_group_begin_xxx(ctx, ...) { +/// // [... widgets ...] +/// nk_group_end(ctx); +/// } +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// In the grand concept groups can be called after starting a window +/// with `nk_begin_xxx` and before calling `nk_end`: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// // Input +/// Event evt; +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// nk_input_xxx(...); +/// } +/// } +/// nk_input_end(&ctx); +/// // +/// // Window +/// if (nk_begin_xxx(...) { +/// // [...widgets...] +/// nk_layout_row_dynamic(...); +/// if (nk_group_begin_xxx(ctx, ...) { +/// //[... widgets ...] +/// nk_group_end(ctx); +/// } +/// } +/// nk_end(ctx); +/// // +/// // Draw +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case ...: +/// // [...] +/// } +// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// #### Reference +/// Function | Description +/// --------------------------------|------------------------------------------- +/// nk_group_begin | Start a new group with internal scrollbar handling +/// nk_group_begin_titled | Start a new group with separeted name and title and internal scrollbar handling +/// nk_group_end | Ends a group. Should only be called if nk_group_begin returned non-zero +/// nk_group_scrolled_offset_begin | Start a new group with manual separated handling of scrollbar x- and y-offset +/// nk_group_scrolled_begin | Start a new group with manual scrollbar handling +/// nk_group_scrolled_end | Ends a group with manual scrollbar handling. Should only be called if nk_group_begin returned non-zero +*/ +/*/// #### nk_group_begin +/// Starts a new widget group. Requires a previous layouting function to specify a pos/size. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_group_begin(struct nk_context*, const char *title, nk_flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __title__ | Must be an unique identifier for this group that is also used for the group header +/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different group behaviors +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_group_begin(struct nk_context*, const char *title, nk_flags); +/*/// #### nk_group_begin_titled +/// Starts a new widget group. Requires a previous layouting function to specify a pos/size. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_group_begin_titled(struct nk_context*, const char *name, const char *title, nk_flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __id__ | Must be an unique identifier for this group +/// __title__ | Group header title +/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different group behaviors +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_group_begin_titled(struct nk_context*, const char *name, const char *title, nk_flags); +/*/// #### nk_group_end +/// Ends a widget group +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_group_end(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +*/ +NK_API void nk_group_end(struct nk_context*); +/*/// #### nk_group_scrolled_offset_begin +/// starts a new widget group. requires a previous layouting function to specify +/// a size. Does not keep track of scrollbar. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_group_scrolled_offset_begin(struct nk_context*, nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __x_offset__| Scrollbar x-offset to offset all widgets inside the group horizontally. +/// __y_offset__| Scrollbar y-offset to offset all widgets inside the group vertically +/// __title__ | Window unique group title used to both identify and display in the group header +/// __flags__ | Window flags from the nk_panel_flags section +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_group_scrolled_offset_begin(struct nk_context*, nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags); +/*/// #### nk_group_scrolled_begin +/// Starts a new widget group. requires a previous +/// layouting function to specify a size. Does not keep track of scrollbar. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll *off, const char *title, nk_flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __off__ | Both x- and y- scroll offset. Allows for manual scrollbar control +/// __title__ | Window unique group title used to both identify and display in the group header +/// __flags__ | Window flags from nk_panel_flags section +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll *off, const char *title, nk_flags); +/*/// #### nk_group_scrolled_end +/// Ends a widget group after calling nk_group_scrolled_offset_begin or nk_group_scrolled_begin. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_group_scrolled_end(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +*/ +NK_API void nk_group_scrolled_end(struct nk_context*); +/* ============================================================================= + * + * TREE + * + * ============================================================================= +/// ### Tree +/// Trees represent two different concept. First the concept of a collapsable +/// UI section that can be either in a hidden or visibile state. They allow the UI +/// user to selectively minimize the current set of visible UI to comprehend. +/// The second concept are tree widgets for visual UI representation of trees.

+/// +/// Trees thereby can be nested for tree representations and multiple nested +/// collapsable UI sections. All trees are started by calling of the +/// `nk_tree_xxx_push_tree` functions and ended by calling one of the +/// `nk_tree_xxx_pop_xxx()` functions. Each starting functions takes a title label +/// and optionally an image to be displayed and the initial collapse state from +/// the nk_collapse_states section.

+/// +/// The runtime state of the tree is either stored outside the library by the caller +/// or inside which requires a unique ID. The unique ID can either be generated +/// automatically from `__FILE__` and `__LINE__` with function `nk_tree_push`, +/// by `__FILE__` and a user provided ID generated for example by loop index with +/// function `nk_tree_push_id` or completely provided from outside by user with +/// function `nk_tree_push_hashed`. +/// +/// #### Usage +/// To create a tree you have to call one of the seven `nk_tree_xxx_push_xxx` +/// functions to start a collapsable UI section and `nk_tree_xxx_pop` to mark the +/// end. +/// Each starting function will either return `false(0)` if the tree is collapsed +/// or hidden and therefore does not need to be filled with content or `true(1)` +/// if visible and required to be filled. +/// +/// !!! Note +/// The tree header does not require and layouting function and instead +/// calculates a auto height based on the currently used font size +/// +/// The tree ending functions only need to be called if the tree content is +/// actually visible. So make sure the tree push function is guarded by `if` +/// and the pop call is only taken if the tree is visible. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_tree_push(ctx, NK_TREE_TAB, "Tree", NK_MINIMIZED)) { +/// nk_layout_row_dynamic(...); +/// nk_widget(...); +/// nk_tree_pop(ctx); +/// } +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// ----------------------------|------------------------------------------- +/// nk_tree_push | Start a collapsable UI section with internal state management +/// nk_tree_push_id | Start a collapsable UI section with internal state management callable in a look +/// nk_tree_push_hashed | Start a collapsable UI section with internal state management with full control over internal unique ID use to store state +/// nk_tree_image_push | Start a collapsable UI section with image and label header +/// nk_tree_image_push_id | Start a collapsable UI section with image and label header and internal state management callable in a look +/// nk_tree_image_push_hashed | Start a collapsable UI section with image and label header and internal state management with full control over internal unique ID use to store state +/// nk_tree_pop | Ends a collapsable UI section +// +/// nk_tree_state_push | Start a collapsable UI section with external state management +/// nk_tree_state_image_push | Start a collapsable UI section with image and label header and external state management +/// nk_tree_state_pop | Ends a collapsabale UI section +/// +/// #### nk_tree_type +/// Flag | Description +/// ----------------|---------------------------------------- +/// NK_TREE_NODE | Highlighted tree header to mark a collapsable UI section +/// NK_TREE_TAB | Non-highighted tree header closer to tree representations +*/ +/*/// #### nk_tree_push +/// Starts a collapsable UI section with internal state management +/// !!! WARNING +/// To keep track of the runtime tree collapsable state this function uses +/// defines `__FILE__` and `__LINE__` to generate a unique ID. If you want +/// to call this function in a loop please use `nk_tree_push_id` or +/// `nk_tree_push_hashed` instead. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_tree_push(ctx, type, title, state) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +#define nk_tree_push(ctx, type, title, state) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) +/*/// #### nk_tree_push_id +/// Starts a collapsable UI section with internal state management callable in a look +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_tree_push_id(ctx, type, title, state, id) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// __id__ | Loop counter index if this function is called in a loop +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +#define nk_tree_push_id(ctx, type, title, state, id) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) +/*/// #### nk_tree_push_hashed +/// Start a collapsable UI section with internal state management with full +/// control over internal unique ID used to store state +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_tree_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// __hash__ | Memory block or string to generate the ID from +/// __len__ | Size of passed memory block or string in __hash__ +/// __seed__ | Seeding value if this function is called in a loop or default to `0` +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_tree_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); +/*/// #### nk_tree_image_push +/// Start a collapsable UI section with image and label header +/// !!! WARNING +/// To keep track of the runtime tree collapsable state this function uses +/// defines `__FILE__` and `__LINE__` to generate a unique ID. If you want +/// to call this function in a loop please use `nk_tree_image_push_id` or +/// `nk_tree_image_push_hashed` instead. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_tree_image_push(ctx, type, img, title, state) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __img__ | Image to display inside the header on the left of the label +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +#define nk_tree_image_push(ctx, type, img, title, state) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) +/*/// #### nk_tree_image_push_id +/// Start a collapsable UI section with image and label header and internal state +/// management callable in a look +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_tree_image_push_id(ctx, type, img, title, state, id) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __img__ | Image to display inside the header on the left of the label +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// __id__ | Loop counter index if this function is called in a loop +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +#define nk_tree_image_push_id(ctx, type, img, title, state, id) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) +/*/// #### nk_tree_image_push_hashed +/// Start a collapsable UI section with internal state management with full +/// control over internal unique ID used to store state +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_tree_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __img__ | Image to display inside the header on the left of the label +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// __hash__ | Memory block or string to generate the ID from +/// __len__ | Size of passed memory block or string in __hash__ +/// __seed__ | Seeding value if this function is called in a loop or default to `0` +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_tree_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); +/*/// #### nk_tree_pop +/// Ends a collapsabale UI section +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_tree_pop(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` +*/ +NK_API void nk_tree_pop(struct nk_context*); +/*/// #### nk_tree_state_push +/// Start a collapsable UI section with external state management +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_tree_state_push(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states *state); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __title__ | Label printed in the tree header +/// __state__ | Persistent state to update +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_tree_state_push(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states *state); +/*/// #### nk_tree_state_image_push +/// Start a collapsable UI section with image and label header and external state management +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_tree_state_image_push(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states *state); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` +/// __img__ | Image to display inside the header on the left of the label +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __title__ | Label printed in the tree header +/// __state__ | Persistent state to update +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_tree_state_image_push(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states *state); +/*/// #### nk_tree_state_pop +/// Ends a collapsabale UI section +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_tree_state_pop(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` +*/ +NK_API void nk_tree_state_pop(struct nk_context*); +/* ============================================================================= + * + * LIST VIEW + * + * ============================================================================= */ +struct nk_list_view { +/* public: */ + int begin, end, count; +/* private: */ + int total_height; + struct nk_context *ctx; + nk_uint *scroll_pointer; + nk_uint scroll_value; +}; +NK_API int nk_list_view_begin(struct nk_context*, struct nk_list_view *out, const char *id, nk_flags, int row_height, int row_count); +NK_API void nk_list_view_end(struct nk_list_view*); +/* ============================================================================= + * + * WIDGET + * + * ============================================================================= */ +enum nk_widget_layout_states { + NK_WIDGET_INVALID, /* The widget cannot be seen and is completely out of view */ + NK_WIDGET_VALID, /* The widget is completely inside the window and can be updated and drawn */ + NK_WIDGET_ROM /* The widget is partially visible and cannot be updated */ +}; +enum nk_widget_states { + NK_WIDGET_STATE_MODIFIED = NK_FLAG(1), + NK_WIDGET_STATE_INACTIVE = NK_FLAG(2), /* widget is neither active nor hovered */ + NK_WIDGET_STATE_ENTERED = NK_FLAG(3), /* widget has been hovered on the current frame */ + NK_WIDGET_STATE_HOVER = NK_FLAG(4), /* widget is being hovered */ + NK_WIDGET_STATE_ACTIVED = NK_FLAG(5),/* widget is currently activated */ + NK_WIDGET_STATE_LEFT = NK_FLAG(6), /* widget is from this frame on not hovered anymore */ + NK_WIDGET_STATE_HOVERED = NK_WIDGET_STATE_HOVER|NK_WIDGET_STATE_MODIFIED, /* widget is being hovered */ + NK_WIDGET_STATE_ACTIVE = NK_WIDGET_STATE_ACTIVED|NK_WIDGET_STATE_MODIFIED /* widget is currently activated */ +}; +NK_API enum nk_widget_layout_states nk_widget(struct nk_rect*, const struct nk_context*); +NK_API enum nk_widget_layout_states nk_widget_fitting(struct nk_rect*, struct nk_context*, struct nk_vec2); +NK_API struct nk_rect nk_widget_bounds(struct nk_context*); +NK_API struct nk_vec2 nk_widget_position(struct nk_context*); +NK_API struct nk_vec2 nk_widget_size(struct nk_context*); +NK_API float nk_widget_width(struct nk_context*); +NK_API float nk_widget_height(struct nk_context*); +NK_API int nk_widget_is_hovered(struct nk_context*); +NK_API int nk_widget_is_mouse_clicked(struct nk_context*, enum nk_buttons); +NK_API int nk_widget_has_mouse_click_down(struct nk_context*, enum nk_buttons, int down); +NK_API void nk_spacing(struct nk_context*, int cols); +/* ============================================================================= + * + * TEXT + * + * ============================================================================= */ +enum nk_text_align { + NK_TEXT_ALIGN_LEFT = 0x01, + NK_TEXT_ALIGN_CENTERED = 0x02, + NK_TEXT_ALIGN_RIGHT = 0x04, + NK_TEXT_ALIGN_TOP = 0x08, + NK_TEXT_ALIGN_MIDDLE = 0x10, + NK_TEXT_ALIGN_BOTTOM = 0x20 +}; +enum nk_text_alignment { + NK_TEXT_LEFT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_LEFT, + NK_TEXT_CENTERED = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_CENTERED, + NK_TEXT_RIGHT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_RIGHT +}; +NK_API void nk_text(struct nk_context*, const char*, int, nk_flags); +NK_API void nk_text_colored(struct nk_context*, const char*, int, nk_flags, struct nk_color); +NK_API void nk_text_wrap(struct nk_context*, const char*, int); +NK_API void nk_text_wrap_colored(struct nk_context*, const char*, int, struct nk_color); +NK_API void nk_label(struct nk_context*, const char*, nk_flags align); +NK_API void nk_label_colored(struct nk_context*, const char*, nk_flags align, struct nk_color); +NK_API void nk_label_wrap(struct nk_context*, const char*); +NK_API void nk_label_colored_wrap(struct nk_context*, const char*, struct nk_color); +NK_API void nk_image(struct nk_context*, struct nk_image); +#ifdef NK_INCLUDE_STANDARD_VARARGS +NK_API void nk_labelf(struct nk_context*, nk_flags, NK_PRINTF_FORMAT_STRING const char*, ...) NK_PRINTF_VARARG_FUNC(3); +NK_API void nk_labelf_colored(struct nk_context*, nk_flags, struct nk_color, NK_PRINTF_FORMAT_STRING const char*,...) NK_PRINTF_VARARG_FUNC(4); +NK_API void nk_labelf_wrap(struct nk_context*, NK_PRINTF_FORMAT_STRING const char*,...) NK_PRINTF_VARARG_FUNC(2); +NK_API void nk_labelf_colored_wrap(struct nk_context*, struct nk_color, NK_PRINTF_FORMAT_STRING const char*,...) NK_PRINTF_VARARG_FUNC(3); +NK_API void nk_value_bool(struct nk_context*, const char *prefix, int); +NK_API void nk_value_int(struct nk_context*, const char *prefix, int); +NK_API void nk_value_uint(struct nk_context*, const char *prefix, unsigned int); +NK_API void nk_value_float(struct nk_context*, const char *prefix, float); +NK_API void nk_value_color_byte(struct nk_context*, const char *prefix, struct nk_color); +NK_API void nk_value_color_float(struct nk_context*, const char *prefix, struct nk_color); +NK_API void nk_value_color_hex(struct nk_context*, const char *prefix, struct nk_color); +#endif +/* ============================================================================= + * + * BUTTON + * + * ============================================================================= */ +NK_API int nk_button_text(struct nk_context*, const char *title, int len); +NK_API int nk_button_label(struct nk_context*, const char *title); +NK_API int nk_button_color(struct nk_context*, struct nk_color); +NK_API int nk_button_symbol(struct nk_context*, enum nk_symbol_type); +NK_API int nk_button_image(struct nk_context*, struct nk_image img); +NK_API int nk_button_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags text_alignment); +NK_API int nk_button_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); +NK_API int nk_button_image_label(struct nk_context*, struct nk_image img, const char*, nk_flags text_alignment); +NK_API int nk_button_image_text(struct nk_context*, struct nk_image img, const char*, int, nk_flags alignment); +NK_API int nk_button_text_styled(struct nk_context*, const struct nk_style_button*, const char *title, int len); +NK_API int nk_button_label_styled(struct nk_context*, const struct nk_style_button*, const char *title); +NK_API int nk_button_symbol_styled(struct nk_context*, const struct nk_style_button*, enum nk_symbol_type); +NK_API int nk_button_image_styled(struct nk_context*, const struct nk_style_button*, struct nk_image img); +NK_API int nk_button_symbol_text_styled(struct nk_context*,const struct nk_style_button*, enum nk_symbol_type, const char*, int, nk_flags alignment); +NK_API int nk_button_symbol_label_styled(struct nk_context *ctx, const struct nk_style_button *style, enum nk_symbol_type symbol, const char *title, nk_flags align); +NK_API int nk_button_image_label_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, nk_flags text_alignment); +NK_API int nk_button_image_text_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, int, nk_flags alignment); +NK_API void nk_button_set_behavior(struct nk_context*, enum nk_button_behavior); +NK_API int nk_button_push_behavior(struct nk_context*, enum nk_button_behavior); +NK_API int nk_button_pop_behavior(struct nk_context*); +/* ============================================================================= + * + * CHECKBOX + * + * ============================================================================= */ +NK_API int nk_check_label(struct nk_context*, const char*, int active); +NK_API int nk_check_text(struct nk_context*, const char*, int,int active); +NK_API unsigned nk_check_flags_label(struct nk_context*, const char*, unsigned int flags, unsigned int value); +NK_API unsigned nk_check_flags_text(struct nk_context*, const char*, int, unsigned int flags, unsigned int value); +NK_API int nk_checkbox_label(struct nk_context*, const char*, int *active); +NK_API int nk_checkbox_text(struct nk_context*, const char*, int, int *active); +NK_API int nk_checkbox_flags_label(struct nk_context*, const char*, unsigned int *flags, unsigned int value); +NK_API int nk_checkbox_flags_text(struct nk_context*, const char*, int, unsigned int *flags, unsigned int value); +/* ============================================================================= + * + * RADIO BUTTON + * + * ============================================================================= */ +NK_API int nk_radio_label(struct nk_context*, const char*, int *active); +NK_API int nk_radio_text(struct nk_context*, const char*, int, int *active); +NK_API int nk_option_label(struct nk_context*, const char*, int active); +NK_API int nk_option_text(struct nk_context*, const char*, int, int active); +/* ============================================================================= + * + * SELECTABLE + * + * ============================================================================= */ +NK_API int nk_selectable_label(struct nk_context*, const char*, nk_flags align, int *value); +NK_API int nk_selectable_text(struct nk_context*, const char*, int, nk_flags align, int *value); +NK_API int nk_selectable_image_label(struct nk_context*,struct nk_image, const char*, nk_flags align, int *value); +NK_API int nk_selectable_image_text(struct nk_context*,struct nk_image, const char*, int, nk_flags align, int *value); +NK_API int nk_select_label(struct nk_context*, const char*, nk_flags align, int value); +NK_API int nk_select_text(struct nk_context*, const char*, int, nk_flags align, int value); +NK_API int nk_select_image_label(struct nk_context*, struct nk_image,const char*, nk_flags align, int value); +NK_API int nk_select_image_text(struct nk_context*, struct nk_image,const char*, int, nk_flags align, int value); +/* ============================================================================= + * + * SLIDER + * + * ============================================================================= */ +NK_API float nk_slide_float(struct nk_context*, float min, float val, float max, float step); +NK_API int nk_slide_int(struct nk_context*, int min, int val, int max, int step); +NK_API int nk_slider_float(struct nk_context*, float min, float *val, float max, float step); +NK_API int nk_slider_int(struct nk_context*, int min, int *val, int max, int step); +/* ============================================================================= + * + * PROGRESSBAR + * + * ============================================================================= */ +NK_API int nk_progress(struct nk_context*, nk_size *cur, nk_size max, int modifyable); +NK_API nk_size nk_prog(struct nk_context*, nk_size cur, nk_size max, int modifyable); + +/* ============================================================================= + * + * COLOR PICKER + * + * ============================================================================= */ +NK_API struct nk_colorf nk_color_picker(struct nk_context*, struct nk_colorf, enum nk_color_format); +NK_API int nk_color_pick(struct nk_context*, struct nk_colorf*, enum nk_color_format); +/* ============================================================================= + * + * PROPERTIES + * + * ============================================================================= +/// ### Properties +/// Properties are the main value modification widgets in Nuklear. Changing a value +/// can be achieved by dragging, adding/removing incremental steps on button click +/// or by directly typing a number. +/// +/// #### Usage +/// Each property requires a unique name for identifaction that is also used for +/// displaying a label. If you want to use the same name multiple times make sure +/// add a '#' before your name. The '#' will not be shown but will generate a +/// unique ID. Each propery also takes in a minimum and maximum value. If you want +/// to make use of the complete number range of a type just use the provided +/// type limits from `limits.h`. For example `INT_MIN` and `INT_MAX` for +/// `nk_property_int` and `nk_propertyi`. In additional each property takes in +/// a increment value that will be added or subtracted if either the increment +/// decrement button is clicked. Finally there is a value for increment per pixel +/// dragged that is added or subtracted from the value. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int value = 0; +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// // Input +/// Event evt; +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// nk_input_xxx(...); +/// } +/// } +/// nk_input_end(&ctx); +/// // +/// // Window +/// if (nk_begin_xxx(...) { +/// // Property +/// nk_layout_row_dynamic(...); +/// nk_property_int(ctx, "ID", INT_MIN, &value, INT_MAX, 1, 1); +/// } +/// nk_end(ctx); +/// // +/// // Draw +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case ...: +/// // [...] +/// } +// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// --------------------|------------------------------------------- +/// nk_property_int | Integer property directly modifing a passed in value +/// nk_property_float | Float property directly modifing a passed in value +/// nk_property_double | Double property directly modifing a passed in value +/// nk_propertyi | Integer property returning the modified int value +/// nk_propertyf | Float property returning the modified float value +/// nk_propertyd | Double property returning the modified double value +/// +*/ +/*/// #### nk_property_int +/// Integer property directly modifing a passed in value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_property_int(struct nk_context *ctx, const char *name, int min, int *val, int max, int step, float inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Integer pointer to be modified +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +*/ +NK_API void nk_property_int(struct nk_context*, const char *name, int min, int *val, int max, int step, float inc_per_pixel); +/*/// #### nk_property_float +/// Float property directly modifing a passed in value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_property_float(struct nk_context *ctx, const char *name, float min, float *val, float max, float step, float inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Float pointer to be modified +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +*/ +NK_API void nk_property_float(struct nk_context*, const char *name, float min, float *val, float max, float step, float inc_per_pixel); +/*/// #### nk_property_double +/// Double property directly modifing a passed in value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_property_double(struct nk_context *ctx, const char *name, double min, double *val, double max, double step, double inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Double pointer to be modified +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +*/ +NK_API void nk_property_double(struct nk_context*, const char *name, double min, double *val, double max, double step, float inc_per_pixel); +/*/// #### nk_propertyi +/// Integer property modifing a passed in value and returning the new value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_propertyi(struct nk_context *ctx, const char *name, int min, int val, int max, int step, float inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Current integer value to be modified and returned +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +/// +/// Returns the new modified integer value +*/ +NK_API int nk_propertyi(struct nk_context*, const char *name, int min, int val, int max, int step, float inc_per_pixel); +/*/// #### nk_propertyf +/// Float property modifing a passed in value and returning the new value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// float nk_propertyf(struct nk_context *ctx, const char *name, float min, float val, float max, float step, float inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Current float value to be modified and returned +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +/// +/// Returns the new modified float value +*/ +NK_API float nk_propertyf(struct nk_context*, const char *name, float min, float val, float max, float step, float inc_per_pixel); +/*/// #### nk_propertyd +/// Float property modifing a passed in value and returning the new value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// float nk_propertyd(struct nk_context *ctx, const char *name, double min, double val, double max, double step, double inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Current double value to be modified and returned +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +/// +/// Returns the new modified double value +*/ +NK_API double nk_propertyd(struct nk_context*, const char *name, double min, double val, double max, double step, float inc_per_pixel); +/* ============================================================================= + * + * TEXT EDIT + * + * ============================================================================= */ +enum nk_edit_flags { + NK_EDIT_DEFAULT = 0, + NK_EDIT_READ_ONLY = NK_FLAG(0), + NK_EDIT_AUTO_SELECT = NK_FLAG(1), + NK_EDIT_SIG_ENTER = NK_FLAG(2), + NK_EDIT_ALLOW_TAB = NK_FLAG(3), + NK_EDIT_NO_CURSOR = NK_FLAG(4), + NK_EDIT_SELECTABLE = NK_FLAG(5), + NK_EDIT_CLIPBOARD = NK_FLAG(6), + NK_EDIT_CTRL_ENTER_NEWLINE = NK_FLAG(7), + NK_EDIT_NO_HORIZONTAL_SCROLL = NK_FLAG(8), + NK_EDIT_ALWAYS_INSERT_MODE = NK_FLAG(9), + NK_EDIT_MULTILINE = NK_FLAG(10), + NK_EDIT_GOTO_END_ON_ACTIVATE = NK_FLAG(11) +}; +enum nk_edit_types { + NK_EDIT_SIMPLE = NK_EDIT_ALWAYS_INSERT_MODE, + NK_EDIT_FIELD = NK_EDIT_SIMPLE|NK_EDIT_SELECTABLE|NK_EDIT_CLIPBOARD, + NK_EDIT_BOX = NK_EDIT_ALWAYS_INSERT_MODE| NK_EDIT_SELECTABLE| NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB|NK_EDIT_CLIPBOARD, + NK_EDIT_EDITOR = NK_EDIT_SELECTABLE|NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB| NK_EDIT_CLIPBOARD +}; +enum nk_edit_events { + NK_EDIT_ACTIVE = NK_FLAG(0), /* edit widget is currently being modified */ + NK_EDIT_INACTIVE = NK_FLAG(1), /* edit widget is not active and is not being modified */ + NK_EDIT_ACTIVATED = NK_FLAG(2), /* edit widget went from state inactive to state active */ + NK_EDIT_DEACTIVATED = NK_FLAG(3), /* edit widget went from state active to state inactive */ + NK_EDIT_COMMITED = NK_FLAG(4) /* edit widget has received an enter and lost focus */ +}; +NK_API nk_flags nk_edit_string(struct nk_context*, nk_flags, char *buffer, int *len, int max, nk_plugin_filter); +NK_API nk_flags nk_edit_string_zero_terminated(struct nk_context*, nk_flags, char *buffer, int max, nk_plugin_filter); +NK_API nk_flags nk_edit_buffer(struct nk_context*, nk_flags, struct nk_text_edit*, nk_plugin_filter); +NK_API void nk_edit_focus(struct nk_context*, nk_flags flags); +NK_API void nk_edit_unfocus(struct nk_context*); +/* ============================================================================= + * + * CHART + * + * ============================================================================= */ +NK_API int nk_chart_begin(struct nk_context*, enum nk_chart_type, int num, float min, float max); +NK_API int nk_chart_begin_colored(struct nk_context*, enum nk_chart_type, struct nk_color, struct nk_color active, int num, float min, float max); +NK_API void nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type, int count, float min_value, float max_value); +NK_API void nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type, struct nk_color, struct nk_color active, int count, float min_value, float max_value); +NK_API nk_flags nk_chart_push(struct nk_context*, float); +NK_API nk_flags nk_chart_push_slot(struct nk_context*, float, int); +NK_API void nk_chart_end(struct nk_context*); +NK_API void nk_plot(struct nk_context*, enum nk_chart_type, const float *values, int count, int offset); +NK_API void nk_plot_function(struct nk_context*, enum nk_chart_type, void *userdata, float(*value_getter)(void* user, int index), int count, int offset); +/* ============================================================================= + * + * POPUP + * + * ============================================================================= */ +NK_API int nk_popup_begin(struct nk_context*, enum nk_popup_type, const char*, nk_flags, struct nk_rect bounds); +NK_API void nk_popup_close(struct nk_context*); +NK_API void nk_popup_end(struct nk_context*); +/* ============================================================================= + * + * COMBOBOX + * + * ============================================================================= */ +NK_API int nk_combo(struct nk_context*, const char **items, int count, int selected, int item_height, struct nk_vec2 size); +NK_API int nk_combo_separator(struct nk_context*, const char *items_separated_by_separator, int separator, int selected, int count, int item_height, struct nk_vec2 size); +NK_API int nk_combo_string(struct nk_context*, const char *items_separated_by_zeros, int selected, int count, int item_height, struct nk_vec2 size); +NK_API int nk_combo_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void *userdata, int selected, int count, int item_height, struct nk_vec2 size); +NK_API void nk_combobox(struct nk_context*, const char **items, int count, int *selected, int item_height, struct nk_vec2 size); +NK_API void nk_combobox_string(struct nk_context*, const char *items_separated_by_zeros, int *selected, int count, int item_height, struct nk_vec2 size); +NK_API void nk_combobox_separator(struct nk_context*, const char *items_separated_by_separator, int separator,int *selected, int count, int item_height, struct nk_vec2 size); +NK_API void nk_combobox_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void*, int *selected, int count, int item_height, struct nk_vec2 size); +/* ============================================================================= + * + * ABSTRACT COMBOBOX + * + * ============================================================================= */ +NK_API int nk_combo_begin_text(struct nk_context*, const char *selected, int, struct nk_vec2 size); +NK_API int nk_combo_begin_label(struct nk_context*, const char *selected, struct nk_vec2 size); +NK_API int nk_combo_begin_color(struct nk_context*, struct nk_color color, struct nk_vec2 size); +NK_API int nk_combo_begin_symbol(struct nk_context*, enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_combo_begin_symbol_label(struct nk_context*, const char *selected, enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_combo_begin_symbol_text(struct nk_context*, const char *selected, int, enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_combo_begin_image(struct nk_context*, struct nk_image img, struct nk_vec2 size); +NK_API int nk_combo_begin_image_label(struct nk_context*, const char *selected, struct nk_image, struct nk_vec2 size); +NK_API int nk_combo_begin_image_text(struct nk_context*, const char *selected, int, struct nk_image, struct nk_vec2 size); +NK_API int nk_combo_item_label(struct nk_context*, const char*, nk_flags alignment); +NK_API int nk_combo_item_text(struct nk_context*, const char*,int, nk_flags alignment); +NK_API int nk_combo_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); +NK_API int nk_combo_item_image_text(struct nk_context*, struct nk_image, const char*, int,nk_flags alignment); +NK_API int nk_combo_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); +NK_API int nk_combo_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); +NK_API void nk_combo_close(struct nk_context*); +NK_API void nk_combo_end(struct nk_context*); +/* ============================================================================= + * + * CONTEXTUAL + * + * ============================================================================= */ +NK_API int nk_contextual_begin(struct nk_context*, nk_flags, struct nk_vec2, struct nk_rect trigger_bounds); +NK_API int nk_contextual_item_text(struct nk_context*, const char*, int,nk_flags align); +NK_API int nk_contextual_item_label(struct nk_context*, const char*, nk_flags align); +NK_API int nk_contextual_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); +NK_API int nk_contextual_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment); +NK_API int nk_contextual_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); +NK_API int nk_contextual_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); +NK_API void nk_contextual_close(struct nk_context*); +NK_API void nk_contextual_end(struct nk_context*); +/* ============================================================================= + * + * TOOLTIP + * + * ============================================================================= */ +NK_API void nk_tooltip(struct nk_context*, const char*); +#ifdef NK_INCLUDE_STANDARD_VARARGS +NK_API void nk_tooltipf(struct nk_context*, const char*, ...); +#endif +NK_API int nk_tooltip_begin(struct nk_context*, float width); +NK_API void nk_tooltip_end(struct nk_context*); +/* ============================================================================= + * + * MENU + * + * ============================================================================= */ +NK_API void nk_menubar_begin(struct nk_context*); +NK_API void nk_menubar_end(struct nk_context*); +NK_API int nk_menu_begin_text(struct nk_context*, const char* title, int title_len, nk_flags align, struct nk_vec2 size); +NK_API int nk_menu_begin_label(struct nk_context*, const char*, nk_flags align, struct nk_vec2 size); +NK_API int nk_menu_begin_image(struct nk_context*, const char*, struct nk_image, struct nk_vec2 size); +NK_API int nk_menu_begin_image_text(struct nk_context*, const char*, int,nk_flags align,struct nk_image, struct nk_vec2 size); +NK_API int nk_menu_begin_image_label(struct nk_context*, const char*, nk_flags align,struct nk_image, struct nk_vec2 size); +NK_API int nk_menu_begin_symbol(struct nk_context*, const char*, enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_menu_begin_symbol_text(struct nk_context*, const char*, int,nk_flags align,enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_menu_begin_symbol_label(struct nk_context*, const char*, nk_flags align,enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_menu_item_text(struct nk_context*, const char*, int,nk_flags align); +NK_API int nk_menu_item_label(struct nk_context*, const char*, nk_flags alignment); +NK_API int nk_menu_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); +NK_API int nk_menu_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment); +NK_API int nk_menu_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); +NK_API int nk_menu_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); +NK_API void nk_menu_close(struct nk_context*); +NK_API void nk_menu_end(struct nk_context*); +/* ============================================================================= + * + * STYLE + * + * ============================================================================= */ +enum nk_style_colors { + NK_COLOR_TEXT, + NK_COLOR_WINDOW, + NK_COLOR_HEADER, + NK_COLOR_BORDER, + NK_COLOR_BUTTON, + NK_COLOR_BUTTON_HOVER, + NK_COLOR_BUTTON_ACTIVE, + NK_COLOR_TOGGLE, + NK_COLOR_TOGGLE_HOVER, + NK_COLOR_TOGGLE_CURSOR, + NK_COLOR_SELECT, + NK_COLOR_SELECT_ACTIVE, + NK_COLOR_SLIDER, + NK_COLOR_SLIDER_CURSOR, + NK_COLOR_SLIDER_CURSOR_HOVER, + NK_COLOR_SLIDER_CURSOR_ACTIVE, + NK_COLOR_PROPERTY, + NK_COLOR_EDIT, + NK_COLOR_EDIT_CURSOR, + NK_COLOR_COMBO, + NK_COLOR_CHART, + NK_COLOR_CHART_COLOR, + NK_COLOR_CHART_COLOR_HIGHLIGHT, + NK_COLOR_SCROLLBAR, + NK_COLOR_SCROLLBAR_CURSOR, + NK_COLOR_SCROLLBAR_CURSOR_HOVER, + NK_COLOR_SCROLLBAR_CURSOR_ACTIVE, + NK_COLOR_TAB_HEADER, + NK_COLOR_COUNT +}; +enum nk_style_cursor { + NK_CURSOR_ARROW, + NK_CURSOR_TEXT, + NK_CURSOR_MOVE, + NK_CURSOR_RESIZE_VERTICAL, + NK_CURSOR_RESIZE_HORIZONTAL, + NK_CURSOR_RESIZE_TOP_LEFT_DOWN_RIGHT, + NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT, + NK_CURSOR_COUNT +}; +NK_API void nk_style_default(struct nk_context*); +NK_API void nk_style_from_table(struct nk_context*, const struct nk_color*); +NK_API void nk_style_load_cursor(struct nk_context*, enum nk_style_cursor, const struct nk_cursor*); +NK_API void nk_style_load_all_cursors(struct nk_context*, struct nk_cursor*); +NK_API const char* nk_style_get_color_by_name(enum nk_style_colors); +NK_API void nk_style_set_font(struct nk_context*, const struct nk_user_font*); +NK_API int nk_style_set_cursor(struct nk_context*, enum nk_style_cursor); +NK_API void nk_style_show_cursor(struct nk_context*); +NK_API void nk_style_hide_cursor(struct nk_context*); + +NK_API int nk_style_push_font(struct nk_context*, const struct nk_user_font*); +NK_API int nk_style_push_float(struct nk_context*, float*, float); +NK_API int nk_style_push_vec2(struct nk_context*, struct nk_vec2*, struct nk_vec2); +NK_API int nk_style_push_style_item(struct nk_context*, struct nk_style_item*, struct nk_style_item); +NK_API int nk_style_push_flags(struct nk_context*, nk_flags*, nk_flags); +NK_API int nk_style_push_color(struct nk_context*, struct nk_color*, struct nk_color); + +NK_API int nk_style_pop_font(struct nk_context*); +NK_API int nk_style_pop_float(struct nk_context*); +NK_API int nk_style_pop_vec2(struct nk_context*); +NK_API int nk_style_pop_style_item(struct nk_context*); +NK_API int nk_style_pop_flags(struct nk_context*); +NK_API int nk_style_pop_color(struct nk_context*); +/* ============================================================================= + * + * COLOR + * + * ============================================================================= */ +NK_API struct nk_color nk_rgb(int r, int g, int b); +NK_API struct nk_color nk_rgb_iv(const int *rgb); +NK_API struct nk_color nk_rgb_bv(const nk_byte* rgb); +NK_API struct nk_color nk_rgb_f(float r, float g, float b); +NK_API struct nk_color nk_rgb_fv(const float *rgb); +NK_API struct nk_color nk_rgb_cf(struct nk_colorf c); +NK_API struct nk_color nk_rgb_hex(const char *rgb); + +NK_API struct nk_color nk_rgba(int r, int g, int b, int a); +NK_API struct nk_color nk_rgba_u32(nk_uint); +NK_API struct nk_color nk_rgba_iv(const int *rgba); +NK_API struct nk_color nk_rgba_bv(const nk_byte *rgba); +NK_API struct nk_color nk_rgba_f(float r, float g, float b, float a); +NK_API struct nk_color nk_rgba_fv(const float *rgba); +NK_API struct nk_color nk_rgba_cf(struct nk_colorf c); +NK_API struct nk_color nk_rgba_hex(const char *rgb); + +NK_API struct nk_colorf nk_hsva_colorf(float h, float s, float v, float a); +NK_API struct nk_colorf nk_hsva_colorfv(float *c); +NK_API void nk_colorf_hsva_f(float *out_h, float *out_s, float *out_v, float *out_a, struct nk_colorf in); +NK_API void nk_colorf_hsva_fv(float *hsva, struct nk_colorf in); + +NK_API struct nk_color nk_hsv(int h, int s, int v); +NK_API struct nk_color nk_hsv_iv(const int *hsv); +NK_API struct nk_color nk_hsv_bv(const nk_byte *hsv); +NK_API struct nk_color nk_hsv_f(float h, float s, float v); +NK_API struct nk_color nk_hsv_fv(const float *hsv); + +NK_API struct nk_color nk_hsva(int h, int s, int v, int a); +NK_API struct nk_color nk_hsva_iv(const int *hsva); +NK_API struct nk_color nk_hsva_bv(const nk_byte *hsva); +NK_API struct nk_color nk_hsva_f(float h, float s, float v, float a); +NK_API struct nk_color nk_hsva_fv(const float *hsva); + +/* color (conversion nuklear --> user) */ +NK_API void nk_color_f(float *r, float *g, float *b, float *a, struct nk_color); +NK_API void nk_color_fv(float *rgba_out, struct nk_color); +NK_API struct nk_colorf nk_color_cf(struct nk_color); +NK_API void nk_color_d(double *r, double *g, double *b, double *a, struct nk_color); +NK_API void nk_color_dv(double *rgba_out, struct nk_color); + +NK_API nk_uint nk_color_u32(struct nk_color); +NK_API void nk_color_hex_rgba(char *output, struct nk_color); +NK_API void nk_color_hex_rgb(char *output, struct nk_color); + +NK_API void nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color); +NK_API void nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color); +NK_API void nk_color_hsv_iv(int *hsv_out, struct nk_color); +NK_API void nk_color_hsv_bv(nk_byte *hsv_out, struct nk_color); +NK_API void nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color); +NK_API void nk_color_hsv_fv(float *hsv_out, struct nk_color); + +NK_API void nk_color_hsva_i(int *h, int *s, int *v, int *a, struct nk_color); +NK_API void nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color); +NK_API void nk_color_hsva_iv(int *hsva_out, struct nk_color); +NK_API void nk_color_hsva_bv(nk_byte *hsva_out, struct nk_color); +NK_API void nk_color_hsva_f(float *out_h, float *out_s, float *out_v, float *out_a, struct nk_color); +NK_API void nk_color_hsva_fv(float *hsva_out, struct nk_color); +/* ============================================================================= + * + * IMAGE + * + * ============================================================================= */ +NK_API nk_handle nk_handle_ptr(void*); +NK_API nk_handle nk_handle_id(int); +NK_API struct nk_image nk_image_handle(nk_handle); +NK_API struct nk_image nk_image_ptr(void*); +NK_API struct nk_image nk_image_id(int); +NK_API int nk_image_is_subimage(const struct nk_image* img); +NK_API struct nk_image nk_subimage_ptr(void*, unsigned short w, unsigned short h, struct nk_rect sub_region); +NK_API struct nk_image nk_subimage_id(int, unsigned short w, unsigned short h, struct nk_rect sub_region); +NK_API struct nk_image nk_subimage_handle(nk_handle, unsigned short w, unsigned short h, struct nk_rect sub_region); +/* ============================================================================= + * + * MATH + * + * ============================================================================= */ +NK_API nk_hash nk_murmur_hash(const void *key, int len, nk_hash seed); +NK_API void nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, float pad_x, float pad_y, enum nk_heading); + +NK_API struct nk_vec2 nk_vec2(float x, float y); +NK_API struct nk_vec2 nk_vec2i(int x, int y); +NK_API struct nk_vec2 nk_vec2v(const float *xy); +NK_API struct nk_vec2 nk_vec2iv(const int *xy); + +NK_API struct nk_rect nk_get_null_rect(void); +NK_API struct nk_rect nk_rect(float x, float y, float w, float h); +NK_API struct nk_rect nk_recti(int x, int y, int w, int h); +NK_API struct nk_rect nk_recta(struct nk_vec2 pos, struct nk_vec2 size); +NK_API struct nk_rect nk_rectv(const float *xywh); +NK_API struct nk_rect nk_rectiv(const int *xywh); +NK_API struct nk_vec2 nk_rect_pos(struct nk_rect); +NK_API struct nk_vec2 nk_rect_size(struct nk_rect); +/* ============================================================================= + * + * STRING + * + * ============================================================================= */ +NK_API int nk_strlen(const char *str); +NK_API int nk_stricmp(const char *s1, const char *s2); +NK_API int nk_stricmpn(const char *s1, const char *s2, int n); +NK_API int nk_strtoi(const char *str, const char **endptr); +NK_API float nk_strtof(const char *str, const char **endptr); +NK_API double nk_strtod(const char *str, const char **endptr); +NK_API int nk_strfilter(const char *text, const char *regexp); +NK_API int nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score); +NK_API int nk_strmatch_fuzzy_text(const char *txt, int txt_len, const char *pattern, int *out_score); +/* ============================================================================= + * + * UTF-8 + * + * ============================================================================= */ +NK_API int nk_utf_decode(const char*, nk_rune*, int); +NK_API int nk_utf_encode(nk_rune, char*, int); +NK_API int nk_utf_len(const char*, int byte_len); +NK_API const char* nk_utf_at(const char *buffer, int length, int index, nk_rune *unicode, int *len); +/* =============================================================== + * + * FONT + * + * ===============================================================*/ +/* Font handling in this library was designed to be quite customizable and lets + you decide what you want to use and what you want to provide. There are three + different ways to use the font atlas. The first two will use your font + handling scheme and only requires essential data to run nuklear. The next + slightly more advanced features is font handling with vertex buffer output. + Finally the most complex API wise is using nuklear's font baking API. + + 1.) Using your own implementation without vertex buffer output + -------------------------------------------------------------- + So first up the easiest way to do font handling is by just providing a + `nk_user_font` struct which only requires the height in pixel of the used + font and a callback to calculate the width of a string. This way of handling + fonts is best fitted for using the normal draw shape command API where you + do all the text drawing yourself and the library does not require any kind + of deeper knowledge about which font handling mechanism you use. + IMPORTANT: the `nk_user_font` pointer provided to nuklear has to persist + over the complete life time! I know this sucks but it is currently the only + way to switch between fonts. + + float your_text_width_calculation(nk_handle handle, float height, const char *text, int len) + { + your_font_type *type = handle.ptr; + float text_width = ...; + return text_width; + } + + struct nk_user_font font; + font.userdata.ptr = &your_font_class_or_struct; + font.height = your_font_height; + font.width = your_text_width_calculation; + + struct nk_context ctx; + nk_init_default(&ctx, &font); + + 2.) Using your own implementation with vertex buffer output + -------------------------------------------------------------- + While the first approach works fine if you don't want to use the optional + vertex buffer output it is not enough if you do. To get font handling working + for these cases you have to provide two additional parameters inside the + `nk_user_font`. First a texture atlas handle used to draw text as subimages + of a bigger font atlas texture and a callback to query a character's glyph + information (offset, size, ...). So it is still possible to provide your own + font and use the vertex buffer output. + + float your_text_width_calculation(nk_handle handle, float height, const char *text, int len) + { + your_font_type *type = handle.ptr; + float text_width = ...; + return text_width; + } + void query_your_font_glyph(nk_handle handle, float font_height, struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) + { + your_font_type *type = handle.ptr; + glyph.width = ...; + glyph.height = ...; + glyph.xadvance = ...; + glyph.uv[0].x = ...; + glyph.uv[0].y = ...; + glyph.uv[1].x = ...; + glyph.uv[1].y = ...; + glyph.offset.x = ...; + glyph.offset.y = ...; + } + + struct nk_user_font font; + font.userdata.ptr = &your_font_class_or_struct; + font.height = your_font_height; + font.width = your_text_width_calculation; + font.query = query_your_font_glyph; + font.texture.id = your_font_texture; + + struct nk_context ctx; + nk_init_default(&ctx, &font); + + 3.) Nuklear font baker + ------------------------------------ + The final approach if you do not have a font handling functionality or don't + want to use it in this library is by using the optional font baker. + The font baker APIs can be used to create a font plus font atlas texture + and can be used with or without the vertex buffer output. + + It still uses the `nk_user_font` struct and the two different approaches + previously stated still work. The font baker is not located inside + `nk_context` like all other systems since it can be understood as more of + an extension to nuklear and does not really depend on any `nk_context` state. + + Font baker need to be initialized first by one of the nk_font_atlas_init_xxx + functions. If you don't care about memory just call the default version + `nk_font_atlas_init_default` which will allocate all memory from the standard library. + If you want to control memory allocation but you don't care if the allocated + memory is temporary and therefore can be freed directly after the baking process + is over or permanent you can call `nk_font_atlas_init`. + + After successfully initializing the font baker you can add Truetype(.ttf) fonts from + different sources like memory or from file by calling one of the `nk_font_atlas_add_xxx`. + functions. Adding font will permanently store each font, font config and ttf memory block(!) + inside the font atlas and allows to reuse the font atlas. If you don't want to reuse + the font baker by for example adding additional fonts you can call + `nk_font_atlas_cleanup` after the baking process is over (after calling nk_font_atlas_end). + + As soon as you added all fonts you wanted you can now start the baking process + for every selected glyph to image by calling `nk_font_atlas_bake`. + The baking process returns image memory, width and height which can be used to + either create your own image object or upload it to any graphics library. + No matter which case you finally have to call `nk_font_atlas_end` which + will free all temporary memory including the font atlas image so make sure + you created our texture beforehand. `nk_font_atlas_end` requires a handle + to your font texture or object and optionally fills a `struct nk_draw_null_texture` + which can be used for the optional vertex output. If you don't want it just + set the argument to `NULL`. + + At this point you are done and if you don't want to reuse the font atlas you + can call `nk_font_atlas_cleanup` to free all truetype blobs and configuration + memory. Finally if you don't use the font atlas and any of it's fonts anymore + you need to call `nk_font_atlas_clear` to free all memory still being used. + + struct nk_font_atlas atlas; + nk_font_atlas_init_default(&atlas); + nk_font_atlas_begin(&atlas); + nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, 0); + nk_font *font2 = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font2.ttf", 16, 0); + const void* img = nk_font_atlas_bake(&atlas, &img_width, &img_height, NK_FONT_ATLAS_RGBA32); + nk_font_atlas_end(&atlas, nk_handle_id(texture), 0); + + struct nk_context ctx; + nk_init_default(&ctx, &font->handle); + while (1) { + + } + nk_font_atlas_clear(&atlas); + + The font baker API is probably the most complex API inside this library and + I would suggest reading some of my examples `example/` to get a grip on how + to use the font atlas. There are a number of details I left out. For example + how to merge fonts, configure a font with `nk_font_config` to use other languages, + use another texture coordinate format and a lot more: + + struct nk_font_config cfg = nk_font_config(font_pixel_height); + cfg.merge_mode = nk_false or nk_true; + cfg.range = nk_font_korean_glyph_ranges(); + cfg.coord_type = NK_COORD_PIXEL; + nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, &cfg); + +*/ +struct nk_user_font_glyph; +typedef float(*nk_text_width_f)(nk_handle, float h, const char*, int len); +typedef void(*nk_query_font_glyph_f)(nk_handle handle, float font_height, + struct nk_user_font_glyph *glyph, + nk_rune codepoint, nk_rune next_codepoint); + +#if defined(NK_INCLUDE_VERTEX_BUFFER_OUTPUT) || defined(NK_INCLUDE_SOFTWARE_FONT) +struct nk_user_font_glyph { + struct nk_vec2 uv[2]; + /* texture coordinates */ + struct nk_vec2 offset; + /* offset between top left and glyph */ + float width, height; + /* size of the glyph */ + float xadvance; + /* offset to the next glyph */ +}; +#endif + +struct nk_user_font { + nk_handle userdata; + /* user provided font handle */ + float height; + /* max height of the font */ + nk_text_width_f width; + /* font string width in pixel callback */ +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + nk_query_font_glyph_f query; + /* font glyph callback to query drawing info */ + nk_handle texture; + /* texture handle to the used font atlas or texture */ +#endif +}; + +#ifdef NK_INCLUDE_FONT_BAKING +enum nk_font_coord_type { + NK_COORD_UV, /* texture coordinates inside font glyphs are clamped between 0-1 */ + NK_COORD_PIXEL /* texture coordinates inside font glyphs are in absolute pixel */ +}; + +struct nk_font; +struct nk_baked_font { + float height; + /* height of the font */ + float ascent, descent; + /* font glyphs ascent and descent */ + nk_rune glyph_offset; + /* glyph array offset inside the font glyph baking output array */ + nk_rune glyph_count; + /* number of glyphs of this font inside the glyph baking array output */ + const nk_rune *ranges; + /* font codepoint ranges as pairs of (from/to) and 0 as last element */ +}; + +struct nk_font_config { + struct nk_font_config *next; + /* NOTE: only used internally */ + void *ttf_blob; + /* pointer to loaded TTF file memory block. + * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */ + nk_size ttf_size; + /* size of the loaded TTF file memory block + * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */ + + unsigned char ttf_data_owned_by_atlas; + /* used inside font atlas: default to: 0*/ + unsigned char merge_mode; + /* merges this font into the last font */ + unsigned char pixel_snap; + /* align every character to pixel boundary (if true set oversample (1,1)) */ + unsigned char oversample_v, oversample_h; + /* rasterize at hight quality for sub-pixel position */ + unsigned char padding[3]; + + float size; + /* baked pixel height of the font */ + enum nk_font_coord_type coord_type; + /* texture coordinate format with either pixel or UV coordinates */ + struct nk_vec2 spacing; + /* extra pixel spacing between glyphs */ + const nk_rune *range; + /* list of unicode ranges (2 values per range, zero terminated) */ + struct nk_baked_font *font; + /* font to setup in the baking process: NOTE: not needed for font atlas */ + nk_rune fallback_glyph; + /* fallback glyph to use if a given rune is not found */ + struct nk_font_config *n; + struct nk_font_config *p; +}; + +struct nk_font_glyph { + nk_rune codepoint; + float xadvance; + float x0, y0, x1, y1, w, h; + float u0, v0, u1, v1; +}; + +struct nk_font { + struct nk_font *next; + struct nk_user_font handle; + struct nk_baked_font info; + float scale; + struct nk_font_glyph *glyphs; + const struct nk_font_glyph *fallback; + nk_rune fallback_codepoint; + nk_handle texture; + struct nk_font_config *config; +}; + +enum nk_font_atlas_format { + NK_FONT_ATLAS_ALPHA8, + NK_FONT_ATLAS_RGBA32 +}; + +struct nk_font_atlas { + void *pixel; + int tex_width; + int tex_height; + + struct nk_allocator permanent; + struct nk_allocator temporary; + + struct nk_recti custom; + struct nk_cursor cursors[NK_CURSOR_COUNT]; + + int glyph_count; + struct nk_font_glyph *glyphs; + struct nk_font *default_font; + struct nk_font *fonts; + struct nk_font_config *config; + int font_num; +}; + +/* some language glyph codepoint ranges */ +NK_API const nk_rune *nk_font_default_glyph_ranges(void); +NK_API const nk_rune *nk_font_chinese_glyph_ranges(void); +NK_API const nk_rune *nk_font_cyrillic_glyph_ranges(void); +NK_API const nk_rune *nk_font_korean_glyph_ranges(void); + +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void nk_font_atlas_init_default(struct nk_font_atlas*); +#endif +NK_API void nk_font_atlas_init(struct nk_font_atlas*, struct nk_allocator*); +NK_API void nk_font_atlas_init_custom(struct nk_font_atlas*, struct nk_allocator *persistent, struct nk_allocator *transient); +NK_API void nk_font_atlas_begin(struct nk_font_atlas*); +NK_API struct nk_font_config nk_font_config(float pixel_height); +NK_API struct nk_font *nk_font_atlas_add(struct nk_font_atlas*, const struct nk_font_config*); +#ifdef NK_INCLUDE_DEFAULT_FONT +NK_API struct nk_font* nk_font_atlas_add_default(struct nk_font_atlas*, float height, const struct nk_font_config*); +#endif +NK_API struct nk_font* nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, nk_size size, float height, const struct nk_font_config *config); +#ifdef NK_INCLUDE_STANDARD_IO +NK_API struct nk_font* nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, float height, const struct nk_font_config*); +#endif +NK_API struct nk_font *nk_font_atlas_add_compressed(struct nk_font_atlas*, void *memory, nk_size size, float height, const struct nk_font_config*); +NK_API struct nk_font* nk_font_atlas_add_compressed_base85(struct nk_font_atlas*, const char *data, float height, const struct nk_font_config *config); +NK_API const void* nk_font_atlas_bake(struct nk_font_atlas*, int *width, int *height, enum nk_font_atlas_format); +NK_API void nk_font_atlas_end(struct nk_font_atlas*, nk_handle tex, struct nk_draw_null_texture*); +NK_API const struct nk_font_glyph* nk_font_find_glyph(struct nk_font*, nk_rune unicode); +NK_API void nk_font_atlas_cleanup(struct nk_font_atlas *atlas); +NK_API void nk_font_atlas_clear(struct nk_font_atlas*); + +#endif + +/* ============================================================== + * + * MEMORY BUFFER + * + * ===============================================================*/ +/* A basic (double)-buffer with linear allocation and resetting as only + freeing policy. The buffer's main purpose is to control all memory management + inside the GUI toolkit and still leave memory control as much as possible in + the hand of the user while also making sure the library is easy to use if + not as much control is needed. + In general all memory inside this library can be provided from the user in + three different ways. + + The first way and the one providing most control is by just passing a fixed + size memory block. In this case all control lies in the hand of the user + since he can exactly control where the memory comes from and how much memory + the library should consume. Of course using the fixed size API removes the + ability to automatically resize a buffer if not enough memory is provided so + you have to take over the resizing. While being a fixed sized buffer sounds + quite limiting, it is very effective in this library since the actual memory + consumption is quite stable and has a fixed upper bound for a lot of cases. + + If you don't want to think about how much memory the library should allocate + at all time or have a very dynamic UI with unpredictable memory consumption + habits but still want control over memory allocation you can use the dynamic + allocator based API. The allocator consists of two callbacks for allocating + and freeing memory and optional userdata so you can plugin your own allocator. + + The final and easiest way can be used by defining + NK_INCLUDE_DEFAULT_ALLOCATOR which uses the standard library memory + allocation functions malloc and free and takes over complete control over + memory in this library. +*/ +struct nk_memory_status { + void *memory; + unsigned int type; + nk_size size; + nk_size allocated; + nk_size needed; + nk_size calls; +}; + +enum nk_allocation_type { + NK_BUFFER_FIXED, + NK_BUFFER_DYNAMIC +}; + +enum nk_buffer_allocation_type { + NK_BUFFER_FRONT, + NK_BUFFER_BACK, + NK_BUFFER_MAX +}; + +struct nk_buffer_marker { + int active; + nk_size offset; +}; + +struct nk_memory {void *ptr;nk_size size;}; +struct nk_buffer { + struct nk_buffer_marker marker[NK_BUFFER_MAX]; + /* buffer marker to free a buffer to a certain offset */ + struct nk_allocator pool; + /* allocator callback for dynamic buffers */ + enum nk_allocation_type type; + /* memory management type */ + struct nk_memory memory; + /* memory and size of the current memory block */ + float grow_factor; + /* growing factor for dynamic memory management */ + nk_size allocated; + /* total amount of memory allocated */ + nk_size needed; + /* totally consumed memory given that enough memory is present */ + nk_size calls; + /* number of allocation calls */ + nk_size size; + /* current size of the buffer */ +}; + +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void nk_buffer_init_default(struct nk_buffer*); +#endif +NK_API void nk_buffer_init(struct nk_buffer*, const struct nk_allocator*, nk_size size); +NK_API void nk_buffer_init_fixed(struct nk_buffer*, void *memory, nk_size size); +NK_API void nk_buffer_info(struct nk_memory_status*, struct nk_buffer*); +NK_API void nk_buffer_push(struct nk_buffer*, enum nk_buffer_allocation_type type, const void *memory, nk_size size, nk_size align); +NK_API void nk_buffer_mark(struct nk_buffer*, enum nk_buffer_allocation_type type); +NK_API void nk_buffer_reset(struct nk_buffer*, enum nk_buffer_allocation_type type); +NK_API void nk_buffer_clear(struct nk_buffer*); +NK_API void nk_buffer_free(struct nk_buffer*); +NK_API void *nk_buffer_memory(struct nk_buffer*); +NK_API const void *nk_buffer_memory_const(const struct nk_buffer*); +NK_API nk_size nk_buffer_total(struct nk_buffer*); + +/* ============================================================== + * + * STRING + * + * ===============================================================*/ +/* Basic string buffer which is only used in context with the text editor + * to manage and manipulate dynamic or fixed size string content. This is _NOT_ + * the default string handling method. The only instance you should have any contact + * with this API is if you interact with an `nk_text_edit` object inside one of the + * copy and paste functions and even there only for more advanced cases. */ +struct nk_str { + struct nk_buffer buffer; + int len; /* in codepoints/runes/glyphs */ +}; + +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void nk_str_init_default(struct nk_str*); +#endif +NK_API void nk_str_init(struct nk_str*, const struct nk_allocator*, nk_size size); +NK_API void nk_str_init_fixed(struct nk_str*, void *memory, nk_size size); +NK_API void nk_str_clear(struct nk_str*); +NK_API void nk_str_free(struct nk_str*); + +NK_API int nk_str_append_text_char(struct nk_str*, const char*, int); +NK_API int nk_str_append_str_char(struct nk_str*, const char*); +NK_API int nk_str_append_text_utf8(struct nk_str*, const char*, int); +NK_API int nk_str_append_str_utf8(struct nk_str*, const char*); +NK_API int nk_str_append_text_runes(struct nk_str*, const nk_rune*, int); +NK_API int nk_str_append_str_runes(struct nk_str*, const nk_rune*); + +NK_API int nk_str_insert_at_char(struct nk_str*, int pos, const char*, int); +NK_API int nk_str_insert_at_rune(struct nk_str*, int pos, const char*, int); + +NK_API int nk_str_insert_text_char(struct nk_str*, int pos, const char*, int); +NK_API int nk_str_insert_str_char(struct nk_str*, int pos, const char*); +NK_API int nk_str_insert_text_utf8(struct nk_str*, int pos, const char*, int); +NK_API int nk_str_insert_str_utf8(struct nk_str*, int pos, const char*); +NK_API int nk_str_insert_text_runes(struct nk_str*, int pos, const nk_rune*, int); +NK_API int nk_str_insert_str_runes(struct nk_str*, int pos, const nk_rune*); + +NK_API void nk_str_remove_chars(struct nk_str*, int len); +NK_API void nk_str_remove_runes(struct nk_str *str, int len); +NK_API void nk_str_delete_chars(struct nk_str*, int pos, int len); +NK_API void nk_str_delete_runes(struct nk_str*, int pos, int len); + +NK_API char *nk_str_at_char(struct nk_str*, int pos); +NK_API char *nk_str_at_rune(struct nk_str*, int pos, nk_rune *unicode, int *len); +NK_API nk_rune nk_str_rune_at(const struct nk_str*, int pos); +NK_API const char *nk_str_at_char_const(const struct nk_str*, int pos); +NK_API const char *nk_str_at_const(const struct nk_str*, int pos, nk_rune *unicode, int *len); + +NK_API char *nk_str_get(struct nk_str*); +NK_API const char *nk_str_get_const(const struct nk_str*); +NK_API int nk_str_len(struct nk_str*); +NK_API int nk_str_len_char(struct nk_str*); + +/*=============================================================== + * + * TEXT EDITOR + * + * ===============================================================*/ +/* Editing text in this library is handled by either `nk_edit_string` or + * `nk_edit_buffer`. But like almost everything in this library there are multiple + * ways of doing it and a balance between control and ease of use with memory + * as well as functionality controlled by flags. + * + * This library generally allows three different levels of memory control: + * First of is the most basic way of just providing a simple char array with + * string length. This method is probably the easiest way of handling simple + * user text input. Main upside is complete control over memory while the biggest + * downside in comparison with the other two approaches is missing undo/redo. + * + * For UIs that require undo/redo the second way was created. It is based on + * a fixed size nk_text_edit struct, which has an internal undo/redo stack. + * This is mainly useful if you want something more like a text editor but don't want + * to have a dynamically growing buffer. + * + * The final way is using a dynamically growing nk_text_edit struct, which + * has both a default version if you don't care where memory comes from and an + * allocator version if you do. While the text editor is quite powerful for its + * complexity I would not recommend editing gigabytes of data with it. + * It is rather designed for uses cases which make sense for a GUI library not for + * an full blown text editor. + */ +#ifndef NK_TEXTEDIT_UNDOSTATECOUNT +#define NK_TEXTEDIT_UNDOSTATECOUNT 99 +#endif + +#ifndef NK_TEXTEDIT_UNDOCHARCOUNT +#define NK_TEXTEDIT_UNDOCHARCOUNT 999 +#endif + +struct nk_text_edit; +struct nk_clipboard { + nk_handle userdata; + nk_plugin_paste paste; + nk_plugin_copy copy; +}; + +struct nk_text_undo_record { + int where; + short insert_length; + short delete_length; + short char_storage; +}; + +struct nk_text_undo_state { + struct nk_text_undo_record undo_rec[NK_TEXTEDIT_UNDOSTATECOUNT]; + nk_rune undo_char[NK_TEXTEDIT_UNDOCHARCOUNT]; + short undo_point; + short redo_point; + short undo_char_point; + short redo_char_point; +}; + +enum nk_text_edit_type { + NK_TEXT_EDIT_SINGLE_LINE, + NK_TEXT_EDIT_MULTI_LINE +}; + +enum nk_text_edit_mode { + NK_TEXT_EDIT_MODE_VIEW, + NK_TEXT_EDIT_MODE_INSERT, + NK_TEXT_EDIT_MODE_REPLACE +}; + +struct nk_text_edit { + struct nk_clipboard clip; + struct nk_str string; + nk_plugin_filter filter; + struct nk_vec2 scrollbar; + + int cursor; + int select_start; + int select_end; + unsigned char mode; + unsigned char cursor_at_end_of_line; + unsigned char initialized; + unsigned char has_preferred_x; + unsigned char single_line; + unsigned char active; + unsigned char padding1; + float preferred_x; + struct nk_text_undo_state undo; +}; + +/* filter function */ +NK_API int nk_filter_default(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_ascii(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_float(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_decimal(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_hex(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_oct(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_binary(const struct nk_text_edit*, nk_rune unicode); + +/* text editor */ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void nk_textedit_init_default(struct nk_text_edit*); +#endif +NK_API void nk_textedit_init(struct nk_text_edit*, struct nk_allocator*, nk_size size); +NK_API void nk_textedit_init_fixed(struct nk_text_edit*, void *memory, nk_size size); +NK_API void nk_textedit_free(struct nk_text_edit*); +NK_API void nk_textedit_text(struct nk_text_edit*, const char*, int total_len); +NK_API void nk_textedit_delete(struct nk_text_edit*, int where, int len); +NK_API void nk_textedit_delete_selection(struct nk_text_edit*); +NK_API void nk_textedit_select_all(struct nk_text_edit*); +NK_API int nk_textedit_cut(struct nk_text_edit*); +NK_API int nk_textedit_paste(struct nk_text_edit*, char const*, int len); +NK_API void nk_textedit_undo(struct nk_text_edit*); +NK_API void nk_textedit_redo(struct nk_text_edit*); + +/* =============================================================== + * + * DRAWING + * + * ===============================================================*/ +/* This library was designed to be render backend agnostic so it does + not draw anything to screen. Instead all drawn shapes, widgets + are made of, are buffered into memory and make up a command queue. + Each frame therefore fills the command buffer with draw commands + that then need to be executed by the user and his own render backend. + After that the command buffer needs to be cleared and a new frame can be + started. It is probably important to note that the command buffer is the main + drawing API and the optional vertex buffer API only takes this format and + converts it into a hardware accessible format. + + To use the command queue to draw your own widgets you can access the + command buffer of each window by calling `nk_window_get_canvas` after + previously having called `nk_begin`: + + void draw_red_rectangle_widget(struct nk_context *ctx) + { + struct nk_command_buffer *canvas; + struct nk_input *input = &ctx->input; + canvas = nk_window_get_canvas(ctx); + + struct nk_rect space; + enum nk_widget_layout_states state; + state = nk_widget(&space, ctx); + if (!state) return; + + if (state != NK_WIDGET_ROM) + update_your_widget_by_user_input(...); + nk_fill_rect(canvas, space, 0, nk_rgb(255,0,0)); + } + + if (nk_begin(...)) { + nk_layout_row_dynamic(ctx, 25, 1); + draw_red_rectangle_widget(ctx); + } + nk_end(..) + + Important to know if you want to create your own widgets is the `nk_widget` + call. It allocates space on the panel reserved for this widget to be used, + but also returns the state of the widget space. If your widget is not seen and does + not have to be updated it is '0' and you can just return. If it only has + to be drawn the state will be `NK_WIDGET_ROM` otherwise you can do both + update and draw your widget. The reason for separating is to only draw and + update what is actually necessary which is crucial for performance. +*/ +enum nk_command_type { + NK_COMMAND_NOP, + NK_COMMAND_SCISSOR, + NK_COMMAND_LINE, + NK_COMMAND_CURVE, + NK_COMMAND_RECT, + NK_COMMAND_RECT_FILLED, + NK_COMMAND_RECT_MULTI_COLOR, + NK_COMMAND_CIRCLE, + NK_COMMAND_CIRCLE_FILLED, + NK_COMMAND_ARC, + NK_COMMAND_ARC_FILLED, + NK_COMMAND_TRIANGLE, + NK_COMMAND_TRIANGLE_FILLED, + NK_COMMAND_POLYGON, + NK_COMMAND_POLYGON_FILLED, + NK_COMMAND_POLYLINE, + NK_COMMAND_TEXT, + NK_COMMAND_IMAGE, + NK_COMMAND_CUSTOM +}; + +/* command base and header of every command inside the buffer */ +struct nk_command { + enum nk_command_type type; + nk_size next; +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_handle userdata; +#endif +}; + +struct nk_command_scissor { + struct nk_command header; + short x, y; + unsigned short w, h; +}; + +struct nk_command_line { + struct nk_command header; + unsigned short line_thickness; + struct nk_vec2i begin; + struct nk_vec2i end; + struct nk_color color; +}; + +struct nk_command_curve { + struct nk_command header; + unsigned short line_thickness; + struct nk_vec2i begin; + struct nk_vec2i end; + struct nk_vec2i ctrl[2]; + struct nk_color color; +}; + +struct nk_command_rect { + struct nk_command header; + unsigned short rounding; + unsigned short line_thickness; + short x, y; + unsigned short w, h; + struct nk_color color; +}; + +struct nk_command_rect_filled { + struct nk_command header; + unsigned short rounding; + short x, y; + unsigned short w, h; + struct nk_color color; +}; + +struct nk_command_rect_multi_color { + struct nk_command header; + short x, y; + unsigned short w, h; + struct nk_color left; + struct nk_color top; + struct nk_color bottom; + struct nk_color right; +}; + +struct nk_command_triangle { + struct nk_command header; + unsigned short line_thickness; + struct nk_vec2i a; + struct nk_vec2i b; + struct nk_vec2i c; + struct nk_color color; +}; + +struct nk_command_triangle_filled { + struct nk_command header; + struct nk_vec2i a; + struct nk_vec2i b; + struct nk_vec2i c; + struct nk_color color; +}; + +struct nk_command_circle { + struct nk_command header; + short x, y; + unsigned short line_thickness; + unsigned short w, h; + struct nk_color color; +}; + +struct nk_command_circle_filled { + struct nk_command header; + short x, y; + unsigned short w, h; + struct nk_color color; +}; + +struct nk_command_arc { + struct nk_command header; + short cx, cy; + unsigned short r; + unsigned short line_thickness; + float a[2]; + struct nk_color color; +}; + +struct nk_command_arc_filled { + struct nk_command header; + short cx, cy; + unsigned short r; + float a[2]; + struct nk_color color; +}; + +struct nk_command_polygon { + struct nk_command header; + struct nk_color color; + unsigned short line_thickness; + unsigned short point_count; + struct nk_vec2i points[1]; +}; + +struct nk_command_polygon_filled { + struct nk_command header; + struct nk_color color; + unsigned short point_count; + struct nk_vec2i points[1]; +}; + +struct nk_command_polyline { + struct nk_command header; + struct nk_color color; + unsigned short line_thickness; + unsigned short point_count; + struct nk_vec2i points[1]; +}; + +struct nk_command_image { + struct nk_command header; + short x, y; + unsigned short w, h; + struct nk_image img; + struct nk_color col; +}; + +typedef void (*nk_command_custom_callback)(void *canvas, short x,short y, + unsigned short w, unsigned short h, nk_handle callback_data); +struct nk_command_custom { + struct nk_command header; + short x, y; + unsigned short w, h; + nk_handle callback_data; + nk_command_custom_callback callback; +}; + +struct nk_command_text { + struct nk_command header; + const struct nk_user_font *font; + struct nk_color background; + struct nk_color foreground; + short x, y; + unsigned short w, h; + float height; + int length; + char string[1]; +}; + +enum nk_command_clipping { + NK_CLIPPING_OFF = nk_false, + NK_CLIPPING_ON = nk_true +}; + +struct nk_command_buffer { + struct nk_buffer *base; + struct nk_rect clip; + int use_clipping; + nk_handle userdata; + nk_size begin, end, last; +}; + +/* shape outlines */ +NK_API void nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, float x1, float y1, float line_thickness, struct nk_color); +NK_API void nk_stroke_curve(struct nk_command_buffer*, float, float, float, float, float, float, float, float, float line_thickness, struct nk_color); +NK_API void nk_stroke_rect(struct nk_command_buffer*, struct nk_rect, float rounding, float line_thickness, struct nk_color); +NK_API void nk_stroke_circle(struct nk_command_buffer*, struct nk_rect, float line_thickness, struct nk_color); +NK_API void nk_stroke_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, float line_thickness, struct nk_color); +NK_API void nk_stroke_triangle(struct nk_command_buffer*, float, float, float, float, float, float, float line_thichness, struct nk_color); +NK_API void nk_stroke_polyline(struct nk_command_buffer*, float *points, int point_count, float line_thickness, struct nk_color col); +NK_API void nk_stroke_polygon(struct nk_command_buffer*, float*, int point_count, float line_thickness, struct nk_color); + +/* filled shades */ +NK_API void nk_fill_rect(struct nk_command_buffer*, struct nk_rect, float rounding, struct nk_color); +NK_API void nk_fill_rect_multi_color(struct nk_command_buffer*, struct nk_rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom); +NK_API void nk_fill_circle(struct nk_command_buffer*, struct nk_rect, struct nk_color); +NK_API void nk_fill_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, struct nk_color); +NK_API void nk_fill_triangle(struct nk_command_buffer*, float x0, float y0, float x1, float y1, float x2, float y2, struct nk_color); +NK_API void nk_fill_polygon(struct nk_command_buffer*, float*, int point_count, struct nk_color); + +/* misc */ +NK_API void nk_draw_image(struct nk_command_buffer*, struct nk_rect, const struct nk_image*, struct nk_color); +NK_API void nk_draw_text(struct nk_command_buffer*, struct nk_rect, const char *text, int len, const struct nk_user_font*, struct nk_color, struct nk_color); +NK_API void nk_push_scissor(struct nk_command_buffer*, struct nk_rect); +NK_API void nk_push_custom(struct nk_command_buffer*, struct nk_rect, nk_command_custom_callback, nk_handle usr); + +/* =============================================================== + * + * INPUT + * + * ===============================================================*/ +struct nk_mouse_button { + int down; + unsigned int clicked; + struct nk_vec2 clicked_pos; +}; +struct nk_mouse { + struct nk_mouse_button buttons[NK_BUTTON_MAX]; + struct nk_vec2 pos; + struct nk_vec2 prev; + struct nk_vec2 delta; + struct nk_vec2 scroll_delta; + unsigned char grab; + unsigned char grabbed; + unsigned char ungrab; +}; + +struct nk_key { + int down; + unsigned int clicked; +}; +struct nk_keyboard { + struct nk_key keys[NK_KEY_MAX]; + char text[NK_INPUT_MAX]; + int text_len; +}; + +struct nk_input { + struct nk_keyboard keyboard; + struct nk_mouse mouse; +}; + +NK_API int nk_input_has_mouse_click(const struct nk_input*, enum nk_buttons); +NK_API int nk_input_has_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect); +NK_API int nk_input_has_mouse_click_down_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect, int down); +NK_API int nk_input_is_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect); +NK_API int nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, struct nk_rect b, int down); +NK_API int nk_input_any_mouse_click_in_rect(const struct nk_input*, struct nk_rect); +NK_API int nk_input_is_mouse_prev_hovering_rect(const struct nk_input*, struct nk_rect); +NK_API int nk_input_is_mouse_hovering_rect(const struct nk_input*, struct nk_rect); +NK_API int nk_input_mouse_clicked(const struct nk_input*, enum nk_buttons, struct nk_rect); +NK_API int nk_input_is_mouse_down(const struct nk_input*, enum nk_buttons); +NK_API int nk_input_is_mouse_pressed(const struct nk_input*, enum nk_buttons); +NK_API int nk_input_is_mouse_released(const struct nk_input*, enum nk_buttons); +NK_API int nk_input_is_key_pressed(const struct nk_input*, enum nk_keys); +NK_API int nk_input_is_key_released(const struct nk_input*, enum nk_keys); +NK_API int nk_input_is_key_down(const struct nk_input*, enum nk_keys); + +/* =============================================================== + * + * DRAW LIST + * + * ===============================================================*/ +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT +/* The optional vertex buffer draw list provides a 2D drawing context + with antialiasing functionality which takes basic filled or outlined shapes + or a path and outputs vertexes, elements and draw commands. + The actual draw list API is not required to be used directly while using this + library since converting the default library draw command output is done by + just calling `nk_convert` but I decided to still make this library accessible + since it can be useful. + + The draw list is based on a path buffering and polygon and polyline + rendering API which allows a lot of ways to draw 2D content to screen. + In fact it is probably more powerful than needed but allows even more crazy + things than this library provides by default. +*/ +typedef nk_ushort nk_draw_index; +enum nk_draw_list_stroke { + NK_STROKE_OPEN = nk_false, + /* build up path has no connection back to the beginning */ + NK_STROKE_CLOSED = nk_true + /* build up path has a connection back to the beginning */ +}; + +enum nk_draw_vertex_layout_attribute { + NK_VERTEX_POSITION, + NK_VERTEX_COLOR, + NK_VERTEX_TEXCOORD, + NK_VERTEX_ATTRIBUTE_COUNT +}; + +enum nk_draw_vertex_layout_format { + NK_FORMAT_SCHAR, + NK_FORMAT_SSHORT, + NK_FORMAT_SINT, + NK_FORMAT_UCHAR, + NK_FORMAT_USHORT, + NK_FORMAT_UINT, + NK_FORMAT_FLOAT, + NK_FORMAT_DOUBLE, + +NK_FORMAT_COLOR_BEGIN, + NK_FORMAT_R8G8B8 = NK_FORMAT_COLOR_BEGIN, + NK_FORMAT_R16G15B16, + NK_FORMAT_R32G32B32, + + NK_FORMAT_R8G8B8A8, + NK_FORMAT_B8G8R8A8, + NK_FORMAT_R16G15B16A16, + NK_FORMAT_R32G32B32A32, + NK_FORMAT_R32G32B32A32_FLOAT, + NK_FORMAT_R32G32B32A32_DOUBLE, + + NK_FORMAT_RGB32, + NK_FORMAT_RGBA32, +NK_FORMAT_COLOR_END = NK_FORMAT_RGBA32, + NK_FORMAT_COUNT +}; + +#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,0 +struct nk_draw_vertex_layout_element { + enum nk_draw_vertex_layout_attribute attribute; + enum nk_draw_vertex_layout_format format; + nk_size offset; +}; + +struct nk_draw_command { + unsigned int elem_count; + /* number of elements in the current draw batch */ + struct nk_rect clip_rect; + /* current screen clipping rectangle */ + nk_handle texture; + /* current texture to set */ +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_handle userdata; +#endif +}; + +struct nk_draw_list { + struct nk_rect clip_rect; + struct nk_vec2 circle_vtx[12]; + struct nk_convert_config config; + + struct nk_buffer *buffer; + struct nk_buffer *vertices; + struct nk_buffer *elements; + + unsigned int element_count; + unsigned int vertex_count; + unsigned int cmd_count; + nk_size cmd_offset; + + unsigned int path_count; + unsigned int path_offset; + + enum nk_anti_aliasing line_AA; + enum nk_anti_aliasing shape_AA; + +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_handle userdata; +#endif +}; + +/* draw list */ +NK_API void nk_draw_list_init(struct nk_draw_list*); +NK_API void nk_draw_list_setup(struct nk_draw_list*, const struct nk_convert_config*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, enum nk_anti_aliasing line_aa,enum nk_anti_aliasing shape_aa); +NK_API void nk_draw_list_clear(struct nk_draw_list*); + +/* drawing */ +#define nk_draw_list_foreach(cmd, can, b) for((cmd)=nk__draw_list_begin(can, b); (cmd)!=0; (cmd)=nk__draw_list_next(cmd, b, can)) +NK_API const struct nk_draw_command* nk__draw_list_begin(const struct nk_draw_list*, const struct nk_buffer*); +NK_API const struct nk_draw_command* nk__draw_list_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_draw_list*); +NK_API const struct nk_draw_command* nk__draw_list_end(const struct nk_draw_list*, const struct nk_buffer*); + +/* path */ +NK_API void nk_draw_list_path_clear(struct nk_draw_list*); +NK_API void nk_draw_list_path_line_to(struct nk_draw_list*, struct nk_vec2 pos); +NK_API void nk_draw_list_path_arc_to_fast(struct nk_draw_list*, struct nk_vec2 center, float radius, int a_min, int a_max); +NK_API void nk_draw_list_path_arc_to(struct nk_draw_list*, struct nk_vec2 center, float radius, float a_min, float a_max, unsigned int segments); +NK_API void nk_draw_list_path_rect_to(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, float rounding); +NK_API void nk_draw_list_path_curve_to(struct nk_draw_list*, struct nk_vec2 p2, struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments); +NK_API void nk_draw_list_path_fill(struct nk_draw_list*, struct nk_color); +NK_API void nk_draw_list_path_stroke(struct nk_draw_list*, struct nk_color, enum nk_draw_list_stroke closed, float thickness); + +/* stroke */ +NK_API void nk_draw_list_stroke_line(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_color, float thickness); +NK_API void nk_draw_list_stroke_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding, float thickness); +NK_API void nk_draw_list_stroke_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color, float thickness); +NK_API void nk_draw_list_stroke_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color, unsigned int segs, float thickness); +NK_API void nk_draw_list_stroke_curve(struct nk_draw_list*, struct nk_vec2 p0, struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, struct nk_color, unsigned int segments, float thickness); +NK_API void nk_draw_list_stroke_poly_line(struct nk_draw_list*, const struct nk_vec2 *pnts, const unsigned int cnt, struct nk_color, enum nk_draw_list_stroke, float thickness, enum nk_anti_aliasing); + +/* fill */ +NK_API void nk_draw_list_fill_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding); +NK_API void nk_draw_list_fill_rect_multi_color(struct nk_draw_list*, struct nk_rect rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom); +NK_API void nk_draw_list_fill_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color); +NK_API void nk_draw_list_fill_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs); +NK_API void nk_draw_list_fill_poly_convex(struct nk_draw_list*, const struct nk_vec2 *points, const unsigned int count, struct nk_color, enum nk_anti_aliasing); + +/* misc */ +NK_API void nk_draw_list_add_image(struct nk_draw_list*, struct nk_image texture, struct nk_rect rect, struct nk_color); +NK_API void nk_draw_list_add_text(struct nk_draw_list*, const struct nk_user_font*, struct nk_rect, const char *text, int len, float font_height, struct nk_color); +#ifdef NK_INCLUDE_COMMAND_USERDATA +NK_API void nk_draw_list_push_userdata(struct nk_draw_list*, nk_handle userdata); +#endif + +#endif + +/* =============================================================== + * + * GUI + * + * ===============================================================*/ +enum nk_style_item_type { + NK_STYLE_ITEM_COLOR, + NK_STYLE_ITEM_IMAGE +}; + +union nk_style_item_data { + struct nk_image image; + struct nk_color color; +}; + +struct nk_style_item { + enum nk_style_item_type type; + union nk_style_item_data data; +}; + +struct nk_style_text { + struct nk_color color; + struct nk_vec2 padding; +}; + +struct nk_style_button { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* text */ + struct nk_color text_background; + struct nk_color text_normal; + struct nk_color text_hover; + struct nk_color text_active; + nk_flags text_alignment; + + /* properties */ + float border; + float rounding; + struct nk_vec2 padding; + struct nk_vec2 image_padding; + struct nk_vec2 touch_padding; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle userdata); + void(*draw_end)(struct nk_command_buffer*, nk_handle userdata); +}; + +struct nk_style_toggle { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* cursor */ + struct nk_style_item cursor_normal; + struct nk_style_item cursor_hover; + + /* text */ + struct nk_color text_normal; + struct nk_color text_hover; + struct nk_color text_active; + struct nk_color text_background; + nk_flags text_alignment; + + /* properties */ + struct nk_vec2 padding; + struct nk_vec2 touch_padding; + float spacing; + float border; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_selectable { + /* background (inactive) */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item pressed; + + /* background (active) */ + struct nk_style_item normal_active; + struct nk_style_item hover_active; + struct nk_style_item pressed_active; + + /* text color (inactive) */ + struct nk_color text_normal; + struct nk_color text_hover; + struct nk_color text_pressed; + + /* text color (active) */ + struct nk_color text_normal_active; + struct nk_color text_hover_active; + struct nk_color text_pressed_active; + struct nk_color text_background; + nk_flags text_alignment; + + /* properties */ + float rounding; + struct nk_vec2 padding; + struct nk_vec2 touch_padding; + struct nk_vec2 image_padding; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_slider { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* background bar */ + struct nk_color bar_normal; + struct nk_color bar_hover; + struct nk_color bar_active; + struct nk_color bar_filled; + + /* cursor */ + struct nk_style_item cursor_normal; + struct nk_style_item cursor_hover; + struct nk_style_item cursor_active; + + /* properties */ + float border; + float rounding; + float bar_height; + struct nk_vec2 padding; + struct nk_vec2 spacing; + struct nk_vec2 cursor_size; + + /* optional buttons */ + int show_buttons; + struct nk_style_button inc_button; + struct nk_style_button dec_button; + enum nk_symbol_type inc_symbol; + enum nk_symbol_type dec_symbol; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_progress { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* cursor */ + struct nk_style_item cursor_normal; + struct nk_style_item cursor_hover; + struct nk_style_item cursor_active; + struct nk_color cursor_border_color; + + /* properties */ + float rounding; + float border; + float cursor_border; + float cursor_rounding; + struct nk_vec2 padding; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_scrollbar { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* cursor */ + struct nk_style_item cursor_normal; + struct nk_style_item cursor_hover; + struct nk_style_item cursor_active; + struct nk_color cursor_border_color; + + /* properties */ + float border; + float rounding; + float border_cursor; + float rounding_cursor; + struct nk_vec2 padding; + + /* optional buttons */ + int show_buttons; + struct nk_style_button inc_button; + struct nk_style_button dec_button; + enum nk_symbol_type inc_symbol; + enum nk_symbol_type dec_symbol; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_edit { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + struct nk_style_scrollbar scrollbar; + + /* cursor */ + struct nk_color cursor_normal; + struct nk_color cursor_hover; + struct nk_color cursor_text_normal; + struct nk_color cursor_text_hover; + + /* text (unselected) */ + struct nk_color text_normal; + struct nk_color text_hover; + struct nk_color text_active; + + /* text (selected) */ + struct nk_color selected_normal; + struct nk_color selected_hover; + struct nk_color selected_text_normal; + struct nk_color selected_text_hover; + + /* properties */ + float border; + float rounding; + float cursor_size; + struct nk_vec2 scrollbar_size; + struct nk_vec2 padding; + float row_padding; +}; + +struct nk_style_property { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* text */ + struct nk_color label_normal; + struct nk_color label_hover; + struct nk_color label_active; + + /* symbols */ + enum nk_symbol_type sym_left; + enum nk_symbol_type sym_right; + + /* properties */ + float border; + float rounding; + struct nk_vec2 padding; + + struct nk_style_edit edit; + struct nk_style_button inc_button; + struct nk_style_button dec_button; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_chart { + /* colors */ + struct nk_style_item background; + struct nk_color border_color; + struct nk_color selected_color; + struct nk_color color; + + /* properties */ + float border; + float rounding; + struct nk_vec2 padding; +}; + +struct nk_style_combo { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* label */ + struct nk_color label_normal; + struct nk_color label_hover; + struct nk_color label_active; + + /* symbol */ + struct nk_color symbol_normal; + struct nk_color symbol_hover; + struct nk_color symbol_active; + + /* button */ + struct nk_style_button button; + enum nk_symbol_type sym_normal; + enum nk_symbol_type sym_hover; + enum nk_symbol_type sym_active; + + /* properties */ + float border; + float rounding; + struct nk_vec2 content_padding; + struct nk_vec2 button_padding; + struct nk_vec2 spacing; +}; + +struct nk_style_tab { + /* background */ + struct nk_style_item background; + struct nk_color border_color; + struct nk_color text; + + /* button */ + struct nk_style_button tab_maximize_button; + struct nk_style_button tab_minimize_button; + struct nk_style_button node_maximize_button; + struct nk_style_button node_minimize_button; + enum nk_symbol_type sym_minimize; + enum nk_symbol_type sym_maximize; + + /* properties */ + float border; + float rounding; + float indent; + struct nk_vec2 padding; + struct nk_vec2 spacing; +}; + +enum nk_style_header_align { + NK_HEADER_LEFT, + NK_HEADER_RIGHT +}; +struct nk_style_window_header { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + + /* button */ + struct nk_style_button close_button; + struct nk_style_button minimize_button; + enum nk_symbol_type close_symbol; + enum nk_symbol_type minimize_symbol; + enum nk_symbol_type maximize_symbol; + + /* title */ + struct nk_color label_normal; + struct nk_color label_hover; + struct nk_color label_active; + + /* properties */ + enum nk_style_header_align align; + struct nk_vec2 padding; + struct nk_vec2 label_padding; + struct nk_vec2 spacing; +}; + +struct nk_style_window { + struct nk_style_window_header header; + struct nk_style_item fixed_background; + struct nk_color background; + + struct nk_color border_color; + struct nk_color popup_border_color; + struct nk_color combo_border_color; + struct nk_color contextual_border_color; + struct nk_color menu_border_color; + struct nk_color group_border_color; + struct nk_color tooltip_border_color; + struct nk_style_item scaler; + + float border; + float combo_border; + float contextual_border; + float menu_border; + float group_border; + float tooltip_border; + float popup_border; + float min_row_height_padding; + + float rounding; + struct nk_vec2 spacing; + struct nk_vec2 scrollbar_size; + struct nk_vec2 min_size; + + struct nk_vec2 padding; + struct nk_vec2 group_padding; + struct nk_vec2 popup_padding; + struct nk_vec2 combo_padding; + struct nk_vec2 contextual_padding; + struct nk_vec2 menu_padding; + struct nk_vec2 tooltip_padding; +}; + +struct nk_style { + const struct nk_user_font *font; + const struct nk_cursor *cursors[NK_CURSOR_COUNT]; + const struct nk_cursor *cursor_active; + struct nk_cursor *cursor_last; + int cursor_visible; + + struct nk_style_text text; + struct nk_style_button button; + struct nk_style_button contextual_button; + struct nk_style_button menu_button; + struct nk_style_toggle option; + struct nk_style_toggle checkbox; + struct nk_style_selectable selectable; + struct nk_style_slider slider; + struct nk_style_progress progress; + struct nk_style_property property; + struct nk_style_edit edit; + struct nk_style_chart chart; + struct nk_style_scrollbar scrollh; + struct nk_style_scrollbar scrollv; + struct nk_style_tab tab; + struct nk_style_combo combo; + struct nk_style_window window; +}; + +NK_API struct nk_style_item nk_style_item_image(struct nk_image img); +NK_API struct nk_style_item nk_style_item_color(struct nk_color); +NK_API struct nk_style_item nk_style_item_hide(void); + +/*============================================================== + * PANEL + * =============================================================*/ +#ifndef NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS +#define NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS 16 +#endif +#ifndef NK_CHART_MAX_SLOT +#define NK_CHART_MAX_SLOT 4 +#endif + +enum nk_panel_type { + NK_PANEL_WINDOW = NK_FLAG(0), + NK_PANEL_GROUP = NK_FLAG(1), + NK_PANEL_POPUP = NK_FLAG(2), + NK_PANEL_CONTEXTUAL = NK_FLAG(4), + NK_PANEL_COMBO = NK_FLAG(5), + NK_PANEL_MENU = NK_FLAG(6), + NK_PANEL_TOOLTIP = NK_FLAG(7) +}; +enum nk_panel_set { + NK_PANEL_SET_NONBLOCK = NK_PANEL_CONTEXTUAL|NK_PANEL_COMBO|NK_PANEL_MENU|NK_PANEL_TOOLTIP, + NK_PANEL_SET_POPUP = NK_PANEL_SET_NONBLOCK|NK_PANEL_POPUP, + NK_PANEL_SET_SUB = NK_PANEL_SET_POPUP|NK_PANEL_GROUP +}; + +struct nk_chart_slot { + enum nk_chart_type type; + struct nk_color color; + struct nk_color highlight; + float min, max, range; + int count; + struct nk_vec2 last; + int index; +}; + +struct nk_chart { + int slot; + float x, y, w, h; + struct nk_chart_slot slots[NK_CHART_MAX_SLOT]; +}; + +enum nk_panel_row_layout_type { + NK_LAYOUT_DYNAMIC_FIXED = 0, + NK_LAYOUT_DYNAMIC_ROW, + NK_LAYOUT_DYNAMIC_FREE, + NK_LAYOUT_DYNAMIC, + NK_LAYOUT_STATIC_FIXED, + NK_LAYOUT_STATIC_ROW, + NK_LAYOUT_STATIC_FREE, + NK_LAYOUT_STATIC, + NK_LAYOUT_TEMPLATE, + NK_LAYOUT_COUNT +}; +struct nk_row_layout { + enum nk_panel_row_layout_type type; + int index; + float height; + float min_height; + int columns; + const float *ratio; + float item_width; + float item_height; + float item_offset; + float filled; + struct nk_rect item; + int tree_depth; + float templates[NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS]; +}; + +struct nk_popup_buffer { + nk_size begin; + nk_size parent; + nk_size last; + nk_size end; + int active; +}; + +struct nk_menu_state { + float x, y, w, h; + struct nk_scroll offset; +}; + +struct nk_panel { + enum nk_panel_type type; + nk_flags flags; + struct nk_rect bounds; + nk_uint *offset_x; + nk_uint *offset_y; + float at_x, at_y, max_x; + float footer_height; + float header_height; + float border; + unsigned int has_scrolling; + struct nk_rect clip; + struct nk_menu_state menu; + struct nk_row_layout row; + struct nk_chart chart; + struct nk_command_buffer *buffer; + struct nk_panel *parent; +}; + +/*============================================================== + * WINDOW + * =============================================================*/ +#ifndef NK_WINDOW_MAX_NAME +#define NK_WINDOW_MAX_NAME 64 +#endif + +struct nk_table; +enum nk_window_flags { + NK_WINDOW_PRIVATE = NK_FLAG(11), + NK_WINDOW_DYNAMIC = NK_WINDOW_PRIVATE, + /* special window type growing up in height while being filled to a certain maximum height */ + NK_WINDOW_ROM = NK_FLAG(12), + /* sets window widgets into a read only mode and does not allow input changes */ + NK_WINDOW_NOT_INTERACTIVE = NK_WINDOW_ROM|NK_WINDOW_NO_INPUT, + /* prevents all interaction caused by input to either window or widgets inside */ + NK_WINDOW_HIDDEN = NK_FLAG(13), + /* Hides window and stops any window interaction and drawing */ + NK_WINDOW_CLOSED = NK_FLAG(14), + /* Directly closes and frees the window at the end of the frame */ + NK_WINDOW_MINIMIZED = NK_FLAG(15), + /* marks the window as minimized */ + NK_WINDOW_REMOVE_ROM = NK_FLAG(16) + /* Removes read only mode at the end of the window */ +}; + +struct nk_popup_state { + struct nk_window *win; + enum nk_panel_type type; + struct nk_popup_buffer buf; + nk_hash name; + int active; + unsigned combo_count; + unsigned con_count, con_old; + unsigned active_con; + struct nk_rect header; +}; + +struct nk_edit_state { + nk_hash name; + unsigned int seq; + unsigned int old; + int active, prev; + int cursor; + int sel_start; + int sel_end; + struct nk_scroll scrollbar; + unsigned char mode; + unsigned char single_line; +}; + +struct nk_property_state { + int active, prev; + char buffer[NK_MAX_NUMBER_BUFFER]; + int length; + int cursor; + int select_start; + int select_end; + nk_hash name; + unsigned int seq; + unsigned int old; + int state; +}; + +struct nk_window { + unsigned int seq; + nk_hash name; + char name_string[NK_WINDOW_MAX_NAME]; + nk_flags flags; + + struct nk_rect bounds; + struct nk_scroll scrollbar; + struct nk_command_buffer buffer; + struct nk_panel *layout; + float scrollbar_hiding_timer; + + /* persistent widget state */ + struct nk_property_state property; + struct nk_popup_state popup; + struct nk_edit_state edit; + unsigned int scrolled; + + struct nk_table *tables; + unsigned int table_count; + + /* window list hooks */ + struct nk_window *next; + struct nk_window *prev; + struct nk_window *parent; +}; + +/*============================================================== + * STACK + * =============================================================*/ +/* The style modifier stack can be used to temporarily change a + * property inside `nk_style`. For example if you want a special + * red button you can temporarily push the old button color onto a stack + * draw the button with a red color and then you just pop the old color + * back from the stack: + * + * nk_style_push_style_item(ctx, &ctx->style.button.normal, nk_style_item_color(nk_rgb(255,0,0))); + * nk_style_push_style_item(ctx, &ctx->style.button.hover, nk_style_item_color(nk_rgb(255,0,0))); + * nk_style_push_style_item(ctx, &ctx->style.button.active, nk_style_item_color(nk_rgb(255,0,0))); + * nk_style_push_vec2(ctx, &cx->style.button.padding, nk_vec2(2,2)); + * + * nk_button(...); + * + * nk_style_pop_style_item(ctx); + * nk_style_pop_style_item(ctx); + * nk_style_pop_style_item(ctx); + * nk_style_pop_vec2(ctx); + * + * Nuklear has a stack for style_items, float properties, vector properties, + * flags, colors, fonts and for button_behavior. Each has it's own fixed size stack + * which can be changed at compile time. + */ +#ifndef NK_BUTTON_BEHAVIOR_STACK_SIZE +#define NK_BUTTON_BEHAVIOR_STACK_SIZE 8 +#endif + +#ifndef NK_FONT_STACK_SIZE +#define NK_FONT_STACK_SIZE 8 +#endif + +#ifndef NK_STYLE_ITEM_STACK_SIZE +#define NK_STYLE_ITEM_STACK_SIZE 16 +#endif + +#ifndef NK_FLOAT_STACK_SIZE +#define NK_FLOAT_STACK_SIZE 32 +#endif + +#ifndef NK_VECTOR_STACK_SIZE +#define NK_VECTOR_STACK_SIZE 16 +#endif + +#ifndef NK_FLAGS_STACK_SIZE +#define NK_FLAGS_STACK_SIZE 32 +#endif + +#ifndef NK_COLOR_STACK_SIZE +#define NK_COLOR_STACK_SIZE 32 +#endif + +#define NK_CONFIGURATION_STACK_TYPE(prefix, name, type)\ + struct nk_config_stack_##name##_element {\ + prefix##_##type *address;\ + prefix##_##type old_value;\ + } +#define NK_CONFIG_STACK(type,size)\ + struct nk_config_stack_##type {\ + int head;\ + struct nk_config_stack_##type##_element elements[size];\ + } + +#define nk_float float +NK_CONFIGURATION_STACK_TYPE(struct nk, style_item, style_item); +NK_CONFIGURATION_STACK_TYPE(nk ,float, float); +NK_CONFIGURATION_STACK_TYPE(struct nk, vec2, vec2); +NK_CONFIGURATION_STACK_TYPE(nk ,flags, flags); +NK_CONFIGURATION_STACK_TYPE(struct nk, color, color); +NK_CONFIGURATION_STACK_TYPE(const struct nk, user_font, user_font*); +NK_CONFIGURATION_STACK_TYPE(enum nk, button_behavior, button_behavior); + +NK_CONFIG_STACK(style_item, NK_STYLE_ITEM_STACK_SIZE); +NK_CONFIG_STACK(float, NK_FLOAT_STACK_SIZE); +NK_CONFIG_STACK(vec2, NK_VECTOR_STACK_SIZE); +NK_CONFIG_STACK(flags, NK_FLAGS_STACK_SIZE); +NK_CONFIG_STACK(color, NK_COLOR_STACK_SIZE); +NK_CONFIG_STACK(user_font, NK_FONT_STACK_SIZE); +NK_CONFIG_STACK(button_behavior, NK_BUTTON_BEHAVIOR_STACK_SIZE); + +struct nk_configuration_stacks { + struct nk_config_stack_style_item style_items; + struct nk_config_stack_float floats; + struct nk_config_stack_vec2 vectors; + struct nk_config_stack_flags flags; + struct nk_config_stack_color colors; + struct nk_config_stack_user_font fonts; + struct nk_config_stack_button_behavior button_behaviors; +}; + +/*============================================================== + * CONTEXT + * =============================================================*/ +#define NK_VALUE_PAGE_CAPACITY \ + (((NK_MAX(sizeof(struct nk_window),sizeof(struct nk_panel)) / sizeof(nk_uint))) / 2) + +struct nk_table { + unsigned int seq; + unsigned int size; + nk_hash keys[NK_VALUE_PAGE_CAPACITY]; + nk_uint values[NK_VALUE_PAGE_CAPACITY]; + struct nk_table *next, *prev; +}; + +union nk_page_data { + struct nk_table tbl; + struct nk_panel pan; + struct nk_window win; +}; + +struct nk_page_element { + union nk_page_data data; + struct nk_page_element *next; + struct nk_page_element *prev; +}; + +struct nk_page { + unsigned int size; + struct nk_page *next; + struct nk_page_element win[1]; +}; + +struct nk_pool { + struct nk_allocator alloc; + enum nk_allocation_type type; + unsigned int page_count; + struct nk_page *pages; + struct nk_page_element *freelist; + unsigned capacity; + nk_size size; + nk_size cap; +}; + +struct nk_context { +/* public: can be accessed freely */ + struct nk_input input; + struct nk_style style; + struct nk_buffer memory; + struct nk_clipboard clip; + nk_flags last_widget_state; + enum nk_button_behavior button_behavior; + struct nk_configuration_stacks stacks; + float delta_time_seconds; + +/* private: + should only be accessed if you + know what you are doing */ +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + struct nk_draw_list draw_list; +#endif +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_handle userdata; +#endif + /* text editor objects are quite big because of an internal + * undo/redo stack. Therefore it does not make sense to have one for + * each window for temporary use cases, so I only provide *one* instance + * for all windows. This works because the content is cleared anyway */ + struct nk_text_edit text_edit; + /* draw buffer used for overlay drawing operation like cursor */ + struct nk_command_buffer overlay; + + /* windows */ + int build; + int use_pool; + struct nk_pool pool; + struct nk_window *begin; + struct nk_window *end; + struct nk_window *active; + struct nk_window *current; + struct nk_page_element *freelist; + unsigned int count; + unsigned int seq; +}; + +/* ============================================================== + * MATH + * =============================================================== */ +#define NK_PI 3.141592654f +#define NK_UTF_INVALID 0xFFFD +#define NK_MAX_FLOAT_PRECISION 2 + +#define NK_UNUSED(x) ((void)(x)) +#define NK_SATURATE(x) (NK_MAX(0, NK_MIN(1.0f, x))) +#define NK_LEN(a) (sizeof(a)/sizeof(a)[0]) +#define NK_ABS(a) (((a) < 0) ? -(a) : (a)) +#define NK_BETWEEN(x, a, b) ((a) <= (x) && (x) < (b)) +#define NK_INBOX(px, py, x, y, w, h)\ + (NK_BETWEEN(px,x,x+w) && NK_BETWEEN(py,y,y+h)) +#define NK_INTERSECT(x0, y0, w0, h0, x1, y1, w1, h1) \ + (!(((x1 > (x0 + w0)) || ((x1 + w1) < x0) || (y1 > (y0 + h0)) || (y1 + h1) < y0))) +#define NK_CONTAINS(x, y, w, h, bx, by, bw, bh)\ + (NK_INBOX(x,y, bx, by, bw, bh) && NK_INBOX(x+w,y+h, bx, by, bw, bh)) + +#define nk_vec2_sub(a, b) nk_vec2((a).x - (b).x, (a).y - (b).y) +#define nk_vec2_add(a, b) nk_vec2((a).x + (b).x, (a).y + (b).y) +#define nk_vec2_len_sqr(a) ((a).x*(a).x+(a).y*(a).y) +#define nk_vec2_muls(a, t) nk_vec2((a).x * (t), (a).y * (t)) + +#define nk_ptr_add(t, p, i) ((t*)((void*)((nk_byte*)(p) + (i)))) +#define nk_ptr_add_const(t, p, i) ((const t*)((const void*)((const nk_byte*)(p) + (i)))) +#define nk_zero_struct(s) nk_zero(&s, sizeof(s)) + +/* ============================================================== + * ALIGNMENT + * =============================================================== */ +/* Pointer to Integer type conversion for pointer alignment */ +#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC*/ +# define NK_UINT_TO_PTR(x) ((void*)(__PTRDIFF_TYPE__)(x)) +# define NK_PTR_TO_UINT(x) ((nk_size)(__PTRDIFF_TYPE__)(x)) +#elif !defined(__GNUC__) /* works for compilers other than LLVM */ +# define NK_UINT_TO_PTR(x) ((void*)&((char*)0)[x]) +# define NK_PTR_TO_UINT(x) ((nk_size)(((char*)x)-(char*)0)) +#elif defined(NK_USE_FIXED_TYPES) /* used if we have */ +# define NK_UINT_TO_PTR(x) ((void*)(uintptr_t)(x)) +# define NK_PTR_TO_UINT(x) ((uintptr_t)(x)) +#else /* generates warning but works */ +# define NK_UINT_TO_PTR(x) ((void*)(x)) +# define NK_PTR_TO_UINT(x) ((nk_size)(x)) +#endif + +#define NK_ALIGN_PTR(x, mask)\ + (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x) + (mask-1)) & ~(mask-1)))) +#define NK_ALIGN_PTR_BACK(x, mask)\ + (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x)) & ~(mask-1)))) + +#define NK_OFFSETOF(st,m) ((nk_ptr)&(((st*)0)->m)) +#define NK_CONTAINER_OF(ptr,type,member)\ + (type*)((void*)((char*)(1 ? (ptr): &((type*)0)->member) - NK_OFFSETOF(type, member))) + +#ifdef __cplusplus +} +#endif + +#ifdef __cplusplus +template struct nk_alignof; +template struct nk_helper{enum {value = size_diff};}; +template struct nk_helper{enum {value = nk_alignof::value};}; +template struct nk_alignof{struct Big {T x; char c;}; enum { + diff = sizeof(Big) - sizeof(T), value = nk_helper::value};}; +#define NK_ALIGNOF(t) (nk_alignof::value) +#elif defined(_MSC_VER) +#define NK_ALIGNOF(t) (__alignof(t)) +#else +#define NK_ALIGNOF(t) ((char*)(&((struct {char c; t _h;}*)0)->_h) - (char*)0) +#endif + +#endif /* NK_NUKLEAR_H_ */ +/* + * ============================================================== + * + * IMPLEMENTATION + * + * =============================================================== + */ +#ifdef NK_IMPLEMENTATION + +#ifndef NK_POOL_DEFAULT_CAPACITY +#define NK_POOL_DEFAULT_CAPACITY 16 +#endif + +#ifndef NK_DEFAULT_COMMAND_BUFFER_SIZE +#define NK_DEFAULT_COMMAND_BUFFER_SIZE (4*1024) +#endif + +#ifndef NK_BUFFER_DEFAULT_INITIAL_SIZE +#define NK_BUFFER_DEFAULT_INITIAL_SIZE (4*1024) +#endif + +/* standard library headers */ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +#include /* malloc, free */ +#endif +#ifdef NK_INCLUDE_STANDARD_IO +#include /* fopen, fclose,... */ +#endif +#ifdef NK_INCLUDE_STANDARD_VARARGS +#include /* valist, va_start, va_end, ... */ +#endif +#ifndef NK_ASSERT +#include +#define NK_ASSERT(expr) assert(expr) +#endif + +#ifndef NK_MEMSET +#define NK_MEMSET nk_memset +#endif +#ifndef NK_MEMCPY +#define NK_MEMCPY nk_memcopy +#endif +#ifndef NK_SQRT +#define NK_SQRT nk_sqrt +#endif +#ifndef NK_SIN +#define NK_SIN nk_sin +#endif +#ifndef NK_COS +#define NK_COS nk_cos +#endif +#ifndef NK_STRTOD +#define NK_STRTOD nk_strtod +#endif +#ifndef NK_DTOA +#define NK_DTOA nk_dtoa +#endif + +#define NK_DEFAULT (-1) + +#ifndef NK_VSNPRINTF +/* If your compiler does support `vsnprintf` I would highly recommend + * defining this to vsnprintf instead since `vsprintf` is basically + * unbelievable unsafe and should *NEVER* be used. But I have to support + * it since C89 only provides this unsafe version. */ + #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) ||\ + (defined(__cplusplus) && (__cplusplus >= 201103L)) || \ + (defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L)) ||\ + (defined(_XOPEN_SOURCE) && (_XOPEN_SOURCE >= 500)) ||\ + defined(_ISOC99_SOURCE) || defined(_BSD_SOURCE) + #define NK_VSNPRINTF(s,n,f,a) vsnprintf(s,n,f,a) + #else + #define NK_VSNPRINTF(s,n,f,a) vsprintf(s,f,a) + #endif +#endif + +#define NK_SCHAR_MIN (-127) +#define NK_SCHAR_MAX 127 +#define NK_UCHAR_MIN 0 +#define NK_UCHAR_MAX 256 +#define NK_SSHORT_MIN (-32767) +#define NK_SSHORT_MAX 32767 +#define NK_USHORT_MIN 0 +#define NK_USHORT_MAX 65535 +#define NK_SINT_MIN (-2147483647) +#define NK_SINT_MAX 2147483647 +#define NK_UINT_MIN 0 +#define NK_UINT_MAX 4294967295u + +/* Make sure correct type size: + * This will fire with a negative subscript error if the type sizes + * are set incorrectly by the compiler, and compile out if not */ +NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*)); +NK_STATIC_ASSERT(sizeof(nk_ptr) == sizeof(void*)); +NK_STATIC_ASSERT(sizeof(nk_flags) >= 4); +NK_STATIC_ASSERT(sizeof(nk_rune) >= 4); +NK_STATIC_ASSERT(sizeof(nk_ushort) == 2); +NK_STATIC_ASSERT(sizeof(nk_short) == 2); +NK_STATIC_ASSERT(sizeof(nk_uint) == 4); +NK_STATIC_ASSERT(sizeof(nk_int) == 4); +NK_STATIC_ASSERT(sizeof(nk_byte) == 1); + +NK_GLOBAL const struct nk_rect nk_null_rect = {-8192.0f, -8192.0f, 16384, 16384}; +#define NK_FLOAT_PRECISION 0.00000000000001 + +NK_GLOBAL const struct nk_color nk_red = {255,0,0,255}; +NK_GLOBAL const struct nk_color nk_green = {0,255,0,255}; +NK_GLOBAL const struct nk_color nk_blue = {0,0,255,255}; +NK_GLOBAL const struct nk_color nk_white = {255,255,255,255}; +NK_GLOBAL const struct nk_color nk_black = {0,0,0,255}; +NK_GLOBAL const struct nk_color nk_yellow = {255,255,0,255}; + +/* + * ============================================================== + * + * MATH + * + * =============================================================== + */ +/* Since nuklear is supposed to work on all systems providing floating point + math without any dependencies I also had to implement my own math functions + for sqrt, sin and cos. Since the actual highly accurate implementations for + the standard library functions are quite complex and I do not need high + precision for my use cases I use approximations. + + Sqrt + ---- + For square root nuklear uses the famous fast inverse square root: + https://en.wikipedia.org/wiki/Fast_inverse_square_root with + slightly tweaked magic constant. While on today's hardware it is + probably not faster it is still fast and accurate enough for + nuklear's use cases. IMPORTANT: this requires float format IEEE 754 + + Sine/Cosine + ----------- + All constants inside both function are generated Remez's minimax + approximations for value range 0...2*PI. The reason why I decided to + approximate exactly that range is that nuklear only needs sine and + cosine to generate circles which only requires that exact range. + In addition I used Remez instead of Taylor for additional precision: + www.lolengine.net/blog/2011/12/21/better-function-approximations. + + The tool I used to generate constants for both sine and cosine + (it can actually approximate a lot more functions) can be + found here: www.lolengine.net/wiki/oss/lolremez +*/ +NK_INTERN float +nk_inv_sqrt(float number) +{ + float x2; + const float threehalfs = 1.5f; + union {nk_uint i; float f;} conv = {0}; + conv.f = number; + x2 = number * 0.5f; + conv.i = 0x5f375A84 - (conv.i >> 1); + conv.f = conv.f * (threehalfs - (x2 * conv.f * conv.f)); + return conv.f; +} + +NK_INTERN float +nk_sqrt(float x) +{ + return x * nk_inv_sqrt(x); +} + +NK_INTERN float +nk_sin(float x) +{ + NK_STORAGE const float a0 = +1.91059300966915117e-31f; + NK_STORAGE const float a1 = +1.00086760103908896f; + NK_STORAGE const float a2 = -1.21276126894734565e-2f; + NK_STORAGE const float a3 = -1.38078780785773762e-1f; + NK_STORAGE const float a4 = -2.67353392911981221e-2f; + NK_STORAGE const float a5 = +2.08026600266304389e-2f; + NK_STORAGE const float a6 = -3.03996055049204407e-3f; + NK_STORAGE const float a7 = +1.38235642404333740e-4f; + return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7)))))); +} + +NK_INTERN float +nk_cos(float x) +{ + NK_STORAGE const float a0 = +1.00238601909309722f; + NK_STORAGE const float a1 = -3.81919947353040024e-2f; + NK_STORAGE const float a2 = -3.94382342128062756e-1f; + NK_STORAGE const float a3 = -1.18134036025221444e-1f; + NK_STORAGE const float a4 = +1.07123798512170878e-1f; + NK_STORAGE const float a5 = -1.86637164165180873e-2f; + NK_STORAGE const float a6 = +9.90140908664079833e-4f; + NK_STORAGE const float a7 = -5.23022132118824778e-14f; + return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7)))))); +} + +NK_INTERN nk_uint +nk_round_up_pow2(nk_uint v) +{ + v--; + v |= v >> 1; + v |= v >> 2; + v |= v >> 4; + v |= v >> 8; + v |= v >> 16; + v++; + return v; +} + +NK_API struct nk_rect +nk_get_null_rect(void) +{ + return nk_null_rect; +} + +NK_API struct nk_rect +nk_rect(float x, float y, float w, float h) +{ + struct nk_rect r; + r.x = x; r.y = y; + r.w = w; r.h = h; + return r; +} + +NK_API struct nk_rect +nk_recti(int x, int y, int w, int h) +{ + struct nk_rect r; + r.x = (float)x; + r.y = (float)y; + r.w = (float)w; + r.h = (float)h; + return r; +} + +NK_API struct nk_rect +nk_recta(struct nk_vec2 pos, struct nk_vec2 size) +{ + return nk_rect(pos.x, pos.y, size.x, size.y); +} + +NK_API struct nk_rect +nk_rectv(const float *r) +{ + return nk_rect(r[0], r[1], r[2], r[3]); +} + +NK_API struct nk_rect +nk_rectiv(const int *r) +{ + return nk_recti(r[0], r[1], r[2], r[3]); +} + +NK_API struct nk_vec2 +nk_rect_pos(struct nk_rect r) +{ + struct nk_vec2 ret; + ret.x = r.x; ret.y = r.y; + return ret; +} + +NK_API struct nk_vec2 +nk_rect_size(struct nk_rect r) +{ + struct nk_vec2 ret; + ret.x = r.w; ret.y = r.h; + return ret; +} + +NK_INTERN struct nk_rect +nk_shrink_rect(struct nk_rect r, float amount) +{ + struct nk_rect res; + r.w = NK_MAX(r.w, 2 * amount); + r.h = NK_MAX(r.h, 2 * amount); + res.x = r.x + amount; + res.y = r.y + amount; + res.w = r.w - 2 * amount; + res.h = r.h - 2 * amount; + return res; +} + +NK_INTERN struct nk_rect +nk_pad_rect(struct nk_rect r, struct nk_vec2 pad) +{ + r.w = NK_MAX(r.w, 2 * pad.x); + r.h = NK_MAX(r.h, 2 * pad.y); + r.x += pad.x; r.y += pad.y; + r.w -= 2 * pad.x; + r.h -= 2 * pad.y; + return r; +} + +NK_API struct nk_vec2 +nk_vec2(float x, float y) +{ + struct nk_vec2 ret; + ret.x = x; ret.y = y; + return ret; +} + +NK_API struct nk_vec2 +nk_vec2i(int x, int y) +{ + struct nk_vec2 ret; + ret.x = (float)x; + ret.y = (float)y; + return ret; +} + +NK_API struct nk_vec2 +nk_vec2v(const float *v) +{ + return nk_vec2(v[0], v[1]); +} + +NK_API struct nk_vec2 +nk_vec2iv(const int *v) +{ + return nk_vec2i(v[0], v[1]); +} + +/* + * ============================================================== + * + * UTIL + * + * =============================================================== + */ +NK_INTERN int nk_str_match_here(const char *regexp, const char *text); +NK_INTERN int nk_str_match_star(int c, const char *regexp, const char *text); +NK_INTERN int nk_is_lower(int c) {return (c >= 'a' && c <= 'z') || (c >= 0xE0 && c <= 0xFF);} +NK_INTERN int nk_is_upper(int c){return (c >= 'A' && c <= 'Z') || (c >= 0xC0 && c <= 0xDF);} +NK_INTERN int nk_to_upper(int c) {return (c >= 'a' && c <= 'z') ? (c - ('a' - 'A')) : c;} +NK_INTERN int nk_to_lower(int c) {return (c >= 'A' && c <= 'Z') ? (c - ('a' + 'A')) : c;} + +NK_INTERN void* +nk_memcopy(void *dst0, const void *src0, nk_size length) +{ + nk_ptr t; + char *dst = (char*)dst0; + const char *src = (const char*)src0; + if (length == 0 || dst == src) + goto done; + + #define nk_word int + #define nk_wsize sizeof(nk_word) + #define nk_wmask (nk_wsize-1) + #define NK_TLOOP(s) if (t) NK_TLOOP1(s) + #define NK_TLOOP1(s) do { s; } while (--t) + + if (dst < src) { + t = (nk_ptr)src; /* only need low bits */ + if ((t | (nk_ptr)dst) & nk_wmask) { + if ((t ^ (nk_ptr)dst) & nk_wmask || length < nk_wsize) + t = length; + else + t = nk_wsize - (t & nk_wmask); + length -= t; + NK_TLOOP1(*dst++ = *src++); + } + t = length / nk_wsize; + NK_TLOOP(*(nk_word*)(void*)dst = *(const nk_word*)(const void*)src; + src += nk_wsize; dst += nk_wsize); + t = length & nk_wmask; + NK_TLOOP(*dst++ = *src++); + } else { + src += length; + dst += length; + t = (nk_ptr)src; + if ((t | (nk_ptr)dst) & nk_wmask) { + if ((t ^ (nk_ptr)dst) & nk_wmask || length <= nk_wsize) + t = length; + else + t &= nk_wmask; + length -= t; + NK_TLOOP1(*--dst = *--src); + } + t = length / nk_wsize; + NK_TLOOP(src -= nk_wsize; dst -= nk_wsize; + *(nk_word*)(void*)dst = *(const nk_word*)(const void*)src); + t = length & nk_wmask; + NK_TLOOP(*--dst = *--src); + } + #undef nk_word + #undef nk_wsize + #undef nk_wmask + #undef NK_TLOOP + #undef NK_TLOOP1 +done: + return (dst0); +} + +NK_INTERN void +nk_memset(void *ptr, int c0, nk_size size) +{ + #define nk_word unsigned + #define nk_wsize sizeof(nk_word) + #define nk_wmask (nk_wsize - 1) + nk_byte *dst = (nk_byte*)ptr; + unsigned c = 0; + nk_size t = 0; + + if ((c = (nk_byte)c0) != 0) { + c = (c << 8) | c; /* at least 16-bits */ + if (sizeof(unsigned int) > 2) + c = (c << 16) | c; /* at least 32-bits*/ + } + + /* too small of a word count */ + dst = (nk_byte*)ptr; + if (size < 3 * nk_wsize) { + while (size--) *dst++ = (nk_byte)c0; + return; + } + + /* align destination */ + if ((t = NK_PTR_TO_UINT(dst) & nk_wmask) != 0) { + t = nk_wsize -t; + size -= t; + do { + *dst++ = (nk_byte)c0; + } while (--t != 0); + } + + /* fill word */ + t = size / nk_wsize; + do { + *(nk_word*)((void*)dst) = c; + dst += nk_wsize; + } while (--t != 0); + + /* fill trailing bytes */ + t = (size & nk_wmask); + if (t != 0) { + do { + *dst++ = (nk_byte)c0; + } while (--t != 0); + } + + #undef nk_word + #undef nk_wsize + #undef nk_wmask +} + +NK_INTERN void +nk_zero(void *ptr, nk_size size) +{ + NK_ASSERT(ptr); + NK_MEMSET(ptr, 0, size); +} + +NK_API int +nk_strlen(const char *str) +{ + int siz = 0; + NK_ASSERT(str); + while (str && *str++ != '\0') siz++; + return siz; +} + +NK_API int +nk_strtoi(const char *str, const char **endptr) +{ + int neg = 1; + const char *p = str; + int value = 0; + + NK_ASSERT(str); + if (!str) return 0; + + /* skip whitespace */ + while (*p == ' ') p++; + if (*p == '-') { + neg = -1; + p++; + } + while (*p && *p >= '0' && *p <= '9') { + value = value * 10 + (int) (*p - '0'); + p++; + } + if (endptr) + *endptr = p; + return neg*value; +} + +NK_API double +nk_strtod(const char *str, const char **endptr) +{ + double m; + double neg = 1.0; + const char *p = str; + double value = 0; + double number = 0; + + NK_ASSERT(str); + if (!str) return 0; + + /* skip whitespace */ + while (*p == ' ') p++; + if (*p == '-') { + neg = -1.0; + p++; + } + + while (*p && *p != '.' && *p != 'e') { + value = value * 10.0 + (double) (*p - '0'); + p++; + } + + if (*p == '.') { + p++; + for(m = 0.1; *p && *p != 'e'; p++ ) { + value = value + (double) (*p - '0') * m; + m *= 0.1; + } + } + if (*p == 'e') { + int i, pow, div; + p++; + if (*p == '-') { + div = nk_true; + p++; + } else if (*p == '+') { + div = nk_false; + p++; + } else div = nk_false; + + for (pow = 0; *p; p++) + pow = pow * 10 + (int) (*p - '0'); + + for (m = 1.0, i = 0; i < pow; i++) + m *= 10.0; + + if (div) + value /= m; + else value *= m; + } + number = value * neg; + if (endptr) + *endptr = p; + return number; +} + +NK_API float +nk_strtof(const char *str, const char **endptr) +{ + float float_value; + double double_value; + double_value = NK_STRTOD(str, endptr); + float_value = (float)double_value; + return float_value; +} + +NK_API int +nk_stricmp(const char *s1, const char *s2) +{ + nk_int c1,c2,d; + do { + c1 = *s1++; + c2 = *s2++; + d = c1 - c2; + while (d) { + if (c1 <= 'Z' && c1 >= 'A') { + d += ('a' - 'A'); + if (!d) break; + } + if (c2 <= 'Z' && c2 >= 'A') { + d -= ('a' - 'A'); + if (!d) break; + } + return ((d >= 0) << 1) - 1; + } + } while (c1); + return 0; +} + +NK_API int +nk_stricmpn(const char *s1, const char *s2, int n) +{ + int c1,c2,d; + NK_ASSERT(n >= 0); + do { + c1 = *s1++; + c2 = *s2++; + if (!n--) return 0; + + d = c1 - c2; + while (d) { + if (c1 <= 'Z' && c1 >= 'A') { + d += ('a' - 'A'); + if (!d) break; + } + if (c2 <= 'Z' && c2 >= 'A') { + d -= ('a' - 'A'); + if (!d) break; + } + return ((d >= 0) << 1) - 1; + } + } while (c1); + return 0; +} + +NK_INTERN int +nk_str_match_here(const char *regexp, const char *text) +{ + if (regexp[0] == '\0') + return 1; + if (regexp[1] == '*') + return nk_str_match_star(regexp[0], regexp+2, text); + if (regexp[0] == '$' && regexp[1] == '\0') + return *text == '\0'; + if (*text!='\0' && (regexp[0]=='.' || regexp[0]==*text)) + return nk_str_match_here(regexp+1, text+1); + return 0; +} + +NK_INTERN int +nk_str_match_star(int c, const char *regexp, const char *text) +{ + do {/* a '* matches zero or more instances */ + if (nk_str_match_here(regexp, text)) + return 1; + } while (*text != '\0' && (*text++ == c || c == '.')); + return 0; +} + +NK_API int +nk_strfilter(const char *text, const char *regexp) +{ + /* + c matches any literal character c + . matches any single character + ^ matches the beginning of the input string + $ matches the end of the input string + * matches zero or more occurrences of the previous character*/ + if (regexp[0] == '^') + return nk_str_match_here(regexp+1, text); + do { /* must look even if string is empty */ + if (nk_str_match_here(regexp, text)) + return 1; + } while (*text++ != '\0'); + return 0; +} + +NK_API int +nk_strmatch_fuzzy_text(const char *str, int str_len, + const char *pattern, int *out_score) +{ + /* Returns true if each character in pattern is found sequentially within str + * if found then out_score is also set. Score value has no intrinsic meaning. + * Range varies with pattern. Can only compare scores with same search pattern. */ + + /* bonus for adjacent matches */ + #define NK_ADJACENCY_BONUS 5 + /* bonus if match occurs after a separator */ + #define NK_SEPARATOR_BONUS 10 + /* bonus if match is uppercase and prev is lower */ + #define NK_CAMEL_BONUS 10 + /* penalty applied for every letter in str before the first match */ + #define NK_LEADING_LETTER_PENALTY (-3) + /* maximum penalty for leading letters */ + #define NK_MAX_LEADING_LETTER_PENALTY (-9) + /* penalty for every letter that doesn't matter */ + #define NK_UNMATCHED_LETTER_PENALTY (-1) + + /* loop variables */ + int score = 0; + char const * pattern_iter = pattern; + int str_iter = 0; + int prev_matched = nk_false; + int prev_lower = nk_false; + /* true so if first letter match gets separator bonus*/ + int prev_separator = nk_true; + + /* use "best" matched letter if multiple string letters match the pattern */ + char const * best_letter = 0; + int best_letter_score = 0; + + /* loop over strings */ + NK_ASSERT(str); + NK_ASSERT(pattern); + if (!str || !str_len || !pattern) return 0; + while (str_iter < str_len) + { + const char pattern_letter = *pattern_iter; + const char str_letter = str[str_iter]; + + int next_match = *pattern_iter != '\0' && + nk_to_lower(pattern_letter) == nk_to_lower(str_letter); + int rematch = best_letter && nk_to_upper(*best_letter) == nk_to_upper(str_letter); + + int advanced = next_match && best_letter; + int pattern_repeat = best_letter && *pattern_iter != '\0'; + pattern_repeat = pattern_repeat && + nk_to_lower(*best_letter) == nk_to_lower(pattern_letter); + + if (advanced || pattern_repeat) { + score += best_letter_score; + best_letter = 0; + best_letter_score = 0; + } + + if (next_match || rematch) + { + int new_score = 0; + /* Apply penalty for each letter before the first pattern match */ + if (pattern_iter == pattern) { + int count = (int)(&str[str_iter] - str); + int penalty = NK_LEADING_LETTER_PENALTY * count; + if (penalty < NK_MAX_LEADING_LETTER_PENALTY) + penalty = NK_MAX_LEADING_LETTER_PENALTY; + + score += penalty; + } + + /* apply bonus for consecutive bonuses */ + if (prev_matched) + new_score += NK_ADJACENCY_BONUS; + + /* apply bonus for matches after a separator */ + if (prev_separator) + new_score += NK_SEPARATOR_BONUS; + + /* apply bonus across camel case boundaries */ + if (prev_lower && nk_is_upper(str_letter)) + new_score += NK_CAMEL_BONUS; + + /* update pattern iter IFF the next pattern letter was matched */ + if (next_match) + ++pattern_iter; + + /* update best letter in str which may be for a "next" letter or a rematch */ + if (new_score >= best_letter_score) { + /* apply penalty for now skipped letter */ + if (best_letter != 0) + score += NK_UNMATCHED_LETTER_PENALTY; + + best_letter = &str[str_iter]; + best_letter_score = new_score; + } + prev_matched = nk_true; + } else { + score += NK_UNMATCHED_LETTER_PENALTY; + prev_matched = nk_false; + } + + /* separators should be more easily defined */ + prev_lower = nk_is_lower(str_letter) != 0; + prev_separator = str_letter == '_' || str_letter == ' '; + + ++str_iter; + } + + /* apply score for last match */ + if (best_letter) + score += best_letter_score; + + /* did not match full pattern */ + if (*pattern_iter != '\0') + return nk_false; + + if (out_score) + *out_score = score; + return nk_true; +} + +NK_API int +nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score) +{return nk_strmatch_fuzzy_text(str, nk_strlen(str), pattern, out_score);} + +NK_INTERN int +nk_string_float_limit(char *string, int prec) +{ + int dot = 0; + char *c = string; + while (*c) { + if (*c == '.') { + dot = 1; + c++; + continue; + } + if (dot == (prec+1)) { + *c = 0; + break; + } + if (dot > 0) dot++; + c++; + } + return (int)(c - string); +} + +NK_INTERN double +nk_pow(double x, int n) +{ + /* check the sign of n */ + double r = 1; + int plus = n >= 0; + n = (plus) ? n : -n; + while (n > 0) { + if ((n & 1) == 1) + r *= x; + n /= 2; + x *= x; + } + return plus ? r : 1.0 / r; +} + +NK_INTERN int +nk_ifloord(double x) +{ + x = (double)((int)x - ((x < 0.0) ? 1 : 0)); + return (int)x; +} + +NK_INTERN int +nk_ifloorf(float x) +{ + x = (float)((int)x - ((x < 0.0f) ? 1 : 0)); + return (int)x; +} + +NK_INTERN int +nk_iceilf(float x) +{ + if (x >= 0) { + int i = (int)x; + return (x > i) ? i+1: i; + } else { + int t = (int)x; + float r = x - (float)t; + return (r > 0.0f) ? t+1: t; + } +} + +NK_INTERN int +nk_log10(double n) +{ + int neg; + int ret; + int exp = 0; + + neg = (n < 0) ? 1 : 0; + ret = (neg) ? (int)-n : (int)n; + while ((ret / 10) > 0) { + ret /= 10; + exp++; + } + if (neg) exp = -exp; + return exp; +} + +NK_INTERN void +nk_strrev_ascii(char *s) +{ + int len = nk_strlen(s); + int end = len / 2; + int i = 0; + char t; + for (; i < end; ++i) { + t = s[i]; + s[i] = s[len - 1 - i]; + s[len -1 - i] = t; + } +} + +NK_INTERN char* +nk_itoa(char *s, long n) +{ + long i = 0; + if (n == 0) { + s[i++] = '0'; + s[i] = 0; + return s; + } + if (n < 0) { + s[i++] = '-'; + n = -n; + } + while (n > 0) { + s[i++] = (char)('0' + (n % 10)); + n /= 10; + } + s[i] = 0; + if (s[0] == '-') + ++s; + + nk_strrev_ascii(s); + return s; +} + +NK_INTERN char* +nk_dtoa(char *s, double n) +{ + int useExp = 0; + int digit = 0, m = 0, m1 = 0; + char *c = s; + int neg = 0; + + NK_ASSERT(s); + if (!s) return 0; + + if (n == 0.0) { + s[0] = '0'; s[1] = '\0'; + return s; + } + + neg = (n < 0); + if (neg) n = -n; + + /* calculate magnitude */ + m = nk_log10(n); + useExp = (m >= 14 || (neg && m >= 9) || m <= -9); + if (neg) *(c++) = '-'; + + /* set up for scientific notation */ + if (useExp) { + if (m < 0) + m -= 1; + n = n / (double)nk_pow(10.0, m); + m1 = m; + m = 0; + } + if (m < 1.0) { + m = 0; + } + + /* convert the number */ + while (n > NK_FLOAT_PRECISION || m >= 0) { + double weight = nk_pow(10.0, m); + if (weight > 0) { + double t = (double)n / weight; + digit = nk_ifloord(t); + n -= ((double)digit * weight); + *(c++) = (char)('0' + (char)digit); + } + if (m == 0 && n > 0) + *(c++) = '.'; + m--; + } + + if (useExp) { + /* convert the exponent */ + int i, j; + *(c++) = 'e'; + if (m1 > 0) { + *(c++) = '+'; + } else { + *(c++) = '-'; + m1 = -m1; + } + m = 0; + while (m1 > 0) { + *(c++) = (char)('0' + (char)(m1 % 10)); + m1 /= 10; + m++; + } + c -= m; + for (i = 0, j = m-1; i= buf_size) break; + iter++; + + /* flag arguments */ + while (*iter) { + if (*iter == '-') flag |= NK_ARG_FLAG_LEFT; + else if (*iter == '+') flag |= NK_ARG_FLAG_PLUS; + else if (*iter == ' ') flag |= NK_ARG_FLAG_SPACE; + else if (*iter == '#') flag |= NK_ARG_FLAG_NUM; + else if (*iter == '0') flag |= NK_ARG_FLAG_ZERO; + else break; + iter++; + } + + /* width argument */ + width = NK_DEFAULT; + if (*iter >= '1' && *iter <= '9') { + const char *end; + width = nk_strtoi(iter, &end); + if (end == iter) + width = -1; + else iter = end; + } else if (*iter == '*') { + width = va_arg(args, int); + iter++; + } + + /* precision argument */ + precision = NK_DEFAULT; + if (*iter == '.') { + iter++; + if (*iter == '*') { + precision = va_arg(args, int); + iter++; + } else { + const char *end; + precision = nk_strtoi(iter, &end); + if (end == iter) + precision = -1; + else iter = end; + } + } + + /* length modifier */ + if (*iter == 'h') { + if (*(iter+1) == 'h') { + arg_type = NK_ARG_TYPE_CHAR; + iter++; + } else arg_type = NK_ARG_TYPE_SHORT; + iter++; + } else if (*iter == 'l') { + arg_type = NK_ARG_TYPE_LONG; + iter++; + } else arg_type = NK_ARG_TYPE_DEFAULT; + + /* specifier */ + if (*iter == '%') { + NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); + NK_ASSERT(precision == NK_DEFAULT); + NK_ASSERT(width == NK_DEFAULT); + if (len < buf_size) + buf[len++] = '%'; + } else if (*iter == 's') { + /* string */ + const char *str = va_arg(args, const char*); + NK_ASSERT(str != buf && "buffer and argument are not allowed to overlap!"); + NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); + NK_ASSERT(precision == NK_DEFAULT); + NK_ASSERT(width == NK_DEFAULT); + if (str == buf) return -1; + while (str && *str && len < buf_size) + buf[len++] = *str++; + } else if (*iter == 'n') { + /* current length callback */ + signed int *n = va_arg(args, int*); + NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); + NK_ASSERT(precision == NK_DEFAULT); + NK_ASSERT(width == NK_DEFAULT); + if (n) *n = len; + } else if (*iter == 'c' || *iter == 'i' || *iter == 'd') { + /* signed integer */ + long value = 0; + const char *num_iter; + int num_len, num_print, padding; + int cur_precision = NK_MAX(precision, 1); + int cur_width = NK_MAX(width, 0); + + /* retrieve correct value type */ + if (arg_type == NK_ARG_TYPE_CHAR) + value = (signed char)va_arg(args, int); + else if (arg_type == NK_ARG_TYPE_SHORT) + value = (signed short)va_arg(args, int); + else if (arg_type == NK_ARG_TYPE_LONG) + value = va_arg(args, signed long); + else if (*iter == 'c') + value = (unsigned char)va_arg(args, int); + else value = va_arg(args, signed int); + + /* convert number to string */ + nk_itoa(number_buffer, value); + num_len = nk_strlen(number_buffer); + padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0); + if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE)) + padding = NK_MAX(padding-1, 0); + + /* fill left padding up to a total of `width` characters */ + if (!(flag & NK_ARG_FLAG_LEFT)) { + while (padding-- > 0 && (len < buf_size)) { + if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT)) + buf[len++] = '0'; + else buf[len++] = ' '; + } + } + + /* copy string value representation into buffer */ + if ((flag & NK_ARG_FLAG_PLUS) && value >= 0 && len < buf_size) + buf[len++] = '+'; + else if ((flag & NK_ARG_FLAG_SPACE) && value >= 0 && len < buf_size) + buf[len++] = ' '; + + /* fill up to precision number of digits with '0' */ + num_print = NK_MAX(cur_precision, num_len); + while (precision && (num_print > num_len) && (len < buf_size)) { + buf[len++] = '0'; + num_print--; + } + + /* copy string value representation into buffer */ + num_iter = number_buffer; + while (precision && *num_iter && len < buf_size) + buf[len++] = *num_iter++; + + /* fill right padding up to width characters */ + if (flag & NK_ARG_FLAG_LEFT) { + while ((padding-- > 0) && (len < buf_size)) + buf[len++] = ' '; + } + } else if (*iter == 'o' || *iter == 'x' || *iter == 'X' || *iter == 'u') { + /* unsigned integer */ + unsigned long value = 0; + int num_len = 0, num_print, padding = 0; + int cur_precision = NK_MAX(precision, 1); + int cur_width = NK_MAX(width, 0); + unsigned int base = (*iter == 'o') ? 8: (*iter == 'u')? 10: 16; + + /* print oct/hex/dec value */ + const char *upper_output_format = "0123456789ABCDEF"; + const char *lower_output_format = "0123456789abcdef"; + const char *output_format = (*iter == 'x') ? + lower_output_format: upper_output_format; + + /* retrieve correct value type */ + if (arg_type == NK_ARG_TYPE_CHAR) + value = (unsigned char)va_arg(args, int); + else if (arg_type == NK_ARG_TYPE_SHORT) + value = (unsigned short)va_arg(args, int); + else if (arg_type == NK_ARG_TYPE_LONG) + value = va_arg(args, unsigned long); + else value = va_arg(args, unsigned int); + + do { + /* convert decimal number into hex/oct number */ + int digit = output_format[value % base]; + if (num_len < NK_MAX_NUMBER_BUFFER) + number_buffer[num_len++] = (char)digit; + value /= base; + } while (value > 0); + + num_print = NK_MAX(cur_precision, num_len); + padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0); + if (flag & NK_ARG_FLAG_NUM) + padding = NK_MAX(padding-1, 0); + + /* fill left padding up to a total of `width` characters */ + if (!(flag & NK_ARG_FLAG_LEFT)) { + while ((padding-- > 0) && (len < buf_size)) { + if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT)) + buf[len++] = '0'; + else buf[len++] = ' '; + } + } + + /* fill up to precision number of digits */ + if (num_print && (flag & NK_ARG_FLAG_NUM)) { + if ((*iter == 'o') && (len < buf_size)) { + buf[len++] = '0'; + } else if ((*iter == 'x') && ((len+1) < buf_size)) { + buf[len++] = '0'; + buf[len++] = 'x'; + } else if ((*iter == 'X') && ((len+1) < buf_size)) { + buf[len++] = '0'; + buf[len++] = 'X'; + } + } + while (precision && (num_print > num_len) && (len < buf_size)) { + buf[len++] = '0'; + num_print--; + } + + /* reverse number direction */ + while (num_len > 0) { + if (precision && (len < buf_size)) + buf[len++] = number_buffer[num_len-1]; + num_len--; + } + + /* fill right padding up to width characters */ + if (flag & NK_ARG_FLAG_LEFT) { + while ((padding-- > 0) && (len < buf_size)) + buf[len++] = ' '; + } + } else if (*iter == 'f') { + /* floating point */ + const char *num_iter; + int cur_precision = (precision < 0) ? 6: precision; + int prefix, cur_width = NK_MAX(width, 0); + double value = va_arg(args, double); + int num_len = 0, frac_len = 0, dot = 0; + int padding = 0; + + NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); + NK_DTOA(number_buffer, value); + num_len = nk_strlen(number_buffer); + + /* calculate padding */ + num_iter = number_buffer; + while (*num_iter && *num_iter != '.') + num_iter++; + + prefix = (*num_iter == '.')?(int)(num_iter - number_buffer)+1:0; + padding = NK_MAX(cur_width - (prefix + NK_MIN(cur_precision, num_len - prefix)) , 0); + if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE)) + padding = NK_MAX(padding-1, 0); + + /* fill left padding up to a total of `width` characters */ + if (!(flag & NK_ARG_FLAG_LEFT)) { + while (padding-- > 0 && (len < buf_size)) { + if (flag & NK_ARG_FLAG_ZERO) + buf[len++] = '0'; + else buf[len++] = ' '; + } + } + + /* copy string value representation into buffer */ + num_iter = number_buffer; + if ((flag & NK_ARG_FLAG_PLUS) && (value >= 0) && (len < buf_size)) + buf[len++] = '+'; + else if ((flag & NK_ARG_FLAG_SPACE) && (value >= 0) && (len < buf_size)) + buf[len++] = ' '; + while (*num_iter) { + if (dot) frac_len++; + if (len < buf_size) + buf[len++] = *num_iter; + if (*num_iter == '.') dot = 1; + if (frac_len >= cur_precision) break; + num_iter++; + } + + /* fill number up to precision */ + while (frac_len < cur_precision) { + if (!dot && len < buf_size) { + buf[len++] = '.'; + dot = 1; + } + if (len < buf_size) + buf[len++] = '0'; + frac_len++; + } + + /* fill right padding up to width characters */ + if (flag & NK_ARG_FLAG_LEFT) { + while ((padding-- > 0) && (len < buf_size)) + buf[len++] = ' '; + } + } else { + /* Specifier not supported: g,G,e,E,p,z */ + NK_ASSERT(0 && "specifier is not supported!"); + return result; + } + } + buf[(len >= buf_size)?(buf_size-1):len] = 0; + result = (len >= buf_size)?-1:len; + return result; +} +#endif + +NK_INTERN int +nk_strfmt(char *buf, int buf_size, const char *fmt, va_list args) +{ + int result = -1; + NK_ASSERT(buf); + NK_ASSERT(buf_size); + if (!buf || !buf_size || !fmt) return 0; +#ifdef NK_INCLUDE_STANDARD_IO + result = NK_VSNPRINTF(buf, (nk_size)buf_size, fmt, args); + result = (result >= buf_size) ? -1: result; + buf[buf_size-1] = 0; +#else + result = nk_vsnprintf(buf, buf_size, fmt, args); +#endif + return result; +} +#endif + +NK_API nk_hash +nk_murmur_hash(const void * key, int len, nk_hash seed) +{ + /* 32-Bit MurmurHash3: https://code.google.com/p/smhasher/wiki/MurmurHash3*/ + #define NK_ROTL(x,r) ((x) << (r) | ((x) >> (32 - r))) + union {const nk_uint *i; const nk_byte *b;} conv = {0}; + const nk_byte *data = (const nk_byte*)key; + const int nblocks = len/4; + nk_uint h1 = seed; + const nk_uint c1 = 0xcc9e2d51; + const nk_uint c2 = 0x1b873593; + const nk_byte *tail; + const nk_uint *blocks; + nk_uint k1; + int i; + + /* body */ + if (!key) return 0; + conv.b = (data + nblocks*4); + blocks = (const nk_uint*)conv.i; + for (i = -nblocks; i; ++i) { + k1 = blocks[i]; + k1 *= c1; + k1 = NK_ROTL(k1,15); + k1 *= c2; + + h1 ^= k1; + h1 = NK_ROTL(h1,13); + h1 = h1*5+0xe6546b64; + } + + /* tail */ + tail = (const nk_byte*)(data + nblocks*4); + k1 = 0; + switch (len & 3) { + case 3: k1 ^= (nk_uint)(tail[2] << 16); /* fallthrough */ + case 2: k1 ^= (nk_uint)(tail[1] << 8u); /* fallthrough */ + case 1: k1 ^= tail[0]; + k1 *= c1; + k1 = NK_ROTL(k1,15); + k1 *= c2; + h1 ^= k1; + break; + default: break; + } + + /* finalization */ + h1 ^= (nk_uint)len; + /* fmix32 */ + h1 ^= h1 >> 16; + h1 *= 0x85ebca6b; + h1 ^= h1 >> 13; + h1 *= 0xc2b2ae35; + h1 ^= h1 >> 16; + + #undef NK_ROTL + return h1; +} + +#ifdef NK_INCLUDE_STANDARD_IO +NK_INTERN char* +nk_file_load(const char* path, nk_size* siz, struct nk_allocator *alloc) +{ + char *buf; + FILE *fd; + long ret; + + NK_ASSERT(path); + NK_ASSERT(siz); + NK_ASSERT(alloc); + if (!path || !siz || !alloc) + return 0; + + fd = fopen(path, "rb"); + if (!fd) return 0; + fseek(fd, 0, SEEK_END); + ret = ftell(fd); + if (ret < 0) { + fclose(fd); + return 0; + } + *siz = (nk_size)ret; + fseek(fd, 0, SEEK_SET); + buf = (char*)alloc->alloc(alloc->userdata,0, *siz); + NK_ASSERT(buf); + if (!buf) { + fclose(fd); + return 0; + } + *siz = (nk_size)fread(buf, 1,*siz, fd); + fclose(fd); + return buf; +} +#endif + +/* + * ============================================================== + * + * COLOR + * + * =============================================================== + */ +NK_INTERN int +nk_parse_hex(const char *p, int length) +{ + int i = 0; + int len = 0; + while (len < length) { + i <<= 4; + if (p[len] >= 'a' && p[len] <= 'f') + i += ((p[len] - 'a') + 10); + else if (p[len] >= 'A' && p[len] <= 'F') + i += ((p[len] - 'A') + 10); + else i += (p[len] - '0'); + len++; + } + return i; +} + +NK_API struct nk_color +nk_rgba(int r, int g, int b, int a) +{ + struct nk_color ret; + ret.r = (nk_byte)NK_CLAMP(0, r, 255); + ret.g = (nk_byte)NK_CLAMP(0, g, 255); + ret.b = (nk_byte)NK_CLAMP(0, b, 255); + ret.a = (nk_byte)NK_CLAMP(0, a, 255); + return ret; +} + +NK_API struct nk_color +nk_rgb_hex(const char *rgb) +{ + struct nk_color col; + const char *c = rgb; + if (*c == '#') c++; + col.r = (nk_byte)nk_parse_hex(c, 2); + col.g = (nk_byte)nk_parse_hex(c+2, 2); + col.b = (nk_byte)nk_parse_hex(c+4, 2); + col.a = 255; + return col; +} + +NK_API struct nk_color +nk_rgba_hex(const char *rgb) +{ + struct nk_color col; + const char *c = rgb; + if (*c == '#') c++; + col.r = (nk_byte)nk_parse_hex(c, 2); + col.g = (nk_byte)nk_parse_hex(c+2, 2); + col.b = (nk_byte)nk_parse_hex(c+4, 2); + col.a = (nk_byte)nk_parse_hex(c+6, 2); + return col; +} + +NK_API void +nk_color_hex_rgba(char *output, struct nk_color col) +{ + #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i)) + output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4); + output[1] = (char)NK_TO_HEX((col.r & 0x0F)); + output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4); + output[3] = (char)NK_TO_HEX((col.g & 0x0F)); + output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4); + output[5] = (char)NK_TO_HEX((col.b & 0x0F)); + output[6] = (char)NK_TO_HEX((col.a & 0xF0) >> 4); + output[7] = (char)NK_TO_HEX((col.a & 0x0F)); + output[8] = '\0'; + #undef NK_TO_HEX +} + +NK_API void +nk_color_hex_rgb(char *output, struct nk_color col) +{ + #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i)) + output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4); + output[1] = (char)NK_TO_HEX((col.r & 0x0F)); + output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4); + output[3] = (char)NK_TO_HEX((col.g & 0x0F)); + output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4); + output[5] = (char)NK_TO_HEX((col.b & 0x0F)); + output[6] = '\0'; + #undef NK_TO_HEX +} + +NK_API struct nk_color +nk_rgba_iv(const int *c) +{ + return nk_rgba(c[0], c[1], c[2], c[3]); +} + +NK_API struct nk_color +nk_rgba_bv(const nk_byte *c) +{ + return nk_rgba(c[0], c[1], c[2], c[3]); +} + +NK_API struct nk_color +nk_rgb(int r, int g, int b) +{ + struct nk_color ret; + ret.r = (nk_byte)NK_CLAMP(0, r, 255); + ret.g = (nk_byte)NK_CLAMP(0, g, 255); + ret.b = (nk_byte)NK_CLAMP(0, b, 255); + ret.a = (nk_byte)255; + return ret; +} + +NK_API struct nk_color +nk_rgb_iv(const int *c) +{ + return nk_rgb(c[0], c[1], c[2]); +} + +NK_API struct nk_color +nk_rgb_bv(const nk_byte* c) +{ + return nk_rgb(c[0], c[1], c[2]); +} + +NK_API struct nk_color +nk_rgba_u32(nk_uint in) +{ + struct nk_color ret; + ret.r = (in & 0xFF); + ret.g = ((in >> 8) & 0xFF); + ret.b = ((in >> 16) & 0xFF); + ret.a = (nk_byte)((in >> 24) & 0xFF); + return ret; +} + +NK_API struct nk_color +nk_rgba_f(float r, float g, float b, float a) +{ + struct nk_color ret; + ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f); + ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f); + ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f); + ret.a = (nk_byte)(NK_SATURATE(a) * 255.0f); + return ret; +} + +NK_API struct nk_color +nk_rgba_fv(const float *c) +{ + return nk_rgba_f(c[0], c[1], c[2], c[3]); +} + +NK_API struct nk_color +nk_rgba_cf(struct nk_colorf c) +{ + return nk_rgba_f(c.r, c.g, c.b, c.a); +} + +NK_API struct nk_color +nk_rgb_f(float r, float g, float b) +{ + struct nk_color ret; + ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f); + ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f); + ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f); + ret.a = 255; + return ret; +} + +NK_API struct nk_color +nk_rgb_fv(const float *c) +{ + return nk_rgb_f(c[0], c[1], c[2]); +} + +NK_API struct nk_color +nk_rgb_cf(struct nk_colorf c) +{ + return nk_rgb_f(c.r, c.g, c.b); +} + +NK_API struct nk_color +nk_hsv(int h, int s, int v) +{ + return nk_hsva(h, s, v, 255); +} + +NK_API struct nk_color +nk_hsv_iv(const int *c) +{ + return nk_hsv(c[0], c[1], c[2]); +} + +NK_API struct nk_color +nk_hsv_bv(const nk_byte *c) +{ + return nk_hsv(c[0], c[1], c[2]); +} + +NK_API struct nk_color +nk_hsv_f(float h, float s, float v) +{ + return nk_hsva_f(h, s, v, 1.0f); +} + +NK_API struct nk_color +nk_hsv_fv(const float *c) +{ + return nk_hsv_f(c[0], c[1], c[2]); +} + +NK_API struct nk_color +nk_hsva(int h, int s, int v, int a) +{ + float hf = ((float)NK_CLAMP(0, h, 255)) / 255.0f; + float sf = ((float)NK_CLAMP(0, s, 255)) / 255.0f; + float vf = ((float)NK_CLAMP(0, v, 255)) / 255.0f; + float af = ((float)NK_CLAMP(0, a, 255)) / 255.0f; + return nk_hsva_f(hf, sf, vf, af); +} + +NK_API struct nk_color +nk_hsva_iv(const int *c) +{ + return nk_hsva(c[0], c[1], c[2], c[3]); +} + +NK_API struct nk_color +nk_hsva_bv(const nk_byte *c) +{ + return nk_hsva(c[0], c[1], c[2], c[3]); +} + +NK_API struct nk_colorf +nk_hsva_colorf(float h, float s, float v, float a) +{ + int i; + float p, q, t, f; + struct nk_colorf out = {0,0,0,0}; + if (s <= 0.0f) { + out.r = v; out.g = v; out.b = v; out.a = a; + return out; + } + h = h / (60.0f/360.0f); + i = (int)h; + f = h - (float)i; + p = v * (1.0f - s); + q = v * (1.0f - (s * f)); + t = v * (1.0f - s * (1.0f - f)); + + switch (i) { + case 0: default: out.r = v; out.g = t; out.b = p; break; + case 1: out.r = q; out.g = v; out.b = p; break; + case 2: out.r = p; out.g = v; out.b = t; break; + case 3: out.r = p; out.g = q; out.b = v; break; + case 4: out.r = t; out.g = p; out.b = v; break; + case 5: out.r = v; out.g = p; out.b = q; break;} + out.a = a; + return out; +} + +NK_API struct nk_colorf +nk_hsva_colorfv(float *c) +{ + return nk_hsva_colorf(c[0], c[1], c[2], c[3]); +} + +NK_API struct nk_color +nk_hsva_f(float h, float s, float v, float a) +{ + struct nk_colorf c = nk_hsva_colorf(h, s, v, a); + return nk_rgba_f(c.r, c.g, c.b, c.a); +} + +NK_API struct nk_color +nk_hsva_fv(const float *c) +{ + return nk_hsva_f(c[0], c[1], c[2], c[3]); +} + +NK_API nk_uint +nk_color_u32(struct nk_color in) +{ + nk_uint out = (nk_uint)in.r; + out |= ((nk_uint)in.g << 8); + out |= ((nk_uint)in.b << 16); + out |= ((nk_uint)in.a << 24); + return out; +} + +NK_API void +nk_color_f(float *r, float *g, float *b, float *a, struct nk_color in) +{ + NK_STORAGE const float s = 1.0f/255.0f; + *r = (float)in.r * s; + *g = (float)in.g * s; + *b = (float)in.b * s; + *a = (float)in.a * s; +} + +NK_API void +nk_color_fv(float *c, struct nk_color in) +{ + nk_color_f(&c[0], &c[1], &c[2], &c[3], in); +} + +NK_API struct nk_colorf +nk_color_cf(struct nk_color in) +{ + struct nk_colorf o; + nk_color_f(&o.r, &o.g, &o.b, &o.a, in); + return o; +} + +NK_API void +nk_color_d(double *r, double *g, double *b, double *a, struct nk_color in) +{ + NK_STORAGE const double s = 1.0/255.0; + *r = (double)in.r * s; + *g = (double)in.g * s; + *b = (double)in.b * s; + *a = (double)in.a * s; +} + +NK_API void +nk_color_dv(double *c, struct nk_color in) +{ + nk_color_d(&c[0], &c[1], &c[2], &c[3], in); +} + +NK_API void +nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color in) +{ + float a; + nk_color_hsva_f(out_h, out_s, out_v, &a, in); +} + +NK_API void +nk_color_hsv_fv(float *out, struct nk_color in) +{ + float a; + nk_color_hsva_f(&out[0], &out[1], &out[2], &a, in); +} + +NK_API void +nk_colorf_hsva_f(float *out_h, float *out_s, + float *out_v, float *out_a, struct nk_colorf in) +{ + float chroma; + float K = 0.0f; + if (in.g < in.b) { + const float t = in.g; in.g = in.b; in.b = t; + K = -1.f; + } + if (in.r < in.g) { + const float t = in.r; in.r = in.g; in.g = t; + K = -2.f/6.0f - K; + } + chroma = in.r - ((in.g < in.b) ? in.g: in.b); + *out_h = NK_ABS(K + (in.g - in.b)/(6.0f * chroma + 1e-20f)); + *out_s = chroma / (in.r + 1e-20f); + *out_v = in.r; + *out_a = in.a; + +} + +NK_API void +nk_colorf_hsva_fv(float *hsva, struct nk_colorf in) +{ + nk_colorf_hsva_f(&hsva[0], &hsva[1], &hsva[2], &hsva[3], in); +} +NK_API void +nk_color_hsva_f(float *out_h, float *out_s, + float *out_v, float *out_a, struct nk_color in) +{ + struct nk_colorf col; + nk_color_f(&col.r,&col.g,&col.b,&col.a, in); + nk_colorf_hsva_f(out_h, out_s, out_v, out_a, col); +} + +NK_API void +nk_color_hsva_fv(float *out, struct nk_color in) +{ + nk_color_hsva_f(&out[0], &out[1], &out[2], &out[3], in); +} + +NK_API void +nk_color_hsva_i(int *out_h, int *out_s, int *out_v, + int *out_a, struct nk_color in) +{ + float h,s,v,a; + nk_color_hsva_f(&h, &s, &v, &a, in); + *out_h = (nk_byte)(h * 255.0f); + *out_s = (nk_byte)(s * 255.0f); + *out_v = (nk_byte)(v * 255.0f); + *out_a = (nk_byte)(a * 255.0f); +} + +NK_API void +nk_color_hsva_iv(int *out, struct nk_color in) +{ + nk_color_hsva_i(&out[0], &out[1], &out[2], &out[3], in); +} + +NK_API void +nk_color_hsva_bv(nk_byte *out, struct nk_color in) +{ + int tmp[4]; + nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); + out[0] = (nk_byte)tmp[0]; + out[1] = (nk_byte)tmp[1]; + out[2] = (nk_byte)tmp[2]; + out[3] = (nk_byte)tmp[3]; +} + +NK_API void +nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color in) +{ + int tmp[4]; + nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); + *h = (nk_byte)tmp[0]; + *s = (nk_byte)tmp[1]; + *v = (nk_byte)tmp[2]; + *a = (nk_byte)tmp[3]; +} + +NK_API void +nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color in) +{ + int a; + nk_color_hsva_i(out_h, out_s, out_v, &a, in); +} + +NK_API void +nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color in) +{ + int tmp[4]; + nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); + *out_h = (nk_byte)tmp[0]; + *out_s = (nk_byte)tmp[1]; + *out_v = (nk_byte)tmp[2]; +} + +NK_API void +nk_color_hsv_iv(int *out, struct nk_color in) +{ + nk_color_hsv_i(&out[0], &out[1], &out[2], in); +} + +NK_API void +nk_color_hsv_bv(nk_byte *out, struct nk_color in) +{ + int tmp[4]; + nk_color_hsv_i(&tmp[0], &tmp[1], &tmp[2], in); + out[0] = (nk_byte)tmp[0]; + out[1] = (nk_byte)tmp[1]; + out[2] = (nk_byte)tmp[2]; +} +/* + * ============================================================== + * + * IMAGE + * + * =============================================================== + */ +NK_API nk_handle +nk_handle_ptr(void *ptr) +{ + nk_handle handle = {0}; + handle.ptr = ptr; + return handle; +} + +NK_API nk_handle +nk_handle_id(int id) +{ + nk_handle handle; + nk_zero_struct(handle); + handle.id = id; + return handle; +} + +NK_API struct nk_image +nk_subimage_ptr(void *ptr, unsigned short w, unsigned short h, struct nk_rect r) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + s.handle.ptr = ptr; + s.w = w; s.h = h; + s.region[0] = (unsigned short)r.x; + s.region[1] = (unsigned short)r.y; + s.region[2] = (unsigned short)r.w; + s.region[3] = (unsigned short)r.h; + return s; +} + +NK_API struct nk_image +nk_subimage_id(int id, unsigned short w, unsigned short h, struct nk_rect r) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + s.handle.id = id; + s.w = w; s.h = h; + s.region[0] = (unsigned short)r.x; + s.region[1] = (unsigned short)r.y; + s.region[2] = (unsigned short)r.w; + s.region[3] = (unsigned short)r.h; + return s; +} + +NK_API struct nk_image +nk_subimage_handle(nk_handle handle, unsigned short w, unsigned short h, + struct nk_rect r) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + s.handle = handle; + s.w = w; s.h = h; + s.region[0] = (unsigned short)r.x; + s.region[1] = (unsigned short)r.y; + s.region[2] = (unsigned short)r.w; + s.region[3] = (unsigned short)r.h; + return s; +} + +NK_API struct nk_image +nk_image_handle(nk_handle handle) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + s.handle = handle; + s.w = 0; s.h = 0; + s.region[0] = 0; + s.region[1] = 0; + s.region[2] = 0; + s.region[3] = 0; + return s; +} + +NK_API struct nk_image +nk_image_ptr(void *ptr) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + NK_ASSERT(ptr); + s.handle.ptr = ptr; + s.w = 0; s.h = 0; + s.region[0] = 0; + s.region[1] = 0; + s.region[2] = 0; + s.region[3] = 0; + return s; +} + +NK_API struct nk_image +nk_image_id(int id) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + s.handle.id = id; + s.w = 0; s.h = 0; + s.region[0] = 0; + s.region[1] = 0; + s.region[2] = 0; + s.region[3] = 0; + return s; +} + +NK_API int +nk_image_is_subimage(const struct nk_image* img) +{ + NK_ASSERT(img); + return !(img->w == 0 && img->h == 0); +} + +NK_INTERN void +nk_unify(struct nk_rect *clip, const struct nk_rect *a, float x0, float y0, + float x1, float y1) +{ + NK_ASSERT(a); + NK_ASSERT(clip); + clip->x = NK_MAX(a->x, x0); + clip->y = NK_MAX(a->y, y0); + clip->w = NK_MIN(a->x + a->w, x1) - clip->x; + clip->h = NK_MIN(a->y + a->h, y1) - clip->y; + clip->w = NK_MAX(0, clip->w); + clip->h = NK_MAX(0, clip->h); +} + +NK_API void +nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, + float pad_x, float pad_y, enum nk_heading direction) +{ + float w_half, h_half; + NK_ASSERT(result); + + r.w = NK_MAX(2 * pad_x, r.w); + r.h = NK_MAX(2 * pad_y, r.h); + r.w = r.w - 2 * pad_x; + r.h = r.h - 2 * pad_y; + + r.x = r.x + pad_x; + r.y = r.y + pad_y; + + w_half = r.w / 2.0f; + h_half = r.h / 2.0f; + + if (direction == NK_UP) { + result[0] = nk_vec2(r.x + w_half, r.y); + result[1] = nk_vec2(r.x + r.w, r.y + r.h); + result[2] = nk_vec2(r.x, r.y + r.h); + } else if (direction == NK_RIGHT) { + result[0] = nk_vec2(r.x, r.y); + result[1] = nk_vec2(r.x + r.w, r.y + h_half); + result[2] = nk_vec2(r.x, r.y + r.h); + } else if (direction == NK_DOWN) { + result[0] = nk_vec2(r.x, r.y); + result[1] = nk_vec2(r.x + r.w, r.y); + result[2] = nk_vec2(r.x + w_half, r.y + r.h); + } else { + result[0] = nk_vec2(r.x, r.y + h_half); + result[1] = nk_vec2(r.x + r.w, r.y); + result[2] = nk_vec2(r.x + r.w, r.y + r.h); + } +} + +NK_INTERN int +nk_text_clamp(const struct nk_user_font *font, const char *text, + int text_len, float space, int *glyphs, float *text_width, + nk_rune *sep_list, int sep_count) +{ + int i = 0; + int glyph_len = 0; + float last_width = 0; + nk_rune unicode = 0; + float width = 0; + int len = 0; + int g = 0; + float s; + + int sep_len = 0; + int sep_g = 0; + float sep_width = 0; + sep_count = NK_MAX(sep_count,0); + + glyph_len = nk_utf_decode(text, &unicode, text_len); + while (glyph_len && (width < space) && (len < text_len)) { + len += glyph_len; + s = font->width(font->userdata, font->height, text, len); + for (i = 0; i < sep_count; ++i) { + if (unicode != sep_list[i]) continue; + sep_width = last_width = width; + sep_g = g+1; + sep_len = len; + break; + } + if (i == sep_count){ + last_width = sep_width = width; + sep_g = g+1; + } + width = s; + glyph_len = nk_utf_decode(&text[len], &unicode, text_len - len); + g++; + } + if (len >= text_len) { + *glyphs = g; + *text_width = last_width; + return len; + } else { + *glyphs = sep_g; + *text_width = sep_width; + return (!sep_len) ? len: sep_len; + } +} + +enum {NK_DO_NOT_STOP_ON_NEW_LINE, NK_STOP_ON_NEW_LINE}; +NK_INTERN struct nk_vec2 +nk_text_calculate_text_bounds(const struct nk_user_font *font, + const char *begin, int byte_len, float row_height, const char **remaining, + struct nk_vec2 *out_offset, int *glyphs, int op) +{ + float line_height = row_height; + struct nk_vec2 text_size = nk_vec2(0,0); + float line_width = 0.0f; + + float glyph_width; + int glyph_len = 0; + nk_rune unicode = 0; + int text_len = 0; + if (!begin || byte_len <= 0 || !font) + return nk_vec2(0,row_height); + + glyph_len = nk_utf_decode(begin, &unicode, byte_len); + if (!glyph_len) return text_size; + glyph_width = font->width(font->userdata, font->height, begin, glyph_len); + + *glyphs = 0; + while ((text_len < byte_len) && glyph_len) { + if (unicode == '\n') { + text_size.x = NK_MAX(text_size.x, line_width); + text_size.y += line_height; + line_width = 0; + *glyphs+=1; + if (op == NK_STOP_ON_NEW_LINE) + break; + + text_len++; + glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); + continue; + } + + if (unicode == '\r') { + text_len++; + *glyphs+=1; + glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); + continue; + } + + *glyphs = *glyphs + 1; + text_len += glyph_len; + line_width += (float)glyph_width; + glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); + glyph_width = font->width(font->userdata, font->height, begin+text_len, glyph_len); + continue; + } + + if (text_size.x < line_width) + text_size.x = line_width; + if (out_offset) + *out_offset = nk_vec2(line_width, text_size.y + line_height); + if (line_width > 0 || text_size.y == 0.0f) + text_size.y += line_height; + if (remaining) + *remaining = begin+text_len; + return text_size; +} + +/* ============================================================== + * + * UTF-8 + * + * ===============================================================*/ +NK_GLOBAL const nk_byte nk_utfbyte[NK_UTF_SIZE+1] = {0x80, 0, 0xC0, 0xE0, 0xF0}; +NK_GLOBAL const nk_byte nk_utfmask[NK_UTF_SIZE+1] = {0xC0, 0x80, 0xE0, 0xF0, 0xF8}; +NK_GLOBAL const nk_uint nk_utfmin[NK_UTF_SIZE+1] = {0, 0, 0x80, 0x800, 0x10000}; +NK_GLOBAL const nk_uint nk_utfmax[NK_UTF_SIZE+1] = {0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF}; + +NK_INTERN int +nk_utf_validate(nk_rune *u, int i) +{ + NK_ASSERT(u); + if (!u) return 0; + if (!NK_BETWEEN(*u, nk_utfmin[i], nk_utfmax[i]) || + NK_BETWEEN(*u, 0xD800, 0xDFFF)) + *u = NK_UTF_INVALID; + for (i = 1; *u > nk_utfmax[i]; ++i); + return i; +} + +NK_INTERN nk_rune +nk_utf_decode_byte(char c, int *i) +{ + NK_ASSERT(i); + if (!i) return 0; + for(*i = 0; *i < (int)NK_LEN(nk_utfmask); ++(*i)) { + if (((nk_byte)c & nk_utfmask[*i]) == nk_utfbyte[*i]) + return (nk_byte)(c & ~nk_utfmask[*i]); + } + return 0; +} + +NK_API int +nk_utf_decode(const char *c, nk_rune *u, int clen) +{ + int i, j, len, type=0; + nk_rune udecoded; + + NK_ASSERT(c); + NK_ASSERT(u); + + if (!c || !u) return 0; + if (!clen) return 0; + *u = NK_UTF_INVALID; + + udecoded = nk_utf_decode_byte(c[0], &len); + if (!NK_BETWEEN(len, 1, NK_UTF_SIZE)) + return 1; + + for (i = 1, j = 1; i < clen && j < len; ++i, ++j) { + udecoded = (udecoded << 6) | nk_utf_decode_byte(c[i], &type); + if (type != 0) + return j; + } + if (j < len) + return 0; + *u = udecoded; + nk_utf_validate(u, len); + return len; +} + +NK_INTERN char +nk_utf_encode_byte(nk_rune u, int i) +{ + return (char)((nk_utfbyte[i]) | ((nk_byte)u & ~nk_utfmask[i])); +} + +NK_API int +nk_utf_encode(nk_rune u, char *c, int clen) +{ + int len, i; + len = nk_utf_validate(&u, 0); + if (clen < len || !len || len > NK_UTF_SIZE) + return 0; + + for (i = len - 1; i != 0; --i) { + c[i] = nk_utf_encode_byte(u, 0); + u >>= 6; + } + c[0] = nk_utf_encode_byte(u, len); + return len; +} + +NK_API int +nk_utf_len(const char *str, int len) +{ + const char *text; + int glyphs = 0; + int text_len; + int glyph_len; + int src_len = 0; + nk_rune unicode; + + NK_ASSERT(str); + if (!str || !len) return 0; + + text = str; + text_len = len; + glyph_len = nk_utf_decode(text, &unicode, text_len); + while (glyph_len && src_len < len) { + glyphs++; + src_len = src_len + glyph_len; + glyph_len = nk_utf_decode(text + src_len, &unicode, text_len - src_len); + } + return glyphs; +} + +NK_API const char* +nk_utf_at(const char *buffer, int length, int index, + nk_rune *unicode, int *len) +{ + int i = 0; + int src_len = 0; + int glyph_len = 0; + const char *text; + int text_len; + + NK_ASSERT(buffer); + NK_ASSERT(unicode); + NK_ASSERT(len); + + if (!buffer || !unicode || !len) return 0; + if (index < 0) { + *unicode = NK_UTF_INVALID; + *len = 0; + return 0; + } + + text = buffer; + text_len = length; + glyph_len = nk_utf_decode(text, unicode, text_len); + while (glyph_len) { + if (i == index) { + *len = glyph_len; + break; + } + + i++; + src_len = src_len + glyph_len; + glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); + } + if (i != index) return 0; + return buffer + src_len; +} + +/* ============================================================== + * + * BUFFER + * + * ===============================================================*/ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_INTERN void* nk_malloc(nk_handle unused, void *old,nk_size size) +{NK_UNUSED(unused); NK_UNUSED(old); return malloc(size);} +NK_INTERN void nk_mfree(nk_handle unused, void *ptr) +{NK_UNUSED(unused); free(ptr);} + +NK_API void +nk_buffer_init_default(struct nk_buffer *buffer) +{ + struct nk_allocator alloc; + alloc.userdata.ptr = 0; + alloc.alloc = nk_malloc; + alloc.free = nk_mfree; + nk_buffer_init(buffer, &alloc, NK_BUFFER_DEFAULT_INITIAL_SIZE); +} +#endif + +NK_API void +nk_buffer_init(struct nk_buffer *b, const struct nk_allocator *a, + nk_size initial_size) +{ + NK_ASSERT(b); + NK_ASSERT(a); + NK_ASSERT(initial_size); + if (!b || !a || !initial_size) return; + + nk_zero(b, sizeof(*b)); + b->type = NK_BUFFER_DYNAMIC; + b->memory.ptr = a->alloc(a->userdata,0, initial_size); + b->memory.size = initial_size; + b->size = initial_size; + b->grow_factor = 2.0f; + b->pool = *a; +} + +NK_API void +nk_buffer_init_fixed(struct nk_buffer *b, void *m, nk_size size) +{ + NK_ASSERT(b); + NK_ASSERT(m); + NK_ASSERT(size); + if (!b || !m || !size) return; + + nk_zero(b, sizeof(*b)); + b->type = NK_BUFFER_FIXED; + b->memory.ptr = m; + b->memory.size = size; + b->size = size; +} + +NK_INTERN void* +nk_buffer_align(void *unaligned, nk_size align, nk_size *alignment, + enum nk_buffer_allocation_type type) +{ + void *memory = 0; + switch (type) { + default: + case NK_BUFFER_MAX: + case NK_BUFFER_FRONT: + if (align) { + memory = NK_ALIGN_PTR(unaligned, align); + *alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned); + } else { + memory = unaligned; + *alignment = 0; + } + break; + case NK_BUFFER_BACK: + if (align) { + memory = NK_ALIGN_PTR_BACK(unaligned, align); + *alignment = (nk_size)((nk_byte*)unaligned - (nk_byte*)memory); + } else { + memory = unaligned; + *alignment = 0; + } + break; + } + return memory; +} + +NK_INTERN void* +nk_buffer_realloc(struct nk_buffer *b, nk_size capacity, nk_size *size) +{ + void *temp; + nk_size buffer_size; + + NK_ASSERT(b); + NK_ASSERT(size); + if (!b || !size || !b->pool.alloc || !b->pool.free) + return 0; + + buffer_size = b->memory.size; + temp = b->pool.alloc(b->pool.userdata, b->memory.ptr, capacity); + NK_ASSERT(temp); + if (!temp) return 0; + + *size = capacity; + if (temp != b->memory.ptr) { + NK_MEMCPY(temp, b->memory.ptr, buffer_size); + b->pool.free(b->pool.userdata, b->memory.ptr); + } + + if (b->size == buffer_size) { + /* no back buffer so just set correct size */ + b->size = capacity; + return temp; + } else { + /* copy back buffer to the end of the new buffer */ + void *dst, *src; + nk_size back_size; + back_size = buffer_size - b->size; + dst = nk_ptr_add(void, temp, capacity - back_size); + src = nk_ptr_add(void, temp, b->size); + NK_MEMCPY(dst, src, back_size); + b->size = capacity - back_size; + } + return temp; +} + +NK_INTERN void* +nk_buffer_alloc(struct nk_buffer *b, enum nk_buffer_allocation_type type, + nk_size size, nk_size align) +{ + int full; + nk_size alignment; + void *unaligned; + void *memory; + + NK_ASSERT(b); + NK_ASSERT(size); + if (!b || !size) return 0; + b->needed += size; + + /* calculate total size with needed alignment + size */ + if (type == NK_BUFFER_FRONT) + unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated); + else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size); + memory = nk_buffer_align(unaligned, align, &alignment, type); + + /* check if buffer has enough memory*/ + if (type == NK_BUFFER_FRONT) + full = ((b->allocated + size + alignment) > b->size); + else full = ((b->size - NK_MIN(b->size,(size + alignment))) <= b->allocated); + + if (full) { + nk_size capacity; + if (b->type != NK_BUFFER_DYNAMIC) + return 0; + NK_ASSERT(b->pool.alloc && b->pool.free); + if (b->type != NK_BUFFER_DYNAMIC || !b->pool.alloc || !b->pool.free) + return 0; + + /* buffer is full so allocate bigger buffer if dynamic */ + capacity = (nk_size)((float)b->memory.size * b->grow_factor); + capacity = NK_MAX(capacity, nk_round_up_pow2((nk_uint)(b->allocated + size))); + b->memory.ptr = nk_buffer_realloc(b, capacity, &b->memory.size); + if (!b->memory.ptr) return 0; + + /* align newly allocated pointer */ + if (type == NK_BUFFER_FRONT) + unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated); + else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size); + memory = nk_buffer_align(unaligned, align, &alignment, type); + } + if (type == NK_BUFFER_FRONT) + b->allocated += size + alignment; + else b->size -= (size + alignment); + b->needed += alignment; + b->calls++; + return memory; +} + +NK_API void +nk_buffer_push(struct nk_buffer *b, enum nk_buffer_allocation_type type, + const void *memory, nk_size size, nk_size align) +{ + void *mem = nk_buffer_alloc(b, type, size, align); + if (!mem) return; + NK_MEMCPY(mem, memory, size); +} + +NK_API void +nk_buffer_mark(struct nk_buffer *buffer, enum nk_buffer_allocation_type type) +{ + NK_ASSERT(buffer); + if (!buffer) return; + buffer->marker[type].active = nk_true; + if (type == NK_BUFFER_BACK) + buffer->marker[type].offset = buffer->size; + else buffer->marker[type].offset = buffer->allocated; +} + +NK_API void +nk_buffer_reset(struct nk_buffer *buffer, enum nk_buffer_allocation_type type) +{ + NK_ASSERT(buffer); + if (!buffer) return; + if (type == NK_BUFFER_BACK) { + /* reset back buffer either back to marker or empty */ + buffer->needed -= (buffer->memory.size - buffer->marker[type].offset); + if (buffer->marker[type].active) + buffer->size = buffer->marker[type].offset; + else buffer->size = buffer->memory.size; + buffer->marker[type].active = nk_false; + } else { + /* reset front buffer either back to back marker or empty */ + buffer->needed -= (buffer->allocated - buffer->marker[type].offset); + if (buffer->marker[type].active) + buffer->allocated = buffer->marker[type].offset; + else buffer->allocated = 0; + buffer->marker[type].active = nk_false; + } +} + +NK_API void +nk_buffer_clear(struct nk_buffer *b) +{ + NK_ASSERT(b); + if (!b) return; + b->allocated = 0; + b->size = b->memory.size; + b->calls = 0; + b->needed = 0; +} + +NK_API void +nk_buffer_free(struct nk_buffer *b) +{ + NK_ASSERT(b); + if (!b || !b->memory.ptr) return; + if (b->type == NK_BUFFER_FIXED) return; + if (!b->pool.free) return; + NK_ASSERT(b->pool.free); + b->pool.free(b->pool.userdata, b->memory.ptr); +} + +NK_API void +nk_buffer_info(struct nk_memory_status *s, struct nk_buffer *b) +{ + NK_ASSERT(b); + NK_ASSERT(s); + if (!s || !b) return; + s->allocated = b->allocated; + s->size = b->memory.size; + s->needed = b->needed; + s->memory = b->memory.ptr; + s->calls = b->calls; +} + +NK_API void* +nk_buffer_memory(struct nk_buffer *buffer) +{ + NK_ASSERT(buffer); + if (!buffer) return 0; + return buffer->memory.ptr; +} + +NK_API const void* +nk_buffer_memory_const(const struct nk_buffer *buffer) +{ + NK_ASSERT(buffer); + if (!buffer) return 0; + return buffer->memory.ptr; +} + +NK_API nk_size +nk_buffer_total(struct nk_buffer *buffer) +{ + NK_ASSERT(buffer); + if (!buffer) return 0; + return buffer->memory.size; +} + +/* + * ============================================================== + * + * STRING + * + * =============================================================== + */ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void +nk_str_init_default(struct nk_str *str) +{ + struct nk_allocator alloc; + alloc.userdata.ptr = 0; + alloc.alloc = nk_malloc; + alloc.free = nk_mfree; + nk_buffer_init(&str->buffer, &alloc, 32); + str->len = 0; +} +#endif + +NK_API void +nk_str_init(struct nk_str *str, const struct nk_allocator *alloc, nk_size size) +{ + nk_buffer_init(&str->buffer, alloc, size); + str->len = 0; +} + +NK_API void +nk_str_init_fixed(struct nk_str *str, void *memory, nk_size size) +{ + nk_buffer_init_fixed(&str->buffer, memory, size); + str->len = 0; +} + +NK_API int +nk_str_append_text_char(struct nk_str *s, const char *str, int len) +{ + char *mem; + NK_ASSERT(s); + NK_ASSERT(str); + if (!s || !str || !len) return 0; + mem = (char*)nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0); + if (!mem) return 0; + NK_MEMCPY(mem, str, (nk_size)len * sizeof(char)); + s->len += nk_utf_len(str, len); + return len; +} + +NK_API int +nk_str_append_str_char(struct nk_str *s, const char *str) +{ + return nk_str_append_text_char(s, str, nk_strlen(str)); +} + +NK_API int +nk_str_append_text_utf8(struct nk_str *str, const char *text, int len) +{ + int i = 0; + int byte_len = 0; + nk_rune unicode; + if (!str || !text || !len) return 0; + for (i = 0; i < len; ++i) + byte_len += nk_utf_decode(text+byte_len, &unicode, 4); + nk_str_append_text_char(str, text, byte_len); + return len; +} + +NK_API int +nk_str_append_str_utf8(struct nk_str *str, const char *text) +{ + int runes = 0; + int byte_len = 0; + int num_runes = 0; + int glyph_len = 0; + nk_rune unicode; + if (!str || !text) return 0; + + glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4); + while (unicode != '\0' && glyph_len) { + glyph_len = nk_utf_decode(text+byte_len, &unicode, 4); + byte_len += glyph_len; + num_runes++; + } + nk_str_append_text_char(str, text, byte_len); + return runes; +} + +NK_API int +nk_str_append_text_runes(struct nk_str *str, const nk_rune *text, int len) +{ + int i = 0; + int byte_len = 0; + nk_glyph glyph; + + NK_ASSERT(str); + if (!str || !text || !len) return 0; + for (i = 0; i < len; ++i) { + byte_len = nk_utf_encode(text[i], glyph, NK_UTF_SIZE); + if (!byte_len) break; + nk_str_append_text_char(str, glyph, byte_len); + } + return len; +} + +NK_API int +nk_str_append_str_runes(struct nk_str *str, const nk_rune *runes) +{ + int i = 0; + nk_glyph glyph; + int byte_len; + NK_ASSERT(str); + if (!str || !runes) return 0; + while (runes[i] != '\0') { + byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); + nk_str_append_text_char(str, glyph, byte_len); + i++; + } + return i; +} + +NK_API int +nk_str_insert_at_char(struct nk_str *s, int pos, const char *str, int len) +{ + int i; + void *mem; + char *src; + char *dst; + + int copylen; + NK_ASSERT(s); + NK_ASSERT(str); + NK_ASSERT(len >= 0); + if (!s || !str || !len || (nk_size)pos > s->buffer.allocated) return 0; + if ((s->buffer.allocated + (nk_size)len >= s->buffer.memory.size) && + (s->buffer.type == NK_BUFFER_FIXED)) return 0; + + copylen = (int)s->buffer.allocated - pos; + if (!copylen) { + nk_str_append_text_char(s, str, len); + return 1; + } + mem = nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0); + if (!mem) return 0; + + /* memmove */ + NK_ASSERT(((int)pos + (int)len + ((int)copylen - 1)) >= 0); + NK_ASSERT(((int)pos + ((int)copylen - 1)) >= 0); + dst = nk_ptr_add(char, s->buffer.memory.ptr, pos + len + (copylen - 1)); + src = nk_ptr_add(char, s->buffer.memory.ptr, pos + (copylen-1)); + for (i = 0; i < copylen; ++i) *dst-- = *src--; + mem = nk_ptr_add(void, s->buffer.memory.ptr, pos); + NK_MEMCPY(mem, str, (nk_size)len * sizeof(char)); + s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); + return 1; +} + +NK_API int +nk_str_insert_at_rune(struct nk_str *str, int pos, const char *cstr, int len) +{ + int glyph_len; + nk_rune unicode; + const char *begin; + const char *buffer; + + NK_ASSERT(str); + NK_ASSERT(cstr); + NK_ASSERT(len); + if (!str || !cstr || !len) return 0; + begin = nk_str_at_rune(str, pos, &unicode, &glyph_len); + if (!str->len) + return nk_str_append_text_char(str, cstr, len); + buffer = nk_str_get_const(str); + if (!begin) return 0; + return nk_str_insert_at_char(str, (int)(begin - buffer), cstr, len); +} + +NK_API int +nk_str_insert_text_char(struct nk_str *str, int pos, const char *text, int len) +{ + return nk_str_insert_text_utf8(str, pos, text, len); +} + +NK_API int +nk_str_insert_str_char(struct nk_str *str, int pos, const char *text) +{ + return nk_str_insert_text_utf8(str, pos, text, nk_strlen(text)); +} + +NK_API int +nk_str_insert_text_utf8(struct nk_str *str, int pos, const char *text, int len) +{ + int i = 0; + int byte_len = 0; + nk_rune unicode; + + NK_ASSERT(str); + NK_ASSERT(text); + if (!str || !text || !len) return 0; + for (i = 0; i < len; ++i) + byte_len += nk_utf_decode(text+byte_len, &unicode, 4); + nk_str_insert_at_rune(str, pos, text, byte_len); + return len; +} + +NK_API int +nk_str_insert_str_utf8(struct nk_str *str, int pos, const char *text) +{ + int runes = 0; + int byte_len = 0; + int num_runes = 0; + int glyph_len = 0; + nk_rune unicode; + if (!str || !text) return 0; + + glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4); + while (unicode != '\0' && glyph_len) { + glyph_len = nk_utf_decode(text+byte_len, &unicode, 4); + byte_len += glyph_len; + num_runes++; + } + nk_str_insert_at_rune(str, pos, text, byte_len); + return runes; +} + +NK_API int +nk_str_insert_text_runes(struct nk_str *str, int pos, const nk_rune *runes, int len) +{ + int i = 0; + int byte_len = 0; + nk_glyph glyph; + + NK_ASSERT(str); + if (!str || !runes || !len) return 0; + for (i = 0; i < len; ++i) { + byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); + if (!byte_len) break; + nk_str_insert_at_rune(str, pos+i, glyph, byte_len); + } + return len; +} + +NK_API int +nk_str_insert_str_runes(struct nk_str *str, int pos, const nk_rune *runes) +{ + int i = 0; + nk_glyph glyph; + int byte_len; + NK_ASSERT(str); + if (!str || !runes) return 0; + while (runes[i] != '\0') { + byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); + nk_str_insert_at_rune(str, pos+i, glyph, byte_len); + i++; + } + return i; +} + +NK_API void +nk_str_remove_chars(struct nk_str *s, int len) +{ + NK_ASSERT(s); + NK_ASSERT(len >= 0); + if (!s || len < 0 || (nk_size)len > s->buffer.allocated) return; + NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0); + s->buffer.allocated -= (nk_size)len; + s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); +} + +NK_API void +nk_str_remove_runes(struct nk_str *str, int len) +{ + int index; + const char *begin; + const char *end; + nk_rune unicode; + + NK_ASSERT(str); + NK_ASSERT(len >= 0); + if (!str || len < 0) return; + if (len >= str->len) { + str->len = 0; + return; + } + + index = str->len - len; + begin = nk_str_at_rune(str, index, &unicode, &len); + end = (const char*)str->buffer.memory.ptr + str->buffer.allocated; + nk_str_remove_chars(str, (int)(end-begin)+1); +} + +NK_API void +nk_str_delete_chars(struct nk_str *s, int pos, int len) +{ + NK_ASSERT(s); + if (!s || !len || (nk_size)pos > s->buffer.allocated || + (nk_size)(pos + len) > s->buffer.allocated) return; + + if ((nk_size)(pos + len) < s->buffer.allocated) { + /* memmove */ + char *dst = nk_ptr_add(char, s->buffer.memory.ptr, pos); + char *src = nk_ptr_add(char, s->buffer.memory.ptr, pos + len); + NK_MEMCPY(dst, src, s->buffer.allocated - (nk_size)(pos + len)); + NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0); + s->buffer.allocated -= (nk_size)len; + } else nk_str_remove_chars(s, len); + s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); +} + +NK_API void +nk_str_delete_runes(struct nk_str *s, int pos, int len) +{ + char *temp; + nk_rune unicode; + char *begin; + char *end; + int unused; + + NK_ASSERT(s); + NK_ASSERT(s->len >= pos + len); + if (s->len < pos + len) + len = NK_CLAMP(0, (s->len - pos), s->len); + if (!len) return; + + temp = (char *)s->buffer.memory.ptr; + begin = nk_str_at_rune(s, pos, &unicode, &unused); + if (!begin) return; + s->buffer.memory.ptr = begin; + end = nk_str_at_rune(s, len, &unicode, &unused); + s->buffer.memory.ptr = temp; + if (!end) return; + nk_str_delete_chars(s, (int)(begin - temp), (int)(end - begin)); +} + +NK_API char* +nk_str_at_char(struct nk_str *s, int pos) +{ + NK_ASSERT(s); + if (!s || pos > (int)s->buffer.allocated) return 0; + return nk_ptr_add(char, s->buffer.memory.ptr, pos); +} + +NK_API char* +nk_str_at_rune(struct nk_str *str, int pos, nk_rune *unicode, int *len) +{ + int i = 0; + int src_len = 0; + int glyph_len = 0; + char *text; + int text_len; + + NK_ASSERT(str); + NK_ASSERT(unicode); + NK_ASSERT(len); + + if (!str || !unicode || !len) return 0; + if (pos < 0) { + *unicode = 0; + *len = 0; + return 0; + } + + text = (char*)str->buffer.memory.ptr; + text_len = (int)str->buffer.allocated; + glyph_len = nk_utf_decode(text, unicode, text_len); + while (glyph_len) { + if (i == pos) { + *len = glyph_len; + break; + } + + i++; + src_len = src_len + glyph_len; + glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); + } + if (i != pos) return 0; + return text + src_len; +} + +NK_API const char* +nk_str_at_char_const(const struct nk_str *s, int pos) +{ + NK_ASSERT(s); + if (!s || pos > (int)s->buffer.allocated) return 0; + return nk_ptr_add(char, s->buffer.memory.ptr, pos); +} + +NK_API const char* +nk_str_at_const(const struct nk_str *str, int pos, nk_rune *unicode, int *len) +{ + int i = 0; + int src_len = 0; + int glyph_len = 0; + char *text; + int text_len; + + NK_ASSERT(str); + NK_ASSERT(unicode); + NK_ASSERT(len); + + if (!str || !unicode || !len) return 0; + if (pos < 0) { + *unicode = 0; + *len = 0; + return 0; + } + + text = (char*)str->buffer.memory.ptr; + text_len = (int)str->buffer.allocated; + glyph_len = nk_utf_decode(text, unicode, text_len); + while (glyph_len) { + if (i == pos) { + *len = glyph_len; + break; + } + + i++; + src_len = src_len + glyph_len; + glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); + } + if (i != pos) return 0; + return text + src_len; +} + +NK_API nk_rune +nk_str_rune_at(const struct nk_str *str, int pos) +{ + int len; + nk_rune unicode = 0; + nk_str_at_const(str, pos, &unicode, &len); + return unicode; +} + +NK_API char* +nk_str_get(struct nk_str *s) +{ + NK_ASSERT(s); + if (!s || !s->len || !s->buffer.allocated) return 0; + return (char*)s->buffer.memory.ptr; +} + +NK_API const char* +nk_str_get_const(const struct nk_str *s) +{ + NK_ASSERT(s); + if (!s || !s->len || !s->buffer.allocated) return 0; + return (const char*)s->buffer.memory.ptr; +} + +NK_API int +nk_str_len(struct nk_str *s) +{ + NK_ASSERT(s); + if (!s || !s->len || !s->buffer.allocated) return 0; + return s->len; +} + +NK_API int +nk_str_len_char(struct nk_str *s) +{ + NK_ASSERT(s); + if (!s || !s->len || !s->buffer.allocated) return 0; + return (int)s->buffer.allocated; +} + +NK_API void +nk_str_clear(struct nk_str *str) +{ + NK_ASSERT(str); + nk_buffer_clear(&str->buffer); + str->len = 0; +} + +NK_API void +nk_str_free(struct nk_str *str) +{ + NK_ASSERT(str); + nk_buffer_free(&str->buffer); + str->len = 0; +} + +/* + * ============================================================== + * + * Command buffer + * + * =============================================================== +*/ +NK_INTERN void +nk_command_buffer_init(struct nk_command_buffer *cmdbuf, + struct nk_buffer *buffer, enum nk_command_clipping clip) +{ + NK_ASSERT(cmdbuf); + NK_ASSERT(buffer); + if (!cmdbuf || !buffer) return; + cmdbuf->base = buffer; + cmdbuf->use_clipping = clip; + cmdbuf->begin = buffer->allocated; + cmdbuf->end = buffer->allocated; + cmdbuf->last = buffer->allocated; +} + +NK_INTERN void +nk_command_buffer_reset(struct nk_command_buffer *buffer) +{ + NK_ASSERT(buffer); + if (!buffer) return; + buffer->begin = 0; + buffer->end = 0; + buffer->last = 0; + buffer->clip = nk_null_rect; +#ifdef NK_INCLUDE_COMMAND_USERDATA + buffer->userdata.ptr = 0; +#endif +} + +NK_INTERN void* +nk_command_buffer_push(struct nk_command_buffer* b, + enum nk_command_type t, nk_size size) +{ + NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_command); + struct nk_command *cmd; + nk_size alignment; + void *unaligned; + void *memory; + + NK_ASSERT(b); + NK_ASSERT(b->base); + if (!b) return 0; + cmd = (struct nk_command*)nk_buffer_alloc(b->base,NK_BUFFER_FRONT,size,align); + if (!cmd) return 0; + + /* make sure the offset to the next command is aligned */ + b->last = (nk_size)((nk_byte*)cmd - (nk_byte*)b->base->memory.ptr); + unaligned = (nk_byte*)cmd + size; + memory = NK_ALIGN_PTR(unaligned, align); + alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned); +#ifdef NK_ZERO_COMMAND_MEMORY + NK_MEMSET(cmd, 0, size + alignment); +#endif + + cmd->type = t; + cmd->next = b->base->allocated + alignment; +#ifdef NK_INCLUDE_COMMAND_USERDATA + cmd->userdata = b->userdata; +#endif + b->end = cmd->next; + return cmd; +} + +NK_API void +nk_push_scissor(struct nk_command_buffer *b, struct nk_rect r) +{ + struct nk_command_scissor *cmd; + NK_ASSERT(b); + if (!b) return; + + b->clip.x = r.x; + b->clip.y = r.y; + b->clip.w = r.w; + b->clip.h = r.h; + cmd = (struct nk_command_scissor*) + nk_command_buffer_push(b, NK_COMMAND_SCISSOR, sizeof(*cmd)); + + if (!cmd) return; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)NK_MAX(0, r.w); + cmd->h = (unsigned short)NK_MAX(0, r.h); +} + +NK_API void +nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, + float x1, float y1, float line_thickness, struct nk_color c) +{ + struct nk_command_line *cmd; + NK_ASSERT(b); + if (!b || line_thickness <= 0) return; + cmd = (struct nk_command_line*) + nk_command_buffer_push(b, NK_COMMAND_LINE, sizeof(*cmd)); + if (!cmd) return; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->begin.x = (short)x0; + cmd->begin.y = (short)y0; + cmd->end.x = (short)x1; + cmd->end.y = (short)y1; + cmd->color = c; +} + +NK_API void +nk_stroke_curve(struct nk_command_buffer *b, float ax, float ay, + float ctrl0x, float ctrl0y, float ctrl1x, float ctrl1y, + float bx, float by, float line_thickness, struct nk_color col) +{ + struct nk_command_curve *cmd; + NK_ASSERT(b); + if (!b || col.a == 0 || line_thickness <= 0) return; + + cmd = (struct nk_command_curve*) + nk_command_buffer_push(b, NK_COMMAND_CURVE, sizeof(*cmd)); + if (!cmd) return; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->begin.x = (short)ax; + cmd->begin.y = (short)ay; + cmd->ctrl[0].x = (short)ctrl0x; + cmd->ctrl[0].y = (short)ctrl0y; + cmd->ctrl[1].x = (short)ctrl1x; + cmd->ctrl[1].y = (short)ctrl1y; + cmd->end.x = (short)bx; + cmd->end.y = (short)by; + cmd->color = col; +} + +NK_API void +nk_stroke_rect(struct nk_command_buffer *b, struct nk_rect rect, + float rounding, float line_thickness, struct nk_color c) +{ + struct nk_command_rect *cmd; + NK_ASSERT(b); + if (!b || c.a == 0 || rect.w == 0 || rect.h == 0 || line_thickness <= 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, + clip->x, clip->y, clip->w, clip->h)) return; + } + cmd = (struct nk_command_rect*) + nk_command_buffer_push(b, NK_COMMAND_RECT, sizeof(*cmd)); + if (!cmd) return; + cmd->rounding = (unsigned short)rounding; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->x = (short)rect.x; + cmd->y = (short)rect.y; + cmd->w = (unsigned short)NK_MAX(0, rect.w); + cmd->h = (unsigned short)NK_MAX(0, rect.h); + cmd->color = c; +} + +NK_API void +nk_fill_rect(struct nk_command_buffer *b, struct nk_rect rect, + float rounding, struct nk_color c) +{ + struct nk_command_rect_filled *cmd; + NK_ASSERT(b); + if (!b || c.a == 0 || rect.w == 0 || rect.h == 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, + clip->x, clip->y, clip->w, clip->h)) return; + } + + cmd = (struct nk_command_rect_filled*) + nk_command_buffer_push(b, NK_COMMAND_RECT_FILLED, sizeof(*cmd)); + if (!cmd) return; + cmd->rounding = (unsigned short)rounding; + cmd->x = (short)rect.x; + cmd->y = (short)rect.y; + cmd->w = (unsigned short)NK_MAX(0, rect.w); + cmd->h = (unsigned short)NK_MAX(0, rect.h); + cmd->color = c; +} + +NK_API void +nk_fill_rect_multi_color(struct nk_command_buffer *b, struct nk_rect rect, + struct nk_color left, struct nk_color top, struct nk_color right, + struct nk_color bottom) +{ + struct nk_command_rect_multi_color *cmd; + NK_ASSERT(b); + if (!b || rect.w == 0 || rect.h == 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, + clip->x, clip->y, clip->w, clip->h)) return; + } + + cmd = (struct nk_command_rect_multi_color*) + nk_command_buffer_push(b, NK_COMMAND_RECT_MULTI_COLOR, sizeof(*cmd)); + if (!cmd) return; + cmd->x = (short)rect.x; + cmd->y = (short)rect.y; + cmd->w = (unsigned short)NK_MAX(0, rect.w); + cmd->h = (unsigned short)NK_MAX(0, rect.h); + cmd->left = left; + cmd->top = top; + cmd->right = right; + cmd->bottom = bottom; +} + +NK_API void +nk_stroke_circle(struct nk_command_buffer *b, struct nk_rect r, + float line_thickness, struct nk_color c) +{ + struct nk_command_circle *cmd; + if (!b || r.w == 0 || r.h == 0 || line_thickness <= 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h)) + return; + } + + cmd = (struct nk_command_circle*) + nk_command_buffer_push(b, NK_COMMAND_CIRCLE, sizeof(*cmd)); + if (!cmd) return; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)NK_MAX(r.w, 0); + cmd->h = (unsigned short)NK_MAX(r.h, 0); + cmd->color = c; +} + +NK_API void +nk_fill_circle(struct nk_command_buffer *b, struct nk_rect r, struct nk_color c) +{ + struct nk_command_circle_filled *cmd; + NK_ASSERT(b); + if (!b || c.a == 0 || r.w == 0 || r.h == 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h)) + return; + } + + cmd = (struct nk_command_circle_filled*) + nk_command_buffer_push(b, NK_COMMAND_CIRCLE_FILLED, sizeof(*cmd)); + if (!cmd) return; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)NK_MAX(r.w, 0); + cmd->h = (unsigned short)NK_MAX(r.h, 0); + cmd->color = c; +} + +NK_API void +nk_stroke_arc(struct nk_command_buffer *b, float cx, float cy, float radius, + float a_min, float a_max, float line_thickness, struct nk_color c) +{ + struct nk_command_arc *cmd; + if (!b || c.a == 0 || line_thickness <= 0) return; + cmd = (struct nk_command_arc*) + nk_command_buffer_push(b, NK_COMMAND_ARC, sizeof(*cmd)); + if (!cmd) return; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->cx = (short)cx; + cmd->cy = (short)cy; + cmd->r = (unsigned short)radius; + cmd->a[0] = a_min; + cmd->a[1] = a_max; + cmd->color = c; +} + +NK_API void +nk_fill_arc(struct nk_command_buffer *b, float cx, float cy, float radius, + float a_min, float a_max, struct nk_color c) +{ + struct nk_command_arc_filled *cmd; + NK_ASSERT(b); + if (!b || c.a == 0) return; + cmd = (struct nk_command_arc_filled*) + nk_command_buffer_push(b, NK_COMMAND_ARC_FILLED, sizeof(*cmd)); + if (!cmd) return; + cmd->cx = (short)cx; + cmd->cy = (short)cy; + cmd->r = (unsigned short)radius; + cmd->a[0] = a_min; + cmd->a[1] = a_max; + cmd->color = c; +} + +NK_API void +nk_stroke_triangle(struct nk_command_buffer *b, float x0, float y0, float x1, + float y1, float x2, float y2, float line_thickness, struct nk_color c) +{ + struct nk_command_triangle *cmd; + NK_ASSERT(b); + if (!b || c.a == 0 || line_thickness <= 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) && + !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) && + !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h)) + return; + } + + cmd = (struct nk_command_triangle*) + nk_command_buffer_push(b, NK_COMMAND_TRIANGLE, sizeof(*cmd)); + if (!cmd) return; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->a.x = (short)x0; + cmd->a.y = (short)y0; + cmd->b.x = (short)x1; + cmd->b.y = (short)y1; + cmd->c.x = (short)x2; + cmd->c.y = (short)y2; + cmd->color = c; +} + +NK_API void +nk_fill_triangle(struct nk_command_buffer *b, float x0, float y0, float x1, + float y1, float x2, float y2, struct nk_color c) +{ + struct nk_command_triangle_filled *cmd; + NK_ASSERT(b); + if (!b || c.a == 0) return; + if (!b) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) && + !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) && + !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h)) + return; + } + + cmd = (struct nk_command_triangle_filled*) + nk_command_buffer_push(b, NK_COMMAND_TRIANGLE_FILLED, sizeof(*cmd)); + if (!cmd) return; + cmd->a.x = (short)x0; + cmd->a.y = (short)y0; + cmd->b.x = (short)x1; + cmd->b.y = (short)y1; + cmd->c.x = (short)x2; + cmd->c.y = (short)y2; + cmd->color = c; +} + +NK_API void +nk_stroke_polygon(struct nk_command_buffer *b, float *points, int point_count, + float line_thickness, struct nk_color col) +{ + int i; + nk_size size = 0; + struct nk_command_polygon *cmd; + + NK_ASSERT(b); + if (!b || col.a == 0 || line_thickness <= 0) return; + size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; + cmd = (struct nk_command_polygon*) nk_command_buffer_push(b, NK_COMMAND_POLYGON, size); + if (!cmd) return; + cmd->color = col; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->point_count = (unsigned short)point_count; + for (i = 0; i < point_count; ++i) { + cmd->points[i].x = (short)points[i*2]; + cmd->points[i].y = (short)points[i*2+1]; + } +} + +NK_API void +nk_fill_polygon(struct nk_command_buffer *b, float *points, int point_count, + struct nk_color col) +{ + int i; + nk_size size = 0; + struct nk_command_polygon_filled *cmd; + + NK_ASSERT(b); + if (!b || col.a == 0) return; + size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; + cmd = (struct nk_command_polygon_filled*) + nk_command_buffer_push(b, NK_COMMAND_POLYGON_FILLED, size); + if (!cmd) return; + cmd->color = col; + cmd->point_count = (unsigned short)point_count; + for (i = 0; i < point_count; ++i) { + cmd->points[i].x = (short)points[i*2+0]; + cmd->points[i].y = (short)points[i*2+1]; + } +} + +NK_API void +nk_stroke_polyline(struct nk_command_buffer *b, float *points, int point_count, + float line_thickness, struct nk_color col) +{ + int i; + nk_size size = 0; + struct nk_command_polyline *cmd; + + NK_ASSERT(b); + if (!b || col.a == 0 || line_thickness <= 0) return; + size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; + cmd = (struct nk_command_polyline*) nk_command_buffer_push(b, NK_COMMAND_POLYLINE, size); + if (!cmd) return; + cmd->color = col; + cmd->point_count = (unsigned short)point_count; + cmd->line_thickness = (unsigned short)line_thickness; + for (i = 0; i < point_count; ++i) { + cmd->points[i].x = (short)points[i*2]; + cmd->points[i].y = (short)points[i*2+1]; + } +} + +NK_API void +nk_draw_image(struct nk_command_buffer *b, struct nk_rect r, + const struct nk_image *img, struct nk_color col) +{ + struct nk_command_image *cmd; + NK_ASSERT(b); + if (!b) return; + if (b->use_clipping) { + const struct nk_rect *c = &b->clip; + if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) + return; + } + + cmd = (struct nk_command_image*) + nk_command_buffer_push(b, NK_COMMAND_IMAGE, sizeof(*cmd)); + if (!cmd) return; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)NK_MAX(0, r.w); + cmd->h = (unsigned short)NK_MAX(0, r.h); + cmd->img = *img; + cmd->col = col; +} + +NK_API void +nk_push_custom(struct nk_command_buffer *b, struct nk_rect r, + nk_command_custom_callback cb, nk_handle usr) +{ + struct nk_command_custom *cmd; + NK_ASSERT(b); + if (!b) return; + if (b->use_clipping) { + const struct nk_rect *c = &b->clip; + if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) + return; + } + + cmd = (struct nk_command_custom*) + nk_command_buffer_push(b, NK_COMMAND_CUSTOM, sizeof(*cmd)); + if (!cmd) return; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)NK_MAX(0, r.w); + cmd->h = (unsigned short)NK_MAX(0, r.h); + cmd->callback_data = usr; + cmd->callback = cb; +} + +NK_API void +nk_draw_text(struct nk_command_buffer *b, struct nk_rect r, + const char *string, int length, const struct nk_user_font *font, + struct nk_color bg, struct nk_color fg) +{ + float text_width = 0; + struct nk_command_text *cmd; + + NK_ASSERT(b); + NK_ASSERT(font); + if (!b || !string || !length || (bg.a == 0 && fg.a == 0)) return; + if (b->use_clipping) { + const struct nk_rect *c = &b->clip; + if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) + return; + } + + /* make sure text fits inside bounds */ + text_width = font->width(font->userdata, font->height, string, length); + if (text_width > r.w){ + int glyphs = 0; + float txt_width = (float)text_width; + length = nk_text_clamp(font, string, length, r.w, &glyphs, &txt_width, 0,0); + } + + if (!length) return; + cmd = (struct nk_command_text*) + nk_command_buffer_push(b, NK_COMMAND_TEXT, sizeof(*cmd) + (nk_size)(length + 1)); + if (!cmd) return; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)r.w; + cmd->h = (unsigned short)r.h; + cmd->background = bg; + cmd->foreground = fg; + cmd->font = font; + cmd->length = length; + cmd->height = font->height; + NK_MEMCPY(cmd->string, string, (nk_size)length); + cmd->string[length] = '\0'; +} + +/* ============================================================== + * + * DRAW LIST + * + * ===============================================================*/ +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT +NK_API void +nk_draw_list_init(struct nk_draw_list *list) +{ + nk_size i = 0; + NK_ASSERT(list); + if (!list) return; + nk_zero(list, sizeof(*list)); + for (i = 0; i < NK_LEN(list->circle_vtx); ++i) { + const float a = ((float)i / (float)NK_LEN(list->circle_vtx)) * 2 * NK_PI; + list->circle_vtx[i].x = (float)NK_COS(a); + list->circle_vtx[i].y = (float)NK_SIN(a); + } +} + +NK_API void +nk_draw_list_setup(struct nk_draw_list *canvas, const struct nk_convert_config *config, + struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, + enum nk_anti_aliasing line_aa, enum nk_anti_aliasing shape_aa) +{ + NK_ASSERT(canvas); + NK_ASSERT(config); + NK_ASSERT(cmds); + NK_ASSERT(vertices); + NK_ASSERT(elements); + if (!canvas || !config || !cmds || !vertices || !elements) + return; + + canvas->buffer = cmds; + canvas->config = *config; + canvas->elements = elements; + canvas->vertices = vertices; + canvas->line_AA = line_aa; + canvas->shape_AA = shape_aa; + canvas->clip_rect = nk_null_rect; +} + +NK_API const struct nk_draw_command* +nk__draw_list_begin(const struct nk_draw_list *canvas, const struct nk_buffer *buffer) +{ + nk_byte *memory; + nk_size offset; + const struct nk_draw_command *cmd; + + NK_ASSERT(buffer); + if (!buffer || !buffer->size || !canvas->cmd_count) + return 0; + + memory = (nk_byte*)buffer->memory.ptr; + offset = buffer->memory.size - canvas->cmd_offset; + cmd = nk_ptr_add(const struct nk_draw_command, memory, offset); + return cmd; +} + +NK_API const struct nk_draw_command* +nk__draw_list_end(const struct nk_draw_list *canvas, const struct nk_buffer *buffer) +{ + nk_size size; + nk_size offset; + nk_byte *memory; + const struct nk_draw_command *end; + + NK_ASSERT(buffer); + NK_ASSERT(canvas); + if (!buffer || !canvas) + return 0; + + memory = (nk_byte*)buffer->memory.ptr; + size = buffer->memory.size; + offset = size - canvas->cmd_offset; + end = nk_ptr_add(const struct nk_draw_command, memory, offset); + end -= (canvas->cmd_count-1); + return end; +} + +NK_API const struct nk_draw_command* +nk__draw_list_next(const struct nk_draw_command *cmd, + const struct nk_buffer *buffer, const struct nk_draw_list *canvas) +{ + const struct nk_draw_command *end; + NK_ASSERT(buffer); + NK_ASSERT(canvas); + if (!cmd || !buffer || !canvas) + return 0; + + end = nk__draw_list_end(canvas, buffer); + if (cmd <= end) return 0; + return (cmd-1); +} + +NK_API void +nk_draw_list_clear(struct nk_draw_list *list) +{ + NK_ASSERT(list); + if (!list) return; + if (list->buffer) + nk_buffer_clear(list->buffer); + if (list->vertices) + nk_buffer_clear(list->vertices); + if (list->elements) + nk_buffer_clear(list->elements); + + list->element_count = 0; + list->vertex_count = 0; + list->cmd_offset = 0; + list->cmd_count = 0; + list->path_count = 0; + list->vertices = 0; + list->elements = 0; + list->clip_rect = nk_null_rect; +} + +NK_INTERN struct nk_vec2* +nk_draw_list_alloc_path(struct nk_draw_list *list, int count) +{ + struct nk_vec2 *points; + NK_STORAGE const nk_size point_align = NK_ALIGNOF(struct nk_vec2); + NK_STORAGE const nk_size point_size = sizeof(struct nk_vec2); + points = (struct nk_vec2*) + nk_buffer_alloc(list->buffer, NK_BUFFER_FRONT, + point_size * (nk_size)count, point_align); + + if (!points) return 0; + if (!list->path_offset) { + void *memory = nk_buffer_memory(list->buffer); + list->path_offset = (unsigned int)((nk_byte*)points - (nk_byte*)memory); + } + list->path_count += (unsigned int)count; + return points; +} + +NK_INTERN struct nk_vec2 +nk_draw_list_path_last(struct nk_draw_list *list) +{ + void *memory; + struct nk_vec2 *point; + NK_ASSERT(list->path_count); + memory = nk_buffer_memory(list->buffer); + point = nk_ptr_add(struct nk_vec2, memory, list->path_offset); + point += (list->path_count-1); + return *point; +} + +NK_INTERN struct nk_draw_command* +nk_draw_list_push_command(struct nk_draw_list *list, struct nk_rect clip, + nk_handle texture) +{ + NK_STORAGE const nk_size cmd_align = NK_ALIGNOF(struct nk_draw_command); + NK_STORAGE const nk_size cmd_size = sizeof(struct nk_draw_command); + struct nk_draw_command *cmd; + + NK_ASSERT(list); + cmd = (struct nk_draw_command*) + nk_buffer_alloc(list->buffer, NK_BUFFER_BACK, cmd_size, cmd_align); + + if (!cmd) return 0; + if (!list->cmd_count) { + nk_byte *memory = (nk_byte*)nk_buffer_memory(list->buffer); + nk_size total = nk_buffer_total(list->buffer); + memory = nk_ptr_add(nk_byte, memory, total); + list->cmd_offset = (nk_size)(memory - (nk_byte*)cmd); + } + + cmd->elem_count = 0; + cmd->clip_rect = clip; + cmd->texture = texture; +#ifdef NK_INCLUDE_COMMAND_USERDATA + cmd->userdata = list->userdata; +#endif + + list->cmd_count++; + list->clip_rect = clip; + return cmd; +} + +NK_INTERN struct nk_draw_command* +nk_draw_list_command_last(struct nk_draw_list *list) +{ + void *memory; + nk_size size; + struct nk_draw_command *cmd; + NK_ASSERT(list->cmd_count); + + memory = nk_buffer_memory(list->buffer); + size = nk_buffer_total(list->buffer); + cmd = nk_ptr_add(struct nk_draw_command, memory, size - list->cmd_offset); + return (cmd - (list->cmd_count-1)); +} + +NK_INTERN void +nk_draw_list_add_clip(struct nk_draw_list *list, struct nk_rect rect) +{ + NK_ASSERT(list); + if (!list) return; + if (!list->cmd_count) { + nk_draw_list_push_command(list, rect, list->config.null.texture); + } else { + struct nk_draw_command *prev = nk_draw_list_command_last(list); + if (prev->elem_count == 0) + prev->clip_rect = rect; + nk_draw_list_push_command(list, rect, prev->texture); + } +} + +NK_INTERN void +nk_draw_list_push_image(struct nk_draw_list *list, nk_handle texture) +{ + NK_ASSERT(list); + if (!list) return; + if (!list->cmd_count) { + nk_draw_list_push_command(list, nk_null_rect, texture); + } else { + struct nk_draw_command *prev = nk_draw_list_command_last(list); + if (prev->elem_count == 0) { + prev->texture = texture; + #ifdef NK_INCLUDE_COMMAND_USERDATA + prev->userdata = list->userdata; + #endif + } else if (prev->texture.id != texture.id + #ifdef NK_INCLUDE_COMMAND_USERDATA + || prev->userdata.id != list->userdata.id + #endif + ) nk_draw_list_push_command(list, prev->clip_rect, texture); + } +} + +#ifdef NK_INCLUDE_COMMAND_USERDATA +NK_API void +nk_draw_list_push_userdata(struct nk_draw_list *list, nk_handle userdata) +{ + list->userdata = userdata; +} +#endif + +NK_INTERN void* +nk_draw_list_alloc_vertices(struct nk_draw_list *list, nk_size count) +{ + void *vtx; + NK_ASSERT(list); + if (!list) return 0; + vtx = nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, + list->config.vertex_size*count, list->config.vertex_alignment); + if (!vtx) return 0; + list->vertex_count += (unsigned int)count; + return vtx; +} + +NK_INTERN nk_draw_index* +nk_draw_list_alloc_elements(struct nk_draw_list *list, nk_size count) +{ + nk_draw_index *ids; + struct nk_draw_command *cmd; + NK_STORAGE const nk_size elem_align = NK_ALIGNOF(nk_draw_index); + NK_STORAGE const nk_size elem_size = sizeof(nk_draw_index); + NK_ASSERT(list); + if (!list) return 0; + + ids = (nk_draw_index*) + nk_buffer_alloc(list->elements, NK_BUFFER_FRONT, elem_size*count, elem_align); + if (!ids) return 0; + cmd = nk_draw_list_command_last(list); + list->element_count += (unsigned int)count; + cmd->elem_count += (unsigned int)count; + return ids; +} + +NK_INTERN int +nk_draw_vertex_layout_element_is_end_of_layout( + const struct nk_draw_vertex_layout_element *element) +{ + return (element->attribute == NK_VERTEX_ATTRIBUTE_COUNT || + element->format == NK_FORMAT_COUNT); +} + +NK_INTERN void +nk_draw_vertex_color(void *attr, const float *vals, + enum nk_draw_vertex_layout_format format) +{ + /* if this triggers you tried to provide a value format for a color */ + float val[4]; + NK_ASSERT(format >= NK_FORMAT_COLOR_BEGIN); + NK_ASSERT(format <= NK_FORMAT_COLOR_END); + if (format < NK_FORMAT_COLOR_BEGIN || format > NK_FORMAT_COLOR_END) return; + + val[0] = NK_SATURATE(vals[0]); + val[1] = NK_SATURATE(vals[1]); + val[2] = NK_SATURATE(vals[2]); + val[3] = NK_SATURATE(vals[3]); + + switch (format) { + default: NK_ASSERT(0 && "Invalid vertex layout color format"); break; + case NK_FORMAT_R8G8B8A8: + case NK_FORMAT_R8G8B8: { + struct nk_color col = nk_rgba_fv(val); + NK_MEMCPY(attr, &col.r, sizeof(col)); + } break; + case NK_FORMAT_B8G8R8A8: { + struct nk_color col = nk_rgba_fv(val); + struct nk_color bgra = nk_rgba(col.b, col.g, col.r, col.a); + NK_MEMCPY(attr, &bgra, sizeof(bgra)); + } break; + case NK_FORMAT_R16G15B16: { + nk_ushort col[3]; + col[0] = (nk_ushort)(val[0]*(float)NK_USHORT_MAX); + col[1] = (nk_ushort)(val[1]*(float)NK_USHORT_MAX); + col[2] = (nk_ushort)(val[2]*(float)NK_USHORT_MAX); + NK_MEMCPY(attr, col, sizeof(col)); + } break; + case NK_FORMAT_R16G15B16A16: { + nk_ushort col[4]; + col[0] = (nk_ushort)(val[0]*(float)NK_USHORT_MAX); + col[1] = (nk_ushort)(val[1]*(float)NK_USHORT_MAX); + col[2] = (nk_ushort)(val[2]*(float)NK_USHORT_MAX); + col[3] = (nk_ushort)(val[3]*(float)NK_USHORT_MAX); + NK_MEMCPY(attr, col, sizeof(col)); + } break; + case NK_FORMAT_R32G32B32: { + nk_uint col[3]; + col[0] = (nk_uint)(val[0]*(float)NK_UINT_MAX); + col[1] = (nk_uint)(val[1]*(float)NK_UINT_MAX); + col[2] = (nk_uint)(val[2]*(float)NK_UINT_MAX); + NK_MEMCPY(attr, col, sizeof(col)); + } break; + case NK_FORMAT_R32G32B32A32: { + nk_uint col[4]; + col[0] = (nk_uint)(val[0]*(float)NK_UINT_MAX); + col[1] = (nk_uint)(val[1]*(float)NK_UINT_MAX); + col[2] = (nk_uint)(val[2]*(float)NK_UINT_MAX); + col[3] = (nk_uint)(val[3]*(float)NK_UINT_MAX); + NK_MEMCPY(attr, col, sizeof(col)); + } break; + case NK_FORMAT_R32G32B32A32_FLOAT: + NK_MEMCPY(attr, val, sizeof(float)*4); + break; + case NK_FORMAT_R32G32B32A32_DOUBLE: { + double col[4]; + col[0] = (double)val[0]; + col[1] = (double)val[1]; + col[2] = (double)val[2]; + col[3] = (double)val[3]; + NK_MEMCPY(attr, col, sizeof(col)); + } break; + case NK_FORMAT_RGB32: + case NK_FORMAT_RGBA32: { + struct nk_color col = nk_rgba_fv(val); + nk_uint color = nk_color_u32(col); + NK_MEMCPY(attr, &color, sizeof(color)); + } break; } +} + +NK_INTERN void +nk_draw_vertex_element(void *dst, const float *values, int value_count, + enum nk_draw_vertex_layout_format format) +{ + int value_index; + void *attribute = dst; + /* if this triggers you tried to provide a color format for a value */ + NK_ASSERT(format < NK_FORMAT_COLOR_BEGIN); + if (format >= NK_FORMAT_COLOR_BEGIN && format <= NK_FORMAT_COLOR_END) return; + for (value_index = 0; value_index < value_count; ++value_index) { + switch (format) { + default: NK_ASSERT(0 && "invalid vertex layout format"); break; + case NK_FORMAT_SCHAR: { + char value = (char)NK_CLAMP((float)NK_SCHAR_MIN, values[value_index], (float)NK_SCHAR_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(char)); + } break; + case NK_FORMAT_SSHORT: { + nk_short value = (nk_short)NK_CLAMP((float)NK_SSHORT_MIN, values[value_index], (float)NK_SSHORT_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(value)); + } break; + case NK_FORMAT_SINT: { + nk_int value = (nk_int)NK_CLAMP((float)NK_SINT_MIN, values[value_index], (float)NK_SINT_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(nk_int)); + } break; + case NK_FORMAT_UCHAR: { + unsigned char value = (unsigned char)NK_CLAMP((float)NK_UCHAR_MIN, values[value_index], (float)NK_UCHAR_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(unsigned char)); + } break; + case NK_FORMAT_USHORT: { + nk_ushort value = (nk_ushort)NK_CLAMP((float)NK_USHORT_MIN, values[value_index], (float)NK_USHORT_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(value)); + } break; + case NK_FORMAT_UINT: { + nk_uint value = (nk_uint)NK_CLAMP((float)NK_UINT_MIN, values[value_index], (float)NK_UINT_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(nk_uint)); + } break; + case NK_FORMAT_FLOAT: + NK_MEMCPY(attribute, &values[value_index], sizeof(values[value_index])); + attribute = (void*)((char*)attribute + sizeof(float)); + break; + case NK_FORMAT_DOUBLE: { + double value = (double)values[value_index]; + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(double)); + } break; + } + } +} + +NK_INTERN void* +nk_draw_vertex(void *dst, const struct nk_convert_config *config, + struct nk_vec2 pos, struct nk_vec2 uv, struct nk_colorf color) +{ + void *result = (void*)((char*)dst + config->vertex_size); + const struct nk_draw_vertex_layout_element *elem_iter = config->vertex_layout; + while (!nk_draw_vertex_layout_element_is_end_of_layout(elem_iter)) { + void *address = (void*)((char*)dst + elem_iter->offset); + switch (elem_iter->attribute) { + case NK_VERTEX_ATTRIBUTE_COUNT: + default: NK_ASSERT(0 && "wrong element attribute"); break; + case NK_VERTEX_POSITION: nk_draw_vertex_element(address, &pos.x, 2, elem_iter->format); break; + case NK_VERTEX_TEXCOORD: nk_draw_vertex_element(address, &uv.x, 2, elem_iter->format); break; + case NK_VERTEX_COLOR: nk_draw_vertex_color(address, &color.r, elem_iter->format); break; + } + elem_iter++; + } + return result; +} + +NK_API void +nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *points, + const unsigned int points_count, struct nk_color color, enum nk_draw_list_stroke closed, + float thickness, enum nk_anti_aliasing aliasing) +{ + nk_size count; + int thick_line; + struct nk_colorf col; + struct nk_colorf col_trans; + NK_ASSERT(list); + if (!list || points_count < 2) return; + + color.a = (nk_byte)((float)color.a * list->config.global_alpha); + count = points_count; + if (!closed) count = points_count-1; + thick_line = thickness > 1.0f; + +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_draw_list_push_userdata(list, list->userdata); +#endif + + color.a = (nk_byte)((float)color.a * list->config.global_alpha); + nk_color_fv(&col.r, color); + col_trans = col; + col_trans.a = 0; + + if (aliasing == NK_ANTI_ALIASING_ON) { + /* ANTI-ALIASED STROKE */ + const float AA_SIZE = 1.0f; + NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2); + NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2); + + /* allocate vertices and elements */ + nk_size i1 = 0; + nk_size vertex_offset; + nk_size index = list->vertex_count; + + const nk_size idx_count = (thick_line) ? (count * 18) : (count * 12); + const nk_size vtx_count = (thick_line) ? (points_count * 4): (points_count *3); + + void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); + nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); + + nk_size size; + struct nk_vec2 *normals, *temp; + if (!vtx || !ids) return; + + /* temporary allocate normals + points */ + vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr); + nk_buffer_mark(list->vertices, NK_BUFFER_FRONT); + size = pnt_size * ((thick_line) ? 5 : 3) * points_count; + normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align); + NK_ASSERT(normals); + if (!normals) return; + temp = normals + points_count; + + /* make sure vertex pointer is still correct */ + vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset); + + /* calculate normals */ + for (i1 = 0; i1 < count; ++i1) { + const nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1); + struct nk_vec2 diff = nk_vec2_sub(points[i2], points[i1]); + float len; + + /* vec2 inverted length */ + len = nk_vec2_len_sqr(diff); + if (len != 0.0f) + len = nk_inv_sqrt(len); + else len = 1.0f; + + diff = nk_vec2_muls(diff, len); + normals[i1].x = diff.y; + normals[i1].y = -diff.x; + } + + if (!closed) + normals[points_count-1] = normals[points_count-2]; + + if (!thick_line) { + nk_size idx1, i; + if (!closed) { + struct nk_vec2 d; + temp[0] = nk_vec2_add(points[0], nk_vec2_muls(normals[0], AA_SIZE)); + temp[1] = nk_vec2_sub(points[0], nk_vec2_muls(normals[0], AA_SIZE)); + d = nk_vec2_muls(normals[points_count-1], AA_SIZE); + temp[(points_count-1) * 2 + 0] = nk_vec2_add(points[points_count-1], d); + temp[(points_count-1) * 2 + 1] = nk_vec2_sub(points[points_count-1], d); + } + + /* fill elements */ + idx1 = index; + for (i1 = 0; i1 < count; i1++) { + struct nk_vec2 dm; + float dmr2; + nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1); + nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 3); + + /* average normals */ + dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f); + dmr2 = dm.x * dm.x + dm.y* dm.y; + if (dmr2 > 0.000001f) { + float scale = 1.0f/dmr2; + scale = NK_MIN(100.0f, scale); + dm = nk_vec2_muls(dm, scale); + } + + dm = nk_vec2_muls(dm, AA_SIZE); + temp[i2*2+0] = nk_vec2_add(points[i2], dm); + temp[i2*2+1] = nk_vec2_sub(points[i2], dm); + + ids[0] = (nk_draw_index)(idx2 + 0); ids[1] = (nk_draw_index)(idx1+0); + ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2); + ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+0); + ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1); + ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0); + ids[10]= (nk_draw_index)(idx2 + 0); ids[11]= (nk_draw_index)(idx2+1); + ids += 12; + idx1 = idx2; + } + + /* fill vertices */ + for (i = 0; i < points_count; ++i) { + const struct nk_vec2 uv = list->config.null.uv; + vtx = nk_draw_vertex(vtx, &list->config, points[i], uv, col); + vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+0], uv, col_trans); + vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+1], uv, col_trans); + } + } else { + nk_size idx1, i; + const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f; + if (!closed) { + struct nk_vec2 d1 = nk_vec2_muls(normals[0], half_inner_thickness + AA_SIZE); + struct nk_vec2 d2 = nk_vec2_muls(normals[0], half_inner_thickness); + + temp[0] = nk_vec2_add(points[0], d1); + temp[1] = nk_vec2_add(points[0], d2); + temp[2] = nk_vec2_sub(points[0], d2); + temp[3] = nk_vec2_sub(points[0], d1); + + d1 = nk_vec2_muls(normals[points_count-1], half_inner_thickness + AA_SIZE); + d2 = nk_vec2_muls(normals[points_count-1], half_inner_thickness); + + temp[(points_count-1)*4+0] = nk_vec2_add(points[points_count-1], d1); + temp[(points_count-1)*4+1] = nk_vec2_add(points[points_count-1], d2); + temp[(points_count-1)*4+2] = nk_vec2_sub(points[points_count-1], d2); + temp[(points_count-1)*4+3] = nk_vec2_sub(points[points_count-1], d1); + } + + /* add all elements */ + idx1 = index; + for (i1 = 0; i1 < count; ++i1) { + struct nk_vec2 dm_out, dm_in; + const nk_size i2 = ((i1+1) == points_count) ? 0: (i1 + 1); + nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 4); + + /* average normals */ + struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f); + float dmr2 = dm.x * dm.x + dm.y* dm.y; + if (dmr2 > 0.000001f) { + float scale = 1.0f/dmr2; + scale = NK_MIN(100.0f, scale); + dm = nk_vec2_muls(dm, scale); + } + + dm_out = nk_vec2_muls(dm, ((half_inner_thickness) + AA_SIZE)); + dm_in = nk_vec2_muls(dm, half_inner_thickness); + temp[i2*4+0] = nk_vec2_add(points[i2], dm_out); + temp[i2*4+1] = nk_vec2_add(points[i2], dm_in); + temp[i2*4+2] = nk_vec2_sub(points[i2], dm_in); + temp[i2*4+3] = nk_vec2_sub(points[i2], dm_out); + + /* add indexes */ + ids[0] = (nk_draw_index)(idx2 + 1); ids[1] = (nk_draw_index)(idx1+1); + ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2); + ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+1); + ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1); + ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0); + ids[10]= (nk_draw_index)(idx2 + 0); ids[11] = (nk_draw_index)(idx2+1); + ids[12]= (nk_draw_index)(idx2 + 2); ids[13] = (nk_draw_index)(idx1+2); + ids[14]= (nk_draw_index)(idx1 + 3); ids[15] = (nk_draw_index)(idx1+3); + ids[16]= (nk_draw_index)(idx2 + 3); ids[17] = (nk_draw_index)(idx2+2); + ids += 18; + idx1 = idx2; + } + + /* add vertices */ + for (i = 0; i < points_count; ++i) { + const struct nk_vec2 uv = list->config.null.uv; + vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+0], uv, col_trans); + vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+1], uv, col); + vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+2], uv, col); + vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+3], uv, col_trans); + } + } + /* free temporary normals + points */ + nk_buffer_reset(list->vertices, NK_BUFFER_FRONT); + } else { + /* NON ANTI-ALIASED STROKE */ + nk_size i1 = 0; + nk_size idx = list->vertex_count; + const nk_size idx_count = count * 6; + const nk_size vtx_count = count * 4; + void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); + nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); + if (!vtx || !ids) return; + + for (i1 = 0; i1 < count; ++i1) { + float dx, dy; + const struct nk_vec2 uv = list->config.null.uv; + const nk_size i2 = ((i1+1) == points_count) ? 0 : i1 + 1; + const struct nk_vec2 p1 = points[i1]; + const struct nk_vec2 p2 = points[i2]; + struct nk_vec2 diff = nk_vec2_sub(p2, p1); + float len; + + /* vec2 inverted length */ + len = nk_vec2_len_sqr(diff); + if (len != 0.0f) + len = nk_inv_sqrt(len); + else len = 1.0f; + diff = nk_vec2_muls(diff, len); + + /* add vertices */ + dx = diff.x * (thickness * 0.5f); + dy = diff.y * (thickness * 0.5f); + + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x + dy, p1.y - dx), uv, col); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x + dy, p2.y - dx), uv, col); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x - dy, p2.y + dx), uv, col); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x - dy, p1.y + dx), uv, col); + + ids[0] = (nk_draw_index)(idx+0); ids[1] = (nk_draw_index)(idx+1); + ids[2] = (nk_draw_index)(idx+2); ids[3] = (nk_draw_index)(idx+0); + ids[4] = (nk_draw_index)(idx+2); ids[5] = (nk_draw_index)(idx+3); + + ids += 6; + idx += 4; + } + } +} + +NK_API void +nk_draw_list_fill_poly_convex(struct nk_draw_list *list, + const struct nk_vec2 *points, const unsigned int points_count, + struct nk_color color, enum nk_anti_aliasing aliasing) +{ + struct nk_colorf col; + struct nk_colorf col_trans; + + NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2); + NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2); + NK_ASSERT(list); + if (!list || points_count < 3) return; + +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_draw_list_push_userdata(list, list->userdata); +#endif + + color.a = (nk_byte)((float)color.a * list->config.global_alpha); + nk_color_fv(&col.r, color); + col_trans = col; + col_trans.a = 0; + + if (aliasing == NK_ANTI_ALIASING_ON) { + nk_size i = 0; + nk_size i0 = 0; + nk_size i1 = 0; + + const float AA_SIZE = 1.0f; + nk_size vertex_offset = 0; + nk_size index = list->vertex_count; + + const nk_size idx_count = (points_count-2)*3 + points_count*6; + const nk_size vtx_count = (points_count*2); + + void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); + nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); + + nk_size size = 0; + struct nk_vec2 *normals = 0; + unsigned int vtx_inner_idx = (unsigned int)(index + 0); + unsigned int vtx_outer_idx = (unsigned int)(index + 1); + if (!vtx || !ids) return; + + /* temporary allocate normals */ + vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr); + nk_buffer_mark(list->vertices, NK_BUFFER_FRONT); + size = pnt_size * points_count; + normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align); + NK_ASSERT(normals); + if (!normals) return; + vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset); + + /* add elements */ + for (i = 2; i < points_count; i++) { + ids[0] = (nk_draw_index)(vtx_inner_idx); + ids[1] = (nk_draw_index)(vtx_inner_idx + ((i-1) << 1)); + ids[2] = (nk_draw_index)(vtx_inner_idx + (i << 1)); + ids += 3; + } + + /* compute normals */ + for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) { + struct nk_vec2 p0 = points[i0]; + struct nk_vec2 p1 = points[i1]; + struct nk_vec2 diff = nk_vec2_sub(p1, p0); + + /* vec2 inverted length */ + float len = nk_vec2_len_sqr(diff); + if (len != 0.0f) + len = nk_inv_sqrt(len); + else len = 1.0f; + diff = nk_vec2_muls(diff, len); + + normals[i0].x = diff.y; + normals[i0].y = -diff.x; + } + + /* add vertices + indexes */ + for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) { + const struct nk_vec2 uv = list->config.null.uv; + struct nk_vec2 n0 = normals[i0]; + struct nk_vec2 n1 = normals[i1]; + struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(n0, n1), 0.5f); + float dmr2 = dm.x*dm.x + dm.y*dm.y; + if (dmr2 > 0.000001f) { + float scale = 1.0f / dmr2; + scale = NK_MIN(scale, 100.0f); + dm = nk_vec2_muls(dm, scale); + } + dm = nk_vec2_muls(dm, AA_SIZE * 0.5f); + + /* add vertices */ + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_sub(points[i1], dm), uv, col); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_add(points[i1], dm), uv, col_trans); + + /* add indexes */ + ids[0] = (nk_draw_index)(vtx_inner_idx+(i1<<1)); + ids[1] = (nk_draw_index)(vtx_inner_idx+(i0<<1)); + ids[2] = (nk_draw_index)(vtx_outer_idx+(i0<<1)); + ids[3] = (nk_draw_index)(vtx_outer_idx+(i0<<1)); + ids[4] = (nk_draw_index)(vtx_outer_idx+(i1<<1)); + ids[5] = (nk_draw_index)(vtx_inner_idx+(i1<<1)); + ids += 6; + } + /* free temporary normals + points */ + nk_buffer_reset(list->vertices, NK_BUFFER_FRONT); + } else { + nk_size i = 0; + nk_size index = list->vertex_count; + const nk_size idx_count = (points_count-2)*3; + const nk_size vtx_count = points_count; + void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); + nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); + + if (!vtx || !ids) return; + for (i = 0; i < vtx_count; ++i) + vtx = nk_draw_vertex(vtx, &list->config, points[i], list->config.null.uv, col); + for (i = 2; i < points_count; ++i) { + ids[0] = (nk_draw_index)index; + ids[1] = (nk_draw_index)(index+ i - 1); + ids[2] = (nk_draw_index)(index+i); + ids += 3; + } + } +} + +NK_API void +nk_draw_list_path_clear(struct nk_draw_list *list) +{ + NK_ASSERT(list); + if (!list) return; + nk_buffer_reset(list->buffer, NK_BUFFER_FRONT); + list->path_count = 0; + list->path_offset = 0; +} + +NK_API void +nk_draw_list_path_line_to(struct nk_draw_list *list, struct nk_vec2 pos) +{ + struct nk_vec2 *points = 0; + struct nk_draw_command *cmd = 0; + NK_ASSERT(list); + if (!list) return; + if (!list->cmd_count) + nk_draw_list_add_clip(list, nk_null_rect); + + cmd = nk_draw_list_command_last(list); + if (cmd && cmd->texture.ptr != list->config.null.texture.ptr) + nk_draw_list_push_image(list, list->config.null.texture); + + points = nk_draw_list_alloc_path(list, 1); + if (!points) return; + points[0] = pos; +} + +NK_API void +nk_draw_list_path_arc_to_fast(struct nk_draw_list *list, struct nk_vec2 center, + float radius, int a_min, int a_max) +{ + int a = 0; + NK_ASSERT(list); + if (!list) return; + if (a_min <= a_max) { + for (a = a_min; a <= a_max; a++) { + const struct nk_vec2 c = list->circle_vtx[(nk_size)a % NK_LEN(list->circle_vtx)]; + const float x = center.x + c.x * radius; + const float y = center.y + c.y * radius; + nk_draw_list_path_line_to(list, nk_vec2(x, y)); + } + } +} + +NK_API void +nk_draw_list_path_arc_to(struct nk_draw_list *list, struct nk_vec2 center, + float radius, float a_min, float a_max, unsigned int segments) +{ + unsigned int i = 0; + NK_ASSERT(list); + if (!list) return; + if (radius == 0.0f) return; + + /* This algorithm for arc drawing relies on these two trigonometric identities[1]: + sin(a + b) = sin(a) * cos(b) + cos(a) * sin(b) + cos(a + b) = cos(a) * cos(b) - sin(a) * sin(b) + + Two coordinates (x, y) of a point on a circle centered on + the origin can be written in polar form as: + x = r * cos(a) + y = r * sin(a) + where r is the radius of the circle, + a is the angle between (x, y) and the origin. + + This allows us to rotate the coordinates around the + origin by an angle b using the following transformation: + x' = r * cos(a + b) = x * cos(b) - y * sin(b) + y' = r * sin(a + b) = y * cos(b) + x * sin(b) + + [1] https://en.wikipedia.org/wiki/List_of_trigonometric_identities#Angle_sum_and_difference_identities + */ + {const float d_angle = (a_max - a_min) / (float)segments; + const float sin_d = (float)NK_SIN(d_angle); + const float cos_d = (float)NK_COS(d_angle); + + float cx = (float)NK_COS(a_min) * radius; + float cy = (float)NK_SIN(a_min) * radius; + for(i = 0; i <= segments; ++i) { + float new_cx, new_cy; + const float x = center.x + cx; + const float y = center.y + cy; + nk_draw_list_path_line_to(list, nk_vec2(x, y)); + + new_cx = cx * cos_d - cy * sin_d; + new_cy = cy * cos_d + cx * sin_d; + cx = new_cx; + cy = new_cy; + }} +} + +NK_API void +nk_draw_list_path_rect_to(struct nk_draw_list *list, struct nk_vec2 a, + struct nk_vec2 b, float rounding) +{ + float r; + NK_ASSERT(list); + if (!list) return; + r = rounding; + r = NK_MIN(r, ((b.x-a.x) < 0) ? -(b.x-a.x): (b.x-a.x)); + r = NK_MIN(r, ((b.y-a.y) < 0) ? -(b.y-a.y): (b.y-a.y)); + + if (r == 0.0f) { + nk_draw_list_path_line_to(list, a); + nk_draw_list_path_line_to(list, nk_vec2(b.x,a.y)); + nk_draw_list_path_line_to(list, b); + nk_draw_list_path_line_to(list, nk_vec2(a.x,b.y)); + } else { + nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, a.y + r), r, 6, 9); + nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, a.y + r), r, 9, 12); + nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, b.y - r), r, 0, 3); + nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, b.y - r), r, 3, 6); + } +} + +NK_API void +nk_draw_list_path_curve_to(struct nk_draw_list *list, struct nk_vec2 p2, + struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments) +{ + float t_step; + unsigned int i_step; + struct nk_vec2 p1; + + NK_ASSERT(list); + NK_ASSERT(list->path_count); + if (!list || !list->path_count) return; + num_segments = NK_MAX(num_segments, 1); + + p1 = nk_draw_list_path_last(list); + t_step = 1.0f/(float)num_segments; + for (i_step = 1; i_step <= num_segments; ++i_step) { + float t = t_step * (float)i_step; + float u = 1.0f - t; + float w1 = u*u*u; + float w2 = 3*u*u*t; + float w3 = 3*u*t*t; + float w4 = t * t *t; + float x = w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x; + float y = w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y; + nk_draw_list_path_line_to(list, nk_vec2(x,y)); + } +} + +NK_API void +nk_draw_list_path_fill(struct nk_draw_list *list, struct nk_color color) +{ + struct nk_vec2 *points; + NK_ASSERT(list); + if (!list) return; + points = (struct nk_vec2*)nk_buffer_memory(list->buffer); + nk_draw_list_fill_poly_convex(list, points, list->path_count, color, list->config.shape_AA); + nk_draw_list_path_clear(list); +} + +NK_API void +nk_draw_list_path_stroke(struct nk_draw_list *list, struct nk_color color, + enum nk_draw_list_stroke closed, float thickness) +{ + struct nk_vec2 *points; + NK_ASSERT(list); + if (!list) return; + points = (struct nk_vec2*)nk_buffer_memory(list->buffer); + nk_draw_list_stroke_poly_line(list, points, list->path_count, color, + closed, thickness, list->config.line_AA); + nk_draw_list_path_clear(list); +} + +NK_API void +nk_draw_list_stroke_line(struct nk_draw_list *list, struct nk_vec2 a, + struct nk_vec2 b, struct nk_color col, float thickness) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + if (list->line_AA == NK_ANTI_ALIASING_ON) { + nk_draw_list_path_line_to(list, a); + nk_draw_list_path_line_to(list, b); + } else { + nk_draw_list_path_line_to(list, nk_vec2_sub(a,nk_vec2(0.5f,0.5f))); + nk_draw_list_path_line_to(list, nk_vec2_sub(b,nk_vec2(0.5f,0.5f))); + } + nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness); +} + +NK_API void +nk_draw_list_fill_rect(struct nk_draw_list *list, struct nk_rect rect, + struct nk_color col, float rounding) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + + if (list->line_AA == NK_ANTI_ALIASING_ON) { + nk_draw_list_path_rect_to(list, nk_vec2(rect.x, rect.y), + nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); + } else { + nk_draw_list_path_rect_to(list, nk_vec2(rect.x-0.5f, rect.y-0.5f), + nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); + } nk_draw_list_path_fill(list, col); +} + +NK_API void +nk_draw_list_stroke_rect(struct nk_draw_list *list, struct nk_rect rect, + struct nk_color col, float rounding, float thickness) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + if (list->line_AA == NK_ANTI_ALIASING_ON) { + nk_draw_list_path_rect_to(list, nk_vec2(rect.x, rect.y), + nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); + } else { + nk_draw_list_path_rect_to(list, nk_vec2(rect.x-0.5f, rect.y-0.5f), + nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); + } nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); +} + +NK_API void +nk_draw_list_fill_rect_multi_color(struct nk_draw_list *list, struct nk_rect rect, + struct nk_color left, struct nk_color top, struct nk_color right, + struct nk_color bottom) +{ + void *vtx; + struct nk_colorf col_left, col_top; + struct nk_colorf col_right, col_bottom; + nk_draw_index *idx; + nk_draw_index index; + + nk_color_fv(&col_left.r, left); + nk_color_fv(&col_right.r, right); + nk_color_fv(&col_top.r, top); + nk_color_fv(&col_bottom.r, bottom); + + NK_ASSERT(list); + if (!list) return; + + nk_draw_list_push_image(list, list->config.null.texture); + index = (nk_draw_index)list->vertex_count; + vtx = nk_draw_list_alloc_vertices(list, 4); + idx = nk_draw_list_alloc_elements(list, 6); + if (!vtx || !idx) return; + + idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1); + idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0); + idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3); + + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y), list->config.null.uv, col_left); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y), list->config.null.uv, col_top); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y + rect.h), list->config.null.uv, col_right); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y + rect.h), list->config.null.uv, col_bottom); +} + +NK_API void +nk_draw_list_fill_triangle(struct nk_draw_list *list, struct nk_vec2 a, + struct nk_vec2 b, struct nk_vec2 c, struct nk_color col) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + nk_draw_list_path_line_to(list, a); + nk_draw_list_path_line_to(list, b); + nk_draw_list_path_line_to(list, c); + nk_draw_list_path_fill(list, col); +} + +NK_API void +nk_draw_list_stroke_triangle(struct nk_draw_list *list, struct nk_vec2 a, + struct nk_vec2 b, struct nk_vec2 c, struct nk_color col, float thickness) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + nk_draw_list_path_line_to(list, a); + nk_draw_list_path_line_to(list, b); + nk_draw_list_path_line_to(list, c); + nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); +} + +NK_API void +nk_draw_list_fill_circle(struct nk_draw_list *list, struct nk_vec2 center, + float radius, struct nk_color col, unsigned int segs) +{ + float a_max; + NK_ASSERT(list); + if (!list || !col.a) return; + a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs; + nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs); + nk_draw_list_path_fill(list, col); +} + +NK_API void +nk_draw_list_stroke_circle(struct nk_draw_list *list, struct nk_vec2 center, + float radius, struct nk_color col, unsigned int segs, float thickness) +{ + float a_max; + NK_ASSERT(list); + if (!list || !col.a) return; + a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs; + nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs); + nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); +} + +NK_API void +nk_draw_list_stroke_curve(struct nk_draw_list *list, struct nk_vec2 p0, + struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, + struct nk_color col, unsigned int segments, float thickness) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + nk_draw_list_path_line_to(list, p0); + nk_draw_list_path_curve_to(list, cp0, cp1, p1, segments); + nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness); +} + +NK_INTERN void +nk_draw_list_push_rect_uv(struct nk_draw_list *list, struct nk_vec2 a, + struct nk_vec2 c, struct nk_vec2 uva, struct nk_vec2 uvc, + struct nk_color color) +{ + void *vtx; + struct nk_vec2 uvb; + struct nk_vec2 uvd; + struct nk_vec2 b; + struct nk_vec2 d; + + struct nk_colorf col; + nk_draw_index *idx; + nk_draw_index index; + NK_ASSERT(list); + if (!list) return; + + nk_color_fv(&col.r, color); + uvb = nk_vec2(uvc.x, uva.y); + uvd = nk_vec2(uva.x, uvc.y); + b = nk_vec2(c.x, a.y); + d = nk_vec2(a.x, c.y); + + index = (nk_draw_index)list->vertex_count; + vtx = nk_draw_list_alloc_vertices(list, 4); + idx = nk_draw_list_alloc_elements(list, 6); + if (!vtx || !idx) return; + + idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1); + idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0); + idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3); + + vtx = nk_draw_vertex(vtx, &list->config, a, uva, col); + vtx = nk_draw_vertex(vtx, &list->config, b, uvb, col); + vtx = nk_draw_vertex(vtx, &list->config, c, uvc, col); + vtx = nk_draw_vertex(vtx, &list->config, d, uvd, col); +} + +NK_API void +nk_draw_list_add_image(struct nk_draw_list *list, struct nk_image texture, + struct nk_rect rect, struct nk_color color) +{ + NK_ASSERT(list); + if (!list) return; + /* push new command with given texture */ + nk_draw_list_push_image(list, texture.handle); + if (nk_image_is_subimage(&texture)) { + /* add region inside of the texture */ + struct nk_vec2 uv[2]; + uv[0].x = (float)texture.region[0]/(float)texture.w; + uv[0].y = (float)texture.region[1]/(float)texture.h; + uv[1].x = (float)(texture.region[0] + texture.region[2])/(float)texture.w; + uv[1].y = (float)(texture.region[1] + texture.region[3])/(float)texture.h; + nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y), + nk_vec2(rect.x + rect.w, rect.y + rect.h), uv[0], uv[1], color); + } else nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y), + nk_vec2(rect.x + rect.w, rect.y + rect.h), + nk_vec2(0.0f, 0.0f), nk_vec2(1.0f, 1.0f),color); +} + +NK_API void +nk_draw_list_add_text(struct nk_draw_list *list, const struct nk_user_font *font, + struct nk_rect rect, const char *text, int len, float font_height, + struct nk_color fg) +{ + float x = 0; + int text_len = 0; + nk_rune unicode = 0; + nk_rune next = 0; + int glyph_len = 0; + int next_glyph_len = 0; + struct nk_user_font_glyph g; + + NK_ASSERT(list); + if (!list || !len || !text) return; + if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, + list->clip_rect.x, list->clip_rect.y, list->clip_rect.w, list->clip_rect.h)) return; + + nk_draw_list_push_image(list, font->texture); + x = rect.x; + glyph_len = nk_utf_decode(text, &unicode, len); + if (!glyph_len) return; + + /* draw every glyph image */ + fg.a = (nk_byte)((float)fg.a * list->config.global_alpha); + while (text_len < len && glyph_len) { + float gx, gy, gh, gw; + float char_width = 0; + if (unicode == NK_UTF_INVALID) break; + + /* query currently drawn glyph information */ + next_glyph_len = nk_utf_decode(text + text_len + glyph_len, &next, (int)len - text_len); + font->query(font->userdata, font_height, &g, unicode, + (next == NK_UTF_INVALID) ? '\0' : next); + + /* calculate and draw glyph drawing rectangle and image */ + gx = x + g.offset.x; + gy = rect.y + g.offset.y; + gw = g.width; gh = g.height; + char_width = g.xadvance; + nk_draw_list_push_rect_uv(list, nk_vec2(gx,gy), nk_vec2(gx + gw, gy+ gh), + g.uv[0], g.uv[1], fg); + + /* offset next glyph */ + text_len += glyph_len; + x += char_width; + glyph_len = next_glyph_len; + unicode = next; + } +} + +NK_API nk_flags +nk_convert(struct nk_context *ctx, struct nk_buffer *cmds, + struct nk_buffer *vertices, struct nk_buffer *elements, + const struct nk_convert_config *config) +{ + nk_flags res = NK_CONVERT_SUCCESS; + const struct nk_command *cmd; + NK_ASSERT(ctx); + NK_ASSERT(cmds); + NK_ASSERT(vertices); + NK_ASSERT(elements); + NK_ASSERT(config); + NK_ASSERT(config->vertex_layout); + NK_ASSERT(config->vertex_size); + if (!ctx || !cmds || !vertices || !elements || !config || !config->vertex_layout) + return NK_CONVERT_INVALID_PARAM; + + nk_draw_list_setup(&ctx->draw_list, config, cmds, vertices, elements, + config->line_AA, config->shape_AA); + nk_foreach(cmd, ctx) + { +#ifdef NK_INCLUDE_COMMAND_USERDATA + ctx->draw_list.userdata = cmd->userdata; +#endif + switch (cmd->type) { + case NK_COMMAND_NOP: break; + case NK_COMMAND_SCISSOR: { + const struct nk_command_scissor *s = (const struct nk_command_scissor*)cmd; + nk_draw_list_add_clip(&ctx->draw_list, nk_rect(s->x, s->y, s->w, s->h)); + } break; + case NK_COMMAND_LINE: { + const struct nk_command_line *l = (const struct nk_command_line*)cmd; + nk_draw_list_stroke_line(&ctx->draw_list, nk_vec2(l->begin.x, l->begin.y), + nk_vec2(l->end.x, l->end.y), l->color, l->line_thickness); + } break; + case NK_COMMAND_CURVE: { + const struct nk_command_curve *q = (const struct nk_command_curve*)cmd; + nk_draw_list_stroke_curve(&ctx->draw_list, nk_vec2(q->begin.x, q->begin.y), + nk_vec2(q->ctrl[0].x, q->ctrl[0].y), nk_vec2(q->ctrl[1].x, + q->ctrl[1].y), nk_vec2(q->end.x, q->end.y), q->color, + config->curve_segment_count, q->line_thickness); + } break; + case NK_COMMAND_RECT: { + const struct nk_command_rect *r = (const struct nk_command_rect*)cmd; + nk_draw_list_stroke_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), + r->color, (float)r->rounding, r->line_thickness); + } break; + case NK_COMMAND_RECT_FILLED: { + const struct nk_command_rect_filled *r = (const struct nk_command_rect_filled*)cmd; + nk_draw_list_fill_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), + r->color, (float)r->rounding); + } break; + case NK_COMMAND_RECT_MULTI_COLOR: { + const struct nk_command_rect_multi_color *r = (const struct nk_command_rect_multi_color*)cmd; + nk_draw_list_fill_rect_multi_color(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), + r->left, r->top, r->right, r->bottom); + } break; + case NK_COMMAND_CIRCLE: { + const struct nk_command_circle *c = (const struct nk_command_circle*)cmd; + nk_draw_list_stroke_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2, + (float)c->y + (float)c->h/2), (float)c->w/2, c->color, + config->circle_segment_count, c->line_thickness); + } break; + case NK_COMMAND_CIRCLE_FILLED: { + const struct nk_command_circle_filled *c = (const struct nk_command_circle_filled *)cmd; + nk_draw_list_fill_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2, + (float)c->y + (float)c->h/2), (float)c->w/2, c->color, + config->circle_segment_count); + } break; + case NK_COMMAND_ARC: { + const struct nk_command_arc *c = (const struct nk_command_arc*)cmd; + nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy)); + nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r, + c->a[0], c->a[1], config->arc_segment_count); + nk_draw_list_path_stroke(&ctx->draw_list, c->color, NK_STROKE_CLOSED, c->line_thickness); + } break; + case NK_COMMAND_ARC_FILLED: { + const struct nk_command_arc_filled *c = (const struct nk_command_arc_filled*)cmd; + nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy)); + nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r, + c->a[0], c->a[1], config->arc_segment_count); + nk_draw_list_path_fill(&ctx->draw_list, c->color); + } break; + case NK_COMMAND_TRIANGLE: { + const struct nk_command_triangle *t = (const struct nk_command_triangle*)cmd; + nk_draw_list_stroke_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y), + nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color, + t->line_thickness); + } break; + case NK_COMMAND_TRIANGLE_FILLED: { + const struct nk_command_triangle_filled *t = (const struct nk_command_triangle_filled*)cmd; + nk_draw_list_fill_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y), + nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color); + } break; + case NK_COMMAND_POLYGON: { + int i; + const struct nk_command_polygon*p = (const struct nk_command_polygon*)cmd; + for (i = 0; i < p->point_count; ++i) { + struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); + nk_draw_list_path_line_to(&ctx->draw_list, pnt); + } + nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_CLOSED, p->line_thickness); + } break; + case NK_COMMAND_POLYGON_FILLED: { + int i; + const struct nk_command_polygon_filled *p = (const struct nk_command_polygon_filled*)cmd; + for (i = 0; i < p->point_count; ++i) { + struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); + nk_draw_list_path_line_to(&ctx->draw_list, pnt); + } + nk_draw_list_path_fill(&ctx->draw_list, p->color); + } break; + case NK_COMMAND_POLYLINE: { + int i; + const struct nk_command_polyline *p = (const struct nk_command_polyline*)cmd; + for (i = 0; i < p->point_count; ++i) { + struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); + nk_draw_list_path_line_to(&ctx->draw_list, pnt); + } + nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_OPEN, p->line_thickness); + } break; + case NK_COMMAND_TEXT: { + const struct nk_command_text *t = (const struct nk_command_text*)cmd; + nk_draw_list_add_text(&ctx->draw_list, t->font, nk_rect(t->x, t->y, t->w, t->h), + t->string, t->length, t->height, t->foreground); + } break; + case NK_COMMAND_IMAGE: { + const struct nk_command_image *i = (const struct nk_command_image*)cmd; + nk_draw_list_add_image(&ctx->draw_list, i->img, nk_rect(i->x, i->y, i->w, i->h), i->col); + } break; + case NK_COMMAND_CUSTOM: { + const struct nk_command_custom *c = (const struct nk_command_custom*)cmd; + c->callback(&ctx->draw_list, c->x, c->y, c->w, c->h, c->callback_data); + } break; + default: break; + } + } + res |= (cmds->needed > cmds->allocated + (cmds->memory.size - cmds->size)) ? NK_CONVERT_COMMAND_BUFFER_FULL: 0; + res |= (vertices->needed > vertices->allocated) ? NK_CONVERT_VERTEX_BUFFER_FULL: 0; + res |= (elements->needed > elements->allocated) ? NK_CONVERT_ELEMENT_BUFFER_FULL: 0; + return res; +} +NK_API const struct nk_draw_command* +nk__draw_begin(const struct nk_context *ctx, + const struct nk_buffer *buffer) +{return nk__draw_list_begin(&ctx->draw_list, buffer);} + +NK_API const struct nk_draw_command* +nk__draw_end(const struct nk_context *ctx, const struct nk_buffer *buffer) +{return nk__draw_list_end(&ctx->draw_list, buffer);} + +NK_API const struct nk_draw_command* +nk__draw_next(const struct nk_draw_command *cmd, + const struct nk_buffer *buffer, const struct nk_context *ctx) +{return nk__draw_list_next(cmd, buffer, &ctx->draw_list);} + +#endif + +/* + * ============================================================== + * + * FONT HANDLING + * + * =============================================================== + */ +#ifdef NK_INCLUDE_FONT_BAKING +/* ------------------------------------------------------------- + * + * RECT PACK + * + * --------------------------------------------------------------*/ +/* stb_rect_pack.h - v0.05 - public domain - rectangle packing */ +/* Sean Barrett 2014 */ +#define NK_RP__MAXVAL 0xffff +typedef unsigned short nk_rp_coord; + +struct nk_rp_rect { + /* reserved for your use: */ + int id; + /* input: */ + nk_rp_coord w, h; + /* output: */ + nk_rp_coord x, y; + int was_packed; + /* non-zero if valid packing */ +}; /* 16 bytes, nominally */ + +struct nk_rp_node { + nk_rp_coord x,y; + struct nk_rp_node *next; +}; + +struct nk_rp_context { + int width; + int height; + int align; + int init_mode; + int heuristic; + int num_nodes; + struct nk_rp_node *active_head; + struct nk_rp_node *free_head; + struct nk_rp_node extra[2]; + /* we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' */ +}; + +struct nk_rp__findresult { + int x,y; + struct nk_rp_node **prev_link; +}; + +enum NK_RP_HEURISTIC { + NK_RP_HEURISTIC_Skyline_default=0, + NK_RP_HEURISTIC_Skyline_BL_sortHeight = NK_RP_HEURISTIC_Skyline_default, + NK_RP_HEURISTIC_Skyline_BF_sortHeight +}; +enum NK_RP_INIT_STATE{NK_RP__INIT_skyline = 1}; + +NK_INTERN void +nk_rp_setup_allow_out_of_mem(struct nk_rp_context *context, int allow_out_of_mem) +{ + if (allow_out_of_mem) + /* if it's ok to run out of memory, then don't bother aligning them; */ + /* this gives better packing, but may fail due to OOM (even though */ + /* the rectangles easily fit). @TODO a smarter approach would be to only */ + /* quantize once we've hit OOM, then we could get rid of this parameter. */ + context->align = 1; + else { + /* if it's not ok to run out of memory, then quantize the widths */ + /* so that num_nodes is always enough nodes. */ + /* */ + /* I.e. num_nodes * align >= width */ + /* align >= width / num_nodes */ + /* align = ceil(width/num_nodes) */ + context->align = (context->width + context->num_nodes-1) / context->num_nodes; + } +} + +NK_INTERN void +nk_rp_init_target(struct nk_rp_context *context, int width, int height, + struct nk_rp_node *nodes, int num_nodes) +{ + int i; +#ifndef STBRP_LARGE_RECTS + NK_ASSERT(width <= 0xffff && height <= 0xffff); +#endif + + for (i=0; i < num_nodes-1; ++i) + nodes[i].next = &nodes[i+1]; + nodes[i].next = 0; + context->init_mode = NK_RP__INIT_skyline; + context->heuristic = NK_RP_HEURISTIC_Skyline_default; + context->free_head = &nodes[0]; + context->active_head = &context->extra[0]; + context->width = width; + context->height = height; + context->num_nodes = num_nodes; + nk_rp_setup_allow_out_of_mem(context, 0); + + /* node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) */ + context->extra[0].x = 0; + context->extra[0].y = 0; + context->extra[0].next = &context->extra[1]; + context->extra[1].x = (nk_rp_coord) width; + context->extra[1].y = 65535; + context->extra[1].next = 0; +} + +/* find minimum y position if it starts at x1 */ +NK_INTERN int +nk_rp__skyline_find_min_y(struct nk_rp_context *c, struct nk_rp_node *first, + int x0, int width, int *pwaste) +{ + struct nk_rp_node *node = first; + int x1 = x0 + width; + int min_y, visited_width, waste_area; + NK_ASSERT(first->x <= x0); + NK_UNUSED(c); + + NK_ASSERT(node->next->x > x0); + /* we ended up handling this in the caller for efficiency */ + NK_ASSERT(node->x <= x0); + + min_y = 0; + waste_area = 0; + visited_width = 0; + while (node->x < x1) + { + if (node->y > min_y) { + /* raise min_y higher. */ + /* we've accounted for all waste up to min_y, */ + /* but we'll now add more waste for everything we've visited */ + waste_area += visited_width * (node->y - min_y); + min_y = node->y; + /* the first time through, visited_width might be reduced */ + if (node->x < x0) + visited_width += node->next->x - x0; + else + visited_width += node->next->x - node->x; + } else { + /* add waste area */ + int under_width = node->next->x - node->x; + if (under_width + visited_width > width) + under_width = width - visited_width; + waste_area += under_width * (min_y - node->y); + visited_width += under_width; + } + node = node->next; + } + *pwaste = waste_area; + return min_y; +} + +NK_INTERN struct nk_rp__findresult +nk_rp__skyline_find_best_pos(struct nk_rp_context *c, int width, int height) +{ + int best_waste = (1<<30), best_x, best_y = (1 << 30); + struct nk_rp__findresult fr; + struct nk_rp_node **prev, *node, *tail, **best = 0; + + /* align to multiple of c->align */ + width = (width + c->align - 1); + width -= width % c->align; + NK_ASSERT(width % c->align == 0); + + node = c->active_head; + prev = &c->active_head; + while (node->x + width <= c->width) { + int y,waste; + y = nk_rp__skyline_find_min_y(c, node, node->x, width, &waste); + /* actually just want to test BL */ + if (c->heuristic == NK_RP_HEURISTIC_Skyline_BL_sortHeight) { + /* bottom left */ + if (y < best_y) { + best_y = y; + best = prev; + } + } else { + /* best-fit */ + if (y + height <= c->height) { + /* can only use it if it first vertically */ + if (y < best_y || (y == best_y && waste < best_waste)) { + best_y = y; + best_waste = waste; + best = prev; + } + } + } + prev = &node->next; + node = node->next; + } + best_x = (best == 0) ? 0 : (*best)->x; + + /* if doing best-fit (BF), we also have to try aligning right edge to each node position */ + /* */ + /* e.g, if fitting */ + /* */ + /* ____________________ */ + /* |____________________| */ + /* */ + /* into */ + /* */ + /* | | */ + /* | ____________| */ + /* |____________| */ + /* */ + /* then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned */ + /* */ + /* This makes BF take about 2x the time */ + if (c->heuristic == NK_RP_HEURISTIC_Skyline_BF_sortHeight) + { + tail = c->active_head; + node = c->active_head; + prev = &c->active_head; + /* find first node that's admissible */ + while (tail->x < width) + tail = tail->next; + while (tail) + { + int xpos = tail->x - width; + int y,waste; + NK_ASSERT(xpos >= 0); + /* find the left position that matches this */ + while (node->next->x <= xpos) { + prev = &node->next; + node = node->next; + } + NK_ASSERT(node->next->x > xpos && node->x <= xpos); + y = nk_rp__skyline_find_min_y(c, node, xpos, width, &waste); + if (y + height < c->height) { + if (y <= best_y) { + if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { + best_x = xpos; + NK_ASSERT(y <= best_y); + best_y = y; + best_waste = waste; + best = prev; + } + } + } + tail = tail->next; + } + } + fr.prev_link = best; + fr.x = best_x; + fr.y = best_y; + return fr; +} + +NK_INTERN struct nk_rp__findresult +nk_rp__skyline_pack_rectangle(struct nk_rp_context *context, int width, int height) +{ + /* find best position according to heuristic */ + struct nk_rp__findresult res = nk_rp__skyline_find_best_pos(context, width, height); + struct nk_rp_node *node, *cur; + + /* bail if: */ + /* 1. it failed */ + /* 2. the best node doesn't fit (we don't always check this) */ + /* 3. we're out of memory */ + if (res.prev_link == 0 || res.y + height > context->height || context->free_head == 0) { + res.prev_link = 0; + return res; + } + + /* on success, create new node */ + node = context->free_head; + node->x = (nk_rp_coord) res.x; + node->y = (nk_rp_coord) (res.y + height); + + context->free_head = node->next; + + /* insert the new node into the right starting point, and */ + /* let 'cur' point to the remaining nodes needing to be */ + /* stitched back in */ + cur = *res.prev_link; + if (cur->x < res.x) { + /* preserve the existing one, so start testing with the next one */ + struct nk_rp_node *next = cur->next; + cur->next = node; + cur = next; + } else { + *res.prev_link = node; + } + + /* from here, traverse cur and free the nodes, until we get to one */ + /* that shouldn't be freed */ + while (cur->next && cur->next->x <= res.x + width) { + struct nk_rp_node *next = cur->next; + /* move the current node to the free list */ + cur->next = context->free_head; + context->free_head = cur; + cur = next; + } + /* stitch the list back in */ + node->next = cur; + + if (cur->x < res.x + width) + cur->x = (nk_rp_coord) (res.x + width); + return res; +} + +NK_INTERN int +nk_rect_height_compare(const void *a, const void *b) +{ + const struct nk_rp_rect *p = (const struct nk_rp_rect *) a; + const struct nk_rp_rect *q = (const struct nk_rp_rect *) b; + if (p->h > q->h) + return -1; + if (p->h < q->h) + return 1; + return (p->w > q->w) ? -1 : (p->w < q->w); +} + +NK_INTERN int +nk_rect_original_order(const void *a, const void *b) +{ + const struct nk_rp_rect *p = (const struct nk_rp_rect *) a; + const struct nk_rp_rect *q = (const struct nk_rp_rect *) b; + return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); +} + +NK_INTERN void +nk_rp_qsort(struct nk_rp_rect *array, unsigned int len, int(*cmp)(const void*,const void*)) +{ + /* iterative quick sort */ + #define NK_MAX_SORT_STACK 64 + unsigned right, left = 0, stack[NK_MAX_SORT_STACK], pos = 0; + unsigned seed = len/2 * 69069+1; + for (;;) { + for (; left+1 < len; len++) { + struct nk_rp_rect pivot, tmp; + if (pos == NK_MAX_SORT_STACK) len = stack[pos = 0]; + pivot = array[left+seed%(len-left)]; + seed = seed * 69069 + 1; + stack[pos++] = len; + for (right = left-1;;) { + while (cmp(&array[++right], &pivot) < 0); + while (cmp(&pivot, &array[--len]) < 0); + if (right >= len) break; + tmp = array[right]; + array[right] = array[len]; + array[len] = tmp; + } + } + if (pos == 0) break; + left = len; + len = stack[--pos]; + } + #undef NK_MAX_SORT_STACK +} + +NK_INTERN void +nk_rp_pack_rects(struct nk_rp_context *context, struct nk_rp_rect *rects, int num_rects) +{ + int i; + /* we use the 'was_packed' field internally to allow sorting/unsorting */ + for (i=0; i < num_rects; ++i) { + rects[i].was_packed = i; + } + + /* sort according to heuristic */ + nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_height_compare); + + for (i=0; i < num_rects; ++i) { + struct nk_rp__findresult fr = nk_rp__skyline_pack_rectangle(context, rects[i].w, rects[i].h); + if (fr.prev_link) { + rects[i].x = (nk_rp_coord) fr.x; + rects[i].y = (nk_rp_coord) fr.y; + } else { + rects[i].x = rects[i].y = NK_RP__MAXVAL; + } + } + + /* unsort */ + nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_original_order); + + /* set was_packed flags */ + for (i=0; i < num_rects; ++i) + rects[i].was_packed = !(rects[i].x == NK_RP__MAXVAL && rects[i].y == NK_RP__MAXVAL); +} + +/* + * ============================================================== + * + * TRUETYPE + * + * =============================================================== + */ +/* stb_truetype.h - v1.07 - public domain */ +#define NK_TT_MAX_OVERSAMPLE 8 +#define NK_TT__OVER_MASK (NK_TT_MAX_OVERSAMPLE-1) + +struct nk_tt_bakedchar { + unsigned short x0,y0,x1,y1; + /* coordinates of bbox in bitmap */ + float xoff,yoff,xadvance; +}; + +struct nk_tt_aligned_quad{ + float x0,y0,s0,t0; /* top-left */ + float x1,y1,s1,t1; /* bottom-right */ +}; + +struct nk_tt_packedchar { + unsigned short x0,y0,x1,y1; + /* coordinates of bbox in bitmap */ + float xoff,yoff,xadvance; + float xoff2,yoff2; +}; + +struct nk_tt_pack_range { + float font_size; + int first_unicode_codepoint_in_range; + /* if non-zero, then the chars are continuous, and this is the first codepoint */ + int *array_of_unicode_codepoints; + /* if non-zero, then this is an array of unicode codepoints */ + int num_chars; + struct nk_tt_packedchar *chardata_for_range; /* output */ + unsigned char h_oversample, v_oversample; + /* don't set these, they're used internally */ +}; + +struct nk_tt_pack_context { + void *pack_info; + int width; + int height; + int stride_in_bytes; + int padding; + unsigned int h_oversample, v_oversample; + unsigned char *pixels; + void *nodes; +}; + +struct nk_tt_fontinfo { + const unsigned char* data; /* pointer to .ttf file */ + int fontstart;/* offset of start of font */ + int numGlyphs;/* number of glyphs, needed for range checking */ + int loca,head,glyf,hhea,hmtx,kern; /* table locations as offset from start of .ttf */ + int index_map; /* a cmap mapping for our chosen character encoding */ + int indexToLocFormat; /* format needed to map from glyph index to glyph */ +}; + +enum { + NK_TT_vmove=1, + NK_TT_vline, + NK_TT_vcurve +}; + +struct nk_tt_vertex { + short x,y,cx,cy; + unsigned char type,padding; +}; + +struct nk_tt__bitmap{ + int w,h,stride; + unsigned char *pixels; +}; + +struct nk_tt__hheap_chunk { + struct nk_tt__hheap_chunk *next; +}; +struct nk_tt__hheap { + struct nk_allocator alloc; + struct nk_tt__hheap_chunk *head; + void *first_free; + int num_remaining_in_head_chunk; +}; + +struct nk_tt__edge { + float x0,y0, x1,y1; + int invert; +}; + +struct nk_tt__active_edge { + struct nk_tt__active_edge *next; + float fx,fdx,fdy; + float direction; + float sy; + float ey; +}; +struct nk_tt__point {float x,y;}; + +#define NK_TT_MACSTYLE_DONTCARE 0 +#define NK_TT_MACSTYLE_BOLD 1 +#define NK_TT_MACSTYLE_ITALIC 2 +#define NK_TT_MACSTYLE_UNDERSCORE 4 +#define NK_TT_MACSTYLE_NONE 8 +/* <= not same as 0, this makes us check the bitfield is 0 */ + +enum { /* platformID */ + NK_TT_PLATFORM_ID_UNICODE =0, + NK_TT_PLATFORM_ID_MAC =1, + NK_TT_PLATFORM_ID_ISO =2, + NK_TT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { /* encodingID for NK_TT_PLATFORM_ID_UNICODE */ + NK_TT_UNICODE_EID_UNICODE_1_0 =0, + NK_TT_UNICODE_EID_UNICODE_1_1 =1, + NK_TT_UNICODE_EID_ISO_10646 =2, + NK_TT_UNICODE_EID_UNICODE_2_0_BMP=3, + NK_TT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { /* encodingID for NK_TT_PLATFORM_ID_MICROSOFT */ + NK_TT_MS_EID_SYMBOL =0, + NK_TT_MS_EID_UNICODE_BMP =1, + NK_TT_MS_EID_SHIFTJIS =2, + NK_TT_MS_EID_UNICODE_FULL =10 +}; + +enum { /* encodingID for NK_TT_PLATFORM_ID_MAC; same as Script Manager codes */ + NK_TT_MAC_EID_ROMAN =0, NK_TT_MAC_EID_ARABIC =4, + NK_TT_MAC_EID_JAPANESE =1, NK_TT_MAC_EID_HEBREW =5, + NK_TT_MAC_EID_CHINESE_TRAD =2, NK_TT_MAC_EID_GREEK =6, + NK_TT_MAC_EID_KOREAN =3, NK_TT_MAC_EID_RUSSIAN =7 +}; + +enum { /* languageID for NK_TT_PLATFORM_ID_MICROSOFT; same as LCID... */ + /* problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs */ + NK_TT_MS_LANG_ENGLISH =0x0409, NK_TT_MS_LANG_ITALIAN =0x0410, + NK_TT_MS_LANG_CHINESE =0x0804, NK_TT_MS_LANG_JAPANESE =0x0411, + NK_TT_MS_LANG_DUTCH =0x0413, NK_TT_MS_LANG_KOREAN =0x0412, + NK_TT_MS_LANG_FRENCH =0x040c, NK_TT_MS_LANG_RUSSIAN =0x0419, + NK_TT_MS_LANG_GERMAN =0x0407, NK_TT_MS_LANG_SPANISH =0x0409, + NK_TT_MS_LANG_HEBREW =0x040d, NK_TT_MS_LANG_SWEDISH =0x041D +}; + +enum { /* languageID for NK_TT_PLATFORM_ID_MAC */ + NK_TT_MAC_LANG_ENGLISH =0 , NK_TT_MAC_LANG_JAPANESE =11, + NK_TT_MAC_LANG_ARABIC =12, NK_TT_MAC_LANG_KOREAN =23, + NK_TT_MAC_LANG_DUTCH =4 , NK_TT_MAC_LANG_RUSSIAN =32, + NK_TT_MAC_LANG_FRENCH =1 , NK_TT_MAC_LANG_SPANISH =6 , + NK_TT_MAC_LANG_GERMAN =2 , NK_TT_MAC_LANG_SWEDISH =5 , + NK_TT_MAC_LANG_HEBREW =10, NK_TT_MAC_LANG_CHINESE_SIMPLIFIED =33, + NK_TT_MAC_LANG_ITALIAN =3 , NK_TT_MAC_LANG_CHINESE_TRAD =19 +}; + +#define nk_ttBYTE(p) (* (const nk_byte *) (p)) +#define nk_ttCHAR(p) (* (const char *) (p)) + +#if defined(NK_BIGENDIAN) && !defined(NK_ALLOW_UNALIGNED_TRUETYPE) + #define nk_ttUSHORT(p) (* (nk_ushort *) (p)) + #define nk_ttSHORT(p) (* (nk_short *) (p)) + #define nk_ttULONG(p) (* (nk_uint *) (p)) + #define nk_ttLONG(p) (* (nk_int *) (p)) +#else + static nk_ushort nk_ttUSHORT(const nk_byte *p) { return (nk_ushort)(p[0]*256 + p[1]); } + static nk_short nk_ttSHORT(const nk_byte *p) { return (nk_short)(p[0]*256 + p[1]); } + static nk_uint nk_ttULONG(const nk_byte *p) { return (nk_uint)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]); } +#endif + +#define nk_tt_tag4(p,c0,c1,c2,c3)\ + ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define nk_tt_tag(p,str) nk_tt_tag4(p,str[0],str[1],str[2],str[3]) + +NK_INTERN int nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc, + int glyph_index, struct nk_tt_vertex **pvertices); + +NK_INTERN nk_uint +nk_tt__find_table(const nk_byte *data, nk_uint fontstart, const char *tag) +{ + /* @OPTIMIZE: binary search */ + nk_int num_tables = nk_ttUSHORT(data+fontstart+4); + nk_uint tabledir = fontstart + 12; + nk_int i; + for (i = 0; i < num_tables; ++i) { + nk_uint loc = tabledir + (nk_uint)(16*i); + if (nk_tt_tag(data+loc+0, tag)) + return nk_ttULONG(data+loc+8); + } + return 0; +} + +NK_INTERN int +nk_tt_InitFont(struct nk_tt_fontinfo *info, const unsigned char *data2, int fontstart) +{ + nk_uint cmap, t; + nk_int i,numTables; + const nk_byte *data = (const nk_byte *) data2; + + info->data = data; + info->fontstart = fontstart; + + cmap = nk_tt__find_table(data, (nk_uint)fontstart, "cmap"); /* required */ + info->loca = (int)nk_tt__find_table(data, (nk_uint)fontstart, "loca"); /* required */ + info->head = (int)nk_tt__find_table(data, (nk_uint)fontstart, "head"); /* required */ + info->glyf = (int)nk_tt__find_table(data, (nk_uint)fontstart, "glyf"); /* required */ + info->hhea = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hhea"); /* required */ + info->hmtx = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hmtx"); /* required */ + info->kern = (int)nk_tt__find_table(data, (nk_uint)fontstart, "kern"); /* not required */ + if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) + return 0; + + t = nk_tt__find_table(data, (nk_uint)fontstart, "maxp"); + if (t) info->numGlyphs = nk_ttUSHORT(data+t+4); + else info->numGlyphs = 0xffff; + + /* find a cmap encoding table we understand *now* to avoid searching */ + /* later. (todo: could make this installable) */ + /* the same regardless of glyph. */ + numTables = nk_ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) + { + nk_uint encoding_record = cmap + 4 + 8 * (nk_uint)i; + /* find an encoding we understand: */ + switch(nk_ttUSHORT(data+encoding_record)) { + case NK_TT_PLATFORM_ID_MICROSOFT: + switch (nk_ttUSHORT(data+encoding_record+2)) { + case NK_TT_MS_EID_UNICODE_BMP: + case NK_TT_MS_EID_UNICODE_FULL: + /* MS/Unicode */ + info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4)); + break; + default: break; + } break; + case NK_TT_PLATFORM_ID_UNICODE: + /* Mac/iOS has these */ + /* all the encodingIDs are unicode, so we don't bother to check it */ + info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4)); + break; + default: break; + } + } + if (info->index_map == 0) + return 0; + info->indexToLocFormat = nk_ttUSHORT(data+info->head + 50); + return 1; +} + +NK_INTERN int +nk_tt_FindGlyphIndex(const struct nk_tt_fontinfo *info, int unicode_codepoint) +{ + const nk_byte *data = info->data; + nk_uint index_map = (nk_uint)info->index_map; + + nk_ushort format = nk_ttUSHORT(data + index_map + 0); + if (format == 0) { /* apple byte encoding */ + nk_int bytes = nk_ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return nk_ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + nk_uint first = nk_ttUSHORT(data + index_map + 6); + nk_uint count = nk_ttUSHORT(data + index_map + 8); + if ((nk_uint) unicode_codepoint >= first && (nk_uint) unicode_codepoint < first+count) + return nk_ttUSHORT(data + index_map + 10 + (unicode_codepoint - (int)first)*2); + return 0; + } else if (format == 2) { + NK_ASSERT(0); /* @TODO: high-byte mapping for japanese/chinese/korean */ + return 0; + } else if (format == 4) { /* standard mapping for windows fonts: binary search collection of ranges */ + nk_ushort segcount = nk_ttUSHORT(data+index_map+6) >> 1; + nk_ushort searchRange = nk_ttUSHORT(data+index_map+8) >> 1; + nk_ushort entrySelector = nk_ttUSHORT(data+index_map+10); + nk_ushort rangeShift = nk_ttUSHORT(data+index_map+12) >> 1; + + /* do a binary search of the segments */ + nk_uint endCount = index_map + 14; + nk_uint search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + /* they lie from endCount .. endCount + segCount */ + /* but searchRange is the nearest power of two, so... */ + if (unicode_codepoint >= nk_ttUSHORT(data + search + rangeShift*2)) + search += (nk_uint)(rangeShift*2); + + /* now decrement to bias correctly to find smallest */ + search -= 2; + while (entrySelector) { + nk_ushort end; + searchRange >>= 1; + end = nk_ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += (nk_uint)(searchRange*2); + --entrySelector; + } + search += 2; + + { + nk_ushort offset, start; + nk_ushort item = (nk_ushort) ((search - endCount) >> 1); + + NK_ASSERT(unicode_codepoint <= nk_ttUSHORT(data + endCount + 2*item)); + start = nk_ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + if (unicode_codepoint < start) + return 0; + + offset = nk_ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (nk_ushort) (unicode_codepoint + nk_ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return nk_ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } + } else if (format == 12 || format == 13) { + nk_uint ngroups = nk_ttULONG(data+index_map+12); + nk_int low,high; + low = 0; high = (nk_int)ngroups; + /* Binary search the right group. */ + while (low < high) { + nk_int mid = low + ((high-low) >> 1); /* rounds down, so low <= mid < high */ + nk_uint start_char = nk_ttULONG(data+index_map+16+mid*12); + nk_uint end_char = nk_ttULONG(data+index_map+16+mid*12+4); + if ((nk_uint) unicode_codepoint < start_char) + high = mid; + else if ((nk_uint) unicode_codepoint > end_char) + low = mid+1; + else { + nk_uint start_glyph = nk_ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return (int)start_glyph + (int)unicode_codepoint - (int)start_char; + else /* format == 13 */ + return (int)start_glyph; + } + } + return 0; /* not found */ + } + /* @TODO */ + NK_ASSERT(0); + return 0; +} + +NK_INTERN void +nk_tt_setvertex(struct nk_tt_vertex *v, nk_byte type, nk_int x, nk_int y, nk_int cx, nk_int cy) +{ + v->type = type; + v->x = (nk_short) x; + v->y = (nk_short) y; + v->cx = (nk_short) cx; + v->cy = (nk_short) cy; +} + +NK_INTERN int +nk_tt__GetGlyfOffset(const struct nk_tt_fontinfo *info, int glyph_index) +{ + int g1,g2; + if (glyph_index >= info->numGlyphs) return -1; /* glyph index out of range */ + if (info->indexToLocFormat >= 2) return -1; /* unknown index->glyph map format */ + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + return g1==g2 ? -1 : g1; /* if length is 0, return -1 */ +} + +NK_INTERN int +nk_tt_GetGlyphBox(const struct nk_tt_fontinfo *info, int glyph_index, + int *x0, int *y0, int *x1, int *y1) +{ + int g = nk_tt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = nk_ttSHORT(info->data + g + 2); + if (y0) *y0 = nk_ttSHORT(info->data + g + 4); + if (x1) *x1 = nk_ttSHORT(info->data + g + 6); + if (y1) *y1 = nk_ttSHORT(info->data + g + 8); + return 1; +} + +NK_INTERN int +nk_tt__close_shape(struct nk_tt_vertex *vertices, int num_vertices, int was_off, + int start_off, nk_int sx, nk_int sy, nk_int scx, nk_int scy, nk_int cx, nk_int cy) +{ + if (start_off) { + if (was_off) + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve,sx,sy,cx,cy); + else + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline,sx,sy,0,0); + } + return num_vertices; +} + +NK_INTERN int +nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc, + int glyph_index, struct nk_tt_vertex **pvertices) +{ + nk_short numberOfContours; + const nk_byte *endPtsOfContours; + const nk_byte *data = info->data; + struct nk_tt_vertex *vertices=0; + int num_vertices=0; + int g = nk_tt__GetGlyfOffset(info, glyph_index); + *pvertices = 0; + + if (g < 0) return 0; + numberOfContours = nk_ttSHORT(data + g); + if (numberOfContours > 0) { + nk_byte flags=0,flagcount; + nk_int ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + nk_int x,y,cx,cy,sx,sy, scx,scy; + const nk_byte *points; + endPtsOfContours = (data + g + 10); + ins = nk_ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+nk_ttUSHORT(endPtsOfContours + numberOfContours*2-2); + m = n + 2*numberOfContours; /* a loose bound on how many vertices we might need */ + vertices = (struct nk_tt_vertex *)alloc->alloc(alloc->userdata, 0, (nk_size)m * sizeof(vertices[0])); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + /* in first pass, we load uninterpreted data into the allocated array */ + /* above, shifted to the end of the array so we won't overwrite it when */ + /* we create our final data starting from the front */ + off = m - n; /* starting offset for uninterpreted data, regardless of how m ends up being calculated */ + + /* first load flags */ + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else --flagcount; + vertices[off+i].type = flags; + } + + /* now load x coordinates */ + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + nk_short dx = *points++; + x += (flags & 16) ? dx : -dx; /* ??? */ + } else { + if (!(flags & 16)) { + x = x + (nk_short) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (nk_short) x; + } + + /* now load y coordinates */ + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + nk_short dy = *points++; + y += (flags & 32) ? dy : -dy; /* ??? */ + } else { + if (!(flags & 32)) { + y = y + (nk_short) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (nk_short) y; + } + + /* now convert them to our format */ + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) + { + flags = vertices[off+i].type; + x = (nk_short) vertices[off+i].x; + y = (nk_short) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = nk_tt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + /* now start the new one */ + start_off = !(flags & 1); + if (start_off) { + /* if we start off with an off-curve point, then when we need to find a point on the curve */ + /* where we can start, and we need to save some state for when we wraparound. */ + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + /* next point is also a curve point, so interpolate an on-point curve */ + sx = (x + (nk_int) vertices[off+i+1].x) >> 1; + sy = (y + (nk_int) vertices[off+i+1].y) >> 1; + } else { + /* otherwise just use the next point as our start point */ + sx = (nk_int) vertices[off+i+1].x; + sy = (nk_int) vertices[off+i+1].y; + ++i; /* we're using point i+1 as the starting point, so skip it */ + } + } else { + sx = x; + sy = y; + } + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + nk_ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) + { /* if it's a curve */ + if (was_off) /* two off-curve control points in a row means interpolate an on-curve midpoint */ + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, x,y, cx, cy); + else nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = nk_tt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours == -1) { + /* Compound shapes. */ + int more = 1; + const nk_byte *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + + while (more) + { + nk_ushort flags, gidx; + int comp_num_verts = 0, i; + struct nk_tt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = (nk_ushort)nk_ttSHORT(comp); comp+=2; + gidx = (nk_ushort)nk_ttSHORT(comp); comp+=2; + + if (flags & 2) { /* XY values */ + if (flags & 1) { /* shorts */ + mtx[4] = nk_ttSHORT(comp); comp+=2; + mtx[5] = nk_ttSHORT(comp); comp+=2; + } else { + mtx[4] = nk_ttCHAR(comp); comp+=1; + mtx[5] = nk_ttCHAR(comp); comp+=1; + } + } else { + /* @TODO handle matching point */ + NK_ASSERT(0); + } + if (flags & (1<<3)) { /* WE_HAVE_A_SCALE */ + mtx[0] = mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { /* WE_HAVE_AN_X_AND_YSCALE */ + mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { /* WE_HAVE_A_TWO_BY_TWO */ + mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = nk_ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = nk_ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; + } + + /* Find transformation scales. */ + m = (float) NK_SQRT(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) NK_SQRT(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + /* Get indexed glyph. */ + comp_num_verts = nk_tt_GetGlyphShape(info, alloc, gidx, &comp_verts); + if (comp_num_verts > 0) + { + /* Transform vertices. */ + for (i = 0; i < comp_num_verts; ++i) { + struct nk_tt_vertex* v = &comp_verts[i]; + short x,y; + x=v->x; y=v->y; + v->x = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + /* Append vertices. */ + tmp = (struct nk_tt_vertex*)alloc->alloc(alloc->userdata, 0, + (nk_size)(num_vertices+comp_num_verts)*sizeof(struct nk_tt_vertex)); + if (!tmp) { + if (vertices) alloc->free(alloc->userdata, vertices); + if (comp_verts) alloc->free(alloc->userdata, comp_verts); + return 0; + } + if (num_vertices > 0) NK_MEMCPY(tmp, vertices, (nk_size)num_vertices*sizeof(struct nk_tt_vertex)); + NK_MEMCPY(tmp+num_vertices, comp_verts, (nk_size)comp_num_verts*sizeof(struct nk_tt_vertex)); + if (vertices) alloc->free(alloc->userdata,vertices); + vertices = tmp; + alloc->free(alloc->userdata,comp_verts); + num_vertices += comp_num_verts; + } + /* More components ? */ + more = flags & (1<<5); + } + } else if (numberOfContours < 0) { + /* @TODO other compound variations? */ + NK_ASSERT(0); + } else { + /* numberOfCounters == 0, do nothing */ + } + *pvertices = vertices; + return num_vertices; +} + +NK_INTERN void +nk_tt_GetGlyphHMetrics(const struct nk_tt_fontinfo *info, int glyph_index, + int *advanceWidth, int *leftSideBearing) +{ + nk_ushort numOfLongHorMetrics = nk_ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) + *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) + *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) + *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) + *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} + +NK_INTERN void +nk_tt_GetFontVMetrics(const struct nk_tt_fontinfo *info, + int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = nk_ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = nk_ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = nk_ttSHORT(info->data+info->hhea + 8); +} + +NK_INTERN float +nk_tt_ScaleForPixelHeight(const struct nk_tt_fontinfo *info, float height) +{ + int fheight = nk_ttSHORT(info->data + info->hhea + 4) - nk_ttSHORT(info->data + info->hhea + 6); + return (float) height / (float)fheight; +} + +NK_INTERN float +nk_tt_ScaleForMappingEmToPixels(const struct nk_tt_fontinfo *info, float pixels) +{ + int unitsPerEm = nk_ttUSHORT(info->data + info->head + 18); + return pixels / (float)unitsPerEm; +} + +/*------------------------------------------------------------- + * antialiasing software rasterizer + * --------------------------------------------------------------*/ +NK_INTERN void +nk_tt_GetGlyphBitmapBoxSubpixel(const struct nk_tt_fontinfo *font, + int glyph, float scale_x, float scale_y,float shift_x, float shift_y, + int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0,y0,x1,y1; + if (!nk_tt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { + /* e.g. space character */ + if (ix0) *ix0 = 0; + if (iy0) *iy0 = 0; + if (ix1) *ix1 = 0; + if (iy1) *iy1 = 0; + } else { + /* move to integral bboxes (treating pixels as little squares, what pixels get touched)? */ + if (ix0) *ix0 = nk_ifloorf((float)x0 * scale_x + shift_x); + if (iy0) *iy0 = nk_ifloorf((float)-y1 * scale_y + shift_y); + if (ix1) *ix1 = nk_iceilf ((float)x1 * scale_x + shift_x); + if (iy1) *iy1 = nk_iceilf ((float)-y0 * scale_y + shift_y); + } +} + +NK_INTERN void +nk_tt_GetGlyphBitmapBox(const struct nk_tt_fontinfo *font, int glyph, + float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + nk_tt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +/*------------------------------------------------------------- + * Rasterizer + * --------------------------------------------------------------*/ +NK_INTERN void* +nk_tt__hheap_alloc(struct nk_tt__hheap *hh, nk_size size) +{ + if (hh->first_free) { + void *p = hh->first_free; + hh->first_free = * (void **) p; + return p; + } else { + if (hh->num_remaining_in_head_chunk == 0) { + int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); + struct nk_tt__hheap_chunk *c = (struct nk_tt__hheap_chunk *) + hh->alloc.alloc(hh->alloc.userdata, 0, + sizeof(struct nk_tt__hheap_chunk) + size * (nk_size)count); + if (c == 0) return 0; + c->next = hh->head; + hh->head = c; + hh->num_remaining_in_head_chunk = count; + } + --hh->num_remaining_in_head_chunk; + return (char *) (hh->head) + size * (nk_size)hh->num_remaining_in_head_chunk; + } +} + +NK_INTERN void +nk_tt__hheap_free(struct nk_tt__hheap *hh, void *p) +{ + *(void **) p = hh->first_free; + hh->first_free = p; +} + +NK_INTERN void +nk_tt__hheap_cleanup(struct nk_tt__hheap *hh) +{ + struct nk_tt__hheap_chunk *c = hh->head; + while (c) { + struct nk_tt__hheap_chunk *n = c->next; + hh->alloc.free(hh->alloc.userdata, c); + c = n; + } +} + +NK_INTERN struct nk_tt__active_edge* +nk_tt__new_active(struct nk_tt__hheap *hh, struct nk_tt__edge *e, + int off_x, float start_point) +{ + struct nk_tt__active_edge *z = (struct nk_tt__active_edge *) + nk_tt__hheap_alloc(hh, sizeof(*z)); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + /*STBTT_assert(e->y0 <= start_point); */ + if (!z) return z; + z->fdx = dxdy; + z->fdy = (dxdy != 0) ? (1/dxdy): 0; + z->fx = e->x0 + dxdy * (start_point - e->y0); + z->fx -= (float)off_x; + z->direction = e->invert ? 1.0f : -1.0f; + z->sy = e->y0; + z->ey = e->y1; + z->next = 0; + return z; +} + +NK_INTERN void +nk_tt__handle_clipped_edge(float *scanline, int x, struct nk_tt__active_edge *e, + float x0, float y0, float x1, float y1) +{ + if (y0 == y1) return; + NK_ASSERT(y0 < y1); + NK_ASSERT(e->sy <= e->ey); + if (y0 > e->ey) return; + if (y1 < e->sy) return; + if (y0 < e->sy) { + x0 += (x1-x0) * (e->sy - y0) / (y1-y0); + y0 = e->sy; + } + if (y1 > e->ey) { + x1 += (x1-x0) * (e->ey - y1) / (y1-y0); + y1 = e->ey; + } + + if (x0 == x) NK_ASSERT(x1 <= x+1); + else if (x0 == x+1) NK_ASSERT(x1 >= x); + else if (x0 <= x) NK_ASSERT(x1 <= x); + else if (x0 >= x+1) NK_ASSERT(x1 >= x+1); + else NK_ASSERT(x1 >= x && x1 <= x+1); + + if (x0 <= x && x1 <= x) + scanline[x] += e->direction * (y1-y0); + else if (x0 >= x+1 && x1 >= x+1); + else { + NK_ASSERT(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); + /* coverage = 1 - average x position */ + scanline[x] += (float)e->direction * (float)(y1-y0) * (1.0f-((x0-(float)x)+(x1-(float)x))/2.0f); + } +} + +NK_INTERN void +nk_tt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, + struct nk_tt__active_edge *e, float y_top) +{ + float y_bottom = y_top+1; + while (e) + { + /* brute force every pixel */ + /* compute intersection points with top & bottom */ + NK_ASSERT(e->ey >= y_top); + if (e->fdx == 0) { + float x0 = e->fx; + if (x0 < len) { + if (x0 >= 0) { + nk_tt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); + nk_tt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); + } else { + nk_tt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); + } + } + } else { + float x0 = e->fx; + float dx = e->fdx; + float xb = x0 + dx; + float x_top, x_bottom; + float y0,y1; + float dy = e->fdy; + NK_ASSERT(e->sy <= y_bottom && e->ey >= y_top); + + /* compute endpoints of line segment clipped to this scanline (if the */ + /* line segment starts on this scanline. x0 is the intersection of the */ + /* line with y_top, but that may be off the line segment. */ + if (e->sy > y_top) { + x_top = x0 + dx * (e->sy - y_top); + y0 = e->sy; + } else { + x_top = x0; + y0 = y_top; + } + + if (e->ey < y_bottom) { + x_bottom = x0 + dx * (e->ey - y_top); + y1 = e->ey; + } else { + x_bottom = xb; + y1 = y_bottom; + } + + if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) + { + /* from here on, we don't have to range check x values */ + if ((int) x_top == (int) x_bottom) { + float height; + /* simple case, only spans one pixel */ + int x = (int) x_top; + height = y1 - y0; + NK_ASSERT(x >= 0 && x < len); + scanline[x] += e->direction * (1.0f-(((float)x_top - (float)x) + ((float)x_bottom-(float)x))/2.0f) * (float)height; + scanline_fill[x] += e->direction * (float)height; /* everything right of this pixel is filled */ + } else { + int x,x1,x2; + float y_crossing, step, sign, area; + /* covers 2+ pixels */ + if (x_top > x_bottom) + { + /* flip scanline vertically; signed area is the same */ + float t; + y0 = y_bottom - (y0 - y_top); + y1 = y_bottom - (y1 - y_top); + t = y0; y0 = y1; y1 = t; + t = x_bottom; x_bottom = x_top; x_top = t; + dx = -dx; + dy = -dy; + t = x0; x0 = xb; xb = t; + } + + x1 = (int) x_top; + x2 = (int) x_bottom; + /* compute intersection with y axis at x1+1 */ + y_crossing = ((float)x1+1 - (float)x0) * (float)dy + (float)y_top; + + sign = e->direction; + /* area of the rectangle covered from y0..y_crossing */ + area = sign * (y_crossing-y0); + /* area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) */ + scanline[x1] += area * (1.0f-((float)((float)x_top - (float)x1)+(float)(x1+1-x1))/2.0f); + + step = sign * dy; + for (x = x1+1; x < x2; ++x) { + scanline[x] += area + step/2; + area += step; + } + y_crossing += (float)dy * (float)(x2 - (x1+1)); + + scanline[x2] += area + sign * (1.0f-((float)(x2-x2)+((float)x_bottom-(float)x2))/2.0f) * (y1-y_crossing); + scanline_fill[x2] += sign * (y1-y0); + } + } + else + { + /* if edge goes outside of box we're drawing, we require */ + /* clipping logic. since this does not match the intended use */ + /* of this library, we use a different, very slow brute */ + /* force implementation */ + int x; + for (x=0; x < len; ++x) + { + /* cases: */ + /* */ + /* there can be up to two intersections with the pixel. any intersection */ + /* with left or right edges can be handled by splitting into two (or three) */ + /* regions. intersections with top & bottom do not necessitate case-wise logic. */ + /* */ + /* the old way of doing this found the intersections with the left & right edges, */ + /* then used some simple logic to produce up to three segments in sorted order */ + /* from top-to-bottom. however, this had a problem: if an x edge was epsilon */ + /* across the x border, then the corresponding y position might not be distinct */ + /* from the other y segment, and it might ignored as an empty segment. to avoid */ + /* that, we need to explicitly produce segments based on x positions. */ + + /* rename variables to clear pairs */ + float ya = y_top; + float x1 = (float) (x); + float x2 = (float) (x+1); + float x3 = xb; + float y3 = y_bottom; + float yb,y2; + + yb = ((float)x - x0) / dx + y_top; + y2 = ((float)x+1 - x0) / dx + y_top; + + if (x0 < x1 && x3 > x2) { /* three segments descending down-right */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); + nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x2,y2); + nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x1 && x0 > x2) { /* three segments descending down-left */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); + nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x1,yb); + nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); + } else if (x0 < x1 && x3 > x1) { /* two segments across x, down-right */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); + nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); + } else if (x3 < x1 && x0 > x1) { /* two segments across x, down-left */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); + nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); + } else if (x0 < x2 && x3 > x2) { /* two segments across x+1, down-right */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); + nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x2 && x0 > x2) { /* two segments across x+1, down-left */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); + nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else { /* one segment */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x3,y3); + } + } + } + } + e = e->next; + } +} + +/* directly AA rasterize edges w/o supersampling */ +NK_INTERN void +nk_tt__rasterize_sorted_edges(struct nk_tt__bitmap *result, struct nk_tt__edge *e, + int n, int vsubsample, int off_x, int off_y, struct nk_allocator *alloc) +{ + struct nk_tt__hheap hh; + struct nk_tt__active_edge *active = 0; + int y,j=0, i; + float scanline_data[129], *scanline, *scanline2; + + NK_UNUSED(vsubsample); + nk_zero_struct(hh); + hh.alloc = *alloc; + + if (result->w > 64) + scanline = (float *) alloc->alloc(alloc->userdata,0, (nk_size)(result->w*2+1) * sizeof(float)); + else scanline = scanline_data; + + scanline2 = scanline + result->w; + y = off_y; + e[n].y0 = (float) (off_y + result->h) + 1; + + while (j < result->h) + { + /* find center of pixel for this scanline */ + float scan_y_top = (float)y + 0.0f; + float scan_y_bottom = (float)y + 1.0f; + struct nk_tt__active_edge **step = &active; + + NK_MEMSET(scanline , 0, (nk_size)result->w*sizeof(scanline[0])); + NK_MEMSET(scanline2, 0, (nk_size)(result->w+1)*sizeof(scanline[0])); + + /* update all active edges; */ + /* remove all active edges that terminate before the top of this scanline */ + while (*step) { + struct nk_tt__active_edge * z = *step; + if (z->ey <= scan_y_top) { + *step = z->next; /* delete from list */ + NK_ASSERT(z->direction); + z->direction = 0; + nk_tt__hheap_free(&hh, z); + } else { + step = &((*step)->next); /* advance through list */ + } + } + + /* insert all edges that start before the bottom of this scanline */ + while (e->y0 <= scan_y_bottom) { + if (e->y0 != e->y1) { + struct nk_tt__active_edge *z = nk_tt__new_active(&hh, e, off_x, scan_y_top); + if (z != 0) { + NK_ASSERT(z->ey >= scan_y_top); + /* insert at front */ + z->next = active; + active = z; + } + } + ++e; + } + + /* now process all active edges */ + if (active) + nk_tt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + + { + float sum = 0; + for (i=0; i < result->w; ++i) { + float k; + int m; + sum += scanline2[i]; + k = scanline[i] + sum; + k = (float) NK_ABS(k) * 255.0f + 0.5f; + m = (int) k; + if (m > 255) m = 255; + result->pixels[j*result->stride + i] = (unsigned char) m; + } + } + /* advance all the edges */ + step = &active; + while (*step) { + struct nk_tt__active_edge *z = *step; + z->fx += z->fdx; /* advance to position for current scanline */ + step = &((*step)->next); /* advance through list */ + } + ++y; + ++j; + } + nk_tt__hheap_cleanup(&hh); + if (scanline != scanline_data) + alloc->free(alloc->userdata, scanline); +} + +#define NK_TT__COMPARE(a,b) ((a)->y0 < (b)->y0) +NK_INTERN void +nk_tt__sort_edges_ins_sort(struct nk_tt__edge *p, int n) +{ + int i,j; + for (i=1; i < n; ++i) { + struct nk_tt__edge t = p[i], *a = &t; + j = i; + while (j > 0) { + struct nk_tt__edge *b = &p[j-1]; + int c = NK_TT__COMPARE(a,b); + if (!c) break; + p[j] = p[j-1]; + --j; + } + if (i != j) + p[j] = t; + } +} + +NK_INTERN void +nk_tt__sort_edges_quicksort(struct nk_tt__edge *p, int n) +{ + /* threshold for transitioning to insertion sort */ + while (n > 12) { + struct nk_tt__edge t; + int c01,c12,c,m,i,j; + + /* compute median of three */ + m = n >> 1; + c01 = NK_TT__COMPARE(&p[0],&p[m]); + c12 = NK_TT__COMPARE(&p[m],&p[n-1]); + + /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ + if (c01 != c12) { + /* otherwise, we'll need to swap something else to middle */ + int z; + c = NK_TT__COMPARE(&p[0],&p[n-1]); + /* 0>mid && midn => n; 0 0 */ + /* 0n: 0>n => 0; 0 n */ + z = (c == c12) ? 0 : n-1; + t = p[z]; + p[z] = p[m]; + p[m] = t; + } + + /* now p[m] is the median-of-three */ + /* swap it to the beginning so it won't move around */ + t = p[0]; + p[0] = p[m]; + p[m] = t; + + /* partition loop */ + i=1; + j=n-1; + for(;;) { + /* handling of equality is crucial here */ + /* for sentinels & efficiency with duplicates */ + for (;;++i) { + if (!NK_TT__COMPARE(&p[i], &p[0])) break; + } + for (;;--j) { + if (!NK_TT__COMPARE(&p[0], &p[j])) break; + } + + /* make sure we haven't crossed */ + if (i >= j) break; + t = p[i]; + p[i] = p[j]; + p[j] = t; + + ++i; + --j; + + } + + /* recurse on smaller side, iterate on larger */ + if (j < (n-i)) { + nk_tt__sort_edges_quicksort(p,j); + p = p+i; + n = n-i; + } else { + nk_tt__sort_edges_quicksort(p+i, n-i); + n = j; + } + } +} + +NK_INTERN void +nk_tt__sort_edges(struct nk_tt__edge *p, int n) +{ + nk_tt__sort_edges_quicksort(p, n); + nk_tt__sort_edges_ins_sort(p, n); +} + +NK_INTERN void +nk_tt__rasterize(struct nk_tt__bitmap *result, struct nk_tt__point *pts, + int *wcount, int windings, float scale_x, float scale_y, + float shift_x, float shift_y, int off_x, int off_y, int invert, + struct nk_allocator *alloc) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + struct nk_tt__edge *e; + int n,i,j,k,m; + int vsubsample = 1; + /* vsubsample should divide 255 evenly; otherwise we won't reach full opacity */ + + /* now we have to blow out the windings into explicit edge lists */ + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (struct nk_tt__edge*) + alloc->alloc(alloc->userdata, 0,(sizeof(*e) * (nk_size)(n+1))); + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) + { + struct nk_tt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + /* skip the edge if horizontal */ + if (p[j].y == p[k].y) + continue; + + /* add edge from j to k to the list */ + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = (p[a].y * y_scale_inv + shift_y) * (float)vsubsample; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = (p[b].y * y_scale_inv + shift_y) * (float)vsubsample; + ++n; + } + } + + /* now sort the edges by their highest point (should snap to integer, and then by x) */ + /*STBTT_sort(e, n, sizeof(e[0]), nk_tt__edge_compare); */ + nk_tt__sort_edges(e, n); + /* now, traverse the scanlines and find the intersections on each scanline, use xor winding rule */ + nk_tt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, alloc); + alloc->free(alloc->userdata, e); +} + +NK_INTERN void +nk_tt__add_point(struct nk_tt__point *points, int n, float x, float y) +{ + if (!points) return; /* during first pass, it's unallocated */ + points[n].x = x; + points[n].y = y; +} + +NK_INTERN int +nk_tt__tesselate_curve(struct nk_tt__point *points, int *num_points, + float x0, float y0, float x1, float y1, float x2, float y2, + float objspace_flatness_squared, int n) +{ + /* tesselate until threshold p is happy... + * @TODO warped to compensate for non-linear stretching */ + /* midpoint */ + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + /* versus directly drawn line */ + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) /* 65536 segments on one curve better be enough! */ + return 1; + + /* half-pixel error allowed... need to be smaller if AA */ + if (dx*dx+dy*dy > objspace_flatness_squared) { + nk_tt__tesselate_curve(points, num_points, x0,y0, + (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + nk_tt__tesselate_curve(points, num_points, mx,my, + (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + nk_tt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} + +/* returns number of contours */ +NK_INTERN struct nk_tt__point* +nk_tt_FlattenCurves(struct nk_tt_vertex *vertices, int num_verts, + float objspace_flatness, int **contour_lengths, int *num_contours, + struct nk_allocator *alloc) +{ + struct nk_tt__point *points=0; + int num_points=0; + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i; + int n=0; + int start=0; + int pass; + + /* count how many "moves" there are to get the contour count */ + for (i=0; i < num_verts; ++i) + if (vertices[i].type == NK_TT_vmove) ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) + alloc->alloc(alloc->userdata,0, (sizeof(**contour_lengths) * (nk_size)n)); + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + /* make two passes through the points so we don't need to realloc */ + for (pass=0; pass < 2; ++pass) + { + float x=0,y=0; + if (pass == 1) { + points = (struct nk_tt__point *) + alloc->alloc(alloc->userdata,0, (nk_size)num_points * sizeof(points[0])); + if (points == 0) goto error; + } + num_points = 0; + n= -1; + + for (i=0; i < num_verts; ++i) + { + switch (vertices[i].type) { + case NK_TT_vmove: + /* start the next contour */ + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + nk_tt__add_point(points, num_points++, x,y); + break; + case NK_TT_vline: + x = vertices[i].x, y = vertices[i].y; + nk_tt__add_point(points, num_points++, x, y); + break; + case NK_TT_vcurve: + nk_tt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + default: break; + } + } + (*contour_lengths)[n] = num_points - start; + } + return points; + +error: + alloc->free(alloc->userdata, points); + alloc->free(alloc->userdata, *contour_lengths); + *contour_lengths = 0; + *num_contours = 0; + return 0; +} + +NK_INTERN void +nk_tt_Rasterize(struct nk_tt__bitmap *result, float flatness_in_pixels, + struct nk_tt_vertex *vertices, int num_verts, + float scale_x, float scale_y, float shift_x, float shift_y, + int x_off, int y_off, int invert, struct nk_allocator *alloc) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count, *winding_lengths; + struct nk_tt__point *windings = nk_tt_FlattenCurves(vertices, num_verts, + flatness_in_pixels / scale, &winding_lengths, &winding_count, alloc); + + NK_ASSERT(alloc); + if (windings) { + nk_tt__rasterize(result, windings, winding_lengths, winding_count, + scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, alloc); + alloc->free(alloc->userdata, winding_lengths); + alloc->free(alloc->userdata, windings); + } +} + +NK_INTERN void +nk_tt_MakeGlyphBitmapSubpixel(const struct nk_tt_fontinfo *info, unsigned char *output, + int out_w, int out_h, int out_stride, float scale_x, float scale_y, + float shift_x, float shift_y, int glyph, struct nk_allocator *alloc) +{ + int ix0,iy0; + struct nk_tt_vertex *vertices; + int num_verts = nk_tt_GetGlyphShape(info, alloc, glyph, &vertices); + struct nk_tt__bitmap gbm; + + nk_tt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, + shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + nk_tt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, + shift_x, shift_y, ix0,iy0, 1, alloc); + alloc->free(alloc->userdata, vertices); +} + +/*------------------------------------------------------------- + * Bitmap baking + * --------------------------------------------------------------*/ +NK_INTERN int +nk_tt_PackBegin(struct nk_tt_pack_context *spc, unsigned char *pixels, + int pw, int ph, int stride_in_bytes, int padding, struct nk_allocator *alloc) +{ + int num_nodes = pw - padding; + struct nk_rp_context *context = (struct nk_rp_context *) + alloc->alloc(alloc->userdata,0, sizeof(*context)); + struct nk_rp_node *nodes = (struct nk_rp_node*) + alloc->alloc(alloc->userdata,0, (sizeof(*nodes ) * (nk_size)num_nodes)); + + if (context == 0 || nodes == 0) { + if (context != 0) alloc->free(alloc->userdata, context); + if (nodes != 0) alloc->free(alloc->userdata, nodes); + return 0; + } + + spc->width = pw; + spc->height = ph; + spc->pixels = pixels; + spc->pack_info = context; + spc->nodes = nodes; + spc->padding = padding; + spc->stride_in_bytes = (stride_in_bytes != 0) ? stride_in_bytes : pw; + spc->h_oversample = 1; + spc->v_oversample = 1; + + nk_rp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + if (pixels) + NK_MEMSET(pixels, 0, (nk_size)(pw*ph)); /* background of 0 around pixels */ + return 1; +} + +NK_INTERN void +nk_tt_PackEnd(struct nk_tt_pack_context *spc, struct nk_allocator *alloc) +{ + alloc->free(alloc->userdata, spc->nodes); + alloc->free(alloc->userdata, spc->pack_info); +} + +NK_INTERN void +nk_tt_PackSetOversampling(struct nk_tt_pack_context *spc, + unsigned int h_oversample, unsigned int v_oversample) +{ + NK_ASSERT(h_oversample <= NK_TT_MAX_OVERSAMPLE); + NK_ASSERT(v_oversample <= NK_TT_MAX_OVERSAMPLE); + if (h_oversample <= NK_TT_MAX_OVERSAMPLE) + spc->h_oversample = h_oversample; + if (v_oversample <= NK_TT_MAX_OVERSAMPLE) + spc->v_oversample = v_oversample; +} + +NK_INTERN void +nk_tt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, + int kernel_width) +{ + unsigned char buffer[NK_TT_MAX_OVERSAMPLE]; + int safe_w = w - kernel_width; + int j; + + for (j=0; j < h; ++j) + { + int i; + unsigned int total; + NK_MEMSET(buffer, 0, (nk_size)kernel_width); + + total = 0; + + /* make kernel_width a constant in common cases so compiler can optimize out the divide */ + switch (kernel_width) { + case 2: + for (i=0; i <= safe_w; ++i) { + total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_w; ++i) { + total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_w; ++i) { + total += (unsigned int)pixels[i] - buffer[i & NK_TT__OVER_MASK]; + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_w; ++i) { + total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_w; ++i) { + total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / (unsigned int)kernel_width); + } + break; + } + + for (; i < w; ++i) { + NK_ASSERT(pixels[i] == 0); + total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]); + pixels[i] = (unsigned char) (total / (unsigned int)kernel_width); + } + pixels += stride_in_bytes; + } +} + +NK_INTERN void +nk_tt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, + int kernel_width) +{ + unsigned char buffer[NK_TT_MAX_OVERSAMPLE]; + int safe_h = h - kernel_width; + int j; + + for (j=0; j < w; ++j) + { + int i; + unsigned int total; + NK_MEMSET(buffer, 0, (nk_size)kernel_width); + + total = 0; + + /* make kernel_width a constant in common cases so compiler can optimize out the divide */ + switch (kernel_width) { + case 2: + for (i=0; i <= safe_h; ++i) { + total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_h; ++i) { + total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_h; ++i) { + total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_h; ++i) { + total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_h; ++i) { + total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width); + } + break; + } + + for (; i < h; ++i) { + NK_ASSERT(pixels[i*stride_in_bytes] == 0); + total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]); + pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width); + } + pixels += 1; + } +} + +NK_INTERN float +nk_tt__oversample_shift(int oversample) +{ + if (!oversample) + return 0.0f; + + /* The prefilter is a box filter of width "oversample", */ + /* which shifts phase by (oversample - 1)/2 pixels in */ + /* oversampled space. We want to shift in the opposite */ + /* direction to counter this. */ + return (float)-(oversample - 1) / (2.0f * (float)oversample); +} + +/* rects array must be big enough to accommodate all characters in the given ranges */ +NK_INTERN int +nk_tt_PackFontRangesGatherRects(struct nk_tt_pack_context *spc, + struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges, + int num_ranges, struct nk_rp_rect *rects) +{ + int i,j,k; + k = 0; + + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = (fh > 0) ? nk_tt_ScaleForPixelHeight(info, fh): + nk_tt_ScaleForMappingEmToPixels(info, -fh); + ranges[i].h_oversample = (unsigned char) spc->h_oversample; + ranges[i].v_oversample = (unsigned char) spc->v_oversample; + for (j=0; j < ranges[i].num_chars; ++j) { + int x0,y0,x1,y1; + int codepoint = ranges[i].first_unicode_codepoint_in_range ? + ranges[i].first_unicode_codepoint_in_range + j : + ranges[i].array_of_unicode_codepoints[j]; + + int glyph = nk_tt_FindGlyphIndex(info, codepoint); + nk_tt_GetGlyphBitmapBoxSubpixel(info,glyph, scale * (float)spc->h_oversample, + scale * (float)spc->v_oversample, 0,0, &x0,&y0,&x1,&y1); + rects[k].w = (nk_rp_coord) (x1-x0 + spc->padding + (int)spc->h_oversample-1); + rects[k].h = (nk_rp_coord) (y1-y0 + spc->padding + (int)spc->v_oversample-1); + ++k; + } + } + return k; +} + +NK_INTERN int +nk_tt_PackFontRangesRenderIntoRects(struct nk_tt_pack_context *spc, + struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges, + int num_ranges, struct nk_rp_rect *rects, struct nk_allocator *alloc) +{ + int i,j,k, return_value = 1; + /* save current values */ + int old_h_over = (int)spc->h_oversample; + int old_v_over = (int)spc->v_oversample; + /* rects array must be big enough to accommodate all characters in the given ranges */ + + k = 0; + for (i=0; i < num_ranges; ++i) + { + float fh = ranges[i].font_size; + float recip_h,recip_v,sub_x,sub_y; + float scale = fh > 0 ? nk_tt_ScaleForPixelHeight(info, fh): + nk_tt_ScaleForMappingEmToPixels(info, -fh); + + spc->h_oversample = ranges[i].h_oversample; + spc->v_oversample = ranges[i].v_oversample; + + recip_h = 1.0f / (float)spc->h_oversample; + recip_v = 1.0f / (float)spc->v_oversample; + + sub_x = nk_tt__oversample_shift((int)spc->h_oversample); + sub_y = nk_tt__oversample_shift((int)spc->v_oversample); + + for (j=0; j < ranges[i].num_chars; ++j) + { + struct nk_rp_rect *r = &rects[k]; + if (r->was_packed) + { + struct nk_tt_packedchar *bc = &ranges[i].chardata_for_range[j]; + int advance, lsb, x0,y0,x1,y1; + int codepoint = ranges[i].first_unicode_codepoint_in_range ? + ranges[i].first_unicode_codepoint_in_range + j : + ranges[i].array_of_unicode_codepoints[j]; + int glyph = nk_tt_FindGlyphIndex(info, codepoint); + nk_rp_coord pad = (nk_rp_coord) spc->padding; + + /* pad on left and top */ + r->x = (nk_rp_coord)((int)r->x + (int)pad); + r->y = (nk_rp_coord)((int)r->y + (int)pad); + r->w = (nk_rp_coord)((int)r->w - (int)pad); + r->h = (nk_rp_coord)((int)r->h - (int)pad); + + nk_tt_GetGlyphHMetrics(info, glyph, &advance, &lsb); + nk_tt_GetGlyphBitmapBox(info, glyph, scale * (float)spc->h_oversample, + (scale * (float)spc->v_oversample), &x0,&y0,&x1,&y1); + nk_tt_MakeGlyphBitmapSubpixel(info, spc->pixels + r->x + r->y*spc->stride_in_bytes, + (int)(r->w - spc->h_oversample+1), (int)(r->h - spc->v_oversample+1), + spc->stride_in_bytes, scale * (float)spc->h_oversample, + scale * (float)spc->v_oversample, 0,0, glyph, alloc); + + if (spc->h_oversample > 1) + nk_tt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, (int)spc->h_oversample); + + if (spc->v_oversample > 1) + nk_tt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, (int)spc->v_oversample); + + bc->x0 = (nk_ushort) r->x; + bc->y0 = (nk_ushort) r->y; + bc->x1 = (nk_ushort) (r->x + r->w); + bc->y1 = (nk_ushort) (r->y + r->h); + bc->xadvance = scale * (float)advance; + bc->xoff = (float) x0 * recip_h + sub_x; + bc->yoff = (float) y0 * recip_v + sub_y; + bc->xoff2 = ((float)x0 + r->w) * recip_h + sub_x; + bc->yoff2 = ((float)y0 + r->h) * recip_v + sub_y; + } else { + return_value = 0; /* if any fail, report failure */ + } + ++k; + } + } + /* restore original values */ + spc->h_oversample = (unsigned int)old_h_over; + spc->v_oversample = (unsigned int)old_v_over; + return return_value; +} + +NK_INTERN void +nk_tt_GetPackedQuad(struct nk_tt_packedchar *chardata, int pw, int ph, + int char_index, float *xpos, float *ypos, struct nk_tt_aligned_quad *q, + int align_to_integer) +{ + float ipw = 1.0f / (float)pw, iph = 1.0f / (float)ph; + struct nk_tt_packedchar *b = (struct nk_tt_packedchar*)(chardata + char_index); + if (align_to_integer) { + int tx = nk_ifloorf((*xpos + b->xoff) + 0.5f); + int ty = nk_ifloorf((*ypos + b->yoff) + 0.5f); + + float x = (float)tx; + float y = (float)ty; + + q->x0 = x; + q->y0 = y; + q->x1 = x + b->xoff2 - b->xoff; + q->y1 = y + b->yoff2 - b->yoff; + } else { + q->x0 = *xpos + b->xoff; + q->y0 = *ypos + b->yoff; + q->x1 = *xpos + b->xoff2; + q->y1 = *ypos + b->yoff2; + } + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + *xpos += b->xadvance; +} + +/* ------------------------------------------------------------- + * + * FONT BAKING + * + * --------------------------------------------------------------*/ +struct nk_font_bake_data { + struct nk_tt_fontinfo info; + struct nk_rp_rect *rects; + struct nk_tt_pack_range *ranges; + nk_rune range_count; +}; + +struct nk_font_baker { + struct nk_allocator alloc; + struct nk_tt_pack_context spc; + struct nk_font_bake_data *build; + struct nk_tt_packedchar *packed_chars; + struct nk_rp_rect *rects; + struct nk_tt_pack_range *ranges; +}; + +NK_GLOBAL const nk_size nk_rect_align = NK_ALIGNOF(struct nk_rp_rect); +NK_GLOBAL const nk_size nk_range_align = NK_ALIGNOF(struct nk_tt_pack_range); +NK_GLOBAL const nk_size nk_char_align = NK_ALIGNOF(struct nk_tt_packedchar); +NK_GLOBAL const nk_size nk_build_align = NK_ALIGNOF(struct nk_font_bake_data); +NK_GLOBAL const nk_size nk_baker_align = NK_ALIGNOF(struct nk_font_baker); + +NK_INTERN int +nk_range_count(const nk_rune *range) +{ + const nk_rune *iter = range; + NK_ASSERT(range); + if (!range) return 0; + while (*(iter++) != 0); + return (iter == range) ? 0 : (int)((iter - range)/2); +} + +NK_INTERN int +nk_range_glyph_count(const nk_rune *range, int count) +{ + int i = 0; + int total_glyphs = 0; + for (i = 0; i < count; ++i) { + int diff; + nk_rune f = range[(i*2)+0]; + nk_rune t = range[(i*2)+1]; + NK_ASSERT(t >= f); + diff = (int)((t - f) + 1); + total_glyphs += diff; + } + return total_glyphs; +} + +NK_API const nk_rune* +nk_font_default_glyph_ranges(void) +{ + NK_STORAGE const nk_rune ranges[] = {0x0020, 0x00FF, 0}; + return ranges; +} + +NK_API const nk_rune* +nk_font_chinese_glyph_ranges(void) +{ + NK_STORAGE const nk_rune ranges[] = { + 0x0020, 0x00FF, + 0x3000, 0x30FF, + 0x31F0, 0x31FF, + 0xFF00, 0xFFEF, + 0x4e00, 0x9FAF, + 0 + }; + return ranges; +} + +NK_API const nk_rune* +nk_font_cyrillic_glyph_ranges(void) +{ + NK_STORAGE const nk_rune ranges[] = { + 0x0020, 0x00FF, + 0x0400, 0x052F, + 0x2DE0, 0x2DFF, + 0xA640, 0xA69F, + 0 + }; + return ranges; +} + +NK_API const nk_rune* +nk_font_korean_glyph_ranges(void) +{ + NK_STORAGE const nk_rune ranges[] = { + 0x0020, 0x00FF, + 0x3131, 0x3163, + 0xAC00, 0xD79D, + 0 + }; + return ranges; +} + +NK_INTERN void +nk_font_baker_memory(nk_size *temp, int *glyph_count, + struct nk_font_config *config_list, int count) +{ + int range_count = 0; + int total_range_count = 0; + struct nk_font_config *iter, *i; + + NK_ASSERT(config_list); + NK_ASSERT(glyph_count); + if (!config_list) { + *temp = 0; + *glyph_count = 0; + return; + } + *glyph_count = 0; + for (iter = config_list; iter; iter = iter->next) { + i = iter; + do {if (!i->range) iter->range = nk_font_default_glyph_ranges(); + range_count = nk_range_count(i->range); + total_range_count += range_count; + *glyph_count += nk_range_glyph_count(i->range, range_count); + } while ((i = i->n) != iter); + } + *temp = (nk_size)*glyph_count * sizeof(struct nk_rp_rect); + *temp += (nk_size)total_range_count * sizeof(struct nk_tt_pack_range); + *temp += (nk_size)*glyph_count * sizeof(struct nk_tt_packedchar); + *temp += (nk_size)count * sizeof(struct nk_font_bake_data); + *temp += sizeof(struct nk_font_baker); + *temp += nk_rect_align + nk_range_align + nk_char_align; + *temp += nk_build_align + nk_baker_align; +} + +NK_INTERN struct nk_font_baker* +nk_font_baker(void *memory, int glyph_count, int count, struct nk_allocator *alloc) +{ + struct nk_font_baker *baker; + if (!memory) return 0; + /* setup baker inside a memory block */ + baker = (struct nk_font_baker*)NK_ALIGN_PTR(memory, nk_baker_align); + baker->build = (struct nk_font_bake_data*)NK_ALIGN_PTR((baker + 1), nk_build_align); + baker->packed_chars = (struct nk_tt_packedchar*)NK_ALIGN_PTR((baker->build + count), nk_char_align); + baker->rects = (struct nk_rp_rect*)NK_ALIGN_PTR((baker->packed_chars + glyph_count), nk_rect_align); + baker->ranges = (struct nk_tt_pack_range*)NK_ALIGN_PTR((baker->rects + glyph_count), nk_range_align); + baker->alloc = *alloc; + return baker; +} + +NK_INTERN int +nk_font_bake_pack(struct nk_font_baker *baker, + nk_size *image_memory, int *width, int *height, struct nk_recti *custom, + const struct nk_font_config *config_list, int count, + struct nk_allocator *alloc) +{ + NK_STORAGE const nk_size max_height = 1024 * 32; + const struct nk_font_config *config_iter, *it; + int total_glyph_count = 0; + int total_range_count = 0; + int range_count = 0; + int i = 0; + + NK_ASSERT(image_memory); + NK_ASSERT(width); + NK_ASSERT(height); + NK_ASSERT(config_list); + NK_ASSERT(count); + NK_ASSERT(alloc); + + if (!image_memory || !width || !height || !config_list || !count) return nk_false; + for (config_iter = config_list; config_iter; config_iter = config_iter->next) { + it = config_iter; + do {range_count = nk_range_count(it->range); + total_range_count += range_count; + total_glyph_count += nk_range_glyph_count(it->range, range_count); + } while ((it = it->n) != config_iter); + } + /* setup font baker from temporary memory */ + for (config_iter = config_list; config_iter; config_iter = config_iter->next) { + it = config_iter; + do {if (!nk_tt_InitFont(&baker->build[i++].info, (const unsigned char*)it->ttf_blob, 0)) + return nk_false; + } while ((it = it->n) != config_iter); + } + *height = 0; + *width = (total_glyph_count > 1000) ? 1024 : 512; + nk_tt_PackBegin(&baker->spc, 0, (int)*width, (int)max_height, 0, 1, alloc); + { + int input_i = 0; + int range_n = 0; + int rect_n = 0; + int char_n = 0; + + if (custom) { + /* pack custom user data first so it will be in the upper left corner*/ + struct nk_rp_rect custom_space; + nk_zero(&custom_space, sizeof(custom_space)); + custom_space.w = (nk_rp_coord)(custom->w); + custom_space.h = (nk_rp_coord)(custom->h); + + nk_tt_PackSetOversampling(&baker->spc, 1, 1); + nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, &custom_space, 1); + *height = NK_MAX(*height, (int)(custom_space.y + custom_space.h)); + + custom->x = (short)custom_space.x; + custom->y = (short)custom_space.y; + custom->w = (short)custom_space.w; + custom->h = (short)custom_space.h; + } + + /* first font pass: pack all glyphs */ + for (input_i = 0, config_iter = config_list; input_i < count && config_iter; + config_iter = config_iter->next) { + it = config_iter; + do {int n = 0; + int glyph_count; + const nk_rune *in_range; + const struct nk_font_config *cfg = it; + struct nk_font_bake_data *tmp = &baker->build[input_i++]; + + /* count glyphs + ranges in current font */ + glyph_count = 0; range_count = 0; + for (in_range = cfg->range; in_range[0] && in_range[1]; in_range += 2) { + glyph_count += (int)(in_range[1] - in_range[0]) + 1; + range_count++; + } + + /* setup ranges */ + tmp->ranges = baker->ranges + range_n; + tmp->range_count = (nk_rune)range_count; + range_n += range_count; + for (i = 0; i < range_count; ++i) { + in_range = &cfg->range[i * 2]; + tmp->ranges[i].font_size = cfg->size; + tmp->ranges[i].first_unicode_codepoint_in_range = (int)in_range[0]; + tmp->ranges[i].num_chars = (int)(in_range[1]- in_range[0]) + 1; + tmp->ranges[i].chardata_for_range = baker->packed_chars + char_n; + char_n += tmp->ranges[i].num_chars; + } + + /* pack */ + tmp->rects = baker->rects + rect_n; + rect_n += glyph_count; + nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v); + n = nk_tt_PackFontRangesGatherRects(&baker->spc, &tmp->info, + tmp->ranges, (int)tmp->range_count, tmp->rects); + nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, tmp->rects, (int)n); + + /* texture height */ + for (i = 0; i < n; ++i) { + if (tmp->rects[i].was_packed) + *height = NK_MAX(*height, tmp->rects[i].y + tmp->rects[i].h); + } + } while ((it = it->n) != config_iter); + } + NK_ASSERT(rect_n == total_glyph_count); + NK_ASSERT(char_n == total_glyph_count); + NK_ASSERT(range_n == total_range_count); + } + *height = (int)nk_round_up_pow2((nk_uint)*height); + *image_memory = (nk_size)(*width) * (nk_size)(*height); + return nk_true; +} + +NK_INTERN void +nk_font_bake(struct nk_font_baker *baker, void *image_memory, int width, int height, + struct nk_font_glyph *glyphs, int glyphs_count, + const struct nk_font_config *config_list, int font_count) +{ + int input_i = 0; + nk_rune glyph_n = 0; + const struct nk_font_config *config_iter; + const struct nk_font_config *it; + + NK_ASSERT(image_memory); + NK_ASSERT(width); + NK_ASSERT(height); + NK_ASSERT(config_list); + NK_ASSERT(baker); + NK_ASSERT(font_count); + NK_ASSERT(glyphs_count); + if (!image_memory || !width || !height || !config_list || + !font_count || !glyphs || !glyphs_count) + return; + + /* second font pass: render glyphs */ + nk_zero(image_memory, (nk_size)((nk_size)width * (nk_size)height)); + baker->spc.pixels = (unsigned char*)image_memory; + baker->spc.height = (int)height; + for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter; + config_iter = config_iter->next) { + it = config_iter; + do {const struct nk_font_config *cfg = it; + struct nk_font_bake_data *tmp = &baker->build[input_i++]; + nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v); + nk_tt_PackFontRangesRenderIntoRects(&baker->spc, &tmp->info, tmp->ranges, + (int)tmp->range_count, tmp->rects, &baker->alloc); + } while ((it = it->n) != config_iter); + } nk_tt_PackEnd(&baker->spc, &baker->alloc); + + /* third pass: setup font and glyphs */ + for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter; + config_iter = config_iter->next) { + it = config_iter; + do {nk_size i = 0; + int char_idx = 0; + nk_rune glyph_count = 0; + const struct nk_font_config *cfg = it; + struct nk_font_bake_data *tmp = &baker->build[input_i++]; + struct nk_baked_font *dst_font = cfg->font; + + float font_scale = nk_tt_ScaleForPixelHeight(&tmp->info, cfg->size); + int unscaled_ascent, unscaled_descent, unscaled_line_gap; + nk_tt_GetFontVMetrics(&tmp->info, &unscaled_ascent, &unscaled_descent, + &unscaled_line_gap); + + /* fill baked font */ + if (!cfg->merge_mode) { + dst_font->ranges = cfg->range; + dst_font->height = cfg->size; + dst_font->ascent = ((float)unscaled_ascent * font_scale); + dst_font->descent = ((float)unscaled_descent * font_scale); + dst_font->glyph_offset = glyph_n; + } + + /* fill own baked font glyph array */ + for (i = 0; i < tmp->range_count; ++i) { + struct nk_tt_pack_range *range = &tmp->ranges[i]; + for (char_idx = 0; char_idx < range->num_chars; char_idx++) + { + nk_rune codepoint = 0; + float dummy_x = 0, dummy_y = 0; + struct nk_tt_aligned_quad q; + struct nk_font_glyph *glyph; + + /* query glyph bounds from stb_truetype */ + const struct nk_tt_packedchar *pc = &range->chardata_for_range[char_idx]; + if (!pc->x0 && !pc->x1 && !pc->y0 && !pc->y1) continue; + codepoint = (nk_rune)(range->first_unicode_codepoint_in_range + char_idx); + nk_tt_GetPackedQuad(range->chardata_for_range, (int)width, + (int)height, char_idx, &dummy_x, &dummy_y, &q, 0); + + /* fill own glyph type with data */ + glyph = &glyphs[dst_font->glyph_offset + dst_font->glyph_count + (unsigned int)glyph_count]; + glyph->codepoint = codepoint; + glyph->x0 = q.x0; glyph->y0 = q.y0; + glyph->x1 = q.x1; glyph->y1 = q.y1; + glyph->y0 += (dst_font->ascent + 0.5f); + glyph->y1 += (dst_font->ascent + 0.5f); + glyph->w = glyph->x1 - glyph->x0 + 0.5f; + glyph->h = glyph->y1 - glyph->y0; + + if (cfg->coord_type == NK_COORD_PIXEL) { + glyph->u0 = q.s0 * (float)width; + glyph->v0 = q.t0 * (float)height; + glyph->u1 = q.s1 * (float)width; + glyph->v1 = q.t1 * (float)height; + } else { + glyph->u0 = q.s0; + glyph->v0 = q.t0; + glyph->u1 = q.s1; + glyph->v1 = q.t1; + } + glyph->xadvance = (pc->xadvance + cfg->spacing.x); + if (cfg->pixel_snap) + glyph->xadvance = (float)(int)(glyph->xadvance + 0.5f); + glyph_count++; + } + } + dst_font->glyph_count += glyph_count; + glyph_n += glyph_count; + } while ((it = it->n) != config_iter); + } +} + +NK_INTERN void +nk_font_bake_custom_data(void *img_memory, int img_width, int img_height, + struct nk_recti img_dst, const char *texture_data_mask, int tex_width, + int tex_height, char white, char black) +{ + nk_byte *pixels; + int y = 0; + int x = 0; + int n = 0; + + NK_ASSERT(img_memory); + NK_ASSERT(img_width); + NK_ASSERT(img_height); + NK_ASSERT(texture_data_mask); + NK_UNUSED(tex_height); + if (!img_memory || !img_width || !img_height || !texture_data_mask) + return; + + pixels = (nk_byte*)img_memory; + for (y = 0, n = 0; y < tex_height; ++y) { + for (x = 0; x < tex_width; ++x, ++n) { + const int off0 = ((img_dst.x + x) + (img_dst.y + y) * img_width); + const int off1 = off0 + 1 + tex_width; + pixels[off0] = (texture_data_mask[n] == white) ? 0xFF : 0x00; + pixels[off1] = (texture_data_mask[n] == black) ? 0xFF : 0x00; + } + } +} + +NK_INTERN void +nk_font_bake_convert(void *out_memory, int img_width, int img_height, + const void *in_memory) +{ + int n = 0; + nk_rune *dst; + const nk_byte *src; + + NK_ASSERT(out_memory); + NK_ASSERT(in_memory); + NK_ASSERT(img_width); + NK_ASSERT(img_height); + if (!out_memory || !in_memory || !img_height || !img_width) return; + + dst = (nk_rune*)out_memory; + src = (const nk_byte*)in_memory; + for (n = (int)(img_width * img_height); n > 0; n--) + *dst++ = ((nk_rune)(*src++) << 24) | 0x00FFFFFF; +} + +/* ------------------------------------------------------------- + * + * FONT + * + * --------------------------------------------------------------*/ +NK_INTERN float +nk_font_text_width(nk_handle handle, float height, const char *text, int len) +{ + nk_rune unicode; + int text_len = 0; + float text_width = 0; + int glyph_len = 0; + float scale = 0; + + struct nk_font *font = (struct nk_font*)handle.ptr; + NK_ASSERT(font); + NK_ASSERT(font->glyphs); + if (!font || !text || !len) + return 0; + + scale = height/font->info.height; + glyph_len = text_len = nk_utf_decode(text, &unicode, (int)len); + if (!glyph_len) return 0; + while (text_len <= (int)len && glyph_len) { + const struct nk_font_glyph *g; + if (unicode == NK_UTF_INVALID) break; + + /* query currently drawn glyph information */ + g = nk_font_find_glyph(font, unicode); + text_width += g->xadvance * scale; + + /* offset next glyph */ + glyph_len = nk_utf_decode(text + text_len, &unicode, (int)len - text_len); + text_len += glyph_len; + } + return text_width; +} + +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT +NK_INTERN void +nk_font_query_font_glyph(nk_handle handle, float height, + struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) +{ + float scale; + const struct nk_font_glyph *g; + struct nk_font *font; + + NK_ASSERT(glyph); + NK_UNUSED(next_codepoint); + + font = (struct nk_font*)handle.ptr; + NK_ASSERT(font); + NK_ASSERT(font->glyphs); + if (!font || !glyph) + return; + + scale = height/font->info.height; + g = nk_font_find_glyph(font, codepoint); + glyph->width = (g->x1 - g->x0) * scale; + glyph->height = (g->y1 - g->y0) * scale; + glyph->offset = nk_vec2(g->x0 * scale, g->y0 * scale); + glyph->xadvance = (g->xadvance * scale); + glyph->uv[0] = nk_vec2(g->u0, g->v0); + glyph->uv[1] = nk_vec2(g->u1, g->v1); +} +#endif + +NK_API const struct nk_font_glyph* +nk_font_find_glyph(struct nk_font *font, nk_rune unicode) +{ + int i = 0; + int count; + int total_glyphs = 0; + const struct nk_font_glyph *glyph = 0; + const struct nk_font_config *iter = 0; + + NK_ASSERT(font); + NK_ASSERT(font->glyphs); + NK_ASSERT(font->info.ranges); + if (!font || !font->glyphs) return 0; + + glyph = font->fallback; + iter = font->config; + do {count = nk_range_count(iter->range); + for (i = 0; i < count; ++i) { + nk_rune f = iter->range[(i*2)+0]; + nk_rune t = iter->range[(i*2)+1]; + int diff = (int)((t - f) + 1); + if (unicode >= f && unicode <= t) + return &font->glyphs[((nk_rune)total_glyphs + (unicode - f))]; + total_glyphs += diff; + } + } while ((iter = iter->n) != font->config); + return glyph; +} + +NK_INTERN void +nk_font_init(struct nk_font *font, float pixel_height, + nk_rune fallback_codepoint, struct nk_font_glyph *glyphs, + const struct nk_baked_font *baked_font, nk_handle atlas) +{ + struct nk_baked_font baked; + NK_ASSERT(font); + NK_ASSERT(glyphs); + NK_ASSERT(baked_font); + if (!font || !glyphs || !baked_font) + return; + + baked = *baked_font; + font->fallback = 0; + font->info = baked; + font->scale = (float)pixel_height / (float)font->info.height; + font->glyphs = &glyphs[baked_font->glyph_offset]; + font->texture = atlas; + font->fallback_codepoint = fallback_codepoint; + font->fallback = nk_font_find_glyph(font, fallback_codepoint); + + font->handle.height = font->info.height * font->scale; + font->handle.width = nk_font_text_width; + font->handle.userdata.ptr = font; +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + font->handle.query = nk_font_query_font_glyph; + font->handle.texture = font->texture; +#endif +} + +/* --------------------------------------------------------------------------- + * + * DEFAULT FONT + * + * ProggyClean.ttf + * Copyright (c) 2004, 2005 Tristan Grimmer + * MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip) + * Download and more information at http://upperbounds.net + *-----------------------------------------------------------------------------*/ +#ifdef NK_INCLUDE_DEFAULT_FONT + + #ifdef __clang__ +#pragma clang diagnostic push + +#pragma clang diagnostic ignored "-Woverlength-strings" +#elif defined(__GNUC__) || defined(__GNUG__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Woverlength-strings" +#endif + +NK_GLOBAL const char nk_proggy_clean_ttf_compressed_data_base85[11980+1] = + 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- X...X -X....X - X....X" + "X - X.X - X.....X - X.....X -X...X - X...X" + "XX - X.X -X.......X- X.......X -X..X.X - X.X..X" + "X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X" + "X..X - X.X - X.X - X.X -XX X.X - X.X XX" + "X...X - X.X - X.X - XX X.X XX - X.X - X.X " + "X....X - X.X - X.X - X.X X.X X.X - X.X - X.X " + "X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X " + "X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X " + "X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X " + "X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X " + "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X " + "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X " + "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X " + "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX " + "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------" + "X.X X..X - -X.......X- X.......X - XX XX - " + "XX X..X - - X.....X - X.....X - X.X X.X - " + " X..X - X...X - X...X - X..X X..X - " + " XX - X.X - X.X - X...XXXXXXXXXXXXX...X - " + "------------ - X - X -X.....................X- " + " ----------------------------------- X...XXXXXXXXXXXXX...X - " + " - X..X X..X - " + " - X.X X.X - " + " - XX XX - " +}; + +#ifdef __clang__ +#pragma clang diagnostic pop +#elif defined(__GNUC__) || defined(__GNUG__) +#pragma GCC diagnostic pop +#endif + +NK_INTERN unsigned int +nk_decompress_length(unsigned char *input) +{ + return (unsigned int)((input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11]); +} + +NK_GLOBAL unsigned char *nk__barrier; +NK_GLOBAL unsigned char *nk__barrier2; +NK_GLOBAL unsigned char *nk__barrier3; +NK_GLOBAL unsigned char *nk__barrier4; +NK_GLOBAL unsigned char *nk__dout; + +NK_INTERN void +nk__match(unsigned char *data, unsigned int length) +{ + /* INVERSE of memmove... write each byte before copying the next...*/ + NK_ASSERT (nk__dout + length <= nk__barrier); + if (nk__dout + length > nk__barrier) { nk__dout += length; return; } + if (data < nk__barrier4) { nk__dout = nk__barrier+1; return; } + while (length--) *nk__dout++ = *data++; +} + +NK_INTERN void +nk__lit(unsigned char *data, unsigned int length) +{ + NK_ASSERT (nk__dout + length <= nk__barrier); + if (nk__dout + length > nk__barrier) { nk__dout += length; return; } + if (data < nk__barrier2) { nk__dout = nk__barrier+1; return; } + NK_MEMCPY(nk__dout, data, length); + nk__dout += length; +} + +#define nk__in2(x) ((i[x] << 8) + i[(x)+1]) +#define nk__in3(x) ((i[x] << 16) + nk__in2((x)+1)) +#define nk__in4(x) ((i[x] << 24) + nk__in3((x)+1)) + +NK_INTERN unsigned char* +nk_decompress_token(unsigned char *i) +{ + if (*i >= 0x20) { /* use fewer if's for cases that expand small */ + if (*i >= 0x80) nk__match(nk__dout-i[1]-1, (unsigned int)i[0] - 0x80 + 1), i += 2; + else if (*i >= 0x40) nk__match(nk__dout-(nk__in2(0) - 0x4000 + 1), (unsigned int)i[2]+1), i += 3; + else /* *i >= 0x20 */ nk__lit(i+1, (unsigned int)i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1); + } else { /* more ifs for cases that expand large, since overhead is amortized */ + if (*i >= 0x18) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x180000 + 1), (unsigned int)i[3]+1), i += 4; + else if (*i >= 0x10) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x100000 + 1), (unsigned int)nk__in2(3)+1), i += 5; + else if (*i >= 0x08) nk__lit(i+2, (unsigned int)nk__in2(0) - 0x0800 + 1), i += 2 + (nk__in2(0) - 0x0800 + 1); + else if (*i == 0x07) nk__lit(i+3, (unsigned int)nk__in2(1) + 1), i += 3 + (nk__in2(1) + 1); + else if (*i == 0x06) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), i[4]+1u), i += 5; + else if (*i == 0x04) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), (unsigned int)nk__in2(4)+1u), i += 6; + } + return i; +} + +NK_INTERN unsigned int +nk_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen) +{ + const unsigned long ADLER_MOD = 65521; + unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16; + unsigned long blocklen, i; + + blocklen = buflen % 5552; + while (buflen) { + for (i=0; i + 7 < blocklen; i += 8) { + s1 += buffer[0]; s2 += s1; + s1 += buffer[1]; s2 += s1; + s1 += buffer[2]; s2 += s1; + s1 += buffer[3]; s2 += s1; + s1 += buffer[4]; s2 += s1; + s1 += buffer[5]; s2 += s1; + s1 += buffer[6]; s2 += s1; + s1 += buffer[7]; s2 += s1; + buffer += 8; + } + for (; i < blocklen; ++i) { + s1 += *buffer++; s2 += s1; + } + + s1 %= ADLER_MOD; s2 %= ADLER_MOD; + buflen -= (unsigned int)blocklen; + blocklen = 5552; + } + return (unsigned int)(s2 << 16) + (unsigned int)s1; +} + +NK_INTERN unsigned int +nk_decompress(unsigned char *output, unsigned char *i, unsigned int length) +{ + unsigned int olen; + if (nk__in4(0) != 0x57bC0000) return 0; + if (nk__in4(4) != 0) return 0; /* error! stream is > 4GB */ + olen = nk_decompress_length(i); + nk__barrier2 = i; + nk__barrier3 = i+length; + nk__barrier = output + olen; + nk__barrier4 = output; + i += 16; + + nk__dout = output; + for (;;) { + unsigned char *old_i = i; + i = nk_decompress_token(i); + if (i == old_i) { + if (*i == 0x05 && i[1] == 0xfa) { + NK_ASSERT(nk__dout == output + olen); + if (nk__dout != output + olen) return 0; + if (nk_adler32(1, output, olen) != (unsigned int) nk__in4(2)) + return 0; + return olen; + } else { + NK_ASSERT(0); /* NOTREACHED */ + return 0; + } + } + NK_ASSERT(nk__dout <= output + olen); + if (nk__dout > output + olen) + return 0; + } +} + +NK_INTERN unsigned int +nk_decode_85_byte(char c) +{ return (unsigned int)((c >= '\\') ? c-36 : c-35); } + +NK_INTERN void +nk_decode_85(unsigned char* dst, const unsigned char* src) +{ + while (*src) + { + unsigned int tmp = + nk_decode_85_byte((char)src[0]) + + 85 * (nk_decode_85_byte((char)src[1]) + + 85 * (nk_decode_85_byte((char)src[2]) + + 85 * (nk_decode_85_byte((char)src[3]) + + 85 * nk_decode_85_byte((char)src[4])))); + + /* we can't assume little-endianess. */ + dst[0] = (unsigned char)((tmp >> 0) & 0xFF); + dst[1] = (unsigned char)((tmp >> 8) & 0xFF); + dst[2] = (unsigned char)((tmp >> 16) & 0xFF); + dst[3] = (unsigned char)((tmp >> 24) & 0xFF); + + src += 5; + dst += 4; + } +} + +/* ------------------------------------------------------------- + * + * FONT ATLAS + * + * --------------------------------------------------------------*/ +NK_API struct nk_font_config +nk_font_config(float pixel_height) +{ + struct nk_font_config cfg; + nk_zero_struct(cfg); + cfg.ttf_blob = 0; + cfg.ttf_size = 0; + cfg.ttf_data_owned_by_atlas = 0; + cfg.size = pixel_height; + cfg.oversample_h = 3; + cfg.oversample_v = 1; + cfg.pixel_snap = 0; + cfg.coord_type = NK_COORD_UV; + cfg.spacing = nk_vec2(0,0); + cfg.range = nk_font_default_glyph_ranges(); + cfg.merge_mode = 0; + cfg.fallback_glyph = '?'; + cfg.font = 0; + cfg.n = 0; + return cfg; +} + +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void +nk_font_atlas_init_default(struct nk_font_atlas *atlas) +{ + NK_ASSERT(atlas); + if (!atlas) return; + nk_zero_struct(*atlas); + atlas->temporary.userdata.ptr = 0; + atlas->temporary.alloc = nk_malloc; + atlas->temporary.free = nk_mfree; + atlas->permanent.userdata.ptr = 0; + atlas->permanent.alloc = nk_malloc; + atlas->permanent.free = nk_mfree; +} +#endif + +NK_API void +nk_font_atlas_init(struct nk_font_atlas *atlas, struct nk_allocator *alloc) +{ + NK_ASSERT(atlas); + NK_ASSERT(alloc); + if (!atlas || !alloc) return; + nk_zero_struct(*atlas); + atlas->permanent = *alloc; + atlas->temporary = *alloc; +} + +NK_API void +nk_font_atlas_init_custom(struct nk_font_atlas *atlas, + struct nk_allocator *permanent, struct nk_allocator *temporary) +{ + NK_ASSERT(atlas); + NK_ASSERT(permanent); + NK_ASSERT(temporary); + if (!atlas || !permanent || !temporary) return; + nk_zero_struct(*atlas); + atlas->permanent = *permanent; + atlas->temporary = *temporary; +} + +NK_API void +nk_font_atlas_begin(struct nk_font_atlas *atlas) +{ + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc && atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc && atlas->permanent.free); + if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free || + !atlas->temporary.alloc || !atlas->temporary.free) return; + if (atlas->glyphs) { + atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); + atlas->glyphs = 0; + } + if (atlas->pixel) { + atlas->permanent.free(atlas->permanent.userdata, atlas->pixel); + atlas->pixel = 0; + } +} + +NK_API struct nk_font* +nk_font_atlas_add(struct nk_font_atlas *atlas, const struct nk_font_config *config) +{ + struct nk_font *font = 0; + struct nk_font_config *cfg; + + NK_ASSERT(atlas); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + + NK_ASSERT(config); + NK_ASSERT(config->ttf_blob); + NK_ASSERT(config->ttf_size); + NK_ASSERT(config->size > 0.0f); + + if (!atlas || !config || !config->ttf_blob || !config->ttf_size || config->size <= 0.0f|| + !atlas->permanent.alloc || !atlas->permanent.free || + !atlas->temporary.alloc || !atlas->temporary.free) + return 0; + + /* allocate font config */ + cfg = (struct nk_font_config*) + atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font_config)); + NK_MEMCPY(cfg, config, sizeof(*config)); + cfg->n = cfg; + cfg->p = cfg; + + if (!config->merge_mode) { + /* insert font config into list */ + if (!atlas->config) { + atlas->config = cfg; + cfg->next = 0; + } else { + struct nk_font_config *i = atlas->config; + while (i->next) i = i->next; + i->next = cfg; + cfg->next = 0; + } + /* allocate new font */ + font = (struct nk_font*) + atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font)); + NK_ASSERT(font); + nk_zero(font, sizeof(*font)); + if (!font) return 0; + font->config = cfg; + + /* insert font into list */ + if (!atlas->fonts) { + atlas->fonts = font; + font->next = 0; + } else { + struct nk_font *i = atlas->fonts; + while (i->next) i = i->next; + i->next = font; + font->next = 0; + } + cfg->font = &font->info; + } else { + /* extend previously added font */ + struct nk_font *f = 0; + struct nk_font_config *c = 0; + NK_ASSERT(atlas->font_num); + f = atlas->fonts; + c = f->config; + cfg->font = &f->info; + + cfg->n = c; + cfg->p = c->p; + c->p->n = cfg; + c->p = cfg; + } + /* create own copy of .TTF font blob */ + if (!config->ttf_data_owned_by_atlas) { + cfg->ttf_blob = atlas->permanent.alloc(atlas->permanent.userdata,0, cfg->ttf_size); + NK_ASSERT(cfg->ttf_blob); + if (!cfg->ttf_blob) { + atlas->font_num++; + return 0; + } + NK_MEMCPY(cfg->ttf_blob, config->ttf_blob, cfg->ttf_size); + cfg->ttf_data_owned_by_atlas = 1; + } + atlas->font_num++; + return font; +} + +NK_API struct nk_font* +nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, + nk_size size, float height, const struct nk_font_config *config) +{ + struct nk_font_config cfg; + NK_ASSERT(memory); + NK_ASSERT(size); + + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + if (!atlas || !atlas->temporary.alloc || !atlas->temporary.free || !memory || !size || + !atlas->permanent.alloc || !atlas->permanent.free) + return 0; + + cfg = (config) ? *config: nk_font_config(height); + cfg.ttf_blob = memory; + cfg.ttf_size = size; + cfg.size = height; + cfg.ttf_data_owned_by_atlas = 0; + return nk_font_atlas_add(atlas, &cfg); +} + +#ifdef NK_INCLUDE_STANDARD_IO +NK_API struct nk_font* +nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, + float height, const struct nk_font_config *config) +{ + nk_size size; + char *memory; + struct nk_font_config cfg; + + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + + if (!atlas || !file_path) return 0; + memory = nk_file_load(file_path, &size, &atlas->permanent); + if (!memory) return 0; + + cfg = (config) ? *config: nk_font_config(height); + cfg.ttf_blob = memory; + cfg.ttf_size = size; + cfg.size = height; + cfg.ttf_data_owned_by_atlas = 1; + return nk_font_atlas_add(atlas, &cfg); +} +#endif + +NK_API struct nk_font* +nk_font_atlas_add_compressed(struct nk_font_atlas *atlas, + void *compressed_data, nk_size compressed_size, float height, + const struct nk_font_config *config) +{ + unsigned int decompressed_size; + void *decompressed_data; + struct nk_font_config cfg; + + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + + NK_ASSERT(compressed_data); + NK_ASSERT(compressed_size); + if (!atlas || !compressed_data || !atlas->temporary.alloc || !atlas->temporary.free || + !atlas->permanent.alloc || !atlas->permanent.free) + return 0; + + decompressed_size = nk_decompress_length((unsigned char*)compressed_data); + decompressed_data = atlas->permanent.alloc(atlas->permanent.userdata,0,decompressed_size); + NK_ASSERT(decompressed_data); + if (!decompressed_data) return 0; + nk_decompress((unsigned char*)decompressed_data, (unsigned char*)compressed_data, + (unsigned int)compressed_size); + + cfg = (config) ? *config: nk_font_config(height); + cfg.ttf_blob = decompressed_data; + cfg.ttf_size = decompressed_size; + cfg.size = height; + cfg.ttf_data_owned_by_atlas = 1; + return nk_font_atlas_add(atlas, &cfg); +} + +NK_API struct nk_font* +nk_font_atlas_add_compressed_base85(struct nk_font_atlas *atlas, + const char *data_base85, float height, const struct nk_font_config *config) +{ + int compressed_size; + void *compressed_data; + struct nk_font *font; + + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + + NK_ASSERT(data_base85); + if (!atlas || !data_base85 || !atlas->temporary.alloc || !atlas->temporary.free || + !atlas->permanent.alloc || !atlas->permanent.free) + return 0; + + compressed_size = (((int)nk_strlen(data_base85) + 4) / 5) * 4; + compressed_data = atlas->temporary.alloc(atlas->temporary.userdata,0, (nk_size)compressed_size); + NK_ASSERT(compressed_data); + if (!compressed_data) return 0; + nk_decode_85((unsigned char*)compressed_data, (const unsigned char*)data_base85); + font = nk_font_atlas_add_compressed(atlas, compressed_data, + (nk_size)compressed_size, height, config); + atlas->temporary.free(atlas->temporary.userdata, compressed_data); + return font; +} + +#ifdef NK_INCLUDE_DEFAULT_FONT +NK_API struct nk_font* +nk_font_atlas_add_default(struct nk_font_atlas *atlas, + float pixel_height, const struct nk_font_config *config) +{ + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + return nk_font_atlas_add_compressed_base85(atlas, + nk_proggy_clean_ttf_compressed_data_base85, pixel_height, config); +} +#endif + +NK_API const void* +nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height, + enum nk_font_atlas_format fmt) +{ + int i = 0; + void *tmp = 0; + nk_size tmp_size, img_size; + struct nk_font *font_iter; + struct nk_font_baker *baker; + + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + + NK_ASSERT(width); + NK_ASSERT(height); + if (!atlas || !width || !height || + !atlas->temporary.alloc || !atlas->temporary.free || + !atlas->permanent.alloc || !atlas->permanent.free) + return 0; + +#ifdef NK_INCLUDE_DEFAULT_FONT + /* no font added so just use default font */ + if (!atlas->font_num) + atlas->default_font = nk_font_atlas_add_default(atlas, 13.0f, 0); +#endif + NK_ASSERT(atlas->font_num); + if (!atlas->font_num) return 0; + + /* allocate temporary baker memory required for the baking process */ + nk_font_baker_memory(&tmp_size, &atlas->glyph_count, atlas->config, atlas->font_num); + tmp = atlas->temporary.alloc(atlas->temporary.userdata,0, tmp_size); + NK_ASSERT(tmp); + if (!tmp) goto failed; + + /* allocate glyph memory for all fonts */ + baker = nk_font_baker(tmp, atlas->glyph_count, atlas->font_num, &atlas->temporary); + atlas->glyphs = (struct nk_font_glyph*)atlas->permanent.alloc( + atlas->permanent.userdata,0, sizeof(struct nk_font_glyph)*(nk_size)atlas->glyph_count); + NK_ASSERT(atlas->glyphs); + if (!atlas->glyphs) + goto failed; + + /* pack all glyphs into a tight fit space */ + atlas->custom.w = (NK_CURSOR_DATA_W*2)+1; + atlas->custom.h = NK_CURSOR_DATA_H + 1; + if (!nk_font_bake_pack(baker, &img_size, width, height, &atlas->custom, + atlas->config, atlas->font_num, &atlas->temporary)) + goto failed; + + /* allocate memory for the baked image font atlas */ + atlas->pixel = atlas->temporary.alloc(atlas->temporary.userdata,0, img_size); + NK_ASSERT(atlas->pixel); + if (!atlas->pixel) + goto failed; + + /* bake glyphs and custom white pixel into image */ + nk_font_bake(baker, atlas->pixel, *width, *height, + atlas->glyphs, atlas->glyph_count, atlas->config, atlas->font_num); + nk_font_bake_custom_data(atlas->pixel, *width, *height, atlas->custom, + nk_custom_cursor_data, NK_CURSOR_DATA_W, NK_CURSOR_DATA_H, '.', 'X'); + + if (fmt == NK_FONT_ATLAS_RGBA32) { + /* convert alpha8 image into rgba32 image */ + void *img_rgba = atlas->temporary.alloc(atlas->temporary.userdata,0, + (nk_size)(*width * *height * 4)); + NK_ASSERT(img_rgba); + if (!img_rgba) goto failed; + nk_font_bake_convert(img_rgba, *width, *height, atlas->pixel); + atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); + atlas->pixel = img_rgba; + } + atlas->tex_width = *width; + atlas->tex_height = *height; + + /* initialize each font */ + for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) { + struct nk_font *font = font_iter; + struct nk_font_config *config = font->config; + nk_font_init(font, config->size, config->fallback_glyph, atlas->glyphs, + config->font, nk_handle_ptr(0)); + } + + /* initialize each cursor */ + {NK_STORAGE const struct nk_vec2 nk_cursor_data[NK_CURSOR_COUNT][3] = { + /* Pos Size Offset */ + {{ 0, 3}, {12,19}, { 0, 0}}, + {{13, 0}, { 7,16}, { 4, 8}}, + {{31, 0}, {23,23}, {11,11}}, + {{21, 0}, { 9, 23}, { 5,11}}, + {{55,18}, {23, 9}, {11, 5}}, + {{73, 0}, {17,17}, { 9, 9}}, + {{55, 0}, {17,17}, { 9, 9}} + }; + for (i = 0; i < NK_CURSOR_COUNT; ++i) { + struct nk_cursor *cursor = &atlas->cursors[i]; + cursor->img.w = (unsigned short)*width; + cursor->img.h = (unsigned short)*height; + cursor->img.region[0] = (unsigned short)(atlas->custom.x + nk_cursor_data[i][0].x); + cursor->img.region[1] = (unsigned short)(atlas->custom.y + nk_cursor_data[i][0].y); + cursor->img.region[2] = (unsigned short)nk_cursor_data[i][1].x; + cursor->img.region[3] = (unsigned short)nk_cursor_data[i][1].y; + cursor->size = nk_cursor_data[i][1]; + cursor->offset = nk_cursor_data[i][2]; + }} + /* free temporary memory */ + atlas->temporary.free(atlas->temporary.userdata, tmp); + return atlas->pixel; + +failed: + /* error so cleanup all memory */ + if (tmp) atlas->temporary.free(atlas->temporary.userdata, tmp); + if (atlas->glyphs) { + atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); + atlas->glyphs = 0; + } + if (atlas->pixel) { + atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); + atlas->pixel = 0; + } + return 0; +} + +NK_API void +nk_font_atlas_end(struct nk_font_atlas *atlas, nk_handle texture, + struct nk_draw_null_texture *null) +{ + int i = 0; + struct nk_font *font_iter; + NK_ASSERT(atlas); + if (!atlas) { + if (!null) return; + null->texture = texture; + null->uv = nk_vec2(0.5f,0.5f); + } + if (null) { + null->texture = texture; + null->uv.x = (atlas->custom.x + 0.5f)/(float)atlas->tex_width; + null->uv.y = (atlas->custom.y + 0.5f)/(float)atlas->tex_height; + } + for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) { + font_iter->texture = texture; +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + font_iter->handle.texture = texture; +#endif + } + for (i = 0; i < NK_CURSOR_COUNT; ++i) + atlas->cursors[i].img.handle = texture; + + atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); + atlas->pixel = 0; + atlas->tex_width = 0; + atlas->tex_height = 0; + atlas->custom.x = 0; + atlas->custom.y = 0; + atlas->custom.w = 0; + atlas->custom.h = 0; +} + +NK_API void +nk_font_atlas_cleanup(struct nk_font_atlas *atlas) +{ + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return; + if (atlas->config) { + struct nk_font_config *iter; + for (iter = atlas->config; iter; iter = iter->next) { + struct nk_font_config *i; + for (i = iter->n; i != iter; i = i->n) { + atlas->permanent.free(atlas->permanent.userdata, i->ttf_blob); + i->ttf_blob = 0; + } + atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob); + iter->ttf_blob = 0; + } + } +} + +NK_API void +nk_font_atlas_clear(struct nk_font_atlas *atlas) +{ + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return; + + if (atlas->config) { + struct nk_font_config *iter, *next; + for (iter = atlas->config; iter; iter = next) { + struct nk_font_config *i, *n; + for (i = iter->n; i != iter; i = n) { + n = i->n; + if (i->ttf_blob) + atlas->permanent.free(atlas->permanent.userdata, i->ttf_blob); + atlas->permanent.free(atlas->permanent.userdata, i); + } + next = iter->next; + if (i->ttf_blob) + atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob); + atlas->permanent.free(atlas->permanent.userdata, iter); + } + atlas->config = 0; + } + if (atlas->fonts) { + struct nk_font *iter, *next; + for (iter = atlas->fonts; iter; iter = next) { + next = iter->next; + atlas->permanent.free(atlas->permanent.userdata, iter); + } + atlas->fonts = 0; + } + if (atlas->glyphs) + atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); + nk_zero_struct(*atlas); +} +#endif +/* ============================================================== + * + * INPUT + * + * ===============================================================*/ +NK_API void +nk_input_begin(struct nk_context *ctx) +{ + int i; + struct nk_input *in; + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + for (i = 0; i < NK_BUTTON_MAX; ++i) + in->mouse.buttons[i].clicked = 0; + + in->keyboard.text_len = 0; + in->mouse.scroll_delta = nk_vec2(0,0); + in->mouse.prev.x = in->mouse.pos.x; + in->mouse.prev.y = in->mouse.pos.y; + in->mouse.delta.x = 0; + in->mouse.delta.y = 0; + for (i = 0; i < NK_KEY_MAX; i++) + in->keyboard.keys[i].clicked = 0; +} + +NK_API void +nk_input_end(struct nk_context *ctx) +{ + struct nk_input *in; + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + if (in->mouse.grab) + in->mouse.grab = 0; + if (in->mouse.ungrab) { + in->mouse.grabbed = 0; + in->mouse.ungrab = 0; + in->mouse.grab = 0; + } +} + +NK_API void +nk_input_motion(struct nk_context *ctx, int x, int y) +{ + struct nk_input *in; + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + in->mouse.pos.x = (float)x; + in->mouse.pos.y = (float)y; + in->mouse.delta.x = in->mouse.pos.x - in->mouse.prev.x; + in->mouse.delta.y = in->mouse.pos.y - in->mouse.prev.y; +} + +NK_API void +nk_input_key(struct nk_context *ctx, enum nk_keys key, int down) +{ + struct nk_input *in; + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + if (in->keyboard.keys[key].down != down) + in->keyboard.keys[key].clicked++; + in->keyboard.keys[key].down = down; +} + +NK_API void +nk_input_button(struct nk_context *ctx, enum nk_buttons id, int x, int y, int down) +{ + struct nk_mouse_button *btn; + struct nk_input *in; + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + if (in->mouse.buttons[id].down == down) return; + + btn = &in->mouse.buttons[id]; + btn->clicked_pos.x = (float)x; + btn->clicked_pos.y = (float)y; + btn->down = down; + btn->clicked++; +} + +NK_API void +nk_input_scroll(struct nk_context *ctx, struct nk_vec2 val) +{ + NK_ASSERT(ctx); + if (!ctx) return; + ctx->input.mouse.scroll_delta.x += val.x; + ctx->input.mouse.scroll_delta.y += val.y; +} + +NK_API void +nk_input_glyph(struct nk_context *ctx, const nk_glyph glyph) +{ + int len = 0; + nk_rune unicode; + struct nk_input *in; + + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + + len = nk_utf_decode(glyph, &unicode, NK_UTF_SIZE); + if (len && ((in->keyboard.text_len + len) < NK_INPUT_MAX)) { + nk_utf_encode(unicode, &in->keyboard.text[in->keyboard.text_len], + NK_INPUT_MAX - in->keyboard.text_len); + in->keyboard.text_len += len; + } +} + +NK_API void +nk_input_char(struct nk_context *ctx, char c) +{ + nk_glyph glyph; + NK_ASSERT(ctx); + if (!ctx) return; + glyph[0] = c; + nk_input_glyph(ctx, glyph); +} + +NK_API void +nk_input_unicode(struct nk_context *ctx, nk_rune unicode) +{ + nk_glyph rune; + NK_ASSERT(ctx); + if (!ctx) return; + nk_utf_encode(unicode, rune, NK_UTF_SIZE); + nk_input_glyph(ctx, rune); +} + +NK_API int +nk_input_has_mouse_click(const struct nk_input *i, enum nk_buttons id) +{ + const struct nk_mouse_button *btn; + if (!i) return nk_false; + btn = &i->mouse.buttons[id]; + return (btn->clicked && btn->down == nk_false) ? nk_true : nk_false; +} + +NK_API int +nk_input_has_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id, + struct nk_rect b) +{ + const struct nk_mouse_button *btn; + if (!i) return nk_false; + btn = &i->mouse.buttons[id]; + if (!NK_INBOX(btn->clicked_pos.x,btn->clicked_pos.y,b.x,b.y,b.w,b.h)) + return nk_false; + return nk_true; +} + +NK_API int +nk_input_has_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, + struct nk_rect b, int down) +{ + const struct nk_mouse_button *btn; + if (!i) return nk_false; + btn = &i->mouse.buttons[id]; + return nk_input_has_mouse_click_in_rect(i, id, b) && (btn->down == down); +} + +NK_API int +nk_input_is_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id, + struct nk_rect b) +{ + const struct nk_mouse_button *btn; + if (!i) return nk_false; + btn = &i->mouse.buttons[id]; + return (nk_input_has_mouse_click_down_in_rect(i, id, b, nk_false) && + btn->clicked) ? nk_true : nk_false; +} + +NK_API int +nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, + struct nk_rect b, int down) +{ + const struct nk_mouse_button *btn; + if (!i) return nk_false; + btn = &i->mouse.buttons[id]; + return (nk_input_has_mouse_click_down_in_rect(i, id, b, down) && + btn->clicked) ? nk_true : nk_false; +} + +NK_API int +nk_input_any_mouse_click_in_rect(const struct nk_input *in, struct nk_rect b) +{ + int i, down = 0; + for (i = 0; i < NK_BUTTON_MAX; ++i) + down = down || nk_input_is_mouse_click_in_rect(in, (enum nk_buttons)i, b); + return down; +} + +NK_API int +nk_input_is_mouse_hovering_rect(const struct nk_input *i, struct nk_rect rect) +{ + if (!i) return nk_false; + return NK_INBOX(i->mouse.pos.x, i->mouse.pos.y, rect.x, rect.y, rect.w, rect.h); +} + +NK_API int +nk_input_is_mouse_prev_hovering_rect(const struct nk_input *i, struct nk_rect rect) +{ + if (!i) return nk_false; + return NK_INBOX(i->mouse.prev.x, i->mouse.prev.y, rect.x, rect.y, rect.w, rect.h); +} + +NK_API int +nk_input_mouse_clicked(const struct nk_input *i, enum nk_buttons id, struct nk_rect rect) +{ + if (!i) return nk_false; + if (!nk_input_is_mouse_hovering_rect(i, rect)) return nk_false; + return nk_input_is_mouse_click_in_rect(i, id, rect); +} + +NK_API int +nk_input_is_mouse_down(const struct nk_input *i, enum nk_buttons id) +{ + if (!i) return nk_false; + return i->mouse.buttons[id].down; +} + +NK_API int +nk_input_is_mouse_pressed(const struct nk_input *i, enum nk_buttons id) +{ + const struct nk_mouse_button *b; + if (!i) return nk_false; + b = &i->mouse.buttons[id]; + if (b->down && b->clicked) + return nk_true; + return nk_false; +} + +NK_API int +nk_input_is_mouse_released(const struct nk_input *i, enum nk_buttons id) +{ + if (!i) return nk_false; + return (!i->mouse.buttons[id].down && i->mouse.buttons[id].clicked); +} + +NK_API int +nk_input_is_key_pressed(const struct nk_input *i, enum nk_keys key) +{ + const struct nk_key *k; + if (!i) return nk_false; + k = &i->keyboard.keys[key]; + if ((k->down && k->clicked) || (!k->down && k->clicked >= 2)) + return nk_true; + return nk_false; +} + +NK_API int +nk_input_is_key_released(const struct nk_input *i, enum nk_keys key) +{ + const struct nk_key *k; + if (!i) return nk_false; + k = &i->keyboard.keys[key]; + if ((!k->down && k->clicked) || (k->down && k->clicked >= 2)) + return nk_true; + return nk_false; +} + +NK_API int +nk_input_is_key_down(const struct nk_input *i, enum nk_keys key) +{ + const struct nk_key *k; + if (!i) return nk_false; + k = &i->keyboard.keys[key]; + if (k->down) return nk_true; + return nk_false; +} + +/* + * ============================================================== + * + * TEXT EDITOR + * + * =============================================================== + */ +/* stb_textedit.h - v1.8 - public domain - Sean Barrett */ +struct nk_text_find { + float x,y; /* position of n'th character */ + float height; /* height of line */ + int first_char, length; /* first char of row, and length */ + int prev_first; /*_ first char of previous row */ +}; + +struct nk_text_edit_row { + float x0,x1; + /* starting x location, end x location (allows for align=right, etc) */ + float baseline_y_delta; + /* position of baseline relative to previous row's baseline*/ + float ymin,ymax; + /* height of row above and below baseline */ + int num_chars; +}; + +/* forward declarations */ +NK_INTERN void nk_textedit_makeundo_delete(struct nk_text_edit*, int, int); +NK_INTERN void nk_textedit_makeundo_insert(struct nk_text_edit*, int, int); +NK_INTERN void nk_textedit_makeundo_replace(struct nk_text_edit*, int, int, int); +#define NK_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end) + +NK_INTERN float +nk_textedit_get_width(const struct nk_text_edit *edit, int line_start, int char_id, + const struct nk_user_font *font) +{ + int len = 0; + nk_rune unicode = 0; + const char *str = nk_str_at_const(&edit->string, line_start + char_id, &unicode, &len); + return font->width(font->userdata, font->height, str, len); +} + +NK_INTERN void +nk_textedit_layout_row(struct nk_text_edit_row *r, struct nk_text_edit *edit, + int line_start_id, float row_height, const struct nk_user_font *font) +{ + int l; + int glyphs = 0; + nk_rune unicode; + const char *remaining; + int len = nk_str_len_char(&edit->string); + const char *end = nk_str_get_const(&edit->string) + len; + const char *text = nk_str_at_const(&edit->string, line_start_id, &unicode, &l); + const struct nk_vec2 size = nk_text_calculate_text_bounds(font, + text, (int)(end - text), row_height, &remaining, 0, &glyphs, NK_STOP_ON_NEW_LINE); + + r->x0 = 0.0f; + r->x1 = size.x; + r->baseline_y_delta = size.y; + r->ymin = 0.0f; + r->ymax = size.y; + r->num_chars = glyphs; +} + +NK_INTERN int +nk_textedit_locate_coord(struct nk_text_edit *edit, float x, float y, + const struct nk_user_font *font, float row_height) +{ + struct nk_text_edit_row r; + int n = edit->string.len; + float base_y = 0, prev_x; + int i=0, k; + + r.x0 = r.x1 = 0; + r.ymin = r.ymax = 0; + r.num_chars = 0; + + /* search rows to find one that straddles 'y' */ + while (i < n) { + nk_textedit_layout_row(&r, edit, i, row_height, font); + if (r.num_chars <= 0) + return n; + + if (i==0 && y < base_y + r.ymin) + return 0; + + if (y < base_y + r.ymax) + break; + + i += r.num_chars; + base_y += r.baseline_y_delta; + } + + /* below all text, return 'after' last character */ + if (i >= n) + return n; + + /* check if it's before the beginning of the line */ + if (x < r.x0) + return i; + + /* check if it's before the end of the line */ + if (x < r.x1) { + /* search characters in row for one that straddles 'x' */ + k = i; + prev_x = r.x0; + for (i=0; i < r.num_chars; ++i) { + float w = nk_textedit_get_width(edit, k, i, font); + if (x < prev_x+w) { + if (x < prev_x+w/2) + return k+i; + else return k+i+1; + } + prev_x += w; + } + /* shouldn't happen, but if it does, fall through to end-of-line case */ + } + + /* if the last character is a newline, return that. + * otherwise return 'after' the last character */ + if (nk_str_rune_at(&edit->string, i+r.num_chars-1) == '\n') + return i+r.num_chars-1; + else return i+r.num_chars; +} + +NK_INTERN void +nk_textedit_click(struct nk_text_edit *state, float x, float y, + const struct nk_user_font *font, float row_height) +{ + /* API click: on mouse down, move the cursor to the clicked location, + * and reset the selection */ + state->cursor = nk_textedit_locate_coord(state, x, y, font, row_height); + state->select_start = state->cursor; + state->select_end = state->cursor; + state->has_preferred_x = 0; +} + +NK_INTERN void +nk_textedit_drag(struct nk_text_edit *state, float x, float y, + const struct nk_user_font *font, float row_height) +{ + /* API drag: on mouse drag, move the cursor and selection endpoint + * to the clicked location */ + int p = nk_textedit_locate_coord(state, x, y, font, row_height); + if (state->select_start == state->select_end) + state->select_start = state->cursor; + state->cursor = state->select_end = p; +} + +NK_INTERN void +nk_textedit_find_charpos(struct nk_text_find *find, struct nk_text_edit *state, + int n, int single_line, const struct nk_user_font *font, float row_height) +{ + /* find the x/y location of a character, and remember info about the previous + * row in case we get a move-up event (for page up, we'll have to rescan) */ + struct nk_text_edit_row r; + int prev_start = 0; + int z = state->string.len; + int i=0, first; + + nk_zero_struct(r); + if (n == z) { + /* if it's at the end, then find the last line -- simpler than trying to + explicitly handle this case in the regular code */ + nk_textedit_layout_row(&r, state, 0, row_height, font); + if (single_line) { + find->first_char = 0; + find->length = z; + } else { + while (i < z) { + prev_start = i; + i += r.num_chars; + nk_textedit_layout_row(&r, state, i, row_height, font); + } + + find->first_char = i; + find->length = r.num_chars; + } + find->x = r.x1; + find->y = r.ymin; + find->height = r.ymax - r.ymin; + find->prev_first = prev_start; + return; + } + + /* search rows to find the one that straddles character n */ + find->y = 0; + + for(;;) { + nk_textedit_layout_row(&r, state, i, row_height, font); + if (n < i + r.num_chars) break; + prev_start = i; + i += r.num_chars; + find->y += r.baseline_y_delta; + } + + find->first_char = first = i; + find->length = r.num_chars; + find->height = r.ymax - r.ymin; + find->prev_first = prev_start; + + /* now scan to find xpos */ + find->x = r.x0; + for (i=0; first+i < n; ++i) + find->x += nk_textedit_get_width(state, first, i, font); +} + +NK_INTERN void +nk_textedit_clamp(struct nk_text_edit *state) +{ + /* make the selection/cursor state valid if client altered the string */ + int n = state->string.len; + if (NK_TEXT_HAS_SELECTION(state)) { + if (state->select_start > n) state->select_start = n; + if (state->select_end > n) state->select_end = n; + /* if clamping forced them to be equal, move the cursor to match */ + if (state->select_start == state->select_end) + state->cursor = state->select_start; + } + if (state->cursor > n) state->cursor = n; +} + +NK_API void +nk_textedit_delete(struct nk_text_edit *state, int where, int len) +{ + /* delete characters while updating undo */ + nk_textedit_makeundo_delete(state, where, len); + nk_str_delete_runes(&state->string, where, len); + state->has_preferred_x = 0; +} + +NK_API void +nk_textedit_delete_selection(struct nk_text_edit *state) +{ + /* delete the section */ + nk_textedit_clamp(state); + if (NK_TEXT_HAS_SELECTION(state)) { + if (state->select_start < state->select_end) { + nk_textedit_delete(state, state->select_start, + state->select_end - state->select_start); + state->select_end = state->cursor = state->select_start; + } else { + nk_textedit_delete(state, state->select_end, + state->select_start - state->select_end); + state->select_start = state->cursor = state->select_end; + } + state->has_preferred_x = 0; + } +} + +NK_INTERN void +nk_textedit_sortselection(struct nk_text_edit *state) +{ + /* canonicalize the selection so start <= end */ + if (state->select_end < state->select_start) { + int temp = state->select_end; + state->select_end = state->select_start; + state->select_start = temp; + } +} + +NK_INTERN void +nk_textedit_move_to_first(struct nk_text_edit *state) +{ + /* move cursor to first character of selection */ + if (NK_TEXT_HAS_SELECTION(state)) { + nk_textedit_sortselection(state); + state->cursor = state->select_start; + state->select_end = state->select_start; + state->has_preferred_x = 0; + } +} + +NK_INTERN void +nk_textedit_move_to_last(struct nk_text_edit *state) +{ + /* move cursor to last character of selection */ + if (NK_TEXT_HAS_SELECTION(state)) { + nk_textedit_sortselection(state); + nk_textedit_clamp(state); + state->cursor = state->select_end; + state->select_start = state->select_end; + state->has_preferred_x = 0; + } +} + +NK_INTERN int +nk_is_word_boundary( struct nk_text_edit *state, int idx) +{ + int len; + nk_rune c; + if (idx <= 0) return 1; + if (!nk_str_at_rune(&state->string, idx, &c, &len)) return 1; + return (c == ' ' || c == '\t' ||c == 0x3000 || c == ',' || c == ';' || + c == '(' || c == ')' || c == '{' || c == '}' || c == '[' || c == ']' || + c == '|'); +} + +NK_INTERN int +nk_textedit_move_to_word_previous(struct nk_text_edit *state) +{ + int c = state->cursor - 1; + while( c >= 0 && !nk_is_word_boundary(state, c)) + --c; + + if( c < 0 ) + c = 0; + + return c; +} + +NK_INTERN int +nk_textedit_move_to_word_next(struct nk_text_edit *state) +{ + const int len = state->string.len; + int c = state->cursor+1; + while( c < len && !nk_is_word_boundary(state, c)) + ++c; + + if( c > len ) + c = len; + + return c; +} + +NK_INTERN void +nk_textedit_prep_selection_at_cursor(struct nk_text_edit *state) +{ + /* update selection and cursor to match each other */ + if (!NK_TEXT_HAS_SELECTION(state)) + state->select_start = state->select_end = state->cursor; + else state->cursor = state->select_end; +} + +NK_API int +nk_textedit_cut(struct nk_text_edit *state) +{ + /* API cut: delete selection */ + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) + return 0; + if (NK_TEXT_HAS_SELECTION(state)) { + nk_textedit_delete_selection(state); /* implicitly clamps */ + state->has_preferred_x = 0; + return 1; + } + return 0; +} + +NK_API int +nk_textedit_paste(struct nk_text_edit *state, char const *ctext, int len) +{ + /* API paste: replace existing selection with passed-in text */ + int glyphs; + const char *text = (const char *) ctext; + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) return 0; + + /* if there's a selection, the paste should delete it */ + nk_textedit_clamp(state); + nk_textedit_delete_selection(state); + + /* try to insert the characters */ + glyphs = nk_utf_len(ctext, len); + if (nk_str_insert_text_char(&state->string, state->cursor, text, len)) { + nk_textedit_makeundo_insert(state, state->cursor, glyphs); + state->cursor += len; + state->has_preferred_x = 0; + return 1; + } + /* remove the undo since we didn't actually insert the characters */ + if (state->undo.undo_point) + --state->undo.undo_point; + return 0; +} + +NK_API void +nk_textedit_text(struct nk_text_edit *state, const char *text, int total_len) +{ + nk_rune unicode; + int glyph_len; + int text_len = 0; + + NK_ASSERT(state); + NK_ASSERT(text); + if (!text || !total_len || state->mode == NK_TEXT_EDIT_MODE_VIEW) return; + + glyph_len = nk_utf_decode(text, &unicode, total_len); + while ((text_len < total_len) && glyph_len) + { + /* don't insert a backward delete, just process the event */ + if (unicode == 127) goto next; + /* can't add newline in single-line mode */ + if (unicode == '\n' && state->single_line) goto next; + /* filter incoming text */ + if (state->filter && !state->filter(state, unicode)) goto next; + + if (!NK_TEXT_HAS_SELECTION(state) && + state->cursor < state->string.len) + { + if (state->mode == NK_TEXT_EDIT_MODE_REPLACE) { + nk_textedit_makeundo_replace(state, state->cursor, 1, 1); + nk_str_delete_runes(&state->string, state->cursor, 1); + } + if (nk_str_insert_text_utf8(&state->string, state->cursor, + text+text_len, 1)) + { + ++state->cursor; + state->has_preferred_x = 0; + } + } else { + nk_textedit_delete_selection(state); /* implicitly clamps */ + if (nk_str_insert_text_utf8(&state->string, state->cursor, + text+text_len, 1)) + { + nk_textedit_makeundo_insert(state, state->cursor, 1); + ++state->cursor; + state->has_preferred_x = 0; + } + } + next: + text_len += glyph_len; + glyph_len = nk_utf_decode(text + text_len, &unicode, total_len-text_len); + } +} + +NK_INTERN void +nk_textedit_key(struct nk_text_edit *state, enum nk_keys key, int shift_mod, + const struct nk_user_font *font, float row_height) +{ +retry: + switch (key) + { + case NK_KEY_NONE: + case NK_KEY_CTRL: + case NK_KEY_ENTER: + case NK_KEY_SHIFT: + case NK_KEY_TAB: + case NK_KEY_COPY: + case NK_KEY_CUT: + case NK_KEY_PASTE: + case NK_KEY_MAX: + default: break; + case NK_KEY_TEXT_UNDO: + nk_textedit_undo(state); + state->has_preferred_x = 0; + break; + + case NK_KEY_TEXT_REDO: + nk_textedit_redo(state); + state->has_preferred_x = 0; + break; + + case NK_KEY_TEXT_SELECT_ALL: + nk_textedit_select_all(state); + state->has_preferred_x = 0; + break; + + case NK_KEY_TEXT_INSERT_MODE: + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) + state->mode = NK_TEXT_EDIT_MODE_INSERT; + break; + case NK_KEY_TEXT_REPLACE_MODE: + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) + state->mode = NK_TEXT_EDIT_MODE_REPLACE; + break; + case NK_KEY_TEXT_RESET_MODE: + if (state->mode == NK_TEXT_EDIT_MODE_INSERT || + state->mode == NK_TEXT_EDIT_MODE_REPLACE) + state->mode = NK_TEXT_EDIT_MODE_VIEW; + break; + + case NK_KEY_LEFT: + if (shift_mod) { + nk_textedit_clamp(state); + nk_textedit_prep_selection_at_cursor(state); + /* move selection left */ + if (state->select_end > 0) + --state->select_end; + state->cursor = state->select_end; + state->has_preferred_x = 0; + } else { + /* if currently there's a selection, + * move cursor to start of selection */ + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_first(state); + else if (state->cursor > 0) + --state->cursor; + state->has_preferred_x = 0; + } break; + + case NK_KEY_RIGHT: + if (shift_mod) { + nk_textedit_prep_selection_at_cursor(state); + /* move selection right */ + ++state->select_end; + nk_textedit_clamp(state); + state->cursor = state->select_end; + state->has_preferred_x = 0; + } else { + /* if currently there's a selection, + * move cursor to end of selection */ + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_last(state); + else ++state->cursor; + nk_textedit_clamp(state); + state->has_preferred_x = 0; + } break; + + case NK_KEY_TEXT_WORD_LEFT: + if (shift_mod) { + if( !NK_TEXT_HAS_SELECTION( state ) ) + nk_textedit_prep_selection_at_cursor(state); + state->cursor = nk_textedit_move_to_word_previous(state); + state->select_end = state->cursor; + nk_textedit_clamp(state ); + } else { + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_first(state); + else { + state->cursor = nk_textedit_move_to_word_previous(state); + nk_textedit_clamp(state ); + } + } break; + + case NK_KEY_TEXT_WORD_RIGHT: + if (shift_mod) { + if( !NK_TEXT_HAS_SELECTION( state ) ) + nk_textedit_prep_selection_at_cursor(state); + state->cursor = nk_textedit_move_to_word_next(state); + state->select_end = state->cursor; + nk_textedit_clamp(state); + } else { + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_last(state); + else { + state->cursor = nk_textedit_move_to_word_next(state); + nk_textedit_clamp(state ); + } + } break; + + case NK_KEY_DOWN: { + struct nk_text_find find; + struct nk_text_edit_row row; + int i, sel = shift_mod; + + if (state->single_line) { + /* on windows, up&down in single-line behave like left&right */ + key = NK_KEY_RIGHT; + goto retry; + } + + if (sel) + nk_textedit_prep_selection_at_cursor(state); + else if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_last(state); + + /* compute current position of cursor point */ + nk_textedit_clamp(state); + nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, + font, row_height); + + /* now find character position down a row */ + if (find.length) + { + float x; + float goal_x = state->has_preferred_x ? state->preferred_x : find.x; + int start = find.first_char + find.length; + + state->cursor = start; + nk_textedit_layout_row(&row, state, state->cursor, row_height, font); + x = row.x0; + + for (i=0; i < row.num_chars && x < row.x1; ++i) { + float dx = nk_textedit_get_width(state, start, i, font); + x += dx; + if (x > goal_x) + break; + ++state->cursor; + } + nk_textedit_clamp(state); + + state->has_preferred_x = 1; + state->preferred_x = goal_x; + if (sel) + state->select_end = state->cursor; + } + } break; + + case NK_KEY_UP: { + struct nk_text_find find; + struct nk_text_edit_row row; + int i, sel = shift_mod; + + if (state->single_line) { + /* on windows, up&down become left&right */ + key = NK_KEY_LEFT; + goto retry; + } + + if (sel) + nk_textedit_prep_selection_at_cursor(state); + else if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_first(state); + + /* compute current position of cursor point */ + nk_textedit_clamp(state); + nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, + font, row_height); + + /* can only go up if there's a previous row */ + if (find.prev_first != find.first_char) { + /* now find character position up a row */ + float x; + float goal_x = state->has_preferred_x ? state->preferred_x : find.x; + + state->cursor = find.prev_first; + nk_textedit_layout_row(&row, state, state->cursor, row_height, font); + x = row.x0; + + for (i=0; i < row.num_chars && x < row.x1; ++i) { + float dx = nk_textedit_get_width(state, find.prev_first, i, font); + x += dx; + if (x > goal_x) + break; + ++state->cursor; + } + nk_textedit_clamp(state); + + state->has_preferred_x = 1; + state->preferred_x = goal_x; + if (sel) state->select_end = state->cursor; + } + } break; + + case NK_KEY_DEL: + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) + break; + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_delete_selection(state); + else { + int n = state->string.len; + if (state->cursor < n) + nk_textedit_delete(state, state->cursor, 1); + } + state->has_preferred_x = 0; + break; + + case NK_KEY_BACKSPACE: + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) + break; + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_delete_selection(state); + else { + nk_textedit_clamp(state); + if (state->cursor > 0) { + nk_textedit_delete(state, state->cursor-1, 1); + --state->cursor; + } + } + state->has_preferred_x = 0; + break; + + case NK_KEY_TEXT_START: + if (shift_mod) { + nk_textedit_prep_selection_at_cursor(state); + state->cursor = state->select_end = 0; + state->has_preferred_x = 0; + } else { + state->cursor = state->select_start = state->select_end = 0; + state->has_preferred_x = 0; + } + break; + + case NK_KEY_TEXT_END: + if (shift_mod) { + nk_textedit_prep_selection_at_cursor(state); + state->cursor = state->select_end = state->string.len; + state->has_preferred_x = 0; + } else { + state->cursor = state->string.len; + state->select_start = state->select_end = 0; + state->has_preferred_x = 0; + } + break; + + case NK_KEY_TEXT_LINE_START: { + if (shift_mod) { + struct nk_text_find find; + nk_textedit_clamp(state); + nk_textedit_prep_selection_at_cursor(state); + if (state->string.len && state->cursor == state->string.len) + --state->cursor; + nk_textedit_find_charpos(&find, state,state->cursor, state->single_line, + font, row_height); + state->cursor = state->select_end = find.first_char; + state->has_preferred_x = 0; + } else { + struct nk_text_find find; + if (state->string.len && state->cursor == state->string.len) + --state->cursor; + nk_textedit_clamp(state); + nk_textedit_move_to_first(state); + nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, + font, row_height); + state->cursor = find.first_char; + state->has_preferred_x = 0; + } + } break; + + case NK_KEY_TEXT_LINE_END: { + if (shift_mod) { + struct nk_text_find find; + nk_textedit_clamp(state); + nk_textedit_prep_selection_at_cursor(state); + nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, + font, row_height); + state->has_preferred_x = 0; + state->cursor = find.first_char + find.length; + if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n') + --state->cursor; + state->select_end = state->cursor; + } else { + struct nk_text_find find; + nk_textedit_clamp(state); + nk_textedit_move_to_first(state); + nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, + font, row_height); + + state->has_preferred_x = 0; + state->cursor = find.first_char + find.length; + if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n') + --state->cursor; + }} break; + } +} + +NK_INTERN void +nk_textedit_flush_redo(struct nk_text_undo_state *state) +{ + state->redo_point = NK_TEXTEDIT_UNDOSTATECOUNT; + state->redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT; +} + +NK_INTERN void +nk_textedit_discard_undo(struct nk_text_undo_state *state) +{ + /* discard the oldest entry in the undo list */ + if (state->undo_point > 0) { + /* if the 0th undo state has characters, clean those up */ + if (state->undo_rec[0].char_storage >= 0) { + int n = state->undo_rec[0].insert_length, i; + /* delete n characters from all other records */ + state->undo_char_point = (short)(state->undo_char_point - n); + NK_MEMCPY(state->undo_char, state->undo_char + n, + (nk_size)state->undo_char_point*sizeof(nk_rune)); + for (i=0; i < state->undo_point; ++i) { + if (state->undo_rec[i].char_storage >= 0) + state->undo_rec[i].char_storage = (short) + (state->undo_rec[i].char_storage - n); + } + } + --state->undo_point; + NK_MEMCPY(state->undo_rec, state->undo_rec+1, + (nk_size)((nk_size)state->undo_point * sizeof(state->undo_rec[0]))); + } +} + +NK_INTERN void +nk_textedit_discard_redo(struct nk_text_undo_state *state) +{ +/* discard the oldest entry in the redo list--it's bad if this + ever happens, but because undo & redo have to store the actual + characters in different cases, the redo character buffer can + fill up even though the undo buffer didn't */ + nk_size num; + int k = NK_TEXTEDIT_UNDOSTATECOUNT-1; + if (state->redo_point <= k) { + /* if the k'th undo state has characters, clean those up */ + if (state->undo_rec[k].char_storage >= 0) { + int n = state->undo_rec[k].insert_length, i; + /* delete n characters from all other records */ + state->redo_char_point = (short)(state->redo_char_point + n); + num = (nk_size)(NK_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point); + NK_MEMCPY(state->undo_char + state->redo_char_point, + state->undo_char + state->redo_char_point-n, num * sizeof(char)); + for (i = state->redo_point; i < k; ++i) { + if (state->undo_rec[i].char_storage >= 0) { + state->undo_rec[i].char_storage = (short) + (state->undo_rec[i].char_storage + n); + } + } + } + ++state->redo_point; + num = (nk_size)(NK_TEXTEDIT_UNDOSTATECOUNT - state->redo_point); + if (num) NK_MEMCPY(state->undo_rec + state->redo_point-1, + state->undo_rec + state->redo_point, num * sizeof(state->undo_rec[0])); + } +} + +NK_INTERN struct nk_text_undo_record* +nk_textedit_create_undo_record(struct nk_text_undo_state *state, int numchars) +{ + /* any time we create a new undo record, we discard redo*/ + nk_textedit_flush_redo(state); + + /* if we have no free records, we have to make room, + * by sliding the existing records down */ + if (state->undo_point == NK_TEXTEDIT_UNDOSTATECOUNT) + nk_textedit_discard_undo(state); + + /* if the characters to store won't possibly fit in the buffer, + * we can't undo */ + if (numchars > NK_TEXTEDIT_UNDOCHARCOUNT) { + state->undo_point = 0; + state->undo_char_point = 0; + return 0; + } + + /* if we don't have enough free characters in the buffer, + * we have to make room */ + while (state->undo_char_point + numchars > NK_TEXTEDIT_UNDOCHARCOUNT) + nk_textedit_discard_undo(state); + return &state->undo_rec[state->undo_point++]; +} + +NK_INTERN nk_rune* +nk_textedit_createundo(struct nk_text_undo_state *state, int pos, + int insert_len, int delete_len) +{ + struct nk_text_undo_record *r = nk_textedit_create_undo_record(state, insert_len); + if (r == 0) + return 0; + + r->where = pos; + r->insert_length = (short) insert_len; + r->delete_length = (short) delete_len; + + if (insert_len == 0) { + r->char_storage = -1; + return 0; + } else { + r->char_storage = state->undo_char_point; + state->undo_char_point = (short)(state->undo_char_point + insert_len); + return &state->undo_char[r->char_storage]; + } +} + +NK_API void +nk_textedit_undo(struct nk_text_edit *state) +{ + struct nk_text_undo_state *s = &state->undo; + struct nk_text_undo_record u, *r; + if (s->undo_point == 0) + return; + + /* we need to do two things: apply the undo record, and create a redo record */ + u = s->undo_rec[s->undo_point-1]; + r = &s->undo_rec[s->redo_point-1]; + r->char_storage = -1; + + r->insert_length = u.delete_length; + r->delete_length = u.insert_length; + r->where = u.where; + + if (u.delete_length) + { + /* if the undo record says to delete characters, then the redo record will + need to re-insert the characters that get deleted, so we need to store + them. + there are three cases: + - there's enough room to store the characters + - characters stored for *redoing* don't leave room for redo + - characters stored for *undoing* don't leave room for redo + if the last is true, we have to bail */ + if (s->undo_char_point + u.delete_length >= NK_TEXTEDIT_UNDOCHARCOUNT) { + /* the undo records take up too much character space; there's no space + * to store the redo characters */ + r->insert_length = 0; + } else { + int i; + /* there's definitely room to store the characters eventually */ + while (s->undo_char_point + u.delete_length > s->redo_char_point) { + /* there's currently not enough room, so discard a redo record */ + nk_textedit_discard_redo(s); + /* should never happen: */ + if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT) + return; + } + + r = &s->undo_rec[s->redo_point-1]; + r->char_storage = (short)(s->redo_char_point - u.delete_length); + s->redo_char_point = (short)(s->redo_char_point - u.delete_length); + + /* now save the characters */ + for (i=0; i < u.delete_length; ++i) + s->undo_char[r->char_storage + i] = + nk_str_rune_at(&state->string, u.where + i); + } + /* now we can carry out the deletion */ + nk_str_delete_runes(&state->string, u.where, u.delete_length); + } + + /* check type of recorded action: */ + if (u.insert_length) { + /* easy case: was a deletion, so we need to insert n characters */ + nk_str_insert_text_runes(&state->string, u.where, + &s->undo_char[u.char_storage], u.insert_length); + s->undo_char_point = (short)(s->undo_char_point - u.insert_length); + } + state->cursor = (short)(u.where + u.insert_length); + + s->undo_point--; + s->redo_point--; +} + +NK_API void +nk_textedit_redo(struct nk_text_edit *state) +{ + struct nk_text_undo_state *s = &state->undo; + struct nk_text_undo_record *u, r; + if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT) + return; + + /* we need to do two things: apply the redo record, and create an undo record */ + u = &s->undo_rec[s->undo_point]; + r = s->undo_rec[s->redo_point]; + + /* we KNOW there must be room for the undo record, because the redo record + was derived from an undo record */ + u->delete_length = r.insert_length; + u->insert_length = r.delete_length; + u->where = r.where; + u->char_storage = -1; + + if (r.delete_length) { + /* the redo record requires us to delete characters, so the undo record + needs to store the characters */ + if (s->undo_char_point + u->insert_length > s->redo_char_point) { + u->insert_length = 0; + u->delete_length = 0; + } else { + int i; + u->char_storage = s->undo_char_point; + s->undo_char_point = (short)(s->undo_char_point + u->insert_length); + + /* now save the characters */ + for (i=0; i < u->insert_length; ++i) { + s->undo_char[u->char_storage + i] = + nk_str_rune_at(&state->string, u->where + i); + } + } + nk_str_delete_runes(&state->string, r.where, r.delete_length); + } + + if (r.insert_length) { + /* easy case: need to insert n characters */ + nk_str_insert_text_runes(&state->string, r.where, + &s->undo_char[r.char_storage], r.insert_length); + } + state->cursor = r.where + r.insert_length; + + s->undo_point++; + s->redo_point++; +} + +NK_INTERN void +nk_textedit_makeundo_insert(struct nk_text_edit *state, int where, int length) +{ + nk_textedit_createundo(&state->undo, where, 0, length); +} + +NK_INTERN void +nk_textedit_makeundo_delete(struct nk_text_edit *state, int where, int length) +{ + int i; + nk_rune *p = nk_textedit_createundo(&state->undo, where, length, 0); + if (p) { + for (i=0; i < length; ++i) + p[i] = nk_str_rune_at(&state->string, where+i); + } +} + +NK_INTERN void +nk_textedit_makeundo_replace(struct nk_text_edit *state, int where, + int old_length, int new_length) +{ + int i; + nk_rune *p = nk_textedit_createundo(&state->undo, where, old_length, new_length); + if (p) { + for (i=0; i < old_length; ++i) + p[i] = nk_str_rune_at(&state->string, where+i); + } +} + +NK_INTERN void +nk_textedit_clear_state(struct nk_text_edit *state, enum nk_text_edit_type type, + nk_plugin_filter filter) +{ + /* reset the state to default */ + state->undo.undo_point = 0; + state->undo.undo_char_point = 0; + state->undo.redo_point = NK_TEXTEDIT_UNDOSTATECOUNT; + state->undo.redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT; + state->select_end = state->select_start = 0; + state->cursor = 0; + state->has_preferred_x = 0; + state->preferred_x = 0; + state->cursor_at_end_of_line = 0; + state->initialized = 1; + state->single_line = (unsigned char)(type == NK_TEXT_EDIT_SINGLE_LINE); + state->mode = NK_TEXT_EDIT_MODE_VIEW; + state->filter = filter; + state->scrollbar = nk_vec2(0,0); +} + +NK_API void +nk_textedit_init_fixed(struct nk_text_edit *state, void *memory, nk_size size) +{ + NK_ASSERT(state); + NK_ASSERT(memory); + if (!state || !memory || !size) return; + NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); + nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); + nk_str_init_fixed(&state->string, memory, size); +} + +NK_API void +nk_textedit_init(struct nk_text_edit *state, struct nk_allocator *alloc, nk_size size) +{ + NK_ASSERT(state); + NK_ASSERT(alloc); + if (!state || !alloc) return; + NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); + nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); + nk_str_init(&state->string, alloc, size); +} + +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void +nk_textedit_init_default(struct nk_text_edit *state) +{ + NK_ASSERT(state); + if (!state) return; + NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); + nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); + nk_str_init_default(&state->string); +} +#endif + +NK_API void +nk_textedit_select_all(struct nk_text_edit *state) +{ + NK_ASSERT(state); + state->select_start = 0; + state->select_end = state->string.len; +} + +NK_API void +nk_textedit_free(struct nk_text_edit *state) +{ + NK_ASSERT(state); + if (!state) return; + nk_str_free(&state->string); +} + +/* =============================================================== + * + * TEXT WIDGET + * + * ===============================================================*/ +#define nk_widget_state_reset(s)\ + if ((*(s)) & NK_WIDGET_STATE_MODIFIED)\ + (*(s)) = NK_WIDGET_STATE_INACTIVE|NK_WIDGET_STATE_MODIFIED;\ + else (*(s)) = NK_WIDGET_STATE_INACTIVE; + +struct nk_text { + struct nk_vec2 padding; + struct nk_color background; + struct nk_color text; +}; + +NK_INTERN void +nk_widget_text(struct nk_command_buffer *o, struct nk_rect b, + const char *string, int len, const struct nk_text *t, + nk_flags a, const struct nk_user_font *f) +{ + struct nk_rect label; + float text_width; + + NK_ASSERT(o); + NK_ASSERT(t); + if (!o || !t) return; + + b.h = NK_MAX(b.h, 2 * t->padding.y); + label.x = 0; label.w = 0; + label.y = b.y + t->padding.y; + label.h = NK_MIN(f->height, b.h - 2 * t->padding.y); + + text_width = f->width(f->userdata, f->height, (const char*)string, len); + text_width += (2.0f * t->padding.x); + + /* align in x-axis */ + if (a & NK_TEXT_ALIGN_LEFT) { + label.x = b.x + t->padding.x; + label.w = NK_MAX(0, b.w - 2 * t->padding.x); + } else if (a & NK_TEXT_ALIGN_CENTERED) { + label.w = NK_MAX(1, 2 * t->padding.x + (float)text_width); + label.x = (b.x + t->padding.x + ((b.w - 2 * t->padding.x) - label.w) / 2); + label.x = NK_MAX(b.x + t->padding.x, label.x); + label.w = NK_MIN(b.x + b.w, label.x + label.w); + if (label.w >= label.x) label.w -= label.x; + } else if (a & NK_TEXT_ALIGN_RIGHT) { + label.x = NK_MAX(b.x + t->padding.x, (b.x + b.w) - (2 * t->padding.x + (float)text_width)); + label.w = (float)text_width + 2 * t->padding.x; + } else return; + + /* align in y-axis */ + if (a & NK_TEXT_ALIGN_MIDDLE) { + label.y = b.y + b.h/2.0f - (float)f->height/2.0f; + label.h = NK_MAX(b.h/2.0f, b.h - (b.h/2.0f + f->height/2.0f)); + } else if (a & NK_TEXT_ALIGN_BOTTOM) { + label.y = b.y + b.h - f->height; + label.h = f->height; + } + nk_draw_text(o, label, (const char*)string, + len, f, t->background, t->text); +} + +NK_INTERN void +nk_widget_text_wrap(struct nk_command_buffer *o, struct nk_rect b, + const char *string, int len, const struct nk_text *t, + const struct nk_user_font *f) +{ + float width; + int glyphs = 0; + int fitting = 0; + int done = 0; + struct nk_rect line; + struct nk_text text; + NK_INTERN nk_rune seperator[] = {' '}; + + NK_ASSERT(o); + NK_ASSERT(t); + if (!o || !t) return; + + text.padding = nk_vec2(0,0); + text.background = t->background; + text.text = t->text; + + b.w = NK_MAX(b.w, 2 * t->padding.x); + b.h = NK_MAX(b.h, 2 * t->padding.y); + b.h = b.h - 2 * t->padding.y; + + line.x = b.x + t->padding.x; + line.y = b.y + t->padding.y; + line.w = b.w - 2 * t->padding.x; + line.h = 2 * t->padding.y + f->height; + + fitting = nk_text_clamp(f, string, len, line.w, &glyphs, &width, seperator,NK_LEN(seperator)); + while (done < len) { + if (!fitting || line.y + line.h >= (b.y + b.h)) break; + nk_widget_text(o, line, &string[done], fitting, &text, NK_TEXT_LEFT, f); + done += fitting; + line.y += f->height + 2 * t->padding.y; + fitting = nk_text_clamp(f, &string[done], len - done, line.w, &glyphs, &width, seperator,NK_LEN(seperator)); + } +} + +/* =============================================================== + * + * BUTTON + * + * ===============================================================*/ +NK_INTERN void +nk_draw_symbol(struct nk_command_buffer *out, enum nk_symbol_type type, + struct nk_rect content, struct nk_color background, struct nk_color foreground, + float border_width, const struct nk_user_font *font) +{ + switch (type) { + case NK_SYMBOL_X: + case NK_SYMBOL_UNDERSCORE: + case NK_SYMBOL_PLUS: + case NK_SYMBOL_MINUS: { + /* single character text symbol */ + const char *X = (type == NK_SYMBOL_X) ? "x": + (type == NK_SYMBOL_UNDERSCORE) ? "_": + (type == NK_SYMBOL_PLUS) ? "+": "-"; + struct nk_text text; + text.padding = nk_vec2(0,0); + text.background = background; + text.text = foreground; + nk_widget_text(out, content, X, 1, &text, NK_TEXT_CENTERED, font); + } break; + case NK_SYMBOL_CIRCLE_SOLID: + case NK_SYMBOL_CIRCLE_OUTLINE: + case NK_SYMBOL_RECT_SOLID: + case NK_SYMBOL_RECT_OUTLINE: { + /* simple empty/filled shapes */ + if (type == NK_SYMBOL_RECT_SOLID || type == NK_SYMBOL_RECT_OUTLINE) { + nk_fill_rect(out, content, 0, foreground); + if (type == NK_SYMBOL_RECT_OUTLINE) + nk_fill_rect(out, nk_shrink_rect(content, border_width), 0, background); + } else { + nk_fill_circle(out, content, foreground); + if (type == NK_SYMBOL_CIRCLE_OUTLINE) + nk_fill_circle(out, nk_shrink_rect(content, 1), background); + } + } break; + case NK_SYMBOL_TRIANGLE_UP: + case NK_SYMBOL_TRIANGLE_DOWN: + case NK_SYMBOL_TRIANGLE_LEFT: + case NK_SYMBOL_TRIANGLE_RIGHT: { + enum nk_heading heading; + struct nk_vec2 points[3]; + heading = (type == NK_SYMBOL_TRIANGLE_RIGHT) ? NK_RIGHT : + (type == NK_SYMBOL_TRIANGLE_LEFT) ? NK_LEFT: + (type == NK_SYMBOL_TRIANGLE_UP) ? NK_UP: NK_DOWN; + nk_triangle_from_direction(points, content, 0, 0, heading); + nk_fill_triangle(out, points[0].x, points[0].y, points[1].x, points[1].y, + points[2].x, points[2].y, foreground); + } break; + default: + case NK_SYMBOL_NONE: + case NK_SYMBOL_MAX: break; + } +} + +NK_INTERN int +nk_button_behavior(nk_flags *state, struct nk_rect r, + const struct nk_input *i, enum nk_button_behavior behavior) +{ + int ret = 0; + nk_widget_state_reset(state); + if (!i) return 0; + if (nk_input_is_mouse_hovering_rect(i, r)) { + *state = NK_WIDGET_STATE_HOVERED; + if (nk_input_is_mouse_down(i, NK_BUTTON_LEFT)) + *state = NK_WIDGET_STATE_ACTIVE; + if (nk_input_has_mouse_click_in_rect(i, NK_BUTTON_LEFT, r)) { + ret = (behavior != NK_BUTTON_DEFAULT) ? + nk_input_is_mouse_down(i, NK_BUTTON_LEFT): +#ifdef NK_BUTTON_TRIGGER_ON_RELEASE + nk_input_is_mouse_released(i, NK_BUTTON_LEFT); +#else + nk_input_is_mouse_pressed(i, NK_BUTTON_LEFT); +#endif + } + } + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(i, r)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(i, r)) + *state |= NK_WIDGET_STATE_LEFT; + return ret; +} + +NK_INTERN const struct nk_style_item* +nk_draw_button(struct nk_command_buffer *out, + const struct nk_rect *bounds, nk_flags state, + const struct nk_style_button *style) +{ + const struct nk_style_item *background; + if (state & NK_WIDGET_STATE_HOVER) + background = &style->hover; + else if (state & NK_WIDGET_STATE_ACTIVED) + background = &style->active; + else background = &style->normal; + + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, *bounds, &background->data.image, nk_white); + } else { + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); + } + return background; +} + +NK_INTERN int +nk_do_button(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r, + const struct nk_style_button *style, const struct nk_input *in, + enum nk_button_behavior behavior, struct nk_rect *content) +{ + struct nk_rect bounds; + NK_ASSERT(style); + NK_ASSERT(state); + NK_ASSERT(out); + if (!out || !style) + return nk_false; + + /* calculate button content space */ + content->x = r.x + style->padding.x + style->border + style->rounding; + content->y = r.y + style->padding.y + style->border + style->rounding; + content->w = r.w - (2 * style->padding.x + style->border + style->rounding*2); + content->h = r.h - (2 * style->padding.y + style->border + style->rounding*2); + + /* execute button behavior */ + bounds.x = r.x - style->touch_padding.x; + bounds.y = r.y - style->touch_padding.y; + bounds.w = r.w + 2 * style->touch_padding.x; + bounds.h = r.h + 2 * style->touch_padding.y; + return nk_button_behavior(state, bounds, in, behavior); +} + +NK_INTERN void +nk_draw_button_text(struct nk_command_buffer *out, + const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, + const struct nk_style_button *style, const char *txt, int len, + nk_flags text_alignment, const struct nk_user_font *font) +{ + struct nk_text text; + const struct nk_style_item *background; + background = nk_draw_button(out, bounds, state, style); + + /* select correct colors/images */ + if (background->type == NK_STYLE_ITEM_COLOR) + text.background = background->data.color; + else text.background = style->text_background; + if (state & NK_WIDGET_STATE_HOVER) + text.text = style->text_hover; + else if (state & NK_WIDGET_STATE_ACTIVED) + text.text = style->text_active; + else text.text = style->text_normal; + + text.padding = nk_vec2(0,0); + nk_widget_text(out, *content, txt, len, &text, text_alignment, font); +} + +NK_INTERN int +nk_do_button_text(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + const char *string, int len, nk_flags align, enum nk_button_behavior behavior, + const struct nk_style_button *style, const struct nk_input *in, + const struct nk_user_font *font) +{ + struct nk_rect content; + int ret = nk_false; + + NK_ASSERT(state); + NK_ASSERT(style); + NK_ASSERT(out); + NK_ASSERT(string); + NK_ASSERT(font); + if (!out || !style || !font || !string) + return nk_false; + + ret = nk_do_button(state, out, bounds, style, in, behavior, &content); + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_button_text(out, &bounds, &content, *state, style, string, len, align, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return ret; +} + +NK_INTERN void +nk_draw_button_symbol(struct nk_command_buffer *out, + const struct nk_rect *bounds, const struct nk_rect *content, + nk_flags state, const struct nk_style_button *style, + enum nk_symbol_type type, const struct nk_user_font *font) +{ + struct nk_color sym, bg; + const struct nk_style_item *background; + + /* select correct colors/images */ + background = nk_draw_button(out, bounds, state, style); + if (background->type == NK_STYLE_ITEM_COLOR) + bg = background->data.color; + else bg = style->text_background; + + if (state & NK_WIDGET_STATE_HOVER) + sym = style->text_hover; + else if (state & NK_WIDGET_STATE_ACTIVED) + sym = style->text_active; + else sym = style->text_normal; + nk_draw_symbol(out, type, *content, bg, sym, 1, font); +} + +NK_INTERN int +nk_do_button_symbol(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + enum nk_symbol_type symbol, enum nk_button_behavior behavior, + const struct nk_style_button *style, const struct nk_input *in, + const struct nk_user_font *font) +{ + int ret; + struct nk_rect content; + + NK_ASSERT(state); + NK_ASSERT(style); + NK_ASSERT(font); + NK_ASSERT(out); + if (!out || !style || !font || !state) + return nk_false; + + ret = nk_do_button(state, out, bounds, style, in, behavior, &content); + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_button_symbol(out, &bounds, &content, *state, style, symbol, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return ret; +} + +NK_INTERN void +nk_draw_button_image(struct nk_command_buffer *out, + const struct nk_rect *bounds, const struct nk_rect *content, + nk_flags state, const struct nk_style_button *style, const struct nk_image *img) +{ + nk_draw_button(out, bounds, state, style); + nk_draw_image(out, *content, img, nk_white); +} + +NK_INTERN int +nk_do_button_image(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + struct nk_image img, enum nk_button_behavior b, + const struct nk_style_button *style, const struct nk_input *in) +{ + int ret; + struct nk_rect content; + + NK_ASSERT(state); + NK_ASSERT(style); + NK_ASSERT(out); + if (!out || !style || !state) + return nk_false; + + ret = nk_do_button(state, out, bounds, style, in, b, &content); + content.x += style->image_padding.x; + content.y += style->image_padding.y; + content.w -= 2 * style->image_padding.x; + content.h -= 2 * style->image_padding.y; + + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_button_image(out, &bounds, &content, *state, style, &img); + if (style->draw_end) style->draw_end(out, style->userdata); + return ret; +} + +NK_INTERN void +nk_draw_button_text_symbol(struct nk_command_buffer *out, + const struct nk_rect *bounds, const struct nk_rect *label, + const struct nk_rect *symbol, nk_flags state, const struct nk_style_button *style, + const char *str, int len, enum nk_symbol_type type, + const struct nk_user_font *font) +{ + struct nk_color sym; + struct nk_text text; + const struct nk_style_item *background; + + /* select correct background colors/images */ + background = nk_draw_button(out, bounds, state, style); + if (background->type == NK_STYLE_ITEM_COLOR) + text.background = background->data.color; + else text.background = style->text_background; + + /* select correct text colors */ + if (state & NK_WIDGET_STATE_HOVER) { + sym = style->text_hover; + text.text = style->text_hover; + } else if (state & NK_WIDGET_STATE_ACTIVED) { + sym = style->text_active; + text.text = style->text_active; + } else { + sym = style->text_normal; + text.text = style->text_normal; + } + + text.padding = nk_vec2(0,0); + nk_draw_symbol(out, type, *symbol, style->text_background, sym, 0, font); + nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font); +} + +NK_INTERN int +nk_do_button_text_symbol(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + enum nk_symbol_type symbol, const char *str, int len, nk_flags align, + enum nk_button_behavior behavior, const struct nk_style_button *style, + const struct nk_user_font *font, const struct nk_input *in) +{ + int ret; + struct nk_rect tri = {0,0,0,0}; + struct nk_rect content; + + NK_ASSERT(style); + NK_ASSERT(out); + NK_ASSERT(font); + if (!out || !style || !font) + return nk_false; + + ret = nk_do_button(state, out, bounds, style, in, behavior, &content); + tri.y = content.y + (content.h/2) - font->height/2; + tri.w = font->height; tri.h = font->height; + if (align & NK_TEXT_ALIGN_LEFT) { + tri.x = (content.x + content.w) - (2 * style->padding.x + tri.w); + tri.x = NK_MAX(tri.x, 0); + } else tri.x = content.x + 2 * style->padding.x; + + /* draw button */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_button_text_symbol(out, &bounds, &content, &tri, + *state, style, str, len, symbol, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return ret; +} + +NK_INTERN void +nk_draw_button_text_image(struct nk_command_buffer *out, + const struct nk_rect *bounds, const struct nk_rect *label, + const struct nk_rect *image, nk_flags state, const struct nk_style_button *style, + const char *str, int len, const struct nk_user_font *font, + const struct nk_image *img) +{ + struct nk_text text; + const struct nk_style_item *background; + background = nk_draw_button(out, bounds, state, style); + + /* select correct colors */ + if (background->type == NK_STYLE_ITEM_COLOR) + text.background = background->data.color; + else text.background = style->text_background; + if (state & NK_WIDGET_STATE_HOVER) + text.text = style->text_hover; + else if (state & NK_WIDGET_STATE_ACTIVED) + text.text = style->text_active; + else text.text = style->text_normal; + + text.padding = nk_vec2(0,0); + nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font); + nk_draw_image(out, *image, img, nk_white); +} + +NK_INTERN int +nk_do_button_text_image(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + struct nk_image img, const char* str, int len, nk_flags align, + enum nk_button_behavior behavior, const struct nk_style_button *style, + const struct nk_user_font *font, const struct nk_input *in) +{ + int ret; + struct nk_rect icon; + struct nk_rect content; + + NK_ASSERT(style); + NK_ASSERT(state); + NK_ASSERT(font); + NK_ASSERT(out); + if (!out || !font || !style || !str) + return nk_false; + + ret = nk_do_button(state, out, bounds, style, in, behavior, &content); + icon.y = bounds.y + style->padding.y; + icon.w = icon.h = bounds.h - 2 * style->padding.y; + if (align & NK_TEXT_ALIGN_LEFT) { + icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); + icon.x = NK_MAX(icon.x, 0); + } else icon.x = bounds.x + 2 * style->padding.x; + + icon.x += style->image_padding.x; + icon.y += style->image_padding.y; + icon.w -= 2 * style->image_padding.x; + icon.h -= 2 * style->image_padding.y; + + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_button_text_image(out, &bounds, &content, &icon, *state, style, str, len, font, &img); + if (style->draw_end) style->draw_end(out, style->userdata); + return ret; +} + +/* =============================================================== + * + * TOGGLE + * + * ===============================================================*/ +enum nk_toggle_type { + NK_TOGGLE_CHECK, + NK_TOGGLE_OPTION +}; + +NK_INTERN int +nk_toggle_behavior(const struct nk_input *in, struct nk_rect select, + nk_flags *state, int active) +{ + nk_widget_state_reset(state); + if (nk_button_behavior(state, select, in, NK_BUTTON_DEFAULT)) { + *state = NK_WIDGET_STATE_ACTIVE; + active = !active; + } + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, select)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, select)) + *state |= NK_WIDGET_STATE_LEFT; + return active; +} + +NK_INTERN void +nk_draw_checkbox(struct nk_command_buffer *out, + nk_flags state, const struct nk_style_toggle *style, int active, + const struct nk_rect *label, const struct nk_rect *selector, + const struct nk_rect *cursors, const char *string, int len, + const struct nk_user_font *font) +{ + const struct nk_style_item *background; + const struct nk_style_item *cursor; + struct nk_text text; + + /* select correct colors/images */ + if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + cursor = &style->cursor_hover; + text.text = style->text_hover; + } else if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->hover; + cursor = &style->cursor_hover; + text.text = style->text_active; + } else { + background = &style->normal; + cursor = &style->cursor_normal; + text.text = style->text_normal; + } + + /* draw background and cursor */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_fill_rect(out, *selector, 0, style->border_color); + nk_fill_rect(out, nk_shrink_rect(*selector, style->border), 0, background->data.color); + } else nk_draw_image(out, *selector, &background->data.image, nk_white); + if (active) { + if (cursor->type == NK_STYLE_ITEM_IMAGE) + nk_draw_image(out, *cursors, &cursor->data.image, nk_white); + else nk_fill_rect(out, *cursors, 0, cursor->data.color); + } + + text.padding.x = 0; + text.padding.y = 0; + text.background = style->text_background; + nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font); +} + +NK_INTERN void +nk_draw_option(struct nk_command_buffer *out, + nk_flags state, const struct nk_style_toggle *style, int active, + const struct nk_rect *label, const struct nk_rect *selector, + const struct nk_rect *cursors, const char *string, int len, + const struct nk_user_font *font) +{ + const struct nk_style_item *background; + const struct nk_style_item *cursor; + struct nk_text text; + + /* select correct colors/images */ + if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + cursor = &style->cursor_hover; + text.text = style->text_hover; + } else if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->hover; + cursor = &style->cursor_hover; + text.text = style->text_active; + } else { + background = &style->normal; + cursor = &style->cursor_normal; + text.text = style->text_normal; + } + + /* draw background and cursor */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_fill_circle(out, *selector, style->border_color); + nk_fill_circle(out, nk_shrink_rect(*selector, style->border), background->data.color); + } else nk_draw_image(out, *selector, &background->data.image, nk_white); + if (active) { + if (cursor->type == NK_STYLE_ITEM_IMAGE) + nk_draw_image(out, *cursors, &cursor->data.image, nk_white); + else nk_fill_circle(out, *cursors, cursor->data.color); + } + + text.padding.x = 0; + text.padding.y = 0; + text.background = style->text_background; + nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font); +} + +NK_INTERN int +nk_do_toggle(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect r, + int *active, const char *str, int len, enum nk_toggle_type type, + const struct nk_style_toggle *style, const struct nk_input *in, + const struct nk_user_font *font) +{ + int was_active; + struct nk_rect bounds; + struct nk_rect select; + struct nk_rect cursor; + struct nk_rect label; + + NK_ASSERT(style); + NK_ASSERT(out); + NK_ASSERT(font); + if (!out || !style || !font || !active) + return 0; + + r.w = NK_MAX(r.w, font->height + 2 * style->padding.x); + r.h = NK_MAX(r.h, font->height + 2 * style->padding.y); + + /* add additional touch padding for touch screen devices */ + bounds.x = r.x - style->touch_padding.x; + bounds.y = r.y - style->touch_padding.y; + bounds.w = r.w + 2 * style->touch_padding.x; + bounds.h = r.h + 2 * style->touch_padding.y; + + /* calculate the selector space */ + select.w = font->height; + select.h = select.w; + select.y = r.y + r.h/2.0f - select.h/2.0f; + select.x = r.x; + + /* calculate the bounds of the cursor inside the selector */ + cursor.x = select.x + style->padding.x + style->border; + cursor.y = select.y + style->padding.y + style->border; + cursor.w = select.w - (2 * style->padding.x + 2 * style->border); + cursor.h = select.h - (2 * style->padding.y + 2 * style->border); + + /* label behind the selector */ + label.x = select.x + select.w + style->spacing; + label.y = select.y; + label.w = NK_MAX(r.x + r.w, label.x) - label.x; + label.h = select.w; + + /* update selector */ + was_active = *active; + *active = nk_toggle_behavior(in, bounds, state, *active); + + /* draw selector */ + if (style->draw_begin) + style->draw_begin(out, style->userdata); + if (type == NK_TOGGLE_CHECK) { + nk_draw_checkbox(out, *state, style, *active, &label, &select, &cursor, str, len, font); + } else { + nk_draw_option(out, *state, style, *active, &label, &select, &cursor, str, len, font); + } + if (style->draw_end) + style->draw_end(out, style->userdata); + return (was_active != *active); +} + +/* =============================================================== + * + * SELECTABLE + * + * ===============================================================*/ +NK_INTERN void +nk_draw_selectable(struct nk_command_buffer *out, + nk_flags state, const struct nk_style_selectable *style, int active, + const struct nk_rect *bounds, const struct nk_rect *icon, const struct nk_image *img, + const char *string, int len, nk_flags align, const struct nk_user_font *font) +{ + const struct nk_style_item *background; + struct nk_text text; + text.padding = style->padding; + + /* select correct colors/images */ + if (!active) { + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->pressed; + text.text = style->text_pressed; + } else if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + text.text = style->text_hover; + } else { + background = &style->normal; + text.text = style->text_normal; + } + } else { + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->pressed_active; + text.text = style->text_pressed_active; + } else if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover_active; + text.text = style->text_hover_active; + } else { + background = &style->normal_active; + text.text = style->text_normal_active; + } + } + + + /* draw selectable background and text */ + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, *bounds, &background->data.image, nk_white); + text.background = nk_rgba(0,0,0,0); + } else { + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + text.background = background->data.color; + } + if (img && icon) nk_draw_image(out, *icon, img, nk_white); + nk_widget_text(out, *bounds, string, len, &text, align, font); +} + +NK_INTERN int +nk_do_selectable(nk_flags *state, struct nk_command_buffer *out, + struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, + const struct nk_style_selectable *style, const struct nk_input *in, + const struct nk_user_font *font) +{ + int old_value; + struct nk_rect touch; + + NK_ASSERT(state); + NK_ASSERT(out); + NK_ASSERT(str); + NK_ASSERT(len); + NK_ASSERT(value); + NK_ASSERT(style); + NK_ASSERT(font); + + if (!state || !out || !str || !len || !value || !style || !font) return 0; + old_value = *value; + + /* remove padding */ + touch.x = bounds.x - style->touch_padding.x; + touch.y = bounds.y - style->touch_padding.y; + touch.w = bounds.w + style->touch_padding.x * 2; + touch.h = bounds.h + style->touch_padding.y * 2; + + /* update button */ + if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) + *value = !(*value); + + /* draw selectable */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_selectable(out, *state, style, *value, &bounds, 0,0, str, len, align, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return old_value != *value; +} + +NK_INTERN int +nk_do_selectable_image(nk_flags *state, struct nk_command_buffer *out, + struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, + const struct nk_image *img, const struct nk_style_selectable *style, + const struct nk_input *in, const struct nk_user_font *font) +{ + int old_value; + struct nk_rect touch; + struct nk_rect icon; + + NK_ASSERT(state); + NK_ASSERT(out); + NK_ASSERT(str); + NK_ASSERT(len); + NK_ASSERT(value); + NK_ASSERT(style); + NK_ASSERT(font); + + if (!state || !out || !str || !len || !value || !style || !font) return 0; + old_value = *value; + + /* toggle behavior */ + touch.x = bounds.x - style->touch_padding.x; + touch.y = bounds.y - style->touch_padding.y; + touch.w = bounds.w + style->touch_padding.x * 2; + touch.h = bounds.h + style->touch_padding.y * 2; + if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) + *value = !(*value); + + icon.y = bounds.y + style->padding.y; + icon.w = icon.h = bounds.h - 2 * style->padding.y; + if (align & NK_TEXT_ALIGN_LEFT) { + icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); + icon.x = NK_MAX(icon.x, 0); + } else icon.x = bounds.x + 2 * style->padding.x; + + icon.x += style->image_padding.x; + icon.y += style->image_padding.y; + icon.w -= 2 * style->image_padding.x; + icon.h -= 2 * style->image_padding.y; + + /* draw selectable */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_selectable(out, *state, style, *value, &bounds, &icon, img, str, len, align, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return old_value != *value; +} + + +/* =============================================================== + * + * SLIDER + * + * ===============================================================*/ +NK_INTERN float +nk_slider_behavior(nk_flags *state, struct nk_rect *logical_cursor, + struct nk_rect *visual_cursor, struct nk_input *in, + struct nk_rect bounds, float slider_min, float slider_max, float slider_value, + float slider_step, float slider_steps) +{ + int left_mouse_down; + int left_mouse_click_in_cursor; + + /* check if visual cursor is being dragged */ + nk_widget_state_reset(state); + left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; + left_mouse_click_in_cursor = in && nk_input_has_mouse_click_down_in_rect(in, + NK_BUTTON_LEFT, *visual_cursor, nk_true); + + if (left_mouse_down && left_mouse_click_in_cursor) { + float ratio = 0; + const float d = in->mouse.pos.x - (visual_cursor->x+visual_cursor->w*0.5f); + const float pxstep = bounds.w / slider_steps; + + /* only update value if the next slider step is reached */ + *state = NK_WIDGET_STATE_ACTIVE; + if (NK_ABS(d) >= pxstep) { + const float steps = (float)((int)(NK_ABS(d) / pxstep)); + slider_value += (d > 0) ? (slider_step*steps) : -(slider_step*steps); + slider_value = NK_CLAMP(slider_min, slider_value, slider_max); + ratio = (slider_value - slider_min)/slider_step; + logical_cursor->x = bounds.x + (logical_cursor->w * ratio); + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = logical_cursor->x; + } + } + + /* slider widget state */ + if (nk_input_is_mouse_hovering_rect(in, bounds)) + *state = NK_WIDGET_STATE_HOVERED; + if (*state & NK_WIDGET_STATE_HOVER && + !nk_input_is_mouse_prev_hovering_rect(in, bounds)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, bounds)) + *state |= NK_WIDGET_STATE_LEFT; + return slider_value; +} + +NK_INTERN void +nk_draw_slider(struct nk_command_buffer *out, nk_flags state, + const struct nk_style_slider *style, const struct nk_rect *bounds, + const struct nk_rect *visual_cursor, float min, float value, float max) +{ + struct nk_rect fill; + struct nk_rect bar; + const struct nk_style_item *background; + + /* select correct slider images/colors */ + struct nk_color bar_color; + const struct nk_style_item *cursor; + + NK_UNUSED(min); + NK_UNUSED(max); + NK_UNUSED(value); + + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + bar_color = style->bar_active; + cursor = &style->cursor_active; + } else if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + bar_color = style->bar_hover; + cursor = &style->cursor_hover; + } else { + background = &style->normal; + bar_color = style->bar_normal; + cursor = &style->cursor_normal; + } + + /* calculate slider background bar */ + bar.x = bounds->x; + bar.y = (visual_cursor->y + visual_cursor->h/2) - bounds->h/12; + bar.w = bounds->w; + bar.h = bounds->h/6; + + /* filled background bar style */ + fill.w = (visual_cursor->x + (visual_cursor->w/2.0f)) - bar.x; + fill.x = bar.x; + fill.y = bar.y; + fill.h = bar.h; + + /* draw background */ + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, *bounds, &background->data.image, nk_white); + } else { + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); + } + + /* draw slider bar */ + nk_fill_rect(out, bar, style->rounding, bar_color); + nk_fill_rect(out, fill, style->rounding, style->bar_filled); + + /* draw cursor */ + if (cursor->type == NK_STYLE_ITEM_IMAGE) + nk_draw_image(out, *visual_cursor, &cursor->data.image, nk_white); + else nk_fill_circle(out, *visual_cursor, cursor->data.color); +} + +NK_INTERN float +nk_do_slider(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + float min, float val, float max, float step, + const struct nk_style_slider *style, struct nk_input *in, + const struct nk_user_font *font) +{ + float slider_range; + float slider_min; + float slider_max; + float slider_value; + float slider_steps; + float cursor_offset; + + struct nk_rect visual_cursor; + struct nk_rect logical_cursor; + + NK_ASSERT(style); + NK_ASSERT(out); + if (!out || !style) + return 0; + + /* remove padding from slider bounds */ + bounds.x = bounds.x + style->padding.x; + bounds.y = bounds.y + style->padding.y; + bounds.h = NK_MAX(bounds.h, 2*style->padding.y); + bounds.w = NK_MAX(bounds.w, 2*style->padding.x + style->cursor_size.x); + bounds.w -= 2 * style->padding.x; + bounds.h -= 2 * style->padding.y; + + /* optional buttons */ + if (style->show_buttons) { + nk_flags ws; + struct nk_rect button; + button.y = bounds.y; + button.w = bounds.h; + button.h = bounds.h; + + /* decrement button */ + button.x = bounds.x; + if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, NK_BUTTON_DEFAULT, + &style->dec_button, in, font)) + val -= step; + + /* increment button */ + button.x = (bounds.x + bounds.w) - button.w; + if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, NK_BUTTON_DEFAULT, + &style->inc_button, in, font)) + val += step; + + bounds.x = bounds.x + button.w + style->spacing.x; + bounds.w = bounds.w - (2*button.w + 2*style->spacing.x); + } + + /* remove one cursor size to support visual cursor */ + bounds.x += style->cursor_size.x*0.5f; + bounds.w -= style->cursor_size.x; + + /* make sure the provided values are correct */ + slider_max = NK_MAX(min, max); + slider_min = NK_MIN(min, max); + slider_value = NK_CLAMP(slider_min, val, slider_max); + slider_range = slider_max - slider_min; + slider_steps = slider_range / step; + cursor_offset = (slider_value - slider_min) / step; + + /* calculate cursor + Basically you have two cursors. One for visual representation and interaction + and one for updating the actual cursor value. */ + logical_cursor.h = bounds.h; + logical_cursor.w = bounds.w / slider_steps; + logical_cursor.x = bounds.x + (logical_cursor.w * cursor_offset); + logical_cursor.y = bounds.y; + + visual_cursor.h = style->cursor_size.y; + visual_cursor.w = style->cursor_size.x; + visual_cursor.y = (bounds.y + bounds.h*0.5f) - visual_cursor.h*0.5f; + visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f; + + slider_value = nk_slider_behavior(state, &logical_cursor, &visual_cursor, + in, bounds, slider_min, slider_max, slider_value, step, slider_steps); + visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f; + + /* draw slider */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_slider(out, *state, style, &bounds, &visual_cursor, slider_min, slider_value, slider_max); + if (style->draw_end) style->draw_end(out, style->userdata); + return slider_value; +} + +/* =============================================================== + * + * PROGRESSBAR + * + * ===============================================================*/ +NK_INTERN nk_size +nk_progress_behavior(nk_flags *state, struct nk_input *in, + struct nk_rect r, struct nk_rect cursor, nk_size max, nk_size value, int modifiable) +{ + int left_mouse_down = 0; + int left_mouse_click_in_cursor = 0; + + nk_widget_state_reset(state); + if (!in || !modifiable) return value; + left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; + left_mouse_click_in_cursor = in && nk_input_has_mouse_click_down_in_rect(in, + NK_BUTTON_LEFT, cursor, nk_true); + if (nk_input_is_mouse_hovering_rect(in, r)) + *state = NK_WIDGET_STATE_HOVERED; + + if (in && left_mouse_down && left_mouse_click_in_cursor) { + if (left_mouse_down && left_mouse_click_in_cursor) { + float ratio = NK_MAX(0, (float)(in->mouse.pos.x - cursor.x)) / (float)cursor.w; + value = (nk_size)NK_CLAMP(0, (float)max * ratio, (float)max); + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = cursor.x + cursor.w/2.0f; + *state |= NK_WIDGET_STATE_ACTIVE; + } + } + /* set progressbar widget state */ + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, r)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, r)) + *state |= NK_WIDGET_STATE_LEFT; + return value; +} + +NK_INTERN void +nk_draw_progress(struct nk_command_buffer *out, nk_flags state, + const struct nk_style_progress *style, const struct nk_rect *bounds, + const struct nk_rect *scursor, nk_size value, nk_size max) +{ + const struct nk_style_item *background; + const struct nk_style_item *cursor; + + NK_UNUSED(max); + NK_UNUSED(value); + + /* select correct colors/images to draw */ + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + cursor = &style->cursor_active; + } else if (state & NK_WIDGET_STATE_HOVER){ + background = &style->hover; + cursor = &style->cursor_hover; + } else { + background = &style->normal; + cursor = &style->cursor_normal; + } + + /* draw background */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); + } else nk_draw_image(out, *bounds, &background->data.image, nk_white); + + /* draw cursor */ + if (cursor->type == NK_STYLE_ITEM_COLOR) { + nk_fill_rect(out, *scursor, style->rounding, cursor->data.color); + nk_stroke_rect(out, *scursor, style->rounding, style->border, style->border_color); + } else nk_draw_image(out, *scursor, &cursor->data.image, nk_white); +} + +NK_INTERN nk_size +nk_do_progress(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + nk_size value, nk_size max, int modifiable, + const struct nk_style_progress *style, struct nk_input *in) +{ + float prog_scale; + nk_size prog_value; + struct nk_rect cursor; + + NK_ASSERT(style); + NK_ASSERT(out); + if (!out || !style) return 0; + + /* calculate progressbar cursor */ + cursor.w = NK_MAX(bounds.w, 2 * style->padding.x + 2 * style->border); + cursor.h = NK_MAX(bounds.h, 2 * style->padding.y + 2 * style->border); + cursor = nk_pad_rect(bounds, nk_vec2(style->padding.x + style->border, style->padding.y + style->border)); + prog_scale = (float)value / (float)max; + + /* update progressbar */ + prog_value = NK_MIN(value, max); + prog_value = nk_progress_behavior(state, in, bounds, cursor,max, prog_value, modifiable); + cursor.w = cursor.w * prog_scale; + + /* draw progressbar */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_progress(out, *state, style, &bounds, &cursor, value, max); + if (style->draw_end) style->draw_end(out, style->userdata); + return prog_value; +} + +/* =============================================================== + * + * SCROLLBAR + * + * ===============================================================*/ +NK_INTERN float +nk_scrollbar_behavior(nk_flags *state, struct nk_input *in, + int has_scrolling, const struct nk_rect *scroll, + const struct nk_rect *cursor, const struct nk_rect *empty0, + const struct nk_rect *empty1, float scroll_offset, + float target, float scroll_step, enum nk_orientation o) +{ + nk_flags ws = 0; + int left_mouse_down; + int left_mouse_click_in_cursor; + float scroll_delta; + + nk_widget_state_reset(state); + if (!in) return scroll_offset; + + left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; + left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, + NK_BUTTON_LEFT, *cursor, nk_true); + if (nk_input_is_mouse_hovering_rect(in, *scroll)) + *state = NK_WIDGET_STATE_HOVERED; + + scroll_delta = (o == NK_VERTICAL) ? in->mouse.scroll_delta.y: in->mouse.scroll_delta.x; + if (left_mouse_down && left_mouse_click_in_cursor) { + /* update cursor by mouse dragging */ + float pixel, delta; + *state = NK_WIDGET_STATE_ACTIVE; + if (o == NK_VERTICAL) { + float cursor_y; + pixel = in->mouse.delta.y; + delta = (pixel / scroll->h) * target; + scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->h); + cursor_y = scroll->y + ((scroll_offset/target) * scroll->h); + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = cursor_y + cursor->h/2.0f; + } else { + float cursor_x; + pixel = in->mouse.delta.x; + delta = (pixel / scroll->w) * target; + scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->w); + cursor_x = scroll->x + ((scroll_offset/target) * scroll->w); + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = cursor_x + cursor->w/2.0f; + } + } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_UP) && o == NK_VERTICAL && has_scrolling)|| + nk_button_behavior(&ws, *empty0, in, NK_BUTTON_DEFAULT)) { + /* scroll page up by click on empty space or shortcut */ + if (o == NK_VERTICAL) + scroll_offset = NK_MAX(0, scroll_offset - scroll->h); + else scroll_offset = NK_MAX(0, scroll_offset - scroll->w); + } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_DOWN) && o == NK_VERTICAL && has_scrolling) || + nk_button_behavior(&ws, *empty1, in, NK_BUTTON_DEFAULT)) { + /* scroll page down by click on empty space or shortcut */ + if (o == NK_VERTICAL) + scroll_offset = NK_MIN(scroll_offset + scroll->h, target - scroll->h); + else scroll_offset = NK_MIN(scroll_offset + scroll->w, target - scroll->w); + } else if (has_scrolling) { + if ((scroll_delta < 0 || (scroll_delta > 0))) { + /* update cursor by mouse scrolling */ + scroll_offset = scroll_offset + scroll_step * (-scroll_delta); + if (o == NK_VERTICAL) + scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->h); + else scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->w); + } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_START)) { + /* update cursor to the beginning */ + if (o == NK_VERTICAL) scroll_offset = 0; + } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_END)) { + /* update cursor to the end */ + if (o == NK_VERTICAL) scroll_offset = target - scroll->h; + } + } + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *scroll)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, *scroll)) + *state |= NK_WIDGET_STATE_LEFT; + return scroll_offset; +} + +NK_INTERN void +nk_draw_scrollbar(struct nk_command_buffer *out, nk_flags state, + const struct nk_style_scrollbar *style, const struct nk_rect *bounds, + const struct nk_rect *scroll) +{ + const struct nk_style_item *background; + const struct nk_style_item *cursor; + + /* select correct colors/images to draw */ + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + cursor = &style->cursor_active; + } else if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + cursor = &style->cursor_hover; + } else { + background = &style->normal; + cursor = &style->cursor_normal; + } + + /* draw background */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); + } else { + nk_draw_image(out, *bounds, &background->data.image, nk_white); + } + + /* draw cursor */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_fill_rect(out, *scroll, style->rounding_cursor, cursor->data.color); + nk_stroke_rect(out, *scroll, style->rounding_cursor, style->border_cursor, style->cursor_border_color); + } else nk_draw_image(out, *scroll, &cursor->data.image, nk_white); +} + +NK_INTERN float +nk_do_scrollbarv(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, + float offset, float target, float step, float button_pixel_inc, + const struct nk_style_scrollbar *style, struct nk_input *in, + const struct nk_user_font *font) +{ + struct nk_rect empty_north; + struct nk_rect empty_south; + struct nk_rect cursor; + + float scroll_step; + float scroll_offset; + float scroll_off; + float scroll_ratio; + + NK_ASSERT(out); + NK_ASSERT(style); + NK_ASSERT(state); + if (!out || !style) return 0; + + scroll.w = NK_MAX(scroll.w, 1); + scroll.h = NK_MAX(scroll.h, 0); + if (target <= scroll.h) return 0; + + /* optional scrollbar buttons */ + if (style->show_buttons) { + nk_flags ws; + float scroll_h; + struct nk_rect button; + + button.x = scroll.x; + button.w = scroll.w; + button.h = scroll.w; + + scroll_h = NK_MAX(scroll.h - 2 * button.h,0); + scroll_step = NK_MIN(step, button_pixel_inc); + + /* decrement button */ + button.y = scroll.y; + if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, + NK_BUTTON_REPEATER, &style->dec_button, in, font)) + offset = offset - scroll_step; + + /* increment button */ + button.y = scroll.y + scroll.h - button.h; + if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, + NK_BUTTON_REPEATER, &style->inc_button, in, font)) + offset = offset + scroll_step; + + scroll.y = scroll.y + button.h; + scroll.h = scroll_h; + } + + /* calculate scrollbar constants */ + scroll_step = NK_MIN(step, scroll.h); + scroll_offset = NK_CLAMP(0, offset, target - scroll.h); + scroll_ratio = scroll.h / target; + scroll_off = scroll_offset / target; + + /* calculate scrollbar cursor bounds */ + cursor.h = NK_MAX((scroll_ratio * scroll.h) - (2*style->border + 2*style->padding.y), 0); + cursor.y = scroll.y + (scroll_off * scroll.h) + style->border + style->padding.y; + cursor.w = scroll.w - (2 * style->border + 2 * style->padding.x); + cursor.x = scroll.x + style->border + style->padding.x; + + /* calculate empty space around cursor */ + empty_north.x = scroll.x; + empty_north.y = scroll.y; + empty_north.w = scroll.w; + empty_north.h = NK_MAX(cursor.y - scroll.y, 0); + + empty_south.x = scroll.x; + empty_south.y = cursor.y + cursor.h; + empty_south.w = scroll.w; + empty_south.h = NK_MAX((scroll.y + scroll.h) - (cursor.y + cursor.h), 0); + + /* update scrollbar */ + scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor, + &empty_north, &empty_south, scroll_offset, target, scroll_step, NK_VERTICAL); + scroll_off = scroll_offset / target; + cursor.y = scroll.y + (scroll_off * scroll.h) + style->border_cursor + style->padding.y; + + /* draw scrollbar */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_scrollbar(out, *state, style, &scroll, &cursor); + if (style->draw_end) style->draw_end(out, style->userdata); + return scroll_offset; +} + +NK_INTERN float +nk_do_scrollbarh(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, + float offset, float target, float step, float button_pixel_inc, + const struct nk_style_scrollbar *style, struct nk_input *in, + const struct nk_user_font *font) +{ + struct nk_rect cursor; + struct nk_rect empty_west; + struct nk_rect empty_east; + + float scroll_step; + float scroll_offset; + float scroll_off; + float scroll_ratio; + + NK_ASSERT(out); + NK_ASSERT(style); + if (!out || !style) return 0; + + /* scrollbar background */ + scroll.h = NK_MAX(scroll.h, 1); + scroll.w = NK_MAX(scroll.w, 2 * scroll.h); + if (target <= scroll.w) return 0; + + /* optional scrollbar buttons */ + if (style->show_buttons) { + nk_flags ws; + float scroll_w; + struct nk_rect button; + button.y = scroll.y; + button.w = scroll.h; + button.h = scroll.h; + + scroll_w = scroll.w - 2 * button.w; + scroll_step = NK_MIN(step, button_pixel_inc); + + /* decrement button */ + button.x = scroll.x; + if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, + NK_BUTTON_REPEATER, &style->dec_button, in, font)) + offset = offset - scroll_step; + + /* increment button */ + button.x = scroll.x + scroll.w - button.w; + if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, + NK_BUTTON_REPEATER, &style->inc_button, in, font)) + offset = offset + scroll_step; + + scroll.x = scroll.x + button.w; + scroll.w = scroll_w; + } + + /* calculate scrollbar constants */ + scroll_step = NK_MIN(step, scroll.w); + scroll_offset = NK_CLAMP(0, offset, target - scroll.w); + scroll_ratio = scroll.w / target; + scroll_off = scroll_offset / target; + + /* calculate cursor bounds */ + cursor.w = (scroll_ratio * scroll.w) - (2*style->border + 2*style->padding.x); + cursor.x = scroll.x + (scroll_off * scroll.w) + style->border + style->padding.x; + cursor.h = scroll.h - (2 * style->border + 2 * style->padding.y); + cursor.y = scroll.y + style->border + style->padding.y; + + /* calculate empty space around cursor */ + empty_west.x = scroll.x; + empty_west.y = scroll.y; + empty_west.w = cursor.x - scroll.x; + empty_west.h = scroll.h; + + empty_east.x = cursor.x + cursor.w; + empty_east.y = scroll.y; + empty_east.w = (scroll.x + scroll.w) - (cursor.x + cursor.w); + empty_east.h = scroll.h; + + /* update scrollbar */ + scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor, + &empty_west, &empty_east, scroll_offset, target, scroll_step, NK_HORIZONTAL); + scroll_off = scroll_offset / target; + cursor.x = scroll.x + (scroll_off * scroll.w); + + /* draw scrollbar */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_scrollbar(out, *state, style, &scroll, &cursor); + if (style->draw_end) style->draw_end(out, style->userdata); + return scroll_offset; +} + +/* =============================================================== + * + * FILTER + * + * ===============================================================*/ +NK_API int nk_filter_default(const struct nk_text_edit *box, nk_rune unicode) +{(void)unicode;NK_UNUSED(box);return nk_true;} + +NK_API int +nk_filter_ascii(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if (unicode > 128) return nk_false; + else return nk_true; +} + +NK_API int +nk_filter_float(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if ((unicode < '0' || unicode > '9') && unicode != '.' && unicode != '-') + return nk_false; + else return nk_true; +} + +NK_API int +nk_filter_decimal(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if ((unicode < '0' || unicode > '9') && unicode != '-') + return nk_false; + else return nk_true; +} + +NK_API int +nk_filter_hex(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if ((unicode < '0' || unicode > '9') && + (unicode < 'a' || unicode > 'f') && + (unicode < 'A' || unicode > 'F')) + return nk_false; + else return nk_true; +} + +NK_API int +nk_filter_oct(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if (unicode < '0' || unicode > '7') + return nk_false; + else return nk_true; +} + +NK_API int +nk_filter_binary(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if (unicode != '0' && unicode != '1') + return nk_false; + else return nk_true; +} + +/* =============================================================== + * + * EDIT + * + * ===============================================================*/ +NK_INTERN void +nk_edit_draw_text(struct nk_command_buffer *out, + const struct nk_style_edit *style, float pos_x, float pos_y, + float x_offset, const char *text, int byte_len, float row_height, + const struct nk_user_font *font, struct nk_color background, + struct nk_color foreground, int is_selected) +{ + NK_ASSERT(out); + NK_ASSERT(font); + NK_ASSERT(style); + if (!text || !byte_len || !out || !style) return; + + {int glyph_len = 0; + nk_rune unicode = 0; + int text_len = 0; + float line_width = 0; + float glyph_width; + const char *line = text; + float line_offset = 0; + int line_count = 0; + + struct nk_text txt; + txt.padding = nk_vec2(0,0); + txt.background = background; + txt.text = foreground; + + glyph_len = nk_utf_decode(text+text_len, &unicode, byte_len-text_len); + if (!glyph_len) return; + while ((text_len < byte_len) && glyph_len) + { + if (unicode == '\n') { + /* new line separator so draw previous line */ + struct nk_rect label; + label.y = pos_y + line_offset; + label.h = row_height; + label.w = line_width; + label.x = pos_x; + if (!line_count) + label.x += x_offset; + + if (is_selected) /* selection needs to draw different background color */ + nk_fill_rect(out, label, 0, background); + nk_widget_text(out, label, line, (int)((text + text_len) - line), + &txt, NK_TEXT_CENTERED, font); + + text_len++; + line_count++; + line_width = 0; + line = text + text_len; + line_offset += row_height; + glyph_len = nk_utf_decode(text + text_len, &unicode, (int)(byte_len-text_len)); + continue; + } + if (unicode == '\r') { + text_len++; + glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len); + continue; + } + glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len); + line_width += (float)glyph_width; + text_len += glyph_len; + glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len); + continue; + } + if (line_width > 0) { + /* draw last line */ + struct nk_rect label; + label.y = pos_y + line_offset; + label.h = row_height; + label.w = line_width; + label.x = pos_x; + if (!line_count) + label.x += x_offset; + + if (is_selected) + nk_fill_rect(out, label, 0, background); + nk_widget_text(out, label, line, (int)((text + text_len) - line), + &txt, NK_TEXT_LEFT, font); + }} +} + +NK_INTERN nk_flags +nk_do_edit(nk_flags *state, struct nk_command_buffer *out, + struct nk_rect bounds, nk_flags flags, nk_plugin_filter filter, + struct nk_text_edit *edit, const struct nk_style_edit *style, + struct nk_input *in, const struct nk_user_font *font) +{ + struct nk_rect area; + nk_flags ret = 0; + float row_height; + char prev_state = 0; + char is_hovered = 0; + char select_all = 0; + char cursor_follow = 0; + struct nk_rect old_clip; + struct nk_rect clip; + + NK_ASSERT(state); + NK_ASSERT(out); + NK_ASSERT(style); + if (!state || !out || !style) + return ret; + + /* visible text area calculation */ + area.x = bounds.x + style->padding.x + style->border; + area.y = bounds.y + style->padding.y + style->border; + area.w = bounds.w - (2.0f * style->padding.x + 2 * style->border); + area.h = bounds.h - (2.0f * style->padding.y + 2 * style->border); + if (flags & NK_EDIT_MULTILINE) + area.w = NK_MAX(0, area.w - style->scrollbar_size.x); + row_height = (flags & NK_EDIT_MULTILINE)? font->height + style->row_padding: area.h; + + /* calculate clipping rectangle */ + old_clip = out->clip; + nk_unify(&clip, &old_clip, area.x, area.y, area.x + area.w, area.y + area.h); + + /* update edit state */ + prev_state = (char)edit->active; + is_hovered = (char)nk_input_is_mouse_hovering_rect(in, bounds); + if (in && in->mouse.buttons[NK_BUTTON_LEFT].clicked && in->mouse.buttons[NK_BUTTON_LEFT].down) { + edit->active = NK_INBOX(in->mouse.pos.x, in->mouse.pos.y, + bounds.x, bounds.y, bounds.w, bounds.h); + } + + /* (de)activate text editor */ + if (!prev_state && edit->active) { + const enum nk_text_edit_type type = (flags & NK_EDIT_MULTILINE) ? + NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE; + nk_textedit_clear_state(edit, type, filter); + if (flags & NK_EDIT_AUTO_SELECT) + select_all = nk_true; + if (flags & NK_EDIT_GOTO_END_ON_ACTIVATE) { + edit->cursor = edit->string.len; + in = 0; + } + } else if (!edit->active) edit->mode = NK_TEXT_EDIT_MODE_VIEW; + if (flags & NK_EDIT_READ_ONLY) + edit->mode = NK_TEXT_EDIT_MODE_VIEW; + else if (flags & NK_EDIT_ALWAYS_INSERT_MODE) + edit->mode = NK_TEXT_EDIT_MODE_INSERT; + + ret = (edit->active) ? NK_EDIT_ACTIVE: NK_EDIT_INACTIVE; + if (prev_state != edit->active) + ret |= (edit->active) ? NK_EDIT_ACTIVATED: NK_EDIT_DEACTIVATED; + + /* handle user input */ + if (edit->active && in) + { + int shift_mod = in->keyboard.keys[NK_KEY_SHIFT].down; + const float mouse_x = (in->mouse.pos.x - area.x) + edit->scrollbar.x; + const float mouse_y = (in->mouse.pos.y - area.y) + edit->scrollbar.y; + + /* mouse click handler */ + is_hovered = (char)nk_input_is_mouse_hovering_rect(in, area); + if (select_all) { + nk_textedit_select_all(edit); + } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down && + in->mouse.buttons[NK_BUTTON_LEFT].clicked) { + nk_textedit_click(edit, mouse_x, mouse_y, font, row_height); + } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down && + (in->mouse.delta.x != 0.0f || in->mouse.delta.y != 0.0f)) { + nk_textedit_drag(edit, mouse_x, mouse_y, font, row_height); + cursor_follow = nk_true; + } else if (is_hovered && in->mouse.buttons[NK_BUTTON_RIGHT].clicked && + in->mouse.buttons[NK_BUTTON_RIGHT].down) { + nk_textedit_key(edit, NK_KEY_TEXT_WORD_LEFT, nk_false, font, row_height); + nk_textedit_key(edit, NK_KEY_TEXT_WORD_RIGHT, nk_true, font, row_height); + cursor_follow = nk_true; + } + + {int i; /* keyboard input */ + int old_mode = edit->mode; + for (i = 0; i < NK_KEY_MAX; ++i) { + if (i == NK_KEY_ENTER || i == NK_KEY_TAB) continue; /* special case */ + if (nk_input_is_key_pressed(in, (enum nk_keys)i)) { + nk_textedit_key(edit, (enum nk_keys)i, shift_mod, font, row_height); + cursor_follow = nk_true; + } + } + if (old_mode != edit->mode) { + in->keyboard.text_len = 0; + }} + + /* text input */ + edit->filter = filter; + if (in->keyboard.text_len) { + nk_textedit_text(edit, in->keyboard.text, in->keyboard.text_len); + cursor_follow = nk_true; + in->keyboard.text_len = 0; + } + + /* enter key handler */ + if (nk_input_is_key_pressed(in, NK_KEY_ENTER)) { + cursor_follow = nk_true; + if (flags & NK_EDIT_CTRL_ENTER_NEWLINE && shift_mod) + nk_textedit_text(edit, "\n", 1); + else if (flags & NK_EDIT_SIG_ENTER) + ret |= NK_EDIT_COMMITED; + else nk_textedit_text(edit, "\n", 1); + } + + /* cut & copy handler */ + {int copy= nk_input_is_key_pressed(in, NK_KEY_COPY); + int cut = nk_input_is_key_pressed(in, NK_KEY_CUT); + if ((copy || cut) && (flags & NK_EDIT_CLIPBOARD)) + { + int glyph_len; + nk_rune unicode; + const char *text; + int b = edit->select_start; + int e = edit->select_end; + + int begin = NK_MIN(b, e); + int end = NK_MAX(b, e); + text = nk_str_at_const(&edit->string, begin, &unicode, &glyph_len); + if (edit->clip.copy) + edit->clip.copy(edit->clip.userdata, text, end - begin); + if (cut && !(flags & NK_EDIT_READ_ONLY)){ + nk_textedit_cut(edit); + cursor_follow = nk_true; + } + }} + + /* paste handler */ + {int paste = nk_input_is_key_pressed(in, NK_KEY_PASTE); + if (paste && (flags & NK_EDIT_CLIPBOARD) && edit->clip.paste) { + edit->clip.paste(edit->clip.userdata, edit); + cursor_follow = nk_true; + }} + + /* tab handler */ + {int tab = nk_input_is_key_pressed(in, NK_KEY_TAB); + if (tab && (flags & NK_EDIT_ALLOW_TAB)) { + nk_textedit_text(edit, " ", 4); + cursor_follow = nk_true; + }} + } + + /* set widget state */ + if (edit->active) + *state = NK_WIDGET_STATE_ACTIVE; + else nk_widget_state_reset(state); + + if (is_hovered) + *state |= NK_WIDGET_STATE_HOVERED; + + /* DRAW EDIT */ + {const char *text = nk_str_get_const(&edit->string); + int len = nk_str_len_char(&edit->string); + + {/* select background colors/images */ + const struct nk_style_item *background; + if (*state & NK_WIDGET_STATE_ACTIVED) + background = &style->active; + else if (*state & NK_WIDGET_STATE_HOVER) + background = &style->hover; + else background = &style->normal; + + /* draw background frame */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_stroke_rect(out, bounds, style->rounding, style->border, style->border_color); + nk_fill_rect(out, bounds, style->rounding, background->data.color); + } else nk_draw_image(out, bounds, &background->data.image, nk_white);} + + area.w = NK_MAX(0, area.w - style->cursor_size); + if (edit->active) + { + int total_lines = 1; + struct nk_vec2 text_size = nk_vec2(0,0); + + /* text pointer positions */ + const char *cursor_ptr = 0; + const char *select_begin_ptr = 0; + const char *select_end_ptr = 0; + + /* 2D pixel positions */ + struct nk_vec2 cursor_pos = nk_vec2(0,0); + struct nk_vec2 selection_offset_start = nk_vec2(0,0); + struct nk_vec2 selection_offset_end = nk_vec2(0,0); + + int selection_begin = NK_MIN(edit->select_start, edit->select_end); + int selection_end = NK_MAX(edit->select_start, edit->select_end); + + /* calculate total line count + total space + cursor/selection position */ + float line_width = 0.0f; + if (text && len) + { + /* utf8 encoding */ + float glyph_width; + int glyph_len = 0; + nk_rune unicode = 0; + int text_len = 0; + int glyphs = 0; + int row_begin = 0; + + glyph_len = nk_utf_decode(text, &unicode, len); + glyph_width = font->width(font->userdata, font->height, text, glyph_len); + line_width = 0; + + /* iterate all lines */ + while ((text_len < len) && glyph_len) + { + /* set cursor 2D position and line */ + if (!cursor_ptr && glyphs == edit->cursor) + { + int glyph_offset; + struct nk_vec2 out_offset; + struct nk_vec2 row_size; + const char *remaining; + + /* calculate 2d position */ + cursor_pos.y = (float)(total_lines-1) * row_height; + row_size = nk_text_calculate_text_bounds(font, text+row_begin, + text_len-row_begin, row_height, &remaining, + &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); + cursor_pos.x = row_size.x; + cursor_ptr = text + text_len; + } + + /* set start selection 2D position and line */ + if (!select_begin_ptr && edit->select_start != edit->select_end && + glyphs == selection_begin) + { + int glyph_offset; + struct nk_vec2 out_offset; + struct nk_vec2 row_size; + const char *remaining; + + /* calculate 2d position */ + selection_offset_start.y = (float)(NK_MAX(total_lines-1,0)) * row_height; + row_size = nk_text_calculate_text_bounds(font, text+row_begin, + text_len-row_begin, row_height, &remaining, + &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); + selection_offset_start.x = row_size.x; + select_begin_ptr = text + text_len; + } + + /* set end selection 2D position and line */ + if (!select_end_ptr && edit->select_start != edit->select_end && + glyphs == selection_end) + { + int glyph_offset; + struct nk_vec2 out_offset; + struct nk_vec2 row_size; + const char *remaining; + + /* calculate 2d position */ + selection_offset_end.y = (float)(total_lines-1) * row_height; + row_size = nk_text_calculate_text_bounds(font, text+row_begin, + text_len-row_begin, row_height, &remaining, + &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); + selection_offset_end.x = row_size.x; + select_end_ptr = text + text_len; + } + if (unicode == '\n') { + text_size.x = NK_MAX(text_size.x, line_width); + total_lines++; + line_width = 0; + text_len++; + glyphs++; + row_begin = text_len; + glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len); + glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len); + continue; + } + + glyphs++; + text_len += glyph_len; + line_width += (float)glyph_width; + + glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len); + glyph_width = font->width(font->userdata, font->height, + text+text_len, glyph_len); + continue; + } + text_size.y = (float)total_lines * row_height; + + /* handle case when cursor is at end of text buffer */ + if (!cursor_ptr && edit->cursor == edit->string.len) { + cursor_pos.x = line_width; + cursor_pos.y = text_size.y - row_height; + } + } + { + /* scrollbar */ + if (cursor_follow) + { + /* update scrollbar to follow cursor */ + if (!(flags & NK_EDIT_NO_HORIZONTAL_SCROLL)) { + /* horizontal scroll */ + const float scroll_increment = area.w * 0.25f; + if (cursor_pos.x < edit->scrollbar.x) + edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x - scroll_increment); + if (cursor_pos.x >= edit->scrollbar.x + area.w) + edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x); + } else edit->scrollbar.x = 0; + + if (flags & NK_EDIT_MULTILINE) { + /* vertical scroll */ + if (cursor_pos.y < edit->scrollbar.y) + edit->scrollbar.y = NK_MAX(0.0f, cursor_pos.y - row_height); + if (cursor_pos.y >= edit->scrollbar.y + area.h) + edit->scrollbar.y = edit->scrollbar.y + row_height; + } else edit->scrollbar.y = 0; + } + + /* scrollbar widget */ + if (flags & NK_EDIT_MULTILINE) + { + nk_flags ws; + struct nk_rect scroll; + float scroll_target; + float scroll_offset; + float scroll_step; + float scroll_inc; + + scroll = area; + scroll.x = (bounds.x + bounds.w - style->border) - style->scrollbar_size.x; + scroll.w = style->scrollbar_size.x; + + scroll_offset = edit->scrollbar.y; + scroll_step = scroll.h * 0.10f; + scroll_inc = scroll.h * 0.01f; + scroll_target = text_size.y; + edit->scrollbar.y = nk_do_scrollbarv(&ws, out, scroll, 0, + scroll_offset, scroll_target, scroll_step, scroll_inc, + &style->scrollbar, in, font); + } + } + + /* draw text */ + {struct nk_color background_color; + struct nk_color text_color; + struct nk_color sel_background_color; + struct nk_color sel_text_color; + struct nk_color cursor_color; + struct nk_color cursor_text_color; + const struct nk_style_item *background; + nk_push_scissor(out, clip); + + /* select correct colors to draw */ + if (*state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + text_color = style->text_active; + sel_text_color = style->selected_text_hover; + sel_background_color = style->selected_hover; + cursor_color = style->cursor_hover; + cursor_text_color = style->cursor_text_hover; + } else if (*state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + text_color = style->text_hover; + sel_text_color = style->selected_text_hover; + sel_background_color = style->selected_hover; + cursor_text_color = style->cursor_text_hover; + cursor_color = style->cursor_hover; + } else { + background = &style->normal; + text_color = style->text_normal; + sel_text_color = style->selected_text_normal; + sel_background_color = style->selected_normal; + cursor_color = style->cursor_normal; + cursor_text_color = style->cursor_text_normal; + } + if (background->type == NK_STYLE_ITEM_IMAGE) + background_color = nk_rgba(0,0,0,0); + else background_color = background->data.color; + + + if (edit->select_start == edit->select_end) { + /* no selection so just draw the complete text */ + const char *begin = nk_str_get_const(&edit->string); + int l = nk_str_len_char(&edit->string); + nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, + area.y - edit->scrollbar.y, 0, begin, l, row_height, font, + background_color, text_color, nk_false); + } else { + /* edit has selection so draw 1-3 text chunks */ + if (edit->select_start != edit->select_end && selection_begin > 0){ + /* draw unselected text before selection */ + const char *begin = nk_str_get_const(&edit->string); + NK_ASSERT(select_begin_ptr); + nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, + area.y - edit->scrollbar.y, 0, begin, (int)(select_begin_ptr - begin), + row_height, font, background_color, text_color, nk_false); + } + if (edit->select_start != edit->select_end) { + /* draw selected text */ + NK_ASSERT(select_begin_ptr); + if (!select_end_ptr) { + const char *begin = nk_str_get_const(&edit->string); + select_end_ptr = begin + nk_str_len_char(&edit->string); + } + nk_edit_draw_text(out, style, + area.x - edit->scrollbar.x, + area.y + selection_offset_start.y - edit->scrollbar.y, + selection_offset_start.x, + select_begin_ptr, (int)(select_end_ptr - select_begin_ptr), + row_height, font, sel_background_color, sel_text_color, nk_true); + } + if ((edit->select_start != edit->select_end && + selection_end < edit->string.len)) + { + /* draw unselected text after selected text */ + const char *begin = select_end_ptr; + const char *end = nk_str_get_const(&edit->string) + + nk_str_len_char(&edit->string); + NK_ASSERT(select_end_ptr); + nk_edit_draw_text(out, style, + area.x - edit->scrollbar.x, + area.y + selection_offset_end.y - edit->scrollbar.y, + selection_offset_end.x, + begin, (int)(end - begin), row_height, font, + background_color, text_color, nk_true); + } + } + + /* cursor */ + if (edit->select_start == edit->select_end) + { + if (edit->cursor >= nk_str_len(&edit->string) || + (cursor_ptr && *cursor_ptr == '\n')) { + /* draw cursor at end of line */ + struct nk_rect cursor; + cursor.w = style->cursor_size; + cursor.h = font->height; + cursor.x = area.x + cursor_pos.x - edit->scrollbar.x; + cursor.y = area.y + cursor_pos.y + row_height/2.0f - cursor.h/2.0f; + cursor.y -= edit->scrollbar.y; + nk_fill_rect(out, cursor, 0, cursor_color); + } else { + /* draw cursor inside text */ + int glyph_len; + struct nk_rect label; + struct nk_text txt; + + nk_rune unicode; + NK_ASSERT(cursor_ptr); + glyph_len = nk_utf_decode(cursor_ptr, &unicode, 4); + + label.x = area.x + cursor_pos.x - edit->scrollbar.x; + label.y = area.y + cursor_pos.y - edit->scrollbar.y; + label.w = font->width(font->userdata, font->height, cursor_ptr, glyph_len); + label.h = row_height; + + txt.padding = nk_vec2(0,0); + txt.background = cursor_color;; + txt.text = cursor_text_color; + nk_fill_rect(out, label, 0, cursor_color); + nk_widget_text(out, label, cursor_ptr, glyph_len, &txt, NK_TEXT_LEFT, font); + } + }} + } else { + /* not active so just draw text */ + int l = nk_str_len_char(&edit->string); + const char *begin = nk_str_get_const(&edit->string); + + const struct nk_style_item *background; + struct nk_color background_color; + struct nk_color text_color; + nk_push_scissor(out, clip); + if (*state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + text_color = style->text_active; + } else if (*state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + text_color = style->text_hover; + } else { + background = &style->normal; + text_color = style->text_normal; + } + if (background->type == NK_STYLE_ITEM_IMAGE) + background_color = nk_rgba(0,0,0,0); + else background_color = background->data.color; + nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, + area.y - edit->scrollbar.y, 0, begin, l, row_height, font, + background_color, text_color, nk_false); + } + nk_push_scissor(out, old_clip);} + return ret; +} + +/* =============================================================== + * + * PROPERTY + * + * ===============================================================*/ +enum nk_property_status { + NK_PROPERTY_DEFAULT, + NK_PROPERTY_EDIT, + NK_PROPERTY_DRAG +}; +enum nk_property_filter { + NK_FILTER_INT, + NK_FILTER_FLOAT +}; +enum nk_property_kind { + NK_PROPERTY_INT, + NK_PROPERTY_FLOAT, + NK_PROPERTY_DOUBLE +}; +union nk_property { + int i; + float f; + double d; +}; +struct nk_property_variant { + enum nk_property_kind kind; + union nk_property value; + union nk_property min_value; + union nk_property max_value; + union nk_property step; +}; + +NK_INTERN void +nk_drag_behavior(nk_flags *state, const struct nk_input *in, + struct nk_rect drag, struct nk_property_variant *variant, + float inc_per_pixel) +{ + int left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; + int left_mouse_click_in_cursor = in && + nk_input_has_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, drag, nk_true); + + nk_widget_state_reset(state); + if (nk_input_is_mouse_hovering_rect(in, drag)) + *state = NK_WIDGET_STATE_HOVERED; + + if (left_mouse_down && left_mouse_click_in_cursor) { + float delta, pixels; + pixels = in->mouse.delta.x; + delta = pixels * inc_per_pixel; + switch (variant->kind) { + default: break; + case NK_PROPERTY_INT: + variant->value.i = variant->value.i + (int)delta; + variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i); + break; + case NK_PROPERTY_FLOAT: + variant->value.f = variant->value.f + (float)delta; + variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f); + break; + case NK_PROPERTY_DOUBLE: + variant->value.d = variant->value.d + (double)delta; + variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d); + break; + } + *state = NK_WIDGET_STATE_ACTIVE; + } + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, drag)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, drag)) + *state |= NK_WIDGET_STATE_LEFT; +} + +NK_INTERN void +nk_property_behavior(nk_flags *ws, const struct nk_input *in, + struct nk_rect property, struct nk_rect label, struct nk_rect edit, + struct nk_rect empty, int *state, struct nk_property_variant *variant, + float inc_per_pixel) +{ + if (in && *state == NK_PROPERTY_DEFAULT) { + if (nk_button_behavior(ws, edit, in, NK_BUTTON_DEFAULT)) + *state = NK_PROPERTY_EDIT; + else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, label, nk_true)) + *state = NK_PROPERTY_DRAG; + else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, empty, nk_true)) + *state = NK_PROPERTY_DRAG; + } + if (*state == NK_PROPERTY_DRAG) { + nk_drag_behavior(ws, in, property, variant, inc_per_pixel); + if (!(*ws & NK_WIDGET_STATE_ACTIVED)) *state = NK_PROPERTY_DEFAULT; + } +} + +NK_INTERN void +nk_draw_property(struct nk_command_buffer *out, const struct nk_style_property *style, + const struct nk_rect *bounds, const struct nk_rect *label, nk_flags state, + const char *name, int len, const struct nk_user_font *font) +{ + struct nk_text text; + const struct nk_style_item *background; + + /* select correct background and text color */ + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + text.text = style->label_active; + } else if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + text.text = style->label_hover; + } else { + background = &style->normal; + text.text = style->label_normal; + } + + /* draw background */ + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, *bounds, &background->data.image, nk_white); + text.background = nk_rgba(0,0,0,0); + } else { + text.background = background->data.color; + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + nk_stroke_rect(out, *bounds, style->rounding, style->border, background->data.color); + } + + /* draw label */ + text.padding = nk_vec2(0,0); + nk_widget_text(out, *label, name, len, &text, NK_TEXT_CENTERED, font); +} + +NK_INTERN void +nk_do_property(nk_flags *ws, + struct nk_command_buffer *out, struct nk_rect property, + const char *name, struct nk_property_variant *variant, + float inc_per_pixel, char *buffer, int *len, + int *state, int *cursor, int *select_begin, int *select_end, + const struct nk_style_property *style, + enum nk_property_filter filter, struct nk_input *in, + const struct nk_user_font *font, struct nk_text_edit *text_edit, + enum nk_button_behavior behavior) +{ + const nk_plugin_filter filters[] = { + nk_filter_decimal, + nk_filter_float + }; + int active, old; + int num_len, name_len; + char string[NK_MAX_NUMBER_BUFFER]; + float size; + + char *dst = 0; + int *length; + + struct nk_rect left; + struct nk_rect right; + struct nk_rect label; + struct nk_rect edit; + struct nk_rect empty; + + /* left decrement button */ + left.h = font->height/2; + left.w = left.h; + left.x = property.x + style->border + style->padding.x; + left.y = property.y + style->border + property.h/2.0f - left.h/2; + + /* text label */ + name_len = nk_strlen(name); + size = font->width(font->userdata, font->height, name, name_len); + label.x = left.x + left.w + style->padding.x; + label.w = (float)size + 2 * style->padding.x; + label.y = property.y + style->border + style->padding.y; + label.h = property.h - (2 * style->border + 2 * style->padding.y); + + /* right increment button */ + right.y = left.y; + right.w = left.w; + right.h = left.h; + right.x = property.x + property.w - (right.w + style->padding.x); + + /* edit */ + if (*state == NK_PROPERTY_EDIT) { + size = font->width(font->userdata, font->height, buffer, *len); + size += style->edit.cursor_size; + length = len; + dst = buffer; + } else { + switch (variant->kind) { + default: break; + case NK_PROPERTY_INT: + nk_itoa(string, variant->value.i); + num_len = nk_strlen(string); + break; + case NK_PROPERTY_FLOAT: + NK_DTOA(string, (double)variant->value.f); + num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION); + break; + case NK_PROPERTY_DOUBLE: + NK_DTOA(string, variant->value.d); + num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION); + break; + } + size = font->width(font->userdata, font->height, string, num_len); + dst = string; + length = &num_len; + } + + edit.w = (float)size + 2 * style->padding.x; + edit.w = NK_MIN(edit.w, right.x - (label.x + label.w)); + edit.x = right.x - (edit.w + style->padding.x); + edit.y = property.y + style->border; + edit.h = property.h - (2 * style->border); + + /* empty left space activator */ + empty.w = edit.x - (label.x + label.w); + empty.x = label.x + label.w; + empty.y = property.y; + empty.h = property.h; + + /* update property */ + old = (*state == NK_PROPERTY_EDIT); + nk_property_behavior(ws, in, property, label, edit, empty, state, variant, inc_per_pixel); + + /* draw property */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_property(out, style, &property, &label, *ws, name, name_len, font); + if (style->draw_end) style->draw_end(out, style->userdata); + + /* execute right button */ + if (nk_do_button_symbol(ws, out, left, style->sym_left, behavior, &style->dec_button, in, font)) { + switch (variant->kind) { + default: break; + case NK_PROPERTY_INT: + variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i - variant->step.i, variant->max_value.i); break; + case NK_PROPERTY_FLOAT: + variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f - variant->step.f, variant->max_value.f); break; + case NK_PROPERTY_DOUBLE: + variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d - variant->step.d, variant->max_value.d); break; + } + } + /* execute left button */ + if (nk_do_button_symbol(ws, out, right, style->sym_right, behavior, &style->inc_button, in, font)) { + switch (variant->kind) { + default: break; + case NK_PROPERTY_INT: + variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i + variant->step.i, variant->max_value.i); break; + case NK_PROPERTY_FLOAT: + variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f + variant->step.f, variant->max_value.f); break; + case NK_PROPERTY_DOUBLE: + variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d + variant->step.d, variant->max_value.d); break; + } + } + if (old != NK_PROPERTY_EDIT && (*state == NK_PROPERTY_EDIT)) { + /* property has been activated so setup buffer */ + NK_MEMCPY(buffer, dst, (nk_size)*length); + *cursor = nk_utf_len(buffer, *length); + *len = *length; + length = len; + dst = buffer; + active = 0; + } else active = (*state == NK_PROPERTY_EDIT); + + /* execute and run text edit field */ + nk_textedit_clear_state(text_edit, NK_TEXT_EDIT_SINGLE_LINE, filters[filter]); + text_edit->active = (unsigned char)active; + text_edit->string.len = *length; + text_edit->cursor = NK_CLAMP(0, *cursor, *length); + text_edit->select_start = NK_CLAMP(0,*select_begin, *length); + text_edit->select_end = NK_CLAMP(0,*select_end, *length); + text_edit->string.buffer.allocated = (nk_size)*length; + text_edit->string.buffer.memory.size = NK_MAX_NUMBER_BUFFER; + text_edit->string.buffer.memory.ptr = dst; + text_edit->string.buffer.size = NK_MAX_NUMBER_BUFFER; + text_edit->mode = NK_TEXT_EDIT_MODE_INSERT; + nk_do_edit(ws, out, edit, NK_EDIT_FIELD|NK_EDIT_AUTO_SELECT, + filters[filter], text_edit, &style->edit, (*state == NK_PROPERTY_EDIT) ? in: 0, font); + + *length = text_edit->string.len; + *cursor = text_edit->cursor; + *select_begin = text_edit->select_start; + *select_end = text_edit->select_end; + if (text_edit->active && nk_input_is_key_pressed(in, NK_KEY_ENTER)) + text_edit->active = nk_false; + + if (active && !text_edit->active) { + /* property is now not active so convert edit text to value*/ + *state = NK_PROPERTY_DEFAULT; + buffer[*len] = '\0'; + switch (variant->kind) { + default: break; + case NK_PROPERTY_INT: + variant->value.i = nk_strtoi(buffer, 0); + variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i); + break; + case NK_PROPERTY_FLOAT: + nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION); + variant->value.f = nk_strtof(buffer, 0); + variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f); + break; + case NK_PROPERTY_DOUBLE: + nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION); + variant->value.d = nk_strtod(buffer, 0); + variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d); + break; + } + } +} +/* =============================================================== + * + * COLOR PICKER + * + * ===============================================================*/ +NK_INTERN int +nk_color_picker_behavior(nk_flags *state, + const struct nk_rect *bounds, const struct nk_rect *matrix, + const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, + struct nk_colorf *color, const struct nk_input *in) +{ + float hsva[4]; + int value_changed = 0; + int hsv_changed = 0; + + NK_ASSERT(state); + NK_ASSERT(matrix); + NK_ASSERT(hue_bar); + NK_ASSERT(color); + + /* color matrix */ + nk_colorf_hsva_fv(hsva, *color); + if (nk_button_behavior(state, *matrix, in, NK_BUTTON_REPEATER)) { + hsva[1] = NK_SATURATE((in->mouse.pos.x - matrix->x) / (matrix->w-1)); + hsva[2] = 1.0f - NK_SATURATE((in->mouse.pos.y - matrix->y) / (matrix->h-1)); + value_changed = hsv_changed = 1; + } + /* hue bar */ + if (nk_button_behavior(state, *hue_bar, in, NK_BUTTON_REPEATER)) { + hsva[0] = NK_SATURATE((in->mouse.pos.y - hue_bar->y) / (hue_bar->h-1)); + value_changed = hsv_changed = 1; + } + /* alpha bar */ + if (alpha_bar) { + if (nk_button_behavior(state, *alpha_bar, in, NK_BUTTON_REPEATER)) { + hsva[3] = 1.0f - NK_SATURATE((in->mouse.pos.y - alpha_bar->y) / (alpha_bar->h-1)); + value_changed = 1; + } + } + nk_widget_state_reset(state); + if (hsv_changed) { + *color = nk_hsva_colorfv(hsva); + *state = NK_WIDGET_STATE_ACTIVE; + } + if (value_changed) { + color->a = hsva[3]; + *state = NK_WIDGET_STATE_ACTIVE; + } + /* set color picker widget state */ + if (nk_input_is_mouse_hovering_rect(in, *bounds)) + *state = NK_WIDGET_STATE_HOVERED; + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *bounds)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, *bounds)) + *state |= NK_WIDGET_STATE_LEFT; + return value_changed; +} + +NK_INTERN void +nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix, + const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, + struct nk_colorf col) +{ + NK_STORAGE const struct nk_color black = {0,0,0,255}; + NK_STORAGE const struct nk_color white = {255, 255, 255, 255}; + NK_STORAGE const struct nk_color black_trans = {0,0,0,0}; + + const float crosshair_size = 7.0f; + struct nk_color temp; + float hsva[4]; + float line_y; + int i; + + NK_ASSERT(o); + NK_ASSERT(matrix); + NK_ASSERT(hue_bar); + + /* draw hue bar */ + nk_colorf_hsva_fv(hsva, col); + for (i = 0; i < 6; ++i) { + NK_GLOBAL const struct nk_color hue_colors[] = { + {255, 0, 0, 255}, {255,255,0,255}, {0,255,0,255}, {0, 255,255,255}, + {0,0,255,255}, {255, 0, 255, 255}, {255, 0, 0, 255} + }; + nk_fill_rect_multi_color(o, + nk_rect(hue_bar->x, hue_bar->y + (float)i * (hue_bar->h/6.0f) + 0.5f, + hue_bar->w, (hue_bar->h/6.0f) + 0.5f), hue_colors[i], hue_colors[i], + hue_colors[i+1], hue_colors[i+1]); + } + line_y = (float)(int)(hue_bar->y + hsva[0] * matrix->h + 0.5f); + nk_stroke_line(o, hue_bar->x-1, line_y, hue_bar->x + hue_bar->w + 2, + line_y, 1, nk_rgb(255,255,255)); + + /* draw alpha bar */ + if (alpha_bar) { + float alpha = NK_SATURATE(col.a); + line_y = (float)(int)(alpha_bar->y + (1.0f - alpha) * matrix->h + 0.5f); + + nk_fill_rect_multi_color(o, *alpha_bar, white, white, black, black); + nk_stroke_line(o, alpha_bar->x-1, line_y, alpha_bar->x + alpha_bar->w + 2, + line_y, 1, nk_rgb(255,255,255)); + } + + /* draw color matrix */ + temp = nk_hsv_f(hsva[0], 1.0f, 1.0f); + nk_fill_rect_multi_color(o, *matrix, white, temp, temp, white); + nk_fill_rect_multi_color(o, *matrix, black_trans, black_trans, black, black); + + /* draw cross-hair */ + {struct nk_vec2 p; float S = hsva[1]; float V = hsva[2]; + p.x = (float)(int)(matrix->x + S * matrix->w); + p.y = (float)(int)(matrix->y + (1.0f - V) * matrix->h); + nk_stroke_line(o, p.x - crosshair_size, p.y, p.x-2, p.y, 1.0f, white); + nk_stroke_line(o, p.x + crosshair_size + 1, p.y, p.x+3, p.y, 1.0f, white); + nk_stroke_line(o, p.x, p.y + crosshair_size + 1, p.x, p.y+3, 1.0f, white); + nk_stroke_line(o, p.x, p.y - crosshair_size, p.x, p.y-2, 1.0f, white);} +} + +NK_INTERN int +nk_do_color_picker(nk_flags *state, + struct nk_command_buffer *out, struct nk_colorf *col, + enum nk_color_format fmt, struct nk_rect bounds, + struct nk_vec2 padding, const struct nk_input *in, + const struct nk_user_font *font) +{ + int ret = 0; + struct nk_rect matrix; + struct nk_rect hue_bar; + struct nk_rect alpha_bar; + float bar_w; + + NK_ASSERT(out); + NK_ASSERT(col); + NK_ASSERT(state); + NK_ASSERT(font); + if (!out || !col || !state || !font) + return ret; + + bar_w = font->height; + bounds.x += padding.x; + bounds.y += padding.x; + bounds.w -= 2 * padding.x; + bounds.h -= 2 * padding.y; + + matrix.x = bounds.x; + matrix.y = bounds.y; + matrix.h = bounds.h; + matrix.w = bounds.w - (3 * padding.x + 2 * bar_w); + + hue_bar.w = bar_w; + hue_bar.y = bounds.y; + hue_bar.h = matrix.h; + hue_bar.x = matrix.x + matrix.w + padding.x; + + alpha_bar.x = hue_bar.x + hue_bar.w + padding.x; + alpha_bar.y = bounds.y; + alpha_bar.w = bar_w; + alpha_bar.h = matrix.h; + + ret = nk_color_picker_behavior(state, &bounds, &matrix, &hue_bar, + (fmt == NK_RGBA) ? &alpha_bar:0, col, in); + nk_draw_color_picker(out, &matrix, &hue_bar, (fmt == NK_RGBA) ? &alpha_bar:0, *col); + return ret; +} + +/* ============================================================== + * + * STYLE + * + * ===============================================================*/ +NK_API void nk_style_default(struct nk_context *ctx){nk_style_from_table(ctx, 0);} +#define NK_COLOR_MAP(NK_COLOR)\ + NK_COLOR(NK_COLOR_TEXT, 175,175,175,255) \ + NK_COLOR(NK_COLOR_WINDOW, 45, 45, 45, 255) \ + NK_COLOR(NK_COLOR_HEADER, 40, 40, 40, 255) \ + NK_COLOR(NK_COLOR_BORDER, 65, 65, 65, 255) \ + NK_COLOR(NK_COLOR_BUTTON, 50, 50, 50, 255) \ + NK_COLOR(NK_COLOR_BUTTON_HOVER, 40, 40, 40, 255) \ + NK_COLOR(NK_COLOR_BUTTON_ACTIVE, 35, 35, 35, 255) \ + NK_COLOR(NK_COLOR_TOGGLE, 100,100,100,255) \ + NK_COLOR(NK_COLOR_TOGGLE_HOVER, 120,120,120,255) \ + NK_COLOR(NK_COLOR_TOGGLE_CURSOR, 45, 45, 45, 255) \ + NK_COLOR(NK_COLOR_SELECT, 45, 45, 45, 255) \ + NK_COLOR(NK_COLOR_SELECT_ACTIVE, 35, 35, 35,255) \ + NK_COLOR(NK_COLOR_SLIDER, 38, 38, 38, 255) \ + NK_COLOR(NK_COLOR_SLIDER_CURSOR, 100,100,100,255) \ + NK_COLOR(NK_COLOR_SLIDER_CURSOR_HOVER, 120,120,120,255) \ + NK_COLOR(NK_COLOR_SLIDER_CURSOR_ACTIVE, 150,150,150,255) \ + NK_COLOR(NK_COLOR_PROPERTY, 38, 38, 38, 255) \ + NK_COLOR(NK_COLOR_EDIT, 38, 38, 38, 255) \ + NK_COLOR(NK_COLOR_EDIT_CURSOR, 175,175,175,255) \ + NK_COLOR(NK_COLOR_COMBO, 45, 45, 45, 255) \ + NK_COLOR(NK_COLOR_CHART, 120,120,120,255) \ + NK_COLOR(NK_COLOR_CHART_COLOR, 45, 45, 45, 255) \ + NK_COLOR(NK_COLOR_CHART_COLOR_HIGHLIGHT,255, 0, 0, 255) \ + NK_COLOR(NK_COLOR_SCROLLBAR, 40, 40, 40, 255) \ + NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR, 100,100,100,255) \ + NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_HOVER,120,120,120,255) \ + NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_ACTIVE,150,150,150,255) \ + NK_COLOR(NK_COLOR_TAB_HEADER, 40, 40, 40,255) + +NK_GLOBAL const struct nk_color +nk_default_color_style[NK_COLOR_COUNT] = { +#define NK_COLOR(a,b,c,d,e) {b,c,d,e}, + NK_COLOR_MAP(NK_COLOR) +#undef NK_COLOR +}; + +NK_GLOBAL const char *nk_color_names[NK_COLOR_COUNT] = { +#define NK_COLOR(a,b,c,d,e) #a, + NK_COLOR_MAP(NK_COLOR) +#undef NK_COLOR +}; + +NK_API const char *nk_style_get_color_by_name(enum nk_style_colors c) +{return nk_color_names[c];} + +NK_API struct nk_style_item nk_style_item_image(struct nk_image img) +{struct nk_style_item i; i.type = NK_STYLE_ITEM_IMAGE; i.data.image = img; return i;} + +NK_API struct nk_style_item nk_style_item_color(struct nk_color col) +{struct nk_style_item i; i.type = NK_STYLE_ITEM_COLOR; i.data.color = col; return i;} + +NK_API struct nk_style_item nk_style_item_hide(void) +{struct nk_style_item i; i.type = NK_STYLE_ITEM_COLOR; i.data.color = nk_rgba(0,0,0,0); return i;} + +NK_API void +nk_style_from_table(struct nk_context *ctx, const struct nk_color *table) +{ + struct nk_style *style; + struct nk_style_text *text; + struct nk_style_button *button; + struct nk_style_toggle *toggle; + struct nk_style_selectable *select; + struct nk_style_slider *slider; + struct nk_style_progress *prog; + struct nk_style_scrollbar *scroll; + struct nk_style_edit *edit; + struct nk_style_property *property; + struct nk_style_combo *combo; + struct nk_style_chart *chart; + struct nk_style_tab *tab; + struct nk_style_window *win; + + NK_ASSERT(ctx); + if (!ctx) return; + style = &ctx->style; + table = (!table) ? nk_default_color_style: table; + + /* default text */ + text = &style->text; + text->color = table[NK_COLOR_TEXT]; + text->padding = nk_vec2(0,0); + + /* default button */ + button = &style->button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_BUTTON]); + button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]); + button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]); + button->border_color = table[NK_COLOR_BORDER]; + button->text_background = table[NK_COLOR_BUTTON]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->image_padding = nk_vec2(0.0f,0.0f); + button->touch_padding = nk_vec2(0.0f, 0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 1.0f; + button->rounding = 4.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* contextual button */ + button = &style->contextual_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]); + button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]); + button->border_color = table[NK_COLOR_WINDOW]; + button->text_background = table[NK_COLOR_WINDOW]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* menu button */ + button = &style->menu_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->active = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->border_color = table[NK_COLOR_WINDOW]; + button->text_background = table[NK_COLOR_WINDOW]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 1.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* checkbox toggle */ + toggle = &style->checkbox; + nk_zero_struct(*toggle); + toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]); + toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); + toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); + toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); + toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); + toggle->userdata = nk_handle_ptr(0); + toggle->text_background = table[NK_COLOR_WINDOW]; + toggle->text_normal = table[NK_COLOR_TEXT]; + toggle->text_hover = table[NK_COLOR_TEXT]; + toggle->text_active = table[NK_COLOR_TEXT]; + toggle->padding = nk_vec2(2.0f, 2.0f); + toggle->touch_padding = nk_vec2(0,0); + toggle->border_color = nk_rgba(0,0,0,0); + toggle->border = 0.0f; + toggle->spacing = 4; + + /* option toggle */ + toggle = &style->option; + nk_zero_struct(*toggle); + toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]); + toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); + toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); + toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); + toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); + toggle->userdata = nk_handle_ptr(0); + toggle->text_background = table[NK_COLOR_WINDOW]; + toggle->text_normal = table[NK_COLOR_TEXT]; + toggle->text_hover = table[NK_COLOR_TEXT]; + toggle->text_active = table[NK_COLOR_TEXT]; + toggle->padding = nk_vec2(3.0f, 3.0f); + toggle->touch_padding = nk_vec2(0,0); + toggle->border_color = nk_rgba(0,0,0,0); + toggle->border = 0.0f; + toggle->spacing = 4; + + /* selectable */ + select = &style->selectable; + nk_zero_struct(*select); + select->normal = nk_style_item_color(table[NK_COLOR_SELECT]); + select->hover = nk_style_item_color(table[NK_COLOR_SELECT]); + select->pressed = nk_style_item_color(table[NK_COLOR_SELECT]); + select->normal_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); + select->hover_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); + select->pressed_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); + select->text_normal = table[NK_COLOR_TEXT]; + select->text_hover = table[NK_COLOR_TEXT]; + select->text_pressed = table[NK_COLOR_TEXT]; + select->text_normal_active = table[NK_COLOR_TEXT]; + select->text_hover_active = table[NK_COLOR_TEXT]; + select->text_pressed_active = table[NK_COLOR_TEXT]; + select->padding = nk_vec2(2.0f,2.0f); + select->touch_padding = nk_vec2(0,0); + select->userdata = nk_handle_ptr(0); + select->rounding = 0.0f; + select->draw_begin = 0; + select->draw_end = 0; + + /* slider */ + slider = &style->slider; + nk_zero_struct(*slider); + slider->normal = nk_style_item_hide(); + slider->hover = nk_style_item_hide(); + slider->active = nk_style_item_hide(); + slider->bar_normal = table[NK_COLOR_SLIDER]; + slider->bar_hover = table[NK_COLOR_SLIDER]; + slider->bar_active = table[NK_COLOR_SLIDER]; + slider->bar_filled = table[NK_COLOR_SLIDER_CURSOR]; + slider->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]); + slider->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]); + slider->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]); + slider->inc_symbol = NK_SYMBOL_TRIANGLE_RIGHT; + slider->dec_symbol = NK_SYMBOL_TRIANGLE_LEFT; + slider->cursor_size = nk_vec2(16,16); + slider->padding = nk_vec2(2,2); + slider->spacing = nk_vec2(2,2); + slider->userdata = nk_handle_ptr(0); + slider->show_buttons = nk_false; + slider->bar_height = 8; + slider->rounding = 0; + slider->draw_begin = 0; + slider->draw_end = 0; + + /* slider buttons */ + button = &style->slider.inc_button; + button->normal = nk_style_item_color(nk_rgb(40,40,40)); + button->hover = nk_style_item_color(nk_rgb(42,42,42)); + button->active = nk_style_item_color(nk_rgb(44,44,44)); + button->border_color = nk_rgb(65,65,65); + button->text_background = nk_rgb(40,40,40); + button->text_normal = nk_rgb(175,175,175); + button->text_hover = nk_rgb(175,175,175); + button->text_active = nk_rgb(175,175,175); + button->padding = nk_vec2(8.0f,8.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 1.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + style->slider.dec_button = style->slider.inc_button; + + /* progressbar */ + prog = &style->progress; + nk_zero_struct(*prog); + prog->normal = nk_style_item_color(table[NK_COLOR_SLIDER]); + prog->hover = nk_style_item_color(table[NK_COLOR_SLIDER]); + prog->active = nk_style_item_color(table[NK_COLOR_SLIDER]); + prog->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]); + prog->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]); + prog->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]); + prog->border_color = nk_rgba(0,0,0,0); + prog->cursor_border_color = nk_rgba(0,0,0,0); + prog->userdata = nk_handle_ptr(0); + prog->padding = nk_vec2(4,4); + prog->rounding = 0; + prog->border = 0; + prog->cursor_rounding = 0; + prog->cursor_border = 0; + prog->draw_begin = 0; + prog->draw_end = 0; + + /* scrollbars */ + scroll = &style->scrollh; + nk_zero_struct(*scroll); + scroll->normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); + scroll->hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); + scroll->active = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); + scroll->cursor_normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR]); + scroll->cursor_hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_HOVER]); + scroll->cursor_active = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_ACTIVE]); + scroll->dec_symbol = NK_SYMBOL_CIRCLE_SOLID; + scroll->inc_symbol = NK_SYMBOL_CIRCLE_SOLID; + scroll->userdata = nk_handle_ptr(0); + scroll->border_color = table[NK_COLOR_SCROLLBAR]; + scroll->cursor_border_color = table[NK_COLOR_SCROLLBAR]; + scroll->padding = nk_vec2(0,0); + scroll->show_buttons = nk_false; + scroll->border = 0; + scroll->rounding = 0; + scroll->border_cursor = 0; + scroll->rounding_cursor = 0; + scroll->draw_begin = 0; + scroll->draw_end = 0; + style->scrollv = style->scrollh; + + /* scrollbars buttons */ + button = &style->scrollh.inc_button; + button->normal = nk_style_item_color(nk_rgb(40,40,40)); + button->hover = nk_style_item_color(nk_rgb(42,42,42)); + button->active = nk_style_item_color(nk_rgb(44,44,44)); + button->border_color = nk_rgb(65,65,65); + button->text_background = nk_rgb(40,40,40); + button->text_normal = nk_rgb(175,175,175); + button->text_hover = nk_rgb(175,175,175); + button->text_active = nk_rgb(175,175,175); + button->padding = nk_vec2(4.0f,4.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 1.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + style->scrollh.dec_button = style->scrollh.inc_button; + style->scrollv.inc_button = style->scrollh.inc_button; + style->scrollv.dec_button = style->scrollh.inc_button; + + /* edit */ + edit = &style->edit; + nk_zero_struct(*edit); + edit->normal = nk_style_item_color(table[NK_COLOR_EDIT]); + edit->hover = nk_style_item_color(table[NK_COLOR_EDIT]); + edit->active = nk_style_item_color(table[NK_COLOR_EDIT]); + edit->cursor_normal = table[NK_COLOR_TEXT]; + edit->cursor_hover = table[NK_COLOR_TEXT]; + edit->cursor_text_normal= table[NK_COLOR_EDIT]; + edit->cursor_text_hover = table[NK_COLOR_EDIT]; + edit->border_color = table[NK_COLOR_BORDER]; + edit->text_normal = table[NK_COLOR_TEXT]; + edit->text_hover = table[NK_COLOR_TEXT]; + edit->text_active = table[NK_COLOR_TEXT]; + edit->selected_normal = table[NK_COLOR_TEXT]; + edit->selected_hover = table[NK_COLOR_TEXT]; + edit->selected_text_normal = table[NK_COLOR_EDIT]; + edit->selected_text_hover = table[NK_COLOR_EDIT]; + edit->scrollbar_size = nk_vec2(10,10); + edit->scrollbar = style->scrollv; + edit->padding = nk_vec2(4,4); + edit->row_padding = 2; + edit->cursor_size = 4; + edit->border = 1; + edit->rounding = 0; + + /* property */ + property = &style->property; + nk_zero_struct(*property); + property->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); + property->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); + property->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); + property->border_color = table[NK_COLOR_BORDER]; + property->label_normal = table[NK_COLOR_TEXT]; + property->label_hover = table[NK_COLOR_TEXT]; + property->label_active = table[NK_COLOR_TEXT]; + property->sym_left = NK_SYMBOL_TRIANGLE_LEFT; + property->sym_right = NK_SYMBOL_TRIANGLE_RIGHT; + property->userdata = nk_handle_ptr(0); + property->padding = nk_vec2(4,4); + property->border = 1; + property->rounding = 10; + property->draw_begin = 0; + property->draw_end = 0; + + /* property buttons */ + button = &style->property.dec_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); + button->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); + button->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_PROPERTY]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(0.0f,0.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + style->property.inc_button = style->property.dec_button; + + /* property edit */ + edit = &style->property.edit; + nk_zero_struct(*edit); + edit->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); + edit->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); + edit->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); + edit->border_color = nk_rgba(0,0,0,0); + edit->cursor_normal = table[NK_COLOR_TEXT]; + edit->cursor_hover = table[NK_COLOR_TEXT]; + edit->cursor_text_normal= table[NK_COLOR_EDIT]; + edit->cursor_text_hover = table[NK_COLOR_EDIT]; + edit->text_normal = table[NK_COLOR_TEXT]; + edit->text_hover = table[NK_COLOR_TEXT]; + edit->text_active = table[NK_COLOR_TEXT]; + edit->selected_normal = table[NK_COLOR_TEXT]; + edit->selected_hover = table[NK_COLOR_TEXT]; + edit->selected_text_normal = table[NK_COLOR_EDIT]; + edit->selected_text_hover = table[NK_COLOR_EDIT]; + edit->padding = nk_vec2(0,0); + edit->cursor_size = 8; + edit->border = 0; + edit->rounding = 0; + + /* chart */ + chart = &style->chart; + nk_zero_struct(*chart); + chart->background = nk_style_item_color(table[NK_COLOR_CHART]); + chart->border_color = table[NK_COLOR_BORDER]; + chart->selected_color = table[NK_COLOR_CHART_COLOR_HIGHLIGHT]; + chart->color = table[NK_COLOR_CHART_COLOR]; + chart->padding = nk_vec2(4,4); + chart->border = 0; + chart->rounding = 0; + + /* combo */ + combo = &style->combo; + combo->normal = nk_style_item_color(table[NK_COLOR_COMBO]); + combo->hover = nk_style_item_color(table[NK_COLOR_COMBO]); + combo->active = nk_style_item_color(table[NK_COLOR_COMBO]); + combo->border_color = table[NK_COLOR_BORDER]; + combo->label_normal = table[NK_COLOR_TEXT]; + combo->label_hover = table[NK_COLOR_TEXT]; + combo->label_active = table[NK_COLOR_TEXT]; + combo->sym_normal = NK_SYMBOL_TRIANGLE_DOWN; + combo->sym_hover = NK_SYMBOL_TRIANGLE_DOWN; + combo->sym_active = NK_SYMBOL_TRIANGLE_DOWN; + combo->content_padding = nk_vec2(4,4); + combo->button_padding = nk_vec2(0,4); + combo->spacing = nk_vec2(4,0); + combo->border = 1; + combo->rounding = 0; + + /* combo button */ + button = &style->combo.button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_COMBO]); + button->hover = nk_style_item_color(table[NK_COLOR_COMBO]); + button->active = nk_style_item_color(table[NK_COLOR_COMBO]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_COMBO]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* tab */ + tab = &style->tab; + tab->background = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); + tab->border_color = table[NK_COLOR_BORDER]; + tab->text = table[NK_COLOR_TEXT]; + tab->sym_minimize = NK_SYMBOL_TRIANGLE_RIGHT; + tab->sym_maximize = NK_SYMBOL_TRIANGLE_DOWN; + tab->padding = nk_vec2(4,4); + tab->spacing = nk_vec2(4,4); + tab->indent = 10.0f; + tab->border = 1; + tab->rounding = 0; + + /* tab button */ + button = &style->tab.tab_minimize_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); + button->hover = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); + button->active = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_TAB_HEADER]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + style->tab.tab_maximize_button =*button; + + /* node button */ + button = &style->tab.node_minimize_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->active = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_TAB_HEADER]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + style->tab.node_maximize_button =*button; + + /* window header */ + win = &style->window; + win->header.align = NK_HEADER_RIGHT; + win->header.close_symbol = NK_SYMBOL_X; + win->header.minimize_symbol = NK_SYMBOL_MINUS; + win->header.maximize_symbol = NK_SYMBOL_PLUS; + win->header.normal = nk_style_item_color(table[NK_COLOR_HEADER]); + win->header.hover = nk_style_item_color(table[NK_COLOR_HEADER]); + win->header.active = nk_style_item_color(table[NK_COLOR_HEADER]); + win->header.label_normal = table[NK_COLOR_TEXT]; + win->header.label_hover = table[NK_COLOR_TEXT]; + win->header.label_active = table[NK_COLOR_TEXT]; + win->header.label_padding = nk_vec2(4,4); + win->header.padding = nk_vec2(4,4); + win->header.spacing = nk_vec2(0,0); + + /* window header close button */ + button = &style->window.header.close_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_HEADER]); + button->hover = nk_style_item_color(table[NK_COLOR_HEADER]); + button->active = nk_style_item_color(table[NK_COLOR_HEADER]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_HEADER]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(0.0f,0.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* window header minimize button */ + button = &style->window.header.minimize_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_HEADER]); + button->hover = nk_style_item_color(table[NK_COLOR_HEADER]); + button->active = nk_style_item_color(table[NK_COLOR_HEADER]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_HEADER]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(0.0f,0.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* window */ + win->background = table[NK_COLOR_WINDOW]; + win->fixed_background = nk_style_item_color(table[NK_COLOR_WINDOW]); + win->border_color = table[NK_COLOR_BORDER]; + win->popup_border_color = table[NK_COLOR_BORDER]; + win->combo_border_color = table[NK_COLOR_BORDER]; + win->contextual_border_color = table[NK_COLOR_BORDER]; + win->menu_border_color = table[NK_COLOR_BORDER]; + win->group_border_color = table[NK_COLOR_BORDER]; + win->tooltip_border_color = table[NK_COLOR_BORDER]; + win->scaler = nk_style_item_color(table[NK_COLOR_TEXT]); + + win->rounding = 0.0f; + win->spacing = nk_vec2(4,4); + win->scrollbar_size = nk_vec2(10,10); + win->min_size = nk_vec2(64,64); + + win->combo_border = 1.0f; + win->contextual_border = 1.0f; + win->menu_border = 1.0f; + win->group_border = 1.0f; + win->tooltip_border = 1.0f; + win->popup_border = 1.0f; + win->border = 2.0f; + win->min_row_height_padding = 8; + + win->padding = nk_vec2(4,4); + win->group_padding = nk_vec2(4,4); + win->popup_padding = nk_vec2(4,4); + win->combo_padding = nk_vec2(4,4); + win->contextual_padding = nk_vec2(4,4); + win->menu_padding = nk_vec2(4,4); + win->tooltip_padding = nk_vec2(4,4); +} + +NK_API void +nk_style_set_font(struct nk_context *ctx, const struct nk_user_font *font) +{ + struct nk_style *style; + NK_ASSERT(ctx); + + if (!ctx) return; + style = &ctx->style; + style->font = font; + ctx->stacks.fonts.head = 0; + if (ctx->current) + nk_layout_reset_min_row_height(ctx); +} + +NK_API int +nk_style_push_font(struct nk_context *ctx, const struct nk_user_font *font) +{ + struct nk_config_stack_user_font *font_stack; + struct nk_config_stack_user_font_element *element; + + NK_ASSERT(ctx); + if (!ctx) return 0; + + font_stack = &ctx->stacks.fonts; + NK_ASSERT(font_stack->head < (int)NK_LEN(font_stack->elements)); + if (font_stack->head >= (int)NK_LEN(font_stack->elements)) + return 0; + + element = &font_stack->elements[font_stack->head++]; + element->address = &ctx->style.font; + element->old_value = ctx->style.font; + ctx->style.font = font; + return 1; +} + +NK_API int +nk_style_pop_font(struct nk_context *ctx) +{ + struct nk_config_stack_user_font *font_stack; + struct nk_config_stack_user_font_element *element; + + NK_ASSERT(ctx); + if (!ctx) return 0; + + font_stack = &ctx->stacks.fonts; + NK_ASSERT(font_stack->head > 0); + if (font_stack->head < 1) + return 0; + + element = &font_stack->elements[--font_stack->head]; + *element->address = element->old_value; + return 1; +} + +#define NK_STYLE_PUSH_IMPLEMENATION(prefix, type, stack) \ +nk_style_push_##type(struct nk_context *ctx, prefix##_##type *address, prefix##_##type value)\ +{\ + struct nk_config_stack_##type * type_stack;\ + struct nk_config_stack_##type##_element *element;\ + NK_ASSERT(ctx);\ + if (!ctx) return 0;\ + type_stack = &ctx->stacks.stack;\ + NK_ASSERT(type_stack->head < (int)NK_LEN(type_stack->elements));\ + if (type_stack->head >= (int)NK_LEN(type_stack->elements))\ + return 0;\ + element = &type_stack->elements[type_stack->head++];\ + element->address = address;\ + element->old_value = *address;\ + *address = value;\ + return 1;\ +} + +#define NK_STYLE_POP_IMPLEMENATION(type, stack) \ +nk_style_pop_##type(struct nk_context *ctx)\ +{\ + struct nk_config_stack_##type *type_stack;\ + struct nk_config_stack_##type##_element *element;\ + NK_ASSERT(ctx);\ + if (!ctx) return 0;\ + type_stack = &ctx->stacks.stack;\ + NK_ASSERT(type_stack->head > 0);\ + if (type_stack->head < 1)\ + return 0;\ + element = &type_stack->elements[--type_stack->head];\ + *element->address = element->old_value;\ + return 1;\ +} + +NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, style_item, style_items) +NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,float, floats) +NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, vec2, vectors) +NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,flags, flags) +NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk,color, colors) + +NK_API int NK_STYLE_POP_IMPLEMENATION(style_item, style_items) +NK_API int NK_STYLE_POP_IMPLEMENATION(float,floats) +NK_API int NK_STYLE_POP_IMPLEMENATION(vec2, vectors) +NK_API int NK_STYLE_POP_IMPLEMENATION(flags,flags) +NK_API int NK_STYLE_POP_IMPLEMENATION(color,colors) + +NK_API int +nk_style_set_cursor(struct nk_context *ctx, enum nk_style_cursor c) +{ + struct nk_style *style; + NK_ASSERT(ctx); + if (!ctx) return 0; + style = &ctx->style; + if (style->cursors[c]) { + style->cursor_active = style->cursors[c]; + return 1; + } + return 0; +} + +NK_API void +nk_style_show_cursor(struct nk_context *ctx) +{ + ctx->style.cursor_visible = nk_true; +} + +NK_API void +nk_style_hide_cursor(struct nk_context *ctx) +{ + ctx->style.cursor_visible = nk_false; +} + +NK_API void +nk_style_load_cursor(struct nk_context *ctx, enum nk_style_cursor cursor, + const struct nk_cursor *c) +{ + struct nk_style *style; + NK_ASSERT(ctx); + if (!ctx) return; + style = &ctx->style; + style->cursors[cursor] = c; +} + +NK_API void +nk_style_load_all_cursors(struct nk_context *ctx, struct nk_cursor *cursors) +{ + int i = 0; + struct nk_style *style; + NK_ASSERT(ctx); + if (!ctx) return; + style = &ctx->style; + for (i = 0; i < NK_CURSOR_COUNT; ++i) + style->cursors[i] = &cursors[i]; + style->cursor_visible = nk_true; +} + +/* =============================================================== + * + * POOL + * + * ===============================================================*/ +NK_INTERN void +nk_pool_init(struct nk_pool *pool, struct nk_allocator *alloc, + unsigned int capacity) +{ + nk_zero(pool, sizeof(*pool)); + pool->alloc = *alloc; + pool->capacity = capacity; + pool->type = NK_BUFFER_DYNAMIC; + pool->pages = 0; +} + +NK_INTERN void +nk_pool_free(struct nk_pool *pool) +{ + struct nk_page *iter = pool->pages; + if (!pool) return; + if (pool->type == NK_BUFFER_FIXED) return; + while (iter) { + struct nk_page *next = iter->next; + pool->alloc.free(pool->alloc.userdata, iter); + iter = next; + } +} + +NK_INTERN void +nk_pool_init_fixed(struct nk_pool *pool, void *memory, nk_size size) +{ + nk_zero(pool, sizeof(*pool)); + NK_ASSERT(size >= sizeof(struct nk_page)); + if (size < sizeof(struct nk_page)) return; + pool->capacity = (unsigned)(size - sizeof(struct nk_page)) / sizeof(struct nk_page_element); + pool->pages = (struct nk_page*)memory; + pool->type = NK_BUFFER_FIXED; + pool->size = size; +} + +NK_INTERN struct nk_page_element* +nk_pool_alloc(struct nk_pool *pool) +{ + if (!pool->pages || pool->pages->size >= pool->capacity) { + /* allocate new page */ + struct nk_page *page; + if (pool->type == NK_BUFFER_FIXED) { + if (!pool->pages) { + NK_ASSERT(pool->pages); + return 0; + } + NK_ASSERT(pool->pages->size < pool->capacity); + return 0; + } else { + nk_size size = sizeof(struct nk_page); + size += NK_POOL_DEFAULT_CAPACITY * sizeof(union nk_page_data); + page = (struct nk_page*)pool->alloc.alloc(pool->alloc.userdata,0, size); + page->next = pool->pages; + pool->pages = page; + page->size = 0; + } + } + return &pool->pages->win[pool->pages->size++]; +} + +/* =============================================================== + * + * CONTEXT + * + * ===============================================================*/ +NK_INTERN void* nk_create_window(struct nk_context *ctx); +NK_INTERN void nk_remove_window(struct nk_context*, struct nk_window*); +NK_INTERN void nk_free_window(struct nk_context *ctx, struct nk_window *win); +NK_INTERN void nk_free_table(struct nk_context *ctx, struct nk_table *tbl); +NK_INTERN void nk_remove_table(struct nk_window *win, struct nk_table *tbl); +NK_INTERN void* nk_create_panel(struct nk_context *ctx); +NK_INTERN void nk_free_panel(struct nk_context*, struct nk_panel *pan); + +NK_INTERN void +nk_setup(struct nk_context *ctx, const struct nk_user_font *font) +{ + NK_ASSERT(ctx); + if (!ctx) return; + nk_zero_struct(*ctx); + nk_style_default(ctx); + ctx->seq = 1; + if (font) ctx->style.font = font; +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + nk_draw_list_init(&ctx->draw_list); +#endif +} + +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API int +nk_init_default(struct nk_context *ctx, const struct nk_user_font *font) +{ + struct nk_allocator alloc; + alloc.userdata.ptr = 0; + alloc.alloc = nk_malloc; + alloc.free = nk_mfree; + return nk_init(ctx, &alloc, font); +} +#endif + +NK_API int +nk_init_fixed(struct nk_context *ctx, void *memory, nk_size size, + const struct nk_user_font *font) +{ + NK_ASSERT(memory); + if (!memory) return 0; + nk_setup(ctx, font); + nk_buffer_init_fixed(&ctx->memory, memory, size); + ctx->use_pool = nk_false; + return 1; +} + +NK_API int +nk_init_custom(struct nk_context *ctx, struct nk_buffer *cmds, + struct nk_buffer *pool, const struct nk_user_font *font) +{ + NK_ASSERT(cmds); + NK_ASSERT(pool); + if (!cmds || !pool) return 0; + + nk_setup(ctx, font); + ctx->memory = *cmds; + if (pool->type == NK_BUFFER_FIXED) { + /* take memory from buffer and alloc fixed pool */ + nk_pool_init_fixed(&ctx->pool, pool->memory.ptr, pool->memory.size); + } else { + /* create dynamic pool from buffer allocator */ + struct nk_allocator *alloc = &pool->pool; + nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY); + } + ctx->use_pool = nk_true; + return 1; +} + +NK_API int +nk_init(struct nk_context *ctx, struct nk_allocator *alloc, + const struct nk_user_font *font) +{ + NK_ASSERT(alloc); + if (!alloc) return 0; + nk_setup(ctx, font); + nk_buffer_init(&ctx->memory, alloc, NK_DEFAULT_COMMAND_BUFFER_SIZE); + nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY); + ctx->use_pool = nk_true; + return 1; +} + +#ifdef NK_INCLUDE_COMMAND_USERDATA +NK_API void +nk_set_user_data(struct nk_context *ctx, nk_handle handle) +{ + if (!ctx) return; + ctx->userdata = handle; + if (ctx->current) + ctx->current->buffer.userdata = handle; +} +#endif + +NK_API void +nk_free(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + if (!ctx) return; + nk_buffer_free(&ctx->memory); + if (ctx->use_pool) + nk_pool_free(&ctx->pool); + + nk_zero(&ctx->input, sizeof(ctx->input)); + nk_zero(&ctx->style, sizeof(ctx->style)); + nk_zero(&ctx->memory, sizeof(ctx->memory)); + + ctx->seq = 0; + ctx->build = 0; + ctx->begin = 0; + ctx->end = 0; + ctx->active = 0; + ctx->current = 0; + ctx->freelist = 0; + ctx->count = 0; +} + +NK_API void +nk_clear(struct nk_context *ctx) +{ + struct nk_window *iter; + struct nk_window *next; + NK_ASSERT(ctx); + + if (!ctx) return; + if (ctx->use_pool) + nk_buffer_clear(&ctx->memory); + else nk_buffer_reset(&ctx->memory, NK_BUFFER_FRONT); + + ctx->build = 0; + ctx->memory.calls = 0; + ctx->last_widget_state = 0; + ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW]; + NK_MEMSET(&ctx->overlay, 0, sizeof(ctx->overlay)); +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + nk_draw_list_clear(&ctx->draw_list); +#endif + + /* garbage collector */ + iter = ctx->begin; + while (iter) { + /* make sure valid minimized windows do not get removed */ + if ((iter->flags & NK_WINDOW_MINIMIZED) && + !(iter->flags & NK_WINDOW_CLOSED) && + iter->seq == ctx->seq) { + iter = iter->next; + continue; + } + /* remove hotness from hidden or closed windows*/ + if (((iter->flags & NK_WINDOW_HIDDEN) || + (iter->flags & NK_WINDOW_CLOSED)) && + iter == ctx->active) { + ctx->active = iter->prev; + ctx->end = iter->prev; + if (!ctx->end) + ctx->begin = 0; + if (ctx->active) + ctx->active->flags &= ~(unsigned)NK_WINDOW_ROM; + } + /* free unused popup windows */ + if (iter->popup.win && iter->popup.win->seq != ctx->seq) { + nk_free_window(ctx, iter->popup.win); + iter->popup.win = 0; + } + /* remove unused window state tables */ + {struct nk_table *n, *it = iter->tables; + while (it) { + n = it->next; + if (it->seq != ctx->seq) { + nk_remove_table(iter, it); + nk_zero(it, sizeof(union nk_page_data)); + nk_free_table(ctx, it); + if (it == iter->tables) + iter->tables = n; + } it = n; + }} + /* window itself is not used anymore so free */ + if (iter->seq != ctx->seq || iter->flags & NK_WINDOW_CLOSED) { + next = iter->next; + nk_remove_window(ctx, iter); + nk_free_window(ctx, iter); + iter = next; + } else iter = iter->next; + } + ctx->seq++; +} + +/* ---------------------------------------------------------------- + * + * BUFFERING + * + * ---------------------------------------------------------------*/ +NK_INTERN void +nk_start_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer) +{ + NK_ASSERT(ctx); + NK_ASSERT(buffer); + if (!ctx || !buffer) return; + buffer->begin = ctx->memory.allocated; + buffer->end = buffer->begin; + buffer->last = buffer->begin; + buffer->clip = nk_null_rect; +} + +NK_INTERN void +nk_start(struct nk_context *ctx, struct nk_window *win) +{ + NK_ASSERT(ctx); + NK_ASSERT(win); + nk_start_buffer(ctx, &win->buffer); +} + +NK_INTERN void +nk_start_popup(struct nk_context *ctx, struct nk_window *win) +{ + struct nk_popup_buffer *buf; + NK_ASSERT(ctx); + NK_ASSERT(win); + if (!ctx || !win) return; + + /* save buffer fill state for popup */ + buf = &win->popup.buf; + buf->begin = win->buffer.end; + buf->end = win->buffer.end; + buf->parent = win->buffer.last; + buf->last = buf->begin; + buf->active = nk_true; +} + +NK_INTERN void +nk_finish_popup(struct nk_context *ctx, struct nk_window *win) +{ + struct nk_popup_buffer *buf; + NK_ASSERT(ctx); + NK_ASSERT(win); + if (!ctx || !win) return; + + buf = &win->popup.buf; + buf->last = win->buffer.last; + buf->end = win->buffer.end; +} + +NK_INTERN void +nk_finish_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer) +{ + NK_ASSERT(ctx); + NK_ASSERT(buffer); + if (!ctx || !buffer) return; + buffer->end = ctx->memory.allocated; +} + +NK_INTERN void +nk_finish(struct nk_context *ctx, struct nk_window *win) +{ + struct nk_popup_buffer *buf; + struct nk_command *parent_last; + void *memory; + + NK_ASSERT(ctx); + NK_ASSERT(win); + if (!ctx || !win) return; + nk_finish_buffer(ctx, &win->buffer); + if (!win->popup.buf.active) return; + + buf = &win->popup.buf; + memory = ctx->memory.memory.ptr; + parent_last = nk_ptr_add(struct nk_command, memory, buf->parent); + parent_last->next = buf->end; +} + +NK_INTERN void +nk_build(struct nk_context *ctx) +{ + struct nk_window *it = 0; + struct nk_command *cmd = 0; + nk_byte *buffer = 0; + + /* draw cursor overlay */ + if (!ctx->style.cursor_active) + ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW]; + if (ctx->style.cursor_active && !ctx->input.mouse.grabbed && ctx->style.cursor_visible) { + struct nk_rect mouse_bounds; + const struct nk_cursor *cursor = ctx->style.cursor_active; + nk_command_buffer_init(&ctx->overlay, &ctx->memory, NK_CLIPPING_OFF); + nk_start_buffer(ctx, &ctx->overlay); + + mouse_bounds.x = ctx->input.mouse.pos.x - cursor->offset.x; + mouse_bounds.y = ctx->input.mouse.pos.y - cursor->offset.y; + mouse_bounds.w = cursor->size.x; + mouse_bounds.h = cursor->size.y; + + nk_draw_image(&ctx->overlay, mouse_bounds, &cursor->img, nk_white); + nk_finish_buffer(ctx, &ctx->overlay); + } + /* build one big draw command list out of all window buffers */ + it = ctx->begin; + buffer = (nk_byte*)ctx->memory.memory.ptr; + while (it != 0) { + struct nk_window *next = it->next; + if (it->buffer.last == it->buffer.begin || (it->flags & NK_WINDOW_HIDDEN)|| + it->seq != ctx->seq) + goto cont; + + cmd = nk_ptr_add(struct nk_command, buffer, it->buffer.last); + while (next && ((next->buffer.last == next->buffer.begin) || + (next->flags & NK_WINDOW_HIDDEN))) + next = next->next; /* skip empty command buffers */ + + if (next) cmd->next = next->buffer.begin; + cont: it = next; + } + /* append all popup draw commands into lists */ + it = ctx->begin; + while (it != 0) { + struct nk_window *next = it->next; + struct nk_popup_buffer *buf; + if (!it->popup.buf.active) + goto skip; + + buf = &it->popup.buf; + cmd->next = buf->begin; + cmd = nk_ptr_add(struct nk_command, buffer, buf->last); + buf->active = nk_false; + skip: it = next; + } + if (cmd) { + /* append overlay commands */ + if (ctx->overlay.end != ctx->overlay.begin) + cmd->next = ctx->overlay.begin; + else cmd->next = ctx->memory.allocated; + } +} + +NK_API const struct nk_command* +nk__begin(struct nk_context *ctx) +{ + struct nk_window *iter; + nk_byte *buffer; + NK_ASSERT(ctx); + if (!ctx) return 0; + if (!ctx->count) return 0; + + buffer = (nk_byte*)ctx->memory.memory.ptr; + if (!ctx->build) { + nk_build(ctx); + ctx->build = nk_true; + } + iter = ctx->begin; + while (iter && ((iter->buffer.begin == iter->buffer.end) || + (iter->flags & NK_WINDOW_HIDDEN) || iter->seq != ctx->seq)) + iter = iter->next; + if (!iter) return 0; + return nk_ptr_add_const(struct nk_command, buffer, iter->buffer.begin); +} + +NK_API const struct nk_command* +nk__next(struct nk_context *ctx, const struct nk_command *cmd) +{ + nk_byte *buffer; + const struct nk_command *next; + NK_ASSERT(ctx); + if (!ctx || !cmd || !ctx->count) return 0; + if (cmd->next >= ctx->memory.allocated) return 0; + buffer = (nk_byte*)ctx->memory.memory.ptr; + next = nk_ptr_add_const(struct nk_command, buffer, cmd->next); + return next; +} + +/* ---------------------------------------------------------------- + * + * PANEL + * + * ---------------------------------------------------------------*/ +static int +nk_panel_has_header(nk_flags flags, const char *title) +{ + int active = 0; + active = (flags & (NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE)); + active = active || (flags & NK_WINDOW_TITLE); + active = active && !(flags & NK_WINDOW_HIDDEN) && title; + return active; +} + +NK_INTERN struct nk_vec2 +nk_panel_get_padding(const struct nk_style *style, enum nk_panel_type type) +{ + switch (type) { + default: + case NK_PANEL_WINDOW: return style->window.padding; + case NK_PANEL_GROUP: return style->window.group_padding; + case NK_PANEL_POPUP: return style->window.popup_padding; + case NK_PANEL_CONTEXTUAL: return style->window.contextual_padding; + case NK_PANEL_COMBO: return style->window.combo_padding; + case NK_PANEL_MENU: return style->window.menu_padding; + case NK_PANEL_TOOLTIP: return style->window.menu_padding; + } +} + +NK_INTERN float +nk_panel_get_border(const struct nk_style *style, nk_flags flags, + enum nk_panel_type type) +{ + if (flags & NK_WINDOW_BORDER) { + switch (type) { + default: + case NK_PANEL_WINDOW: return style->window.border; + case NK_PANEL_GROUP: return style->window.group_border; + case NK_PANEL_POPUP: return style->window.popup_border; + case NK_PANEL_CONTEXTUAL: return style->window.contextual_border; + case NK_PANEL_COMBO: return style->window.combo_border; + case NK_PANEL_MENU: return style->window.menu_border; + case NK_PANEL_TOOLTIP: return style->window.menu_border; + }} else return 0; +} + +NK_INTERN struct nk_color +nk_panel_get_border_color(const struct nk_style *style, enum nk_panel_type type) +{ + switch (type) { + default: + case NK_PANEL_WINDOW: return style->window.border_color; + case NK_PANEL_GROUP: return style->window.group_border_color; + case NK_PANEL_POPUP: return style->window.popup_border_color; + case NK_PANEL_CONTEXTUAL: return style->window.contextual_border_color; + case NK_PANEL_COMBO: return style->window.combo_border_color; + case NK_PANEL_MENU: return style->window.menu_border_color; + case NK_PANEL_TOOLTIP: return style->window.menu_border_color; + } +} + +NK_INTERN int +nk_panel_is_sub(enum nk_panel_type type) +{ + return (type & NK_PANEL_SET_SUB)?1:0; +} + +NK_INTERN int +nk_panel_is_nonblock(enum nk_panel_type type) +{ + return (type & NK_PANEL_SET_NONBLOCK)?1:0; +} + +NK_INTERN int +nk_panel_begin(struct nk_context *ctx, const char *title, enum nk_panel_type panel_type) +{ + struct nk_input *in; + struct nk_window *win; + struct nk_panel *layout; + struct nk_command_buffer *out; + const struct nk_style *style; + const struct nk_user_font *font; + + struct nk_vec2 scrollbar_size; + struct nk_vec2 panel_padding; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return 0; + nk_zero(ctx->current->layout, sizeof(*ctx->current->layout)); + if ((ctx->current->flags & NK_WINDOW_HIDDEN) || (ctx->current->flags & NK_WINDOW_CLOSED)) { + nk_zero(ctx->current->layout, sizeof(struct nk_panel)); + ctx->current->layout->type = panel_type; + return 0; + } + /* pull state into local stack */ + style = &ctx->style; + font = style->font; + win = ctx->current; + layout = win->layout; + out = &win->buffer; + in = (win->flags & NK_WINDOW_NO_INPUT) ? 0: &ctx->input; +#ifdef NK_INCLUDE_COMMAND_USERDATA + win->buffer.userdata = ctx->userdata; +#endif + /* pull style configuration into local stack */ + scrollbar_size = style->window.scrollbar_size; + panel_padding = nk_panel_get_padding(style, panel_type); + + /* window movement */ + if ((win->flags & NK_WINDOW_MOVABLE) && !(win->flags & NK_WINDOW_ROM)) { + int left_mouse_down; + int left_mouse_click_in_cursor; + + /* calculate draggable window space */ + struct nk_rect header; + header.x = win->bounds.x; + header.y = win->bounds.y; + header.w = win->bounds.w; + if (nk_panel_has_header(win->flags, title)) { + header.h = font->height + 2.0f * style->window.header.padding.y; + header.h += 2.0f * style->window.header.label_padding.y; + } else header.h = panel_padding.y; + + /* window movement by dragging */ + left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; + left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, + NK_BUTTON_LEFT, header, nk_true); + if (left_mouse_down && left_mouse_click_in_cursor) { + win->bounds.x = win->bounds.x + in->mouse.delta.x; + win->bounds.y = win->bounds.y + in->mouse.delta.y; + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x += in->mouse.delta.x; + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y += in->mouse.delta.y; + ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_MOVE]; + } + } + + /* setup panel */ + layout->type = panel_type; + layout->flags = win->flags; + layout->bounds = win->bounds; + layout->bounds.x += panel_padding.x; + layout->bounds.w -= 2*panel_padding.x; + if (win->flags & NK_WINDOW_BORDER) { + layout->border = nk_panel_get_border(style, win->flags, panel_type); + layout->bounds = nk_shrink_rect(layout->bounds, layout->border); + } else layout->border = 0; + layout->at_y = layout->bounds.y; + layout->at_x = layout->bounds.x; + layout->max_x = 0; + layout->header_height = 0; + layout->footer_height = 0; + nk_layout_reset_min_row_height(ctx); + layout->row.index = 0; + layout->row.columns = 0; + layout->row.ratio = 0; + layout->row.item_width = 0; + layout->row.tree_depth = 0; + layout->row.height = panel_padding.y; + layout->has_scrolling = nk_true; + if (!(win->flags & NK_WINDOW_NO_SCROLLBAR)) + layout->bounds.w -= scrollbar_size.x; + if (!nk_panel_is_nonblock(panel_type)) { + layout->footer_height = 0; + if (!(win->flags & NK_WINDOW_NO_SCROLLBAR) || win->flags & NK_WINDOW_SCALABLE) + layout->footer_height = scrollbar_size.y; + layout->bounds.h -= layout->footer_height; + } + + /* panel header */ + if (nk_panel_has_header(win->flags, title)) + { + struct nk_text text; + struct nk_rect header; + const struct nk_style_item *background = 0; + + /* calculate header bounds */ + header.x = win->bounds.x; + header.y = win->bounds.y; + header.w = win->bounds.w; + header.h = font->height + 2.0f * style->window.header.padding.y; + header.h += (2.0f * style->window.header.label_padding.y); + + /* shrink panel by header */ + layout->header_height = header.h; + layout->bounds.y += header.h; + layout->bounds.h -= header.h; + layout->at_y += header.h; + + /* select correct header background and text color */ + if (ctx->active == win) { + background = &style->window.header.active; + text.text = style->window.header.label_active; + } else if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) { + background = &style->window.header.hover; + text.text = style->window.header.label_hover; + } else { + background = &style->window.header.normal; + text.text = style->window.header.label_normal; + } + + /* draw header background */ + header.h += 1.0f; + if (background->type == NK_STYLE_ITEM_IMAGE) { + text.background = nk_rgba(0,0,0,0); + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + text.background = background->data.color; + nk_fill_rect(out, header, 0, background->data.color); + } + + /* window close button */ + {struct nk_rect button; + button.y = header.y + style->window.header.padding.y; + button.h = header.h - 2 * style->window.header.padding.y; + button.w = button.h; + if (win->flags & NK_WINDOW_CLOSABLE) { + nk_flags ws = 0; + if (style->window.header.align == NK_HEADER_RIGHT) { + button.x = (header.w + header.x) - (button.w + style->window.header.padding.x); + header.w -= button.w + style->window.header.spacing.x + style->window.header.padding.x; + } else { + button.x = header.x + style->window.header.padding.x; + header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x; + } + + if (nk_do_button_symbol(&ws, &win->buffer, button, + style->window.header.close_symbol, NK_BUTTON_DEFAULT, + &style->window.header.close_button, in, style->font) && !(win->flags & NK_WINDOW_ROM)) + { + layout->flags |= NK_WINDOW_HIDDEN; + layout->flags &= (nk_flags)~NK_WINDOW_MINIMIZED; + } + } + + /* window minimize button */ + if (win->flags & NK_WINDOW_MINIMIZABLE) { + nk_flags ws = 0; + if (style->window.header.align == NK_HEADER_RIGHT) { + button.x = (header.w + header.x) - button.w; + if (!(win->flags & NK_WINDOW_CLOSABLE)) { + button.x -= style->window.header.padding.x; + header.w -= style->window.header.padding.x; + } + header.w -= button.w + style->window.header.spacing.x; + } else { + button.x = header.x; + header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x; + } + if (nk_do_button_symbol(&ws, &win->buffer, button, (layout->flags & NK_WINDOW_MINIMIZED)? + style->window.header.maximize_symbol: style->window.header.minimize_symbol, + NK_BUTTON_DEFAULT, &style->window.header.minimize_button, in, style->font) && !(win->flags & NK_WINDOW_ROM)) + layout->flags = (layout->flags & NK_WINDOW_MINIMIZED) ? + layout->flags & (nk_flags)~NK_WINDOW_MINIMIZED: + layout->flags | NK_WINDOW_MINIMIZED; + }} + + {/* window header title */ + int text_len = nk_strlen(title); + struct nk_rect label = {0,0,0,0}; + float t = font->width(font->userdata, font->height, title, text_len); + text.padding = nk_vec2(0,0); + + label.x = header.x + style->window.header.padding.x; + label.x += style->window.header.label_padding.x; + label.y = header.y + style->window.header.label_padding.y; + label.h = font->height + 2 * style->window.header.label_padding.y; + label.w = t + 2 * style->window.header.spacing.x; + label.w = NK_CLAMP(0, label.w, header.x + header.w - label.x); + nk_widget_text(out, label,(const char*)title, text_len, &text, NK_TEXT_LEFT, font);} + } + + /* draw window background */ + if (!(layout->flags & NK_WINDOW_MINIMIZED) && !(layout->flags & NK_WINDOW_DYNAMIC)) { + struct nk_rect body; + body.x = win->bounds.x; + body.w = win->bounds.w; + body.y = (win->bounds.y + layout->header_height); + body.h = (win->bounds.h - layout->header_height); + if (style->window.fixed_background.type == NK_STYLE_ITEM_IMAGE) + nk_draw_image(out, body, &style->window.fixed_background.data.image, nk_white); + else nk_fill_rect(out, body, 0, style->window.fixed_background.data.color); + } + + /* set clipping rectangle */ + {struct nk_rect clip; + layout->clip = layout->bounds; + nk_unify(&clip, &win->buffer.clip, layout->clip.x, layout->clip.y, + layout->clip.x + layout->clip.w, layout->clip.y + layout->clip.h); + nk_push_scissor(out, clip); + layout->clip = clip;} + return !(layout->flags & NK_WINDOW_HIDDEN) && !(layout->flags & NK_WINDOW_MINIMIZED); +} + +NK_INTERN void +nk_panel_end(struct nk_context *ctx) +{ + struct nk_input *in; + struct nk_window *window; + struct nk_panel *layout; + const struct nk_style *style; + struct nk_command_buffer *out; + + struct nk_vec2 scrollbar_size; + struct nk_vec2 panel_padding; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + window = ctx->current; + layout = window->layout; + style = &ctx->style; + out = &window->buffer; + in = (layout->flags & NK_WINDOW_ROM || layout->flags & NK_WINDOW_NO_INPUT) ? 0 :&ctx->input; + if (!nk_panel_is_sub(layout->type)) + nk_push_scissor(out, nk_null_rect); + + /* cache configuration data */ + scrollbar_size = style->window.scrollbar_size; + panel_padding = nk_panel_get_padding(style, layout->type); + + /* update the current cursor Y-position to point over the last added widget */ + layout->at_y += layout->row.height; + + /* dynamic panels */ + if (layout->flags & NK_WINDOW_DYNAMIC && !(layout->flags & NK_WINDOW_MINIMIZED)) + { + /* update panel height to fit dynamic growth */ + struct nk_rect empty_space; + if (layout->at_y < (layout->bounds.y + layout->bounds.h)) + layout->bounds.h = layout->at_y - layout->bounds.y; + + /* fill top empty space */ + empty_space.x = window->bounds.x; + empty_space.y = layout->bounds.y; + empty_space.h = panel_padding.y; + empty_space.w = window->bounds.w; + nk_fill_rect(out, empty_space, 0, style->window.background); + + /* fill left empty space */ + empty_space.x = window->bounds.x; + empty_space.y = layout->bounds.y; + empty_space.w = panel_padding.x + layout->border; + empty_space.h = layout->bounds.h; + nk_fill_rect(out, empty_space, 0, style->window.background); + + /* fill right empty space */ + empty_space.x = layout->bounds.x + layout->bounds.w - layout->border; + empty_space.y = layout->bounds.y; + empty_space.w = panel_padding.x + layout->border; + empty_space.h = layout->bounds.h; + if (*layout->offset_y == 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) + empty_space.w += scrollbar_size.x; + nk_fill_rect(out, empty_space, 0, style->window.background); + + /* fill bottom empty space */ + if (*layout->offset_x != 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) { + empty_space.x = window->bounds.x; + empty_space.y = layout->bounds.y + layout->bounds.h; + empty_space.w = window->bounds.w; + empty_space.h = scrollbar_size.y; + nk_fill_rect(out, empty_space, 0, style->window.background); + } + } + + /* scrollbars */ + if (!(layout->flags & NK_WINDOW_NO_SCROLLBAR) && + !(layout->flags & NK_WINDOW_MINIMIZED) && + window->scrollbar_hiding_timer < NK_SCROLLBAR_HIDING_TIMEOUT) + { + struct nk_rect scroll; + int scroll_has_scrolling; + float scroll_target; + float scroll_offset; + float scroll_step; + float scroll_inc; + + /* mouse wheel scrolling */ + if (nk_panel_is_sub(layout->type)) + { + /* sub-window mouse wheel scrolling */ + struct nk_window *root_window = window; + struct nk_panel *root_panel = window->layout; + while (root_panel->parent) + root_panel = root_panel->parent; + while (root_window->parent) + root_window = root_window->parent; + + /* only allow scrolling if parent window is active */ + scroll_has_scrolling = 0; + if ((root_window == ctx->active) && layout->has_scrolling) { + /* and panel is being hovered and inside clip rect*/ + if (nk_input_is_mouse_hovering_rect(in, layout->bounds) && + NK_INTERSECT(layout->bounds.x, layout->bounds.y, layout->bounds.w, layout->bounds.h, + root_panel->clip.x, root_panel->clip.y, root_panel->clip.w, root_panel->clip.h)) + { + /* deactivate all parent scrolling */ + root_panel = window->layout; + while (root_panel->parent) { + root_panel->has_scrolling = nk_false; + root_panel = root_panel->parent; + } + root_panel->has_scrolling = nk_false; + scroll_has_scrolling = nk_true; + } + } + } else if (!nk_panel_is_sub(layout->type)) { + /* window mouse wheel scrolling */ + scroll_has_scrolling = (window == ctx->active) && layout->has_scrolling; + if (in && (in->mouse.scroll_delta.y > 0 || in->mouse.scroll_delta.x > 0) && scroll_has_scrolling) + window->scrolled = nk_true; + else window->scrolled = nk_false; + } else scroll_has_scrolling = nk_false; + + { + /* vertical scrollbar */ + nk_flags state = 0; + scroll.x = layout->bounds.x + layout->bounds.w + panel_padding.x; + scroll.y = layout->bounds.y; + scroll.w = scrollbar_size.x; + scroll.h = layout->bounds.h; + + scroll_offset = (float)*layout->offset_y; + scroll_step = scroll.h * 0.10f; + scroll_inc = scroll.h * 0.01f; + scroll_target = (float)(int)(layout->at_y - scroll.y); + scroll_offset = nk_do_scrollbarv(&state, out, scroll, scroll_has_scrolling, + scroll_offset, scroll_target, scroll_step, scroll_inc, + &ctx->style.scrollv, in, style->font); + *layout->offset_y = (nk_uint)scroll_offset; + if (in && scroll_has_scrolling) + in->mouse.scroll_delta.y = 0; + } + { + /* horizontal scrollbar */ + nk_flags state = 0; + scroll.x = layout->bounds.x; + scroll.y = layout->bounds.y + layout->bounds.h; + scroll.w = layout->bounds.w; + scroll.h = scrollbar_size.y; + + scroll_offset = (float)*layout->offset_x; + scroll_target = (float)(int)(layout->max_x - scroll.x); + scroll_step = layout->max_x * 0.05f; + scroll_inc = layout->max_x * 0.005f; + scroll_offset = nk_do_scrollbarh(&state, out, scroll, scroll_has_scrolling, + scroll_offset, scroll_target, scroll_step, scroll_inc, + &ctx->style.scrollh, in, style->font); + *layout->offset_x = (nk_uint)scroll_offset; + } + } + + /* hide scroll if no user input */ + if (window->flags & NK_WINDOW_SCROLL_AUTO_HIDE) { + int has_input = ctx->input.mouse.delta.x != 0 || ctx->input.mouse.delta.y != 0 || ctx->input.mouse.scroll_delta.y != 0; + int is_window_hovered = nk_window_is_hovered(ctx); + int any_item_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED); + if ((!has_input && is_window_hovered) || (!is_window_hovered && !any_item_active)) + window->scrollbar_hiding_timer += ctx->delta_time_seconds; + else window->scrollbar_hiding_timer = 0; + } else window->scrollbar_hiding_timer = 0; + + /* window border */ + if (layout->flags & NK_WINDOW_BORDER) + { + struct nk_color border_color = nk_panel_get_border_color(style, layout->type); + const float padding_y = (layout->flags & NK_WINDOW_MINIMIZED) + ? (style->window.border + window->bounds.y + layout->header_height) + : ((layout->flags & NK_WINDOW_DYNAMIC) + ? (layout->bounds.y + layout->bounds.h + layout->footer_height) + : (window->bounds.y + window->bounds.h)); + struct nk_rect b = window->bounds; + b.h = padding_y - window->bounds.y; + nk_stroke_rect(out, b, 0, layout->border, border_color); + } + + /* scaler */ + if ((layout->flags & NK_WINDOW_SCALABLE) && in && !(layout->flags & NK_WINDOW_MINIMIZED)) + { + /* calculate scaler bounds */ + struct nk_rect scaler; + scaler.w = scrollbar_size.x; + scaler.h = scrollbar_size.y; + scaler.y = layout->bounds.y + layout->bounds.h; + if (layout->flags & NK_WINDOW_SCALE_LEFT) + scaler.x = layout->bounds.x - panel_padding.x * 0.5f; + else scaler.x = layout->bounds.x + layout->bounds.w + panel_padding.x; + if (layout->flags & NK_WINDOW_NO_SCROLLBAR) + scaler.x -= scaler.w; + + /* draw scaler */ + {const struct nk_style_item *item = &style->window.scaler; + if (item->type == NK_STYLE_ITEM_IMAGE) + nk_draw_image(out, scaler, &item->data.image, nk_white); + else { + if (layout->flags & NK_WINDOW_SCALE_LEFT) { + nk_fill_triangle(out, scaler.x, scaler.y, scaler.x, + scaler.y + scaler.h, scaler.x + scaler.w, + scaler.y + scaler.h, item->data.color); + } else { + nk_fill_triangle(out, scaler.x + scaler.w, scaler.y, scaler.x + scaler.w, + scaler.y + scaler.h, scaler.x, scaler.y + scaler.h, item->data.color); + } + }} + + /* do window scaling */ + if (!(window->flags & NK_WINDOW_ROM)) { + struct nk_vec2 window_size = style->window.min_size; + int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; + int left_mouse_click_in_scaler = nk_input_has_mouse_click_down_in_rect(in, + NK_BUTTON_LEFT, scaler, nk_true); + + if (left_mouse_down && left_mouse_click_in_scaler) { + float delta_x = in->mouse.delta.x; + if (layout->flags & NK_WINDOW_SCALE_LEFT) { + delta_x = -delta_x; + window->bounds.x += in->mouse.delta.x; + } + /* dragging in x-direction */ + if (window->bounds.w + delta_x >= window_size.x) { + if ((delta_x < 0) || (delta_x > 0 && in->mouse.pos.x >= scaler.x)) { + window->bounds.w = window->bounds.w + delta_x; + scaler.x += in->mouse.delta.x; + } + } + /* dragging in y-direction (only possible if static window) */ + if (!(layout->flags & NK_WINDOW_DYNAMIC)) { + if (window_size.y < window->bounds.h + in->mouse.delta.y) { + if ((in->mouse.delta.y < 0) || (in->mouse.delta.y > 0 && in->mouse.pos.y >= scaler.y)) { + window->bounds.h = window->bounds.h + in->mouse.delta.y; + scaler.y += in->mouse.delta.y; + } + } + } + ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT]; + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = scaler.x + scaler.w/2.0f; + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = scaler.y + scaler.h/2.0f; + } + } + } + if (!nk_panel_is_sub(layout->type)) { + /* window is hidden so clear command buffer */ + if (layout->flags & NK_WINDOW_HIDDEN) + nk_command_buffer_reset(&window->buffer); + /* window is visible and not tab */ + else nk_finish(ctx, window); + } + + /* NK_WINDOW_REMOVE_ROM flag was set so remove NK_WINDOW_ROM */ + if (layout->flags & NK_WINDOW_REMOVE_ROM) { + layout->flags &= ~(nk_flags)NK_WINDOW_ROM; + layout->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM; + } + window->flags = layout->flags; + + /* property garbage collector */ + if (window->property.active && window->property.old != window->property.seq && + window->property.active == window->property.prev) { + nk_zero(&window->property, sizeof(window->property)); + } else { + window->property.old = window->property.seq; + window->property.prev = window->property.active; + window->property.seq = 0; + } + /* edit garbage collector */ + if (window->edit.active && window->edit.old != window->edit.seq && + window->edit.active == window->edit.prev) { + nk_zero(&window->edit, sizeof(window->edit)); + } else { + window->edit.old = window->edit.seq; + window->edit.prev = window->edit.active; + window->edit.seq = 0; + } + /* contextual garbage collector */ + if (window->popup.active_con && window->popup.con_old != window->popup.con_count) { + window->popup.con_count = 0; + window->popup.con_old = 0; + window->popup.active_con = 0; + } else { + window->popup.con_old = window->popup.con_count; + window->popup.con_count = 0; + } + window->popup.combo_count = 0; + /* helper to make sure you have a 'nk_tree_push' for every 'nk_tree_pop' */ + NK_ASSERT(!layout->row.tree_depth); +} + +/* ---------------------------------------------------------------- + * + * PAGE ELEMENT + * + * ---------------------------------------------------------------*/ +NK_INTERN struct nk_page_element* +nk_create_page_element(struct nk_context *ctx) +{ + struct nk_page_element *elem; + if (ctx->freelist) { + /* unlink page element from free list */ + elem = ctx->freelist; + ctx->freelist = elem->next; + } else if (ctx->use_pool) { + /* allocate page element from memory pool */ + elem = nk_pool_alloc(&ctx->pool); + NK_ASSERT(elem); + if (!elem) return 0; + } else { + /* allocate new page element from back of fixed size memory buffer */ + NK_STORAGE const nk_size size = sizeof(struct nk_page_element); + NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_page_element); + elem = (struct nk_page_element*)nk_buffer_alloc(&ctx->memory, NK_BUFFER_BACK, size, align); + NK_ASSERT(elem); + if (!elem) return 0; + } + nk_zero_struct(*elem); + elem->next = 0; + elem->prev = 0; + return elem; +} + +NK_INTERN void +nk_link_page_element_into_freelist(struct nk_context *ctx, + struct nk_page_element *elem) +{ + /* link table into freelist */ + if (!ctx->freelist) { + ctx->freelist = elem; + } else { + elem->next = ctx->freelist; + ctx->freelist = elem; + } +} + +NK_INTERN void +nk_free_page_element(struct nk_context *ctx, struct nk_page_element *elem) +{ + /* we have a pool so just add to free list */ + if (ctx->use_pool) { + nk_link_page_element_into_freelist(ctx, elem); + return; + } + /* if possible remove last element from back of fixed memory buffer */ + {void *elem_end = (void*)(elem + 1); + void *buffer_end = (nk_byte*)ctx->memory.memory.ptr + ctx->memory.size; + if (elem_end == buffer_end) + ctx->memory.size -= sizeof(struct nk_page_element); + else nk_link_page_element_into_freelist(ctx, elem);} +} + +/* ---------------------------------------------------------------- + * + * PANEL + * + * ---------------------------------------------------------------*/ +NK_INTERN void* +nk_create_panel(struct nk_context *ctx) +{ + struct nk_page_element *elem; + elem = nk_create_page_element(ctx); + if (!elem) return 0; + nk_zero_struct(*elem); + return &elem->data.pan; +} + +NK_INTERN void +nk_free_panel(struct nk_context *ctx, struct nk_panel *pan) +{ + union nk_page_data *pd = NK_CONTAINER_OF(pan, union nk_page_data, pan); + struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); + nk_free_page_element(ctx, pe); +} + +/* ---------------------------------------------------------------- + * + * TABLES + * + * ---------------------------------------------------------------*/ +NK_INTERN struct nk_table* +nk_create_table(struct nk_context *ctx) +{ + struct nk_page_element *elem; + elem = nk_create_page_element(ctx); + if (!elem) return 0; + nk_zero_struct(*elem); + return &elem->data.tbl; +} + +NK_INTERN void +nk_free_table(struct nk_context *ctx, struct nk_table *tbl) +{ + union nk_page_data *pd = NK_CONTAINER_OF(tbl, union nk_page_data, tbl); + struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); + nk_free_page_element(ctx, pe); +} + +NK_INTERN void +nk_push_table(struct nk_window *win, struct nk_table *tbl) +{ + if (!win->tables) { + win->tables = tbl; + tbl->next = 0; + tbl->prev = 0; + tbl->size = 0; + win->table_count = 1; + return; + } + win->tables->prev = tbl; + tbl->next = win->tables; + tbl->prev = 0; + tbl->size = 0; + win->tables = tbl; + win->table_count++; +} + +NK_INTERN void +nk_remove_table(struct nk_window *win, struct nk_table *tbl) +{ + if (win->tables == tbl) + win->tables = tbl->next; + if (tbl->next) + tbl->next->prev = tbl->prev; + if (tbl->prev) + tbl->prev->next = tbl->next; + tbl->next = 0; + tbl->prev = 0; +} + +NK_INTERN nk_uint* +nk_add_value(struct nk_context *ctx, struct nk_window *win, + nk_hash name, nk_uint value) +{ + NK_ASSERT(ctx); + NK_ASSERT(win); + if (!win || !ctx) return 0; + if (!win->tables || win->tables->size >= NK_VALUE_PAGE_CAPACITY) { + struct nk_table *tbl = nk_create_table(ctx); + NK_ASSERT(tbl); + if (!tbl) return 0; + nk_push_table(win, tbl); + } + win->tables->seq = win->seq; + win->tables->keys[win->tables->size] = name; + win->tables->values[win->tables->size] = value; + return &win->tables->values[win->tables->size++]; +} + +NK_INTERN nk_uint* +nk_find_value(struct nk_window *win, nk_hash name) +{ + struct nk_table *iter = win->tables; + while (iter) { + unsigned int i = 0; + unsigned int size = iter->size; + for (i = 0; i < size; ++i) { + if (iter->keys[i] == name) { + iter->seq = win->seq; + return &iter->values[i]; + } + } size = NK_VALUE_PAGE_CAPACITY; + iter = iter->next; + } + return 0; +} + +/* ---------------------------------------------------------------- + * + * WINDOW + * + * ---------------------------------------------------------------*/ +NK_INTERN void* +nk_create_window(struct nk_context *ctx) +{ + struct nk_page_element *elem; + elem = nk_create_page_element(ctx); + if (!elem) return 0; + elem->data.win.seq = ctx->seq; + return &elem->data.win; +} + +NK_INTERN void +nk_free_window(struct nk_context *ctx, struct nk_window *win) +{ + /* unlink windows from list */ + struct nk_table *it = win->tables; + if (win->popup.win) { + nk_free_window(ctx, win->popup.win); + win->popup.win = 0; + } + win->next = 0; + win->prev = 0; + + while (it) { + /*free window state tables */ + struct nk_table *n = it->next; + nk_remove_table(win, it); + nk_free_table(ctx, it); + if (it == win->tables) + win->tables = n; + it = n; + } + + /* link windows into freelist */ + {union nk_page_data *pd = NK_CONTAINER_OF(win, union nk_page_data, win); + struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); + nk_free_page_element(ctx, pe);} +} + +NK_INTERN struct nk_window* +nk_find_window(struct nk_context *ctx, nk_hash hash, const char *name) +{ + struct nk_window *iter; + iter = ctx->begin; + while (iter) { + NK_ASSERT(iter != iter->next); + if (iter->name == hash) { + int max_len = nk_strlen(iter->name_string); + if (!nk_stricmpn(iter->name_string, name, max_len)) + return iter; + } + iter = iter->next; + } + return 0; +} + +enum nk_window_insert_location { + NK_INSERT_BACK, /* inserts window into the back of list (front of screen) */ + NK_INSERT_FRONT /* inserts window into the front of list (back of screen) */ +}; +NK_INTERN void +nk_insert_window(struct nk_context *ctx, struct nk_window *win, + enum nk_window_insert_location loc) +{ + const struct nk_window *iter; + NK_ASSERT(ctx); + NK_ASSERT(win); + if (!win || !ctx) return; + + iter = ctx->begin; + while (iter) { + NK_ASSERT(iter != iter->next); + NK_ASSERT(iter != win); + if (iter == win) return; + iter = iter->next; + } + + if (!ctx->begin) { + win->next = 0; + win->prev = 0; + ctx->begin = win; + ctx->end = win; + ctx->count = 1; + return; + } + if (loc == NK_INSERT_BACK) { + struct nk_window *end; + end = ctx->end; + end->flags |= NK_WINDOW_ROM; + end->next = win; + win->prev = ctx->end; + win->next = 0; + ctx->end = win; + ctx->active = ctx->end; + ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM; + } else { + /*ctx->end->flags |= NK_WINDOW_ROM;*/ + ctx->begin->prev = win; + win->next = ctx->begin; + win->prev = 0; + ctx->begin = win; + ctx->begin->flags &= ~(nk_flags)NK_WINDOW_ROM; + } + ctx->count++; +} + +NK_INTERN void +nk_remove_window(struct nk_context *ctx, struct nk_window *win) +{ + if (win == ctx->begin || win == ctx->end) { + if (win == ctx->begin) { + ctx->begin = win->next; + if (win->next) + win->next->prev = 0; + } + if (win == ctx->end) { + ctx->end = win->prev; + if (win->prev) + win->prev->next = 0; + } + } else { + if (win->next) + win->next->prev = win->prev; + if (win->prev) + win->prev->next = win->next; + } + if (win == ctx->active || !ctx->active) { + ctx->active = ctx->end; + if (ctx->end) + ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM; + } + win->next = 0; + win->prev = 0; + ctx->count--; +} + +NK_API int +nk_begin(struct nk_context *ctx, const char *title, + struct nk_rect bounds, nk_flags flags) +{ + return nk_begin_titled(ctx, title, title, bounds, flags); +} + +NK_API int +nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, + struct nk_rect bounds, nk_flags flags) +{ + struct nk_window *win; + struct nk_style *style; + nk_hash title_hash; + int title_len; + int ret = 0; + + NK_ASSERT(ctx); + NK_ASSERT(name); + NK_ASSERT(title); + NK_ASSERT(ctx->style.font && ctx->style.font->width && "if this triggers you forgot to add a font"); + NK_ASSERT(!ctx->current && "if this triggers you missed a `nk_end` call"); + if (!ctx || ctx->current || !title || !name) + return 0; + + /* find or create window */ + style = &ctx->style; + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) { + /* create new window */ + nk_size name_length = (nk_size)nk_strlen(name); + win = (struct nk_window*)nk_create_window(ctx); + NK_ASSERT(win); + if (!win) return 0; + + if (flags & NK_WINDOW_BACKGROUND) + nk_insert_window(ctx, win, NK_INSERT_FRONT); + else nk_insert_window(ctx, win, NK_INSERT_BACK); + nk_command_buffer_init(&win->buffer, &ctx->memory, NK_CLIPPING_ON); + + win->flags = flags; + win->bounds = bounds; + win->name = title_hash; + name_length = NK_MIN(name_length, NK_WINDOW_MAX_NAME-1); + NK_MEMCPY(win->name_string, name, name_length); + win->name_string[name_length] = 0; + win->popup.win = 0; + if (!ctx->active) + ctx->active = win; + } else { + /* update window */ + win->flags &= ~(nk_flags)(NK_WINDOW_PRIVATE-1); + win->flags |= flags; + if (!(win->flags & (NK_WINDOW_MOVABLE | NK_WINDOW_SCALABLE))) + win->bounds = bounds; + /* If this assert triggers you either: + * + * I.) Have more than one window with the same name or + * II.) You forgot to actually draw the window. + * More specific you did not call `nk_clear` (nk_clear will be + * automatically called for you if you are using one of the + * provided demo backends). */ + NK_ASSERT(win->seq != ctx->seq); + win->seq = ctx->seq; + if (!ctx->active && !(win->flags & NK_WINDOW_HIDDEN)) { + ctx->active = win; + ctx->end = win; + } + } + if (win->flags & NK_WINDOW_HIDDEN) { + ctx->current = win; + win->layout = 0; + return 0; + } else nk_start(ctx, win); + + /* window overlapping */ + if (!(win->flags & NK_WINDOW_HIDDEN) && !(win->flags & NK_WINDOW_NO_INPUT)) + { + int inpanel, ishovered; + struct nk_window *iter = win; + float h = ctx->style.font->height + 2.0f * style->window.header.padding.y + + (2.0f * style->window.header.label_padding.y); + struct nk_rect win_bounds = (!(win->flags & NK_WINDOW_MINIMIZED))? + win->bounds: nk_rect(win->bounds.x, win->bounds.y, win->bounds.w, h); + + /* activate window if hovered and no other window is overlapping this window */ + inpanel = nk_input_has_mouse_click_down_in_rect(&ctx->input, NK_BUTTON_LEFT, win_bounds, nk_true); + inpanel = inpanel && ctx->input.mouse.buttons[NK_BUTTON_LEFT].clicked; + ishovered = nk_input_is_mouse_hovering_rect(&ctx->input, win_bounds); + if ((win != ctx->active) && ishovered && !ctx->input.mouse.buttons[NK_BUTTON_LEFT].down) { + iter = win->next; + while (iter) { + struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))? + iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h); + if (NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, + iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) && + (!(iter->flags & NK_WINDOW_HIDDEN))) + break; + + if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) && + NK_INTERSECT(win->bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, + iter->popup.win->bounds.x, iter->popup.win->bounds.y, + iter->popup.win->bounds.w, iter->popup.win->bounds.h)) + break; + iter = iter->next; + } + } + + /* activate window if clicked */ + if (iter && inpanel && (win != ctx->end)) { + iter = win->next; + while (iter) { + /* try to find a panel with higher priority in the same position */ + struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))? + iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h); + if (NK_INBOX(ctx->input.mouse.pos.x, ctx->input.mouse.pos.y, + iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) && + !(iter->flags & NK_WINDOW_HIDDEN)) + break; + if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) && + NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, + iter->popup.win->bounds.x, iter->popup.win->bounds.y, + iter->popup.win->bounds.w, iter->popup.win->bounds.h)) + break; + iter = iter->next; + } + } + if (iter && !(win->flags & NK_WINDOW_ROM) && (win->flags & NK_WINDOW_BACKGROUND)) { + win->flags |= (nk_flags)NK_WINDOW_ROM; + iter->flags &= ~(nk_flags)NK_WINDOW_ROM; + ctx->active = iter; + if (!(iter->flags & NK_WINDOW_BACKGROUND)) { + /* current window is active in that position so transfer to top + * at the highest priority in stack */ + nk_remove_window(ctx, iter); + nk_insert_window(ctx, iter, NK_INSERT_BACK); + } + } else { + if (!iter && ctx->end != win) { + if (!(win->flags & NK_WINDOW_BACKGROUND)) { + /* current window is active in that position so transfer to top + * at the highest priority in stack */ + nk_remove_window(ctx, win); + nk_insert_window(ctx, win, NK_INSERT_BACK); + } + win->flags &= ~(nk_flags)NK_WINDOW_ROM; + ctx->active = win; + } + if (ctx->end != win && !(win->flags & NK_WINDOW_BACKGROUND)) + win->flags |= NK_WINDOW_ROM; + } + } + win->layout = (struct nk_panel*)nk_create_panel(ctx); + ctx->current = win; + ret = nk_panel_begin(ctx, title, NK_PANEL_WINDOW); + win->layout->offset_x = &win->scrollbar.x; + win->layout->offset_y = &win->scrollbar.y; + return ret; +} + +NK_API void +nk_end(struct nk_context *ctx) +{ + struct nk_panel *layout; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current && "if this triggers you forgot to call `nk_begin`"); + if (!ctx || !ctx->current) + return; + + layout = ctx->current->layout; + if (!layout || (layout->type == NK_PANEL_WINDOW && (ctx->current->flags & NK_WINDOW_HIDDEN))) { + ctx->current = 0; + return; + } + nk_panel_end(ctx); + nk_free_panel(ctx, ctx->current->layout); + ctx->current = 0; +} + +NK_API struct nk_rect +nk_window_get_bounds(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return nk_rect(0,0,0,0); + return ctx->current->bounds; +} + +NK_API struct nk_vec2 +nk_window_get_position(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return nk_vec2(0,0); + return nk_vec2(ctx->current->bounds.x, ctx->current->bounds.y); +} + +NK_API struct nk_vec2 +nk_window_get_size(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return nk_vec2(0,0); + return nk_vec2(ctx->current->bounds.w, ctx->current->bounds.h); +} + +NK_API float +nk_window_get_width(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return 0; + return ctx->current->bounds.w; +} + +NK_API float +nk_window_get_height(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return 0; + return ctx->current->bounds.h; +} + +NK_API struct nk_rect +nk_window_get_content_region(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return nk_rect(0,0,0,0); + return ctx->current->layout->clip; +} + +NK_API struct nk_vec2 +nk_window_get_content_region_min(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current) return nk_vec2(0,0); + return nk_vec2(ctx->current->layout->clip.x, ctx->current->layout->clip.y); +} + +NK_API struct nk_vec2 +nk_window_get_content_region_max(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current) return nk_vec2(0,0); + return nk_vec2(ctx->current->layout->clip.x + ctx->current->layout->clip.w, + ctx->current->layout->clip.y + ctx->current->layout->clip.h); +} + +NK_API struct nk_vec2 +nk_window_get_content_region_size(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current) return nk_vec2(0,0); + return nk_vec2(ctx->current->layout->clip.w, ctx->current->layout->clip.h); +} + +NK_API struct nk_command_buffer* +nk_window_get_canvas(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current) return 0; + return &ctx->current->buffer; +} + +NK_API struct nk_panel* +nk_window_get_panel(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return 0; + return ctx->current->layout; +} + +NK_API int +nk_window_has_focus(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current) return 0; + return ctx->current == ctx->active; +} + +NK_API int +nk_window_is_hovered(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return 0; + if(ctx->current->flags & NK_WINDOW_HIDDEN) + return 0; + return nk_input_is_mouse_hovering_rect(&ctx->input, ctx->current->bounds); +} + +NK_API int +nk_window_is_any_hovered(struct nk_context *ctx) +{ + struct nk_window *iter; + NK_ASSERT(ctx); + if (!ctx) return 0; + iter = ctx->begin; + while (iter) { + /* check if window is being hovered */ + if(!(iter->flags & NK_WINDOW_HIDDEN)) { + /* check if window popup is being hovered */ + if (iter->popup.active && iter->popup.win && nk_input_is_mouse_hovering_rect(&ctx->input, iter->popup.win->bounds)) + return 1; + + if (iter->flags & NK_WINDOW_MINIMIZED) { + struct nk_rect header = iter->bounds; + header.h = ctx->style.font->height + 2 * ctx->style.window.header.padding.y; + if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) + return 1; + } else if (nk_input_is_mouse_hovering_rect(&ctx->input, iter->bounds)) { + return 1; + } + } + iter = iter->next; + } + return 0; +} + +NK_API int +nk_item_is_any_active(struct nk_context *ctx) +{ + int any_hovered = nk_window_is_any_hovered(ctx); + int any_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED); + return any_hovered || any_active; +} + +NK_API int +nk_window_is_collapsed(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return 0; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return 0; + return win->flags & NK_WINDOW_MINIMIZED; +} + +NK_API int +nk_window_is_closed(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return 1; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return 1; + return (win->flags & NK_WINDOW_CLOSED); +} + +NK_API int +nk_window_is_hidden(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return 1; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return 1; + return (win->flags & NK_WINDOW_HIDDEN); +} + +NK_API int +nk_window_is_active(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return 0; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return 0; + return win == ctx->active; +} + +NK_API struct nk_window* +nk_window_find(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + return nk_find_window(ctx, title_hash, name); +} + +NK_API void +nk_window_close(struct nk_context *ctx, const char *name) +{ + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return; + win = nk_window_find(ctx, name); + if (!win) return; + NK_ASSERT(ctx->current != win && "You cannot close a currently active window"); + if (ctx->current == win) return; + win->flags |= NK_WINDOW_HIDDEN; + win->flags |= NK_WINDOW_CLOSED; +} + +NK_API void +nk_window_set_bounds(struct nk_context *ctx, + const char *name, struct nk_rect bounds) +{ + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return; + win = nk_window_find(ctx, name); + if (!win) return; + NK_ASSERT(ctx->current != win && "You cannot update a currently in procecss window"); + win->bounds = bounds; +} + +NK_API void +nk_window_set_position(struct nk_context *ctx, + const char *name, struct nk_vec2 pos) +{ + struct nk_window *win = nk_window_find(ctx, name); + if (!win) return; + win->bounds.x = pos.x; + win->bounds.y = pos.y; +} + +NK_API void +nk_window_set_size(struct nk_context *ctx, + const char *name, struct nk_vec2 size) +{ + struct nk_window *win = nk_window_find(ctx, name); + if (!win) return; + win->bounds.w = size.x; + win->bounds.h = size.y; +} + +NK_API void +nk_window_collapse(struct nk_context *ctx, const char *name, + enum nk_collapse_states c) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return; + if (c == NK_MINIMIZED) + win->flags |= NK_WINDOW_MINIMIZED; + else win->flags &= ~(nk_flags)NK_WINDOW_MINIMIZED; +} + +NK_API void +nk_window_collapse_if(struct nk_context *ctx, const char *name, + enum nk_collapse_states c, int cond) +{ + NK_ASSERT(ctx); + if (!ctx || !cond) return; + nk_window_collapse(ctx, name, c); +} + +NK_API void +nk_window_show(struct nk_context *ctx, const char *name, enum nk_show_states s) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return; + if (s == NK_HIDDEN) { + win->flags |= NK_WINDOW_HIDDEN; + } else win->flags &= ~(nk_flags)NK_WINDOW_HIDDEN; +} + +NK_API void +nk_window_show_if(struct nk_context *ctx, const char *name, + enum nk_show_states s, int cond) +{ + NK_ASSERT(ctx); + if (!ctx || !cond) return; + nk_window_show(ctx, name, s); +} + +NK_API void +nk_window_set_focus(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (win && ctx->end != win) { + nk_remove_window(ctx, win); + nk_insert_window(ctx, win, NK_INSERT_BACK); + } + ctx->active = win; +} + +/*---------------------------------------------------------------- + * + * MENUBAR + * + * --------------------------------------------------------------*/ +NK_API void +nk_menubar_begin(struct nk_context *ctx) +{ + struct nk_panel *layout; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + layout = ctx->current->layout; + NK_ASSERT(layout->at_y == layout->bounds.y); + /* if this assert triggers you allocated space between nk_begin and nk_menubar_begin. + If you want a menubar the first nuklear function after `nk_begin` has to be a + `nk_menubar_begin` call. Inside the menubar you then have to allocate space for + widgets (also supports multiple rows). + Example: + if (nk_begin(...)) { + nk_menubar_begin(...); + nk_layout_xxxx(...); + nk_button(...); + nk_layout_xxxx(...); + nk_button(...); + nk_menubar_end(...); + } + nk_end(...); + */ + if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED) + return; + + layout->menu.x = layout->at_x; + layout->menu.y = layout->at_y + layout->row.height; + layout->menu.w = layout->bounds.w; + layout->menu.offset.x = *layout->offset_x; + layout->menu.offset.y = *layout->offset_y; + *layout->offset_y = 0; +} + +NK_API void +nk_menubar_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + struct nk_command_buffer *out; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + out = &win->buffer; + layout = win->layout; + if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED) + return; + + layout->menu.h = layout->at_y - layout->menu.y; + layout->bounds.y += layout->menu.h + ctx->style.window.spacing.y + layout->row.height; + layout->bounds.h -= layout->menu.h + ctx->style.window.spacing.y + layout->row.height; + + *layout->offset_x = layout->menu.offset.x; + *layout->offset_y = layout->menu.offset.y; + layout->at_y = layout->bounds.y - layout->row.height; + + layout->clip.y = layout->bounds.y; + layout->clip.h = layout->bounds.h; + nk_push_scissor(out, layout->clip); +} +/* ------------------------------------------------------------- + * + * LAYOUT + * + * --------------------------------------------------------------*/ +NK_API void +nk_layout_set_min_row_height(struct nk_context *ctx, float height) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + layout->row.min_height = height; +} + +NK_API void +nk_layout_reset_min_row_height(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + layout->row.min_height = ctx->style.font->height; + layout->row.min_height += ctx->style.text.padding.y*2; + layout->row.min_height += ctx->style.window.min_row_height_padding*2; +} + +NK_INTERN float +nk_layout_row_calculate_usable_space(const struct nk_style *style, enum nk_panel_type type, + float total_space, int columns) +{ + float panel_padding; + float panel_spacing; + float panel_space; + + struct nk_vec2 spacing; + struct nk_vec2 padding; + + spacing = style->window.spacing; + padding = nk_panel_get_padding(style, type); + + /* calculate the usable panel space */ + panel_padding = 2 * padding.x; + panel_spacing = (float)NK_MAX(columns - 1, 0) * spacing.x; + panel_space = total_space - panel_padding - panel_spacing; + return panel_space; +} + +NK_INTERN void +nk_panel_layout(const struct nk_context *ctx, struct nk_window *win, + float height, int cols) +{ + struct nk_panel *layout; + const struct nk_style *style; + struct nk_command_buffer *out; + + struct nk_vec2 item_spacing; + struct nk_color color; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + /* prefetch some configuration data */ + layout = win->layout; + style = &ctx->style; + out = &win->buffer; + color = style->window.background; + item_spacing = style->window.spacing; + + /* if one of these triggers you forgot to add an `if` condition around either + a window, group, popup, combobox or contextual menu `begin` and `end` block. + Example: + if (nk_begin(...) {...} nk_end(...); or + if (nk_group_begin(...) { nk_group_end(...);} */ + NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED)); + NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN)); + NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED)); + + /* update the current row and set the current row layout */ + layout->row.index = 0; + layout->at_y += layout->row.height; + layout->row.columns = cols; + if (height == 0.0f) + layout->row.height = NK_MAX(height, layout->row.min_height) + item_spacing.y; + else layout->row.height = height + item_spacing.y; + + layout->row.item_offset = 0; + if (layout->flags & NK_WINDOW_DYNAMIC) { + /* draw background for dynamic panels */ + struct nk_rect background; + background.x = win->bounds.x; + background.w = win->bounds.w; + background.y = layout->at_y - 1.0f; + background.h = layout->row.height + 1.0f; + nk_fill_rect(out, background, 0, color); + } +} + +NK_INTERN void +nk_row_layout(struct nk_context *ctx, enum nk_layout_format fmt, + float height, int cols, int width) +{ + /* update the current row and set the current row layout */ + struct nk_window *win; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + nk_panel_layout(ctx, win, height, cols); + if (fmt == NK_DYNAMIC) + win->layout->row.type = NK_LAYOUT_DYNAMIC_FIXED; + else win->layout->row.type = NK_LAYOUT_STATIC_FIXED; + + win->layout->row.ratio = 0; + win->layout->row.filled = 0; + win->layout->row.item_offset = 0; + win->layout->row.item_width = (float)width; +} + +NK_API float +nk_layout_ratio_from_pixel(struct nk_context *ctx, float pixel_width) +{ + struct nk_window *win; + NK_ASSERT(ctx); + NK_ASSERT(pixel_width); + if (!ctx || !ctx->current || !ctx->current->layout) return 0; + win = ctx->current; + return NK_CLAMP(0.0f, pixel_width/win->bounds.x, 1.0f); +} + +NK_API void +nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols) +{ + nk_row_layout(ctx, NK_DYNAMIC, height, cols, 0); +} + +NK_API void +nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols) +{ + nk_row_layout(ctx, NK_STATIC, height, cols, item_width); +} + +NK_API void +nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, + float row_height, int cols) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + nk_panel_layout(ctx, win, row_height, cols); + if (fmt == NK_DYNAMIC) + layout->row.type = NK_LAYOUT_DYNAMIC_ROW; + else layout->row.type = NK_LAYOUT_STATIC_ROW; + + layout->row.ratio = 0; + layout->row.filled = 0; + layout->row.item_width = 0; + layout->row.item_offset = 0; + layout->row.columns = cols; +} + +NK_API void +nk_layout_row_push(struct nk_context *ctx, float ratio_or_width) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW); + if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW) + return; + + if (layout->row.type == NK_LAYOUT_DYNAMIC_ROW) { + float ratio = ratio_or_width; + if ((ratio + layout->row.filled) > 1.0f) return; + if (ratio > 0.0f) + layout->row.item_width = NK_SATURATE(ratio); + else layout->row.item_width = 1.0f - layout->row.filled; + } else layout->row.item_width = ratio_or_width; +} + +NK_API void +nk_layout_row_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW); + if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW) + return; + layout->row.item_width = 0; + layout->row.item_offset = 0; +} + +NK_API void +nk_layout_row(struct nk_context *ctx, enum nk_layout_format fmt, + float height, int cols, const float *ratio) +{ + int i; + int n_undef = 0; + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + nk_panel_layout(ctx, win, height, cols); + if (fmt == NK_DYNAMIC) { + /* calculate width of undefined widget ratios */ + float r = 0; + layout->row.ratio = ratio; + for (i = 0; i < cols; ++i) { + if (ratio[i] < 0.0f) + n_undef++; + else r += ratio[i]; + } + r = NK_SATURATE(1.0f - r); + layout->row.type = NK_LAYOUT_DYNAMIC; + layout->row.item_width = (r > 0 && n_undef > 0) ? (r / (float)n_undef):0; + } else { + layout->row.ratio = ratio; + layout->row.type = NK_LAYOUT_STATIC; + layout->row.item_width = 0; + layout->row.item_offset = 0; + } + layout->row.item_offset = 0; + layout->row.filled = 0; +} + +NK_API void +nk_layout_row_template_begin(struct nk_context *ctx, float height) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + nk_panel_layout(ctx, win, height, 1); + layout->row.type = NK_LAYOUT_TEMPLATE; + layout->row.columns = 0; + layout->row.ratio = 0; + layout->row.item_width = 0; + layout->row.item_height = 0; + layout->row.item_offset = 0; + layout->row.filled = 0; + layout->row.item.x = 0; + layout->row.item.y = 0; + layout->row.item.w = 0; + layout->row.item.h = 0; +} + +NK_API void +nk_layout_row_template_push_dynamic(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); + NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); + if (layout->row.type != NK_LAYOUT_TEMPLATE) return; + if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; + layout->row.templates[layout->row.columns++] = -1.0f; +} + +NK_API void +nk_layout_row_template_push_variable(struct nk_context *ctx, float min_width) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); + NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); + if (layout->row.type != NK_LAYOUT_TEMPLATE) return; + if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; + layout->row.templates[layout->row.columns++] = -min_width; +} + +NK_API void +nk_layout_row_template_push_static(struct nk_context *ctx, float width) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); + NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); + if (layout->row.type != NK_LAYOUT_TEMPLATE) return; + if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; + layout->row.templates[layout->row.columns++] = width; +} + +NK_API void +nk_layout_row_template_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + int i = 0; + int variable_count = 0; + int min_variable_count = 0; + float min_fixed_width = 0.0f; + float total_fixed_width = 0.0f; + float max_variable_width = 0.0f; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); + if (layout->row.type != NK_LAYOUT_TEMPLATE) return; + for (i = 0; i < layout->row.columns; ++i) { + float width = layout->row.templates[i]; + if (width >= 0.0f) { + total_fixed_width += width; + min_fixed_width += width; + } else if (width < -1.0f) { + width = -width; + total_fixed_width += width; + max_variable_width = NK_MAX(max_variable_width, width); + variable_count++; + } else { + min_variable_count++; + variable_count++; + } + } + if (variable_count) { + float space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type, + layout->bounds.w, layout->row.columns); + float var_width = (NK_MAX(space-min_fixed_width,0.0f)) / (float)variable_count; + int enough_space = var_width >= max_variable_width; + if (!enough_space) + var_width = (NK_MAX(space-total_fixed_width,0)) / (float)min_variable_count; + for (i = 0; i < layout->row.columns; ++i) { + float *width = &layout->row.templates[i]; + *width = (*width >= 0.0f)? *width: (*width < -1.0f && !enough_space)? -(*width): var_width; + } + } +} + +NK_API void +nk_layout_space_begin(struct nk_context *ctx, enum nk_layout_format fmt, + float height, int widget_count) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + nk_panel_layout(ctx, win, height, widget_count); + if (fmt == NK_STATIC) + layout->row.type = NK_LAYOUT_STATIC_FREE; + else layout->row.type = NK_LAYOUT_DYNAMIC_FREE; + + layout->row.ratio = 0; + layout->row.filled = 0; + layout->row.item_width = 0; + layout->row.item_offset = 0; +} + +NK_API void +nk_layout_space_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + layout->row.item_width = 0; + layout->row.item_height = 0; + layout->row.item_offset = 0; + nk_zero(&layout->row.item, sizeof(layout->row.item)); +} + +NK_API void +nk_layout_space_push(struct nk_context *ctx, struct nk_rect rect) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + layout->row.item = rect; +} + +NK_API struct nk_rect +nk_layout_space_bounds(struct nk_context *ctx) +{ + struct nk_rect ret; + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x = layout->clip.x; + ret.y = layout->clip.y; + ret.w = layout->clip.w; + ret.h = layout->row.height; + return ret; +} + +NK_API struct nk_rect +nk_layout_widget_bounds(struct nk_context *ctx) +{ + struct nk_rect ret; + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x = layout->at_x; + ret.y = layout->at_y; + ret.w = layout->bounds.w - NK_MAX(layout->at_x - layout->bounds.x,0); + ret.h = layout->row.height; + return ret; +} + +NK_API struct nk_vec2 +nk_layout_space_to_screen(struct nk_context *ctx, struct nk_vec2 ret) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x += layout->at_x - (float)*layout->offset_x; + ret.y += layout->at_y - (float)*layout->offset_y; + return ret; +} + +NK_API struct nk_vec2 +nk_layout_space_to_local(struct nk_context *ctx, struct nk_vec2 ret) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x += -layout->at_x + (float)*layout->offset_x; + ret.y += -layout->at_y + (float)*layout->offset_y; + return ret; +} + +NK_API struct nk_rect +nk_layout_space_rect_to_screen(struct nk_context *ctx, struct nk_rect ret) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x += layout->at_x - (float)*layout->offset_x; + ret.y += layout->at_y - (float)*layout->offset_y; + return ret; +} + +NK_API struct nk_rect +nk_layout_space_rect_to_local(struct nk_context *ctx, struct nk_rect ret) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x += -layout->at_x + (float)*layout->offset_x; + ret.y += -layout->at_y + (float)*layout->offset_y; + return ret; +} + +NK_INTERN void +nk_panel_alloc_row(const struct nk_context *ctx, struct nk_window *win) +{ + struct nk_panel *layout = win->layout; + struct nk_vec2 spacing = ctx->style.window.spacing; + const float row_height = layout->row.height - spacing.y; + nk_panel_layout(ctx, win, row_height, layout->row.columns); +} + +NK_INTERN void +nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx, + struct nk_window *win, int modify) +{ + struct nk_panel *layout; + const struct nk_style *style; + + struct nk_vec2 spacing; + struct nk_vec2 padding; + + float item_offset = 0; + float item_width = 0; + float item_spacing = 0; + float panel_space = 0; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + style = &ctx->style; + NK_ASSERT(bounds); + + spacing = style->window.spacing; + padding = nk_panel_get_padding(style, layout->type); + panel_space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type, + layout->bounds.w, layout->row.columns); + + /* calculate the width of one item inside the current layout space */ + switch (layout->row.type) { + case NK_LAYOUT_DYNAMIC_FIXED: { + /* scaling fixed size widgets item width */ + item_width = NK_MAX(1.0f,panel_space) / (float)layout->row.columns; + item_offset = (float)layout->row.index * item_width; + item_spacing = (float)layout->row.index * spacing.x; + } break; + case NK_LAYOUT_DYNAMIC_ROW: { + /* scaling single ratio widget width */ + item_width = layout->row.item_width * panel_space; + item_offset = layout->row.item_offset; + item_spacing = 0; + + if (modify) { + layout->row.item_offset += item_width + spacing.x; + layout->row.filled += layout->row.item_width; + layout->row.index = 0; + } + } break; + case NK_LAYOUT_DYNAMIC_FREE: { + /* panel width depended free widget placing */ + bounds->x = layout->at_x + (layout->bounds.w * layout->row.item.x); + bounds->x -= (float)*layout->offset_x; + bounds->y = layout->at_y + (layout->row.height * layout->row.item.y); + bounds->y -= (float)*layout->offset_y; + bounds->w = layout->bounds.w * layout->row.item.w; + bounds->h = layout->row.height * layout->row.item.h; + return; + } break; + case NK_LAYOUT_DYNAMIC: { + /* scaling arrays of panel width ratios for every widget */ + float ratio; + NK_ASSERT(layout->row.ratio); + ratio = (layout->row.ratio[layout->row.index] < 0) ? + layout->row.item_width : layout->row.ratio[layout->row.index]; + + item_spacing = (float)layout->row.index * spacing.x; + item_width = (ratio * panel_space); + item_offset = layout->row.item_offset; + + if (modify) { + layout->row.item_offset += item_width; + layout->row.filled += ratio; + } + } break; + case NK_LAYOUT_STATIC_FIXED: { + /* non-scaling fixed widgets item width */ + item_width = layout->row.item_width; + item_offset = (float)layout->row.index * item_width; + item_spacing = (float)layout->row.index * spacing.x; + } break; + case NK_LAYOUT_STATIC_ROW: { + /* scaling single ratio widget width */ + item_width = layout->row.item_width; + item_offset = layout->row.item_offset; + item_spacing = (float)layout->row.index * spacing.x; + if (modify) layout->row.item_offset += item_width; + } break; + case NK_LAYOUT_STATIC_FREE: { + /* free widget placing */ + bounds->x = layout->at_x + layout->row.item.x; + bounds->w = layout->row.item.w; + if (((bounds->x + bounds->w) > layout->max_x) && modify) + layout->max_x = (bounds->x + bounds->w); + bounds->x -= (float)*layout->offset_x; + bounds->y = layout->at_y + layout->row.item.y; + bounds->y -= (float)*layout->offset_y; + bounds->h = layout->row.item.h; + return; + } break; + case NK_LAYOUT_STATIC: { + /* non-scaling array of panel pixel width for every widget */ + item_spacing = (float)layout->row.index * spacing.x; + item_width = layout->row.ratio[layout->row.index]; + item_offset = layout->row.item_offset; + if (modify) layout->row.item_offset += item_width; + } break; + case NK_LAYOUT_TEMPLATE: { + /* stretchy row layout with combined dynamic/static widget width*/ + NK_ASSERT(layout->row.index < layout->row.columns); + NK_ASSERT(layout->row.index < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); + item_width = layout->row.templates[layout->row.index]; + item_offset = layout->row.item_offset; + item_spacing = (float)layout->row.index * spacing.x; + if (modify) layout->row.item_offset += item_width; + } break; + default: NK_ASSERT(0); break; + }; + + /* set the bounds of the newly allocated widget */ + bounds->w = item_width; + bounds->h = layout->row.height - spacing.y; + bounds->y = layout->at_y - (float)*layout->offset_y; + bounds->x = layout->at_x + item_offset + item_spacing + padding.x; + if (((bounds->x + bounds->w) > layout->max_x) && modify) + layout->max_x = bounds->x + bounds->w; + bounds->x -= (float)*layout->offset_x; +} + +NK_INTERN void +nk_panel_alloc_space(struct nk_rect *bounds, const struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + /* check if the end of the row has been hit and begin new row if so */ + win = ctx->current; + layout = win->layout; + if (layout->row.index >= layout->row.columns) + nk_panel_alloc_row(ctx, win); + + /* calculate widget position and size */ + nk_layout_widget_space(bounds, ctx, win, nk_true); + layout->row.index++; +} + +NK_INTERN void +nk_layout_peek(struct nk_rect *bounds, struct nk_context *ctx) +{ + float y; + int index; + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + y = layout->at_y; + index = layout->row.index; + if (layout->row.index >= layout->row.columns) { + layout->at_y += layout->row.height; + layout->row.index = 0; + } + nk_layout_widget_space(bounds, ctx, win, nk_false); + if (!layout->row.index) { + bounds->x -= layout->row.item_offset; + } + layout->at_y = y; + layout->row.index = index; +} + +NK_INTERN int +nk_tree_state_base(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image *img, const char *title, enum nk_collapse_states *state) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_style *style; + struct nk_command_buffer *out; + const struct nk_input *in; + const struct nk_style_button *button; + enum nk_symbol_type symbol; + float row_height; + + struct nk_vec2 item_spacing; + struct nk_rect header = {0,0,0,0}; + struct nk_rect sym = {0,0,0,0}; + struct nk_text text; + + nk_flags ws = 0; + enum nk_widget_layout_states widget_state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + /* cache some data */ + win = ctx->current; + layout = win->layout; + out = &win->buffer; + style = &ctx->style; + item_spacing = style->window.spacing; + + /* calculate header bounds and draw background */ + row_height = style->font->height + 2 * style->tab.padding.y; + nk_layout_set_min_row_height(ctx, row_height); + nk_layout_row_dynamic(ctx, row_height, 1); + nk_layout_reset_min_row_height(ctx); + + widget_state = nk_widget(&header, ctx); + if (type == NK_TREE_TAB) { + const struct nk_style_item *background = &style->tab.background; + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, header, &background->data.image, nk_white); + text.background = nk_rgba(0,0,0,0); + } else { + text.background = background->data.color; + nk_fill_rect(out, header, 0, style->tab.border_color); + nk_fill_rect(out, nk_shrink_rect(header, style->tab.border), + style->tab.rounding, background->data.color); + } + } else text.background = style->window.background; + + /* update node state */ + in = (!(layout->flags & NK_WINDOW_ROM)) ? &ctx->input: 0; + in = (in && widget_state == NK_WIDGET_VALID) ? &ctx->input : 0; + if (nk_button_behavior(&ws, header, in, NK_BUTTON_DEFAULT)) + *state = (*state == NK_MAXIMIZED) ? NK_MINIMIZED : NK_MAXIMIZED; + + /* select correct button style */ + if (*state == NK_MAXIMIZED) { + symbol = style->tab.sym_maximize; + if (type == NK_TREE_TAB) + button = &style->tab.tab_maximize_button; + else button = &style->tab.node_maximize_button; + } else { + symbol = style->tab.sym_minimize; + if (type == NK_TREE_TAB) + button = &style->tab.tab_minimize_button; + else button = &style->tab.node_minimize_button; + } + + {/* draw triangle button */ + sym.w = sym.h = style->font->height; + sym.y = header.y + style->tab.padding.y; + sym.x = header.x + style->tab.padding.x; + nk_do_button_symbol(&ws, &win->buffer, sym, symbol, NK_BUTTON_DEFAULT, + button, 0, style->font); + + if (img) { + /* draw optional image icon */ + sym.x = sym.x + sym.w + 4 * item_spacing.x; + nk_draw_image(&win->buffer, sym, img, nk_white); + sym.w = style->font->height + style->tab.spacing.x;} + } + + {/* draw label */ + struct nk_rect label; + header.w = NK_MAX(header.w, sym.w + item_spacing.x); + label.x = sym.x + sym.w + item_spacing.x; + label.y = sym.y; + label.w = header.w - (sym.w + item_spacing.y + style->tab.indent); + label.h = style->font->height; + text.text = style->tab.text; + text.padding = nk_vec2(0,0); + nk_widget_text(out, label, title, nk_strlen(title), &text, + NK_TEXT_LEFT, style->font);} + + /* increase x-axis cursor widget position pointer */ + if (*state == NK_MAXIMIZED) { + layout->at_x = header.x + (float)*layout->offset_x + style->tab.indent; + layout->bounds.w = NK_MAX(layout->bounds.w, style->tab.indent); + layout->bounds.w -= (style->tab.indent + style->window.padding.x); + layout->row.tree_depth++; + return nk_true; + } else return nk_false; +} + +NK_INTERN int +nk_tree_base(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image *img, const char *title, enum nk_collapse_states initial_state, + const char *hash, int len, int line) +{ + struct nk_window *win = ctx->current; + int title_len = 0; + nk_hash tree_hash = 0; + nk_uint *state = 0; + + /* retrieve tree state from internal widget state tables */ + if (!hash) { + title_len = (int)nk_strlen(title); + tree_hash = nk_murmur_hash(title, (int)title_len, (nk_hash)line); + } else tree_hash = nk_murmur_hash(hash, len, (nk_hash)line); + state = nk_find_value(win, tree_hash); + if (!state) { + state = nk_add_value(ctx, win, tree_hash, 0); + *state = initial_state; + } + return nk_tree_state_base(ctx, type, img, title, (enum nk_collapse_states*)state); +} + +NK_API int +nk_tree_state_push(struct nk_context *ctx, enum nk_tree_type type, + const char *title, enum nk_collapse_states *state) +{return nk_tree_state_base(ctx, type, 0, title, state);} + +NK_API int +nk_tree_state_image_push(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image img, const char *title, enum nk_collapse_states *state) +{return nk_tree_state_base(ctx, type, &img, title, state);} + +NK_API void +nk_tree_state_pop(struct nk_context *ctx) +{ + struct nk_window *win = 0; + struct nk_panel *layout = 0; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + layout->at_x -= ctx->style.tab.indent + ctx->style.window.padding.x; + layout->bounds.w += ctx->style.tab.indent + ctx->style.window.padding.x; + NK_ASSERT(layout->row.tree_depth); + layout->row.tree_depth--; +} + +NK_API int +nk_tree_push_hashed(struct nk_context *ctx, enum nk_tree_type type, + const char *title, enum nk_collapse_states initial_state, + const char *hash, int len, int line) +{return nk_tree_base(ctx, type, 0, title, initial_state, hash, len, line);} + +NK_API int +nk_tree_image_push_hashed(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image img, const char *title, enum nk_collapse_states initial_state, + const char *hash, int len,int seed) +{return nk_tree_base(ctx, type, &img, title, initial_state, hash, len, seed);} + +NK_API void +nk_tree_pop(struct nk_context *ctx) +{nk_tree_state_pop(ctx);} + +/*---------------------------------------------------------------- + * + * WIDGETS + * + * --------------------------------------------------------------*/ +NK_API struct nk_rect +nk_widget_bounds(struct nk_context *ctx) +{ + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return nk_rect(0,0,0,0); + nk_layout_peek(&bounds, ctx); + return bounds; +} + +NK_API struct nk_vec2 +nk_widget_position(struct nk_context *ctx) +{ + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return nk_vec2(0,0); + + nk_layout_peek(&bounds, ctx); + return nk_vec2(bounds.x, bounds.y); +} + +NK_API struct nk_vec2 +nk_widget_size(struct nk_context *ctx) +{ + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return nk_vec2(0,0); + + nk_layout_peek(&bounds, ctx); + return nk_vec2(bounds.w, bounds.h); +} + +NK_API float +nk_widget_width(struct nk_context *ctx) +{ + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return 0; + + nk_layout_peek(&bounds, ctx); + return bounds.w; +} + +NK_API float +nk_widget_height(struct nk_context *ctx) +{ + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return 0; + + nk_layout_peek(&bounds, ctx); + return bounds.h; +} + +NK_API int +nk_widget_is_hovered(struct nk_context *ctx) +{ + struct nk_rect c, v; + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current || ctx->active != ctx->current) + return 0; + + c = ctx->current->layout->clip; + c.x = (float)((int)c.x); + c.y = (float)((int)c.y); + c.w = (float)((int)c.w); + c.h = (float)((int)c.h); + + nk_layout_peek(&bounds, ctx); + nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); + if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) + return 0; + return nk_input_is_mouse_hovering_rect(&ctx->input, bounds); +} + +NK_API int +nk_widget_is_mouse_clicked(struct nk_context *ctx, enum nk_buttons btn) +{ + struct nk_rect c, v; + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current || ctx->active != ctx->current) + return 0; + + c = ctx->current->layout->clip; + c.x = (float)((int)c.x); + c.y = (float)((int)c.y); + c.w = (float)((int)c.w); + c.h = (float)((int)c.h); + + nk_layout_peek(&bounds, ctx); + nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); + if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) + return 0; + return nk_input_mouse_clicked(&ctx->input, btn, bounds); +} + +NK_API int +nk_widget_has_mouse_click_down(struct nk_context *ctx, enum nk_buttons btn, int down) +{ + struct nk_rect c, v; + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current || ctx->active != ctx->current) + return 0; + + c = ctx->current->layout->clip; + c.x = (float)((int)c.x); + c.y = (float)((int)c.y); + c.w = (float)((int)c.w); + c.h = (float)((int)c.h); + + nk_layout_peek(&bounds, ctx); + nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); + if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) + return 0; + return nk_input_has_mouse_click_down_in_rect(&ctx->input, btn, bounds, down); +} + +NK_API enum nk_widget_layout_states +nk_widget(struct nk_rect *bounds, const struct nk_context *ctx) +{ + struct nk_rect c, v; + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return NK_WIDGET_INVALID; + + /* allocate space and check if the widget needs to be updated and drawn */ + nk_panel_alloc_space(bounds, ctx); + win = ctx->current; + layout = win->layout; + in = &ctx->input; + c = layout->clip; + + /* if one of these triggers you forgot to add an `if` condition around either + a window, group, popup, combobox or contextual menu `begin` and `end` block. + Example: + if (nk_begin(...) {...} nk_end(...); or + if (nk_group_begin(...) { nk_group_end(...);} */ + NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED)); + NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN)); + NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED)); + + /* need to convert to int here to remove floating point errors */ + bounds->x = (float)((int)bounds->x); + bounds->y = (float)((int)bounds->y); + bounds->w = (float)((int)bounds->w); + bounds->h = (float)((int)bounds->h); + + c.x = (float)((int)c.x); + c.y = (float)((int)c.y); + c.w = (float)((int)c.w); + c.h = (float)((int)c.h); + + nk_unify(&v, &c, bounds->x, bounds->y, bounds->x + bounds->w, bounds->y + bounds->h); + if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds->x, bounds->y, bounds->w, bounds->h)) + return NK_WIDGET_INVALID; + if (!NK_INBOX(in->mouse.pos.x, in->mouse.pos.y, v.x, v.y, v.w, v.h)) + return NK_WIDGET_ROM; + return NK_WIDGET_VALID; +} + +NK_API enum nk_widget_layout_states +nk_widget_fitting(struct nk_rect *bounds, struct nk_context *ctx, + struct nk_vec2 item_padding) +{ + /* update the bounds to stand without padding */ + struct nk_window *win; + struct nk_style *style; + struct nk_panel *layout; + enum nk_widget_layout_states state; + struct nk_vec2 panel_padding; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return NK_WIDGET_INVALID; + + win = ctx->current; + style = &ctx->style; + layout = win->layout; + state = nk_widget(bounds, ctx); + + panel_padding = nk_panel_get_padding(style, layout->type); + if (layout->row.index == 1) { + bounds->w += panel_padding.x; + bounds->x -= panel_padding.x; + } else bounds->x -= item_padding.x; + + if (layout->row.index == layout->row.columns) + bounds->w += panel_padding.x; + else bounds->w += item_padding.x; + return state; +} + +/*---------------------------------------------------------------- + * + * MISC + * + * --------------------------------------------------------------*/ +NK_API void +nk_spacing(struct nk_context *ctx, int cols) +{ + struct nk_window *win; + struct nk_panel *layout; + struct nk_rect none; + int i, index, rows; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + /* spacing over row boundaries */ + win = ctx->current; + layout = win->layout; + index = (layout->row.index + cols) % layout->row.columns; + rows = (layout->row.index + cols) / layout->row.columns; + if (rows) { + for (i = 0; i < rows; ++i) + nk_panel_alloc_row(ctx, win); + cols = index; + } + /* non table layout need to allocate space */ + if (layout->row.type != NK_LAYOUT_DYNAMIC_FIXED && + layout->row.type != NK_LAYOUT_STATIC_FIXED) { + for (i = 0; i < cols; ++i) + nk_panel_alloc_space(&none, ctx); + } + layout->row.index = index; +} + +/*---------------------------------------------------------------- + * + * TEXT + * + * --------------------------------------------------------------*/ +NK_API void +nk_text_colored(struct nk_context *ctx, const char *str, int len, + nk_flags alignment, struct nk_color color) +{ + struct nk_window *win; + const struct nk_style *style; + + struct nk_vec2 item_padding; + struct nk_rect bounds; + struct nk_text text; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return; + + win = ctx->current; + style = &ctx->style; + nk_panel_alloc_space(&bounds, ctx); + item_padding = style->text.padding; + + text.padding.x = item_padding.x; + text.padding.y = item_padding.y; + text.background = style->window.background; + text.text = color; + nk_widget_text(&win->buffer, bounds, str, len, &text, alignment, style->font); +} + +NK_API void +nk_text_wrap_colored(struct nk_context *ctx, const char *str, + int len, struct nk_color color) +{ + struct nk_window *win; + const struct nk_style *style; + + struct nk_vec2 item_padding; + struct nk_rect bounds; + struct nk_text text; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return; + + win = ctx->current; + style = &ctx->style; + nk_panel_alloc_space(&bounds, ctx); + item_padding = style->text.padding; + + text.padding.x = item_padding.x; + text.padding.y = item_padding.y; + text.background = style->window.background; + text.text = color; + nk_widget_text_wrap(&win->buffer, bounds, str, len, &text, style->font); +} + +#ifdef NK_INCLUDE_STANDARD_VARARGS +NK_API void +nk_labelf_colored(struct nk_context *ctx, nk_flags flags, + struct nk_color color, const char *fmt, ...) +{ + char buf[256]; + va_list args; + va_start(args, fmt); + nk_strfmt(buf, NK_LEN(buf), fmt, args); + nk_label_colored(ctx, buf, flags, color); + va_end(args); +} + +NK_API void +nk_labelf_colored_wrap(struct nk_context *ctx, struct nk_color color, + const char *fmt, ...) +{ + char buf[256]; + va_list args; + va_start(args, fmt); + nk_strfmt(buf, NK_LEN(buf), fmt, args); + nk_label_colored_wrap(ctx, buf, color); + va_end(args); +} + +NK_API void +nk_labelf(struct nk_context *ctx, nk_flags flags, const char *fmt, ...) +{ + char buf[256]; + va_list args; + va_start(args, fmt); + nk_strfmt(buf, NK_LEN(buf), fmt, args); + nk_label(ctx, buf, flags); + va_end(args); +} + +NK_API void +nk_labelf_wrap(struct nk_context *ctx, const char *fmt,...) +{ + char buf[256]; + va_list args; + va_start(args, fmt); + nk_strfmt(buf, NK_LEN(buf), fmt, args); + nk_label_wrap(ctx, buf); + va_end(args); +} + +NK_API void +nk_value_bool(struct nk_context *ctx, const char *prefix, int value) +{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, ((value) ? "true": "false"));} + +NK_API void +nk_value_int(struct nk_context *ctx, const char *prefix, int value) +{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %d", prefix, value);} + +NK_API void +nk_value_uint(struct nk_context *ctx, const char *prefix, unsigned int value) +{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %u", prefix, value);} + +NK_API void +nk_value_float(struct nk_context *ctx, const char *prefix, float value) +{ + double double_value = (double)value; + nk_labelf(ctx, NK_TEXT_LEFT, "%s: %.3f", prefix, double_value); +} + +NK_API void +nk_value_color_byte(struct nk_context *ctx, const char *p, struct nk_color c) +{nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%d, %d, %d, %d)", p, c.r, c.g, c.b, c.a);} + +NK_API void +nk_value_color_float(struct nk_context *ctx, const char *p, struct nk_color color) +{ + double c[4]; nk_color_dv(c, color); + nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%.2f, %.2f, %.2f, %.2f)", + p, c[0], c[1], c[2], c[3]); +} + +NK_API void +nk_value_color_hex(struct nk_context *ctx, const char *prefix, struct nk_color color) +{ + char hex[16]; + nk_color_hex_rgba(hex, color); + nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, hex); +} +#endif + +NK_API void +nk_text(struct nk_context *ctx, const char *str, int len, nk_flags alignment) +{ + NK_ASSERT(ctx); + if (!ctx) return; + nk_text_colored(ctx, str, len, alignment, ctx->style.text.color); +} + +NK_API void +nk_text_wrap(struct nk_context *ctx, const char *str, int len) +{ + NK_ASSERT(ctx); + if (!ctx) return; + nk_text_wrap_colored(ctx, str, len, ctx->style.text.color); +} + +NK_API void +nk_label(struct nk_context *ctx, const char *str, nk_flags alignment) +{nk_text(ctx, str, nk_strlen(str), alignment);} + +NK_API void +nk_label_colored(struct nk_context *ctx, const char *str, nk_flags align, + struct nk_color color) +{nk_text_colored(ctx, str, nk_strlen(str), align, color);} + +NK_API void +nk_label_wrap(struct nk_context *ctx, const char *str) +{nk_text_wrap(ctx, str, nk_strlen(str));} + +NK_API void +nk_label_colored_wrap(struct nk_context *ctx, const char *str, struct nk_color color) +{nk_text_wrap_colored(ctx, str, nk_strlen(str), color);} + +NK_API void +nk_image(struct nk_context *ctx, struct nk_image img) +{ + struct nk_window *win; + struct nk_rect bounds; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return; + + win = ctx->current; + if (!nk_widget(&bounds, ctx)) return; + nk_draw_image(&win->buffer, bounds, &img, nk_white); +} + +/*---------------------------------------------------------------- + * + * BUTTON + * + * --------------------------------------------------------------*/ +NK_API void +nk_button_set_behavior(struct nk_context *ctx, enum nk_button_behavior behavior) +{ + NK_ASSERT(ctx); + if (!ctx) return; + ctx->button_behavior = behavior; +} + +NK_API int +nk_button_push_behavior(struct nk_context *ctx, enum nk_button_behavior behavior) +{ + struct nk_config_stack_button_behavior *button_stack; + struct nk_config_stack_button_behavior_element *element; + + NK_ASSERT(ctx); + if (!ctx) return 0; + + button_stack = &ctx->stacks.button_behaviors; + NK_ASSERT(button_stack->head < (int)NK_LEN(button_stack->elements)); + if (button_stack->head >= (int)NK_LEN(button_stack->elements)) + return 0; + + element = &button_stack->elements[button_stack->head++]; + element->address = &ctx->button_behavior; + element->old_value = ctx->button_behavior; + ctx->button_behavior = behavior; + return 1; +} + +NK_API int +nk_button_pop_behavior(struct nk_context *ctx) +{ + struct nk_config_stack_button_behavior *button_stack; + struct nk_config_stack_button_behavior_element *element; + + NK_ASSERT(ctx); + if (!ctx) return 0; + + button_stack = &ctx->stacks.button_behaviors; + NK_ASSERT(button_stack->head > 0); + if (button_stack->head < 1) + return 0; + + element = &button_stack->elements[--button_stack->head]; + *element->address = element->old_value; + return 1; +} + +NK_API int +nk_button_text_styled(struct nk_context *ctx, + const struct nk_style_button *style, const char *title, int len) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(style); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!style || !ctx || !ctx->current || !ctx->current->layout) return 0; + + win = ctx->current; + layout = win->layout; + state = nk_widget(&bounds, ctx); + + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds, + title, len, style->text_alignment, ctx->button_behavior, + style, in, ctx->style.font); +} + +NK_API int +nk_button_text(struct nk_context *ctx, const char *title, int len) +{ + NK_ASSERT(ctx); + if (!ctx) return 0; + return nk_button_text_styled(ctx, &ctx->style.button, title, len); +} + +NK_API int nk_button_label_styled(struct nk_context *ctx, + const struct nk_style_button *style, const char *title) +{return nk_button_text_styled(ctx, style, title, nk_strlen(title));} + +NK_API int nk_button_label(struct nk_context *ctx, const char *title) +{return nk_button_text(ctx, title, nk_strlen(title));} + +NK_API int +nk_button_color(struct nk_context *ctx, struct nk_color color) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + struct nk_style_button button; + + int ret = 0; + struct nk_rect bounds; + struct nk_rect content; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + + button = ctx->style.button; + button.normal = nk_style_item_color(color); + button.hover = nk_style_item_color(color); + button.active = nk_style_item_color(color); + ret = nk_do_button(&ctx->last_widget_state, &win->buffer, bounds, + &button, in, ctx->button_behavior, &content); + nk_draw_button(&win->buffer, &bounds, ctx->last_widget_state, &button); + return ret; +} + +NK_API int +nk_button_symbol_styled(struct nk_context *ctx, + const struct nk_style_button *style, enum nk_symbol_type symbol) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + layout = win->layout; + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, bounds, + symbol, ctx->button_behavior, style, in, ctx->style.font); +} + +NK_API int +nk_button_symbol(struct nk_context *ctx, enum nk_symbol_type symbol) +{ + NK_ASSERT(ctx); + if (!ctx) return 0; + return nk_button_symbol_styled(ctx, &ctx->style.button, symbol); +} + +NK_API int +nk_button_image_styled(struct nk_context *ctx, const struct nk_style_button *style, + struct nk_image img) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_button_image(&ctx->last_widget_state, &win->buffer, bounds, + img, ctx->button_behavior, style, in); +} + +NK_API int +nk_button_image(struct nk_context *ctx, struct nk_image img) +{ + NK_ASSERT(ctx); + if (!ctx) return 0; + return nk_button_image_styled(ctx, &ctx->style.button, img); +} + +NK_API int +nk_button_symbol_text_styled(struct nk_context *ctx, + const struct nk_style_button *style, enum nk_symbol_type symbol, + const char *text, int len, nk_flags align) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds, + symbol, text, len, align, ctx->button_behavior, + style, ctx->style.font, in); +} + +NK_API int +nk_button_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol, + const char* text, int len, nk_flags align) +{ + NK_ASSERT(ctx); + if (!ctx) return 0; + return nk_button_symbol_text_styled(ctx, &ctx->style.button, symbol, text, len, align); +} + +NK_API int nk_button_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol, + const char *label, nk_flags align) +{return nk_button_symbol_text(ctx, symbol, label, nk_strlen(label), align);} + +NK_API int nk_button_symbol_label_styled(struct nk_context *ctx, + const struct nk_style_button *style, enum nk_symbol_type symbol, + const char *title, nk_flags align) +{return nk_button_symbol_text_styled(ctx, style, symbol, title, nk_strlen(title), align);} + +NK_API int +nk_button_image_text_styled(struct nk_context *ctx, + const struct nk_style_button *style, struct nk_image img, const char *text, + int len, nk_flags align) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, + bounds, img, text, len, align, ctx->button_behavior, + style, ctx->style.font, in); +} + +NK_API int +nk_button_image_text(struct nk_context *ctx, struct nk_image img, + const char *text, int len, nk_flags align) +{return nk_button_image_text_styled(ctx, &ctx->style.button,img, text, len, align);} + + +NK_API int nk_button_image_label(struct nk_context *ctx, struct nk_image img, + const char *label, nk_flags align) +{return nk_button_image_text(ctx, img, label, nk_strlen(label), align);} + +NK_API int nk_button_image_label_styled(struct nk_context *ctx, + const struct nk_style_button *style, struct nk_image img, + const char *label, nk_flags text_alignment) +{return nk_button_image_text_styled(ctx, style, img, label, nk_strlen(label), text_alignment);} + +/*---------------------------------------------------------------- + * + * SELECTABLE + * + * --------------------------------------------------------------*/ +NK_API int +nk_selectable_text(struct nk_context *ctx, const char *str, int len, + nk_flags align, int *value) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + const struct nk_style *style; + + enum nk_widget_layout_states state; + struct nk_rect bounds; + + NK_ASSERT(ctx); + NK_ASSERT(value); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !value) + return 0; + + win = ctx->current; + layout = win->layout; + style = &ctx->style; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_selectable(&ctx->last_widget_state, &win->buffer, bounds, + str, len, align, value, &style->selectable, in, style->font); +} + +NK_API int +nk_selectable_image_text(struct nk_context *ctx, struct nk_image img, + const char *str, int len, nk_flags align, int *value) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + const struct nk_style *style; + + enum nk_widget_layout_states state; + struct nk_rect bounds; + + NK_ASSERT(ctx); + NK_ASSERT(value); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !value) + return 0; + + win = ctx->current; + layout = win->layout; + style = &ctx->style; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_selectable_image(&ctx->last_widget_state, &win->buffer, bounds, + str, len, align, value, &img, &style->selectable, in, style->font); +} + +NK_API int nk_select_text(struct nk_context *ctx, const char *str, int len, + nk_flags align, int value) +{nk_selectable_text(ctx, str, len, align, &value);return value;} + +NK_API int nk_selectable_label(struct nk_context *ctx, const char *str, nk_flags align, int *value) +{return nk_selectable_text(ctx, str, nk_strlen(str), align, value);} + +NK_API int nk_selectable_image_label(struct nk_context *ctx,struct nk_image img, + const char *str, nk_flags align, int *value) +{return nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, value);} + +NK_API int nk_select_label(struct nk_context *ctx, const char *str, nk_flags align, int value) +{nk_selectable_text(ctx, str, nk_strlen(str), align, &value);return value;} + +NK_API int nk_select_image_label(struct nk_context *ctx, struct nk_image img, + const char *str, nk_flags align, int value) +{nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, &value);return value;} + +NK_API int nk_select_image_text(struct nk_context *ctx, struct nk_image img, + const char *str, int len, nk_flags align, int value) +{nk_selectable_image_text(ctx, img, str, len, align, &value);return value;} + +/*---------------------------------------------------------------- + * + * CHECKBOX + * + * --------------------------------------------------------------*/ +NK_API int +nk_check_text(struct nk_context *ctx, const char *text, int len, int active) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return active; + + win = ctx->current; + style = &ctx->style; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return active; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &active, + text, len, NK_TOGGLE_CHECK, &style->checkbox, in, style->font); + return active; +} + +NK_API unsigned int +nk_check_flags_text(struct nk_context *ctx, const char *text, int len, + unsigned int flags, unsigned int value) +{ + int old_active; + NK_ASSERT(ctx); + NK_ASSERT(text); + if (!ctx || !text) return flags; + old_active = (int)((flags & value) & value); + if (nk_check_text(ctx, text, len, old_active)) + flags |= value; + else flags &= ~value; + return flags; +} + +NK_API int +nk_checkbox_text(struct nk_context *ctx, const char *text, int len, int *active) +{ + int old_val; + NK_ASSERT(ctx); + NK_ASSERT(text); + NK_ASSERT(active); + if (!ctx || !text || !active) return 0; + old_val = *active; + *active = nk_check_text(ctx, text, len, *active); + return old_val != *active; +} + +NK_API int +nk_checkbox_flags_text(struct nk_context *ctx, const char *text, int len, + unsigned int *flags, unsigned int value) +{ + int active; + NK_ASSERT(ctx); + NK_ASSERT(text); + NK_ASSERT(flags); + if (!ctx || !text || !flags) return 0; + + active = (int)((*flags & value) & value); + if (nk_checkbox_text(ctx, text, len, &active)) { + if (active) *flags |= value; + else *flags &= ~value; + return 1; + } + return 0; +} + +NK_API int nk_check_label(struct nk_context *ctx, const char *label, int active) +{return nk_check_text(ctx, label, nk_strlen(label), active);} + +NK_API unsigned int nk_check_flags_label(struct nk_context *ctx, const char *label, + unsigned int flags, unsigned int value) +{return nk_check_flags_text(ctx, label, nk_strlen(label), flags, value);} + +NK_API int nk_checkbox_label(struct nk_context *ctx, const char *label, int *active) +{return nk_checkbox_text(ctx, label, nk_strlen(label), active);} + +NK_API int nk_checkbox_flags_label(struct nk_context *ctx, const char *label, + unsigned int *flags, unsigned int value) +{return nk_checkbox_flags_text(ctx, label, nk_strlen(label), flags, value);} + +/*---------------------------------------------------------------- + * + * OPTION + * + * --------------------------------------------------------------*/ +NK_API int +nk_option_text(struct nk_context *ctx, const char *text, int len, int is_active) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return is_active; + + win = ctx->current; + style = &ctx->style; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return state; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &is_active, + text, len, NK_TOGGLE_OPTION, &style->option, in, style->font); + return is_active; +} + +NK_API int +nk_radio_text(struct nk_context *ctx, const char *text, int len, int *active) +{ + int old_value; + NK_ASSERT(ctx); + NK_ASSERT(text); + NK_ASSERT(active); + if (!ctx || !text || !active) return 0; + old_value = *active; + *active = nk_option_text(ctx, text, len, old_value); + return old_value != *active; +} + +NK_API int +nk_option_label(struct nk_context *ctx, const char *label, int active) +{return nk_option_text(ctx, label, nk_strlen(label), active);} + +NK_API int +nk_radio_label(struct nk_context *ctx, const char *label, int *active) +{return nk_radio_text(ctx, label, nk_strlen(label), active);} + +/*---------------------------------------------------------------- + * + * SLIDER + * + * --------------------------------------------------------------*/ +NK_API int +nk_slider_float(struct nk_context *ctx, float min_value, float *value, float max_value, + float value_step) +{ + struct nk_window *win; + struct nk_panel *layout; + struct nk_input *in; + const struct nk_style *style; + + int ret = 0; + float old_value; + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + NK_ASSERT(value); + if (!ctx || !ctx->current || !ctx->current->layout || !value) + return ret; + + win = ctx->current; + style = &ctx->style; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return ret; + in = (/*state == NK_WIDGET_ROM || */ layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + + old_value = *value; + *value = nk_do_slider(&ctx->last_widget_state, &win->buffer, bounds, min_value, + old_value, max_value, value_step, &style->slider, in, style->font); + return (old_value > *value || old_value < *value); +} + +NK_API float +nk_slide_float(struct nk_context *ctx, float min, float val, float max, float step) +{ + nk_slider_float(ctx, min, &val, max, step); return val; +} + +NK_API int +nk_slide_int(struct nk_context *ctx, int min, int val, int max, int step) +{ + float value = (float)val; + nk_slider_float(ctx, (float)min, &value, (float)max, (float)step); + return (int)value; +} + +NK_API int +nk_slider_int(struct nk_context *ctx, int min, int *val, int max, int step) +{ + int ret; + float value = (float)*val; + ret = nk_slider_float(ctx, (float)min, &value, (float)max, (float)step); + *val = (int)value; + return ret; +} + +/*---------------------------------------------------------------- + * + * PROGRESSBAR + * + * --------------------------------------------------------------*/ +NK_API int +nk_progress(struct nk_context *ctx, nk_size *cur, nk_size max, int is_modifyable) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_style *style; + struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + nk_size old_value; + + NK_ASSERT(ctx); + NK_ASSERT(cur); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !cur) + return 0; + + win = ctx->current; + style = &ctx->style; + layout = win->layout; + state = nk_widget(&bounds, ctx); + if (!state) return 0; + + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + old_value = *cur; + *cur = nk_do_progress(&ctx->last_widget_state, &win->buffer, bounds, + *cur, max, is_modifyable, &style->progress, in); + return (*cur != old_value); +} + +NK_API nk_size nk_prog(struct nk_context *ctx, nk_size cur, nk_size max, int modifyable) +{nk_progress(ctx, &cur, max, modifyable);return cur;} + +/*---------------------------------------------------------------- + * + * EDIT + * + * --------------------------------------------------------------*/ +NK_API void +nk_edit_focus(struct nk_context *ctx, nk_flags flags) +{ + nk_hash hash; + struct nk_window *win; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return; + + win = ctx->current; + hash = win->edit.seq; + win->edit.active = nk_true; + win->edit.name = hash; + if (flags & NK_EDIT_ALWAYS_INSERT_MODE) + win->edit.mode = NK_TEXT_EDIT_MODE_INSERT; +} + +NK_API void +nk_edit_unfocus(struct nk_context *ctx) +{ + struct nk_window *win; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return; + + win = ctx->current; + win->edit.active = nk_false; + win->edit.name = 0; +} + +NK_API nk_flags +nk_edit_string(struct nk_context *ctx, nk_flags flags, + char *memory, int *len, int max, nk_plugin_filter filter) +{ + nk_hash hash; + nk_flags state; + struct nk_text_edit *edit; + struct nk_window *win; + + NK_ASSERT(ctx); + NK_ASSERT(memory); + NK_ASSERT(len); + if (!ctx || !memory || !len) + return 0; + + filter = (!filter) ? nk_filter_default: filter; + win = ctx->current; + hash = win->edit.seq; + edit = &ctx->text_edit; + nk_textedit_clear_state(&ctx->text_edit, (flags & NK_EDIT_MULTILINE)? + NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE, filter); + + if (win->edit.active && hash == win->edit.name) { + if (flags & NK_EDIT_NO_CURSOR) + edit->cursor = nk_utf_len(memory, *len); + else edit->cursor = win->edit.cursor; + if (!(flags & NK_EDIT_SELECTABLE)) { + edit->select_start = win->edit.cursor; + edit->select_end = win->edit.cursor; + } else { + edit->select_start = win->edit.sel_start; + edit->select_end = win->edit.sel_end; + } + edit->mode = win->edit.mode; + edit->scrollbar.x = (float)win->edit.scrollbar.x; + edit->scrollbar.y = (float)win->edit.scrollbar.y; + edit->active = nk_true; + } else edit->active = nk_false; + + max = NK_MAX(1, max); + *len = NK_MIN(*len, max-1); + nk_str_init_fixed(&edit->string, memory, (nk_size)max); + edit->string.buffer.allocated = (nk_size)*len; + edit->string.len = nk_utf_len(memory, *len); + state = nk_edit_buffer(ctx, flags, edit, filter); + *len = (int)edit->string.buffer.allocated; + + if (edit->active) { + win->edit.cursor = edit->cursor; + win->edit.sel_start = edit->select_start; + win->edit.sel_end = edit->select_end; + win->edit.mode = edit->mode; + win->edit.scrollbar.x = (nk_uint)edit->scrollbar.x; + win->edit.scrollbar.y = (nk_uint)edit->scrollbar.y; + } return state; +} + +NK_API nk_flags +nk_edit_buffer(struct nk_context *ctx, nk_flags flags, + struct nk_text_edit *edit, nk_plugin_filter filter) +{ + struct nk_window *win; + struct nk_style *style; + struct nk_input *in; + + enum nk_widget_layout_states state; + struct nk_rect bounds; + + nk_flags ret_flags = 0; + unsigned char prev_state; + nk_hash hash; + + /* make sure correct values */ + NK_ASSERT(ctx); + NK_ASSERT(edit); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + state = nk_widget(&bounds, ctx); + if (!state) return state; + in = (win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + + /* check if edit is currently hot item */ + hash = win->edit.seq++; + if (win->edit.active && hash == win->edit.name) { + if (flags & NK_EDIT_NO_CURSOR) + edit->cursor = edit->string.len; + if (!(flags & NK_EDIT_SELECTABLE)) { + edit->select_start = edit->cursor; + edit->select_end = edit->cursor; + } + if (flags & NK_EDIT_CLIPBOARD) + edit->clip = ctx->clip; + edit->active = (unsigned char)win->edit.active; + } else edit->active = nk_false; + edit->mode = win->edit.mode; + + filter = (!filter) ? nk_filter_default: filter; + prev_state = (unsigned char)edit->active; + in = (flags & NK_EDIT_READ_ONLY) ? 0: in; + ret_flags = nk_do_edit(&ctx->last_widget_state, &win->buffer, bounds, flags, + filter, edit, &style->edit, in, style->font); + + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_TEXT]; + if (edit->active && prev_state != edit->active) { + /* current edit is now hot */ + win->edit.active = nk_true; + win->edit.name = hash; + } else if (prev_state && !edit->active) { + /* current edit is now cold */ + win->edit.active = nk_false; + } return ret_flags; +} + +NK_API nk_flags +nk_edit_string_zero_terminated(struct nk_context *ctx, nk_flags flags, + char *buffer, int max, nk_plugin_filter filter) +{ + nk_flags result; + int len = nk_strlen(buffer); + result = nk_edit_string(ctx, flags, buffer, &len, max, filter); + buffer[NK_MIN(NK_MAX(max-1,0), len)] = '\0'; + return result; +} + +/*---------------------------------------------------------------- + * + * PROPERTY + * + * --------------------------------------------------------------*/ +NK_INTERN struct nk_property_variant +nk_property_variant_int(int value, int min_value, int max_value, int step) +{ + struct nk_property_variant result; + result.kind = NK_PROPERTY_INT; + result.value.i = value; + result.min_value.i = min_value; + result.max_value.i = max_value; + result.step.i = step; + return result; +} + +NK_INTERN struct nk_property_variant +nk_property_variant_float(float value, float min_value, float max_value, float step) +{ + struct nk_property_variant result; + result.kind = NK_PROPERTY_FLOAT; + result.value.f = value; + result.min_value.f = min_value; + result.max_value.f = max_value; + result.step.f = step; + return result; +} + +NK_INTERN struct nk_property_variant +nk_property_variant_double(double value, double min_value, double max_value, + double step) +{ + struct nk_property_variant result; + result.kind = NK_PROPERTY_DOUBLE; + result.value.d = value; + result.min_value.d = min_value; + result.max_value.d = max_value; + result.step.d = step; + return result; +} + +NK_INTERN void +nk_property(struct nk_context *ctx, const char *name, struct nk_property_variant *variant, + float inc_per_pixel, const enum nk_property_filter filter) +{ + struct nk_window *win; + struct nk_panel *layout; + struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states s; + + int *state = 0; + nk_hash hash = 0; + char *buffer = 0; + int *len = 0; + int *cursor = 0; + int *select_begin = 0; + int *select_end = 0; + int old_state; + + char dummy_buffer[NK_MAX_NUMBER_BUFFER]; + int dummy_state = NK_PROPERTY_DEFAULT; + int dummy_length = 0; + int dummy_cursor = 0; + int dummy_select_begin = 0; + int dummy_select_end = 0; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + style = &ctx->style; + s = nk_widget(&bounds, ctx); + if (!s) return; + + /* calculate hash from name */ + if (name[0] == '#') { + hash = nk_murmur_hash(name, (int)nk_strlen(name), win->property.seq++); + name++; /* special number hash */ + } else hash = nk_murmur_hash(name, (int)nk_strlen(name), 42); + + /* check if property is currently hot item */ + if (win->property.active && hash == win->property.name) { + buffer = win->property.buffer; + len = &win->property.length; + cursor = &win->property.cursor; + state = &win->property.state; + select_begin = &win->property.select_start; + select_end = &win->property.select_end; + } else { + buffer = dummy_buffer; + len = &dummy_length; + cursor = &dummy_cursor; + state = &dummy_state; + select_begin = &dummy_select_begin; + select_end = &dummy_select_end; + } + + /* execute property widget */ + old_state = *state; + ctx->text_edit.clip = ctx->clip; + in = ((s == NK_WIDGET_ROM && !win->property.active) || + layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + nk_do_property(&ctx->last_widget_state, &win->buffer, bounds, name, + variant, inc_per_pixel, buffer, len, state, cursor, select_begin, + select_end, &style->property, filter, in, style->font, &ctx->text_edit, + ctx->button_behavior); + + if (in && *state != NK_PROPERTY_DEFAULT && !win->property.active) { + /* current property is now hot */ + win->property.active = 1; + NK_MEMCPY(win->property.buffer, buffer, (nk_size)*len); + win->property.length = *len; + win->property.cursor = *cursor; + win->property.state = *state; + win->property.name = hash; + win->property.select_start = *select_begin; + win->property.select_end = *select_end; + if (*state == NK_PROPERTY_DRAG) { + ctx->input.mouse.grab = nk_true; + ctx->input.mouse.grabbed = nk_true; + } + } + /* check if previously active property is now inactive */ + if (*state == NK_PROPERTY_DEFAULT && old_state != NK_PROPERTY_DEFAULT) { + if (old_state == NK_PROPERTY_DRAG) { + ctx->input.mouse.grab = nk_false; + ctx->input.mouse.grabbed = nk_false; + ctx->input.mouse.ungrab = nk_true; + } + win->property.select_start = 0; + win->property.select_end = 0; + win->property.active = 0; + } +} + +NK_API void +nk_property_int(struct nk_context *ctx, const char *name, + int min, int *val, int max, int step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + NK_ASSERT(val); + + if (!ctx || !ctx->current || !name || !val) return; + variant = nk_property_variant_int(*val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT); + *val = variant.value.i; +} + +NK_API void +nk_property_float(struct nk_context *ctx, const char *name, + float min, float *val, float max, float step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + NK_ASSERT(val); + + if (!ctx || !ctx->current || !name || !val) return; + variant = nk_property_variant_float(*val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); + *val = variant.value.f; +} + +NK_API void +nk_property_double(struct nk_context *ctx, const char *name, + double min, double *val, double max, double step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + NK_ASSERT(val); + + if (!ctx || !ctx->current || !name || !val) return; + variant = nk_property_variant_double(*val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); + *val = variant.value.d; +} + +NK_API int +nk_propertyi(struct nk_context *ctx, const char *name, int min, int val, + int max, int step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + + if (!ctx || !ctx->current || !name) return val; + variant = nk_property_variant_int(val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT); + val = variant.value.i; + return val; +} + +NK_API float +nk_propertyf(struct nk_context *ctx, const char *name, float min, + float val, float max, float step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + + if (!ctx || !ctx->current || !name) return val; + variant = nk_property_variant_float(val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); + val = variant.value.f; + return val; +} + +NK_API double +nk_propertyd(struct nk_context *ctx, const char *name, double min, + double val, double max, double step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + + if (!ctx || !ctx->current || !name) return val; + variant = nk_property_variant_double(val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); + val = variant.value.d; + return val; +} + +/*---------------------------------------------------------------- + * + * COLOR PICKER + * + * --------------------------------------------------------------*/ +NK_API int +nk_color_pick(struct nk_context * ctx, struct nk_colorf *color, + enum nk_color_format fmt) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_style *config; + const struct nk_input *in; + + enum nk_widget_layout_states state; + struct nk_rect bounds; + + NK_ASSERT(ctx); + NK_ASSERT(color); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !color) + return 0; + + win = ctx->current; + config = &ctx->style; + layout = win->layout; + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_color_picker(&ctx->last_widget_state, &win->buffer, color, fmt, bounds, + nk_vec2(0,0), in, config->font); +} + +NK_API struct nk_colorf +nk_color_picker(struct nk_context *ctx, struct nk_colorf color, + enum nk_color_format fmt) +{ + nk_color_pick(ctx, &color, fmt); + return color; +} + +/* ------------------------------------------------------------- + * + * CHART + * + * --------------------------------------------------------------*/ +NK_API int +nk_chart_begin_colored(struct nk_context *ctx, enum nk_chart_type type, + struct nk_color color, struct nk_color highlight, + int count, float min_value, float max_value) +{ + struct nk_window *win; + struct nk_chart *chart; + const struct nk_style *config; + const struct nk_style_chart *style; + + const struct nk_style_item *background; + struct nk_rect bounds = {0, 0, 0, 0}; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + + if (!ctx || !ctx->current || !ctx->current->layout) return 0; + if (!nk_widget(&bounds, ctx)) { + chart = &ctx->current->layout->chart; + nk_zero(chart, sizeof(*chart)); + return 0; + } + + win = ctx->current; + config = &ctx->style; + chart = &win->layout->chart; + style = &config->chart; + + /* setup basic generic chart */ + nk_zero(chart, sizeof(*chart)); + chart->x = bounds.x + style->padding.x; + chart->y = bounds.y + style->padding.y; + chart->w = bounds.w - 2 * style->padding.x; + chart->h = bounds.h - 2 * style->padding.y; + chart->w = NK_MAX(chart->w, 2 * style->padding.x); + chart->h = NK_MAX(chart->h, 2 * style->padding.y); + + /* add first slot into chart */ + {struct nk_chart_slot *slot = &chart->slots[chart->slot++]; + slot->type = type; + slot->count = count; + slot->color = color; + slot->highlight = highlight; + slot->min = NK_MIN(min_value, max_value); + slot->max = NK_MAX(min_value, max_value); + slot->range = slot->max - slot->min;} + + /* draw chart background */ + background = &style->background; + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(&win->buffer, bounds, &background->data.image, nk_white); + } else { + nk_fill_rect(&win->buffer, bounds, style->rounding, style->border_color); + nk_fill_rect(&win->buffer, nk_shrink_rect(bounds, style->border), + style->rounding, style->background.data.color); + } + return 1; +} + +NK_API int +nk_chart_begin(struct nk_context *ctx, const enum nk_chart_type type, + int count, float min_value, float max_value) +{return nk_chart_begin_colored(ctx, type, ctx->style.chart.color, ctx->style.chart.selected_color, count, min_value, max_value);} + +NK_API void +nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type type, + struct nk_color color, struct nk_color highlight, + int count, float min_value, float max_value) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + NK_ASSERT(ctx->current->layout->chart.slot < NK_CHART_MAX_SLOT); + if (!ctx || !ctx->current || !ctx->current->layout) return; + if (ctx->current->layout->chart.slot >= NK_CHART_MAX_SLOT) return; + + /* add another slot into the graph */ + {struct nk_chart *chart = &ctx->current->layout->chart; + struct nk_chart_slot *slot = &chart->slots[chart->slot++]; + slot->type = type; + slot->count = count; + slot->color = color; + slot->highlight = highlight; + slot->min = NK_MIN(min_value, max_value); + slot->max = NK_MAX(min_value, max_value); + slot->range = slot->max - slot->min;} +} + +NK_API void +nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type type, + int count, float min_value, float max_value) +{nk_chart_add_slot_colored(ctx, type, ctx->style.chart.color, ctx->style.chart.selected_color, count, min_value, max_value);} + +NK_INTERN nk_flags +nk_chart_push_line(struct nk_context *ctx, struct nk_window *win, + struct nk_chart *g, float value, int slot) +{ + struct nk_panel *layout = win->layout; + const struct nk_input *i = &ctx->input; + struct nk_command_buffer *out = &win->buffer; + + nk_flags ret = 0; + struct nk_vec2 cur; + struct nk_rect bounds; + struct nk_color color; + float step; + float range; + float ratio; + + NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); + step = g->w / (float)g->slots[slot].count; + range = g->slots[slot].max - g->slots[slot].min; + ratio = (value - g->slots[slot].min) / range; + + if (g->slots[slot].index == 0) { + /* first data point does not have a connection */ + g->slots[slot].last.x = g->x; + g->slots[slot].last.y = (g->y + g->h) - ratio * (float)g->h; + + bounds.x = g->slots[slot].last.x - 2; + bounds.y = g->slots[slot].last.y - 2; + bounds.w = bounds.h = 4; + + color = g->slots[slot].color; + if (!(layout->flags & NK_WINDOW_ROM) && + NK_INBOX(i->mouse.pos.x,i->mouse.pos.y, g->slots[slot].last.x-3, g->slots[slot].last.y-3, 6, 6)){ + ret = nk_input_is_mouse_hovering_rect(i, bounds) ? NK_CHART_HOVERING : 0; + ret |= (i->mouse.buttons[NK_BUTTON_LEFT].down && + i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; + color = g->slots[slot].highlight; + } + nk_fill_rect(out, bounds, 0, color); + g->slots[slot].index += 1; + return ret; + } + + /* draw a line between the last data point and the new one */ + color = g->slots[slot].color; + cur.x = g->x + (float)(step * (float)g->slots[slot].index); + cur.y = (g->y + g->h) - (ratio * (float)g->h); + nk_stroke_line(out, g->slots[slot].last.x, g->slots[slot].last.y, cur.x, cur.y, 1.0f, color); + + bounds.x = cur.x - 3; + bounds.y = cur.y - 3; + bounds.w = bounds.h = 6; + + /* user selection of current data point */ + if (!(layout->flags & NK_WINDOW_ROM)) { + if (nk_input_is_mouse_hovering_rect(i, bounds)) { + ret = NK_CHART_HOVERING; + ret |= (!i->mouse.buttons[NK_BUTTON_LEFT].down && + i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; + color = g->slots[slot].highlight; + } + } + nk_fill_rect(out, nk_rect(cur.x - 2, cur.y - 2, 4, 4), 0, color); + + /* save current data point position */ + g->slots[slot].last.x = cur.x; + g->slots[slot].last.y = cur.y; + g->slots[slot].index += 1; + return ret; +} + +NK_INTERN nk_flags +nk_chart_push_column(const struct nk_context *ctx, struct nk_window *win, + struct nk_chart *chart, float value, int slot) +{ + struct nk_command_buffer *out = &win->buffer; + const struct nk_input *in = &ctx->input; + struct nk_panel *layout = win->layout; + + float ratio; + nk_flags ret = 0; + struct nk_color color; + struct nk_rect item = {0,0,0,0}; + + NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); + if (chart->slots[slot].index >= chart->slots[slot].count) + return nk_false; + if (chart->slots[slot].count) { + float padding = (float)(chart->slots[slot].count-1); + item.w = (chart->w - padding) / (float)(chart->slots[slot].count); + } + + /* calculate bounds of current bar chart entry */ + color = chart->slots[slot].color;; + item.h = chart->h * NK_ABS((value/chart->slots[slot].range)); + if (value >= 0) { + ratio = (value + NK_ABS(chart->slots[slot].min)) / NK_ABS(chart->slots[slot].range); + item.y = (chart->y + chart->h) - chart->h * ratio; + } else { + ratio = (value - chart->slots[slot].max) / chart->slots[slot].range; + item.y = chart->y + (chart->h * NK_ABS(ratio)) - item.h; + } + item.x = chart->x + ((float)chart->slots[slot].index * item.w); + item.x = item.x + ((float)chart->slots[slot].index); + + /* user chart bar selection */ + if (!(layout->flags & NK_WINDOW_ROM) && + NK_INBOX(in->mouse.pos.x,in->mouse.pos.y,item.x,item.y,item.w,item.h)) { + ret = NK_CHART_HOVERING; + ret |= (!in->mouse.buttons[NK_BUTTON_LEFT].down && + in->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; + color = chart->slots[slot].highlight; + } + nk_fill_rect(out, item, 0, color); + chart->slots[slot].index += 1; + return ret; +} + +NK_API nk_flags +nk_chart_push_slot(struct nk_context *ctx, float value, int slot) +{ + nk_flags flags; + struct nk_window *win; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); + NK_ASSERT(slot < ctx->current->layout->chart.slot); + if (!ctx || !ctx->current || slot >= NK_CHART_MAX_SLOT) return nk_false; + if (slot >= ctx->current->layout->chart.slot) return nk_false; + + win = ctx->current; + if (win->layout->chart.slot < slot) return nk_false; + switch (win->layout->chart.slots[slot].type) { + case NK_CHART_LINES: + flags = nk_chart_push_line(ctx, win, &win->layout->chart, value, slot); break; + case NK_CHART_COLUMN: + flags = nk_chart_push_column(ctx, win, &win->layout->chart, value, slot); break; + default: + case NK_CHART_MAX: + flags = 0; + } + return flags; +} + +NK_API nk_flags +nk_chart_push(struct nk_context *ctx, float value) +{return nk_chart_push_slot(ctx, value, 0);} + +NK_API void +nk_chart_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_chart *chart; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return; + + win = ctx->current; + chart = &win->layout->chart; + NK_MEMSET(chart, 0, sizeof(*chart)); + return; +} + +NK_API void +nk_plot(struct nk_context *ctx, enum nk_chart_type type, const float *values, + int count, int offset) +{ + int i = 0; + float min_value; + float max_value; + + NK_ASSERT(ctx); + NK_ASSERT(values); + if (!ctx || !values || !count) return; + + min_value = values[offset]; + max_value = values[offset]; + for (i = 0; i < count; ++i) { + min_value = NK_MIN(values[i + offset], min_value); + max_value = NK_MAX(values[i + offset], max_value); + } + + if (nk_chart_begin(ctx, type, count, min_value, max_value)) { + for (i = 0; i < count; ++i) + nk_chart_push(ctx, values[i + offset]); + nk_chart_end(ctx); + } +} + +NK_API void +nk_plot_function(struct nk_context *ctx, enum nk_chart_type type, void *userdata, + float(*value_getter)(void* user, int index), int count, int offset) +{ + int i = 0; + float min_value; + float max_value; + + NK_ASSERT(ctx); + NK_ASSERT(value_getter); + if (!ctx || !value_getter || !count) return; + + max_value = min_value = value_getter(userdata, offset); + for (i = 0; i < count; ++i) { + float value = value_getter(userdata, i + offset); + min_value = NK_MIN(value, min_value); + max_value = NK_MAX(value, max_value); + } + + if (nk_chart_begin(ctx, type, count, min_value, max_value)) { + for (i = 0; i < count; ++i) + nk_chart_push(ctx, value_getter(userdata, i + offset)); + nk_chart_end(ctx); + } +} + +/* ------------------------------------------------------------- + * + * GROUP + * + * --------------------------------------------------------------*/ +NK_API int +nk_group_scrolled_offset_begin(struct nk_context *ctx, + nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags) +{ + struct nk_rect bounds; + struct nk_window panel; + struct nk_window *win; + + win = ctx->current; + nk_panel_alloc_space(&bounds, ctx); + {const struct nk_rect *c = &win->layout->clip; + if (!NK_INTERSECT(c->x, c->y, c->w, c->h, bounds.x, bounds.y, bounds.w, bounds.h) && + !(flags & NK_WINDOW_MOVABLE)) { + return 0; + }} + if (win->flags & NK_WINDOW_ROM) + flags |= NK_WINDOW_ROM; + + /* initialize a fake window to create the panel from */ + nk_zero(&panel, sizeof(panel)); + panel.bounds = bounds; + panel.flags = flags; + panel.scrollbar.x = *x_offset; + panel.scrollbar.y = *y_offset; + panel.buffer = win->buffer; + panel.layout = (struct nk_panel*)nk_create_panel(ctx); + ctx->current = &panel; + nk_panel_begin(ctx, (flags & NK_WINDOW_TITLE) ? title: 0, NK_PANEL_GROUP); + + win->buffer = panel.buffer; + win->buffer.clip = panel.layout->clip; + panel.layout->offset_x = x_offset; + panel.layout->offset_y = y_offset; + panel.layout->parent = win->layout; + win->layout = panel.layout; + + ctx->current = win; + if ((panel.layout->flags & NK_WINDOW_CLOSED) || + (panel.layout->flags & NK_WINDOW_MINIMIZED)) + { + nk_flags f = panel.layout->flags; + nk_group_scrolled_end(ctx); + if (f & NK_WINDOW_CLOSED) + return NK_WINDOW_CLOSED; + if (f & NK_WINDOW_MINIMIZED) + return NK_WINDOW_MINIMIZED; + } + return 1; +} + +NK_API void +nk_group_scrolled_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *parent; + struct nk_panel *g; + + struct nk_rect clip; + struct nk_window pan; + struct nk_vec2 panel_padding; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return; + + /* make sure nk_group_begin was called correctly */ + NK_ASSERT(ctx->current); + win = ctx->current; + NK_ASSERT(win->layout); + g = win->layout; + NK_ASSERT(g->parent); + parent = g->parent; + + /* dummy window */ + nk_zero_struct(pan); + panel_padding = nk_panel_get_padding(&ctx->style, NK_PANEL_GROUP); + pan.bounds.y = g->bounds.y - (g->header_height + g->menu.h); + pan.bounds.x = g->bounds.x - panel_padding.x; + pan.bounds.w = g->bounds.w + 2 * panel_padding.x; + pan.bounds.h = g->bounds.h + g->header_height + g->menu.h; + if (g->flags & NK_WINDOW_BORDER) { + pan.bounds.x -= g->border; + pan.bounds.y -= g->border; + pan.bounds.w += 2*g->border; + pan.bounds.h += 2*g->border; + } + if (!(g->flags & NK_WINDOW_NO_SCROLLBAR)) { + pan.bounds.w += ctx->style.window.scrollbar_size.x; + pan.bounds.h += ctx->style.window.scrollbar_size.y; + } + pan.scrollbar.x = *g->offset_x; + pan.scrollbar.y = *g->offset_y; + pan.flags = g->flags; + pan.buffer = win->buffer; + pan.layout = g; + pan.parent = win; + ctx->current = &pan; + + /* make sure group has correct clipping rectangle */ + nk_unify(&clip, &parent->clip, pan.bounds.x, pan.bounds.y, + pan.bounds.x + pan.bounds.w, pan.bounds.y + pan.bounds.h + panel_padding.x); + nk_push_scissor(&pan.buffer, clip); + nk_end(ctx); + + win->buffer = pan.buffer; + nk_push_scissor(&win->buffer, parent->clip); + ctx->current = win; + win->layout = parent; + g->bounds = pan.bounds; + return; +} + +NK_API int +nk_group_scrolled_begin(struct nk_context *ctx, + struct nk_scroll *scroll, const char *title, nk_flags flags) +{return nk_group_scrolled_offset_begin(ctx, &scroll->x, &scroll->y, title, flags);} + +NK_API int +nk_group_begin_titled(struct nk_context *ctx, const char *id, + const char *title, nk_flags flags) +{ + int id_len; + nk_hash id_hash; + struct nk_window *win; + nk_uint *x_offset; + nk_uint *y_offset; + + NK_ASSERT(ctx); + NK_ASSERT(id); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !id) + return 0; + + /* find persistent group scrollbar value */ + win = ctx->current; + id_len = (int)nk_strlen(id); + id_hash = nk_murmur_hash(id, (int)id_len, NK_PANEL_GROUP); + x_offset = nk_find_value(win, id_hash); + if (!x_offset) { + x_offset = nk_add_value(ctx, win, id_hash, 0); + y_offset = nk_add_value(ctx, win, id_hash+1, 0); + + NK_ASSERT(x_offset); + NK_ASSERT(y_offset); + if (!x_offset || !y_offset) return 0; + *x_offset = *y_offset = 0; + } else y_offset = nk_find_value(win, id_hash+1); + return nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags); +} + +NK_API int +nk_group_begin(struct nk_context *ctx, const char *title, nk_flags flags) +{ + return nk_group_begin_titled(ctx, title, title, flags); +} + +NK_API void +nk_group_end(struct nk_context *ctx) +{nk_group_scrolled_end(ctx);} + +NK_API int +nk_list_view_begin(struct nk_context *ctx, struct nk_list_view *view, + const char *title, nk_flags flags, int row_height, int row_count) +{ + int title_len; + nk_hash title_hash; + nk_uint *x_offset; + nk_uint *y_offset; + + int result; + struct nk_window *win; + struct nk_panel *layout; + const struct nk_style *style; + struct nk_vec2 item_spacing; + + NK_ASSERT(ctx); + NK_ASSERT(view); + NK_ASSERT(title); + if (!ctx || !view || !title) return 0; + + win = ctx->current; + style = &ctx->style; + item_spacing = style->window.spacing; + row_height += NK_MAX(0, (int)item_spacing.y); + + /* find persistent list view scrollbar offset */ + title_len = (int)nk_strlen(title); + title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP); + x_offset = nk_find_value(win, title_hash); + if (!x_offset) { + x_offset = nk_add_value(ctx, win, title_hash, 0); + y_offset = nk_add_value(ctx, win, title_hash+1, 0); + + NK_ASSERT(x_offset); + NK_ASSERT(y_offset); + if (!x_offset || !y_offset) return 0; + *x_offset = *y_offset = 0; + } else y_offset = nk_find_value(win, title_hash+1); + view->scroll_value = *y_offset; + view->scroll_pointer = y_offset; + + *y_offset = 0; + result = nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags); + win = ctx->current; + layout = win->layout; + + view->total_height = row_height * NK_MAX(row_count,1); + view->begin = (int)NK_MAX(((float)view->scroll_value / (float)row_height), 0.0f); + view->count = (int)NK_MAX(nk_iceilf((layout->clip.h)/(float)row_height), 0); + view->end = view->begin + view->count; + view->ctx = ctx; + return result; +} + +NK_API void +nk_list_view_end(struct nk_list_view *view) +{ + struct nk_context *ctx; + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(view); + NK_ASSERT(view->ctx); + NK_ASSERT(view->scroll_pointer); + if (!view || !view->ctx) return; + + ctx = view->ctx; + win = ctx->current; + layout = win->layout; + layout->at_y = layout->bounds.y + (float)view->total_height; + *view->scroll_pointer = *view->scroll_pointer + view->scroll_value; + nk_group_end(view->ctx); +} + +/* -------------------------------------------------------------- + * + * POPUP + * + * --------------------------------------------------------------*/ +NK_API int +nk_popup_begin(struct nk_context *ctx, enum nk_popup_type type, + const char *title, nk_flags flags, struct nk_rect rect) +{ + struct nk_window *popup; + struct nk_window *win; + struct nk_panel *panel; + + int title_len; + nk_hash title_hash; + nk_size allocated; + + NK_ASSERT(ctx); + NK_ASSERT(title); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + panel = win->layout; + NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP) && "popups are not allowed to have popups"); + (void)panel; + title_len = (int)nk_strlen(title); + title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_POPUP); + + popup = win->popup.win; + if (!popup) { + popup = (struct nk_window*)nk_create_window(ctx); + popup->parent = win; + win->popup.win = popup; + win->popup.active = 0; + win->popup.type = NK_PANEL_POPUP; + } + + /* make sure we have correct popup */ + if (win->popup.name != title_hash) { + if (!win->popup.active) { + nk_zero(popup, sizeof(*popup)); + win->popup.name = title_hash; + win->popup.active = 1; + win->popup.type = NK_PANEL_POPUP; + } else return 0; + } + + /* popup position is local to window */ + ctx->current = popup; + rect.x += win->layout->clip.x; + rect.y += win->layout->clip.y; + + /* setup popup data */ + popup->parent = win; + popup->bounds = rect; + popup->seq = ctx->seq; + popup->layout = (struct nk_panel*)nk_create_panel(ctx); + popup->flags = flags; + popup->flags |= NK_WINDOW_BORDER; + if (type == NK_POPUP_DYNAMIC) + popup->flags |= NK_WINDOW_DYNAMIC; + + popup->buffer = win->buffer; + nk_start_popup(ctx, win); + allocated = ctx->memory.allocated; + nk_push_scissor(&popup->buffer, nk_null_rect); + + if (nk_panel_begin(ctx, title, NK_PANEL_POPUP)) { + /* popup is running therefore invalidate parent panels */ + struct nk_panel *root; + root = win->layout; + while (root) { + root->flags |= NK_WINDOW_ROM; + root->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM; + root = root->parent; + } + win->popup.active = 1; + popup->layout->offset_x = &popup->scrollbar.x; + popup->layout->offset_y = &popup->scrollbar.y; + popup->layout->parent = win->layout; + return 1; + } else { + /* popup was closed/is invalid so cleanup */ + struct nk_panel *root; + root = win->layout; + while (root) { + root->flags |= NK_WINDOW_REMOVE_ROM; + root = root->parent; + } + win->popup.buf.active = 0; + win->popup.active = 0; + ctx->memory.allocated = allocated; + ctx->current = win; + nk_free_panel(ctx, popup->layout); + popup->layout = 0; + return 0; + } +} + +NK_INTERN int +nk_nonblock_begin(struct nk_context *ctx, + nk_flags flags, struct nk_rect body, struct nk_rect header, + enum nk_panel_type panel_type) +{ + struct nk_window *popup; + struct nk_window *win; + struct nk_panel *panel; + int is_active = nk_true; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + /* popups cannot have popups */ + win = ctx->current; + panel = win->layout; + NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP)); + (void)panel; + popup = win->popup.win; + if (!popup) { + /* create window for nonblocking popup */ + popup = (struct nk_window*)nk_create_window(ctx); + popup->parent = win; + win->popup.win = popup; + win->popup.type = panel_type; + nk_command_buffer_init(&popup->buffer, &ctx->memory, NK_CLIPPING_ON); + } else { + /* close the popup if user pressed outside or in the header */ + int pressed, in_body, in_header; + pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT); + in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body); + in_header = nk_input_is_mouse_hovering_rect(&ctx->input, header); + if (pressed && (!in_body || in_header)) + is_active = nk_false; + } + win->popup.header = header; + + if (!is_active) { + /* remove read only mode from all parent panels */ + struct nk_panel *root = win->layout; + while (root) { + root->flags |= NK_WINDOW_REMOVE_ROM; + root = root->parent; + } + return is_active; + } + + popup->bounds = body; + popup->parent = win; + popup->layout = (struct nk_panel*)nk_create_panel(ctx); + popup->flags = flags; + popup->flags |= NK_WINDOW_BORDER; + popup->flags |= NK_WINDOW_DYNAMIC; + popup->seq = ctx->seq; + win->popup.active = 1; + NK_ASSERT(popup->layout); + + nk_start_popup(ctx, win); + popup->buffer = win->buffer; + nk_push_scissor(&popup->buffer, nk_null_rect); + ctx->current = popup; + + nk_panel_begin(ctx, 0, panel_type); + win->buffer = popup->buffer; + popup->layout->parent = win->layout; + popup->layout->offset_x = &popup->scrollbar.x; + popup->layout->offset_y = &popup->scrollbar.y; + + /* set read only mode to all parent panels */ + {struct nk_panel *root; + root = win->layout; + while (root) { + root->flags |= NK_WINDOW_ROM; + root = root->parent; + }} + return is_active; +} + +NK_API void +nk_popup_close(struct nk_context *ctx) +{ + struct nk_window *popup; + NK_ASSERT(ctx); + if (!ctx || !ctx->current) return; + + popup = ctx->current; + NK_ASSERT(popup->parent); + NK_ASSERT(popup->layout->type & NK_PANEL_SET_POPUP); + popup->flags |= NK_WINDOW_HIDDEN; +} + +NK_API void +nk_popup_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_window *popup; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + popup = ctx->current; + if (!popup->parent) return; + win = popup->parent; + if (popup->flags & NK_WINDOW_HIDDEN) { + struct nk_panel *root; + root = win->layout; + while (root) { + root->flags |= NK_WINDOW_REMOVE_ROM; + root = root->parent; + } + win->popup.active = 0; + } + nk_push_scissor(&popup->buffer, nk_null_rect); + nk_end(ctx); + + win->buffer = popup->buffer; + nk_finish_popup(ctx, win); + ctx->current = win; + nk_push_scissor(&win->buffer, win->layout->clip); +} +/* ------------------------------------------------------------- + * + * TOOLTIP + * + * -------------------------------------------------------------- */ +NK_API int +nk_tooltip_begin(struct nk_context *ctx, float width) +{ + int x,y,w,h; + struct nk_window *win; + const struct nk_input *in; + struct nk_rect bounds; + int ret; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + /* make sure that no nonblocking popup is currently active */ + win = ctx->current; + in = &ctx->input; + if (win->popup.win && (win->popup.type & NK_PANEL_SET_NONBLOCK)) + return 0; + + w = nk_iceilf(width); + h = nk_iceilf(nk_null_rect.h); + x = nk_ifloorf(in->mouse.pos.x + 1) - (int)win->layout->clip.x; + y = nk_ifloorf(in->mouse.pos.y + 1) - (int)win->layout->clip.y; + + bounds.x = (float)x; + bounds.y = (float)y; + bounds.w = (float)w; + bounds.h = (float)h; + + ret = nk_popup_begin(ctx, NK_POPUP_DYNAMIC, + "__##Tooltip##__", NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_BORDER, bounds); + if (ret) win->layout->flags &= ~(nk_flags)NK_WINDOW_ROM; + win->popup.type = NK_PANEL_TOOLTIP; + ctx->current->layout->type = NK_PANEL_TOOLTIP; + return ret; +} + +NK_API void +nk_tooltip_end(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return; + ctx->current->seq--; + nk_popup_close(ctx); + nk_popup_end(ctx); +} + +NK_API void +nk_tooltip(struct nk_context *ctx, const char *text) +{ + const struct nk_style *style; + struct nk_vec2 padding; + + int text_len; + float text_width; + float text_height; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + NK_ASSERT(text); + if (!ctx || !ctx->current || !ctx->current->layout || !text) + return; + + /* fetch configuration data */ + style = &ctx->style; + padding = style->window.padding; + + /* calculate size of the text and tooltip */ + text_len = nk_strlen(text); + text_width = style->font->width(style->font->userdata, + style->font->height, text, text_len); + text_width += (4 * padding.x); + text_height = (style->font->height + 2 * padding.y); + + /* execute tooltip and fill with text */ + if (nk_tooltip_begin(ctx, (float)text_width)) { + nk_layout_row_dynamic(ctx, (float)text_height, 1); + nk_text(ctx, text, text_len, NK_TEXT_LEFT); + nk_tooltip_end(ctx); + } +} +#ifdef NK_INCLUDE_STANDARD_VARARGS +NK_API void +nk_tooltipf(struct nk_context *ctx, const char *fmt, ...) +{ + char buf[256]; + va_list args; + va_start(args, fmt); + nk_strfmt(buf, NK_LEN(buf), fmt, args); + va_end(args); + nk_tooltip(ctx, buf); +} +#endif + +/* ------------------------------------------------------------- + * + * CONTEXTUAL + * + * -------------------------------------------------------------- */ +NK_API int +nk_contextual_begin(struct nk_context *ctx, nk_flags flags, struct nk_vec2 size, + struct nk_rect trigger_bounds) +{ + struct nk_window *win; + struct nk_window *popup; + struct nk_rect body; + + NK_STORAGE const struct nk_rect null_rect = {0,0,0,0}; + int is_clicked = 0; + int is_active = 0; + int is_open = 0; + int ret = 0; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + ++win->popup.con_count; + + /* check if currently active contextual is active */ + popup = win->popup.win; + is_open = (popup && win->popup.type == NK_PANEL_CONTEXTUAL); + is_clicked = nk_input_mouse_clicked(&ctx->input, NK_BUTTON_RIGHT, trigger_bounds); + if (win->popup.active_con && win->popup.con_count != win->popup.active_con) + return 0; + if ((is_clicked && is_open && !is_active) || (!is_open && !is_active && !is_clicked)) + return 0; + + /* calculate contextual position on click */ + win->popup.active_con = win->popup.con_count; + if (is_clicked) { + body.x = ctx->input.mouse.pos.x; + body.y = ctx->input.mouse.pos.y; + } else { + body.x = popup->bounds.x; + body.y = popup->bounds.y; + } + body.w = size.x; + body.h = size.y; + + /* start nonblocking contextual popup */ + ret = nk_nonblock_begin(ctx, flags|NK_WINDOW_NO_SCROLLBAR, body, + null_rect, NK_PANEL_CONTEXTUAL); + if (ret) win->popup.type = NK_PANEL_CONTEXTUAL; + else { + win->popup.active_con = 0; + if (win->popup.win) + win->popup.win->flags = 0; + } + return ret; +} + +NK_API int +nk_contextual_item_text(struct nk_context *ctx, const char *text, int len, + nk_flags alignment) +{ + struct nk_window *win; + const struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); + if (!state) return nk_false; + + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds, + text, len, alignment, NK_BUTTON_DEFAULT, &style->contextual_button, in, style->font)) { + nk_contextual_close(ctx); + return nk_true; + } + return nk_false; +} + +NK_API int nk_contextual_item_label(struct nk_context *ctx, const char *label, nk_flags align) +{return nk_contextual_item_text(ctx, label, nk_strlen(label), align);} + +NK_API int +nk_contextual_item_image_text(struct nk_context *ctx, struct nk_image img, + const char *text, int len, nk_flags align) +{ + struct nk_window *win; + const struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); + if (!state) return nk_false; + + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, bounds, + img, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)){ + nk_contextual_close(ctx); + return nk_true; + } + return nk_false; +} + +NK_API int nk_contextual_item_image_label(struct nk_context *ctx, struct nk_image img, + const char *label, nk_flags align) +{return nk_contextual_item_image_text(ctx, img, label, nk_strlen(label), align);} + +NK_API int +nk_contextual_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol, + const char *text, int len, nk_flags align) +{ + struct nk_window *win; + const struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); + if (!state) return nk_false; + + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds, + symbol, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)) { + nk_contextual_close(ctx); + return nk_true; + } + return nk_false; +} + +NK_API int nk_contextual_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol, + const char *text, nk_flags align) +{return nk_contextual_item_symbol_text(ctx, symbol, text, nk_strlen(text), align);} + +NK_API void +nk_contextual_close(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return; + nk_popup_close(ctx); +} + +NK_API void +nk_contextual_end(struct nk_context *ctx) +{ + struct nk_window *popup; + struct nk_panel *panel; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return; + + popup = ctx->current; + panel = popup->layout; + NK_ASSERT(popup->parent); + NK_ASSERT(panel->type & NK_PANEL_SET_POPUP); + if (panel->flags & NK_WINDOW_DYNAMIC) { + /* Close behavior + This is a bit of a hack solution since we do not know before we end our popup + how big it will be. We therefore do not directly know when a + click outside the non-blocking popup must close it at that direct frame. + Instead it will be closed in the next frame.*/ + struct nk_rect body = {0,0,0,0}; + if (panel->at_y < (panel->bounds.y + panel->bounds.h)) { + struct nk_vec2 padding = nk_panel_get_padding(&ctx->style, panel->type); + body = panel->bounds; + body.y = (panel->at_y + panel->footer_height + panel->border + padding.y + panel->row.height); + body.h = (panel->bounds.y + panel->bounds.h) - body.y; + } + {int pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT); + int in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body); + if (pressed && in_body) + popup->flags |= NK_WINDOW_HIDDEN; + } + } + if (popup->flags & NK_WINDOW_HIDDEN) + popup->seq = 0; + nk_popup_end(ctx); + return; +} +/* ------------------------------------------------------------- + * + * COMBO + * + * --------------------------------------------------------------*/ +NK_INTERN int +nk_combo_begin(struct nk_context *ctx, struct nk_window *win, + struct nk_vec2 size, int is_clicked, struct nk_rect header) +{ + struct nk_window *popup; + int is_open = 0; + int is_active = 0; + struct nk_rect body; + nk_hash hash; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + popup = win->popup.win; + body.x = header.x; + body.w = size.x; + body.y = header.y + header.h-ctx->style.window.combo_border; + body.h = size.y; + + hash = win->popup.combo_count++; + is_open = (popup) ? nk_true:nk_false; + is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_COMBO); + if ((is_clicked && is_open && !is_active) || (is_open && !is_active) || + (!is_open && !is_active && !is_clicked)) return 0; + if (!nk_nonblock_begin(ctx, 0, body, + (is_clicked && is_open)?nk_rect(0,0,0,0):header, NK_PANEL_COMBO)) return 0; + + win->popup.type = NK_PANEL_COMBO; + win->popup.name = hash; + return 1; +} + +NK_API int +nk_combo_begin_text(struct nk_context *ctx, const char *selected, int len, + struct nk_vec2 size) +{ + const struct nk_input *in; + struct nk_window *win; + struct nk_style *style; + + enum nk_widget_layout_states s; + int is_clicked = nk_false; + struct nk_rect header; + const struct nk_style_item *background; + struct nk_text text; + + NK_ASSERT(ctx); + NK_ASSERT(selected); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !selected) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (s == NK_WIDGET_INVALID) + return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { + background = &style->combo.active; + text.text = style->combo.label_active; + } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { + background = &style->combo.hover; + text.text = style->combo.label_hover; + } else { + background = &style->combo.normal; + text.text = style->combo.label_normal; + } + if (background->type == NK_STYLE_ITEM_IMAGE) { + text.background = nk_rgba(0,0,0,0); + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + text.background = background->data.color; + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + /* print currently selected text item */ + struct nk_rect label; + struct nk_rect button; + struct nk_rect content; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + + /* draw selected label */ + text.padding = nk_vec2(0,0); + label.x = header.x + style->combo.content_padding.x; + label.y = header.y + style->combo.content_padding.y; + label.w = button.x - (style->combo.content_padding.x + style->combo.spacing.x) - label.x;; + label.h = header.h - 2 * style->combo.content_padding.y; + nk_widget_text(&win->buffer, label, selected, len, &text, + NK_TEXT_LEFT, ctx->style.font); + + /* draw open/close button */ + nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} + +NK_API int nk_combo_begin_label(struct nk_context *ctx, const char *selected, struct nk_vec2 size) +{return nk_combo_begin_text(ctx, selected, nk_strlen(selected), size);} + +NK_API int +nk_combo_begin_color(struct nk_context *ctx, struct nk_color color, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_style *style; + const struct nk_input *in; + + struct nk_rect header; + int is_clicked = nk_false; + enum nk_widget_layout_states s; + const struct nk_style_item *background; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (s == NK_WIDGET_INVALID) + return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) + background = &style->combo.active; + else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + background = &style->combo.hover; + else background = &style->combo.normal; + + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(&win->buffer, header, &background->data.image,nk_white); + } else { + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + struct nk_rect content; + struct nk_rect button; + struct nk_rect bounds; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + + /* draw color */ + bounds.h = header.h - 4 * style->combo.content_padding.y; + bounds.y = header.y + 2 * style->combo.content_padding.y; + bounds.x = header.x + 2 * style->combo.content_padding.x; + bounds.w = (button.x - (style->combo.content_padding.x + style->combo.spacing.x)) - bounds.x; + nk_fill_rect(&win->buffer, bounds, 0, color); + + /* draw open/close button */ + nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} + +NK_API int +nk_combo_begin_symbol(struct nk_context *ctx, enum nk_symbol_type symbol, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_style *style; + const struct nk_input *in; + + struct nk_rect header; + int is_clicked = nk_false; + enum nk_widget_layout_states s; + const struct nk_style_item *background; + struct nk_color sym_background; + struct nk_color symbol_color; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (s == NK_WIDGET_INVALID) + return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { + background = &style->combo.active; + symbol_color = style->combo.symbol_active; + } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { + background = &style->combo.hover; + symbol_color = style->combo.symbol_hover; + } else { + background = &style->combo.normal; + symbol_color = style->combo.symbol_hover; + } + + if (background->type == NK_STYLE_ITEM_IMAGE) { + sym_background = nk_rgba(0,0,0,0); + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + sym_background = background->data.color; + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + struct nk_rect bounds = {0,0,0,0}; + struct nk_rect content; + struct nk_rect button; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.y; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + + /* draw symbol */ + bounds.h = header.h - 2 * style->combo.content_padding.y; + bounds.y = header.y + style->combo.content_padding.y; + bounds.x = header.x + style->combo.content_padding.x; + bounds.w = (button.x - style->combo.content_padding.y) - bounds.x; + nk_draw_symbol(&win->buffer, symbol, bounds, sym_background, symbol_color, + 1.0f, style->font); + + /* draw open/close button */ + nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} + +NK_API int +nk_combo_begin_symbol_text(struct nk_context *ctx, const char *selected, int len, + enum nk_symbol_type symbol, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_style *style; + struct nk_input *in; + + struct nk_rect header; + int is_clicked = nk_false; + enum nk_widget_layout_states s; + const struct nk_style_item *background; + struct nk_color symbol_color; + struct nk_text text; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (!s) return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { + background = &style->combo.active; + symbol_color = style->combo.symbol_active; + text.text = style->combo.label_active; + } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { + background = &style->combo.hover; + symbol_color = style->combo.symbol_hover; + text.text = style->combo.label_hover; + } else { + background = &style->combo.normal; + symbol_color = style->combo.symbol_normal; + text.text = style->combo.label_normal; + } + if (background->type == NK_STYLE_ITEM_IMAGE) { + text.background = nk_rgba(0,0,0,0); + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + text.background = background->data.color; + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + struct nk_rect content; + struct nk_rect button; + struct nk_rect label; + struct nk_rect image; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + + /* draw symbol */ + image.x = header.x + style->combo.content_padding.x; + image.y = header.y + style->combo.content_padding.y; + image.h = header.h - 2 * style->combo.content_padding.y; + image.w = image.h; + nk_draw_symbol(&win->buffer, symbol, image, text.background, symbol_color, + 1.0f, style->font); + + /* draw label */ + text.padding = nk_vec2(0,0); + label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x; + label.y = header.y + style->combo.content_padding.y; + label.w = (button.x - style->combo.content_padding.x) - label.x; + label.h = header.h - 2 * style->combo.content_padding.y; + nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} + +NK_API int +nk_combo_begin_image(struct nk_context *ctx, struct nk_image img, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_style *style; + const struct nk_input *in; + + struct nk_rect header; + int is_clicked = nk_false; + enum nk_widget_layout_states s; + const struct nk_style_item *background; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (s == NK_WIDGET_INVALID) + return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) + background = &style->combo.active; + else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + background = &style->combo.hover; + else background = &style->combo.normal; + + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + struct nk_rect bounds = {0,0,0,0}; + struct nk_rect content; + struct nk_rect button; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.y; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + + /* draw image */ + bounds.h = header.h - 2 * style->combo.content_padding.y; + bounds.y = header.y + style->combo.content_padding.y; + bounds.x = header.x + style->combo.content_padding.x; + bounds.w = (button.x - style->combo.content_padding.y) - bounds.x; + nk_draw_image(&win->buffer, bounds, &img, nk_white); + + /* draw open/close button */ + nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} + +NK_API int +nk_combo_begin_image_text(struct nk_context *ctx, const char *selected, int len, + struct nk_image img, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_style *style; + struct nk_input *in; + + struct nk_rect header; + int is_clicked = nk_false; + enum nk_widget_layout_states s; + const struct nk_style_item *background; + struct nk_text text; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (!s) return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { + background = &style->combo.active; + text.text = style->combo.label_active; + } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { + background = &style->combo.hover; + text.text = style->combo.label_hover; + } else { + background = &style->combo.normal; + text.text = style->combo.label_normal; + } + if (background->type == NK_STYLE_ITEM_IMAGE) { + text.background = nk_rgba(0,0,0,0); + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + text.background = background->data.color; + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + struct nk_rect content; + struct nk_rect button; + struct nk_rect label; + struct nk_rect image; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + + /* draw image */ + image.x = header.x + style->combo.content_padding.x; + image.y = header.y + style->combo.content_padding.y; + image.h = header.h - 2 * style->combo.content_padding.y; + image.w = image.h; + nk_draw_image(&win->buffer, image, &img, nk_white); + + /* draw label */ + text.padding = nk_vec2(0,0); + label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x; + label.y = header.y + style->combo.content_padding.y; + label.w = (button.x - style->combo.content_padding.x) - label.x; + label.h = header.h - 2 * style->combo.content_padding.y; + nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} + +NK_API int nk_combo_begin_symbol_label(struct nk_context *ctx, + const char *selected, enum nk_symbol_type type, struct nk_vec2 size) +{return nk_combo_begin_symbol_text(ctx, selected, nk_strlen(selected), type, size);} + +NK_API int nk_combo_begin_image_label(struct nk_context *ctx, + const char *selected, struct nk_image img, struct nk_vec2 size) +{return nk_combo_begin_image_text(ctx, selected, nk_strlen(selected), img, size);} + +NK_API int nk_combo_item_text(struct nk_context *ctx, const char *text, int len,nk_flags align) +{return nk_contextual_item_text(ctx, text, len, align);} + +NK_API int nk_combo_item_label(struct nk_context *ctx, const char *label, nk_flags align) +{return nk_contextual_item_label(ctx, label, align);} + +NK_API int nk_combo_item_image_text(struct nk_context *ctx, struct nk_image img, const char *text, + int len, nk_flags alignment) +{return nk_contextual_item_image_text(ctx, img, text, len, alignment);} + +NK_API int nk_combo_item_image_label(struct nk_context *ctx, struct nk_image img, + const char *text, nk_flags alignment) +{return nk_contextual_item_image_label(ctx, img, text, alignment);} + +NK_API int nk_combo_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, + const char *text, int len, nk_flags alignment) +{return nk_contextual_item_symbol_text(ctx, sym, text, len, alignment);} + +NK_API int nk_combo_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, + const char *label, nk_flags alignment) +{return nk_contextual_item_symbol_label(ctx, sym, label, alignment);} + +NK_API void nk_combo_end(struct nk_context *ctx) +{nk_contextual_end(ctx);} + +NK_API void nk_combo_close(struct nk_context *ctx) +{nk_contextual_close(ctx);} + +NK_API int +nk_combo(struct nk_context *ctx, const char **items, int count, + int selected, int item_height, struct nk_vec2 size) +{ + int i = 0; + int max_height; + struct nk_vec2 item_spacing; + struct nk_vec2 window_padding; + + NK_ASSERT(ctx); + NK_ASSERT(items); + NK_ASSERT(ctx->current); + if (!ctx || !items ||!count) + return selected; + + item_spacing = ctx->style.window.spacing; + window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); + max_height = count * item_height + count * (int)item_spacing.y; + max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; + size.y = NK_MIN(size.y, (float)max_height); + if (nk_combo_begin_label(ctx, items[selected], size)) { + nk_layout_row_dynamic(ctx, (float)item_height, 1); + for (i = 0; i < count; ++i) { + if (nk_combo_item_label(ctx, items[i], NK_TEXT_LEFT)) + selected = i; + } + nk_combo_end(ctx); + } + return selected; +} + +NK_API int +nk_combo_separator(struct nk_context *ctx, const char *items_separated_by_separator, + int separator, int selected, int count, int item_height, struct nk_vec2 size) +{ + int i; + int max_height; + struct nk_vec2 item_spacing; + struct nk_vec2 window_padding; + const char *current_item; + const char *iter; + int length = 0; + + NK_ASSERT(ctx); + NK_ASSERT(items_separated_by_separator); + if (!ctx || !items_separated_by_separator) + return selected; + + /* calculate popup window */ + item_spacing = ctx->style.window.spacing; + window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); + max_height = count * item_height + count * (int)item_spacing.y; + max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; + size.y = NK_MIN(size.y, (float)max_height); + + /* find selected item */ + current_item = items_separated_by_separator; + for (i = 0; i < count; ++i) { + iter = current_item; + while (*iter && *iter != separator) iter++; + length = (int)(iter - current_item); + if (i == selected) break; + current_item = iter + 1; + } + + if (nk_combo_begin_text(ctx, current_item, length, size)) { + current_item = items_separated_by_separator; + nk_layout_row_dynamic(ctx, (float)item_height, 1); + for (i = 0; i < count; ++i) { + iter = current_item; + while (*iter && *iter != separator) iter++; + length = (int)(iter - current_item); + if (nk_combo_item_text(ctx, current_item, length, NK_TEXT_LEFT)) + selected = i; + current_item = current_item + length + 1; + } + nk_combo_end(ctx); + } + return selected; +} + +NK_API int +nk_combo_string(struct nk_context *ctx, const char *items_separated_by_zeros, + int selected, int count, int item_height, struct nk_vec2 size) +{return nk_combo_separator(ctx, items_separated_by_zeros, '\0', selected, count, item_height, size);} + +NK_API int +nk_combo_callback(struct nk_context *ctx, void(*item_getter)(void*, int, const char**), + void *userdata, int selected, int count, int item_height, struct nk_vec2 size) +{ + int i; + int max_height; + struct nk_vec2 item_spacing; + struct nk_vec2 window_padding; + const char *item; + + NK_ASSERT(ctx); + NK_ASSERT(item_getter); + if (!ctx || !item_getter) + return selected; + + /* calculate popup window */ + item_spacing = ctx->style.window.spacing; + window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); + max_height = count * item_height + count * (int)item_spacing.y; + max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; + size.y = NK_MIN(size.y, (float)max_height); + + item_getter(userdata, selected, &item); + if (nk_combo_begin_label(ctx, item, size)) { + nk_layout_row_dynamic(ctx, (float)item_height, 1); + for (i = 0; i < count; ++i) { + item_getter(userdata, i, &item); + if (nk_combo_item_label(ctx, item, NK_TEXT_LEFT)) + selected = i; + } + nk_combo_end(ctx); + } + return selected; +} + +NK_API void nk_combobox(struct nk_context *ctx, const char **items, int count, + int *selected, int item_height, struct nk_vec2 size) +{*selected = nk_combo(ctx, items, count, *selected, item_height, size);} + +NK_API void nk_combobox_string(struct nk_context *ctx, const char *items_separated_by_zeros, + int *selected, int count, int item_height, struct nk_vec2 size) +{*selected = nk_combo_string(ctx, items_separated_by_zeros, *selected, count, item_height, size);} + +NK_API void nk_combobox_separator(struct nk_context *ctx, const char *items_separated_by_separator, + int separator,int *selected, int count, int item_height, struct nk_vec2 size) +{*selected = nk_combo_separator(ctx, items_separated_by_separator, separator, + *selected, count, item_height, size);} + +NK_API void nk_combobox_callback(struct nk_context *ctx, + void(*item_getter)(void* data, int id, const char **out_text), + void *userdata, int *selected, int count, int item_height, struct nk_vec2 size) +{*selected = nk_combo_callback(ctx, item_getter, userdata, *selected, count, item_height, size);} + +/* + * ------------------------------------------------------------- + * + * MENU + * + * -------------------------------------------------------------- + */ +NK_INTERN int +nk_menu_begin(struct nk_context *ctx, struct nk_window *win, + const char *id, int is_clicked, struct nk_rect header, struct nk_vec2 size) +{ + int is_open = 0; + int is_active = 0; + struct nk_rect body; + struct nk_window *popup; + nk_hash hash = nk_murmur_hash(id, (int)nk_strlen(id), NK_PANEL_MENU); + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + body.x = header.x; + body.w = size.x; + body.y = header.y + header.h; + body.h = size.y; + + popup = win->popup.win; + is_open = popup ? nk_true : nk_false; + is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_MENU); + if ((is_clicked && is_open && !is_active) || (is_open && !is_active) || + (!is_open && !is_active && !is_clicked)) return 0; + if (!nk_nonblock_begin(ctx, NK_WINDOW_NO_SCROLLBAR, body, header, NK_PANEL_MENU)) + return 0; + + win->popup.type = NK_PANEL_MENU; + win->popup.name = hash; + return 1; +} + +NK_API int +nk_menu_begin_text(struct nk_context *ctx, const char *title, int len, + nk_flags align, struct nk_vec2 size) +{ + struct nk_window *win; + const struct nk_input *in; + struct nk_rect header; + int is_clicked = nk_false; + nk_flags state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + state = nk_widget(&header, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || win->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, header, + title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font)) + is_clicked = nk_true; + return nk_menu_begin(ctx, win, title, is_clicked, header, size); +} + +NK_API int nk_menu_begin_label(struct nk_context *ctx, + const char *text, nk_flags align, struct nk_vec2 size) +{return nk_menu_begin_text(ctx, text, nk_strlen(text), align, size);} + +NK_API int +nk_menu_begin_image(struct nk_context *ctx, const char *id, struct nk_image img, + struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_rect header; + const struct nk_input *in; + int is_clicked = nk_false; + nk_flags state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + state = nk_widget(&header, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_image(&ctx->last_widget_state, &win->buffer, header, + img, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in)) + is_clicked = nk_true; + return nk_menu_begin(ctx, win, id, is_clicked, header, size); +} + +NK_API int +nk_menu_begin_symbol(struct nk_context *ctx, const char *id, + enum nk_symbol_type sym, struct nk_vec2 size) +{ + struct nk_window *win; + const struct nk_input *in; + struct nk_rect header; + int is_clicked = nk_false; + nk_flags state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + state = nk_widget(&header, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, header, + sym, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font)) + is_clicked = nk_true; + return nk_menu_begin(ctx, win, id, is_clicked, header, size); +} + +NK_API int +nk_menu_begin_image_text(struct nk_context *ctx, const char *title, int len, + nk_flags align, struct nk_image img, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_rect header; + const struct nk_input *in; + int is_clicked = nk_false; + nk_flags state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + state = nk_widget(&header, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, + header, img, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, + ctx->style.font, in)) + is_clicked = nk_true; + return nk_menu_begin(ctx, win, title, is_clicked, header, size); +} + +NK_API int nk_menu_begin_image_label(struct nk_context *ctx, + const char *title, nk_flags align, struct nk_image img, struct nk_vec2 size) +{return nk_menu_begin_image_text(ctx, title, nk_strlen(title), align, img, size);} + +NK_API int +nk_menu_begin_symbol_text(struct nk_context *ctx, const char *title, int len, + nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_rect header; + const struct nk_input *in; + int is_clicked = nk_false; + nk_flags state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + state = nk_widget(&header, ctx); + if (!state) return 0; + + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, + header, sym, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, + ctx->style.font, in)) is_clicked = nk_true; + return nk_menu_begin(ctx, win, title, is_clicked, header, size); +} + +NK_API int nk_menu_begin_symbol_label(struct nk_context *ctx, + const char *title, nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size ) +{return nk_menu_begin_symbol_text(ctx, title, nk_strlen(title), align,sym,size);} + +NK_API int nk_menu_item_text(struct nk_context *ctx, const char *title, int len, nk_flags align) +{return nk_contextual_item_text(ctx, title, len, align);} + +NK_API int nk_menu_item_label(struct nk_context *ctx, const char *label, nk_flags align) +{return nk_contextual_item_label(ctx, label, align);} + +NK_API int nk_menu_item_image_label(struct nk_context *ctx, struct nk_image img, + const char *label, nk_flags align) +{return nk_contextual_item_image_label(ctx, img, label, align);} + +NK_API int nk_menu_item_image_text(struct nk_context *ctx, struct nk_image img, + const char *text, int len, nk_flags align) +{return nk_contextual_item_image_text(ctx, img, text, len, align);} + +NK_API int nk_menu_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, + const char *text, int len, nk_flags align) +{return nk_contextual_item_symbol_text(ctx, sym, text, len, align);} + +NK_API int nk_menu_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, + const char *label, nk_flags align) +{return nk_contextual_item_symbol_label(ctx, sym, label, align);} + +NK_API void nk_menu_close(struct nk_context *ctx) +{nk_contextual_close(ctx);} + +NK_API void +nk_menu_end(struct nk_context *ctx) +{nk_contextual_end(ctx);} + +#endif /* NK_IMPLEMENTATION */ + +/* +/// ## License +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~none +/// ------------------------------------------------------------------------------ +/// This software is available under 2 licenses -- choose whichever you prefer. +/// ------------------------------------------------------------------------------ +/// ALTERNATIVE A - MIT License +/// Copyright (c) 2016-2018 Micha Mettke +/// Permission is hereby granted, free of charge, to any person obtaining a copy of +/// this software and associated documentation files (the "Software"), to deal in +/// the Software without restriction, including without limitation the rights to +/// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +/// of the Software, and to permit persons to whom the Software is furnished to do +/// so, subject to the following conditions: +/// The above copyright notice and this permission notice shall be included in all +/// copies or substantial portions of the Software. +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +/// SOFTWARE. +/// ------------------------------------------------------------------------------ +/// ALTERNATIVE B - Public Domain (www.unlicense.org) +/// This is free and unencumbered software released into the public domain. +/// Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +/// software, either in source code form or as a compiled binary, for any purpose, +/// commercial or non-commercial, and by any means. +/// In jurisdictions that recognize copyright laws, the author or authors of this +/// software dedicate any and all copyright interest in the software to the public +/// domain. We make this dedication for the benefit of the public at large and to +/// the detriment of our heirs and successors. We intend this dedication to be an +/// overt act of relinquishment in perpetuity of all present and future rights to +/// this software under copyright law. +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +/// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +/// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +/// ------------------------------------------------------------------------------ +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +/// ## Changelog +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~none +/// [date][x.yy.zz]-[description] +/// -[date]: date on which the change has been pushed +/// -[x.yy.zz]: Numerical version string representation. Each version number on the right +/// resets back to zero if version on the left is incremented. +/// - [x]: Major version with API and library breaking +/// - [yy]: Minor version with non-breaking API and library changes +/// - [zz]: Bug fix version with no direct changes to API +/// +/// - 2018/02/23 (3.00.6) - Fixed slider dragging behavior +/// - 2018/01/31 (3.00.5) - Fixed overcalculation of cursor data in font baking process +/// - 2018/01/31 (3.00.4) - Removed name collision with stb_truetype +/// - 2018/01/28 (3.00.3) - Fixed panel window border drawing bug +/// - 2018/01/12 (3.00.2) - Added `nk_group_begin_titled` for separed group identifier and title +/// - 2018/01/07 (3.00.1) - Started to change documentation style +/// - 2018/01/05 (3.00.0) - BREAKING CHANGE: The previous color picker API was broken +/// because of conversions between float and byte color representation. +/// Color pickers now use floating point values to represent +/// HSV values. To get back the old behavior I added some additional +/// color conversion functions to cast between nk_color and +/// nk_colorf. +/// - 2017/12/23 (2.00.7) - Fixed small warning +/// - 2017/12/23 (2.00.7) - Fixed nk_edit_buffer behavior if activated to allow input +/// - 2017/12/23 (2.00.7) - Fixed modifyable progressbar dragging visuals and input behavior +/// - 2017/12/04 (2.00.6) - Added formated string tooltip widget +/// - 2017/11/18 (2.00.5) - Fixed window becoming hidden with flag NK_WINDOW_NO_INPUT +/// - 2017/11/15 (2.00.4) - Fixed font merging +/// - 2017/11/07 (2.00.3) - Fixed window size and position modifier functions +/// - 2017/09/14 (2.00.2) - Fixed nk_edit_buffer and nk_edit_focus behavior +/// - 2017/09/14 (2.00.1) - Fixed window closing behavior +/// - 2017/09/14 (2.00.0) - BREAKING CHANGE: Modifing window position and size funtions now +/// require the name of the window and must happen outside the window +/// building process (between function call nk_begin and nk_end). +/// - 2017/09/11 (1.40.9) - Fixed window background flag if background window is declared last +/// - 2017/08/27 (1.40.8) - Fixed `nk_item_is_any_active` for hidden windows +/// - 2017/08/27 (1.40.7) - Fixed window background flag +/// - 2017/07/07 (1.40.6) - Fixed missing clipping rect check for hovering/clicked +/// query for widgets +/// - 2017/07/07 (1.40.5) - Fixed drawing bug for vertex output for lines and stroked +/// and filled rectangles +/// - 2017/07/07 (1.40.4) - Fixed bug in nk_convert trying to add windows that are in +/// process of being destroyed. +/// - 2017/07/07 (1.40.3) - Fixed table internal bug caused by storing table size in +/// window instead of directly in table. +/// - 2017/06/30 (1.40.2) - Removed unneeded semicolon in C++ NK_ALIGNOF macro +/// - 2017/06/30 (1.40.1) - Fixed drawing lines smaller or equal zero +/// - 2017/06/08 (1.40.0) - Removed the breaking part of last commit. Auto layout now only +/// comes in effect if you pass in zero was row height argument +/// - 2017/06/08 (1.40.0) - BREAKING CHANGE: while not directly API breaking it will change +/// how layouting works. From now there will be an internal minimum +/// row height derived from font height. If you need a row smaller than +/// that you can directly set it by `nk_layout_set_min_row_height` and +/// reset the value back by calling `nk_layout_reset_min_row_height. +/// - 2017/06/08 (1.39.1) - Fixed property text edit handling bug caused by past `nk_widget` fix +/// - 2017/06/08 (1.39.0) - Added function to retrieve window space without calling a nk_layout_xxx function +/// - 2017/06/06 (1.38.5) - Fixed `nk_convert` return flag for command buffer +/// - 2017/05/23 (1.38.4) - Fixed activation behavior for widgets partially clipped +/// - 2017/05/10 (1.38.3) - Fixed wrong min window size mouse scaling over boundries +/// - 2017/05/09 (1.38.2) - Fixed vertical scrollbar drawing with not enough space +/// - 2017/05/09 (1.38.1) - Fixed scaler dragging behavior if window size hits minimum size +/// - 2017/05/06 (1.38.0) - Added platform double-click support +/// - 2017/04/20 (1.37.1) - Fixed key repeat found inside glfw demo backends +/// - 2017/04/20 (1.37.0) - Extended properties with selection and clipbard support +/// - 2017/04/20 (1.36.2) - Fixed #405 overlapping rows with zero padding and spacing +/// - 2017/04/09 (1.36.1) - Fixed #403 with another widget float error +/// - 2017/04/09 (1.36.0) - Added window `NK_WINDOW_NO_INPUT` and `NK_WINDOW_NOT_INTERACTIVE` flags +/// - 2017/04/09 (1.35.3) - Fixed buffer heap corruption +/// - 2017/03/25 (1.35.2) - Fixed popup overlapping for `NK_WINDOW_BACKGROUND` windows +/// - 2017/03/25 (1.35.1) - Fixed windows closing behavior +/// - 2017/03/18 (1.35.0) - Added horizontal scroll requested in #377 +/// - 2017/03/18 (1.34.3) - Fixed long window header titles +/// - 2017/03/04 (1.34.2) - Fixed text edit filtering +/// - 2017/03/04 (1.34.1) - Fixed group closable flag +/// - 2017/02/25 (1.34.0) - Added custom draw command for better language binding support +/// - 2017/01/24 (1.33.0) - Added programatic way of remove edit focus +/// - 2017/01/24 (1.32.3) - Fixed wrong define for basic type definitions for windows +/// - 2017/01/21 (1.32.2) - Fixed input capture from hidden or closed windows +/// - 2017/01/21 (1.32.1) - Fixed slider behavior and drawing +/// - 2017/01/13 (1.32.0) - Added flag to put scaler into the bottom left corner +/// - 2017/01/13 (1.31.0) - Added additional row layouting method to combine both +/// dynamic and static widgets. +/// - 2016/12/31 (1.30.0) - Extended scrollbar offset from 16-bit to 32-bit +/// - 2016/12/31 (1.29.2)- Fixed closing window bug of minimized windows +/// - 2016/12/03 (1.29.1)- Fixed wrapped text with no seperator and C89 error +/// - 2016/12/03 (1.29.0) - Changed text wrapping to process words not characters +/// - 2016/11/22 (1.28.6)- Fixed window minimized closing bug +/// - 2016/11/19 (1.28.5)- Fixed abstract combo box closing behavior +/// - 2016/11/19 (1.28.4)- Fixed tooltip flickering +/// - 2016/11/19 (1.28.3)- Fixed memory leak caused by popup repeated closing +/// - 2016/11/18 (1.28.2)- Fixed memory leak caused by popup panel allocation +/// - 2016/11/10 (1.28.1)- Fixed some warnings and C++ error +/// - 2016/11/10 (1.28.0)- Added additional `nk_button` versions which allows to directly +/// pass in a style struct to change buttons visual. +/// - 2016/11/10 (1.27.0)- Added additional 'nk_tree' versions to support external state +/// storage. Just like last the `nk_group` commit the main +/// advantage is that you optionally can minimize nuklears runtime +/// memory consumption or handle hash collisions. +/// - 2016/11/09 (1.26.0)- Added additional `nk_group` version to support external scrollbar +/// offset storage. Main advantage is that you can externalize +/// the memory management for the offset. It could also be helpful +/// if you have a hash collision in `nk_group_begin` but really +/// want the name. In addition I added `nk_list_view` which allows +/// to draw big lists inside a group without actually having to +/// commit the whole list to nuklear (issue #269). +/// - 2016/10/30 (1.25.1)- Fixed clipping rectangle bug inside `nk_draw_list` +/// - 2016/10/29 (1.25.0)- Pulled `nk_panel` memory management into nuklear and out of +/// the hands of the user. From now on users don't have to care +/// about panels unless they care about some information. If you +/// still need the panel just call `nk_window_get_panel`. +/// - 2016/10/21 (1.24.0)- Changed widget border drawing to stroked rectangle from filled +/// rectangle for less overdraw and widget background transparency. +/// - 2016/10/18 (1.23.0)- Added `nk_edit_focus` for manually edit widget focus control +/// - 2016/09/29 (1.22.7)- Fixed deduction of basic type in non `` compilation +/// - 2016/09/29 (1.22.6)- Fixed edit widget UTF-8 text cursor drawing bug +/// - 2016/09/28 (1.22.5)- Fixed edit widget UTF-8 text appending/inserting/removing +/// - 2016/09/28 (1.22.4)- Fixed drawing bug inside edit widgets which offset all text +/// text in every edit widget if one of them is scrolled. +/// - 2016/09/28 (1.22.3)- Fixed small bug in edit widgets if not active. The wrong +/// text length is passed. It should have been in bytes but +/// was passed as glyphes. +/// - 2016/09/20 (1.22.2)- Fixed color button size calculation +/// - 2016/09/20 (1.22.1)- Fixed some `nk_vsnprintf` behavior bugs and removed +/// `` again from `NK_INCLUDE_STANDARD_VARARGS`. +/// - 2016/09/18 (1.22.0)- C89 does not support vsnprintf only C99 and newer as well +/// as C++11 and newer. In addition to use vsnprintf you have +/// to include . So just defining `NK_INCLUDE_STD_VAR_ARGS` +/// is not enough. That behavior is now fixed. By default if +/// both varargs as well as stdio is selected I try to use +/// vsnprintf if not possible I will revert to vsprintf. If +/// varargs but not stdio was defined I will use my own function. +/// - 2016/09/15 (1.21.2)- Fixed panel `close` behavior for deeper panel levels +/// - 2016/09/15 (1.21.1)- Fixed C++ errors and wrong argument to `nk_panel_get_xxxx` +/// - 2016/09/13 (1.21.0) - !BREAKING! Fixed nonblocking popup behavior in menu, combo, +/// and contextual which prevented closing in y-direction if +/// popup did not reach max height. +/// In addition the height parameter was changed into vec2 +/// for width and height to have more control over the popup size. +/// - 2016/09/13 (1.20.3) - Cleaned up and extended type selection +/// - 2016/09/13 (1.20.2)- Fixed slider behavior hopefully for the last time. This time +/// all calculation are correct so no more hackery. +/// - 2016/09/13 (1.20.1)- Internal change to divide window/panel flags into panel flags and types. +/// Suprisinly spend years in C and still happened to confuse types +/// with flags. Probably something to take note. +/// - 2016/09/08 (1.20.0)- Added additional helper function to make it easier to just +/// take the produced buffers from `nk_convert` and unplug the +/// iteration process from `nk_context`. So now you can +/// just use the vertex,element and command buffer + two pointer +/// inside the command buffer retrieved by calls `nk__draw_begin` +/// and `nk__draw_end` and macro `nk_draw_foreach_bounded`. +/// - 2016/09/08 (1.19.0)- Added additional asserts to make sure every `nk_xxx_begin` call +/// for windows, popups, combobox, menu and contextual is guarded by +/// `if` condition and does not produce false drawing output. +/// - 2016/09/08 (1.18.0)- Changed confusing name for `NK_SYMBOL_RECT_FILLED`, `NK_SYMBOL_RECT` +/// to hopefully easier to understand `NK_SYMBOL_RECT_FILLED` and +/// `NK_SYMBOL_RECT_OUTLINE`. +/// - 2016/09/08 (1.17.0)- Changed confusing name for `NK_SYMBOL_CIRLCE_FILLED`, `NK_SYMBOL_CIRCLE` +/// to hopefully easier to understand `NK_SYMBOL_CIRCLE_FILLED` and +/// `NK_SYMBOL_CIRCLE_OUTLINE`. +/// - 2016/09/08 (1.16.0)- Added additional checks to select correct types if `NK_INCLUDE_FIXED_TYPES` +/// is not defined by supporting the biggest compiler GCC, clang and MSVC. +/// - 2016/09/07 (1.15.3)- Fixed `NK_INCLUDE_COMMAND_USERDATA` define to not cause an error +/// - 2016/09/04 (1.15.2)- Fixed wrong combobox height calculation +/// - 2016/09/03 (1.15.1)- Fixed gaps inside combo boxes in OpenGL +/// - 2016/09/02 (1.15.0) - Changed nuklear to not have any default vertex layout and +/// instead made it user provided. The range of types to convert +/// to is quite limited at the moment, but I would be more than +/// happy to accept PRs to add additional. +/// - 2016/08/30 (1.14.2) - Removed unused variables +/// - 2016/08/30 (1.14.1) - Fixed C++ build errors +/// - 2016/08/30 (1.14.0) - Removed mouse dragging from SDL demo since it does not work correctly +/// - 2016/08/30 (1.13.4) - Tweaked some default styling variables +/// - 2016/08/30 (1.13.3) - Hopefully fixed drawing bug in slider, in general I would +/// refrain from using slider with a big number of steps. +/// - 2016/08/30 (1.13.2) - Fixed close and minimize button which would fire even if the +/// window was in Read Only Mode. +/// - 2016/08/30 (1.13.1) - Fixed popup panel padding handling which was previously just +/// a hack for combo box and menu. +/// - 2016/08/30 (1.13.0) - Removed `NK_WINDOW_DYNAMIC` flag from public API since +/// it is bugged and causes issues in window selection. +/// - 2016/08/30 (1.12.0) - Removed scaler size. The size of the scaler is now +/// determined by the scrollbar size +/// - 2016/08/30 (1.11.2) - Fixed some drawing bugs caused by changes from 1.11 +/// - 2016/08/30 (1.11.1) - Fixed overlapping minimized window selection +/// - 2016/08/30 (1.11.0) - Removed some internal complexity and overly complex code +/// handling panel padding and panel border. +/// - 2016/08/29 (1.10.0) - Added additional height parameter to `nk_combobox_xxx` +/// - 2016/08/29 (1.10.0) - Fixed drawing bug in dynamic popups +/// - 2016/08/29 (1.10.0) - Added experimental mouse scrolling to popups, menus and comboboxes +/// - 2016/08/26 (1.10.0) - Added window name string prepresentation to account for +/// hash collisions. Currently limited to NK_WINDOW_MAX_NAME +/// which in term can be redefined if not big enough. +/// - 2016/08/26 (1.10.0) - Added stacks for temporary style/UI changes in code +/// - 2016/08/25 (1.10.0) - Changed `nk_input_is_key_pressed` and 'nk_input_is_key_released' +/// to account for key press and release happening in one frame. +/// - 2016/08/25 (1.10.0) - Added additional nk_edit flag to directly jump to the end on activate +/// - 2016/08/17 (1.09.6)- Removed invalid check for value zero in nk_propertyx +/// - 2016/08/16 (1.09.5)- Fixed ROM mode for deeper levels of popup windows parents. +/// - 2016/08/15 (1.09.4)- Editbox are now still active if enter was pressed with flag +/// `NK_EDIT_SIG_ENTER`. Main reasoning is to be able to keep +/// typing after commiting. +/// - 2016/08/15 (1.09.4)- Removed redundant code +/// - 2016/08/15 (1.09.4)- Fixed negative numbers in `nk_strtoi` and remove unused variable +/// - 2016/08/15 (1.09.3)- Fixed `NK_WINDOW_BACKGROUND` flag behavior to select a background +/// window only as selected by hovering and not by clicking. +/// - 2016/08/14 (1.09.2)- Fixed a bug in font atlas which caused wrong loading +/// of glyphes for font with multiple ranges. +/// - 2016/08/12 (1.09.1)- Added additional function to check if window is currently +/// hidden and therefore not visible. +/// - 2016/08/12 (1.09.1)- nk_window_is_closed now queries the correct flag `NK_WINDOW_CLOSED` +/// instead of the old flag `NK_WINDOW_HIDDEN` +/// - 2016/08/09 (1.09.0) - Added additional double version to nk_property and changed +/// the underlying implementation to not cast to float and instead +/// work directly on the given values. +/// - 2016/08/09 (1.08.0) - Added additional define to overwrite library internal +/// floating pointer number to string conversion for additional +/// precision. +/// - 2016/08/09 (1.08.0) - Added additional define to overwrite library internal +/// string to floating point number conversion for additional +/// precision. +/// - 2016/08/08 (1.07.2)- Fixed compiling error without define NK_INCLUDE_FIXED_TYPE +/// - 2016/08/08 (1.07.1)- Fixed possible floating point error inside `nk_widget` leading +/// to wrong wiget width calculation which results in widgets falsly +/// becomming tagged as not inside window and cannot be accessed. +/// - 2016/08/08 (1.07.0) - Nuklear now differentiates between hiding a window (NK_WINDOW_HIDDEN) and +/// closing a window (NK_WINDOW_CLOSED). A window can be hidden/shown +/// by using `nk_window_show` and closed by either clicking the close +/// icon in a window or by calling `nk_window_close`. Only closed +/// windows get removed at the end of the frame while hidden windows +/// remain. +/// - 2016/08/08 (1.06.0) - Added `nk_edit_string_zero_terminated` as a second option to +/// `nk_edit_string` which takes, edits and outputs a '\0' terminated string. +/// - 2016/08/08 (1.05.4)- Fixed scrollbar auto hiding behavior +/// - 2016/08/08 (1.05.3)- Fixed wrong panel padding selection in `nk_layout_widget_space` +/// - 2016/08/07 (1.05.2)- Fixed old bug in dynamic immediate mode layout API, calculating +/// wrong item spacing and panel width. +///- 2016/08/07 (1.05.1)- Hopefully finally fixed combobox popup drawing bug +///- 2016/08/07 (1.05.0) - Split varargs away from NK_INCLUDE_STANDARD_IO into own +/// define NK_INCLUDE_STANDARD_VARARGS to allow more fine +/// grained controlled over library includes. +/// - 2016/08/06 (1.04.5)- Changed memset calls to NK_MEMSET +/// - 2016/08/04 (1.04.4)- Fixed fast window scaling behavior +/// - 2016/08/04 (1.04.3)- Fixed window scaling, movement bug which appears if you +/// move/scale a window and another window is behind it. +/// If you are fast enough then the window behind gets activated +/// and the operation is blocked. I now require activating +/// by hovering only if mouse is not pressed. +/// - 2016/08/04 (1.04.2)- Fixed changing fonts +/// - 2016/08/03 (1.04.1)- Fixed `NK_WINDOW_BACKGROUND` behavior +/// - 2016/08/03 (1.04.0) - Added color parameter to `nk_draw_image` +/// - 2016/08/03 (1.04.0) - Added additional window padding style attributes for +/// sub windows (combo, menu, ...) +/// - 2016/08/03 (1.04.0) - Added functions to show/hide software cursor +/// - 2016/08/03 (1.04.0) - Added `NK_WINDOW_BACKGROUND` flag to force a window +/// to be always in the background of the screen +/// - 2016/08/03 (1.03.2)- Removed invalid assert macro for NK_RGB color picker +/// - 2016/08/01 (1.03.1)- Added helper macros into header include guard +/// - 2016/07/29 (1.03.0) - Moved the window/table pool into the header part to +/// simplify memory management by removing the need to +/// allocate the pool. +/// - 2016/07/29 (1.02.0) - Added auto scrollbar hiding window flag which if enabled +/// will hide the window scrollbar after NK_SCROLLBAR_HIDING_TIMEOUT +/// seconds without window interaction. To make it work +/// you have to also set a delta time inside the `nk_context`. +/// - 2016/07/25 (1.01.1) - Fixed small panel and panel border drawing bugs +/// - 2016/07/15 (1.01.0) - Added software cursor to `nk_style` and `nk_context` +/// - 2016/07/15 (1.01.0) - Added const correctness to `nk_buffer_push' data argument +/// - 2016/07/15 (1.01.0) - Removed internal font baking API and simplified +/// font atlas memory management by converting pointer +/// arrays for fonts and font configurations to lists. +/// - 2016/07/15 (1.00.0) - Changed button API to use context dependend button +/// behavior instead of passing it for every function call. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// ## Gallery +/// ![Figure [blue]: Feature overview with blue color styling](https://cloud.githubusercontent.com/assets/8057201/13538240/acd96876-e249-11e5-9547-5ac0b19667a0.png) +/// ![Figure [red]: Feature overview with red color styling](https://cloud.githubusercontent.com/assets/8057201/13538243/b04acd4c-e249-11e5-8fd2-ad7744a5b446.png) +/// ![Figure [widgets]: Widget overview](https://cloud.githubusercontent.com/assets/8057201/11282359/3325e3c6-8eff-11e5-86cb-cf02b0596087.png) +/// ![Figure [blackwhite]: Black and white](https://cloud.githubusercontent.com/assets/8057201/11033668/59ab5d04-86e5-11e5-8091-c56f16411565.png) +/// ![Figure [filexp]: File explorer](https://cloud.githubusercontent.com/assets/8057201/10718115/02a9ba08-7b6b-11e5-950f-adacdd637739.png) +/// ![Figure [opengl]: OpenGL Editor](https://cloud.githubusercontent.com/assets/8057201/12779619/2a20d72c-ca69-11e5-95fe-4edecf820d5c.png) +/// ![Figure [nodedit]: Node Editor](https://cloud.githubusercontent.com/assets/8057201/9976995/e81ac04a-5ef7-11e5-872b-acd54fbeee03.gif) +/// ![Figure [skinning]: Using skinning in Nuklear](https://cloud.githubusercontent.com/assets/8057201/15991632/76494854-30b8-11e6-9555-a69840d0d50b.png) +/// ![Figure [bf]: Heavy modified version](https://cloud.githubusercontent.com/assets/8057201/14902576/339926a8-0d9c-11e6-9fee-a8b73af04473.png) +/// +/// ## Credits +/// Developed by Micha Mettke and every direct or indirect github contributor.

+/// +/// Embeds [stb_texedit](https://github.com/nothings/stb/blob/master/stb_textedit.h), [stb_truetype](https://github.com/nothings/stb/blob/master/stb_truetype.h) and [stb_rectpack](https://github.com/nothings/stb/blob/master/stb_rect_pack.h) by Sean Barret (public domain)
+/// Uses [stddoc.c](https://github.com/r-lyeh/stddoc.c) from r-lyeh@github.com for documentation generation

+/// Embeds ProggyClean.ttf font by Tristan Grimmer (MIT license).
+/// +/// Big thank you to Omar Cornut (ocornut@github) for his [imgui library](https://github.com/ocornut/imgui) and +/// giving me the inspiration for this library, Casey Muratori for handmade hero +/// and his original immediate mode graphical user interface idea and Sean +/// Barret for his amazing single header libraries which restored my faith +/// in libraries and brought me to create some of my own. +/// +*/ diff --git a/modules/tinyexr/examples/exrview/nuklear_btgui_gl2.h b/modules/tinyexr/examples/exrview/nuklear_btgui_gl2.h new file mode 100644 index 0000000..a89dae4 --- /dev/null +++ b/modules/tinyexr/examples/exrview/nuklear_btgui_gl2.h @@ -0,0 +1,386 @@ +/* + * Nuklear - v1.00 - public domain + * no warrenty implied; use at your own risk. + * authored from 2015-2016 by Micha Mettke + */ +/* + * ============================================================== + * + * API + * + * =============================================================== + */ +#ifndef NK_BTGUI_GL2_H_ +#define NK_BTGUI_GL2_H_ + +enum nk_btgui_init_state{ + NK_BTGUI3_DEFAULT = 0, + NK_BTGUI3_INSTALL_CALLBACKS +}; + +struct nk_btgui_vertex { + float position[2]; + float uv[2]; + nk_byte col[4]; +}; + +NK_API struct nk_context* nk_btgui_init(b3gDefaultOpenGLWindow *win, enum nk_btgui_init_state); +NK_API void nk_btgui_font_stash_begin(struct nk_font_atlas **atlas); +NK_API void nk_btgui_font_stash_end(void); + +NK_API void nk_btgui_update_mouse_pos(int x, int y); +NK_API void nk_btgui_update_mouse_state(int left_button_state, int middle_button_state, int right_button_state); + +NK_API void nk_btgui_new_frame(void); +NK_API void nk_btgui_render(enum nk_anti_aliasing , int max_vertex_buffer, int max_element_buffer); +NK_API void nk_btgui_shutdown(void); + +NK_API void nk_btgui_char_callback(b3gDefaultOpenGLWindow *win, unsigned int codepoint); +NK_API void nk_btgui_scroll_callback(b3gDefaultOpenGLWindow *win, double xoff, double yoff); + +#endif + +/* + * ============================================================== + * + * IMPLEMENTATION + * + * =============================================================== + */ +#ifdef NK_BTGUI_GL2_IMPLEMENTATION + +#ifndef NK_BTGUI_TEXT_MAX +#define NK_BTGUI_TEXT_MAX 256 +#endif + +struct nk_btgui_device { + struct nk_buffer cmds; + struct nk_draw_null_texture null; + GLuint font_tex; +}; + +static struct nk_btgui { + b3gDefaultOpenGLWindow *win; + int width, height; + int display_width, display_height; + struct nk_btgui_device ogl; + struct nk_context ctx; + struct nk_font_atlas atlas; + struct nk_vec2 fb_scale; + unsigned int text[NK_BTGUI_TEXT_MAX]; + int text_len; + float scroll; + + int left_button_state; + int middle_button_state; + int right_button_state; + + int mouse_pos[2]; +} btgui; + +NK_INTERN void +nk_btgui_device_upload_atlas(const void *image, int width, int height) +{ + struct nk_btgui_device *dev = &btgui.ogl; + glGenTextures(1, &dev->font_tex); + glBindTexture(GL_TEXTURE_2D, dev->font_tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + assert(glGetError() == GL_NO_ERROR); +} + +NK_API void +nk_btgui_update_mouse_state(int left_button_state, int middle_button_state, int right_button_state) +{ + btgui.left_button_state = left_button_state; + btgui.middle_button_state = middle_button_state; + btgui.right_button_state = right_button_state; +} + +NK_API void +nk_btgui_update_mouse_pos(int x, int y) +{ + btgui.mouse_pos[0] = x; + btgui.mouse_pos[1] = y; +} + + +NK_API void +nk_btgui_render(enum nk_anti_aliasing AA, int max_vertex_buffer, int max_element_buffer) +{ + /* setup global state */ + struct nk_btgui_device *dev = &btgui.ogl; + glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT); + assert(glGetError() == GL_NO_ERROR); + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glEnable(GL_SCISSOR_TEST); + glEnable(GL_BLEND); + glEnable(GL_TEXTURE_2D); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + /* setup viewport/project */ + glViewport(0,0,(GLsizei)btgui.display_width,(GLsizei)btgui.display_height); + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); + glOrtho(0.0f, btgui.width, btgui.height, 0.0f, -1.0f, 1.0f); + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + glLoadIdentity(); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + { + GLsizei vs = sizeof(struct nk_btgui_vertex); + size_t vp = offsetof(struct nk_btgui_vertex, position); + size_t vt = offsetof(struct nk_btgui_vertex, uv); + size_t vc = offsetof(struct nk_btgui_vertex, col); + + /* convert from command queue into draw list and draw to screen */ + const struct nk_draw_command *cmd; + const nk_draw_index *offset = NULL; + struct nk_buffer vbuf, ebuf; + + /* fill converting configuration */ + struct nk_convert_config config; + static const struct nk_draw_vertex_layout_element vertex_layout[] = { + {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_btgui_vertex, position)}, + {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_btgui_vertex, uv)}, + {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_btgui_vertex, col)}, + {NK_VERTEX_LAYOUT_END} + }; + NK_MEMSET(&config, 0, sizeof(config)); + config.vertex_layout = vertex_layout; + config.vertex_size = sizeof(struct nk_btgui_vertex); + config.vertex_alignment = NK_ALIGNOF(struct nk_btgui_vertex); + config.null = dev->null; + config.circle_segment_count = 22; + config.curve_segment_count = 22; + config.arc_segment_count = 22; + config.global_alpha = 1.0f; + config.shape_AA = AA; + config.line_AA = AA; + + + /* convert shapes into vertexes */ + nk_buffer_init_default(&vbuf); + nk_buffer_init_default(&ebuf); + nk_convert(&btgui.ctx, &dev->cmds, &vbuf, &ebuf, &config); + + /* setup vertex buffer pointer */ + {const void *vertices = nk_buffer_memory_const(&vbuf); + glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp)); + glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt)); + glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));} + + /* iterate over and execute each draw command */ + offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf); + nk_draw_foreach(cmd, &btgui.ctx, &dev->cmds) + { + if (!cmd->elem_count) continue; + glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id); + glScissor( + (GLint)(cmd->clip_rect.x * btgui.fb_scale.x), + (GLint)((btgui.height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * btgui.fb_scale.y), + (GLint)(cmd->clip_rect.w * btgui.fb_scale.x), + (GLint)(cmd->clip_rect.h * btgui.fb_scale.y)); + glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset); + offset += cmd->elem_count; + } + nk_clear(&btgui.ctx); + nk_buffer_free(&vbuf); + nk_buffer_free(&ebuf); + } + assert(glGetError() == GL_NO_ERROR); + + /* default OpenGL state */ + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + assert(glGetError() == GL_NO_ERROR); + + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glDisable(GL_SCISSOR_TEST); + glDisable(GL_BLEND); + glDisable(GL_TEXTURE_2D); + + glBindTexture(GL_TEXTURE_2D, 0); + glMatrixMode(GL_MODELVIEW); + glPopMatrix(); + glMatrixMode(GL_PROJECTION); + glPopMatrix(); + glPopAttrib(); + assert(glGetError() == GL_NO_ERROR); +} + +#if 0 // @todo +NK_API void +nk_btgui_char_callback(b3gDefaultOpenGLWindow *win, unsigned int codepoint) +{ + (void)win; + if (btgui.text_len < NK_BTGUI_TEXT_MAX) + btgui.text[btgui.text_len++] = codepoint; +} + +NK_API void +nk_gflw3_scroll_callback(b3gDefaultOpenGLWindow *win, double xoff, double yoff) +{ + (void)win; (void)xoff; + btgui.scroll += (float)yoff; +} + +static void +nk_btgui_clipbard_paste(nk_handle usr, struct nk_text_edit *edit) +{ + const char *text = btguiGetClipboardString(btgui.win); + if (text) nk_textedit_paste(edit, text, nk_strlen(text)); + (void)usr; +} + +static void +nk_btgui_clipbard_copy(nk_handle usr, const char *text, int len) +{ + char *str = 0; + (void)usr; + if (!len) return; + str = (char*)malloc((size_t)len+1); + if (!str) return; + memcpy(str, text, (size_t)len); + str[len] = '\0'; + btguiSetClipboardString(btgui.win, str); + free(str); +} +#endif + +NK_API struct nk_context* +nk_btgui_init(b3gDefaultOpenGLWindow *win, enum nk_btgui_init_state init_state) +{ + btgui.win = win; + if (init_state == NK_BTGUI3_INSTALL_CALLBACKS) { + //btguiSetScrollCallback(win, nk_gflw3_scroll_callback); + //btguiSetCharCallback(win, nk_btgui_char_callback); + } + + nk_init_default(&btgui.ctx, 0); + //btgui.ctx.clip.copy = nk_btgui_clipbard_copy; + //btgui.ctx.clip.paste = nk_btgui_clipbard_paste; + //btgui.ctx.clip.userdata = nk_handle_ptr(0); + nk_buffer_init_default(&btgui.ogl.cmds); + return &btgui.ctx; +} + +NK_API void +nk_btgui_font_stash_begin(struct nk_font_atlas **atlas) +{ + nk_font_atlas_init_default(&btgui.atlas); + nk_font_atlas_begin(&btgui.atlas); + *atlas = &btgui.atlas; +} + +NK_API void +nk_btgui_font_stash_end(void) +{ + const void *image; int w, h; + image = nk_font_atlas_bake(&btgui.atlas, &w, &h, NK_FONT_ATLAS_RGBA32); + nk_btgui_device_upload_atlas(image, w, h); + nk_font_atlas_end(&btgui.atlas, nk_handle_id((int)btgui.ogl.font_tex), &btgui.ogl.null); + if (btgui.atlas.default_font) + nk_style_set_font(&btgui.ctx, &btgui.atlas.default_font->handle); +} + +NK_API void +nk_btgui_new_frame(void) +{ + int i; + //double x, y; + struct nk_context *ctx = &btgui.ctx; + b3gDefaultOpenGLWindow *win = btgui.win; + + btgui.width = win->getWidth(); + btgui.height = win->getHeight(); + + float fbscale = 1.0; +#ifdef __APPLE__ + //fbscale = win->getRetinaScale(); +#endif + btgui.display_width = fbscale * btgui.width; + btgui.display_height = fbscale * btgui.height; + + btgui.fb_scale.x = (float)btgui.display_width/(float)btgui.width; + btgui.fb_scale.y = (float)btgui.display_height/(float)btgui.height; + + // HACK + btgui.fb_scale.x = 1.0; + btgui.fb_scale.y = 1.0; + + + nk_input_begin(ctx); +#if 0 + for (i = 0; i < btgui.text_len; ++i) + nk_input_unicode(ctx, btgui.text[i]); + + nk_input_key(ctx, NK_KEY_DEL, btguiGetKey(win, BTGUI_KEY_DELETE) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_ENTER, btguiGetKey(win, BTGUI_KEY_ENTER) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_TAB, btguiGetKey(win, BTGUI_KEY_TAB) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_BACKSPACE, btguiGetKey(win, BTGUI_KEY_BACKSPACE) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_UP, btguiGetKey(win, BTGUI_KEY_UP) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_DOWN, btguiGetKey(win, BTGUI_KEY_DOWN) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_START, btguiGetKey(win, BTGUI_KEY_HOME) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_END, btguiGetKey(win, BTGUI_KEY_END) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_SHIFT, btguiGetKey(win, BTGUI_KEY_LEFT_SHIFT) == BTGUI_PRESS|| + btguiGetKey(win, BTGUI_KEY_RIGHT_SHIFT) == BTGUI_PRESS); + + if (btguiGetKey(win, BTGUI_KEY_LEFT_CONTROL) == BTGUI_PRESS || + btguiGetKey(win, BTGUI_KEY_RIGHT_CONTROL)) { + nk_input_key(ctx, NK_KEY_COPY, btguiGetKey(win, BTGUI_KEY_C) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_PASTE, btguiGetKey(win, BTGUI_KEY_P) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_CUT, btguiGetKey(win, BTGUI_KEY_X) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_UNDO, btguiGetKey(win, BTGUI_KEY_Z) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_REDO, btguiGetKey(win, BTGUI_KEY_R) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, btguiGetKey(win, BTGUI_KEY_LEFT) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, btguiGetKey(win, BTGUI_KEY_RIGHT) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_LINE_START, btguiGetKey(win, BTGUI_KEY_B) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_LINE_END, btguiGetKey(win, BTGUI_KEY_E) == BTGUI_PRESS); + } else { + nk_input_key(ctx, NK_KEY_LEFT, btguiGetKey(win, BTGUI_KEY_LEFT) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_RIGHT, btguiGetKey(win, BTGUI_KEY_RIGHT) == BTGUI_PRESS); + nk_input_key(ctx, NK_KEY_COPY, 0); + nk_input_key(ctx, NK_KEY_PASTE, 0); + nk_input_key(ctx, NK_KEY_CUT, 0); + nk_input_key(ctx, NK_KEY_SHIFT, 0); + } + + btguiGetCursorPos(win, &x, &y); + nk_input_motion(ctx, (int)x, (int)y); + nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, btguiGetMouseButton(win, BTGUI_MOUSE_BUTTON_LEFT) == BTGUI_PRESS); + nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, btguiGetMouseButton(win, BTGUI_MOUSE_BUTTON_MIDDLE) == BTGUI_PRESS); + nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, btguiGetMouseButton(win, BTGUI_MOUSE_BUTTON_RIGHT) == BTGUI_PRESS); + nk_input_scroll(ctx, btgui.scroll); +#endif + nk_input_motion(ctx, btgui.mouse_pos[0], btgui.mouse_pos[1]); + nk_input_button(ctx, NK_BUTTON_LEFT, btgui.mouse_pos[0], btgui.mouse_pos[1], btgui.left_button_state); + nk_input_button(ctx, NK_BUTTON_MIDDLE, btgui.mouse_pos[0], btgui.mouse_pos[1], btgui.middle_button_state); + nk_input_button(ctx, NK_BUTTON_RIGHT, btgui.mouse_pos[0], btgui.mouse_pos[1], btgui.right_button_state); + nk_input_end(&btgui.ctx); + btgui.text_len = 0; + btgui.scroll = 0; +} + +NK_API +void nk_btgui_shutdown(void) +{ + struct nk_btgui_device *dev = &btgui.ogl; + nk_font_atlas_clear(&btgui.atlas); + nk_free(&btgui.ctx); + glDeleteTextures(1, &dev->font_tex); + nk_buffer_free(&dev->cmds); + memset(&btgui, 0, sizeof(btgui)); +} + +#endif + diff --git a/modules/tinyexr/examples/exrview/premake4.lua b/modules/tinyexr/examples/exrview/premake4.lua new file mode 100644 index 0000000..caccd7c --- /dev/null +++ b/modules/tinyexr/examples/exrview/premake4.lua @@ -0,0 +1,87 @@ +newoption { + trigger = "with-gtk3nfd", + description = "Build with nativefiledialog support. GTK3 required(Linux only)" +} + +sources = { + "main.cc", + "exr-io.cc", + "../../deps/miniz/miniz.c" +} + +-- premake4.lua +solution "EXRViewSolution" + configurations { "Release", "Debug" } + + platforms { "native", "x64", "x32" } + + + projectRootDir = os.getcwd() .. "/" + dofile ("findOpenGLGlewGlut.lua") + initOpenGL() + initGlew() + + -- A project defines one build target + project "exrview" + kind "ConsoleApp" + language "C++" + files { sources } + + includedirs { "./", "../../", "../../deps/miniz" } + + if os.is("Windows") then + defines { "USE_NATIVEFILEDIALOG" } + files{ + "OpenGLWindow/Win32OpenGLWindow.cpp", + "OpenGLWindow/Win32OpenGLWindow.h", + "OpenGLWindow/Win32Window.cpp", + "OpenGLWindow/Win32Window.h", + } + includedirs { "./ThirdPartyLibs/nativefiledialog/src/include/" } + files { + "ThirdPartyLibs/nativefiledialog/src/nfd_common.c", + "ThirdPartyLibs/nativefiledialog/src/nfd_win.cpp" + } + end + if os.is("Linux") then + files { + "OpenGLWindow/X11OpenGLWindow.cpp", + "OpenGLWindow/X11OpenGLWindows.h" + } + links {"X11", "pthread", "dl"} + + if _OPTIONS["with-gtk3nfd"] then -- NFD + GTK3 + defines { "USE_NATIVEFILEDIALOG" } + includedirs { "./ThirdPartyLibs/nativefiledialog/src/include/" } + buildoptions { "`pkg-config --cflags gtk+-3.0`" } + linkoptions { "`pkg-config --libs gtk+-3.0`" } + files { + "ThirdPartyLibs/nativefiledialog/src/nfd_common.c", + "ThirdPartyLibs/nativefiledialog/src/nfd_gtk.c" + } + end + + end + if os.is("MacOSX") then + defines { "USE_NATIVEFILEDIALOG" } + links {"Cocoa.framework"} + files { + "OpenGLWindow/MacOpenGLWindow.h", + "OpenGLWindow/MacOpenGLWindow.mm", + } + includedirs { "./ThirdPartyLibs/nativefiledialog/src/include/" } + files { + "ThirdPartyLibs/nativefiledialog/src/nfd_common.c", + "ThirdPartyLibs/nativefiledialog/src/nfd_cocoa.m" + } + end + + configuration "Debug" + defines { "DEBUG" } -- -DDEBUG + flags { "Symbols" } + targetname "exrview_debug" + + configuration "Release" + -- defines { "NDEBUG" } -- -NDEBUG + flags { "Symbols", "Optimize" } + targetname "exrview" diff --git a/modules/tinyexr/examples/exrview/screenshots/exrview.png b/modules/tinyexr/examples/exrview/screenshots/exrview.png new file mode 100644 index 0000000..67bec21 Binary files /dev/null and b/modules/tinyexr/examples/exrview/screenshots/exrview.png differ diff --git a/modules/tinyexr/examples/exrview/shader.frag b/modules/tinyexr/examples/exrview/shader.frag new file mode 100644 index 0000000..2ad28ca --- /dev/null +++ b/modules/tinyexr/examples/exrview/shader.frag @@ -0,0 +1,12 @@ +varying vec2 texcoord; + +uniform sampler2D tex; + +uniform float intensity_scale; +uniform float gamma; + +void main() +{ + vec4 rgba = texture2D(tex, texcoord); + gl_FragColor = vec4(pow(intensity_scale * rgba.rgb, vec3(1.0 / gamma)), 1.0); +} diff --git a/modules/tinyexr/examples/exrview/shader.vert b/modules/tinyexr/examples/exrview/shader.vert new file mode 100644 index 0000000..e0f91b3 --- /dev/null +++ b/modules/tinyexr/examples/exrview/shader.vert @@ -0,0 +1,12 @@ +#version 110 + +attribute vec2 in_position; +attribute vec2 in_texcoord; + +varying vec2 texcoord; + +void main() +{ + gl_Position = vec4(in_position, 0.0, 1.0); + texcoord = in_texcoord; +} diff --git a/modules/tinyexr/examples/ldr2exr/Makefile b/modules/tinyexr/examples/ldr2exr/Makefile new file mode 100644 index 0000000..5ae4ee6 --- /dev/null +++ b/modules/tinyexr/examples/ldr2exr/Makefile @@ -0,0 +1,3 @@ +all: + gcc -O2 -c -I../../deps/miniz ../../deps/miniz/miniz.c + g++ -O2 -o ldr2exr -I../common -I../../ -I../../deps/miniz ldr2exr.cc ../../tinyexr.cc miniz.o diff --git a/modules/tinyexr/examples/ldr2exr/ldr2exr.cc b/modules/tinyexr/examples/ldr2exr/ldr2exr.cc new file mode 100644 index 0000000..63e0c8a --- /dev/null +++ b/modules/tinyexr/examples/ldr2exr/ldr2exr.cc @@ -0,0 +1,85 @@ +#include +#include +#include + +#define STB_IMAGE_IMPLEMENTATION +#include "stb_image.h" + +#include "tinyexr.h" + +int main(int argc, char** argv) +{ + if (argc < 3) { + printf("Usage: ldr2exr input.[png|bmp|tga|jpg|...] output.exr\n"); + printf(" NOTE: Supported LDR image format = stb_image can load.\n"); + printf(" NOTE: Input pixel value [0, 255] is mapped to [0.0, 1.0] in output EXR file.\n"); + printf(" NOTE: Only supports RGB pixel format.\n"); + + exit(-1); + } + + int width, height; + int n; + unsigned char *rgb = stbi_load(argv[1], &width, &height, &n, 0); + if (!rgb || n != 3) { + return -1; + } + + EXRHeader header; + InitEXRHeader(&header); + + EXRImage image; + InitEXRImage(&image); + + image.num_channels = 3; + + std::vector images[3]; + images[0].resize(width * height); + images[1].resize(width * height); + images[2].resize(width * height); + + for (int i = 0; i < width * height; i++) { + images[0][i] = rgb[3*i+0] / 255.0f; + images[1][i] = rgb[3*i+1] / 255.0f; + images[2][i] = rgb[3*i+2] / 255.0f; + } + + float* image_ptr[3]; + image_ptr[0] = &(images[2].at(0)); // B + image_ptr[1] = &(images[1].at(0)); // G + image_ptr[2] = &(images[0].at(0)); // R + + image.images = (unsigned char**)image_ptr; + image.width = width; + image.height = height; + + header.num_channels = 3; + header.channels = (EXRChannelInfo *)malloc(sizeof(EXRChannelInfo) * header.num_channels); + // Must be BGR(A) order, since most of EXR viewers expect this channel order. + strncpy(header.channels[0].name, "B", 255); header.channels[0].name[strlen("B")] = '\0'; + strncpy(header.channels[1].name, "G", 255); header.channels[1].name[strlen("G")] = '\0'; + strncpy(header.channels[2].name, "R", 255); header.channels[2].name[strlen("R")] = '\0'; + + header.pixel_types = (int *)malloc(sizeof(int) * header.num_channels); + header.requested_pixel_types = (int *)malloc(sizeof(int) * header.num_channels); + for (int i = 0; i < header.num_channels; i++) { + header.pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; // pixel type of input image + header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_HALF; // pixel type of output image to be stored in .EXR + } + + const char* err; + int ret = SaveEXRImageToFile(&image, &header, argv[2], &err); + if (ret != TINYEXR_SUCCESS) { + fprintf(stderr, "Save EXR err: %s\n", err); + return ret; + } + printf("Saved exr file. [ %s ] \n", argv[2]); + + free(rgb); + + free(header.channels); + free(header.pixel_types); + free(header.requested_pixel_types); + + return 0; +} diff --git a/modules/tinyexr/examples/nornalmap/Makefile b/modules/tinyexr/examples/nornalmap/Makefile new file mode 100644 index 0000000..eacf84b --- /dev/null +++ b/modules/tinyexr/examples/nornalmap/Makefile @@ -0,0 +1,3 @@ +all: + clang -O2 -c -I../../deps/miniz ../../deps/miniz/miniz.c + clang++ -O2 -g -fsanitize=address -I../common -I../../ -I../../deps/miniz -o normalmap main.cc miniz.o diff --git a/modules/tinyexr/examples/nornalmap/README.md b/modules/tinyexr/examples/nornalmap/README.md new file mode 100644 index 0000000..4cbf4b5 --- /dev/null +++ b/modules/tinyexr/examples/nornalmap/README.md @@ -0,0 +1,13 @@ +# Normal map generation tool + +Load bump or vector displacement map and convert it to normal map. +(For vector displacement map, it generates approximated normal map) + + +## TODO + +* [ ] Mip map generation with normal map prefiltering + +## Licenses + +* cxxopts.hpp : Copyright (c) 2014, 2015, 2016, 2017 Jarryd Beck. MIT license. diff --git a/modules/tinyexr/examples/nornalmap/main.cc b/modules/tinyexr/examples/nornalmap/main.cc new file mode 100644 index 0000000..6571739 --- /dev/null +++ b/modules/tinyexr/examples/nornalmap/main.cc @@ -0,0 +1,267 @@ +#define TINYEXR_IMPLEMENTATION +#include "tinyexr.h" + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Weverything" +#endif + +#define STB_IMAGE_RESIZE_IMPLEMENTATION +#include "stb_image_resize.h" + +#define STB_IMAGE_WRITE_IMPLEMENTATION +#include "stb_image_write.h" + +#include "cxxopts.hpp" + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +namespace { + +static void vnormalize(float v[3]) { + const float d2 = v[0] * v[0] + v[1] * v[1] + v[2] * v[2]; + if (d2 > 1.0e-6f) { + const float inv_d = 1.0f / std::sqrt(d2); + v[0] *= inv_d; + v[1] *= inv_d; + v[2] *= inv_d; + } + return; +} + + +template +static inline T clamp(const T v, const T min_v, const T max_v) +{ + return std::max(min_v, std::min(max_v, v)); +} + +// +// Compute gradient from scalar field. +// dx = (x + 1, y ) - (x, y) +// dy = (x , y + 1) - (x, y) +// +// TODO(syoyo): Use central difference with texel filtering. +// +static void Gradient( + const std::vector &src, + const size_t width, + const size_t height, + const size_t x, const size_t y, + const float bumpness, + float dir[3]) +{ + const size_t x1 = clamp(x + 1, size_t(0), width - 1); + const size_t y1 = clamp(y + 1, size_t(0), height - 1); + + + float v00 = src[y * width + x]; + float v01 = src[y * width + x1]; + float v11 = src[y1 * width + x]; + + + float dx = bumpness * (v01 - v00); + float dy = bumpness * (v11 - v00); + + dir[0] = dx; + dir[1] = dy; + dir[2] = 0.0f; + +} + +/// +/// Convert image(bump map for single channel, vector displacement map for 3 channels input) to normal map. +/// @param[in] base Base value fo +/// +/// +static void ToNormalMap( + const std::vector &src, + const size_t width, + const size_t height, + const size_t channels, + const float strength, + std::vector *dst) +{ + assert((channels == 1) || (channels == 3) || (channels == 4)); + + dst->resize(width * height * 3); + + if (channels == 1) { + // bump map + for (size_t y = 0; y < height; y++) { + for (size_t x = 0; x < width; x++) { + float d[3]; + Gradient(src, width, height, x, y, strength, d); + + (*dst)[3 * (y * width + x) + 0] = d[0]; + (*dst)[3 * (y * width + x) + 1] = d[1]; + (*dst)[3 * (y * width + x) + 2] = d[2]; + + } + } + + } else { + // vector displacement map + + for (size_t y = 0; y < height; y++) { + for (size_t x = 0; x < width; x++) { + + float v[3]; + v[0] = src[channels * (y * width + x) + 0]; + v[1] = src[channels * (y * width + x) + 1]; + v[2] = src[channels * (y * width + x) + 2]; + + v[0] *= strength; + v[1] *= strength; + v[2] *= strength; + + // Add (0, 0, 1) + v[2] += 1.0f; + + // TODO(syoyo): Add option to not normalize. + vnormalize(v); + + (*dst)[3 * (y * width + x) + 0] = 0.5f * v[0] + 0.5f; + (*dst)[3 * (y * width + x) + 1] = 0.5f * v[1] + 0.5f; + (*dst)[3 * (y * width + x) + 2] = 0.5f * v[2] + 0.5f; + + } + } + + } + +} + +inline unsigned char ftouc(float f) +{ + int i = static_cast(f * 255.0f); + if (i > 255) i = 255; + if (i < 0) i = 0; + + return static_cast(i); +} + +bool SaveImage(const char* filename, const float* rgb, int width, int height) { + + std::vector dst(width * height * 3); + + for (size_t i = 0; i < width * height; i++) { + dst[i * 3 + 0] = ftouc(rgb[i * 3 + 0]); + dst[i * 3 + 1] = ftouc(rgb[i * 3 + 1]); + dst[i * 3 + 2] = ftouc(rgb[i * 3 + 2]); + } + + int ret = stbi_write_png(filename, width, height, 3, static_cast(dst.data()), width * 3); + + return (ret > 0); +} + +std::string GetFileExtension(const std::string &filename) { + if (filename.find_last_of(".") != std::string::npos) + return filename.substr(filename.find_last_of(".") + 1); + return ""; +} + +} // namespace + +int main(int argc, char **argv) +{ + cxxopts::Options options("normalmap", "help"); + options.add_options() + ("s,strength", "Strength(scaling) for normal value", cxxopts::value()) + ("i,input", "Input filename", cxxopts::value()) + ("o,output", "Output filename", cxxopts::value()) + ("r,resize", "Resize image. 0.5 = 50%%, 0.1 = 10%%", cxxopts::value()) + ; + + auto result = options.parse(argc, argv); + + if (result.count("input") == 0) { + std::cerr << "input filename missing" << std::endl; + return EXIT_FAILURE; + } + + if (result.count("output") == 0) { + std::cerr << "output filename missing" << std::endl; + return EXIT_FAILURE; + } + + float strength = 1.0f; + if (result.count("strength")) { + strength = result["strength"].as(); + } + + float resize = 1.0f; + if (result.count("resize")) { + resize = result["resize"].as(); + } + + std::string input_filename = result["input"].as(); + std::string output_filename = result["output"].as(); + + std::vector src; + size_t src_width; + size_t src_height; + + { + float *rgba = nullptr; + int width, height; + const char *err = nullptr; + int ret = LoadEXR(&rgba, &width, &height, input_filename.c_str(), &err); + if (TINYEXR_SUCCESS != ret) { + std::cerr << "Failed to load EXR file [" << input_filename << "] code = " << ret << std::endl; + if (err) { + std::cerr << err << std::endl; + FreeEXRErrorMessage(err); + } + + return EXIT_FAILURE; + } + + std::cout << "loaded EXR. width x height = " << width << "x" << height << std::endl; + src.resize(size_t(width * height * 3)); + + // ignore alpha for now + for (size_t i = 0; i < size_t(width * height); i++) { + src[3 * i + 0] = rgba[4 * i + 0]; + src[3 * i + 1] = rgba[4 * i + 1]; + src[3 * i + 2] = rgba[4 * i + 2]; + } + + src_width = size_t(width); + src_height = size_t(height); + + free(rgba); + } + + std::cout << "strength = " << strength << std::endl; + + std::vector dst; + ToNormalMap(src, src_width, src_height, 3, strength, &dst); + + + std::string ext = GetFileExtension(output_filename); + if ((ext.compare("png") == 0) || + (ext.compare("PNG") == 0)) { + // Save as LDR image. + // Do not apply sRGB conversion for PNG(LDR) image. + if (!SaveImage(output_filename.c_str(), dst.data(), int(src_width), int(src_height))) { + std::cerr << "Failed to write a file : " << output_filename << std::endl; + return EXIT_FAILURE; + } + } else { + // assume EXR. + float *rgba = nullptr; + int width, height; + int ret = SaveEXR(dst.data(), int(src_width), int(src_height), /* component */3, /* fp16 */0, output_filename.c_str(), nullptr); + if (TINYEXR_SUCCESS != ret) { + std::cerr << "Failed to save EXR file [" << input_filename << "] code = " << ret << std::endl; + return EXIT_FAILURE; + } + } + + return EXIT_SUCCESS; +} + diff --git a/modules/tinyexr/examples/resize/Makefile b/modules/tinyexr/examples/resize/Makefile new file mode 100644 index 0000000..423b221 --- /dev/null +++ b/modules/tinyexr/examples/resize/Makefile @@ -0,0 +1,3 @@ +all: + clang -g -O2 -c -I../../deps/miniz ../../deps/miniz/miniz.c + clang++ -fsanitize=undefined -O2 -o exrresize -I../common -I../../ -I../../deps/miniz resize.cc ../../tinyexr.cc miniz.o diff --git a/modules/tinyexr/examples/resize/resize.cc b/modules/tinyexr/examples/resize/resize.cc new file mode 100644 index 0000000..c78d9a8 --- /dev/null +++ b/modules/tinyexr/examples/resize/resize.cc @@ -0,0 +1,46 @@ +#include +#include +#include + +#define STB_IMAGE_RESIZE_IMPLEMENTATION +#include "stb_image_resize.h" + +#include "tinyexr.h" + +int main(int argc, char** argv) +{ + if (argc < 5) { + printf("Usage: exrresize input.exr output.exr dst_width dst_height.\n"); + printf(" Only supports RGB or RGBA EXR input.\n"); + exit(-1); + } + + int dst_width = atoi(argv[3]); + int dst_height = atoi(argv[4]); + + int width, height; + float* rgba; + const char* err; + + { + int ret = LoadEXR(&rgba, &width, &height, argv[1], &err); + if (ret != TINYEXR_SUCCESS) { + printf("err: %s\n", err); + return -1; + } + } + + std::vector buf(dst_width * dst_height * 4); + int ret = stbir_resize_float(rgba, width, height, width*4*sizeof(float), &buf.at(0), dst_width, dst_height,dst_width*4*sizeof(float), 4); + assert(ret != 0); + + ret = SaveEXR(buf.data(), dst_width, dst_height, 4, /*fp16*/0, argv[2], &err); + if (ret != TINYEXR_SUCCESS) { + if (err) { + fprintf(stderr, "err: %s\n", err); + FreeEXRErrorMessage(err); + } + } + + return (ret == TINYEXR_SUCCESS); +} diff --git a/modules/tinyexr/examples/rgbe2exr/Makefile b/modules/tinyexr/examples/rgbe2exr/Makefile new file mode 100644 index 0000000..32b5afd --- /dev/null +++ b/modules/tinyexr/examples/rgbe2exr/Makefile @@ -0,0 +1,3 @@ +all: + gcc -O2 -c -I../../deps/miniz ../../deps/miniz/miniz.c + g++ -O2 -o rgbe2exr -I../common -I../../ -I../../deps/miniz rgbe2exr.cc ../../tinyexr.cc miniz.o diff --git a/modules/tinyexr/examples/rgbe2exr/rgbe2exr.cc b/modules/tinyexr/examples/rgbe2exr/rgbe2exr.cc new file mode 100644 index 0000000..c0da5a6 --- /dev/null +++ b/modules/tinyexr/examples/rgbe2exr/rgbe2exr.cc @@ -0,0 +1,81 @@ +#include +#include +#include + +#define STB_IMAGE_IMPLEMENTATION +#include "stb_image.h" + +#include "tinyexr.h" + +int main(int argc, char** argv) +{ + if (argc < 3) { + printf("Usage: rgbe2exr input.hdr output.exr\n"); + exit(-1); + } + + int width, height; + int n; + float *rgb = stbi_loadf(argv[1], &width, &height, &n, 0); + if (!rgb || n != 3) { + return -1; + } + + EXRHeader header; + InitEXRHeader(&header); + + EXRImage image; + InitEXRImage(&image); + + image.num_channels = 3; + + std::vector images[3]; + images[0].resize(width * height); + images[1].resize(width * height); + images[2].resize(width * height); + + for (int i = 0; i < width * height; i++) { + images[0][i] = rgb[3*i+0]; + images[1][i] = rgb[3*i+1]; + images[2][i] = rgb[3*i+2]; + } + + float* image_ptr[3]; + image_ptr[0] = &(images[2].at(0)); // B + image_ptr[1] = &(images[1].at(0)); // G + image_ptr[2] = &(images[0].at(0)); // R + + image.images = (unsigned char**)image_ptr; + image.width = width; + image.height = height; + + header.num_channels = 3; + header.channels = (EXRChannelInfo *)malloc(sizeof(EXRChannelInfo) * header.num_channels); + // Must be BGR(A) order, since most of EXR viewers expect this channel order. + strncpy(header.channels[0].name, "B", 255); header.channels[0].name[strlen("B")] = '\0'; + strncpy(header.channels[1].name, "G", 255); header.channels[1].name[strlen("G")] = '\0'; + strncpy(header.channels[2].name, "R", 255); header.channels[2].name[strlen("R")] = '\0'; + + header.pixel_types = (int *)malloc(sizeof(int) * header.num_channels); + header.requested_pixel_types = (int *)malloc(sizeof(int) * header.num_channels); + for (int i = 0; i < header.num_channels; i++) { + header.pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; // pixel type of input image + header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_HALF; // pixel type of output image to be stored in .EXR + } + + const char* err; + int ret = SaveEXRImageToFile(&image, &header, argv[2], &err); + if (ret != TINYEXR_SUCCESS) { + fprintf(stderr, "Save EXR err: %s\n", err); + return ret; + } + printf("Saved exr file. [ %s ] \n", argv[2]); + + free(rgb); + + free(header.channels); + free(header.pixel_types); + free(header.requested_pixel_types); + + return 0; +} diff --git a/modules/tinyexr/examples/testmapgen/Makefile b/modules/tinyexr/examples/testmapgen/Makefile new file mode 100644 index 0000000..0dc31f6 --- /dev/null +++ b/modules/tinyexr/examples/testmapgen/Makefile @@ -0,0 +1,3 @@ +all: + gcc -O2 -I../../deps/miniz -c ../../deps/miniz/miniz.c + g++ -std=c++11 -O2 -o testmapgen -I../common -I../../ -I../../deps/miniz testmapgen.cc ../../tinyexr.cc miniz.o diff --git a/modules/tinyexr/examples/testmapgen/README.md b/modules/tinyexr/examples/testmapgen/README.md new file mode 100644 index 0000000..0b5fe97 --- /dev/null +++ b/modules/tinyexr/examples/testmapgen/README.md @@ -0,0 +1,15 @@ +# Test EXR image map gen + +Generate test EXR images for envmap test, composition test, etc. + +* white(R=1, G=1, B=1) +* white10(R=10, G=10, B=10) +* white100(R=100, G=100, B=100) + + +## TODO + +* [ ] red(R=1, G=0, B=0) +* [ ] green(R=0, G=1, B=0) +* [ ] blue(R=0, G=0, B=1) +* [ ] longlat test image diff --git a/modules/tinyexr/examples/testmapgen/testmapgen.cc b/modules/tinyexr/examples/testmapgen/testmapgen.cc new file mode 100644 index 0000000..7951465 --- /dev/null +++ b/modules/tinyexr/examples/testmapgen/testmapgen.cc @@ -0,0 +1,86 @@ +#include +#include +#include +#include + +#include "tinyexr.h" + +static void GenerateWhite1(size_t width, size_t height) +{ + std::vector rgb; + rgb.resize(width * height * 3); + + for (size_t i = 0; i < width * height * 3; i++) { + rgb[i] = 1.0f; + } + + const char *err = nullptr; + int ret = SaveEXR(rgb.data(), int(width), int(height), /* channels */3, /* fp16? */0, "white1.exr", &err); + if (!ret) { + if (err) { + std::cerr << err << std::endl; + FreeEXRErrorMessage(err); + } + std::cerr << "failed to write white.exr" << std::endl; + } +} + +static void GenerateWhite10(size_t width, size_t height) +{ + std::vector rgb; + rgb.resize(width * height * 3); + + for (size_t i = 0; i < width * height * 3; i++) { + rgb[i] = 10.0f; + } + + const char *err = nullptr; + int ret = SaveEXR(rgb.data(), int(width), int(height), /* channels */3, /* fp16? */0, "white10.exr", &err); + if (!ret) { + if (err) { + std::cerr << err << std::endl; + FreeEXRErrorMessage(err); + } + std::cerr << "failed to write white10.exr" << std::endl; + } +} + +static void GenerateWhite100(size_t width, size_t height) +{ + std::vector rgb; + rgb.resize(width * height * 3); + + for (size_t i = 0; i < width * height * 3; i++) { + rgb[i] = 100.0f; + } + + const char *err = nullptr; + int ret = SaveEXR(rgb.data(), int(width), int(height), /* channels */3, /* fp16? */0, "white100.exr", &err); + if (!ret) { + if (err) { + std::cerr << err << std::endl; + FreeEXRErrorMessage(err); + } + std::cerr << "failed to write white100.exr" << std::endl; + } +} + +int main(int argc, char** argv) +{ + int width = 512; + int height = 512; + + if (argc > 2) { + width = std::min(1, atoi(argv[2])); + } + + if (argc > 3) { + height = std::min(1, atoi(argv[3])); + } + + GenerateWhite1(width, height); + GenerateWhite10(width, height); + GenerateWhite100(width, height); + + return EXIT_SUCCESS; +} diff --git a/modules/tinyexr/experimental/js/Makefile b/modules/tinyexr/experimental/js/Makefile new file mode 100644 index 0000000..4f83f29 --- /dev/null +++ b/modules/tinyexr/experimental/js/Makefile @@ -0,0 +1,2 @@ +all: + ./compile_to_js.sh diff --git a/modules/tinyexr/experimental/js/README.md b/modules/tinyexr/experimental/js/README.md new file mode 100644 index 0000000..9132541 --- /dev/null +++ b/modules/tinyexr/experimental/js/README.md @@ -0,0 +1,38 @@ +# Experimental JavaScript port of TinyEXR + +Using Emscripten. + +## How to compile + +edit `compile_to_js.sh`, then + +``` +./compile_to_js.sh +``` + +## How to run test + +Requires node.js + +``` +$ node test.js +``` + +## How to run a browser example + +Edit EXR file in `index.html` +Copy a EXR file to this directory(default = asakusa.exr). +(NOTE: Chrome does not allow reading a file from parent path(e.g. `../../asakusa.exr`). + +Launch http server, e.g., + +``` +$ python3 -m http.server +``` + +Open `http://localhost:8000` with an browser. + +## TODO + +* [x] Write HTML5 Canvas drawing JS code from Float32Array( +* [ ] Pollish JS API. diff --git a/modules/tinyexr/experimental/js/binding.cc b/modules/tinyexr/experimental/js/binding.cc new file mode 100644 index 0000000..4f68568 --- /dev/null +++ b/modules/tinyexr/experimental/js/binding.cc @@ -0,0 +1,79 @@ +#include + +#include + +#define TINYEXR_IMPLEMENTATION +#include "tinyexr.h" + +using namespace emscripten; + +/// +/// Simple C++ wrapper class for Emscripten +/// +class EXRLoader { + public: + /// + /// `binary` is the buffer for EXR binary(e.g. buffer read by fs.readFileSync) + /// std::string can be used as UInt8Array in JS layer. + /// + EXRLoader(const std::string &binary) { + const float *ptr = reinterpret_cast(binary.data()); + + float *rgba = nullptr; + width_ = -1; + height_ = -1; + const char *err = nullptr; + + error_.clear(); + + result_ = LoadEXRFromMemory( + &rgba, &width_, &height_, + reinterpret_cast(binary.data()), binary.size(), + &err); + + if (TINYEXR_SUCCESS == result_) { + image_.resize(size_t(width_ * height_ * 4)); + memcpy(image_.data(), rgba, sizeof(float) * size_t(width_ * height_ * 4)); + free(rgba); + } else { + if (err) { + error_ = std::string(err); + } + } + } + ~EXRLoader() {} + + // Return as memory views + emscripten::val getBytes() const { + return emscripten::val( + emscripten::typed_memory_view(image_.size(), image_.data())); + } + + bool ok() const { return (TINYEXR_SUCCESS == result_); } + + const std::string error() const { return error_; } + + int width() const { return width_; } + + int height() const { return height_; } + + private: + std::vector image_; // RGBA + int width_; + int height_; + int result_; + std::string error_; +}; + +// Register STL +EMSCRIPTEN_BINDINGS(stl_wrappters) { register_vector("VectorFloat"); } + +EMSCRIPTEN_BINDINGS(tinyexr_module) { + class_("EXRLoader") + .constructor() + .function("getBytes", &EXRLoader::getBytes) + .function("ok", &EXRLoader::ok) + .function("error", &EXRLoader::error) + .function("width", &EXRLoader::width) + .function("height", &EXRLoader::height); +} diff --git a/modules/tinyexr/experimental/js/compile_to_js.sh b/modules/tinyexr/experimental/js/compile_to_js.sh new file mode 100644 index 0000000..f190b4d --- /dev/null +++ b/modules/tinyexr/experimental/js/compile_to_js.sh @@ -0,0 +1,9 @@ +#!/bin/sh + +EMCC=em++ + +# Export EXR loader/saver function to JS. +# TODO: export more functions +# DEMANGLE_SUPPORT=1 +#${EMCC} -std=c++11 --bind -O2 -I../../ binding.cc --memory-init-file 0 -s TOTAL_MEMORY=67108864 -s DEMANGLE_SUPPORT=1 -s EXPORTED_FUNCTIONS="['_ParseEXRHeaderFromMemory', '_LoadEXRFromMemory']" -o tinyexr.js +${EMCC} --bind -Os -I../../ binding.cc --memory-init-file 0 -s TOTAL_MEMORY=67108864 -o tinyexr.js diff --git a/modules/tinyexr/experimental/js/index.html b/modules/tinyexr/experimental/js/index.html new file mode 100644 index 0000000..d46e342 --- /dev/null +++ b/modules/tinyexr/experimental/js/index.html @@ -0,0 +1,41 @@ + + + + + + + TinyEXR to Canvas + + + + + + + + diff --git a/modules/tinyexr/experimental/js/test.js b/modules/tinyexr/experimental/js/test.js new file mode 100644 index 0000000..f91d459 --- /dev/null +++ b/modules/tinyexr/experimental/js/test.js @@ -0,0 +1,21 @@ +var fs = require('fs'); +var tinyexr = require('./tinyexr.js') + +var data = new Uint8Array(fs.readFileSync("../../asakusa.exr")) +console.log(data.length) + +var instance = new tinyexr.EXRLoader(data); + +console.log(instance.ok()) +console.log(instance.width()) +console.log(instance.height()) + +var image = instance.getBytes() +console.log(image[0]) +console.log(image[1]) +console.log(image[2]) +console.log(image[3]) +console.log(image[4]) +console.log(image[5]) +console.log(image[6]) +console.log(image[7]) diff --git a/modules/tinyexr/experimental/js/tinyexr.js b/modules/tinyexr/experimental/js/tinyexr.js new file mode 100644 index 0000000..abbbe9d --- /dev/null +++ b/modules/tinyexr/experimental/js/tinyexr.js @@ -0,0 +1,19 @@ +var Module;if(!Module)Module=(typeof Module!=="undefined"?Module:null)||{};var moduleOverrides={};for(var key in Module){if(Module.hasOwnProperty(key)){moduleOverrides[key]=Module[key]}}var ENVIRONMENT_IS_WEB=false;var ENVIRONMENT_IS_WORKER=false;var ENVIRONMENT_IS_NODE=false;var ENVIRONMENT_IS_SHELL=false;if(Module["ENVIRONMENT"]){if(Module["ENVIRONMENT"]==="WEB"){ENVIRONMENT_IS_WEB=true}else if(Module["ENVIRONMENT"]==="WORKER"){ENVIRONMENT_IS_WORKER=true}else if(Module["ENVIRONMENT"]==="NODE"){ENVIRONMENT_IS_NODE=true}else if(Module["ENVIRONMENT"]==="SHELL"){ENVIRONMENT_IS_SHELL=true}else{throw new Error("The provided Module['ENVIRONMENT'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.")}}else{ENVIRONMENT_IS_WEB=typeof window==="object";ENVIRONMENT_IS_WORKER=typeof importScripts==="function";ENVIRONMENT_IS_NODE=typeof process==="object"&&typeof require==="function"&&!ENVIRONMENT_IS_WEB&&!ENVIRONMENT_IS_WORKER;ENVIRONMENT_IS_SHELL=!ENVIRONMENT_IS_WEB&&!ENVIRONMENT_IS_NODE&&!ENVIRONMENT_IS_WORKER}if(ENVIRONMENT_IS_NODE){if(!Module["print"])Module["print"]=console.log;if(!Module["printErr"])Module["printErr"]=console.warn;var nodeFS;var nodePath;Module["read"]=function shell_read(filename,binary){if(!nodeFS)nodeFS=require("fs");if(!nodePath)nodePath=require("path");filename=nodePath["normalize"](filename);var ret=nodeFS["readFileSync"](filename);return binary?ret:ret.toString()};Module["readBinary"]=function readBinary(filename){var ret=Module["read"](filename,true);if(!ret.buffer){ret=new Uint8Array(ret)}assert(ret.buffer);return ret};Module["load"]=function load(f){globalEval(read(f))};if(!Module["thisProgram"]){if(process["argv"].length>1){Module["thisProgram"]=process["argv"][1].replace(/\\/g,"/")}else{Module["thisProgram"]="unknown-program"}}Module["arguments"]=process["argv"].slice(2);if(typeof module!=="undefined"){module["exports"]=Module}process["on"]("uncaughtException",(function(ex){if(!(ex instanceof ExitStatus)){throw ex}}));Module["inspect"]=(function(){return"[Emscripten Module object]"})}else if(ENVIRONMENT_IS_SHELL){if(!Module["print"])Module["print"]=print;if(typeof printErr!="undefined")Module["printErr"]=printErr;if(typeof read!="undefined"){Module["read"]=read}else{Module["read"]=function shell_read(){throw"no read() available"}}Module["readBinary"]=function readBinary(f){if(typeof readbuffer==="function"){return new Uint8Array(readbuffer(f))}var data=read(f,"binary");assert(typeof data==="object");return data};if(typeof scriptArgs!="undefined"){Module["arguments"]=scriptArgs}else if(typeof arguments!="undefined"){Module["arguments"]=arguments}if(typeof quit==="function"){Module["quit"]=(function(status,toThrow){quit(status)})}}else if(ENVIRONMENT_IS_WEB||ENVIRONMENT_IS_WORKER){Module["read"]=function shell_read(url){var xhr=new XMLHttpRequest;xhr.open("GET",url,false);xhr.send(null);return xhr.responseText};if(ENVIRONMENT_IS_WORKER){Module["readBinary"]=function readBinary(url){var xhr=new XMLHttpRequest;xhr.open("GET",url,false);xhr.responseType="arraybuffer";xhr.send(null);return new Uint8Array(xhr.response)}}Module["readAsync"]=function readAsync(url,onload,onerror){var xhr=new XMLHttpRequest;xhr.open("GET",url,true);xhr.responseType="arraybuffer";xhr.onload=function xhr_onload(){if(xhr.status==200||xhr.status==0&&xhr.response){onload(xhr.response)}else{onerror()}};xhr.onerror=onerror;xhr.send(null)};if(typeof arguments!="undefined"){Module["arguments"]=arguments}if(typeof console!=="undefined"){if(!Module["print"])Module["print"]=function shell_print(x){console.log(x)};if(!Module["printErr"])Module["printErr"]=function shell_printErr(x){console.warn(x)}}else{var TRY_USE_DUMP=false;if(!Module["print"])Module["print"]=TRY_USE_DUMP&&typeof dump!=="undefined"?(function(x){dump(x)}):(function(x){})}if(ENVIRONMENT_IS_WORKER){Module["load"]=importScripts}if(typeof Module["setWindowTitle"]==="undefined"){Module["setWindowTitle"]=(function(title){document.title=title})}}else{throw"Unknown runtime environment. Where are we?"}function globalEval(x){eval.call(null,x)}if(!Module["load"]&&Module["read"]){Module["load"]=function load(f){globalEval(Module["read"](f))}}if(!Module["print"]){Module["print"]=(function(){})}if(!Module["printErr"]){Module["printErr"]=Module["print"]}if(!Module["arguments"]){Module["arguments"]=[]}if(!Module["thisProgram"]){Module["thisProgram"]="./this.program"}if(!Module["quit"]){Module["quit"]=(function(status,toThrow){throw toThrow})}Module.print=Module["print"];Module.printErr=Module["printErr"];Module["preRun"]=[];Module["postRun"]=[];for(var key in moduleOverrides){if(moduleOverrides.hasOwnProperty(key)){Module[key]=moduleOverrides[key]}}moduleOverrides=undefined;var Runtime={setTempRet0:(function(value){tempRet0=value;return value}),getTempRet0:(function(){return tempRet0}),stackSave:(function(){return STACKTOP}),stackRestore:(function(stackTop){STACKTOP=stackTop}),getNativeTypeSize:(function(type){switch(type){case"i1":case"i8":return 1;case"i16":return 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end=(ret+size+15|0)&-16;HEAP32[DYNAMICTOP_PTR>>2]=end;if(end>=TOTAL_MEMORY){var success=enlargeMemory();if(!success){HEAP32[DYNAMICTOP_PTR>>2]=ret;return 0}}return ret}),alignMemory:(function(size,quantum){var ret=size=Math.ceil(size/(quantum?quantum:16))*(quantum?quantum:16);return ret}),makeBigInt:(function(low,high,unsigned){var ret=unsigned?+(low>>>0)+ +(high>>>0)*+4294967296:+(low>>>0)+ +(high|0)*+4294967296;return ret}),GLOBAL_BASE:8,QUANTUM_SIZE:4,__dummy__:0};Module["Runtime"]=Runtime;var ABORT=0;var EXITSTATUS=0;function assert(condition,text){if(!condition){abort("Assertion failed: "+text)}}function getCFunc(ident){var func=Module["_"+ident];if(!func){try{func=eval("_"+ident)}catch(e){}}assert(func,"Cannot call unknown function "+ident+" (perhaps LLVM optimizations or closure removed it?)");return func}var cwrap,ccall;((function(){var JSfuncs={"stackSave":(function(){Runtime.stackSave()}),"stackRestore":(function(){Runtime.stackRestore()}),"arrayToC":(function(arr){var ret=Runtime.stackAlloc(arr.length);writeArrayToMemory(arr,ret);return ret}),"stringToC":(function(str){var ret=0;if(str!==null&&str!==undefined&&str!==0){var len=(str.length<<2)+1;ret=Runtime.stackAlloc(len);stringToUTF8(str,ret,len)}return ret})};var toC={"string":JSfuncs["stringToC"],"array":JSfuncs["arrayToC"]};ccall=function ccallFunc(ident,returnType,argTypes,args,opts){var func=getCFunc(ident);var cArgs=[];var stack=0;if(args){for(var i=0;i>0]=value;break;case"i8":HEAP8[ptr>>0]=value;break;case"i16":HEAP16[ptr>>1]=value;break;case"i32":HEAP32[ptr>>2]=value;break;case"i64":tempI64=[value>>>0,(tempDouble=value,+Math_abs(tempDouble)>=+1?tempDouble>+0?(Math_min(+Math_floor(tempDouble/+4294967296),+4294967295)|0)>>>0:~~+Math_ceil((tempDouble- +(~~tempDouble>>>0))/+4294967296)>>>0:0)],HEAP32[ptr>>2]=tempI64[0],HEAP32[ptr+4>>2]=tempI64[1];break;case"float":HEAPF32[ptr>>2]=value;break;case"double":HEAPF64[ptr>>3]=value;break;default:abort("invalid type for setValue: 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if(u<=2047){if(outIdx+1>=endIdx)break;outU8Array[outIdx++]=192|u>>6;outU8Array[outIdx++]=128|u&63}else if(u<=65535){if(outIdx+2>=endIdx)break;outU8Array[outIdx++]=224|u>>12;outU8Array[outIdx++]=128|u>>6&63;outU8Array[outIdx++]=128|u&63}else if(u<=2097151){if(outIdx+3>=endIdx)break;outU8Array[outIdx++]=240|u>>18;outU8Array[outIdx++]=128|u>>12&63;outU8Array[outIdx++]=128|u>>6&63;outU8Array[outIdx++]=128|u&63}else if(u<=67108863){if(outIdx+4>=endIdx)break;outU8Array[outIdx++]=248|u>>24;outU8Array[outIdx++]=128|u>>18&63;outU8Array[outIdx++]=128|u>>12&63;outU8Array[outIdx++]=128|u>>6&63;outU8Array[outIdx++]=128|u&63}else{if(outIdx+5>=endIdx)break;outU8Array[outIdx++]=252|u>>30;outU8Array[outIdx++]=128|u>>24&63;outU8Array[outIdx++]=128|u>>18&63;outU8Array[outIdx++]=128|u>>12&63;outU8Array[outIdx++]=128|u>>6&63;outU8Array[outIdx++]=128|u&63}}outU8Array[outIdx]=0;return outIdx-startIdx}Module["stringToUTF8Array"]=stringToUTF8Array;function stringToUTF8(str,outPtr,maxBytesToWrite){return stringToUTF8Array(str,HEAPU8,outPtr,maxBytesToWrite)}Module["stringToUTF8"]=stringToUTF8;function lengthBytesUTF8(str){var len=0;for(var i=0;i=55296&&u<=57343)u=65536+((u&1023)<<10)|str.charCodeAt(++i)&1023;if(u<=127){++len}else if(u<=2047){len+=2}else if(u<=65535){len+=3}else if(u<=2097151){len+=4}else if(u<=67108863){len+=5}else{len+=6}}return len}Module["lengthBytesUTF8"]=lengthBytesUTF8;var UTF16Decoder=typeof TextDecoder!=="undefined"?new TextDecoder("utf-16le"):undefined;function demangle(func){var __cxa_demangle_func=Module["___cxa_demangle"]||Module["__cxa_demangle"];if(__cxa_demangle_func){try{var s=func.substr(1);var len=lengthBytesUTF8(s)+1;var buf=_malloc(len);stringToUTF8(s,buf,len);var status=_malloc(4);var ret=__cxa_demangle_func(buf,0,0,status);if(getValue(status,"i32")===0&&ret){return Pointer_stringify(ret)}}catch(e){}finally{if(buf)_free(buf);if(status)_free(status);if(ret)_free(ret)}return func}Runtime.warnOnce("warning: build with -s DEMANGLE_SUPPORT=1 to link in 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Float64Array(buffer)}var STATIC_BASE,STATICTOP,staticSealed;var STACK_BASE,STACKTOP,STACK_MAX;var DYNAMIC_BASE,DYNAMICTOP_PTR;STATIC_BASE=STATICTOP=STACK_BASE=STACKTOP=STACK_MAX=DYNAMIC_BASE=DYNAMICTOP_PTR=0;staticSealed=false;function abortOnCannotGrowMemory(){abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value "+TOTAL_MEMORY+", (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or (4) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ")}function enlargeMemory(){abortOnCannotGrowMemory()}var TOTAL_STACK=Module["TOTAL_STACK"]||5242880;var TOTAL_MEMORY=Module["TOTAL_MEMORY"]||67108864;if(TOTAL_MEMORY0){var callback=callbacks.shift();if(typeof callback=="function"){callback();continue}var func=callback.func;if(typeof func==="number"){if(callback.arg===undefined){Module["dynCall_v"](func)}else{Module["dynCall_vi"](func,callback.arg)}}else{func(callback.arg===undefined?null:callback.arg)}}}var __ATPRERUN__=[];var __ATINIT__=[];var __ATMAIN__=[];var __ATEXIT__=[];var __ATPOSTRUN__=[];var runtimeInitialized=false;var runtimeExited=false;function preRun(){if(Module["preRun"]){if(typeof Module["preRun"]=="function")Module["preRun"]=[Module["preRun"]];while(Module["preRun"].length){addOnPreRun(Module["preRun"].shift())}}callRuntimeCallbacks(__ATPRERUN__)}function ensureInitRuntime(){if(runtimeInitialized)return;runtimeInitialized=true;callRuntimeCallbacks(__ATINIT__)}function preMain(){callRuntimeCallbacks(__ATMAIN__)}function exitRuntime(){callRuntimeCallbacks(__ATEXIT__);runtimeExited=true}function postRun(){if(Module["postRun"]){if(typeof Module["postRun"]=="function")Module["postRun"]=[Module["postRun"]];while(Module["postRun"].length){addOnPostRun(Module["postRun"].shift())}}callRuntimeCallbacks(__ATPOSTRUN__)}function addOnPreRun(cb){__ATPRERUN__.unshift(cb)}Module["addOnPreRun"]=addOnPreRun;function addOnInit(cb){__ATINIT__.unshift(cb)}Module["addOnInit"]=addOnInit;function addOnPreMain(cb){__ATMAIN__.unshift(cb)}Module["addOnPreMain"]=addOnPreMain;function addOnExit(cb){__ATEXIT__.unshift(cb)}Module["addOnExit"]=addOnExit;function addOnPostRun(cb){__ATPOSTRUN__.unshift(cb)}Module["addOnPostRun"]=addOnPostRun;function intArrayFromString(stringy,dontAddNull,length){var len=length>0?length:lengthBytesUTF8(stringy)+1;var u8array=new Array(len);var numBytesWritten=stringToUTF8Array(stringy,u8array,0,u8array.length);if(dontAddNull)u8array.length=numBytesWritten;return u8array}Module["intArrayFromString"]=intArrayFromString;function intArrayToString(array){var ret=[];for(var i=0;i255){chr&=255}ret.push(String.fromCharCode(chr))}return ret.join("")}Module["intArrayToString"]=intArrayToString;function writeStringToMemory(string,buffer,dontAddNull){Runtime.warnOnce("writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!");var lastChar,end;if(dontAddNull){end=buffer+lengthBytesUTF8(string);lastChar=HEAP8[end]}stringToUTF8(string,buffer,Infinity);if(dontAddNull)HEAP8[end]=lastChar}Module["writeStringToMemory"]=writeStringToMemory;function writeArrayToMemory(array,buffer){HEAP8.set(array,buffer)}Module["writeArrayToMemory"]=writeArrayToMemory;function writeAsciiToMemory(str,buffer,dontAddNull){for(var i=0;i>0]=str.charCodeAt(i)}if(!dontAddNull)HEAP8[buffer>>0]=0}Module["writeAsciiToMemory"]=writeAsciiToMemory;if(!Math["imul"]||Math["imul"](4294967295,5)!==-5)Math["imul"]=function imul(a,b){var ah=a>>>16;var al=a&65535;var bh=b>>>16;var bl=b&65535;return al*bl+(ah*bl+al*bh<<16)|0};Math.imul=Math["imul"];if(!Math["clz32"])Math["clz32"]=(function(x){x=x>>>0;for(var i=0;i<32;i++){if(x&1<<31-i)return i}return 32});Math.clz32=Math["clz32"];if(!Math["trunc"])Math["trunc"]=(function(x){return x<0?Math.ceil(x):Math.floor(x)});Math.trunc=Math["trunc"];var Math_abs=Math.abs;var 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tempDoublePtr=STATICTOP;STATICTOP+=16;function _atexit(func,arg){__ATEXIT__.unshift({func:func,arg:arg})}function ___cxa_atexit(){return _atexit.apply(null,arguments)}function ___assert_fail(condition,filename,line,func){ABORT=true;throw"Assertion failed: "+Pointer_stringify(condition)+", at: "+[filename?Pointer_stringify(filename):"unknown filename",line,func?Pointer_stringify(func):"unknown function"]+" at "+stackTrace()}function embind_init_charCodes(){var codes=new Array(256);for(var i=0;i<256;++i){codes[i]=String.fromCharCode(i)}embind_charCodes=codes}var embind_charCodes=undefined;function readLatin1String(ptr){var ret="";var c=ptr;while(HEAPU8[c]){ret+=embind_charCodes[HEAPU8[c++]]}return ret}var awaitingDependencies={};var registeredTypes={};var typeDependencies={};var char_0=48;var char_9=57;function makeLegalFunctionName(name){if(undefined===name){return"_unknown"}name=name.replace(/[^a-zA-Z0-9_]/g,"$");var f=name.charCodeAt(0);if(f>=char_0&&f<=char_9){return"_"+name}else{return name}}function createNamedFunction(name,body){name=makeLegalFunctionName(name);return(new Function("body","return function "+name+"() {\n"+' "use strict";'+" return body.apply(this, arguments);\n"+"};\n"))(body)}function extendError(baseErrorType,errorName){var errorClass=createNamedFunction(errorName,(function(message){this.name=errorName;this.message=message;var stack=(new Error(message)).stack;if(stack!==undefined){this.stack=this.toString()+"\n"+stack.replace(/^Error(:[^\n]*)?\n/,"")}}));errorClass.prototype=Object.create(baseErrorType.prototype);errorClass.prototype.constructor=errorClass;errorClass.prototype.toString=(function(){if(this.message===undefined){return this.name}else{return this.name+": "+this.message}});return errorClass}var BindingError=undefined;function throwBindingError(message){throw new BindingError(message)}var InternalError=undefined;function throwInternalError(message){throw new InternalError(message)}function whenDependentTypesAreResolved(myTypes,dependentTypes,getTypeConverters){myTypes.forEach((function(type){typeDependencies[type]=dependentTypes}));function onComplete(typeConverters){var myTypeConverters=getTypeConverters(typeConverters);if(myTypeConverters.length!==myTypes.length){throwInternalError("Mismatched type converter count")}for(var i=0;i0);info.refcount--;if(info.refcount===0&&!info.rethrown){if(info.destructor){Module["dynCall_vi"](info.destructor,ptr)}delete EXCEPTIONS.infos[ptr];___cxa_free_exception(ptr)}}),clearRef:(function(ptr){if(!ptr)return;var info=EXCEPTIONS.infos[ptr];info.refcount=0})};function ___resumeException(ptr){if(!EXCEPTIONS.last){EXCEPTIONS.last=ptr}throw ptr+" - Exception catching is disabled, this exception cannot be caught. Compile with -s DISABLE_EXCEPTION_CATCHING=0 or DISABLE_EXCEPTION_CATCHING=2 to catch."}function ___cxa_find_matching_catch(){var thrown=EXCEPTIONS.last;if(!thrown){return(Runtime.setTempRet0(0),0)|0}var info=EXCEPTIONS.infos[thrown];var throwntype=info.type;if(!throwntype){return(Runtime.setTempRet0(0),thrown)|0}var typeArray=Array.prototype.slice.call(arguments);var pointer=Module["___cxa_is_pointer_type"](throwntype);if(!___cxa_find_matching_catch.buffer)___cxa_find_matching_catch.buffer=_malloc(4);HEAP32[___cxa_find_matching_catch.buffer>>2]=thrown;thrown=___cxa_find_matching_catch.buffer;for(var i=0;i>2];info.adjusted=thrown;return(Runtime.setTempRet0(typeArray[i]),thrown)|0}}thrown=HEAP32[thrown>>2];return(Runtime.setTempRet0(throwntype),thrown)|0}function ___cxa_throw(ptr,type,destructor){EXCEPTIONS.infos[ptr]={ptr:ptr,adjusted:ptr,type:type,destructor:destructor,refcount:0,caught:false,rethrown:false};EXCEPTIONS.last=ptr;if(!("uncaught_exception"in __ZSt18uncaught_exceptionv)){__ZSt18uncaught_exceptionv.uncaught_exception=1}else{__ZSt18uncaught_exceptionv.uncaught_exception++}throw ptr+" - Exception catching is disabled, this exception cannot be caught. Compile with -s DISABLE_EXCEPTION_CATCHING=0 or DISABLE_EXCEPTION_CATCHING=2 to catch."}function getShiftFromSize(size){switch(size){case 1:return 0;case 2:return 1;case 4:return 2;case 8:return 3;default:throw new TypeError("Unknown type size: "+size)}}function __embind_register_bool(rawType,name,size,trueValue,falseValue){var shift=getShiftFromSize(size);name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":(function(wt){return!!wt}),"toWireType":(function(destructors,o){return o?trueValue:falseValue}),"argPackAdvance":8,"readValueFromPointer":(function(pointer){var heap;if(size===1){heap=HEAP8}else if(size===2){heap=HEAP16}else if(size===4){heap=HEAP32}else{throw new TypeError("Unknown boolean type size: "+name)}return this["fromWireType"](heap[pointer>>shift])}),destructorFunction:null})}function __isLeapYear(year){return year%4===0&&(year%100!==0||year%400===0)}function __arraySum(array,index){var sum=0;for(var i=0;i<=index;sum+=array[i++]);return sum}var __MONTH_DAYS_LEAP=[31,29,31,30,31,30,31,31,30,31,30,31];var __MONTH_DAYS_REGULAR=[31,28,31,30,31,30,31,31,30,31,30,31];function __addDays(date,days){var newDate=new Date(date.getTime());while(days>0){var leap=__isLeapYear(newDate.getFullYear());var currentMonth=newDate.getMonth();var daysInCurrentMonth=(leap?__MONTH_DAYS_LEAP:__MONTH_DAYS_REGULAR)[currentMonth];if(days>daysInCurrentMonth-newDate.getDate()){days-=daysInCurrentMonth-newDate.getDate()+1;newDate.setDate(1);if(currentMonth<11){newDate.setMonth(currentMonth+1)}else{newDate.setMonth(0);newDate.setFullYear(newDate.getFullYear()+1)}}else{newDate.setDate(newDate.getDate()+days);return newDate}}return newDate}function _strftime(s,maxsize,format,tm){var tm_zone=HEAP32[tm+40>>2];var date={tm_sec:HEAP32[tm>>2],tm_min:HEAP32[tm+4>>2],tm_hour:HEAP32[tm+8>>2],tm_mday:HEAP32[tm+12>>2],tm_mon:HEAP32[tm+16>>2],tm_year:HEAP32[tm+20>>2],tm_wday:HEAP32[tm+24>>2],tm_yday:HEAP32[tm+28>>2],tm_isdst:HEAP32[tm+32>>2],tm_gmtoff:HEAP32[tm+36>>2],tm_zone:tm_zone?Pointer_stringify(tm_zone):""};var pattern=Pointer_stringify(format);var EXPANSION_RULES_1={"%c":"%a %b %d %H:%M:%S %Y","%D":"%m/%d/%y","%F":"%Y-%m-%d","%h":"%b","%r":"%I:%M:%S %p","%R":"%H:%M","%T":"%H:%M:%S","%x":"%m/%d/%y","%X":"%H:%M:%S"};for(var rule in EXPANSION_RULES_1){pattern=pattern.replace(new RegExp(rule,"g"),EXPANSION_RULES_1[rule])}var WEEKDAYS=["Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"];var MONTHS=["January","February","March","April","May","June","July","August","September","October","November","December"];function leadingSomething(value,digits,character){var str=typeof value==="number"?value.toString():value||"";while(str.length0?1:0}var compare;if((compare=sgn(date1.getFullYear()-date2.getFullYear()))===0){if((compare=sgn(date1.getMonth()-date2.getMonth()))===0){compare=sgn(date1.getDate()-date2.getDate())}}return compare}function getFirstWeekStartDate(janFourth){switch(janFourth.getDay()){case 0:return new Date(janFourth.getFullYear()-1,11,29);case 1:return janFourth;case 2:return new Date(janFourth.getFullYear(),0,3);case 3:return new Date(janFourth.getFullYear(),0,2);case 4:return new Date(janFourth.getFullYear(),0,1);case 5:return new Date(janFourth.getFullYear()-1,11,31);case 6:return new Date(janFourth.getFullYear()-1,11,30)}}function getWeekBasedYear(date){var thisDate=__addDays(new Date(date.tm_year+1900,0,1),date.tm_yday);var janFourthThisYear=new Date(thisDate.getFullYear(),0,4);var janFourthNextYear=new Date(thisDate.getFullYear()+1,0,4);var firstWeekStartThisYear=getFirstWeekStartDate(janFourthThisYear);var firstWeekStartNextYear=getFirstWeekStartDate(janFourthNextYear);if(compareByDay(firstWeekStartThisYear,thisDate)<=0){if(compareByDay(firstWeekStartNextYear,thisDate)<=0){return thisDate.getFullYear()+1}else{return thisDate.getFullYear()}}else{return thisDate.getFullYear()-1}}var EXPANSION_RULES_2={"%a":(function(date){return WEEKDAYS[date.tm_wday].substring(0,3)}),"%A":(function(date){return WEEKDAYS[date.tm_wday]}),"%b":(function(date){return MONTHS[date.tm_mon].substring(0,3)}),"%B":(function(date){return MONTHS[date.tm_mon]}),"%C":(function(date){var year=date.tm_year+1900;return leadingNulls(year/100|0,2)}),"%d":(function(date){return leadingNulls(date.tm_mday,2)}),"%e":(function(date){return leadingSomething(date.tm_mday,2," ")}),"%g":(function(date){return getWeekBasedYear(date).toString().substring(2)}),"%G":(function(date){return getWeekBasedYear(date)}),"%H":(function(date){return leadingNulls(date.tm_hour,2)}),"%I":(function(date){var twelveHour=date.tm_hour;if(twelveHour==0)twelveHour=12;else if(twelveHour>12)twelveHour-=12;return leadingNulls(twelveHour,2)}),"%j":(function(date){return leadingNulls(date.tm_mday+__arraySum(__isLeapYear(date.tm_year+1900)?__MONTH_DAYS_LEAP:__MONTH_DAYS_REGULAR,date.tm_mon-1),3)}),"%m":(function(date){return leadingNulls(date.tm_mon+1,2)}),"%M":(function(date){return leadingNulls(date.tm_min,2)}),"%n":(function(){return"\n"}),"%p":(function(date){if(date.tm_hour>=0&&date.tm_hour<12){return"AM"}else{return"PM"}}),"%S":(function(date){return leadingNulls(date.tm_sec,2)}),"%t":(function(){return"\t"}),"%u":(function(date){var day=new Date(date.tm_year+1900,date.tm_mon+1,date.tm_mday,0,0,0,0);return day.getDay()||7}),"%U":(function(date){var janFirst=new Date(date.tm_year+1900,0,1);var firstSunday=janFirst.getDay()===0?janFirst:__addDays(janFirst,7-janFirst.getDay());var endDate=new Date(date.tm_year+1900,date.tm_mon,date.tm_mday);if(compareByDay(firstSunday,endDate)<0){var februaryFirstUntilEndMonth=__arraySum(__isLeapYear(endDate.getFullYear())?__MONTH_DAYS_LEAP:__MONTH_DAYS_REGULAR,endDate.getMonth()-1)-31;var firstSundayUntilEndJanuary=31-firstSunday.getDate();var days=firstSundayUntilEndJanuary+februaryFirstUntilEndMonth+endDate.getDate();return leadingNulls(Math.ceil(days/7),2)}return compareByDay(firstSunday,janFirst)===0?"01":"00"}),"%V":(function(date){var janFourthThisYear=new Date(date.tm_year+1900,0,4);var janFourthNextYear=new Date(date.tm_year+1901,0,4);var firstWeekStartThisYear=getFirstWeekStartDate(janFourthThisYear);var firstWeekStartNextYear=getFirstWeekStartDate(janFourthNextYear);var endDate=__addDays(new Date(date.tm_year+1900,0,1),date.tm_yday);if(compareByDay(endDate,firstWeekStartThisYear)<0){return"53"}if(compareByDay(firstWeekStartNextYear,endDate)<=0){return"01"}var daysDifference;if(firstWeekStartThisYear.getFullYear()=0;off=Math.abs(off)/60;off=off/60*100+off%60;return(ahead?"+":"-")+String("0000"+off).slice(-4)}),"%Z":(function(date){return date.tm_zone}),"%%":(function(){return"%"})};for(var rule in EXPANSION_RULES_2){if(pattern.indexOf(rule)>=0){pattern=pattern.replace(new RegExp(rule,"g"),EXPANSION_RULES_2[rule](date))}}var bytes=intArrayFromString(pattern,false);if(bytes.length>maxsize){return 0}writeArrayToMemory(bytes,s);return bytes.length-1}function _strftime_l(s,maxsize,format,tm){return _strftime(s,maxsize,format,tm)}function _abort(){Module["abort"]()}function simpleReadValueFromPointer(pointer){return this["fromWireType"](HEAPU32[pointer>>2])}function __embind_register_std_string(rawType,name){name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":(function(value){var length=HEAPU32[value>>2];var a=new Array(length);for(var i=0;i>2]=length;for(var i=0;i255){_free(ptr);throwBindingError("String has UTF-16 code units that do not fit in 8 bits")}HEAPU8[ptr+4+i]=charCode}if(destructors!==null){destructors.push(_free,ptr)}return ptr}),"argPackAdvance":8,"readValueFromPointer":simpleReadValueFromPointer,destructorFunction:(function(ptr){_free(ptr)})})}function __embind_register_std_wstring(rawType,charSize,name){name=readLatin1String(name);var getHeap,shift;if(charSize===2){getHeap=(function(){return HEAPU16});shift=1}else if(charSize===4){getHeap=(function(){return HEAPU32});shift=2}registerType(rawType,{name:name,"fromWireType":(function(value){var HEAP=getHeap();var length=HEAPU32[value>>2];var a=new Array(length);var start=value+4>>shift;for(var i=0;i>2]=length;var start=ptr+4>>shift;for(var i=0;i4&&0===--emval_handle_array[handle].refcount){emval_handle_array[handle]=undefined;emval_free_list.push(handle)}}var PTHREAD_SPECIFIC={};function _pthread_getspecific(key){return PTHREAD_SPECIFIC[key]||0}var PTHREAD_SPECIFIC_NEXT_KEY=1;var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};function _pthread_key_create(key,destructor){if(key==0){return ERRNO_CODES.EINVAL}HEAP32[key>>2]=PTHREAD_SPECIFIC_NEXT_KEY;PTHREAD_SPECIFIC[PTHREAD_SPECIFIC_NEXT_KEY]=0;PTHREAD_SPECIFIC_NEXT_KEY++;return 0}function count_emval_handles(){var count=0;for(var i=5;i>1]}:function readU16FromPointer(pointer){return HEAPU16[pointer>>1]};case 2:return signed?function readS32FromPointer(pointer){return HEAP32[pointer>>2]}:function readU32FromPointer(pointer){return HEAPU32[pointer>>2]};default:throw new TypeError("Unknown integer type: "+name)}}function __embind_register_integer(primitiveType,name,size,minRange,maxRange){name=readLatin1String(name);if(maxRange===-1){maxRange=4294967295}var shift=getShiftFromSize(size);var fromWireType=(function(value){return value});if(minRange===0){var bitshift=32-8*size;fromWireType=(function(value){return value<>>bitshift})}var isUnsignedType=name.indexOf("unsigned")!=-1;registerType(primitiveType,{name:name,"fromWireType":fromWireType,"toWireType":(function(destructors,value){if(typeof value!=="number"&&typeof value!=="boolean"){throw new TypeError('Cannot convert "'+_embind_repr(value)+'" to '+this.name)}if(valuemaxRange){throw new TypeError('Passing a number "'+_embind_repr(value)+'" from JS side to C/C++ side to an argument of type "'+name+'", which is outside the valid range ['+minRange+", "+maxRange+"]!")}return isUnsignedType?value>>>0:value|0}),"argPackAdvance":8,"readValueFromPointer":integerReadValueFromPointer(name,shift,minRange!==0),destructorFunction:null})}function __embind_register_emval(rawType,name){name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":(function(handle){var rv=emval_handle_array[handle].value;__emval_decref(handle);return rv}),"toWireType":(function(destructors,value){return __emval_register(value)}),"argPackAdvance":8,"readValueFromPointer":simpleReadValueFromPointer,destructorFunction:null})}function _pthread_setspecific(key,value){if(!(key in PTHREAD_SPECIFIC)){return ERRNO_CODES.EINVAL}PTHREAD_SPECIFIC[key]=value;return 0}var ERRNO_MESSAGES={0:"Success",1:"Not super-user",2:"No such file or directory",3:"No such process",4:"Interrupted system call",5:"I/O error",6:"No such device or address",7:"Arg list too long",8:"Exec format error",9:"Bad file number",10:"No children",11:"No more processes",12:"Not enough core",13:"Permission denied",14:"Bad address",15:"Block device required",16:"Mount device busy",17:"File exists",18:"Cross-device link",19:"No such device",20:"Not a directory",21:"Is a directory",22:"Invalid argument",23:"Too many open files in system",24:"Too many open files",25:"Not a typewriter",26:"Text file busy",27:"File too large",28:"No space left on device",29:"Illegal seek",30:"Read only file system",31:"Too many links",32:"Broken pipe",33:"Math arg out of domain of func",34:"Math result not representable",35:"File locking deadlock error",36:"File or path name too long",37:"No record locks available",38:"Function not implemented",39:"Directory not empty",40:"Too many symbolic links",42:"No message of desired type",43:"Identifier removed",44:"Channel number out of range",45:"Level 2 not synchronized",46:"Level 3 halted",47:"Level 3 reset",48:"Link number out of range",49:"Protocol driver not attached",50:"No CSI structure available",51:"Level 2 halted",52:"Invalid exchange",53:"Invalid request descriptor",54:"Exchange full",55:"No anode",56:"Invalid request code",57:"Invalid slot",59:"Bad font file fmt",60:"Device not a stream",61:"No data (for no delay io)",62:"Timer expired",63:"Out of streams resources",64:"Machine is not on the network",65:"Package not installed",66:"The object is remote",67:"The link has been severed",68:"Advertise error",69:"Srmount error",70:"Communication error on send",71:"Protocol error",72:"Multihop attempted",73:"Cross mount point (not really error)",74:"Trying to read unreadable message",75:"Value too large for defined data type",76:"Given log. name not unique",77:"f.d. invalid for this operation",78:"Remote address changed",79:"Can access a needed shared lib",80:"Accessing a corrupted shared lib",81:".lib section in a.out corrupted",82:"Attempting to link in too many libs",83:"Attempting to exec a shared library",84:"Illegal byte sequence",86:"Streams pipe error",87:"Too many users",88:"Socket operation on non-socket",89:"Destination address required",90:"Message too long",91:"Protocol wrong type for socket",92:"Protocol not available",93:"Unknown protocol",94:"Socket type not supported",95:"Not supported",96:"Protocol family not supported",97:"Address family not supported by protocol family",98:"Address already in use",99:"Address not available",100:"Network interface is not configured",101:"Network is unreachable",102:"Connection reset by network",103:"Connection aborted",104:"Connection reset by peer",105:"No buffer space available",106:"Socket is already connected",107:"Socket is not connected",108:"Can't send after socket shutdown",109:"Too many references",110:"Connection timed out",111:"Connection refused",112:"Host is down",113:"Host is unreachable",114:"Socket already connected",115:"Connection already in progress",116:"Stale file handle",122:"Quota exceeded",123:"No medium (in tape drive)",125:"Operation canceled",130:"Previous owner died",131:"State not recoverable"};function ___setErrNo(value){if(Module["___errno_location"])HEAP32[Module["___errno_location"]()>>2]=value;return value}var PATH={splitPath:(function(filename){var splitPathRe=/^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;return splitPathRe.exec(filename).slice(1)}),normalizeArray:(function(parts,allowAboveRoot){var up=0;for(var i=parts.length-1;i>=0;i--){var last=parts[i];if(last==="."){parts.splice(i,1)}else if(last===".."){parts.splice(i,1);up++}else if(up){parts.splice(i,1);up--}}if(allowAboveRoot){for(;up;up--){parts.unshift("..")}}return parts}),normalize:(function(path){var isAbsolute=path.charAt(0)==="/",trailingSlash=path.substr(-1)==="/";path=PATH.normalizeArray(path.split("/").filter((function(p){return!!p})),!isAbsolute).join("/");if(!path&&!isAbsolute){path="."}if(path&&trailingSlash){path+="/"}return(isAbsolute?"/":"")+path}),dirname:(function(path){var result=PATH.splitPath(path),root=result[0],dir=result[1];if(!root&&!dir){return"."}if(dir){dir=dir.substr(0,dir.length-1)}return root+dir}),basename:(function(path){if(path==="/")return"/";var lastSlash=path.lastIndexOf("/");if(lastSlash===-1)return path;return path.substr(lastSlash+1)}),extname:(function(path){return PATH.splitPath(path)[3]}),join:(function(){var paths=Array.prototype.slice.call(arguments,0);return PATH.normalize(paths.join("/"))}),join2:(function(l,r){return PATH.normalize(l+"/"+r)}),resolve:(function(){var resolvedPath="",resolvedAbsolute=false;for(var i=arguments.length-1;i>=-1&&!resolvedAbsolute;i--){var path=i>=0?arguments[i]:FS.cwd();if(typeof path!=="string"){throw new TypeError("Arguments to path.resolve must be strings")}else if(!path){return""}resolvedPath=path+"/"+resolvedPath;resolvedAbsolute=path.charAt(0)==="/"}resolvedPath=PATH.normalizeArray(resolvedPath.split("/").filter((function(p){return!!p})),!resolvedAbsolute).join("/");return(resolvedAbsolute?"/":"")+resolvedPath||"."}),relative:(function(from,to){from=PATH.resolve(from).substr(1);to=PATH.resolve(to).substr(1);function trim(arr){var start=0;for(;start=0;end--){if(arr[end]!=="")break}if(start>end)return[];return arr.slice(start,end-start+1)}var fromParts=trim(from.split("/"));var toParts=trim(to.split("/"));var length=Math.min(fromParts.length,toParts.length);var samePartsLength=length;for(var i=0;i0){result=buf.slice(0,bytesRead).toString("utf-8")}else{result=null}}else if(typeof window!="undefined"&&typeof window.prompt=="function"){result=window.prompt("Input: ");if(result!==null){result+="\n"}}else if(typeof readline=="function"){result=readline();if(result!==null){result+="\n"}}if(!result){return null}tty.input=intArrayFromString(result,true)}return tty.input.shift()}),put_char:(function(tty,val){if(val===null||val===10){Module["print"](UTF8ArrayToString(tty.output,0));tty.output=[]}else{if(val!=0)tty.output.push(val)}}),flush:(function(tty){if(tty.output&&tty.output.length>0){Module["print"](UTF8ArrayToString(tty.output,0));tty.output=[]}})},default_tty1_ops:{put_char:(function(tty,val){if(val===null||val===10){Module["printErr"](UTF8ArrayToString(tty.output,0));tty.output=[]}else{if(val!=0)tty.output.push(val)}}),flush:(function(tty){if(tty.output&&tty.output.length>0){Module["printErr"](UTF8ArrayToString(tty.output,0));tty.output=[]}})}};var MEMFS={ops_table:null,mount:(function(mount){return MEMFS.createNode(null,"/",16384|511,0)}),createNode:(function(parent,name,mode,dev){if(FS.isBlkdev(mode)||FS.isFIFO(mode)){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}if(!MEMFS.ops_table){MEMFS.ops_table={dir:{node:{getattr:MEMFS.node_ops.getattr,setattr:MEMFS.node_ops.setattr,lookup:MEMFS.node_ops.lookup,mknod:MEMFS.node_ops.mknod,rename:MEMFS.node_ops.rename,unlink:MEMFS.node_ops.unlink,rmdir:MEMFS.node_ops.rmdir,readdir:MEMFS.node_ops.readdir,symlink:MEMFS.node_ops.symlink},stream:{llseek:MEMFS.stream_ops.llseek}},file:{node:{getattr:MEMFS.node_ops.getattr,setattr:MEMFS.node_ops.setattr},stream:{llseek:MEMFS.stream_ops.llseek,read:MEMFS.stream_ops.read,write:MEMFS.stream_ops.write,allocate:MEMFS.stream_ops.allocate,mmap:MEMFS.stream_ops.mmap,msync:MEMFS.stream_ops.msync}},link:{node:{getattr:MEMFS.node_ops.getattr,setattr:MEMFS.node_ops.setattr,readlink:MEMFS.node_ops.readlink},stream:{}},chrdev:{node:{getattr:MEMFS.node_ops.getattr,setattr:MEMFS.node_ops.setattr},stream:FS.chrdev_stream_ops}}}var node=FS.createNode(parent,name,mode,dev);if(FS.isDir(node.mode)){node.node_ops=MEMFS.ops_table.dir.node;node.stream_ops=MEMFS.ops_table.dir.stream;node.contents={}}else if(FS.isFile(node.mode)){node.node_ops=MEMFS.ops_table.file.node;node.stream_ops=MEMFS.ops_table.file.stream;node.usedBytes=0;node.contents=null}else if(FS.isLink(node.mode)){node.node_ops=MEMFS.ops_table.link.node;node.stream_ops=MEMFS.ops_table.link.stream}else if(FS.isChrdev(node.mode)){node.node_ops=MEMFS.ops_table.chrdev.node;node.stream_ops=MEMFS.ops_table.chrdev.stream}node.timestamp=Date.now();if(parent){parent.contents[name]=node}return node}),getFileDataAsRegularArray:(function(node){if(node.contents&&node.contents.subarray){var arr=[];for(var i=0;inode.contents.length){node.contents=MEMFS.getFileDataAsRegularArray(node);node.usedBytes=node.contents.length}if(!node.contents||node.contents.subarray){var prevCapacity=node.contents?node.contents.length:0;if(prevCapacity>=newCapacity)return;var CAPACITY_DOUBLING_MAX=1024*1024;newCapacity=Math.max(newCapacity,prevCapacity*(prevCapacity0)node.contents.set(oldContents.subarray(0,node.usedBytes),0);return}if(!node.contents&&newCapacity>0)node.contents=[];while(node.contents.lengthnewSize)node.contents.length=newSize;else while(node.contents.length=stream.node.usedBytes)return 0;var size=Math.min(stream.node.usedBytes-position,length);assert(size>=0);if(size>8&&contents.subarray){buffer.set(contents.subarray(position,position+size),offset)}else{for(var i=0;i0||position+lengthe2.timestamp){create.push(key);total++}}));var remove=[];Object.keys(dst.entries).forEach((function(key){var e=dst.entries[key];var e2=src.entries[key];if(!e2){remove.push(key);total++}}));if(!total){return callback(null)}var completed=0;var db=src.type==="remote"?src.db:dst.db;var transaction=db.transaction([IDBFS.DB_STORE_NAME],"readwrite");var store=transaction.objectStore(IDBFS.DB_STORE_NAME);function done(err){if(err){if(!done.errored){done.errored=true;return callback(err)}return}if(++completed>=total){return callback(null)}}transaction.onerror=(function(e){done(this.error);e.preventDefault()});create.sort().forEach((function(path){if(dst.type==="local"){IDBFS.loadRemoteEntry(store,path,(function(err,entry){if(err)return done(err);IDBFS.storeLocalEntry(path,entry,done)}))}else{IDBFS.loadLocalEntry(path,(function(err,entry){if(err)return done(err);IDBFS.storeRemoteEntry(store,path,entry,done)}))}}));remove.sort().reverse().forEach((function(path){if(dst.type==="local"){IDBFS.removeLocalEntry(path,done)}else{IDBFS.removeRemoteEntry(store,path,done)}}))})};var NODEFS={isWindows:false,staticInit:(function(){NODEFS.isWindows=!!process.platform.match(/^win/)}),mount:(function(mount){assert(ENVIRONMENT_IS_NODE);return NODEFS.createNode(null,"/",NODEFS.getMode(mount.opts.root),0)}),createNode:(function(parent,name,mode,dev){if(!FS.isDir(mode)&&!FS.isFile(mode)&&!FS.isLink(mode)){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}var node=FS.createNode(parent,name,mode);node.node_ops=NODEFS.node_ops;node.stream_ops=NODEFS.stream_ops;return node}),getMode:(function(path){var stat;try{stat=fs.lstatSync(path);if(NODEFS.isWindows){stat.mode=stat.mode|(stat.mode&146)>>1}}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}return stat.mode}),realPath:(function(node){var parts=[];while(node.parent!==node){parts.push(node.name);node=node.parent}parts.push(node.mount.opts.root);parts.reverse();return PATH.join.apply(null,parts)}),flagsToPermissionStringMap:{0:"r",1:"r+",2:"r+",64:"r",65:"r+",66:"r+",129:"rx+",193:"rx+",514:"w+",577:"w",578:"w+",705:"wx",706:"wx+",1024:"a",1025:"a",1026:"a+",1089:"a",1090:"a+",1153:"ax",1154:"ax+",1217:"ax",1218:"ax+",4096:"rs",4098:"rs+"},flagsToPermissionString:(function(flags){flags&=~2097152;flags&=~2048;flags&=~32768;flags&=~524288;if(flags in NODEFS.flagsToPermissionStringMap){return NODEFS.flagsToPermissionStringMap[flags]}else{throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}}),node_ops:{getattr:(function(node){var path=NODEFS.realPath(node);var stat;try{stat=fs.lstatSync(path)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}if(NODEFS.isWindows&&!stat.blksize){stat.blksize=4096}if(NODEFS.isWindows&&!stat.blocks){stat.blocks=(stat.size+stat.blksize-1)/stat.blksize|0}return{dev:stat.dev,ino:stat.ino,mode:stat.mode,nlink:stat.nlink,uid:stat.uid,gid:stat.gid,rdev:stat.rdev,size:stat.size,atime:stat.atime,mtime:stat.mtime,ctime:stat.ctime,blksize:stat.blksize,blocks:stat.blocks}}),setattr:(function(node,attr){var path=NODEFS.realPath(node);try{if(attr.mode!==undefined){fs.chmodSync(path,attr.mode);node.mode=attr.mode}if(attr.timestamp!==undefined){var date=new Date(attr.timestamp);fs.utimesSync(path,date,date)}if(attr.size!==undefined){fs.truncateSync(path,attr.size)}}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),lookup:(function(parent,name){var path=PATH.join2(NODEFS.realPath(parent),name);var mode=NODEFS.getMode(path);return NODEFS.createNode(parent,name,mode)}),mknod:(function(parent,name,mode,dev){var node=NODEFS.createNode(parent,name,mode,dev);var path=NODEFS.realPath(node);try{if(FS.isDir(node.mode)){fs.mkdirSync(path,node.mode)}else{fs.writeFileSync(path,"",{mode:node.mode})}}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}return node}),rename:(function(oldNode,newDir,newName){var oldPath=NODEFS.realPath(oldNode);var newPath=PATH.join2(NODEFS.realPath(newDir),newName);try{fs.renameSync(oldPath,newPath)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),unlink:(function(parent,name){var path=PATH.join2(NODEFS.realPath(parent),name);try{fs.unlinkSync(path)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),rmdir:(function(parent,name){var path=PATH.join2(NODEFS.realPath(parent),name);try{fs.rmdirSync(path)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),readdir:(function(node){var path=NODEFS.realPath(node);try{return fs.readdirSync(path)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),symlink:(function(parent,newName,oldPath){var newPath=PATH.join2(NODEFS.realPath(parent),newName);try{fs.symlinkSync(oldPath,newPath)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),readlink:(function(node){var path=NODEFS.realPath(node);try{path=fs.readlinkSync(path);path=NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root),path);return path}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}})},stream_ops:{open:(function(stream){var path=NODEFS.realPath(stream.node);try{if(FS.isFile(stream.node.mode)){stream.nfd=fs.openSync(path,NODEFS.flagsToPermissionString(stream.flags))}}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),close:(function(stream){try{if(FS.isFile(stream.node.mode)&&stream.nfd){fs.closeSync(stream.nfd)}}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),read:(function(stream,buffer,offset,length,position){if(length===0)return 0;var nbuffer=new Buffer(length);var res;try{res=fs.readSync(stream.nfd,nbuffer,0,length,position)}catch(e){throw new FS.ErrnoError(ERRNO_CODES[e.code])}if(res>0){for(var i=0;i=stream.node.size)return 0;var chunk=stream.node.contents.slice(position,position+length);var ab=WORKERFS.reader.readAsArrayBuffer(chunk);buffer.set(new Uint8Array(ab),offset);return chunk.size}),write:(function(stream,buffer,offset,length,position){throw new FS.ErrnoError(ERRNO_CODES.EIO)}),llseek:(function(stream,offset,whence){var position=offset;if(whence===1){position+=stream.position}else if(whence===2){if(FS.isFile(stream.node.mode)){position+=stream.node.size}}if(position<0){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}return position})}};STATICTOP+=16;STATICTOP+=16;STATICTOP+=16;var FS={root:null,mounts:[],devices:[null],streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,trackingDelegate:{},tracking:{openFlags:{READ:1,WRITE:2}},ErrnoError:null,genericErrors:{},filesystems:null,syncFSRequests:0,handleFSError:(function(e){if(!(e instanceof FS.ErrnoError))throw e+" : "+stackTrace();return ___setErrNo(e.errno)}),lookupPath:(function(path,opts){path=PATH.resolve(FS.cwd(),path);opts=opts||{};if(!path)return{path:"",node:null};var defaults={follow_mount:true,recurse_count:0};for(var key in defaults){if(opts[key]===undefined){opts[key]=defaults[key]}}if(opts.recurse_count>8){throw new FS.ErrnoError(ERRNO_CODES.ELOOP)}var parts=PATH.normalizeArray(path.split("/").filter((function(p){return!!p})),false);var current=FS.root;var current_path="/";for(var i=0;i40){throw new FS.ErrnoError(ERRNO_CODES.ELOOP)}}}}return{path:current_path,node:current}}),getPath:(function(node){var path;while(true){if(FS.isRoot(node)){var mount=node.mount.mountpoint;if(!path)return mount;return mount[mount.length-1]!=="/"?mount+"/"+path:mount+path}path=path?node.name+"/"+path:node.name;node=node.parent}}),hashName:(function(parentid,name){var hash=0;for(var i=0;i>>0)%FS.nameTable.length}),hashAddNode:(function(node){var hash=FS.hashName(node.parent.id,node.name);node.name_next=FS.nameTable[hash];FS.nameTable[hash]=node}),hashRemoveNode:(function(node){var hash=FS.hashName(node.parent.id,node.name);if(FS.nameTable[hash]===node){FS.nameTable[hash]=node.name_next}else{var current=FS.nameTable[hash];while(current){if(current.name_next===node){current.name_next=node.name_next;break}current=current.name_next}}}),lookupNode:(function(parent,name){var err=FS.mayLookup(parent);if(err){throw new FS.ErrnoError(err,parent)}var hash=FS.hashName(parent.id,name);for(var node=FS.nameTable[hash];node;node=node.name_next){var nodeName=node.name;if(node.parent.id===parent.id&&nodeName===name){return node}}return FS.lookup(parent,name)}),createNode:(function(parent,name,mode,rdev){if(!FS.FSNode){FS.FSNode=(function(parent,name,mode,rdev){if(!parent){parent=this}this.parent=parent;this.mount=parent.mount;this.mounted=null;this.id=FS.nextInode++;this.name=name;this.mode=mode;this.node_ops={};this.stream_ops={};this.rdev=rdev});FS.FSNode.prototype={};var readMode=292|73;var writeMode=146;Object.defineProperties(FS.FSNode.prototype,{read:{get:(function(){return(this.mode&readMode)===readMode}),set:(function(val){val?this.mode|=readMode:this.mode&=~readMode})},write:{get:(function(){return(this.mode&writeMode)===writeMode}),set:(function(val){val?this.mode|=writeMode:this.mode&=~writeMode})},isFolder:{get:(function(){return FS.isDir(this.mode)})},isDevice:{get:(function(){return FS.isChrdev(this.mode)})}})}var node=new FS.FSNode(parent,name,mode,rdev);FS.hashAddNode(node);return node}),destroyNode:(function(node){FS.hashRemoveNode(node)}),isRoot:(function(node){return node===node.parent}),isMountpoint:(function(node){return!!node.mounted}),isFile:(function(mode){return(mode&61440)===32768}),isDir:(function(mode){return(mode&61440)===16384}),isLink:(function(mode){return(mode&61440)===40960}),isChrdev:(function(mode){return(mode&61440)===8192}),isBlkdev:(function(mode){return(mode&61440)===24576}),isFIFO:(function(mode){return(mode&61440)===4096}),isSocket:(function(mode){return(mode&49152)===49152}),flagModes:{"r":0,"rs":1052672,"r+":2,"w":577,"wx":705,"xw":705,"w+":578,"wx+":706,"xw+":706,"a":1089,"ax":1217,"xa":1217,"a+":1090,"ax+":1218,"xa+":1218},modeStringToFlags:(function(str){var flags=FS.flagModes[str];if(typeof flags==="undefined"){throw new Error("Unknown file open mode: "+str)}return flags}),flagsToPermissionString:(function(flag){var perms=["r","w","rw"][flag&3];if(flag&512){perms+="w"}return perms}),nodePermissions:(function(node,perms){if(FS.ignorePermissions){return 0}if(perms.indexOf("r")!==-1&&!(node.mode&292)){return ERRNO_CODES.EACCES}else if(perms.indexOf("w")!==-1&&!(node.mode&146)){return ERRNO_CODES.EACCES}else if(perms.indexOf("x")!==-1&&!(node.mode&73)){return ERRNO_CODES.EACCES}return 0}),mayLookup:(function(dir){var err=FS.nodePermissions(dir,"x");if(err)return err;if(!dir.node_ops.lookup)return ERRNO_CODES.EACCES;return 0}),mayCreate:(function(dir,name){try{var node=FS.lookupNode(dir,name);return ERRNO_CODES.EEXIST}catch(e){}return FS.nodePermissions(dir,"wx")}),mayDelete:(function(dir,name,isdir){var node;try{node=FS.lookupNode(dir,name)}catch(e){return e.errno}var err=FS.nodePermissions(dir,"wx");if(err){return err}if(isdir){if(!FS.isDir(node.mode)){return ERRNO_CODES.ENOTDIR}if(FS.isRoot(node)||FS.getPath(node)===FS.cwd()){return ERRNO_CODES.EBUSY}}else{if(FS.isDir(node.mode)){return ERRNO_CODES.EISDIR}}return 0}),mayOpen:(function(node,flags){if(!node){return ERRNO_CODES.ENOENT}if(FS.isLink(node.mode)){return ERRNO_CODES.ELOOP}else if(FS.isDir(node.mode)){if(FS.flagsToPermissionString(flags)!=="r"||flags&512){return ERRNO_CODES.EISDIR}}return FS.nodePermissions(node,FS.flagsToPermissionString(flags))}),MAX_OPEN_FDS:4096,nextfd:(function(fd_start,fd_end){fd_start=fd_start||0;fd_end=fd_end||FS.MAX_OPEN_FDS;for(var fd=fd_start;fd<=fd_end;fd++){if(!FS.streams[fd]){return fd}}throw new FS.ErrnoError(ERRNO_CODES.EMFILE)}),getStream:(function(fd){return FS.streams[fd]}),createStream:(function(stream,fd_start,fd_end){if(!FS.FSStream){FS.FSStream=(function(){});FS.FSStream.prototype={};Object.defineProperties(FS.FSStream.prototype,{object:{get:(function(){return this.node}),set:(function(val){this.node=val})},isRead:{get:(function(){return(this.flags&2097155)!==1})},isWrite:{get:(function(){return(this.flags&2097155)!==0})},isAppend:{get:(function(){return this.flags&1024})}})}var newStream=new FS.FSStream;for(var p in stream){newStream[p]=stream[p]}stream=newStream;var fd=FS.nextfd(fd_start,fd_end);stream.fd=fd;FS.streams[fd]=stream;return stream}),closeStream:(function(fd){FS.streams[fd]=null}),chrdev_stream_ops:{open:(function(stream){var device=FS.getDevice(stream.node.rdev);stream.stream_ops=device.stream_ops;if(stream.stream_ops.open){stream.stream_ops.open(stream)}}),llseek:(function(){throw new FS.ErrnoError(ERRNO_CODES.ESPIPE)})},major:(function(dev){return dev>>8}),minor:(function(dev){return dev&255}),makedev:(function(ma,mi){return ma<<8|mi}),registerDevice:(function(dev,ops){FS.devices[dev]={stream_ops:ops}}),getDevice:(function(dev){return FS.devices[dev]}),getMounts:(function(mount){var mounts=[];var check=[mount];while(check.length){var m=check.pop();mounts.push(m);check.push.apply(check,m.mounts)}return mounts}),syncfs:(function(populate,callback){if(typeof populate==="function"){callback=populate;populate=false}FS.syncFSRequests++;if(FS.syncFSRequests>1){console.log("warning: "+FS.syncFSRequests+" FS.syncfs operations in flight at once, probably just doing extra work")}var mounts=FS.getMounts(FS.root.mount);var completed=0;function doCallback(err){assert(FS.syncFSRequests>0);FS.syncFSRequests--;return callback(err)}function done(err){if(err){if(!done.errored){done.errored=true;return doCallback(err)}return}if(++completed>=mounts.length){doCallback(null)}}mounts.forEach((function(mount){if(!mount.type.syncfs){return done(null)}mount.type.syncfs(mount,populate,done)}))}),mount:(function(type,opts,mountpoint){var root=mountpoint==="/";var pseudo=!mountpoint;var node;if(root&&FS.root){throw new FS.ErrnoError(ERRNO_CODES.EBUSY)}else if(!root&&!pseudo){var lookup=FS.lookupPath(mountpoint,{follow_mount:false});mountpoint=lookup.path;node=lookup.node;if(FS.isMountpoint(node)){throw new FS.ErrnoError(ERRNO_CODES.EBUSY)}if(!FS.isDir(node.mode)){throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR)}}var mount={type:type,opts:opts,mountpoint:mountpoint,mounts:[]};var mountRoot=type.mount(mount);mountRoot.mount=mount;mount.root=mountRoot;if(root){FS.root=mountRoot}else if(node){node.mounted=mount;if(node.mount){node.mount.mounts.push(mount)}}return mountRoot}),unmount:(function(mountpoint){var lookup=FS.lookupPath(mountpoint,{follow_mount:false});if(!FS.isMountpoint(lookup.node)){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}var node=lookup.node;var mount=node.mounted;var mounts=FS.getMounts(mount);Object.keys(FS.nameTable).forEach((function(hash){var current=FS.nameTable[hash];while(current){var next=current.name_next;if(mounts.indexOf(current.mount)!==-1){FS.destroyNode(current)}current=next}}));node.mounted=null;var idx=node.mount.mounts.indexOf(mount);assert(idx!==-1);node.mount.mounts.splice(idx,1)}),lookup:(function(parent,name){return parent.node_ops.lookup(parent,name)}),mknod:(function(path,mode,dev){var lookup=FS.lookupPath(path,{parent:true});var parent=lookup.node;var name=PATH.basename(path);if(!name||name==="."||name===".."){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}var err=FS.mayCreate(parent,name);if(err){throw new FS.ErrnoError(err)}if(!parent.node_ops.mknod){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}return parent.node_ops.mknod(parent,name,mode,dev)}),create:(function(path,mode){mode=mode!==undefined?mode:438;mode&=4095;mode|=32768;return FS.mknod(path,mode,0)}),mkdir:(function(path,mode){mode=mode!==undefined?mode:511;mode&=511|512;mode|=16384;return FS.mknod(path,mode,0)}),mkdirTree:(function(path,mode){var dirs=path.split("/");var d="";for(var i=0;ithis.length-1||idx<0){return undefined}var chunkOffset=idx%this.chunkSize;var chunkNum=idx/this.chunkSize|0;return this.getter(chunkNum)[chunkOffset]};LazyUint8Array.prototype.setDataGetter=function LazyUint8Array_setDataGetter(getter){this.getter=getter};LazyUint8Array.prototype.cacheLength=function LazyUint8Array_cacheLength(){var xhr=new XMLHttpRequest;xhr.open("HEAD",url,false);xhr.send(null);if(!(xhr.status>=200&&xhr.status<300||xhr.status===304))throw new Error("Couldn't load "+url+". Status: "+xhr.status);var datalength=Number(xhr.getResponseHeader("Content-length"));var header;var hasByteServing=(header=xhr.getResponseHeader("Accept-Ranges"))&&header==="bytes";var usesGzip=(header=xhr.getResponseHeader("Content-Encoding"))&&header==="gzip";var chunkSize=1024*1024;if(!hasByteServing)chunkSize=datalength;var doXHR=(function(from,to){if(from>to)throw new Error("invalid range ("+from+", "+to+") or no bytes requested!");if(to>datalength-1)throw new Error("only "+datalength+" bytes available! programmer error!");var xhr=new XMLHttpRequest;xhr.open("GET",url,false);if(datalength!==chunkSize)xhr.setRequestHeader("Range","bytes="+from+"-"+to);if(typeof Uint8Array!="undefined")xhr.responseType="arraybuffer";if(xhr.overrideMimeType){xhr.overrideMimeType("text/plain; charset=x-user-defined")}xhr.send(null);if(!(xhr.status>=200&&xhr.status<300||xhr.status===304))throw new Error("Couldn't load "+url+". Status: "+xhr.status);if(xhr.response!==undefined){return new Uint8Array(xhr.response||[])}else{return intArrayFromString(xhr.responseText||"",true)}});var lazyArray=this;lazyArray.setDataGetter((function(chunkNum){var start=chunkNum*chunkSize;var end=(chunkNum+1)*chunkSize-1;end=Math.min(end,datalength-1);if(typeof lazyArray.chunks[chunkNum]==="undefined"){lazyArray.chunks[chunkNum]=doXHR(start,end)}if(typeof lazyArray.chunks[chunkNum]==="undefined")throw new Error("doXHR failed!");return lazyArray.chunks[chunkNum]}));if(usesGzip||!datalength){chunkSize=datalength=1;datalength=this.getter(0).length;chunkSize=datalength;console.log("LazyFiles on gzip forces download of the whole file when length is accessed")}this._length=datalength;this._chunkSize=chunkSize;this.lengthKnown=true};if(typeof XMLHttpRequest!=="undefined"){if(!ENVIRONMENT_IS_WORKER)throw"Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc";var lazyArray=new LazyUint8Array;Object.defineProperties(lazyArray,{length:{get:(function(){if(!this.lengthKnown){this.cacheLength()}return this._length})},chunkSize:{get:(function(){if(!this.lengthKnown){this.cacheLength()}return this._chunkSize})}});var properties={isDevice:false,contents:lazyArray}}else{var properties={isDevice:false,url:url}}var node=FS.createFile(parent,name,properties,canRead,canWrite);if(properties.contents){node.contents=properties.contents}else if(properties.url){node.contents=null;node.url=properties.url}Object.defineProperties(node,{usedBytes:{get:(function(){return this.contents.length})}});var stream_ops={};var keys=Object.keys(node.stream_ops);keys.forEach((function(key){var fn=node.stream_ops[key];stream_ops[key]=function forceLoadLazyFile(){if(!FS.forceLoadFile(node)){throw new FS.ErrnoError(ERRNO_CODES.EIO)}return fn.apply(null,arguments)}}));stream_ops.read=function stream_ops_read(stream,buffer,offset,length,position){if(!FS.forceLoadFile(node)){throw new FS.ErrnoError(ERRNO_CODES.EIO)}var contents=stream.node.contents;if(position>=contents.length)return 0;var size=Math.min(contents.length-position,length);assert(size>=0);if(contents.slice){for(var i=0;i>2]=stat.dev;HEAP32[buf+4>>2]=0;HEAP32[buf+8>>2]=stat.ino;HEAP32[buf+12>>2]=stat.mode;HEAP32[buf+16>>2]=stat.nlink;HEAP32[buf+20>>2]=stat.uid;HEAP32[buf+24>>2]=stat.gid;HEAP32[buf+28>>2]=stat.rdev;HEAP32[buf+32>>2]=0;HEAP32[buf+36>>2]=stat.size;HEAP32[buf+40>>2]=4096;HEAP32[buf+44>>2]=stat.blocks;HEAP32[buf+48>>2]=stat.atime.getTime()/1e3|0;HEAP32[buf+52>>2]=0;HEAP32[buf+56>>2]=stat.mtime.getTime()/1e3|0;HEAP32[buf+60>>2]=0;HEAP32[buf+64>>2]=stat.ctime.getTime()/1e3|0;HEAP32[buf+68>>2]=0;HEAP32[buf+72>>2]=stat.ino;return 0}),doMsync:(function(addr,stream,len,flags){var buffer=new Uint8Array(HEAPU8.subarray(addr,addr+len));FS.msync(stream,buffer,0,len,flags)}),doMkdir:(function(path,mode){path=PATH.normalize(path);if(path[path.length-1]==="/")path=path.substr(0,path.length-1);FS.mkdir(path,mode,0);return 0}),doMknod:(function(path,mode,dev){switch(mode&61440){case 32768:case 8192:case 24576:case 4096:case 49152:break;default:return-ERRNO_CODES.EINVAL}FS.mknod(path,mode,dev);return 0}),doReadlink:(function(path,buf,bufsize){if(bufsize<=0)return-ERRNO_CODES.EINVAL;var ret=FS.readlink(path);var len=Math.min(bufsize,lengthBytesUTF8(ret));var endChar=HEAP8[buf+len];stringToUTF8(ret,buf,bufsize+1);HEAP8[buf+len]=endChar;return len}),doAccess:(function(path,amode){if(amode&~7){return-ERRNO_CODES.EINVAL}var node;var lookup=FS.lookupPath(path,{follow:true});node=lookup.node;var perms="";if(amode&4)perms+="r";if(amode&2)perms+="w";if(amode&1)perms+="x";if(perms&&FS.nodePermissions(node,perms)){return-ERRNO_CODES.EACCES}return 0}),doDup:(function(path,flags,suggestFD){var suggest=FS.getStream(suggestFD);if(suggest)FS.close(suggest);return FS.open(path,flags,0,suggestFD,suggestFD).fd}),doReadv:(function(stream,iov,iovcnt,offset){var ret=0;for(var i=0;i>2];var len=HEAP32[iov+(i*8+4)>>2];var curr=FS.read(stream,HEAP8,ptr,len,offset);if(curr<0)return-1;ret+=curr;if(curr>2];var len=HEAP32[iov+(i*8+4)>>2];var curr=FS.write(stream,HEAP8,ptr,len,offset);if(curr<0)return-1;ret+=curr}return ret}),varargs:0,get:(function(varargs){SYSCALLS.varargs+=4;var ret=HEAP32[SYSCALLS.varargs-4>>2];return ret}),getStr:(function(){var ret=Pointer_stringify(SYSCALLS.get());return ret}),getStreamFromFD:(function(){var stream=FS.getStream(SYSCALLS.get());if(!stream)throw new FS.ErrnoError(ERRNO_CODES.EBADF);return stream}),getSocketFromFD:(function(){var socket=SOCKFS.getSocket(SYSCALLS.get());if(!socket)throw new FS.ErrnoError(ERRNO_CODES.EBADF);return socket}),getSocketAddress:(function(allowNull){var addrp=SYSCALLS.get(),addrlen=SYSCALLS.get();if(allowNull&&addrp===0)return null;var info=__read_sockaddr(addrp,addrlen);if(info.errno)throw new FS.ErrnoError(info.errno);info.addr=DNS.lookup_addr(info.addr)||info.addr;return info}),get64:(function(){var low=SYSCALLS.get(),high=SYSCALLS.get();if(low>=0)assert(high===0);else assert(high===-1);return low}),getZero:(function(){assert(SYSCALLS.get()===0)})};function ___syscall91(which,varargs){SYSCALLS.varargs=varargs;try{var addr=SYSCALLS.get(),len=SYSCALLS.get();var info=SYSCALLS.mappings[addr];if(!info)return 0;if(len===info.len){var stream=FS.getStream(info.fd);SYSCALLS.doMsync(addr,stream,len,info.flags);FS.munmap(stream);SYSCALLS.mappings[addr]=null;if(info.allocated){_free(info.malloc)}}return 0}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}function ___cxa_allocate_exception(size){return _malloc(size)}function ___syscall54(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD(),op=SYSCALLS.get();switch(op){case 21505:{if(!stream.tty)return-ERRNO_CODES.ENOTTY;return 0};case 21506:{if(!stream.tty)return-ERRNO_CODES.ENOTTY;return 0};case 21519:{if(!stream.tty)return-ERRNO_CODES.ENOTTY;var argp=SYSCALLS.get();HEAP32[argp>>2]=0;return 0};case 21520:{if(!stream.tty)return-ERRNO_CODES.ENOTTY;return-ERRNO_CODES.EINVAL};case 21531:{var argp=SYSCALLS.get();return FS.ioctl(stream,op,argp)};case 21523:{if(!stream.tty)return-ERRNO_CODES.ENOTTY;return 0};default:abort("bad ioctl syscall "+op)}}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}function __embind_register_memory_view(rawType,dataTypeIndex,name){var typeMapping=[Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array];var TA=typeMapping[dataTypeIndex];function decodeMemoryView(handle){handle=handle>>2;var heap=HEAPU32;var size=heap[handle];var data=heap[handle+1];return new TA(heap["buffer"],data,size)}name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":decodeMemoryView,"argPackAdvance":8,"readValueFromPointer":decodeMemoryView},{ignoreDuplicateRegistrations:true})}function floatReadValueFromPointer(name,shift){switch(shift){case 2:return(function(pointer){return this["fromWireType"](HEAPF32[pointer>>2])});case 3:return(function(pointer){return this["fromWireType"](HEAPF64[pointer>>3])});default:throw new TypeError("Unknown float type: "+name)}}function __embind_register_float(rawType,name,size){var shift=getShiftFromSize(size);name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":(function(value){return value}),"toWireType":(function(destructors,value){if(typeof value!=="number"&&typeof value!=="boolean"){throw new TypeError('Cannot convert "'+_embind_repr(value)+'" to '+this.name)}return value}),"argPackAdvance":8,"readValueFromPointer":floatReadValueFromPointer(name,shift),destructorFunction:null})}var _environ=STATICTOP;STATICTOP+=16;function ___buildEnvironment(env){var MAX_ENV_VALUES=64;var TOTAL_ENV_SIZE=1024;var poolPtr;var envPtr;if(!___buildEnvironment.called){___buildEnvironment.called=true;ENV["USER"]=ENV["LOGNAME"]="web_user";ENV["PATH"]="/";ENV["PWD"]="/";ENV["HOME"]="/home/web_user";ENV["LANG"]="C";ENV["_"]=Module["thisProgram"];poolPtr=allocate(TOTAL_ENV_SIZE,"i8",ALLOC_STATIC);envPtr=allocate(MAX_ENV_VALUES*4,"i8*",ALLOC_STATIC);HEAP32[envPtr>>2]=poolPtr;HEAP32[_environ>>2]=envPtr}else{envPtr=HEAP32[_environ>>2];poolPtr=HEAP32[envPtr>>2]}var strings=[];var totalSize=0;for(var key in env){if(typeof env[key]==="string"){var line=key+"="+env[key];strings.push(line);totalSize+=line.length}}if(totalSize>TOTAL_ENV_SIZE){throw new Error("Environment size exceeded TOTAL_ENV_SIZE!")}var ptrSize=4;for(var i=0;i>2]=poolPtr;poolPtr+=line.length+1}HEAP32[envPtr+strings.length*ptrSize>>2]=0}var ENV={};function _getenv(name){if(name===0)return 0;name=Pointer_stringify(name);if(!ENV.hasOwnProperty(name))return 0;if(_getenv.ret)_free(_getenv.ret);_getenv.ret=allocate(intArrayFromString(ENV[name]),"i8",ALLOC_NORMAL);return _getenv.ret}function ___map_file(pathname,size){___setErrNo(ERRNO_CODES.EPERM);return-1}function ___cxa_begin_catch(ptr){var info=EXCEPTIONS.infos[ptr];if(info&&!info.caught){info.caught=true;__ZSt18uncaught_exceptionv.uncaught_exception--}if(info)info.rethrown=false;EXCEPTIONS.caught.push(ptr);EXCEPTIONS.addRef(EXCEPTIONS.deAdjust(ptr));return ptr}function _emscripten_memcpy_big(dest,src,num){HEAPU8.set(HEAPU8.subarray(src,src+num),dest);return dest}function ___syscall6(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD();FS.close(stream);return 0}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}var cttz_i8=allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0],"i8",ALLOC_STATIC);function ___gxx_personality_v0(){}function _pthread_cond_wait(){return 0}function heap32VectorToArray(count,firstElement){var array=[];for(var i=0;i>2)+i])}return array}function runDestructors(destructors){while(destructors.length){var ptr=destructors.pop();var del=destructors.pop();del(ptr)}}function __embind_register_class_constructor(rawClassType,argCount,rawArgTypesAddr,invokerSignature,invoker,rawConstructor){var rawArgTypes=heap32VectorToArray(argCount,rawArgTypesAddr);invoker=requireFunction(invokerSignature,invoker);whenDependentTypesAreResolved([],[rawClassType],(function(classType){classType=classType[0];var humanName="constructor "+classType.name;if(undefined===classType.registeredClass.constructor_body){classType.registeredClass.constructor_body=[]}if(undefined!==classType.registeredClass.constructor_body[argCount-1]){throw new BindingError("Cannot register multiple constructors with identical number of parameters ("+(argCount-1)+") for class '"+classType.name+"'! Overload resolution is currently only performed using the parameter count, not actual type info!")}classType.registeredClass.constructor_body[argCount-1]=function unboundTypeHandler(){throwUnboundTypeError("Cannot construct "+classType.name+" due to unbound types",rawArgTypes)};whenDependentTypesAreResolved([],rawArgTypes,(function(argTypes){classType.registeredClass.constructor_body[argCount-1]=function constructor_body(){if(arguments.length!==argCount-1){throwBindingError(humanName+" called with "+arguments.length+" arguments, expected "+(argCount-1))}var destructors=[];var args=new Array(argCount);args[0]=rawConstructor;for(var i=1;i>2]=stream.position;if(stream.getdents&&offset===0&&whence===0)stream.getdents=null;return 0}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}function __emval_incref(handle){if(handle>4){emval_handle_array[handle].refcount+=1}}function ___syscall146(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD(),iov=SYSCALLS.get(),iovcnt=SYSCALLS.get();return SYSCALLS.doWritev(stream,iov,iovcnt)}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}function new_(constructor,argumentList){if(!(constructor instanceof Function)){throw new TypeError("new_ called with constructor type "+typeof constructor+" which is not a function")}var dummy=createNamedFunction(constructor.name||"unknownFunctionName",(function(){}));dummy.prototype=constructor.prototype;var obj=new dummy;var r=constructor.apply(obj,argumentList);return r instanceof Object?r:obj}function craftInvokerFunction(humanName,argTypes,classType,cppInvokerFunc,cppTargetFunc){var argCount=argTypes.length;if(argCount<2){throwBindingError("argTypes array size mismatch! Must at least get return value and 'this' types!")}var isClassMethodFunc=argTypes[1]!==null&&classType!==null;var argsList="";var argsListWired="";for(var i=0;i0?", ":"")+argsListWired}var returns=argTypes[0].name!=="void";invokerFnBody+=(returns?"var rv = ":"")+"invoker(fn"+(argsListWired.length>0?", ":"")+argsListWired+");\n";if(needsDestructorStack){invokerFnBody+="runDestructors(destructors);\n"}else{for(var i=isClassMethodFunc?1:2;i>2]=DYNAMIC_BASE;staticSealed=true;function invoke_iiiiiiii(index,a1,a2,a3,a4,a5,a6,a7){try{return Module["dynCall_iiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_iiiii(index,a1,a2,a3,a4){try{return Module["dynCall_iiiii"](index,a1,a2,a3,a4)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6){try{Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_viiiii(index,a1,a2,a3,a4,a5){try{Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_iiiiiid(index,a1,a2,a3,a4,a5,a6){try{return Module["dynCall_iiiiiid"](index,a1,a2,a3,a4,a5,a6)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_i(index){try{return Module["dynCall_i"](index)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_vi(index,a1){try{Module["dynCall_vi"](index,a1)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_vii(index,a1,a2){try{Module["dynCall_vii"](index,a1,a2)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_iiiiiii(index,a1,a2,a3,a4,a5,a6){try{return Module["dynCall_iiiiiii"](index,a1,a2,a3,a4,a5,a6)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_iiiiid(index,a1,a2,a3,a4,a5){try{return Module["dynCall_iiiiid"](index,a1,a2,a3,a4,a5)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_ii(index,a1){try{return Module["dynCall_ii"](index,a1)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_viid(index,a1,a2,a3){try{Module["dynCall_viid"](index,a1,a2,a3)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_viiid(index,a1,a2,a3,a4){try{Module["dynCall_viiid"](index,a1,a2,a3,a4)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_iiii(index,a1,a2,a3){try{return Module["dynCall_iiii"](index,a1,a2,a3)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_viii(index,a1,a2,a3){try{Module["dynCall_viii"](index,a1,a2,a3)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_v(index){try{Module["dynCall_v"](index)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_iiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8){try{return Module["dynCall_iiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_viiii(index,a1,a2,a3,a4){try{Module["dynCall_viiii"](index,a1,a2,a3,a4)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_iii(index,a1,a2){try{return Module["dynCall_iii"](index,a1,a2)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_iiiid(index,a1,a2,a3,a4){try{return Module["dynCall_iiiid"](index,a1,a2,a3,a4)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}function invoke_iiiiii(index,a1,a2,a3,a4,a5){try{return Module["dynCall_iiiiii"](index,a1,a2,a3,a4,a5)}catch(e){if(typeof e!=="number"&&e!=="longjmp")throw e;Module["setThrew"](1,0)}}Module.asmGlobalArg={"Math":Math,"Int8Array":Int8Array,"Int16Array":Int16Array,"Int32Array":Int32Array,"Uint8Array":Uint8Array,"Uint16Array":Uint16Array,"Uint32Array":Uint32Array,"Float32Array":Float32Array,"Float64Array":Float64Array,"NaN":NaN,"Infinity":Infinity};Module.asmLibraryArg={"abort":abort,"assert":assert,"enlargeMemory":enlargeMemory,"getTotalMemory":getTotalMemory,"abortOnCannotGrowMemory":abortOnCannotGrowMemory,"invoke_iiiiiiii":invoke_iiiiiiii,"invoke_iiiii":invoke_iiiii,"invoke_viiiiii":invoke_viiiiii,"invoke_viiiii":invoke_viiiii,"invoke_iiiiiid":invoke_iiiiiid,"invoke_i":invoke_i,"invoke_vi":invoke_vi,"invoke_vii":invoke_vii,"invoke_iiiiiii":invoke_iiiiiii,"invoke_iiiiid":invoke_iiiiid,"invoke_ii":invoke_ii,"invoke_viid":invoke_viid,"invoke_viiid":invoke_viiid,"invoke_iiii":invoke_iiii,"invoke_viii":invoke_viii,"invoke_v":invoke_v,"invoke_iiiiiiiii":invoke_iiiiiiiii,"invoke_viiii":invoke_viiii,"invoke_iii":invoke_iii,"invoke_iiiid":invoke_iiiid,"invoke_iiiiii":invoke_iiiiii,"floatReadValueFromPointer":floatReadValueFromPointer,"simpleReadValueFromPointer":simpleReadValueFromPointer,"throwInternalError":throwInternalError,"get_first_emval":get_first_emval,"getLiveInheritedInstances":getLiveInheritedInstances,"___assert_fail":___assert_fail,"__ZSt18uncaught_exceptionv":__ZSt18uncaught_exceptionv,"ClassHandle":ClassHandle,"getShiftFromSize":getShiftFromSize,"__addDays":__addDays,"___cxa_begin_catch":___cxa_begin_catch,"_emscripten_memcpy_big":_emscripten_memcpy_big,"runDestructor":runDestructor,"throwInstanceAlreadyDeleted":throwInstanceAlreadyDeleted,"__embind_register_std_string":__embind_register_std_string,"init_RegisteredPointer":init_RegisteredPointer,"ClassHandle_isAliasOf":ClassHandle_isAliasOf,"flushPendingDeletes":flushPendingDeletes,"makeClassHandle":makeClassHandle,"whenDependentTypesAreResolved":whenDependentTypesAreResolved,"__embind_register_class_constructor":__embind_register_class_constructor,"___cxa_atexit":___cxa_atexit,"init_ClassHandle":init_ClassHandle,"___syscall140":___syscall140,"ClassHandle_clone":ClassHandle_clone,"___syscall146":___syscall146,"RegisteredClass":RegisteredClass,"___cxa_find_matching_catch":___cxa_find_matching_catch,"embind_init_charCodes":embind_init_charCodes,"___setErrNo":___setErrNo,"__embind_register_bool":__embind_register_bool,"___resumeException":___resumeException,"createNamedFunction":createNamedFunction,"___syscall91":___syscall91,"__emval_take_value":__emval_take_value,"__emval_decref":__emval_decref,"_pthread_once":_pthread_once,"__embind_register_class":__embind_register_class,"constNoSmartPtrRawPointerToWireType":constNoSmartPtrRawPointerToWireType,"heap32VectorToArray":heap32VectorToArray,"ClassHandle_delete":ClassHandle_delete,"RegisteredPointer_destructor":RegisteredPointer_destructor,"___syscall6":___syscall6,"ensureOverloadTable":ensureOverloadTable,"__embind_register_emval":__embind_register_emval,"new_":new_,"downcastPointer":downcastPointer,"replacePublicSymbol":replacePublicSymbol,"init_embind":init_embind,"ClassHandle_deleteLater":ClassHandle_deleteLater,"integerReadValueFromPointer":integerReadValueFromPointer,"RegisteredPointer_deleteObject":RegisteredPointer_deleteObject,"ClassHandle_isDeleted":ClassHandle_isDeleted,"__embind_register_integer":__embind_register_integer,"___cxa_allocate_exception":___cxa_allocate_exception,"___buildEnvironment":___buildEnvironment,"__isLeapYear":__isLeapYear,"_embind_repr":_embind_repr,"_pthread_getspecific":_pthread_getspecific,"throwUnboundTypeError":throwUnboundTypeError,"craftInvokerFunction":craftInvokerFunction,"_getenv":_getenv,"runDestructors":runDestructors,"requireRegisteredType":requireRegisteredType,"makeLegalFunctionName":makeLegalFunctionName,"_pthread_key_create":_pthread_key_create,"upcastPointer":upcastPointer,"init_emval":init_emval,"shallowCopyInternalPointer":shallowCopyInternalPointer,"nonConstNoSmartPtrRawPointerToWireType":nonConstNoSmartPtrRawPointerToWireType,"_abort":_abort,"throwBindingError":throwBindingError,"getTypeName":getTypeName,"exposePublicSymbol":exposePublicSymbol,"RegisteredPointer_fromWireType":RegisteredPointer_fromWireType,"_strftime":_strftime,"_pthread_cond_wait":_pthread_cond_wait,"___lock":___lock,"__embind_register_memory_view":__embind_register_memory_view,"getInheritedInstance":getInheritedInstance,"setDelayFunction":setDelayFunction,"___gxx_personality_v0":___gxx_personality_v0,"extendError":extendError,"__embind_register_void":__embind_register_void,"_strftime_l":_strftime_l,"RegisteredPointer_getPointee":RegisteredPointer_getPointee,"__emval_register":__emval_register,"__embind_register_std_wstring":__embind_register_std_wstring,"__embind_register_class_function":__embind_register_class_function,"__emval_incref":__emval_incref,"RegisteredPointer":RegisteredPointer,"__arraySum":__arraySum,"readLatin1String":readLatin1String,"getBasestPointer":getBasestPointer,"getInheritedInstanceCount":getInheritedInstanceCount,"__embind_register_float":__embind_register_float,"___syscall54":___syscall54,"___unlock":___unlock,"_pthread_setspecific":_pthread_setspecific,"genericPointerToWireType":genericPointerToWireType,"registerType":registerType,"___cxa_throw":___cxa_throw,"count_emval_handles":count_emval_handles,"requireFunction":requireFunction,"_atexit":_atexit,"___map_file":___map_file,"DYNAMICTOP_PTR":DYNAMICTOP_PTR,"tempDoublePtr":tempDoublePtr,"ABORT":ABORT,"STACKTOP":STACKTOP,"STACK_MAX":STACK_MAX,"cttz_i8":cttz_i8,"___dso_handle":___dso_handle};// EMSCRIPTEN_START_ASM +var asm=(function(global,env,buffer) { +"use asm";var a=new global.Int8Array(buffer);var b=new global.Int16Array(buffer);var c=new global.Int32Array(buffer);var d=new global.Uint8Array(buffer);var e=new global.Uint16Array(buffer);var f=new global.Uint32Array(buffer);var g=new global.Float32Array(buffer);var h=new global.Float64Array(buffer);var i=env.DYNAMICTOP_PTR|0;var j=env.tempDoublePtr|0;var k=env.ABORT|0;var l=env.STACKTOP|0;var m=env.STACK_MAX|0;var n=env.cttz_i8|0;var o=env.___dso_handle|0;var p=0;var q=0;var r=0;var s=0;var t=global.NaN,u=global.Infinity;var v=0,w=0,x=0,y=0,z=0.0;var A=0;var B=global.Math.floor;var C=global.Math.abs;var D=global.Math.sqrt;var E=global.Math.pow;var F=global.Math.cos;var G=global.Math.sin;var H=global.Math.tan;var I=global.Math.acos;var J=global.Math.asin;var K=global.Math.atan;var L=global.Math.atan2;var M=global.Math.exp;var N=global.Math.log;var O=global.Math.ceil;var P=global.Math.imul;var Q=global.Math.min;var R=global.Math.max;var S=global.Math.clz32;var T=env.abort;var U=env.assert;var V=env.enlargeMemory;var W=env.getTotalMemory;var X=env.abortOnCannotGrowMemory;var Y=env.invoke_iiiiiiii;var Z=env.invoke_iiiii;var _=env.invoke_viiiiii;var $=env.invoke_viiiii;var aa=env.invoke_iiiiiid;var ba=env.invoke_i;var ca=env.invoke_vi;var da=env.invoke_vii;var ea=env.invoke_iiiiiii;var fa=env.invoke_iiiiid;var ga=env.invoke_ii;var ha=env.invoke_viid;var ia=env.invoke_viiid;var ja=env.invoke_iiii;var ka=env.invoke_viii;var la=env.invoke_v;var ma=env.invoke_iiiiiiiii;var na=env.invoke_viiii;var oa=env.invoke_iii;var pa=env.invoke_iiiid;var qa=env.invoke_iiiiii;var ra=env.floatReadValueFromPointer;var sa=env.simpleReadValueFromPointer;var ta=env.throwInternalError;var ua=env.get_first_emval;var va=env.getLiveInheritedInstances;var wa=env.___assert_fail;var xa=env.__ZSt18uncaught_exceptionv;var ya=env.ClassHandle;var za=env.getShiftFromSize;var Aa=env.__addDays;var Ba=env.___cxa_begin_catch;var Ca=env._emscripten_memcpy_big;var Da=env.runDestructor;var Ea=env.throwInstanceAlreadyDeleted;var Fa=env.__embind_register_std_string;var Ga=env.init_RegisteredPointer;var Ha=env.ClassHandle_isAliasOf;var Ia=env.flushPendingDeletes;var Ja=env.makeClassHandle;var Ka=env.whenDependentTypesAreResolved;var La=env.__embind_register_class_constructor;var Ma=env.___cxa_atexit;var Na=env.init_ClassHandle;var Oa=env.___syscall140;var Pa=env.ClassHandle_clone;var Qa=env.___syscall146;var Ra=env.RegisteredClass;var Sa=env.___cxa_find_matching_catch;var Ta=env.embind_init_charCodes;var Ua=env.___setErrNo;var Va=env.__embind_register_bool;var Wa=env.___resumeException;var Xa=env.createNamedFunction;var Ya=env.___syscall91;var Za=env.__emval_take_value;var _a=env.__emval_decref;var $a=env._pthread_once;var ab=env.__embind_register_class;var bb=env.constNoSmartPtrRawPointerToWireType;var cb=env.heap32VectorToArray;var db=env.ClassHandle_delete;var eb=env.RegisteredPointer_destructor;var fb=env.___syscall6;var gb=env.ensureOverloadTable;var hb=env.__embind_register_emval;var ib=env.new_;var jb=env.downcastPointer;var kb=env.replacePublicSymbol;var lb=env.init_embind;var mb=env.ClassHandle_deleteLater;var nb=env.integerReadValueFromPointer;var ob=env.RegisteredPointer_deleteObject;var pb=env.ClassHandle_isDeleted;var qb=env.__embind_register_integer;var rb=env.___cxa_allocate_exception;var sb=env.___buildEnvironment;var tb=env.__isLeapYear;var ub=env._embind_repr;var vb=env._pthread_getspecific;var wb=env.throwUnboundTypeError;var xb=env.craftInvokerFunction;var yb=env._getenv;var zb=env.runDestructors;var Ab=env.requireRegisteredType;var Bb=env.makeLegalFunctionName;var Cb=env._pthread_key_create;var Db=env.upcastPointer;var Eb=env.init_emval;var Fb=env.shallowCopyInternalPointer;var Gb=env.nonConstNoSmartPtrRawPointerToWireType;var Hb=env._abort;var Ib=env.throwBindingError;var Jb=env.getTypeName;var Kb=env.exposePublicSymbol;var Lb=env.RegisteredPointer_fromWireType;var Mb=env._strftime;var Nb=env._pthread_cond_wait;var Ob=env.___lock;var Pb=env.__embind_register_memory_view;var Qb=env.getInheritedInstance;var Rb=env.setDelayFunction;var Sb=env.___gxx_personality_v0;var Tb=env.extendError;var Ub=env.__embind_register_void;var Vb=env._strftime_l;var Wb=env.RegisteredPointer_getPointee;var Xb=env.__emval_register;var Yb=env.__embind_register_std_wstring;var Zb=env.__embind_register_class_function;var _b=env.__emval_incref;var $b=env.RegisteredPointer;var ac=env.__arraySum;var bc=env.readLatin1String;var cc=env.getBasestPointer;var dc=env.getInheritedInstanceCount;var ec=env.__embind_register_float;var fc=env.___syscall54;var gc=env.___unlock;var hc=env._pthread_setspecific;var ic=env.genericPointerToWireType;var jc=env.registerType;var kc=env.___cxa_throw;var lc=env.count_emval_handles;var mc=env.requireFunction;var nc=env._atexit;var oc=env.___map_file;var pc=0.0; +// EMSCRIPTEN_START_FUNCS +function po(d,e,f,g,h,i){d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;C=l;l=l+224|0;s=C+198|0;t=C+196|0;A=C+184|0;B=C+172|0;u=C+168|0;v=C+8|0;w=C+4|0;x=C;y=io(g)|0;jo(A,g,s,t);c[B>>2]=0;c[B+4>>2]=0;c[B+8>>2]=0;d=0;while(1){if((d|0)==3)break;c[B+(d<<2)>>2]=0;d=d+1|0}q=B+11|0;r=B+8|0;if((a[q>>0]|0)<0)d=(c[r>>2]&2147483647)+-1|0;else d=10;tw(B,d,0);d=(a[q>>0]|0)<0?c[B>>2]|0:B;c[u>>2]=d;c[w>>2]=v;c[x>>2]=0;p=B+4|0;k=c[e>>2]|0;j=k;a:while(1){if(j){g=c[j+12>>2]|0;if((g|0)==(c[j+16>>2]|0))g=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else g=ie(a[g>>0]|0)|0;if(je(g,$d()|0)|0){c[e>>2]=0;o=0;k=0;m=1}else{o=j;m=0}}else{o=0;k=0;m=1}j=c[f>>2]|0;do if(j){g=c[j+12>>2]|0;if((g|0)==(c[j+16>>2]|0))g=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else g=ie(a[g>>0]|0)|0;if(!(je(g,$d()|0)|0))if(m)break;else break a;else{c[f>>2]=0;D=19;break}}else D=19;while(0);if((D|0)==19){D=0;if(m){j=0;break}else j=0}g=a[q>>0]|0;g=g<<24>>24<0?c[p>>2]|0:g&255;if((c[u>>2]|0)==(d+g|0)){tw(B,g<<1,0);if((a[q>>0]|0)<0)d=(c[r>>2]&2147483647)+-1|0;else d=10;tw(B,d,0);d=(a[q>>0]|0)<0?c[B>>2]|0:B;c[u>>2]=d+g}m=o+12|0;g=c[m>>2]|0;n=o+16|0;if((g|0)==(c[n>>2]|0))g=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else g=ie(a[g>>0]|0)|0;if(Qn(g&255,y,d,u,x,a[t>>0]|0,A,v,w,s)|0)break;g=c[m>>2]|0;if((g|0)==(c[n>>2]|0)){Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;j=o;continue}else{c[m>>2]=g+1;ie(a[g>>0]|0)|0;j=o;continue}}t=a[A+11>>0]|0;if((t<<24>>24<0?c[A+4>>2]|0:t&255)|0?(z=c[w>>2]|0,(z-v|0)<160):0){x=c[x>>2]|0;c[w>>2]=z+4;c[z>>2]=x}b[i>>1]=qo(d,c[u>>2]|0,h,y)|0;bo(A,v,c[w>>2]|0,h);if(o){d=c[o+12>>2]|0;if((d|0)==(c[o+16>>2]|0))d=Ac[c[(c[k>>2]|0)+36>>2]&63](o)|0;else d=ie(a[d>>0]|0)|0;if(je(d,$d()|0)|0){c[e>>2]=0;g=1}else g=0}else g=1;do if(j){d=c[j+12>>2]|0;if((d|0)==(c[j+16>>2]|0))d=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else d=ie(a[d>>0]|0)|0;if(!(je(d,$d()|0)|0))if(g)break;else{D=49;break}else{c[f>>2]=0;D=47;break}}else D=47;while(0);if((D|0)==47?g:0)D=49;if((D|0)==49)c[h>>2]=c[h>>2]|2;D=c[e>>2]|0;mw(B);mw(A);l=C;return D|0}function qo(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0;j=l;l=l+16|0;h=j;do if((b|0)==(d|0)){c[e>>2]=4;b=0}else{if((a[b>>0]|0)==45){c[e>>2]=4;b=0;break}i=c[(ek()|0)>>2]|0;c[(ek()|0)>>2]=0;b=jm(b,h,f,Rn()|0)|0;f=A;g=c[(ek()|0)>>2]|0;if(!g)c[(ek()|0)>>2]=i;do if((c[h>>2]|0)==(d|0))if(f>>>0>0|(f|0)==0&b>>>0>65535|(g|0)==34){c[e>>2]=4;b=-1;break}else{b=b&65535;break}else{c[e>>2]=4;b=0}while(0)}while(0);l=j;return b|0}function ro(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,B=0,C=0,D=0;C=l;l=l+224|0;r=C+198|0;s=C+196|0;z=C+184|0;B=C+172|0;t=C+168|0;u=C+8|0;v=C+4|0;w=C;x=io(f)|0;jo(z,f,r,s);c[B>>2]=0;c[B+4>>2]=0;c[B+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[B+(b<<2)>>2]=0;b=b+1|0}p=B+11|0;q=B+8|0;if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(B,b,0);b=(a[p>>0]|0)<0?c[B>>2]|0:B;c[t>>2]=b;c[v>>2]=u;c[w>>2]=0;o=B+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(je(f,$d()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(!(je(f,$d()|0)|0))if(k)break;else break a;else{c[e>>2]=0;D=19;break}}else D=19;while(0);if((D|0)==19){D=0;if(k){i=0;break}else i=0}f=a[p>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[t>>2]|0)==(b+f|0)){tw(B,f<<1,0);if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(B,b,0);b=(a[p>>0]|0)<0?c[B>>2]|0:B;c[t>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=ie(a[f>>0]|0)|0;if(Qn(f&255,x,b,t,w,a[s>>0]|0,z,u,v,r)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+1;ie(a[f>>0]|0)|0;i=n;continue}}s=a[z+11>>0]|0;if((s<<24>>24<0?c[z+4>>2]|0:s&255)|0?(y=c[v>>2]|0,(y-u|0)<160):0){w=c[w>>2]|0;c[v>>2]=y+4;c[y>>2]=w}y=so(b,c[t>>2]|0,g,x)|0;c[h>>2]=y;c[h+4>>2]=A;bo(z,u,c[v>>2]|0,g);if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=ie(a[b>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(f)break;else{D=49;break}else{c[e>>2]=0;D=47;break}}else D=47;while(0);if((D|0)==47?f:0)D=49;if((D|0)==49)c[g>>2]=c[g>>2]|2;D=c[d>>2]|0;mw(B);mw(z);l=C;return D|0}function so(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0;i=l;l=l+16|0;g=i;if((a|0)==(b|0)){c[d>>2]=4;e=0;a=0}else{h=c[(ek()|0)>>2]|0;c[(ek()|0)>>2]=0;a=km(a,g,e,Rn()|0)|0;e=A;f=c[(ek()|0)>>2]|0;if(!f)c[(ek()|0)>>2]=h;if((c[g>>2]|0)==(b|0)){if((f|0)==34){c[d>>2]=4;e=(e|0)>0|(e|0)==0&a>>>0>0;a=e?-1:0;e=e?2147483647:-2147483648}}else{c[d>>2]=4;a=0;e=0}}A=e;l=i;return a|0}function to(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;B=l;l=l+224|0;r=B+198|0;s=B+196|0;z=B+184|0;A=B+172|0;t=B+168|0;u=B+8|0;v=B+4|0;w=B;x=io(f)|0;jo(z,f,r,s);c[A>>2]=0;c[A+4>>2]=0;c[A+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[A+(b<<2)>>2]=0;b=b+1|0}p=A+11|0;q=A+8|0;if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b;c[v>>2]=u;c[w>>2]=0;o=A+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(je(f,$d()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(!(je(f,$d()|0)|0))if(k)break;else break a;else{c[e>>2]=0;C=19;break}}else C=19;while(0);if((C|0)==19){C=0;if(k){i=0;break}else i=0}f=a[p>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[t>>2]|0)==(b+f|0)){tw(A,f<<1,0);if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=ie(a[f>>0]|0)|0;if(Qn(f&255,x,b,t,w,a[s>>0]|0,z,u,v,r)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+1;ie(a[f>>0]|0)|0;i=n;continue}}s=a[z+11>>0]|0;if((s<<24>>24<0?c[z+4>>2]|0:s&255)|0?(y=c[v>>2]|0,(y-u|0)<160):0){w=c[w>>2]|0;c[v>>2]=y+4;c[y>>2]=w}c[h>>2]=uo(b,c[t>>2]|0,g,x)|0;bo(z,u,c[v>>2]|0,g);if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=ie(a[b>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(f)break;else{C=49;break}else{c[e>>2]=0;C=47;break}}else C=47;while(0);if((C|0)==47?f:0)C=49;if((C|0)==49)c[g>>2]=c[g>>2]|2;C=c[d>>2]|0;mw(A);mw(z);l=B;return C|0}function uo(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0;i=l;l=l+16|0;g=i;if((a|0)==(b|0)){c[d>>2]=4;a=0}else{h=c[(ek()|0)>>2]|0;c[(ek()|0)>>2]=0;a=km(a,g,e,Rn()|0)|0;e=A;f=c[(ek()|0)>>2]|0;if(!f)c[(ek()|0)>>2]=h;a:do if((c[g>>2]|0)==(b|0)){do if((f|0)==34){c[d>>2]=4;if((e|0)>0|(e|0)==0&a>>>0>0){a=2147483647;break a}}else{if((e|0)<-1|(e|0)==-1&a>>>0<2147483648){c[d>>2]=4;break}if((e|0)>0|(e|0)==0&a>>>0>2147483647){c[d>>2]=4;a=2147483647;break a}else break a}while(0);a=-2147483648}else{c[d>>2]=4;a=0}while(0)}l=i;return a|0}function vo(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0;y=l;l=l+112|0;k=y;m=(f-e|0)/12|0;if(m>>>0>100){k=Yj(m)|0;if(!k)ew();else{j=k;w=k}}else{j=k;w=0}o=e;p=j;k=0;while(1){if((o|0)==(f|0))break;n=a[o+11>>0]|0;if(n<<24>>24<0)n=c[o+4>>2]|0;else n=n&255;if(!n){a[p>>0]=2;m=m+-1|0;k=k+1|0}else a[p>>0]=1;o=o+12|0;p=p+1|0}v=0;t=k;a:while(1){k=c[b>>2]|0;do if(k){n=c[k+12>>2]|0;if((n|0)==(c[k+16>>2]|0))k=Ac[c[(c[k>>2]|0)+36>>2]&63](k)|0;else k=ie(a[n>>0]|0)|0;if(je(k,$d()|0)|0){c[b>>2]=0;p=1;break}else{p=(c[b>>2]|0)==0;break}}else p=1;while(0);n=c[d>>2]|0;if(n){k=c[n+12>>2]|0;if((k|0)==(c[n+16>>2]|0))k=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else k=ie(a[k>>0]|0)|0;if(je(k,$d()|0)|0){c[d>>2]=0;n=0;k=1}else k=0}else{n=0;k=1}o=c[b>>2]|0;if(!((m|0)!=0&(p^k)))break;k=c[o+12>>2]|0;if((k|0)==(c[o+16>>2]|0))k=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else k=ie(a[k>>0]|0)|0;k=k&255;if(!i)k=Ic[c[(c[g>>2]|0)+12>>2]&31](g,k)|0;u=v+1|0;r=e;q=0;s=j;while(1){if((r|0)==(f|0))break;do if((a[s>>0]|0)==1){o=r+11|0;if((a[o>>0]|0)<0)n=c[r>>2]|0;else n=r;n=a[n+v>>0]|0;if(!i)n=Ic[c[(c[g>>2]|0)+12>>2]&31](g,n)|0;p=m+-1|0;if(k<<24>>24!=n<<24>>24){a[s>>0]=0;n=q;o=t;m=p;break}n=a[o>>0]|0;if(n<<24>>24<0)n=c[r+4>>2]|0;else n=n&255;if((n|0)==(u|0)){a[s>>0]=2;n=1;o=t+1|0;m=p}else{n=1;o=t}}else{n=q;o=t}while(0);r=r+12|0;q=n;s=s+1|0;t=o}if(!q){v=u;continue}k=c[b>>2]|0;n=k+12|0;o=c[n>>2]|0;if((o|0)==(c[k+16>>2]|0))Ac[c[(c[k>>2]|0)+40>>2]&63](k)|0;else{c[n>>2]=o+1;ie(a[o>>0]|0)|0}if((t+m|0)>>>0>1){o=e;p=j;k=t}else{v=u;continue}while(1){if((o|0)==(f|0)){v=u;t=k;continue a}if((a[p>>0]|0)==2){n=a[o+11>>0]|0;if(n<<24>>24<0)n=c[o+4>>2]|0;else n=n&255;if((n|0)!=(u|0)){a[p>>0]=0;k=k+-1|0}}o=o+12|0;p=p+1|0}}do if(o){k=c[o+12>>2]|0;if((k|0)==(c[o+16>>2]|0))k=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else k=ie(a[k>>0]|0)|0;if(je(k,$d()|0)|0){c[b>>2]=0;m=1;break}else{m=(c[b>>2]|0)==0;break}}else m=1;while(0);do if(n){k=c[n+12>>2]|0;if((k|0)==(c[n+16>>2]|0))k=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else k=ie(a[k>>0]|0)|0;if(!(je(k,$d()|0)|0))if(m)break;else{x=77;break}else{c[d>>2]=0;x=41;break}}else x=41;while(0);if((x|0)==41)if(m)x=77;if((x|0)==77)c[h>>2]=c[h>>2]|2;while(1){if((e|0)==(f|0)){x=81;break}if((a[j>>0]|0)==2)break;e=e+12|0;j=j+1|0}if((x|0)==81){c[h>>2]=c[h>>2]|4;e=f}Zj(w);l=y;return e|0}function wo(a){a=a|0;un(a);return}function xo(a){a=a|0;un(a);cw(a);return}function yo(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0;p=l;l=l+48|0;i=p+40|0;o=p+16|0;j=p+8|0;k=p+12|0;m=p+4|0;n=p;if(!(c[f+4>>2]&1)){c[j>>2]=-1;n=c[(c[b>>2]|0)+16>>2]|0;c[k>>2]=c[d>>2];c[m>>2]=c[e>>2];c[o>>2]=c[k>>2];c[i>>2]=c[m>>2];c[d>>2]=yc[n&63](b,o,i,f,g,j)|0;switch(c[j>>2]|0){case 0:{a[h>>0]=0;break}case 1:{a[h>>0]=1;break}default:{a[h>>0]=1;c[g>>2]=4}}i=c[d>>2]|0}else{fn(i,f);m=On(i,21704)|0;Pn(i);fn(i,f);b=On(i,21712)|0;Pn(i);xc[c[(c[b>>2]|0)+24>>2]&63](o,b);xc[c[(c[b>>2]|0)+28>>2]&63](o+12|0,b);c[n>>2]=c[e>>2];b=o+24|0;c[i>>2]=c[n>>2];a[h>>0]=(Wo(d,i,o,b,m,g,1)|0)==(o|0)&1;i=c[d>>2]|0;do{b=b+-12|0;Aw(b)}while((b|0)!=(o|0))}l=p;return i|0}function zo(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=Vo(a,j,i,e,f,g)|0;l=h;return g|0}function Ao(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=Uo(a,j,i,e,f,g)|0;l=h;return g|0}function Bo(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=To(a,j,i,e,f,g)|0;l=h;return g|0}function Co(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=So(a,j,i,e,f,g)|0;l=h;return g|0}function Do(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=Ro(a,j,i,e,f,g)|0;l=h;return g|0}function Eo(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=Po(a,j,i,e,f,g)|0;l=h;return g|0}function Fo(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=Oo(a,j,i,e,f,g)|0;l=h;return g|0}function Go(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=No(a,j,i,e,f,g)|0;l=h;return g|0}function Ho(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=Ko(a,j,i,e,f,g)|0;l=h;return g|0}function Io(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0;z=l;l=l+320|0;w=z;u=z+208|0;x=z+192|0;y=z+180|0;v=z+176|0;r=z+16|0;s=z+8|0;t=z+4|0;c[x>>2]=0;c[x+4>>2]=0;c[x+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[x+(b<<2)>>2]=0;b=b+1|0}fn(y,f);b=On(y,21704)|0;rc[c[(c[b>>2]|0)+48>>2]&7](b,17528,17554,u)|0;Pn(y);c[y>>2]=0;c[y+4>>2]=0;c[y+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[y+(b<<2)>>2]=0;b=b+1|0}q=y+11|0;p=y+8|0;if((a[q>>0]|0)<0)b=(c[p>>2]&2147483647)+-1|0;else b=10;tw(y,b,0);b=(a[q>>0]|0)<0?c[y>>2]|0:y;c[v>>2]=b;c[s>>2]=r;c[t>>2]=0;o=y+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(gn(f,Lm()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(k)break;else break a;else{c[e>>2]=0;A=22;break}}else A=22;while(0);if((A|0)==22){A=0;if(k){i=0;break}else i=0}f=a[q>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[v>>2]|0)==(b+f|0)){tw(y,f<<1,0);if((a[q>>0]|0)<0)b=(c[p>>2]&2147483647)+-1|0;else b=10;tw(y,b,0);b=(a[q>>0]|0)<0?c[y>>2]|0:y;c[v>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=Mm(c[f>>2]|0)|0;if(Jo(f,16,b,v,t,0,x,r,s,u)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+4;Mm(c[f>>2]|0)|0;i=n;continue}}tw(y,(c[v>>2]|0)-b|0,0);u=(a[q>>0]|0)<0?c[y>>2]|0:y;v=Rn()|0;c[w>>2]=h;if((Sn(u,v,17561,w)|0)!=1)c[g>>2]=4;if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=Mm(c[b>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=Mm(c[b>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(f)break;else{A=51;break}else{c[e>>2]=0;A=49;break}}else A=49;while(0);if((A|0)==49?f:0)A=51;if((A|0)==51)c[g>>2]=c[g>>2]|2;A=c[d>>2]|0;mw(y);mw(x);l=z;return A|0}function Jo(b,d,e,f,g,h,i,j,k,l){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;l=l|0;var m=0,n=0,o=0,p=0;o=c[f>>2]|0;p=(o|0)==(e|0);do if(p){m=(c[l+96>>2]|0)==(b|0);if(!m?(c[l+100>>2]|0)!=(b|0):0){n=5;break}c[f>>2]=e+1;a[e>>0]=m?43:45;c[g>>2]=0;m=0}else n=5;while(0);a:do if((n|0)==5){n=a[i+11>>0]|0;if((b|0)==(h|0)?((n<<24>>24<0?c[i+4>>2]|0:n&255)|0)!=0:0){m=c[k>>2]|0;if((m-j|0)>=160){m=0;break}f=c[g>>2]|0;c[k>>2]=m+4;c[m>>2]=f;c[g>>2]=0;m=0;break}i=l+104|0;h=0;while(1){m=l+(h<<2)|0;if((h|0)==26){m=i;break}if((c[m>>2]|0)==(b|0))break;else h=h+1|0}m=m-l|0;h=m>>2;if((m|0)>92)m=-1;else{i=17528+h|0;switch(d|0){case 10:case 8:{if((h|0)>=(d|0)){m=-1;break a}break}case 16:{if((m|0)>=88){if(p){m=-1;break a}if((o-e|0)>=3){m=-1;break a}if((a[o+-1>>0]|0)!=48){m=-1;break a}c[g>>2]=0;m=a[i>>0]|0;c[f>>2]=o+1;a[o>>0]=m;m=0;break a}break}default:{}}m=a[i>>0]|0;c[f>>2]=o+1;a[o>>0]=m;c[g>>2]=(c[g>>2]|0)+1;m=0}}while(0);return m|0}function Ko(b,d,e,f,g,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;E=l;l=l+352|0;t=E+208|0;u=E+200|0;v=E+196|0;D=E+184|0;C=E+172|0;w=E+168|0;x=E+8|0;y=E+4|0;z=E;A=E+337|0;s=E+336|0;Lo(D,f,t,u,v);c[C>>2]=0;c[C+4>>2]=0;c[C+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[C+(b<<2)>>2]=0;b=b+1|0}q=C+11|0;r=C+8|0;if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b;c[y>>2]=x;c[z>>2]=0;a[A>>0]=1;a[s>>0]=69;p=C+4|0;k=c[d>>2]|0;j=k;a:while(1){if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=Mm(c[f>>2]|0)|0;if(gn(f,Lm()|0)|0){c[d>>2]=0;o=0;k=0;m=1}else{o=j;m=0}}else{o=0;k=0;m=1}j=c[e>>2]|0;do if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(m)break;else break a;else{c[e>>2]=0;F=19;break}}else F=19;while(0);if((F|0)==19){F=0;if(m){j=0;break}else j=0}f=a[q>>0]|0;f=f<<24>>24<0?c[p>>2]|0:f&255;if((c[w>>2]|0)==(b+f|0)){tw(C,f<<1,0);if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b+f}m=o+12|0;f=c[m>>2]|0;n=o+16|0;if((f|0)==(c[n>>2]|0))f=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else f=Mm(c[f>>2]|0)|0;if(Mo(f,A,s,b,w,c[u>>2]|0,c[v>>2]|0,D,x,y,z,t)|0)break;f=c[m>>2]|0;if((f|0)==(c[n>>2]|0)){Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;j=o;continue}else{c[m>>2]=f+4;Mm(c[f>>2]|0)|0;j=o;continue}}v=a[D+11>>0]|0;if(!((a[A>>0]|0)==0?1:((v<<24>>24<0?c[D+4>>2]|0:v&255)|0)==0)?(B=c[y>>2]|0,(B-x|0)<160):0){A=c[z>>2]|0;c[y>>2]=B+4;c[B>>2]=A}h[i>>3]=+ao(b,c[w>>2]|0,g);bo(D,x,c[y>>2]|0,g);if(o){b=c[o+12>>2]|0;if((b|0)==(c[o+16>>2]|0))b=Ac[c[(c[k>>2]|0)+36>>2]&63](o)|0;else b=Mm(c[b>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(j){b=c[j+12>>2]|0;if((b|0)==(c[j+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else b=Mm(c[b>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(f)break;else{F=49;break}else{c[e>>2]=0;F=47;break}}else F=47;while(0);if((F|0)==47?f:0)F=49;if((F|0)==49)c[g>>2]=c[g>>2]|2;F=c[d>>2]|0;mw(C);mw(D);l=E;return F|0}function Lo(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0;g=l;l=l+16|0;h=g;fn(h,b);b=On(h,21704)|0;rc[c[(c[b>>2]|0)+48>>2]&7](b,17528,17560,d)|0;d=On(h,21712)|0;c[e>>2]=Ac[c[(c[d>>2]|0)+12>>2]&63](d)|0;c[f>>2]=Ac[c[(c[d>>2]|0)+16>>2]&63](d)|0;xc[c[(c[d>>2]|0)+20>>2]&63](a,d);Pn(h);l=g;return}function Mo(b,d,e,f,g,h,i,j,k,l,m,n){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;l=l|0;m=m|0;n=n|0;var o=0,p=0,q=0;p=k;a:do if((b|0)==(h|0))if(a[d>>0]|0){a[d>>0]=0;e=c[g>>2]|0;c[g>>2]=e+1;a[e>>0]=46;g=a[j+11>>0]|0;if(((g<<24>>24<0?c[j+4>>2]|0:g&255)|0)!=0?(o=c[l>>2]|0,(o-p|0)<160):0){k=c[m>>2]|0;c[l>>2]=o+4;c[o>>2]=k;k=0}else k=0}else k=-1;else{if((b|0)==(i|0)?(i=a[j+11>>0]|0,(i<<24>>24<0?c[j+4>>2]|0:i&255)|0):0){if(!(a[d>>0]|0)){k=-1;break}k=c[l>>2]|0;if((k-p|0)>=160){k=0;break}g=c[m>>2]|0;c[l>>2]=k+4;c[k>>2]=g;c[m>>2]=0;k=0;break}h=n+128|0;o=0;while(1){k=n+(o<<2)|0;if((o|0)==32){k=h;break}if((c[k>>2]|0)==(b|0))break;else o=o+1|0}o=k-n|0;k=o>>2;if((o|0)<=124){h=a[17528+k>>0]|0;switch(k|0){case 24:case 25:{k=c[g>>2]|0;if((k|0)!=(f|0)?(a[k+-1>>0]&95)!=(a[e>>0]&127):0){k=-1;break a}c[g>>2]=k+1;a[k>>0]=h;k=0;break a}case 23:case 22:{a[e>>0]=80;break}default:{k=h&95;if((((k|0)==(a[e>>0]|0)?(a[e>>0]=k|128,a[d>>0]|0):0)?(a[d>>0]=0,e=a[j+11>>0]|0,(e<<24>>24<0?c[j+4>>2]|0:e&255)|0):0)?(q=c[l>>2]|0,(q-p|0)<160):0){e=c[m>>2]|0;c[l>>2]=q+4;c[q>>2]=e}}}l=c[g>>2]|0;c[g>>2]=l+1;a[l>>0]=h;if((o|0)>84)k=0;else{c[m>>2]=(c[m>>2]|0)+1;k=0}}else k=-1}while(0);return k|0}function No(b,d,e,f,g,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;E=l;l=l+352|0;t=E+208|0;u=E+200|0;v=E+196|0;D=E+184|0;C=E+172|0;w=E+168|0;x=E+8|0;y=E+4|0;z=E;A=E+337|0;s=E+336|0;Lo(D,f,t,u,v);c[C>>2]=0;c[C+4>>2]=0;c[C+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[C+(b<<2)>>2]=0;b=b+1|0}q=C+11|0;r=C+8|0;if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b;c[y>>2]=x;c[z>>2]=0;a[A>>0]=1;a[s>>0]=69;p=C+4|0;k=c[d>>2]|0;j=k;a:while(1){if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=Mm(c[f>>2]|0)|0;if(gn(f,Lm()|0)|0){c[d>>2]=0;o=0;k=0;m=1}else{o=j;m=0}}else{o=0;k=0;m=1}j=c[e>>2]|0;do if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(m)break;else break a;else{c[e>>2]=0;F=19;break}}else F=19;while(0);if((F|0)==19){F=0;if(m){j=0;break}else j=0}f=a[q>>0]|0;f=f<<24>>24<0?c[p>>2]|0:f&255;if((c[w>>2]|0)==(b+f|0)){tw(C,f<<1,0);if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b+f}m=o+12|0;f=c[m>>2]|0;n=o+16|0;if((f|0)==(c[n>>2]|0))f=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else f=Mm(c[f>>2]|0)|0;if(Mo(f,A,s,b,w,c[u>>2]|0,c[v>>2]|0,D,x,y,z,t)|0)break;f=c[m>>2]|0;if((f|0)==(c[n>>2]|0)){Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;j=o;continue}else{c[m>>2]=f+4;Mm(c[f>>2]|0)|0;j=o;continue}}v=a[D+11>>0]|0;if(!((a[A>>0]|0)==0?1:((v<<24>>24<0?c[D+4>>2]|0:v&255)|0)==0)?(B=c[y>>2]|0,(B-x|0)<160):0){A=c[z>>2]|0;c[y>>2]=B+4;c[B>>2]=A}h[i>>3]=+eo(b,c[w>>2]|0,g);bo(D,x,c[y>>2]|0,g);if(o){b=c[o+12>>2]|0;if((b|0)==(c[o+16>>2]|0))b=Ac[c[(c[k>>2]|0)+36>>2]&63](o)|0;else b=Mm(c[b>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(j){b=c[j+12>>2]|0;if((b|0)==(c[j+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else b=Mm(c[b>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(f)break;else{F=49;break}else{c[e>>2]=0;F=47;break}}else F=47;while(0);if((F|0)==47?f:0)F=49;if((F|0)==49)c[g>>2]=c[g>>2]|2;F=c[d>>2]|0;mw(C);mw(D);l=E;return F|0}function Oo(b,d,e,f,h,i){b=b|0;d=d|0;e=e|0;f=f|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;E=l;l=l+352|0;t=E+208|0;u=E+200|0;v=E+196|0;D=E+184|0;C=E+172|0;w=E+168|0;x=E+8|0;y=E+4|0;z=E;A=E+337|0;s=E+336|0;Lo(D,f,t,u,v);c[C>>2]=0;c[C+4>>2]=0;c[C+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[C+(b<<2)>>2]=0;b=b+1|0}q=C+11|0;r=C+8|0;if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b;c[y>>2]=x;c[z>>2]=0;a[A>>0]=1;a[s>>0]=69;p=C+4|0;k=c[d>>2]|0;j=k;a:while(1){if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=Mm(c[f>>2]|0)|0;if(gn(f,Lm()|0)|0){c[d>>2]=0;o=0;k=0;m=1}else{o=j;m=0}}else{o=0;k=0;m=1}j=c[e>>2]|0;do if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(m)break;else break a;else{c[e>>2]=0;F=19;break}}else F=19;while(0);if((F|0)==19){F=0;if(m){j=0;break}else j=0}f=a[q>>0]|0;f=f<<24>>24<0?c[p>>2]|0:f&255;if((c[w>>2]|0)==(b+f|0)){tw(C,f<<1,0);if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b+f}m=o+12|0;f=c[m>>2]|0;n=o+16|0;if((f|0)==(c[n>>2]|0))f=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else f=Mm(c[f>>2]|0)|0;if(Mo(f,A,s,b,w,c[u>>2]|0,c[v>>2]|0,D,x,y,z,t)|0)break;f=c[m>>2]|0;if((f|0)==(c[n>>2]|0)){Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;j=o;continue}else{c[m>>2]=f+4;Mm(c[f>>2]|0)|0;j=o;continue}}v=a[D+11>>0]|0;if(!((a[A>>0]|0)==0?1:((v<<24>>24<0?c[D+4>>2]|0:v&255)|0)==0)?(B=c[y>>2]|0,(B-x|0)<160):0){A=c[z>>2]|0;c[y>>2]=B+4;c[B>>2]=A}g[i>>2]=+go(b,c[w>>2]|0,h);bo(D,x,c[y>>2]|0,h);if(o){b=c[o+12>>2]|0;if((b|0)==(c[o+16>>2]|0))b=Ac[c[(c[k>>2]|0)+36>>2]&63](o)|0;else b=Mm(c[b>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(j){b=c[j+12>>2]|0;if((b|0)==(c[j+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else b=Mm(c[b>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(f)break;else{F=49;break}else{c[e>>2]=0;F=47;break}}else F=47;while(0);if((F|0)==47?f:0)F=49;if((F|0)==49)c[h>>2]=c[h>>2]|2;F=c[d>>2]|0;mw(C);mw(D);l=E;return F|0}function Po(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,B=0,C=0,D=0;C=l;l=l+304|0;r=C+200|0;s=C+196|0;z=C+184|0;B=C+172|0;t=C+168|0;u=C+8|0;v=C+4|0;w=C;x=io(f)|0;Qo(z,f,r,s);c[B>>2]=0;c[B+4>>2]=0;c[B+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[B+(b<<2)>>2]=0;b=b+1|0}p=B+11|0;q=B+8|0;if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(B,b,0);b=(a[p>>0]|0)<0?c[B>>2]|0:B;c[t>>2]=b;c[v>>2]=u;c[w>>2]=0;o=B+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(gn(f,Lm()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(k)break;else break a;else{c[e>>2]=0;D=19;break}}else D=19;while(0);if((D|0)==19){D=0;if(k){i=0;break}else i=0}f=a[p>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[t>>2]|0)==(b+f|0)){tw(B,f<<1,0);if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(B,b,0);b=(a[p>>0]|0)<0?c[B>>2]|0:B;c[t>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=Mm(c[f>>2]|0)|0;if(Jo(f,x,b,t,w,c[s>>2]|0,z,u,v,r)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+4;Mm(c[f>>2]|0)|0;i=n;continue}}s=a[z+11>>0]|0;if((s<<24>>24<0?c[z+4>>2]|0:s&255)|0?(y=c[v>>2]|0,(y-u|0)<160):0){w=c[w>>2]|0;c[v>>2]=y+4;c[y>>2]=w}y=ko(b,c[t>>2]|0,g,x)|0;c[h>>2]=y;c[h+4>>2]=A;bo(z,u,c[v>>2]|0,g);if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=Mm(c[b>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=Mm(c[b>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(f)break;else{D=49;break}else{c[e>>2]=0;D=47;break}}else D=47;while(0);if((D|0)==47?f:0)D=49;if((D|0)==49)c[g>>2]=c[g>>2]|2;D=c[d>>2]|0;mw(B);mw(z);l=C;return D|0}function Qo(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0;f=l;l=l+16|0;g=f;fn(g,b);b=On(g,21704)|0;rc[c[(c[b>>2]|0)+48>>2]&7](b,17528,17554,d)|0;d=On(g,21712)|0;c[e>>2]=Ac[c[(c[d>>2]|0)+16>>2]&63](d)|0;xc[c[(c[d>>2]|0)+20>>2]&63](a,d);Pn(g);l=f;return}function Ro(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;B=l;l=l+304|0;r=B+200|0;s=B+196|0;z=B+184|0;A=B+172|0;t=B+168|0;u=B+8|0;v=B+4|0;w=B;x=io(f)|0;Qo(z,f,r,s);c[A>>2]=0;c[A+4>>2]=0;c[A+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[A+(b<<2)>>2]=0;b=b+1|0}p=A+11|0;q=A+8|0;if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b;c[v>>2]=u;c[w>>2]=0;o=A+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(gn(f,Lm()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(k)break;else break a;else{c[e>>2]=0;C=19;break}}else C=19;while(0);if((C|0)==19){C=0;if(k){i=0;break}else i=0}f=a[p>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[t>>2]|0)==(b+f|0)){tw(A,f<<1,0);if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=Mm(c[f>>2]|0)|0;if(Jo(f,x,b,t,w,c[s>>2]|0,z,u,v,r)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+4;Mm(c[f>>2]|0)|0;i=n;continue}}s=a[z+11>>0]|0;if((s<<24>>24<0?c[z+4>>2]|0:s&255)|0?(y=c[v>>2]|0,(y-u|0)<160):0){w=c[w>>2]|0;c[v>>2]=y+4;c[y>>2]=w}c[h>>2]=mo(b,c[t>>2]|0,g,x)|0;bo(z,u,c[v>>2]|0,g);if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=Mm(c[b>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=Mm(c[b>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(f)break;else{C=49;break}else{c[e>>2]=0;C=47;break}}else C=47;while(0);if((C|0)==47?f:0)C=49;if((C|0)==49)c[g>>2]=c[g>>2]|2;C=c[d>>2]|0;mw(A);mw(z);l=B;return C|0}function So(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;B=l;l=l+304|0;r=B+200|0;s=B+196|0;z=B+184|0;A=B+172|0;t=B+168|0;u=B+8|0;v=B+4|0;w=B;x=io(f)|0;Qo(z,f,r,s);c[A>>2]=0;c[A+4>>2]=0;c[A+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[A+(b<<2)>>2]=0;b=b+1|0}p=A+11|0;q=A+8|0;if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b;c[v>>2]=u;c[w>>2]=0;o=A+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(gn(f,Lm()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(k)break;else break a;else{c[e>>2]=0;C=19;break}}else C=19;while(0);if((C|0)==19){C=0;if(k){i=0;break}else i=0}f=a[p>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[t>>2]|0)==(b+f|0)){tw(A,f<<1,0);if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=Mm(c[f>>2]|0)|0;if(Jo(f,x,b,t,w,c[s>>2]|0,z,u,v,r)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+4;Mm(c[f>>2]|0)|0;i=n;continue}}s=a[z+11>>0]|0;if((s<<24>>24<0?c[z+4>>2]|0:s&255)|0?(y=c[v>>2]|0,(y-u|0)<160):0){w=c[w>>2]|0;c[v>>2]=y+4;c[y>>2]=w}c[h>>2]=oo(b,c[t>>2]|0,g,x)|0;bo(z,u,c[v>>2]|0,g);if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=Mm(c[b>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=Mm(c[b>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(f)break;else{C=49;break}else{c[e>>2]=0;C=47;break}}else C=47;while(0);if((C|0)==47?f:0)C=49;if((C|0)==49)c[g>>2]=c[g>>2]|2;C=c[d>>2]|0;mw(A);mw(z);l=B;return C|0}function To(d,e,f,g,h,i){d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;C=l;l=l+304|0;s=C+200|0;t=C+196|0;A=C+184|0;B=C+172|0;u=C+168|0;v=C+8|0;w=C+4|0;x=C;y=io(g)|0;Qo(A,g,s,t);c[B>>2]=0;c[B+4>>2]=0;c[B+8>>2]=0;d=0;while(1){if((d|0)==3)break;c[B+(d<<2)>>2]=0;d=d+1|0}q=B+11|0;r=B+8|0;if((a[q>>0]|0)<0)d=(c[r>>2]&2147483647)+-1|0;else d=10;tw(B,d,0);d=(a[q>>0]|0)<0?c[B>>2]|0:B;c[u>>2]=d;c[w>>2]=v;c[x>>2]=0;p=B+4|0;k=c[e>>2]|0;j=k;a:while(1){if(j){g=c[j+12>>2]|0;if((g|0)==(c[j+16>>2]|0))g=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else g=Mm(c[g>>2]|0)|0;if(gn(g,Lm()|0)|0){c[e>>2]=0;o=0;k=0;m=1}else{o=j;m=0}}else{o=0;k=0;m=1}j=c[f>>2]|0;do if(j){g=c[j+12>>2]|0;if((g|0)==(c[j+16>>2]|0))g=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else g=Mm(c[g>>2]|0)|0;if(!(gn(g,Lm()|0)|0))if(m)break;else break a;else{c[f>>2]=0;D=19;break}}else D=19;while(0);if((D|0)==19){D=0;if(m){j=0;break}else j=0}g=a[q>>0]|0;g=g<<24>>24<0?c[p>>2]|0:g&255;if((c[u>>2]|0)==(d+g|0)){tw(B,g<<1,0);if((a[q>>0]|0)<0)d=(c[r>>2]&2147483647)+-1|0;else d=10;tw(B,d,0);d=(a[q>>0]|0)<0?c[B>>2]|0:B;c[u>>2]=d+g}m=o+12|0;g=c[m>>2]|0;n=o+16|0;if((g|0)==(c[n>>2]|0))g=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else g=Mm(c[g>>2]|0)|0;if(Jo(g,y,d,u,x,c[t>>2]|0,A,v,w,s)|0)break;g=c[m>>2]|0;if((g|0)==(c[n>>2]|0)){Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;j=o;continue}else{c[m>>2]=g+4;Mm(c[g>>2]|0)|0;j=o;continue}}t=a[A+11>>0]|0;if((t<<24>>24<0?c[A+4>>2]|0:t&255)|0?(z=c[w>>2]|0,(z-v|0)<160):0){x=c[x>>2]|0;c[w>>2]=z+4;c[z>>2]=x}b[i>>1]=qo(d,c[u>>2]|0,h,y)|0;bo(A,v,c[w>>2]|0,h);if(o){d=c[o+12>>2]|0;if((d|0)==(c[o+16>>2]|0))d=Ac[c[(c[k>>2]|0)+36>>2]&63](o)|0;else d=Mm(c[d>>2]|0)|0;if(gn(d,Lm()|0)|0){c[e>>2]=0;g=1}else g=0}else g=1;do if(j){d=c[j+12>>2]|0;if((d|0)==(c[j+16>>2]|0))d=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else d=Mm(c[d>>2]|0)|0;if(!(gn(d,Lm()|0)|0))if(g)break;else{D=49;break}else{c[f>>2]=0;D=47;break}}else D=47;while(0);if((D|0)==47?g:0)D=49;if((D|0)==49)c[h>>2]=c[h>>2]|2;D=c[e>>2]|0;mw(B);mw(A);l=C;return D|0}function Uo(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,B=0,C=0,D=0;C=l;l=l+304|0;r=C+200|0;s=C+196|0;z=C+184|0;B=C+172|0;t=C+168|0;u=C+8|0;v=C+4|0;w=C;x=io(f)|0;Qo(z,f,r,s);c[B>>2]=0;c[B+4>>2]=0;c[B+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[B+(b<<2)>>2]=0;b=b+1|0}p=B+11|0;q=B+8|0;if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(B,b,0);b=(a[p>>0]|0)<0?c[B>>2]|0:B;c[t>>2]=b;c[v>>2]=u;c[w>>2]=0;o=B+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(gn(f,Lm()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(k)break;else break a;else{c[e>>2]=0;D=19;break}}else D=19;while(0);if((D|0)==19){D=0;if(k){i=0;break}else i=0}f=a[p>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[t>>2]|0)==(b+f|0)){tw(B,f<<1,0);if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(B,b,0);b=(a[p>>0]|0)<0?c[B>>2]|0:B;c[t>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=Mm(c[f>>2]|0)|0;if(Jo(f,x,b,t,w,c[s>>2]|0,z,u,v,r)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+4;Mm(c[f>>2]|0)|0;i=n;continue}}s=a[z+11>>0]|0;if((s<<24>>24<0?c[z+4>>2]|0:s&255)|0?(y=c[v>>2]|0,(y-u|0)<160):0){w=c[w>>2]|0;c[v>>2]=y+4;c[y>>2]=w}y=so(b,c[t>>2]|0,g,x)|0;c[h>>2]=y;c[h+4>>2]=A;bo(z,u,c[v>>2]|0,g);if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=Mm(c[b>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=Mm(c[b>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(f)break;else{D=49;break}else{c[e>>2]=0;D=47;break}}else D=47;while(0);if((D|0)==47?f:0)D=49;if((D|0)==49)c[g>>2]=c[g>>2]|2;D=c[d>>2]|0;mw(B);mw(z);l=C;return D|0}function Vo(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;B=l;l=l+304|0;r=B+200|0;s=B+196|0;z=B+184|0;A=B+172|0;t=B+168|0;u=B+8|0;v=B+4|0;w=B;x=io(f)|0;Qo(z,f,r,s);c[A>>2]=0;c[A+4>>2]=0;c[A+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[A+(b<<2)>>2]=0;b=b+1|0}p=A+11|0;q=A+8|0;if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b;c[v>>2]=u;c[w>>2]=0;o=A+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(gn(f,Lm()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(k)break;else break a;else{c[e>>2]=0;C=19;break}}else C=19;while(0);if((C|0)==19){C=0;if(k){i=0;break}else i=0}f=a[p>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[t>>2]|0)==(b+f|0)){tw(A,f<<1,0);if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=Mm(c[f>>2]|0)|0;if(Jo(f,x,b,t,w,c[s>>2]|0,z,u,v,r)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+4;Mm(c[f>>2]|0)|0;i=n;continue}}s=a[z+11>>0]|0;if((s<<24>>24<0?c[z+4>>2]|0:s&255)|0?(y=c[v>>2]|0,(y-u|0)<160):0){w=c[w>>2]|0;c[v>>2]=y+4;c[y>>2]=w}c[h>>2]=uo(b,c[t>>2]|0,g,x)|0;bo(z,u,c[v>>2]|0,g);if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=Mm(c[b>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=Mm(c[b>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(f)break;else{C=49;break}else{c[e>>2]=0;C=47;break}}else C=47;while(0);if((C|0)==47?f:0)C=49;if((C|0)==49)c[g>>2]=c[g>>2]|2;C=c[d>>2]|0;mw(A);mw(z);l=B;return C|0}function Wo(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0;y=l;l=l+112|0;k=y;m=(f-e|0)/12|0;if(m>>>0>100){k=Yj(m)|0;if(!k)ew();else{j=k;w=k}}else{j=k;w=0}k=0;o=e;p=j;while(1){if((o|0)==(f|0))break;n=a[o+8+3>>0]|0;if(n<<24>>24<0)n=c[o+4>>2]|0;else n=n&255;if(!n){a[p>>0]=2;k=k+1|0;m=m+-1|0}else a[p>>0]=1;o=o+12|0;p=p+1|0}v=0;t=k;a:while(1){k=c[b>>2]|0;do if(k){n=c[k+12>>2]|0;if((n|0)==(c[k+16>>2]|0))k=Ac[c[(c[k>>2]|0)+36>>2]&63](k)|0;else k=Mm(c[n>>2]|0)|0;if(gn(k,Lm()|0)|0){c[b>>2]=0;p=1;break}else{p=(c[b>>2]|0)==0;break}}else p=1;while(0);n=c[d>>2]|0;if(n){k=c[n+12>>2]|0;if((k|0)==(c[n+16>>2]|0))k=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else k=Mm(c[k>>2]|0)|0;if(gn(k,Lm()|0)|0){c[d>>2]=0;n=0;k=1}else k=0}else{n=0;k=1}o=c[b>>2]|0;if(!((m|0)!=0&(p^k)))break;k=c[o+12>>2]|0;if((k|0)==(c[o+16>>2]|0))k=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else k=Mm(c[k>>2]|0)|0;if(!i)k=Ic[c[(c[g>>2]|0)+28>>2]&31](g,k)|0;u=v+1|0;r=e;q=0;s=j;while(1){if((r|0)==(f|0))break;do if((a[s>>0]|0)==1){o=r+8+3|0;if((a[o>>0]|0)<0)n=c[r>>2]|0;else n=r;n=c[n+(v<<2)>>2]|0;if(!i)n=Ic[c[(c[g>>2]|0)+28>>2]&31](g,n)|0;p=m+-1|0;if((k|0)!=(n|0)){a[s>>0]=0;n=q;o=t;m=p;break}n=a[o>>0]|0;if(n<<24>>24<0)n=c[r+4>>2]|0;else n=n&255;if((n|0)==(u|0)){a[s>>0]=2;n=1;o=t+1|0;m=p}else{n=1;o=t}}else{n=q;o=t}while(0);r=r+12|0;q=n;s=s+1|0;t=o}if(!q){v=u;continue}k=c[b>>2]|0;n=k+12|0;o=c[n>>2]|0;if((o|0)==(c[k+16>>2]|0))Ac[c[(c[k>>2]|0)+40>>2]&63](k)|0;else{c[n>>2]=o+4;Mm(c[o>>2]|0)|0}if((t+m|0)>>>0>1){o=e;p=j;k=t}else{v=u;continue}while(1){if((o|0)==(f|0)){v=u;t=k;continue a}if((a[p>>0]|0)==2){n=a[o+8+3>>0]|0;if(n<<24>>24<0)n=c[o+4>>2]|0;else n=n&255;if((n|0)!=(u|0)){a[p>>0]=0;k=k+-1|0}}o=o+12|0;p=p+1|0}}do if(o){k=c[o+12>>2]|0;if((k|0)==(c[o+16>>2]|0))k=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else k=Mm(c[k>>2]|0)|0;if(gn(k,Lm()|0)|0){c[b>>2]=0;m=1;break}else{m=(c[b>>2]|0)==0;break}}else m=1;while(0);do if(n){k=c[n+12>>2]|0;if((k|0)==(c[n+16>>2]|0))k=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else k=Mm(c[k>>2]|0)|0;if(!(gn(k,Lm()|0)|0))if(m)break;else{x=77;break}else{c[d>>2]=0;x=41;break}}else x=41;while(0);if((x|0)==41)if(m)x=77;if((x|0)==77)c[h>>2]=c[h>>2]|2;while(1){if((e|0)==(f|0)){x=81;break}if((a[j>>0]|0)==2)break;e=e+12|0;j=j+1|0}if((x|0)==81){c[h>>2]=c[h>>2]|4;e=f}Zj(w);l=y;return e|0}function Xo(a){a=a|0;un(a);return}function Yo(a){a=a|0;un(a);cw(a);return}function Zo(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;m=l;l=l+16|0;k=m+4|0;h=m;if(!(c[e+4>>2]&1)){j=c[(c[b>>2]|0)+24>>2]|0;c[h>>2]=c[d>>2];c[k>>2]=c[h>>2];b=Kc[j&31](b,k,e,f,g&1)|0}else{fn(k,e);b=On(k,21688)|0;Pn(k);e=c[b>>2]|0;if(g)xc[c[e+24>>2]&63](k,b);else xc[c[e+28>>2]&63](k,b);i=k+11|0;b=a[i>>0]|0;if(b<<24>>24<0){e=b;b=c[k>>2]|0;j=8}else g=k;while(1){if((j|0)==8){g=b;b=e}j=b<<24>>24<0;if((g|0)==((j?c[k>>2]|0:k)+(j?c[k+4>>2]|0:b&255)|0))break;b=a[g>>0]|0;e=c[d>>2]|0;if(e|0){f=e+24|0;h=c[f>>2]|0;if((h|0)==(c[e+28>>2]|0)){j=c[(c[e>>2]|0)+52>>2]|0;b=ie(b)|0;b=Ic[j&31](e,b)|0}else{c[f>>2]=h+1;a[h>>0]=b;b=ie(b)|0}if(je(b,$d()|0)|0)c[d>>2]=0}e=a[i>>0]|0;b=g+1|0;j=8}b=c[d>>2]|0;mw(k)}l=m;return b|0}function _o(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0;b=l;l=l+64|0;i=b;n=b+52|0;o=b+39|0;h=b+16|0;m=b+12|0;k=b+4|0;j=b+8|0;a[n>>0]=a[17782]|0;a[n+1>>0]=a[17783]|0;a[n+2>>0]=a[17784]|0;a[n+3>>0]=a[17785]|0;a[n+4>>0]=a[17786]|0;a[n+5>>0]=a[17787]|0;kp(n+1|0,17788,1,c[e+4>>2]|0);p=Rn()|0;c[i>>2]=g;g=o+(fp(o,13,p,n,i)|0)|0;n=gp(o,g,e)|0;fn(i,e);lp(o,n,g,h,m,k,i);Pn(i);c[j>>2]=c[d>>2];d=c[m>>2]|0;g=c[k>>2]|0;c[i>>2]=c[j>>2];g=pe(i,h,d,g,e,f)|0;l=b;return g|0}function $o(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0;a=l;l=l+96|0;i=a+8|0;o=a;n=a+71|0;h=a+28|0;m=a+24|0;k=a+16|0;j=a+20|0;p=o;c[p>>2]=37;c[p+4>>2]=0;kp(o+1|0,17779,1,c[d+4>>2]|0);p=Rn()|0;q=i;c[q>>2]=f;c[q+4>>2]=g;f=n+(fp(n,23,p,o,i)|0)|0;g=gp(n,f,d)|0;fn(i,d);lp(n,g,f,h,m,k,i);Pn(i);c[j>>2]=c[b>>2];f=c[m>>2]|0;g=c[k>>2]|0;c[i>>2]=c[j>>2];g=pe(i,h,f,g,d,e)|0;l=a;return g|0}function ap(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0;b=l;l=l+64|0;i=b;n=b+52|0;o=b+40|0;h=b+16|0;m=b+12|0;k=b+4|0;j=b+8|0;a[n>>0]=a[17782]|0;a[n+1>>0]=a[17783]|0;a[n+2>>0]=a[17784]|0;a[n+3>>0]=a[17785]|0;a[n+4>>0]=a[17786]|0;a[n+5>>0]=a[17787]|0;kp(n+1|0,17788,0,c[e+4>>2]|0);p=Rn()|0;c[i>>2]=g;g=o+(fp(o,12,p,n,i)|0)|0;n=gp(o,g,e)|0;fn(i,e);lp(o,n,g,h,m,k,i);Pn(i);c[j>>2]=c[d>>2];d=c[m>>2]|0;g=c[k>>2]|0;c[i>>2]=c[j>>2];g=pe(i,h,d,g,e,f)|0;l=b;return g|0}function bp(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0;a=l;l=l+96|0;i=a+8|0;o=a;n=a+71|0;h=a+28|0;m=a+24|0;k=a+16|0;j=a+20|0;p=o;c[p>>2]=37;c[p+4>>2]=0;kp(o+1|0,17779,0,c[d+4>>2]|0);p=Rn()|0;q=i;c[q>>2]=f;c[q+4>>2]=g;f=n+(fp(n,23,p,o,i)|0)|0;g=gp(n,f,d)|0;fn(i,d);lp(n,g,f,h,m,k,i);Pn(i);c[j>>2]=c[b>>2];f=c[m>>2]|0;g=c[k>>2]|0;c[i>>2]=c[j>>2];g=pe(i,h,f,g,d,e)|0;l=a;return g|0}function cp(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=+f;var g=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0;w=l;l=l+176|0;s=w+72|0;n=w+48|0;m=w+32|0;i=w+24|0;g=w+8|0;k=w;p=w+134|0;o=w+68|0;q=w+76|0;v=w+64|0;t=w+60|0;u=w+56|0;j=k;c[j>>2]=37;c[j+4>>2]=0;j=hp(k+1|0,24640,c[d+4>>2]|0)|0;c[o>>2]=p;a=Rn()|0;if(j){c[g>>2]=c[d+8>>2];h[g+8>>3]=f;a=fp(p,30,a,k,g)|0}else{h[i>>3]=f;a=fp(p,30,a,k,i)|0}if((a|0)>29){a=Rn()|0;if(j){c[m>>2]=c[d+8>>2];h[m+8>>3]=f;g=ip(o,a,k,m)|0}else{h[n>>3]=f;g=ip(o,a,k,n)|0}a=c[o>>2]|0;if(!a)ew();else{r=g;z=a;A=a}}else{r=a;z=0;A=c[o>>2]|0}g=A+r|0;i=gp(A,g,d)|0;if((A|0)!=(p|0)){a=Yj(r<<1)|0;if(!a)ew();else{x=a;y=a}}else{x=q;y=0}fn(s,d);jp(A,i,g,x,v,t,s);Pn(s);c[u>>2]=c[b>>2];b=c[v>>2]|0;A=c[t>>2]|0;c[s>>2]=c[u>>2];A=pe(s,x,b,A,d,e)|0;Zj(y);Zj(z);l=w;return A|0}function dp(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=+f;var g=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0;w=l;l=l+176|0;s=w+72|0;n=w+48|0;m=w+32|0;i=w+24|0;g=w+8|0;k=w;p=w+134|0;o=w+68|0;q=w+76|0;v=w+64|0;t=w+60|0;u=w+56|0;j=k;c[j>>2]=37;c[j+4>>2]=0;j=hp(k+1|0,17777,c[d+4>>2]|0)|0;c[o>>2]=p;a=Rn()|0;if(j){c[g>>2]=c[d+8>>2];h[g+8>>3]=f;a=fp(p,30,a,k,g)|0}else{h[i>>3]=f;a=fp(p,30,a,k,i)|0}if((a|0)>29){a=Rn()|0;if(j){c[m>>2]=c[d+8>>2];h[m+8>>3]=f;g=ip(o,a,k,m)|0}else{h[n>>3]=f;g=ip(o,a,k,n)|0}a=c[o>>2]|0;if(!a)ew();else{r=g;z=a;A=a}}else{r=a;z=0;A=c[o>>2]|0}g=A+r|0;i=gp(A,g,d)|0;if((A|0)!=(p|0)){a=Yj(r<<1)|0;if(!a)ew();else{x=a;y=a}}else{x=q;y=0}fn(s,d);jp(A,i,g,x,v,t,s);Pn(s);c[u>>2]=c[b>>2];b=c[v>>2]|0;A=c[t>>2]|0;c[s>>2]=c[u>>2];A=pe(s,x,b,A,d,e)|0;Zj(y);Zj(z);l=w;return A|0}function ep(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0;b=l;l=l+80|0;m=b;k=b+68|0;h=b+48|0;j=b+8|0;n=b+4|0;a[k>>0]=a[17771]|0;a[k+1>>0]=a[17772]|0;a[k+2>>0]=a[17773]|0;a[k+3>>0]=a[17774]|0;a[k+4>>0]=a[17775]|0;a[k+5>>0]=a[17776]|0;i=Rn()|0;c[m>>2]=g;g=fp(h,20,i,k,m)|0;k=h+g|0;i=gp(h,k,e)|0;fn(m,e);o=On(m,21672)|0;Pn(m);rc[c[(c[o>>2]|0)+32>>2]&7](o,h,k,j)|0;g=j+g|0;c[n>>2]=c[d>>2];c[m>>2]=c[n>>2];g=pe(m,j,(i|0)==(k|0)?g:j+(i-h)|0,g,e,f)|0;l=b;return g|0}function fp(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0;g=l;l=l+16|0;h=g;c[h>>2]=f;f=Zl(d)|0;d=tk(a,b,e,h)|0;if(f|0)Zl(f)|0;l=g;return d|0}function gp(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0;a:do switch((c[e+4>>2]&176)<<24>>24){case 16:{e=a[b>>0]|0;f=b+1|0;switch(e<<24>>24){case 43:case 45:{b=f;break a}default:{}}if((d-b|0)>1&e<<24>>24==48){switch(a[f>>0]|0){case 88:case 120:break;default:{g=6;break a}}b=b+2|0}else g=6;break}case 32:{b=d;break}default:g=6}while(0);return b|0}function hp(b,c,d){b=b|0;c=c|0;d=d|0;var e=0,f=0,g=0,h=0;if(d&2048){a[b>>0]=43;b=b+1|0}if(d&1024){a[b>>0]=35;b=b+1|0}h=d&260;e=(d&16384|0)!=0;f=(h|0)==260;if(f)g=0;else{a[b>>0]=46;a[b+1>>0]=42;g=1;b=b+2|0}while(1){d=a[c>>0]|0;if(!(d<<24>>24))break;a[b>>0]=d;c=c+1|0;b=b+1|0}a:do switch(h&511){case 4:{d=e?70:102;break}case 256:{d=e?69:101;break}default:if(f){d=e?65:97;break a}else{d=e?71:103;break a}}while(0);a[b>>0]=d;return g|0}function ip(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0;f=l;l=l+16|0;g=f;c[g>>2]=e;e=Zl(b)|0;b=Gl(a,d,g)|0;if(e|0)Zl(e)|0;l=f;return b|0}function jp(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0;w=l;l=l+16|0;t=w;u=On(i,21672)|0;s=On(i,21688)|0;xc[c[(c[s>>2]|0)+20>>2]&63](t,s);c[h>>2]=f;i=a[b>>0]|0;switch(i<<24>>24){case 43:case 45:{r=Ic[c[(c[u>>2]|0)+28>>2]&31](u,i)|0;j=c[h>>2]|0;c[h>>2]=j+1;a[j>>0]=r;j=b+1|0;break}default:j=b}r=e;a:do if((r-j|0)>1?(a[j>>0]|0)==48:0){i=j+1|0;switch(a[i>>0]|0){case 88:case 120:break;default:{i=j;v=10;break a}}p=Ic[c[(c[u>>2]|0)+28>>2]&31](u,48)|0;q=c[h>>2]|0;c[h>>2]=q+1;a[q>>0]=p;j=j+2|0;q=Ic[c[(c[u>>2]|0)+28>>2]&31](u,a[i>>0]|0)|0;i=c[h>>2]|0;c[h>>2]=i+1;a[i>>0]=q;i=j;while(1){if(i>>>0>=e>>>0)break a;q=a[i>>0]|0;if(!(Sl(q,Rn()|0)|0))break a;i=i+1|0}}else{i=j;v=10}while(0);b:do if((v|0)==10)while(1){v=0;if(i>>>0>=e>>>0)break b;q=a[i>>0]|0;if(!(am(q,Rn()|0)|0))break b;i=i+1|0;v=10}while(0);n=t+11|0;m=a[n>>0]|0;o=t+4|0;p=j;q=b;c:do if((m<<24>>24<0?c[o>>2]|0:m&255)|0){d:do if((j|0)!=(i|0)){b=i;k=j;while(1){b=b+-1|0;if(k>>>0>=b>>>0)break d;m=a[k>>0]|0;a[k>>0]=a[b>>0]|0;a[b>>0]=m;k=k+1|0}}while(0);m=Ac[c[(c[s>>2]|0)+16>>2]&63](s)|0;k=0;b=0;while(1){if(j>>>0>=i>>>0)break;x=a[((a[n>>0]|0)<0?c[t>>2]|0:t)+b>>0]|0;if(x<<24>>24>0&(k|0)==(x<<24>>24|0)){k=c[h>>2]|0;c[h>>2]=k+1;a[k>>0]=m;k=a[n>>0]|0;b=(b>>>0<((k<<24>>24<0?c[o>>2]|0:k&255)+-1|0)>>>0&1)+b|0;k=0}y=Ic[c[(c[u>>2]|0)+28>>2]&31](u,a[j>>0]|0)|0;x=c[h>>2]|0;c[h>>2]=x+1;a[x>>0]=y;j=j+1|0;k=k+1|0}b=f+(p-q)|0;j=c[h>>2]|0;if((b|0)==(j|0))b=u;else while(1){j=j+-1|0;if(b>>>0>=j>>>0){b=u;break c}y=a[b>>0]|0;a[b>>0]=a[j>>0]|0;a[j>>0]=y;b=b+1|0}}else{rc[c[(c[u>>2]|0)+32>>2]&7](u,j,i,c[h>>2]|0)|0;c[h>>2]=(c[h>>2]|0)+(i-p);b=u}while(0);while(1){if(i>>>0>=e>>>0)break;j=a[i>>0]|0;i=i+1|0;if(j<<24>>24==46){v=29;break}x=Ic[c[(c[b>>2]|0)+28>>2]&31](u,j)|0;y=c[h>>2]|0;c[h>>2]=y+1;a[y>>0]=x}if((v|0)==29){x=Ac[c[(c[s>>2]|0)+12>>2]&63](s)|0;y=c[h>>2]|0;c[h>>2]=y+1;a[y>>0]=x}rc[c[(c[u>>2]|0)+32>>2]&7](u,i,e,c[h>>2]|0)|0;y=(c[h>>2]|0)+(r-i)|0;c[h>>2]=y;c[g>>2]=(d|0)==(e|0)?y:f+(d-q)|0;mw(t);l=w;return}function kp(b,c,d,e){b=b|0;c=c|0;d=d|0;e=e|0;var f=0;if(e&2048){a[b>>0]=43;b=b+1|0}if(!(e&512))f=b;else{a[b>>0]=35;f=b+1|0}while(1){b=a[c>>0]|0;if(!(b<<24>>24))break;a[f>>0]=b;c=c+1|0;f=f+1|0}switch(e&74){case 64:{b=111;break}case 8:{b=e&16384|0?88:120;break}default:b=d?100:117}a[f>>0]=b;return}function lp(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0;s=l;l=l+16|0;r=s;p=On(i,21672)|0;k=On(i,21688)|0;xc[c[(c[k>>2]|0)+20>>2]&63](r,k);n=r+11|0;m=a[n>>0]|0;o=r+4|0;q=b;j=e;if((m<<24>>24<0?c[o>>2]|0:m&255)|0){c[h>>2]=f;i=a[b>>0]|0;switch(i<<24>>24){case 43:case 45:{i=Ic[c[(c[p>>2]|0)+28>>2]&31](p,i)|0;m=c[h>>2]|0;c[h>>2]=m+1;a[m>>0]=i;b=b+1|0;break}default:{}}a:do if((j-b|0)>1?(a[b>>0]|0)==48:0){i=b+1|0;switch(a[i>>0]|0){case 88:case 120:break;default:break a}m=Ic[c[(c[p>>2]|0)+28>>2]&31](p,48)|0;j=c[h>>2]|0;c[h>>2]=j+1;a[j>>0]=m;j=Ic[c[(c[p>>2]|0)+28>>2]&31](p,a[i>>0]|0)|0;m=c[h>>2]|0;c[h>>2]=m+1;a[m>>0]=j;b=b+2|0}while(0);b:do if((b|0)!=(e|0)){i=e;j=b;while(1){i=i+-1|0;if(j>>>0>=i>>>0)break b;m=a[j>>0]|0;a[j>>0]=a[i>>0]|0;a[i>>0]=m;j=j+1|0}}while(0);m=Ac[c[(c[k>>2]|0)+16>>2]&63](k)|0;k=b;i=0;j=0;while(1){if(k>>>0>=e>>>0)break;t=a[((a[n>>0]|0)<0?c[r>>2]|0:r)+i>>0]|0;if(t<<24>>24!=0&(j|0)==(t<<24>>24|0)){j=c[h>>2]|0;c[h>>2]=j+1;a[j>>0]=m;j=a[n>>0]|0;i=(i>>>0<((j<<24>>24<0?c[o>>2]|0:j&255)+-1|0)>>>0&1)+i|0;j=0}u=Ic[c[(c[p>>2]|0)+28>>2]&31](p,a[k>>0]|0)|0;t=c[h>>2]|0;c[h>>2]=t+1;a[t>>0]=u;k=k+1|0;j=j+1|0}i=f+(b-q)|0;b=c[h>>2]|0;if((i|0)!=(b|0)){while(1){b=b+-1|0;if(i>>>0>=b>>>0)break;u=a[i>>0]|0;a[i>>0]=a[b>>0]|0;a[b>>0]=u;i=i+1|0}i=c[h>>2]|0}}else{rc[c[(c[p>>2]|0)+32>>2]&7](p,b,e,f)|0;i=f+(j-q)|0;c[h>>2]=i}c[g>>2]=(d|0)==(e|0)?i:f+(d-q)|0;mw(r);l=s;return}function mp(a){a=a|0;un(a);return}function np(a){a=a|0;un(a);cw(a);return}function op(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;m=l;l=l+16|0;k=m+4|0;h=m;if(!(c[e+4>>2]&1)){j=c[(c[b>>2]|0)+24>>2]|0;c[h>>2]=c[d>>2];c[k>>2]=c[h>>2];b=Kc[j&31](b,k,e,f,g&1)|0}else{fn(k,e);b=On(k,21712)|0;Pn(k);e=c[b>>2]|0;if(g)xc[c[e+24>>2]&63](k,b);else xc[c[e+28>>2]&63](k,b);i=k+8+3|0;b=a[i>>0]|0;e=c[k>>2]|0;j=k+4|0;g=b<<24>>24<0?e:k;while(1){h=b<<24>>24<0;if((g|0)==((h?e:k)+((h?c[j>>2]|0:b&255)<<2)|0))break;b=c[g>>2]|0;e=c[d>>2]|0;if(e|0){f=e+24|0;h=c[f>>2]|0;if((h|0)==(c[e+28>>2]|0)){h=c[(c[e>>2]|0)+52>>2]|0;b=Mm(b)|0;b=Ic[h&31](e,b)|0}else{c[f>>2]=h+4;c[h>>2]=b;b=Mm(b)|0}if(gn(b,Lm()|0)|0)c[d>>2]=0}g=g+4|0;b=a[i>>0]|0;e=c[k>>2]|0}b=c[d>>2]|0;Aw(k)}l=m;return b|0}function pp(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0;b=l;l=l+128|0;i=b;n=b+122|0;o=b+108|0;h=b+16|0;m=b+12|0;k=b+4|0;j=b+8|0;a[n>>0]=a[17782]|0;a[n+1>>0]=a[17783]|0;a[n+2>>0]=a[17784]|0;a[n+3>>0]=a[17785]|0;a[n+4>>0]=a[17786]|0;a[n+5>>0]=a[17787]|0;kp(n+1|0,17788,1,c[e+4>>2]|0);p=Rn()|0;c[i>>2]=g;g=o+(fp(o,13,p,n,i)|0)|0;n=gp(o,g,e)|0;fn(i,e);zp(o,n,g,h,m,k,i);Pn(i);c[j>>2]=c[d>>2];d=c[m>>2]|0;g=c[k>>2]|0;c[i>>2]=c[j>>2];g=wp(i,h,d,g,e,f)|0;l=b;return g|0}function qp(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0;a=l;l=l+224|0;i=a+8|0;o=a;n=a+200|0;h=a+28|0;m=a+24|0;k=a+16|0;j=a+20|0;p=o;c[p>>2]=37;c[p+4>>2]=0;kp(o+1|0,17779,1,c[d+4>>2]|0);p=Rn()|0;q=i;c[q>>2]=f;c[q+4>>2]=g;f=n+(fp(n,23,p,o,i)|0)|0;g=gp(n,f,d)|0;fn(i,d);zp(n,g,f,h,m,k,i);Pn(i);c[j>>2]=c[b>>2];f=c[m>>2]|0;g=c[k>>2]|0;c[i>>2]=c[j>>2];g=wp(i,h,f,g,d,e)|0;l=a;return g|0}function rp(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0;b=l;l=l+128|0;i=b;n=b+112|0;o=b+100|0;h=b+16|0;m=b+12|0;k=b+4|0;j=b+8|0;a[n>>0]=a[17782]|0;a[n+1>>0]=a[17783]|0;a[n+2>>0]=a[17784]|0;a[n+3>>0]=a[17785]|0;a[n+4>>0]=a[17786]|0;a[n+5>>0]=a[17787]|0;kp(n+1|0,17788,0,c[e+4>>2]|0);p=Rn()|0;c[i>>2]=g;g=o+(fp(o,12,p,n,i)|0)|0;n=gp(o,g,e)|0;fn(i,e);zp(o,n,g,h,m,k,i);Pn(i);c[j>>2]=c[d>>2];d=c[m>>2]|0;g=c[k>>2]|0;c[i>>2]=c[j>>2];g=wp(i,h,d,g,e,f)|0;l=b;return g|0}function sp(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0;a=l;l=l+224|0;i=a+8|0;o=a;n=a+200|0;h=a+28|0;m=a+24|0;k=a+16|0;j=a+20|0;p=o;c[p>>2]=37;c[p+4>>2]=0;kp(o+1|0,17779,0,c[d+4>>2]|0);p=Rn()|0;q=i;c[q>>2]=f;c[q+4>>2]=g;f=n+(fp(n,23,p,o,i)|0)|0;g=gp(n,f,d)|0;fn(i,d);zp(n,g,f,h,m,k,i);Pn(i);c[j>>2]=c[b>>2];f=c[m>>2]|0;g=c[k>>2]|0;c[i>>2]=c[j>>2];g=wp(i,h,f,g,d,e)|0;l=a;return g|0}function tp(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=+f;var g=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0;y=l;l=l+336|0;s=y+300|0;n=y+48|0;m=y+32|0;i=y+24|0;g=y+8|0;k=y;p=y+304|0;o=y+296|0;q=y+68|0;v=y+64|0;t=y+60|0;u=y+56|0;j=k;c[j>>2]=37;c[j+4>>2]=0;j=hp(k+1|0,24640,c[d+4>>2]|0)|0;c[o>>2]=p;a=Rn()|0;if(j){c[g>>2]=c[d+8>>2];h[g+8>>3]=f;a=fp(p,30,a,k,g)|0}else{h[i>>3]=f;a=fp(p,30,a,k,i)|0}if((a|0)>29){a=Rn()|0;if(j){c[m>>2]=c[d+8>>2];h[m+8>>3]=f;g=ip(o,a,k,m)|0}else{h[n>>3]=f;g=ip(o,a,k,n)|0}a=c[o>>2]|0;if(!a)ew();else{r=g;A=a;x=a}}else{r=a;A=0;x=c[o>>2]|0}g=x+r|0;i=gp(x,g,d)|0;do if((x|0)!=(p|0)){a=Yj(r<<3)|0;if(!a)ew();else{w=a;z=0;B=a;break}}else{w=q;z=1;B=0}while(0);fn(s,d);yp(x,i,g,w,v,t,s);Pn(s);c[u>>2]=c[b>>2];x=c[v>>2]|0;a=c[t>>2]|0;c[s>>2]=c[u>>2];a=wp(s,w,x,a,d,e)|0;c[b>>2]=a;if(!z)Zj(B);Zj(A);l=y;return a|0}function up(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=+f;var g=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0;y=l;l=l+336|0;s=y+300|0;n=y+48|0;m=y+32|0;i=y+24|0;g=y+8|0;k=y;p=y+304|0;o=y+296|0;q=y+68|0;v=y+64|0;t=y+60|0;u=y+56|0;j=k;c[j>>2]=37;c[j+4>>2]=0;j=hp(k+1|0,17777,c[d+4>>2]|0)|0;c[o>>2]=p;a=Rn()|0;if(j){c[g>>2]=c[d+8>>2];h[g+8>>3]=f;a=fp(p,30,a,k,g)|0}else{h[i>>3]=f;a=fp(p,30,a,k,i)|0}if((a|0)>29){a=Rn()|0;if(j){c[m>>2]=c[d+8>>2];h[m+8>>3]=f;g=ip(o,a,k,m)|0}else{h[n>>3]=f;g=ip(o,a,k,n)|0}a=c[o>>2]|0;if(!a)ew();else{r=g;A=a;x=a}}else{r=a;A=0;x=c[o>>2]|0}g=x+r|0;i=gp(x,g,d)|0;do if((x|0)!=(p|0)){a=Yj(r<<3)|0;if(!a)ew();else{w=a;z=0;B=a;break}}else{w=q;z=1;B=0}while(0);fn(s,d);yp(x,i,g,w,v,t,s);Pn(s);c[u>>2]=c[b>>2];x=c[v>>2]|0;a=c[t>>2]|0;c[s>>2]=c[u>>2];a=wp(s,w,x,a,d,e)|0;c[b>>2]=a;if(!z)Zj(B);Zj(A);l=y;return a|0}function vp(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0;b=l;l=l+192|0;m=b;k=b+176|0;h=b+156|0;j=b+4|0;n=b+152|0;a[k>>0]=a[17771]|0;a[k+1>>0]=a[17772]|0;a[k+2>>0]=a[17773]|0;a[k+3>>0]=a[17774]|0;a[k+4>>0]=a[17775]|0;a[k+5>>0]=a[17776]|0;i=Rn()|0;c[m>>2]=g;g=fp(h,20,i,k,m)|0;k=h+g|0;i=gp(h,k,e)|0;fn(m,e);o=On(m,21704)|0;Pn(m);rc[c[(c[o>>2]|0)+48>>2]&7](o,h,k,j)|0;g=j+(g<<2)|0;c[n>>2]=c[d>>2];c[m>>2]=c[n>>2];g=wp(m,j,(i|0)==(k|0)?g:j+(i-h<<2)|0,g,e,f)|0;l=b;return g|0}function wp(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0;s=l;l=l+16|0;q=s+12|0;r=s;i=c[b>>2]|0;a:do if(!i)i=0;else{t=d;j=f-t>>2;m=g+12|0;k=c[m>>2]|0;j=(k|0)>(j|0)?k-j|0:0;k=e;t=k-t|0;g=t>>2;if((t|0)>0?(Dc[c[(c[i>>2]|0)+48>>2]&31](i,d,g)|0)!=(g|0):0){c[b>>2]=0;i=0;break}do if((j|0)>0){c[r>>2]=0;c[r+4>>2]=0;c[r+8>>2]=0;if(j>>>0>1073741807)jw(r);do if(j>>>0>=2){g=j+4&2147483644;if(g>>>0>1073741823)Hb();else{n=aw(g<<2)|0;c[r>>2]=n;o=r+8|0;c[o>>2]=g|-2147483648;c[r+4>>2]=j;o=o+3|0;p=r;break}}else{o=r+8+3|0;a[o>>0]=j;n=r;p=r}while(0);xp(n,j,h)|0;c[q>>2]=0;An(n+(j<<2)|0,q);if((Dc[c[(c[i>>2]|0)+48>>2]&31](i,(a[o>>0]|0)<0?c[r>>2]|0:p,j)|0)==(j|0)){Aw(r);break}else{c[b>>2]=0;Aw(r);i=0;break a}}while(0);t=f-k|0;f=t>>2;if((t|0)>0?(Dc[c[(c[i>>2]|0)+48>>2]&31](i,e,f)|0)!=(f|0):0){c[b>>2]=0;i=0;break}c[m>>2]=0}while(0);l=s;return i|0}function xp(a,b,c){a=a|0;b=b|0;c=c|0;if(b)fm(a,c,b)|0;return a|0}function yp(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0;y=l;l=l+16|0;v=y;w=On(i,21704)|0;t=On(i,21712)|0;xc[c[(c[t>>2]|0)+20>>2]&63](v,t);c[h>>2]=f;i=a[b>>0]|0;switch(i<<24>>24){case 43:case 45:{u=Ic[c[(c[w>>2]|0)+44>>2]&31](w,i)|0;i=c[h>>2]|0;c[h>>2]=i+4;c[i>>2]=u;i=b+1|0;break}default:i=b}u=e;a:do if((u-i|0)>1?(a[i>>0]|0)==48:0){j=i+1|0;switch(a[j>>0]|0){case 88:case 120:break;default:{j=i;x=10;break a}}r=Ic[c[(c[w>>2]|0)+44>>2]&31](w,48)|0;s=c[h>>2]|0;c[h>>2]=s+4;c[s>>2]=r;i=i+2|0;s=Ic[c[(c[w>>2]|0)+44>>2]&31](w,a[j>>0]|0)|0;j=c[h>>2]|0;c[h>>2]=j+4;c[j>>2]=s;j=i;while(1){if(j>>>0>=e>>>0)break a;s=a[j>>0]|0;if(!(Sl(s,Rn()|0)|0))break a;j=j+1|0}}else{j=i;x=10}while(0);b:do if((x|0)==10)while(1){x=0;if(j>>>0>=e>>>0)break b;s=a[j>>0]|0;if(!(am(s,Rn()|0)|0))break b;j=j+1|0;x=10}while(0);p=v+11|0;o=a[p>>0]|0;q=v+4|0;r=i;s=b;c:do if((o<<24>>24<0?c[q>>2]|0:o&255)|0){d:do if((i|0)!=(j|0)){b=j;k=i;while(1){b=b+-1|0;if(k>>>0>=b>>>0)break d;o=a[k>>0]|0;a[k>>0]=a[b>>0]|0;a[b>>0]=o;k=k+1|0}}while(0);o=Ac[c[(c[t>>2]|0)+16>>2]&63](t)|0;b=0;k=0;while(1){if(i>>>0>=j>>>0)break;m=a[p>>0]|0;n=m<<24>>24<0;z=a[(n?c[v>>2]|0:v)+b>>0]|0;if(z<<24>>24>0&(k|0)==(z<<24>>24|0)){k=c[h>>2]|0;c[h>>2]=k+4;c[k>>2]=o;b=(b>>>0<((n?c[q>>2]|0:m&255)+-1|0)>>>0&1)+b|0;k=0}n=Ic[c[(c[w>>2]|0)+44>>2]&31](w,a[i>>0]|0)|0;z=c[h>>2]|0;c[h>>2]=z+4;c[z>>2]=n;i=i+1|0;k=k+1|0}i=f+(r-s<<2)|0;k=c[h>>2]|0;if((i|0)==(k|0))b=w;else{b=k;while(1){b=b+-4|0;if(i>>>0>=b>>>0){b=w;i=k;break c}z=c[i>>2]|0;c[i>>2]=c[b>>2];c[b>>2]=z;i=i+4|0}}}else{rc[c[(c[w>>2]|0)+48>>2]&7](w,i,j,c[h>>2]|0)|0;i=(c[h>>2]|0)+(j-r<<2)|0;c[h>>2]=i;b=w}while(0);while(1){if(j>>>0>=e>>>0)break;i=a[j>>0]|0;j=j+1|0;if(i<<24>>24==46){x=29;break}r=Ic[c[(c[b>>2]|0)+44>>2]&31](w,i)|0;z=c[h>>2]|0;i=z+4|0;c[h>>2]=i;c[z>>2]=r}if((x|0)==29){x=Ac[c[(c[t>>2]|0)+12>>2]&63](t)|0;z=c[h>>2]|0;i=z+4|0;c[h>>2]=i;c[z>>2]=x}rc[c[(c[w>>2]|0)+48>>2]&7](w,j,e,i)|0;z=(c[h>>2]|0)+(u-j<<2)|0;c[h>>2]=z;c[g>>2]=(d|0)==(e|0)?z:f+(d-s<<2)|0;mw(v);l=y;return}function zp(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0;u=l;l=l+16|0;t=u;r=On(i,21704)|0;k=On(i,21712)|0;xc[c[(c[k>>2]|0)+20>>2]&63](t,k);p=t+11|0;o=a[p>>0]|0;q=t+4|0;s=b;j=e;if((o<<24>>24<0?c[q>>2]|0:o&255)|0){c[h>>2]=f;i=a[b>>0]|0;switch(i<<24>>24){case 43:case 45:{n=Ic[c[(c[r>>2]|0)+44>>2]&31](r,i)|0;o=c[h>>2]|0;c[h>>2]=o+4;c[o>>2]=n;b=b+1|0;break}default:{}}a:do if((j-b|0)>1?(a[b>>0]|0)==48:0){i=b+1|0;switch(a[i>>0]|0){case 88:case 120:break;default:break a}o=Ic[c[(c[r>>2]|0)+44>>2]&31](r,48)|0;n=c[h>>2]|0;c[h>>2]=n+4;c[n>>2]=o;n=Ic[c[(c[r>>2]|0)+44>>2]&31](r,a[i>>0]|0)|0;o=c[h>>2]|0;c[h>>2]=o+4;c[o>>2]=n;b=b+2|0}while(0);b:do if((b|0)!=(e|0)){i=e;j=b;while(1){i=i+-1|0;if(j>>>0>=i>>>0)break b;o=a[j>>0]|0;a[j>>0]=a[i>>0]|0;a[i>>0]=o;j=j+1|0}}while(0);o=Ac[c[(c[k>>2]|0)+16>>2]&63](k)|0;n=b;i=0;j=0;while(1){if(n>>>0>=e>>>0)break;k=a[p>>0]|0;m=k<<24>>24<0;v=a[(m?c[t>>2]|0:t)+i>>0]|0;if(v<<24>>24!=0&(j|0)==(v<<24>>24|0)){j=c[h>>2]|0;c[h>>2]=j+4;c[j>>2]=o;i=(i>>>0<((m?c[q>>2]|0:k&255)+-1|0)>>>0&1)+i|0;j=0}m=Ic[c[(c[r>>2]|0)+44>>2]&31](r,a[n>>0]|0)|0;v=c[h>>2]|0;c[h>>2]=v+4;c[v>>2]=m;n=n+1|0;j=j+1|0}i=f+(b-s<<2)|0;b=c[h>>2]|0;if((i|0)!=(b|0)){while(1){b=b+-4|0;if(i>>>0>=b>>>0)break;v=c[i>>2]|0;c[i>>2]=c[b>>2];c[b>>2]=v;i=i+4|0}i=c[h>>2]|0}}else{rc[c[(c[r>>2]|0)+48>>2]&7](r,b,e,f)|0;i=f+(j-s<<2)|0;c[h>>2]=i}c[g>>2]=(d|0)==(e|0)?i:f+(d-s<<2)|0;mw(t);l=u;return}function Ap(a){a=a|0;un(a);return}function Bp(a){a=a|0;un(a);cw(a);return}function Cp(a){a=a|0;return 2}function Dp(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=Yp(a,j,i,e,f,g,18307,18315)|0;l=h;return g|0}function Ep(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0;i=l;l=l+16|0;j=i+12|0;k=i+8|0;n=i+4|0;m=i;o=b+8|0;o=Ac[c[(c[o>>2]|0)+20>>2]&63](o)|0;c[n>>2]=c[d>>2];c[m>>2]=c[e>>2];e=a[o+11>>0]|0;p=e<<24>>24<0;d=p?c[o>>2]|0:o;e=d+(p?c[o+4>>2]|0:e&255)|0;c[k>>2]=c[n>>2];c[j>>2]=c[m>>2];h=Yp(b,k,j,f,g,h,d,e)|0;l=i;return h|0}function Fp(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;h=l;l=l+16|0;i=h+4|0;j=h;fn(i,e);e=On(i,21672)|0;Pn(i);c[j>>2]=c[d>>2];c[i>>2]=c[j>>2];Wp(a,g+24|0,b,i,f,e);l=h;return c[b>>2]|0}function Gp(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;h=l;l=l+16|0;i=h+4|0;j=h;fn(i,e);e=On(i,21672)|0;Pn(i);c[j>>2]=c[d>>2];c[i>>2]=c[j>>2];Xp(a,g+16|0,b,i,f,e);l=h;return c[b>>2]|0}function Hp(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;h=l;l=l+16|0;i=h+4|0;j=h;fn(i,e);e=On(i,21672)|0;Pn(i);c[j>>2]=c[d>>2];c[i>>2]=c[j>>2];hq(a,g+20|0,b,i,f,e);l=h;return c[b>>2]|0}function Ip(b,d,e,f,g,h,i,j){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;var k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0,R=0,S=0,T=0,U=0,V=0,W=0,X=0,Y=0;X=l;l=l+144|0;k=X+128|0;j=X+112|0;V=X+124|0;W=X+120|0;m=X+116|0;n=X+108|0;o=X+104|0;p=X+100|0;q=X+96|0;r=X+92|0;s=X+88|0;t=X+84|0;u=X+80|0;v=X+76|0;w=X+72|0;x=X+68|0;y=X+64|0;z=X+60|0;A=X+56|0;B=X+52|0;C=X+48|0;D=X+44|0;E=X+40|0;F=X+36|0;G=X+32|0;H=X+28|0;I=X+24|0;J=X+20|0;K=X+16|0;L=X+12|0;M=X+8|0;N=X+4|0;O=X;c[g>>2]=0;fn(k,f);P=On(k,21672)|0;Pn(k);Q=h+8|0;R=h+20|0;S=h+16|0;T=h+24|0;U=b+8|0;do switch(i<<24>>24|0){case 65:case 97:{c[V>>2]=c[e>>2];c[k>>2]=c[V>>2];Wp(b,T,d,k,g,P);Y=26;break}case 104:case 66:case 98:{c[W>>2]=c[e>>2];c[k>>2]=c[W>>2];Xp(b,S,d,k,g,P);Y=26;break}case 99:{W=Ac[c[(c[U>>2]|0)+12>>2]&63](U)|0;c[m>>2]=c[d>>2];c[n>>2]=c[e>>2];Y=a[W+11>>0]|0;e=Y<<24>>24<0;i=e?c[W>>2]|0:W;Y=i+(e?c[W+4>>2]|0:Y&255)|0;c[j>>2]=c[m>>2];c[k>>2]=c[n>>2];c[d>>2]=Yp(b,j,k,f,g,h,i,Y)|0;Y=26;break}case 101:case 100:{c[o>>2]=c[e>>2];c[k>>2]=c[o>>2];Zp(b,h+12|0,d,k,g,P);Y=26;break}case 68:{c[p>>2]=c[d>>2];c[q>>2]=c[e>>2];c[j>>2]=c[p>>2];c[k>>2]=c[q>>2];c[d>>2]=Yp(b,j,k,f,g,h,18267,18275)|0;Y=26;break}case 70:{c[r>>2]=c[d>>2];c[s>>2]=c[e>>2];c[j>>2]=c[r>>2];c[k>>2]=c[s>>2];c[d>>2]=Yp(b,j,k,f,g,h,18275,18283)|0;Y=26;break}case 72:{c[t>>2]=c[e>>2];c[k>>2]=c[t>>2];_p(b,Q,d,k,g,P);Y=26;break}case 73:{c[u>>2]=c[e>>2];c[k>>2]=c[u>>2];$p(b,Q,d,k,g,P);Y=26;break}case 106:{c[v>>2]=c[e>>2];c[k>>2]=c[v>>2];aq(b,h+28|0,d,k,g,P);Y=26;break}case 109:{c[w>>2]=c[e>>2];c[k>>2]=c[w>>2];bq(b,S,d,k,g,P);Y=26;break}case 77:{c[x>>2]=c[e>>2];c[k>>2]=c[x>>2];cq(b,h+4|0,d,k,g,P);Y=26;break}case 116:case 110:{c[y>>2]=c[e>>2];c[k>>2]=c[y>>2];dq(b,d,k,g,P);Y=26;break}case 112:{c[z>>2]=c[e>>2];c[k>>2]=c[z>>2];eq(b,Q,d,k,g,P);Y=26;break}case 114:{c[A>>2]=c[d>>2];c[B>>2]=c[e>>2];c[j>>2]=c[A>>2];c[k>>2]=c[B>>2];c[d>>2]=Yp(b,j,k,f,g,h,18283,18294)|0;Y=26;break}case 82:{c[C>>2]=c[d>>2];c[D>>2]=c[e>>2];c[j>>2]=c[C>>2];c[k>>2]=c[D>>2];c[d>>2]=Yp(b,j,k,f,g,h,18294,18299)|0;Y=26;break}case 83:{c[E>>2]=c[e>>2];c[k>>2]=c[E>>2];fq(b,h,d,k,g,P);Y=26;break}case 84:{c[F>>2]=c[d>>2];c[G>>2]=c[e>>2];c[j>>2]=c[F>>2];c[k>>2]=c[G>>2];c[d>>2]=Yp(b,j,k,f,g,h,18299,18307)|0;Y=26;break}case 119:{c[H>>2]=c[e>>2];c[k>>2]=c[H>>2];gq(b,T,d,k,g,P);Y=26;break}case 120:{i=c[(c[b>>2]|0)+20>>2]|0;c[I>>2]=c[d>>2];c[J>>2]=c[e>>2];c[j>>2]=c[I>>2];c[k>>2]=c[J>>2];j=yc[i&63](b,j,k,f,g,h)|0;break}case 88:{W=Ac[c[(c[U>>2]|0)+24>>2]&63](U)|0;c[K>>2]=c[d>>2];c[L>>2]=c[e>>2];Y=a[W+11>>0]|0;e=Y<<24>>24<0;i=e?c[W>>2]|0:W;Y=i+(e?c[W+4>>2]|0:Y&255)|0;c[j>>2]=c[K>>2];c[k>>2]=c[L>>2];c[d>>2]=Yp(b,j,k,f,g,h,i,Y)|0;Y=26;break}case 121:{c[M>>2]=c[e>>2];c[k>>2]=c[M>>2];hq(b,R,d,k,g,P);Y=26;break}case 89:{c[N>>2]=c[e>>2];c[k>>2]=c[N>>2];iq(b,R,d,k,g,P);Y=26;break}case 37:{c[O>>2]=c[e>>2];c[k>>2]=c[O>>2];jq(b,d,k,g,P);Y=26;break}default:{c[g>>2]=c[g>>2]|4;Y=26}}while(0);if((Y|0)==26)j=c[d>>2]|0;l=X;return j|0}function Jp(b){b=b|0;if((a[20456]|0)==0?Bx(20456)|0:0){Up();c[5636]=22376}return c[5636]|0}function Kp(b){b=b|0;if((a[20440]|0)==0?Bx(20440)|0:0){Sp();c[5593]=22084}return c[5593]|0}function Lp(b){b=b|0;if((a[20424]|0)==0?Bx(20424)|0:0){Qp();c[5520]=21792}return c[5520]|0}function Mp(b){b=b|0;var d=0,e=0,f=0,g=0;f=l;l=l+16|0;d=f;if((a[20416]|0)==0?Bx(20416)|0:0){c[5445]=0;c[5446]=0;c[5447]=0;e=oe(18025)|0;if(e>>>0>4294967279)jw(21780);if(e>>>0<11){a[21791]=e;b=21780}else{g=e+16&-16;b=aw(g)|0;c[5445]=b;c[5447]=g|-2147483648;c[5446]=e}Te(b,18025,e)|0;a[d>>0]=0;re(b+e|0,d);Ma(101,21780,o|0)|0}l=f;return 21780}function Np(b){b=b|0;var d=0,e=0,f=0,g=0;f=l;l=l+16|0;d=f;if((a[20408]|0)==0?Bx(20408)|0:0){c[5442]=0;c[5443]=0;c[5444]=0;e=oe(18013)|0;if(e>>>0>4294967279)jw(21768);if(e>>>0<11){a[21779]=e;b=21768}else{g=e+16&-16;b=aw(g)|0;c[5442]=b;c[5444]=g|-2147483648;c[5443]=e}Te(b,18013,e)|0;a[d>>0]=0;re(b+e|0,d);Ma(101,21768,o|0)|0}l=f;return 21768}function Op(b){b=b|0;var d=0,e=0,f=0,g=0;f=l;l=l+16|0;d=f;if((a[20400]|0)==0?Bx(20400)|0:0){c[5439]=0;c[5440]=0;c[5441]=0;e=oe(18004)|0;if(e>>>0>4294967279)jw(21756);if(e>>>0<11){a[21767]=e;b=21756}else{g=e+16&-16;b=aw(g)|0;c[5439]=b;c[5441]=g|-2147483648;c[5440]=e}Te(b,18004,e)|0;a[d>>0]=0;re(b+e|0,d);Ma(101,21756,o|0)|0}l=f;return 21756}function Pp(b){b=b|0;var d=0,e=0,f=0,g=0;f=l;l=l+16|0;d=f;if((a[20392]|0)==0?Bx(20392)|0:0){c[5436]=0;c[5437]=0;c[5438]=0;e=oe(17995)|0;if(e>>>0>4294967279)jw(21744);if(e>>>0<11){a[21755]=e;b=21744}else{g=e+16&-16;b=aw(g)|0;c[5436]=b;c[5438]=g|-2147483648;c[5437]=e}Te(b,17995,e)|0;a[d>>0]=0;re(b+e|0,d);Ma(101,21744,o|0)|0}l=f;return 21744}function Qp(){var b=0,d=0;if((a[20432]|0)==0?Bx(20432)|0:0){d=21792;do{c[d>>2]=0;c[d+4>>2]=0;c[d+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[d+(b<<2)>>2]=0;b=b+1|0}d=d+12|0}while((d|0)!=22080);Ma(102,0,o|0)|0}sw(21792,18046)|0;sw(21804,18049)|0;return}function Rp(a){a=a|0;a=22080;do{a=a+-12|0;mw(a)}while((a|0)!=21792);return}function Sp(){var b=0,d=0;if((a[20448]|0)==0?Bx(20448)|0:0){d=22084;do{c[d>>2]=0;c[d+4>>2]=0;c[d+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[d+(b<<2)>>2]=0;b=b+1|0}d=d+12|0}while((d|0)!=22372);Ma(103,0,o|0)|0}sw(22084,18052)|0;sw(22096,18060)|0;sw(22108,18069)|0;sw(22120,18075)|0;sw(22132,18081)|0;sw(22144,18085)|0;sw(22156,18090)|0;sw(22168,18095)|0;sw(22180,18102)|0;sw(22192,18112)|0;sw(22204,18120)|0;sw(22216,18129)|0;sw(22228,18138)|0;sw(22240,18142)|0;sw(22252,18146)|0;sw(22264,18150)|0;sw(22276,18081)|0;sw(22288,18154)|0;sw(22300,18158)|0;sw(22312,18162)|0;sw(22324,18166)|0;sw(22336,18170)|0;sw(22348,18174)|0;sw(22360,18178)|0;return}function Tp(a){a=a|0;a=22372;do{a=a+-12|0;mw(a)}while((a|0)!=22084);return}function Up(){var b=0,d=0;if((a[20464]|0)==0?Bx(20464)|0:0){d=22376;do{c[d>>2]=0;c[d+4>>2]=0;c[d+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[d+(b<<2)>>2]=0;b=b+1|0}d=d+12|0}while((d|0)!=22544);Ma(104,0,o|0)|0}sw(22376,18182)|0;sw(22388,18189)|0;sw(22400,18196)|0;sw(22412,18204)|0;sw(22424,18214)|0;sw(22436,18223)|0;sw(22448,18230)|0;sw(22460,18239)|0;sw(22472,18243)|0;sw(22484,18247)|0;sw(22496,18251)|0;sw(22508,18255)|0;sw(22520,18259)|0;sw(22532,18263)|0;return}function Vp(a){a=a|0;a=22544;do{a=a+-12|0;mw(a)}while((a|0)!=22376);return}function Wp(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;h=l;l=l+16|0;i=h+4|0;j=h;a=a+8|0;a=Ac[c[c[a>>2]>>2]&63](a)|0;c[j>>2]=c[e>>2];c[i>>2]=c[j>>2];a=(vo(d,i,a,a+168|0,g,f,0)|0)-a|0;if((a|0)<168)c[b>>2]=((a|0)/12|0|0)%7|0;l=h;return}function Xp(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;h=l;l=l+16|0;i=h+4|0;j=h;a=a+8|0;a=Ac[c[(c[a>>2]|0)+4>>2]&63](a)|0;c[j>>2]=c[e>>2];c[i>>2]=c[j>>2];a=(vo(d,i,a,a+288|0,g,f,0)|0)-a|0;if((a|0)<288)c[b>>2]=((a|0)/12|0|0)%12|0;l=h;return}function Yp(d,e,f,g,h,i,j,k){d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;var m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0;B=l;l=l+16|0;u=B+12|0;t=B+8|0;y=B+4|0;z=B;fn(u,g);v=On(u,21672)|0;Pn(u);c[h>>2]=0;w=v+8|0;m=0;a:while(1){s=(j|0)!=(k|0);n=m;while(1){m=c[e>>2]|0;if(!(s&(n|0)==0))break a;o=m;if(m){n=c[m+12>>2]|0;if((n|0)==(c[m+16>>2]|0))n=Ac[c[(c[m>>2]|0)+36>>2]&63](m)|0;else n=ie(a[n>>0]|0)|0;if(je(n,$d()|0)|0){c[e>>2]=0;m=0;q=1;r=0}else{q=0;r=o}}else{m=0;q=1;r=o}p=c[f>>2]|0;n=p;do if(p){o=c[p+12>>2]|0;if((o|0)==(c[p+16>>2]|0))o=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else o=ie(a[o>>0]|0)|0;if(!(je(o,$d()|0)|0))if(q)break;else{A=61;break a}else{c[f>>2]=0;n=0;A=16;break}}else A=16;while(0);if((A|0)==16){A=0;if(q){A=61;break a}else p=0}if((Dc[c[(c[v>>2]|0)+36>>2]&31](v,a[j>>0]|0,0)|0)<<24>>24==37){A=19;break}n=a[j>>0]|0;if(n<<24>>24>-1?(x=c[w>>2]|0,b[x+(n<<24>>24<<1)>>1]&8192):0){A=27;break}o=m+12|0;n=c[o>>2]|0;p=m+16|0;if((n|0)==(c[p>>2]|0))n=Ac[c[(c[m>>2]|0)+36>>2]&63](m)|0;else n=ie(a[n>>0]|0)|0;r=Ic[c[(c[v>>2]|0)+12>>2]&31](v,n&255)|0;if(r<<24>>24==(Ic[c[(c[v>>2]|0)+12>>2]&31](v,a[j>>0]|0)|0)<<24>>24){A=57;break}c[h>>2]=4;n=4}b:do if((A|0)==19){A=0;q=j+1|0;if((q|0)==(k|0)){A=61;break a}o=Dc[c[(c[v>>2]|0)+36>>2]&31](v,a[q>>0]|0,0)|0;switch(o<<24>>24){case 48:case 69:{j=j+2|0;if((j|0)==(k|0)){A=61;break a}p=o;m=Dc[c[(c[v>>2]|0)+36>>2]&31](v,a[j>>0]|0,0)|0;j=q;break}default:{p=0;m=o}}s=c[(c[d>>2]|0)+36>>2]|0;c[y>>2]=r;c[z>>2]=n;c[t>>2]=c[y>>2];c[u>>2]=c[z>>2];c[e>>2]=Gc[s&15](d,t,u,g,h,i,m,p)|0;j=j+2|0}else if((A|0)==27){while(1){A=0;j=j+1|0;if((j|0)==(k|0)){j=k;break}n=a[j>>0]|0;if(n<<24>>24<=-1)break;if(!(b[x+(n<<24>>24<<1)>>1]&8192))break;else A=27}n=p;while(1){if(m){o=c[m+12>>2]|0;if((o|0)==(c[m+16>>2]|0))o=Ac[c[(c[m>>2]|0)+36>>2]&63](m)|0;else o=ie(a[o>>0]|0)|0;if(je(o,$d()|0)|0){c[e>>2]=0;q=1;m=0}else q=0}else{q=1;m=0}do if(p){o=c[p+12>>2]|0;if((o|0)==(c[p+16>>2]|0))o=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else o=ie(a[o>>0]|0)|0;if(!(je(o,$d()|0)|0))if(q^(n|0)==0){r=n;p=n;break}else break b;else{c[f>>2]=0;n=0;A=43;break}}else A=43;while(0);if((A|0)==43){A=0;if(q)break b;else{r=n;p=0}}o=m+12|0;n=c[o>>2]|0;q=m+16|0;if((n|0)==(c[q>>2]|0))n=Ac[c[(c[m>>2]|0)+36>>2]&63](m)|0;else n=ie(a[n>>0]|0)|0;if((n&255)<<24>>24<=-1)break b;if(!(b[(c[w>>2]|0)+(n<<24>>24<<1)>>1]&8192))break b;n=c[o>>2]|0;if((n|0)==(c[q>>2]|0)){Ac[c[(c[m>>2]|0)+40>>2]&63](m)|0;n=r;continue}else{c[o>>2]=n+1;ie(a[n>>0]|0)|0;n=r;continue}}}else if((A|0)==57){A=0;j=j+1|0;n=c[o>>2]|0;if((n|0)==(c[p>>2]|0)){Ac[c[(c[m>>2]|0)+40>>2]&63](m)|0;break}else{c[o>>2]=n+1;ie(a[n>>0]|0)|0;break}}while(0);m=c[h>>2]|0}if((A|0)==61)c[h>>2]=4;if(m){j=c[m+12>>2]|0;if((j|0)==(c[m+16>>2]|0))j=Ac[c[(c[m>>2]|0)+36>>2]&63](m)|0;else j=ie(a[j>>0]|0)|0;if(je(j,$d()|0)|0){c[e>>2]=0;m=0;o=1}else o=0}else{m=0;o=1}j=c[f>>2]|0;do if(j){n=c[j+12>>2]|0;if((n|0)==(c[j+16>>2]|0))j=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else j=ie(a[n>>0]|0)|0;if(!(je(j,$d()|0)|0))if(o)break;else{A=76;break}else{c[f>>2]=0;A=74;break}}else A=74;while(0);if((A|0)==74?o:0)A=76;if((A|0)==76)c[h>>2]=c[h>>2]|2;l=B;return m|0}function Zp(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=kq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a+-1|0)>>>0<31&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function _p(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=kq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a|0)<24&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function $p(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=kq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a+-1|0)>>>0<12&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function aq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=kq(d,a,f,g,3)|0;d=c[f>>2]|0;if((a|0)<366&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function bq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=kq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a|0)<13&(d&4|0)==0)c[b>>2]=a+-1;else c[f>>2]=d|4;l=h;return}function cq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=kq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a|0)<60&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function dq(d,e,f,g,h){d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0;j=h+8|0;a:while(1){d=c[e>>2]|0;do if(d){h=c[d+12>>2]|0;if((h|0)==(c[d+16>>2]|0))d=Ac[c[(c[d>>2]|0)+36>>2]&63](d)|0;else d=ie(a[h>>0]|0)|0;if(je(d,$d()|0)|0){c[e>>2]=0;i=1;break}else{i=(c[e>>2]|0)==0;break}}else i=1;while(0);h=c[f>>2]|0;do if(h){d=c[h+12>>2]|0;if((d|0)==(c[h+16>>2]|0))d=Ac[c[(c[h>>2]|0)+36>>2]&63](h)|0;else d=ie(a[d>>0]|0)|0;if(!(je(d,$d()|0)|0))if(i){i=h;break}else{i=h;break a}else{c[f>>2]=0;k=15;break}}else k=15;while(0);if((k|0)==15){k=0;if(i){i=0;break}else i=0}d=c[e>>2]|0;h=c[d+12>>2]|0;if((h|0)==(c[d+16>>2]|0))d=Ac[c[(c[d>>2]|0)+36>>2]&63](d)|0;else d=ie(a[h>>0]|0)|0;if((d&255)<<24>>24<=-1)break;if(!(b[(c[j>>2]|0)+(d<<24>>24<<1)>>1]&8192))break;d=c[e>>2]|0;h=d+12|0;i=c[h>>2]|0;if((i|0)==(c[d+16>>2]|0)){Ac[c[(c[d>>2]|0)+40>>2]&63](d)|0;continue}else{c[h>>2]=i+1;ie(a[i>>0]|0)|0;continue}}d=c[e>>2]|0;do if(d){h=c[d+12>>2]|0;if((h|0)==(c[d+16>>2]|0))d=Ac[c[(c[d>>2]|0)+36>>2]&63](d)|0;else d=ie(a[h>>0]|0)|0;if(je(d,$d()|0)|0){c[e>>2]=0;h=1;break}else{h=(c[e>>2]|0)==0;break}}else h=1;while(0);do if(i){d=c[i+12>>2]|0;if((d|0)==(c[i+16>>2]|0))d=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else d=ie(a[d>>0]|0)|0;if(!(je(d,$d()|0)|0))if(h)break;else{k=40;break}else{c[f>>2]=0;k=38;break}}else k=38;while(0);if((k|0)==38?h:0)k=40;if((k|0)==40)c[g>>2]=c[g>>2]|2;return}function eq(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0;n=l;l=l+16|0;k=n+4|0;m=n;j=b+8|0;j=Ac[c[(c[j>>2]|0)+8>>2]&63](j)|0;b=a[j+11>>0]|0;if(b<<24>>24<0)i=c[j+4>>2]|0;else i=b&255;b=a[j+12+11>>0]|0;if(b<<24>>24<0)b=c[j+16>>2]|0;else b=b&255;do if((i|0)!=(0-b|0)){c[m>>2]=c[f>>2];c[k>>2]=c[m>>2];b=(vo(e,k,j,j+24|0,h,g,0)|0)-j|0;i=c[d>>2]|0;if((i|0)==12&(b|0)==0){c[d>>2]=0;break}if((i|0)<12&(b|0)==12)c[d>>2]=i+12}else c[g>>2]=c[g>>2]|4;while(0);l=n;return}function fq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=kq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a|0)<61&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function gq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=kq(d,a,f,g,1)|0;d=c[f>>2]|0;if((a|0)<7&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function hq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=kq(d,a,f,g,4)|0;if(!(c[f>>2]&4)){if((a|0)<69)a=a+2e3|0;else a=(a|0)<100?a+1900|0:a;c[b>>2]=a+-1900}l=h;return}function iq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=kq(d,a,f,g,4)|0;if(!(c[f>>2]&4))c[b>>2]=a+-1900;l=h;return}function jq(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0;b=c[d>>2]|0;do if(b){h=c[b+12>>2]|0;if((h|0)==(c[b+16>>2]|0))b=Ac[c[(c[b>>2]|0)+36>>2]&63](b)|0;else b=ie(a[h>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;i=1;break}else{i=(c[d>>2]|0)==0;break}}else i=1;while(0);h=c[e>>2]|0;do if(h){b=c[h+12>>2]|0;if((b|0)==(c[h+16>>2]|0))b=Ac[c[(c[h>>2]|0)+36>>2]&63](h)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(i){j=h;k=16;break}else{b=6;k=38;break}else{c[e>>2]=0;k=14;break}}else k=14;while(0);if((k|0)==14)if(i){b=6;k=38}else{j=0;k=16}a:do if((k|0)==16){b=c[d>>2]|0;h=c[b+12>>2]|0;if((h|0)==(c[b+16>>2]|0))b=Ac[c[(c[b>>2]|0)+36>>2]&63](b)|0;else b=ie(a[h>>0]|0)|0;if((Dc[c[(c[g>>2]|0)+36>>2]&31](g,b&255,0)|0)<<24>>24==37){b=c[d>>2]|0;h=b+12|0;i=c[h>>2]|0;if((i|0)==(c[b+16>>2]|0))Ac[c[(c[b>>2]|0)+40>>2]&63](b)|0;else{c[h>>2]=i+1;ie(a[i>>0]|0)|0}b=c[d>>2]|0;do if(b){h=c[b+12>>2]|0;if((h|0)==(c[b+16>>2]|0))b=Ac[c[(c[b>>2]|0)+36>>2]&63](b)|0;else b=ie(a[h>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;h=1;break}else{h=(c[d>>2]|0)==0;break}}else h=1;while(0);do if(j|0){b=c[j+12>>2]|0;if((b|0)==(c[j+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(h)break a;else{b=2;k=38;break a}else{c[e>>2]=0;break}}while(0);if(h){b=2;k=38}}else{b=4;k=38}}while(0);if((k|0)==38)c[f>>2]=c[f>>2]|b;return}function kq(d,e,f,g,h){d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0;i=c[d>>2]|0;do if(i){j=c[i+12>>2]|0;if((j|0)==(c[i+16>>2]|0))i=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else i=ie(a[j>>0]|0)|0;if(je(i,$d()|0)|0){c[d>>2]=0;k=1;break}else{k=(c[d>>2]|0)==0;break}}else k=1;while(0);j=c[e>>2]|0;do if(j){i=c[j+12>>2]|0;if((i|0)==(c[j+16>>2]|0))i=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else i=ie(a[i>>0]|0)|0;if(!(je(i,$d()|0)|0))if(k){s=17;break}else{s=16;break}else{c[e>>2]=0;s=14;break}}else s=14;while(0);if((s|0)==14)if(k)s=16;else{j=0;s=17}a:do if((s|0)==16){c[f>>2]=c[f>>2]|6;i=0}else if((s|0)==17){i=c[d>>2]|0;k=c[i+12>>2]|0;if((k|0)==(c[i+16>>2]|0))i=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else i=ie(a[k>>0]|0)|0;k=i&255;if(k<<24>>24>-1?(r=g+8|0,b[(c[r>>2]|0)+(i<<24>>24<<1)>>1]&2048):0){i=(Dc[c[(c[g>>2]|0)+36>>2]&31](g,k,0)|0)<<24>>24;k=c[d>>2]|0;l=k+12|0;m=c[l>>2]|0;if((m|0)==(c[k+16>>2]|0)){Ac[c[(c[k>>2]|0)+40>>2]&63](k)|0;n=j;l=j}else{c[l>>2]=m+1;ie(a[m>>0]|0)|0;n=j;l=j}while(1){i=i+-48|0;q=h+-1|0;j=c[d>>2]|0;do if(j){k=c[j+12>>2]|0;if((k|0)==(c[j+16>>2]|0))j=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else j=ie(a[k>>0]|0)|0;if(je(j,$d()|0)|0){c[d>>2]=0;m=1;break}else{m=(c[d>>2]|0)==0;break}}else m=1;while(0);do if(l){j=c[l+12>>2]|0;if((j|0)==(c[l+16>>2]|0))j=Ac[c[(c[l>>2]|0)+36>>2]&63](l)|0;else j=ie(a[j>>0]|0)|0;if(je(j,$d()|0)|0){c[e>>2]=0;p=0;j=1;o=0;break}else{p=n;j=(n|0)==0;o=n;break}}else{p=n;j=1;o=0}while(0);k=c[d>>2]|0;if(!((h|0)>1&(m^j)))break;j=c[k+12>>2]|0;if((j|0)==(c[k+16>>2]|0))j=Ac[c[(c[k>>2]|0)+36>>2]&63](k)|0;else j=ie(a[j>>0]|0)|0;k=j&255;if(k<<24>>24<=-1)break a;if(!(b[(c[r>>2]|0)+(j<<24>>24<<1)>>1]&2048))break a;i=((Dc[c[(c[g>>2]|0)+36>>2]&31](g,k,0)|0)<<24>>24)+(i*10|0)|0;j=c[d>>2]|0;k=j+12|0;l=c[k>>2]|0;if((l|0)==(c[j+16>>2]|0)){Ac[c[(c[j>>2]|0)+40>>2]&63](j)|0;h=q;n=p;l=o;continue}else{c[k>>2]=l+1;ie(a[l>>0]|0)|0;h=q;n=p;l=o;continue}}do if(k){j=c[k+12>>2]|0;if((j|0)==(c[k+16>>2]|0))j=Ac[c[(c[k>>2]|0)+36>>2]&63](k)|0;else j=ie(a[j>>0]|0)|0;if(je(j,$d()|0)|0){c[d>>2]=0;k=1;break}else{k=(c[d>>2]|0)==0;break}}else k=1;while(0);do if(p){j=c[p+12>>2]|0;if((j|0)==(c[p+16>>2]|0))j=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else j=ie(a[j>>0]|0)|0;if(!(je(j,$d()|0)|0))if(k)break a;else break;else{c[e>>2]=0;s=62;break}}else s=62;while(0);if((s|0)==62?!k:0)break;c[f>>2]=c[f>>2]|2;break}c[f>>2]=c[f>>2]|4;i=0}while(0);return i|0}function lq(a){a=a|0;un(a);return}function mq(a){a=a|0;un(a);cw(a);return}function nq(a){a=a|0;return 2}function oq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=Kq(a,j,i,e,f,g,8852,8884)|0;l=h;return g|0}function pq(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0;i=l;l=l+16|0;j=i+12|0;k=i+8|0;n=i+4|0;m=i;o=b+8|0;o=Ac[c[(c[o>>2]|0)+20>>2]&63](o)|0;c[n>>2]=c[d>>2];c[m>>2]=c[e>>2];e=a[o+8+3>>0]|0;p=e<<24>>24<0;d=p?c[o>>2]|0:o;e=d+((p?c[o+4>>2]|0:e&255)<<2)|0;c[k>>2]=c[n>>2];c[j>>2]=c[m>>2];h=Kq(b,k,j,f,g,h,d,e)|0;l=i;return h|0}function qq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;h=l;l=l+16|0;i=h+4|0;j=h;fn(i,e);e=On(i,21704)|0;Pn(i);c[j>>2]=c[d>>2];c[i>>2]=c[j>>2];Iq(a,g+24|0,b,i,f,e);l=h;return c[b>>2]|0}function rq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;h=l;l=l+16|0;i=h+4|0;j=h;fn(i,e);e=On(i,21704)|0;Pn(i);c[j>>2]=c[d>>2];c[i>>2]=c[j>>2];Jq(a,g+16|0,b,i,f,e);l=h;return c[b>>2]|0}function sq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;h=l;l=l+16|0;i=h+4|0;j=h;fn(i,e);e=On(i,21704)|0;Pn(i);c[j>>2]=c[d>>2];c[i>>2]=c[j>>2];Vq(a,g+20|0,b,i,f,e);l=h;return c[b>>2]|0}function tq(b,d,e,f,g,h,i,j){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;var k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0,R=0,S=0,T=0,U=0,V=0,W=0,X=0,Y=0;X=l;l=l+144|0;k=X+128|0;j=X+112|0;V=X+124|0;W=X+120|0;m=X+116|0;n=X+108|0;o=X+104|0;p=X+100|0;q=X+96|0;r=X+92|0;s=X+88|0;t=X+84|0;u=X+80|0;v=X+76|0;w=X+72|0;x=X+68|0;y=X+64|0;z=X+60|0;A=X+56|0;B=X+52|0;C=X+48|0;D=X+44|0;E=X+40|0;F=X+36|0;G=X+32|0;H=X+28|0;I=X+24|0;J=X+20|0;K=X+16|0;L=X+12|0;M=X+8|0;N=X+4|0;O=X;c[g>>2]=0;fn(k,f);P=On(k,21704)|0;Pn(k);Q=h+8|0;R=h+20|0;S=h+16|0;T=h+24|0;U=b+8|0;do switch(i<<24>>24|0){case 65:case 97:{c[V>>2]=c[e>>2];c[k>>2]=c[V>>2];Iq(b,T,d,k,g,P);Y=26;break}case 104:case 66:case 98:{c[W>>2]=c[e>>2];c[k>>2]=c[W>>2];Jq(b,S,d,k,g,P);Y=26;break}case 99:{W=Ac[c[(c[U>>2]|0)+12>>2]&63](U)|0;c[m>>2]=c[d>>2];c[n>>2]=c[e>>2];Y=a[W+8+3>>0]|0;e=Y<<24>>24<0;i=e?c[W>>2]|0:W;Y=i+((e?c[W+4>>2]|0:Y&255)<<2)|0;c[j>>2]=c[m>>2];c[k>>2]=c[n>>2];c[d>>2]=Kq(b,j,k,f,g,h,i,Y)|0;Y=26;break}case 101:case 100:{c[o>>2]=c[e>>2];c[k>>2]=c[o>>2];Lq(b,h+12|0,d,k,g,P);Y=26;break}case 68:{c[p>>2]=c[d>>2];c[q>>2]=c[e>>2];c[j>>2]=c[p>>2];c[k>>2]=c[q>>2];c[d>>2]=Kq(b,j,k,f,g,h,8692,8724)|0;Y=26;break}case 70:{c[r>>2]=c[d>>2];c[s>>2]=c[e>>2];c[j>>2]=c[r>>2];c[k>>2]=c[s>>2];c[d>>2]=Kq(b,j,k,f,g,h,8724,8756)|0;Y=26;break}case 72:{c[t>>2]=c[e>>2];c[k>>2]=c[t>>2];Mq(b,Q,d,k,g,P);Y=26;break}case 73:{c[u>>2]=c[e>>2];c[k>>2]=c[u>>2];Nq(b,Q,d,k,g,P);Y=26;break}case 106:{c[v>>2]=c[e>>2];c[k>>2]=c[v>>2];Oq(b,h+28|0,d,k,g,P);Y=26;break}case 109:{c[w>>2]=c[e>>2];c[k>>2]=c[w>>2];Pq(b,S,d,k,g,P);Y=26;break}case 77:{c[x>>2]=c[e>>2];c[k>>2]=c[x>>2];Qq(b,h+4|0,d,k,g,P);Y=26;break}case 116:case 110:{c[y>>2]=c[e>>2];c[k>>2]=c[y>>2];Rq(b,d,k,g,P);Y=26;break}case 112:{c[z>>2]=c[e>>2];c[k>>2]=c[z>>2];Sq(b,Q,d,k,g,P);Y=26;break}case 114:{c[A>>2]=c[d>>2];c[B>>2]=c[e>>2];c[j>>2]=c[A>>2];c[k>>2]=c[B>>2];c[d>>2]=Kq(b,j,k,f,g,h,8756,8800)|0;Y=26;break}case 82:{c[C>>2]=c[d>>2];c[D>>2]=c[e>>2];c[j>>2]=c[C>>2];c[k>>2]=c[D>>2];c[d>>2]=Kq(b,j,k,f,g,h,8800,8820)|0;Y=26;break}case 83:{c[E>>2]=c[e>>2];c[k>>2]=c[E>>2];Tq(b,h,d,k,g,P);Y=26;break}case 84:{c[F>>2]=c[d>>2];c[G>>2]=c[e>>2];c[j>>2]=c[F>>2];c[k>>2]=c[G>>2];c[d>>2]=Kq(b,j,k,f,g,h,8820,8852)|0;Y=26;break}case 119:{c[H>>2]=c[e>>2];c[k>>2]=c[H>>2];Uq(b,T,d,k,g,P);Y=26;break}case 120:{i=c[(c[b>>2]|0)+20>>2]|0;c[I>>2]=c[d>>2];c[J>>2]=c[e>>2];c[j>>2]=c[I>>2];c[k>>2]=c[J>>2];j=yc[i&63](b,j,k,f,g,h)|0;break}case 88:{W=Ac[c[(c[U>>2]|0)+24>>2]&63](U)|0;c[K>>2]=c[d>>2];c[L>>2]=c[e>>2];Y=a[W+8+3>>0]|0;e=Y<<24>>24<0;i=e?c[W>>2]|0:W;Y=i+((e?c[W+4>>2]|0:Y&255)<<2)|0;c[j>>2]=c[K>>2];c[k>>2]=c[L>>2];c[d>>2]=Kq(b,j,k,f,g,h,i,Y)|0;Y=26;break}case 121:{c[M>>2]=c[e>>2];c[k>>2]=c[M>>2];Vq(b,R,d,k,g,P);Y=26;break}case 89:{c[N>>2]=c[e>>2];c[k>>2]=c[N>>2];Wq(b,R,d,k,g,P);Y=26;break}case 37:{c[O>>2]=c[e>>2];c[k>>2]=c[O>>2];Xq(b,d,k,g,P);Y=26;break}default:{c[g>>2]=c[g>>2]|4;Y=26}}while(0);if((Y|0)==26)j=c[d>>2]|0;l=X;return j|0}function uq(b){b=b|0;if((a[20536]|0)==0?Bx(20536)|0:0){Gq();c[5839]=23188}return c[5839]|0}function vq(b){b=b|0;if((a[20520]|0)==0?Bx(20520)|0:0){Eq();c[5796]=22896}return c[5796]|0}function wq(b){b=b|0;if((a[20504]|0)==0?Bx(20504)|0:0){Cq();c[5723]=22604}return c[5723]|0}function xq(b){b=b|0;var d=0,e=0,f=0,g=0;f=l;l=l+16|0;b=f;if((a[20496]|0)==0?Bx(20496)|0:0){c[5648]=0;c[5649]=0;c[5650]=0;e=Bq(7724)|0;if(e>>>0>1073741807)jw(22592);do if(e>>>0>=2){d=e+4&-4;if(d>>>0>1073741823)Hb();else{g=aw(d<<2)|0;c[5648]=g;c[5650]=d|-2147483648;c[5649]=e;break}}else{a[22603]=e;g=22592}while(0);Nm(g,7724,e)|0;c[b>>2]=0;An(g+(e<<2)|0,b);Ma(105,22592,o|0)|0}l=f;return 22592}function yq(b){b=b|0;var d=0,e=0,f=0,g=0;f=l;l=l+16|0;b=f;if((a[20488]|0)==0?Bx(20488)|0:0){c[5645]=0;c[5646]=0;c[5647]=0;e=Bq(7676)|0;if(e>>>0>1073741807)jw(22580);do if(e>>>0>=2){d=e+4&-4;if(d>>>0>1073741823)Hb();else{g=aw(d<<2)|0;c[5645]=g;c[5647]=d|-2147483648;c[5646]=e;break}}else{a[22591]=e;g=22580}while(0);Nm(g,7676,e)|0;c[b>>2]=0;An(g+(e<<2)|0,b);Ma(105,22580,o|0)|0}l=f;return 22580}function zq(b){b=b|0;var d=0,e=0,f=0,g=0;f=l;l=l+16|0;b=f;if((a[20480]|0)==0?Bx(20480)|0:0){c[5642]=0;c[5643]=0;c[5644]=0;e=Bq(7640)|0;if(e>>>0>1073741807)jw(22568);do if(e>>>0>=2){d=e+4&-4;if(d>>>0>1073741823)Hb();else{g=aw(d<<2)|0;c[5642]=g;c[5644]=d|-2147483648;c[5643]=e;break}}else{a[22579]=e;g=22568}while(0);Nm(g,7640,e)|0;c[b>>2]=0;An(g+(e<<2)|0,b);Ma(105,22568,o|0)|0}l=f;return 22568}function Aq(b){b=b|0;var d=0,e=0,f=0,g=0;f=l;l=l+16|0;b=f;if((a[20472]|0)==0?Bx(20472)|0:0){c[5639]=0;c[5640]=0;c[5641]=0;e=Bq(7604)|0;if(e>>>0>1073741807)jw(22556);do if(e>>>0>=2){d=e+4&-4;if(d>>>0>1073741823)Hb();else{g=aw(d<<2)|0;c[5639]=g;c[5641]=d|-2147483648;c[5640]=e;break}}else{a[22567]=e;g=22556}while(0);Nm(g,7604,e)|0;c[b>>2]=0;An(g+(e<<2)|0,b);Ma(105,22556,o|0)|0}l=f;return 22556}function Bq(a){a=a|0;return Fl(a)|0}function Cq(){var b=0,d=0;if((a[20512]|0)==0?Bx(20512)|0:0){d=22604;do{c[d>>2]=0;c[d+4>>2]=0;c[d+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[d+(b<<2)>>2]=0;b=b+1|0}d=d+12|0}while((d|0)!=22892);Ma(106,0,o|0)|0}Fw(22604,7808)|0;Fw(22616,7820)|0;return}function Dq(a){a=a|0;a=22892;do{a=a+-12|0;Aw(a)}while((a|0)!=22604);return}function Eq(){var b=0,d=0;if((a[20528]|0)==0?Bx(20528)|0:0){d=22896;do{c[d>>2]=0;c[d+4>>2]=0;c[d+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[d+(b<<2)>>2]=0;b=b+1|0}d=d+12|0}while((d|0)!=23184);Ma(107,0,o|0)|0}Fw(22896,7832)|0;Fw(22908,7864)|0;Fw(22920,7900)|0;Fw(22932,7924)|0;Fw(22944,7948)|0;Fw(22956,7964)|0;Fw(22968,7984)|0;Fw(22980,8004)|0;Fw(22992,8032)|0;Fw(23004,8072)|0;Fw(23016,8104)|0;Fw(23028,8140)|0;Fw(23040,8176)|0;Fw(23052,8192)|0;Fw(23064,8208)|0;Fw(23076,8224)|0;Fw(23088,7948)|0;Fw(23100,8240)|0;Fw(23112,8256)|0;Fw(23124,8272)|0;Fw(23136,8288)|0;Fw(23148,8304)|0;Fw(23160,8320)|0;Fw(23172,8336)|0;return}function Fq(a){a=a|0;a=23184;do{a=a+-12|0;Aw(a)}while((a|0)!=22896);return}function Gq(){var b=0,d=0;if((a[20544]|0)==0?Bx(20544)|0:0){d=23188;do{c[d>>2]=0;c[d+4>>2]=0;c[d+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[d+(b<<2)>>2]=0;b=b+1|0}d=d+12|0}while((d|0)!=23356);Ma(108,0,o|0)|0}Fw(23188,8352)|0;Fw(23200,8380)|0;Fw(23212,8408)|0;Fw(23224,8440)|0;Fw(23236,8480)|0;Fw(23248,8516)|0;Fw(23260,8544)|0;Fw(23272,8580)|0;Fw(23284,8596)|0;Fw(23296,8612)|0;Fw(23308,8628)|0;Fw(23320,8644)|0;Fw(23332,8660)|0;Fw(23344,8676)|0;return}function Hq(a){a=a|0;a=23356;do{a=a+-12|0;Aw(a)}while((a|0)!=23188);return}function Iq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;h=l;l=l+16|0;i=h+4|0;j=h;a=a+8|0;a=Ac[c[c[a>>2]>>2]&63](a)|0;c[j>>2]=c[e>>2];c[i>>2]=c[j>>2];a=(Wo(d,i,a,a+168|0,g,f,0)|0)-a|0;if((a|0)<168)c[b>>2]=((a|0)/12|0|0)%7|0;l=h;return}function Jq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;h=l;l=l+16|0;i=h+4|0;j=h;a=a+8|0;a=Ac[c[(c[a>>2]|0)+4>>2]&63](a)|0;c[j>>2]=c[e>>2];c[i>>2]=c[j>>2];a=(Wo(d,i,a,a+288|0,g,f,0)|0)-a|0;if((a|0)<288)c[b>>2]=((a|0)/12|0|0)%12|0;l=h;return}function Kq(a,b,d,e,f,g,h,i){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0;x=l;l=l+16|0;s=x+12|0;r=x+8|0;u=x+4|0;v=x;fn(s,e);t=On(s,21704)|0;Pn(s);c[f>>2]=0;j=0;a:while(1){q=(h|0)!=(i|0);k=j;while(1){j=c[b>>2]|0;if(!(q&(k|0)==0))break a;m=j;if(j){k=c[j+12>>2]|0;if((k|0)==(c[j+16>>2]|0))k=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else k=Mm(c[k>>2]|0)|0;if(gn(k,Lm()|0)|0){c[b>>2]=0;j=0;o=1;p=0}else{o=0;p=m}}else{j=0;o=1;p=m}n=c[d>>2]|0;k=n;do if(n){m=c[n+12>>2]|0;if((m|0)==(c[n+16>>2]|0))m=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else m=Mm(c[m>>2]|0)|0;if(!(gn(m,Lm()|0)|0))if(o)break;else{w=58;break a}else{c[d>>2]=0;k=0;w=16;break}}else w=16;while(0);if((w|0)==16){w=0;if(o){w=58;break a}else n=0}if((Dc[c[(c[t>>2]|0)+52>>2]&31](t,c[h>>2]|0,0)|0)<<24>>24==37){w=19;break}if(Dc[c[(c[t>>2]|0)+12>>2]&31](t,8192,c[h>>2]|0)|0){w=26;break}m=j+12|0;k=c[m>>2]|0;n=j+16|0;if((k|0)==(c[n>>2]|0))k=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else k=Mm(c[k>>2]|0)|0;p=Ic[c[(c[t>>2]|0)+28>>2]&31](t,k)|0;if((p|0)==(Ic[c[(c[t>>2]|0)+28>>2]&31](t,c[h>>2]|0)|0)){w=54;break}c[f>>2]=4;k=4}b:do if((w|0)==19){w=0;o=h+4|0;if((o|0)==(i|0)){w=58;break a}m=Dc[c[(c[t>>2]|0)+52>>2]&31](t,c[o>>2]|0,0)|0;switch(m<<24>>24){case 48:case 69:{h=h+8|0;if((h|0)==(i|0)){w=58;break a}n=m;j=Dc[c[(c[t>>2]|0)+52>>2]&31](t,c[h>>2]|0,0)|0;h=o;break}default:{n=0;j=m}}q=c[(c[a>>2]|0)+36>>2]|0;c[u>>2]=p;c[v>>2]=k;c[r>>2]=c[u>>2];c[s>>2]=c[v>>2];c[b>>2]=Gc[q&15](a,r,s,e,f,g,j,n)|0;h=h+8|0}else if((w|0)==26){while(1){w=0;h=h+4|0;if((h|0)==(i|0)){h=i;break}if(Dc[c[(c[t>>2]|0)+12>>2]&31](t,8192,c[h>>2]|0)|0)w=26;else break}k=n;while(1){if(j){m=c[j+12>>2]|0;if((m|0)==(c[j+16>>2]|0))m=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else m=Mm(c[m>>2]|0)|0;if(gn(m,Lm()|0)|0){c[b>>2]=0;o=1;j=0}else o=0}else{o=1;j=0}do if(n){m=c[n+12>>2]|0;if((m|0)==(c[n+16>>2]|0))m=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else m=Mm(c[m>>2]|0)|0;if(!(gn(m,Lm()|0)|0))if(o^(k|0)==0){p=k;n=k;break}else break b;else{c[d>>2]=0;k=0;w=41;break}}else w=41;while(0);if((w|0)==41){w=0;if(o)break b;else{p=k;n=0}}m=j+12|0;k=c[m>>2]|0;o=j+16|0;if((k|0)==(c[o>>2]|0))k=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else k=Mm(c[k>>2]|0)|0;if(!(Dc[c[(c[t>>2]|0)+12>>2]&31](t,8192,k)|0))break b;k=c[m>>2]|0;if((k|0)==(c[o>>2]|0)){Ac[c[(c[j>>2]|0)+40>>2]&63](j)|0;k=p;continue}else{c[m>>2]=k+4;Mm(c[k>>2]|0)|0;k=p;continue}}}else if((w|0)==54){w=0;h=h+4|0;k=c[m>>2]|0;if((k|0)==(c[n>>2]|0)){Ac[c[(c[j>>2]|0)+40>>2]&63](j)|0;break}else{c[m>>2]=k+4;Mm(c[k>>2]|0)|0;break}}while(0);j=c[f>>2]|0}if((w|0)==58)c[f>>2]=4;if(j){h=c[j+12>>2]|0;if((h|0)==(c[j+16>>2]|0))h=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else h=Mm(c[h>>2]|0)|0;if(gn(h,Lm()|0)|0){c[b>>2]=0;j=0;m=1}else m=0}else{j=0;m=1}h=c[d>>2]|0;do if(h){k=c[h+12>>2]|0;if((k|0)==(c[h+16>>2]|0))h=Ac[c[(c[h>>2]|0)+36>>2]&63](h)|0;else h=Mm(c[k>>2]|0)|0;if(!(gn(h,Lm()|0)|0))if(m)break;else{w=73;break}else{c[d>>2]=0;w=71;break}}else w=71;while(0);if((w|0)==71?m:0)w=73;if((w|0)==73)c[f>>2]=c[f>>2]|2;l=x;return j|0}function Lq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=Yq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a+-1|0)>>>0<31&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function Mq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=Yq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a|0)<24&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function Nq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=Yq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a+-1|0)>>>0<12&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function Oq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=Yq(d,a,f,g,3)|0;d=c[f>>2]|0;if((a|0)<366&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function Pq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=Yq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a|0)<13&(d&4|0)==0)c[b>>2]=a+-1;else c[f>>2]=d|4;l=h;return}function Qq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=Yq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a|0)<60&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function Rq(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0;a:while(1){a=c[b>>2]|0;do if(a){g=c[a+12>>2]|0;if((g|0)==(c[a+16>>2]|0))a=Ac[c[(c[a>>2]|0)+36>>2]&63](a)|0;else a=Mm(c[g>>2]|0)|0;if(gn(a,Lm()|0)|0){c[b>>2]=0;h=1;break}else{h=(c[b>>2]|0)==0;break}}else h=1;while(0);g=c[d>>2]|0;do if(g){a=c[g+12>>2]|0;if((a|0)==(c[g+16>>2]|0))a=Ac[c[(c[g>>2]|0)+36>>2]&63](g)|0;else a=Mm(c[a>>2]|0)|0;if(!(gn(a,Lm()|0)|0))if(h){h=g;break}else{h=g;break a}else{c[d>>2]=0;i=15;break}}else i=15;while(0);if((i|0)==15){i=0;if(h){h=0;break}else h=0}a=c[b>>2]|0;g=c[a+12>>2]|0;if((g|0)==(c[a+16>>2]|0))a=Ac[c[(c[a>>2]|0)+36>>2]&63](a)|0;else a=Mm(c[g>>2]|0)|0;if(!(Dc[c[(c[f>>2]|0)+12>>2]&31](f,8192,a)|0))break;a=c[b>>2]|0;g=a+12|0;h=c[g>>2]|0;if((h|0)==(c[a+16>>2]|0)){Ac[c[(c[a>>2]|0)+40>>2]&63](a)|0;continue}else{c[g>>2]=h+4;Mm(c[h>>2]|0)|0;continue}}a=c[b>>2]|0;do if(a){g=c[a+12>>2]|0;if((g|0)==(c[a+16>>2]|0))a=Ac[c[(c[a>>2]|0)+36>>2]&63](a)|0;else a=Mm(c[g>>2]|0)|0;if(gn(a,Lm()|0)|0){c[b>>2]=0;g=1;break}else{g=(c[b>>2]|0)==0;break}}else g=1;while(0);do if(h){a=c[h+12>>2]|0;if((a|0)==(c[h+16>>2]|0))a=Ac[c[(c[h>>2]|0)+36>>2]&63](h)|0;else a=Mm(c[a>>2]|0)|0;if(!(gn(a,Lm()|0)|0))if(g)break;else{i=39;break}else{c[d>>2]=0;i=37;break}}else i=37;while(0);if((i|0)==37?g:0)i=39;if((i|0)==39)c[e>>2]=c[e>>2]|2;return}function Sq(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0;n=l;l=l+16|0;k=n+4|0;m=n;j=b+8|0;j=Ac[c[(c[j>>2]|0)+8>>2]&63](j)|0;b=a[j+8+3>>0]|0;if(b<<24>>24<0)i=c[j+4>>2]|0;else i=b&255;b=a[j+20+3>>0]|0;if(b<<24>>24<0)b=c[j+16>>2]|0;else b=b&255;do if((i|0)!=(0-b|0)){c[m>>2]=c[f>>2];c[k>>2]=c[m>>2];b=(Wo(e,k,j,j+24|0,h,g,0)|0)-j|0;i=c[d>>2]|0;if((i|0)==12&(b|0)==0){c[d>>2]=0;break}if((i|0)<12&(b|0)==12)c[d>>2]=i+12}else c[g>>2]=c[g>>2]|4;while(0);l=n;return}function Tq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=Yq(d,a,f,g,2)|0;d=c[f>>2]|0;if((a|0)<61&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function Uq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=Yq(d,a,f,g,1)|0;d=c[f>>2]|0;if((a|0)<7&(d&4|0)==0)c[b>>2]=a;else c[f>>2]=d|4;l=h;return}function Vq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=Yq(d,a,f,g,4)|0;if(!(c[f>>2]&4)){if((a|0)<69)a=a+2e3|0;else a=(a|0)<100?a+1900|0:a;c[b>>2]=a+-1900}l=h;return}function Wq(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;a=h+4|0;i=h;c[i>>2]=c[e>>2];c[a>>2]=c[i>>2];a=Yq(d,a,f,g,4)|0;if(!(c[f>>2]&4))c[b>>2]=a+-1900;l=h;return}function Xq(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0;a=c[b>>2]|0;do if(a){g=c[a+12>>2]|0;if((g|0)==(c[a+16>>2]|0))a=Ac[c[(c[a>>2]|0)+36>>2]&63](a)|0;else a=Mm(c[g>>2]|0)|0;if(gn(a,Lm()|0)|0){c[b>>2]=0;h=1;break}else{h=(c[b>>2]|0)==0;break}}else h=1;while(0);g=c[d>>2]|0;do if(g){a=c[g+12>>2]|0;if((a|0)==(c[g+16>>2]|0))a=Ac[c[(c[g>>2]|0)+36>>2]&63](g)|0;else a=Mm(c[a>>2]|0)|0;if(!(gn(a,Lm()|0)|0))if(h){i=g;j=16;break}else{a=6;j=38;break}else{c[d>>2]=0;j=14;break}}else j=14;while(0);if((j|0)==14)if(h){a=6;j=38}else{i=0;j=16}a:do if((j|0)==16){a=c[b>>2]|0;g=c[a+12>>2]|0;if((g|0)==(c[a+16>>2]|0))a=Ac[c[(c[a>>2]|0)+36>>2]&63](a)|0;else a=Mm(c[g>>2]|0)|0;if((Dc[c[(c[f>>2]|0)+52>>2]&31](f,a,0)|0)<<24>>24==37){a=c[b>>2]|0;g=a+12|0;h=c[g>>2]|0;if((h|0)==(c[a+16>>2]|0))Ac[c[(c[a>>2]|0)+40>>2]&63](a)|0;else{c[g>>2]=h+4;Mm(c[h>>2]|0)|0}a=c[b>>2]|0;do if(a){g=c[a+12>>2]|0;if((g|0)==(c[a+16>>2]|0))a=Ac[c[(c[a>>2]|0)+36>>2]&63](a)|0;else a=Mm(c[g>>2]|0)|0;if(gn(a,Lm()|0)|0){c[b>>2]=0;g=1;break}else{g=(c[b>>2]|0)==0;break}}else g=1;while(0);do if(i|0){a=c[i+12>>2]|0;if((a|0)==(c[i+16>>2]|0))a=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else a=Mm(c[a>>2]|0)|0;if(!(gn(a,Lm()|0)|0))if(g)break a;else{a=2;j=38;break a}else{c[d>>2]=0;break}}while(0);if(g){a=2;j=38}}else{a=4;j=38}}while(0);if((j|0)==38)c[e>>2]=c[e>>2]|a;return}function Yq(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0;g=c[a>>2]|0;do if(g){h=c[g+12>>2]|0;if((h|0)==(c[g+16>>2]|0))g=Ac[c[(c[g>>2]|0)+36>>2]&63](g)|0;else g=Mm(c[h>>2]|0)|0;if(gn(g,Lm()|0)|0){c[a>>2]=0;i=1;break}else{i=(c[a>>2]|0)==0;break}}else i=1;while(0);h=c[b>>2]|0;do if(h){g=c[h+12>>2]|0;if((g|0)==(c[h+16>>2]|0))g=Ac[c[(c[h>>2]|0)+36>>2]&63](h)|0;else g=Mm(c[g>>2]|0)|0;if(!(gn(g,Lm()|0)|0))if(i){p=17;break}else{p=16;break}else{c[b>>2]=0;p=14;break}}else p=14;while(0);if((p|0)==14)if(i)p=16;else{h=0;p=17}a:do if((p|0)==16){c[d>>2]=c[d>>2]|6;g=0}else if((p|0)==17){g=c[a>>2]|0;i=c[g+12>>2]|0;if((i|0)==(c[g+16>>2]|0))g=Ac[c[(c[g>>2]|0)+36>>2]&63](g)|0;else g=Mm(c[i>>2]|0)|0;if(!(Dc[c[(c[e>>2]|0)+12>>2]&31](e,2048,g)|0)){c[d>>2]=c[d>>2]|4;g=0;break}g=(Dc[c[(c[e>>2]|0)+52>>2]&31](e,g,0)|0)<<24>>24;i=c[a>>2]|0;j=i+12|0;k=c[j>>2]|0;if((k|0)==(c[i+16>>2]|0)){Ac[c[(c[i>>2]|0)+40>>2]&63](i)|0;l=h;j=h}else{c[j>>2]=k+4;Mm(c[k>>2]|0)|0;l=h;j=h}while(1){g=g+-48|0;o=f+-1|0;h=c[a>>2]|0;do if(h){i=c[h+12>>2]|0;if((i|0)==(c[h+16>>2]|0))h=Ac[c[(c[h>>2]|0)+36>>2]&63](h)|0;else h=Mm(c[i>>2]|0)|0;if(gn(h,Lm()|0)|0){c[a>>2]=0;k=1;break}else{k=(c[a>>2]|0)==0;break}}else k=1;while(0);do if(j){h=c[j+12>>2]|0;if((h|0)==(c[j+16>>2]|0))h=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else h=Mm(c[h>>2]|0)|0;if(gn(h,Lm()|0)|0){c[b>>2]=0;n=0;h=1;m=0;break}else{n=l;h=(l|0)==0;m=l;break}}else{n=l;h=1;m=0}while(0);i=c[a>>2]|0;if(!((f|0)>1&(k^h)))break;h=c[i+12>>2]|0;if((h|0)==(c[i+16>>2]|0))h=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else h=Mm(c[h>>2]|0)|0;if(!(Dc[c[(c[e>>2]|0)+12>>2]&31](e,2048,h)|0))break a;g=((Dc[c[(c[e>>2]|0)+52>>2]&31](e,h,0)|0)<<24>>24)+(g*10|0)|0;h=c[a>>2]|0;i=h+12|0;j=c[i>>2]|0;if((j|0)==(c[h+16>>2]|0)){Ac[c[(c[h>>2]|0)+40>>2]&63](h)|0;f=o;l=n;j=m;continue}else{c[i>>2]=j+4;Mm(c[j>>2]|0)|0;f=o;l=n;j=m;continue}}do if(i){h=c[i+12>>2]|0;if((h|0)==(c[i+16>>2]|0))h=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else h=Mm(c[h>>2]|0)|0;if(gn(h,Lm()|0)|0){c[a>>2]=0;i=1;break}else{i=(c[a>>2]|0)==0;break}}else i=1;while(0);do if(n){h=c[n+12>>2]|0;if((h|0)==(c[n+16>>2]|0))h=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else h=Mm(c[h>>2]|0)|0;if(!(gn(h,Lm()|0)|0))if(i)break a;else break;else{c[b>>2]=0;p=60;break}}else p=60;while(0);if((p|0)==60?!i:0)break;c[d>>2]=c[d>>2]|2}while(0);return g|0}function Zq(a){a=a|0;cr(a+8|0);un(a);return}function _q(a){a=a|0;cr(a+8|0);un(a);cw(a);return}function $q(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0;j=l;l=l+112|0;e=j+4|0;f=j;c[f>>2]=e+100;ar(b+8|0,e,f,g,h,i);i=c[f>>2]|0;h=e;e=c[d>>2]|0;while(1){if((h|0)==(i|0))break;f=a[h>>0]|0;if(!e)e=0;else{b=e+24|0;g=c[b>>2]|0;if((g|0)==(c[e+28>>2]|0)){d=c[(c[e>>2]|0)+52>>2]|0;f=ie(f)|0;f=Ic[d&31](e,f)|0}else{c[b>>2]=g+1;a[g>>0]=f;f=ie(f)|0}d=je(f,$d()|0)|0;e=d?0:e}h=h+1|0}l=j;return e|0}function ar(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0;m=l;l=l+16|0;i=m;a[i>>0]=37;j=i+1|0;a[j>>0]=g;k=i+2|0;a[k>>0]=h;a[i+3>>0]=0;if(h<<24>>24){a[j>>0]=h;a[k>>0]=g}k=br(d,c[e>>2]|0)|0;c[e>>2]=d+(Vb(d|0,k|0,i|0,f|0,c[b>>2]|0)|0);l=m;return}function br(a,b){a=a|0;b=b|0;return b-a|0}function cr(a){a=a|0;var b=0;b=c[a>>2]|0;if((b|0)!=(Rn()|0))Ul(c[a>>2]|0);return}function dr(a){a=a|0;cr(a+8|0);un(a);return}function er(a){a=a|0;cr(a+8|0);un(a);cw(a);return}function fr(a,b,d,e,f,g,h){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0;i=l;l=l+416|0;d=i+8|0;e=i;c[e>>2]=d+400;gr(a+8|0,d,e,f,g,h);h=c[e>>2]|0;g=d;d=c[b>>2]|0;while(1){if((g|0)==(h|0))break;e=c[g>>2]|0;if(!d)d=0;else{a=d+24|0;f=c[a>>2]|0;if((f|0)==(c[d+28>>2]|0)){b=c[(c[d>>2]|0)+52>>2]|0;e=Mm(e)|0;e=Ic[b&31](d,e)|0}else{c[a>>2]=f+4;c[f>>2]=e;e=Mm(e)|0}b=gn(e,Lm()|0)|0;d=b?0:d}g=g+4|0}l=i;return d|0}function gr(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+128|0;k=h+16|0;m=h+12|0;i=h;j=h+8|0;c[m>>2]=k+100;ar(a,k,m,e,f,g);e=i;c[e>>2]=0;c[e+4>>2]=0;c[j>>2]=k;e=hr(b,c[d>>2]|0)|0;a=Zl(c[a>>2]|0)|0;e=Kl(b,j,e,i)|0;if(a|0)Zl(a)|0;if((e|0)==-1)ir(0);else{c[d>>2]=b+(e<<2);l=h;return}}function hr(a,b){a=a|0;b=b|0;return b-a>>2|0}function ir(a){a=a|0;Hb()}function jr(a){a=a|0;un(a);return}function kr(a){a=a|0;un(a);cw(a);return}function lr(a){a=a|0;return 127}function mr(a){a=a|0;return 127}function nr(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function or(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function pr(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function qr(b,d){b=b|0;d=d|0;var e=0;d=l;l=l+16|0;e=d;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;a[b+11>>0]=1;qe(b,1,45)|0;a[e>>0]=0;re(b+1|0,e);l=d;return}function rr(a){a=a|0;return 0}function sr(b,c){b=b|0;c=c|0;a[b>>0]=2;a[b+1>>0]=3;a[b+2>>0]=0;a[b+3>>0]=4;return}function tr(b,c){b=b|0;c=c|0;a[b>>0]=2;a[b+1>>0]=3;a[b+2>>0]=0;a[b+3>>0]=4;return}function ur(a){a=a|0;un(a);return}function vr(a){a=a|0;un(a);cw(a);return}function wr(a){a=a|0;return 127}function xr(a){a=a|0;return 127}function yr(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function zr(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function Ar(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function Br(b,d){b=b|0;d=d|0;var e=0;d=l;l=l+16|0;e=d;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;a[b+11>>0]=1;qe(b,1,45)|0;a[e>>0]=0;re(b+1|0,e);l=d;return}function Cr(a){a=a|0;return 0}function Dr(b,c){b=b|0;c=c|0;a[b>>0]=2;a[b+1>>0]=3;a[b+2>>0]=0;a[b+3>>0]=4;return}function Er(b,c){b=b|0;c=c|0;a[b>>0]=2;a[b+1>>0]=3;a[b+2>>0]=0;a[b+3>>0]=4;return}function Fr(a){a=a|0;un(a);return}function Gr(a){a=a|0;un(a);cw(a);return}function Hr(a){a=a|0;return 2147483647}function Ir(a){a=a|0;return 2147483647}function Jr(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function Kr(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function Lr(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function Mr(b,d){b=b|0;d=d|0;var e=0;d=l;l=l+16|0;e=d;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;a[b+8+3>>0]=1;xp(b,1,45)|0;c[e>>2]=0;An(b+4|0,e);l=d;return}function Nr(a){a=a|0;return 0}function Or(b,c){b=b|0;c=c|0;a[b>>0]=2;a[b+1>>0]=3;a[b+2>>0]=0;a[b+3>>0]=4;return}function Pr(b,c){b=b|0;c=c|0;a[b>>0]=2;a[b+1>>0]=3;a[b+2>>0]=0;a[b+3>>0]=4;return}function Qr(a){a=a|0;un(a);return}function Rr(a){a=a|0;un(a);cw(a);return}function Sr(a){a=a|0;return 2147483647}function Tr(a){a=a|0;return 2147483647}function Ur(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function Vr(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function Wr(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[a+(b<<2)>>2]=0;b=b+1|0}return}function Xr(b,d){b=b|0;d=d|0;var e=0;d=l;l=l+16|0;e=d;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;a[b+8+3>>0]=1;xp(b,1,45)|0;c[e>>2]=0;An(b+4|0,e);l=d;return}function Yr(a){a=a|0;return 0}function Zr(b,c){b=b|0;c=c|0;a[b>>0]=2;a[b+1>>0]=3;a[b+2>>0]=0;a[b+3>>0]=4;return}function _r(b,c){b=b|0;c=c|0;a[b>>0]=2;a[b+1>>0]=3;a[b+2>>0]=0;a[b+3>>0]=4;return}function $r(a){a=a|0;un(a);return}function as(a){a=a|0;un(a);cw(a);return}function bs(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0;x=l;l=l+240|0;o=x+24|0;r=x;n=x+140|0;w=x+16|0;q=x+12|0;t=x+8|0;j=x+136|0;y=x+4|0;p=x+36|0;c[w>>2]=n;v=w+4|0;c[v>>2]=109;fn(t,g);b=On(t,21672)|0;a[j>>0]=0;c[y>>2]=c[e>>2];m=c[g+4>>2]|0;c[o>>2]=c[y>>2];if(es(d,o,f,t,m,h,j,b,w,q,n+100|0)|0){rc[c[(c[b>>2]|0)+32>>2]&7](b,18832,18842,o)|0;m=c[q>>2]|0;f=c[w>>2]|0;b=m-f|0;if((b|0)>98){b=Yj(b+2|0)|0;if(!b)ew();else{k=b;s=b}}else{k=p;s=0}if(!(a[j>>0]|0))b=k;else{a[k>>0]=45;b=k+1|0}k=o+10|0;n=o;j=f;g=b;b=m;while(1){if(j>>>0>=b>>>0)break;f=a[j>>0]|0;b=o;while(1){if((b|0)==(k|0)){b=k;break}if((a[b>>0]|0)==f<<24>>24)break;b=b+1|0}a[g>>0]=a[18832+(b-n)>>0]|0;j=j+1|0;g=g+1|0;b=c[q>>2]|0}a[g>>0]=0;c[r>>2]=i;if((el(p,18843,r)|0)!=1)ir(0);if(s|0)Zj(s)}b=c[d>>2]|0;do if(b){f=c[b+12>>2]|0;if((f|0)==(c[b+16>>2]|0))b=Ac[c[(c[b>>2]|0)+36>>2]&63](b)|0;else b=ie(a[f>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;g=1;break}else{g=(c[d>>2]|0)==0;break}}else g=1;while(0);b=c[e>>2]|0;do if(b){f=c[b+12>>2]|0;if((f|0)==(c[b+16>>2]|0))b=Ac[c[(c[b>>2]|0)+36>>2]&63](b)|0;else b=ie(a[f>>0]|0)|0;if(!(je(b,$d()|0)|0))if(g)break;else{u=34;break}else{c[e>>2]=0;u=32;break}}else u=32;while(0);if((u|0)==32?g:0)u=34;if((u|0)==34)c[h>>2]=c[h>>2]|2;f=c[d>>2]|0;Pn(t);b=c[w>>2]|0;c[w>>2]=0;if(b|0)wc[c[v>>2]&127](b);l=x;return f|0}function cs(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0;u=l;l=l+144|0;j=u+24|0;b=u+32|0;t=u+16|0;n=u+8|0;q=u;k=u+28|0;o=u+4|0;c[t>>2]=b;s=t+4|0;c[s>>2]=109;fn(q,g);m=On(q,21672)|0;a[k>>0]=0;p=c[e>>2]|0;c[o>>2]=p;g=c[g+4>>2]|0;c[j>>2]=c[o>>2];o=p;if(es(d,j,f,q,g,h,k,m,t,n,b+100|0)|0){b=i+11|0;if((a[b>>0]|0)<0){f=c[i>>2]|0;a[j>>0]=0;re(f,j);c[i+4>>2]=0}else{a[j>>0]=0;re(i,j);a[b>>0]=0}if(a[k>>0]|0)xw(i,Ic[c[(c[m>>2]|0)+28>>2]&31](m,45)|0);k=Ic[c[(c[m>>2]|0)+28>>2]&31](m,48)|0;g=c[n>>2]|0;j=g+-1|0;b=c[t>>2]|0;while(1){if(b>>>0>=j>>>0)break;if((a[b>>0]|0)!=k<<24>>24)break;b=b+1|0}fs(i,b,g)|0}b=c[d>>2]|0;do if(b){g=c[b+12>>2]|0;if((g|0)==(c[b+16>>2]|0))b=Ac[c[(c[b>>2]|0)+36>>2]&63](b)|0;else b=ie(a[g>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;g=1;break}else{g=(c[d>>2]|0)==0;break}}else g=1;while(0);do if(p){b=c[o+12>>2]|0;if((b|0)==(c[o+16>>2]|0))b=Ac[c[(c[p>>2]|0)+36>>2]&63](o)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(g)break;else{r=27;break}else{c[e>>2]=0;r=25;break}}else r=25;while(0);if((r|0)==25?g:0)r=27;if((r|0)==27)c[h>>2]=c[h>>2]|2;g=c[d>>2]|0;Pn(q);b=c[t>>2]|0;c[t>>2]=0;if(b|0)wc[c[s>>2]&127](b);l=u;return g|0}function ds(a){a=a|0;return}function es(e,f,g,h,i,j,k,m,n,o,p){e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;m=m|0;n=n|0;o=o|0;p=p|0;var q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0,R=0,S=0,T=0,U=0,V=0,W=0,X=0,Y=0,Z=0,_=0;_=l;l=l+512|0;J=_+88|0;P=_+96|0;Z=_+80|0;R=_+72|0;K=_+68|0;L=_+500|0;M=_+497|0;N=_+496|0;T=_+56|0;U=_+44|0;V=_+32|0;W=_+20|0;X=_+8|0;O=_+4|0;S=_;c[J>>2]=p;c[Z>>2]=P;Y=Z+4|0;c[Y>>2]=109;c[R>>2]=P;c[K>>2]=P+400;c[T>>2]=0;c[T+4>>2]=0;c[T+8>>2]=0;p=0;while(1){if((p|0)==3)break;c[T+(p<<2)>>2]=0;p=p+1|0}c[U>>2]=0;c[U+4>>2]=0;c[U+8>>2]=0;p=0;while(1){if((p|0)==3)break;c[U+(p<<2)>>2]=0;p=p+1|0}c[V>>2]=0;c[V+4>>2]=0;c[V+8>>2]=0;p=0;while(1){if((p|0)==3)break;c[V+(p<<2)>>2]=0;p=p+1|0}c[W>>2]=0;c[W+4>>2]=0;c[W+8>>2]=0;p=0;while(1){if((p|0)==3)break;c[W+(p<<2)>>2]=0;p=p+1|0}c[X>>2]=0;c[X+4>>2]=0;c[X+8>>2]=0;p=0;while(1){if((p|0)==3)break;c[X+(p<<2)>>2]=0;p=p+1|0}hs(g,h,L,M,N,T,U,V,W,O);c[o>>2]=c[n>>2];E=m+8|0;F=V+11|0;G=V+4|0;H=W+11|0;I=W+4|0;w=(i&512|0)!=0;x=U+11|0;y=U+4|0;z=X+11|0;A=X+4|0;B=L+3|0;C=T+11|0;D=T+4|0;P=0;v=0;a:while(1){m=(P|0)!=0;if(v>>>0>=4){Q=234;break}p=c[e>>2]|0;do if(p){g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;if(je(p,$d()|0)|0){c[e>>2]=0;h=1;break}else{h=(c[e>>2]|0)==0;break}}else h=1;while(0);g=c[f>>2]|0;do if(g){p=c[g+12>>2]|0;if((p|0)==(c[g+16>>2]|0))p=Ac[c[(c[g>>2]|0)+36>>2]&63](g)|0;else p=ie(a[p>>0]|0)|0;if(!(je(p,$d()|0)|0))if(h){u=g;break}else{Q=234;break a}else{c[f>>2]=0;Q=31;break}}else Q=31;while(0);if((Q|0)==31){Q=0;if(h){Q=234;break}else u=0}p=(v|0)!=3;b:do switch(a[L+v>>0]|0){case 1:{if(p){p=c[e>>2]|0;g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;if((p&255)<<24>>24<=-1){Q=44;break a}if(!(b[(c[E>>2]|0)+(p<<24>>24<<1)>>1]&8192)){Q=44;break a}p=c[e>>2]|0;g=p+12|0;h=c[g>>2]|0;if((h|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+40>>2]&63](p)|0;else{c[g>>2]=h+1;p=ie(a[h>>0]|0)|0}xw(X,p&255);p=u;m=u;Q=46}else p=P;break}case 0:{if(p){p=u;m=u;Q=46}else p=P;break}case 3:{p=a[F>>0]|0;p=p<<24>>24<0?c[G>>2]|0:p&255;m=a[H>>0]|0;m=m<<24>>24<0?c[I>>2]|0:m&255;if((p|0)==(0-m|0))p=P;else{i=(p|0)==0;p=c[e>>2]|0;g=c[p+12>>2]|0;h=(g|0)==(c[p+16>>2]|0);if(i|(m|0)==0){if(h)p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;p=p&255;if(i){if(p<<24>>24!=(a[((a[H>>0]|0)<0?c[W>>2]|0:W)>>0]|0)){p=P;break b}p=c[e>>2]|0;g=p+12|0;h=c[g>>2]|0;if((h|0)==(c[p+16>>2]|0))Ac[c[(c[p>>2]|0)+40>>2]&63](p)|0;else{c[g>>2]=h+1;ie(a[h>>0]|0)|0}a[k>>0]=1;p=a[H>>0]|0;p=(p<<24>>24<0?c[I>>2]|0:p&255)>>>0>1?W:P;break b}if(p<<24>>24!=(a[((a[F>>0]|0)<0?c[V>>2]|0:V)>>0]|0)){a[k>>0]=1;p=P;break b}p=c[e>>2]|0;g=p+12|0;h=c[g>>2]|0;if((h|0)==(c[p+16>>2]|0))Ac[c[(c[p>>2]|0)+40>>2]&63](p)|0;else{c[g>>2]=h+1;ie(a[h>>0]|0)|0}p=a[F>>0]|0;p=(p<<24>>24<0?c[G>>2]|0:p&255)>>>0>1?V:P;break b}if(h)p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;g=c[e>>2]|0;h=g+12|0;m=c[h>>2]|0;i=(m|0)==(c[g+16>>2]|0);if((p&255)<<24>>24==(a[((a[F>>0]|0)<0?c[V>>2]|0:V)>>0]|0)){if(i)Ac[c[(c[g>>2]|0)+40>>2]&63](g)|0;else{c[h>>2]=m+1;ie(a[m>>0]|0)|0}p=a[F>>0]|0;p=(p<<24>>24<0?c[G>>2]|0:p&255)>>>0>1?V:P;break b}if(i)p=Ac[c[(c[g>>2]|0)+36>>2]&63](g)|0;else p=ie(a[m>>0]|0)|0;if((p&255)<<24>>24!=(a[((a[H>>0]|0)<0?c[W>>2]|0:W)>>0]|0)){Q=103;break a}p=c[e>>2]|0;g=p+12|0;h=c[g>>2]|0;if((h|0)==(c[p+16>>2]|0))Ac[c[(c[p>>2]|0)+40>>2]&63](p)|0;else{c[g>>2]=h+1;ie(a[h>>0]|0)|0}a[k>>0]=1;p=a[H>>0]|0;p=(p<<24>>24<0?c[I>>2]|0:p&255)>>>0>1?W:P}break}case 2:{if(!(v>>>0<2|m)?!(w|(v|0)==2&(a[B>>0]|0)!=0):0){p=0;break b}g=a[x>>0]|0;p=g<<24>>24<0;s=c[U>>2]|0;h=p?s:U;r=h;c:do if((v|0)!=0?(d[L+(v+-1)>>0]|0)<2:0){p=h+(p?c[y>>2]|0:g&255)|0;q=r;while(1){m=q;if((m|0)==(p|0))break;i=a[m>>0]|0;if(i<<24>>24<=-1)break;if(!(b[(c[E>>2]|0)+(i<<24>>24<<1)>>1]&8192))break;q=m+1|0}i=q-r|0;m=a[z>>0]|0;p=m<<24>>24<0;m=p?c[A>>2]|0:m&255;if(i>>>0<=m>>>0){m=(p?c[X>>2]|0:X)+m|0;p=m+(0-i)|0;while(1){if((p|0)==(m|0)){t=u;h=q;p=s;m=u;break c}if((a[p>>0]|0)!=(a[h>>0]|0)){t=u;h=r;p=s;m=u;break c}h=h+1|0;p=p+1|0}}else{t=u;h=r;p=s;m=u}}else{t=u;h=r;p=s;m=u}while(0);d:while(1){q=g<<24>>24<0;p=(q?p:U)+(q?c[y>>2]|0:g&255)|0;q=h;if((q|0)==(p|0))break;p=c[e>>2]|0;do if(p){g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;if(je(p,$d()|0)|0){c[e>>2]=0;g=1;break}else{g=(c[e>>2]|0)==0;break}}else g=1;while(0);do if(m){p=c[m+12>>2]|0;if((p|0)==(c[m+16>>2]|0))p=Ac[c[(c[m>>2]|0)+36>>2]&63](m)|0;else p=ie(a[p>>0]|0)|0;if(!(je(p,$d()|0)|0))if(g^(t|0)==0){p=t;i=t;break}else{p=q;break d}else{c[f>>2]=0;p=0;Q=132;break}}else{p=t;Q=132}while(0);if((Q|0)==132){Q=0;if(g){p=q;break}else i=0}g=c[e>>2]|0;h=c[g+12>>2]|0;if((h|0)==(c[g+16>>2]|0))g=Ac[c[(c[g>>2]|0)+36>>2]&63](g)|0;else g=ie(a[h>>0]|0)|0;if((g&255)<<24>>24!=(a[q>>0]|0)){p=q;break}g=c[e>>2]|0;h=g+12|0;m=c[h>>2]|0;if((m|0)==(c[g+16>>2]|0))Ac[c[(c[g>>2]|0)+40>>2]&63](g)|0;else{c[h>>2]=m+1;ie(a[m>>0]|0)|0}t=p;h=q+1|0;g=a[x>>0]|0;p=c[U>>2]|0;m=i}if(w?(u=a[x>>0]|0,t=u<<24>>24<0,(p|0)!=((t?c[U>>2]|0:U)+(t?c[y>>2]|0:u&255)|0)):0){Q=144;break a}else p=P;break}case 4:{r=0;p=u;m=u;e:while(1){g=c[e>>2]|0;do if(g){h=c[g+12>>2]|0;if((h|0)==(c[g+16>>2]|0))g=Ac[c[(c[g>>2]|0)+36>>2]&63](g)|0;else g=ie(a[h>>0]|0)|0;if(je(g,$d()|0)|0){c[e>>2]=0;h=1;break}else{h=(c[e>>2]|0)==0;break}}else h=1;while(0);do if(m){g=c[m+12>>2]|0;if((g|0)==(c[m+16>>2]|0))g=Ac[c[(c[m>>2]|0)+36>>2]&63](m)|0;else g=ie(a[g>>0]|0)|0;if(!(je(g,$d()|0)|0))if(h^(p|0)==0){i=p;q=p;break}else{m=p;break e}else{c[f>>2]=0;p=0;Q=158;break}}else Q=158;while(0);if((Q|0)==158){Q=0;if(h){m=p;break}else{i=p;q=0}}p=c[e>>2]|0;g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;g=p&255;if(g<<24>>24>-1?(b[(c[E>>2]|0)+(p<<24>>24<<1)>>1]&2048)!=0:0){p=c[o>>2]|0;if((p|0)==(c[J>>2]|0)){is(n,o,J);p=c[o>>2]|0}c[o>>2]=p+1;a[p>>0]=g;p=r+1|0}else{u=a[C>>0]|0;if(!(g<<24>>24==(a[N>>0]|0)&(r|0?((u<<24>>24<0?c[D>>2]|0:u&255)|0)!=0:0))){m=i;break}p=c[R>>2]|0;if((p|0)==(c[K>>2]|0)){js(Z,R,K);p=c[R>>2]|0}c[R>>2]=p+4;c[p>>2]=r;p=0}g=c[e>>2]|0;h=g+12|0;m=c[h>>2]|0;if((m|0)==(c[g+16>>2]|0)){Ac[c[(c[g>>2]|0)+40>>2]&63](g)|0;r=p;p=i;m=q;continue}else{c[h>>2]=m+1;ie(a[m>>0]|0)|0;r=p;p=i;m=q;continue}}p=c[R>>2]|0;if(r|0?(c[Z>>2]|0)!=(p|0):0){if((p|0)==(c[K>>2]|0)){js(Z,R,K);p=c[R>>2]|0}c[R>>2]=p+4;c[p>>2]=r}f:do if((c[O>>2]|0)>0){p=c[e>>2]|0;do if(p){g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;if(je(p,$d()|0)|0){c[e>>2]=0;g=1;break}else{g=(c[e>>2]|0)==0;break}}else g=1;while(0);do if(m){p=c[m+12>>2]|0;if((p|0)==(c[m+16>>2]|0))p=Ac[c[(c[m>>2]|0)+36>>2]&63](m)|0;else p=ie(a[p>>0]|0)|0;if(!(je(p,$d()|0)|0))if(g)break;else{Q=232;break a}else{c[f>>2]=0;Q=193;break}}else Q=193;while(0);if((Q|0)==193){Q=0;if(g){Q=232;break a}else m=0}p=c[e>>2]|0;g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;if((p&255)<<24>>24!=(a[M>>0]|0)){Q=232;break a}p=c[e>>2]|0;g=p+12|0;h=c[g>>2]|0;if((h|0)==(c[p+16>>2]|0)){Ac[c[(c[p>>2]|0)+40>>2]&63](p)|0;p=m}else{c[g>>2]=h+1;ie(a[h>>0]|0)|0;p=m}while(1){if((c[O>>2]|0)<=0)break f;g=c[e>>2]|0;do if(g){h=c[g+12>>2]|0;if((h|0)==(c[g+16>>2]|0))g=Ac[c[(c[g>>2]|0)+36>>2]&63](g)|0;else g=ie(a[h>>0]|0)|0;if(je(g,$d()|0)|0){c[e>>2]=0;h=1;break}else{h=(c[e>>2]|0)==0;break}}else h=1;while(0);do if(m){g=c[m+12>>2]|0;if((g|0)==(c[m+16>>2]|0))g=Ac[c[(c[m>>2]|0)+36>>2]&63](m)|0;else g=ie(a[g>>0]|0)|0;if(!(je(g,$d()|0)|0))if(h^(p|0)==0){i=p;m=p;break}else{Q=232;break a}else{c[f>>2]=0;p=0;Q=216;break}}else Q=216;while(0);if((Q|0)==216){Q=0;if(h){Q=232;break a}else{i=p;m=0}}p=c[e>>2]|0;g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;if((p&255)<<24>>24<=-1){Q=232;break a}if(!(b[(c[E>>2]|0)+(p<<24>>24<<1)>>1]&2048)){Q=232;break a}if((c[o>>2]|0)==(c[J>>2]|0))is(n,o,J);p=c[e>>2]|0;g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;g=c[o>>2]|0;c[o>>2]=g+1;a[g>>0]=p;c[O>>2]=(c[O>>2]|0)+-1;p=c[e>>2]|0;g=p+12|0;h=c[g>>2]|0;if((h|0)==(c[p+16>>2]|0)){Ac[c[(c[p>>2]|0)+40>>2]&63](p)|0;p=i;continue}else{c[g>>2]=h+1;ie(a[h>>0]|0)|0;p=i;continue}}}while(0);if((c[o>>2]|0)==(c[n>>2]|0)){Q=232;break a}else p=P;break}default:p=P}while(0);g:do if((Q|0)==46)while(1){Q=0;g=c[e>>2]|0;do if(g){h=c[g+12>>2]|0;if((h|0)==(c[g+16>>2]|0))g=Ac[c[(c[g>>2]|0)+36>>2]&63](g)|0;else g=ie(a[h>>0]|0)|0;if(je(g,$d()|0)|0){c[e>>2]=0;h=1;break}else{h=(c[e>>2]|0)==0;break}}else h=1;while(0);do if(m){g=c[m+12>>2]|0;if((g|0)==(c[m+16>>2]|0))g=Ac[c[(c[m>>2]|0)+36>>2]&63](m)|0;else g=ie(a[g>>0]|0)|0;if(!(je(g,$d()|0)|0))if(h^(p|0)==0){i=p;m=p;break}else{p=P;break g}else{c[f>>2]=0;p=0;Q=59;break}}else Q=59;while(0);if((Q|0)==59){Q=0;if(h){p=P;break g}else{i=p;m=0}}p=c[e>>2]|0;g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;if((p&255)<<24>>24<=-1){p=P;break g}if(!(b[(c[E>>2]|0)+(p<<24>>24<<1)>>1]&8192)){p=P;break g}p=c[e>>2]|0;g=p+12|0;h=c[g>>2]|0;if((h|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+40>>2]&63](p)|0;else{c[g>>2]=h+1;p=ie(a[h>>0]|0)|0}xw(X,p&255);p=i;Q=46}while(0);P=p;v=v+1|0}h:do if((Q|0)==44){c[j>>2]=c[j>>2]|4;g=0}else if((Q|0)==103){c[j>>2]=c[j>>2]|4;g=0}else if((Q|0)==144){c[j>>2]=c[j>>2]|4;g=0}else if((Q|0)==232){c[j>>2]=c[j>>2]|4;g=0}else if((Q|0)==234){i:do if(m){i=P+11|0;q=P+4|0;m=1;j:while(1){p=a[i>>0]|0;if(p<<24>>24<0)p=c[q>>2]|0;else p=p&255;if(m>>>0>=p>>>0)break i;p=c[e>>2]|0;do if(p){g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;if(je(p,$d()|0)|0){c[e>>2]=0;h=1;break}else{h=(c[e>>2]|0)==0;break}}else h=1;while(0);p=c[f>>2]|0;do if(p){g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;if(!(je(p,$d()|0)|0))if(h)break;else break j;else{c[f>>2]=0;Q=253;break}}else Q=253;while(0);if((Q|0)==253?(Q=0,h):0)break;p=c[e>>2]|0;g=c[p+12>>2]|0;if((g|0)==(c[p+16>>2]|0))p=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else p=ie(a[g>>0]|0)|0;if((a[i>>0]|0)<0)g=c[P>>2]|0;else g=P;if((p&255)<<24>>24!=(a[g+m>>0]|0))break;p=m+1|0;g=c[e>>2]|0;h=g+12|0;m=c[h>>2]|0;if((m|0)==(c[g+16>>2]|0)){Ac[c[(c[g>>2]|0)+40>>2]&63](g)|0;m=p;continue}else{c[h>>2]=m+1;ie(a[m>>0]|0)|0;m=p;continue}}c[j>>2]=c[j>>2]|4;g=0;break h}while(0);g=c[Z>>2]|0;p=c[R>>2]|0;if((g|0)!=(p|0)){c[S>>2]=0;bo(T,g,p,S);if(!(c[S>>2]|0)){g=1;break}else{c[j>>2]=c[j>>2]|4;g=0;break}}else g=1}while(0);mw(X);mw(W);mw(V);mw(U);mw(T);p=c[Z>>2]|0;c[Z>>2]=0;if(p|0)wc[c[Y>>2]&127](p);l=_;return g|0}function fs(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0;q=l;l=l+16|0;k=d;p=q+12|0;i=q;o=b+11|0;g=a[o>>0]|0;f=g<<24>>24<0;if(f){m=c[b+4>>2]|0;j=(c[b+8>>2]&2147483647)+-1|0}else{m=g&255;j=10}n=e-k|0;do if(n|0){if(f){g=c[b>>2]|0;h=g;f=c[b+4>>2]|0}else{h=b;f=g&255;g=b}if(gs(d,g,h+f|0)|0){c[i>>2]=0;c[i+4>>2]=0;c[i+8>>2]=0;if(n>>>0>4294967279)jw(i);if(n>>>0<11){a[i+11>>0]=n;g=i}else{o=n+16&-16;g=aw(o)|0;c[i>>2]=g;c[i+8>>2]=o|-2147483648;c[i+4>>2]=n}f=g;while(1){if((d|0)==(e|0))break;re(f,d);d=d+1|0;f=f+1|0}a[p>>0]=0;re(g+n|0,p);p=a[i+11>>0]|0;e=p<<24>>24<0;ww(b,e?c[i>>2]|0:i,e?c[i+4>>2]|0:p&255)|0;mw(i);break}i=m+n|0;if((j-m|0)>>>0>>0)vw(b,j,i-j|0,m,m,0,0);if((a[o>>0]|0)<0)h=c[b>>2]|0;else h=b;g=e+(m-k)|0;f=h+m|0;while(1){if((d|0)==(e|0))break;re(f,d);f=f+1|0;d=d+1|0}a[p>>0]=0;re(h+g|0,p);if((a[o>>0]|0)<0){c[b+4>>2]=i;break}else{a[o>>0]=i;break}}while(0);l=q;return b|0}function gs(a,b,c){a=a|0;b=b|0;c=c|0;return b>>>0<=a>>>0&a>>>0>>0|0} +function Yj(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0;x=l;l=l+16|0;o=x;do if(a>>>0<245){k=a>>>0<11?16:a+11&-8;a=k>>>3;n=c[5260]|0;d=n>>>a;if(d&3|0){b=(d&1^1)+a|0;a=21080+(b<<1<<2)|0;d=a+8|0;e=c[d>>2]|0;f=e+8|0;g=c[f>>2]|0;if((a|0)==(g|0))c[5260]=n&~(1<>2]=a;c[d>>2]=g}w=b<<3;c[e+4>>2]=w|3;w=e+w+4|0;c[w>>2]=c[w>>2]|1;w=f;l=x;return w|0}m=c[5262]|0;if(k>>>0>m>>>0){if(d|0){b=2<>>12&16;b=b>>>h;d=b>>>5&8;b=b>>>d;f=b>>>2&4;b=b>>>f;a=b>>>1&2;b=b>>>a;e=b>>>1&1;e=(d|h|f|a|e)+(b>>>e)|0;b=21080+(e<<1<<2)|0;a=b+8|0;f=c[a>>2]|0;h=f+8|0;d=c[h>>2]|0;if((b|0)==(d|0)){a=n&~(1<>2]=b;c[a>>2]=d;a=n}g=(e<<3)-k|0;c[f+4>>2]=k|3;e=f+k|0;c[e+4>>2]=g|1;c[e+g>>2]=g;if(m|0){f=c[5265]|0;b=m>>>3;d=21080+(b<<1<<2)|0;b=1<>2]|0}c[a>>2]=f;c[b+12>>2]=f;c[f+8>>2]=b;c[f+12>>2]=d}c[5262]=g;c[5265]=e;w=h;l=x;return w|0}i=c[5261]|0;if(i){d=(i&0-i)+-1|0;h=d>>>12&16;d=d>>>h;g=d>>>5&8;d=d>>>g;j=d>>>2&4;d=d>>>j;e=d>>>1&2;d=d>>>e;a=d>>>1&1;a=c[21344+((g|h|j|e|a)+(d>>>a)<<2)>>2]|0;d=(c[a+4>>2]&-8)-k|0;e=c[a+16+(((c[a+16>>2]|0)==0&1)<<2)>>2]|0;if(!e){j=a;g=d}else{do{h=(c[e+4>>2]&-8)-k|0;j=h>>>0>>0;d=j?h:d;a=j?e:a;e=c[e+16+(((c[e+16>>2]|0)==0&1)<<2)>>2]|0}while((e|0)!=0);j=a;g=d}h=j+k|0;if(j>>>0>>0){f=c[j+24>>2]|0;b=c[j+12>>2]|0;do if((b|0)==(j|0)){a=j+20|0;b=c[a>>2]|0;if(!b){a=j+16|0;b=c[a>>2]|0;if(!b){d=0;break}}while(1){d=b+20|0;e=c[d>>2]|0;if(e|0){b=e;a=d;continue}d=b+16|0;e=c[d>>2]|0;if(!e)break;else{b=e;a=d}}c[a>>2]=0;d=b}else{d=c[j+8>>2]|0;c[d+12>>2]=b;c[b+8>>2]=d;d=b}while(0);do if(f|0){b=c[j+28>>2]|0;a=21344+(b<<2)|0;if((j|0)==(c[a>>2]|0)){c[a>>2]=d;if(!d){c[5261]=i&~(1<>2]|0)!=(j|0)&1)<<2)>>2]=d;if(!d)break}c[d+24>>2]=f;b=c[j+16>>2]|0;if(b|0){c[d+16>>2]=b;c[b+24>>2]=d}b=c[j+20>>2]|0;if(b|0){c[d+20>>2]=b;c[b+24>>2]=d}}while(0);if(g>>>0<16){w=g+k|0;c[j+4>>2]=w|3;w=j+w+4|0;c[w>>2]=c[w>>2]|1}else{c[j+4>>2]=k|3;c[h+4>>2]=g|1;c[h+g>>2]=g;if(m|0){e=c[5265]|0;b=m>>>3;d=21080+(b<<1<<2)|0;b=1<>2]|0}c[a>>2]=e;c[b+12>>2]=e;c[e+8>>2]=b;c[e+12>>2]=d}c[5262]=g;c[5265]=h}w=j+8|0;l=x;return w|0}else n=k}else n=k}else n=k}else if(a>>>0<=4294967231){a=a+11|0;k=a&-8;j=c[5261]|0;if(j){e=0-k|0;a=a>>>8;if(a)if(k>>>0>16777215)i=31;else{n=(a+1048320|0)>>>16&8;v=a<>>16&4;v=v<>>16&2;i=14-(m|n|i)+(v<>>15)|0;i=k>>>(i+7|0)&1|i<<1}else i=0;d=c[21344+(i<<2)>>2]|0;a:do if(!d){d=0;a=0;v=57}else{a=0;h=k<<((i|0)==31?0:25-(i>>>1)|0);g=0;while(1){f=(c[d+4>>2]&-8)-k|0;if(f>>>0>>0)if(!f){a=d;e=0;f=d;v=61;break a}else{a=d;e=f}f=c[d+20>>2]|0;d=c[d+16+(h>>>31<<2)>>2]|0;g=(f|0)==0|(f|0)==(d|0)?g:f;f=(d|0)==0;if(f){d=g;v=57;break}else h=h<<((f^1)&1)}}while(0);if((v|0)==57){if((d|0)==0&(a|0)==0){a=2<>>12&16;n=n>>>h;g=n>>>5&8;n=n>>>g;i=n>>>2&4;n=n>>>i;m=n>>>1&2;n=n>>>m;d=n>>>1&1;a=0;d=c[21344+((g|h|i|m|d)+(n>>>d)<<2)>>2]|0}if(!d){i=a;h=e}else{f=d;v=61}}if((v|0)==61)while(1){v=0;d=(c[f+4>>2]&-8)-k|0;n=d>>>0>>0;d=n?d:e;a=n?f:a;f=c[f+16+(((c[f+16>>2]|0)==0&1)<<2)>>2]|0;if(!f){i=a;h=d;break}else{e=d;v=61}}if((i|0)!=0?h>>>0<((c[5262]|0)-k|0)>>>0:0){g=i+k|0;if(i>>>0>=g>>>0){w=0;l=x;return w|0}f=c[i+24>>2]|0;b=c[i+12>>2]|0;do if((b|0)==(i|0)){a=i+20|0;b=c[a>>2]|0;if(!b){a=i+16|0;b=c[a>>2]|0;if(!b){b=0;break}}while(1){d=b+20|0;e=c[d>>2]|0;if(e|0){b=e;a=d;continue}d=b+16|0;e=c[d>>2]|0;if(!e)break;else{b=e;a=d}}c[a>>2]=0}else{w=c[i+8>>2]|0;c[w+12>>2]=b;c[b+8>>2]=w}while(0);do if(f){a=c[i+28>>2]|0;d=21344+(a<<2)|0;if((i|0)==(c[d>>2]|0)){c[d>>2]=b;if(!b){e=j&~(1<>2]|0)!=(i|0)&1)<<2)>>2]=b;if(!b){e=j;break}}c[b+24>>2]=f;a=c[i+16>>2]|0;if(a|0){c[b+16>>2]=a;c[a+24>>2]=b}a=c[i+20>>2]|0;if(a){c[b+20>>2]=a;c[a+24>>2]=b;e=j}else e=j}else e=j;while(0);do if(h>>>0>=16){c[i+4>>2]=k|3;c[g+4>>2]=h|1;c[g+h>>2]=h;b=h>>>3;if(h>>>0<256){d=21080+(b<<1<<2)|0;a=c[5260]|0;b=1<>2]|0}c[a>>2]=g;c[b+12>>2]=g;c[g+8>>2]=b;c[g+12>>2]=d;break}b=h>>>8;if(b)if(h>>>0>16777215)b=31;else{v=(b+1048320|0)>>>16&8;w=b<>>16&4;w=w<>>16&2;b=14-(u|v|b)+(w<>>15)|0;b=h>>>(b+7|0)&1|b<<1}else b=0;d=21344+(b<<2)|0;c[g+28>>2]=b;a=g+16|0;c[a+4>>2]=0;c[a>>2]=0;a=1<>2]=g;c[g+24>>2]=d;c[g+12>>2]=g;c[g+8>>2]=g;break}a=h<<((b|0)==31?0:25-(b>>>1)|0);d=c[d>>2]|0;while(1){if((c[d+4>>2]&-8|0)==(h|0)){v=97;break}e=d+16+(a>>>31<<2)|0;b=c[e>>2]|0;if(!b){v=96;break}else{a=a<<1;d=b}}if((v|0)==96){c[e>>2]=g;c[g+24>>2]=d;c[g+12>>2]=g;c[g+8>>2]=g;break}else if((v|0)==97){v=d+8|0;w=c[v>>2]|0;c[w+12>>2]=g;c[v>>2]=g;c[g+8>>2]=w;c[g+12>>2]=d;c[g+24>>2]=0;break}}else{w=h+k|0;c[i+4>>2]=w|3;w=i+w+4|0;c[w>>2]=c[w>>2]|1}while(0);w=i+8|0;l=x;return w|0}else n=k}else n=k}else n=-1;while(0);d=c[5262]|0;if(d>>>0>=n>>>0){b=d-n|0;a=c[5265]|0;if(b>>>0>15){w=a+n|0;c[5265]=w;c[5262]=b;c[w+4>>2]=b|1;c[w+b>>2]=b;c[a+4>>2]=n|3}else{c[5262]=0;c[5265]=0;c[a+4>>2]=d|3;w=a+d+4|0;c[w>>2]=c[w>>2]|1}w=a+8|0;l=x;return w|0}h=c[5263]|0;if(h>>>0>n>>>0){u=h-n|0;c[5263]=u;w=c[5266]|0;v=w+n|0;c[5266]=v;c[v+4>>2]=u|1;c[w+4>>2]=n|3;w=w+8|0;l=x;return w|0}if(!(c[5378]|0)){c[5380]=4096;c[5379]=4096;c[5381]=-1;c[5382]=-1;c[5383]=0;c[5371]=0;a=o&-16^1431655768;c[o>>2]=a;c[5378]=a;a=4096}else a=c[5380]|0;i=n+48|0;j=n+47|0;g=a+j|0;f=0-a|0;k=g&f;if(k>>>0<=n>>>0){w=0;l=x;return w|0}a=c[5370]|0;if(a|0?(m=c[5368]|0,o=m+k|0,o>>>0<=m>>>0|o>>>0>a>>>0):0){w=0;l=x;return w|0}b:do if(!(c[5371]&4)){d=c[5266]|0;c:do if(d){e=21488;while(1){a=c[e>>2]|0;if(a>>>0<=d>>>0?(r=e+4|0,(a+(c[r>>2]|0)|0)>>>0>d>>>0):0)break;a=c[e+8>>2]|0;if(!a){v=118;break c}else e=a}b=g-h&f;if(b>>>0<2147483647){a=Ux(b|0)|0;if((a|0)==((c[e>>2]|0)+(c[r>>2]|0)|0)){if((a|0)!=(-1|0)){h=b;g=a;v=135;break b}}else{e=a;v=126}}else b=0}else v=118;while(0);do if((v|0)==118){d=Ux(0)|0;if((d|0)!=(-1|0)?(b=d,p=c[5379]|0,q=p+-1|0,b=((q&b|0)==0?0:(q+b&0-p)-b|0)+k|0,p=c[5368]|0,q=b+p|0,b>>>0>n>>>0&b>>>0<2147483647):0){r=c[5370]|0;if(r|0?q>>>0<=p>>>0|q>>>0>r>>>0:0){b=0;break}a=Ux(b|0)|0;if((a|0)==(d|0)){h=b;g=d;v=135;break b}else{e=a;v=126}}else b=0}while(0);do if((v|0)==126){d=0-b|0;if(!(i>>>0>b>>>0&(b>>>0<2147483647&(e|0)!=(-1|0))))if((e|0)==(-1|0)){b=0;break}else{h=b;g=e;v=135;break b}a=c[5380]|0;a=j-b+a&0-a;if(a>>>0>=2147483647){h=b;g=e;v=135;break b}if((Ux(a|0)|0)==(-1|0)){Ux(d|0)|0;b=0;break}else{h=a+b|0;g=e;v=135;break b}}while(0);c[5371]=c[5371]|4;v=133}else{b=0;v=133}while(0);if(((v|0)==133?k>>>0<2147483647:0)?(u=Ux(k|0)|0,r=Ux(0)|0,s=r-u|0,t=s>>>0>(n+40|0)>>>0,!((u|0)==(-1|0)|t^1|u>>>0>>0&((u|0)!=(-1|0)&(r|0)!=(-1|0))^1)):0){h=t?s:b;g=u;v=135}if((v|0)==135){b=(c[5368]|0)+h|0;c[5368]=b;if(b>>>0>(c[5369]|0)>>>0)c[5369]=b;j=c[5266]|0;do if(j){b=21488;while(1){a=c[b>>2]|0;d=b+4|0;e=c[d>>2]|0;if((g|0)==(a+e|0)){v=145;break}f=c[b+8>>2]|0;if(!f)break;else b=f}if(((v|0)==145?(c[b+12>>2]&8|0)==0:0)?j>>>0>>0&j>>>0>=a>>>0:0){c[d>>2]=e+h;w=j+8|0;w=(w&7|0)==0?0:0-w&7;v=j+w|0;w=(c[5263]|0)+(h-w)|0;c[5266]=v;c[5263]=w;c[v+4>>2]=w|1;c[v+w+4>>2]=40;c[5267]=c[5382];break}if(g>>>0<(c[5264]|0)>>>0)c[5264]=g;d=g+h|0;b=21488;while(1){if((c[b>>2]|0)==(d|0)){v=153;break}a=c[b+8>>2]|0;if(!a)break;else b=a}if((v|0)==153?(c[b+12>>2]&8|0)==0:0){c[b>>2]=g;m=b+4|0;c[m>>2]=(c[m>>2]|0)+h;m=g+8|0;m=g+((m&7|0)==0?0:0-m&7)|0;b=d+8|0;b=d+((b&7|0)==0?0:0-b&7)|0;k=m+n|0;i=b-m-n|0;c[m+4>>2]=n|3;do if((b|0)!=(j|0)){if((b|0)==(c[5265]|0)){w=(c[5262]|0)+i|0;c[5262]=w;c[5265]=k;c[k+4>>2]=w|1;c[k+w>>2]=w;break}a=c[b+4>>2]|0;if((a&3|0)==1){h=a&-8;e=a>>>3;d:do if(a>>>0<256){a=c[b+8>>2]|0;d=c[b+12>>2]|0;if((d|0)==(a|0)){c[5260]=c[5260]&~(1<>2]=d;c[d+8>>2]=a;break}}else{g=c[b+24>>2]|0;a=c[b+12>>2]|0;do if((a|0)==(b|0)){e=b+16|0;d=e+4|0;a=c[d>>2]|0;if(!a){a=c[e>>2]|0;if(!a){a=0;break}else d=e}while(1){e=a+20|0;f=c[e>>2]|0;if(f|0){a=f;d=e;continue}e=a+16|0;f=c[e>>2]|0;if(!f)break;else{a=f;d=e}}c[d>>2]=0}else{w=c[b+8>>2]|0;c[w+12>>2]=a;c[a+8>>2]=w}while(0);if(!g)break;d=c[b+28>>2]|0;e=21344+(d<<2)|0;do if((b|0)!=(c[e>>2]|0)){c[g+16+(((c[g+16>>2]|0)!=(b|0)&1)<<2)>>2]=a;if(!a)break d}else{c[e>>2]=a;if(a|0)break;c[5261]=c[5261]&~(1<>2]=g;d=b+16|0;e=c[d>>2]|0;if(e|0){c[a+16>>2]=e;c[e+24>>2]=a}d=c[d+4>>2]|0;if(!d)break;c[a+20>>2]=d;c[d+24>>2]=a}while(0);b=b+h|0;f=h+i|0}else f=i;b=b+4|0;c[b>>2]=c[b>>2]&-2;c[k+4>>2]=f|1;c[k+f>>2]=f;b=f>>>3;if(f>>>0<256){d=21080+(b<<1<<2)|0;a=c[5260]|0;b=1<>2]|0}c[a>>2]=k;c[b+12>>2]=k;c[k+8>>2]=b;c[k+12>>2]=d;break}b=f>>>8;do if(!b)b=0;else{if(f>>>0>16777215){b=31;break}v=(b+1048320|0)>>>16&8;w=b<>>16&4;w=w<>>16&2;b=14-(u|v|b)+(w<>>15)|0;b=f>>>(b+7|0)&1|b<<1}while(0);e=21344+(b<<2)|0;c[k+28>>2]=b;a=k+16|0;c[a+4>>2]=0;c[a>>2]=0;a=c[5261]|0;d=1<>2]=k;c[k+24>>2]=e;c[k+12>>2]=k;c[k+8>>2]=k;break}a=f<<((b|0)==31?0:25-(b>>>1)|0);d=c[e>>2]|0;while(1){if((c[d+4>>2]&-8|0)==(f|0)){v=194;break}e=d+16+(a>>>31<<2)|0;b=c[e>>2]|0;if(!b){v=193;break}else{a=a<<1;d=b}}if((v|0)==193){c[e>>2]=k;c[k+24>>2]=d;c[k+12>>2]=k;c[k+8>>2]=k;break}else if((v|0)==194){v=d+8|0;w=c[v>>2]|0;c[w+12>>2]=k;c[v>>2]=k;c[k+8>>2]=w;c[k+12>>2]=d;c[k+24>>2]=0;break}}else{w=(c[5263]|0)+i|0;c[5263]=w;c[5266]=k;c[k+4>>2]=w|1}while(0);w=m+8|0;l=x;return w|0}b=21488;while(1){a=c[b>>2]|0;if(a>>>0<=j>>>0?(w=a+(c[b+4>>2]|0)|0,w>>>0>j>>>0):0)break;b=c[b+8>>2]|0}f=w+-47|0;a=f+8|0;a=f+((a&7|0)==0?0:0-a&7)|0;f=j+16|0;a=a>>>0>>0?j:a;b=a+8|0;d=g+8|0;d=(d&7|0)==0?0:0-d&7;v=g+d|0;d=h+-40-d|0;c[5266]=v;c[5263]=d;c[v+4>>2]=d|1;c[v+d+4>>2]=40;c[5267]=c[5382];d=a+4|0;c[d>>2]=27;c[b>>2]=c[5372];c[b+4>>2]=c[5373];c[b+8>>2]=c[5374];c[b+12>>2]=c[5375];c[5372]=g;c[5373]=h;c[5375]=0;c[5374]=b;b=a+24|0;do{v=b;b=b+4|0;c[b>>2]=7}while((v+8|0)>>>0>>0);if((a|0)!=(j|0)){g=a-j|0;c[d>>2]=c[d>>2]&-2;c[j+4>>2]=g|1;c[a>>2]=g;b=g>>>3;if(g>>>0<256){d=21080+(b<<1<<2)|0;a=c[5260]|0;b=1<>2]|0}c[a>>2]=j;c[b+12>>2]=j;c[j+8>>2]=b;c[j+12>>2]=d;break}b=g>>>8;if(b)if(g>>>0>16777215)d=31;else{v=(b+1048320|0)>>>16&8;w=b<>>16&4;w=w<>>16&2;d=14-(u|v|d)+(w<>>15)|0;d=g>>>(d+7|0)&1|d<<1}else d=0;e=21344+(d<<2)|0;c[j+28>>2]=d;c[j+20>>2]=0;c[f>>2]=0;b=c[5261]|0;a=1<>2]=j;c[j+24>>2]=e;c[j+12>>2]=j;c[j+8>>2]=j;break}a=g<<((d|0)==31?0:25-(d>>>1)|0);d=c[e>>2]|0;while(1){if((c[d+4>>2]&-8|0)==(g|0)){v=216;break}e=d+16+(a>>>31<<2)|0;b=c[e>>2]|0;if(!b){v=215;break}else{a=a<<1;d=b}}if((v|0)==215){c[e>>2]=j;c[j+24>>2]=d;c[j+12>>2]=j;c[j+8>>2]=j;break}else if((v|0)==216){v=d+8|0;w=c[v>>2]|0;c[w+12>>2]=j;c[v>>2]=j;c[j+8>>2]=w;c[j+12>>2]=d;c[j+24>>2]=0;break}}}else{w=c[5264]|0;if((w|0)==0|g>>>0>>0)c[5264]=g;c[5372]=g;c[5373]=h;c[5375]=0;c[5269]=c[5378];c[5268]=-1;b=0;do{w=21080+(b<<1<<2)|0;c[w+12>>2]=w;c[w+8>>2]=w;b=b+1|0}while((b|0)!=32);w=g+8|0;w=(w&7|0)==0?0:0-w&7;v=g+w|0;w=h+-40-w|0;c[5266]=v;c[5263]=w;c[v+4>>2]=w|1;c[v+w+4>>2]=40;c[5267]=c[5382]}while(0);b=c[5263]|0;if(b>>>0>n>>>0){u=b-n|0;c[5263]=u;w=c[5266]|0;v=w+n|0;c[5266]=v;c[v+4>>2]=u|1;c[w+4>>2]=n|3;w=w+8|0;l=x;return w|0}}c[(ek()|0)>>2]=12;w=0;l=x;return w|0}function Zj(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0,i=0,j=0;if(!a)return;d=a+-8|0;f=c[5264]|0;a=c[a+-4>>2]|0;b=a&-8;j=d+b|0;do if(!(a&1)){e=c[d>>2]|0;if(!(a&3))return;h=d+(0-e)|0;g=e+b|0;if(h>>>0>>0)return;if((h|0)==(c[5265]|0)){a=j+4|0;b=c[a>>2]|0;if((b&3|0)!=3){i=h;b=g;break}c[5262]=g;c[a>>2]=b&-2;c[h+4>>2]=g|1;c[h+g>>2]=g;return}d=e>>>3;if(e>>>0<256){a=c[h+8>>2]|0;b=c[h+12>>2]|0;if((b|0)==(a|0)){c[5260]=c[5260]&~(1<>2]=b;c[b+8>>2]=a;i=h;b=g;break}}f=c[h+24>>2]|0;a=c[h+12>>2]|0;do if((a|0)==(h|0)){d=h+16|0;b=d+4|0;a=c[b>>2]|0;if(!a){a=c[d>>2]|0;if(!a){a=0;break}else b=d}while(1){d=a+20|0;e=c[d>>2]|0;if(e|0){a=e;b=d;continue}d=a+16|0;e=c[d>>2]|0;if(!e)break;else{a=e;b=d}}c[b>>2]=0}else{i=c[h+8>>2]|0;c[i+12>>2]=a;c[a+8>>2]=i}while(0);if(f){b=c[h+28>>2]|0;d=21344+(b<<2)|0;if((h|0)==(c[d>>2]|0)){c[d>>2]=a;if(!a){c[5261]=c[5261]&~(1<>2]|0)!=(h|0)&1)<<2)>>2]=a;if(!a){i=h;b=g;break}}c[a+24>>2]=f;b=h+16|0;d=c[b>>2]|0;if(d|0){c[a+16>>2]=d;c[d+24>>2]=a}b=c[b+4>>2]|0;if(b){c[a+20>>2]=b;c[b+24>>2]=a;i=h;b=g}else{i=h;b=g}}else{i=h;b=g}}else{i=d;h=d}while(0);if(h>>>0>=j>>>0)return;a=j+4|0;e=c[a>>2]|0;if(!(e&1))return;if(!(e&2)){a=c[5265]|0;if((j|0)==(c[5266]|0)){j=(c[5263]|0)+b|0;c[5263]=j;c[5266]=i;c[i+4>>2]=j|1;if((i|0)!=(a|0))return;c[5265]=0;c[5262]=0;return}if((j|0)==(a|0)){j=(c[5262]|0)+b|0;c[5262]=j;c[5265]=h;c[i+4>>2]=j|1;c[h+j>>2]=j;return}f=(e&-8)+b|0;d=e>>>3;do if(e>>>0<256){b=c[j+8>>2]|0;a=c[j+12>>2]|0;if((a|0)==(b|0)){c[5260]=c[5260]&~(1<>2]=a;c[a+8>>2]=b;break}}else{g=c[j+24>>2]|0;a=c[j+12>>2]|0;do if((a|0)==(j|0)){d=j+16|0;b=d+4|0;a=c[b>>2]|0;if(!a){a=c[d>>2]|0;if(!a){d=0;break}else b=d}while(1){d=a+20|0;e=c[d>>2]|0;if(e|0){a=e;b=d;continue}d=a+16|0;e=c[d>>2]|0;if(!e)break;else{a=e;b=d}}c[b>>2]=0;d=a}else{d=c[j+8>>2]|0;c[d+12>>2]=a;c[a+8>>2]=d;d=a}while(0);if(g|0){a=c[j+28>>2]|0;b=21344+(a<<2)|0;if((j|0)==(c[b>>2]|0)){c[b>>2]=d;if(!d){c[5261]=c[5261]&~(1<>2]|0)!=(j|0)&1)<<2)>>2]=d;if(!d)break}c[d+24>>2]=g;a=j+16|0;b=c[a>>2]|0;if(b|0){c[d+16>>2]=b;c[b+24>>2]=d}a=c[a+4>>2]|0;if(a|0){c[d+20>>2]=a;c[a+24>>2]=d}}}while(0);c[i+4>>2]=f|1;c[h+f>>2]=f;if((i|0)==(c[5265]|0)){c[5262]=f;return}}else{c[a>>2]=e&-2;c[i+4>>2]=b|1;c[h+b>>2]=b;f=b}a=f>>>3;if(f>>>0<256){d=21080+(a<<1<<2)|0;b=c[5260]|0;a=1<>2]|0}c[b>>2]=i;c[a+12>>2]=i;c[i+8>>2]=a;c[i+12>>2]=d;return}a=f>>>8;if(a)if(f>>>0>16777215)a=31;else{h=(a+1048320|0)>>>16&8;j=a<>>16&4;j=j<>>16&2;a=14-(g|h|a)+(j<
>>15)|0;a=f>>>(a+7|0)&1|a<<1}else a=0;e=21344+(a<<2)|0;c[i+28>>2]=a;c[i+20>>2]=0;c[i+16>>2]=0;b=c[5261]|0;d=1<>>1)|0);d=c[e>>2]|0;while(1){if((c[d+4>>2]&-8|0)==(f|0)){a=73;break}e=d+16+(b>>>31<<2)|0;a=c[e>>2]|0;if(!a){a=72;break}else{b=b<<1;d=a}}if((a|0)==72){c[e>>2]=i;c[i+24>>2]=d;c[i+12>>2]=i;c[i+8>>2]=i;break}else if((a|0)==73){h=d+8|0;j=c[h>>2]|0;c[j+12>>2]=i;c[h>>2]=i;c[i+8>>2]=j;c[i+12>>2]=d;c[i+24>>2]=0;break}}else{c[5261]=b|d;c[e>>2]=i;c[i+24>>2]=e;c[i+12>>2]=i;c[i+8>>2]=i}while(0);j=(c[5268]|0)+-1|0;c[5268]=j;if(!j)a=21496;else return;while(1){a=c[a>>2]|0;if(!a)break;else a=a+8|0}c[5268]=-1;return}function _j(a,b){a=a|0;b=b|0;var d=0,e=0;if(!a){b=Yj(b)|0;return b|0}if(b>>>0>4294967231){c[(ek()|0)>>2]=12;b=0;return b|0}d=$j(a+-8|0,b>>>0<11?16:b+11&-8)|0;if(d|0){b=d+8|0;return b|0}d=Yj(b)|0;if(!d){b=0;return b|0}e=c[a+-4>>2]|0;e=(e&-8)-((e&3|0)==0?8:4)|0;Ox(d|0,a|0,(e>>>0>>0?e:b)|0)|0;Zj(a);b=d;return b|0}function $j(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0,l=0,m=0;m=a+4|0;l=c[m>>2]|0;d=l&-8;i=a+d|0;if(!(l&3)){if(b>>>0<256){a=0;return a|0}if(d>>>0>=(b+4|0)>>>0?(d-b|0)>>>0<=c[5380]<<1>>>0:0)return a|0;a=0;return a|0}if(d>>>0>=b>>>0){d=d-b|0;if(d>>>0<=15)return a|0;k=a+b|0;c[m>>2]=l&1|b|2;c[k+4>>2]=d|3;m=k+d+4|0;c[m>>2]=c[m>>2]|1;ak(k,d);return a|0}if((i|0)==(c[5266]|0)){k=(c[5263]|0)+d|0;d=k-b|0;e=a+b|0;if(k>>>0<=b>>>0){a=0;return a|0}c[m>>2]=l&1|b|2;c[e+4>>2]=d|1;c[5266]=e;c[5263]=d;return a|0}if((i|0)==(c[5265]|0)){f=(c[5262]|0)+d|0;if(f>>>0>>0){a=0;return a|0}d=f-b|0;e=l&1;if(d>>>0>15){l=a+b|0;k=l+d|0;c[m>>2]=e|b|2;c[l+4>>2]=d|1;c[k>>2]=d;e=k+4|0;c[e>>2]=c[e>>2]&-2;e=l}else{c[m>>2]=e|f|2;e=a+f+4|0;c[e>>2]=c[e>>2]|1;e=0;d=0}c[5262]=d;c[5265]=e;return a|0}e=c[i+4>>2]|0;if(e&2|0){a=0;return a|0}j=(e&-8)+d|0;if(j>>>0>>0){a=0;return a|0}k=j-b|0;f=e>>>3;do if(e>>>0<256){e=c[i+8>>2]|0;d=c[i+12>>2]|0;if((d|0)==(e|0)){c[5260]=c[5260]&~(1<>2]=d;c[d+8>>2]=e;break}}else{h=c[i+24>>2]|0;d=c[i+12>>2]|0;do if((d|0)==(i|0)){f=i+16|0;e=f+4|0;d=c[e>>2]|0;if(!d){d=c[f>>2]|0;if(!d){f=0;break}else g=f}else g=e;while(1){f=d+20|0;e=c[f>>2]|0;if(e|0){d=e;g=f;continue}e=d+16|0;f=c[e>>2]|0;if(!f)break;else{d=f;g=e}}c[g>>2]=0;f=d}else{f=c[i+8>>2]|0;c[f+12>>2]=d;c[d+8>>2]=f;f=d}while(0);if(h|0){d=c[i+28>>2]|0;e=21344+(d<<2)|0;if((i|0)==(c[e>>2]|0)){c[e>>2]=f;if(!f){c[5261]=c[5261]&~(1<>2]|0)!=(i|0)&1)<<2)>>2]=f;if(!f)break}c[f+24>>2]=h;d=i+16|0;e=c[d>>2]|0;if(e|0){c[f+16>>2]=e;c[e+24>>2]=f}d=c[d+4>>2]|0;if(d|0){c[f+20>>2]=d;c[d+24>>2]=f}}}while(0);d=l&1;if(k>>>0<16){c[m>>2]=j|d|2;m=a+j+4|0;c[m>>2]=c[m>>2]|1;return a|0}else{l=a+b|0;c[m>>2]=d|b|2;c[l+4>>2]=k|3;m=l+k+4|0;c[m>>2]=c[m>>2]|1;ak(l,k);return a|0}return 0}function ak(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0;j=a+b|0;d=c[a+4>>2]|0;do if(!(d&1)){e=c[a>>2]|0;if(!(d&3))return;g=a+(0-e)|0;h=e+b|0;if((g|0)==(c[5265]|0)){a=j+4|0;d=c[a>>2]|0;if((d&3|0)!=3){i=g;d=h;break}c[5262]=h;c[a>>2]=d&-2;c[g+4>>2]=h|1;c[g+h>>2]=h;return}b=e>>>3;if(e>>>0<256){a=c[g+8>>2]|0;d=c[g+12>>2]|0;if((d|0)==(a|0)){c[5260]=c[5260]&~(1<>2]=d;c[d+8>>2]=a;i=g;d=h;break}}f=c[g+24>>2]|0;a=c[g+12>>2]|0;do if((a|0)==(g|0)){b=g+16|0;d=b+4|0;a=c[d>>2]|0;if(!a){a=c[b>>2]|0;if(!a){a=0;break}else d=b}while(1){b=a+20|0;e=c[b>>2]|0;if(e|0){a=e;d=b;continue}b=a+16|0;e=c[b>>2]|0;if(!e)break;else{a=e;d=b}}c[d>>2]=0}else{i=c[g+8>>2]|0;c[i+12>>2]=a;c[a+8>>2]=i}while(0);if(f){d=c[g+28>>2]|0;b=21344+(d<<2)|0;if((g|0)==(c[b>>2]|0)){c[b>>2]=a;if(!a){c[5261]=c[5261]&~(1<>2]|0)!=(g|0)&1)<<2)>>2]=a;if(!a){i=g;d=h;break}}c[a+24>>2]=f;d=g+16|0;b=c[d>>2]|0;if(b|0){c[a+16>>2]=b;c[b+24>>2]=a}d=c[d+4>>2]|0;if(d){c[a+20>>2]=d;c[d+24>>2]=a;i=g;d=h}else{i=g;d=h}}else{i=g;d=h}}else{i=a;d=b}while(0);a=j+4|0;e=c[a>>2]|0;if(!(e&2)){a=c[5265]|0;if((j|0)==(c[5266]|0)){j=(c[5263]|0)+d|0;c[5263]=j;c[5266]=i;c[i+4>>2]=j|1;if((i|0)!=(a|0))return;c[5265]=0;c[5262]=0;return}if((j|0)==(a|0)){j=(c[5262]|0)+d|0;c[5262]=j;c[5265]=i;c[i+4>>2]=j|1;c[i+j>>2]=j;return}g=(e&-8)+d|0;b=e>>>3;do if(e>>>0<256){d=c[j+8>>2]|0;a=c[j+12>>2]|0;if((a|0)==(d|0)){c[5260]=c[5260]&~(1<>2]=a;c[a+8>>2]=d;break}}else{f=c[j+24>>2]|0;a=c[j+12>>2]|0;do if((a|0)==(j|0)){b=j+16|0;d=b+4|0;a=c[d>>2]|0;if(!a){a=c[b>>2]|0;if(!a){b=0;break}else d=b}while(1){b=a+20|0;e=c[b>>2]|0;if(e|0){a=e;d=b;continue}b=a+16|0;e=c[b>>2]|0;if(!e)break;else{a=e;d=b}}c[d>>2]=0;b=a}else{b=c[j+8>>2]|0;c[b+12>>2]=a;c[a+8>>2]=b;b=a}while(0);if(f|0){a=c[j+28>>2]|0;d=21344+(a<<2)|0;if((j|0)==(c[d>>2]|0)){c[d>>2]=b;if(!b){c[5261]=c[5261]&~(1<>2]|0)!=(j|0)&1)<<2)>>2]=b;if(!b)break}c[b+24>>2]=f;a=j+16|0;d=c[a>>2]|0;if(d|0){c[b+16>>2]=d;c[d+24>>2]=b}a=c[a+4>>2]|0;if(a|0){c[b+20>>2]=a;c[a+24>>2]=b}}}while(0);c[i+4>>2]=g|1;c[i+g>>2]=g;if((i|0)==(c[5265]|0)){c[5262]=g;return}else d=g}else{c[a>>2]=e&-2;c[i+4>>2]=d|1;c[i+d>>2]=d}a=d>>>3;if(d>>>0<256){b=21080+(a<<1<<2)|0;d=c[5260]|0;a=1<>2]|0}c[d>>2]=i;c[a+12>>2]=i;c[i+8>>2]=a;c[i+12>>2]=b;return}a=d>>>8;if(a)if(d>>>0>16777215)a=31;else{h=(a+1048320|0)>>>16&8;j=a<>>16&4;j=j<>>16&2;a=14-(g|h|a)+(j<>>15)|0;a=d>>>(a+7|0)&1|a<<1}else a=0;f=21344+(a<<2)|0;c[i+28>>2]=a;c[i+20>>2]=0;c[i+16>>2]=0;b=c[5261]|0;e=1<>2]=i;c[i+24>>2]=f;c[i+12>>2]=i;c[i+8>>2]=i;return}b=d<<((a|0)==31?0:25-(a>>>1)|0);e=c[f>>2]|0;while(1){if((c[e+4>>2]&-8|0)==(d|0)){a=69;break}f=e+16+(b>>>31<<2)|0;a=c[f>>2]|0;if(!a){a=68;break}else{b=b<<1;e=a}}if((a|0)==68){c[f>>2]=i;c[i+24>>2]=e;c[i+12>>2]=i;c[i+8>>2]=i;return}else if((a|0)==69){h=e+8|0;j=c[h>>2]|0;c[j+12>>2]=i;c[h>>2]=i;c[i+8>>2]=j;c[i+12>>2]=e;c[i+24>>2]=0;return}}function bk(a){a=a|0;var b=0,d=0;b=l;l=l+16|0;d=b;c[d>>2]=hk(c[a+60>>2]|0)|0;a=dk(fb(6,d|0)|0)|0;l=b;return a|0}function ck(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0;f=l;l=l+32|0;g=f;e=f+20|0;c[g>>2]=c[a+60>>2];c[g+4>>2]=0;c[g+8>>2]=b;c[g+12>>2]=e;c[g+16>>2]=d;if((dk(Oa(140,g|0)|0)|0)<0){c[e>>2]=-1;a=-1}else a=c[e>>2]|0;l=f;return a|0}function dk(a){a=a|0;if(a>>>0>4294963200){c[(ek()|0)>>2]=0-a;a=-1}return a|0}function ek(){return (fk()|0)+64|0}function fk(){return gk()|0}function gk(){return 2892}function hk(a){a=a|0;return a|0}function ik(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0;g=l;l=l+32|0;f=g;c[b+36>>2]=6;if((c[b>>2]&64|0)==0?(c[f>>2]=c[b+60>>2],c[f+4>>2]=21523,c[f+8>>2]=g+16,fc(54,f|0)|0):0)a[b+75>>0]=-1;f=jk(b,d,e)|0;l=g;return f|0}function jk(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0;n=l;l=l+48|0;k=n+16|0;g=n;f=n+32|0;i=a+28|0;e=c[i>>2]|0;c[f>>2]=e;j=a+20|0;e=(c[j>>2]|0)-e|0;c[f+4>>2]=e;c[f+8>>2]=b;c[f+12>>2]=d;e=e+d|0;h=a+60|0;c[g>>2]=c[h>>2];c[g+4>>2]=f;c[g+8>>2]=2;g=dk(Qa(146,g|0)|0)|0;a:do if((e|0)!=(g|0)){b=2;while(1){if((g|0)<0)break;e=e-g|0;p=c[f+4>>2]|0;o=g>>>0>p>>>0;f=o?f+8|0:f;b=(o<<31>>31)+b|0;p=g-(o?p:0)|0;c[f>>2]=(c[f>>2]|0)+p;o=f+4|0;c[o>>2]=(c[o>>2]|0)-p;c[k>>2]=c[h>>2];c[k+4>>2]=f;c[k+8>>2]=b;g=dk(Qa(146,k|0)|0)|0;if((e|0)==(g|0)){m=3;break a}}c[a+16>>2]=0;c[i>>2]=0;c[j>>2]=0;c[a>>2]=c[a>>2]|32;if((b|0)==2)d=0;else d=d-(c[f+4>>2]|0)|0}else m=3;while(0);if((m|0)==3){p=c[a+44>>2]|0;c[a+16>>2]=p+(c[a+48>>2]|0);c[i>>2]=p;c[j>>2]=p}l=n;return d|0}function kk(){return 21536}function lk(){return}function mk(a,b){a=a|0;b=b|0;var d=0,e=0;d=l;l=l+16|0;e=d;lk();c[e>>2]=a;c[e+4>>2]=b;b=dk(Ya(91,e|0)|0)|0;l=d;return b|0}function nk(b,d){b=b|0;d=d|0;var e=0,f=0,g=0;f=d&255;a:do if(!f)b=b+(ok(b)|0)|0;else{if(b&3){e=d&255;do{g=a[b>>0]|0;if(g<<24>>24==0?1:g<<24>>24==e<<24>>24)break a;b=b+1|0}while((b&3|0)!=0)}f=P(f,16843009)|0;e=c[b>>2]|0;b:do if(!((e&-2139062144^-2139062144)&e+-16843009))do{g=e^f;if((g&-2139062144^-2139062144)&g+-16843009|0)break b;b=b+4|0;e=c[b>>2]|0}while(!((e&-2139062144^-2139062144)&e+-16843009|0));while(0);e=d&255;while(1){g=a[b>>0]|0;if(g<<24>>24==0?1:g<<24>>24==e<<24>>24)break;else b=b+1|0}}while(0);return b|0}function ok(b){b=b|0;var d=0,e=0,f=0;f=b;a:do if(!(f&3))e=4;else{d=f;while(1){if(!(a[b>>0]|0)){b=d;break a}b=b+1|0;d=b;if(!(d&3)){e=4;break}}}while(0);if((e|0)==4){while(1){d=c[b>>2]|0;if(!((d&-2139062144^-2139062144)&d+-16843009))b=b+4|0;else break}if((d&255)<<24>>24)do b=b+1|0;while((a[b>>0]|0)!=0)}return b-f|0}function pk(b,c){b=b|0;c=c|0;var d=0,e=0;d=a[b>>0]|0;e=a[c>>0]|0;if(d<<24>>24==0?1:d<<24>>24!=e<<24>>24)b=e;else{do{b=b+1|0;c=c+1|0;d=a[b>>0]|0;e=a[c>>0]|0}while(!(d<<24>>24==0?1:d<<24>>24!=e<<24>>24));b=e}return (d&255)-(b&255)|0}function qk(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0;h=d&255;f=(e|0)!=0;a:do if(f&(b&3|0)!=0){g=d&255;while(1){if((a[b>>0]|0)==g<<24>>24){i=6;break a}b=b+1|0;e=e+-1|0;f=(e|0)!=0;if(!(f&(b&3|0)!=0)){i=5;break}}}else i=5;while(0);if((i|0)==5)if(f)i=6;else e=0;b:do if((i|0)==6){g=d&255;if((a[b>>0]|0)!=g<<24>>24){f=P(h,16843009)|0;c:do if(e>>>0>3)while(1){h=c[b>>2]^f;if((h&-2139062144^-2139062144)&h+-16843009|0)break;b=b+4|0;e=e+-4|0;if(e>>>0<=3){i=11;break c}}else i=11;while(0);if((i|0)==11)if(!e){e=0;break}while(1){if((a[b>>0]|0)==g<<24>>24)break b;b=b+1|0;e=e+-1|0;if(!e){e=0;break}}}}while(0);return (e|0?b:0)|0}function rk(a){a=a|0;var b=0,c=0;c=(ok(a)|0)+1|0;b=Yj(c)|0;if(!b)b=0;else Ox(b|0,a|0,c|0)|0;return b|0}function sk(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0;f=l;l=l+16|0;g=f;c[g>>2]=e;e=tk(a,b,d,g)|0;l=f;return e|0}function tk(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0,m=0,n=0;n=l;l=l+128|0;g=n+124|0;m=n;h=m;i=3668;j=h+124|0;do{c[h>>2]=c[i>>2];h=h+4|0;i=i+4|0}while((h|0)<(j|0));if((d+-1|0)>>>0>2147483646)if(!d){b=g;d=1;k=4}else{c[(ek()|0)>>2]=75;d=-1}else k=4;if((k|0)==4){k=-2-b|0;k=d>>>0>k>>>0?k:d;c[m+48>>2]=k;g=m+20|0;c[g>>2]=b;c[m+44>>2]=b;d=b+k|0;b=m+16|0;c[b>>2]=d;c[m+28>>2]=d;d=uk(m,e,f)|0;if(k){m=c[g>>2]|0;a[m+(((m|0)==(c[b>>2]|0))<<31>>31)>>0]=0}}l=n;return d|0}function uk(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0;s=l;l=l+224|0;n=s+120|0;p=s+80|0;q=s;r=s+136|0;f=p;g=f+40|0;do{c[f>>2]=0;f=f+4|0}while((f|0)<(g|0));c[n>>2]=c[e>>2];if((vk(0,d,n,q,p)|0)<0)e=-1;else{if((c[b+76>>2]|0)>-1)o=wk(b)|0;else o=0;e=c[b>>2]|0;m=e&32;if((a[b+74>>0]|0)<1)c[b>>2]=e&-33;f=b+48|0;if(!(c[f>>2]|0)){g=b+44|0;h=c[g>>2]|0;c[g>>2]=r;i=b+28|0;c[i>>2]=r;j=b+20|0;c[j>>2]=r;c[f>>2]=80;k=b+16|0;c[k>>2]=r+80;e=vk(b,d,n,q,p)|0;if(h){Dc[c[b+36>>2]&31](b,0,0)|0;e=(c[j>>2]|0)==0?-1:e;c[g>>2]=h;c[f>>2]=0;c[k>>2]=0;c[i>>2]=0;c[j>>2]=0}}else e=vk(b,d,n,q,p)|0;f=c[b>>2]|0;c[b>>2]=f|m;if(o|0)xk(b);e=(f&32|0)==0?e:-1}l=s;return e|0}function vk(d,e,f,g,i){d=d|0;e=e|0;f=f|0;g=g|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0;H=l;l=l+64|0;D=H+16|0;E=H;B=H+24|0;F=H+8|0;G=H+20|0;c[D>>2]=e;x=(d|0)!=0;y=B+40|0;z=y;B=B+39|0;C=F+4|0;k=0;j=0;p=0;a:while(1){do if((j|0)>-1)if((k|0)>(2147483647-j|0)){c[(ek()|0)>>2]=75;j=-1;break}else{j=k+j|0;break}while(0);k=a[e>>0]|0;if(!(k<<24>>24)){w=87;break}else m=e;b:while(1){switch(k<<24>>24){case 37:{k=m;w=9;break b}case 0:{k=m;break b}default:{}}v=m+1|0;c[D>>2]=v;k=a[v>>0]|0;m=v}c:do if((w|0)==9)while(1){w=0;if((a[m+1>>0]|0)!=37)break c;k=k+1|0;m=m+2|0;c[D>>2]=m;if((a[m>>0]|0)==37)w=9;else break}while(0);k=k-e|0;if(x)yk(d,e,k);if(k|0){e=m;continue}n=m+1|0;k=(a[n>>0]|0)+-48|0;if(k>>>0<10){v=(a[m+2>>0]|0)==36;u=v?k:-1;p=v?1:p;n=v?m+3|0:n}else u=-1;c[D>>2]=n;k=a[n>>0]|0;m=(k<<24>>24)+-32|0;d:do if(m>>>0<32){o=0;q=k;while(1){k=1<>2]=n;k=a[n>>0]|0;m=(k<<24>>24)+-32|0;if(m>>>0>=32)break;else q=k}}else o=0;while(0);if(k<<24>>24==42){m=n+1|0;k=(a[m>>0]|0)+-48|0;if(k>>>0<10?(a[n+2>>0]|0)==36:0){c[i+(k<<2)>>2]=10;k=c[g+((a[m>>0]|0)+-48<<3)>>2]|0;p=1;n=n+3|0}else{if(p|0){j=-1;break}if(x){p=(c[f>>2]|0)+(4-1)&~(4-1);k=c[p>>2]|0;c[f>>2]=p+4;p=0;n=m}else{k=0;p=0;n=m}}c[D>>2]=n;v=(k|0)<0;k=v?0-k|0:k;o=v?o|8192:o}else{k=zk(D)|0;if((k|0)<0){j=-1;break}n=c[D>>2]|0}do if((a[n>>0]|0)==46){if((a[n+1>>0]|0)!=42){c[D>>2]=n+1;m=zk(D)|0;n=c[D>>2]|0;break}q=n+2|0;m=(a[q>>0]|0)+-48|0;if(m>>>0<10?(a[n+3>>0]|0)==36:0){c[i+(m<<2)>>2]=10;m=c[g+((a[q>>0]|0)+-48<<3)>>2]|0;n=n+4|0;c[D>>2]=n;break}if(p|0){j=-1;break a}if(x){v=(c[f>>2]|0)+(4-1)&~(4-1);m=c[v>>2]|0;c[f>>2]=v+4}else m=0;c[D>>2]=q;n=q}else m=-1;while(0);t=0;while(1){if(((a[n>>0]|0)+-65|0)>>>0>57){j=-1;break a}v=n+1|0;c[D>>2]=v;q=a[(a[n>>0]|0)+-65+(14403+(t*58|0))>>0]|0;r=q&255;if((r+-1|0)>>>0<8){t=r;n=v}else break}if(!(q<<24>>24)){j=-1;break}s=(u|0)>-1;do if(q<<24>>24==19)if(s){j=-1;break a}else w=49;else{if(s){c[i+(u<<2)>>2]=r;s=g+(u<<3)|0;u=c[s+4>>2]|0;w=E;c[w>>2]=c[s>>2];c[w+4>>2]=u;w=49;break}if(!x){j=0;break a}Ak(E,r,f)}while(0);if((w|0)==49?(w=0,!x):0){k=0;e=v;continue}n=a[n>>0]|0;n=(t|0)!=0&(n&15|0)==3?n&-33:n;s=o&-65537;u=(o&8192|0)==0?o:s;e:do switch(n|0){case 110:switch((t&255)<<24>>24){case 0:{c[c[E>>2]>>2]=j;k=0;e=v;continue a}case 1:{c[c[E>>2]>>2]=j;k=0;e=v;continue a}case 2:{k=c[E>>2]|0;c[k>>2]=j;c[k+4>>2]=((j|0)<0)<<31>>31;k=0;e=v;continue a}case 3:{b[c[E>>2]>>1]=j;k=0;e=v;continue a}case 4:{a[c[E>>2]>>0]=j;k=0;e=v;continue a}case 6:{c[c[E>>2]>>2]=j;k=0;e=v;continue a}case 7:{k=c[E>>2]|0;c[k>>2]=j;c[k+4>>2]=((j|0)<0)<<31>>31;k=0;e=v;continue a}default:{k=0;e=v;continue a}}case 112:{n=120;m=m>>>0>8?m:8;e=u|8;w=61;break}case 88:case 120:{e=u;w=61;break}case 111:{n=E;e=c[n>>2]|0;n=c[n+4>>2]|0;r=Ck(e,n,y)|0;s=z-r|0;o=0;q=14867;m=(u&8|0)==0|(m|0)>(s|0)?m:s+1|0;s=u;w=67;break}case 105:case 100:{n=E;e=c[n>>2]|0;n=c[n+4>>2]|0;if((n|0)<0){e=Hx(0,0,e|0,n|0)|0;n=A;o=E;c[o>>2]=e;c[o+4>>2]=n;o=1;q=14867;w=66;break e}else{o=(u&2049|0)!=0&1;q=(u&2048|0)==0?((u&1|0)==0?14867:14869):14868;w=66;break e}}case 117:{n=E;o=0;q=14867;e=c[n>>2]|0;n=c[n+4>>2]|0;w=66;break}case 99:{a[B>>0]=c[E>>2];e=B;o=0;q=14867;r=y;n=1;m=s;break}case 109:{n=Ek(c[(ek()|0)>>2]|0)|0;w=71;break}case 115:{n=c[E>>2]|0;n=n|0?n:14877;w=71;break}case 67:{c[F>>2]=c[E>>2];c[C>>2]=0;c[E>>2]=F;r=-1;n=F;w=75;break}case 83:{e=c[E>>2]|0;if(!m){Fk(d,32,k,0,u);e=0;w=84}else{r=m;n=e;w=75}break}case 65:case 71:case 70:case 69:case 97:case 103:case 102:case 101:{k=Hk(d,+h[E>>3],k,m,u,n)|0;e=v;continue a}default:{o=0;q=14867;r=y;n=m;m=u}}while(0);f:do if((w|0)==61){u=E;t=c[u>>2]|0;u=c[u+4>>2]|0;r=Bk(t,u,y,n&32)|0;q=(e&8|0)==0|(t|0)==0&(u|0)==0;o=q?0:2;q=q?14867:14867+(n>>4)|0;s=e;e=t;n=u;w=67}else if((w|0)==66){r=Dk(e,n,y)|0;s=u;w=67}else if((w|0)==71){w=0;u=qk(n,0,m)|0;t=(u|0)==0;e=n;o=0;q=14867;r=t?n+m|0:u;n=t?m:u-n|0;m=s}else if((w|0)==75){w=0;q=n;e=0;m=0;while(1){o=c[q>>2]|0;if(!o)break;m=Gk(G,o)|0;if((m|0)<0|m>>>0>(r-e|0)>>>0)break;e=m+e|0;if(r>>>0>e>>>0)q=q+4|0;else break}if((m|0)<0){j=-1;break a}Fk(d,32,k,e,u);if(!e){e=0;w=84}else{o=0;while(1){m=c[n>>2]|0;if(!m){w=84;break f}m=Gk(G,m)|0;o=m+o|0;if((o|0)>(e|0)){w=84;break f}yk(d,G,m);if(o>>>0>=e>>>0){w=84;break}else n=n+4|0}}}while(0);if((w|0)==67){w=0;n=(e|0)!=0|(n|0)!=0;u=(m|0)!=0|n;n=((n^1)&1)+(z-r)|0;e=u?r:y;r=y;n=u?((m|0)>(n|0)?m:n):m;m=(m|0)>-1?s&-65537:s}else if((w|0)==84){w=0;Fk(d,32,k,e,u^8192);k=(k|0)>(e|0)?k:e;e=v;continue}t=r-e|0;s=(n|0)<(t|0)?t:n;u=s+o|0;k=(k|0)<(u|0)?u:k;Fk(d,32,k,u,m);yk(d,q,o);Fk(d,48,k,u,m^65536);Fk(d,48,s,t,0);yk(d,e,t);Fk(d,32,k,u,m^8192);e=v}g:do if((w|0)==87)if(!d)if(!p)j=0;else{j=1;while(1){e=c[i+(j<<2)>>2]|0;if(!e)break;Ak(g+(j<<3)|0,e,f);j=j+1|0;if((j|0)>=10){j=1;break g}}while(1){if(c[i+(j<<2)>>2]|0){j=-1;break g}j=j+1|0;if((j|0)>=10){j=1;break}}}while(0);l=H;return j|0}function wk(a){a=a|0;return 0}function xk(a){a=a|0;return}function yk(a,b,d){a=a|0;b=b|0;d=d|0;if(!(c[a>>2]&32))Tk(b,d,a)|0;return}function zk(b){b=b|0;var d=0,e=0,f=0;e=c[b>>2]|0;f=(a[e>>0]|0)+-48|0;if(f>>>0<10){d=0;do{d=f+(d*10|0)|0;e=e+1|0;c[b>>2]=e;f=(a[e>>0]|0)+-48|0}while(f>>>0<10)}else d=0;return d|0}function Ak(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0.0;a:do if(b>>>0<=20)do switch(b|0){case 9:{e=(c[d>>2]|0)+(4-1)&~(4-1);b=c[e>>2]|0;c[d>>2]=e+4;c[a>>2]=b;break a}case 10:{e=(c[d>>2]|0)+(4-1)&~(4-1);b=c[e>>2]|0;c[d>>2]=e+4;e=a;c[e>>2]=b;c[e+4>>2]=((b|0)<0)<<31>>31;break a}case 11:{e=(c[d>>2]|0)+(4-1)&~(4-1);b=c[e>>2]|0;c[d>>2]=e+4;e=a;c[e>>2]=b;c[e+4>>2]=0;break a}case 12:{e=(c[d>>2]|0)+(8-1)&~(8-1);b=e;f=c[b>>2]|0;b=c[b+4>>2]|0;c[d>>2]=e+8;e=a;c[e>>2]=f;c[e+4>>2]=b;break a}case 13:{f=(c[d>>2]|0)+(4-1)&~(4-1);e=c[f>>2]|0;c[d>>2]=f+4;e=(e&65535)<<16>>16;f=a;c[f>>2]=e;c[f+4>>2]=((e|0)<0)<<31>>31;break a}case 14:{f=(c[d>>2]|0)+(4-1)&~(4-1);e=c[f>>2]|0;c[d>>2]=f+4;f=a;c[f>>2]=e&65535;c[f+4>>2]=0;break a}case 15:{f=(c[d>>2]|0)+(4-1)&~(4-1);e=c[f>>2]|0;c[d>>2]=f+4;e=(e&255)<<24>>24;f=a;c[f>>2]=e;c[f+4>>2]=((e|0)<0)<<31>>31;break a}case 16:{f=(c[d>>2]|0)+(4-1)&~(4-1);e=c[f>>2]|0;c[d>>2]=f+4;f=a;c[f>>2]=e&255;c[f+4>>2]=0;break a}case 17:{f=(c[d>>2]|0)+(8-1)&~(8-1);g=+h[f>>3];c[d>>2]=f+8;h[a>>3]=g;break a}case 18:{f=(c[d>>2]|0)+(8-1)&~(8-1);g=+h[f>>3];c[d>>2]=f+8;h[a>>3]=g;break a}default:break a}while(0);while(0);return}function Bk(b,c,e,f){b=b|0;c=c|0;e=e|0;f=f|0;if(!((b|0)==0&(c|0)==0))do{e=e+-1|0;a[e>>0]=d[14915+(b&15)>>0]|0|f;b=Mx(b|0,c|0,4)|0;c=A}while(!((b|0)==0&(c|0)==0));return e|0}function Ck(b,c,d){b=b|0;c=c|0;d=d|0;if(!((b|0)==0&(c|0)==0))do{d=d+-1|0;a[d>>0]=b&7|48;b=Mx(b|0,c|0,3)|0;c=A}while(!((b|0)==0&(c|0)==0));return d|0}function Dk(b,c,d){b=b|0;c=c|0;d=d|0;var e=0;if(c>>>0>0|(c|0)==0&b>>>0>4294967295){while(1){e=Xx(b|0,c|0,10,0)|0;d=d+-1|0;a[d>>0]=e&255|48;e=b;b=Rx(b|0,c|0,10,0)|0;if(!(c>>>0>9|(c|0)==9&e>>>0>4294967295))break;else c=A}c=b}else c=b;if(c)while(1){d=d+-1|0;a[d>>0]=(c>>>0)%10|0|48;if(c>>>0<10)break;else c=(c>>>0)/10|0}return d|0}function Ek(a){a=a|0;return Ok(a,c[(Nk()|0)+188>>2]|0)|0}function Fk(a,b,c,d,e){a=a|0;b=b|0;c=c|0;d=d|0;e=e|0;var f=0,g=0;g=l;l=l+256|0;f=g;if((c|0)>(d|0)&(e&73728|0)==0){e=c-d|0;Ix(f|0,b|0,(e>>>0<256?e:256)|0)|0;if(e>>>0>255){b=c-d|0;do{yk(a,f,256);e=e+-256|0}while(e>>>0>255);e=b&255}yk(a,f,e)}l=g;return}function Gk(a,b){a=a|0;b=b|0;if(!a)a=0;else a=Lk(a,b,0)|0;return a|0}function Hk(b,e,f,g,h,i){b=b|0;e=+e;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0.0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0;H=l;l=l+560|0;m=H+8|0;u=H;G=H+524|0;F=G;n=H+512|0;c[u>>2]=0;E=n+12|0;Ik(e)|0;if((A|0)<0){e=-e;C=1;B=14884}else{C=(h&2049|0)!=0&1;B=(h&2048|0)==0?((h&1|0)==0?14885:14890):14887}Ik(e)|0;D=A&2146435072;do if(D>>>0<2146435072|(D|0)==2146435072&0<0){r=+Jk(e,u)*2.0;j=r!=0.0;if(j)c[u>>2]=(c[u>>2]|0)+-1;w=i|32;if((w|0)==97){s=i&32;q=(s|0)==0?B:B+9|0;p=C|2;j=12-g|0;do if(!(g>>>0>11|(j|0)==0)){e=8.0;do{j=j+-1|0;e=e*16.0}while((j|0)!=0);if((a[q>>0]|0)==45){e=-(e+(-r-e));break}else{e=r+e-e;break}}else e=r;while(0);k=c[u>>2]|0;j=(k|0)<0?0-k|0:k;j=Dk(j,((j|0)<0)<<31>>31,E)|0;if((j|0)==(E|0)){j=n+11|0;a[j>>0]=48}a[j+-1>>0]=(k>>31&2)+43;o=j+-2|0;a[o>>0]=i+15;n=(g|0)<1;m=(h&8|0)==0;j=G;do{D=~~e;k=j+1|0;a[j>>0]=d[14915+D>>0]|s;e=(e-+(D|0))*16.0;if((k-F|0)==1?!(m&(n&e==0.0)):0){a[k>>0]=46;j=j+2|0}else j=k}while(e!=0.0);D=j-F|0;F=E-o|0;E=(g|0)!=0&(D+-2|0)<(g|0)?g+2|0:D;j=F+p+E|0;Fk(b,32,f,j,h);yk(b,q,p);Fk(b,48,f,j,h^65536);yk(b,G,D);Fk(b,48,E-D|0,0,0);yk(b,o,F);Fk(b,32,f,j,h^8192);break}k=(g|0)<0?6:g;if(j){j=(c[u>>2]|0)+-28|0;c[u>>2]=j;e=r*268435456.0}else{e=r;j=c[u>>2]|0}D=(j|0)<0?m:m+288|0;m=D;do{y=~~e>>>0;c[m>>2]=y;m=m+4|0;e=(e-+(y>>>0))*1.0e9}while(e!=0.0);if((j|0)>0){n=D;p=m;while(1){o=(j|0)<29?j:29;j=p+-4|0;if(j>>>0>=n>>>0){m=0;do{x=Vx(c[j>>2]|0,0,o|0)|0;x=Kx(x|0,A|0,m|0,0)|0;y=A;v=Xx(x|0,y|0,1e9,0)|0;c[j>>2]=v;m=Rx(x|0,y|0,1e9,0)|0;j=j+-4|0}while(j>>>0>=n>>>0);if(m){n=n+-4|0;c[n>>2]=m}}m=p;while(1){if(m>>>0<=n>>>0)break;j=m+-4|0;if(!(c[j>>2]|0))m=j;else break}j=(c[u>>2]|0)-o|0;c[u>>2]=j;if((j|0)>0)p=m;else break}}else n=D;if((j|0)<0){g=((k+25|0)/9|0)+1|0;t=(w|0)==102;do{s=0-j|0;s=(s|0)<9?s:9;if(n>>>0>>0){o=(1<>>s;q=0;j=n;do{y=c[j>>2]|0;c[j>>2]=(y>>>s)+q;q=P(y&o,p)|0;j=j+4|0}while(j>>>0>>0);j=(c[n>>2]|0)==0?n+4|0:n;if(!q){n=j;j=m}else{c[m>>2]=q;n=j;j=m+4|0}}else{n=(c[n>>2]|0)==0?n+4|0:n;j=m}m=t?D:n;m=(j-m>>2|0)>(g|0)?m+(g<<2)|0:j;j=(c[u>>2]|0)+s|0;c[u>>2]=j}while((j|0)<0);j=n;g=m}else{j=n;g=m}y=D;if(j>>>0>>0){m=(y-j>>2)*9|0;o=c[j>>2]|0;if(o>>>0>=10){n=10;do{n=n*10|0;m=m+1|0}while(o>>>0>=n>>>0)}}else m=0;t=(w|0)==103;v=(k|0)!=0;n=k-((w|0)!=102?m:0)+((v&t)<<31>>31)|0;if((n|0)<(((g-y>>2)*9|0)+-9|0)){n=n+9216|0;s=D+4+(((n|0)/9|0)+-1024<<2)|0;n=((n|0)%9|0)+1|0;if((n|0)<9){o=10;do{o=o*10|0;n=n+1|0}while((n|0)!=9)}else o=10;p=c[s>>2]|0;q=(p>>>0)%(o>>>0)|0;n=(s+4|0)==(g|0);if(!(n&(q|0)==0)){r=(((p>>>0)/(o>>>0)|0)&1|0)==0?9007199254740992.0:9007199254740994.0;x=(o|0)/2|0;e=q>>>0>>0?.5:n&(q|0)==(x|0)?1.0:1.5;if(C){x=(a[B>>0]|0)==45;e=x?-e:e;r=x?-r:r}n=p-q|0;c[s>>2]=n;if(r+e!=r){x=n+o|0;c[s>>2]=x;if(x>>>0>999999999){m=s;while(1){n=m+-4|0;c[m>>2]=0;if(n>>>0>>0){j=j+-4|0;c[j>>2]=0}x=(c[n>>2]|0)+1|0;c[n>>2]=x;if(x>>>0>999999999)m=n;else break}}else n=s;m=(y-j>>2)*9|0;p=c[j>>2]|0;if(p>>>0>=10){o=10;do{o=o*10|0;m=m+1|0}while(p>>>0>=o>>>0)}}else n=s}else n=s;n=n+4|0;n=g>>>0>n>>>0?n:g;x=j}else{n=g;x=j}w=n;while(1){if(w>>>0<=x>>>0){u=0;break}j=w+-4|0;if(!(c[j>>2]|0))w=j;else{u=1;break}}g=0-m|0;do if(t){j=((v^1)&1)+k|0;if((j|0)>(m|0)&(m|0)>-5){o=i+-1|0;k=j+-1-m|0}else{o=i+-2|0;k=j+-1|0}j=h&8;if(!j){if(u?(z=c[w+-4>>2]|0,(z|0)!=0):0)if(!((z>>>0)%10|0)){n=0;j=10;do{j=j*10|0;n=n+1|0}while(!((z>>>0)%(j>>>0)|0|0))}else n=0;else 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Zk(a,b){a=a|0;b=b|0;var c=0;c=qk(a,0,b)|0;return ((c|0)==0?b:c-a|0)|0}function _k(){Ob(21624);return 21632}function $k(){gc(21624);return}function al(a){a=a|0;var b=0,d=0;do if(a){if((c[a+76>>2]|0)<=-1){b=bl(a)|0;break}d=(wk(a)|0)==0;b=bl(a)|0;if(!d)xk(a)}else{if(!(c[815]|0))b=0;else b=al(c[815]|0)|0;a=c[(_k()|0)>>2]|0;if(a)do{if((c[a+76>>2]|0)>-1)d=wk(a)|0;else d=0;if((c[a+20>>2]|0)>>>0>(c[a+28>>2]|0)>>>0)b=bl(a)|0|b;if(d|0)xk(a);a=c[a+56>>2]|0}while((a|0)!=0);$k()}while(0);return b|0}function bl(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0;b=a+20|0;h=a+28|0;if((c[b>>2]|0)>>>0>(c[h>>2]|0)>>>0?(Dc[c[a+36>>2]&31](a,0,0)|0,(c[b>>2]|0)==0):0)a=-1;else{d=a+4|0;e=c[d>>2]|0;f=a+8|0;g=c[f>>2]|0;if(e>>>0>>0)Dc[c[a+40>>2]&31](a,e-g|0,1)|0;c[a+16>>2]=0;c[h>>2]=0;c[b>>2]=0;c[f>>2]=0;c[d>>2]=0;a=0}return a|0}function cl(a){a=a|0;var b=0,e=0;e=l;l=l+16|0;b=e;if((dl(a)|0)==0?(Dc[c[a+32>>2]&31](a,b,1)|0)==1:0)a=d[b>>0]|0;else a=-1;l=e;return a|0}function dl(b){b=b|0;var d=0,e=0;d=b+74|0;e=a[d>>0]|0;a[d>>0]=e+255|e;d=b+20|0;e=b+28|0;if((c[d>>2]|0)>>>0>(c[e>>2]|0)>>>0)Dc[c[b+36>>2]&31](b,0,0)|0;c[b+16>>2]=0;c[e>>2]=0;c[d>>2]=0;d=c[b>>2]|0;if(!(d&4)){e=(c[b+44>>2]|0)+(c[b+48>>2]|0)|0;c[b+8>>2]=e;c[b+4>>2]=e;d=d<<27>>31}else{c[b>>2]=d|32;d=-1}return d|0}function el(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0;e=l;l=l+16|0;f=e;c[f>>2]=d;d=fl(a,b,f)|0;l=e;return d|0}function fl(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0;g=l;l=l+128|0;e=g;f=e;h=f+124|0;do{c[f>>2]=0;f=f+4|0}while((f|0)<(h|0));c[e+32>>2]=25;c[e+44>>2]=a;c[e+76>>2]=-1;c[e+84>>2]=a;h=hl(e,b,d)|0;l=g;return h|0}function gl(a,b,c){a=a|0;b=b|0;c=c|0;return Cl(a,b,c)|0}function hl(b,e,f){b=b|0;e=e|0;f=f|0;var i=0,j=0,k=0,m=0,n=0,o=0.0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0;Q=l;l=l+288|0;K=Q+8|0;L=Q+17|0;M=Q;N=Q+16|0;if((c[b+76>>2]|0)>-1)P=wk(b)|0;else P=0;i=a[e>>0]|0;a:do if(i<<24>>24){z=b+4|0;B=b+100|0;C=b+108|0;D=b+8|0;E=L+10|0;F=L+33|0;y=K+4|0;G=L+46|0;H=L+94|0;I=L+1|0;J=L+1|0;m=e;u=0;e=0;k=0;j=0;b:while(1){c:do if(!(il(i&255)|0)){i=i<<24>>24==37;d:do if(i){p=m+1|0;n=a[p>>0]|0;e:do switch(n<<24>>24){case 37:break d;case 42:{x=0;m=m+2|0;break}default:{i=(n&255)+-48|0;if(i>>>0<10?(a[m+2>>0]|0)==36:0){x=ll(f,i)|0;m=m+3|0;break e}m=(c[f>>2]|0)+(4-1)&~(4-1);x=c[m>>2]|0;c[f>>2]=m+4;m=p}}while(0);i=a[m>>0]|0;n=i&255;if((n+-48|0)>>>0<10){p=0;do{p=(p*10|0)+-48+n|0;m=m+1|0;i=a[m>>0]|0;n=i&255}while((n+-48|0)>>>0<10)}else p=0;i=i<<24>>24==109;w=(x|0)!=0;k=i?0:k;j=i?0:j;m=i?m+1|0:m;i=w&i;n=m+1|0;switch(a[m>>0]|0){case 104:{v=(a[n>>0]|0)==104;q=v?-2:-1;m=v?m+2|0:n;break}case 108:{v=(a[n>>0]|0)==108;q=v?3:1;m=v?m+2|0:n;break}case 106:{q=3;m=n;break}case 116:case 122:{q=1;m=n;break}case 76:{q=2;m=n;break}case 110:case 112:case 67:case 83:case 91:case 99:case 115:case 88:case 71:case 70:case 69:case 65:case 103:case 102:case 101:case 97:case 120:case 117:case 111:case 105:case 100:{q=0;break}default:{O=137;break b}}s=d[m>>0]|0;t=(s&47|0)==3;s=t?s|32:s;t=t?1:q;r=s&255;switch(r<<24>>24){case 99:{p=(p|0)>1?p:1;break}case 91:break;case 110:{ml(x,t,u,((u|0)<0)<<31>>31);n=u;break c}default:{jl(b,0);do{n=c[z>>2]|0;if(n>>>0<(c[B>>2]|0)>>>0){c[z>>2]=n+1;n=d[n>>0]|0}else n=kl(b)|0}while((il(n)|0)!=0);if(!(c[B>>2]|0))n=c[z>>2]|0;else{n=(c[z>>2]|0)+-1|0;c[z>>2]=n}u=(c[C>>2]|0)+u+n-(c[D>>2]|0)|0}}jl(b,p);n=c[z>>2]|0;q=c[B>>2]|0;if(n>>>0>>0)c[z>>2]=n+1;else{if((kl(b)|0)<0){O=137;break b}q=c[B>>2]|0}if(q|0)c[z>>2]=(c[z>>2]|0)+-1;f:do switch(r<<24>>24){case 91:case 99:case 115:{v=(s|0)==99;g:do if((s|16|0)==115){Ix(I|0,-1,256)|0;a[L>>0]=0;if((s|0)==115){a[F>>0]=0;a[E>>0]=0;a[E+1>>0]=0;a[E+2>>0]=0;a[E+3>>0]=0;a[E+4>>0]=0}}else{n=m+1|0;s=(a[n>>0]|0)==94;r=s&1;m=s?m+2|0:n;Ix(J|0,s&1|0,256)|0;a[L>>0]=0;switch(a[m>>0]|0){case 45:{n=G;O=64;break}case 93:{n=H;O=64;break}default:s=(r^1)&255}if((O|0)==64){O=0;s=(r^1)&255;a[n>>0]=s;m=m+1|0}while(1){n=a[m>>0]|0;h:do switch(n<<24>>24){case 0:{O=137;break b}case 93:break g;case 45:{r=m+1|0;n=a[r>>0]|0;switch(n<<24>>24){case 93:case 0:{n=45;break h}default:{}}m=a[m+-1>>0]|0;if((m&255)<(n&255)){m=m&255;do{m=m+1|0;a[L+m>>0]=s;n=a[r>>0]|0}while((m|0)<(n&255|0));m=r}else m=r;break}default:{}}while(0);a[L+((n&255)+1)>>0]=s;m=m+1|0}}while(0);n=v?p+1|0:31;s=(t|0)==1;i:do if(s){if(i){j=Yj(n<<2)|0;if(!j){k=0;j=0;i=1;O=137;break b}}else j=x;c[K>>2]=0;c[y>>2]=0;r=n;k=0;j:while(1){q=(j|0)==0;do{k:while(1){n=c[z>>2]|0;if(n>>>0<(c[B>>2]|0)>>>0){c[z>>2]=n+1;n=d[n>>0]|0}else n=kl(b)|0;if(!(a[L+(n+1)>>0]|0))break j;a[N>>0]=n;switch(nl(M,N,1,K)|0){case -1:{k=0;O=137;break b}case -2:break;default:break k}}if(!q){c[j+(k<<2)>>2]=c[M>>2];k=k+1|0}}while(!(i&(k|0)==(r|0)));k=r<<1|1;n=_j(j,k<<2)|0;if(!n){k=0;i=1;O=137;break b}else{t=r;r=k;j=n;k=t}}if(!(ol(K)|0)){k=0;O=137;break b}else{n=k;k=0;r=j}}else{if(i){k=Yj(n)|0;if(!k){k=0;j=0;i=1;O=137;break b}else{q=n;j=0}while(1){do{n=c[z>>2]|0;if(n>>>0<(c[B>>2]|0)>>>0){c[z>>2]=n+1;n=d[n>>0]|0}else n=kl(b)|0;if(!(a[L+(n+1)>>0]|0)){n=j;r=0;j=0;break i}a[k+j>>0]=n;j=j+1|0}while((j|0)!=(q|0));j=q<<1|1;n=_j(k,j)|0;if(!n){j=0;i=1;O=137;break b}else{t=q;q=j;k=n;j=t}}}if(!x){k=q;while(1){j=c[z>>2]|0;if(j>>>0>>0){c[z>>2]=j+1;j=d[j>>0]|0}else j=kl(b)|0;if(!(a[L+(j+1)>>0]|0)){n=0;k=0;r=0;j=0;break i}k=c[B>>2]|0}}else{n=0;k=q;while(1){j=c[z>>2]|0;if(j>>>0>>0){c[z>>2]=j+1;j=d[j>>0]|0}else j=kl(b)|0;if(!(a[L+(j+1)>>0]|0)){k=x;r=0;j=0;break i}a[x+n>>0]=j;n=n+1|0;k=c[B>>2]|0}}}while(0);if(!(c[B>>2]|0))q=c[z>>2]|0;else{q=(c[z>>2]|0)+-1|0;c[z>>2]=q}q=q-(c[D>>2]|0)+(c[C>>2]|0)|0;if(!q){O=139;break b}if(!((q|0)==(p|0)|v^1)){O=139;break b}do if(i)if(s){c[x>>2]=r;break}else{c[x>>2]=k;break}while(0);if(!v){if(r|0)c[r+(n<<2)>>2]=0;if(!k){k=0;break f}a[k+n>>0]=0}break}case 120:case 88:case 112:{n=16;O=125;break}case 111:{n=8;O=125;break}case 117:case 100:{n=10;O=125;break}case 105:{n=0;O=125;break}case 71:case 103:case 70:case 102:case 69:case 101:case 65:case 97:{o=+ql(b,t,0);if((c[C>>2]|0)==((c[D>>2]|0)-(c[z>>2]|0)|0)){O=139;break b}if(x)switch(t|0){case 0:{g[x>>2]=o;break f}case 1:{h[x>>3]=o;break f}case 2:{h[x>>3]=o;break f}default:break f}break}default:{}}while(0);do if((O|0)==125){O=0;n=pl(b,n,0,-1,-1)|0;if((c[C>>2]|0)==((c[D>>2]|0)-(c[z>>2]|0)|0)){O=139;break b}if(w&(s|0)==112){c[x>>2]=n;break}else{ml(x,t,n,A);break}}while(0);e=(w&1)+e|0;n=(c[C>>2]|0)+u+(c[z>>2]|0)-(c[D>>2]|0)|0;break c}while(0);m=m+(i&1)|0;jl(b,0);i=c[z>>2]|0;if(i>>>0<(c[B>>2]|0)>>>0){c[z>>2]=i+1;i=d[i>>0]|0}else i=kl(b)|0;if((i|0)!=(d[m>>0]|0)){O=22;break b}n=u+1|0}else{while(1){i=m+1|0;if(!(il(d[i>>0]|0)|0))break;else m=i}jl(b,0);do{i=c[z>>2]|0;if(i>>>0<(c[B>>2]|0)>>>0){c[z>>2]=i+1;i=d[i>>0]|0}else i=kl(b)|0}while((il(i)|0)!=0);if(!(c[B>>2]|0))i=c[z>>2]|0;else{i=(c[z>>2]|0)+-1|0;c[z>>2]=i}n=(c[C>>2]|0)+u+i-(c[D>>2]|0)|0}while(0);m=m+1|0;i=a[m>>0]|0;if(!(i<<24>>24))break a;else u=n}if((O|0)==22){if(c[B>>2]|0)c[z>>2]=(c[z>>2]|0)+-1;if((e|0)!=0|(i|0)>-1)break;else{i=0;O=138}}else if((O|0)==137){i=i&1;if(!e)O=138}else if((O|0)==139)i=i&1;if((O|0)==138)e=-1;if(i){Zj(k);Zj(j)}}else e=0;while(0);if(P|0)xk(b);l=Q;return e|0}function il(a){a=a|0;return ((a|0)==32|(a+-9|0)>>>0<5)&1|0}function jl(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;c[a+104>>2]=b;d=c[a+8>>2]|0;e=c[a+4>>2]|0;f=d-e|0;c[a+108>>2]=f;c[a+100>>2]=(b|0)!=0&(f|0)>(b|0)?e+b|0:d;return}function kl(b){b=b|0;var e=0,f=0,g=0,h=0,i=0,j=0,k=0;f=b+104|0;j=c[f>>2]|0;if((j|0)!=0?(c[b+108>>2]|0)>=(j|0):0)k=4;else{e=cl(b)|0;if((e|0)>=0){g=c[f>>2]|0;f=b+8|0;if(g){i=c[f>>2]|0;f=c[b+4>>2]|0;h=b+108|0;g=g-(c[h>>2]|0)|0;j=i;if((i-f|0)<(g|0)){i=j;g=j}else{i=f+(g+-1)|0;g=j}}else{g=c[f>>2]|0;h=b+108|0;i=g;f=c[b+4>>2]|0}c[b+100>>2]=i;if(g|0)c[h>>2]=g+1-f+(c[h>>2]|0);f=f+-1|0;if((d[f>>0]|0|0)!=(e|0))a[f>>0]=e}else k=4}if((k|0)==4){c[b+100>>2]=0;e=-1}return e|0}function ll(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;e=l;l=l+16|0;d=e;c[d>>2]=c[a>>2];while(1){f=(c[d>>2]|0)+(4-1)&~(4-1);a=c[f>>2]|0;c[d>>2]=f+4;if(b>>>0>1)b=b+-1|0;else break}l=e;return a|0}function ml(d,e,f,g){d=d|0;e=e|0;f=f|0;g=g|0;a:do if(d|0)switch(e|0){case -2:{a[d>>0]=f;break a}case -1:{b[d>>1]=f;break a}case 0:{c[d>>2]=f;break a}case 1:{c[d>>2]=f;break a}case 3:{e=d;c[e>>2]=f;c[e+4>>2]=g;break a}default:break a}while(0);return}function nl(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0,m=0;k=l;l=l+16|0;g=k;i=(f|0)==0?21636:f;f=c[i>>2]|0;a:do if(!d)if(!f)f=0;else j=17;else{h=(b|0)==0?g:b;if(!e)f=-2;else{if(!f){f=a[d>>0]|0;if(f<<24>>24>-1){c[h>>2]=f&255;f=f<<24>>24!=0&1;break}g=(c[c[(Bl()|0)+188>>2]>>2]|0)==0;f=a[d>>0]|0;if(g){c[h>>2]=f<<24>>24&57343;f=1;break}f=(f&255)+-194|0;if(f>>>0>50){j=17;break}f=c[3464+(f<<2)>>2]|0;g=e+-1|0;if(g){d=d+1|0;j=11}}else{g=e;j=11}b:do if((j|0)==11){b=a[d>>0]|0;m=(b&255)>>>3;if((m+-16|m+(f>>26))>>>0>7){j=17;break a}while(1){d=d+1|0;f=(b&255)+-128|f<<6;g=g+-1|0;if((f|0)>=0)break;if(!g)break b;b=a[d>>0]|0;if((b&-64)<<24>>24!=-128){j=17;break a}}c[i>>2]=0;c[h>>2]=f;f=e-g|0;break a}while(0);c[i>>2]=f;f=-2}}while(0);if((j|0)==17){c[i>>2]=0;c[(ek()|0)>>2]=84;f=-1}l=k;return f|0}function ol(a){a=a|0;if(!a)a=1;else a=(c[a>>2]|0)==0;return a&1|0}function pl(b,e,f,g,h){b=b|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0;a:do if(e>>>0>36){c[(ek()|0)>>2]=22;h=0;g=0}else{r=b+4|0;q=b+100|0;do{i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=kl(b)|0}while((il(i)|0)!=0);b:do switch(i|0){case 43:case 45:{i=((i|0)==45)<<31>>31;j=c[r>>2]|0;if(j>>>0<(c[q>>2]|0)>>>0){c[r>>2]=j+1;p=i;i=d[j>>0]|0;break b}else{p=i;i=kl(b)|0;break b}}default:p=0}while(0);j=(e|0)==0;do if((e|16|0)==16&(i|0)==48){i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=kl(b)|0;if((i|32|0)!=120)if(j){e=8;n=46;break}else{n=32;break}i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=kl(b)|0;if((d[16839+i>>0]|0)>15){g=(c[q>>2]|0)!=0;if(g)c[r>>2]=(c[r>>2]|0)+-1;if(!f){jl(b,0);h=0;g=0;break a}if(!g){h=0;g=0;break a}c[r>>2]=(c[r>>2]|0)+-1;h=0;g=0;break a}else{e=16;n=46}}else{e=j?10:e;if((d[16839+i>>0]|0)>>>0>>0)n=32;else{if(c[q>>2]|0)c[r>>2]=(c[r>>2]|0)+-1;jl(b,0);c[(ek()|0)>>2]=22;h=0;g=0;break a}}while(0);c:do if((n|0)==32)if((e|0)==10){e=i+-48|0;if(e>>>0<10){i=0;j=e;do{i=(i*10|0)+j|0;e=c[r>>2]|0;if(e>>>0<(c[q>>2]|0)>>>0){c[r>>2]=e+1;e=d[e>>0]|0}else e=kl(b)|0;j=e+-48|0}while(j>>>0<10&i>>>0<429496729);f=0}else{e=i;i=0;f=0}k=e+-48|0;if(k>>>0<10){j=e;do{e=Tx(i|0,f|0,10,0)|0;l=A;m=((k|0)<0)<<31>>31;o=~m;if(l>>>0>o>>>0|(l|0)==(o|0)&e>>>0>~k>>>0){e=10;n=72;break c}i=Kx(e|0,l|0,k|0,m|0)|0;f=A;e=c[r>>2]|0;if(e>>>0<(c[q>>2]|0)>>>0){c[r>>2]=e+1;j=d[e>>0]|0}else j=kl(b)|0;k=j+-48|0}while(k>>>0<10&(f>>>0<429496729|(f|0)==429496729&i>>>0<2576980378));if(k>>>0>9){j=p;e=f}else{e=10;n=72}}else{j=p;e=f}}else n=46;while(0);d:do if((n|0)==46){if(!(e+-1&e)){n=a[17095+((e*23|0)>>>5&7)>>0]|0;f=a[16839+i>>0]|0;j=f&255;if(j>>>0>>0){i=0;k=j;do{i=k|i<>2]|0;if(j>>>0<(c[q>>2]|0)>>>0){c[r>>2]=j+1;j=d[j>>0]|0}else j=kl(b)|0;f=a[16839+j>>0]|0;k=f&255}while(i>>>0<134217728&k>>>0>>0);k=0}else{j=i;k=0;i=0}l=Mx(-1,-1,n|0)|0;m=A;if((f&255)>>>0>=e>>>0|(k>>>0>m>>>0|(k|0)==(m|0)&i>>>0>l>>>0)){f=k;n=72;break}else j=k;while(1){i=Vx(i|0,j|0,n|0)|0;k=A;i=f&255|i;j=c[r>>2]|0;if(j>>>0<(c[q>>2]|0)>>>0){c[r>>2]=j+1;j=d[j>>0]|0}else j=kl(b)|0;f=a[16839+j>>0]|0;if((f&255)>>>0>=e>>>0|(k>>>0>m>>>0|(k|0)==(m|0)&i>>>0>l>>>0)){f=k;n=72;break d}else j=k}}f=a[16839+i>>0]|0;j=f&255;if(j>>>0>>0){i=0;k=j;do{i=k+(P(i,e)|0)|0;j=c[r>>2]|0;if(j>>>0<(c[q>>2]|0)>>>0){c[r>>2]=j+1;j=d[j>>0]|0}else j=kl(b)|0;f=a[16839+j>>0]|0;k=f&255}while(i>>>0<119304647&k>>>0>>0);k=0}else{j=i;i=0;k=0}if((f&255)>>>0>>0){n=Rx(-1,-1,e|0,0)|0;o=A;m=k;while(1){if(m>>>0>o>>>0|(m|0)==(o|0)&i>>>0>n>>>0){f=m;n=72;break d}k=Tx(i|0,m|0,e|0,0)|0;l=A;f=f&255;if(l>>>0>4294967295|(l|0)==-1&k>>>0>~f>>>0){f=m;n=72;break d}i=Kx(f|0,0,k|0,l|0)|0;k=A;j=c[r>>2]|0;if(j>>>0<(c[q>>2]|0)>>>0){c[r>>2]=j+1;j=d[j>>0]|0}else j=kl(b)|0;f=a[16839+j>>0]|0;if((f&255)>>>0>=e>>>0){f=k;n=72;break}else m=k}}else{f=k;n=72}}while(0);if((n|0)==72)if((d[16839+j>>0]|0)>>>0>>0){do{i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=kl(b)|0}while((d[16839+i>>0]|0)>>>0>>0);c[(ek()|0)>>2]=34;j=(g&1|0)==0&0==0?p:0;e=h;i=g}else{j=p;e=f}if(c[q>>2]|0)c[r>>2]=(c[r>>2]|0)+-1;if(!(e>>>0>>0|(e|0)==(h|0)&i>>>0>>0)){if(!((g&1|0)!=0|0!=0|(j|0)!=0)){c[(ek()|0)>>2]=34;g=Kx(g|0,h|0,-1,-1)|0;h=A;break}if(e>>>0>h>>>0|(e|0)==(h|0)&i>>>0>g>>>0){c[(ek()|0)>>2]=34;break}}g=((j|0)<0)<<31>>31;g=Hx(i^j|0,e^g|0,j|0,g|0)|0;h=A}while(0);A=h;return g|0}function ql(b,e,f){b=b|0;e=e|0;f=f|0;var g=0.0,h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0;switch(e|0){case 0:{l=-149;m=24;j=4;break}case 1:{l=-1074;m=53;j=4;break}case 2:{l=-1074;m=53;j=4;break}default:g=0.0}a:do if((j|0)==4){o=b+4|0;n=b+100|0;do{e=c[o>>2]|0;if(e>>>0<(c[n>>2]|0)>>>0){c[o>>2]=e+1;e=d[e>>0]|0}else e=kl(b)|0}while((il(e)|0)!=0);b:do switch(e|0){case 43:case 45:{i=1-(((e|0)==45&1)<<1)|0;e=c[o>>2]|0;if(e>>>0<(c[n>>2]|0)>>>0){c[o>>2]=e+1;h=d[e>>0]|0;break b}else{h=kl(b)|0;break b}}default:{h=e;i=1}}while(0);e=0;do{if((h|32|0)!=(a[16825+e>>0]|0))break;do if(e>>>0<7){h=c[o>>2]|0;if(h>>>0<(c[n>>2]|0)>>>0){c[o>>2]=h+1;h=d[h>>0]|0;break}else{h=kl(b)|0;break}}while(0);e=e+1|0}while(e>>>0<8);c:do switch(e|0){case 8:break;case 3:{j=23;break}default:{k=(f|0)!=0;if(k&e>>>0>3)if((e|0)==8)break c;else{j=23;break c}d:do if(!e){e=0;do{if((h|32|0)!=(a[16834+e>>0]|0))break d;do if(e>>>0<2){h=c[o>>2]|0;if(h>>>0<(c[n>>2]|0)>>>0){c[o>>2]=h+1;h=d[h>>0]|0;break}else{h=kl(b)|0;break}}while(0);e=e+1|0}while(e>>>0<3)}while(0);switch(e|0){case 3:{e=c[o>>2]|0;if(e>>>0<(c[n>>2]|0)>>>0){c[o>>2]=e+1;e=d[e>>0]|0}else e=kl(b)|0;if((e|0)==40)e=1;else{if(!(c[n>>2]|0)){g=t;break a}c[o>>2]=(c[o>>2]|0)+-1;g=t;break a}while(1){h=c[o>>2]|0;if(h>>>0<(c[n>>2]|0)>>>0){c[o>>2]=h+1;h=d[h>>0]|0}else h=kl(b)|0;if(!((h+-48|0)>>>0<10|(h+-65|0)>>>0<26)?!((h|0)==95|(h+-97|0)>>>0<26):0)break;e=e+1|0}if((h|0)==41){g=t;break a}h=(c[n>>2]|0)==0;if(!h)c[o>>2]=(c[o>>2]|0)+-1;if(!k){c[(ek()|0)>>2]=22;jl(b,0);g=0.0;break a}if(!e){g=t;break a}while(1){e=e+-1|0;if(!h)c[o>>2]=(c[o>>2]|0)+-1;if(!e){g=t;break a}}}case 0:{if((h|0)==48){e=c[o>>2]|0;if(e>>>0<(c[n>>2]|0)>>>0){c[o>>2]=e+1;e=d[e>>0]|0}else e=kl(b)|0;if((e|32|0)==120){g=+rl(b,m,l,i,f);break a}if(!(c[n>>2]|0))e=48;else{c[o>>2]=(c[o>>2]|0)+-1;e=48}}else e=h;g=+sl(b,e,m,l,i,f);break a}default:{if(c[n>>2]|0)c[o>>2]=(c[o>>2]|0)+-1;c[(ek()|0)>>2]=22;jl(b,0);g=0.0;break a}}}}while(0);if((j|0)==23){h=(c[n>>2]|0)==0;if(!h)c[o>>2]=(c[o>>2]|0)+-1;if((f|0)!=0&e>>>0>3)do{if(!h)c[o>>2]=(c[o>>2]|0)+-1;e=e+-1|0}while(e>>>0>3)}g=+(i|0)*u}while(0);return +g}function rl(a,b,e,f,g){a=a|0;b=b|0;e=e|0;f=f|0;g=g|0;var h=0.0,i=0,j=0,k=0.0,l=0,m=0,n=0,o=0,p=0.0,q=0,r=0,s=0,t=0,u=0,v=0,w=0;w=a+4|0;i=c[w>>2]|0;v=a+100|0;if(i>>>0<(c[v>>2]|0)>>>0){c[w>>2]=i+1;i=d[i>>0]|0;j=0}else{i=kl(a)|0;j=0}a:while(1){switch(i|0){case 46:{n=8;break a}case 48:break;default:{s=0;t=0;p=1.0;h=0.0;u=0;r=j;j=0;q=0;m=0;l=0;break a}}i=c[w>>2]|0;if(i>>>0<(c[v>>2]|0)>>>0){c[w>>2]=i+1;i=d[i>>0]|0;j=1;continue}else{i=kl(a)|0;j=1;continue}}if((n|0)==8){i=c[w>>2]|0;if(i>>>0<(c[v>>2]|0)>>>0){c[w>>2]=i+1;i=d[i>>0]|0}else i=kl(a)|0;if((i|0)==48){l=0;j=0;do{i=c[w>>2]|0;if(i>>>0<(c[v>>2]|0)>>>0){c[w>>2]=i+1;i=d[i>>0]|0}else i=kl(a)|0;l=Kx(l|0,j|0,-1,-1)|0;j=A}while((i|0)==48);s=1;t=0;p=1.0;h=0.0;u=0;r=1;q=0;m=0}else{s=1;t=0;p=1.0;h=0.0;u=0;r=j;j=0;q=0;m=0;l=0}}while(1){n=i+-48|0;o=(i|0)==46;if(n>>>0>=10?!(o|((i|32)+-97|0)>>>0<6):0)break;if(o)if(!s){s=1;n=t;k=p;i=u;l=m;j=q}else{i=46;break}else{i=(i|0)>57?(i|32)+-87|0:n;do if(!((q|0)<0|(q|0)==0&m>>>0<8))if((q|0)<0|(q|0)==0&m>>>0<14){p=p*.0625;n=t;k=p;h=h+p*+(i|0);i=u;break}else{i=(t|0)!=0|(i|0)==0;n=i?t:1;k=p;h=i?h:h+p*.5;i=u;break}else{n=t;k=p;i=i+(u<<4)|0}while(0);m=Kx(m|0,q|0,1,0)|0;r=1;q=A}o=c[w>>2]|0;if(o>>>0<(c[v>>2]|0)>>>0){c[w>>2]=o+1;t=n;p=k;u=i;i=d[o>>0]|0;continue}else{t=n;p=k;u=i;i=kl(a)|0;continue}}do if(!r){i=c[v>>2]|0;j=(i|0)!=0;if(j)c[w>>2]=(c[w>>2]|0)+-1;if(g){if(j)c[w>>2]=(c[w>>2]|0)+-1;if(!((s|0)==0|(i|0)==0))c[w>>2]=(c[w>>2]|0)+-1}else jl(a,0);h=+(f|0)*0.0}else{n=(s|0)==0;o=n?m:l;n=n?q:j;if((q|0)<0|(q|0)==0&m>>>0<8){j=u;l=q;do{j=j<<4;m=Kx(m|0,l|0,1,0)|0;l=A}while((l|0)<0|(l|0)==0&m>>>0<8);m=j}else m=u;if((i|32|0)==112){j=tl(a,g)|0;i=A;if((j|0)==0&(i|0)==-2147483648){if(!g){jl(a,0);h=0.0;break}if(!(c[v>>2]|0)){j=0;i=0}else{c[w>>2]=(c[w>>2]|0)+-1;j=0;i=0}}}else if(!(c[v>>2]|0)){j=0;i=0}else{c[w>>2]=(c[w>>2]|0)+-1;j=0;i=0}l=Vx(o|0,n|0,2)|0;l=Kx(l|0,A|0,-32,-1)|0;l=Kx(l|0,A|0,j|0,i|0)|0;i=A;if(!m){h=+(f|0)*0.0;break}w=0-e|0;g=((w|0)<0)<<31>>31;if((i|0)>(g|0)|(i|0)==(g|0)&l>>>0>w>>>0){c[(ek()|0)>>2]=34;h=+(f|0)*1797693134862315708145274.0e284*1797693134862315708145274.0e284;break}w=e+-106|0;g=((w|0)<0)<<31>>31;if((i|0)<(g|0)|(i|0)==(g|0)&l>>>0>>0){c[(ek()|0)>>2]=34;h=+(f|0)*2.2250738585072014e-308*2.2250738585072014e-308;break}if((m|0)>-1){j=m;do{w=!(h>=.5);j=j<<1|(w^1)&1;h=h+(w?h:h+-1.0);l=Kx(l|0,i|0,-1,-1)|0;i=A}while((j|0)>-1);p=h;m=j}else p=h;w=((b|0)<0)<<31>>31;e=Hx(32,0,e|0,((e|0)<0)<<31>>31|0)|0;i=Kx(e|0,A|0,l|0,i|0)|0;e=A;if((w|0)>(e|0)|(w|0)==(e|0)&b>>>0>i>>>0)if((i|0)>0)n=59;else{j=0;i=84;n=61}else{i=b;n=59}if((n|0)==59)if((i|0)<53){j=i;i=84-i|0;n=61}else{k=0.0;h=+(f|0)}if((n|0)==61){h=+(f|0);k=+vl(+ul(1.0,i),h);i=j}f=(m&1|0)==0&(p!=0.0&(i|0)<32);h=h*(f?0.0:p)+(k+h*+(((f&1)+m|0)>>>0))-k;if(!(h!=0.0))c[(ek()|0)>>2]=34;h=+xl(h,l)}while(0);return +h}function sl(a,b,e,f,g,h){a=a|0;b=b|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0.0,j=0.0,k=0,m=0,n=0,o=0,p=0,q=0,r=0.0,s=0.0,t=0.0,u=0,v=0,w=0,x=0,y=0,z=0,B=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0.0;J=l;l=l+512|0;G=J;H=f+e|0;I=0-H|0;D=a+4|0;E=a+100|0;k=0;a:while(1){switch(b|0){case 46:{z=6;break a}case 48:break;default:{v=0;p=k;q=0;o=0;break a}}b=c[D>>2]|0;if(b>>>0<(c[E>>2]|0)>>>0){c[D>>2]=b+1;b=d[b>>0]|0;k=1;continue}else{b=kl(a)|0;k=1;continue}}if((z|0)==6){b=c[D>>2]|0;if(b>>>0<(c[E>>2]|0)>>>0){c[D>>2]=b+1;b=d[b>>0]|0}else b=kl(a)|0;if((b|0)==48){k=0;b=0;while(1){k=Kx(k|0,b|0,-1,-1)|0;o=A;b=c[D>>2]|0;if(b>>>0<(c[E>>2]|0)>>>0){c[D>>2]=b+1;b=d[b>>0]|0}else b=kl(a)|0;if((b|0)==48)b=o;else{v=1;p=1;q=k;break}}}else{v=1;p=k;q=0;o=0}}c[G>>2]=0;n=b+-48|0;m=(b|0)==46;b:do if(m|n>>>0<10){B=G+496|0;w=0;k=0;u=0;x=v;y=p;z=n;p=0;n=0;c:while(1){do if(m)if(!x){x=1;q=p;o=n}else break c;else{p=Kx(p|0,n|0,1,0)|0;n=A;v=(b|0)!=48;if((k|0)>=125){if(!v)break;c[B>>2]=c[B>>2]|1;break}m=G+(k<<2)|0;if(!w)b=z;else b=b+-48+((c[m>>2]|0)*10|0)|0;c[m>>2]=b;w=w+1|0;y=(w|0)==9;w=y?0:w;k=(y&1)+k|0;u=v?p:u;y=1}while(0);b=c[D>>2]|0;if(b>>>0<(c[E>>2]|0)>>>0){c[D>>2]=b+1;b=d[b>>0]|0}else b=kl(a)|0;z=b+-48|0;m=(b|0)==46;if(!(m|z>>>0<10)){v=x;m=y;z=29;break b}}b=w;m=(y|0)!=0;z=37}else{w=0;k=0;u=0;m=p;p=0;n=0;z=29}while(0);do if((z|0)==29){B=(v|0)==0;q=B?p:q;o=B?n:o;m=(m|0)!=0;if(!(m&(b|32|0)==101))if((b|0)>-1){b=w;z=37;break}else{b=w;z=39;break}m=tl(a,h)|0;b=A;if((m|0)==0&(b|0)==-2147483648){if(!h){jl(a,0);i=0.0;break}if(!(c[E>>2]|0)){m=0;b=0}else{c[D>>2]=(c[D>>2]|0)+-1;m=0;b=0}}y=Kx(m|0,b|0,q|0,o|0)|0;b=w;o=A;z=41}while(0);if((z|0)==37)if(c[E>>2]|0){c[D>>2]=(c[D>>2]|0)+-1;if(m){y=q;z=41}else z=40}else z=39;if((z|0)==39)if(m){y=q;z=41}else z=40;do if((z|0)==40){c[(ek()|0)>>2]=22;jl(a,0);i=0.0}else if((z|0)==41){m=c[G>>2]|0;if(!m){i=+(g|0)*0.0;break}if(((n|0)<0|(n|0)==0&p>>>0<10)&((y|0)==(p|0)&(o|0)==(n|0))?(e|0)>30|(m>>>e|0)==0:0){i=+(g|0)*+(m>>>0);break}a=(f|0)/-2|0;E=((a|0)<0)<<31>>31;if((o|0)>(E|0)|(o|0)==(E|0)&y>>>0>a>>>0){c[(ek()|0)>>2]=34;i=+(g|0)*1797693134862315708145274.0e284*1797693134862315708145274.0e284;break}a=f+-106|0;E=((a|0)<0)<<31>>31;if((o|0)<(E|0)|(o|0)==(E|0)&y>>>0>>0){c[(ek()|0)>>2]=34;i=+(g|0)*2.2250738585072014e-308*2.2250738585072014e-308;break}if(b){if((b|0)<9){n=G+(k<<2)|0;m=c[n>>2]|0;do{m=m*10|0;b=b+1|0}while((b|0)!=9);c[n>>2]=m}k=k+1|0}if((u|0)<9?(u|0)<=(y|0)&(y|0)<18:0){b=c[G>>2]|0;if((y|0)==9){i=+(g|0)*+(b>>>0);break}if((y|0)<9){i=+(g|0)*+(b>>>0)/+(c[3792+(8-y<<2)>>2]|0);break}a=e+27+(P(y,-3)|0)|0;if((a|0)>30|(b>>>a|0)==0){i=+(g|0)*+(b>>>0)*+(c[3792+(y+-10<<2)>>2]|0);break}}b=(y|0)%9|0;if(!b){b=0;n=0}else{u=(y|0)>-1?b:b+9|0;p=c[3792+(8-u<<2)>>2]|0;if(k){q=1e9/(p|0)|0;n=0;o=0;m=y;b=0;do{D=G+(b<<2)|0;E=c[D>>2]|0;a=((E>>>0)/(p>>>0)|0)+n|0;c[D>>2]=a;n=P(q,(E>>>0)%(p>>>0)|0)|0;a=(b|0)==(o|0)&(a|0)==0;m=a?m+-9|0:m;o=a?o+1&127:o;b=b+1|0}while((b|0)!=(k|0));if(!n)n=o;else{c[G+(k<<2)>>2]=n;n=o;k=k+1|0}}else{n=0;k=0;m=y}b=0;y=9-u+m|0}d:while(1){u=(y|0)<18;v=(y|0)==18;w=G+(n<<2)|0;while(1){if(!u){if(!v){m=y;break 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xm(a){a=a|0;c[a>>2]=6940;Pn(a+4|0);return}function ym(a){a=a|0;xm(a);cw(a);return}function zm(a,b){a=a|0;b=b|0;return}function Am(a,b,c){a=a|0;b=b|0;c=c|0;return a|0}function Bm(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;g=a;c[g>>2]=0;c[g+4>>2]=0;g=a+8|0;c[g>>2]=-1;c[g+4>>2]=-1;return}function Cm(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;e=a;c[e>>2]=0;c[e+4>>2]=0;e=a+8|0;c[e>>2]=-1;c[e+4>>2]=-1;return}function Dm(a){a=a|0;return 0}function Em(a){a=a|0;return 0}function Fm(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0,j=0,k=0;$d()|0;i=b+12|0;j=b+16|0;h=0;while(1){if((h|0)>=(e|0))break;f=c[i>>2]|0;g=c[j>>2]|0;if(f>>>0>>0){g=g-f|0;k=e-h|0;g=(k|0)<(g|0)?k:g;Te(d,f,g)|0;c[i>>2]=(c[i>>2]|0)+g;d=d+g|0;h=g+h|0;continue}f=Ac[c[(c[b>>2]|0)+40>>2]&63](b)|0;if((f|0)==-1)break;a[d>>0]=me(f)|0;d=d+1|0;h=h+1|0}return h|0}function Gm(a){a=a|0;return $d()|0}function Hm(b){b=b|0;var d=0;d=Ac[c[(c[b>>2]|0)+36>>2]&63](b)|0;if((d|0)==($d()|0))b=$d()|0;else{d=b+12|0;b=c[d>>2]|0;c[d>>2]=b+1;b=ie(a[b>>0]|0)|0}return b|0}function Im(a,b){a=a|0;b=b|0;return $d()|0}function Jm(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0,j=0,k=0,l=0;i=$d()|0;j=b+24|0;k=b+28|0;f=0;while(1){if((f|0)>=(e|0))break;g=c[j>>2]|0;h=c[k>>2]|0;if(g>>>0>>0){h=h-g|0;l=e-f|0;h=(l|0)<(h|0)?l:h;Te(g,d,h)|0;c[j>>2]=(c[j>>2]|0)+h;d=d+h|0;f=h+f|0;continue}h=c[(c[b>>2]|0)+52>>2]|0;l=ie(a[d>>0]|0)|0;if((Ic[h&31](b,l)|0)==(i|0))break;d=d+1|0;f=f+1|0}return f|0}function Km(a,b){a=a|0;b=b|0;return $d()|0}function Lm(){return -1}function Mm(a){a=a|0;return a|0}function Nm(a,b,c){a=a|0;b=b|0;c=c|0;if(c)Xl(a,b,c)|0;return a|0}function Om(a){a=a|0;Sm(a,7036);tm(a+8|0);return}function Pm(a){a=a|0;Om(a);cw(a);return}function Qm(a){a=a|0;Om(a+(c[(c[a>>2]|0)+-12>>2]|0)|0);return}function Rm(a){a=a|0;Pm(a+(c[(c[a>>2]|0)+-12>>2]|0)|0);return}function Sm(a,b){a=a|0;b=b|0;return}function Tm(a){a=a|0;Xm(a,7044);tm(a+4|0);return}function Um(a){a=a|0;Tm(a);cw(a);return}function Vm(a){a=a|0;Tm(a+(c[(c[a>>2]|0)+-12>>2]|0)|0);return}function Wm(a){a=a|0;Um(a+(c[(c[a>>2]|0)+-12>>2]|0)|0);return}function Xm(a,b){a=a|0;b=b|0;return}function Ym(a){a=a|0;cn(a,7112);tm(a+12|0);return}function Zm(a){a=a|0;Ym(a);cw(a);return}function _m(a){a=a|0;Ym(a+-8|0);return}function $m(a){a=a|0;Zm(a+-8|0);return}function an(a){a=a|0;Ym(a+(c[(c[a>>2]|0)+-12>>2]|0)|0);return}function bn(a){a=a|0;Zm(a+(c[(c[a>>2]|0)+-12>>2]|0)|0);return}function cn(a,b){a=a|0;b=b|0;Xm(a+8|0,b+12|0);Sm(a,b+4|0);return}function dn(a,b){a=a|0;b=b|0;c[a+16>>2]=(c[a+24>>2]|0)==0|b;return}function en(a,b){a=a|0;b=b|0;var d=0;c[a+24>>2]=b;c[a+16>>2]=(b|0)==0&1;c[a+20>>2]=0;c[a+4>>2]=4098;c[a+12>>2]=0;c[a+8>>2]=6;d=a+28|0;b=a+32|0;a=b+40|0;do{c[b>>2]=0;b=b+4|0}while((b|0)<(a|0));Uv(d);return}function fn(a,b){a=a|0;b=b|0;Sv(a,b+28|0);return}function gn(a,b){a=a|0;b=b|0;return (a|0)==(b|0)|0}function hn(a){a=a|0;c[a>>2]=6940;Uv(a+4|0);a=a+8|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;c[a+12>>2]=0;c[a+16>>2]=0;c[a+20>>2]=0;return}function jn(b){b=b|0;var d=0,e=0,f=0;e=l;l=l+16|0;d=e;if(c[b+(c[(c[b>>2]|0)+-12>>2]|0)+24>>2]|0){kn(d,b);if(a[d>>0]|0?(f=c[b+(c[(c[b>>2]|0)+-12>>2]|0)+24>>2]|0,(Ac[c[(c[f>>2]|0)+24>>2]&63](f)|0)==-1):0){f=b+(c[(c[b>>2]|0)+-12>>2]|0)|0;dn(f,c[f+16>>2]|1)}ln(d)}l=e;return b|0}function kn(b,d){b=b|0;d=d|0;a[b>>0]=0;c[b+4>>2]=d;d=d+(c[(c[d>>2]|0)+-12>>2]|0)|0;if(!(c[d+16>>2]|0)){d=c[d+72>>2]|0;if(d|0)jn(d)|0;a[b>>0]=1}return}function ln(a){a=a|0;var b=0;a=a+4|0;b=c[a>>2]|0;b=b+(c[(c[b>>2]|0)+-12>>2]|0)|0;if((((c[b+24>>2]|0?(c[b+16>>2]|0)==0:0)?c[b+4>>2]&8192|0:0)?!(xa()|0):0)?(b=c[a>>2]|0,b=c[b+(c[(c[b>>2]|0)+-12>>2]|0)+24>>2]|0,(Ac[c[(c[b>>2]|0)+24>>2]&63](b)|0)==-1):0){b=c[a>>2]|0;b=b+(c[(c[b>>2]|0)+-12>>2]|0)|0;dn(b,c[b+16>>2]|1)}return}function mn(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,i=0,j=0;j=l;l=l+16|0;i=j;kn(i,b);do if(a[i>>0]|0){e=c[b+(c[(c[b>>2]|0)+-12>>2]|0)+24>>2]|0;f=e;if(e|0){g=f+24|0;h=c[g>>2]|0;if((h|0)==(c[f+28>>2]|0)){h=c[(c[e>>2]|0)+52>>2]|0;d=ie(d)|0;d=Ic[h&31](f,d)|0}else{c[g>>2]=h+1;a[h>>0]=d;d=ie(d)|0}if(!(je(d,$d()|0)|0))break}h=b+(c[(c[b>>2]|0)+-12>>2]|0)|0;dn(h,c[h+16>>2]|1)}while(0);ln(i);l=j;return b|0}function nn(a){a=a|0;a=a+16|0;c[a>>2]=c[a>>2]|1;return}function on(a){a=a|0;un(a);return}function pn(a){a=a|0;on(a);cw(a);return}function qn(a){a=a|0;if(a|0)wc[c[(c[a>>2]|0)+4>>2]&127](a);return}function rn(b,c,d,e,f){b=b|0;c=c|0;d=d|0;e=e|0;f=f|0;var g=0,h=0;b=c;while(1){if((e|0)==(f|0)){h=7;break}if((b|0)==(d|0)){b=-1;break}c=a[b>>0]|0;g=a[e>>0]|0;if(c<<24>>24>24){b=-1;break}if(g<<24>>24>24){b=1;break}e=e+1|0;b=b+1|0}if((h|0)==7)b=(b|0)!=(d|0)&1;return b|0}function sn(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0;j=l;l=l+16|0;h=j;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;i=f-e|0;if(i>>>0>4294967279)jw(b);if(i>>>0<11){a[b+11>>0]=i;g=b}else{d=i+16&-16;g=aw(d)|0;c[b>>2]=g;c[b+8>>2]=d|-2147483648;c[b+4>>2]=i}d=e;b=g;while(1){if((d|0)==(f|0))break;re(b,d);d=d+1|0;b=b+1|0}a[h>>0]=0;re(g+i|0,h);l=j;return}function tn(b,c,d){b=b|0;c=c|0;d=d|0;var e=0,f=0;b=0;while(1){if((c|0)==(d|0))break;e=(a[c>>0]|0)+(b<<4)|0;f=e&-268435456;b=(f>>>24|f)^e;c=c+1|0}return b|0}function un(a){a=a|0;return}function vn(a){a=a|0;un(a);return}function wn(a){a=a|0;vn(a);cw(a);return}function xn(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0;a=b;while(1){if((e|0)==(f|0)){h=7;break}if((a|0)==(d|0)){a=-1;break}b=c[a>>2]|0;g=c[e>>2]|0;if((b|0)<(g|0)){a=-1;break}if((g|0)<(b|0)){a=1;break}e=e+4|0;a=a+4|0}if((h|0)==7)a=(a|0)!=(d|0)&1;return a|0}function yn(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0;i=l;l=l+16|0;g=i;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;h=f-e>>2;if(h>>>0>1073741807)jw(b);do if(h>>>0>=2){d=h+4&-4;if(d>>>0>1073741823)Hb();else{k=aw(d<<2)|0;c[b>>2]=k;c[b+8>>2]=d|-2147483648;c[b+4>>2]=h;j=e;break}}else{a[b+8+3>>0]=h;j=e;k=b}while(0);while(1){if((j|0)==(f|0))break;An(k,j);j=j+4|0;k=k+4|0}c[g>>2]=0;An(k,g);l=i;return}function zn(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0;a=0;while(1){if((b|0)==(d|0))break;e=(c[b>>2]|0)+(a<<4)|0;f=e&-268435456;a=(f>>>24|f)^e;b=b+4|0}return a|0}function An(a,b){a=a|0;b=b|0;c[a>>2]=c[b>>2];return}function Bn(a){a=a|0;un(a);return}function Cn(a){a=a|0;un(a);cw(a);return}function Dn(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0;p=l;l=l+48|0;i=p+40|0;o=p+16|0;j=p+8|0;k=p+12|0;m=p+4|0;n=p;if(!(c[f+4>>2]&1)){c[j>>2]=-1;n=c[(c[b>>2]|0)+16>>2]|0;c[k>>2]=c[d>>2];c[m>>2]=c[e>>2];c[o>>2]=c[k>>2];c[i>>2]=c[m>>2];c[d>>2]=yc[n&63](b,o,i,f,g,j)|0;switch(c[j>>2]|0){case 0:{a[h>>0]=0;break}case 1:{a[h>>0]=1;break}default:{a[h>>0]=1;c[g>>2]=4}}i=c[d>>2]|0}else{fn(i,f);m=On(i,21672)|0;Pn(i);fn(i,f);b=On(i,21688)|0;Pn(i);xc[c[(c[b>>2]|0)+24>>2]&63](o,b);xc[c[(c[b>>2]|0)+28>>2]&63](o+12|0,b);c[n>>2]=c[e>>2];b=o+24|0;c[i>>2]=c[n>>2];a[h>>0]=(vo(d,i,o,b,m,g,1)|0)==(o|0)&1;i=c[d>>2]|0;do{b=b+-12|0;mw(b)}while((b|0)!=(o|0))}l=p;return i|0}function En(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=to(a,j,i,e,f,g)|0;l=h;return g|0}function Fn(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=ro(a,j,i,e,f,g)|0;l=h;return g|0}function Gn(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=po(a,j,i,e,f,g)|0;l=h;return g|0}function Hn(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=no(a,j,i,e,f,g)|0;l=h;return g|0}function In(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=lo(a,j,i,e,f,g)|0;l=h;return g|0}function Jn(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=ho(a,j,i,e,f,g)|0;l=h;return g|0}function Kn(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=fo(a,j,i,e,f,g)|0;l=h;return g|0}function Ln(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=co(a,j,i,e,f,g)|0;l=h;return g|0}function Mn(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0;h=l;l=l+16|0;i=h+12|0;j=h+8|0;m=h+4|0;k=h;c[m>>2]=c[b>>2];c[k>>2]=c[d>>2];c[j>>2]=c[m>>2];c[i>>2]=c[k>>2];g=Zn(a,j,i,e,f,g)|0;l=h;return g|0}function Nn(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0;z=l;l=l+240|0;w=z;u=z+204|0;x=z+192|0;y=z+180|0;v=z+176|0;r=z+16|0;s=z+8|0;t=z+4|0;c[x>>2]=0;c[x+4>>2]=0;c[x+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[x+(b<<2)>>2]=0;b=b+1|0}fn(y,f);b=On(y,21672)|0;rc[c[(c[b>>2]|0)+32>>2]&7](b,17528,17554,u)|0;Pn(y);c[y>>2]=0;c[y+4>>2]=0;c[y+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[y+(b<<2)>>2]=0;b=b+1|0}q=y+11|0;p=y+8|0;if((a[q>>0]|0)<0)b=(c[p>>2]&2147483647)+-1|0;else b=10;tw(y,b,0);b=(a[q>>0]|0)<0?c[y>>2]|0:y;c[v>>2]=b;c[s>>2]=r;c[t>>2]=0;o=y+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(je(f,$d()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(!(je(f,$d()|0)|0))if(k)break;else break a;else{c[e>>2]=0;A=22;break}}else A=22;while(0);if((A|0)==22){A=0;if(k){i=0;break}else i=0}f=a[q>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[v>>2]|0)==(b+f|0)){tw(y,f<<1,0);if((a[q>>0]|0)<0)b=(c[p>>2]&2147483647)+-1|0;else b=10;tw(y,b,0);b=(a[q>>0]|0)<0?c[y>>2]|0:y;c[v>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=ie(a[f>>0]|0)|0;if(Qn(f&255,16,b,v,t,0,x,r,s,u)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+1;ie(a[f>>0]|0)|0;i=n;continue}}tw(y,(c[v>>2]|0)-b|0,0);u=(a[q>>0]|0)<0?c[y>>2]|0:y;v=Rn()|0;c[w>>2]=h;if((Sn(u,v,17561,w)|0)!=1)c[g>>2]=4;if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=ie(a[b>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(f)break;else{A=51;break}else{c[e>>2]=0;A=49;break}}else A=49;while(0);if((A|0)==49?f:0)A=51;if((A|0)==51)c[g>>2]=c[g>>2]|2;A=c[d>>2]|0;mw(y);mw(x);l=z;return A|0}function On(a,b){a=a|0;b=b|0;a=c[a>>2]|0;return Un(a,Tn(b)|0)|0}function Pn(a){a=a|0;Zv(c[a>>2]|0)|0;return}function Qn(b,d,e,f,g,h,i,j,k,l){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;l=l|0;var m=0,n=0,o=0,p=0;o=c[f>>2]|0;p=(o|0)==(e|0);do if(p){m=(a[l+24>>0]|0)==b<<24>>24;if(!m?(a[l+25>>0]|0)!=b<<24>>24:0){n=5;break}c[f>>2]=e+1;a[e>>0]=m?43:45;c[g>>2]=0;m=0}else n=5;while(0);a:do if((n|0)==5){n=a[i+11>>0]|0;if(b<<24>>24==h<<24>>24?((n<<24>>24<0?c[i+4>>2]|0:n&255)|0)!=0:0){m=c[k>>2]|0;if((m-j|0)>=160){m=0;break}f=c[g>>2]|0;c[k>>2]=m+4;c[m>>2]=f;c[g>>2]=0;m=0;break}i=l+26|0;h=0;while(1){m=l+h|0;if((h|0)==26){m=i;break}if((a[m>>0]|0)==b<<24>>24)break;else h=h+1|0}m=m-l|0;if((m|0)>23)m=-1;else{h=17528+m|0;switch(d|0){case 10:case 8:{if((m|0)>=(d|0)){m=-1;break a}break}case 16:{if((m|0)>=22){if(p){m=-1;break a}if((o-e|0)>=3){m=-1;break a}if((a[o+-1>>0]|0)!=48){m=-1;break a}c[g>>2]=0;m=a[h>>0]|0;c[f>>2]=o+1;a[o>>0]=m;m=0;break a}break}default:{}}m=a[h>>0]|0;c[f>>2]=o+1;a[o>>0]=m;c[g>>2]=(c[g>>2]|0)+1;m=0}}while(0);return m|0}function Rn(){if((a[20384]|0)==0?Bx(20384)|0:0)c[5420]=Yl(2147483647,17564,0)|0;return c[5420]|0}function Sn(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0;f=l;l=l+16|0;g=f;c[g>>2]=e;e=Zl(b)|0;b=fl(a,d,g)|0;if(e|0)Zl(e)|0;l=f;return b|0}function Tn(a){a=a|0;var b=0,d=0,e=0,f=0,g=0;f=l;l=l+48|0;b=f+32|0;d=f+24|0;e=f;g=f+16|0;c[g>>2]=99;c[g+4>>2]=0;c[b>>2]=c[g>>2];c[b+4>>2]=c[g+4>>2];Wn(e,b,a);if((c[a>>2]|0)!=-1){c[b>>2]=e;c[d>>2]=b;$v(a,d,100)}l=f;return (c[a+4>>2]|0)+-1|0}function Un(a,b){a=a|0;b=b|0;return c[(c[a+8>>2]|0)+(b<<2)>>2]|0}function Vn(a){a=a|0;var b=0;b=c[5421]|0;c[5421]=b+1;c[a+4>>2]=b+1;return}function Wn(a,b,d){a=a|0;b=b|0;d=d|0;var e=0;e=c[b>>2]|0;b=c[b+4>>2]|0;c[a>>2]=d;c[a+4>>2]=e;c[a+8>>2]=b;return}function Xn(a){a=a|0;Yn(c[c[a>>2]>>2]|0);return}function Yn(a){a=a|0;var b=0,d=0,e=0;b=c[a+4>>2]|0;e=c[a+8>>2]|0;d=(c[a>>2]|0)+(e>>1)|0;if(!(e&1))a=b;else a=c[(c[d>>2]|0)+b>>2]|0;wc[a&127](d);return}function Zn(b,d,e,f,g,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;E=l;l=l+240|0;t=E+200|0;u=E+199|0;v=E+198|0;D=E+184|0;C=E+172|0;w=E+168|0;x=E+8|0;y=E+4|0;z=E;A=E+197|0;s=E+196|0;_n(D,f,t,u,v);c[C>>2]=0;c[C+4>>2]=0;c[C+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[C+(b<<2)>>2]=0;b=b+1|0}q=C+11|0;r=C+8|0;if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b;c[y>>2]=x;c[z>>2]=0;a[A>>0]=1;a[s>>0]=69;p=C+4|0;k=c[d>>2]|0;j=k;a:while(1){if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=ie(a[f>>0]|0)|0;if(je(f,$d()|0)|0){c[d>>2]=0;o=0;k=0;m=1}else{o=j;m=0}}else{o=0;k=0;m=1}j=c[e>>2]|0;do if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=ie(a[f>>0]|0)|0;if(!(je(f,$d()|0)|0))if(m)break;else break a;else{c[e>>2]=0;F=19;break}}else F=19;while(0);if((F|0)==19){F=0;if(m){j=0;break}else j=0}f=a[q>>0]|0;f=f<<24>>24<0?c[p>>2]|0:f&255;if((c[w>>2]|0)==(b+f|0)){tw(C,f<<1,0);if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b+f}m=o+12|0;f=c[m>>2]|0;n=o+16|0;if((f|0)==(c[n>>2]|0))f=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else f=ie(a[f>>0]|0)|0;if($n(f&255,A,s,b,w,a[u>>0]|0,a[v>>0]|0,D,x,y,z,t)|0)break;f=c[m>>2]|0;if((f|0)==(c[n>>2]|0)){Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;j=o;continue}else{c[m>>2]=f+1;ie(a[f>>0]|0)|0;j=o;continue}}v=a[D+11>>0]|0;if(!((a[A>>0]|0)==0?1:((v<<24>>24<0?c[D+4>>2]|0:v&255)|0)==0)?(B=c[y>>2]|0,(B-x|0)<160):0){A=c[z>>2]|0;c[y>>2]=B+4;c[B>>2]=A}h[i>>3]=+ao(b,c[w>>2]|0,g);bo(D,x,c[y>>2]|0,g);if(o){b=c[o+12>>2]|0;if((b|0)==(c[o+16>>2]|0))b=Ac[c[(c[k>>2]|0)+36>>2]&63](o)|0;else b=ie(a[b>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(j){b=c[j+12>>2]|0;if((b|0)==(c[j+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(f)break;else{F=49;break}else{c[e>>2]=0;F=47;break}}else F=47;while(0);if((F|0)==47?f:0)F=49;if((F|0)==49)c[g>>2]=c[g>>2]|2;F=c[d>>2]|0;mw(C);mw(D);l=E;return F|0}function _n(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=l;l=l+16|0;i=h;fn(i,d);d=On(i,21672)|0;rc[c[(c[d>>2]|0)+32>>2]&7](d,17528,17560,e)|0;e=On(i,21688)|0;a[f>>0]=Ac[c[(c[e>>2]|0)+12>>2]&63](e)|0;a[g>>0]=Ac[c[(c[e>>2]|0)+16>>2]&63](e)|0;xc[c[(c[e>>2]|0)+20>>2]&63](b,e);Pn(i);l=h;return}function $n(b,d,e,f,g,h,i,j,k,l,m,n){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;l=l|0;m=m|0;n=n|0;var o=0,p=0,q=0;p=k;a:do if(b<<24>>24==h<<24>>24)if(a[d>>0]|0){a[d>>0]=0;e=c[g>>2]|0;c[g>>2]=e+1;a[e>>0]=46;g=a[j+11>>0]|0;if(((g<<24>>24<0?c[j+4>>2]|0:g&255)|0)!=0?(o=c[l>>2]|0,(o-p|0)<160):0){k=c[m>>2]|0;c[l>>2]=o+4;c[o>>2]=k;k=0}else k=0}else k=-1;else{if(b<<24>>24==i<<24>>24?(i=a[j+11>>0]|0,(i<<24>>24<0?c[j+4>>2]|0:i&255)|0):0){if(!(a[d>>0]|0)){k=-1;break}k=c[l>>2]|0;if((k-p|0)>=160){k=0;break}g=c[m>>2]|0;c[l>>2]=k+4;c[k>>2]=g;c[m>>2]=0;k=0;break}h=n+32|0;o=0;while(1){k=n+o|0;if((o|0)==32){k=h;break}if((a[k>>0]|0)==b<<24>>24)break;else o=o+1|0}o=k-n|0;if((o|0)>31)k=-1;else{h=a[17528+o>>0]|0;switch(o|0){case 24:case 25:{k=c[g>>2]|0;if((k|0)!=(f|0)?(a[k+-1>>0]&95)!=(a[e>>0]&127):0){k=-1;break a}c[g>>2]=k+1;a[k>>0]=h;k=0;break a}case 23:case 22:{a[e>>0]=80;k=c[g>>2]|0;c[g>>2]=k+1;a[k>>0]=h;k=0;break a}default:{k=h&95;if((((k|0)==(a[e>>0]|0)?(a[e>>0]=k|128,a[d>>0]|0):0)?(a[d>>0]=0,e=a[j+11>>0]|0,(e<<24>>24<0?c[j+4>>2]|0:e&255)|0):0)?(q=c[l>>2]|0,(q-p|0)<160):0){e=c[m>>2]|0;c[l>>2]=q+4;c[q>>2]=e}l=c[g>>2]|0;c[g>>2]=l+1;a[l>>0]=h;if((o|0)>21){k=0;break a}c[m>>2]=(c[m>>2]|0)+1;k=0;break a}}}}while(0);return k|0}function ao(a,b,d){a=a|0;b=b|0;d=d|0;var e=0.0,f=0,g=0,h=0,i=0;i=l;l=l+16|0;f=i;if((a|0)==(b|0)){c[d>>2]=4;e=0.0}else{g=c[(ek()|0)>>2]|0;c[(ek()|0)>>2]=0;e=+sm(a,f,Rn()|0);a=c[(ek()|0)>>2]|0;if(!a)c[(ek()|0)>>2]=g;if((c[f>>2]|0)==(b|0)){if((a|0)==34)h=6}else{e=0.0;h=6}if((h|0)==6)c[d>>2]=4}l=i;return +e}function bo(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0,l=0,m=0;k=a[b+11>>0]|0;j=k<<24>>24<0;i=b+4|0;g=c[i>>2]|0;k=k&255;do if((j?g:k)|0){if((d|0)!=(e|0)){g=e;h=d;while(1){g=g+-4|0;if(h>>>0>=g>>>0)break;m=c[h>>2]|0;c[h>>2]=c[g>>2];c[g>>2]=m;h=h+4|0}g=c[i>>2]|0}m=j?c[b>>2]|0:b;e=e+-4|0;b=m+(j?g:k)|0;g=m;while(1){h=a[g>>0]|0;i=h<<24>>24>0&h<<24>>24!=127;if(d>>>0>=e>>>0)break;if(i?(h<<24>>24|0)!=(c[d>>2]|0):0){l=10;break}d=d+4|0;g=(b-g|0)>1?g+1|0:g}if((l|0)==10){c[f>>2]=4;break}if(i?((c[e>>2]|0)+-1|0)>>>0>=h<<24>>24>>>0:0)c[f>>2]=4}while(0);return}function co(b,d,e,f,g,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;E=l;l=l+240|0;t=E+200|0;u=E+199|0;v=E+198|0;D=E+184|0;C=E+172|0;w=E+168|0;x=E+8|0;y=E+4|0;z=E;A=E+197|0;s=E+196|0;_n(D,f,t,u,v);c[C>>2]=0;c[C+4>>2]=0;c[C+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[C+(b<<2)>>2]=0;b=b+1|0}q=C+11|0;r=C+8|0;if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b;c[y>>2]=x;c[z>>2]=0;a[A>>0]=1;a[s>>0]=69;p=C+4|0;k=c[d>>2]|0;j=k;a:while(1){if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=ie(a[f>>0]|0)|0;if(je(f,$d()|0)|0){c[d>>2]=0;o=0;k=0;m=1}else{o=j;m=0}}else{o=0;k=0;m=1}j=c[e>>2]|0;do if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=ie(a[f>>0]|0)|0;if(!(je(f,$d()|0)|0))if(m)break;else break a;else{c[e>>2]=0;F=19;break}}else F=19;while(0);if((F|0)==19){F=0;if(m){j=0;break}else j=0}f=a[q>>0]|0;f=f<<24>>24<0?c[p>>2]|0:f&255;if((c[w>>2]|0)==(b+f|0)){tw(C,f<<1,0);if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b+f}m=o+12|0;f=c[m>>2]|0;n=o+16|0;if((f|0)==(c[n>>2]|0))f=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else f=ie(a[f>>0]|0)|0;if($n(f&255,A,s,b,w,a[u>>0]|0,a[v>>0]|0,D,x,y,z,t)|0)break;f=c[m>>2]|0;if((f|0)==(c[n>>2]|0)){Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;j=o;continue}else{c[m>>2]=f+1;ie(a[f>>0]|0)|0;j=o;continue}}v=a[D+11>>0]|0;if(!((a[A>>0]|0)==0?1:((v<<24>>24<0?c[D+4>>2]|0:v&255)|0)==0)?(B=c[y>>2]|0,(B-x|0)<160):0){A=c[z>>2]|0;c[y>>2]=B+4;c[B>>2]=A}h[i>>3]=+eo(b,c[w>>2]|0,g);bo(D,x,c[y>>2]|0,g);if(o){b=c[o+12>>2]|0;if((b|0)==(c[o+16>>2]|0))b=Ac[c[(c[k>>2]|0)+36>>2]&63](o)|0;else b=ie(a[b>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(j){b=c[j+12>>2]|0;if((b|0)==(c[j+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(f)break;else{F=49;break}else{c[e>>2]=0;F=47;break}}else F=47;while(0);if((F|0)==47?f:0)F=49;if((F|0)==49)c[g>>2]=c[g>>2]|2;F=c[d>>2]|0;mw(C);mw(D);l=E;return F|0}function eo(a,b,d){a=a|0;b=b|0;d=d|0;var e=0.0,f=0,g=0,h=0,i=0;i=l;l=l+16|0;f=i;if((a|0)==(b|0)){c[d>>2]=4;e=0.0}else{g=c[(ek()|0)>>2]|0;c[(ek()|0)>>2]=0;e=+rm(a,f,Rn()|0);a=c[(ek()|0)>>2]|0;if(!a)c[(ek()|0)>>2]=g;if((c[f>>2]|0)==(b|0)){if((a|0)==34)h=6}else{e=0.0;h=6}if((h|0)==6)c[d>>2]=4}l=i;return +e}function fo(b,d,e,f,h,i){b=b|0;d=d|0;e=e|0;f=f|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;E=l;l=l+240|0;t=E+200|0;u=E+199|0;v=E+198|0;D=E+184|0;C=E+172|0;w=E+168|0;x=E+8|0;y=E+4|0;z=E;A=E+197|0;s=E+196|0;_n(D,f,t,u,v);c[C>>2]=0;c[C+4>>2]=0;c[C+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[C+(b<<2)>>2]=0;b=b+1|0}q=C+11|0;r=C+8|0;if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b;c[y>>2]=x;c[z>>2]=0;a[A>>0]=1;a[s>>0]=69;p=C+4|0;k=c[d>>2]|0;j=k;a:while(1){if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=ie(a[f>>0]|0)|0;if(je(f,$d()|0)|0){c[d>>2]=0;o=0;k=0;m=1}else{o=j;m=0}}else{o=0;k=0;m=1}j=c[e>>2]|0;do if(j){f=c[j+12>>2]|0;if((f|0)==(c[j+16>>2]|0))f=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else f=ie(a[f>>0]|0)|0;if(!(je(f,$d()|0)|0))if(m)break;else break a;else{c[e>>2]=0;F=19;break}}else F=19;while(0);if((F|0)==19){F=0;if(m){j=0;break}else j=0}f=a[q>>0]|0;f=f<<24>>24<0?c[p>>2]|0:f&255;if((c[w>>2]|0)==(b+f|0)){tw(C,f<<1,0);if((a[q>>0]|0)<0)b=(c[r>>2]&2147483647)+-1|0;else b=10;tw(C,b,0);b=(a[q>>0]|0)<0?c[C>>2]|0:C;c[w>>2]=b+f}m=o+12|0;f=c[m>>2]|0;n=o+16|0;if((f|0)==(c[n>>2]|0))f=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else f=ie(a[f>>0]|0)|0;if($n(f&255,A,s,b,w,a[u>>0]|0,a[v>>0]|0,D,x,y,z,t)|0)break;f=c[m>>2]|0;if((f|0)==(c[n>>2]|0)){Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;j=o;continue}else{c[m>>2]=f+1;ie(a[f>>0]|0)|0;j=o;continue}}v=a[D+11>>0]|0;if(!((a[A>>0]|0)==0?1:((v<<24>>24<0?c[D+4>>2]|0:v&255)|0)==0)?(B=c[y>>2]|0,(B-x|0)<160):0){A=c[z>>2]|0;c[y>>2]=B+4;c[B>>2]=A}g[i>>2]=+go(b,c[w>>2]|0,h);bo(D,x,c[y>>2]|0,h);if(o){b=c[o+12>>2]|0;if((b|0)==(c[o+16>>2]|0))b=Ac[c[(c[k>>2]|0)+36>>2]&63](o)|0;else b=ie(a[b>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(j){b=c[j+12>>2]|0;if((b|0)==(c[j+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](j)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(f)break;else{F=49;break}else{c[e>>2]=0;F=47;break}}else F=47;while(0);if((F|0)==47?f:0)F=49;if((F|0)==49)c[h>>2]=c[h>>2]|2;F=c[d>>2]|0;mw(C);mw(D);l=E;return F|0}function go(a,b,d){a=a|0;b=b|0;d=d|0;var e=0.0,f=0,g=0,h=0,i=0;i=l;l=l+16|0;f=i;if((a|0)==(b|0)){c[d>>2]=4;e=0.0}else{g=c[(ek()|0)>>2]|0;c[(ek()|0)>>2]=0;e=+qm(a,f,Rn()|0);a=c[(ek()|0)>>2]|0;if(!a)c[(ek()|0)>>2]=g;if((c[f>>2]|0)==(b|0)){if((a|0)==34)h=6}else{e=0.0;h=6}if((h|0)==6)c[d>>2]=4}l=i;return +e}function ho(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,B=0,C=0,D=0;C=l;l=l+224|0;r=C+198|0;s=C+196|0;z=C+184|0;B=C+172|0;t=C+168|0;u=C+8|0;v=C+4|0;w=C;x=io(f)|0;jo(z,f,r,s);c[B>>2]=0;c[B+4>>2]=0;c[B+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[B+(b<<2)>>2]=0;b=b+1|0}p=B+11|0;q=B+8|0;if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(B,b,0);b=(a[p>>0]|0)<0?c[B>>2]|0:B;c[t>>2]=b;c[v>>2]=u;c[w>>2]=0;o=B+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(je(f,$d()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(!(je(f,$d()|0)|0))if(k)break;else break a;else{c[e>>2]=0;D=19;break}}else D=19;while(0);if((D|0)==19){D=0;if(k){i=0;break}else i=0}f=a[p>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[t>>2]|0)==(b+f|0)){tw(B,f<<1,0);if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(B,b,0);b=(a[p>>0]|0)<0?c[B>>2]|0:B;c[t>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=ie(a[f>>0]|0)|0;if(Qn(f&255,x,b,t,w,a[s>>0]|0,z,u,v,r)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+1;ie(a[f>>0]|0)|0;i=n;continue}}s=a[z+11>>0]|0;if((s<<24>>24<0?c[z+4>>2]|0:s&255)|0?(y=c[v>>2]|0,(y-u|0)<160):0){w=c[w>>2]|0;c[v>>2]=y+4;c[y>>2]=w}y=ko(b,c[t>>2]|0,g,x)|0;c[h>>2]=y;c[h+4>>2]=A;bo(z,u,c[v>>2]|0,g);if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=ie(a[b>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(f)break;else{D=49;break}else{c[e>>2]=0;D=47;break}}else D=47;while(0);if((D|0)==47?f:0)D=49;if((D|0)==49)c[g>>2]=c[g>>2]|2;D=c[d>>2]|0;mw(B);mw(z);l=C;return D|0}function io(a){a=a|0;switch(c[a+4>>2]&74){case 64:{a=8;break}case 8:{a=16;break}case 0:{a=0;break}default:a=10}return a|0}function jo(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0;g=l;l=l+16|0;h=g;fn(h,d);d=On(h,21672)|0;rc[c[(c[d>>2]|0)+32>>2]&7](d,17528,17554,e)|0;e=On(h,21688)|0;a[f>>0]=Ac[c[(c[e>>2]|0)+16>>2]&63](e)|0;xc[c[(c[e>>2]|0)+20>>2]&63](b,e);Pn(h);l=g;return}function ko(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0;k=l;l=l+16|0;h=k;do if((b|0)==(d|0)){c[e>>2]=4;f=0;b=0}else{if((a[b>>0]|0)==45){c[e>>2]=4;f=0;b=0;break}i=c[(ek()|0)>>2]|0;c[(ek()|0)>>2]=0;b=jm(b,h,f,Rn()|0)|0;f=A;g=c[(ek()|0)>>2]|0;if(!g)c[(ek()|0)>>2]=i;if((c[h>>2]|0)==(d|0)){if((g|0)==34){b=-1;f=-1;j=8}}else{b=0;f=0;j=8}if((j|0)==8)c[e>>2]=4}while(0);A=f;l=k;return b|0}function lo(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;B=l;l=l+224|0;r=B+198|0;s=B+196|0;z=B+184|0;A=B+172|0;t=B+168|0;u=B+8|0;v=B+4|0;w=B;x=io(f)|0;jo(z,f,r,s);c[A>>2]=0;c[A+4>>2]=0;c[A+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[A+(b<<2)>>2]=0;b=b+1|0}p=A+11|0;q=A+8|0;if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b;c[v>>2]=u;c[w>>2]=0;o=A+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(je(f,$d()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(!(je(f,$d()|0)|0))if(k)break;else break a;else{c[e>>2]=0;C=19;break}}else C=19;while(0);if((C|0)==19){C=0;if(k){i=0;break}else i=0}f=a[p>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[t>>2]|0)==(b+f|0)){tw(A,f<<1,0);if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=ie(a[f>>0]|0)|0;if(Qn(f&255,x,b,t,w,a[s>>0]|0,z,u,v,r)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+1;ie(a[f>>0]|0)|0;i=n;continue}}s=a[z+11>>0]|0;if((s<<24>>24<0?c[z+4>>2]|0:s&255)|0?(y=c[v>>2]|0,(y-u|0)<160):0){w=c[w>>2]|0;c[v>>2]=y+4;c[y>>2]=w}c[h>>2]=mo(b,c[t>>2]|0,g,x)|0;bo(z,u,c[v>>2]|0,g);if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=ie(a[b>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(f)break;else{C=49;break}else{c[e>>2]=0;C=47;break}}else C=47;while(0);if((C|0)==47?f:0)C=49;if((C|0)==49)c[g>>2]=c[g>>2]|2;C=c[d>>2]|0;mw(A);mw(z);l=B;return C|0}function mo(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0;j=l;l=l+16|0;h=j;do if((b|0)==(d|0)){c[e>>2]=4;b=0}else{if((a[b>>0]|0)==45){c[e>>2]=4;b=0;break}i=c[(ek()|0)>>2]|0;c[(ek()|0)>>2]=0;b=jm(b,h,f,Rn()|0)|0;f=A;g=c[(ek()|0)>>2]|0;if(!g)c[(ek()|0)>>2]=i;do if((c[h>>2]|0)==(d|0))if(f>>>0>0|(f|0)==0&b>>>0>4294967295|(g|0)==34){c[e>>2]=4;b=-1;break}else break;else{c[e>>2]=4;b=0}while(0)}while(0);l=j;return b|0}function no(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;B=l;l=l+224|0;r=B+198|0;s=B+196|0;z=B+184|0;A=B+172|0;t=B+168|0;u=B+8|0;v=B+4|0;w=B;x=io(f)|0;jo(z,f,r,s);c[A>>2]=0;c[A+4>>2]=0;c[A+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[A+(b<<2)>>2]=0;b=b+1|0}p=A+11|0;q=A+8|0;if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b;c[v>>2]=u;c[w>>2]=0;o=A+4|0;j=c[d>>2]|0;i=j;a:while(1){if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(je(f,$d()|0)|0){c[d>>2]=0;n=0;j=0;k=1}else{n=i;k=0}}else{n=0;j=0;k=1}i=c[e>>2]|0;do if(i){f=c[i+12>>2]|0;if((f|0)==(c[i+16>>2]|0))f=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else f=ie(a[f>>0]|0)|0;if(!(je(f,$d()|0)|0))if(k)break;else break a;else{c[e>>2]=0;C=19;break}}else C=19;while(0);if((C|0)==19){C=0;if(k){i=0;break}else i=0}f=a[p>>0]|0;f=f<<24>>24<0?c[o>>2]|0:f&255;if((c[t>>2]|0)==(b+f|0)){tw(A,f<<1,0);if((a[p>>0]|0)<0)b=(c[q>>2]&2147483647)+-1|0;else b=10;tw(A,b,0);b=(a[p>>0]|0)<0?c[A>>2]|0:A;c[t>>2]=b+f}k=n+12|0;f=c[k>>2]|0;m=n+16|0;if((f|0)==(c[m>>2]|0))f=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0;else f=ie(a[f>>0]|0)|0;if(Qn(f&255,x,b,t,w,a[s>>0]|0,z,u,v,r)|0)break;f=c[k>>2]|0;if((f|0)==(c[m>>2]|0)){Ac[c[(c[n>>2]|0)+40>>2]&63](n)|0;i=n;continue}else{c[k>>2]=f+1;ie(a[f>>0]|0)|0;i=n;continue}}s=a[z+11>>0]|0;if((s<<24>>24<0?c[z+4>>2]|0:s&255)|0?(y=c[v>>2]|0,(y-u|0)<160):0){w=c[w>>2]|0;c[v>>2]=y+4;c[y>>2]=w}c[h>>2]=oo(b,c[t>>2]|0,g,x)|0;bo(z,u,c[v>>2]|0,g);if(n){b=c[n+12>>2]|0;if((b|0)==(c[n+16>>2]|0))b=Ac[c[(c[j>>2]|0)+36>>2]&63](n)|0;else b=ie(a[b>>0]|0)|0;if(je(b,$d()|0)|0){c[d>>2]=0;f=1}else f=0}else f=1;do if(i){b=c[i+12>>2]|0;if((b|0)==(c[i+16>>2]|0))b=Ac[c[(c[i>>2]|0)+36>>2]&63](i)|0;else b=ie(a[b>>0]|0)|0;if(!(je(b,$d()|0)|0))if(f)break;else{C=49;break}else{c[e>>2]=0;C=47;break}}else C=47;while(0);if((C|0)==47?f:0)C=49;if((C|0)==49)c[g>>2]=c[g>>2]|2;C=c[d>>2]|0;mw(A);mw(z);l=B;return C|0}function oo(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0;j=l;l=l+16|0;h=j;do if((b|0)==(d|0)){c[e>>2]=4;b=0}else{if((a[b>>0]|0)==45){c[e>>2]=4;b=0;break}i=c[(ek()|0)>>2]|0;c[(ek()|0)>>2]=0;b=jm(b,h,f,Rn()|0)|0;f=A;g=c[(ek()|0)>>2]|0;if(!g)c[(ek()|0)>>2]=i;do if((c[h>>2]|0)==(d|0))if(f>>>0>0|(f|0)==0&b>>>0>4294967295|(g|0)==34){c[e>>2]=4;b=-1;break}else break;else{c[e>>2]=4;b=0}while(0)}while(0);l=j;return b|0} +function hs(b,d,e,f,g,h,i,j,k,m){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;m=m|0;var n=0,o=0,p=0;p=l;l=l+16|0;n=p+12|0;o=p;if(b){d=On(d,23392)|0;xc[c[(c[d>>2]|0)+44>>2]&63](n,d);b=c[n>>2]|0;a[e>>0]=b;a[e+1>>0]=b>>8;a[e+2>>0]=b>>16;a[e+3>>0]=b>>24;xc[c[(c[d>>2]|0)+32>>2]&63](o,d);b=k+11|0;if((a[b>>0]|0)<0){b=c[k>>2]|0;a[n>>0]=0;re(b,n);c[k+4>>2]=0;b=k}else{a[n>>0]=0;re(k,n);a[b>>0]=0;b=k}rw(k,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);xc[c[(c[d>>2]|0)+28>>2]&63](o,d);b=j+11|0;if((a[b>>0]|0)<0){b=c[j>>2]|0;a[n>>0]=0;re(b,n);c[j+4>>2]=0;b=j}else{a[n>>0]=0;re(j,n);a[b>>0]=0;b=j}rw(j,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);a[f>>0]=Ac[c[(c[d>>2]|0)+12>>2]&63](d)|0;a[g>>0]=Ac[c[(c[d>>2]|0)+16>>2]&63](d)|0;xc[c[(c[d>>2]|0)+20>>2]&63](o,d);b=h+11|0;if((a[b>>0]|0)<0){b=c[h>>2]|0;a[n>>0]=0;re(b,n);c[h+4>>2]=0;b=h}else{a[n>>0]=0;re(h,n);a[b>>0]=0;b=h}rw(h,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);xc[c[(c[d>>2]|0)+24>>2]&63](o,d);b=i+11|0;if((a[b>>0]|0)<0){b=c[i>>2]|0;a[n>>0]=0;re(b,n);c[i+4>>2]=0;b=i}else{a[n>>0]=0;re(i,n);a[b>>0]=0;b=i}rw(i,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);b=Ac[c[(c[d>>2]|0)+36>>2]&63](d)|0}else{d=On(d,23384)|0;xc[c[(c[d>>2]|0)+44>>2]&63](n,d);b=c[n>>2]|0;a[e>>0]=b;a[e+1>>0]=b>>8;a[e+2>>0]=b>>16;a[e+3>>0]=b>>24;xc[c[(c[d>>2]|0)+32>>2]&63](o,d);b=k+11|0;if((a[b>>0]|0)<0){b=c[k>>2]|0;a[n>>0]=0;re(b,n);c[k+4>>2]=0;b=k}else{a[n>>0]=0;re(k,n);a[b>>0]=0;b=k}rw(k,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);xc[c[(c[d>>2]|0)+28>>2]&63](o,d);b=j+11|0;if((a[b>>0]|0)<0){b=c[j>>2]|0;a[n>>0]=0;re(b,n);c[j+4>>2]=0;b=j}else{a[n>>0]=0;re(j,n);a[b>>0]=0;b=j}rw(j,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);a[f>>0]=Ac[c[(c[d>>2]|0)+12>>2]&63](d)|0;a[g>>0]=Ac[c[(c[d>>2]|0)+16>>2]&63](d)|0;xc[c[(c[d>>2]|0)+20>>2]&63](o,d);b=h+11|0;if((a[b>>0]|0)<0){b=c[h>>2]|0;a[n>>0]=0;re(b,n);c[h+4>>2]=0;b=h}else{a[n>>0]=0;re(h,n);a[b>>0]=0;b=h}rw(h,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);xc[c[(c[d>>2]|0)+24>>2]&63](o,d);b=i+11|0;if((a[b>>0]|0)<0){b=c[i>>2]|0;a[n>>0]=0;re(b,n);c[i+4>>2]=0;b=i}else{a[n>>0]=0;re(i,n);a[b>>0]=0;b=i}rw(i,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);b=Ac[c[(c[d>>2]|0)+36>>2]&63](d)|0}c[m>>2]=b;l=p;return}function is(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0,i=0;i=a+4|0;f=(c[i>>2]|0)!=109;e=c[a>>2]|0;g=(c[d>>2]|0)-e|0;g=g>>>0<2147483647?g<<1:-1;g=(g|0)==0?1:g;h=(c[b>>2]|0)-e|0;e=_j(f?e:0,g)|0;if(!e)ew();if(!f){f=c[a>>2]|0;c[a>>2]=e;if(f){wc[c[i>>2]&127](f);e=c[a>>2]|0}}else c[a>>2]=e;c[i>>2]=110;c[b>>2]=e+h;c[d>>2]=(c[a>>2]|0)+g;return}function js(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0,i=0;i=a+4|0;f=(c[i>>2]|0)!=109;e=c[a>>2]|0;g=(c[d>>2]|0)-e|0;g=g>>>0<2147483647?g<<1:-1;g=(g|0)==0?4:g;h=(c[b>>2]|0)-e>>2;e=_j(f?e:0,g)|0;if(!e)ew();if(!f){f=c[a>>2]|0;c[a>>2]=e;if(f){wc[c[i>>2]&127](f);e=c[a>>2]|0}}else c[a>>2]=e;c[i>>2]=110;c[b>>2]=e+(h<<2);c[d>>2]=(c[a>>2]|0)+(g>>>2<<2);return}function ks(a){a=a|0;un(a);return}function ls(a){a=a|0;un(a);cw(a);return}function ms(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0;x=l;l=l+576|0;o=x+424|0;r=x;n=x+24|0;w=x+16|0;q=x+12|0;t=x+8|0;j=x+564|0;y=x+4|0;p=x+464|0;c[w>>2]=n;v=w+4|0;c[v>>2]=109;fn(t,g);b=On(t,21704)|0;a[j>>0]=0;c[y>>2]=c[e>>2];m=c[g+4>>2]|0;c[o>>2]=c[y>>2];if(os(d,o,f,t,m,h,j,b,w,q,n+400|0)|0){rc[c[(c[b>>2]|0)+48>>2]&7](b,18942,18952,o)|0;m=c[q>>2]|0;f=c[w>>2]|0;b=m-f|0;if((b|0)>392){b=Yj((b>>>2)+2|0)|0;if(!b)ew();else{k=b;s=b}}else{k=p;s=0}if(!(a[j>>0]|0))b=k;else{a[k>>0]=45;b=k+1|0}k=o+40|0;n=o;j=f;g=b;b=m;while(1){if(j>>>0>=b>>>0)break;f=c[j>>2]|0;b=o;while(1){if((b|0)==(k|0)){b=k;break}if((c[b>>2]|0)==(f|0))break;b=b+4|0}a[g>>0]=a[18942+(b-n>>2)>>0]|0;j=j+4|0;g=g+1|0;b=c[q>>2]|0}a[g>>0]=0;c[r>>2]=i;if((el(p,18843,r)|0)!=1)ir(0);if(s|0)Zj(s)}b=c[d>>2]|0;do if(b){f=c[b+12>>2]|0;if((f|0)==(c[b+16>>2]|0))b=Ac[c[(c[b>>2]|0)+36>>2]&63](b)|0;else b=Mm(c[f>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;g=1;break}else{g=(c[d>>2]|0)==0;break}}else g=1;while(0);b=c[e>>2]|0;do if(b){f=c[b+12>>2]|0;if((f|0)==(c[b+16>>2]|0))b=Ac[c[(c[b>>2]|0)+36>>2]&63](b)|0;else b=Mm(c[f>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(g)break;else{u=34;break}else{c[e>>2]=0;u=32;break}}else u=32;while(0);if((u|0)==32?g:0)u=34;if((u|0)==34)c[h>>2]=c[h>>2]|2;f=c[d>>2]|0;Pn(t);b=c[w>>2]|0;c[w>>2]=0;if(b|0)wc[c[v>>2]&127](b);l=x;return f|0}function ns(b,d,e,f,g,h,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0;u=l;l=l+432|0;j=u+424|0;b=u+24|0;t=u+16|0;n=u+8|0;q=u;k=u+428|0;o=u+4|0;c[t>>2]=b;s=t+4|0;c[s>>2]=109;fn(q,g);m=On(q,21704)|0;a[k>>0]=0;p=c[e>>2]|0;c[o>>2]=p;g=c[g+4>>2]|0;c[j>>2]=c[o>>2];o=p;if(os(d,j,f,q,g,h,k,m,t,n,b+400|0)|0){b=i+8+3|0;if((a[b>>0]|0)<0){f=c[i>>2]|0;c[j>>2]=0;An(f,j);c[i+4>>2]=0}else{c[j>>2]=0;An(i,j);a[b>>0]=0}if(a[k>>0]|0)Iw(i,Ic[c[(c[m>>2]|0)+44>>2]&31](m,45)|0);k=Ic[c[(c[m>>2]|0)+44>>2]&31](m,48)|0;g=c[n>>2]|0;j=g+-4|0;b=c[t>>2]|0;while(1){if(b>>>0>=j>>>0)break;if((c[b>>2]|0)!=(k|0))break;b=b+4|0}ps(i,b,g)|0}b=c[d>>2]|0;do if(b){g=c[b+12>>2]|0;if((g|0)==(c[b+16>>2]|0))b=Ac[c[(c[b>>2]|0)+36>>2]&63](b)|0;else b=Mm(c[g>>2]|0)|0;if(gn(b,Lm()|0)|0){c[d>>2]=0;g=1;break}else{g=(c[d>>2]|0)==0;break}}else g=1;while(0);do if(p){b=c[o+12>>2]|0;if((b|0)==(c[o+16>>2]|0))b=Ac[c[(c[p>>2]|0)+36>>2]&63](o)|0;else b=Mm(c[b>>2]|0)|0;if(!(gn(b,Lm()|0)|0))if(g)break;else{r=27;break}else{c[e>>2]=0;r=25;break}}else r=25;while(0);if((r|0)==25?g:0)r=27;if((r|0)==27)c[h>>2]=c[h>>2]|2;g=c[d>>2]|0;Pn(q);b=c[t>>2]|0;c[t>>2]=0;if(b|0)wc[c[s>>2]&127](b);l=u;return g|0}function os(b,e,f,g,h,i,j,k,m,n,o){b=b|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;m=m|0;n=n|0;o=o|0;var p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0,R=0,S=0,T=0,U=0,V=0,W=0,X=0,Y=0;Y=l;l=l+512|0;H=Y+96|0;N=Y+104|0;X=Y+88|0;P=Y+80|0;I=Y+76|0;J=Y+504|0;K=Y+72|0;L=Y+68|0;R=Y+56|0;S=Y+44|0;T=Y+32|0;U=Y+20|0;V=Y+8|0;M=Y+4|0;Q=Y;c[H>>2]=o;c[X>>2]=N;W=X+4|0;c[W>>2]=109;c[P>>2]=N;c[I>>2]=N+400;c[R>>2]=0;c[R+4>>2]=0;c[R+8>>2]=0;o=0;while(1){if((o|0)==3)break;c[R+(o<<2)>>2]=0;o=o+1|0}c[S>>2]=0;c[S+4>>2]=0;c[S+8>>2]=0;o=0;while(1){if((o|0)==3)break;c[S+(o<<2)>>2]=0;o=o+1|0}c[T>>2]=0;c[T+4>>2]=0;c[T+8>>2]=0;o=0;while(1){if((o|0)==3)break;c[T+(o<<2)>>2]=0;o=o+1|0}c[U>>2]=0;c[U+4>>2]=0;c[U+8>>2]=0;o=0;while(1){if((o|0)==3)break;c[U+(o<<2)>>2]=0;o=o+1|0}c[V>>2]=0;c[V+4>>2]=0;c[V+8>>2]=0;o=0;while(1){if((o|0)==3)break;c[V+(o<<2)>>2]=0;o=o+1|0}rs(f,g,J,K,L,R,S,T,U,M);c[n>>2]=c[m>>2];D=T+8+3|0;E=T+4|0;F=U+8+3|0;G=U+4|0;v=(h&512|0)!=0;w=S+8+3|0;x=S+4|0;y=V+8+3|0;z=V+4|0;A=J+3|0;B=R+11|0;C=R+4|0;N=0;u=0;a:while(1){h=(N|0)!=0;if(u>>>0>=4){O=229;break}o=c[b>>2]|0;do if(o){f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if(gn(o,Lm()|0)|0){c[b>>2]=0;g=1;break}else{g=(c[b>>2]|0)==0;break}}else g=1;while(0);f=c[e>>2]|0;do if(f){o=c[f+12>>2]|0;if((o|0)==(c[f+16>>2]|0))o=Ac[c[(c[f>>2]|0)+36>>2]&63](f)|0;else o=Mm(c[o>>2]|0)|0;if(!(gn(o,Lm()|0)|0))if(g){t=f;break}else{O=229;break a}else{c[e>>2]=0;O=31;break}}else O=31;while(0);if((O|0)==31){O=0;if(g){O=229;break}else t=0}o=(u|0)!=3;b:do switch(a[J+u>>0]|0){case 1:{if(o){o=c[b>>2]|0;f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if(!(Dc[c[(c[k>>2]|0)+12>>2]&31](k,8192,o)|0)){O=43;break a}o=c[b>>2]|0;f=o+12|0;g=c[f>>2]|0;if((g|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;else{c[f>>2]=g+4;o=Mm(c[g>>2]|0)|0}Iw(V,o);o=t;h=t;O=45}else o=N;break}case 0:{if(o){o=t;h=t;O=45}else o=N;break}case 3:{o=a[D>>0]|0;o=o<<24>>24<0?c[E>>2]|0:o&255;h=a[F>>0]|0;h=h<<24>>24<0?c[G>>2]|0:h&255;if((o|0)==(0-h|0))o=N;else{p=(o|0)==0;o=c[b>>2]|0;f=c[o+12>>2]|0;g=(f|0)==(c[o+16>>2]|0);if(p|(h|0)==0){if(g)o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if(p){if((o|0)!=(c[((a[F>>0]|0)<0?c[U>>2]|0:U)>>2]|0)){o=N;break b}o=c[b>>2]|0;f=o+12|0;g=c[f>>2]|0;if((g|0)==(c[o+16>>2]|0))Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;else{c[f>>2]=g+4;Mm(c[g>>2]|0)|0}a[j>>0]=1;o=a[F>>0]|0;o=(o<<24>>24<0?c[G>>2]|0:o&255)>>>0>1?U:N;break b}if((o|0)!=(c[((a[D>>0]|0)<0?c[T>>2]|0:T)>>2]|0)){a[j>>0]=1;o=N;break b}o=c[b>>2]|0;f=o+12|0;g=c[f>>2]|0;if((g|0)==(c[o+16>>2]|0))Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;else{c[f>>2]=g+4;Mm(c[g>>2]|0)|0}o=a[D>>0]|0;o=(o<<24>>24<0?c[E>>2]|0:o&255)>>>0>1?T:N;break b}if(g)o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;f=c[b>>2]|0;g=f+12|0;h=c[g>>2]|0;p=(h|0)==(c[f+16>>2]|0);if((o|0)==(c[((a[D>>0]|0)<0?c[T>>2]|0:T)>>2]|0)){if(p)Ac[c[(c[f>>2]|0)+40>>2]&63](f)|0;else{c[g>>2]=h+4;Mm(c[h>>2]|0)|0}o=a[D>>0]|0;o=(o<<24>>24<0?c[E>>2]|0:o&255)>>>0>1?T:N;break b}if(p)o=Ac[c[(c[f>>2]|0)+36>>2]&63](f)|0;else o=Mm(c[h>>2]|0)|0;if((o|0)!=(c[((a[F>>0]|0)<0?c[U>>2]|0:U)>>2]|0)){O=101;break a}o=c[b>>2]|0;f=o+12|0;g=c[f>>2]|0;if((g|0)==(c[o+16>>2]|0))Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;else{c[f>>2]=g+4;Mm(c[g>>2]|0)|0}a[j>>0]=1;o=a[F>>0]|0;o=(o<<24>>24<0?c[G>>2]|0:o&255)>>>0>1?U:N}break}case 2:{if(!(u>>>0<2|h)?!(v|(u|0)==2&(a[A>>0]|0)!=0):0){o=0;break b}g=a[w>>0]|0;h=c[S>>2]|0;o=g<<24>>24<0?h:S;c:do if((u|0)!=0?(d[J+(u+-1)>>0]|0)<2:0){while(1){s=g<<24>>24<0;f=o;if((f|0)==((s?h:S)+((s?c[x>>2]|0:g&255)<<2)|0))break;if(!(Dc[c[(c[k>>2]|0)+12>>2]&31](k,8192,c[f>>2]|0)|0)){O=108;break}o=f+4|0;g=a[w>>0]|0;h=c[S>>2]|0}if((O|0)==108){O=0;g=a[w>>0]|0;h=c[S>>2]|0}p=g<<24>>24<0?h:S;s=p;r=o-s>>2;q=a[y>>0]|0;f=q<<24>>24<0;q=f?c[z>>2]|0:q&255;if(r>>>0>q>>>0){r=t;f=s;p=t}else{q=(f?c[V>>2]|0:V)+(q<<2)|0;f=q+(0-r<<2)|0;while(1){if((f|0)==(q|0)){r=t;f=o;p=t;break c}if((c[f>>2]|0)!=(c[p>>2]|0)){r=t;f=s;p=t;break c}p=p+4|0;f=f+4|0}}}else{r=t;f=o;p=t}while(0);d:while(1){o=g<<24>>24<0;o=(o?h:S)+((o?c[x>>2]|0:g&255)<<2)|0;q=f;if((q|0)==(o|0))break;o=c[b>>2]|0;do if(o){f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if(gn(o,Lm()|0)|0){c[b>>2]=0;f=1;break}else{f=(c[b>>2]|0)==0;break}}else f=1;while(0);do if(p){o=c[p+12>>2]|0;if((o|0)==(c[p+16>>2]|0))o=Ac[c[(c[p>>2]|0)+36>>2]&63](p)|0;else o=Mm(c[o>>2]|0)|0;if(!(gn(o,Lm()|0)|0))if(f^(r|0)==0){o=r;p=r;break}else{o=q;break d}else{c[e>>2]=0;o=0;O=129;break}}else{o=r;O=129}while(0);if((O|0)==129){O=0;if(f){o=q;break}else p=0}f=c[b>>2]|0;g=c[f+12>>2]|0;if((g|0)==(c[f+16>>2]|0))f=Ac[c[(c[f>>2]|0)+36>>2]&63](f)|0;else f=Mm(c[g>>2]|0)|0;if((f|0)!=(c[q>>2]|0)){o=q;break}f=c[b>>2]|0;g=f+12|0;h=c[g>>2]|0;if((h|0)==(c[f+16>>2]|0))Ac[c[(c[f>>2]|0)+40>>2]&63](f)|0;else{c[g>>2]=h+4;Mm(c[h>>2]|0)|0}r=o;f=q+4|0;g=a[w>>0]|0;h=c[S>>2]|0}if(v?(t=a[w>>0]|0,s=t<<24>>24<0,(o|0)!=((s?c[S>>2]|0:S)+((s?c[x>>2]|0:t&255)<<2)|0)):0){O=141;break a}else o=N;break}case 4:{r=0;o=t;h=t;e:while(1){f=c[b>>2]|0;do if(f){g=c[f+12>>2]|0;if((g|0)==(c[f+16>>2]|0))f=Ac[c[(c[f>>2]|0)+36>>2]&63](f)|0;else f=Mm(c[g>>2]|0)|0;if(gn(f,Lm()|0)|0){c[b>>2]=0;g=1;break}else{g=(c[b>>2]|0)==0;break}}else g=1;while(0);do if(h){f=c[h+12>>2]|0;if((f|0)==(c[h+16>>2]|0))f=Ac[c[(c[h>>2]|0)+36>>2]&63](h)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(g^(o|0)==0){p=o;q=o;break}else{h=o;break e}else{c[e>>2]=0;o=0;O=155;break}}else O=155;while(0);if((O|0)==155){O=0;if(g){h=o;break}else{p=o;q=0}}o=c[b>>2]|0;f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))f=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else f=Mm(c[f>>2]|0)|0;if(Dc[c[(c[k>>2]|0)+12>>2]&31](k,2048,f)|0){o=c[n>>2]|0;if((o|0)==(c[H>>2]|0)){ss(m,n,H);o=c[n>>2]|0}c[n>>2]=o+4;c[o>>2]=f;o=r+1|0}else{t=a[B>>0]|0;if(!((f|0)==(c[L>>2]|0)&(r|0?((t<<24>>24<0?c[C>>2]|0:t&255)|0)!=0:0))){h=p;break}o=c[P>>2]|0;if((o|0)==(c[I>>2]|0)){js(X,P,I);o=c[P>>2]|0}c[P>>2]=o+4;c[o>>2]=r;o=0}f=c[b>>2]|0;g=f+12|0;h=c[g>>2]|0;if((h|0)==(c[f+16>>2]|0)){Ac[c[(c[f>>2]|0)+40>>2]&63](f)|0;r=o;o=p;h=q;continue}else{c[g>>2]=h+4;Mm(c[h>>2]|0)|0;r=o;o=p;h=q;continue}}o=c[P>>2]|0;if(r|0?(c[X>>2]|0)!=(o|0):0){if((o|0)==(c[I>>2]|0)){js(X,P,I);o=c[P>>2]|0}c[P>>2]=o+4;c[o>>2]=r}f:do if((c[M>>2]|0)>0){o=c[b>>2]|0;do if(o){f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if(gn(o,Lm()|0)|0){c[b>>2]=0;f=1;break}else{f=(c[b>>2]|0)==0;break}}else f=1;while(0);do if(h){o=c[h+12>>2]|0;if((o|0)==(c[h+16>>2]|0))o=Ac[c[(c[h>>2]|0)+36>>2]&63](h)|0;else o=Mm(c[o>>2]|0)|0;if(!(gn(o,Lm()|0)|0))if(f)break;else{O=227;break a}else{c[e>>2]=0;O=189;break}}else O=189;while(0);if((O|0)==189){O=0;if(f){O=227;break a}else h=0}o=c[b>>2]|0;f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if((o|0)!=(c[K>>2]|0)){O=227;break a}o=c[b>>2]|0;f=o+12|0;g=c[f>>2]|0;if((g|0)==(c[o+16>>2]|0)){Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;o=h}else{c[f>>2]=g+4;Mm(c[g>>2]|0)|0;o=h}while(1){if((c[M>>2]|0)<=0)break f;f=c[b>>2]|0;do if(f){g=c[f+12>>2]|0;if((g|0)==(c[f+16>>2]|0))f=Ac[c[(c[f>>2]|0)+36>>2]&63](f)|0;else f=Mm(c[g>>2]|0)|0;if(gn(f,Lm()|0)|0){c[b>>2]=0;g=1;break}else{g=(c[b>>2]|0)==0;break}}else g=1;while(0);do if(h){f=c[h+12>>2]|0;if((f|0)==(c[h+16>>2]|0))f=Ac[c[(c[h>>2]|0)+36>>2]&63](h)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(g^(o|0)==0){p=o;h=o;break}else{O=227;break a}else{c[e>>2]=0;o=0;O=212;break}}else O=212;while(0);if((O|0)==212){O=0;if(g){O=227;break a}else{p=o;h=0}}o=c[b>>2]|0;f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if(!(Dc[c[(c[k>>2]|0)+12>>2]&31](k,2048,o)|0)){O=227;break a}if((c[n>>2]|0)==(c[H>>2]|0))ss(m,n,H);o=c[b>>2]|0;f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;f=c[n>>2]|0;c[n>>2]=f+4;c[f>>2]=o;c[M>>2]=(c[M>>2]|0)+-1;o=c[b>>2]|0;f=o+12|0;g=c[f>>2]|0;if((g|0)==(c[o+16>>2]|0)){Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;o=p;continue}else{c[f>>2]=g+4;Mm(c[g>>2]|0)|0;o=p;continue}}}while(0);if((c[n>>2]|0)==(c[m>>2]|0)){O=227;break a}else o=N;break}default:o=N}while(0);g:do if((O|0)==45)while(1){O=0;f=c[b>>2]|0;do if(f){g=c[f+12>>2]|0;if((g|0)==(c[f+16>>2]|0))f=Ac[c[(c[f>>2]|0)+36>>2]&63](f)|0;else f=Mm(c[g>>2]|0)|0;if(gn(f,Lm()|0)|0){c[b>>2]=0;g=1;break}else{g=(c[b>>2]|0)==0;break}}else g=1;while(0);do if(h){f=c[h+12>>2]|0;if((f|0)==(c[h+16>>2]|0))f=Ac[c[(c[h>>2]|0)+36>>2]&63](h)|0;else f=Mm(c[f>>2]|0)|0;if(!(gn(f,Lm()|0)|0))if(g^(o|0)==0){p=o;h=o;break}else{o=N;break g}else{c[e>>2]=0;o=0;O=58;break}}else O=58;while(0);if((O|0)==58){O=0;if(g){o=N;break g}else{p=o;h=0}}o=c[b>>2]|0;f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if(!(Dc[c[(c[k>>2]|0)+12>>2]&31](k,8192,o)|0)){o=N;break g}o=c[b>>2]|0;f=o+12|0;g=c[f>>2]|0;if((g|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+40>>2]&63](o)|0;else{c[f>>2]=g+4;o=Mm(c[g>>2]|0)|0}Iw(V,o);o=p;O=45}while(0);N=o;u=u+1|0}h:do if((O|0)==43){c[i>>2]=c[i>>2]|4;f=0}else if((O|0)==101){c[i>>2]=c[i>>2]|4;f=0}else if((O|0)==141){c[i>>2]=c[i>>2]|4;f=0}else if((O|0)==227){c[i>>2]=c[i>>2]|4;f=0}else if((O|0)==229){i:do if(h){p=N+8+3|0;q=N+4|0;h=1;j:while(1){o=a[p>>0]|0;if(o<<24>>24<0)o=c[q>>2]|0;else o=o&255;if(h>>>0>=o>>>0)break i;o=c[b>>2]|0;do if(o){f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if(gn(o,Lm()|0)|0){c[b>>2]=0;g=1;break}else{g=(c[b>>2]|0)==0;break}}else g=1;while(0);o=c[e>>2]|0;do if(o){f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if(!(gn(o,Lm()|0)|0))if(g)break;else break j;else{c[e>>2]=0;O=248;break}}else O=248;while(0);if((O|0)==248?(O=0,g):0)break;o=c[b>>2]|0;f=c[o+12>>2]|0;if((f|0)==(c[o+16>>2]|0))o=Ac[c[(c[o>>2]|0)+36>>2]&63](o)|0;else o=Mm(c[f>>2]|0)|0;if((a[p>>0]|0)<0)f=c[N>>2]|0;else f=N;if((o|0)!=(c[f+(h<<2)>>2]|0))break;o=h+1|0;f=c[b>>2]|0;g=f+12|0;h=c[g>>2]|0;if((h|0)==(c[f+16>>2]|0)){Ac[c[(c[f>>2]|0)+40>>2]&63](f)|0;h=o;continue}else{c[g>>2]=h+4;Mm(c[h>>2]|0)|0;h=o;continue}}c[i>>2]=c[i>>2]|4;f=0;break h}while(0);f=c[X>>2]|0;o=c[P>>2]|0;if((f|0)!=(o|0)){c[Q>>2]=0;bo(R,f,o,Q);if(!(c[Q>>2]|0)){f=1;break}else{c[i>>2]=c[i>>2]|4;f=0;break}}else f=1}while(0);Aw(V);Aw(U);Aw(T);Aw(S);mw(R);o=c[X>>2]|0;c[X>>2]=0;if(o|0)wc[c[W>>2]&127](o);l=Y;return f|0}function ps(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0;s=l;l=l+16|0;r=s+12|0;o=s;f=b+8|0;q=f+3|0;i=a[q>>0]|0;g=i<<24>>24<0;if(g){p=c[b+4>>2]|0;j=(c[f>>2]&2147483647)+-1|0}else{p=i&255;j=1}n=e-d>>2;do if(n|0){if(g){g=c[b>>2]|0;h=g;f=c[b+4>>2]|0}else{h=b;f=i&255;g=b}if(qs(d,g,h+(f<<2)|0)|0){c[o>>2]=0;c[o+4>>2]=0;c[o+8>>2]=0;if(n>>>0>1073741807)jw(o);do if(n>>>0>=2){f=n+4&-4;if(f>>>0>1073741823)Hb();else{m=aw(f<<2)|0;c[o>>2]=m;c[o+8>>2]=f|-2147483648;c[o+4>>2]=n;k=d;break}}else{a[o+8+3>>0]=n;k=d;m=o}while(0);while(1){if((k|0)==(e|0))break;An(m,k);k=k+4|0;m=m+4|0}c[r>>2]=0;An(m,r);r=a[o+8+3>>0]|0;e=r<<24>>24<0;Hw(b,e?c[o>>2]|0:o,e?c[o+4>>2]|0:r&255)|0;Aw(o);break}g=p+n|0;if((j-p|0)>>>0>>0)Gw(b,j,g-j|0,p,p,0,0);if((a[q>>0]|0)<0)f=c[b>>2]|0;else f=b;f=f+(p<<2)|0;while(1){if((d|0)==(e|0))break;An(f,d);f=f+4|0;d=d+4|0}c[r>>2]=0;An(f,r);if((a[q>>0]|0)<0){c[b+4>>2]=g;break}else{a[q>>0]=g;break}}while(0);l=s;return b|0}function qs(a,b,c){a=a|0;b=b|0;c=c|0;return b>>>0<=a>>>0&a>>>0>>0|0}function rs(b,d,e,f,g,h,i,j,k,m){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;m=m|0;var n=0,o=0,p=0;p=l;l=l+16|0;n=p+12|0;o=p;if(b){d=On(d,23408)|0;xc[c[(c[d>>2]|0)+44>>2]&63](n,d);b=c[n>>2]|0;a[e>>0]=b;a[e+1>>0]=b>>8;a[e+2>>0]=b>>16;a[e+3>>0]=b>>24;xc[c[(c[d>>2]|0)+32>>2]&63](o,d);b=k+8+3|0;if((a[b>>0]|0)<0){e=c[k>>2]|0;c[n>>2]=0;An(e,n);c[k+4>>2]=0}else{c[n>>2]=0;An(k,n);a[b>>0]=0}Ew(k,0);c[k>>2]=c[o>>2];c[k+4>>2]=c[o+4>>2];c[k+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o);xc[c[(c[d>>2]|0)+28>>2]&63](o,d);b=j+8+3|0;if((a[b>>0]|0)<0){k=c[j>>2]|0;c[n>>2]=0;An(k,n);c[j+4>>2]=0}else{c[n>>2]=0;An(j,n);a[b>>0]=0}Ew(j,0);c[j>>2]=c[o>>2];c[j+4>>2]=c[o+4>>2];c[j+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o);c[f>>2]=Ac[c[(c[d>>2]|0)+12>>2]&63](d)|0;c[g>>2]=Ac[c[(c[d>>2]|0)+16>>2]&63](d)|0;xc[c[(c[d>>2]|0)+20>>2]&63](o,d);b=h+11|0;if((a[b>>0]|0)<0){b=c[h>>2]|0;a[n>>0]=0;re(b,n);c[h+4>>2]=0;b=h}else{a[n>>0]=0;re(h,n);a[b>>0]=0;b=h}rw(h,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);xc[c[(c[d>>2]|0)+24>>2]&63](o,d);b=i+8+3|0;if((a[b>>0]|0)<0){h=c[i>>2]|0;c[n>>2]=0;An(h,n);c[i+4>>2]=0}else{c[n>>2]=0;An(i,n);a[b>>0]=0}Ew(i,0);c[i>>2]=c[o>>2];c[i+4>>2]=c[o+4>>2];c[i+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o);b=Ac[c[(c[d>>2]|0)+36>>2]&63](d)|0}else{d=On(d,23400)|0;xc[c[(c[d>>2]|0)+44>>2]&63](n,d);b=c[n>>2]|0;a[e>>0]=b;a[e+1>>0]=b>>8;a[e+2>>0]=b>>16;a[e+3>>0]=b>>24;xc[c[(c[d>>2]|0)+32>>2]&63](o,d);b=k+8+3|0;if((a[b>>0]|0)<0){e=c[k>>2]|0;c[n>>2]=0;An(e,n);c[k+4>>2]=0}else{c[n>>2]=0;An(k,n);a[b>>0]=0}Ew(k,0);c[k>>2]=c[o>>2];c[k+4>>2]=c[o+4>>2];c[k+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o);xc[c[(c[d>>2]|0)+28>>2]&63](o,d);b=j+8+3|0;if((a[b>>0]|0)<0){k=c[j>>2]|0;c[n>>2]=0;An(k,n);c[j+4>>2]=0}else{c[n>>2]=0;An(j,n);a[b>>0]=0}Ew(j,0);c[j>>2]=c[o>>2];c[j+4>>2]=c[o+4>>2];c[j+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o);c[f>>2]=Ac[c[(c[d>>2]|0)+12>>2]&63](d)|0;c[g>>2]=Ac[c[(c[d>>2]|0)+16>>2]&63](d)|0;xc[c[(c[d>>2]|0)+20>>2]&63](o,d);b=h+11|0;if((a[b>>0]|0)<0){b=c[h>>2]|0;a[n>>0]=0;re(b,n);c[h+4>>2]=0;b=h}else{a[n>>0]=0;re(h,n);a[b>>0]=0;b=h}rw(h,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);xc[c[(c[d>>2]|0)+24>>2]&63](o,d);b=i+8+3|0;if((a[b>>0]|0)<0){h=c[i>>2]|0;c[n>>2]=0;An(h,n);c[i+4>>2]=0}else{c[n>>2]=0;An(i,n);a[b>>0]=0}Ew(i,0);c[i>>2]=c[o>>2];c[i+4>>2]=c[o+4>>2];c[i+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o);b=Ac[c[(c[d>>2]|0)+36>>2]&63](d)|0}c[m>>2]=b;l=p;return}function ss(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0,i=0;i=a+4|0;f=(c[i>>2]|0)!=109;e=c[a>>2]|0;g=(c[d>>2]|0)-e|0;g=g>>>0<2147483647?g<<1:-1;g=(g|0)==0?4:g;h=(c[b>>2]|0)-e>>2;e=_j(f?e:0,g)|0;if(!e)ew();if(!f){f=c[a>>2]|0;c[a>>2]=e;if(f){wc[c[i>>2]&127](f);e=c[a>>2]|0}}else c[a>>2]=e;c[i>>2]=110;c[b>>2]=e+(h<<2);c[d>>2]=(c[a>>2]|0)+(g>>>2<<2);return}function ts(a){a=a|0;un(a);return}function us(a){a=a|0;un(a);cw(a);return}function vs(b,d,e,f,g,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;i=+i;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0;F=l;l=l+384|0;r=F+8|0;k=F;b=F+284|0;m=F+72|0;j=F+184|0;E=F+68|0;s=F+180|0;t=F+177|0;u=F+176|0;B=F+56|0;C=F+44|0;D=F+32|0;p=F+28|0;q=F+76|0;v=F+24|0;w=F+16|0;x=F+20|0;c[m>>2]=b;h[r>>3]=i;b=sk(b,100,19048,r)|0;if(b>>>0>99){b=Rn()|0;h[k>>3]=i;b=ip(m,b,19048,k)|0;j=c[m>>2]|0;if(!j)ew();k=Yj(b)|0;if(!k)ew();else{y=k;A=b;H=k;I=j}}else{y=j;A=b;H=0;I=0}fn(E,f);o=On(E,21672)|0;n=c[m>>2]|0;rc[c[(c[o>>2]|0)+32>>2]&7](o,n,n+A|0,y)|0;if(!A)n=0;else n=(a[c[m>>2]>>0]|0)==45;c[B>>2]=0;c[B+4>>2]=0;c[B+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[B+(b<<2)>>2]=0;b=b+1|0}c[C>>2]=0;c[C+4>>2]=0;c[C+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[C+(b<<2)>>2]=0;b=b+1|0}c[D>>2]=0;c[D+4>>2]=0;c[D+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[D+(b<<2)>>2]=0;b=b+1|0}xs(e,n,E,s,t,u,B,C,D,p);m=c[p>>2]|0;if((A|0)>(m|0)){j=a[D+11>>0]|0;k=a[C+11>>0]|0;b=1;j=(j<<24>>24<0?c[D+4>>2]|0:j&255)+(A-m<<1)|0;k=k<<24>>24<0?c[C+4>>2]|0:k&255}else{k=a[D+11>>0]|0;j=a[C+11>>0]|0;b=2;j=j<<24>>24<0?c[C+4>>2]|0:j&255;k=k<<24>>24<0?c[D+4>>2]|0:k&255}b=k+m+j+b|0;if(b>>>0>100){b=Yj(b)|0;if(!b)ew();else{z=b;G=b}}else{z=q;G=0}ys(z,v,w,c[f+4>>2]|0,y,y+A|0,o,n,s,a[t>>0]|0,a[u>>0]|0,B,C,D,m);c[x>>2]=c[d>>2];d=c[v>>2]|0;b=c[w>>2]|0;c[r>>2]=c[x>>2];b=pe(r,z,d,b,f,g)|0;if(G|0)Zj(G);mw(D);mw(C);mw(B);Pn(E);if(H|0)Zj(H);if(I|0)Zj(I);l=F;return b|0}function ws(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;D=l;l=l+176|0;q=D+56|0;C=D+52|0;v=D+164|0;w=D+161|0;x=D+160|0;z=D+40|0;A=D+28|0;B=D+16|0;m=D+12|0;o=D+60|0;r=D+8|0;s=D+4|0;t=D;fn(C,f);u=On(C,21672)|0;i=h+11|0;p=a[i>>0]|0;b=p<<24>>24<0;j=h+4|0;if(!((b?c[j>>2]|0:p&255)|0))p=0;else{p=a[(b?c[h>>2]|0:h)>>0]|0;p=p<<24>>24==(Ic[c[(c[u>>2]|0)+28>>2]&31](u,45)|0)<<24>>24};c[z>>2]=0;c[z+4>>2]=0;c[z+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[z+(b<<2)>>2]=0;b=b+1|0}c[A>>2]=0;c[A+4>>2]=0;c[A+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[A+(b<<2)>>2]=0;b=b+1|0}c[B>>2]=0;c[B+4>>2]=0;c[B+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[B+(b<<2)>>2]=0;b=b+1|0}xs(e,p,C,v,w,x,z,A,B,m);k=a[i>>0]|0;n=k<<24>>24<0;k=n?c[j>>2]|0:k&255;j=c[m>>2]|0;if((k|0)>(j|0)){i=a[B+11>>0]|0;e=a[A+11>>0]|0;b=1;i=(i<<24>>24<0?c[B+4>>2]|0:i&255)+(k-j<<1)|0;e=e<<24>>24<0?c[A+4>>2]|0:e&255}else{e=a[B+11>>0]|0;i=a[A+11>>0]|0;b=2;i=i<<24>>24<0?c[A+4>>2]|0:i&255;e=e<<24>>24<0?c[B+4>>2]|0:e&255}b=e+j+i+b|0;if(b>>>0>100){b=Yj(b)|0;if(!b)ew();else{y=b;E=b}}else{y=o;E=0}h=n?c[h>>2]|0:h;ys(y,r,s,c[f+4>>2]|0,h,h+k|0,u,p,v,a[w>>0]|0,a[x>>0]|0,z,A,B,j);c[t>>2]=c[d>>2];h=c[r>>2]|0;b=c[s>>2]|0;c[q>>2]=c[t>>2];b=pe(q,y,h,b,f,g)|0;if(E|0)Zj(E);mw(B);mw(A);mw(z);Pn(C);l=D;return b|0}function xs(b,d,e,f,g,h,i,j,k,m){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;m=m|0;var n=0,o=0,p=0,q=0;q=l;l=l+16|0;o=q+12|0;p=q;if(b){n=On(e,23392)|0;if(d){xc[c[(c[n>>2]|0)+44>>2]&63](o,n);b=c[o>>2]|0;a[f>>0]=b;a[f+1>>0]=b>>8;a[f+2>>0]=b>>16;a[f+3>>0]=b>>24;xc[c[(c[n>>2]|0)+32>>2]&63](p,n);b=k+11|0;if((a[b>>0]|0)<0){b=c[k>>2]|0;a[o>>0]=0;re(b,o);c[k+4>>2]=0;b=k}else{a[o>>0]=0;re(k,o);a[b>>0]=0;b=k}rw(k,0);c[b>>2]=c[p>>2];c[b+4>>2]=c[p+4>>2];c[b+8>>2]=c[p+8>>2];b=0;while(1){if((b|0)==3)break;c[p+(b<<2)>>2]=0;b=b+1|0}mw(p);e=n}else{xc[c[(c[n>>2]|0)+40>>2]&63](o,n);b=c[o>>2]|0;a[f>>0]=b;a[f+1>>0]=b>>8;a[f+2>>0]=b>>16;a[f+3>>0]=b>>24;xc[c[(c[n>>2]|0)+28>>2]&63](p,n);b=k+11|0;if((a[b>>0]|0)<0){b=c[k>>2]|0;a[o>>0]=0;re(b,o);c[k+4>>2]=0;b=k}else{a[o>>0]=0;re(k,o);a[b>>0]=0;b=k}rw(k,0);c[b>>2]=c[p>>2];c[b+4>>2]=c[p+4>>2];c[b+8>>2]=c[p+8>>2];b=0;while(1){if((b|0)==3)break;c[p+(b<<2)>>2]=0;b=b+1|0}mw(p);e=n}a[g>>0]=Ac[c[(c[n>>2]|0)+12>>2]&63](n)|0;a[h>>0]=Ac[c[(c[n>>2]|0)+16>>2]&63](n)|0;xc[c[(c[e>>2]|0)+20>>2]&63](p,n);b=i+11|0;if((a[b>>0]|0)<0){b=c[i>>2]|0;a[o>>0]=0;re(b,o);c[i+4>>2]=0;b=i}else{a[o>>0]=0;re(i,o);a[b>>0]=0;b=i}rw(i,0);c[b>>2]=c[p>>2];c[b+4>>2]=c[p+4>>2];c[b+8>>2]=c[p+8>>2];b=0;while(1){if((b|0)==3)break;c[p+(b<<2)>>2]=0;b=b+1|0}mw(p);xc[c[(c[e>>2]|0)+24>>2]&63](p,n);b=j+11|0;if((a[b>>0]|0)<0){b=c[j>>2]|0;a[o>>0]=0;re(b,o);c[j+4>>2]=0;b=j}else{a[o>>0]=0;re(j,o);a[b>>0]=0;b=j}rw(j,0);c[b>>2]=c[p>>2];c[b+4>>2]=c[p+4>>2];c[b+8>>2]=c[p+8>>2];b=0;while(1){if((b|0)==3)break;c[p+(b<<2)>>2]=0;b=b+1|0}mw(p);b=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0}else{n=On(e,23384)|0;if(d){xc[c[(c[n>>2]|0)+44>>2]&63](o,n);b=c[o>>2]|0;a[f>>0]=b;a[f+1>>0]=b>>8;a[f+2>>0]=b>>16;a[f+3>>0]=b>>24;xc[c[(c[n>>2]|0)+32>>2]&63](p,n);b=k+11|0;if((a[b>>0]|0)<0){b=c[k>>2]|0;a[o>>0]=0;re(b,o);c[k+4>>2]=0;b=k}else{a[o>>0]=0;re(k,o);a[b>>0]=0;b=k}rw(k,0);c[b>>2]=c[p>>2];c[b+4>>2]=c[p+4>>2];c[b+8>>2]=c[p+8>>2];b=0;while(1){if((b|0)==3)break;c[p+(b<<2)>>2]=0;b=b+1|0}mw(p);e=n}else{xc[c[(c[n>>2]|0)+40>>2]&63](o,n);b=c[o>>2]|0;a[f>>0]=b;a[f+1>>0]=b>>8;a[f+2>>0]=b>>16;a[f+3>>0]=b>>24;xc[c[(c[n>>2]|0)+28>>2]&63](p,n);b=k+11|0;if((a[b>>0]|0)<0){b=c[k>>2]|0;a[o>>0]=0;re(b,o);c[k+4>>2]=0;b=k}else{a[o>>0]=0;re(k,o);a[b>>0]=0;b=k}rw(k,0);c[b>>2]=c[p>>2];c[b+4>>2]=c[p+4>>2];c[b+8>>2]=c[p+8>>2];b=0;while(1){if((b|0)==3)break;c[p+(b<<2)>>2]=0;b=b+1|0}mw(p);e=n}a[g>>0]=Ac[c[(c[n>>2]|0)+12>>2]&63](n)|0;a[h>>0]=Ac[c[(c[n>>2]|0)+16>>2]&63](n)|0;xc[c[(c[e>>2]|0)+20>>2]&63](p,n);b=i+11|0;if((a[b>>0]|0)<0){b=c[i>>2]|0;a[o>>0]=0;re(b,o);c[i+4>>2]=0;b=i}else{a[o>>0]=0;re(i,o);a[b>>0]=0;b=i}rw(i,0);c[b>>2]=c[p>>2];c[b+4>>2]=c[p+4>>2];c[b+8>>2]=c[p+8>>2];b=0;while(1){if((b|0)==3)break;c[p+(b<<2)>>2]=0;b=b+1|0}mw(p);xc[c[(c[e>>2]|0)+24>>2]&63](p,n);b=j+11|0;if((a[b>>0]|0)<0){b=c[j>>2]|0;a[o>>0]=0;re(b,o);c[j+4>>2]=0;b=j}else{a[o>>0]=0;re(j,o);a[b>>0]=0;b=j}rw(j,0);c[b>>2]=c[p>>2];c[b+4>>2]=c[p+4>>2];c[b+8>>2]=c[p+8>>2];b=0;while(1){if((b|0)==3)break;c[p+(b<<2)>>2]=0;b=b+1|0}mw(p);b=Ac[c[(c[n>>2]|0)+36>>2]&63](n)|0}c[m>>2]=b;l=q;return}function ys(d,e,f,g,h,i,j,k,l,m,n,o,p,q,r){d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;l=l|0;m=m|0;n=n|0;o=o|0;p=p|0;q=q|0;r=r|0;var s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0;c[f>>2]=d;z=q+11|0;H=q+4|0;A=p+11|0;B=p+4|0;C=(g&512|0)==0;D=j+8|0;E=(r|0)>0;F=o+11|0;G=o+4|0;y=0;while(1){if((y|0)==4)break;a:do switch(a[l+y>>0]|0){case 0:{c[e>>2]=c[f>>2];break}case 1:{c[e>>2]=c[f>>2];w=Ic[c[(c[j>>2]|0)+28>>2]&31](j,32)|0;x=c[f>>2]|0;c[f>>2]=x+1;a[x>>0]=w;break}case 3:{x=a[z>>0]|0;s=x<<24>>24<0;if((s?c[H>>2]|0:x&255)|0){w=a[(s?c[q>>2]|0:q)>>0]|0;x=c[f>>2]|0;c[f>>2]=x+1;a[x>>0]=w}break}case 2:{t=a[A>>0]|0;s=t<<24>>24<0;t=s?c[B>>2]|0:t&255;if(!(C|(t|0)==0)){x=s?c[p>>2]|0:p;u=x+t|0;s=c[f>>2]|0;t=x;while(1){if((t|0)==(u|0))break;a[s>>0]=a[t>>0]|0;s=s+1|0;t=t+1|0}c[f>>2]=s}break}case 4:{t=c[f>>2]|0;h=k?h+1|0:h;u=h;while(1){if(u>>>0>=i>>>0)break;s=a[u>>0]|0;if(s<<24>>24<=-1)break;if(!(b[(c[D>>2]|0)+(s<<24>>24<<1)>>1]&2048))break;u=u+1|0}if(E){v=r;while(1){s=(v|0)>0;if(!(u>>>0>h>>>0&s))break;x=u+-1|0;s=a[x>>0]|0;w=c[f>>2]|0;c[f>>2]=w+1;a[w>>0]=s;v=v+-1|0;u=x}if(s)w=Ic[c[(c[j>>2]|0)+28>>2]&31](j,48)|0;else w=0;s=v;while(1){v=c[f>>2]|0;c[f>>2]=v+1;if((s|0)<=0)break;a[v>>0]=w;s=s+-1|0}a[v>>0]=m}b:do if((u|0)==(h|0)){w=Ic[c[(c[j>>2]|0)+28>>2]&31](j,48)|0;x=c[f>>2]|0;c[f>>2]=x+1;a[x>>0]=w}else{x=a[F>>0]|0;s=x<<24>>24<0;if(!((s?c[G>>2]|0:x&255)|0)){w=-1;v=0;x=0}else{w=a[(s?c[o>>2]|0:o)>>0]|0;v=0;x=0}while(1){if((u|0)==(h|0))break b;if((x|0)==(w|0)){w=c[f>>2]|0;c[f>>2]=w+1;a[w>>0]=n;v=v+1|0;w=a[F>>0]|0;s=w<<24>>24<0;if(v>>>0<(s?c[G>>2]|0:w&255)>>>0){w=a[(s?c[o>>2]|0:o)+v>>0]|0;w=w<<24>>24==127?-1:w<<24>>24;s=0}else{w=x;s=0}}else s=x;I=u+-1|0;J=a[I>>0]|0;x=c[f>>2]|0;c[f>>2]=x+1;a[x>>0]=J;x=s+1|0;u=I}}while(0);s=c[f>>2]|0;if((t|0)!=(s|0))while(1){s=s+-1|0;if(t>>>0>=s>>>0)break a;J=a[t>>0]|0;a[t>>0]=a[s>>0]|0;a[s>>0]=J;t=t+1|0}break}default:{}}while(0);y=y+1|0}h=a[z>>0]|0;s=h<<24>>24<0;h=s?c[H>>2]|0:h&255;if(h>>>0>1){J=s?c[q>>2]|0:q;t=J+h|0;s=c[f>>2]|0;h=J;while(1){h=h+1|0;if((h|0)==(t|0))break;a[s>>0]=a[h>>0]|0;s=s+1|0}c[f>>2]=s}switch((g&176)<<24>>24){case 32:{c[e>>2]=c[f>>2];break}case 16:break;default:c[e>>2]=d}return}function zs(a){a=a|0;un(a);return}function As(a){a=a|0;un(a);cw(a);return}function Bs(b,d,e,f,g,i){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;i=+i;var j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0;F=l;l=l+1008|0;r=F+8|0;k=F;b=F+896|0;m=F+888|0;j=F+488|0;E=F+480|0;s=F+892|0;t=F+476|0;u=F+472|0;B=F+460|0;C=F+448|0;D=F+436|0;p=F+432|0;q=F+32|0;v=F+24|0;w=F+16|0;x=F+20|0;c[m>>2]=b;h[r>>3]=i;b=sk(b,100,19048,r)|0;if(b>>>0>99){b=Rn()|0;h[k>>3]=i;b=ip(m,b,19048,k)|0;j=c[m>>2]|0;if(!j)ew();k=Yj(b<<2)|0;if(!k)ew();else{y=k;A=b;H=k;I=j}}else{y=j;A=b;H=0;I=0}fn(E,f);o=On(E,21704)|0;n=c[m>>2]|0;rc[c[(c[o>>2]|0)+48>>2]&7](o,n,n+A|0,y)|0;if(!A)n=0;else n=(a[c[m>>2]>>0]|0)==45;c[B>>2]=0;c[B+4>>2]=0;c[B+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[B+(b<<2)>>2]=0;b=b+1|0}c[C>>2]=0;c[C+4>>2]=0;c[C+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[C+(b<<2)>>2]=0;b=b+1|0}c[D>>2]=0;c[D+4>>2]=0;c[D+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[D+(b<<2)>>2]=0;b=b+1|0}Ds(e,n,E,s,t,u,B,C,D,p);m=c[p>>2]|0;if((A|0)>(m|0)){j=a[D+8+3>>0]|0;k=a[C+8+3>>0]|0;b=1;j=(j<<24>>24<0?c[D+4>>2]|0:j&255)+(A-m<<1)|0;k=k<<24>>24<0?c[C+4>>2]|0:k&255}else{k=a[D+8+3>>0]|0;j=a[C+8+3>>0]|0;b=2;j=j<<24>>24<0?c[C+4>>2]|0:j&255;k=k<<24>>24<0?c[D+4>>2]|0:k&255}b=k+m+j+b|0;if(b>>>0>100){b=Yj(b<<2)|0;if(!b)ew();else{z=b;G=b}}else{z=q;G=0}Es(z,v,w,c[f+4>>2]|0,y,y+(A<<2)|0,o,n,s,c[t>>2]|0,c[u>>2]|0,B,C,D,m);c[x>>2]=c[d>>2];d=c[v>>2]|0;b=c[w>>2]|0;c[r>>2]=c[x>>2];b=wp(r,z,d,b,f,g)|0;if(G|0)Zj(G);Aw(D);Aw(C);mw(B);Pn(E);if(H|0)Zj(H);if(I|0)Zj(I);l=F;return b|0}function Cs(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;D=l;l=l+480|0;q=D+468|0;C=D+464|0;v=D+472|0;w=D+460|0;x=D+456|0;z=D+444|0;A=D+432|0;B=D+420|0;m=D+416|0;o=D+16|0;r=D+8|0;s=D+4|0;t=D;fn(C,f);u=On(C,21704)|0;i=h+8+3|0;p=a[i>>0]|0;b=p<<24>>24<0;j=h+4|0;if(!((b?c[j>>2]|0:p&255)|0))p=0;else{p=c[(b?c[h>>2]|0:h)>>2]|0;p=(p|0)==(Ic[c[(c[u>>2]|0)+44>>2]&31](u,45)|0)};c[z>>2]=0;c[z+4>>2]=0;c[z+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[z+(b<<2)>>2]=0;b=b+1|0}c[A>>2]=0;c[A+4>>2]=0;c[A+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[A+(b<<2)>>2]=0;b=b+1|0}c[B>>2]=0;c[B+4>>2]=0;c[B+8>>2]=0;b=0;while(1){if((b|0)==3)break;c[B+(b<<2)>>2]=0;b=b+1|0}Ds(e,p,C,v,w,x,z,A,B,m);k=a[i>>0]|0;n=k<<24>>24<0;k=n?c[j>>2]|0:k&255;j=c[m>>2]|0;if((k|0)>(j|0)){i=a[B+8+3>>0]|0;e=a[A+8+3>>0]|0;b=1;i=(i<<24>>24<0?c[B+4>>2]|0:i&255)+(k-j<<1)|0;e=e<<24>>24<0?c[A+4>>2]|0:e&255}else{e=a[B+8+3>>0]|0;i=a[A+8+3>>0]|0;b=2;i=i<<24>>24<0?c[A+4>>2]|0:i&255;e=e<<24>>24<0?c[B+4>>2]|0:e&255}b=e+j+i+b|0;if(b>>>0>100){b=Yj(b<<2)|0;if(!b)ew();else{y=b;E=b}}else{y=o;E=0}h=n?c[h>>2]|0:h;Es(y,r,s,c[f+4>>2]|0,h,h+(k<<2)|0,u,p,v,c[w>>2]|0,c[x>>2]|0,z,A,B,j);c[t>>2]=c[d>>2];h=c[r>>2]|0;b=c[s>>2]|0;c[q>>2]=c[t>>2];b=wp(q,y,h,b,f,g)|0;if(E|0)Zj(E);Aw(B);Aw(A);mw(z);Pn(C);l=D;return b|0}function Ds(b,d,e,f,g,h,i,j,k,m){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;m=m|0;var n=0,o=0,p=0;p=l;l=l+16|0;n=p+12|0;o=p;if(b){e=On(e,23408)|0;if(d){xc[c[(c[e>>2]|0)+44>>2]&63](n,e);b=c[n>>2]|0;a[f>>0]=b;a[f+1>>0]=b>>8;a[f+2>>0]=b>>16;a[f+3>>0]=b>>24;xc[c[(c[e>>2]|0)+32>>2]&63](o,e);b=k+8+3|0;if((a[b>>0]|0)<0){f=c[k>>2]|0;c[n>>2]=0;An(f,n);c[k+4>>2]=0}else{c[n>>2]=0;An(k,n);a[b>>0]=0}Ew(k,0);c[k>>2]=c[o>>2];c[k+4>>2]=c[o+4>>2];c[k+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o)}else{xc[c[(c[e>>2]|0)+40>>2]&63](n,e);b=c[n>>2]|0;a[f>>0]=b;a[f+1>>0]=b>>8;a[f+2>>0]=b>>16;a[f+3>>0]=b>>24;xc[c[(c[e>>2]|0)+28>>2]&63](o,e);b=k+8+3|0;if((a[b>>0]|0)<0){f=c[k>>2]|0;c[n>>2]=0;An(f,n);c[k+4>>2]=0}else{c[n>>2]=0;An(k,n);a[b>>0]=0}Ew(k,0);c[k>>2]=c[o>>2];c[k+4>>2]=c[o+4>>2];c[k+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o)}c[g>>2]=Ac[c[(c[e>>2]|0)+12>>2]&63](e)|0;c[h>>2]=Ac[c[(c[e>>2]|0)+16>>2]&63](e)|0;xc[c[(c[e>>2]|0)+20>>2]&63](o,e);b=i+11|0;if((a[b>>0]|0)<0){b=c[i>>2]|0;a[n>>0]=0;re(b,n);c[i+4>>2]=0;b=i}else{a[n>>0]=0;re(i,n);a[b>>0]=0;b=i}rw(i,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);xc[c[(c[e>>2]|0)+24>>2]&63](o,e);b=j+8+3|0;if((a[b>>0]|0)<0){i=c[j>>2]|0;c[n>>2]=0;An(i,n);c[j+4>>2]=0}else{c[n>>2]=0;An(j,n);a[b>>0]=0}Ew(j,0);c[j>>2]=c[o>>2];c[j+4>>2]=c[o+4>>2];c[j+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o);b=Ac[c[(c[e>>2]|0)+36>>2]&63](e)|0}else{e=On(e,23400)|0;if(d){xc[c[(c[e>>2]|0)+44>>2]&63](n,e);b=c[n>>2]|0;a[f>>0]=b;a[f+1>>0]=b>>8;a[f+2>>0]=b>>16;a[f+3>>0]=b>>24;xc[c[(c[e>>2]|0)+32>>2]&63](o,e);b=k+8+3|0;if((a[b>>0]|0)<0){f=c[k>>2]|0;c[n>>2]=0;An(f,n);c[k+4>>2]=0}else{c[n>>2]=0;An(k,n);a[b>>0]=0}Ew(k,0);c[k>>2]=c[o>>2];c[k+4>>2]=c[o+4>>2];c[k+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o)}else{xc[c[(c[e>>2]|0)+40>>2]&63](n,e);b=c[n>>2]|0;a[f>>0]=b;a[f+1>>0]=b>>8;a[f+2>>0]=b>>16;a[f+3>>0]=b>>24;xc[c[(c[e>>2]|0)+28>>2]&63](o,e);b=k+8+3|0;if((a[b>>0]|0)<0){f=c[k>>2]|0;c[n>>2]=0;An(f,n);c[k+4>>2]=0}else{c[n>>2]=0;An(k,n);a[b>>0]=0}Ew(k,0);c[k>>2]=c[o>>2];c[k+4>>2]=c[o+4>>2];c[k+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o)}c[g>>2]=Ac[c[(c[e>>2]|0)+12>>2]&63](e)|0;c[h>>2]=Ac[c[(c[e>>2]|0)+16>>2]&63](e)|0;xc[c[(c[e>>2]|0)+20>>2]&63](o,e);b=i+11|0;if((a[b>>0]|0)<0){b=c[i>>2]|0;a[n>>0]=0;re(b,n);c[i+4>>2]=0;b=i}else{a[n>>0]=0;re(i,n);a[b>>0]=0;b=i}rw(i,0);c[b>>2]=c[o>>2];c[b+4>>2]=c[o+4>>2];c[b+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}mw(o);xc[c[(c[e>>2]|0)+24>>2]&63](o,e);b=j+8+3|0;if((a[b>>0]|0)<0){i=c[j>>2]|0;c[n>>2]=0;An(i,n);c[j+4>>2]=0}else{c[n>>2]=0;An(j,n);a[b>>0]=0}Ew(j,0);c[j>>2]=c[o>>2];c[j+4>>2]=c[o+4>>2];c[j+8>>2]=c[o+8>>2];b=0;while(1){if((b|0)==3)break;c[o+(b<<2)>>2]=0;b=b+1|0}Aw(o);b=Ac[c[(c[e>>2]|0)+36>>2]&63](e)|0}c[m>>2]=b;l=p;return}function Es(b,d,e,f,g,h,i,j,k,l,m,n,o,p,q){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;l=l|0;m=m|0;n=n|0;o=o|0;p=p|0;q=q|0;var r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0;c[e>>2]=b;B=p+8+3|0;I=p+4|0;C=o+8+3|0;D=o+4|0;E=(f&512|0)==0;F=(q|0)>0;G=n+11|0;H=n+4|0;A=0;while(1){if((A|0)==4)break;a:do switch(a[k+A>>0]|0){case 0:{c[d>>2]=c[e>>2];break}case 1:{c[d>>2]=c[e>>2];y=Ic[c[(c[i>>2]|0)+44>>2]&31](i,32)|0;z=c[e>>2]|0;c[e>>2]=z+4;c[z>>2]=y;break}case 3:{z=a[B>>0]|0;r=z<<24>>24<0;if((r?c[I>>2]|0:z&255)|0){y=c[(r?c[p>>2]|0:p)>>2]|0;z=c[e>>2]|0;c[e>>2]=z+4;c[z>>2]=y}break}case 2:{v=a[C>>0]|0;r=v<<24>>24<0;v=r?c[D>>2]|0:v&255;if(!(E|(v|0)==0)){u=r?c[o>>2]|0:o;s=u+(v<<2)|0;t=c[e>>2]|0;r=t;while(1){if((u|0)==(s|0))break;c[r>>2]=c[u>>2];r=r+4|0;u=u+4|0}c[e>>2]=t+(v<<2)}break}case 4:{s=c[e>>2]|0;g=j?g+4|0:g;r=g;while(1){if(r>>>0>=h>>>0)break;if(!(Dc[c[(c[i>>2]|0)+12>>2]&31](i,2048,c[r>>2]|0)|0))break;r=r+4|0}if(F){u=q;while(1){t=(u|0)>0;if(!(r>>>0>g>>>0&t))break;z=r+-4|0;x=c[z>>2]|0;y=c[e>>2]|0;c[e>>2]=y+4;c[y>>2]=x;u=u+-1|0;r=z}if(t)w=Ic[c[(c[i>>2]|0)+44>>2]&31](i,48)|0;else w=0;v=c[e>>2]|0;while(1){t=v+4|0;if((u|0)<=0)break;c[v>>2]=w;u=u+-1|0;v=t}c[e>>2]=t;c[v>>2]=l}if((r|0)==(g|0)){y=Ic[c[(c[i>>2]|0)+44>>2]&31](i,48)|0;z=c[e>>2]|0;r=z+4|0;c[e>>2]=r;c[z>>2]=y}else{z=a[G>>0]|0;y=z<<24>>24<0;z=z&255;if(!((y?c[H>>2]|0:z)|0)){v=-1;t=0;w=0}else{v=a[(y?c[n>>2]|0:n)>>0]|0;t=0;w=0}while(1){if((r|0)==(g|0))break;u=c[e>>2]|0;if((w|0)==(v|0)){x=u+4|0;c[e>>2]=x;c[u>>2]=m;t=t+1|0;if(t>>>0<(y?c[H>>2]|0:z)>>>0){v=a[(y?c[n>>2]|0:n)+t>>0]|0;v=v<<24>>24==127?-1:v<<24>>24;w=0;u=x}else{v=w;w=0;u=x}}x=r+-4|0;J=c[x>>2]|0;c[e>>2]=u+4;c[u>>2]=J;w=w+1|0;r=x}r=c[e>>2]|0}if((s|0)!=(r|0))while(1){r=r+-4|0;if(s>>>0>=r>>>0)break a;J=c[s>>2]|0;c[s>>2]=c[r>>2];c[r>>2]=J;s=s+4|0}break}default:{}}while(0);A=A+1|0}g=a[B>>0]|0;r=g<<24>>24<0;g=r?c[I>>2]|0:g&255;if(g>>>0>1){r=r?c[p>>2]|0:p;u=r+4|0;r=r+(g<<2)|0;s=c[e>>2]|0;t=r-u|0;g=s;while(1){if((u|0)==(r|0))break;c[g>>2]=c[u>>2];g=g+4|0;u=u+4|0}c[e>>2]=s+(t>>>2<<2)}switch((f&176)<<24>>24){case 32:{c[d>>2]=c[e>>2];break}case 16:break;default:c[d>>2]=b}return}function Fs(a){a=a|0;un(a);return}function Gs(a){a=a|0;un(a);cw(a);return}function Hs(b,d,e){b=b|0;d=d|0;e=e|0;e=$l((a[d+11>>0]|0)<0?c[d>>2]|0:d,1)|0;return e>>>((e|0)!=(-1|0)&1)|0}function Is(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0;j=l;l=l+16|0;i=j;c[i>>2]=0;c[i+4>>2]=0;c[i+8>>2]=0;d=0;while(1){if((d|0)==3)break;c[i+(d<<2)>>2]=0;d=d+1|0}k=a[h+11>>0]|0;m=k<<24>>24<0;d=m?c[h>>2]|0:h;h=d+(m?c[h+4>>2]|0:k&255)|0;while(1){if(d>>>0>=h>>>0)break;xw(i,a[d>>0]|0);d=d+1|0}d=(a[i+11>>0]|0)<0?c[i>>2]|0:i;e=bm((e|0)==-1?-1:e<<1,f,g,d)|0;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;h=0;while(1){if((h|0)==3)break;c[b+(h<<2)>>2]=0;h=h+1|0}h=d+(ok(e)|0)|0;while(1){if(d>>>0>=h>>>0)break;xw(b,a[d>>0]|0);d=d+1|0}mw(i);l=j;return}function Js(a,b){a=a|0;b=b|0;return}function Ks(a){a=a|0;un(a);return}function Ls(a){a=a|0;un(a);cw(a);return}function Ms(b,d,e){b=b|0;d=d|0;e=e|0;e=$l((a[d+11>>0]|0)<0?c[d>>2]|0:d,1)|0;return e>>>((e|0)!=(-1|0)&1)|0}function Ns(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0;u=l;l=l+176|0;q=u+168|0;r=u+40|0;s=u+36|0;t=u+32|0;o=u;m=u+24|0;p=u+16|0;c[o>>2]=0;c[o+4>>2]=0;c[o+8>>2]=0;d=0;while(1){if((d|0)==3)break;c[o+(d<<2)>>2]=0;d=d+1|0}c[m+4>>2]=0;c[m>>2]=9340;j=a[h+8+3>>0]|0;k=j<<24>>24<0;d=k?c[h>>2]|0:h;j=d+((k?c[h+4>>2]|0:j&255)<<2)|0;k=r+32|0;h=d;d=0;while(1){if(!((d|0)!=2&h>>>0>>0))break;c[t>>2]=h;i=Gc[c[(c[m>>2]|0)+12>>2]&15](m,q,h,j,t,r,k,s)|0;if((i|0)==2?1:(c[t>>2]|0)==(h|0)){n=7;break}else d=r;while(1){if(d>>>0>=(c[s>>2]|0)>>>0)break;xw(o,a[d>>0]|0);d=d+1|0}h=c[t>>2]|0;d=i}if((n|0)==7)ir(0);un(m);i=(a[o+11>>0]|0)<0?c[o>>2]|0:o;h=bm((e|0)==-1?-1:e<<1,f,g,i)|0;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;d=0;while(1){if((d|0)==3)break;c[b+(d<<2)>>2]=0;d=d+1|0}c[p+4>>2]=0;c[p>>2]=9388;j=i+(ok(h)|0)|0;k=j;m=r+128|0;h=i;d=0;while(1){if(!((d|0)!=2&h>>>0>>0)){n=21;break}c[t>>2]=h;i=Gc[c[(c[p>>2]|0)+16>>2]&15](p,q,h,(k-h|0)>32?h+32|0:j,t,r,m,s)|0;if((i|0)==2?1:(c[t>>2]|0)==(h|0)){n=17;break}else d=r;while(1){if(d>>>0>=(c[s>>2]|0)>>>0)break;Iw(b,c[d>>2]|0);d=d+4|0}h=c[t>>2]|0;d=i}if((n|0)==17)ir(0);else if((n|0)==21){un(p);mw(o);l=u;return}}function Os(a,b){a=a|0;b=b|0;return}function Ps(a){a=a|0;un(a);cw(a);return}function Qs(a,b,d,e,f,g,h,i){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0;b=l;l=l+16|0;j=b+4|0;a=b;c[j>>2]=d;c[a>>2]=g;h=Zs(d,e,j,g,h,a,1114111,0)|0;c[f>>2]=c[j>>2];c[i>>2]=c[a>>2];l=b;return h|0}function Rs(a,b,d,e,f,g,h,i){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0;b=l;l=l+16|0;j=b+4|0;a=b;c[j>>2]=d;c[a>>2]=g;h=Ys(d,e,j,g,h,a,1114111,0)|0;c[f>>2]=c[j>>2];c[i>>2]=c[a>>2];l=b;return h|0}function Ss(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;c[f>>2]=d;return 3}function Ts(a){a=a|0;return 0}function Us(a){a=a|0;return 0}function Vs(a,b,c,d,e){a=a|0;b=b|0;c=c|0;d=d|0;e=e|0;return Xs(c,d,e,1114111,0)|0}function Ws(a){a=a|0;return 4}function Xs(b,c,e,f,g){b=b|0;c=c|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0;o=c;p=b;if(((o-p|0)>2&(g&4|0)!=0?(a[b>>0]|0)==-17:0)?(a[b+1>>0]|0)==-69:0){n=0;b=(a[b+2>>0]|0)==-65?b+3|0:b}else n=0;a:while(1){if(!(n>>>0>>0&b>>>0>>0)){q=30;break}k=a[b>>0]|0;m=k&255;h=b+1|0;do if(k<<24>>24>-1)if(m>>>0>f>>>0){q=30;break a}else b=h;else{if((k&255)<194){q=30;break a}i=b+2|0;l=b;g=o-l|0;if((k&255)<224){if((g|0)<2){q=30;break a}g=d[h>>0]|0;if((g&192|0)!=128){q=30;break a}if((g&63|m<<6&1984)>>>0>f>>>0){q=30;break a}else{b=i;break}}j=b+3|0;if((k&255)<240){if((g|0)<3){q=30;break a}i=a[i>>0]|0;h=d[h>>0]|0;g=h&224;switch(k<<24>>24){case -32:{if((g|0)!=160){b=l;break a}break}case -19:{if((g|0)!=128){b=l;break a}break}default:if((h&192|0)!=128){b=l;break a}}g=i&255;if((g&192|0)!=128){q=30;break a}if((h<<6&4032|m<<12&61440|g&63)>>>0>f>>>0){q=30;break a}else{b=j;break}}if((g|0)<4|(k&255)>244){q=30;break a}h=a[h>>0]|0;g=a[i>>0]|0;i=a[j>>0]|0;j=h&255;switch(k<<24>>24){case -16:{if((h+112&255)>=48){b=l;break a}break}case 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hu(a,b){a=a|0;b=b|0;if(b>>>0<128)b=c[(Nt()|0)+(b<<2)>>2]|0;return b|0}function iu(a,b,d){a=a|0;b=b|0;d=d|0;while(1){if((b|0)==(d|0))break;a=c[b>>2]|0;if(a>>>0<128){a=Nt()|0;a=c[a+(c[b>>2]<<2)>>2]|0}c[b>>2]=a;b=b+4|0}return d|0}function ju(a,b){a=a|0;b=b|0;if(b>>>0<128)b=c[(Mt()|0)+(b<<2)>>2]|0;return b|0}function ku(a,b,d){a=a|0;b=b|0;d=d|0;while(1){if((b|0)==(d|0))break;a=c[b>>2]|0;if(a>>>0<128){a=Mt()|0;a=c[a+(c[b>>2]<<2)>>2]|0}c[b>>2]=a;b=b+4|0}return d|0}function lu(a,b){a=a|0;b=b|0;return b<<24>>24|0}function mu(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;while(1){if((d|0)==(e|0))break;c[f>>2]=a[d>>0];f=f+4|0;d=d+1|0}return e|0}function nu(a,b,c){a=a|0;b=b|0;c=c|0;return (b>>>0<128?b&255:c)|0}function ou(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;h=(e-d|0)>>>2;b=g;g=d;while(1){if((g|0)==(e|0))break;i=c[g>>2]|0;a[b>>0]=i>>>0<128?i&255:f;b=b+1|0;g=g+4|0}return d+(h<<2)|0}function pu(a){a=a|0;un(a);cw(a);return}function qu(a){a=a|0;un(a);cw(a);return}function 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Bw(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0,j=0,k=0,m=0;m=l;l=l+16|0;j=m;f=b+8|0;k=f+3|0;h=a[k>>0]|0;i=h<<24>>24<0;if(i)g=(c[f>>2]&2147483647)+-1|0;else g=1;do if(g>>>0>=e>>>0){if(i)f=c[b>>2]|0;else f=b;Cw(f,d,e)|0;c[j>>2]=0;An(f+(e<<2)|0,j);if((a[k>>0]|0)<0){c[b+4>>2]=e;break}else{a[k>>0]=e;break}}else{if(i)f=c[b+4>>2]|0;else f=h&255;Dw(b,g,e-g|0,f,0,f,e,d)}while(0);l=m;return b|0}function Cw(a,b,c){a=a|0;b=b|0;c=c|0;if(c)gm(a,b,c)|0;return a|0}function Dw(b,d,e,f,g,h,i,j){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;var k=0,m=0,n=0,o=0,p=0,q=0;q=l;l=l+16|0;p=q;if((1073741806-d|0)>>>0>>0)jw(b);m=b+8|0;if((a[m+3>>0]|0)<0)o=c[b>>2]|0;else o=b;if(d>>>0<536870887){e=e+d|0;k=d<<1;e=e>>>0>>0?k:e;e=e>>>0<2?2:e+4&-4;if(e>>>0>1073741823)Hb();else n=e}else 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e=0,f=0,g=0,h=0,i=0,j=0,k=0;k=l;l=l+16|0;i=k;j=k+4|0;c[i>>2]=d;e=b+8|0;g=e+3|0;d=a[g>>0]|0;f=d<<24>>24<0;if(f){h=c[b+4>>2]|0;d=(c[e>>2]&2147483647)+-1|0}else{h=d&255;d=1}if((h|0)==(d|0)){Gw(b,d,1,d,d,0,0);d=d+1|0;if((a[g>>0]|0)<0)e=8;else e=7}else{d=h+1|0;if(f)e=8;else e=7}if((e|0)==7){a[g>>0]=d;d=b}else if((e|0)==8){g=c[b>>2]|0;c[b+4>>2]=d;d=g}b=d+(h<<2)|0;An(b,i);c[j>>2]=0;An(b+4|0,j);l=k;return}function Jw(){var a=0,b=0,d=0,e=0,f=0,g=0,h=0,i=0;f=l;l=l+48|0;h=f+32|0;d=f+24|0;i=f+16|0;g=f;f=f+36|0;a=Kw()|0;if(a|0?(e=c[a>>2]|0,e|0):0){a=e+48|0;b=c[a>>2]|0;a=c[a+4>>2]|0;if(!((b&-256|0)==1126902528&(a|0)==1129074247)){c[d>>2]=c[2495];Lw(19783,d)}if((b|0)==1126902529&(a|0)==1129074247)a=c[e+44>>2]|0;else a=e+80|0;c[f>>2]=a;e=c[e>>2]|0;a=c[e+4>>2]|0;e=Dc[c[(c[458]|0)+16>>2]&31](1832,e,f)|0;b=c[2495]|0;if(e){i=c[f>>2]|0;i=Ac[c[(c[i>>2]|0)+8>>2]&63](i)|0;c[g>>2]=b;c[g+4>>2]=a;c[g+8>>2]=i;Lw(19697,g)}else{c[i>>2]=b;c[i+4>>2]=a;Lw(19742,i)}}Lw(19821,h)}function Kw(){var a=0,b=0;a=l;l=l+16|0;if(!($a(23588,2)|0)){b=vb(c[5898]|0)|0;l=a;return b|0}else Lw(19972,a);return 0}function Lw(a,b){a=a|0;b=b|0;var d=0;d=l;l=l+16|0;c[d>>2]=b;b=c[816]|0;uk(b,a,d)|0;Il(10,b)|0;Hb()}function Mw(a){a=a|0;return}function Nw(a){a=a|0;Mw(a);cw(a);return}function Ow(a){a=a|0;return}function Pw(a){a=a|0;return}function Qw(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0;h=l;l=l+64|0;f=h;if(!(Uw(a,b,0)|0))if((b|0)!=0?(g=Yw(b,1856,1840,0)|0,(g|0)!=0):0){b=f+4|0;e=b+52|0;do{c[b>>2]=0;b=b+4|0}while((b|0)<(e|0));c[f>>2]=g;c[f+8>>2]=a;c[f+12>>2]=-1;c[f+48>>2]=1;Hc[c[(c[g>>2]|0)+28>>2]&7](g,f,c[d>>2]|0,1);if((c[f+24>>2]|0)==1){c[d>>2]=c[f+16>>2];b=1}else b=0}else b=0;else b=1;l=h;return b|0}function Rw(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;if(Uw(a,c[b+8>>2]|0,g)|0)Xw(0,b,d,e,f);return}function Sw(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0;do if(!(Uw(b,c[d+8>>2]|0,g)|0)){if(Uw(b,c[d>>2]|0,g)|0){b=d+32|0;if((c[d+16>>2]|0)!=(e|0)?(h=d+20|0,(c[h>>2]|0)!=(e|0)):0){c[b>>2]=f;c[h>>2]=e;f=d+40|0;c[f>>2]=(c[f>>2]|0)+1;if((c[d+36>>2]|0)==1?(c[d+24>>2]|0)==2:0)a[d+54>>0]=1;c[d+44>>2]=4;break}if((f|0)==1)c[b>>2]=1}}else Ww(0,d,e,f);while(0);return}function Tw(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;if(Uw(a,c[b+8>>2]|0,0)|0)Vw(0,b,d,e);return}function Uw(a,b,c){a=a|0;b=b|0;c=c|0;return (a|0)==(b|0)|0}function Vw(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0;b=d+16|0;g=c[b>>2]|0;h=d+36|0;i=d+24|0;do if(g){if((g|0)!=(e|0)){c[h>>2]=(c[h>>2]|0)+1;c[i>>2]=2;a[d+54>>0]=1;break}if((c[i>>2]|0)==2)c[i>>2]=f}else{c[b>>2]=e;c[i>>2]=f;c[h>>2]=1}while(0);return}function Ww(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0;if((c[b+4>>2]|0)==(d|0)?(f=b+28|0,(c[f>>2]|0)!=1):0)c[f>>2]=e;return}function Xw(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0;a[d+53>>0]=1;do 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a}if(!(q|(d|0)!=1)){b=-5;break a}d=(d|0)==0;if(!t){if(d){z=22;break}d=c[u>>2]|0;if((e|0)!=0&(d|0)!=0&(f|0)==0)continue;else{b=0;break}}if(d){z=17;break}if(!e){b=-5;break a}d=c[u>>2]|0}if((z|0)==17){b=f|0?-5:1;break}else if((z|0)==22)b=(f|0)==0;b=b&1}}else b=-3}else b=-2;while(0);l=A;return b|0}function Xc(e,f,g,h,i,j,k){e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;var m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0,R=0,S=0;S=l;l=l+144|0;I=S+64|0;J=S;m=c[g>>2]|0;K=f+m|0;E=c[j>>2]|0;F=i+E|0;G=(k&4|0)!=0;L=i;H=h;E=G?-1:L+~H+E|0;t=E+1|0;a:do if(!(i>>>0>>0|(t&E|0)!=0)){M=e+4|0;s=c[M>>2]|0;N=e+56|0;q=c[N>>2]|0;O=e+32|0;r=c[O>>2]|0;P=e+36|0;p=c[P>>2]|0;Q=e+40|0;o=c[Q>>2]|0;R=e+60|0;u=c[R>>2]|0;b:do switch(c[e>>2]|0){case 0:{c[e+12>>2]=0;c[e+8>>2]=0;c[e+28>>2]=1;c[e+16>>2]=1;if(k&1)if((m|0)<1){p=0;o=0;q=0;s=0;r=0;x=6}else{p=0;o=0;q=0;s=0;r=0;x=8}else{t=i;n=f;s=0;p=0;o=0;q=0;r=0;x=16}break}case 1:{if((m|0)>0)x=8;else x=6;break}case 2:{if((m|0)>0){n=f;x=12}else{n=f;x=10}break}case 36:{m=-1;t=i;v=p;n=f;p=36;x=246;break}case 3:{if((m|0)>0){t=i;n=f;x=20}else{t=i;n=f;x=18}break}case 5:{if((m|0)<=0)if(!(k&2)){m=0;n=f}else{m=1;t=i;v=p;n=f;p=5;x=246;break b}else{m=d[f>>0]|0;n=f+1|0}v=s+8|0;q=m<0){t=i;n=f;x=34}else{t=i;n=f;x=32}break}case 7:{if((m|0)>0){t=i;n=f+1|0;m=a[f>>0]|0;x=41}else{t=i;n=f;x=38}break}case 39:{t=i;n=f;x=45;break}case 51:{if((m|0)>0){t=i;n=f;x=51}else{t=i;n=f;x=49}break}case 52:{t=i;n=f;x=54;break}case 9:{t=i;n=f;x=57;break}case 38:{t=i;n=f;x=58;break}case 40:{t=i;n=f;x=60;break}case 10:{t=i;n=f;x=62;break}case 11:{if((m|0)>0){t=i;n=f;x=69}else{t=i;n=f;x=67}break}case 14:{if((m|0)>0){t=i;n=f;x=78}else{t=i;n=f;x=76}break}case 35:{t=i;n=f;x=89;break}case 16:{if((m|0)>0){t=i;n=f;x=119}else{t=i;n=f;x=117}break}case 17:{t=i;n=f;x=128;break}case 18:{if((m|0)>0){t=i;n=f;x=133}else{t=i;n=f;x=131}break}case 21:{t=i;n=f;x=139;break}case 23:{if((m|0)>0){t=i;n=f;x=156}else{t=i;n=f;x=154}break}case 24:{t=i;n=f;x=163;break}case 25:{if((m|0)>0){t=i;n=f;x=185}else{t=i;n=f;x=183}break}case 26:{if((m|0)>0){t=i;n=f;x=198}else{t=i;n=f;x=196}break}case 27:{if((m|0)>0){t=i;n=f;x=209}else{t=i;n=f;x=207}break}case 37:{t=i;n=f;x=213;break}case 53:{t=i;n=f;x=216;break}case 32:{if((m|0)<=0)if(!(k&2)){m=0;n=f}else{m=1;t=i;v=p;n=f;p=32;x=246;break b}else{m=d[f>>0]|0;n=f+1|0}t=i;v=s+8|0;q=m<0){t=i;m=q;n=f;x=236}else{t=i;n=f;x=234}break}case 42:{if((m|0)>0){v=d[f>>0]|0;t=i;n=f+1|0;m=q;x=244}else{t=i;n=f;x=240}break}case 34:{t=i;n=f;x=245;break}default:{m=-1;t=i;n=f;x=247}}while(0);if((x|0)==6)if(!(k&2)){n=f;m=0;x=9}else{m=1;t=i;v=p;n=f;p=1;x=246}else if((x|0)==8){n=f+1|0;m=a[f>>0]|0;x=9}if((x|0)==9){c[e+8>>2]=m&255;if(n>>>0>>0)x=12;else x=10}if((x|0)==10)if(!(k&2)){p=n;m=0;x=13}else{m=1;t=i;v=p;p=2;x=246}else if((x|0)==12){p=n+1|0;m=a[n>>0]|0;x=13}if((x|0)==13){m=m&255;c[e+12>>2]=m;n=c[e+8>>2]|0;m=(n&15|0)!=8?1:(((n<<8|m)>>>0)%31|0|m&32|0)!=0;if(G)m=m&1;else{C=n>>>4;D=Vx(1,0,C+8|0)|0;m=(m|(256<>>0>32768|t>>>0>>0))&1}if(!m){t=i;n=p;p=0;x=16}else{m=-1;t=i;v=1;n=p;p=36;x=246}}c:while(1){switch(x|0){case 16:{if(s>>>0<3)x=17;else x=22;break}case 18:{if(!(k&2)){m=0;x=21}else{m=1;v=p;p=3;x=246;continue c}break}case 20:{m=a[n>>0]|0;n=n+1|0;x=21;break}case 27:{D=v&7;p=0;s=v-D|0;q=q>>>D;x=28;break}case 32:{if(!(k&2)){v=0;m=s;x=35}else{m=1;v=p;p=6;x=246;continue c}break}case 34:{v=a[n>>0]|0;n=n+1|0;m=s;x=35;break}case 38:if(!(k&2)){m=0;x=41;continue c}else{m=1;v=p;p=7;x=246;continue c}case 41:{a[e+10528+p>>0]=m;x=43;break}case 45:{m=-1;v=p;p=39;x=246;continue c}case 49:{if(!(k&2)){m=0;x=52}else{m=1;v=p;p=51;x=246;continue c}break}case 51:{m=a[n>>0]|0;n=n+1|0;x=52;break}case 54:{if(t>>>0>=F>>>0){m=2;v=p;p=52;x=246;continue c}a[t>>0]=r;t=t+1|0;p=p+-1|0;x=46;break}case 57:if(t>>>0>>0){x=58;continue c}else{m=2;v=p;p=9;x=246;continue c}case 58:if(n>>>0>=K>>>0)if(!(k&2)){x=60;continue c}else{m=1;v=p;p=38;x=246;continue c}else{x=(F-t|0)>>>0<(K-n|0)>>>0;x=(x?F:K)-(x?t:n)|0;x=x>>>0

>>0?x:p;Ox(t|0,n|0,x|0)|0;t=t+x|0;p=p-x|0;n=n+x|0;x=56;break}case 60:{m=-1;v=p;p=40;x=246;continue c}case 62:{m=-1;v=p;p=10;x=246;continue c}case 67:{if(!(k&2)){m=0;x=70}else{m=1;v=p;p=11;x=246;continue c}break}case 69:{m=a[n>>0]|0;n=n+1|0;x=70;break}case 76:{if(!(k&2)){m=0;x=79}else{m=1;v=p;p=14;x=246;continue c}break}case 78:{m=a[n>>0]|0;n=n+1|0;x=79;break}case 89:{m=-1;v=p;p=35;x=246;continue c}case 117:{if(!(k&2)){m=0;x=120}else{m=1;v=p;p=16;x=246;continue c}break}case 119:{m=a[n>>0]|0;n=n+1|0;x=120;break}case 128:{m=-1;v=p;p=17;x=246;continue c}case 131:{if(!(k&2)){m=0;x=134}else{m=1;v=p;p=18;x=246;continue c}break}case 133:{m=a[n>>0]|0;n=n+1|0;x=134;break}case 139:{m=-1;v=p;p=21;x=246;continue c}case 154:{if(!(k&2)){m=0;x=157}else{m=1;v=p;p=23;x=246;continue c}break}case 156:{m=a[n>>0]|0;n=n+1|0;x=157;break}case 163:{if(t>>>0>=F>>>0){m=2;v=p;p=24;x=246;continue c}a[t>>0]=p;t=t+1|0;x=143;break}case 183:{if(!(k&2)){m=0;x=186}else{m=1;v=p;p=25;x=246;continue c}break}case 185:{m=a[n>>0]|0;n=n+1|0;x=186;break}case 196:{if(!(k&2)){m=0;x=199}else{m=1;v=p;p=26;x=246;continue c}break}case 198:{m=a[n>>0]|0;n=n+1|0;x=199;break}case 207:{if(!(k&2)){m=0;x=210}else{m=1;v=p;p=27;x=246;continue c}break}case 209:{m=a[n>>0]|0;n=n+1|0;x=210;break}case 213:{m=-1;v=p;p=37;x=246;continue c}case 216:{if(t>>>0>=F>>>0){m=2;v=p;p=53;x=246;continue c}a[t>>0]=a[h+(u-r&E)>>0]|0;u=u+1|0;t=t+1|0;x=215;break}case 229:{m=v&7;p=0;s=v-m|0;m=q>>>m;x=230;break}case 234:{if(!(k&2)){v=0;m=q;x=237}else{m=1;v=p;p=41;x=246;continue c}break}case 236:{v=a[n>>0]|0;n=n+1|0;x=237;break}case 240:if(!(k&2)){v=0;m=q;x=244;continue c}else{m=1;v=p;p=42;x=246;continue c}case 244:{J=e+16|0;c[J>>2]=c[J>>2]<<8|v;p=p+1|0;x=230;break}case 245:{m=0;v=p;p=34;x=246;continue c}case 246:{c[e>>2]=p;p=v;x=247;continue c}case 247:{c[M>>2]=s;c[N>>2]=q;c[O>>2]=r;c[P>>2]=p;c[Q>>2]=o;c[R>>2]=u;c[g>>2]=n-f;p=t-L|0;c[j>>2]=p;if((k&9|0)!=0&(m|0)>-1)break c;else break a}}switch(x|0){case 21:{q=(m&255)<>>0<3)x=17;else x=22;break}case 35:{q=(v&255)<>>0>4294967287)x=31;else x=36;break}case 52:{q=(m&255)<>>0>4294967287){s=m;x=48}else{s=m;x=53}break}case 70:{q=(m&255)<>0]|0;if(s>>>0>24>>>0)x=66;else x=71;break}case 79:{q=(m&255)<>>0<3)x=75;else x=80;break}case 120:{q=(m&255)<>>0<15)x=111;else{w=n;v=s;x=122}break}case 134:{q=(m&255)<>>0>>0)x=130;else{v=o;x=135}break}case 157:{q=(m&255)<>>0<15)x=148;else{w=n;v=s;x=159}break}case 186:{q=(m&255)<>>0>>0)x=182;else x=187;break}case 199:{q=(m&255)<>>0<15)x=190;else{v=n;r=s;x=201}break}case 210:{q=(m&255)<>>0>>0)x=206;else{m=o;x=211}break}case 230:{if(p>>>0>=4){q=m;x=245;continue c}if(s|0)if(s>>>0<8){x=233;break}else{x=238;break}if(n>>>0>=K>>>0){s=0;q=m;x=240;continue c}v=d[n>>0]|0;n=n+1|0;s=0;x=244;continue c}case 237:{m=(v&255)<>>0>4294967287){s=q;x=233}else{s=q;x=238}break}}d:do if((x|0)==17)if(n>>>0>>0){x=20;continue c}else{x=18;continue c}else if((x|0)==22){D=q&7;c[e+20>>2]=D;q=q>>>3;s=s+-3|0;D=D>>>1;m=e+24|0;c[m>>2]=D;switch(D&3){case 0:{v=s;x=27;continue c}case 3:{x=62;continue c}case 1:break;default:{p=0;x=64;break d}}c[e+44>>2]=288;c[e+48>>2]=32;v=e+3552|0;c[v>>2]=84215045;c[v+4>>2]=84215045;c[v+8>>2]=84215045;c[v+12>>2]=84215045;c[v+16>>2]=84215045;c[v+20>>2]=84215045;c[v+24>>2]=84215045;c[v+28>>2]=84215045;Ix(e+64|0,8,144)|0;v=e+208|0;w=v+112|0;do{a[v>>0]=9;v=v+1|0}while((v|0)<(w|0));v=e+320|0;w=v+24|0;do{a[v>>0]=7;v=v+1|0}while((v|0)<(w|0));D=e+344|0;x=D;a[x>>0]=8;a[x+1>>0]=8;a[x+2>>0]=8;a[x+3>>0]=8;D=D+4|0;a[D>>0]=8;a[D+1>>0]=8;a[D+2>>0]=8;a[D+3>>0]=8;D=m;x=82}else if((x|0)==233)if(n>>>0>>0){x=236;continue c}else{q=m;x=234;continue c}else if((x|0)==238){v=m&255;s=s+-8|0;m=m>>>8;x=244;continue c}while(0);e:while(1){f:switch(x|0){case 28:{if(p>>>0>=4){p=d[e+10529>>0]<<8|d[e+10528>>0];if((p|0)==((d[e+10531>>0]<<8|d[e+10530>>0])^65535|0)){x=46;continue e}else{x=45;continue c}}if(s|0)if(s>>>0<8){x=31;continue e}else{x=36;continue e}if(n>>>0>=K>>>0){s=0;x=38;continue c}a[e+10528+p>>0]=a[n>>0]|0;n=n+1|0;s=0;x=43;continue e}case 31:if(n>>>0>>0){x=34;continue c}else{x=32;continue c}case 36:{a[e+10528+p>>0]=q;s=s+-8|0;q=q>>>8;x=43;continue e}case 43:{p=p+1|0;x=28;continue e}case 46:{if(!((p|0)!=0&(s|0)!=0)){x=56;continue e}if(s>>>0<8){x=48;continue e}else{x=53;continue e}}case 48:if(n>>>0>>0){x=51;continue c}else{x=49;continue c}case 53:{r=q&255;s=s+-8|0;q=q>>>8;x=54;continue c}case 56:if(!p){p=0;x=223;break e}else{x=57;continue c}case 64:if(p>>>0<3){m=a[10968+p>>0]|0;if(s>>>0>24>>>0){x=66;continue e}else{x=71;continue e}}else{Ix(e+7040|0,0,288)|0;p=0;x=73;break}case 66:if(n>>>0>>0){x=69;continue c}else{x=67;continue c}case 71:{D=m<<24>>24;c[e+44+(p<<2)>>2]=((1<>2]|0);p=p+1|0;s=s-D|0;q=q>>>D;x=64;continue e}case 75:if(n>>>0>>0){x=78;continue c}else{x=76;continue c}case 80:{a[(d[11303+p>>0]|0)+(e+7040)>>0]=q&7;p=p+1|0;s=s+-3|0;q=q>>>3;x=73;break}case 82:{C=c[D>>2]|0;if((C|0)>-1){v=J;w=v+64|0;do{c[v>>2]=0;v=v+4|0}while((v|0)<(w|0));Ix(e+64+(C*3488|0)+288|0,0,3200)|0;m=c[D>>2]|0;w=c[e+44+(m<<2)>>2]|0;y=(w|0)==0;if(!y){v=0;do{B=J+(d[e+64+(C*3488|0)+v>>0]<<2)|0;c[B>>2]=(c[B>>2]|0)+1;v=v+1|0}while(v>>>0>>0)}c[I+4>>2]=0;c[I>>2]=0;v=0;w=1;x=0;do{B=c[J+(w<<2)>>2]|0;v=B+v|0;x=B+x<<1;w=w+1|0;c[I+(w<<2)>>2]=x}while((w|0)!=16);if((x|0)!=65536&v>>>0>1){x=89;continue c}if(!y){B=0;v=-1;do{z=a[e+64+(C*3488|0)+B>>0]|0;A=z&255;g:do if(z<<24>>24){x=I+(A<<2)|0;w=c[x>>2]|0;c[x>>2]=w+1;x=A;y=0;while(1){m=w&1|y<<1;x=x+-1|0;if(!x)break;else{w=w>>>1;y=m}}if((z&255)<11){x=(A<<9|B)&65535;if(m>>>0>=1024)break;w=1<>1]=x;m=m+w|0;if(m>>>0>=1024)break g}}m=e+64+(C*3488|0)+288+((m&1023)<<1)|0;w=b[m>>1]|0;if(!(w<<16>>16)){b[m>>1]=v;m=v;v=v+-2|0}else m=w<<16>>16;w=y>>>9;m=(w&1)-m+-1|0;if((z&255)>11){y=A;x=w&4194303;do{m=e+64+(C*3488|0)+2336+(m<<1)|0;w=b[m>>1]|0;if(!(w<<16>>16)){b[m>>1]=v;m=v;v=v+-2|0}else m=w<<16>>16;y=y+-1|0;x=x>>>1;m=(x&1)-m+-1|0}while(y>>>0>11)}b[e+64+(C*3488|0)+2336+(m<<1)>>1]=B}while(0);B=B+1|0;m=c[D>>2]|0}while(B>>>0<(c[e+44+(m<<2)>>2]|0)>>>0)}if((m|0)==2){p=0;x=108}else{v=D;x=141}}else x=142;break}case 111:{D=b[e+7328+((q&1023)<<1)>>1]|0;m=D<<16>>16;if(D<<16>>16>-1)if(((m>>9)+-1|0)>>>0>>0){w=n;v=s;x=122;continue e}else{x=116;break e}if(s>>>0>10)v=10;else{x=116;break e}while(1){m=b[e+9376+((q>>>v&1)+~m<<1)>>1]|0;if(m<<16>>16>=0){w=n;v=s;x=122;continue e}if(s>>>0<(v+2|0)>>>0){x=116;break e}else{v=v+1|0;m=m<<16>>16}}}case 122:{D=b[e+7328+((q&1023)<<1)>>1]|0;r=D<<16>>16;if(D<<16>>16>-1){m=r>>9;r=r&511}else{n=10;while(1){m=n+1|0;D=b[e+9376+((q>>>n&1)+~r<<1)>>1]|0;r=D<<16>>16;if(D<<16>>16<0)n=m;else break}}q=q>>>m;s=v-m|0;if(r>>>0<16){a[e+10532+p>>0]=r;p=p+1|0;n=w;x=108;break}if(!((p|0)!=0|(r|0)!=16)){r=16;p=0;n=w;x=128;continue c}o=a[10972+(r+-16)>>0]|0;if(s>>>0>>0){n=w;x=130;continue e}else{n=w;v=o;x=135;continue e}}case 130:if(n>>>0>>0){x=133;continue c}else{x=131;continue c}case 135:{o=(a[10976+(r+-16)>>0]|0)+((1<>0]|0;else m=0;Ix(e+10532+p|0,m&255|0,o|0)|0;p=o+p|0;s=s-v|0;o=v;q=q>>>v;x=108;break}case 143:{y=K;m=y-n|0;v=s>>>0<15;h:do if((m|0)>=4){z=F;while(1){if((z-t|0)<2)break h;if(v){x=n+2|0;v=s+16|0;q=(d[n+1>>0]<<8|d[n>>0])<>1]|0;p=D<<16>>16;if(D<<16>>16>-1)m=p>>9;else{n=10;while(1){m=n+1|0;D=b[e+2400+((q>>>n&1)+~p<<1)>>1]|0;p=D<<16>>16;if(D<<16>>16<0)n=m;else break}}q=q>>>m;s=v-m|0;if(p&256|0){n=x;x=179;break f}if(s>>>0<15){n=x+2|0;w=s+16|0;q=(d[x+1>>0]<<8|d[x>>0])<>1]|0;m=D<<16>>16;if(D<<16>>16>-1)s=m>>9;else{v=10;while(1){s=v+1|0;D=b[e+2400+((q>>>v&1)+~m<<1)>>1]|0;m=D<<16>>16;if(D<<16>>16<0)v=s;else break}}q=q>>>s;s=w-s|0;a[t>>0]=p;if(m&256|0)break;a[t+1>>0]=m;t=t+2|0;m=y-n|0;v=s>>>0<15;if((m|0)<4)break h}t=t+1|0;p=m;x=179;break f}while(0);if(!v){w=n;v=s;x=159;continue e}if((m|0)<2){x=148;continue e}w=n+2|0;v=s+16|0;q=d[n>>0]<>0]<>1]|0;m=D<<16>>16;if(D<<16>>16>-1)if(((m>>9)+-1|0)>>>0>>0){w=n;v=s;x=159;continue e}else{x=153;break e}if(s>>>0>10)v=10;else{x=153;break e}while(1){m=b[e+2400+((q>>>v&1)+~m<<1)>>1]|0;if(m<<16>>16>=0){w=n;v=s;x=159;continue e}if(s>>>0<(v+2|0)>>>0){x=153;break e}else{v=v+1|0;m=m<<16>>16}}}case 159:{D=b[e+352+((q&1023)<<1)>>1]|0;p=D<<16>>16;if(D<<16>>16>-1){m=p>>9;p=p&511}else{n=10;while(1){m=n+1|0;D=b[e+2400+((q>>>n&1)+~p<<1)>>1]|0;p=D<<16>>16;if(D<<16>>16<0)n=m;else break}}q=q>>>m;s=v-m|0;if(p>>>0>255){n=w;x=179}else{n=w;x=163;continue c}break}case 182:if(n>>>0>>0){x=185;continue c}else{x=183;continue c}case 187:{p=((1<>>o;x=188;break}case 190:{D=b[e+3840+((q&1023)<<1)>>1]|0;m=D<<16>>16;if(D<<16>>16>-1)if(((m>>9)+-1|0)>>>0>>0){v=n;r=s;x=201;continue e}else{x=195;break e}if(s>>>0>10)v=10;else{x=195;break e}while(1){m=b[e+5888+((q>>>v&1)+~m<<1)>>1]|0;if(m<<16>>16>=0){v=n;r=s;x=201;continue e}if(s>>>0<(v+2|0)>>>0){x=195;break e}else{v=v+1|0;m=m<<16>>16}}}case 201:{D=b[e+3840+((q&1023)<<1)>>1]|0;m=D<<16>>16;if(D<<16>>16>-1){n=m>>9;m=m&511}else{o=10;while(1){n=o+1|0;D=b[e+5888+((q>>>o&1)+~m<<1)>>1]|0;m=D<<16>>16;if(D<<16>>16<0)o=n;else break}}q=q>>>n;s=r-n|0;o=c[2480+(m<<2)>>2]|0;r=c[2352+(m<<2)>>2]|0;if((m+-4|0)>>>0<26)if(s>>>0>>0){n=v;x=206;continue e}else{m=o;n=v;x=211;continue e}else{n=v;x=212}break}case 206:if(n>>>0>>0){x=209;continue c}else{x=207;continue c}case 211:{r=((1<>>m;x=212;break}case 215:{m=p+-1|0;if(!p){p=m;x=142}else{p=m;x=216;continue c}break}}do if((x|0)==73){m=e+52|0;if(p>>>0<(c[m>>2]|0)>>>0)if(s>>>0<3){x=75;continue e}else{x=80;continue e}else{c[m>>2]=19;D=e+24|0;x=82;continue e}}else if((x|0)==108){m=c[e+44>>2]|0;v=c[e+48>>2]|0;w=v+m|0;if(p>>>0>=w>>>0){if((w|0)!=(p|0)){x=139;continue c}Ox(e+64|0,e+10532|0,m|0)|0;Ox(e+3552|0,e+10532+m|0,v|0)|0;m=e+24|0;v=m;m=c[m>>2]|0;x=141;break}if(s>>>0>=15){w=n;v=s;x=122;continue e}if((K-n|0)<2){x=111;continue e}w=n+2|0;v=s+16|0;q=d[n>>0]<>0]<>2]|0;p=c[2104+(p<<2)>>2]|0;if((m+-265|0)>>>0<20)if(s>>>0>>0){x=182;continue e}else{x=187;continue e}else{m=o;x=188}}else if((x|0)==212){u=t-H|0;if(!(u>>>0>=r>>>0|G^1)){x=213;continue c}m=h+(u-r&E)|0;if(((t>>>0>m>>>0?t:m)+p|0)>>>0>F>>>0){x=215;continue e}while(1){a[t>>0]=a[m>>0]|0;a[t+1>>0]=a[m+1>>0]|0;a[t+2>>0]=a[m+2>>0]|0;w=t+3|0;v=m+3|0;p=p+-3|0;if((p|0)<=2)break;else{m=v;t=w}}if((p|0)>0){a[w>>0]=a[v>>0]|0;if((p|0)!=1)a[t+4>>0]=a[m+4>>0]|0;t=w+p|0;x=142}else{t=w;x=142}}while(0);if((x|0)==141){c[v>>2]=m+-1;D=v;x=82;continue}else if((x|0)==142){x=143;continue}else if((x|0)==188){if(s>>>0>=15){v=n;r=s;x=201;continue}if((K-n|0)<2){o=m;x=190;continue}v=n+2|0;r=s+16|0;q=d[n>>0]<>0]<>>0>>0){x=119;continue}else{x=117;continue}else if((x|0)==153)if(n>>>0>>0){x=156;continue}else{x=154;continue}else if((x|0)==195)if(n>>>0>>0){x=198;continue}else{x=196;continue}else if((x|0)==223){if(!(c[e+20>>2]&1)){x=16;continue}if(!(k&1)){x=245;continue}else{v=s;x=229;continue}}}v=e+28|0;o=c[v>>2]|0;n=o&65535;o=o>>>16;if(p){u=(p>>>0)%5552|0;t=p;while(1){if(u>>>0>7){r=u+-8&-8;s=i+8|0;p=0;while(1){M=(d[i>>0]|0)+n|0;N=M+(d[i+1>>0]|0)|0;O=N+(d[i+2>>0]|0)|0;P=O+(d[i+3>>0]|0)|0;Q=P+(d[i+4>>0]|0)|0;R=Q+(d[i+5>>0]|0)|0;j=R+(d[i+6>>0]|0)|0;n=j+(d[i+7>>0]|0)|0;o=M+o+N+O+P+Q+R+j+n|0;p=p+8|0;if((p|7)>>>0>=u>>>0)break;else i=i+8|0}q=r+8|0;i=s+r|0}else q=0;if(u>>>0>q>>>0){r=u-q|0;p=i;while(1){n=(d[p>>0]|0)+n|0;o=n+o|0;q=q+1|0;if((q|0)==(u|0))break;else p=p+1|0}i=i+r|0}n=(n>>>0)%65521|0;o=(o>>>0)%65521|0;t=t-u|0;if(!t)break;else u=5552}}n=o<<16|n;c[v>>2]=n;if(!((k&1|0)==0|(m|0)!=0)){l=S;return ((n|0)==(c[e+16>>2]|0)?0:-2)|0}}else{c[j>>2]=0;c[g>>2]=0;m=-3}while(0);l=S;return m|0}function Yc(a){a=a|0;var b=0,d=0;if(a){b=a+28|0;d=c[b>>2]|0;if(!d)a=0;else{xc[c[a+36>>2]&63](c[a+40>>2]|0,d);c[b>>2]=0;a=0}}else a=-2;return a|0}function Zc(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0;i=l;l=l+64|0;h=i;f=h+8|0;g=f+48|0;do{c[f>>2]=0;f=f+4|0}while((f|0)<(g|0));c[h>>2]=d;f=h+4|0;c[f>>2]=e;c[h+12>>2]=a;c[h+16>>2]=c[b>>2];d=Vc(h)|0;do if(!d){d=Wc(h,4)|0;if((d|0)==1){c[b>>2]=c[h+20>>2];d=Yc(h)|0;break}else{Yc(h)|0;d=(d|0)==-5&(c[f>>2]|0)==0?-3:d;break}}while(0);l=i;return d|0}function _c(a){a=a|0;if(a|0)Ix(a|0,0,67188)|0;return}function $c(a){a=a|0;if(a|0){c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;c[a+12>>2]=0;c[a+16>>2]=0;c[a+20>>2]=0}return}function ad(a){a=a|0;var b=0,d=0,e=0,f=0;if(a){b=c[a+67168>>2]|0;if(b|0)Zj(b);b=c[a+67172>>2]|0;if(b|0)Zj(b);b=c[a+67184>>2]|0;if(b|0)Zj(b);f=a+92|0;b=c[f>>2]|0;if((b|0)>0){e=0;do{d=c[a+96+(e*524|0)+512>>2]|0;if(d){Zj(d);b=c[f>>2]|0}e=e+1|0}while((e|0)<(b|0));b=0}else b=0}else b=-3;return b|0}function bd(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0;a:do if(a){j=a+16|0;e=c[j>>2]|0;h=a+4|0;b=c[h>>2]|0;d=(b|0)!=0;if((e|0)>0){f=0;do{if(d?(g=c[b+(f<<2)>>2]|0,(g|0)!=0):0){Zj(g);e=c[j>>2]|0;b=c[h>>2]|0}f=f+1|0;d=(b|0)!=0}while((f|0)<(e|0))}if(d)Zj(b);d=c[a>>2]|0;if((d|0)!=0?(i=a+20|0,(c[i>>2]|0)>0):0){b=0;while(1){g=c[j>>2]|0;f=c[d+(b*28|0)+24>>2]|0;e=(f|0)!=0;if((g|0)>0){h=0;do{if(e?(k=c[f+(h<<2)>>2]|0,(k|0)!=0):0){Zj(k);g=c[j>>2]|0;d=c[a>>2]|0}h=h+1|0;f=c[d+(b*28|0)+24>>2]|0;e=(f|0)!=0}while((h|0)<(g|0));d=f}else d=f;if(e)Zj(d);b=b+1|0;if((b|0)>=(c[i>>2]|0)){b=0;break a}d=c[a>>2]|0}}else b=0}else b=-3;while(0);return b|0}function cd(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0;k=l;l=l+128|0;i=k+16|0;j=k;if((b|0)==0|(e|0)==0)if(!g)e=-3;else{c[g>>2]=10996;e=-3}else if(f>>>0<8)e=-4;else{dd(i);ed(i);c[j>>2]=0;c[j+4>>2]=0;c[j+8>>2]=0;e=fd(i,0,d,j,e+8|0,f+-8|0)|0;if((g|0)!=0&(e|0)!=0?(f=a[j+11>>0]|0,h=f<<24>>24<0,(h?c[j+4>>2]|0:f&255)|0):0)c[g>>2]=rk(h?c[j>>2]|0:j)|0;gd(b,i);c[b+56>>2]=c[d+4>>2];mw(j);hd(i)}l=k;return e|0}function dd(a){a=a|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;c[a+12>>2]=0;c[a+16>>2]=0;c[a+20>>2]=0;return}function ed(a){a=a|0;var b=0,d=0,e=0,f=0;d=c[a>>2]|0;e=a+4|0;b=c[e>>2]|0;if((b|0)!=(d|0))do{f=b+-28|0;c[e>>2]=f;qd(f);b=c[e>>2]|0}while((b|0)!=(d|0));b=c[a+12>>2]|0;d=a+16|0;e=c[d>>2]|0;if((e|0)!=(b|0))c[d>>2]=e+(~(((0-b+(e+-524)|0)>>>0)/524|0)*524|0);b=a+24|0;d=b+80|0;do{c[b>>2]=0;b=b+4|0}while((b|0)<(d|0));return}function fd(b,e,f,h,i,j){b=b|0;e=e|0;f=f|0;h=h|0;i=i|0;j=j|0;var k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0,R=0,S=0,T=0,U=0,V=0,W=0,X=0,Y=0,Z=0,_=0,$=0,aa=0,ba=0,ca=0,da=0,ea=0,fa=0,ga=0,ha=0,ia=0;ha=l;l=l+704|0;ea=ha+688|0;fa=ha+544|0;ca=ha+528|0;da=ha+524|0;ba=ha;k=(e|0)!=0;if(k)a[e>>0]=0;if((j|0)!=0&(c[f+16>>2]|0)!=0?(a[i>>0]|0)==0:0)if(k){a[e>>0]=1;e=0}else e=0;else ga=7;a:do if((ga|0)==7){R=b+24|0;S=b+28|0;T=b+32|0;U=b+36|0;V=b+40|0;W=b+44|0;X=b+48|0;Y=b+52|0;Z=b+56|0;_=b+60|0;$=b+64|0;aa=b+68|0;e=R;k=e+44|0;do{c[e>>2]=0;e=e+4|0}while((e|0)<(k|0));g[aa>>2]=-1.0;K=b+72|0;g[K>>2]=-1.0;L=b+80|0;M=b+84|0;N=b+88|0;O=b+92|0;P=b+12|0;c[L>>2]=-1;c[L+4>>2]=-1;c[L+8>>2]=-1;c[L+12>>2]=-1;e=c[P>>2]|0;Q=b+16|0;k=c[Q>>2]|0;if((k|0)!=(e|0))c[Q>>2]=k+(~(((0-e+(k+-524)|0)>>>0)/524|0)*524|0);H=ca+4|0;I=ca+8|0;v=f+4|0;J=(h|0)==0;w=b+100|0;x=b+4|0;y=b+76|0;z=ea+11|0;A=ba+256|0;B=fa+11|0;C=ba+255|0;D=ba+511|0;E=ba+516|0;F=ba+512|0;G=b+20|0;e=0;t=j;m=0;n=0;o=0;p=0;q=0;r=0;u=0;s=0;k=i;b:while(1){if(!t){e=-4;break a}if(!(a[k>>0]|0))break;c[ea>>2]=0;c[ea+4>>2]=0;c[ea+8>>2]=0;c[fa>>2]=0;c[fa+4>>2]=0;c[fa+8>>2]=0;c[ca>>2]=0;c[H>>2]=0;c[I>>2]=0;do if(wd(ea,fa,ca,da,k,t)|0){f=c[da>>2]|0;i=k+f|0;f=t-f|0;if(c[v>>2]|0?(zw(ea,11322)|0)==0:0){if(((c[H>>2]|0)-(c[ca>>2]|0)|0)!=9){ga=17;break b}ia=md(ca,0)|0;ia=d[ia>>0]|d[ia+1>>0]<<8|d[ia+2>>0]<<16|d[ia+3>>0]<<24;k=md(ca,4)|0;k=d[k>>0]|d[k+1>>0]<<8|d[k+2>>0]<<16|d[k+3>>0]<<24;t=a[(c[ca>>2]|0)+8>>0]|0;c[L>>2]=ia;c[M>>2]=k;t=t&255;c[N>>2]=t&3;c[O>>2]=t>>>4&1;t=1;k=i;i=u;break}if(!(zw(ea,11143)|0)){k=a[c[ca>>2]>>0]|0;if(k<<24>>24==-128){if(J){t=0;k=i;e=-7;i=u;break}sw(h,11360)|0;t=0;k=i;e=-7;i=u;break}if((k&255)<5){c[w>>2]=k&255;t=1;k=i;i=1;break}if(J){t=0;k=i;e=-7;i=u;break}sw(h,11394)|0;t=0;k=i;e=-7;i=u;break}if(!(zw(ea,11134)|0)){xd(b,ca);if((c[x>>2]|0)!=(c[b>>2]|0)){t=1;k=i;s=1;i=u;break}if(J){t=0;k=i;e=-4;i=u;break}sw(h,11420)|0;t=0;k=i;e=-4;i=u;break}if(!(zw(ea,11155)|0)){t=md(ca,0)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[R>>0]=t;a[R+1>>0]=t>>8;a[R+2>>0]=t>>16;a[R+3>>0]=t>>24;t=md(ca,4)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[S>>0]=t;a[S+1>>0]=t>>8;a[S+2>>0]=t>>16;a[S+3>>0]=t>>24;t=md(ca,8)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[T>>0]=t;a[T+1>>0]=t>>8;a[T+2>>0]=t>>16;a[T+3>>0]=t>>24;t=md(ca,12)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[U>>0]=t;a[U+1>>0]=t>>8;a[U+2>>0]=t>>16;a[U+3>>0]=t>>24;t=1;k=i;r=1;i=u;break}if(!(zw(ea,11166)|0)){t=md(ca,0)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[W>>0]=t;a[W+1>>0]=t>>8;a[W+2>>0]=t>>16;a[W+3>>0]=t>>24;t=md(ca,4)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[X>>0]=t;a[X+1>>0]=t>>8;a[X+2>>0]=t>>16;a[X+3>>0]=t>>24;t=md(ca,8)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[Y>>0]=t;a[Y+1>>0]=t>>8;a[Y+2>>0]=t>>16;a[Y+3>>0]=t>>24;t=md(ca,12)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[Z>>0]=t;a[Z+1>>0]=t>>8;a[Z+2>>0]=t>>16;a[Z+3>>0]=t>>24;t=1;k=i;q=1;i=u;break}if(!(zw(ea,11180)|0)){c[V>>2]=d[c[ca>>2]>>0];t=1;k=i;p=1;i=u;break}if(!(zw(ea,11190)|0)){t=md(ca,0)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[K>>0]=t;a[K+1>>0]=t>>8;a[K+2>>0]=t>>16;a[K+3>>0]=t>>24;t=1;k=i;o=1;i=u;break}if(!(zw(ea,11207)|0)){t=md(ca,0)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[_>>0]=t;a[_+1>>0]=t>>8;a[_+2>>0]=t>>16;a[_+3>>0]=t>>24;t=md(ca,4)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[$>>0]=t;a[$+1>>0]=t>>8;a[$+2>>0]=t>>16;a[$+3>>0]=t>>24;t=1;k=i;n=1;i=u;break}if(!(zw(ea,11226)|0)){t=md(ca,0)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[aa>>0]=t;a[aa+1>>0]=t>>8;a[aa+2>>0]=t>>16;a[aa+3>>0]=t>>24;t=1;k=i;m=1;i=u;break}if(!(zw(ea,11443)|0)){t=md(ca,0)|0;t=d[t>>0]|d[t+1>>0]<<8|d[t+2>>0]<<16|d[t+3>>0]<<24;a[y>>0]=t;a[y+1>>0]=t>>8;a[y+2>>0]=t>>16;a[y+3>>0]=t>>24;t=1;k=i;i=u;break}if((((c[Q>>2]|0)-(c[P>>2]|0)|0)/524|0)>>>0<128){hm(ba,(a[z>>0]|0)<0?c[ea>>2]|0:ea,255)|0;hm(A,(a[B>>0]|0)<0?c[fa>>2]|0:fa,255)|0;a[C>>0]=0;a[D>>0]=0;ia=(c[H>>2]|0)-(c[ca>>2]|0)|0;c[E>>2]=ia;ia=Yj(ia)|0;c[F>>2]=ia;k=md(ca,0)|0;Ox(ia|0,k|0,(c[H>>2]|0)-(c[ca>>2]|0)|0)|0;k=c[Q>>2]|0;if((k|0)==(c[G>>2]|0))Rd(P,ba);else{Ox(k|0,ba|0,524)|0;c[Q>>2]=(c[Q>>2]|0)+524}t=1;k=i;i=u}else{t=1;k=i;i=u}}else{f=t;t=0;e=-4;i=u}while(0);nd(ca);mw(fa);mw(ea);if(t){t=f;u=i}else break a}if((ga|0)==17)wa(11328,10980,10104,11345);ga=fa+64|0;ia=fa+8|0;c[ia>>2]=2652;e=fa+12|0;c[fa>>2]=140;c[ga>>2]=160;c[fa+4>>2]=0;en(fa+64|0,e);c[fa+136>>2]=0;c[fa+140>>2]=$d()|0;c[fa>>2]=2632;c[ga>>2]=2672;c[ia>>2]=2652;hn(e);c[e>>2]=2728;ia=fa+44|0;c[ia>>2]=0;c[ia+4>>2]=0;c[ia+8>>2]=0;c[ia+12>>2]=0;c[fa+60>>2]=24;c[ea>>2]=0;c[ea+4>>2]=0;c[ea+8>>2]=0;ae(e,ea);mw(ea);if(!u){ia=Pd(fa+8|0,11454)|0;fn(ea,ia+(c[(c[ia>>2]|0)+-12>>2]|0)|0);ga=On(ea,21672)|0;ga=Ic[c[(c[ga>>2]|0)+28>>2]&31](ga,10)|0;Pn(ea);mn(ia,ga)|0;jn(ia)|0}if(!s){ia=Pd(fa+8|0,11503)|0;fn(ea,ia+(c[(c[ia>>2]|0)+-12>>2]|0)|0);ga=On(ea,21672)|0;ga=Ic[c[(c[ga>>2]|0)+28>>2]&31](ga,10)|0;Pn(ea);mn(ia,ga)|0;jn(ia)|0}if(!p){ia=Pd(fa+8|0,11549)|0;fn(ea,ia+(c[(c[ia>>2]|0)+-12>>2]|0)|0);ga=On(ea,21672)|0;ga=Ic[c[(c[ga>>2]|0)+28>>2]&31](ga,10)|0;Pn(ea);mn(ia,ga)|0;jn(ia)|0}if(!q){ia=Pd(fa+8|0,11596)|0;fn(ea,ia+(c[(c[ia>>2]|0)+-12>>2]|0)|0);ga=On(ea,21672)|0;ga=Ic[c[(c[ga>>2]|0)+28>>2]&31](ga,10)|0;Pn(ea);mn(ia,ga)|0;jn(ia)|0}if(!r){ia=Pd(fa+8|0,11647)|0;fn(ea,ia+(c[(c[ia>>2]|0)+-12>>2]|0)|0);ga=On(ea,21672)|0;ga=Ic[c[(c[ga>>2]|0)+28>>2]&31](ga,10)|0;Pn(ea);mn(ia,ga)|0;jn(ia)|0}if(!o){ia=Pd(fa+8|0,11695)|0;fn(ea,ia+(c[(c[ia>>2]|0)+-12>>2]|0)|0);ga=On(ea,21672)|0;ga=Ic[c[(c[ga>>2]|0)+28>>2]&31](ga,10)|0;Pn(ea);mn(ia,ga)|0;jn(ia)|0}if(!m){ia=Pd(fa+8|0,11749)|0;fn(ea,ia+(c[(c[ia>>2]|0)+-12>>2]|0)|0);ga=On(ea,21672)|0;ga=Ic[c[(c[ga>>2]|0)+28>>2]&31](ga,10)|0;Pn(ea);mn(ia,ga)|0;jn(ia)|0}if(!n){ia=Pd(fa+8|0,11804)|0;fn(ea,ia+(c[(c[ia>>2]|0)+-12>>2]|0)|0);ga=On(ea,21672)|0;ga=Ic[c[(c[ga>>2]|0)+28>>2]&31](ga,10)|0;Pn(ea);mn(ia,ga)|0;jn(ia)|0}se(ea,e);ia=a[ea+11>>0]|0;ia=((ia<<24>>24<0?c[ea+4>>2]|0:ia&255)|0)==0;mw(ea);if(ia){Qd(fa);c[b+96>>2]=j+1-t;e=0;break}if(!J){se(ea,e);ia=a[ea+11>>0]|0;ga=ia<<24>>24<0;ww(h,ga?c[ea>>2]|0:ea,ga?c[ea+4>>2]|0:ia&255)|0;mw(ea)}Qd(fa);e=-8}while(0);l=ha;return e|0}function gd(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,i=0,j=0;c[b>>2]=c[d+72>>2];c[b+40>>2]=c[d+60>>2];c[b+44>>2]=c[d+64>>2];c[b+48>>2]=c[d+68>>2];c[b+52>>2]=c[d+76>>2];c[b+24>>2]=c[d+44>>2];c[b+28>>2]=c[d+48>>2];c[b+32>>2]=c[d+52>>2];c[b+36>>2]=c[d+56>>2];c[b+8>>2]=c[d+24>>2];c[b+12>>2]=c[d+28>>2];c[b+16>>2]=c[d+32>>2];c[b+20>>2]=c[d+36>>2];c[b+4>>2]=c[d+40>>2];c[b+67180>>2]=c[d+100>>2];c[b+60>>2]=c[d+80>>2];c[b+64>>2]=c[d+84>>2];c[b+68>>2]=c[d+88>>2];c[b+72>>2]=c[d+92>>2];g=c[d>>2]|0;h=(c[d+4>>2]|0)-g|0;e=(h|0)/28|0;j=b+67176|0;c[j>>2]=e;f=Yj(e*272|0)|0;i=b+67168|0;c[i>>2]=f;if(!h)i=g;else{h=0;e=g;while(1){e=e+(h*28|0)|0;if((a[e+11>>0]|0)<0)e=c[e>>2]|0;hm(f+(h*272|0)|0,e,255)|0;a[(c[i>>2]|0)+(h*272|0)+255>>0]=0;g=c[d>>2]|0;f=c[i>>2]|0;c[f+(h*272|0)+256>>2]=c[g+(h*28|0)+12>>2];a[f+(h*272|0)+268>>0]=a[g+(h*28|0)+24>>0]|0;c[f+(h*272|0)+260>>2]=c[g+(h*28|0)+16>>2];c[f+(h*272|0)+264>>2]=c[g+(h*28|0)+20>>2];h=h+1|0;e=c[j>>2]|0;if(h>>>0>=e>>>0){i=g;break}else e=g}}f=Yj(e<<2)|0;c[b+67172>>2]=f;if(e){h=c[j>>2]|0;e=0;do{c[f+(e<<2)>>2]=c[i+(e*28|0)+12>>2];e=e+1|0}while(e>>>0>>0);g=Yj(h<<2)|0;c[b+67184>>2]=g;if(h|0){f=c[j>>2]|0;e=0;do{c[g+(e<<2)>>2]=c[i+(e*28|0)+12>>2];e=e+1|0}while(e>>>0>>0)}}else c[b+67184>>2]=Yj(0)|0;h=d+12|0;i=d+16|0;f=c[i>>2]|0;e=c[h>>2]|0;g=(f-e|0)/524|0;if(g>>>0>=128)wa(12063,10980,10358,12111);c[b+92>>2]=g;if((f|0)!=(e|0)){f=0;do{Ox(b+96+(f*524|0)|0,e+(f*524|0)|0,256)|0;Ox(b+96+(f*524|0)+256|0,(c[h>>2]|0)+(f*524|0)+256|0,256)|0;e=c[h>>2]|0;c[b+96+(f*524|0)+516>>2]=c[e+(f*524|0)+516>>2];c[b+96+(f*524|0)+512>>2]=c[e+(f*524|0)+512>>2];f=f+1|0}while(f>>>0<(((c[i>>2]|0)-e|0)/524|0)>>>0)}c[b+88>>2]=c[d+96>>2];return}function hd(a){a=a|0;ue(a+12|0);vd(a);return}function id(a,b,d,e,f,h){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;h=h|0;var i=0,j=0,k=0,m=0,n=0.0,o=0,p=0,q=0,r=0,s=0,t=0,u=0;u=l;l=l+67248|0;j=u+67216|0;s=u+67192|0;t=u;if((a|0)==0|(e|0)==0)if(!h)i=-3;else{c[h>>2]=10996;i=-3}else{_c(t);i=jd(j,e,f)|0;do if(!i){i=cd(t,j,e,f,h)|0;if(!i){o=t+67176|0;i=c[o>>2]|0;if((i|0)>0){k=c[t+67172>>2]|0;m=c[t+67184>>2]|0;j=0;do{if((c[k+(j<<2)>>2]|0)==1){c[m+(j<<2)>>2]=2;i=c[o>>2]|0}j=j+1|0}while((j|0)<(i|0))}$c(s);i=kd(s,t,e,f,h)|0;if(!i){f=c[o>>2]|0;if((f|0)>0){p=c[t+67168>>2]|0;e=0;j=-1;k=-1;m=-1;o=-1;do{i=p+(e*272|0)|0;if(pk(i,11015)|0)if(pk(i,11017)|0)if(!(pk(i,11019)|0))k=e;else{r=(pk(i,11021)|0)==0;j=r?e:j}else m=e;else o=e;e=e+1|0}while((e|0)<(f|0));if((o|0)!=-1){if((m|0)==-1){if(!h){i=-4;break}c[h>>2]=11044;i=-4;break}if((k|0)==-1){if(!h){i=-4;break}c[h>>2]=11065;i=-4;break}h=c[s+8>>2]|0;q=c[s+12>>2]|0;r=Yj(P(h<<4,q)|0)|0;c[a>>2]=r;p=P(q,h)|0;if((p|0)>0){i=c[s+4>>2]|0;f=c[i+(o<<2)>>2]|0;e=c[i+(m<<2)>>2]|0;m=c[i+(k<<2)>>2]|0;o=(j|0)==-1;j=i+(j<<2)|0;i=0;do{k=i<<2;c[r+(k<<2)>>2]=c[f+(i<<2)>>2];c[r+((k|1)<<2)>>2]=c[e+(i<<2)>>2];c[r+((k|2)<<2)>>2]=c[m+(i<<2)>>2];if(o)n=1.0;else n=+g[(c[j>>2]|0)+(i<<2)>>2];g[r+((k|3)<<2)>>2]=n;i=i+1|0}while((i|0)<(p|0))}c[b>>2]=h;c[d>>2]=q;ad(t)|0;bd(s)|0;i=0;break}}if(!h)i=-4;else{c[h>>2]=11023;i=-4}}}}while(0)}l=u;return i|0}function jd(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0;if(!((b|0)==0|(d|0)==0))if(e>>>0>=8)if(!(Dl(d,11246,4)|0)){f=b+4|0;g=b+8|0;h=b+12|0;i=b+16|0;c[f>>2]=0;c[f+4>>2]=0;c[f+8>>2]=0;c[f+12>>2]=0;if((a[d+4>>0]|0)==2){c[b>>2]=2;b=d+5|0;e=a[b>>0]|0;if(e&2){c[f>>2]=1;e=a[b>>0]|0}if(e&4){c[g>>2]=1;e=a[b>>0]|0}if(e&8){c[h>>2]=1;e=a[b>>0]|0}if(!(e&16))e=0;else{c[i>>2]=1;e=0}}else e=-2}else e=-1;else e=-4;else e=-3;return e|0}function kd(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0;do if((a|0)==0|(d|0)==0|e>>>0<8)if(!f)a=-3;else{c[f>>2]=11086;a=-3}else{g=c[b+88>>2]|0;if(g|0){a=od(a,b,d,d+g+8|0,e,f)|0;break}if(!f)a=-3;else{c[f>>2]=11104;a=-3}}while(0);return a|0}function ld(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;if(b|0){Vf(a,b);ye(a,b)}return}function md(a,b){a=a|0;b=b|0;var d=0;d=c[a>>2]|0;if(((c[a+4>>2]|0)-d|0)>>>0>b>>>0)return d+b|0;else wu(a);return 0}function nd(a){a=a|0;var b=0;b=c[a>>2]|0;if(b|0){a=a+4|0;if((c[a>>2]|0)!=(b|0))c[a>>2]=b;cw(b)}return}function od(a,b,e,f,g,h){a=a|0;b=b|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0;q=l;l=l+16|0;o=q;if((a|0)==0|(b|0)==0|(e|0)==0|(f|0)==0|g>>>0<9)if(!h)i=-3;else{c[h>>2]=11086;i=-3}else{switch(c[b+67180>>2]|0){case 128:case 3:{i=16;break}case 4:{i=32;break}default:i=1}j=(c[b+16>>2]|0)-(c[b+8>>2]|0)+1|0;k=(c[b+20>>2]|0)-(c[b+12>>2]|0)+1|0;m=c[b+52>>2]|0;do if((m|0)<=0)if(!(c[b+56>>2]|0)){m=(k>>>0)/(i>>>0)|0;m=((P(m,i)|0)>>>0>>0&1)+m|0;break}else{n=c[b+60>>2]|0;m=(j>>>0)/(n>>>0)|0;m=((P(m,n)|0)>>>0>>0&1)+m|0;j=c[b+64>>2]|0;n=(k>>>0)/(j>>>0)|0;m=P(((P(n,j)|0)>>>0>>0&1)+n|0,m)|0;break}while(0);rd(o,m);a:do if(m){n=c[o>>2]|0;k=0;do{j=f;i=j;i=d[i>>0]|d[i+1>>0]<<8|d[i+2>>0]<<16|d[i+3>>0]<<24;j=j+4|0;j=d[j>>0]|d[j+1>>0]<<8|d[j+2>>0]<<16|d[j+3>>0]<<24;if(!(j>>>0<0|(j|0)==0&i>>>0>>0)){p=15;break}f=f+8|0;r=n+(k<<3)|0;c[r>>2]=i;c[r+4>>2]=j;k=k+1|0}while(k>>>0>>0);if((p|0)==15){if(!h){i=-4;break}c[h>>2]=12125;i=-4;break}j=c[o>>2]|0;i=0;while(1){r=j+(i<<3)|0;i=i+1|0;if((c[r>>2]|0)==0&(c[r+4>>2]|0)==0)break;if(i>>>0>=m>>>0){p=23;break a}}if(!(ve(o,m,e,f,g)|0))if(!h)i=-4;else{c[h>>2]=12147;i=-4}else p=23}else p=23;while(0);if((p|0)==23)i=Cd(a,b,o,e)|0;ud(o)}l=q;return i|0}function pd(a){a=a|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;return}function qd(a){a=a|0;mw(a);return}function rd(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;if(b|0){Zf(a,b);_f(a,b)}return}function sd(a,b){a=a|0;b=b|0;var d=0,f=0,h=0,i=0,k=0.0;i=e[b>>1]|0;d=i<<13;f=d&268427264;b=f+939524096|0;c[a>>2]=b;h=d&260046848;a:do if((h|0)<260046848){switch(h|0){case 0:break;default:break a}k=(c[j>>2]=f+947912704,+g[j>>2])+-.00006103515625;g[a>>2]=k;b=(g[j>>2]=k,c[j>>2]|0)}else{switch(h|0){case 260046848:break;default:break a}b=d|1879048192;c[a>>2]=b}while(0);c[a>>2]=b|i<<16&-2147483648;return}function td(a){a=a|0;var b=0,d=0,e=0;d=c[a>>2]|0;e=d;if(d|0){a=a+4|0;b=c[a>>2]|0;if((b|0)!=(d|0))c[a>>2]=b+(~((b+-4-e|0)>>>2)<<2);cw(d)}return}function ud(a){a=a|0;var b=0,d=0,e=0;d=c[a>>2]|0;e=d;if(d|0){a=a+4|0;b=c[a>>2]|0;if((b|0)!=(d|0))c[a>>2]=b+(~((b+-8-e|0)>>>3)<<3);cw(d)}return}function vd(a){a=a|0;var b=0,d=0,e=0,f=0;b=c[a>>2]|0;if(b|0){e=a+4|0;d=c[e>>2]|0;if((d|0)!=(b|0)){do{f=d+-28|0;c[e>>2]=f;qd(f);d=c[e>>2]|0}while((d|0)!=(b|0));b=c[a>>2]|0}cw(b)}return}function wd(b,e,f,g,h,i){b=b|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;var j=0,k=0,m=0,n=0,o=0,p=0,q=0;p=l;l=l+16|0;k=p+12|0;m=p;o=Zk(h,i)|0;if((o|0)!=(i|0)){c[m>>2]=0;c[m+4>>2]=0;c[m+8>>2]=0;if(o>>>0>4294967279)jw(m);if(o>>>0<11){a[m+11>>0]=o;j=m}else{q=o+16&-16;j=aw(q)|0;c[m>>2]=j;c[m+8>>2]=q|-2147483648;c[m+4>>2]=o}Te(j,h,o)|0;a[k>>0]=0;re(j+o|0,k);j=b+11|0;if((a[j>>0]|0)<0){q=c[b>>2]|0;a[k>>0]=0;re(q,k);c[b+4>>2]=0}else{a[k>>0]=0;re(b,k);a[j>>0]=0}rw(b,0);c[b>>2]=c[m>>2];c[b+4>>2]=c[m+4>>2];c[b+8>>2]=c[m+8>>2];c[m>>2]=0;c[m+4>>2]=0;c[m+8>>2]=0;mw(m);q=o+1|0;b=h+q|0;h=i-q|0;i=Zk(b,h)|0;if((i|0)!=(h|0)){c[m>>2]=0;c[m+4>>2]=0;c[m+8>>2]=0;if(i>>>0>4294967279)jw(m);if(i>>>0<11){a[m+11>>0]=i;j=m}else{q=i+16&-16;j=aw(q)|0;c[m>>2]=j;c[m+8>>2]=q|-2147483648;c[m+4>>2]=i}Te(j,b,i)|0;a[k>>0]=0;re(j+i|0,k);j=e+11|0;if((a[j>>0]|0)<0){q=c[e>>2]|0;a[k>>0]=0;re(q,k);c[e+4>>2]=0}else{a[k>>0]=0;re(e,k);a[j>>0]=0}rw(e,0);c[e>>2]=c[m>>2];c[e+4>>2]=c[m+4>>2];c[e+8>>2]=c[m+8>>2];c[m>>2]=0;c[m+4>>2]=0;c[m+8>>2]=0;mw(m);j=i+1|0;b=b+j|0;j=h-j|0;if(j>>>0>=4?(n=d[b>>0]|d[b+1>>0]<<8|d[b+2>>0]<<16|d[b+3>>0]<<24,(j+-4|0)>>>0>=n>>>0):0){we(f,n);Ox(md(f,0)|0,b+4|0,n|0)|0;c[g>>2]=o+6+i+n;j=1}else j=0}else j=0}else j=0;l=p;return j|0}function xd(b,e){b=b|0;e=e|0;var f=0,g=0,h=0,i=0,j=0,k=0,m=0,n=0,o=0;o=l;l=l+32|0;n=o;e=Ue(e,0)|0;if(a[e>>0]|0){i=n+12|0;j=n+24|0;k=n+16|0;m=n+20|0;g=b+4|0;h=b+8|0;do{pd(n);e=Ve(n,e)|0;c[i>>2]=d[e>>0]|d[e+1>>0]<<8|d[e+2>>0]<<16|d[e+3>>0]<<24;a[j>>0]=a[e+4>>0]|0;f=e+8|0;c[k>>2]=d[f>>0]|d[f+1>>0]<<8|d[f+2>>0]<<16|d[f+3>>0]<<24;f=e+12|0;c[m>>2]=d[f>>0]|d[f+1>>0]<<8|d[f+2>>0]<<16|d[f+3>>0]<<24;f=c[g>>2]|0;if((f|0)==(c[h>>2]|0))Of(b,n);else{Pf(f,n);c[g>>2]=(c[g>>2]|0)+28}e=e+16|0;qd(n)}while((a[e>>0]|0)!=0)}l=o;return}function yd(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;if(b|0){Wf(a,b);Xf(a,b)}return}function zd(b,e,f,g){b=b|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0;j=l;l=l+16|0;i=j;h=c[e>>2]|0;if((h|0)==(g|0))Ox(b|0,f|0,g|0)|0;else{ld(i,h);if(Zc(md(i,0)|0,e,f,g)|0)wa(12242,10980,7377,12262);g=md(i,0)|0;h=md(i,0)|0;h=h+(c[e>>2]|0)|0;f=g+1|0;if(f>>>0>>0){g=a[g>>0]|0;do{g=(g&255)+128+(d[f>>0]|0)&255;a[f>>0]=g;f=f+1|0}while((f|0)!=(h|0))}f=md(i,0)|0;h=md(i,0)|0;g=c[e>>2]|0;e=b+g|0;a:do if((g|0)>0){h=h+((g+1|0)>>>1)|0;while(1){g=b+1|0;a[b>>0]=a[f>>0]|0;if(g>>>0>=e>>>0)break a;b=b+2|0;a[g>>0]=a[h>>0]|0;if(b>>>0>=e>>>0)break;else{h=h+1|0;f=f+1|0}}}while(0);nd(i)}l=j;return}function Ad(a){a=a|0;var b=0,d=0,e=0;d=c[a>>2]|0;e=d;if(d|0){a=a+4|0;b=c[a>>2]|0;if((b|0)!=(d|0))c[a>>2]=b+(~((b+-8-e|0)>>>3)<<3);cw(d)}return}function Bd(a){a=a|0;var b=0,d=0,e=0;d=c[a>>2]|0;e=d;if(d|0){a=a+4|0;b=c[a>>2]|0;if((b|0)!=(d|0))c[a>>2]=b+(~((b+-4-e|0)>>>2)<<2);cw(d)}return}function Cd(a,b,e,f){a=a|0;b=b|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;D=l;l=l+32|0;A=D+8|0;j=D+4|0;h=D;B=b+67176|0;C=c[B>>2]|0;w=b+67180|0;switch(c[w>>2]|0){case 128:case 3:{r=16;break}case 4:{r=32;break}default:r=1}y=(c[b+16>>2]|0)-(c[b+8>>2]|0)+1|0;s=b+20|0;t=b+12|0;z=(c[s>>2]|0)-(c[t>>2]|0)+1|0;g=e+4|0;i=(c[g>>2]|0)-(c[e>>2]|0)|0;u=i>>3;c[A>>2]=0;c[A+4>>2]=0;c[A+8>>2]=0;c[j>>2]=0;c[h>>2]=0;v=b+67168|0;We(A,j,h,C,c[v>>2]|0);a:do if(!(c[b+56>>2]|0)){p=b+67184|0;q=a+4|0;c[q>>2]=Xe(C,c[v>>2]|0,c[p>>2]|0,y,z)|0;if((i|0)>0){o=b+4|0;n=c[j>>2]|0;m=0;h=0;while(1){i=f+(c[(c[e>>2]|0)+(m<<3)>>2]|0)|0;g=d[i>>0]|d[i+1>>0]<<8|d[i+2>>0]<<16|d[i+3>>0]<<24;j=i+4|0;k=g+r|0;E=(c[s>>2]|0)+1|0;k=((E|0)<(k|0)?E:k)-g|0;if((k|0)<=0){g=17;break}g=g-(c[t>>2]|0)|0;if((g|0)<0)h=1;else Ze(c[q>>2]|0,c[p>>2]|0,i+8|0,d[j>>0]|d[j+1>>0]<<8|d[j+2>>0]<<16|d[j+3>>0]<<24,c[w>>2]|0,c[o>>2]|0,y,z,y,m,g,k,n,c[B>>2]|0,c[v>>2]|0,A);m=m+1|0;if((m|0)>=(u|0)){g=21;break}}if((g|0)==17)wa(12352,10980,10486,12301);else if((g|0)==21)if(h){x=-4;break}else{g=22;break}}else g=22}else{q=(c[g>>2]|0)-(c[e>>2]|0)>>3;c[a>>2]=Yj(q*28|0)|0;if(q){r=b+67184|0;s=b+4|0;t=b+60|0;u=b+64|0;j=c[j>>2]|0;k=a+20|0;g=0;while(1){m=Xe(C,c[v>>2]|0,c[r>>2]|0,y,z)|0;n=c[a>>2]|0;c[n+(g*28|0)+24>>2]=m;o=f+(c[(c[e>>2]|0)+(g<<3)>>2]|0)|0;h=d[o>>0]|d[o+1>>0]<<8|d[o+2>>0]<<16|d[o+3>>0]<<24;i=o+4|0;i=d[i>>0]|d[i+1>>0]<<8|d[i+2>>0]<<16|d[i+3>>0]<<24;E=o+8|0;if(d[E>>0]|d[E+1>>0]<<8|d[E+2>>0]<<16|d[E+3>>0]<<24|0){g=8;break}E=o+12|0;if(d[E>>0]|d[E+1>>0]<<8|d[E+2>>0]<<16|d[E+3>>0]<<24|0){g=10;break}p=o+16|0;p=d[p>>0]|d[p+1>>0]<<8|d[p+2>>0]<<16|d[p+3>>0]<<24;if((p|0)<=3){g=12;break}Ye(m,n+(g*28|0)+16|0,n+(g*28|0)+20|0,c[r>>2]|0,o+20|0,p,c[w>>2]|0,c[s>>2]|0,y,z,h,i,c[t>>2]|0,c[u>>2]|0,j,c[B>>2]|0,c[v>>2]|0,A);E=c[a>>2]|0;c[E+(g*28|0)>>2]=h;c[E+(g*28|0)+4>>2]=i;c[E+(g*28|0)+8>>2]=0;c[E+(g*28|0)+12>>2]=0;c[k>>2]=q;g=g+1|0;if(g>>>0>=q>>>0){g=22;break a}}if((g|0)==8)wa(12276,10980,10426,12301);else if((g|0)==10)wa(12313,10980,10427,12301);else if((g|0)==12)wa(12338,10980,10433,12301)}else g=22}while(0);if((g|0)==22){if((c[B>>2]|0)>0){i=c[b+67184>>2]|0;h=c[b+67172>>2]|0;g=0;do{c[h+(g<<2)>>2]=c[i+(g<<2)>>2];g=g+1|0}while((g|0)<(c[B>>2]|0))}c[a+16>>2]=C;c[a+8>>2]=y;c[a+12>>2]=z;x=0}td(A);l=D;return x|0}function Dd(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0;e=a+4|0;h=c[e>>2]|0;g=c[a>>2]|0;f=h-g>>2;if(f>>>0>=b>>>0){if(f>>>0>b>>>0?(d=g+(b<<2)|0,(h|0)!=(d|0)):0)c[e>>2]=h+(~((h+-4-d|0)>>>2)<<2)}else cg(a,b-f|0);return}function Ed(){Fd(0);return}function Fd(a){a=a|0;Gd(11250);return}function Gd(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0,m=0,n=0,o=0;b=l;l=l+16|0;d=b;e=b+8|0;og();h=qg()|0;f=rg()|0;o=tg()|0;n=ug()|0;m=vg()|0;k=wg()|0;j=Bg()|0;i=Cg()|0;g=Cg()|0;ab(o|0,n|0,m|0,k|0,j|0,52,i|0,h|0,g|0,f|0,a|0,Dg()|0,97);a=tg()|0;f=Gg(d)|0;g=Hg(d)|0;La(a|0,f|0,g|0,Bg()|0,53,1);c[d>>2]=35;c[d+4>>2]=0;g=tg()|0;f=Lg(e)|0;a=Mg(e)|0;h=Rg()|0;Zb(g|0,12727,f|0,a|0,h|0,1,Ng(d)|0,0);c[d>>2]=1;c[d+4>>2]=0;h=tg()|0;a=Tg(e)|0;f=Ug(e)|0;g=Yg()|0;Zb(h|0,12737,a|0,f|0,g|0,1,Vg(d)|0,0);c[d>>2]=54;c[d+4>>2]=0;g=tg()|0;f=_g(e)|0;a=$g(e)|0;h=eh()|0;Zb(g|0,12744,f|0,a|0,h|0,11,ah(d)|0,0);c[d>>2]=2;h=tg()|0;a=gh(e)|0;f=hh(e)|0;g=nh()|0;Zb(h|0,12749,a|0,f|0,g|0,23,ih(d)|0,0);c[d>>2]=24;g=tg()|0;f=yh(e)|0;e=zh(e)|0;a=Dh()|0;Zb(g|0,12753,f|0,e|0,a|0,1,Ah(d)|0,0);l=b;return}function Hd(){Id(0);return}function Id(a){a=a|0;var 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e=0,f=0,g=0,h=0,i=0,j=0;i=b+32|0;nw(i,d)|0;h=b+44|0;c[h>>2]=0;j=b+48|0;g=c[j>>2]|0;if(g&8|0){d=a[i+11>>0]|0;if(d<<24>>24<0){d=c[i>>2]|0;e=d;f=d;d=d+(c[b+36>>2]|0)|0}else{e=i;f=i;d=i+(d&255)|0}c[h>>2]=d;c[b+8>>2]=e;c[b+12>>2]=f;c[b+16>>2]=d}if(g&16|0){e=i+11|0;d=a[e>>0]|0;if(d<<24>>24<0){g=c[b+36>>2]|0;c[h>>2]=(c[i>>2]|0)+g;d=(c[b+40>>2]&2147483647)+-1|0;h=g}else{g=d&255;c[h>>2]=i+g;d=10;h=g}tw(i,d,0);d=a[e>>0]|0;if(d<<24>>24<0){e=c[i>>2]|0;g=e;f=c[b+36>>2]|0}else{g=i;f=d&255;e=i}d=b+24|0;c[d>>2]=e;c[b+20>>2]=e;c[b+28>>2]=g+f;if(c[j>>2]&3|0)c[d>>2]=e+h}return}function be(a){a=a|0;c[a>>2]=2728;mw(a+32|0);xm(a);return}function ce(a){a=a|0;be(a);cw(a);return}function de(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,l=0,m=0,n=0;i=d+44|0;j=c[i>>2]|0;m=d+24|0;n=c[m>>2]|0;k=n;if(j>>>0>>0){c[i>>2]=n;l=k}else l=j;j=h&24;a:do if((j|0)!=0?!((g|0)==1&(j|0)==24):0){b:do switch(g|0){case 0:{i=0;j=0;break}case 1:if(!(h&8)){j=k-(c[d+20>>2]|0)|0;i=j;j=((j|0)<0)<<31>>31;break 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if((k|0)>0){c[p>>2]=0;c[p+4>>2]=0;c[p+8>>2]=0;if(k>>>0<11){d=p+11|0;a[d>>0]=k;g=p;j=p}else{d=k+16&-16;g=aw(d)|0;c[p>>2]=g;c[p+8>>2]=d|-2147483648;c[p+4>>2]=k;d=p+11|0;j=p}qe(g,k,h)|0;a[o>>0]=0;re(g+k|0,o);if((Dc[c[(c[i>>2]|0)+48>>2]&31](i,(a[d>>0]|0)<0?c[j>>2]|0:p,k)|0)==(k|0)){mw(p);break}else{c[b>>2]=0;mw(p);i=0;break a}}while(0);f=f-m|0;if((f|0)>0?(Dc[c[(c[i>>2]|0)+48>>2]&31](i,e,f)|0)!=(f|0):0){c[b>>2]=0;i=0;break}c[n>>2]=0}while(0);l=q;return i|0}function qe(a,b,c){a=a|0;b=b|0;c=c|0;if(b|0)Ix(a|0,(ie(c)|0)&255|0,b|0)|0;return a|0}function re(b,c){b=b|0;c=c|0;a[b>>0]=a[c>>0]|0;return}function se(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,i=0,j=0;i=l;l=l+16|0;h=i;e=c[d+48>>2]|0;do if(!(e&16)){if(!(e&8)){c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;break}e=c[d+8>>2]|0;g=c[d+16>>2]|0;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;d=g-e|0;if(d>>>0>4294967279)jw(b);if(d>>>0<11)a[b+11>>0]=d;else{j=d+16&-16;f=aw(j)|0;c[b>>2]=f;c[b+8>>2]=j|-2147483648;c[b+4>>2]=d;b=f}if((e|0)!=(g|0)){f=b;while(1){re(f,e);e=e+1|0;if((e|0)==(g|0))break;else f=f+1|0}b=b+d|0}a[h>>0]=0;re(b,h)}else{f=d+44|0;g=c[f>>2]|0;e=c[d+24>>2]|0;if(g>>>0>>0){c[f>>2]=e;g=e}e=c[d+20>>2]|0;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;d=g-e|0;if(d>>>0>4294967279)jw(b);if(d>>>0<11)a[b+11>>0]=d;else{f=d+16&-16;j=aw(f)|0;c[b>>2]=j;c[b+8>>2]=f|-2147483648;c[b+4>>2]=d;b=j}if((e|0)!=(g|0)){f=b;while(1){re(f,e);e=e+1|0;if((e|0)==(g|0))break;else f=f+1|0}b=b+d|0}a[h>>0]=0;re(b,h)}while(0);l=i;return}function te(a,b){a=a|0;b=b|0;var d=0;d=c[b>>2]|0;c[a>>2]=d;c[a+(c[d+-12>>2]|0)>>2]=c[b+32>>2];c[a+8>>2]=c[b+36>>2];be(a+12|0);cn(a,b+4|0);return}function ue(a){a=a|0;var b=0,d=0;d=c[a>>2]|0;if(d|0){a=a+4|0;b=c[a>>2]|0;if((b|0)!=(d|0))c[a>>2]=b+(~(((0-d+(b+-524)|0)>>>0)/524|0)*524|0);cw(d)}return}function ve(a,b,e,f,g){a=a|0;b=b|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0;if(e>>>0>=f>>>0)wa(12184,10980,10534,12198);i=c[a>>2]|0;j=i;if(((c[a+4>>2]|0)-i>>3|0)!=(b|0))wa(12221,10980,10535,12198);a:do if(!b)a=1;else{i=0;a=f;while(1){f=a-e|0;if(f>>>0>=g>>>0){a=0;break a}h=a+4|0;h=d[h>>0]|d[h+1>>0]<<8|d[h+2>>0]<<16|d[h+3>>0]<<24;if(h>>>0>=g>>>0){a=0;break a}k=j+(i<<3)|0;c[k>>2]=f;c[k+4>>2]=0;i=i+1|0;if(i>>>0>=b>>>0){a=1;break}else a=a+(h+8)|0}}while(0);return a|0}function we(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0;e=a+4|0;h=c[e>>2]|0;g=c[a>>2]|0;f=h-g|0;if(f>>>0>=b>>>0){if(f>>>0>b>>>0?(d=g+b|0,(h|0)!=(d|0)):0)c[e>>2]=d}else xe(a,b-f|0);return}function xe(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0;i=l;l=l+32|0;f=i;g=a+8|0;h=a+4|0;d=c[h>>2]|0;do if(((c[g>>2]|0)-d|0)>>>0>>0){d=d-(c[a>>2]|0)+b|0;e=De(a)|0;if(e>>>0>>0)vu(a);else{j=c[a>>2]|0;k=(c[g>>2]|0)-j|0;g=k<<1;ze(f,k>>>0>>1>>>0?(g>>>0>>0?d:g):e,(c[h>>2]|0)-j|0,a+8|0);Ae(f,b);Be(a,f);Ce(f);break}}else ye(a,b);while(0);l=i;return}function ye(b,d){b=b|0;d=d|0;var e=0;e=b+4|0;b=d;d=c[e>>2]|0;do{a[d>>0]=0;d=(c[e>>2]|0)+1|0;c[e>>2]=d;b=b+-1|0}while((b|0)!=0);return}function ze(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;c[a+12>>2]=0;c[a+16>>2]=e;if(!b)e=0;else e=aw(b)|0;c[a>>2]=e;d=e+d|0;c[a+8>>2]=d;c[a+4>>2]=d;c[a+12>>2]=e+b;return}function Ae(b,d){b=b|0;d=d|0;var e=0;e=b+8|0;b=d;d=c[e>>2]|0;do{a[d>>0]=0;d=(c[e>>2]|0)+1|0;c[e>>2]=d;b=b+-1|0}while((b|0)!=0);return}function Be(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0;e=c[a>>2]|0;h=a+4|0;g=b+4|0;f=(c[h>>2]|0)-e|0;d=(c[g>>2]|0)+(0-f)|0;c[g>>2]=d;if((f|0)>0){Ox(d|0,e|0,f|0)|0;e=g;d=c[g>>2]|0}else e=g;g=c[a>>2]|0;c[a>>2]=d;c[e>>2]=g;g=b+8|0;f=c[h>>2]|0;c[h>>2]=c[g>>2];c[g>>2]=f;g=a+8|0;h=b+12|0;a=c[g>>2]|0;c[g>>2]=c[h>>2];c[h>>2]=a;c[b>>2]=c[e>>2];return}function Ce(a){a=a|0;var b=0,d=0;b=c[a+4>>2]|0;d=a+8|0;if((c[d>>2]|0)!=(b|0))c[d>>2]=b;a=c[a>>2]|0;if(a|0)cw(a);return}function De(a){a=a|0;return 2147483647}function Ee(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;if(b|0){Ke(a,b);Le(a,b)}return}function Fe(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;if(b|0){Ne(a,b);Oe(a,b)}return}function Ge(a,b){a=a|0;b=b|0;var d=0;d=c[a>>2]|0;if((c[a+4>>2]|0)-d>>1>>>0>b>>>0)return d+(b<<1)|0;else wu(a);return 0}function He(a,c,d){a=a|0;c=c|0;d=d|0;var f=0,g=0;if((d|0)>0){f=0;do{g=c+(f<<1)|0;b[g>>1]=b[a+((e[g>>1]|0)<<1)>>1]|0;f=f+1|0}while((f|0)!=(d|0))}return}function Ie(a){a=a|0;var b=0,d=0,e=0;d=c[a>>2]|0;e=d;if(d|0){a=a+4|0;b=c[a>>2]|0;if((b|0)!=(d|0))c[a>>2]=b+(~(((b+-24-e|0)>>>0)/24|0)*24|0);cw(d)}return}function Je(a){a=a|0;var b=0,d=0,e=0;d=c[a>>2]|0;e=d;if(d|0){a=a+4|0;b=c[a>>2]|0;if((b|0)!=(d|0))c[a>>2]=b+(~((b+-2-e|0)>>>1)<<1);cw(d)}return}function Ke(a,b){a=a|0;b=b|0;var d=0;if((Me(a)|0)>>>0>>0)vu(a);if((b|0)<0){b=rb(8)|0;hw(b,11860);c[b>>2]=10092;kc(b|0,1912,91)}else{d=aw(b<<1)|0;c[a+4>>2]=d;c[a>>2]=d;c[a+8>>2]=d+(b<<1);return}}function Le(a,b){a=a|0;b=b|0;var d=0;a=a+4|0;d=c[a>>2]|0;Ix(d|0,0,b<<1|0)|0;c[a>>2]=d+(b<<1);return}function Me(a){a=a|0;return 2147483647}function Ne(a,b){a=a|0;b=b|0;var d=0;if((Pe(a)|0)>>>0>>0)vu(a);if(b>>>0>178956970){b=rb(8)|0;hw(b,11860);c[b>>2]=10092;kc(b|0,1912,91)}else{d=aw(b*24|0)|0;c[a+4>>2]=d;c[a>>2]=d;c[a+8>>2]=d+(b*24|0);return}}function Oe(a,b){a=a|0;b=b|0;var d=0;d=a+4|0;a=b;b=c[d>>2]|0;do{c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;c[b+12>>2]=0;c[b+16>>2]=0;c[b+20>>2]=0;b=(c[d>>2]|0)+24|0;c[d>>2]=b;a=a+-1|0}while((a|0)!=0);return}function Pe(a){a=a|0;return 178956970}function Qe(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0;g=l;l=l+480|0;f=g;Ix(f|0,0,472)|0;b=0;do{e=f+(c[a+(b<<3)>>2]<<3)|0;d=e;d=Kx(c[d>>2]|0,c[d+4>>2]|0,1,0)|0;c[e>>2]=d;c[e+4>>2]=A;b=b+1|0}while((b|0)!=65537);b=58;d=0;e=0;while(1){h=f+(b<<3)|0;j=h;j=Kx(c[j>>2]|0,c[j+4>>2]|0,d|0,e|0)|0;i=d;d=Lx(j|0,A|0,1)|0;c[h>>2]=i;c[h+4>>2]=e;if((b|0)<=1){b=0;break}else{b=b+-1|0;e=A}}do{d=a+(b<<3)|0;e=c[d>>2]|0;if((e|0)>0){h=f+(e<<3)|0;i=h;j=c[i>>2]|0;i=c[i+4>>2]|0;k=Kx(j|0,i|0,1,0)|0;c[h>>2]=k;c[h+4>>2]=A;i=Vx(j|0,i|0,6)|0;j=d;c[j>>2]=i|e;c[j+4>>2]=A|((e|0)<0)<<31>>31}b=b+1|0}while((b|0)!=65537);l=g;return}function Re(a,b){a=a|0;b=b|0;A=0;return a&63|0}function Se(a,b){a=a|0;b=b|0;b=Lx(a|0,b|0,6)|0;return b|0}function Te(a,b,c){a=a|0;b=b|0;c=c|0;if(c|0)Ox(a|0,b|0,c|0)|0;return a|0}function Ue(a,b){a=a|0;b=b|0;var d=0;d=c[a>>2]|0;if(((c[a+4>>2]|0)-d|0)>>>0>b>>>0)return d+b|0;else wu(a);return 0}function Ve(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,i=0,j=0,k=0,m=0;m=l;l=l+16|0;i=m+12|0;j=m;f=d;while(1){k=f+1|0;if(!(a[f>>0]|0))break;else f=k}c[j>>2]=0;c[j+4>>2]=0;c[j+8>>2]=0;h=f-d|0;if(h>>>0>4294967279)jw(j);if(h>>>0<11){a[j+11>>0]=h;e=j}else{g=h+16&-16;e=aw(g)|0;c[j>>2]=e;c[j+8>>2]=g|-2147483648;c[j+4>>2]=h}if((f|0)!=(d|0)){g=e;while(1){re(g,d);d=d+1|0;if((d|0)==(f|0))break;else g=g+1|0}e=e+h|0}a[i>>0]=0;re(e,i);e=b+11|0;if((a[e>>0]|0)<0){h=c[b>>2]|0;a[i>>0]=0;re(h,i);c[b+4>>2]=0}else{a[i>>0]=0;re(b,i);a[e>>0]=0}rw(b,0);c[b>>2]=c[j>>2];c[b+4>>2]=c[j+4>>2];c[b+8>>2]=c[j+8>>2];c[j>>2]=0;c[j+4>>2]=0;c[j+8>>2]=0;mw(j);l=m;return k|0}function We(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0;_e(a,e);c[b>>2]=0;c[d>>2]=0;a:do if(e|0){h=c[a>>2]|0;g=0;a=0;b:while(1){c[h+(g<<2)>>2]=a;switch(c[f+(g*272|0)+256>>2]|0){case 1:{a=2;break}case 0:case 2:{a=4;break}default:break b}c[b>>2]=(c[b>>2]|0)+a;a=(c[d>>2]|0)+a|0;c[d>>2]=a;g=g+1|0;if(g>>>0>=e>>>0)break a}wa(11244,10980,9972,12366)}while(0);return}function Xe(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0;h=Yj(a<<2)|0;a:do if(a|0){g=P(f,e)|0;e=0;b:while(1){c:do switch(c[b+(e*272|0)+256>>2]|0){case 1:{switch(c[d+(e<<2)>>2]|0){case 2:{f=2;break c}case 1:break;default:{e=7;break b}}f=1;break}case 0:case 2:{f=2;break}default:{e=8;break b}}while(0);c[h+(e<<2)>>2]=Yj(g<>>0>=a>>>0)break a}if((e|0)==7)wa(11244,10980,1e4,12387);else if((e|0)==8)wa(11244,10980,10013,12387)}while(0);return h|0}function Ye(a,b,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;l=l|0;m=m|0;n=n|0;o=o|0;p=p|0;q=q|0;r=r|0;s=s|0;var t=0,u=0;t=P(n,l)|0;if((t|0)>=(j|0))wa(12401,10980,9927,12442);u=P(o,m)|0;if((u|0)<(k|0)){l=(P(l+1|0,n)|0)<(j|0);c[b>>2]=l?n:j-t|0;j=(P(m+1|0,o)|0)<(k|0);k=j?o:k-u|0;c[d>>2]=k;Ze(a,e,f,g,h,i,c[b>>2]|0,o,n,0,0,k,p,q,r,s);return}else wa(12463,10980,9928,12442)}function Ze(a,d,f,g,h,i,j,k,m,n,o,p,q,r,s,t){a=a|0;d=d|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;k=k|0;m=m|0;n=n|0;o=o|0;p=p|0;q=q|0;r=r|0;s=s|0;t=t|0;var u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0;H=l;l=l+48|0;F=H+36|0;G=H+20|0;E=H+12|0;A=H+32|0;B=H;C=H+16|0;D=H+8|0;x=H+4|0;a:do if((h|0)==4){ld(G,P(P(p,j)|0,q)|0);C=c[G+4>>2]|0;D=c[G>>2]|0;if(!(gf(md(G,0)|0,f,C-D|0,g,r,s,j,p)|0))wa(12505,10980,9397,12509);b:do if(r|0){y=(p|0)==0;z=(j|0)==0;f=(i|0)==0;x=k+-1|0;w=0;c:while(1){switch(c[s+(w*272|0)+256>>2]|0){case 1:{if(!y){i=d+(w<<2)|0;k=a+(w<<2)|0;h=0;do{u=P(h,q)|0;u=md(G,P((c[(c[t>>2]|0)+(w<<2)>>2]|0)+u|0,j)|0)|0;if(!z){n=h+o|0;n=P(f?n:x-n|0,m)|0;g=0;do{v=b[u+(g<<1)>>1]|0;if((c[i>>2]|0)==1)b[(c[k>>2]|0)+(g+n<<1)>>1]=v;else{c[A>>2]=v&65535;c[F>>2]=c[A>>2];sd(E,F);c[(c[k>>2]|0)+(g+n<<2)>>2]=c[E>>2]}g=g+1|0}while((g|0)!=(j|0))}h=h+1|0}while(h>>>0

>>0)}break}case 0:{if(c[d+(w<<2)>>2]|0){h=20;break c}if(!y){i=a+(w<<2)|0;h=0;do{k=P(h,q)|0;k=md(G,P((c[(c[t>>2]|0)+(w<<2)>>2]|0)+k|0,j)|0)|0;if(!z){u=c[i>>2]|0;n=h+o|0;n=P(f?n:x-n|0,m)|0;g=0;do{c[u+(g+n<<2)>>2]=c[k+(g<<2)>>2];g=g+1|0}while((g|0)!=(j|0))}h=h+1|0}while(h>>>0

>>0)}break}case 2:{if((c[d+(w<<2)>>2]|0)!=2){h=28;break c}if(!y){i=a+(w<<2)|0;g=0;do{k=P(g,q)|0;k=md(G,P((c[(c[t>>2]|0)+(w<<2)>>2]|0)+k|0,m)|0)|0;if(!z){u=c[i>>2]|0;n=g+o|0;n=P(f?n:x-n|0,m)|0;h=0;do{c[u+(h+n<<2)>>2]=c[k+(h<<2)>>2];h=h+1|0}while((h|0)!=(j|0))}g=g+1|0}while(g>>>0

>>0)}break}default:{h=33;break c}}w=w+1|0;if(w>>>0>=r>>>0)break b}if((h|0)==20)wa(12525,10980,9455,12509);else if((h|0)==28)wa(12576,10980,9482,12509);else if((h|0)==33)wa(11244,10980,9507,12509)}while(0);nd(G)}else{if((h|1|0)==3){ld(G,P(P(p,j)|0,q)|0);D=(c[G+4>>2]|0)-(c[G>>2]|0)|0;c[E>>2]=D;if(!D)wa(12628,10980,9522,12509);zd(md(G,0)|0,E,f,g);d:do if(r|0){y=(p|0)==0;z=(j|0)==0;f=(i|0)==0;x=k+-1|0;w=0;e:while(1){switch(c[s+(w*272|0)+256>>2]|0){case 1:{if(!y){i=d+(w<<2)|0;k=a+(w<<2)|0;g=0;do{u=P(g,q)|0;u=md(G,P((c[(c[t>>2]|0)+(w<<2)>>2]|0)+u|0,j)|0)|0;if(!z){n=g+o|0;n=P(f?n:x-n|0,m)|0;h=0;do{v=b[u+(h<<1)>>1]|0;if((c[i>>2]|0)==1)b[(c[k>>2]|0)+(h+n<<1)>>1]=v;else{c[C>>2]=v&65535;c[F>>2]=c[C>>2];sd(B,F);c[(c[k>>2]|0)+(h+n<<2)>>2]=c[B>>2]}h=h+1|0}while((h|0)!=(j|0))}g=g+1|0}while(g>>>0

>>0)}break}case 0:{if(c[d+(w<<2)>>2]|0){h=54;break e}if(!y){i=a+(w<<2)|0;g=0;do{k=P(g,q)|0;k=md(G,P((c[(c[t>>2]|0)+(w<<2)>>2]|0)+k|0,j)|0)|0;if(!z){u=c[i>>2]|0;n=g+o|0;n=P(f?n:x-n|0,m)|0;h=0;do{c[u+(h+n<<2)>>2]=c[k+(h<<2)>>2];h=h+1|0}while((h|0)!=(j|0))}g=g+1|0}while(g>>>0

>>0)}break}case 2:{if((c[d+(w<<2)>>2]|0)!=2){h=62;break e}if(!y){i=a+(w<<2)|0;g=0;do{k=P(g,q)|0;k=md(G,P((c[(c[t>>2]|0)+(w<<2)>>2]|0)+k|0,j)|0)|0;if(!z){u=c[i>>2]|0;n=g+o|0;n=P(f?n:x-n|0,m)|0;h=0;do{c[u+(h+n<<2)>>2]=c[k+(h<<2)>>2];h=h+1|0}while((h|0)!=(j|0))}g=g+1|0}while(g>>>0

>>0)}break}default:{h=67;break e}}w=w+1|0;if(w>>>0>=r>>>0)break d}if((h|0)==54)wa(12525,10980,9583,12509);else if((h|0)==62)wa(12576,10980,9610,12509);else if((h|0)==67)wa(11244,10980,9635,12509)}while(0);nd(G);break}switch(h|0){case 1:{ld(G,P(P(p,j)|0,q)|0);h=(c[G+4>>2]|0)-(c[G>>2]|0)|0;if(!h)wa(12628,10980,9645,12509);hf(md(G,0)|0,h,f,g);f:do if(r|0){y=(p|0)==0;z=(j|0)==0;f=(i|0)==0;x=k+-1|0;w=0;g:while(1){switch(c[s+(w*272|0)+256>>2]|0){case 1:{if(!y){i=d+(w<<2)|0;k=a+(w<<2)|0;g=0;do{u=P(g,q)|0;u=md(G,P((c[(c[t>>2]|0)+(w<<2)>>2]|0)+u|0,j)|0)|0;if(!z){n=g+o|0;n=P(f?n:x-n|0,m)|0;h=0;do{v=b[u+(h<<1)>>1]|0;if((c[i>>2]|0)==1)b[(c[k>>2]|0)+(h+n<<1)>>1]=v;else{c[D>>2]=v&65535;c[F>>2]=c[D>>2];sd(E,F);c[(c[k>>2]|0)+(h+n<<2)>>2]=c[E>>2]}h=h+1|0}while((h|0)!=(j|0))}g=g+1|0}while(g>>>0

>>0)}break}case 0:{if(c[d+(w<<2)>>2]|0){h=90;break g}if(!y){i=a+(w<<2)|0;g=0;do{k=P(g,q)|0;k=md(G,P((c[(c[t>>2]|0)+(w<<2)>>2]|0)+k|0,j)|0)|0;if(!z){u=c[i>>2]|0;n=g+o|0;n=P(f?n:x-n|0,m)|0;h=0;do{c[u+(h+n<<2)>>2]=c[k+(h<<2)>>2];h=h+1|0}while((h|0)!=(j|0))}g=g+1|0}while(g>>>0

>>0)}break}case 2:{if((c[d+(w<<2)>>2]|0)!=2){h=98;break g}if(!y){i=a+(w<<2)|0;g=0;do{k=P(g,q)|0;k=md(G,P((c[(c[t>>2]|0)+(w<<2)>>2]|0)+k|0,j)|0)|0;if(!z){u=c[i>>2]|0;n=g+o|0;n=P(f?n:x-n|0,m)|0;h=0;do{c[u+(h+n<<2)>>2]=c[k+(h<<2)>>2];h=h+1|0}while((h|0)!=(j|0))}g=g+1|0}while(g>>>0

>>0)}break}default:{h=103;break g}}w=w+1|0;if(w>>>0>=r>>>0)break f}if((h|0)==90)wa(12525,10980,9706,12509);else if((h|0)==98)wa(12576,10980,9733,12509);else if((h|0)==103)wa(11244,10980,9758,12509)}while(0);nd(G);break a}case 128:{wa(11244,10980,9827,12509);break}case 0:{if(!r)break a;w=j<<1;k=P((i|0)==0?n:k+-1-n|0,m)|0;u=(j|0)>0;v=j<<2;i=0;h:while(1){i:do switch(c[s+(i*272|0)+256>>2]|0){case 1:{n=f+(P(w,i)|0)|0;switch(c[d+(i<<2)>>2]|0){case 1:{g=(c[a+(i<<2)>>2]|0)+(k<<1)|0;if(u)h=0;else break i;do{b[g+(h<<1)>>1]=b[n+(h<<1)>>1]|0;h=h+1|0}while((h|0)!=(j|0));break}case 2:{g=(c[a+(i<<2)>>2]|0)+(k<<2)|0;if(u)h=0;else break i;do{c[x>>2]=e[n+(h<<1)>>1];c[F>>2]=c[x>>2];sd(G,F);c[g+(h<<2)>>2]=c[G>>2];h=h+1|0}while((h|0)!=(j|0));break}default:break h}break}case 2:{n=f+(P(v,i)|0)|0;g=(c[a+(i<<2)>>2]|0)+(k<<2)|0;if(u){h=0;do{c[g+(h<<2)>>2]=c[n+(h<<2)>>2];h=h+1|0}while((h|0)!=(j|0))}break}case 0:{n=f+(P(v,i)|0)|0;g=(c[a+(i<<2)>>2]|0)+(k<<2)|0;if(u){h=0;do{c[g+(h<<2)>>2]=c[n+(h<<2)>>2];h=h+1|0}while((h|0)!=(j|0))}break}default:{}}while(0);i=i+1|0;if(i>>>0>=r>>>0)break a}wa(11244,10980,9875,12509);break}default:break a}}while(0);l=H;return}function _e(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0;e=a+4|0;h=c[e>>2]|0;g=c[a>>2]|0;f=h-g>>2;if(f>>>0>=b>>>0){if(f>>>0>b>>>0?(d=g+(b<<2)|0,(h|0)!=(d|0)):0)c[e>>2]=h+(~((h+-4-d|0)>>>2)<<2)}else $e(a,b-f|0);return}function $e(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0;i=l;l=l+32|0;f=i;g=a+8|0;h=a+4|0;d=c[h>>2]|0;do if((c[g>>2]|0)-d>>2>>>0>>0){d=(d-(c[a>>2]|0)>>2)+b|0;e=ff(a)|0;if(e>>>0>>0)vu(a);else{j=c[a>>2]|0;k=(c[g>>2]|0)-j|0;g=k>>1;bf(f,k>>2>>>0>>1>>>0?(g>>>0>>0?d:g):e,(c[h>>2]|0)-j>>2,a+8|0);cf(f,b);df(a,f);ef(f);break}}else af(a,b);while(0);l=i;return}function af(a,b){a=a|0;b=b|0;var d=0;a=a+4|0;d=c[a>>2]|0;Ix(d|0,0,b<<2|0)|0;c[a>>2]=d+(b<<2);return}function bf(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;c[a+12>>2]=0;c[a+16>>2]=e;do if(b)if(b>>>0>1073741823){d=rb(8)|0;hw(d,11860);c[d>>2]=10092;kc(d|0,1912,91)}else{e=aw(b<<2)|0;break}else e=0;while(0);c[a>>2]=e;d=e+(d<<2)|0;c[a+8>>2]=d;c[a+4>>2]=d;c[a+12>>2]=e+(b<<2);return}function cf(a,b){a=a|0;b=b|0;var d=0;a=a+8|0;d=c[a>>2]|0;Ix(d|0,0,b<<2|0)|0;c[a>>2]=d+(b<<2);return}function df(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0;e=c[a>>2]|0;h=a+4|0;g=b+4|0;f=(c[h>>2]|0)-e|0;d=(c[g>>2]|0)+(0-(f>>2)<<2)|0;c[g>>2]=d;if((f|0)>0){Ox(d|0,e|0,f|0)|0;e=g;d=c[g>>2]|0}else e=g;g=c[a>>2]|0;c[a>>2]=d;c[e>>2]=g;g=b+8|0;f=c[h>>2]|0;c[h>>2]=c[g>>2];c[g>>2]=f;g=a+8|0;h=b+12|0;a=c[g>>2]|0;c[g>>2]=c[h>>2];c[h>>2]=a;c[b>>2]=c[e>>2];return}function ef(a){a=a|0;var b=0,d=0,e=0;b=c[a+4>>2]|0;d=a+8|0;e=c[d>>2]|0;if((e|0)!=(b|0))c[d>>2]=e+(~((e+-4-b|0)>>>2)<<2);a=c[a>>2]|0;if(a|0)cw(a);return}function ff(a){a=a|0;return 1073741823}function gf(a,d,e,f,g,h,i,j){a=a|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;var k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0;u=l;l=l+139296|0;n=u+131096|0;q=u+24|0;s=u+12|0;t=u;if((f|0)==(e|0)){Ox(a|0,d|0,f|0)|0;f=1}else{Ix(n|0,0,8192)|0;m=b[d+2>>1]|0;f=d+4|0;if((m&65535)>8191)f=0;else{r=b[d>>1]|0;d=r&65535;k=(m&65535)-d+1|0;if((m&65535)>=(r&65535)){Ox(n+d|0,f|0,k|0)|0;f=f+k|0}Ix(q|0,0,131072)|0;o=jf(n,q)|0;d=c[f>>2]|0;Ee(s,e);kf(f+4|0,d,Ge(s,0)|0,e);Fe(t,g);d=Ge(s,0)|0;if(!g){f=c[t>>2]|0;r=t;k=f}else{n=c[t>>2]|0;f=n;m=P(j,i)|0;k=0;do{r=(c[h+(k*272|0)+256>>2]|0)==1;c[n+(k*24|0)>>2]=d;c[n+(k*24|0)+4>>2]=d;c[n+(k*24|0)+8>>2]=i;c[n+(k*24|0)+12>>2]=j;r=r?1:2;c[n+(k*24|0)+20>>2]=r;d=d+((P(m,r)|0)<<1)|0;k=k+1|0}while((k|0)!=(g|0));r=t;k=n}p=t+4|0;d=c[p>>2]|0;if((d|0)!=(f|0)){i=0;while(1){h=k+(i*24|0)+20|0;g=c[h>>2]|0;if((g|0)>0){m=k+(i*24|0)|0;n=k+(i*24|0)+8|0;k=k+(i*24|0)+12|0;d=0;f=g;do{g=c[n>>2]|0;lf((c[m>>2]|0)+(d<<1)|0,g,f,c[k>>2]|0,P(g,f)|0,o);d=d+1|0;f=c[h>>2]|0}while((d|0)<(f|0));k=c[r>>2]|0;d=c[p>>2]|0}else k=f;i=i+1|0;if(i>>>0>=((d-k|0)/24|0)>>>0)break;else f=k}}He(q,Ge(s,0)|0,e);if((j|0)>0){k=c[r>>2]|0;n=0;f=k;d=c[p>>2]|0;while(1){if((d|0)==(k|0)){m=k;d=k}else{m=0;do{k=P(c[f+(m*24|0)+20>>2]|0,c[f+(m*24|0)+8>>2]|0)|0;d=f+(m*24|0)+4|0;f=k<<1;Ox(a|0,c[d>>2]|0,f|0)|0;a=a+f|0;c[d>>2]=(c[d>>2]|0)+(k<<1);m=m+1|0;d=c[p>>2]|0;k=c[r>>2]|0;f=k}while(m>>>0<((d-k|0)/24|0)>>>0);m=k}n=n+1|0;if((n|0)==(j|0))break;else k=m}}Ie(t);Je(s);f=1}}l=u;return f|0}function hf(b,c,e,f){b=b|0;c=c|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0;j=l;l=l+16|0;i=j;if((c|0)==(f|0))Ox(b|0,e|0,c|0)|0;else{ld(i,c);if((Cf(f,c,e,md(i,0)|0)|0)!=(c|0))wa(12639,10980,7624,12682);f=md(i,0)|0;g=(md(i,0)|0)+c|0;e=f+1|0;if(e>>>0>>0){f=a[f>>0]|0;do{f=(f&255)+128+(d[e>>0]|0)&255;a[e>>0]=f;e=e+1|0}while((e|0)!=(g|0))}e=md(i,0)|0;f=md(i,0)|0;h=b+c|0;a:do if((c|0)>0){g=f+((c+1|0)>>>1)|0;while(1){f=b+1|0;a[b>>0]=a[e>>0]|0;if(f>>>0>=h>>>0)break a;b=b+2|0;a[f>>0]=a[g>>0]|0;if(b>>>0>=h>>>0)break;else{g=g+1|0;e=e+1|0}}}while(0);nd(i)}l=j;return}function jf(a,c){a=a|0;c=c|0;var e=0,f=0;f=0;e=0;do{if(!((f|0)!=0?((d[a+(f>>3)>>0]|0)&1<<(f&7)|0)==0:0)){b[c+(e<<1)>>1]=f;e=e+1|0}f=f+1|0}while((f|0)!=65536);if((e|0)<65536)Ix(c+(e<<1)|0,0,131072-(e<<1)|0)|0;return e+65535&65535|0}function kf(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0,j=0,k=0,m=0,n=0;m=l;l=l+32|0;f=m+24|0;i=m+12|0;j=m;if(b|0?(k=mf(a)|0,g=mf(a+4|0)|0,h=mf(a+12|0)|0,!(k>>>0>65536|g>>>0>65536)):0){n=a+20|0;c[f>>2]=n;yd(i,65537);nf(j,16384);of(pf(j,0)|0);b=a+b|0;qf(f,b-n|0,k,g,rf(i,0)|0);a=c[f>>2]|0;if((h|0)>(b-a<<3|0)){vf(j);Ad(i)}else{n=rf(i,0)|0;sf(n,k,g,pf(j,0)|0);n=rf(i,0)|0;tf(n,pf(j,0)|0,a,h,g,e,d);uf(pf(j,0)|0);vf(j);Ad(i)}}l=m;return}function lf(a,c,d,e,f,g){a=a|0;c=c|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=l;l=l+16|0;A=F+6|0;C=F+4|0;D=F+2|0;E=F;h=(c|0)>(e|0)?e:c;i=1;while(1)if((i|0)>(h|0))break;else i=i<<1;z=(g&65535)<16384;h=i>>2;if((h|0)>0){v=i>>1;y=h;while(1){u=P(e-v|0,f)|0;p=a+(u<<1)|0;q=P(y,f)|0;r=P(v,f)|0;w=P(y,d)|0;x=P(v,d)|0;if((u|0)<0)h=a;else{s=P(c-v|0,d)|0;t=(y&c|0)==0;u=(s|0)<0;h=a;do{o=h+(s<<1)|0;if(u)g=h;else{g=h;do{i=g+(w<<1)|0;j=g+(q<<1)|0;k=j+(w<<1)|0;m=b[g>>1]|0;n=b[j>>1]|0;if(z){Af(m,n,A,D);Af(b[i>>1]|0,b[k>>1]|0,C,E);Af(b[A>>1]|0,b[C>>1]|0,g,i);Af(b[D>>1]|0,b[E>>1]|0,j,k)}else{Bf(m,n,A,D);Bf(b[i>>1]|0,b[k>>1]|0,C,E);Bf(b[A>>1]|0,b[C>>1]|0,g,i);Bf(b[D>>1]|0,b[E>>1]|0,j,k)}g=g+(x<<1)|0}while(g>>>0<=o>>>0)}if(!t){i=g+(q<<1)|0;j=b[g>>1]|0;k=b[i>>1]|0;if(z)Af(j,k,A,i);else Bf(j,k,A,i);b[g>>1]=b[A>>1]|0}h=h+(r<<1)|0}while(h>>>0<=p>>>0)}if(y&e|0?(v=P(c-v|0,d)|0,B=h+(v<<1)|0,(v|0)>=0):0)do{g=h+(w<<1)|0;i=b[h>>1]|0;j=b[g>>1]|0;if(z)Af(i,j,A,g);else Bf(i,j,A,g);b[h>>1]=b[A>>1]|0;h=h+(x<<1)|0}while(h>>>0<=B>>>0);h=y>>1;if((h|0)>0){v=y;y=h}else break}}l=F;return}function mf(a){a=a|0;return (d[a+1>>0]|0)<<8|(d[a>>0]|0)|(d[a+2>>0]|0)<<16|(d[a+3>>0]|0)<<24|0}function nf(a,b){a=a|0;b=b|0;c[a>>2]=0;c[a+4>>2]=0;c[a+8>>2]=0;if(b|0){wf(a,b);xf(a,b)}return}function of(a){a=a|0;Ix(a|0,0,131072)|0;return}function pf(a,b){a=a|0;b=b|0;var d=0;d=c[a>>2]|0;if((c[a+4>>2]|0)-d>>3>>>0>b>>>0)return d+(b<<3)|0;else wu(a);return 0}function qf(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0,q=0;p=l;l=l+16|0;k=p+12|0;m=p;n=p+8|0;Ix(f|0,0,524296)|0;g=c[a>>2]|0;c[k>>2]=g;j=m;c[j>>2]=0;c[j+4>>2]=0;c[n>>2]=0;a:do if((d|0)<=(e|0)){j=e+1|0;if((b|0)>=0){g=d;while(1){d=zf(6,m,n,k)|0;h=A;i=f+(g<<3)|0;q=i;c[q>>2]=d;c[q+4>>2]=h;if(!((d|0)==63&(h|0)==0))if((h|0)>0|(h|0)==0&d>>>0>58){d=Kx(d|0,h|0,-57,0)|0;h=d+g|0;if((h|0)>(j|0))break a;if(d){Ix(i|0,0,d<<3|0)|0;g=h}d=g+-1|0}else d=g;else{if(((c[k>>2]|0)-(c[a>>2]|0)|0)>(b|0))break a;d=zf(8,m,n,k)|0;d=Kx(d|0,A|0,6,0)|0;h=d+g|0;if((h|0)>(j|0))break a;if(d){Ix(i|0,0,d<<3|0)|0;g=h}d=g+-1|0}g=c[k>>2]|0;if((d|0)>=(e|0)){o=16;break a}if((g-(c[a>>2]|0)|0)>(b|0))break;else g=d+1|0}}}else o=16;while(0);if((o|0)==16){c[a>>2]=g;Qe(f)}l=p;return}function rf(a,b){a=a|0;b=b|0;var d=0;d=c[a>>2]|0;if((c[a+4>>2]|0)-d>>3>>>0>b>>>0)return d+(b<<3)|0;else wu(a);return 0}function sf(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0,j=0,k=0;a:do if((b|0)<=(d|0))while(1){h=a+(b<<3)|0;f=h;f=Se(c[f>>2]|0,c[f+4>>2]|0)|0;g=A;h=Re(c[h>>2]|0,c[h+4>>2]|0)|0;j=Lx(f|0,g|0,h|0)|0;if(!((j|0)==0&(A|0)==0))break a;if((h|0)<=14){if(h|0?(k=14-h|0,(k|0)!=63):0){j=Vx(1,0,k|0)|0;i=A;f=Vx(f|0,g|0,k|0)|0;g=h&255|b<<8;f=e+(f<<3)|0;h=j;while(1){if(c[f>>2]&255|0)break a;if(c[f+4>>2]|0)break a;c[f>>2]=g;j=h;h=Kx(h|0,i|0,-1,-1)|0;if(!((i|0)>0|(i|0)==0&j>>>0>1))break;else{f=f+8|0;i=A}}}}else{h=Lx(f|0,g|0,h+-14|0)|0;j=e+(h<<3)|0;f=c[j>>2]|0;if(f&255|0)break a;g=f+256|0;c[j>>2]=g;i=e+(h<<3)+4|0;h=c[i>>2]|0;if(!h){f=bw(4)|0;c[i>>2]=f}else{f=g>>8;g=bw(f>>>0>1073741823?-1:f<<2)|0;c[i>>2]=g;if((f|0)>1){f=0;do{c[g+(f<<2)>>2]=c[h+(f<<2)>>2];f=f+1|0}while((f|0)<((c[j>>2]>>8)+-1|0))}dw(h);g=c[j>>2]|0;f=c[i>>2]|0}c[f+((g>>8)+-1<<2)>>2]=b}if((b|0)<(d|0))b=b+1|0;else break}while(0);return}function tf(a,e,f,g,h,i,j){a=a|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,B=0,C=0,D=0,E=0,F=0,G=0;D=j+(i<<1)|0;v=f+((g+7|0)/8|0)|0;a:do if((g|0)>0){o=0;m=0;i=0;while(1){m=Vx(m|0,i|0,8)|0;i=A;n=f+1|0;m=d[f>>0]|0|m;o=o+8|0;b:do if((o|0)>13){f=n;do{q=o;while(1){s=Lx(m|0,i|0,q+-14|0)|0;s=s&16383;o=c[e+(s<<3)>>2]|0;s=c[e+(s<<3)+4>>2]|0;n=o<<24>>24;if(!n){C=15;break}q=q-n|0;n=o>>8;if((n|0)==(h|0)){C=7;break}if(j>>>0>=D>>>0)break a;o=j+2|0;b[j>>1]=n;if((q|0)>13)j=o;else{j=o;o=q;break b}}if((C|0)==7){C=0;if((q|0)<8){m=Vx(m|0,i|0,8)|0;s=f+1|0;n=q+8|0;m=d[f>>0]|0|m;i=A}else{s=f;n=q}o=n+-8|0;f=Lx(m|0,i|0,o|0)|0;if((j+((f&255)<<1)|0)>>>0>D>>>0)break a;f=f&255;q=b[j+-2>>1]|0;if(!(f<<24>>24))f=s;else{r=f+-1&255;n=j;while(1){f=f+-1<<24>>24;b[n>>1]=q;if(!(f<<24>>24))break;else n=n+2|0}f=s;j=j+2+(r<<1)|0}}else if((C|0)==15){C=0;if(!s)break a;u=o>>8;c:do if((u|0)>0){t=0;o=q;while(1){q=s+(t<<2)|0;r=a+(c[q>>2]<<3)|0;r=Re(c[r>>2]|0,c[r+4>>2]|0)|0;n=(o|0)<(r|0);if(n&f>>>0>>0){n=f;while(1){m=Vx(m|0,i|0,8)|0;i=A;f=n+1|0;m=d[n>>0]|0|m;o=o+8|0;n=(o|0)<(r|0);if(n&f>>>0>>0)n=f;else break}}if(!n?(G=a+(c[q>>2]<<3)|0,G=Se(c[G>>2]|0,c[G+4>>2]|0)|0,E=A,x=o-r|0,F=Lx(m|0,i|0,x|0)|0,n=A,r=Vx(1,0,r|0)|0,r=Kx(r|0,A|0,-1,-1)|0,(G|0)==(F&r|0)&(E|0)==(n&A|0)):0)break;n=t+1|0;if((n|0)<(u|0))t=n;else break c}n=c[q>>2]|0;if((n|0)!=(h|0)){if(j>>>0>=D>>>0)break a;b[j>>1]=n;n=t;o=x;j=j+2|0;break}if((x|0)<8){m=Vx(m|0,i|0,8)|0;s=f+1|0;n=x+8|0;m=d[f>>0]|0|m;i=A}else{s=f;n=x}o=n+-8|0;f=Lx(m|0,i|0,o|0)|0;if((j+((f&255)<<1)|0)>>>0>D>>>0)break a;f=f&255;q=b[j+-2>>1]|0;if(!(f<<24>>24)){n=t;f=s}else{r=f+-1&255;n=j;while(1){f=f+-1<<24>>24;b[n>>1]=q;if(!(f<<24>>24))break;else n=n+2|0}n=t;f=s;j=j+2+(r<<1)|0}}else{n=0;o=q}while(0);if((n|0)==(u|0))break a}}while((o|0)>13)}else f=n;while(0);if(f>>>0>=v>>>0){p=f;k=j;w=o;z=m;B=i;C=35;break}}}else{p=f;k=j;w=0;z=0;B=0;C=35}while(0);d:do if((C|0)==35?(y=0-g&7,l=w-y|0,(l|0)>0):0){f=Lx(z|0,B|0,y|0)|0;j=A;while(1){r=k;while(1){k=Vx(f|0,j|0,14-l|0)|0;k=c[e+((k&16383)<<3)>>2]|0;i=k<<24>>24;if(!i)break d;l=l-i|0;k=k>>8;if((k|0)==(h|0))break;if(r>>>0>=D>>>0)break d;b[r>>1]=k;if((l|0)<=0)break d;else r=r+2|0}if((l|0)<8){n=Vx(f|0,j|0,8)|0;q=p+1|0;m=l+8|0;n=d[p>>0]|0|n;o=A}else{q=p;m=l;n=f;o=j}l=m+-8|0;k=Lx(n|0,o|0,l|0)|0;if((r+((k&255)<<1)|0)>>>0>D>>>0)break d;k=k&255;j=b[r+-2>>1]|0;if(!(k<<24>>24))k=r;else{f=k+-1&255;i=r;while(1){k=k+-1<<24>>24;b[i>>1]=j;if(!(k<<24>>24))break;else i=i+2|0}k=r+2+(f<<1)|0}if((m|0)<=8)break;else{p=q;f=n;j=o}}}while(0);return}function uf(a){a=a|0;var b=0,d=0,e=0;b=0;do{d=a+(b<<3)+4|0;e=c[d>>2]|0;if(e|0){dw(e);c[d>>2]=0}b=b+1|0}while((b|0)!=16384);return}function vf(a){a=a|0;var b=0,d=0,e=0;d=c[a>>2]|0;e=d;if(d|0){a=a+4|0;b=c[a>>2]|0;if((b|0)!=(d|0))c[a>>2]=b+(~((b+-8-e|0)>>>3)<<3);cw(d)}return}function wf(a,b){a=a|0;b=b|0;var d=0;if((yf(a)|0)>>>0>>0)vu(a);if(b>>>0>536870911){b=rb(8)|0;hw(b,11860);c[b>>2]=10092;kc(b|0,1912,91)}else{d=aw(b<<3)|0;c[a+4>>2]=d;c[a>>2]=d;c[a+8>>2]=d+(b<<3);return}}function xf(a,b){a=a|0;b=b|0;var d=0,e=0;d=a+4|0;a=b;b=c[d>>2]|0;do{e=b;c[e>>2]=0;c[e+4>>2]=0;b=(c[d>>2]|0)+8|0;c[d>>2]=b;a=a+-1|0}while((a|0)!=0);return}function yf(a){a=a|0;return 536870911}function zf(a,b,e,f){a=a|0;b=b|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0,l=0,m=0;i=c[e>>2]|0;g=b;h=c[g>>2]|0;g=c[g+4>>2]|0;if((i|0)<(a|0)){k=i+(a+-1-i&-8)|0;j=c[f>>2]|0;do{l=Vx(h|0,g|0,8)|0;g=A;m=j;j=j+1|0;c[f>>2]=j;h=d[m>>0]|0|l;l=b;c[l>>2]=h;c[l+4>>2]=g;i=i+8|0;c[e>>2]=i}while((i|0)<(a|0));i=k+8|0}l=i-a|0;c[e>>2]=l;l=Lx(h|0,g|0,l|0)|0;m=(1<>31;return l&m|0}function Af(a,c,d,e){a=a|0;c=c|0;d=d|0;e=e|0;c=c<<16>>16;a=(c&1)+(a<<16>>16)+(c>>1)|0;b[d>>1]=a;b[e>>1]=a-c;return}function Bf(a,c,d,e){a=a|0;c=c|0;d=d|0;e=e|0;var f=0;f=c&65535;c=(a&65535)-(f>>>1)|0;b[e>>1]=c;b[d>>1]=f+32768+c;return}function Cf(b,c,d,e){b=b|0;c=c|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0,j=0;a:do if((b|0)>0){h=b;b=e;g=d;while(1){d=a[g>>0]|0;f=d<<24>>24;i=g+1|0;if(d<<24>>24<0){d=0-f|0;c=f+c|0;if((c|0)<0){b=0;break a}Ox(b|0,i|0,d|0)|0;h=h+-1+f|0;f=i+d|0}else{d=f+1|0;c=c-d|0;if((c|0)<0){b=0;break a}Ix(b|0,a[i>>0]|0,d|0)|0;h=h+-2|0;f=g+2|0}b=b+d|0;if((h|0)>0)g=f;else{j=8;break}}}else{b=e;j=8}while(0);if((j|0)==8)b=b-e|0;return b|0}function Df(a,b,c){a=a|0;b=b|0;c=c|0;Gf(a,b,c);return}function Ef(a){a=a|0;return (c[a+4>>2]|0)-(c[a>>2]|0)>>2|0}function Ff(a,b){a=a|0;b=b|0;var d=0,e=0;d=l;l=l+16|0;e=d;Hf(e,b);b=If()|0;c[a>>2]=Za(b|0,Jf(e)|0)|0;l=d;return}function Gf(a,b,d){a=a|0;b=b|0;d=d|0;c[a>>2]=b;c[a+4>>2]=d;return}function Hf(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;d=l;l=l+16|0;f=d+8|0;e=d;c[e>>2]=a;Lf(f,b);Kf(e,f);Mf(e);l=d;return}function If(){return Nf()|0}function Jf(a){a=a|0;return a|0}function Kf(a,b){a=a|0;b=b|0;var d=0;d=c[a>>2]|0;c[d>>2]=c[b>>2];c[d+4>>2]=c[b+4>>2];c[a>>2]=(c[a>>2]|0)+8;return}function Lf(a,b){a=a|0;b=b|0;var d=0,e=0;e=b;d=c[e+4>>2]|0;b=a;c[b>>2]=c[e>>2];c[b+4>>2]=d;return}function Mf(a){a=a|0;return}function Nf(){return 240}function Of(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0;h=l;l=l+32|0;d=h;e=a+4|0;f=(((c[e>>2]|0)-(c[a>>2]|0)|0)/28|0)+1|0;g=Tf(a)|0;if(g>>>0>>0)vu(a);else{i=c[a>>2]|0;k=((c[a+8>>2]|0)-i|0)/28|0;j=k<<1;Qf(d,k>>>0>>1>>>0?(j>>>0>>0?f:j):g,((c[e>>2]|0)-i|0)/28|0,a+8|0);g=d+8|0;Pf(c[g>>2]|0,b);c[g>>2]=(c[g>>2]|0)+28;Rf(a,d);Sf(d);l=h;return}}function Pf(a,b){a=a|0;b=b|0;lw(a,b);a=a+12|0;b=b+12|0;c[a>>2]=c[b>>2];c[a+4>>2]=c[b+4>>2];c[a+8>>2]=c[b+8>>2];c[a+12>>2]=c[b+12>>2];return}function Qf(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;c[a+12>>2]=0;c[a+16>>2]=e;do if(b)if(b>>>0>153391689){d=rb(8)|0;hw(d,11860);c[d>>2]=10092;kc(d|0,1912,91)}else{e=aw(b*28|0)|0;break}else e=0;while(0);c[a>>2]=e;d=e+(d*28|0)|0;c[a+8>>2]=d;c[a+4>>2]=d;c[a+12>>2]=e+(b*28|0);return}function Rf(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0;i=c[a>>2]|0;j=a+4|0;d=c[j>>2]|0;h=b+4|0;if((d|0)==(i|0)){f=h;g=a;e=c[h>>2]|0;d=i}else{e=c[h>>2]|0;do{d=d+-28|0;Uf(e+-28|0,d);e=(c[h>>2]|0)+-28|0;c[h>>2]=e}while((d|0)!=(i|0));f=h;g=a;d=c[a>>2]|0}c[g>>2]=e;c[f>>2]=d;i=b+8|0;h=c[j>>2]|0;c[j>>2]=c[i>>2];c[i>>2]=h;i=a+8|0;j=b+12|0;a=c[i>>2]|0;c[i>>2]=c[j>>2];c[j>>2]=a;c[b>>2]=c[f>>2];return}function Sf(a){a=a|0;var b=0,d=0,e=0,f=0;d=c[a+4>>2]|0;e=a+8|0;b=c[e>>2]|0;if((b|0)!=(d|0))do{f=b+-28|0;c[e>>2]=f;qd(f);b=c[e>>2]|0}while((b|0)!=(d|0));b=c[a>>2]|0;if(b|0)cw(b);return}function Tf(a){a=a|0;return 153391689}function Uf(a,b){a=a|0;b=b|0;c[a>>2]=c[b>>2];c[a+4>>2]=c[b+4>>2];c[a+8>>2]=c[b+8>>2];c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;a=a+12|0;b=b+12|0;c[a>>2]=c[b>>2];c[a+4>>2]=c[b+4>>2];c[a+8>>2]=c[b+8>>2];c[a+12>>2]=c[b+12>>2];return}function Vf(a,b){a=a|0;b=b|0;var d=0;if((De(a)|0)>>>0>>0)vu(a);else{d=aw(b)|0;c[a+4>>2]=d;c[a>>2]=d;c[a+8>>2]=d+b;return}}function Wf(a,b){a=a|0;b=b|0;var d=0;if((Yf(a)|0)>>>0>>0)vu(a);if(b>>>0>536870911){b=rb(8)|0;hw(b,11860);c[b>>2]=10092;kc(b|0,1912,91)}else{d=aw(b<<3)|0;c[a+4>>2]=d;c[a>>2]=d;c[a+8>>2]=d+(b<<3);return}}function Xf(a,b){a=a|0;b=b|0;var d=0;a=a+4|0;d=c[a>>2]|0;Ix(d|0,0,b<<3|0)|0;c[a>>2]=d+(b<<3);return}function Yf(a){a=a|0;return 536870911}function Zf(a,b){a=a|0;b=b|0;var d=0;if(($f(a)|0)>>>0>>0)vu(a);if(b>>>0>536870911){b=rb(8)|0;hw(b,11860);c[b>>2]=10092;kc(b|0,1912,91)}else{d=aw(b<<3)|0;c[a+4>>2]=d;c[a>>2]=d;c[a+8>>2]=d+(b<<3);return}}function _f(a,b){a=a|0;b=b|0;var d=0;a=a+4|0;d=c[a>>2]|0;Ix(d|0,0,b<<3|0)|0;c[a>>2]=d+(b<<3);return}function $f(a){a=a|0;return 536870911}function ag(a,b){a=a|0;b=b|0;var d=0;a=a+4|0;d=c[a>>2]|0;Ix(d|0,0,b<<2|0)|0;c[a>>2]=d+(b<<2);return}function bg(a){a=a|0;return 1073741823}function cg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0;i=l;l=l+32|0;f=i;g=a+8|0;h=a+4|0;d=c[h>>2]|0;do if((c[g>>2]|0)-d>>2>>>0>>0){d=(d-(c[a>>2]|0)>>2)+b|0;e=bg(a)|0;if(e>>>0>>0)vu(a);else{j=c[a>>2]|0;k=(c[g>>2]|0)-j|0;g=k>>1;dg(f,k>>2>>>0>>1>>>0?(g>>>0>>0?d:g):e,(c[h>>2]|0)-j>>2,a+8|0);eg(f,b);fg(a,f);gg(f);break}}else ag(a,b);while(0);l=i;return}function dg(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;c[a+12>>2]=0;c[a+16>>2]=e;do if(b)if(b>>>0>1073741823){d=rb(8)|0;hw(d,11860);c[d>>2]=10092;kc(d|0,1912,91)}else{e=aw(b<<2)|0;break}else e=0;while(0);c[a>>2]=e;d=e+(d<<2)|0;c[a+8>>2]=d;c[a+4>>2]=d;c[a+12>>2]=e+(b<<2);return}function eg(a,b){a=a|0;b=b|0;var d=0;a=a+8|0;d=c[a>>2]|0;Ix(d|0,0,b<<2|0)|0;c[a>>2]=d+(b<<2);return}function fg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0;e=c[a>>2]|0;h=a+4|0;g=b+4|0;f=(c[h>>2]|0)-e|0;d=(c[g>>2]|0)+(0-(f>>2)<<2)|0;c[g>>2]=d;if((f|0)>0){Ox(d|0,e|0,f|0)|0;e=g;d=c[g>>2]|0}else e=g;g=c[a>>2]|0;c[a>>2]=d;c[e>>2]=g;g=b+8|0;f=c[h>>2]|0;c[h>>2]=c[g>>2];c[g>>2]=f;g=a+8|0;h=b+12|0;a=c[g>>2]|0;c[g>>2]=c[h>>2];c[h>>2]=a;c[b>>2]=c[e>>2];return}function gg(a){a=a|0;var 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Vh(a){a=a|0;return a|0}function Wh(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,i=0;g=l;l=l+16|0;e=g;f=c[d>>2]|0;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;if(f>>>0>4294967279)jw(b);if(f>>>0<11)a[b+11>>0]=f;else{i=f+16&-16;h=aw(i)|0;c[b>>2]=h;c[b+8>>2]=i|-2147483648;c[b+4>>2]=f;b=h}Te(b,d+4|0,f)|0;a[e>>0]=0;re(b+f|0,e);l=g;return}function Xh(){return 2852}function Yh(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,i=0,j=0,k=0,m=0,n=0,o=0,p=0;n=l;l=l+32|0;j=n+20|0;f=n+16|0;g=n+12|0;k=n;c[b>>2]=0;c[b+4>>2]=0;c[b+8>>2]=0;m=b+24|0;c[m>>2]=0;c[m+4>>2]=0;c[m+8>>2]=0;c[f>>2]=0;h=b+12|0;c[h>>2]=-1;e=b+16|0;c[e>>2]=-1;c[g>>2]=0;i=m+11|0;a[j>>0]=0;re(m,j);a[i>>0]=0;o=a[d+11>>0]|0;p=o<<24>>24<0;d=id(f,h,e,p?c[d>>2]|0:d,p?c[d+4>>2]|0:o&255,g)|0;c[b+20>>2]=d;if(d){e=c[g>>2]|0;if(e|0){c[k>>2]=0;c[k+4>>2]=0;c[k+8>>2]=0;f=oe(e)|0;if(f>>>0>4294967279)jw(k);if(f>>>0<11){a[k+11>>0]=f;d=k}else{p=f+16&-16;d=aw(p)|0;c[k>>2]=d;c[k+8>>2]=p|-2147483648;c[k+4>>2]=f}Te(d,e,f)|0;a[j>>0]=0;re(d+f|0,j);if((a[i>>0]|0)<0){p=c[m>>2]|0;a[j>>0]=0;re(p,j);c[b+28>>2]=0}else{a[j>>0]=0;re(m,j);a[i>>0]=0}rw(m,0);c[m>>2]=c[k>>2];c[m+4>>2]=c[k+4>>2];c[m+8>>2]=c[k+8>>2];c[k>>2]=0;c[k+4>>2]=0;c[k+8>>2]=0;mw(k)}}else{Dd(b,P(c[h>>2]<<2,c[e>>2]|0)|0);Ox(c[b>>2]|0,c[f>>2]|0,P(c[h>>2]<<4,c[e>>2]|0)|0)|0;Zj(c[f>>2]|0)}l=n;return}function Zh(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0;e=l;l=l+16|0;d=e;g=bi(b)|0;b=c[a>>2]|0;f=c[a+4>>2]|0;a=g+(f>>1)|0;if(f&1)b=c[(c[a>>2]|0)+b>>2]|0;xc[b&63](d,a);g=jh(d)|0;lh(d);l=e;return g|0}function _h(a){a=a|0;return 2}function $h(a){a=a|0;return ci()|0}function ai(a){a=a|0;var b=0,d=0;b=aw(8)|0;d=c[a+4>>2]|0;c[b>>2]=c[a>>2];c[b+4>>2]=d;return b|0}function bi(a){a=a|0;return a|0}function ci(){return 2860}function di(a,b){a=a|0;b=b|0;var d=0,e=0;e=bi(b)|0;b=c[a>>2]|0;d=c[a+4>>2]|0;a=e+(d>>1)|0;if(d&1)b=c[(c[a>>2]|0)+b>>2]|0;return Bh(Ac[b&63](a)|0)|0}function ei(a){a=a|0;return 2}function fi(a){a=a|0;return hi()|0}function gi(a){a=a|0;var b=0,d=0;b=aw(8)|0;d=c[a+4>>2]|0;c[b>>2]=c[a>>2];c[b+4>>2]=d;return b|0}function hi(){return 2868}function ii(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0;e=l;l=l+16|0;d=e;g=bi(b)|0;b=c[a>>2]|0;f=c[a+4>>2]|0;a=g+(f>>1)|0;if(f&1)b=c[(c[a>>2]|0)+b>>2]|0;xc[b&63](d,a);g=mi(d)|0;mw(d);l=e;return g|0}function ji(a){a=a|0;return 2}function ki(a){a=a|0;return ni()|0}function li(a){a=a|0;var b=0,d=0;b=aw(8)|0;d=c[a+4>>2]|0;c[b>>2]=c[a>>2];c[b+4>>2]=d;return b|0}function mi(b){b=b|0;var d=0,e=0,f=0;e=a[b+11>>0]|0;f=e<<24>>24<0;e=f?c[b+4>>2]|0:e&255;d=Yj(e+4|0)|0;c[d>>2]=e;Ox(d+4|0,(f?c[b>>2]|0:b)|0,e|0)|0;return d|0}function ni(){return 2876}function oi(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0;e=l;l=l+16|0;d=e;g=bi(b)|0;b=c[a>>2]|0;f=c[a+4>>2]|0;a=g+(f>>1)|0;if(f&1)b=c[(c[a>>2]|0)+b>>2]|0;c[d>>2]=Ac[b&63](a)|0;g=si(d)|0;l=e;return g|0}function pi(a){a=a|0;return 2}function qi(a){a=a|0;return ti()|0}function ri(a){a=a|0;var b=0,d=0;b=aw(8)|0;d=c[a+4>>2]|0;c[b>>2]=c[a>>2];c[b+4>>2]=d;return b|0}function si(a){a=a|0;return c[a>>2]|0}function ti(){return 2884}function ui(){Ed();Hd();return}function vi(){wi();return}function wi(){xi(0);return}function 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+ + +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg,Module.asmLibraryArg,buffer);var stackSave=Module["stackSave"]=asm["stackSave"];var getTempRet0=Module["getTempRet0"]=asm["getTempRet0"];var ___udivdi3=Module["___udivdi3"]=asm["___udivdi3"];var setThrew=Module["setThrew"]=asm["setThrew"];var _bitshift64Lshr=Module["_bitshift64Lshr"]=asm["_bitshift64Lshr"];var _bitshift64Shl=Module["_bitshift64Shl"]=asm["_bitshift64Shl"];var _fflush=Module["_fflush"]=asm["_fflush"];var ___cxa_is_pointer_type=Module["___cxa_is_pointer_type"]=asm["___cxa_is_pointer_type"];var _bitshift64Ashr=Module["_bitshift64Ashr"]=asm["_bitshift64Ashr"];var _memset=Module["_memset"]=asm["_memset"];var _sbrk=Module["_sbrk"]=asm["_sbrk"];var _memcpy=Module["_memcpy"]=asm["_memcpy"];var _llvm_bswap_i32=Module["_llvm_bswap_i32"]=asm["_llvm_bswap_i32"];var ___muldi3=Module["___muldi3"]=asm["___muldi3"];var __GLOBAL__sub_I_binding_cc=Module["__GLOBAL__sub_I_binding_cc"]=asm["__GLOBAL__sub_I_binding_cc"];var 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dynCall_ii=Module["dynCall_ii"]=asm["dynCall_ii"];var dynCall_viid=Module["dynCall_viid"]=asm["dynCall_viid"];var dynCall_viiid=Module["dynCall_viiid"]=asm["dynCall_viiid"];var dynCall_iiii=Module["dynCall_iiii"]=asm["dynCall_iiii"];var dynCall_viii=Module["dynCall_viii"]=asm["dynCall_viii"];var dynCall_v=Module["dynCall_v"]=asm["dynCall_v"];var dynCall_iiiiiiiii=Module["dynCall_iiiiiiiii"]=asm["dynCall_iiiiiiiii"];var dynCall_viiii=Module["dynCall_viiii"]=asm["dynCall_viiii"];var dynCall_iii=Module["dynCall_iii"]=asm["dynCall_iii"];var dynCall_iiiid=Module["dynCall_iiiid"]=asm["dynCall_iiiid"];var dynCall_iiiiii=Module["dynCall_iiiiii"]=asm["dynCall_iiiiii"];Runtime.stackAlloc=Module["stackAlloc"];Runtime.stackSave=Module["stackSave"];Runtime.stackRestore=Module["stackRestore"];Runtime.establishStackSpace=Module["establishStackSpace"];Runtime.setTempRet0=Module["setTempRet0"];Runtime.getTempRet0=Module["getTempRet0"];Module["asm"]=asm;function ExitStatus(status){this.name="ExitStatus";this.message="Program terminated with exit("+status+")";this.status=status}ExitStatus.prototype=new Error;ExitStatus.prototype.constructor=ExitStatus;var initialStackTop;var preloadStartTime=null;var calledMain=false;dependenciesFulfilled=function runCaller(){if(!Module["calledRun"])run();if(!Module["calledRun"])dependenciesFulfilled=runCaller};Module["callMain"]=Module.callMain=function callMain(args){args=args||[];ensureInitRuntime();var argc=args.length+1;function pad(){for(var i=0;i<4-1;i++){argv.push(0)}}var argv=[allocate(intArrayFromString(Module["thisProgram"]),"i8",ALLOC_NORMAL)];pad();for(var i=0;i0){return}preRun();if(runDependencies>0)return;if(Module["calledRun"])return;function doRun(){if(Module["calledRun"])return;Module["calledRun"]=true;if(ABORT)return;ensureInitRuntime();preMain();if(Module["onRuntimeInitialized"])Module["onRuntimeInitialized"]();if(Module["_main"]&&shouldRunNow)Module["callMain"](args);postRun()}if(Module["setStatus"]){Module["setStatus"]("Running...");setTimeout((function(){setTimeout((function(){Module["setStatus"]("")}),1);doRun()}),1)}else{doRun()}}Module["run"]=Module.run=run;function exit(status,implicit){if(implicit&&Module["noExitRuntime"]){return}if(Module["noExitRuntime"]){}else{ABORT=true;EXITSTATUS=status;STACKTOP=initialStackTop;exitRuntime();if(Module["onExit"])Module["onExit"](status)}if(ENVIRONMENT_IS_NODE){process["exit"](status)}Module["quit"](status,new ExitStatus(status))}Module["exit"]=Module.exit=exit;var abortDecorators=[];function abort(what){if(Module["onAbort"]){Module["onAbort"](what)}if(what!==undefined){Module.print(what);Module.printErr(what);what=JSON.stringify(what)}else{what=""}ABORT=true;EXITSTATUS=1;var extra="\nIf this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.";var output="abort("+what+") at "+stackTrace()+extra;if(abortDecorators){abortDecorators.forEach((function(decorator){output=decorator(output,what)}))}throw output}Module["abort"]=Module.abort=abort;if(Module["preInit"]){if(typeof Module["preInit"]=="function")Module["preInit"]=[Module["preInit"]];while(Module["preInit"].length>0){Module["preInit"].pop()()}}var shouldRunNow=true;if(Module["noInitialRun"]){shouldRunNow=false}run() + + + + diff --git a/modules/tinyexr/jni/Android.mk b/modules/tinyexr/jni/Android.mk new file mode 100644 index 0000000..f2268a0 --- /dev/null +++ b/modules/tinyexr/jni/Android.mk @@ -0,0 +1,12 @@ +# A simple test for the minimal standard C++ library +# + +LOCAL_PATH := $(call my-dir) + +include $(CLEAR_VARS) +LOCAL_MODULE := tinyexr +LOCAL_SRC_FILES := ../tinyexr.cc + +LOCAL_C_INCLUDES := ../ + +include $(BUILD_SHARED_LIBRARY) diff --git a/modules/tinyexr/jni/Application.mk b/modules/tinyexr/jni/Application.mk new file mode 100644 index 0000000..e5d3191 --- /dev/null +++ b/modules/tinyexr/jni/Application.mk @@ -0,0 +1,2 @@ +APP_ABI := all +APP_STL := stlport_static diff --git a/modules/tinyexr/jni/Makefile b/modules/tinyexr/jni/Makefile new file mode 100644 index 0000000..86fd1e5 --- /dev/null +++ b/modules/tinyexr/jni/Makefile @@ -0,0 +1,8 @@ +ifeq ($(ANDROID_HOME),) +NDK ?= $(ANDROID_NDK) +else +NDK ?= $(lastword $(sort $(wildcard $(dir $(ANDROID_HOME))/android-ndk*))) +endif + +all: + $(NDK)/ndk-build V=1 diff --git a/modules/tinyexr/jni/README.md b/modules/tinyexr/jni/README.md new file mode 100644 index 0000000..b3f95d5 --- /dev/null +++ b/modules/tinyexr/jni/README.md @@ -0,0 +1,4 @@ +# Android NDK + +Test script to build `tinyexr` with Android NDK r10. +Just checks compilation on Android NDK. diff --git a/modules/tinyexr/kuroga.py b/modules/tinyexr/kuroga.py new file mode 100644 index 0000000..2c41a08 --- /dev/null +++ b/modules/tinyexr/kuroga.py @@ -0,0 +1,312 @@ +#!/usr/bin/env python + +# +# Kuroga, single python file meta-build system for ninja +# https://github.com/lighttransport/kuroga +# +# Requirements: python 2.6 or 2.7 +# +# Usage: $ python kuroga.py input.py +# + +import imp +import re +import textwrap +import glob +import os +import sys + +# gcc preset +def add_gnu_rule(ninja): + ninja.rule('gnucxx', description='CXX $out', + command='$gnucxx -MMD -MF $out.d $gnudefines $gnuincludes $gnucxxflags -c $in -o $out', + depfile='$out.d', deps='gcc') + ninja.rule('gnucc', description='CC $out', + command='$gnucc -MMD -MF $out.d $gnudefines $gnuincludes $gnucflags -c $in -o $out', + depfile='$out.d', deps='gcc') + ninja.rule('gnulink', description='LINK $out', pool='link_pool', + command='$gnuld -o $out $in $libs $gnuldflags') + ninja.rule('gnuar', description='AR $out', pool='link_pool', + command='$gnuar rsc $out $in') + ninja.rule('gnustamp', description='STAMP $out', command='touch $out') + ninja.newline() + + ninja.variable('gnucxx', 'g++') + ninja.variable('gnucc', 'gcc') + ninja.variable('gnuld', '$gnucxx') + ninja.variable('gnuar', 'ar') + ninja.newline() + +# clang preset +def add_clang_rule(ninja): + ninja.rule('clangcxx', description='CXX $out', + command='$clangcxx -MMD -MF $out.d $clangdefines $clangincludes $clangcxxflags -c $in -o $out', + depfile='$out.d', deps='gcc') + ninja.rule('clangcc', description='CC $out', + command='$clangcc -MMD -MF $out.d $clangdefines $clangincludes $clangcflags -c $in -o $out', + depfile='$out.d', deps='gcc') + ninja.rule('clanglink', description='LINK $out', pool='link_pool', + command='$clangld -o $out $in $libs $gnuldflags') + ninja.rule('clangar', description='AR $out', pool='link_pool', + command='$clangar rsc $out $in') + ninja.rule('clangstamp', description='STAMP $out', command='touch $out') + ninja.newline() + + ninja.variable('clangcxx', 'clang++') + ninja.variable('clangcc', 'clang') + ninja.variable('clangld', '$clangcxx') + ninja.variable('clangar', 'ar') + ninja.newline() + +# msvc preset +def add_msvc_rule(ninja): + ninja.rule('msvccxx', description='CXX $out', + command='$msvccxx /TP /showIncludes $msvcdefines $msvcincludes $msvccxxflags -c $in /Fo$out', + depfile='$out.d', deps='msvc') + ninja.rule('msvccc', description='CC $out', + command='$msvccc /TC /showIncludes $msvcdefines $msvcincludes $msvccflags -c $in /Fo$out', + depfile='$out.d', deps='msvc') + ninja.rule('msvclink', description='LINK $out', pool='link_pool', + command='$msvcld $msvcldflags $in $libs /OUT:$out') + ninja.rule('msvcar', description='AR $out', pool='link_pool', + command='$msvcar $in /OUT:$out') + #ninja.rule('msvcstamp', description='STAMP $out', command='touch $out') + ninja.newline() + + ninja.variable('msvccxx', 'cl.exe') + ninja.variable('msvccc', 'cl.exe') + ninja.variable('msvcld', 'link.exe') + ninja.variable('msvcar', 'lib.exe') + ninja.newline() + +# -- from ninja_syntax.py -- +def escape_path(word): + return word.replace('$ ', '$$ ').replace(' ', '$ ').replace(':', '$:') + +class Writer(object): + def __init__(self, output, width=78): + self.output = output + self.width = width + + def newline(self): + self.output.write('\n') + + def comment(self, text, has_path=False): + for line in textwrap.wrap(text, self.width - 2, break_long_words=False, + break_on_hyphens=False): + self.output.write('# ' + line + '\n') + + def variable(self, key, value, indent=0): + if value is None: + return + if isinstance(value, list): + value = ' '.join(filter(None, value)) # Filter out empty strings. + self._line('%s = %s' % (key, value), indent) + + def pool(self, name, depth): + self._line('pool %s' % name) + self.variable('depth', depth, indent=1) + + def rule(self, name, command, description=None, depfile=None, + generator=False, pool=None, restat=False, rspfile=None, + rspfile_content=None, deps=None): + self._line('rule %s' % name) + self.variable('command', command, indent=1) + if description: + self.variable('description', description, indent=1) + if depfile: + self.variable('depfile', depfile, indent=1) + if generator: + self.variable('generator', '1', indent=1) + if pool: + self.variable('pool', pool, indent=1) + if restat: + self.variable('restat', '1', indent=1) + if rspfile: + self.variable('rspfile', rspfile, indent=1) + if rspfile_content: + self.variable('rspfile_content', rspfile_content, indent=1) + if deps: + self.variable('deps', deps, indent=1) + + def build(self, outputs, rule, inputs=None, implicit=None, order_only=None, + variables=None): + outputs = as_list(outputs) + out_outputs = [escape_path(x) for x in outputs] + all_inputs = [escape_path(x) for x in as_list(inputs)] + + if implicit: + implicit = [escape_path(x) for x in as_list(implicit)] + all_inputs.append('|') + all_inputs.extend(implicit) + if order_only: + order_only = [escape_path(x) for x in as_list(order_only)] + all_inputs.append('||') + all_inputs.extend(order_only) + + self._line('build %s: %s' % (' '.join(out_outputs), + ' '.join([rule] + all_inputs))) + + if variables: + if isinstance(variables, dict): + iterator = iter(variables.items()) + else: + iterator = iter(variables) + + for key, val in iterator: + self.variable(key, val, indent=1) + + return outputs + + def include(self, path): + self._line('include %s' % path) + + def subninja(self, path): + self._line('subninja %s' % path) + + def default(self, paths): + self._line('default %s' % ' '.join(as_list(paths))) + + def _count_dollars_before_index(self, s, i): + """Returns the number of '$' characters right in front of s[i].""" + dollar_count = 0 + dollar_index = i - 1 + while dollar_index > 0 and s[dollar_index] == '$': + dollar_count += 1 + dollar_index -= 1 + return dollar_count + + def _line(self, text, indent=0): + """Write 'text' word-wrapped at self.width characters.""" + leading_space = ' ' * indent + while len(leading_space) + len(text) > self.width: + # The text is too wide; wrap if possible. + + # Find the rightmost space that would obey our width constraint and + # that's not an escaped space. + available_space = self.width - len(leading_space) - len(' $') + space = available_space + while True: + space = text.rfind(' ', 0, space) + if (space < 0 or + self._count_dollars_before_index(text, space) % 2 == 0): + break + + if space < 0: + # No such space; just use the first unescaped space we can find. + space = available_space - 1 + while True: + space = text.find(' ', space + 1) + if (space < 0 or + self._count_dollars_before_index(text, space) % 2 == 0): + break + if space < 0: + # Give up on breaking. + break + + self.output.write(leading_space + text[0:space] + ' $\n') + text = text[space+1:] + + # Subsequent lines are continuations, so indent them. + leading_space = ' ' * (indent+2) + + self.output.write(leading_space + text + '\n') + + def close(self): + self.output.close() + + +def as_list(input): + if input is None: + return [] + if isinstance(input, list): + return input + return [input] + +# -- end from ninja_syntax.py -- + +def gen(ninja, toolchain, config): + + ninja.variable('ninja_required_version', '1.4') + ninja.newline() + + if hasattr(config, "builddir"): + builddir = config.builddir[toolchain] + ninja.variable(toolchain + 'builddir', builddir) + else: + builddir = '' + + ninja.variable(toolchain + 'defines', config.defines[toolchain] or []) + ninja.variable(toolchain + 'includes', config.includes[toolchain] or []) + ninja.variable(toolchain + 'cflags', config.cflags[toolchain] or []) + ninja.variable(toolchain + 'cxxflags', config.cxxflags[toolchain] or []) + ninja.variable(toolchain + 'ldflags', config.ldflags[toolchain] or []) + ninja.newline() + + if hasattr(config, "link_pool_depth"): + ninja.pool('link_pool', depth=config.link_pool_depth) + else: + ninja.pool('link_pool', depth=4) + ninja.newline() + + # Add default toolchain(gnu, clang and msvc) + add_gnu_rule(ninja) + add_clang_rule(ninja) + add_msvc_rule(ninja) + + obj_files = [] + + cc = toolchain + 'cc' + cxx = toolchain + 'cxx' + link = toolchain + 'link' + ar = toolchain + 'ar' + + if hasattr(config, "cxx_files"): + for src in config.cxx_files: + srcfile = src + obj = os.path.splitext(srcfile)[0] + '.o' + obj = os.path.join(builddir, obj); + obj_files.append(obj) + ninja.build(obj, cxx, srcfile) + ninja.newline() + + if hasattr(config, "c_files"): + for src in config.c_files: + srcfile = src + obj = os.path.splitext(srcfile)[0] + '.o' + obj = os.path.join(builddir, obj); + obj_files.append(obj) + ninja.build(obj, cc, srcfile) + ninja.newline() + + targetlist = [] + if hasattr(config, "exe"): + ninja.build(config.exe, link, obj_files) + targetlist.append(config.exe) + + if hasattr(config, "staticlib"): + ninja.build(config.staticlib, ar, obj_files) + targetlist.append(config.staticlib) + + ninja.build('all', 'phony', targetlist) + ninja.newline() + + ninja.default('all') + +def main(): + if len(sys.argv) < 2: + print("Usage: python kuroga.py config.py") + sys.exit(1) + + config = imp.load_source("config", sys.argv[1]) + + f = open('build.ninja', 'w') + ninja = Writer(f) + + if hasattr(config, "register_toolchain"): + config.register_toolchain(ninja) + + gen(ninja, config.toolchain, config) + f.close() + +main() diff --git a/modules/tinyexr/premake4.lua b/modules/tinyexr/premake4.lua new file mode 100644 index 0000000..7470417 --- /dev/null +++ b/modules/tinyexr/premake4.lua @@ -0,0 +1,55 @@ +newoption { + trigger = "with-zfp", + description = "Build with ZFP support." +} + +sources = { + "tinyexr.h", + "test_tinyexr.cc", + } + +zfp_sources = { + "./deps/ZFP/src/*.c" +} + +miniz_sources = { + "./deps/miniz/miniz.c" +} + +-- premake4.lua +solution "TinyEXRSolution" + configurations { "Release", "Debug" } + + if (os.is("windows")) then + platforms { "x32", "x64" } + else + platforms { "native", "x32", "x64" } + end + + if _OPTIONS["with-zfp"] then + includedirs { "./deps/ZFP/inc" } + defines { "TINYEXR_USE_ZFP=1" } + files { zfp_sources } + end + + if _OPTIONS["with-miniz"] then + includedirs { "./deps/miniz" } + defines { "TINYEXR_USE_MINIZ=1" } + files { miniz_sources } + end + + -- A project defines one build target + project "tinyexrtest" + kind "ConsoleApp" + language "C++" + files { sources } + + configuration "Debug" + defines { "DEBUG" } -- -DDEBUG + flags { "Symbols" } + targetname "test_tinyexr_debug" + + configuration "Release" + -- defines { "NDEBUG" } -- -NDEBUG + flags { "Symbols", "Optimize" } + targetname "test_tinyexr" diff --git a/modules/tinyexr/test/CMakeLists.txt b/modules/tinyexr/test/CMakeLists.txt new file mode 100644 index 0000000..4a28914 --- /dev/null +++ b/modules/tinyexr/test/CMakeLists.txt @@ -0,0 +1,23 @@ +project(tinyexr) +cmake_minimum_required(VERSION 2.8) + +set(tinyexr-Source + ${CMAKE_CURRENT_SOURCE_DIR}/../tinyexr.cc + ${CMAKE_CURRENT_SOURCE_DIR}/../tinyexr.h + ) + +add_library(tinyexr + ${tinyexr-Source} + ) + +#Installation +#install ( TARGETS +# tinyexr +# DESTINATION +# lib +# ) +#install ( FILES +# tinyexr.h +# DESTINATION +# include +# ) diff --git a/modules/tinyexr/test/c-binding/Makefile b/modules/tinyexr/test/c-binding/Makefile new file mode 100644 index 0000000..66b3371 --- /dev/null +++ b/modules/tinyexr/test/c-binding/Makefile @@ -0,0 +1,5 @@ +all: + gcc -c -I../../deps/miniz ../../deps/miniz/miniz.c + g++ -c -I../../ -I../../deps/miniz ../../tinyexr.cc + gcc -c -I../../ test.c + gcc test.o tinyexr.o miniz.o -lstdc++ diff --git a/modules/tinyexr/test/c-binding/test.c b/modules/tinyexr/test/c-binding/test.c new file mode 100644 index 0000000..3c7f443 --- /dev/null +++ b/modules/tinyexr/test/c-binding/test.c @@ -0,0 +1,19 @@ +#include +#include +#include + +int main(int argc, char** argv) +{ + float *rgba; + const char* err; + int width; + int height; + + if (argc < 2) { + return EXIT_FAILURE; + } + + int ret = LoadEXR(&rgba, &width, &height, argv[1], &err); + + return ret; +} diff --git a/modules/tinyexr/test/exrcat/exrcat.cpp b/modules/tinyexr/test/exrcat/exrcat.cpp new file mode 100644 index 0000000..bccfc5f --- /dev/null +++ b/modules/tinyexr/test/exrcat/exrcat.cpp @@ -0,0 +1,127 @@ +// https://gist.github.com/mmp/ba384e1f509e2e38d5df#file-exrcat-cpp + +#include "tinyexr/tinyexr.h" +#include "tinyexr/tinyexr.cc" +#include +#include +#include +#include +#include +#include +#include +#include +using namespace Imf; +using namespace Imath; + +#if 0 +void +SaveAsPFM(const char* filename, int width, int height, float* data) +{ + FILE* fp = fopen(filename, "wb"); + if (!fp) { + fprintf(stderr, "failed to write a PFM file.\n"); + return; + } + + fprintf(fp, "PF\n"); + fprintf(fp, "%d %d\n", width, height); + fprintf(fp, "-1\n"); // -1: little endian, 1: big endian + + // RGBA -> RGB + std::vector rgb(width*height*3); + + for (size_t i = 0; i < width * height; i++) { + rgb[3*i+0] = data[4*i+0]; + rgb[3*i+1] = data[4*i+1]; + rgb[3*i+2] = data[4*i+2]; + } + + fwrite(&rgb.at(0), sizeof(float), width * height * 3, fp); + + fclose(fp); +} +#endif + +static float *OpenExrLoad(const char *name, int *width, int *height) { + try { + RgbaInputFile file (name); + Box2i dw = file.dataWindow(); + *width = dw.max.x - dw.min.x + 1; + *height = dw.max.y - dw.min.y + 1; + std::vector pixels(*width * *height); + file.setFrameBuffer(&pixels[0] - dw.min.x - dw.min.y * *width, 1, *width); + file.readPixels(dw.min.y, dw.max.y); + + printf("OpenExr\n datawindow: (%d %d) - (%d %d)\n", dw.min.x, dw.min.y, + dw.max.x, dw.max.y); + printf(" line order %s\n", (file.lineOrder() == INCREASING_Y) ? + "increasing y" : ((file.lineOrder() == DECREASING_Y) ? "decreasing y" + : "random y")); + printf(" compression: "); + switch (file.compression()) { + case NO_COMPRESSION: printf("none"); break; + case RLE_COMPRESSION: printf("RLE"); break; + case ZIPS_COMPRESSION: printf("zip"); break; + case ZIP_COMPRESSION: printf("zips"); break; + case PIZ_COMPRESSION: printf("piz"); break; + case PXR24_COMPRESSION: printf("pxr24"); break; + case B44_COMPRESSION: printf("b44"); break; + case B44A_COMPRESSION: printf("b44a"); break; + default: printf("unknown!"); + } + printf("\n"); + + printf(" channels: "); + RgbaChannels channels = file.channels(); + if (channels & WRITE_R) printf("R"); + if (channels & WRITE_G) printf("G"); + if (channels & WRITE_B) printf("B"); + if (channels & WRITE_A) printf("A"); + if (channels & WRITE_Y) printf("Y"); + if (channels & WRITE_C) printf("C"); + printf("\n"); + + float *ret = new float[4 * *width * *height]; + for (int i = 0; i < *width * *height; ++i) { + ret[4*i] = pixels[i].r; + ret[4*i+1] = pixels[i].g; + ret[4*i+2] = pixels[i].b; + ret[4*i+3] = pixels[i].a; + } + return ret; + } catch (const std::exception &e) { + return NULL; + } +} + +int main(int argc, char *argv[]) { + if (argc != 2) { + fprintf(stderr, "usage: exrcat \n"); + return 1; + } + + int ow, oh; + float *orgb = OpenExrLoad(argv[1], &ow, &oh); + + //SaveAsPFM("out.pfm", ow, oh, orgb); + + int tw, th; + float *trgb; + const char *err; + if (LoadEXR(&trgb, &tw, &th, argv[1], &err) != 0) { + fprintf(stderr, "exrcat: %s %s\n", argv[1], err); + return 1; + } + + assert(ow == tw && oh == th); + int o = 0; + for (int y = 0; y < th; ++y) { + for (int x = 0; x < tw; ++x, ++o) { + printf("(%d, %d): %f %f %f %f - %f %f %f %f\n", x, y, + orgb[4*o], orgb[4*o+1], orgb[4*o+2], orgb[4*o+3], + trgb[4*o], trgb[4*o+1], trgb[4*o+2], trgb[4*o+3]); + } + } + + return 0; +} diff --git a/modules/tinyexr/test/exrwrite/exrwritetest.cpp b/modules/tinyexr/test/exrwrite/exrwritetest.cpp new file mode 100644 index 0000000..fdcfce6 --- /dev/null +++ b/modules/tinyexr/test/exrwrite/exrwritetest.cpp @@ -0,0 +1,132 @@ +// https://gist.github.com/mmp/21ea8ac6d7f682b6252b + +#include "tinyexr/tinyexr.h" +#include "tinyexr/tinyexr.cc" +#include +#include +#include +#include +#include +#include +#include +#include +#include +using namespace Imf; +using namespace Imath; + +static float *OpenExrLoad(const char *name, int *width, int *height) { + try { + RgbaInputFile file (name); + Box2i dw = file.dataWindow(); + *width = dw.max.x - dw.min.x + 1; + *height = dw.max.y - dw.min.y + 1; + std::vector pixels(*width * *height); + file.setFrameBuffer(&pixels[0] - dw.min.x - dw.min.y * *width, 1, *width); + file.readPixels(dw.min.y, dw.max.y); + + printf("OpenExr\n datawindow: (%d %d) - (%d %d)\n", dw.min.x, dw.min.y, + dw.max.x, dw.max.y); + printf(" line order %s\n", (file.lineOrder() == INCREASING_Y) ? + "increasing y" : ((file.lineOrder() == DECREASING_Y) ? "decreasing y" + : "random y")); + printf(" compression: "); + switch (file.compression()) { + case NO_COMPRESSION: printf("none"); break; + case RLE_COMPRESSION: printf("RLE"); break; + case ZIPS_COMPRESSION: printf("zip"); break; + case ZIP_COMPRESSION: printf("zips"); break; + case PIZ_COMPRESSION: printf("piz"); break; + case PXR24_COMPRESSION: printf("pxr24"); break; + case B44_COMPRESSION: printf("b44"); break; + case B44A_COMPRESSION: printf("b44a"); break; + default: printf("unknown!"); + } + printf("\n"); + + printf(" channels: "); + RgbaChannels channels = file.channels(); + if (channels & WRITE_R) printf("R"); + if (channels & WRITE_G) printf("G"); + if (channels & WRITE_B) printf("B"); + if (channels & WRITE_A) printf("A"); + if (channels & WRITE_Y) printf("Y"); + if (channels & WRITE_C) printf("C"); + printf("\n"); + + float *ret = new float[4 * *width * *height]; + for (int i = 0; i < *width * *height; ++i) { + ret[4*i] = pixels[i].r; + ret[4*i+1] = pixels[i].g; + ret[4*i+2] = pixels[i].b; + ret[4*i+3] = pixels[i].a; + } + return ret; + } catch (const std::exception &e) { + return NULL; + } +} + +static void WriteImageEXR(const char *name, float *rgba, + int xRes, int yRes) { + Rgba *hrgba = new Rgba[xRes * yRes]; + for (int i = 0; i < xRes * yRes; ++i) + hrgba[i] = Rgba(rgba[4*i], rgba[4*i+1], rgba[4*i+2], rgba[4*i+3]); + + Box2i displayWindow(V2i(0,0), V2i(xRes-1, yRes-1)); + Box2i dataWindow(V2i(0, 0), V2i(xRes - 1, yRes - 1)); + + try { + RgbaOutputFile file(name, displayWindow, dataWindow, WRITE_RGBA); + file.setFrameBuffer(hrgba, 1, xRes); + file.writePixels(yRes); + } + catch (const std::exception &e) { + fprintf(stderr, "Unable to write image file \"%s\": %s", name, + e.what()); + } + + delete[] hrgba; +} + + +int main(int argc, char *argv[]) { + if (argc != 3) { + fprintf(stderr, "usage: exrwritetest \n"); + return 1; + } + + int w = 1; + int h = 2; + float *rgba = new float[4 * w * h]; + for (int i = 0; i < 4 * w * h; ++i) { + rgba[i] = drand48(); + } + + WriteImageEXR(argv[2], rgba, w, h); + const char *err; + SaveEXR(rgba, w, h, argv[1], /* fp16 */1, &err); + + int ow, oh; + float *orgba = OpenExrLoad(argv[2], &ow, &oh); + + int tw, th; + float *trgba; + if (LoadEXR(&trgba, &tw, &th, argv[1], &err) != 0) { + fprintf(stderr, "exrwritetest: %s %s\n", argv[2], err); + return 1; + } + + int offset = 0; + for (int y = 0; y < h; ++y) { + for (int x = 0; x < w; ++x) + for (int c = 0; c < 4; ++c, ++offset) + if (orgba[offset] != trgba[offset]) + fprintf(stderr, "Mismatch at (%d,%d), component %d: " + "orig %g, OpenEXR %g (err %g), tinyexr %g (err %g)\n", + x, y, c, rgba[offset], + orgba[offset], fabsf(rgba[offset] - orgba[offset]), + trgba[offset], fabsf(rgba[offset] - trgba[offset])); + } + + return 0; +} diff --git a/modules/tinyexr/test/fuzzer/Makefile b/modules/tinyexr/test/fuzzer/Makefile new file mode 100644 index 0000000..ee50408 --- /dev/null +++ b/modules/tinyexr/test/fuzzer/Makefile @@ -0,0 +1,14 @@ +#ISSUE_63_FLAGS=-O1 -g -fsanitize=address,bool,float-cast-overflow,integer-divide-by-zero,return,returns-nonnull-attribute,shift-exponent,signed-integer-overflow,unreachable,vla-bound -fno-sanitize-recover=all -funsigned-char + +all: miniz + clang++ -std=c++11 -o fuzz -I../../ -I../../deps/miniz -g -fsanitize=address,fuzzer fuzz.cc miniz.o + #clang++ -std=c++11 -o fuzz_63 -I../../ -I../../deps/miniz ${ISSUE_63_FLAGS} fuzz.cc libminiz.a + +miniz: + clang -c -I../../deps/miniz -g ../../deps/miniz/miniz.c + #llvm-ar rc libminiz.a miniz.o + +t: + ./fuzz + #./fuzz_62 issue-62-tinyexr_memcpy_heap-buffer-overflow + #./fuzz_63 issue-63-tinyexr_signed-integer-overflow diff --git a/modules/tinyexr/test/fuzzer/README.md b/modules/tinyexr/test/fuzzer/README.md new file mode 100644 index 0000000..7333127 --- /dev/null +++ b/modules/tinyexr/test/fuzzer/README.md @@ -0,0 +1,17 @@ +# Test with llvm Fuzzer + +## Requirements + +clang 12 or later +(recent clang does not require libFuzzer anymore) + +## Compile and run + +``` +$ make +$ make t +``` + +## TODO + +* Move to use Catch unit test framework diff --git a/modules/tinyexr/test/fuzzer/fuzz.cc b/modules/tinyexr/test/fuzzer/fuzz.cc new file mode 100644 index 0000000..6de8637 --- /dev/null +++ b/modules/tinyexr/test/fuzzer/fuzz.cc @@ -0,0 +1,29 @@ +#include +#include +#define TINYEXR_IMPLEMENTATION +#include "tinyexr.h" +extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { + EXRVersion exr_version; + EXRImage exr_image; + EXRHeader exr_header; + int ret = ParseEXRVersionFromMemory(&exr_version, data, size); + if (ret != TINYEXR_SUCCESS) { + return 0; + } + InitEXRHeader(&exr_header); + ret = ParseEXRHeaderFromMemory(&exr_header, &exr_version, data, size, NULL); + if (ret != TINYEXR_SUCCESS) { + FreeEXRHeader(&exr_header); + return 0; + } + InitEXRImage(&exr_image); + ret = LoadEXRImageFromMemory(&exr_image, &exr_header, data, size, NULL); + if (ret != TINYEXR_SUCCESS) { + FreeEXRHeader(&exr_header); + FreeEXRImage(&exr_image); + return 0; + } + FreeEXRHeader(&exr_header); + FreeEXRImage(&exr_image); + return 0; +} diff --git a/modules/tinyexr/test/fuzzer/issue-62-tinyexr_memcpy_heap-buffer-overflow b/modules/tinyexr/test/fuzzer/issue-62-tinyexr_memcpy_heap-buffer-overflow new file mode 100644 index 0000000..c9c65b9 Binary files /dev/null and b/modules/tinyexr/test/fuzzer/issue-62-tinyexr_memcpy_heap-buffer-overflow differ diff --git a/modules/tinyexr/test/fuzzer/issue-63-tinyexr_signed-integer-overflow b/modules/tinyexr/test/fuzzer/issue-63-tinyexr_signed-integer-overflow new file mode 100644 index 0000000..2169c50 Binary files /dev/null and b/modules/tinyexr/test/fuzzer/issue-63-tinyexr_signed-integer-overflow differ diff --git a/modules/tinyexr/test/fuzzer/issue-77-heap-buffer-overflow b/modules/tinyexr/test/fuzzer/issue-77-heap-buffer-overflow new file mode 100644 index 0000000..fc326ba Binary files /dev/null and b/modules/tinyexr/test/fuzzer/issue-77-heap-buffer-overflow differ diff --git a/modules/tinyexr/test/issues/160/README.md b/modules/tinyexr/test/issues/160/README.md new file mode 100644 index 0000000..9077773 --- /dev/null +++ b/modules/tinyexr/test/issues/160/README.md @@ -0,0 +1 @@ +Reproducible script for issue #160(PIZ huffman decode issue) diff --git a/modules/tinyexr/test/issues/160/main.py b/modules/tinyexr/test/issues/160/main.py new file mode 100644 index 0000000..5fd77c5 --- /dev/null +++ b/modules/tinyexr/test/issues/160/main.py @@ -0,0 +1,57 @@ +import OpenEXR +import Imath +import numpy as np +import simpleimageio as sio + +width = 420 +height = 32 +border_left = 0 +border_right = 420 - 80 +num_splats = 10000 + +red = np.zeros((height, width), dtype=np.float32) +green = np.zeros((height, width), dtype=np.float32) +blue = np.zeros((height, width), dtype=np.float32) + +# splat random color values +rng = np.random.default_rng() +row = rng.integers(low=0, high=height, size=num_splats) +col = rng.integers(low=border_left, high=border_right, size=num_splats) + +# if any of the three channels has a fixed value, the problem goes away! +red[row, col] = rng.random(num_splats) +green[row, col] = rng.random(num_splats) +blue[row, col] = rng.random(num_splats) + +# add a bunch of test pixels +red[-8, -10] = 1 +green[-8, -10] = 1 +blue[-8, -10] = 1 + +red[-4, -8] = 1 +green[-4, -8] = 1 +blue[-4, -8] = 1 + +red[-4, -2] = 1 +green[-4, -2] = 1 +blue[-4, -2] = 1 + +red[-2, -3] = 0 # setting this to anything other than 0 fixes the problem +green[-2, -3] = 1 +blue[-2, -3] = 1 + +# fill in all of the black region with 0-red color +# red[:,border_right:] = 0 +# green[:,border_right:] = 1 +# blue[:,border_right:] = 1 + +# write PIZ compressed via OpenEXR +header = OpenEXR.Header(width, height) +header['compression'] = Imath.Compression(Imath.Compression.PIZ_COMPRESSION) +exr = OpenEXR.OutputFile("gen.exr", header) +exr.writePixels({'R': red.tobytes(), 'G': green.tobytes(), 'B': blue.tobytes()}) +exr.close() + +# read back in via tinyexr (used internally by simpleimageio) +tinyresult = sio.read("gen.exr") +sio.write("test2.exr", tinyresult) diff --git a/modules/tinyexr/test/issues/160/requirements.txt b/modules/tinyexr/test/issues/160/requirements.txt new file mode 100644 index 0000000..cb3f878 --- /dev/null +++ b/modules/tinyexr/test/issues/160/requirements.txt @@ -0,0 +1,3 @@ +OpenEXR +numpy +simpleimageio diff --git a/modules/tinyexr/test/unit/Makefile b/modules/tinyexr/test/unit/Makefile new file mode 100644 index 0000000..0757dda --- /dev/null +++ b/modules/tinyexr/test/unit/Makefile @@ -0,0 +1,21 @@ +.PHONY: clean + +CC = clang +CXX = clang++ +CXXFLAGS = -fsanitize=address,undefined -g -O2 -std=c++11 -I ../../deps/miniz +CFLAGS = -fsanitize=address,undefined -g -O2 -I ../../deps/miniz + +all: tester + +miniz.o: + $(CC) -c $(CFLAGS) ../../deps/miniz/miniz.c + +tester: tester.cc ../../tinyexr.h miniz.o + $(CXX) $(CXXFLAGS) -o tester tester.cc miniz.o + +check: tester + ./tester + +clean: + rm -rf tester miniz.o + diff --git a/modules/tinyexr/test/unit/README.md b/modules/tinyexr/test/unit/README.md new file mode 100644 index 0000000..8e33272 --- /dev/null +++ b/modules/tinyexr/test/unit/README.md @@ -0,0 +1,30 @@ +# Build&Test + +## Prepare + +Clone `https://github.com/openexr/openexr-images` to `../../../` directory. +(Or edit path to openexr-images in `tester.cc`) + +## Use makefile + + $ make check + +## Use ninja + kuroga + +Assume + +* ninja 1.4+ +* python 2.6+ + +Are installed. + +### Linux/MacOSX + + $ python kuroga.py config-posix.py + $ ninja + +### Windows + + > python kuroga.py config-msvc.py + > vcbuild.bat + diff --git a/modules/tinyexr/test/unit/catch.hpp b/modules/tinyexr/test/unit/catch.hpp new file mode 100644 index 0000000..2a7146a --- /dev/null +++ b/modules/tinyexr/test/unit/catch.hpp @@ -0,0 +1,10445 @@ +/* + * Catch v1.4.0 + * Generated: 2016-03-15 07:23:12.623111 + * ---------------------------------------------------------- + * This file has been merged from multiple headers. Please don't edit it directly + * Copyright (c) 2012 Two Blue Cubes Ltd. All rights reserved. + * + * Distributed under the Boost Software License, Version 1.0. (See accompanying + * file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + */ +#ifndef TWOBLUECUBES_SINGLE_INCLUDE_CATCH_HPP_INCLUDED +#define TWOBLUECUBES_SINGLE_INCLUDE_CATCH_HPP_INCLUDED + +#define TWOBLUECUBES_CATCH_HPP_INCLUDED + +#ifdef __clang__ +# pragma clang system_header +#elif defined __GNUC__ +# pragma GCC system_header +#endif + +// #included from: internal/catch_suppress_warnings.h + +#ifdef __clang__ +# ifdef __ICC // icpc defines the __clang__ macro +# pragma warning(push) +# pragma warning(disable: 161 1682) +# else // __ICC +# pragma clang diagnostic ignored "-Wglobal-constructors" +# pragma clang diagnostic ignored "-Wvariadic-macros" +# pragma clang diagnostic ignored "-Wc99-extensions" +# pragma clang diagnostic ignored "-Wunused-variable" +# pragma clang diagnostic push +# pragma clang diagnostic ignored "-Wpadded" +# pragma clang diagnostic ignored "-Wc++98-compat" +# pragma clang diagnostic ignored "-Wc++98-compat-pedantic" +# pragma clang diagnostic ignored "-Wswitch-enum" +# pragma clang diagnostic ignored "-Wcovered-switch-default" +# endif +#elif defined __GNUC__ +# pragma GCC diagnostic ignored "-Wvariadic-macros" +# pragma GCC diagnostic ignored "-Wunused-variable" +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wpadded" +#endif +#if defined(CATCH_CONFIG_MAIN) || defined(CATCH_CONFIG_RUNNER) +# define CATCH_IMPL +#endif + +#ifdef CATCH_IMPL +# ifndef CLARA_CONFIG_MAIN +# define CLARA_CONFIG_MAIN_NOT_DEFINED +# define CLARA_CONFIG_MAIN +# endif +#endif + +// #included from: internal/catch_notimplemented_exception.h +#define TWOBLUECUBES_CATCH_NOTIMPLEMENTED_EXCEPTION_H_INCLUDED + +// #included from: catch_common.h +#define TWOBLUECUBES_CATCH_COMMON_H_INCLUDED + +#define INTERNAL_CATCH_UNIQUE_NAME_LINE2( name, line ) name##line +#define INTERNAL_CATCH_UNIQUE_NAME_LINE( name, line ) INTERNAL_CATCH_UNIQUE_NAME_LINE2( name, line ) +#ifdef CATCH_CONFIG_COUNTER +# define INTERNAL_CATCH_UNIQUE_NAME( name ) INTERNAL_CATCH_UNIQUE_NAME_LINE( name, __COUNTER__ ) +#else +# define INTERNAL_CATCH_UNIQUE_NAME( name ) INTERNAL_CATCH_UNIQUE_NAME_LINE( name, __LINE__ ) +#endif + +#define INTERNAL_CATCH_STRINGIFY2( expr ) #expr +#define INTERNAL_CATCH_STRINGIFY( expr ) INTERNAL_CATCH_STRINGIFY2( expr ) + +#include +#include +#include + +// #included from: catch_compiler_capabilities.h +#define TWOBLUECUBES_CATCH_COMPILER_CAPABILITIES_HPP_INCLUDED + +// Detect a number of compiler features - mostly C++11/14 conformance - by compiler +// The following features are defined: +// +// CATCH_CONFIG_CPP11_NULLPTR : is nullptr supported? +// CATCH_CONFIG_CPP11_NOEXCEPT : is noexcept supported? +// CATCH_CONFIG_CPP11_GENERATED_METHODS : The delete and default keywords for compiler generated methods +// CATCH_CONFIG_CPP11_IS_ENUM : std::is_enum is supported? +// CATCH_CONFIG_CPP11_TUPLE : std::tuple is supported +// CATCH_CONFIG_CPP11_LONG_LONG : is long long supported? +// CATCH_CONFIG_CPP11_OVERRIDE : is override supported? +// CATCH_CONFIG_CPP11_UNIQUE_PTR : is unique_ptr supported (otherwise use auto_ptr) + +// CATCH_CONFIG_CPP11_OR_GREATER : Is C++11 supported? + +// CATCH_CONFIG_VARIADIC_MACROS : are variadic macros supported? +// CATCH_CONFIG_COUNTER : is the __COUNTER__ macro supported? +// **************** +// Note to maintainers: if new toggles are added please document them +// in configuration.md, too +// **************** + +// In general each macro has a _NO_ form +// (e.g. CATCH_CONFIG_CPP11_NO_NULLPTR) which disables the feature. +// Many features, at point of detection, define an _INTERNAL_ macro, so they +// can be combined, en-mass, with the _NO_ forms later. + +// All the C++11 features can be disabled with CATCH_CONFIG_NO_CPP11 + +#if defined(__cplusplus) && __cplusplus >= 201103L +# define CATCH_CPP11_OR_GREATER +#endif + +#ifdef __clang__ + +# if __has_feature(cxx_nullptr) +# define CATCH_INTERNAL_CONFIG_CPP11_NULLPTR +# endif + +# if __has_feature(cxx_noexcept) +# define CATCH_INTERNAL_CONFIG_CPP11_NOEXCEPT +# endif + +# if defined(CATCH_CPP11_OR_GREATER) +# define CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS _Pragma( "clang diagnostic ignored \"-Wparentheses\"" ) +# endif + +#endif // __clang__ + +//////////////////////////////////////////////////////////////////////////////// +// Borland +#ifdef __BORLANDC__ + +#endif // __BORLANDC__ + +//////////////////////////////////////////////////////////////////////////////// +// EDG +#ifdef __EDG_VERSION__ + +#endif // __EDG_VERSION__ + +//////////////////////////////////////////////////////////////////////////////// +// Digital Mars +#ifdef __DMC__ + +#endif // __DMC__ + +//////////////////////////////////////////////////////////////////////////////// +// GCC +#ifdef __GNUC__ + +# if __GNUC__ == 4 && __GNUC_MINOR__ >= 6 && defined(__GXX_EXPERIMENTAL_CXX0X__) +# define CATCH_INTERNAL_CONFIG_CPP11_NULLPTR +# endif + +# if !defined(CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS) && defined(CATCH_CPP11_OR_GREATER) +# define CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS _Pragma( "GCC diagnostic ignored \"-Wparentheses\"" ) +# endif + +// - otherwise more recent versions define __cplusplus >= 201103L +// and will get picked up below + +#endif // __GNUC__ + +//////////////////////////////////////////////////////////////////////////////// +// Visual C++ +#ifdef _MSC_VER + +#if (_MSC_VER >= 1600) +# define CATCH_INTERNAL_CONFIG_CPP11_NULLPTR +# define CATCH_INTERNAL_CONFIG_CPP11_UNIQUE_PTR +#endif + +#if (_MSC_VER >= 1900 ) // (VC++ 13 (VS2015)) +#define CATCH_INTERNAL_CONFIG_CPP11_NOEXCEPT +#define CATCH_INTERNAL_CONFIG_CPP11_GENERATED_METHODS +#endif + +#endif // _MSC_VER + +//////////////////////////////////////////////////////////////////////////////// + +// Use variadic macros if the compiler supports them +#if ( defined _MSC_VER && _MSC_VER > 1400 && !defined __EDGE__) || \ + ( defined __WAVE__ && __WAVE_HAS_VARIADICS ) || \ + ( defined __GNUC__ && __GNUC__ >= 3 ) || \ + ( !defined __cplusplus && __STDC_VERSION__ >= 199901L || __cplusplus >= 201103L ) + +#define CATCH_INTERNAL_CONFIG_VARIADIC_MACROS + +#endif + +// Use __COUNTER__ if the compiler supports it +#if ( defined _MSC_VER && _MSC_VER >= 1300 ) || \ + ( defined __GNUC__ && __GNUC__ >= 4 && __GNUC_MINOR__ >= 3 ) || \ + ( defined __clang__ && __clang_major__ >= 3 ) + +#define CATCH_INTERNAL_CONFIG_COUNTER + +#endif + +//////////////////////////////////////////////////////////////////////////////// +// C++ language feature support + +// catch all support for C++11 +#if defined(CATCH_CPP11_OR_GREATER) + +# if !defined(CATCH_INTERNAL_CONFIG_CPP11_NULLPTR) +# define CATCH_INTERNAL_CONFIG_CPP11_NULLPTR +# endif + +# ifndef CATCH_INTERNAL_CONFIG_CPP11_NOEXCEPT +# define CATCH_INTERNAL_CONFIG_CPP11_NOEXCEPT +# endif + +# ifndef CATCH_INTERNAL_CONFIG_CPP11_GENERATED_METHODS +# define CATCH_INTERNAL_CONFIG_CPP11_GENERATED_METHODS +# endif + +# ifndef CATCH_INTERNAL_CONFIG_CPP11_IS_ENUM +# define CATCH_INTERNAL_CONFIG_CPP11_IS_ENUM +# endif + +# ifndef CATCH_INTERNAL_CONFIG_CPP11_TUPLE +# define CATCH_INTERNAL_CONFIG_CPP11_TUPLE +# endif + +# ifndef CATCH_INTERNAL_CONFIG_VARIADIC_MACROS +# define CATCH_INTERNAL_CONFIG_VARIADIC_MACROS +# endif + +# if !defined(CATCH_INTERNAL_CONFIG_CPP11_LONG_LONG) +# define CATCH_INTERNAL_CONFIG_CPP11_LONG_LONG +# endif + +# if !defined(CATCH_INTERNAL_CONFIG_CPP11_OVERRIDE) +# define CATCH_INTERNAL_CONFIG_CPP11_OVERRIDE +# endif +# if !defined(CATCH_INTERNAL_CONFIG_CPP11_UNIQUE_PTR) +# define CATCH_INTERNAL_CONFIG_CPP11_UNIQUE_PTR +# endif + +#endif // __cplusplus >= 201103L + +// Now set the actual defines based on the above + anything the user has configured +#if defined(CATCH_INTERNAL_CONFIG_CPP11_NULLPTR) && !defined(CATCH_CONFIG_CPP11_NO_NULLPTR) && !defined(CATCH_CONFIG_CPP11_NULLPTR) && !defined(CATCH_CONFIG_NO_CPP11) +# define CATCH_CONFIG_CPP11_NULLPTR +#endif +#if defined(CATCH_INTERNAL_CONFIG_CPP11_NOEXCEPT) && !defined(CATCH_CONFIG_CPP11_NO_NOEXCEPT) && !defined(CATCH_CONFIG_CPP11_NOEXCEPT) && !defined(CATCH_CONFIG_NO_CPP11) +# define CATCH_CONFIG_CPP11_NOEXCEPT +#endif +#if defined(CATCH_INTERNAL_CONFIG_CPP11_GENERATED_METHODS) && !defined(CATCH_CONFIG_CPP11_NO_GENERATED_METHODS) && !defined(CATCH_CONFIG_CPP11_GENERATED_METHODS) && !defined(CATCH_CONFIG_NO_CPP11) +# define CATCH_CONFIG_CPP11_GENERATED_METHODS +#endif +#if defined(CATCH_INTERNAL_CONFIG_CPP11_IS_ENUM) && !defined(CATCH_CONFIG_CPP11_NO_IS_ENUM) && !defined(CATCH_CONFIG_CPP11_IS_ENUM) && !defined(CATCH_CONFIG_NO_CPP11) +# define CATCH_CONFIG_CPP11_IS_ENUM +#endif +#if defined(CATCH_INTERNAL_CONFIG_CPP11_TUPLE) && !defined(CATCH_CONFIG_CPP11_NO_TUPLE) && !defined(CATCH_CONFIG_CPP11_TUPLE) && !defined(CATCH_CONFIG_NO_CPP11) +# define CATCH_CONFIG_CPP11_TUPLE +#endif +#if defined(CATCH_INTERNAL_CONFIG_VARIADIC_MACROS) && !defined(CATCH_CONFIG_NO_VARIADIC_MACROS) && !defined(CATCH_CONFIG_VARIADIC_MACROS) +# define CATCH_CONFIG_VARIADIC_MACROS +#endif +#if defined(CATCH_INTERNAL_CONFIG_CPP11_LONG_LONG) && !defined(CATCH_CONFIG_NO_LONG_LONG) && !defined(CATCH_CONFIG_CPP11_LONG_LONG) && !defined(CATCH_CONFIG_NO_CPP11) +# define CATCH_CONFIG_CPP11_LONG_LONG +#endif +#if defined(CATCH_INTERNAL_CONFIG_CPP11_OVERRIDE) && !defined(CATCH_CONFIG_NO_OVERRIDE) && !defined(CATCH_CONFIG_CPP11_OVERRIDE) && !defined(CATCH_CONFIG_NO_CPP11) +# define CATCH_CONFIG_CPP11_OVERRIDE +#endif +#if defined(CATCH_INTERNAL_CONFIG_CPP11_UNIQUE_PTR) && !defined(CATCH_CONFIG_NO_UNIQUE_PTR) && !defined(CATCH_CONFIG_CPP11_UNIQUE_PTR) && !defined(CATCH_CONFIG_NO_CPP11) +# define CATCH_CONFIG_CPP11_UNIQUE_PTR +#endif +#if defined(CATCH_INTERNAL_CONFIG_COUNTER) && !defined(CATCH_CONFIG_NO_COUNTER) && !defined(CATCH_CONFIG_COUNTER) +# define CATCH_CONFIG_COUNTER +#endif + +#if !defined(CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS) +# define CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS +#endif + +// noexcept support: +#if defined(CATCH_CONFIG_CPP11_NOEXCEPT) && !defined(CATCH_NOEXCEPT) +# define CATCH_NOEXCEPT noexcept +# define CATCH_NOEXCEPT_IS(x) noexcept(x) +#else +# define CATCH_NOEXCEPT throw() +# define CATCH_NOEXCEPT_IS(x) +#endif + +// nullptr support +#ifdef CATCH_CONFIG_CPP11_NULLPTR +# define CATCH_NULL nullptr +#else +# define CATCH_NULL NULL +#endif + +// override support +#ifdef CATCH_CONFIG_CPP11_OVERRIDE +# define CATCH_OVERRIDE override +#else +# define CATCH_OVERRIDE +#endif + +// unique_ptr support +#ifdef CATCH_CONFIG_CPP11_UNIQUE_PTR +# define CATCH_AUTO_PTR( T ) std::unique_ptr +#else +# define CATCH_AUTO_PTR( T ) std::auto_ptr +#endif + +namespace Catch { + + struct IConfig; + + struct CaseSensitive { enum Choice { + Yes, + No + }; }; + + class NonCopyable { +#ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS + NonCopyable( NonCopyable const& ) = delete; + NonCopyable( NonCopyable && ) = delete; + NonCopyable& operator = ( NonCopyable const& ) = delete; + NonCopyable& operator = ( NonCopyable && ) = delete; +#else + NonCopyable( NonCopyable const& info ); + NonCopyable& operator = ( NonCopyable const& ); +#endif + + protected: + NonCopyable() {} + virtual ~NonCopyable(); + }; + + class SafeBool { + public: + typedef void (SafeBool::*type)() const; + + static type makeSafe( bool value ) { + return value ? &SafeBool::trueValue : 0; + } + private: + void trueValue() const {} + }; + + template + inline void deleteAll( ContainerT& container ) { + typename ContainerT::const_iterator it = container.begin(); + typename ContainerT::const_iterator itEnd = container.end(); + for(; it != itEnd; ++it ) + delete *it; + } + template + inline void deleteAllValues( AssociativeContainerT& container ) { + typename AssociativeContainerT::const_iterator it = container.begin(); + typename AssociativeContainerT::const_iterator itEnd = container.end(); + for(; it != itEnd; ++it ) + delete it->second; + } + + bool startsWith( std::string const& s, std::string const& prefix ); + bool endsWith( std::string const& s, std::string const& suffix ); + bool contains( std::string const& s, std::string const& infix ); + void toLowerInPlace( std::string& s ); + std::string toLower( std::string const& s ); + std::string trim( std::string const& str ); + bool replaceInPlace( std::string& str, std::string const& replaceThis, std::string const& withThis ); + + struct pluralise { + pluralise( std::size_t count, std::string const& label ); + + friend std::ostream& operator << ( std::ostream& os, pluralise const& pluraliser ); + + std::size_t m_count; + std::string m_label; + }; + + struct SourceLineInfo { + + SourceLineInfo(); + SourceLineInfo( char const* _file, std::size_t _line ); + SourceLineInfo( SourceLineInfo const& other ); +# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS + SourceLineInfo( SourceLineInfo && ) = default; + SourceLineInfo& operator = ( SourceLineInfo const& ) = default; + SourceLineInfo& operator = ( SourceLineInfo && ) = default; +# endif + bool empty() const; + bool operator == ( SourceLineInfo const& other ) const; + bool operator < ( SourceLineInfo const& other ) const; + + std::string file; + std::size_t line; + }; + + std::ostream& operator << ( std::ostream& os, SourceLineInfo const& info ); + + // This is just here to avoid compiler warnings with macro constants and boolean literals + inline bool isTrue( bool value ){ return value; } + inline bool alwaysTrue() { return true; } + inline bool alwaysFalse() { return false; } + + void throwLogicError( std::string const& message, SourceLineInfo const& locationInfo ); + + void seedRng( IConfig const& config ); + unsigned int rngSeed(); + + // Use this in variadic streaming macros to allow + // >> +StreamEndStop + // as well as + // >> stuff +StreamEndStop + struct StreamEndStop { + std::string operator+() { + return std::string(); + } + }; + template + T const& operator + ( T const& value, StreamEndStop ) { + return value; + } +} + +#define CATCH_INTERNAL_LINEINFO ::Catch::SourceLineInfo( __FILE__, static_cast( __LINE__ ) ) +#define CATCH_INTERNAL_ERROR( msg ) ::Catch::throwLogicError( msg, CATCH_INTERNAL_LINEINFO ); + +#include + +namespace Catch { + + class NotImplementedException : public std::exception + { + public: + NotImplementedException( SourceLineInfo const& lineInfo ); + NotImplementedException( NotImplementedException const& ) {} + + virtual ~NotImplementedException() CATCH_NOEXCEPT {} + + virtual const char* what() const CATCH_NOEXCEPT; + + private: + std::string m_what; + SourceLineInfo m_lineInfo; + }; + +} // end namespace Catch + +/////////////////////////////////////////////////////////////////////////////// +#define CATCH_NOT_IMPLEMENTED throw Catch::NotImplementedException( CATCH_INTERNAL_LINEINFO ) + +// #included from: internal/catch_context.h +#define TWOBLUECUBES_CATCH_CONTEXT_H_INCLUDED + +// #included from: catch_interfaces_generators.h +#define TWOBLUECUBES_CATCH_INTERFACES_GENERATORS_H_INCLUDED + +#include + +namespace Catch { + + struct IGeneratorInfo { + virtual ~IGeneratorInfo(); + virtual bool moveNext() = 0; + virtual std::size_t getCurrentIndex() const = 0; + }; + + struct IGeneratorsForTest { + virtual ~IGeneratorsForTest(); + + virtual IGeneratorInfo& getGeneratorInfo( std::string const& fileInfo, std::size_t size ) = 0; + virtual bool moveNext() = 0; + }; + + IGeneratorsForTest* createGeneratorsForTest(); + +} // end namespace Catch + +// #included from: catch_ptr.hpp +#define TWOBLUECUBES_CATCH_PTR_HPP_INCLUDED + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wpadded" +#endif + +namespace Catch { + + // An intrusive reference counting smart pointer. + // T must implement addRef() and release() methods + // typically implementing the IShared interface + template + class Ptr { + public: + Ptr() : m_p( CATCH_NULL ){} + Ptr( T* p ) : m_p( p ){ + if( m_p ) + m_p->addRef(); + } + Ptr( Ptr const& other ) : m_p( other.m_p ){ + if( m_p ) + m_p->addRef(); + } + ~Ptr(){ + if( m_p ) + m_p->release(); + } + void reset() { + if( m_p ) + m_p->release(); + m_p = CATCH_NULL; + } + Ptr& operator = ( T* p ){ + Ptr temp( p ); + swap( temp ); + return *this; + } + Ptr& operator = ( Ptr const& other ){ + Ptr temp( other ); + swap( temp ); + return *this; + } + void swap( Ptr& other ) { std::swap( m_p, other.m_p ); } + T* get() const{ return m_p; } + T& operator*() const { return *m_p; } + T* operator->() const { return m_p; } + bool operator !() const { return m_p == CATCH_NULL; } + operator SafeBool::type() const { return SafeBool::makeSafe( m_p != CATCH_NULL ); } + + private: + T* m_p; + }; + + struct IShared : NonCopyable { + virtual ~IShared(); + virtual void addRef() const = 0; + virtual void release() const = 0; + }; + + template + struct SharedImpl : T { + + SharedImpl() : m_rc( 0 ){} + + virtual void addRef() const { + ++m_rc; + } + virtual void release() const { + if( --m_rc == 0 ) + delete this; + } + + mutable unsigned int m_rc; + }; + +} // end namespace Catch + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +#include +#include +#include + +namespace Catch { + + class TestCase; + class Stream; + struct IResultCapture; + struct IRunner; + struct IGeneratorsForTest; + struct IConfig; + + struct IContext + { + virtual ~IContext(); + + virtual IResultCapture* getResultCapture() = 0; + virtual IRunner* getRunner() = 0; + virtual size_t getGeneratorIndex( std::string const& fileInfo, size_t totalSize ) = 0; + virtual bool advanceGeneratorsForCurrentTest() = 0; + virtual Ptr getConfig() const = 0; + }; + + struct IMutableContext : IContext + { + virtual ~IMutableContext(); + virtual void setResultCapture( IResultCapture* resultCapture ) = 0; + virtual void setRunner( IRunner* runner ) = 0; + virtual void setConfig( Ptr const& config ) = 0; + }; + + IContext& getCurrentContext(); + IMutableContext& getCurrentMutableContext(); + void cleanUpContext(); + Stream createStream( std::string const& streamName ); + +} + +// #included from: internal/catch_test_registry.hpp +#define TWOBLUECUBES_CATCH_TEST_REGISTRY_HPP_INCLUDED + +// #included from: catch_interfaces_testcase.h +#define TWOBLUECUBES_CATCH_INTERFACES_TESTCASE_H_INCLUDED + +#include + +namespace Catch { + + class TestSpec; + + struct ITestCase : IShared { + virtual void invoke () const = 0; + protected: + virtual ~ITestCase(); + }; + + class TestCase; + struct IConfig; + + struct ITestCaseRegistry { + virtual ~ITestCaseRegistry(); + virtual std::vector const& getAllTests() const = 0; + virtual std::vector const& getAllTestsSorted( IConfig const& config ) const = 0; + }; + + bool matchTest( TestCase const& testCase, TestSpec const& testSpec, IConfig const& config ); + std::vector filterTests( std::vector const& testCases, TestSpec const& testSpec, IConfig const& config ); + std::vector const& getAllTestCasesSorted( IConfig const& config ); + +} + +namespace Catch { + +template +class MethodTestCase : public SharedImpl { + +public: + MethodTestCase( void (C::*method)() ) : m_method( method ) {} + + virtual void invoke() const { + C obj; + (obj.*m_method)(); + } + +private: + virtual ~MethodTestCase() {} + + void (C::*m_method)(); +}; + +typedef void(*TestFunction)(); + +struct NameAndDesc { + NameAndDesc( const char* _name = "", const char* _description= "" ) + : name( _name ), description( _description ) + {} + + const char* name; + const char* description; +}; + +void registerTestCase + ( ITestCase* testCase, + char const* className, + NameAndDesc const& nameAndDesc, + SourceLineInfo const& lineInfo ); + +struct AutoReg { + + AutoReg + ( TestFunction function, + SourceLineInfo const& lineInfo, + NameAndDesc const& nameAndDesc ); + + template + AutoReg + ( void (C::*method)(), + char const* className, + NameAndDesc const& nameAndDesc, + SourceLineInfo const& lineInfo ) { + + registerTestCase + ( new MethodTestCase( method ), + className, + nameAndDesc, + lineInfo ); + } + + ~AutoReg(); + +private: + AutoReg( AutoReg const& ); + void operator= ( AutoReg const& ); +}; + +void registerTestCaseFunction + ( TestFunction function, + SourceLineInfo const& lineInfo, + NameAndDesc const& nameAndDesc ); + +} // end namespace Catch + +#ifdef CATCH_CONFIG_VARIADIC_MACROS + /////////////////////////////////////////////////////////////////////////////// + #define INTERNAL_CATCH_TESTCASE2( TestName, ... ) \ + static void TestName(); \ + namespace{ Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar )( &TestName, CATCH_INTERNAL_LINEINFO, Catch::NameAndDesc( __VA_ARGS__ ) ); }\ + static void TestName() + #define INTERNAL_CATCH_TESTCASE( ... ) \ + INTERNAL_CATCH_TESTCASE2( INTERNAL_CATCH_UNIQUE_NAME( ____C_A_T_C_H____T_E_S_T____ ), __VA_ARGS__ ) + + /////////////////////////////////////////////////////////////////////////////// + #define INTERNAL_CATCH_METHOD_AS_TEST_CASE( QualifiedMethod, ... ) \ + namespace{ Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar )( &QualifiedMethod, "&" #QualifiedMethod, Catch::NameAndDesc( __VA_ARGS__ ), CATCH_INTERNAL_LINEINFO ); } + + /////////////////////////////////////////////////////////////////////////////// + #define INTERNAL_CATCH_TEST_CASE_METHOD2( TestName, ClassName, ... )\ + namespace{ \ + struct TestName : ClassName{ \ + void test(); \ + }; \ + Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar ) ( &TestName::test, #ClassName, Catch::NameAndDesc( __VA_ARGS__ ), CATCH_INTERNAL_LINEINFO ); \ + } \ + void TestName::test() + #define INTERNAL_CATCH_TEST_CASE_METHOD( ClassName, ... ) \ + INTERNAL_CATCH_TEST_CASE_METHOD2( INTERNAL_CATCH_UNIQUE_NAME( ____C_A_T_C_H____T_E_S_T____ ), ClassName, __VA_ARGS__ ) + + /////////////////////////////////////////////////////////////////////////////// + #define INTERNAL_CATCH_REGISTER_TESTCASE( Function, ... ) \ + Catch::AutoReg( Function, CATCH_INTERNAL_LINEINFO, Catch::NameAndDesc( __VA_ARGS__ ) ); + +#else + /////////////////////////////////////////////////////////////////////////////// + #define INTERNAL_CATCH_TESTCASE2( TestName, Name, Desc ) \ + static void TestName(); \ + namespace{ Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar )( &TestName, CATCH_INTERNAL_LINEINFO, Catch::NameAndDesc( Name, Desc ) ); }\ + static void TestName() + #define INTERNAL_CATCH_TESTCASE( Name, Desc ) \ + INTERNAL_CATCH_TESTCASE2( INTERNAL_CATCH_UNIQUE_NAME( ____C_A_T_C_H____T_E_S_T____ ), Name, Desc ) + + /////////////////////////////////////////////////////////////////////////////// + #define INTERNAL_CATCH_METHOD_AS_TEST_CASE( QualifiedMethod, Name, Desc ) \ + namespace{ Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar )( &QualifiedMethod, "&" #QualifiedMethod, Catch::NameAndDesc( Name, Desc ), CATCH_INTERNAL_LINEINFO ); } + + /////////////////////////////////////////////////////////////////////////////// + #define INTERNAL_CATCH_TEST_CASE_METHOD2( TestCaseName, ClassName, TestName, Desc )\ + namespace{ \ + struct TestCaseName : ClassName{ \ + void test(); \ + }; \ + Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar ) ( &TestCaseName::test, #ClassName, Catch::NameAndDesc( TestName, Desc ), CATCH_INTERNAL_LINEINFO ); \ + } \ + void TestCaseName::test() + #define INTERNAL_CATCH_TEST_CASE_METHOD( ClassName, TestName, Desc )\ + INTERNAL_CATCH_TEST_CASE_METHOD2( INTERNAL_CATCH_UNIQUE_NAME( ____C_A_T_C_H____T_E_S_T____ ), ClassName, TestName, Desc ) + + /////////////////////////////////////////////////////////////////////////////// + #define INTERNAL_CATCH_REGISTER_TESTCASE( Function, Name, Desc ) \ + Catch::AutoReg( Function, CATCH_INTERNAL_LINEINFO, Catch::NameAndDesc( Name, Desc ) ); +#endif + +// #included from: internal/catch_capture.hpp +#define TWOBLUECUBES_CATCH_CAPTURE_HPP_INCLUDED + +// #included from: catch_result_builder.h +#define TWOBLUECUBES_CATCH_RESULT_BUILDER_H_INCLUDED + +// #included from: catch_result_type.h +#define TWOBLUECUBES_CATCH_RESULT_TYPE_H_INCLUDED + +namespace Catch { + + // ResultWas::OfType enum + struct ResultWas { enum OfType { + Unknown = -1, + Ok = 0, + Info = 1, + Warning = 2, + + FailureBit = 0x10, + + ExpressionFailed = FailureBit | 1, + ExplicitFailure = FailureBit | 2, + + Exception = 0x100 | FailureBit, + + ThrewException = Exception | 1, + DidntThrowException = Exception | 2, + + FatalErrorCondition = 0x200 | FailureBit + + }; }; + + inline bool isOk( ResultWas::OfType resultType ) { + return ( resultType & ResultWas::FailureBit ) == 0; + } + inline bool isJustInfo( int flags ) { + return flags == ResultWas::Info; + } + + // ResultDisposition::Flags enum + struct ResultDisposition { enum Flags { + Normal = 0x01, + + ContinueOnFailure = 0x02, // Failures fail test, but execution continues + FalseTest = 0x04, // Prefix expression with ! + SuppressFail = 0x08 // Failures are reported but do not fail the test + }; }; + + inline ResultDisposition::Flags operator | ( ResultDisposition::Flags lhs, ResultDisposition::Flags rhs ) { + return static_cast( static_cast( lhs ) | static_cast( rhs ) ); + } + + inline bool shouldContinueOnFailure( int flags ) { return ( flags & ResultDisposition::ContinueOnFailure ) != 0; } + inline bool isFalseTest( int flags ) { return ( flags & ResultDisposition::FalseTest ) != 0; } + inline bool shouldSuppressFailure( int flags ) { return ( flags & ResultDisposition::SuppressFail ) != 0; } + +} // end namespace Catch + +// #included from: catch_assertionresult.h +#define TWOBLUECUBES_CATCH_ASSERTIONRESULT_H_INCLUDED + +#include + +namespace Catch { + + struct AssertionInfo + { + AssertionInfo() {} + AssertionInfo( std::string const& _macroName, + SourceLineInfo const& _lineInfo, + std::string const& _capturedExpression, + ResultDisposition::Flags _resultDisposition ); + + std::string macroName; + SourceLineInfo lineInfo; + std::string capturedExpression; + ResultDisposition::Flags resultDisposition; + }; + + struct AssertionResultData + { + AssertionResultData() : resultType( ResultWas::Unknown ) {} + + std::string reconstructedExpression; + std::string message; + ResultWas::OfType resultType; + }; + + class AssertionResult { + public: + AssertionResult(); + AssertionResult( AssertionInfo const& info, AssertionResultData const& data ); + ~AssertionResult(); +# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS + AssertionResult( AssertionResult const& ) = default; + AssertionResult( AssertionResult && ) = default; + AssertionResult& operator = ( AssertionResult const& ) = default; + AssertionResult& operator = ( AssertionResult && ) = default; +# endif + + bool isOk() const; + bool succeeded() const; + ResultWas::OfType getResultType() const; + bool hasExpression() const; + bool hasMessage() const; + std::string getExpression() const; + std::string getExpressionInMacro() const; + bool hasExpandedExpression() const; + std::string getExpandedExpression() const; + std::string getMessage() const; + SourceLineInfo getSourceInfo() const; + std::string getTestMacroName() const; + + protected: + AssertionInfo m_info; + AssertionResultData m_resultData; + }; + +} // end namespace Catch + +// #included from: catch_matchers.hpp +#define TWOBLUECUBES_CATCH_MATCHERS_HPP_INCLUDED + +namespace Catch { +namespace Matchers { + namespace Impl { + + namespace Generic { + template class AllOf; + template class AnyOf; + template class Not; + } + + template + struct Matcher : SharedImpl + { + typedef ExpressionT ExpressionType; + + virtual ~Matcher() {} + virtual Ptr clone() const = 0; + virtual bool match( ExpressionT const& expr ) const = 0; + virtual std::string toString() const = 0; + + Generic::AllOf operator && ( Matcher const& other ) const; + Generic::AnyOf operator || ( Matcher const& other ) const; + Generic::Not operator ! () const; + }; + + template + struct MatcherImpl : Matcher { + + virtual Ptr > clone() const { + return Ptr >( new DerivedT( static_cast( *this ) ) ); + } + }; + + namespace Generic { + template + class Not : public MatcherImpl, ExpressionT> { + public: + explicit Not( Matcher const& matcher ) : m_matcher(matcher.clone()) {} + Not( Not const& other ) : m_matcher( other.m_matcher ) {} + + virtual bool match( ExpressionT const& expr ) const CATCH_OVERRIDE { + return !m_matcher->match( expr ); + } + + virtual std::string toString() const CATCH_OVERRIDE { + return "not " + m_matcher->toString(); + } + private: + Ptr< Matcher > m_matcher; + }; + + template + class AllOf : public MatcherImpl, ExpressionT> { + public: + + AllOf() {} + AllOf( AllOf const& other ) : m_matchers( other.m_matchers ) {} + + AllOf& add( Matcher const& matcher ) { + m_matchers.push_back( matcher.clone() ); + return *this; + } + virtual bool match( ExpressionT const& expr ) const + { + for( std::size_t i = 0; i < m_matchers.size(); ++i ) + if( !m_matchers[i]->match( expr ) ) + return false; + return true; + } + virtual std::string toString() const { + std::ostringstream oss; + oss << "( "; + for( std::size_t i = 0; i < m_matchers.size(); ++i ) { + if( i != 0 ) + oss << " and "; + oss << m_matchers[i]->toString(); + } + oss << " )"; + return oss.str(); + } + + AllOf operator && ( Matcher const& other ) const { + AllOf allOfExpr( *this ); + allOfExpr.add( other ); + return allOfExpr; + } + + private: + std::vector > > m_matchers; + }; + + template + class AnyOf : public MatcherImpl, ExpressionT> { + public: + + AnyOf() {} + AnyOf( AnyOf const& other ) : m_matchers( other.m_matchers ) {} + + AnyOf& add( Matcher const& matcher ) { + m_matchers.push_back( matcher.clone() ); + return *this; + } + virtual bool match( ExpressionT const& expr ) const + { + for( std::size_t i = 0; i < m_matchers.size(); ++i ) + if( m_matchers[i]->match( expr ) ) + return true; + return false; + } + virtual std::string toString() const { + std::ostringstream oss; + oss << "( "; + for( std::size_t i = 0; i < m_matchers.size(); ++i ) { + if( i != 0 ) + oss << " or "; + oss << m_matchers[i]->toString(); + } + oss << " )"; + return oss.str(); + } + + AnyOf operator || ( Matcher const& other ) const { + AnyOf anyOfExpr( *this ); + anyOfExpr.add( other ); + return anyOfExpr; + } + + private: + std::vector > > m_matchers; + }; + + } // namespace Generic + + template + Generic::AllOf Matcher::operator && ( Matcher const& other ) const { + Generic::AllOf allOfExpr; + allOfExpr.add( *this ); + allOfExpr.add( other ); + return allOfExpr; + } + + template + Generic::AnyOf Matcher::operator || ( Matcher const& other ) const { + Generic::AnyOf anyOfExpr; + anyOfExpr.add( *this ); + anyOfExpr.add( other ); + return anyOfExpr; + } + + template + Generic::Not Matcher::operator ! () const { + return Generic::Not( *this ); + } + + namespace StdString { + + inline std::string makeString( std::string const& str ) { return str; } + inline std::string makeString( const char* str ) { return str ? std::string( str ) : std::string(); } + + struct CasedString + { + CasedString( std::string const& str, CaseSensitive::Choice caseSensitivity ) + : m_caseSensitivity( caseSensitivity ), + m_str( adjustString( str ) ) + {} + std::string adjustString( std::string const& str ) const { + return m_caseSensitivity == CaseSensitive::No + ? toLower( str ) + : str; + + } + std::string toStringSuffix() const + { + return m_caseSensitivity == CaseSensitive::No + ? " (case insensitive)" + : ""; + } + CaseSensitive::Choice m_caseSensitivity; + std::string m_str; + }; + + struct Equals : MatcherImpl { + Equals( std::string const& str, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ) + : m_data( str, caseSensitivity ) + {} + Equals( Equals const& other ) : m_data( other.m_data ){} + + virtual ~Equals(); + + virtual bool match( std::string const& expr ) const { + return m_data.m_str == m_data.adjustString( expr );; + } + virtual std::string toString() const { + return "equals: \"" + m_data.m_str + "\"" + m_data.toStringSuffix(); + } + + CasedString m_data; + }; + + struct Contains : MatcherImpl { + Contains( std::string const& substr, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ) + : m_data( substr, caseSensitivity ){} + Contains( Contains const& other ) : m_data( other.m_data ){} + + virtual ~Contains(); + + virtual bool match( std::string const& expr ) const { + return m_data.adjustString( expr ).find( m_data.m_str ) != std::string::npos; + } + virtual std::string toString() const { + return "contains: \"" + m_data.m_str + "\"" + m_data.toStringSuffix(); + } + + CasedString m_data; + }; + + struct StartsWith : MatcherImpl { + StartsWith( std::string const& substr, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ) + : m_data( substr, caseSensitivity ){} + + StartsWith( StartsWith const& other ) : m_data( other.m_data ){} + + virtual ~StartsWith(); + + virtual bool match( std::string const& expr ) const { + return startsWith( m_data.adjustString( expr ), m_data.m_str ); + } + virtual std::string toString() const { + return "starts with: \"" + m_data.m_str + "\"" + m_data.toStringSuffix(); + } + + CasedString m_data; + }; + + struct EndsWith : MatcherImpl { + EndsWith( std::string const& substr, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ) + : m_data( substr, caseSensitivity ){} + EndsWith( EndsWith const& other ) : m_data( other.m_data ){} + + virtual ~EndsWith(); + + virtual bool match( std::string const& expr ) const { + return endsWith( m_data.adjustString( expr ), m_data.m_str ); + } + virtual std::string toString() const { + return "ends with: \"" + m_data.m_str + "\"" + m_data.toStringSuffix(); + } + + CasedString m_data; + }; + } // namespace StdString + } // namespace Impl + + // The following functions create the actual matcher objects. + // This allows the types to be inferred + template + inline Impl::Generic::Not Not( Impl::Matcher const& m ) { + return Impl::Generic::Not( m ); + } + + template + inline Impl::Generic::AllOf AllOf( Impl::Matcher const& m1, + Impl::Matcher const& m2 ) { + return Impl::Generic::AllOf().add( m1 ).add( m2 ); + } + template + inline Impl::Generic::AllOf AllOf( Impl::Matcher const& m1, + Impl::Matcher const& m2, + Impl::Matcher const& m3 ) { + return Impl::Generic::AllOf().add( m1 ).add( m2 ).add( m3 ); + } + template + inline Impl::Generic::AnyOf AnyOf( Impl::Matcher const& m1, + Impl::Matcher const& m2 ) { + return Impl::Generic::AnyOf().add( m1 ).add( m2 ); + } + template + inline Impl::Generic::AnyOf AnyOf( Impl::Matcher const& m1, + Impl::Matcher const& m2, + Impl::Matcher const& m3 ) { + return Impl::Generic::AnyOf().add( m1 ).add( m2 ).add( m3 ); + } + + inline Impl::StdString::Equals Equals( std::string const& str, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ) { + return Impl::StdString::Equals( str, caseSensitivity ); + } + inline Impl::StdString::Equals Equals( const char* str, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ) { + return Impl::StdString::Equals( Impl::StdString::makeString( str ), caseSensitivity ); + } + inline Impl::StdString::Contains Contains( std::string const& substr, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ) { + return Impl::StdString::Contains( substr, caseSensitivity ); + } + inline Impl::StdString::Contains Contains( const char* substr, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ) { + return Impl::StdString::Contains( Impl::StdString::makeString( substr ), caseSensitivity ); + } + inline Impl::StdString::StartsWith StartsWith( std::string const& substr ) { + return Impl::StdString::StartsWith( substr ); + } + inline Impl::StdString::StartsWith StartsWith( const char* substr ) { + return Impl::StdString::StartsWith( Impl::StdString::makeString( substr ) ); + } + inline Impl::StdString::EndsWith EndsWith( std::string const& substr ) { + return Impl::StdString::EndsWith( substr ); + } + inline Impl::StdString::EndsWith EndsWith( const char* substr ) { + return Impl::StdString::EndsWith( Impl::StdString::makeString( substr ) ); + } + +} // namespace Matchers + +using namespace Matchers; + +} // namespace Catch + +namespace Catch { + + struct TestFailureException{}; + + template class ExpressionLhs; + + struct STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison; + + struct CopyableStream { + CopyableStream() {} + CopyableStream( CopyableStream const& other ) { + oss << other.oss.str(); + } + CopyableStream& operator=( CopyableStream const& other ) { + oss.str(""); + oss << other.oss.str(); + return *this; + } + std::ostringstream oss; + }; + + class ResultBuilder { + public: + ResultBuilder( char const* macroName, + SourceLineInfo const& lineInfo, + char const* capturedExpression, + ResultDisposition::Flags resultDisposition, + char const* secondArg = "" ); + + template + ExpressionLhs operator <= ( T const& operand ); + ExpressionLhs operator <= ( bool value ); + + template + ResultBuilder& operator << ( T const& value ) { + m_stream.oss << value; + return *this; + } + + template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator && ( RhsT const& ); + template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator || ( RhsT const& ); + + ResultBuilder& setResultType( ResultWas::OfType result ); + ResultBuilder& setResultType( bool result ); + ResultBuilder& setLhs( std::string const& lhs ); + ResultBuilder& setRhs( std::string const& rhs ); + ResultBuilder& setOp( std::string const& op ); + + void endExpression(); + + std::string reconstructExpression() const; + AssertionResult build() const; + + void useActiveException( ResultDisposition::Flags resultDisposition = ResultDisposition::Normal ); + void captureResult( ResultWas::OfType resultType ); + void captureExpression(); + void captureExpectedException( std::string const& expectedMessage ); + void captureExpectedException( Matchers::Impl::Matcher const& matcher ); + void handleResult( AssertionResult const& result ); + void react(); + bool shouldDebugBreak() const; + bool allowThrows() const; + + private: + AssertionInfo m_assertionInfo; + AssertionResultData m_data; + struct ExprComponents { + ExprComponents() : testFalse( false ) {} + bool testFalse; + std::string lhs, rhs, op; + } m_exprComponents; + CopyableStream m_stream; + + bool m_shouldDebugBreak; + bool m_shouldThrow; + }; + +} // namespace Catch + +// Include after due to circular dependency: +// #included from: catch_expression_lhs.hpp +#define TWOBLUECUBES_CATCH_EXPRESSION_LHS_HPP_INCLUDED + +// #included from: catch_evaluate.hpp +#define TWOBLUECUBES_CATCH_EVALUATE_HPP_INCLUDED + +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable:4389) // '==' : signed/unsigned mismatch +#endif + +#include + +namespace Catch { +namespace Internal { + + enum Operator { + IsEqualTo, + IsNotEqualTo, + IsLessThan, + IsGreaterThan, + IsLessThanOrEqualTo, + IsGreaterThanOrEqualTo + }; + + template struct OperatorTraits { static const char* getName(){ return "*error*"; } }; + template<> struct OperatorTraits { static const char* getName(){ return "=="; } }; + template<> struct OperatorTraits { static const char* getName(){ return "!="; } }; + template<> struct OperatorTraits { static const char* getName(){ return "<"; } }; + template<> struct OperatorTraits { static const char* getName(){ return ">"; } }; + template<> struct OperatorTraits { static const char* getName(){ return "<="; } }; + template<> struct OperatorTraits{ static const char* getName(){ return ">="; } }; + + template + inline T& opCast(T const& t) { return const_cast(t); } + +// nullptr_t support based on pull request #154 from Konstantin Baumann +#ifdef CATCH_CONFIG_CPP11_NULLPTR + inline std::nullptr_t opCast(std::nullptr_t) { return nullptr; } +#endif // CATCH_CONFIG_CPP11_NULLPTR + + // So the compare overloads can be operator agnostic we convey the operator as a template + // enum, which is used to specialise an Evaluator for doing the comparison. + template + class Evaluator{}; + + template + struct Evaluator { + static bool evaluate( T1 const& lhs, T2 const& rhs) { + return bool( opCast( lhs ) == opCast( rhs ) ); + } + }; + template + struct Evaluator { + static bool evaluate( T1 const& lhs, T2 const& rhs ) { + return bool( opCast( lhs ) != opCast( rhs ) ); + } + }; + template + struct Evaluator { + static bool evaluate( T1 const& lhs, T2 const& rhs ) { + return bool( opCast( lhs ) < opCast( rhs ) ); + } + }; + template + struct Evaluator { + static bool evaluate( T1 const& lhs, T2 const& rhs ) { + return bool( opCast( lhs ) > opCast( rhs ) ); + } + }; + template + struct Evaluator { + static bool evaluate( T1 const& lhs, T2 const& rhs ) { + return bool( opCast( lhs ) >= opCast( rhs ) ); + } + }; + template + struct Evaluator { + static bool evaluate( T1 const& lhs, T2 const& rhs ) { + return bool( opCast( lhs ) <= opCast( rhs ) ); + } + }; + + template + bool applyEvaluator( T1 const& lhs, T2 const& rhs ) { + return Evaluator::evaluate( lhs, rhs ); + } + + // This level of indirection allows us to specialise for integer types + // to avoid signed/ unsigned warnings + + // "base" overload + template + bool compare( T1 const& lhs, T2 const& rhs ) { + return Evaluator::evaluate( lhs, rhs ); + } + + // unsigned X to int + template bool compare( unsigned int lhs, int rhs ) { + return applyEvaluator( lhs, static_cast( rhs ) ); + } + template bool compare( unsigned long lhs, int rhs ) { + return applyEvaluator( lhs, static_cast( rhs ) ); + } + template bool compare( unsigned char lhs, int rhs ) { + return applyEvaluator( lhs, static_cast( rhs ) ); + } + + // unsigned X to long + template bool compare( unsigned int lhs, long rhs ) { + return applyEvaluator( lhs, static_cast( rhs ) ); + } + template bool compare( unsigned long lhs, long rhs ) { + return applyEvaluator( lhs, static_cast( rhs ) ); + } + template bool compare( unsigned char lhs, long rhs ) { + return applyEvaluator( lhs, static_cast( rhs ) ); + } + + // int to unsigned X + template bool compare( int lhs, unsigned int rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + template bool compare( int lhs, unsigned long rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + template bool compare( int lhs, unsigned char rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + + // long to unsigned X + template bool compare( long lhs, unsigned int rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + template bool compare( long lhs, unsigned long rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + template bool compare( long lhs, unsigned char rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + + // pointer to long (when comparing against NULL) + template bool compare( long lhs, T* rhs ) { + return Evaluator::evaluate( reinterpret_cast( lhs ), rhs ); + } + template bool compare( T* lhs, long rhs ) { + return Evaluator::evaluate( lhs, reinterpret_cast( rhs ) ); + } + + // pointer to int (when comparing against NULL) + template bool compare( int lhs, T* rhs ) { + return Evaluator::evaluate( reinterpret_cast( lhs ), rhs ); + } + template bool compare( T* lhs, int rhs ) { + return Evaluator::evaluate( lhs, reinterpret_cast( rhs ) ); + } + +#ifdef CATCH_CONFIG_CPP11_LONG_LONG + // long long to unsigned X + template bool compare( long long lhs, unsigned int rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + template bool compare( long long lhs, unsigned long rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + template bool compare( long long lhs, unsigned long long rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + template bool compare( long long lhs, unsigned char rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + + // unsigned long long to X + template bool compare( unsigned long long lhs, int rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + template bool compare( unsigned long long lhs, long rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + template bool compare( unsigned long long lhs, long long rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + template bool compare( unsigned long long lhs, char rhs ) { + return applyEvaluator( static_cast( lhs ), rhs ); + } + + // pointer to long long (when comparing against NULL) + template bool compare( long long lhs, T* rhs ) { + return Evaluator::evaluate( reinterpret_cast( lhs ), rhs ); + } + template bool compare( T* lhs, long long rhs ) { + return Evaluator::evaluate( lhs, reinterpret_cast( rhs ) ); + } +#endif // CATCH_CONFIG_CPP11_LONG_LONG + +#ifdef CATCH_CONFIG_CPP11_NULLPTR + // pointer to nullptr_t (when comparing against nullptr) + template bool compare( std::nullptr_t, T* rhs ) { + return Evaluator::evaluate( nullptr, rhs ); + } + template bool compare( T* lhs, std::nullptr_t ) { + return Evaluator::evaluate( lhs, nullptr ); + } +#endif // CATCH_CONFIG_CPP11_NULLPTR + +} // end of namespace Internal +} // end of namespace Catch + +#ifdef _MSC_VER +#pragma warning(pop) +#endif + +// #included from: catch_tostring.h +#define TWOBLUECUBES_CATCH_TOSTRING_H_INCLUDED + +#include +#include +#include +#include +#include + +#ifdef __OBJC__ +// #included from: catch_objc_arc.hpp +#define TWOBLUECUBES_CATCH_OBJC_ARC_HPP_INCLUDED + +#import + +#ifdef __has_feature +#define CATCH_ARC_ENABLED __has_feature(objc_arc) +#else +#define CATCH_ARC_ENABLED 0 +#endif + +void arcSafeRelease( NSObject* obj ); +id performOptionalSelector( id obj, SEL sel ); + +#if !CATCH_ARC_ENABLED +inline void arcSafeRelease( NSObject* obj ) { + [obj release]; +} +inline id performOptionalSelector( id obj, SEL sel ) { + if( [obj respondsToSelector: sel] ) + return [obj performSelector: sel]; + return nil; +} +#define CATCH_UNSAFE_UNRETAINED +#define CATCH_ARC_STRONG +#else +inline void arcSafeRelease( NSObject* ){} +inline id performOptionalSelector( id obj, SEL sel ) { +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Warc-performSelector-leaks" +#endif + if( [obj respondsToSelector: sel] ) + return [obj performSelector: sel]; +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + return nil; +} +#define CATCH_UNSAFE_UNRETAINED __unsafe_unretained +#define CATCH_ARC_STRONG __strong +#endif + +#endif + +#ifdef CATCH_CONFIG_CPP11_TUPLE +#include +#endif + +#ifdef CATCH_CONFIG_CPP11_IS_ENUM +#include +#endif + +namespace Catch { + +// Why we're here. +template +std::string toString( T const& value ); + +// Built in overloads + +std::string toString( std::string const& value ); +std::string toString( std::wstring const& value ); +std::string toString( const char* const value ); +std::string toString( char* const value ); +std::string toString( const wchar_t* const value ); +std::string toString( wchar_t* const value ); +std::string toString( int value ); +std::string toString( unsigned long value ); +std::string toString( unsigned int value ); +std::string toString( const double value ); +std::string toString( const float value ); +std::string toString( bool value ); +std::string toString( char value ); +std::string toString( signed char value ); +std::string toString( unsigned char value ); + +#ifdef CATCH_CONFIG_CPP11_LONG_LONG +std::string toString( long long value ); +std::string toString( unsigned long long value ); +#endif + +#ifdef CATCH_CONFIG_CPP11_NULLPTR +std::string toString( std::nullptr_t ); +#endif + +#ifdef __OBJC__ + std::string toString( NSString const * const& nsstring ); + std::string toString( NSString * CATCH_ARC_STRONG const& nsstring ); + std::string toString( NSObject* const& nsObject ); +#endif + +namespace Detail { + + extern const std::string unprintableString; + + struct BorgType { + template BorgType( T const& ); + }; + + struct TrueType { char sizer[1]; }; + struct FalseType { char sizer[2]; }; + + TrueType& testStreamable( std::ostream& ); + FalseType testStreamable( FalseType ); + + FalseType operator<<( std::ostream const&, BorgType const& ); + + template + struct IsStreamInsertable { + static std::ostream &s; + static T const&t; + enum { value = sizeof( testStreamable(s << t) ) == sizeof( TrueType ) }; + }; + +#if defined(CATCH_CONFIG_CPP11_IS_ENUM) + template::value + > + struct EnumStringMaker + { + static std::string convert( T const& ) { return unprintableString; } + }; + + template + struct EnumStringMaker + { + static std::string convert( T const& v ) + { + return ::Catch::toString( + static_cast::type>(v) + ); + } + }; +#endif + template + struct StringMakerBase { +#if defined(CATCH_CONFIG_CPP11_IS_ENUM) + template + static std::string convert( T const& v ) + { + return EnumStringMaker::convert( v ); + } +#else + template + static std::string convert( T const& ) { return unprintableString; } +#endif + }; + + template<> + struct StringMakerBase { + template + static std::string convert( T const& _value ) { + std::ostringstream oss; + oss << _value; + return oss.str(); + } + }; + + std::string rawMemoryToString( const void *object, std::size_t size ); + + template + inline std::string rawMemoryToString( const T& object ) { + return rawMemoryToString( &object, sizeof(object) ); + } + +} // end namespace Detail + +template +struct StringMaker : + Detail::StringMakerBase::value> {}; + +template +struct StringMaker { + template + static std::string convert( U* p ) { + if( !p ) + return "NULL"; + else + return Detail::rawMemoryToString( p ); + } +}; + +template +struct StringMaker { + static std::string convert( R C::* p ) { + if( !p ) + return "NULL"; + else + return Detail::rawMemoryToString( p ); + } +}; + +namespace Detail { + template + std::string rangeToString( InputIterator first, InputIterator last ); +} + +//template +//struct StringMaker > { +// static std::string convert( std::vector const& v ) { +// return Detail::rangeToString( v.begin(), v.end() ); +// } +//}; + +template +std::string toString( std::vector const& v ) { + return Detail::rangeToString( v.begin(), v.end() ); +} + +#ifdef CATCH_CONFIG_CPP11_TUPLE + +// toString for tuples +namespace TupleDetail { + template< + typename Tuple, + std::size_t N = 0, + bool = (N < std::tuple_size::value) + > + struct ElementPrinter { + static void print( const Tuple& tuple, std::ostream& os ) + { + os << ( N ? ", " : " " ) + << Catch::toString(std::get(tuple)); + ElementPrinter::print(tuple,os); + } + }; + + template< + typename Tuple, + std::size_t N + > + struct ElementPrinter { + static void print( const Tuple&, std::ostream& ) {} + }; + +} + +template +struct StringMaker> { + + static std::string convert( const std::tuple& tuple ) + { + std::ostringstream os; + os << '{'; + TupleDetail::ElementPrinter>::print( tuple, os ); + os << " }"; + return os.str(); + } +}; +#endif // CATCH_CONFIG_CPP11_TUPLE + +namespace Detail { + template + std::string makeString( T const& value ) { + return StringMaker::convert( value ); + } +} // end namespace Detail + +/// \brief converts any type to a string +/// +/// The default template forwards on to ostringstream - except when an +/// ostringstream overload does not exist - in which case it attempts to detect +/// that and writes {?}. +/// Overload (not specialise) this template for custom typs that you don't want +/// to provide an ostream overload for. +template +std::string toString( T const& value ) { + return StringMaker::convert( value ); +} + + namespace Detail { + template + std::string rangeToString( InputIterator first, InputIterator last ) { + std::ostringstream oss; + oss << "{ "; + if( first != last ) { + oss << Catch::toString( *first ); + for( ++first ; first != last ; ++first ) + oss << ", " << Catch::toString( *first ); + } + oss << " }"; + return oss.str(); + } +} + +} // end namespace Catch + +namespace Catch { + +// Wraps the LHS of an expression and captures the operator and RHS (if any) - +// wrapping them all in a ResultBuilder object +template +class ExpressionLhs { + ExpressionLhs& operator = ( ExpressionLhs const& ); +# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS + ExpressionLhs& operator = ( ExpressionLhs && ) = delete; +# endif + +public: + ExpressionLhs( ResultBuilder& rb, T lhs ) : m_rb( rb ), m_lhs( lhs ) {} +# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS + ExpressionLhs( ExpressionLhs const& ) = default; + ExpressionLhs( ExpressionLhs && ) = default; +# endif + + template + ResultBuilder& operator == ( RhsT const& rhs ) { + return captureExpression( rhs ); + } + + template + ResultBuilder& operator != ( RhsT const& rhs ) { + return captureExpression( rhs ); + } + + template + ResultBuilder& operator < ( RhsT const& rhs ) { + return captureExpression( rhs ); + } + + template + ResultBuilder& operator > ( RhsT const& rhs ) { + return captureExpression( rhs ); + } + + template + ResultBuilder& operator <= ( RhsT const& rhs ) { + return captureExpression( rhs ); + } + + template + ResultBuilder& operator >= ( RhsT const& rhs ) { + return captureExpression( rhs ); + } + + ResultBuilder& operator == ( bool rhs ) { + return captureExpression( rhs ); + } + + ResultBuilder& operator != ( bool rhs ) { + return captureExpression( rhs ); + } + + void endExpression() { + bool value = m_lhs ? true : false; + m_rb + .setLhs( Catch::toString( value ) ) + .setResultType( value ) + .endExpression(); + } + + // Only simple binary expressions are allowed on the LHS. + // If more complex compositions are required then place the sub expression in parentheses + template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator + ( RhsT const& ); + template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator - ( RhsT const& ); + template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator / ( RhsT const& ); + template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator * ( RhsT const& ); + template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator && ( RhsT const& ); + template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator || ( RhsT const& ); + +private: + template + ResultBuilder& captureExpression( RhsT const& rhs ) { + return m_rb + .setResultType( Internal::compare( m_lhs, rhs ) ) + .setLhs( Catch::toString( m_lhs ) ) + .setRhs( Catch::toString( rhs ) ) + .setOp( Internal::OperatorTraits::getName() ); + } + +private: + ResultBuilder& m_rb; + T m_lhs; +}; + +} // end namespace Catch + + +namespace Catch { + + template + inline ExpressionLhs ResultBuilder::operator <= ( T const& operand ) { + return ExpressionLhs( *this, operand ); + } + + inline ExpressionLhs ResultBuilder::operator <= ( bool value ) { + return ExpressionLhs( *this, value ); + } + +} // namespace Catch + +// #included from: catch_message.h +#define TWOBLUECUBES_CATCH_MESSAGE_H_INCLUDED + +#include + +namespace Catch { + + struct MessageInfo { + MessageInfo( std::string const& _macroName, + SourceLineInfo const& _lineInfo, + ResultWas::OfType _type ); + + std::string macroName; + SourceLineInfo lineInfo; + ResultWas::OfType type; + std::string message; + unsigned int sequence; + + bool operator == ( MessageInfo const& other ) const { + return sequence == other.sequence; + } + bool operator < ( MessageInfo const& other ) const { + return sequence < other.sequence; + } + private: + static unsigned int globalCount; + }; + + struct MessageBuilder { + MessageBuilder( std::string const& macroName, + SourceLineInfo const& lineInfo, + ResultWas::OfType type ) + : m_info( macroName, lineInfo, type ) + {} + + template + MessageBuilder& operator << ( T const& value ) { + m_stream << value; + return *this; + } + + MessageInfo m_info; + std::ostringstream m_stream; + }; + + class ScopedMessage { + public: + ScopedMessage( MessageBuilder const& builder ); + ScopedMessage( ScopedMessage const& other ); + ~ScopedMessage(); + + MessageInfo m_info; + }; + +} // end namespace Catch + +// #included from: catch_interfaces_capture.h +#define TWOBLUECUBES_CATCH_INTERFACES_CAPTURE_H_INCLUDED + +#include + +namespace Catch { + + class TestCase; + class AssertionResult; + struct AssertionInfo; + struct SectionInfo; + struct SectionEndInfo; + struct MessageInfo; + class ScopedMessageBuilder; + struct Counts; + + struct IResultCapture { + + virtual ~IResultCapture(); + + virtual void assertionEnded( AssertionResult const& result ) = 0; + virtual bool sectionStarted( SectionInfo const& sectionInfo, + Counts& assertions ) = 0; + virtual void sectionEnded( SectionEndInfo const& endInfo ) = 0; + virtual void sectionEndedEarly( SectionEndInfo const& endInfo ) = 0; + virtual void pushScopedMessage( MessageInfo const& message ) = 0; + virtual void popScopedMessage( MessageInfo const& message ) = 0; + + virtual std::string getCurrentTestName() const = 0; + virtual const AssertionResult* getLastResult() const = 0; + + virtual void handleFatalErrorCondition( std::string const& message ) = 0; + }; + + IResultCapture& getResultCapture(); +} + +// #included from: catch_debugger.h +#define TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED + +// #included from: catch_platform.h +#define TWOBLUECUBES_CATCH_PLATFORM_H_INCLUDED + +#if defined(__MAC_OS_X_VERSION_MIN_REQUIRED) +#define CATCH_PLATFORM_MAC +#elif defined(__IPHONE_OS_VERSION_MIN_REQUIRED) +#define CATCH_PLATFORM_IPHONE +#elif defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER) +#define CATCH_PLATFORM_WINDOWS +#endif + +#include + +namespace Catch{ + + bool isDebuggerActive(); + void writeToDebugConsole( std::string const& text ); +} + +#ifdef CATCH_PLATFORM_MAC + + // The following code snippet based on: + // http://cocoawithlove.com/2008/03/break-into-debugger.html + #ifdef DEBUG + #if defined(__ppc64__) || defined(__ppc__) + #define CATCH_BREAK_INTO_DEBUGGER() \ + if( Catch::isDebuggerActive() ) { \ + __asm__("li r0, 20\nsc\nnop\nli r0, 37\nli r4, 2\nsc\nnop\n" \ + : : : "memory","r0","r3","r4" ); \ + } + #else + #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) {__asm__("int $3\n" : : );} + #endif + #endif + +#elif defined(_MSC_VER) + #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { __debugbreak(); } +#elif defined(__MINGW32__) + extern "C" __declspec(dllimport) void __stdcall DebugBreak(); + #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { DebugBreak(); } +#endif + +#ifndef CATCH_BREAK_INTO_DEBUGGER +#define CATCH_BREAK_INTO_DEBUGGER() Catch::alwaysTrue(); +#endif + +// #included from: catch_interfaces_runner.h +#define TWOBLUECUBES_CATCH_INTERFACES_RUNNER_H_INCLUDED + +namespace Catch { + class TestCase; + + struct IRunner { + virtual ~IRunner(); + virtual bool aborting() const = 0; + }; +} + +/////////////////////////////////////////////////////////////////////////////// +// In the event of a failure works out if the debugger needs to be invoked +// and/or an exception thrown and takes appropriate action. +// This needs to be done as a macro so the debugger will stop in the user +// source code rather than in Catch library code +#define INTERNAL_CATCH_REACT( resultBuilder ) \ + if( resultBuilder.shouldDebugBreak() ) CATCH_BREAK_INTO_DEBUGGER(); \ + resultBuilder.react(); + +/////////////////////////////////////////////////////////////////////////////// +#define INTERNAL_CATCH_TEST( expr, resultDisposition, macroName ) \ + do { \ + Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, #expr, resultDisposition ); \ + try { \ + CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS \ + ( __catchResult <= expr ).endExpression(); \ + } \ + catch( ... ) { \ + __catchResult.useActiveException( Catch::ResultDisposition::Normal ); \ + } \ + INTERNAL_CATCH_REACT( __catchResult ) \ + } while( Catch::isTrue( false && static_cast(expr) ) ) // expr here is never evaluated at runtime but it forces the compiler to give it a look + +/////////////////////////////////////////////////////////////////////////////// +#define INTERNAL_CATCH_IF( expr, resultDisposition, macroName ) \ + INTERNAL_CATCH_TEST( expr, resultDisposition, macroName ); \ + if( Catch::getResultCapture().getLastResult()->succeeded() ) + +/////////////////////////////////////////////////////////////////////////////// +#define INTERNAL_CATCH_ELSE( expr, resultDisposition, macroName ) \ + INTERNAL_CATCH_TEST( expr, resultDisposition, macroName ); \ + if( !Catch::getResultCapture().getLastResult()->succeeded() ) + +/////////////////////////////////////////////////////////////////////////////// +#define INTERNAL_CATCH_NO_THROW( expr, resultDisposition, macroName ) \ + do { \ + Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, #expr, resultDisposition ); \ + try { \ + expr; \ + __catchResult.captureResult( Catch::ResultWas::Ok ); \ + } \ + catch( ... ) { \ + __catchResult.useActiveException( resultDisposition ); \ + } \ + INTERNAL_CATCH_REACT( __catchResult ) \ + } while( Catch::alwaysFalse() ) + +/////////////////////////////////////////////////////////////////////////////// +#define INTERNAL_CATCH_THROWS( expr, resultDisposition, matcher, macroName ) \ + do { \ + Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, #expr, resultDisposition, #matcher ); \ + if( __catchResult.allowThrows() ) \ + try { \ + expr; \ + __catchResult.captureResult( Catch::ResultWas::DidntThrowException ); \ + } \ + catch( ... ) { \ + __catchResult.captureExpectedException( matcher ); \ + } \ + else \ + __catchResult.captureResult( Catch::ResultWas::Ok ); \ + INTERNAL_CATCH_REACT( __catchResult ) \ + } while( Catch::alwaysFalse() ) + +/////////////////////////////////////////////////////////////////////////////// +#define INTERNAL_CATCH_THROWS_AS( expr, exceptionType, resultDisposition, macroName ) \ + do { \ + Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, #expr, resultDisposition ); \ + if( __catchResult.allowThrows() ) \ + try { \ + expr; \ + __catchResult.captureResult( Catch::ResultWas::DidntThrowException ); \ + } \ + catch( exceptionType ) { \ + __catchResult.captureResult( Catch::ResultWas::Ok ); \ + } \ + catch( ... ) { \ + __catchResult.useActiveException( resultDisposition ); \ + } \ + else \ + __catchResult.captureResult( Catch::ResultWas::Ok ); \ + INTERNAL_CATCH_REACT( __catchResult ) \ + } while( Catch::alwaysFalse() ) + +/////////////////////////////////////////////////////////////////////////////// +#ifdef CATCH_CONFIG_VARIADIC_MACROS + #define INTERNAL_CATCH_MSG( messageType, resultDisposition, macroName, ... ) \ + do { \ + Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, "", resultDisposition ); \ + __catchResult << __VA_ARGS__ + ::Catch::StreamEndStop(); \ + __catchResult.captureResult( messageType ); \ + INTERNAL_CATCH_REACT( __catchResult ) \ + } while( Catch::alwaysFalse() ) +#else + #define INTERNAL_CATCH_MSG( messageType, resultDisposition, macroName, log ) \ + do { \ + Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, "", resultDisposition ); \ + __catchResult << log + ::Catch::StreamEndStop(); \ + __catchResult.captureResult( messageType ); \ + INTERNAL_CATCH_REACT( __catchResult ) \ + } while( Catch::alwaysFalse() ) +#endif + +/////////////////////////////////////////////////////////////////////////////// +#define INTERNAL_CATCH_INFO( log, macroName ) \ + Catch::ScopedMessage INTERNAL_CATCH_UNIQUE_NAME( scopedMessage ) = Catch::MessageBuilder( macroName, CATCH_INTERNAL_LINEINFO, Catch::ResultWas::Info ) << log; + +/////////////////////////////////////////////////////////////////////////////// +#define INTERNAL_CHECK_THAT( arg, matcher, resultDisposition, macroName ) \ + do { \ + Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, #arg ", " #matcher, resultDisposition ); \ + try { \ + std::string matcherAsString = (matcher).toString(); \ + __catchResult \ + .setLhs( Catch::toString( arg ) ) \ + .setRhs( matcherAsString == Catch::Detail::unprintableString ? #matcher : matcherAsString ) \ + .setOp( "matches" ) \ + .setResultType( (matcher).match( arg ) ); \ + __catchResult.captureExpression(); \ + } catch( ... ) { \ + __catchResult.useActiveException( resultDisposition | Catch::ResultDisposition::ContinueOnFailure ); \ + } \ + INTERNAL_CATCH_REACT( __catchResult ) \ + } while( Catch::alwaysFalse() ) + +// #included from: internal/catch_section.h +#define TWOBLUECUBES_CATCH_SECTION_H_INCLUDED + +// #included from: catch_section_info.h +#define TWOBLUECUBES_CATCH_SECTION_INFO_H_INCLUDED + +// #included from: catch_totals.hpp +#define TWOBLUECUBES_CATCH_TOTALS_HPP_INCLUDED + +#include + +namespace Catch { + + struct Counts { + Counts() : passed( 0 ), failed( 0 ), failedButOk( 0 ) {} + + Counts operator - ( Counts const& other ) const { + Counts diff; + diff.passed = passed - other.passed; + diff.failed = failed - other.failed; + diff.failedButOk = failedButOk - other.failedButOk; + return diff; + } + Counts& operator += ( Counts const& other ) { + passed += other.passed; + failed += other.failed; + failedButOk += other.failedButOk; + return *this; + } + + std::size_t total() const { + return passed + failed + failedButOk; + } + bool allPassed() const { + return failed == 0 && failedButOk == 0; + } + bool allOk() const { + return failed == 0; + } + + std::size_t passed; + std::size_t failed; + std::size_t failedButOk; + }; + + struct Totals { + + Totals operator - ( Totals const& other ) const { + Totals diff; + diff.assertions = assertions - other.assertions; + diff.testCases = testCases - other.testCases; + return diff; + } + + Totals delta( Totals const& prevTotals ) const { + Totals diff = *this - prevTotals; + if( diff.assertions.failed > 0 ) + ++diff.testCases.failed; + else if( diff.assertions.failedButOk > 0 ) + ++diff.testCases.failedButOk; + else + ++diff.testCases.passed; + return diff; + } + + Totals& operator += ( Totals const& other ) { + assertions += other.assertions; + testCases += other.testCases; + return *this; + } + + Counts assertions; + Counts testCases; + }; +} + +namespace Catch { + + struct SectionInfo { + SectionInfo + ( SourceLineInfo const& _lineInfo, + std::string const& _name, + std::string const& _description = std::string() ); + + std::string name; + std::string description; + SourceLineInfo lineInfo; + }; + + struct SectionEndInfo { + SectionEndInfo( SectionInfo const& _sectionInfo, Counts const& _prevAssertions, double _durationInSeconds ) + : sectionInfo( _sectionInfo ), prevAssertions( _prevAssertions ), durationInSeconds( _durationInSeconds ) + {} + + SectionInfo sectionInfo; + Counts prevAssertions; + double durationInSeconds; + }; + +} // end namespace Catch + +// #included from: catch_timer.h +#define TWOBLUECUBES_CATCH_TIMER_H_INCLUDED + +#ifdef CATCH_PLATFORM_WINDOWS +typedef unsigned long long uint64_t; +#else +#include +#endif + +namespace Catch { + + class Timer { + public: + Timer() : m_ticks( 0 ) {} + void start(); + unsigned int getElapsedMicroseconds() const; + unsigned int getElapsedMilliseconds() const; + double getElapsedSeconds() const; + + private: + uint64_t m_ticks; + }; + +} // namespace Catch + +#include + +namespace Catch { + + class Section : NonCopyable { + public: + Section( SectionInfo const& info ); + ~Section(); + + // This indicates whether the section should be executed or not + operator bool() const; + + private: + SectionInfo m_info; + + std::string m_name; + Counts m_assertions; + bool m_sectionIncluded; + Timer m_timer; + }; + +} // end namespace Catch + +#ifdef CATCH_CONFIG_VARIADIC_MACROS + #define INTERNAL_CATCH_SECTION( ... ) \ + if( Catch::Section const& INTERNAL_CATCH_UNIQUE_NAME( catch_internal_Section ) = Catch::SectionInfo( CATCH_INTERNAL_LINEINFO, __VA_ARGS__ ) ) +#else + #define INTERNAL_CATCH_SECTION( name, desc ) \ + if( Catch::Section const& INTERNAL_CATCH_UNIQUE_NAME( catch_internal_Section ) = Catch::SectionInfo( CATCH_INTERNAL_LINEINFO, name, desc ) ) +#endif + +// #included from: internal/catch_generators.hpp +#define TWOBLUECUBES_CATCH_GENERATORS_HPP_INCLUDED + +#include +#include +#include +#include + +namespace Catch { + +template +struct IGenerator { + virtual ~IGenerator() {} + virtual T getValue( std::size_t index ) const = 0; + virtual std::size_t size () const = 0; +}; + +template +class BetweenGenerator : public IGenerator { +public: + BetweenGenerator( T from, T to ) : m_from( from ), m_to( to ){} + + virtual T getValue( std::size_t index ) const { + return m_from+static_cast( index ); + } + + virtual std::size_t size() const { + return static_cast( 1+m_to-m_from ); + } + +private: + + T m_from; + T m_to; +}; + +template +class ValuesGenerator : public IGenerator { +public: + ValuesGenerator(){} + + void add( T value ) { + m_values.push_back( value ); + } + + virtual T getValue( std::size_t index ) const { + return m_values[index]; + } + + virtual std::size_t size() const { + return m_values.size(); + } + +private: + std::vector m_values; +}; + +template +class CompositeGenerator { +public: + CompositeGenerator() : m_totalSize( 0 ) {} + + // *** Move semantics, similar to auto_ptr *** + CompositeGenerator( CompositeGenerator& other ) + : m_fileInfo( other.m_fileInfo ), + m_totalSize( 0 ) + { + move( other ); + } + + CompositeGenerator& setFileInfo( const char* fileInfo ) { + m_fileInfo = fileInfo; + return *this; + } + + ~CompositeGenerator() { + deleteAll( m_composed ); + } + + operator T () const { + size_t overallIndex = getCurrentContext().getGeneratorIndex( m_fileInfo, m_totalSize ); + + typename std::vector*>::const_iterator it = m_composed.begin(); + typename std::vector*>::const_iterator itEnd = m_composed.end(); + for( size_t index = 0; it != itEnd; ++it ) + { + const IGenerator* generator = *it; + if( overallIndex >= index && overallIndex < index + generator->size() ) + { + return generator->getValue( overallIndex-index ); + } + index += generator->size(); + } + CATCH_INTERNAL_ERROR( "Indexed past end of generated range" ); + return T(); // Suppress spurious "not all control paths return a value" warning in Visual Studio - if you know how to fix this please do so + } + + void add( const IGenerator* generator ) { + m_totalSize += generator->size(); + m_composed.push_back( generator ); + } + + CompositeGenerator& then( CompositeGenerator& other ) { + move( other ); + return *this; + } + + CompositeGenerator& then( T value ) { + ValuesGenerator* valuesGen = new ValuesGenerator(); + valuesGen->add( value ); + add( valuesGen ); + return *this; + } + +private: + + void move( CompositeGenerator& other ) { + std::copy( other.m_composed.begin(), other.m_composed.end(), std::back_inserter( m_composed ) ); + m_totalSize += other.m_totalSize; + other.m_composed.clear(); + } + + std::vector*> m_composed; + std::string m_fileInfo; + size_t m_totalSize; +}; + +namespace Generators +{ + template + CompositeGenerator between( T from, T to ) { + CompositeGenerator generators; + generators.add( new BetweenGenerator( from, to ) ); + return generators; + } + + template + CompositeGenerator values( T val1, T val2 ) { + CompositeGenerator generators; + ValuesGenerator* valuesGen = new ValuesGenerator(); + valuesGen->add( val1 ); + valuesGen->add( val2 ); + generators.add( valuesGen ); + return generators; + } + + template + CompositeGenerator values( T val1, T val2, T val3 ){ + CompositeGenerator generators; + ValuesGenerator* valuesGen = new ValuesGenerator(); + valuesGen->add( val1 ); + valuesGen->add( val2 ); + valuesGen->add( val3 ); + generators.add( valuesGen ); + return generators; + } + + template + CompositeGenerator values( T val1, T val2, T val3, T val4 ) { + CompositeGenerator generators; + ValuesGenerator* valuesGen = new ValuesGenerator(); + valuesGen->add( val1 ); + valuesGen->add( val2 ); + valuesGen->add( val3 ); + valuesGen->add( val4 ); + generators.add( valuesGen ); + return generators; + } + +} // end namespace Generators + +using namespace Generators; + +} // end namespace Catch + +#define INTERNAL_CATCH_LINESTR2( line ) #line +#define INTERNAL_CATCH_LINESTR( line ) INTERNAL_CATCH_LINESTR2( line ) + +#define INTERNAL_CATCH_GENERATE( expr ) expr.setFileInfo( __FILE__ "(" INTERNAL_CATCH_LINESTR( __LINE__ ) ")" ) + +// #included from: internal/catch_interfaces_exception.h +#define TWOBLUECUBES_CATCH_INTERFACES_EXCEPTION_H_INCLUDED + +#include +#include + +// #included from: catch_interfaces_registry_hub.h +#define TWOBLUECUBES_CATCH_INTERFACES_REGISTRY_HUB_H_INCLUDED + +#include + +namespace Catch { + + class TestCase; + struct ITestCaseRegistry; + struct IExceptionTranslatorRegistry; + struct IExceptionTranslator; + struct IReporterRegistry; + struct IReporterFactory; + + struct IRegistryHub { + virtual ~IRegistryHub(); + + virtual IReporterRegistry const& getReporterRegistry() const = 0; + virtual ITestCaseRegistry const& getTestCaseRegistry() const = 0; + virtual IExceptionTranslatorRegistry& getExceptionTranslatorRegistry() = 0; + }; + + struct IMutableRegistryHub { + virtual ~IMutableRegistryHub(); + virtual void registerReporter( std::string const& name, Ptr const& factory ) = 0; + virtual void registerListener( Ptr const& factory ) = 0; + virtual void registerTest( TestCase const& testInfo ) = 0; + virtual void registerTranslator( const IExceptionTranslator* translator ) = 0; + }; + + IRegistryHub& getRegistryHub(); + IMutableRegistryHub& getMutableRegistryHub(); + void cleanUp(); + std::string translateActiveException(); + +} + +namespace Catch { + + typedef std::string(*exceptionTranslateFunction)(); + + struct IExceptionTranslator; + typedef std::vector ExceptionTranslators; + + struct IExceptionTranslator { + virtual ~IExceptionTranslator(); + virtual std::string translate( ExceptionTranslators::const_iterator it, ExceptionTranslators::const_iterator itEnd ) const = 0; + }; + + struct IExceptionTranslatorRegistry { + virtual ~IExceptionTranslatorRegistry(); + + virtual std::string translateActiveException() const = 0; + }; + + class ExceptionTranslatorRegistrar { + template + class ExceptionTranslator : public IExceptionTranslator { + public: + + ExceptionTranslator( std::string(*translateFunction)( T& ) ) + : m_translateFunction( translateFunction ) + {} + + virtual std::string translate( ExceptionTranslators::const_iterator it, ExceptionTranslators::const_iterator itEnd ) const CATCH_OVERRIDE { + try { + if( it == itEnd ) + throw; + else + return (*it)->translate( it+1, itEnd ); + } + catch( T& ex ) { + return m_translateFunction( ex ); + } + } + + protected: + std::string(*m_translateFunction)( T& ); + }; + + public: + template + ExceptionTranslatorRegistrar( std::string(*translateFunction)( T& ) ) { + getMutableRegistryHub().registerTranslator + ( new ExceptionTranslator( translateFunction ) ); + } + }; +} + +/////////////////////////////////////////////////////////////////////////////// +#define INTERNAL_CATCH_TRANSLATE_EXCEPTION2( translatorName, signature ) \ + static std::string translatorName( signature ); \ + namespace{ Catch::ExceptionTranslatorRegistrar INTERNAL_CATCH_UNIQUE_NAME( catch_internal_ExceptionRegistrar )( &translatorName ); }\ + static std::string translatorName( signature ) + +#define INTERNAL_CATCH_TRANSLATE_EXCEPTION( signature ) INTERNAL_CATCH_TRANSLATE_EXCEPTION2( INTERNAL_CATCH_UNIQUE_NAME( catch_internal_ExceptionTranslator ), signature ) + +// #included from: internal/catch_approx.hpp +#define TWOBLUECUBES_CATCH_APPROX_HPP_INCLUDED + +#include +#include + +namespace Catch { +namespace Detail { + + class Approx { + public: + explicit Approx ( double value ) + : m_epsilon( std::numeric_limits::epsilon()*100 ), + m_scale( 1.0 ), + m_value( value ) + {} + + Approx( Approx const& other ) + : m_epsilon( other.m_epsilon ), + m_scale( other.m_scale ), + m_value( other.m_value ) + {} + + static Approx custom() { + return Approx( 0 ); + } + + Approx operator()( double value ) { + Approx approx( value ); + approx.epsilon( m_epsilon ); + approx.scale( m_scale ); + return approx; + } + + friend bool operator == ( double lhs, Approx const& rhs ) { + // Thanks to Richard Harris for his help refining this formula + return fabs( lhs - rhs.m_value ) < rhs.m_epsilon * (rhs.m_scale + (std::max)( fabs(lhs), fabs(rhs.m_value) ) ); + } + + friend bool operator == ( Approx const& lhs, double rhs ) { + return operator==( rhs, lhs ); + } + + friend bool operator != ( double lhs, Approx const& rhs ) { + return !operator==( lhs, rhs ); + } + + friend bool operator != ( Approx const& lhs, double rhs ) { + return !operator==( rhs, lhs ); + } + + Approx& epsilon( double newEpsilon ) { + m_epsilon = newEpsilon; + return *this; + } + + Approx& scale( double newScale ) { + m_scale = newScale; + return *this; + } + + std::string toString() const { + std::ostringstream oss; + oss << "Approx( " << Catch::toString( m_value ) << " )"; + return oss.str(); + } + + private: + double m_epsilon; + double m_scale; + double m_value; + }; +} + +template<> +inline std::string toString( Detail::Approx const& value ) { + return value.toString(); +} + +} // end namespace Catch + +// #included from: internal/catch_interfaces_tag_alias_registry.h +#define TWOBLUECUBES_CATCH_INTERFACES_TAG_ALIAS_REGISTRY_H_INCLUDED + +// #included from: catch_tag_alias.h +#define TWOBLUECUBES_CATCH_TAG_ALIAS_H_INCLUDED + +#include + +namespace Catch { + + struct TagAlias { + TagAlias( std::string _tag, SourceLineInfo _lineInfo ) : tag( _tag ), lineInfo( _lineInfo ) {} + + std::string tag; + SourceLineInfo lineInfo; + }; + + struct RegistrarForTagAliases { + RegistrarForTagAliases( char const* alias, char const* tag, SourceLineInfo const& lineInfo ); + }; + +} // end namespace Catch + +#define CATCH_REGISTER_TAG_ALIAS( alias, spec ) namespace{ Catch::RegistrarForTagAliases INTERNAL_CATCH_UNIQUE_NAME( AutoRegisterTagAlias )( alias, spec, CATCH_INTERNAL_LINEINFO ); } +// #included from: catch_option.hpp +#define TWOBLUECUBES_CATCH_OPTION_HPP_INCLUDED + +namespace Catch { + + // An optional type + template + class Option { + public: + Option() : nullableValue( CATCH_NULL ) {} + Option( T const& _value ) + : nullableValue( new( storage ) T( _value ) ) + {} + Option( Option const& _other ) + : nullableValue( _other ? new( storage ) T( *_other ) : CATCH_NULL ) + {} + + ~Option() { + reset(); + } + + Option& operator= ( Option const& _other ) { + if( &_other != this ) { + reset(); + if( _other ) + nullableValue = new( storage ) T( *_other ); + } + return *this; + } + Option& operator = ( T const& _value ) { + reset(); + nullableValue = new( storage ) T( _value ); + return *this; + } + + void reset() { + if( nullableValue ) + nullableValue->~T(); + nullableValue = CATCH_NULL; + } + + T& operator*() { return *nullableValue; } + T const& operator*() const { return *nullableValue; } + T* operator->() { return nullableValue; } + const T* operator->() const { return nullableValue; } + + T valueOr( T const& defaultValue ) const { + return nullableValue ? *nullableValue : defaultValue; + } + + bool some() const { return nullableValue != CATCH_NULL; } + bool none() const { return nullableValue == CATCH_NULL; } + + bool operator !() const { return nullableValue == CATCH_NULL; } + operator SafeBool::type() const { + return SafeBool::makeSafe( some() ); + } + + private: + T* nullableValue; + char storage[sizeof(T)]; + }; + +} // end namespace Catch + +namespace Catch { + + struct ITagAliasRegistry { + virtual ~ITagAliasRegistry(); + virtual Option find( std::string const& alias ) const = 0; + virtual std::string expandAliases( std::string const& unexpandedTestSpec ) const = 0; + + static ITagAliasRegistry const& get(); + }; + +} // end namespace Catch + +// These files are included here so the single_include script doesn't put them +// in the conditionally compiled sections +// #included from: internal/catch_test_case_info.h +#define TWOBLUECUBES_CATCH_TEST_CASE_INFO_H_INCLUDED + +#include +#include + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wpadded" +#endif + +namespace Catch { + + struct ITestCase; + + struct TestCaseInfo { + enum SpecialProperties{ + None = 0, + IsHidden = 1 << 1, + ShouldFail = 1 << 2, + MayFail = 1 << 3, + Throws = 1 << 4 + }; + + TestCaseInfo( std::string const& _name, + std::string const& _className, + std::string const& _description, + std::set const& _tags, + SourceLineInfo const& _lineInfo ); + + TestCaseInfo( TestCaseInfo const& other ); + + friend void setTags( TestCaseInfo& testCaseInfo, std::set const& tags ); + + bool isHidden() const; + bool throws() const; + bool okToFail() const; + bool expectedToFail() const; + + std::string name; + std::string className; + std::string description; + std::set tags; + std::set lcaseTags; + std::string tagsAsString; + SourceLineInfo lineInfo; + SpecialProperties properties; + }; + + class TestCase : public TestCaseInfo { + public: + + TestCase( ITestCase* testCase, TestCaseInfo const& info ); + TestCase( TestCase const& other ); + + TestCase withName( std::string const& _newName ) const; + + void invoke() const; + + TestCaseInfo const& getTestCaseInfo() const; + + void swap( TestCase& other ); + bool operator == ( TestCase const& other ) const; + bool operator < ( TestCase const& other ) const; + TestCase& operator = ( TestCase const& other ); + + private: + Ptr test; + }; + + TestCase makeTestCase( ITestCase* testCase, + std::string const& className, + std::string const& name, + std::string const& description, + SourceLineInfo const& lineInfo ); +} + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + + +#ifdef __OBJC__ +// #included from: internal/catch_objc.hpp +#define TWOBLUECUBES_CATCH_OBJC_HPP_INCLUDED + +#import + +#include + +// NB. Any general catch headers included here must be included +// in catch.hpp first to make sure they are included by the single +// header for non obj-usage + +/////////////////////////////////////////////////////////////////////////////// +// This protocol is really only here for (self) documenting purposes, since +// all its methods are optional. +@protocol OcFixture + +@optional + +-(void) setUp; +-(void) tearDown; + +@end + +namespace Catch { + + class OcMethod : public SharedImpl { + + public: + OcMethod( Class cls, SEL sel ) : m_cls( cls ), m_sel( sel ) {} + + virtual void invoke() const { + id obj = [[m_cls alloc] init]; + + performOptionalSelector( obj, @selector(setUp) ); + performOptionalSelector( obj, m_sel ); + performOptionalSelector( obj, @selector(tearDown) ); + + arcSafeRelease( obj ); + } + private: + virtual ~OcMethod() {} + + Class m_cls; + SEL m_sel; + }; + + namespace Detail{ + + inline std::string getAnnotation( Class cls, + std::string const& annotationName, + std::string const& testCaseName ) { + NSString* selStr = [[NSString alloc] initWithFormat:@"Catch_%s_%s", annotationName.c_str(), testCaseName.c_str()]; + SEL sel = NSSelectorFromString( selStr ); + arcSafeRelease( selStr ); + id value = performOptionalSelector( cls, sel ); + if( value ) + return [(NSString*)value UTF8String]; + return ""; + } + } + + inline size_t registerTestMethods() { + size_t noTestMethods = 0; + int noClasses = objc_getClassList( CATCH_NULL, 0 ); + + Class* classes = (CATCH_UNSAFE_UNRETAINED Class *)malloc( sizeof(Class) * noClasses); + objc_getClassList( classes, noClasses ); + + for( int c = 0; c < noClasses; c++ ) { + Class cls = classes[c]; + { + u_int count; + Method* methods = class_copyMethodList( cls, &count ); + for( u_int m = 0; m < count ; m++ ) { + SEL selector = method_getName(methods[m]); + std::string methodName = sel_getName(selector); + if( startsWith( methodName, "Catch_TestCase_" ) ) { + std::string testCaseName = methodName.substr( 15 ); + std::string name = Detail::getAnnotation( cls, "Name", testCaseName ); + std::string desc = Detail::getAnnotation( cls, "Description", testCaseName ); + const char* className = class_getName( cls ); + + getMutableRegistryHub().registerTest( makeTestCase( new OcMethod( cls, selector ), className, name.c_str(), desc.c_str(), SourceLineInfo() ) ); + noTestMethods++; + } + } + free(methods); + } + } + return noTestMethods; + } + + namespace Matchers { + namespace Impl { + namespace NSStringMatchers { + + template + struct StringHolder : MatcherImpl{ + StringHolder( NSString* substr ) : m_substr( [substr copy] ){} + StringHolder( StringHolder const& other ) : m_substr( [other.m_substr copy] ){} + StringHolder() { + arcSafeRelease( m_substr ); + } + + NSString* m_substr; + }; + + struct Equals : StringHolder { + Equals( NSString* substr ) : StringHolder( substr ){} + + virtual bool match( ExpressionType const& str ) const { + return (str != nil || m_substr == nil ) && + [str isEqualToString:m_substr]; + } + + virtual std::string toString() const { + return "equals string: " + Catch::toString( m_substr ); + } + }; + + struct Contains : StringHolder { + Contains( NSString* substr ) : StringHolder( substr ){} + + virtual bool match( ExpressionType const& str ) const { + return (str != nil || m_substr == nil ) && + [str rangeOfString:m_substr].location != NSNotFound; + } + + virtual std::string toString() const { + return "contains string: " + Catch::toString( m_substr ); + } + }; + + struct StartsWith : StringHolder { + StartsWith( NSString* substr ) : StringHolder( substr ){} + + virtual bool match( ExpressionType const& str ) const { + return (str != nil || m_substr == nil ) && + [str rangeOfString:m_substr].location == 0; + } + + virtual std::string toString() const { + return "starts with: " + Catch::toString( m_substr ); + } + }; + struct EndsWith : StringHolder { + EndsWith( NSString* substr ) : StringHolder( substr ){} + + virtual bool match( ExpressionType const& str ) const { + return (str != nil || m_substr == nil ) && + [str rangeOfString:m_substr].location == [str length] - [m_substr length]; + } + + virtual std::string toString() const { + return "ends with: " + Catch::toString( m_substr ); + } + }; + + } // namespace NSStringMatchers + } // namespace Impl + + inline Impl::NSStringMatchers::Equals + Equals( NSString* substr ){ return Impl::NSStringMatchers::Equals( substr ); } + + inline Impl::NSStringMatchers::Contains + Contains( NSString* substr ){ return Impl::NSStringMatchers::Contains( substr ); } + + inline Impl::NSStringMatchers::StartsWith + StartsWith( NSString* substr ){ return Impl::NSStringMatchers::StartsWith( substr ); } + + inline Impl::NSStringMatchers::EndsWith + EndsWith( NSString* substr ){ return Impl::NSStringMatchers::EndsWith( substr ); } + + } // namespace Matchers + + using namespace Matchers; + +} // namespace Catch + +/////////////////////////////////////////////////////////////////////////////// +#define OC_TEST_CASE( name, desc )\ ++(NSString*) INTERNAL_CATCH_UNIQUE_NAME( Catch_Name_test ) \ +{\ +return @ name; \ +}\ ++(NSString*) INTERNAL_CATCH_UNIQUE_NAME( Catch_Description_test ) \ +{ \ +return @ desc; \ +} \ +-(void) INTERNAL_CATCH_UNIQUE_NAME( Catch_TestCase_test ) + +#endif + +#ifdef CATCH_IMPL +// #included from: internal/catch_impl.hpp +#define TWOBLUECUBES_CATCH_IMPL_HPP_INCLUDED + +// Collect all the implementation files together here +// These are the equivalent of what would usually be cpp files + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wweak-vtables" +#endif + +// #included from: ../catch_session.hpp +#define TWOBLUECUBES_CATCH_RUNNER_HPP_INCLUDED + +// #included from: internal/catch_commandline.hpp +#define TWOBLUECUBES_CATCH_COMMANDLINE_HPP_INCLUDED + +// #included from: catch_config.hpp +#define TWOBLUECUBES_CATCH_CONFIG_HPP_INCLUDED + +// #included from: catch_test_spec_parser.hpp +#define TWOBLUECUBES_CATCH_TEST_SPEC_PARSER_HPP_INCLUDED + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wpadded" +#endif + +// #included from: catch_test_spec.hpp +#define TWOBLUECUBES_CATCH_TEST_SPEC_HPP_INCLUDED + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wpadded" +#endif + +// #included from: catch_wildcard_pattern.hpp +#define TWOBLUECUBES_CATCH_WILDCARD_PATTERN_HPP_INCLUDED + +namespace Catch +{ + class WildcardPattern { + enum WildcardPosition { + NoWildcard = 0, + WildcardAtStart = 1, + WildcardAtEnd = 2, + WildcardAtBothEnds = WildcardAtStart | WildcardAtEnd + }; + + public: + + WildcardPattern( std::string const& pattern, CaseSensitive::Choice caseSensitivity ) + : m_caseSensitivity( caseSensitivity ), + m_wildcard( NoWildcard ), + m_pattern( adjustCase( pattern ) ) + { + if( startsWith( m_pattern, "*" ) ) { + m_pattern = m_pattern.substr( 1 ); + m_wildcard = WildcardAtStart; + } + if( endsWith( m_pattern, "*" ) ) { + m_pattern = m_pattern.substr( 0, m_pattern.size()-1 ); + m_wildcard = static_cast( m_wildcard | WildcardAtEnd ); + } + } + virtual ~WildcardPattern(); + virtual bool matches( std::string const& str ) const { + switch( m_wildcard ) { + case NoWildcard: + return m_pattern == adjustCase( str ); + case WildcardAtStart: + return endsWith( adjustCase( str ), m_pattern ); + case WildcardAtEnd: + return startsWith( adjustCase( str ), m_pattern ); + case WildcardAtBothEnds: + return contains( adjustCase( str ), m_pattern ); + } + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wunreachable-code" +#endif + throw std::logic_error( "Unknown enum" ); +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + } + private: + std::string adjustCase( std::string const& str ) const { + return m_caseSensitivity == CaseSensitive::No ? toLower( str ) : str; + } + CaseSensitive::Choice m_caseSensitivity; + WildcardPosition m_wildcard; + std::string m_pattern; + }; +} + +#include +#include + +namespace Catch { + + class TestSpec { + struct Pattern : SharedImpl<> { + virtual ~Pattern(); + virtual bool matches( TestCaseInfo const& testCase ) const = 0; + }; + class NamePattern : public Pattern { + public: + NamePattern( std::string const& name ) + : m_wildcardPattern( toLower( name ), CaseSensitive::No ) + {} + virtual ~NamePattern(); + virtual bool matches( TestCaseInfo const& testCase ) const { + return m_wildcardPattern.matches( toLower( testCase.name ) ); + } + private: + WildcardPattern m_wildcardPattern; + }; + + class TagPattern : public Pattern { + public: + TagPattern( std::string const& tag ) : m_tag( toLower( tag ) ) {} + virtual ~TagPattern(); + virtual bool matches( TestCaseInfo const& testCase ) const { + return testCase.lcaseTags.find( m_tag ) != testCase.lcaseTags.end(); + } + private: + std::string m_tag; + }; + + class ExcludedPattern : public Pattern { + public: + ExcludedPattern( Ptr const& underlyingPattern ) : m_underlyingPattern( underlyingPattern ) {} + virtual ~ExcludedPattern(); + virtual bool matches( TestCaseInfo const& testCase ) const { return !m_underlyingPattern->matches( testCase ); } + private: + Ptr m_underlyingPattern; + }; + + struct Filter { + std::vector > m_patterns; + + bool matches( TestCaseInfo const& testCase ) const { + // All patterns in a filter must match for the filter to be a match + for( std::vector >::const_iterator it = m_patterns.begin(), itEnd = m_patterns.end(); it != itEnd; ++it ) + if( !(*it)->matches( testCase ) ) + return false; + return true; + } + }; + + public: + bool hasFilters() const { + return !m_filters.empty(); + } + bool matches( TestCaseInfo const& testCase ) const { + // A TestSpec matches if any filter matches + for( std::vector::const_iterator it = m_filters.begin(), itEnd = m_filters.end(); it != itEnd; ++it ) + if( it->matches( testCase ) ) + return true; + return false; + } + + private: + std::vector m_filters; + + friend class TestSpecParser; + }; +} + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +namespace Catch { + + class TestSpecParser { + enum Mode{ None, Name, QuotedName, Tag }; + Mode m_mode; + bool m_exclusion; + std::size_t m_start, m_pos; + std::string m_arg; + TestSpec::Filter m_currentFilter; + TestSpec m_testSpec; + ITagAliasRegistry const* m_tagAliases; + + public: + TestSpecParser( ITagAliasRegistry const& tagAliases ) : m_tagAliases( &tagAliases ) {} + + TestSpecParser& parse( std::string const& arg ) { + m_mode = None; + m_exclusion = false; + m_start = std::string::npos; + m_arg = m_tagAliases->expandAliases( arg ); + for( m_pos = 0; m_pos < m_arg.size(); ++m_pos ) + visitChar( m_arg[m_pos] ); + if( m_mode == Name ) + addPattern(); + return *this; + } + TestSpec testSpec() { + addFilter(); + return m_testSpec; + } + private: + void visitChar( char c ) { + if( m_mode == None ) { + switch( c ) { + case ' ': return; + case '~': m_exclusion = true; return; + case '[': return startNewMode( Tag, ++m_pos ); + case '"': return startNewMode( QuotedName, ++m_pos ); + default: startNewMode( Name, m_pos ); break; + } + } + if( m_mode == Name ) { + if( c == ',' ) { + addPattern(); + addFilter(); + } + else if( c == '[' ) { + if( subString() == "exclude:" ) + m_exclusion = true; + else + addPattern(); + startNewMode( Tag, ++m_pos ); + } + } + else if( m_mode == QuotedName && c == '"' ) + addPattern(); + else if( m_mode == Tag && c == ']' ) + addPattern(); + } + void startNewMode( Mode mode, std::size_t start ) { + m_mode = mode; + m_start = start; + } + std::string subString() const { return m_arg.substr( m_start, m_pos - m_start ); } + template + void addPattern() { + std::string token = subString(); + if( startsWith( token, "exclude:" ) ) { + m_exclusion = true; + token = token.substr( 8 ); + } + if( !token.empty() ) { + Ptr pattern = new T( token ); + if( m_exclusion ) + pattern = new TestSpec::ExcludedPattern( pattern ); + m_currentFilter.m_patterns.push_back( pattern ); + } + m_exclusion = false; + m_mode = None; + } + void addFilter() { + if( !m_currentFilter.m_patterns.empty() ) { + m_testSpec.m_filters.push_back( m_currentFilter ); + m_currentFilter = TestSpec::Filter(); + } + } + }; + inline TestSpec parseTestSpec( std::string const& arg ) { + return TestSpecParser( ITagAliasRegistry::get() ).parse( arg ).testSpec(); + } + +} // namespace Catch + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +// #included from: catch_interfaces_config.h +#define TWOBLUECUBES_CATCH_INTERFACES_CONFIG_H_INCLUDED + +#include +#include +#include + +namespace Catch { + + struct Verbosity { enum Level { + NoOutput = 0, + Quiet, + Normal + }; }; + + struct WarnAbout { enum What { + Nothing = 0x00, + NoAssertions = 0x01 + }; }; + + struct ShowDurations { enum OrNot { + DefaultForReporter, + Always, + Never + }; }; + struct RunTests { enum InWhatOrder { + InDeclarationOrder, + InLexicographicalOrder, + InRandomOrder + }; }; + struct UseColour { enum YesOrNo { + Auto, + Yes, + No + }; }; + + class TestSpec; + + struct IConfig : IShared { + + virtual ~IConfig(); + + virtual bool allowThrows() const = 0; + virtual std::ostream& stream() const = 0; + virtual std::string name() const = 0; + virtual bool includeSuccessfulResults() const = 0; + virtual bool shouldDebugBreak() const = 0; + virtual bool warnAboutMissingAssertions() const = 0; + virtual int abortAfter() const = 0; + virtual bool showInvisibles() const = 0; + virtual ShowDurations::OrNot showDurations() const = 0; + virtual TestSpec const& testSpec() const = 0; + virtual RunTests::InWhatOrder runOrder() const = 0; + virtual unsigned int rngSeed() const = 0; + virtual UseColour::YesOrNo useColour() const = 0; + }; +} + +// #included from: catch_stream.h +#define TWOBLUECUBES_CATCH_STREAM_H_INCLUDED + +// #included from: catch_streambuf.h +#define TWOBLUECUBES_CATCH_STREAMBUF_H_INCLUDED + +#include + +namespace Catch { + + class StreamBufBase : public std::streambuf { + public: + virtual ~StreamBufBase() CATCH_NOEXCEPT; + }; +} + +#include +#include +#include + +namespace Catch { + + std::ostream& cout(); + std::ostream& cerr(); + + struct IStream { + virtual ~IStream() CATCH_NOEXCEPT; + virtual std::ostream& stream() const = 0; + }; + + class FileStream : public IStream { + mutable std::ofstream m_ofs; + public: + FileStream( std::string const& filename ); + virtual ~FileStream() CATCH_NOEXCEPT; + public: // IStream + virtual std::ostream& stream() const CATCH_OVERRIDE; + }; + + class CoutStream : public IStream { + mutable std::ostream m_os; + public: + CoutStream(); + virtual ~CoutStream() CATCH_NOEXCEPT; + + public: // IStream + virtual std::ostream& stream() const CATCH_OVERRIDE; + }; + + class DebugOutStream : public IStream { + std::auto_ptr m_streamBuf; + mutable std::ostream m_os; + public: + DebugOutStream(); + virtual ~DebugOutStream() CATCH_NOEXCEPT; + + public: // IStream + virtual std::ostream& stream() const CATCH_OVERRIDE; + }; +} + +#include +#include +#include +#include +#include + +#ifndef CATCH_CONFIG_CONSOLE_WIDTH +#define CATCH_CONFIG_CONSOLE_WIDTH 80 +#endif + +namespace Catch { + + struct ConfigData { + + ConfigData() + : listTests( false ), + listTags( false ), + listReporters( false ), + listTestNamesOnly( false ), + showSuccessfulTests( false ), + shouldDebugBreak( false ), + noThrow( false ), + showHelp( false ), + showInvisibles( false ), + filenamesAsTags( false ), + abortAfter( -1 ), + rngSeed( 0 ), + verbosity( Verbosity::Normal ), + warnings( WarnAbout::Nothing ), + showDurations( ShowDurations::DefaultForReporter ), + runOrder( RunTests::InDeclarationOrder ), + useColour( UseColour::Auto ) + {} + + bool listTests; + bool listTags; + bool listReporters; + bool listTestNamesOnly; + + bool showSuccessfulTests; + bool shouldDebugBreak; + bool noThrow; + bool showHelp; + bool showInvisibles; + bool filenamesAsTags; + + int abortAfter; + unsigned int rngSeed; + + Verbosity::Level verbosity; + WarnAbout::What warnings; + ShowDurations::OrNot showDurations; + RunTests::InWhatOrder runOrder; + UseColour::YesOrNo useColour; + + std::string outputFilename; + std::string name; + std::string processName; + + std::vector reporterNames; + std::vector testsOrTags; + }; + + class Config : public SharedImpl { + private: + Config( Config const& other ); + Config& operator = ( Config const& other ); + virtual void dummy(); + public: + + Config() + {} + + Config( ConfigData const& data ) + : m_data( data ), + m_stream( openStream() ) + { + if( !data.testsOrTags.empty() ) { + TestSpecParser parser( ITagAliasRegistry::get() ); + for( std::size_t i = 0; i < data.testsOrTags.size(); ++i ) + parser.parse( data.testsOrTags[i] ); + m_testSpec = parser.testSpec(); + } + } + + virtual ~Config() { + } + + std::string const& getFilename() const { + return m_data.outputFilename ; + } + + bool listTests() const { return m_data.listTests; } + bool listTestNamesOnly() const { return m_data.listTestNamesOnly; } + bool listTags() const { return m_data.listTags; } + bool listReporters() const { return m_data.listReporters; } + + std::string getProcessName() const { return m_data.processName; } + + bool shouldDebugBreak() const { return m_data.shouldDebugBreak; } + + std::vector getReporterNames() const { return m_data.reporterNames; } + + int abortAfter() const { return m_data.abortAfter; } + + TestSpec const& testSpec() const { return m_testSpec; } + + bool showHelp() const { return m_data.showHelp; } + bool showInvisibles() const { return m_data.showInvisibles; } + + // IConfig interface + virtual bool allowThrows() const { return !m_data.noThrow; } + virtual std::ostream& stream() const { return m_stream->stream(); } + virtual std::string name() const { return m_data.name.empty() ? m_data.processName : m_data.name; } + virtual bool includeSuccessfulResults() const { return m_data.showSuccessfulTests; } + virtual bool warnAboutMissingAssertions() const { return m_data.warnings & WarnAbout::NoAssertions; } + virtual ShowDurations::OrNot showDurations() const { return m_data.showDurations; } + virtual RunTests::InWhatOrder runOrder() const { return m_data.runOrder; } + virtual unsigned int rngSeed() const { return m_data.rngSeed; } + virtual UseColour::YesOrNo useColour() const { return m_data.useColour; } + + private: + + IStream const* openStream() { + if( m_data.outputFilename.empty() ) + return new CoutStream(); + else if( m_data.outputFilename[0] == '%' ) { + if( m_data.outputFilename == "%debug" ) + return new DebugOutStream(); + else + throw std::domain_error( "Unrecognised stream: " + m_data.outputFilename ); + } + else + return new FileStream( m_data.outputFilename ); + } + ConfigData m_data; + + std::auto_ptr m_stream; + TestSpec m_testSpec; + }; + +} // end namespace Catch + +// #included from: catch_clara.h +#define TWOBLUECUBES_CATCH_CLARA_H_INCLUDED + +// Use Catch's value for console width (store Clara's off to the side, if present) +#ifdef CLARA_CONFIG_CONSOLE_WIDTH +#define CATCH_TEMP_CLARA_CONFIG_CONSOLE_WIDTH CLARA_CONFIG_CONSOLE_WIDTH +#undef CLARA_CONFIG_CONSOLE_WIDTH +#endif +#define CLARA_CONFIG_CONSOLE_WIDTH CATCH_CONFIG_CONSOLE_WIDTH + +// Declare Clara inside the Catch namespace +#define STITCH_CLARA_OPEN_NAMESPACE namespace Catch { +// #included from: ../external/clara.h + +// Version 0.0.1.1 + +// Only use header guard if we are not using an outer namespace +#if !defined(TWOBLUECUBES_CLARA_H_INCLUDED) || defined(STITCH_CLARA_OPEN_NAMESPACE) + +#ifndef STITCH_CLARA_OPEN_NAMESPACE +#define TWOBLUECUBES_CLARA_H_INCLUDED +#define STITCH_CLARA_OPEN_NAMESPACE +#define STITCH_CLARA_CLOSE_NAMESPACE +#else +#define STITCH_CLARA_CLOSE_NAMESPACE } +#endif + +#define STITCH_TBC_TEXT_FORMAT_OPEN_NAMESPACE STITCH_CLARA_OPEN_NAMESPACE + +// ----------- #included from tbc_text_format.h ----------- + +// Only use header guard if we are not using an outer namespace +#if !defined(TBC_TEXT_FORMAT_H_INCLUDED) || defined(STITCH_TBC_TEXT_FORMAT_OUTER_NAMESPACE) +#ifndef STITCH_TBC_TEXT_FORMAT_OUTER_NAMESPACE +#define TBC_TEXT_FORMAT_H_INCLUDED +#endif + +#include +#include +#include +#include + +// Use optional outer namespace +#ifdef STITCH_TBC_TEXT_FORMAT_OUTER_NAMESPACE +namespace STITCH_TBC_TEXT_FORMAT_OUTER_NAMESPACE { +#endif + +namespace Tbc { + +#ifdef TBC_TEXT_FORMAT_CONSOLE_WIDTH + const unsigned int consoleWidth = TBC_TEXT_FORMAT_CONSOLE_WIDTH; +#else + const unsigned int consoleWidth = 80; +#endif + + struct TextAttributes { + TextAttributes() + : initialIndent( std::string::npos ), + indent( 0 ), + width( consoleWidth-1 ), + tabChar( '\t' ) + {} + + TextAttributes& setInitialIndent( std::size_t _value ) { initialIndent = _value; return *this; } + TextAttributes& setIndent( std::size_t _value ) { indent = _value; return *this; } + TextAttributes& setWidth( std::size_t _value ) { width = _value; return *this; } + TextAttributes& setTabChar( char _value ) { tabChar = _value; return *this; } + + std::size_t initialIndent; // indent of first line, or npos + std::size_t indent; // indent of subsequent lines, or all if initialIndent is npos + std::size_t width; // maximum width of text, including indent. Longer text will wrap + char tabChar; // If this char is seen the indent is changed to current pos + }; + + class Text { + public: + Text( std::string const& _str, TextAttributes const& _attr = TextAttributes() ) + : attr( _attr ) + { + std::string wrappableChars = " [({.,/|\\-"; + std::size_t indent = _attr.initialIndent != std::string::npos + ? _attr.initialIndent + : _attr.indent; + std::string remainder = _str; + + while( !remainder.empty() ) { + if( lines.size() >= 1000 ) { + lines.push_back( "... message truncated due to excessive size" ); + return; + } + std::size_t tabPos = std::string::npos; + std::size_t width = (std::min)( remainder.size(), _attr.width - indent ); + std::size_t pos = remainder.find_first_of( '\n' ); + if( pos <= width ) { + width = pos; + } + pos = remainder.find_last_of( _attr.tabChar, width ); + if( pos != std::string::npos ) { + tabPos = pos; + if( remainder[width] == '\n' ) + width--; + remainder = remainder.substr( 0, tabPos ) + remainder.substr( tabPos+1 ); + } + + if( width == remainder.size() ) { + spliceLine( indent, remainder, width ); + } + else if( remainder[width] == '\n' ) { + spliceLine( indent, remainder, width ); + if( width <= 1 || remainder.size() != 1 ) + remainder = remainder.substr( 1 ); + indent = _attr.indent; + } + else { + pos = remainder.find_last_of( wrappableChars, width ); + if( pos != std::string::npos && pos > 0 ) { + spliceLine( indent, remainder, pos ); + if( remainder[0] == ' ' ) + remainder = remainder.substr( 1 ); + } + else { + spliceLine( indent, remainder, width-1 ); + lines.back() += "-"; + } + if( lines.size() == 1 ) + indent = _attr.indent; + if( tabPos != std::string::npos ) + indent += tabPos; + } + } + } + + void spliceLine( std::size_t _indent, std::string& _remainder, std::size_t _pos ) { + lines.push_back( std::string( _indent, ' ' ) + _remainder.substr( 0, _pos ) ); + _remainder = _remainder.substr( _pos ); + } + + typedef std::vector::const_iterator const_iterator; + + const_iterator begin() const { return lines.begin(); } + const_iterator end() const { return lines.end(); } + std::string const& last() const { return lines.back(); } + std::size_t size() const { return lines.size(); } + std::string const& operator[]( std::size_t _index ) const { return lines[_index]; } + std::string toString() const { + std::ostringstream oss; + oss << *this; + return oss.str(); + } + + inline friend std::ostream& operator << ( std::ostream& _stream, Text const& _text ) { + for( Text::const_iterator it = _text.begin(), itEnd = _text.end(); + it != itEnd; ++it ) { + if( it != _text.begin() ) + _stream << "\n"; + _stream << *it; + } + return _stream; + } + + private: + std::string str; + TextAttributes attr; + std::vector lines; + }; + +} // end namespace Tbc + +#ifdef STITCH_TBC_TEXT_FORMAT_OUTER_NAMESPACE +} // end outer namespace +#endif + +#endif // TBC_TEXT_FORMAT_H_INCLUDED + +// ----------- end of #include from tbc_text_format.h ----------- +// ........... back in clara.h + +#undef STITCH_TBC_TEXT_FORMAT_OPEN_NAMESPACE + +// ----------- #included from clara_compilers.h ----------- + +#ifndef TWOBLUECUBES_CLARA_COMPILERS_H_INCLUDED +#define TWOBLUECUBES_CLARA_COMPILERS_H_INCLUDED + +// Detect a number of compiler features - mostly C++11/14 conformance - by compiler +// The following features are defined: +// +// CLARA_CONFIG_CPP11_NULLPTR : is nullptr supported? +// CLARA_CONFIG_CPP11_NOEXCEPT : is noexcept supported? +// CLARA_CONFIG_CPP11_GENERATED_METHODS : The delete and default keywords for compiler generated methods +// CLARA_CONFIG_CPP11_OVERRIDE : is override supported? +// CLARA_CONFIG_CPP11_UNIQUE_PTR : is unique_ptr supported (otherwise use auto_ptr) + +// CLARA_CONFIG_CPP11_OR_GREATER : Is C++11 supported? + +// CLARA_CONFIG_VARIADIC_MACROS : are variadic macros supported? + +// In general each macro has a _NO_ form +// (e.g. CLARA_CONFIG_CPP11_NO_NULLPTR) which disables the feature. +// Many features, at point of detection, define an _INTERNAL_ macro, so they +// can be combined, en-mass, with the _NO_ forms later. + +// All the C++11 features can be disabled with CLARA_CONFIG_NO_CPP11 + +#ifdef __clang__ + +#if __has_feature(cxx_nullptr) +#define CLARA_INTERNAL_CONFIG_CPP11_NULLPTR +#endif + +#if __has_feature(cxx_noexcept) +#define CLARA_INTERNAL_CONFIG_CPP11_NOEXCEPT +#endif + +#endif // __clang__ + +//////////////////////////////////////////////////////////////////////////////// +// GCC +#ifdef __GNUC__ + +#if __GNUC__ == 4 && __GNUC_MINOR__ >= 6 && defined(__GXX_EXPERIMENTAL_CXX0X__) +#define CLARA_INTERNAL_CONFIG_CPP11_NULLPTR +#endif + +// - otherwise more recent versions define __cplusplus >= 201103L +// and will get picked up below + +#endif // __GNUC__ + +//////////////////////////////////////////////////////////////////////////////// +// Visual C++ +#ifdef _MSC_VER + +#if (_MSC_VER >= 1600) +#define CLARA_INTERNAL_CONFIG_CPP11_NULLPTR +#define CLARA_INTERNAL_CONFIG_CPP11_UNIQUE_PTR +#endif + +#if (_MSC_VER >= 1900 ) // (VC++ 13 (VS2015)) +#define CLARA_INTERNAL_CONFIG_CPP11_NOEXCEPT +#define CLARA_INTERNAL_CONFIG_CPP11_GENERATED_METHODS +#endif + +#endif // _MSC_VER + +//////////////////////////////////////////////////////////////////////////////// +// C++ language feature support + +// catch all support for C++11 +#if defined(__cplusplus) && __cplusplus >= 201103L + +#define CLARA_CPP11_OR_GREATER + +#if !defined(CLARA_INTERNAL_CONFIG_CPP11_NULLPTR) +#define CLARA_INTERNAL_CONFIG_CPP11_NULLPTR +#endif + +#ifndef CLARA_INTERNAL_CONFIG_CPP11_NOEXCEPT +#define CLARA_INTERNAL_CONFIG_CPP11_NOEXCEPT +#endif + +#ifndef CLARA_INTERNAL_CONFIG_CPP11_GENERATED_METHODS +#define CLARA_INTERNAL_CONFIG_CPP11_GENERATED_METHODS +#endif + +#if !defined(CLARA_INTERNAL_CONFIG_CPP11_OVERRIDE) +#define CLARA_INTERNAL_CONFIG_CPP11_OVERRIDE +#endif +#if !defined(CLARA_INTERNAL_CONFIG_CPP11_UNIQUE_PTR) +#define CLARA_INTERNAL_CONFIG_CPP11_UNIQUE_PTR +#endif + +#endif // __cplusplus >= 201103L + +// Now set the actual defines based on the above + anything the user has configured +#if defined(CLARA_INTERNAL_CONFIG_CPP11_NULLPTR) && !defined(CLARA_CONFIG_CPP11_NO_NULLPTR) && !defined(CLARA_CONFIG_CPP11_NULLPTR) && !defined(CLARA_CONFIG_NO_CPP11) +#define CLARA_CONFIG_CPP11_NULLPTR +#endif +#if defined(CLARA_INTERNAL_CONFIG_CPP11_NOEXCEPT) && !defined(CLARA_CONFIG_CPP11_NO_NOEXCEPT) && !defined(CLARA_CONFIG_CPP11_NOEXCEPT) && !defined(CLARA_CONFIG_NO_CPP11) +#define CLARA_CONFIG_CPP11_NOEXCEPT +#endif +#if defined(CLARA_INTERNAL_CONFIG_CPP11_GENERATED_METHODS) && !defined(CLARA_CONFIG_CPP11_NO_GENERATED_METHODS) && !defined(CLARA_CONFIG_CPP11_GENERATED_METHODS) && !defined(CLARA_CONFIG_NO_CPP11) +#define CLARA_CONFIG_CPP11_GENERATED_METHODS +#endif +#if defined(CLARA_INTERNAL_CONFIG_CPP11_OVERRIDE) && !defined(CLARA_CONFIG_NO_OVERRIDE) && !defined(CLARA_CONFIG_CPP11_OVERRIDE) && !defined(CLARA_CONFIG_NO_CPP11) +#define CLARA_CONFIG_CPP11_OVERRIDE +#endif +#if defined(CLARA_INTERNAL_CONFIG_CPP11_UNIQUE_PTR) && !defined(CLARA_CONFIG_NO_UNIQUE_PTR) && !defined(CLARA_CONFIG_CPP11_UNIQUE_PTR) && !defined(CLARA_CONFIG_NO_CPP11) +#define CLARA_CONFIG_CPP11_UNIQUE_PTR +#endif + +// noexcept support: +#if defined(CLARA_CONFIG_CPP11_NOEXCEPT) && !defined(CLARA_NOEXCEPT) +#define CLARA_NOEXCEPT noexcept +# define CLARA_NOEXCEPT_IS(x) noexcept(x) +#else +#define CLARA_NOEXCEPT throw() +# define CLARA_NOEXCEPT_IS(x) +#endif + +// nullptr support +#ifdef CLARA_CONFIG_CPP11_NULLPTR +#define CLARA_NULL nullptr +#else +#define CLARA_NULL NULL +#endif + +// override support +#ifdef CLARA_CONFIG_CPP11_OVERRIDE +#define CLARA_OVERRIDE override +#else +#define CLARA_OVERRIDE +#endif + +// unique_ptr support +#ifdef CLARA_CONFIG_CPP11_UNIQUE_PTR +# define CLARA_AUTO_PTR( T ) std::unique_ptr +#else +# define CLARA_AUTO_PTR( T ) std::auto_ptr +#endif + +#endif // TWOBLUECUBES_CLARA_COMPILERS_H_INCLUDED + +// ----------- end of #include from clara_compilers.h ----------- +// ........... back in clara.h + +#include +#include +#include + +// Use optional outer namespace +#ifdef STITCH_CLARA_OPEN_NAMESPACE +STITCH_CLARA_OPEN_NAMESPACE +#endif + +namespace Clara { + + struct UnpositionalTag {}; + + extern UnpositionalTag _; + +#ifdef CLARA_CONFIG_MAIN + UnpositionalTag _; +#endif + + namespace Detail { + +#ifdef CLARA_CONSOLE_WIDTH + const unsigned int consoleWidth = CLARA_CONFIG_CONSOLE_WIDTH; +#else + const unsigned int consoleWidth = 80; +#endif + + // Use this to try and stop compiler from warning about unreachable code + inline bool isTrue( bool value ) { return value; } + + using namespace Tbc; + + inline bool startsWith( std::string const& str, std::string const& prefix ) { + return str.size() >= prefix.size() && str.substr( 0, prefix.size() ) == prefix; + } + + template struct RemoveConstRef{ typedef T type; }; + template struct RemoveConstRef{ typedef T type; }; + template struct RemoveConstRef{ typedef T type; }; + template struct RemoveConstRef{ typedef T type; }; + + template struct IsBool { static const bool value = false; }; + template<> struct IsBool { static const bool value = true; }; + + template + void convertInto( std::string const& _source, T& _dest ) { + std::stringstream ss; + ss << _source; + ss >> _dest; + if( ss.fail() ) + throw std::runtime_error( "Unable to convert " + _source + " to destination type" ); + } + inline void convertInto( std::string const& _source, std::string& _dest ) { + _dest = _source; + } + inline void convertInto( std::string const& _source, bool& _dest ) { + std::string sourceLC = _source; + std::transform( sourceLC.begin(), sourceLC.end(), sourceLC.begin(), ::tolower ); + if( sourceLC == "y" || sourceLC == "1" || sourceLC == "true" || sourceLC == "yes" || sourceLC == "on" ) + _dest = true; + else if( sourceLC == "n" || sourceLC == "0" || sourceLC == "false" || sourceLC == "no" || sourceLC == "off" ) + _dest = false; + else + throw std::runtime_error( "Expected a boolean value but did not recognise:\n '" + _source + "'" ); + } + inline void convertInto( bool _source, bool& _dest ) { + _dest = _source; + } + template + inline void convertInto( bool, T& ) { + if( isTrue( true ) ) + throw std::runtime_error( "Invalid conversion" ); + } + + template + struct IArgFunction { + virtual ~IArgFunction() {} +#ifdef CLARA_CONFIG_CPP11_GENERATED_METHODS + IArgFunction() = default; + IArgFunction( IArgFunction const& ) = default; +#endif + virtual void set( ConfigT& config, std::string const& value ) const = 0; + virtual void setFlag( ConfigT& config ) const = 0; + virtual bool takesArg() const = 0; + virtual IArgFunction* clone() const = 0; + }; + + template + class BoundArgFunction { + public: + BoundArgFunction() : functionObj( CLARA_NULL ) {} + BoundArgFunction( IArgFunction* _functionObj ) : functionObj( _functionObj ) {} + BoundArgFunction( BoundArgFunction const& other ) : functionObj( other.functionObj ? other.functionObj->clone() : CLARA_NULL ) {} + BoundArgFunction& operator = ( BoundArgFunction const& other ) { + IArgFunction* newFunctionObj = other.functionObj ? other.functionObj->clone() : CLARA_NULL; + delete functionObj; + functionObj = newFunctionObj; + return *this; + } + ~BoundArgFunction() { delete functionObj; } + + void set( ConfigT& config, std::string const& value ) const { + functionObj->set( config, value ); + } + void setFlag( ConfigT& config ) const { + functionObj->setFlag( config ); + } + bool takesArg() const { return functionObj->takesArg(); } + + bool isSet() const { + return functionObj != CLARA_NULL; + } + private: + IArgFunction* functionObj; + }; + + template + struct NullBinder : IArgFunction{ + virtual void set( C&, std::string const& ) const {} + virtual void setFlag( C& ) const {} + virtual bool takesArg() const { return true; } + virtual IArgFunction* clone() const { return new NullBinder( *this ); } + }; + + template + struct BoundDataMember : IArgFunction{ + BoundDataMember( M C::* _member ) : member( _member ) {} + virtual void set( C& p, std::string const& stringValue ) const { + convertInto( stringValue, p.*member ); + } + virtual void setFlag( C& p ) const { + convertInto( true, p.*member ); + } + virtual bool takesArg() const { return !IsBool::value; } + virtual IArgFunction* clone() const { return new BoundDataMember( *this ); } + M C::* member; + }; + template + struct BoundUnaryMethod : IArgFunction{ + BoundUnaryMethod( void (C::*_member)( M ) ) : member( _member ) {} + virtual void set( C& p, std::string const& stringValue ) const { + typename RemoveConstRef::type value; + convertInto( stringValue, value ); + (p.*member)( value ); + } + virtual void setFlag( C& p ) const { + typename RemoveConstRef::type value; + convertInto( true, value ); + (p.*member)( value ); + } + virtual bool takesArg() const { return !IsBool::value; } + virtual IArgFunction* clone() const { return new BoundUnaryMethod( *this ); } + void (C::*member)( M ); + }; + template + struct BoundNullaryMethod : IArgFunction{ + BoundNullaryMethod( void (C::*_member)() ) : member( _member ) {} + virtual void set( C& p, std::string const& stringValue ) const { + bool value; + convertInto( stringValue, value ); + if( value ) + (p.*member)(); + } + virtual void setFlag( C& p ) const { + (p.*member)(); + } + virtual bool takesArg() const { return false; } + virtual IArgFunction* clone() const { return new BoundNullaryMethod( *this ); } + void (C::*member)(); + }; + + template + struct BoundUnaryFunction : IArgFunction{ + BoundUnaryFunction( void (*_function)( C& ) ) : function( _function ) {} + virtual void set( C& obj, std::string const& stringValue ) const { + bool value; + convertInto( stringValue, value ); + if( value ) + function( obj ); + } + virtual void setFlag( C& p ) const { + function( p ); + } + virtual bool takesArg() const { return false; } + virtual IArgFunction* clone() const { return new BoundUnaryFunction( *this ); } + void (*function)( C& ); + }; + + template + struct BoundBinaryFunction : IArgFunction{ + BoundBinaryFunction( void (*_function)( C&, T ) ) : function( _function ) {} + virtual void set( C& obj, std::string const& stringValue ) const { + typename RemoveConstRef::type value; + convertInto( stringValue, value ); + function( obj, value ); + } + virtual void setFlag( C& obj ) const { + typename RemoveConstRef::type value; + convertInto( true, value ); + function( obj, value ); + } + virtual bool takesArg() const { return !IsBool::value; } + virtual IArgFunction* clone() const { return new BoundBinaryFunction( *this ); } + void (*function)( C&, T ); + }; + + } // namespace Detail + + struct Parser { + Parser() : separators( " \t=:" ) {} + + struct Token { + enum Type { Positional, ShortOpt, LongOpt }; + Token( Type _type, std::string const& _data ) : type( _type ), data( _data ) {} + Type type; + std::string data; + }; + + void parseIntoTokens( int argc, char const* const argv[], std::vector& tokens ) const { + const std::string doubleDash = "--"; + for( int i = 1; i < argc && argv[i] != doubleDash; ++i ) + parseIntoTokens( argv[i] , tokens); + } + void parseIntoTokens( std::string arg, std::vector& tokens ) const { + while( !arg.empty() ) { + Parser::Token token( Parser::Token::Positional, arg ); + arg = ""; + if( token.data[0] == '-' ) { + if( token.data.size() > 1 && token.data[1] == '-' ) { + token = Parser::Token( Parser::Token::LongOpt, token.data.substr( 2 ) ); + } + else { + token = Parser::Token( Parser::Token::ShortOpt, token.data.substr( 1 ) ); + if( token.data.size() > 1 && separators.find( token.data[1] ) == std::string::npos ) { + arg = "-" + token.data.substr( 1 ); + token.data = token.data.substr( 0, 1 ); + } + } + } + if( token.type != Parser::Token::Positional ) { + std::size_t pos = token.data.find_first_of( separators ); + if( pos != std::string::npos ) { + arg = token.data.substr( pos+1 ); + token.data = token.data.substr( 0, pos ); + } + } + tokens.push_back( token ); + } + } + std::string separators; + }; + + template + struct CommonArgProperties { + CommonArgProperties() {} + CommonArgProperties( Detail::BoundArgFunction const& _boundField ) : boundField( _boundField ) {} + + Detail::BoundArgFunction boundField; + std::string description; + std::string detail; + std::string placeholder; // Only value if boundField takes an arg + + bool takesArg() const { + return !placeholder.empty(); + } + void validate() const { + if( !boundField.isSet() ) + throw std::logic_error( "option not bound" ); + } + }; + struct OptionArgProperties { + std::vector shortNames; + std::string longName; + + bool hasShortName( std::string const& shortName ) const { + return std::find( shortNames.begin(), shortNames.end(), shortName ) != shortNames.end(); + } + bool hasLongName( std::string const& _longName ) const { + return _longName == longName; + } + }; + struct PositionalArgProperties { + PositionalArgProperties() : position( -1 ) {} + int position; // -1 means non-positional (floating) + + bool isFixedPositional() const { + return position != -1; + } + }; + + template + class CommandLine { + + struct Arg : CommonArgProperties, OptionArgProperties, PositionalArgProperties { + Arg() {} + Arg( Detail::BoundArgFunction const& _boundField ) : CommonArgProperties( _boundField ) {} + + using CommonArgProperties::placeholder; // !TBD + + std::string dbgName() const { + if( !longName.empty() ) + return "--" + longName; + if( !shortNames.empty() ) + return "-" + shortNames[0]; + return "positional args"; + } + std::string commands() const { + std::ostringstream oss; + bool first = true; + std::vector::const_iterator it = shortNames.begin(), itEnd = shortNames.end(); + for(; it != itEnd; ++it ) { + if( first ) + first = false; + else + oss << ", "; + oss << "-" << *it; + } + if( !longName.empty() ) { + if( !first ) + oss << ", "; + oss << "--" << longName; + } + if( !placeholder.empty() ) + oss << " <" << placeholder << ">"; + return oss.str(); + } + }; + + typedef CLARA_AUTO_PTR( Arg ) ArgAutoPtr; + + friend void addOptName( Arg& arg, std::string const& optName ) + { + if( optName.empty() ) + return; + if( Detail::startsWith( optName, "--" ) ) { + if( !arg.longName.empty() ) + throw std::logic_error( "Only one long opt may be specified. '" + + arg.longName + + "' already specified, now attempting to add '" + + optName + "'" ); + arg.longName = optName.substr( 2 ); + } + else if( Detail::startsWith( optName, "-" ) ) + arg.shortNames.push_back( optName.substr( 1 ) ); + else + throw std::logic_error( "option must begin with - or --. Option was: '" + optName + "'" ); + } + friend void setPositionalArg( Arg& arg, int position ) + { + arg.position = position; + } + + class ArgBuilder { + public: + ArgBuilder( Arg* arg ) : m_arg( arg ) {} + + // Bind a non-boolean data member (requires placeholder string) + template + void bind( M C::* field, std::string const& placeholder ) { + m_arg->boundField = new Detail::BoundDataMember( field ); + m_arg->placeholder = placeholder; + } + // Bind a boolean data member (no placeholder required) + template + void bind( bool C::* field ) { + m_arg->boundField = new Detail::BoundDataMember( field ); + } + + // Bind a method taking a single, non-boolean argument (requires a placeholder string) + template + void bind( void (C::* unaryMethod)( M ), std::string const& placeholder ) { + m_arg->boundField = new Detail::BoundUnaryMethod( unaryMethod ); + m_arg->placeholder = placeholder; + } + + // Bind a method taking a single, boolean argument (no placeholder string required) + template + void bind( void (C::* unaryMethod)( bool ) ) { + m_arg->boundField = new Detail::BoundUnaryMethod( unaryMethod ); + } + + // Bind a method that takes no arguments (will be called if opt is present) + template + void bind( void (C::* nullaryMethod)() ) { + m_arg->boundField = new Detail::BoundNullaryMethod( nullaryMethod ); + } + + // Bind a free function taking a single argument - the object to operate on (no placeholder string required) + template + void bind( void (* unaryFunction)( C& ) ) { + m_arg->boundField = new Detail::BoundUnaryFunction( unaryFunction ); + } + + // Bind a free function taking a single argument - the object to operate on (requires a placeholder string) + template + void bind( void (* binaryFunction)( C&, T ), std::string const& placeholder ) { + m_arg->boundField = new Detail::BoundBinaryFunction( binaryFunction ); + m_arg->placeholder = placeholder; + } + + ArgBuilder& describe( std::string const& description ) { + m_arg->description = description; + return *this; + } + ArgBuilder& detail( std::string const& detail ) { + m_arg->detail = detail; + return *this; + } + + protected: + Arg* m_arg; + }; + + class OptBuilder : public ArgBuilder { + public: + OptBuilder( Arg* arg ) : ArgBuilder( arg ) {} + OptBuilder( OptBuilder& other ) : ArgBuilder( other ) {} + + OptBuilder& operator[]( std::string const& optName ) { + addOptName( *ArgBuilder::m_arg, optName ); + return *this; + } + }; + + public: + + CommandLine() + : m_boundProcessName( new Detail::NullBinder() ), + m_highestSpecifiedArgPosition( 0 ), + m_throwOnUnrecognisedTokens( false ) + {} + CommandLine( CommandLine const& other ) + : m_boundProcessName( other.m_boundProcessName ), + m_options ( other.m_options ), + m_positionalArgs( other.m_positionalArgs ), + m_highestSpecifiedArgPosition( other.m_highestSpecifiedArgPosition ), + m_throwOnUnrecognisedTokens( other.m_throwOnUnrecognisedTokens ) + { + if( other.m_floatingArg.get() ) + m_floatingArg.reset( new Arg( *other.m_floatingArg ) ); + } + + CommandLine& setThrowOnUnrecognisedTokens( bool shouldThrow = true ) { + m_throwOnUnrecognisedTokens = shouldThrow; + return *this; + } + + OptBuilder operator[]( std::string const& optName ) { + m_options.push_back( Arg() ); + addOptName( m_options.back(), optName ); + OptBuilder builder( &m_options.back() ); + return builder; + } + + ArgBuilder operator[]( int position ) { + m_positionalArgs.insert( std::make_pair( position, Arg() ) ); + if( position > m_highestSpecifiedArgPosition ) + m_highestSpecifiedArgPosition = position; + setPositionalArg( m_positionalArgs[position], position ); + ArgBuilder builder( &m_positionalArgs[position] ); + return builder; + } + + // Invoke this with the _ instance + ArgBuilder operator[]( UnpositionalTag ) { + if( m_floatingArg.get() ) + throw std::logic_error( "Only one unpositional argument can be added" ); + m_floatingArg.reset( new Arg() ); + ArgBuilder builder( m_floatingArg.get() ); + return builder; + } + + template + void bindProcessName( M C::* field ) { + m_boundProcessName = new Detail::BoundDataMember( field ); + } + template + void bindProcessName( void (C::*_unaryMethod)( M ) ) { + m_boundProcessName = new Detail::BoundUnaryMethod( _unaryMethod ); + } + + void optUsage( std::ostream& os, std::size_t indent = 0, std::size_t width = Detail::consoleWidth ) const { + typename std::vector::const_iterator itBegin = m_options.begin(), itEnd = m_options.end(), it; + std::size_t maxWidth = 0; + for( it = itBegin; it != itEnd; ++it ) + maxWidth = (std::max)( maxWidth, it->commands().size() ); + + for( it = itBegin; it != itEnd; ++it ) { + Detail::Text usage( it->commands(), Detail::TextAttributes() + .setWidth( maxWidth+indent ) + .setIndent( indent ) ); + Detail::Text desc( it->description, Detail::TextAttributes() + .setWidth( width - maxWidth - 3 ) ); + + for( std::size_t i = 0; i < (std::max)( usage.size(), desc.size() ); ++i ) { + std::string usageCol = i < usage.size() ? usage[i] : ""; + os << usageCol; + + if( i < desc.size() && !desc[i].empty() ) + os << std::string( indent + 2 + maxWidth - usageCol.size(), ' ' ) + << desc[i]; + os << "\n"; + } + } + } + std::string optUsage() const { + std::ostringstream oss; + optUsage( oss ); + return oss.str(); + } + + void argSynopsis( std::ostream& os ) const { + for( int i = 1; i <= m_highestSpecifiedArgPosition; ++i ) { + if( i > 1 ) + os << " "; + typename std::map::const_iterator it = m_positionalArgs.find( i ); + if( it != m_positionalArgs.end() ) + os << "<" << it->second.placeholder << ">"; + else if( m_floatingArg.get() ) + os << "<" << m_floatingArg->placeholder << ">"; + else + throw std::logic_error( "non consecutive positional arguments with no floating args" ); + } + // !TBD No indication of mandatory args + if( m_floatingArg.get() ) { + if( m_highestSpecifiedArgPosition > 1 ) + os << " "; + os << "[<" << m_floatingArg->placeholder << "> ...]"; + } + } + std::string argSynopsis() const { + std::ostringstream oss; + argSynopsis( oss ); + return oss.str(); + } + + void usage( std::ostream& os, std::string const& procName ) const { + validate(); + os << "usage:\n " << procName << " "; + argSynopsis( os ); + if( !m_options.empty() ) { + os << " [options]\n\nwhere options are: \n"; + optUsage( os, 2 ); + } + os << "\n"; + } + std::string usage( std::string const& procName ) const { + std::ostringstream oss; + usage( oss, procName ); + return oss.str(); + } + + ConfigT parse( int argc, char const* const argv[] ) const { + ConfigT config; + parseInto( argc, argv, config ); + return config; + } + + std::vector parseInto( int argc, char const* argv[], ConfigT& config ) const { + std::string processName = argv[0]; + std::size_t lastSlash = processName.find_last_of( "/\\" ); + if( lastSlash != std::string::npos ) + processName = processName.substr( lastSlash+1 ); + m_boundProcessName.set( config, processName ); + std::vector tokens; + Parser parser; + parser.parseIntoTokens( argc, argv, tokens ); + return populate( tokens, config ); + } + + std::vector populate( std::vector const& tokens, ConfigT& config ) const { + validate(); + std::vector unusedTokens = populateOptions( tokens, config ); + unusedTokens = populateFixedArgs( unusedTokens, config ); + unusedTokens = populateFloatingArgs( unusedTokens, config ); + return unusedTokens; + } + + std::vector populateOptions( std::vector const& tokens, ConfigT& config ) const { + std::vector unusedTokens; + std::vector errors; + for( std::size_t i = 0; i < tokens.size(); ++i ) { + Parser::Token const& token = tokens[i]; + typename std::vector::const_iterator it = m_options.begin(), itEnd = m_options.end(); + for(; it != itEnd; ++it ) { + Arg const& arg = *it; + + try { + if( ( token.type == Parser::Token::ShortOpt && arg.hasShortName( token.data ) ) || + ( token.type == Parser::Token::LongOpt && arg.hasLongName( token.data ) ) ) { + if( arg.takesArg() ) { + if( i == tokens.size()-1 || tokens[i+1].type != Parser::Token::Positional ) + errors.push_back( "Expected argument to option: " + token.data ); + else + arg.boundField.set( config, tokens[++i].data ); + } + else { + arg.boundField.setFlag( config ); + } + break; + } + } + catch( std::exception& ex ) { + errors.push_back( std::string( ex.what() ) + "\n- while parsing: (" + arg.commands() + ")" ); + } + } + if( it == itEnd ) { + if( token.type == Parser::Token::Positional || !m_throwOnUnrecognisedTokens ) + unusedTokens.push_back( token ); + else if( errors.empty() && m_throwOnUnrecognisedTokens ) + errors.push_back( "unrecognised option: " + token.data ); + } + } + if( !errors.empty() ) { + std::ostringstream oss; + for( std::vector::const_iterator it = errors.begin(), itEnd = errors.end(); + it != itEnd; + ++it ) { + if( it != errors.begin() ) + oss << "\n"; + oss << *it; + } + throw std::runtime_error( oss.str() ); + } + return unusedTokens; + } + std::vector populateFixedArgs( std::vector const& tokens, ConfigT& config ) const { + std::vector unusedTokens; + int position = 1; + for( std::size_t i = 0; i < tokens.size(); ++i ) { + Parser::Token const& token = tokens[i]; + typename std::map::const_iterator it = m_positionalArgs.find( position ); + if( it != m_positionalArgs.end() ) + it->second.boundField.set( config, token.data ); + else + unusedTokens.push_back( token ); + if( token.type == Parser::Token::Positional ) + position++; + } + return unusedTokens; + } + std::vector populateFloatingArgs( std::vector const& tokens, ConfigT& config ) const { + if( !m_floatingArg.get() ) + return tokens; + std::vector unusedTokens; + for( std::size_t i = 0; i < tokens.size(); ++i ) { + Parser::Token const& token = tokens[i]; + if( token.type == Parser::Token::Positional ) + m_floatingArg->boundField.set( config, token.data ); + else + unusedTokens.push_back( token ); + } + return unusedTokens; + } + + void validate() const + { + if( m_options.empty() && m_positionalArgs.empty() && !m_floatingArg.get() ) + throw std::logic_error( "No options or arguments specified" ); + + for( typename std::vector::const_iterator it = m_options.begin(), + itEnd = m_options.end(); + it != itEnd; ++it ) + it->validate(); + } + + private: + Detail::BoundArgFunction m_boundProcessName; + std::vector m_options; + std::map m_positionalArgs; + ArgAutoPtr m_floatingArg; + int m_highestSpecifiedArgPosition; + bool m_throwOnUnrecognisedTokens; + }; + +} // end namespace Clara + +STITCH_CLARA_CLOSE_NAMESPACE +#undef STITCH_CLARA_OPEN_NAMESPACE +#undef STITCH_CLARA_CLOSE_NAMESPACE + +#endif // TWOBLUECUBES_CLARA_H_INCLUDED +#undef STITCH_CLARA_OPEN_NAMESPACE + +// Restore Clara's value for console width, if present +#ifdef CATCH_TEMP_CLARA_CONFIG_CONSOLE_WIDTH +#define CLARA_CONFIG_CONSOLE_WIDTH CATCH_TEMP_CLARA_CONFIG_CONSOLE_WIDTH +#undef CATCH_TEMP_CLARA_CONFIG_CONSOLE_WIDTH +#endif + +#include + +namespace Catch { + + inline void abortAfterFirst( ConfigData& config ) { config.abortAfter = 1; } + inline void abortAfterX( ConfigData& config, int x ) { + if( x < 1 ) + throw std::runtime_error( "Value after -x or --abortAfter must be greater than zero" ); + config.abortAfter = x; + } + inline void addTestOrTags( ConfigData& config, std::string const& _testSpec ) { config.testsOrTags.push_back( _testSpec ); } + inline void addReporterName( ConfigData& config, std::string const& _reporterName ) { config.reporterNames.push_back( _reporterName ); } + + inline void addWarning( ConfigData& config, std::string const& _warning ) { + if( _warning == "NoAssertions" ) + config.warnings = static_cast( config.warnings | WarnAbout::NoAssertions ); + else + throw std::runtime_error( "Unrecognised warning: '" + _warning + "'" ); + } + inline void setOrder( ConfigData& config, std::string const& order ) { + if( startsWith( "declared", order ) ) + config.runOrder = RunTests::InDeclarationOrder; + else if( startsWith( "lexical", order ) ) + config.runOrder = RunTests::InLexicographicalOrder; + else if( startsWith( "random", order ) ) + config.runOrder = RunTests::InRandomOrder; + else + throw std::runtime_error( "Unrecognised ordering: '" + order + "'" ); + } + inline void setRngSeed( ConfigData& config, std::string const& seed ) { + if( seed == "time" ) { + config.rngSeed = static_cast( std::time(0) ); + } + else { + std::stringstream ss; + ss << seed; + ss >> config.rngSeed; + if( ss.fail() ) + throw std::runtime_error( "Argment to --rng-seed should be the word 'time' or a number" ); + } + } + inline void setVerbosity( ConfigData& config, int level ) { + // !TBD: accept strings? + config.verbosity = static_cast( level ); + } + inline void setShowDurations( ConfigData& config, bool _showDurations ) { + config.showDurations = _showDurations + ? ShowDurations::Always + : ShowDurations::Never; + } + inline void setUseColour( ConfigData& config, std::string const& value ) { + std::string mode = toLower( value ); + + if( mode == "yes" ) + config.useColour = UseColour::Yes; + else if( mode == "no" ) + config.useColour = UseColour::No; + else if( mode == "auto" ) + config.useColour = UseColour::Auto; + else + throw std::runtime_error( "colour mode must be one of: auto, yes or no" ); + } + inline void forceColour( ConfigData& config ) { + config.useColour = UseColour::Yes; + } + inline void loadTestNamesFromFile( ConfigData& config, std::string const& _filename ) { + std::ifstream f( _filename.c_str() ); + if( !f.is_open() ) + throw std::domain_error( "Unable to load input file: " + _filename ); + + std::string line; + while( std::getline( f, line ) ) { + line = trim(line); + if( !line.empty() && !startsWith( line, "#" ) ) + addTestOrTags( config, "\"" + line + "\"," ); + } + } + + inline Clara::CommandLine makeCommandLineParser() { + + using namespace Clara; + CommandLine cli; + + cli.bindProcessName( &ConfigData::processName ); + + cli["-?"]["-h"]["--help"] + .describe( "display usage information" ) + .bind( &ConfigData::showHelp ); + + cli["-l"]["--list-tests"] + .describe( "list all/matching test cases" ) + .bind( &ConfigData::listTests ); + + cli["-t"]["--list-tags"] + .describe( "list all/matching tags" ) + .bind( &ConfigData::listTags ); + + cli["-s"]["--success"] + .describe( "include successful tests in output" ) + .bind( &ConfigData::showSuccessfulTests ); + + cli["-b"]["--break"] + .describe( "break into debugger on failure" ) + .bind( &ConfigData::shouldDebugBreak ); + + cli["-e"]["--nothrow"] + .describe( "skip exception tests" ) + .bind( &ConfigData::noThrow ); + + cli["-i"]["--invisibles"] + .describe( "show invisibles (tabs, newlines)" ) + .bind( &ConfigData::showInvisibles ); + + cli["-o"]["--out"] + .describe( "output filename" ) + .bind( &ConfigData::outputFilename, "filename" ); + + cli["-r"]["--reporter"] +// .placeholder( "name[:filename]" ) + .describe( "reporter to use (defaults to console)" ) + .bind( &addReporterName, "name" ); + + cli["-n"]["--name"] + .describe( "suite name" ) + .bind( &ConfigData::name, "name" ); + + cli["-a"]["--abort"] + .describe( "abort at first failure" ) + .bind( &abortAfterFirst ); + + cli["-x"]["--abortx"] + .describe( "abort after x failures" ) + .bind( &abortAfterX, "no. failures" ); + + cli["-w"]["--warn"] + .describe( "enable warnings" ) + .bind( &addWarning, "warning name" ); + +// - needs updating if reinstated +// cli.into( &setVerbosity ) +// .describe( "level of verbosity (0=no output)" ) +// .shortOpt( "v") +// .longOpt( "verbosity" ) +// .placeholder( "level" ); + + cli[_] + .describe( "which test or tests to use" ) + .bind( &addTestOrTags, "test name, pattern or tags" ); + + cli["-d"]["--durations"] + .describe( "show test durations" ) + .bind( &setShowDurations, "yes|no" ); + + cli["-f"]["--input-file"] + .describe( "load test names to run from a file" ) + .bind( &loadTestNamesFromFile, "filename" ); + + cli["-#"]["--filenames-as-tags"] + .describe( "adds a tag for the filename" ) + .bind( &ConfigData::filenamesAsTags ); + + // Less common commands which don't have a short form + cli["--list-test-names-only"] + .describe( "list all/matching test cases names only" ) + .bind( &ConfigData::listTestNamesOnly ); + + cli["--list-reporters"] + .describe( "list all reporters" ) + .bind( &ConfigData::listReporters ); + + cli["--order"] + .describe( "test case order (defaults to decl)" ) + .bind( &setOrder, "decl|lex|rand" ); + + cli["--rng-seed"] + .describe( "set a specific seed for random numbers" ) + .bind( &setRngSeed, "'time'|number" ); + + cli["--force-colour"] + .describe( "force colourised output (deprecated)" ) + .bind( &forceColour ); + + cli["--use-colour"] + .describe( "should output be colourised" ) + .bind( &setUseColour, "yes|no" ); + + return cli; + } + +} // end namespace Catch + +// #included from: internal/catch_list.hpp +#define TWOBLUECUBES_CATCH_LIST_HPP_INCLUDED + +// #included from: catch_text.h +#define TWOBLUECUBES_CATCH_TEXT_H_INCLUDED + +#define TBC_TEXT_FORMAT_CONSOLE_WIDTH CATCH_CONFIG_CONSOLE_WIDTH + +#define CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE Catch +// #included from: ../external/tbc_text_format.h +// Only use header guard if we are not using an outer namespace +#ifndef CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE +# ifdef TWOBLUECUBES_TEXT_FORMAT_H_INCLUDED +# ifndef TWOBLUECUBES_TEXT_FORMAT_H_ALREADY_INCLUDED +# define TWOBLUECUBES_TEXT_FORMAT_H_ALREADY_INCLUDED +# endif +# else +# define TWOBLUECUBES_TEXT_FORMAT_H_INCLUDED +# endif +#endif +#ifndef TWOBLUECUBES_TEXT_FORMAT_H_ALREADY_INCLUDED +#include +#include +#include + +// Use optional outer namespace +#ifdef CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE +namespace CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE { +#endif + +namespace Tbc { + +#ifdef TBC_TEXT_FORMAT_CONSOLE_WIDTH + const unsigned int consoleWidth = TBC_TEXT_FORMAT_CONSOLE_WIDTH; +#else + const unsigned int consoleWidth = 80; +#endif + + struct TextAttributes { + TextAttributes() + : initialIndent( std::string::npos ), + indent( 0 ), + width( consoleWidth-1 ), + tabChar( '\t' ) + {} + + TextAttributes& setInitialIndent( std::size_t _value ) { initialIndent = _value; return *this; } + TextAttributes& setIndent( std::size_t _value ) { indent = _value; return *this; } + TextAttributes& setWidth( std::size_t _value ) { width = _value; return *this; } + TextAttributes& setTabChar( char _value ) { tabChar = _value; return *this; } + + std::size_t initialIndent; // indent of first line, or npos + std::size_t indent; // indent of subsequent lines, or all if initialIndent is npos + std::size_t width; // maximum width of text, including indent. Longer text will wrap + char tabChar; // If this char is seen the indent is changed to current pos + }; + + class Text { + public: + Text( std::string const& _str, TextAttributes const& _attr = TextAttributes() ) + : attr( _attr ) + { + std::string wrappableChars = " [({.,/|\\-"; + std::size_t indent = _attr.initialIndent != std::string::npos + ? _attr.initialIndent + : _attr.indent; + std::string remainder = _str; + + while( !remainder.empty() ) { + if( lines.size() >= 1000 ) { + lines.push_back( "... message truncated due to excessive size" ); + return; + } + std::size_t tabPos = std::string::npos; + std::size_t width = (std::min)( remainder.size(), _attr.width - indent ); + std::size_t pos = remainder.find_first_of( '\n' ); + if( pos <= width ) { + width = pos; + } + pos = remainder.find_last_of( _attr.tabChar, width ); + if( pos != std::string::npos ) { + tabPos = pos; + if( remainder[width] == '\n' ) + width--; + remainder = remainder.substr( 0, tabPos ) + remainder.substr( tabPos+1 ); + } + + if( width == remainder.size() ) { + spliceLine( indent, remainder, width ); + } + else if( remainder[width] == '\n' ) { + spliceLine( indent, remainder, width ); + if( width <= 1 || remainder.size() != 1 ) + remainder = remainder.substr( 1 ); + indent = _attr.indent; + } + else { + pos = remainder.find_last_of( wrappableChars, width ); + if( pos != std::string::npos && pos > 0 ) { + spliceLine( indent, remainder, pos ); + if( remainder[0] == ' ' ) + remainder = remainder.substr( 1 ); + } + else { + spliceLine( indent, remainder, width-1 ); + lines.back() += "-"; + } + if( lines.size() == 1 ) + indent = _attr.indent; + if( tabPos != std::string::npos ) + indent += tabPos; + } + } + } + + void spliceLine( std::size_t _indent, std::string& _remainder, std::size_t _pos ) { + lines.push_back( std::string( _indent, ' ' ) + _remainder.substr( 0, _pos ) ); + _remainder = _remainder.substr( _pos ); + } + + typedef std::vector::const_iterator const_iterator; + + const_iterator begin() const { return lines.begin(); } + const_iterator end() const { return lines.end(); } + std::string const& last() const { return lines.back(); } + std::size_t size() const { return lines.size(); } + std::string const& operator[]( std::size_t _index ) const { return lines[_index]; } + std::string toString() const { + std::ostringstream oss; + oss << *this; + return oss.str(); + } + + inline friend std::ostream& operator << ( std::ostream& _stream, Text const& _text ) { + for( Text::const_iterator it = _text.begin(), itEnd = _text.end(); + it != itEnd; ++it ) { + if( it != _text.begin() ) + _stream << "\n"; + _stream << *it; + } + return _stream; + } + + private: + std::string str; + TextAttributes attr; + std::vector lines; + }; + +} // end namespace Tbc + +#ifdef CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE +} // end outer namespace +#endif + +#endif // TWOBLUECUBES_TEXT_FORMAT_H_ALREADY_INCLUDED +#undef CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE + +namespace Catch { + using Tbc::Text; + using Tbc::TextAttributes; +} + +// #included from: catch_console_colour.hpp +#define TWOBLUECUBES_CATCH_CONSOLE_COLOUR_HPP_INCLUDED + +namespace Catch { + + struct Colour { + enum Code { + None = 0, + + White, + Red, + Green, + Blue, + Cyan, + Yellow, + Grey, + + Bright = 0x10, + + BrightRed = Bright | Red, + BrightGreen = Bright | Green, + LightGrey = Bright | Grey, + BrightWhite = Bright | White, + + // By intention + FileName = LightGrey, + Warning = Yellow, + ResultError = BrightRed, + ResultSuccess = BrightGreen, + ResultExpectedFailure = Warning, + + Error = BrightRed, + Success = Green, + + OriginalExpression = Cyan, + ReconstructedExpression = Yellow, + + SecondaryText = LightGrey, + Headers = White + }; + + // Use constructed object for RAII guard + Colour( Code _colourCode ); + Colour( Colour const& other ); + ~Colour(); + + // Use static method for one-shot changes + static void use( Code _colourCode ); + + private: + bool m_moved; + }; + + inline std::ostream& operator << ( std::ostream& os, Colour const& ) { return os; } + +} // end namespace Catch + +// #included from: catch_interfaces_reporter.h +#define TWOBLUECUBES_CATCH_INTERFACES_REPORTER_H_INCLUDED + +#include +#include +#include +#include + +namespace Catch +{ + struct ReporterConfig { + explicit ReporterConfig( Ptr const& _fullConfig ) + : m_stream( &_fullConfig->stream() ), m_fullConfig( _fullConfig ) {} + + ReporterConfig( Ptr const& _fullConfig, std::ostream& _stream ) + : m_stream( &_stream ), m_fullConfig( _fullConfig ) {} + + std::ostream& stream() const { return *m_stream; } + Ptr fullConfig() const { return m_fullConfig; } + + private: + std::ostream* m_stream; + Ptr m_fullConfig; + }; + + struct ReporterPreferences { + ReporterPreferences() + : shouldRedirectStdOut( false ) + {} + + bool shouldRedirectStdOut; + }; + + template + struct LazyStat : Option { + LazyStat() : used( false ) {} + LazyStat& operator=( T const& _value ) { + Option::operator=( _value ); + used = false; + return *this; + } + void reset() { + Option::reset(); + used = false; + } + bool used; + }; + + struct TestRunInfo { + TestRunInfo( std::string const& _name ) : name( _name ) {} + std::string name; + }; + struct GroupInfo { + GroupInfo( std::string const& _name, + std::size_t _groupIndex, + std::size_t _groupsCount ) + : name( _name ), + groupIndex( _groupIndex ), + groupsCounts( _groupsCount ) + {} + + std::string name; + std::size_t groupIndex; + std::size_t groupsCounts; + }; + + struct AssertionStats { + AssertionStats( AssertionResult const& _assertionResult, + std::vector const& _infoMessages, + Totals const& _totals ) + : assertionResult( _assertionResult ), + infoMessages( _infoMessages ), + totals( _totals ) + { + if( assertionResult.hasMessage() ) { + // Copy message into messages list. + // !TBD This should have been done earlier, somewhere + MessageBuilder builder( assertionResult.getTestMacroName(), assertionResult.getSourceInfo(), assertionResult.getResultType() ); + builder << assertionResult.getMessage(); + builder.m_info.message = builder.m_stream.str(); + + infoMessages.push_back( builder.m_info ); + } + } + virtual ~AssertionStats(); + +# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS + AssertionStats( AssertionStats const& ) = default; + AssertionStats( AssertionStats && ) = default; + AssertionStats& operator = ( AssertionStats const& ) = default; + AssertionStats& operator = ( AssertionStats && ) = default; +# endif + + AssertionResult assertionResult; + std::vector infoMessages; + Totals totals; + }; + + struct SectionStats { + SectionStats( SectionInfo const& _sectionInfo, + Counts const& _assertions, + double _durationInSeconds, + bool _missingAssertions ) + : sectionInfo( _sectionInfo ), + assertions( _assertions ), + durationInSeconds( _durationInSeconds ), + missingAssertions( _missingAssertions ) + {} + virtual ~SectionStats(); +# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS + SectionStats( SectionStats const& ) = default; + SectionStats( SectionStats && ) = default; + SectionStats& operator = ( SectionStats const& ) = default; + SectionStats& operator = ( SectionStats && ) = default; +# endif + + SectionInfo sectionInfo; + Counts assertions; + double durationInSeconds; + bool missingAssertions; + }; + + struct TestCaseStats { + TestCaseStats( TestCaseInfo const& _testInfo, + Totals const& _totals, + std::string const& _stdOut, + std::string const& _stdErr, + bool _aborting ) + : testInfo( _testInfo ), + totals( _totals ), + stdOut( _stdOut ), + stdErr( _stdErr ), + aborting( _aborting ) + {} + virtual ~TestCaseStats(); + +# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS + TestCaseStats( TestCaseStats const& ) = default; + TestCaseStats( TestCaseStats && ) = default; + TestCaseStats& operator = ( TestCaseStats const& ) = default; + TestCaseStats& operator = ( TestCaseStats && ) = default; +# endif + + TestCaseInfo testInfo; + Totals totals; + std::string stdOut; + std::string stdErr; + bool aborting; + }; + + struct TestGroupStats { + TestGroupStats( GroupInfo const& _groupInfo, + Totals const& _totals, + bool _aborting ) + : groupInfo( _groupInfo ), + totals( _totals ), + aborting( _aborting ) + {} + TestGroupStats( GroupInfo const& _groupInfo ) + : groupInfo( _groupInfo ), + aborting( false ) + {} + virtual ~TestGroupStats(); + +# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS + TestGroupStats( TestGroupStats const& ) = default; + TestGroupStats( TestGroupStats && ) = default; + TestGroupStats& operator = ( TestGroupStats const& ) = default; + TestGroupStats& operator = ( TestGroupStats && ) = default; +# endif + + GroupInfo groupInfo; + Totals totals; + bool aborting; + }; + + struct TestRunStats { + TestRunStats( TestRunInfo const& _runInfo, + Totals const& _totals, + bool _aborting ) + : runInfo( _runInfo ), + totals( _totals ), + aborting( _aborting ) + {} + virtual ~TestRunStats(); + +# ifndef CATCH_CONFIG_CPP11_GENERATED_METHODS + TestRunStats( TestRunStats const& _other ) + : runInfo( _other.runInfo ), + totals( _other.totals ), + aborting( _other.aborting ) + {} +# else + TestRunStats( TestRunStats const& ) = default; + TestRunStats( TestRunStats && ) = default; + TestRunStats& operator = ( TestRunStats const& ) = default; + TestRunStats& operator = ( TestRunStats && ) = default; +# endif + + TestRunInfo runInfo; + Totals totals; + bool aborting; + }; + + struct IStreamingReporter : IShared { + virtual ~IStreamingReporter(); + + // Implementing class must also provide the following static method: + // static std::string getDescription(); + + virtual ReporterPreferences getPreferences() const = 0; + + virtual void noMatchingTestCases( std::string const& spec ) = 0; + + virtual void testRunStarting( TestRunInfo const& testRunInfo ) = 0; + virtual void testGroupStarting( GroupInfo const& groupInfo ) = 0; + + virtual void testCaseStarting( TestCaseInfo const& testInfo ) = 0; + virtual void sectionStarting( SectionInfo const& sectionInfo ) = 0; + + virtual void assertionStarting( AssertionInfo const& assertionInfo ) = 0; + + // The return value indicates if the messages buffer should be cleared: + virtual bool assertionEnded( AssertionStats const& assertionStats ) = 0; + + virtual void sectionEnded( SectionStats const& sectionStats ) = 0; + virtual void testCaseEnded( TestCaseStats const& testCaseStats ) = 0; + virtual void testGroupEnded( TestGroupStats const& testGroupStats ) = 0; + virtual void testRunEnded( TestRunStats const& testRunStats ) = 0; + + virtual void skipTest( TestCaseInfo const& testInfo ) = 0; + }; + + struct IReporterFactory : IShared { + virtual ~IReporterFactory(); + virtual IStreamingReporter* create( ReporterConfig const& config ) const = 0; + virtual std::string getDescription() const = 0; + }; + + struct IReporterRegistry { + typedef std::map > FactoryMap; + typedef std::vector > Listeners; + + virtual ~IReporterRegistry(); + virtual IStreamingReporter* create( std::string const& name, Ptr const& config ) const = 0; + virtual FactoryMap const& getFactories() const = 0; + virtual Listeners const& getListeners() const = 0; + }; + + Ptr addReporter( Ptr const& existingReporter, Ptr const& additionalReporter ); + +} + +#include +#include + +namespace Catch { + + inline std::size_t listTests( Config const& config ) { + + TestSpec testSpec = config.testSpec(); + if( config.testSpec().hasFilters() ) + Catch::cout() << "Matching test cases:\n"; + else { + Catch::cout() << "All available test cases:\n"; + testSpec = TestSpecParser( ITagAliasRegistry::get() ).parse( "*" ).testSpec(); + } + + std::size_t matchedTests = 0; + TextAttributes nameAttr, tagsAttr; + nameAttr.setInitialIndent( 2 ).setIndent( 4 ); + tagsAttr.setIndent( 6 ); + + std::vector matchedTestCases = filterTests( getAllTestCasesSorted( config ), testSpec, config ); + for( std::vector::const_iterator it = matchedTestCases.begin(), itEnd = matchedTestCases.end(); + it != itEnd; + ++it ) { + matchedTests++; + TestCaseInfo const& testCaseInfo = it->getTestCaseInfo(); + Colour::Code colour = testCaseInfo.isHidden() + ? Colour::SecondaryText + : Colour::None; + Colour colourGuard( colour ); + + Catch::cout() << Text( testCaseInfo.name, nameAttr ) << std::endl; + if( !testCaseInfo.tags.empty() ) + Catch::cout() << Text( testCaseInfo.tagsAsString, tagsAttr ) << std::endl; + } + + if( !config.testSpec().hasFilters() ) + Catch::cout() << pluralise( matchedTests, "test case" ) << "\n" << std::endl; + else + Catch::cout() << pluralise( matchedTests, "matching test case" ) << "\n" << std::endl; + return matchedTests; + } + + inline std::size_t listTestsNamesOnly( Config const& config ) { + TestSpec testSpec = config.testSpec(); + if( !config.testSpec().hasFilters() ) + testSpec = TestSpecParser( ITagAliasRegistry::get() ).parse( "*" ).testSpec(); + std::size_t matchedTests = 0; + std::vector matchedTestCases = filterTests( getAllTestCasesSorted( config ), testSpec, config ); + for( std::vector::const_iterator it = matchedTestCases.begin(), itEnd = matchedTestCases.end(); + it != itEnd; + ++it ) { + matchedTests++; + TestCaseInfo const& testCaseInfo = it->getTestCaseInfo(); + Catch::cout() << testCaseInfo.name << std::endl; + } + return matchedTests; + } + + struct TagInfo { + TagInfo() : count ( 0 ) {} + void add( std::string const& spelling ) { + ++count; + spellings.insert( spelling ); + } + std::string all() const { + std::string out; + for( std::set::const_iterator it = spellings.begin(), itEnd = spellings.end(); + it != itEnd; + ++it ) + out += "[" + *it + "]"; + return out; + } + std::set spellings; + std::size_t count; + }; + + inline std::size_t listTags( Config const& config ) { + TestSpec testSpec = config.testSpec(); + if( config.testSpec().hasFilters() ) + Catch::cout() << "Tags for matching test cases:\n"; + else { + Catch::cout() << "All available tags:\n"; + testSpec = TestSpecParser( ITagAliasRegistry::get() ).parse( "*" ).testSpec(); + } + + std::map tagCounts; + + std::vector matchedTestCases = filterTests( getAllTestCasesSorted( config ), testSpec, config ); + for( std::vector::const_iterator it = matchedTestCases.begin(), itEnd = matchedTestCases.end(); + it != itEnd; + ++it ) { + for( std::set::const_iterator tagIt = it->getTestCaseInfo().tags.begin(), + tagItEnd = it->getTestCaseInfo().tags.end(); + tagIt != tagItEnd; + ++tagIt ) { + std::string tagName = *tagIt; + std::string lcaseTagName = toLower( tagName ); + std::map::iterator countIt = tagCounts.find( lcaseTagName ); + if( countIt == tagCounts.end() ) + countIt = tagCounts.insert( std::make_pair( lcaseTagName, TagInfo() ) ).first; + countIt->second.add( tagName ); + } + } + + for( std::map::const_iterator countIt = tagCounts.begin(), + countItEnd = tagCounts.end(); + countIt != countItEnd; + ++countIt ) { + std::ostringstream oss; + oss << " " << std::setw(2) << countIt->second.count << " "; + Text wrapper( countIt->second.all(), TextAttributes() + .setInitialIndent( 0 ) + .setIndent( oss.str().size() ) + .setWidth( CATCH_CONFIG_CONSOLE_WIDTH-10 ) ); + Catch::cout() << oss.str() << wrapper << "\n"; + } + Catch::cout() << pluralise( tagCounts.size(), "tag" ) << "\n" << std::endl; + return tagCounts.size(); + } + + inline std::size_t listReporters( Config const& /*config*/ ) { + Catch::cout() << "Available reporters:\n"; + IReporterRegistry::FactoryMap const& factories = getRegistryHub().getReporterRegistry().getFactories(); + IReporterRegistry::FactoryMap::const_iterator itBegin = factories.begin(), itEnd = factories.end(), it; + std::size_t maxNameLen = 0; + for(it = itBegin; it != itEnd; ++it ) + maxNameLen = (std::max)( maxNameLen, it->first.size() ); + + for(it = itBegin; it != itEnd; ++it ) { + Text wrapper( it->second->getDescription(), TextAttributes() + .setInitialIndent( 0 ) + .setIndent( 7+maxNameLen ) + .setWidth( CATCH_CONFIG_CONSOLE_WIDTH - maxNameLen-8 ) ); + Catch::cout() << " " + << it->first + << ":" + << std::string( maxNameLen - it->first.size() + 2, ' ' ) + << wrapper << "\n"; + } + Catch::cout() << std::endl; + return factories.size(); + } + + inline Option list( Config const& config ) { + Option listedCount; + if( config.listTests() ) + listedCount = listedCount.valueOr(0) + listTests( config ); + if( config.listTestNamesOnly() ) + listedCount = listedCount.valueOr(0) + listTestsNamesOnly( config ); + if( config.listTags() ) + listedCount = listedCount.valueOr(0) + listTags( config ); + if( config.listReporters() ) + listedCount = listedCount.valueOr(0) + listReporters( config ); + return listedCount; + } + +} // end namespace Catch + +// #included from: internal/catch_run_context.hpp +#define TWOBLUECUBES_CATCH_RUNNER_IMPL_HPP_INCLUDED + +// #included from: catch_test_case_tracker.hpp +#define TWOBLUECUBES_CATCH_TEST_CASE_TRACKER_HPP_INCLUDED + +#include +#include +#include +#include + +namespace Catch { +namespace TestCaseTracking { + + struct ITracker : SharedImpl<> { + virtual ~ITracker(); + + // static queries + virtual std::string name() const = 0; + + // dynamic queries + virtual bool isComplete() const = 0; // Successfully completed or failed + virtual bool isSuccessfullyCompleted() const = 0; + virtual bool isOpen() const = 0; // Started but not complete + virtual bool hasChildren() const = 0; + + virtual ITracker& parent() = 0; + + // actions + virtual void close() = 0; // Successfully complete + virtual void fail() = 0; + virtual void markAsNeedingAnotherRun() = 0; + + virtual void addChild( Ptr const& child ) = 0; + virtual ITracker* findChild( std::string const& name ) = 0; + virtual void openChild() = 0; + }; + + class TrackerContext { + + enum RunState { + NotStarted, + Executing, + CompletedCycle + }; + + Ptr m_rootTracker; + ITracker* m_currentTracker; + RunState m_runState; + + public: + + static TrackerContext& instance() { + static TrackerContext s_instance; + return s_instance; + } + + TrackerContext() + : m_currentTracker( CATCH_NULL ), + m_runState( NotStarted ) + {} + + ITracker& startRun(); + + void endRun() { + m_rootTracker.reset(); + m_currentTracker = CATCH_NULL; + m_runState = NotStarted; + } + + void startCycle() { + m_currentTracker = m_rootTracker.get(); + m_runState = Executing; + } + void completeCycle() { + m_runState = CompletedCycle; + } + + bool completedCycle() const { + return m_runState == CompletedCycle; + } + ITracker& currentTracker() { + return *m_currentTracker; + } + void setCurrentTracker( ITracker* tracker ) { + m_currentTracker = tracker; + } + }; + + class TrackerBase : public ITracker { + protected: + enum CycleState { + NotStarted, + Executing, + ExecutingChildren, + NeedsAnotherRun, + CompletedSuccessfully, + Failed + }; + class TrackerHasName { + std::string m_name; + public: + TrackerHasName( std::string const& name ) : m_name( name ) {} + bool operator ()( Ptr const& tracker ) { + return tracker->name() == m_name; + } + }; + typedef std::vector > Children; + std::string m_name; + TrackerContext& m_ctx; + ITracker* m_parent; + Children m_children; + CycleState m_runState; + public: + TrackerBase( std::string const& name, TrackerContext& ctx, ITracker* parent ) + : m_name( name ), + m_ctx( ctx ), + m_parent( parent ), + m_runState( NotStarted ) + {} + virtual ~TrackerBase(); + + virtual std::string name() const CATCH_OVERRIDE { + return m_name; + } + virtual bool isComplete() const CATCH_OVERRIDE { + return m_runState == CompletedSuccessfully || m_runState == Failed; + } + virtual bool isSuccessfullyCompleted() const CATCH_OVERRIDE { + return m_runState == CompletedSuccessfully; + } + virtual bool isOpen() const CATCH_OVERRIDE { + return m_runState != NotStarted && !isComplete(); + } + virtual bool hasChildren() const CATCH_OVERRIDE { + return !m_children.empty(); + } + + virtual void addChild( Ptr const& child ) CATCH_OVERRIDE { + m_children.push_back( child ); + } + + virtual ITracker* findChild( std::string const& name ) CATCH_OVERRIDE { + Children::const_iterator it = std::find_if( m_children.begin(), m_children.end(), TrackerHasName( name ) ); + return( it != m_children.end() ) + ? it->get() + : CATCH_NULL; + } + virtual ITracker& parent() CATCH_OVERRIDE { + assert( m_parent ); // Should always be non-null except for root + return *m_parent; + } + + virtual void openChild() CATCH_OVERRIDE { + if( m_runState != ExecutingChildren ) { + m_runState = ExecutingChildren; + if( m_parent ) + m_parent->openChild(); + } + } + void open() { + m_runState = Executing; + moveToThis(); + if( m_parent ) + m_parent->openChild(); + } + + virtual void close() CATCH_OVERRIDE { + + // Close any still open children (e.g. generators) + while( &m_ctx.currentTracker() != this ) + m_ctx.currentTracker().close(); + + switch( m_runState ) { + case NotStarted: + case CompletedSuccessfully: + case Failed: + throw std::logic_error( "Illogical state" ); + + case NeedsAnotherRun: + break;; + + case Executing: + m_runState = CompletedSuccessfully; + break; + case ExecutingChildren: + if( m_children.empty() || m_children.back()->isComplete() ) + m_runState = CompletedSuccessfully; + break; + + default: + throw std::logic_error( "Unexpected state" ); + } + moveToParent(); + m_ctx.completeCycle(); + } + virtual void fail() CATCH_OVERRIDE { + m_runState = Failed; + if( m_parent ) + m_parent->markAsNeedingAnotherRun(); + moveToParent(); + m_ctx.completeCycle(); + } + virtual void markAsNeedingAnotherRun() CATCH_OVERRIDE { + m_runState = NeedsAnotherRun; + } + private: + void moveToParent() { + assert( m_parent ); + m_ctx.setCurrentTracker( m_parent ); + } + void moveToThis() { + m_ctx.setCurrentTracker( this ); + } + }; + + class SectionTracker : public TrackerBase { + public: + SectionTracker( std::string const& name, TrackerContext& ctx, ITracker* parent ) + : TrackerBase( name, ctx, parent ) + {} + virtual ~SectionTracker(); + + static SectionTracker& acquire( TrackerContext& ctx, std::string const& name ) { + SectionTracker* section = CATCH_NULL; + + ITracker& currentTracker = ctx.currentTracker(); + if( ITracker* childTracker = currentTracker.findChild( name ) ) { + section = dynamic_cast( childTracker ); + assert( section ); + } + else { + section = new SectionTracker( name, ctx, ¤tTracker ); + currentTracker.addChild( section ); + } + if( !ctx.completedCycle() && !section->isComplete() ) { + + section->open(); + } + return *section; + } + }; + + class IndexTracker : public TrackerBase { + int m_size; + int m_index; + public: + IndexTracker( std::string const& name, TrackerContext& ctx, ITracker* parent, int size ) + : TrackerBase( name, ctx, parent ), + m_size( size ), + m_index( -1 ) + {} + virtual ~IndexTracker(); + + static IndexTracker& acquire( TrackerContext& ctx, std::string const& name, int size ) { + IndexTracker* tracker = CATCH_NULL; + + ITracker& currentTracker = ctx.currentTracker(); + if( ITracker* childTracker = currentTracker.findChild( name ) ) { + tracker = dynamic_cast( childTracker ); + assert( tracker ); + } + else { + tracker = new IndexTracker( name, ctx, ¤tTracker, size ); + currentTracker.addChild( tracker ); + } + + if( !ctx.completedCycle() && !tracker->isComplete() ) { + if( tracker->m_runState != ExecutingChildren && tracker->m_runState != NeedsAnotherRun ) + tracker->moveNext(); + tracker->open(); + } + + return *tracker; + } + + int index() const { return m_index; } + + void moveNext() { + m_index++; + m_children.clear(); + } + + virtual void close() CATCH_OVERRIDE { + TrackerBase::close(); + if( m_runState == CompletedSuccessfully && m_index < m_size-1 ) + m_runState = Executing; + } + }; + + inline ITracker& TrackerContext::startRun() { + m_rootTracker = new SectionTracker( "{root}", *this, CATCH_NULL ); + m_currentTracker = CATCH_NULL; + m_runState = Executing; + return *m_rootTracker; + } + +} // namespace TestCaseTracking + +using TestCaseTracking::ITracker; +using TestCaseTracking::TrackerContext; +using TestCaseTracking::SectionTracker; +using TestCaseTracking::IndexTracker; + +} // namespace Catch + +// #included from: catch_fatal_condition.hpp +#define TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED + +namespace Catch { + + // Report the error condition then exit the process + inline void fatal( std::string const& message, int exitCode ) { + IContext& context = Catch::getCurrentContext(); + IResultCapture* resultCapture = context.getResultCapture(); + resultCapture->handleFatalErrorCondition( message ); + + if( Catch::alwaysTrue() ) // avoids "no return" warnings + exit( exitCode ); + } + +} // namespace Catch + +#if defined ( CATCH_PLATFORM_WINDOWS ) ///////////////////////////////////////// + +namespace Catch { + + struct FatalConditionHandler { + void reset() {} + }; + +} // namespace Catch + +#else // Not Windows - assumed to be POSIX compatible ////////////////////////// + +#include + +namespace Catch { + + struct SignalDefs { int id; const char* name; }; + extern SignalDefs signalDefs[]; + SignalDefs signalDefs[] = { + { SIGINT, "SIGINT - Terminal interrupt signal" }, + { SIGILL, "SIGILL - Illegal instruction signal" }, + { SIGFPE, "SIGFPE - Floating point error signal" }, + { SIGSEGV, "SIGSEGV - Segmentation violation signal" }, + { SIGTERM, "SIGTERM - Termination request signal" }, + { SIGABRT, "SIGABRT - Abort (abnormal termination) signal" } + }; + + struct FatalConditionHandler { + + static void handleSignal( int sig ) { + for( std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i ) + if( sig == signalDefs[i].id ) + fatal( signalDefs[i].name, -sig ); + fatal( "", -sig ); + } + + FatalConditionHandler() : m_isSet( true ) { + for( std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i ) + signal( signalDefs[i].id, handleSignal ); + } + ~FatalConditionHandler() { + reset(); + } + void reset() { + if( m_isSet ) { + for( std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i ) + signal( signalDefs[i].id, SIG_DFL ); + m_isSet = false; + } + } + + bool m_isSet; + }; + +} // namespace Catch + +#endif // not Windows + +#include +#include + +namespace Catch { + + class StreamRedirect { + + public: + StreamRedirect( std::ostream& stream, std::string& targetString ) + : m_stream( stream ), + m_prevBuf( stream.rdbuf() ), + m_targetString( targetString ) + { + stream.rdbuf( m_oss.rdbuf() ); + } + + ~StreamRedirect() { + m_targetString += m_oss.str(); + m_stream.rdbuf( m_prevBuf ); + } + + private: + std::ostream& m_stream; + std::streambuf* m_prevBuf; + std::ostringstream m_oss; + std::string& m_targetString; + }; + + /////////////////////////////////////////////////////////////////////////// + + class RunContext : public IResultCapture, public IRunner { + + RunContext( RunContext const& ); + void operator =( RunContext const& ); + + public: + + explicit RunContext( Ptr const& _config, Ptr const& reporter ) + : m_runInfo( _config->name() ), + m_context( getCurrentMutableContext() ), + m_activeTestCase( CATCH_NULL ), + m_config( _config ), + m_reporter( reporter ) + { + m_context.setRunner( this ); + m_context.setConfig( m_config ); + m_context.setResultCapture( this ); + m_reporter->testRunStarting( m_runInfo ); + } + + virtual ~RunContext() { + m_reporter->testRunEnded( TestRunStats( m_runInfo, m_totals, aborting() ) ); + } + + void testGroupStarting( std::string const& testSpec, std::size_t groupIndex, std::size_t groupsCount ) { + m_reporter->testGroupStarting( GroupInfo( testSpec, groupIndex, groupsCount ) ); + } + void testGroupEnded( std::string const& testSpec, Totals const& totals, std::size_t groupIndex, std::size_t groupsCount ) { + m_reporter->testGroupEnded( TestGroupStats( GroupInfo( testSpec, groupIndex, groupsCount ), totals, aborting() ) ); + } + + Totals runTest( TestCase const& testCase ) { + Totals prevTotals = m_totals; + + std::string redirectedCout; + std::string redirectedCerr; + + TestCaseInfo testInfo = testCase.getTestCaseInfo(); + + m_reporter->testCaseStarting( testInfo ); + + m_activeTestCase = &testCase; + + do { + m_trackerContext.startRun(); + do { + m_trackerContext.startCycle(); + m_testCaseTracker = &SectionTracker::acquire( m_trackerContext, testInfo.name ); + runCurrentTest( redirectedCout, redirectedCerr ); + } + while( !m_testCaseTracker->isSuccessfullyCompleted() && !aborting() ); + } + // !TBD: deprecated - this will be replaced by indexed trackers + while( getCurrentContext().advanceGeneratorsForCurrentTest() && !aborting() ); + + Totals deltaTotals = m_totals.delta( prevTotals ); + if( testInfo.expectedToFail() && deltaTotals.testCases.passed > 0 ) { + deltaTotals.assertions.failed++; + deltaTotals.testCases.passed--; + deltaTotals.testCases.failed++; + } + m_totals.testCases += deltaTotals.testCases; + m_reporter->testCaseEnded( TestCaseStats( testInfo, + deltaTotals, + redirectedCout, + redirectedCerr, + aborting() ) ); + + m_activeTestCase = CATCH_NULL; + m_testCaseTracker = CATCH_NULL; + + return deltaTotals; + } + + Ptr config() const { + return m_config; + } + + private: // IResultCapture + + virtual void assertionEnded( AssertionResult const& result ) { + if( result.getResultType() == ResultWas::Ok ) { + m_totals.assertions.passed++; + } + else if( !result.isOk() ) { + m_totals.assertions.failed++; + } + + if( m_reporter->assertionEnded( AssertionStats( result, m_messages, m_totals ) ) ) + m_messages.clear(); + + // Reset working state + m_lastAssertionInfo = AssertionInfo( "", m_lastAssertionInfo.lineInfo, "{Unknown expression after the reported line}" , m_lastAssertionInfo.resultDisposition ); + m_lastResult = result; + } + + virtual bool sectionStarted ( + SectionInfo const& sectionInfo, + Counts& assertions + ) + { + std::ostringstream oss; + oss << sectionInfo.name << "@" << sectionInfo.lineInfo; + + ITracker& sectionTracker = SectionTracker::acquire( m_trackerContext, oss.str() ); + if( !sectionTracker.isOpen() ) + return false; + m_activeSections.push_back( §ionTracker ); + + m_lastAssertionInfo.lineInfo = sectionInfo.lineInfo; + + m_reporter->sectionStarting( sectionInfo ); + + assertions = m_totals.assertions; + + return true; + } + bool testForMissingAssertions( Counts& assertions ) { + if( assertions.total() != 0 ) + return false; + if( !m_config->warnAboutMissingAssertions() ) + return false; + if( m_trackerContext.currentTracker().hasChildren() ) + return false; + m_totals.assertions.failed++; + assertions.failed++; + return true; + } + + virtual void sectionEnded( SectionEndInfo const& endInfo ) { + Counts assertions = m_totals.assertions - endInfo.prevAssertions; + bool missingAssertions = testForMissingAssertions( assertions ); + + if( !m_activeSections.empty() ) { + m_activeSections.back()->close(); + m_activeSections.pop_back(); + } + + m_reporter->sectionEnded( SectionStats( endInfo.sectionInfo, assertions, endInfo.durationInSeconds, missingAssertions ) ); + m_messages.clear(); + } + + virtual void sectionEndedEarly( SectionEndInfo const& endInfo ) { + if( m_unfinishedSections.empty() ) + m_activeSections.back()->fail(); + else + m_activeSections.back()->close(); + m_activeSections.pop_back(); + + m_unfinishedSections.push_back( endInfo ); + } + + virtual void pushScopedMessage( MessageInfo const& message ) { + m_messages.push_back( message ); + } + + virtual void popScopedMessage( MessageInfo const& message ) { + m_messages.erase( std::remove( m_messages.begin(), m_messages.end(), message ), m_messages.end() ); + } + + virtual std::string getCurrentTestName() const { + return m_activeTestCase + ? m_activeTestCase->getTestCaseInfo().name + : ""; + } + + virtual const AssertionResult* getLastResult() const { + return &m_lastResult; + } + + virtual void handleFatalErrorCondition( std::string const& message ) { + ResultBuilder resultBuilder = makeUnexpectedResultBuilder(); + resultBuilder.setResultType( ResultWas::FatalErrorCondition ); + resultBuilder << message; + resultBuilder.captureExpression(); + + handleUnfinishedSections(); + + // Recreate section for test case (as we will lose the one that was in scope) + TestCaseInfo const& testCaseInfo = m_activeTestCase->getTestCaseInfo(); + SectionInfo testCaseSection( testCaseInfo.lineInfo, testCaseInfo.name, testCaseInfo.description ); + + Counts assertions; + assertions.failed = 1; + SectionStats testCaseSectionStats( testCaseSection, assertions, 0, false ); + m_reporter->sectionEnded( testCaseSectionStats ); + + TestCaseInfo testInfo = m_activeTestCase->getTestCaseInfo(); + + Totals deltaTotals; + deltaTotals.testCases.failed = 1; + m_reporter->testCaseEnded( TestCaseStats( testInfo, + deltaTotals, + "", + "", + false ) ); + m_totals.testCases.failed++; + testGroupEnded( "", m_totals, 1, 1 ); + m_reporter->testRunEnded( TestRunStats( m_runInfo, m_totals, false ) ); + } + + public: + // !TBD We need to do this another way! + bool aborting() const { + return m_totals.assertions.failed == static_cast( m_config->abortAfter() ); + } + + private: + + void runCurrentTest( std::string& redirectedCout, std::string& redirectedCerr ) { + TestCaseInfo const& testCaseInfo = m_activeTestCase->getTestCaseInfo(); + SectionInfo testCaseSection( testCaseInfo.lineInfo, testCaseInfo.name, testCaseInfo.description ); + m_reporter->sectionStarting( testCaseSection ); + Counts prevAssertions = m_totals.assertions; + double duration = 0; + try { + m_lastAssertionInfo = AssertionInfo( "TEST_CASE", testCaseInfo.lineInfo, "", ResultDisposition::Normal ); + + seedRng( *m_config ); + + Timer timer; + timer.start(); + if( m_reporter->getPreferences().shouldRedirectStdOut ) { + StreamRedirect coutRedir( Catch::cout(), redirectedCout ); + StreamRedirect cerrRedir( Catch::cerr(), redirectedCerr ); + invokeActiveTestCase(); + } + else { + invokeActiveTestCase(); + } + duration = timer.getElapsedSeconds(); + } + catch( TestFailureException& ) { + // This just means the test was aborted due to failure + } + catch(...) { + makeUnexpectedResultBuilder().useActiveException(); + } + m_testCaseTracker->close(); + handleUnfinishedSections(); + m_messages.clear(); + + Counts assertions = m_totals.assertions - prevAssertions; + bool missingAssertions = testForMissingAssertions( assertions ); + + if( testCaseInfo.okToFail() ) { + std::swap( assertions.failedButOk, assertions.failed ); + m_totals.assertions.failed -= assertions.failedButOk; + m_totals.assertions.failedButOk += assertions.failedButOk; + } + + SectionStats testCaseSectionStats( testCaseSection, assertions, duration, missingAssertions ); + m_reporter->sectionEnded( testCaseSectionStats ); + } + + void invokeActiveTestCase() { + FatalConditionHandler fatalConditionHandler; // Handle signals + m_activeTestCase->invoke(); + fatalConditionHandler.reset(); + } + + private: + + ResultBuilder makeUnexpectedResultBuilder() const { + return ResultBuilder( m_lastAssertionInfo.macroName.c_str(), + m_lastAssertionInfo.lineInfo, + m_lastAssertionInfo.capturedExpression.c_str(), + m_lastAssertionInfo.resultDisposition ); + } + + void handleUnfinishedSections() { + // If sections ended prematurely due to an exception we stored their + // infos here so we can tear them down outside the unwind process. + for( std::vector::const_reverse_iterator it = m_unfinishedSections.rbegin(), + itEnd = m_unfinishedSections.rend(); + it != itEnd; + ++it ) + sectionEnded( *it ); + m_unfinishedSections.clear(); + } + + TestRunInfo m_runInfo; + IMutableContext& m_context; + TestCase const* m_activeTestCase; + ITracker* m_testCaseTracker; + ITracker* m_currentSectionTracker; + AssertionResult m_lastResult; + + Ptr m_config; + Totals m_totals; + Ptr m_reporter; + std::vector m_messages; + AssertionInfo m_lastAssertionInfo; + std::vector m_unfinishedSections; + std::vector m_activeSections; + TrackerContext m_trackerContext; + }; + + IResultCapture& getResultCapture() { + if( IResultCapture* capture = getCurrentContext().getResultCapture() ) + return *capture; + else + throw std::logic_error( "No result capture instance" ); + } + +} // end namespace Catch + +// #included from: internal/catch_version.h +#define TWOBLUECUBES_CATCH_VERSION_H_INCLUDED + +namespace Catch { + + // Versioning information + struct Version { + Version( unsigned int _majorVersion, + unsigned int _minorVersion, + unsigned int _patchNumber, + std::string const& _branchName, + unsigned int _buildNumber ); + + unsigned int const majorVersion; + unsigned int const minorVersion; + unsigned int const patchNumber; + + // buildNumber is only used if branchName is not null + std::string const branchName; + unsigned int const buildNumber; + + friend std::ostream& operator << ( std::ostream& os, Version const& version ); + + private: + void operator=( Version const& ); + }; + + extern Version libraryVersion; +} + +#include +#include +#include + +namespace Catch { + + Ptr createReporter( std::string const& reporterName, Ptr const& config ) { + Ptr reporter = getRegistryHub().getReporterRegistry().create( reporterName, config.get() ); + if( !reporter ) { + std::ostringstream oss; + oss << "No reporter registered with name: '" << reporterName << "'"; + throw std::domain_error( oss.str() ); + } + return reporter; + } + + Ptr makeReporter( Ptr const& config ) { + std::vector reporters = config->getReporterNames(); + if( reporters.empty() ) + reporters.push_back( "console" ); + + Ptr reporter; + for( std::vector::const_iterator it = reporters.begin(), itEnd = reporters.end(); + it != itEnd; + ++it ) + reporter = addReporter( reporter, createReporter( *it, config ) ); + return reporter; + } + Ptr addListeners( Ptr const& config, Ptr reporters ) { + IReporterRegistry::Listeners listeners = getRegistryHub().getReporterRegistry().getListeners(); + for( IReporterRegistry::Listeners::const_iterator it = listeners.begin(), itEnd = listeners.end(); + it != itEnd; + ++it ) + reporters = addReporter(reporters, (*it)->create( ReporterConfig( config ) ) ); + return reporters; + } + + Totals runTests( Ptr const& config ) { + + Ptr iconfig = config.get(); + + Ptr reporter = makeReporter( config ); + reporter = addListeners( iconfig, reporter ); + + RunContext context( iconfig, reporter ); + + Totals totals; + + context.testGroupStarting( config->name(), 1, 1 ); + + TestSpec testSpec = config->testSpec(); + if( !testSpec.hasFilters() ) + testSpec = TestSpecParser( ITagAliasRegistry::get() ).parse( "~[.]" ).testSpec(); // All not hidden tests + + std::vector const& allTestCases = getAllTestCasesSorted( *iconfig ); + for( std::vector::const_iterator it = allTestCases.begin(), itEnd = allTestCases.end(); + it != itEnd; + ++it ) { + if( !context.aborting() && matchTest( *it, testSpec, *iconfig ) ) + totals += context.runTest( *it ); + else + reporter->skipTest( *it ); + } + + context.testGroupEnded( iconfig->name(), totals, 1, 1 ); + return totals; + } + + void applyFilenamesAsTags( IConfig const& config ) { + std::vector const& tests = getAllTestCasesSorted( config ); + for(std::size_t i = 0; i < tests.size(); ++i ) { + TestCase& test = const_cast( tests[i] ); + std::set tags = test.tags; + + std::string filename = test.lineInfo.file; + std::string::size_type lastSlash = filename.find_last_of( "\\/" ); + if( lastSlash != std::string::npos ) + filename = filename.substr( lastSlash+1 ); + + std::string::size_type lastDot = filename.find_last_of( "." ); + if( lastDot != std::string::npos ) + filename = filename.substr( 0, lastDot ); + + tags.insert( "#" + filename ); + setTags( test, tags ); + } + } + + class Session : NonCopyable { + static bool alreadyInstantiated; + + public: + + struct OnUnusedOptions { enum DoWhat { Ignore, Fail }; }; + + Session() + : m_cli( makeCommandLineParser() ) { + if( alreadyInstantiated ) { + std::string msg = "Only one instance of Catch::Session can ever be used"; + Catch::cerr() << msg << std::endl; + throw std::logic_error( msg ); + } + alreadyInstantiated = true; + } + ~Session() { + Catch::cleanUp(); + } + + void showHelp( std::string const& processName ) { + Catch::cout() << "\nCatch v" << libraryVersion << "\n"; + + m_cli.usage( Catch::cout(), processName ); + Catch::cout() << "For more detail usage please see the project docs\n" << std::endl; + } + + int applyCommandLine( int argc, char const* argv[], OnUnusedOptions::DoWhat unusedOptionBehaviour = OnUnusedOptions::Fail ) { + try { + m_cli.setThrowOnUnrecognisedTokens( unusedOptionBehaviour == OnUnusedOptions::Fail ); + m_unusedTokens = m_cli.parseInto( argc, argv, m_configData ); + if( m_configData.showHelp ) + showHelp( m_configData.processName ); + m_config.reset(); + } + catch( std::exception& ex ) { + { + Colour colourGuard( Colour::Red ); + Catch::cerr() + << "\nError(s) in input:\n" + << Text( ex.what(), TextAttributes().setIndent(2) ) + << "\n\n"; + } + m_cli.usage( Catch::cout(), m_configData.processName ); + return (std::numeric_limits::max)(); + } + return 0; + } + + void useConfigData( ConfigData const& _configData ) { + m_configData = _configData; + m_config.reset(); + } + + int run( int argc, char const* argv[] ) { + + int returnCode = applyCommandLine( argc, argv ); + if( returnCode == 0 ) + returnCode = run(); + return returnCode; + } + int run( int argc, char* argv[] ) { + return run( argc, const_cast( argv ) ); + } + + int run() { + if( m_configData.showHelp ) + return 0; + + try + { + config(); // Force config to be constructed + + seedRng( *m_config ); + + if( m_configData.filenamesAsTags ) + applyFilenamesAsTags( *m_config ); + + // Handle list request + if( Option listed = list( config() ) ) + return static_cast( *listed ); + + return static_cast( runTests( m_config ).assertions.failed ); + } + catch( std::exception& ex ) { + Catch::cerr() << ex.what() << std::endl; + return (std::numeric_limits::max)(); + } + } + + Clara::CommandLine const& cli() const { + return m_cli; + } + std::vector const& unusedTokens() const { + return m_unusedTokens; + } + ConfigData& configData() { + return m_configData; + } + Config& config() { + if( !m_config ) + m_config = new Config( m_configData ); + return *m_config; + } + private: + Clara::CommandLine m_cli; + std::vector m_unusedTokens; + ConfigData m_configData; + Ptr m_config; + }; + + bool Session::alreadyInstantiated = false; + +} // end namespace Catch + +// #included from: catch_registry_hub.hpp +#define TWOBLUECUBES_CATCH_REGISTRY_HUB_HPP_INCLUDED + +// #included from: catch_test_case_registry_impl.hpp +#define TWOBLUECUBES_CATCH_TEST_CASE_REGISTRY_IMPL_HPP_INCLUDED + +#include +#include +#include +#include +#include + +namespace Catch { + + struct LexSort { + bool operator() (TestCase i,TestCase j) const { return (i sortTests( IConfig const& config, std::vector const& unsortedTestCases ) { + + std::vector sorted = unsortedTestCases; + + switch( config.runOrder() ) { + case RunTests::InLexicographicalOrder: + std::sort( sorted.begin(), sorted.end(), LexSort() ); + break; + case RunTests::InRandomOrder: + { + seedRng( config ); + + RandomNumberGenerator rng; + std::random_shuffle( sorted.begin(), sorted.end(), rng ); + } + break; + case RunTests::InDeclarationOrder: + // already in declaration order + break; + } + return sorted; + } + bool matchTest( TestCase const& testCase, TestSpec const& testSpec, IConfig const& config ) { + return testSpec.matches( testCase ) && ( config.allowThrows() || !testCase.throws() ); + } + + void enforceNoDuplicateTestCases( std::vector const& functions ) { + std::set seenFunctions; + for( std::vector::const_iterator it = functions.begin(), itEnd = functions.end(); + it != itEnd; + ++it ) { + std::pair::const_iterator, bool> prev = seenFunctions.insert( *it ); + if( !prev.second ){ + Catch::cerr() + << Colour( Colour::Red ) + << "error: TEST_CASE( \"" << it->name << "\" ) already defined.\n" + << "\tFirst seen at " << prev.first->getTestCaseInfo().lineInfo << "\n" + << "\tRedefined at " << it->getTestCaseInfo().lineInfo << std::endl; + exit(1); + } + } + } + + std::vector filterTests( std::vector const& testCases, TestSpec const& testSpec, IConfig const& config ) { + std::vector filtered; + filtered.reserve( testCases.size() ); + for( std::vector::const_iterator it = testCases.begin(), itEnd = testCases.end(); + it != itEnd; + ++it ) + if( matchTest( *it, testSpec, config ) ) + filtered.push_back( *it ); + return filtered; + } + std::vector const& getAllTestCasesSorted( IConfig const& config ) { + return getRegistryHub().getTestCaseRegistry().getAllTestsSorted( config ); + } + + class TestRegistry : public ITestCaseRegistry { + public: + TestRegistry() + : m_currentSortOrder( RunTests::InDeclarationOrder ), + m_unnamedCount( 0 ) + {} + virtual ~TestRegistry(); + + virtual void registerTest( TestCase const& testCase ) { + std::string name = testCase.getTestCaseInfo().name; + if( name == "" ) { + std::ostringstream oss; + oss << "Anonymous test case " << ++m_unnamedCount; + return registerTest( testCase.withName( oss.str() ) ); + } + m_functions.push_back( testCase ); + } + + virtual std::vector const& getAllTests() const { + return m_functions; + } + virtual std::vector const& getAllTestsSorted( IConfig const& config ) const { + if( m_sortedFunctions.empty() ) + enforceNoDuplicateTestCases( m_functions ); + + if( m_currentSortOrder != config.runOrder() || m_sortedFunctions.empty() ) { + m_sortedFunctions = sortTests( config, m_functions ); + m_currentSortOrder = config.runOrder(); + } + return m_sortedFunctions; + } + + private: + std::vector m_functions; + mutable RunTests::InWhatOrder m_currentSortOrder; + mutable std::vector m_sortedFunctions; + size_t m_unnamedCount; + std::ios_base::Init m_ostreamInit; // Forces cout/ cerr to be initialised + }; + + /////////////////////////////////////////////////////////////////////////// + + class FreeFunctionTestCase : public SharedImpl { + public: + + FreeFunctionTestCase( TestFunction fun ) : m_fun( fun ) {} + + virtual void invoke() const { + m_fun(); + } + + private: + virtual ~FreeFunctionTestCase(); + + TestFunction m_fun; + }; + + inline std::string extractClassName( std::string const& classOrQualifiedMethodName ) { + std::string className = classOrQualifiedMethodName; + if( startsWith( className, "&" ) ) + { + std::size_t lastColons = className.rfind( "::" ); + std::size_t penultimateColons = className.rfind( "::", lastColons-1 ); + if( penultimateColons == std::string::npos ) + penultimateColons = 1; + className = className.substr( penultimateColons, lastColons-penultimateColons ); + } + return className; + } + + void registerTestCase + ( ITestCase* testCase, + char const* classOrQualifiedMethodName, + NameAndDesc const& nameAndDesc, + SourceLineInfo const& lineInfo ) { + + getMutableRegistryHub().registerTest + ( makeTestCase + ( testCase, + extractClassName( classOrQualifiedMethodName ), + nameAndDesc.name, + nameAndDesc.description, + lineInfo ) ); + } + void registerTestCaseFunction + ( TestFunction function, + SourceLineInfo const& lineInfo, + NameAndDesc const& nameAndDesc ) { + registerTestCase( new FreeFunctionTestCase( function ), "", nameAndDesc, lineInfo ); + } + + /////////////////////////////////////////////////////////////////////////// + + AutoReg::AutoReg + ( TestFunction function, + SourceLineInfo const& lineInfo, + NameAndDesc const& nameAndDesc ) { + registerTestCaseFunction( function, lineInfo, nameAndDesc ); + } + + AutoReg::~AutoReg() {} + +} // end namespace Catch + +// #included from: catch_reporter_registry.hpp +#define TWOBLUECUBES_CATCH_REPORTER_REGISTRY_HPP_INCLUDED + +#include + +namespace Catch { + + class ReporterRegistry : public IReporterRegistry { + + public: + + virtual ~ReporterRegistry() CATCH_OVERRIDE {} + + virtual IStreamingReporter* create( std::string const& name, Ptr const& config ) const CATCH_OVERRIDE { + FactoryMap::const_iterator it = m_factories.find( name ); + if( it == m_factories.end() ) + return CATCH_NULL; + return it->second->create( ReporterConfig( config ) ); + } + + void registerReporter( std::string const& name, Ptr const& factory ) { + m_factories.insert( std::make_pair( name, factory ) ); + } + void registerListener( Ptr const& factory ) { + m_listeners.push_back( factory ); + } + + virtual FactoryMap const& getFactories() const CATCH_OVERRIDE { + return m_factories; + } + virtual Listeners const& getListeners() const CATCH_OVERRIDE { + return m_listeners; + } + + private: + FactoryMap m_factories; + Listeners m_listeners; + }; +} + +// #included from: catch_exception_translator_registry.hpp +#define TWOBLUECUBES_CATCH_EXCEPTION_TRANSLATOR_REGISTRY_HPP_INCLUDED + +#ifdef __OBJC__ +#import "Foundation/Foundation.h" +#endif + +namespace Catch { + + class ExceptionTranslatorRegistry : public IExceptionTranslatorRegistry { + public: + ~ExceptionTranslatorRegistry() { + deleteAll( m_translators ); + } + + virtual void registerTranslator( const IExceptionTranslator* translator ) { + m_translators.push_back( translator ); + } + + virtual std::string translateActiveException() const { + try { +#ifdef __OBJC__ + // In Objective-C try objective-c exceptions first + @try { + return tryTranslators(); + } + @catch (NSException *exception) { + return Catch::toString( [exception description] ); + } +#else + return tryTranslators(); +#endif + } + catch( TestFailureException& ) { + throw; + } + catch( std::exception& ex ) { + return ex.what(); + } + catch( std::string& msg ) { + return msg; + } + catch( const char* msg ) { + return msg; + } + catch(...) { + return "Unknown exception"; + } + } + + std::string tryTranslators() const { + if( m_translators.empty() ) + throw; + else + return m_translators[0]->translate( m_translators.begin()+1, m_translators.end() ); + } + + private: + std::vector m_translators; + }; +} + +namespace Catch { + + namespace { + + class RegistryHub : public IRegistryHub, public IMutableRegistryHub { + + RegistryHub( RegistryHub const& ); + void operator=( RegistryHub const& ); + + public: // IRegistryHub + RegistryHub() { + } + virtual IReporterRegistry const& getReporterRegistry() const CATCH_OVERRIDE { + return m_reporterRegistry; + } + virtual ITestCaseRegistry const& getTestCaseRegistry() const CATCH_OVERRIDE { + return m_testCaseRegistry; + } + virtual IExceptionTranslatorRegistry& getExceptionTranslatorRegistry() CATCH_OVERRIDE { + return m_exceptionTranslatorRegistry; + } + + public: // IMutableRegistryHub + virtual void registerReporter( std::string const& name, Ptr const& factory ) CATCH_OVERRIDE { + m_reporterRegistry.registerReporter( name, factory ); + } + virtual void registerListener( Ptr const& factory ) CATCH_OVERRIDE { + m_reporterRegistry.registerListener( factory ); + } + virtual void registerTest( TestCase const& testInfo ) CATCH_OVERRIDE { + m_testCaseRegistry.registerTest( testInfo ); + } + virtual void registerTranslator( const IExceptionTranslator* translator ) CATCH_OVERRIDE { + m_exceptionTranslatorRegistry.registerTranslator( translator ); + } + + private: + TestRegistry m_testCaseRegistry; + ReporterRegistry m_reporterRegistry; + ExceptionTranslatorRegistry m_exceptionTranslatorRegistry; + }; + + // Single, global, instance + inline RegistryHub*& getTheRegistryHub() { + static RegistryHub* theRegistryHub = CATCH_NULL; + if( !theRegistryHub ) + theRegistryHub = new RegistryHub(); + return theRegistryHub; + } + } + + IRegistryHub& getRegistryHub() { + return *getTheRegistryHub(); + } + IMutableRegistryHub& getMutableRegistryHub() { + return *getTheRegistryHub(); + } + void cleanUp() { + delete getTheRegistryHub(); + getTheRegistryHub() = CATCH_NULL; + cleanUpContext(); + } + std::string translateActiveException() { + return getRegistryHub().getExceptionTranslatorRegistry().translateActiveException(); + } + +} // end namespace Catch + +// #included from: catch_notimplemented_exception.hpp +#define TWOBLUECUBES_CATCH_NOTIMPLEMENTED_EXCEPTION_HPP_INCLUDED + +#include + +namespace Catch { + + NotImplementedException::NotImplementedException( SourceLineInfo const& lineInfo ) + : m_lineInfo( lineInfo ) { + std::ostringstream oss; + oss << lineInfo << ": function "; + oss << "not implemented"; + m_what = oss.str(); + } + + const char* NotImplementedException::what() const CATCH_NOEXCEPT { + return m_what.c_str(); + } + +} // end namespace Catch + +// #included from: catch_context_impl.hpp +#define TWOBLUECUBES_CATCH_CONTEXT_IMPL_HPP_INCLUDED + +// #included from: catch_stream.hpp +#define TWOBLUECUBES_CATCH_STREAM_HPP_INCLUDED + +#include +#include +#include + +namespace Catch { + + template + class StreamBufImpl : public StreamBufBase { + char data[bufferSize]; + WriterF m_writer; + + public: + StreamBufImpl() { + setp( data, data + sizeof(data) ); + } + + ~StreamBufImpl() CATCH_NOEXCEPT { + sync(); + } + + private: + int overflow( int c ) { + sync(); + + if( c != EOF ) { + if( pbase() == epptr() ) + m_writer( std::string( 1, static_cast( c ) ) ); + else + sputc( static_cast( c ) ); + } + return 0; + } + + int sync() { + if( pbase() != pptr() ) { + m_writer( std::string( pbase(), static_cast( pptr() - pbase() ) ) ); + setp( pbase(), epptr() ); + } + return 0; + } + }; + + /////////////////////////////////////////////////////////////////////////// + + FileStream::FileStream( std::string const& filename ) { + m_ofs.open( filename.c_str() ); + if( m_ofs.fail() ) { + std::ostringstream oss; + oss << "Unable to open file: '" << filename << "'"; + throw std::domain_error( oss.str() ); + } + } + + std::ostream& FileStream::stream() const { + return m_ofs; + } + + struct OutputDebugWriter { + + void operator()( std::string const&str ) { + writeToDebugConsole( str ); + } + }; + + DebugOutStream::DebugOutStream() + : m_streamBuf( new StreamBufImpl() ), + m_os( m_streamBuf.get() ) + {} + + std::ostream& DebugOutStream::stream() const { + return m_os; + } + + // Store the streambuf from cout up-front because + // cout may get redirected when running tests + CoutStream::CoutStream() + : m_os( Catch::cout().rdbuf() ) + {} + + std::ostream& CoutStream::stream() const { + return m_os; + } + +#ifndef CATCH_CONFIG_NOSTDOUT // If you #define this you must implement these functions + std::ostream& cout() { + return std::cout; + } + std::ostream& cerr() { + return std::cerr; + } +#endif +} + +namespace Catch { + + class Context : public IMutableContext { + + Context() : m_config( CATCH_NULL ), m_runner( CATCH_NULL ), m_resultCapture( CATCH_NULL ) {} + Context( Context const& ); + void operator=( Context const& ); + + public: // IContext + virtual IResultCapture* getResultCapture() { + return m_resultCapture; + } + virtual IRunner* getRunner() { + return m_runner; + } + virtual size_t getGeneratorIndex( std::string const& fileInfo, size_t totalSize ) { + return getGeneratorsForCurrentTest() + .getGeneratorInfo( fileInfo, totalSize ) + .getCurrentIndex(); + } + virtual bool advanceGeneratorsForCurrentTest() { + IGeneratorsForTest* generators = findGeneratorsForCurrentTest(); + return generators && generators->moveNext(); + } + + virtual Ptr getConfig() const { + return m_config; + } + + public: // IMutableContext + virtual void setResultCapture( IResultCapture* resultCapture ) { + m_resultCapture = resultCapture; + } + virtual void setRunner( IRunner* runner ) { + m_runner = runner; + } + virtual void setConfig( Ptr const& config ) { + m_config = config; + } + + friend IMutableContext& getCurrentMutableContext(); + + private: + IGeneratorsForTest* findGeneratorsForCurrentTest() { + std::string testName = getResultCapture()->getCurrentTestName(); + + std::map::const_iterator it = + m_generatorsByTestName.find( testName ); + return it != m_generatorsByTestName.end() + ? it->second + : CATCH_NULL; + } + + IGeneratorsForTest& getGeneratorsForCurrentTest() { + IGeneratorsForTest* generators = findGeneratorsForCurrentTest(); + if( !generators ) { + std::string testName = getResultCapture()->getCurrentTestName(); + generators = createGeneratorsForTest(); + m_generatorsByTestName.insert( std::make_pair( testName, generators ) ); + } + return *generators; + } + + private: + Ptr m_config; + IRunner* m_runner; + IResultCapture* m_resultCapture; + std::map m_generatorsByTestName; + }; + + namespace { + Context* currentContext = CATCH_NULL; + } + IMutableContext& getCurrentMutableContext() { + if( !currentContext ) + currentContext = new Context(); + return *currentContext; + } + IContext& getCurrentContext() { + return getCurrentMutableContext(); + } + + void cleanUpContext() { + delete currentContext; + currentContext = CATCH_NULL; + } +} + +// #included from: catch_console_colour_impl.hpp +#define TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED + +namespace Catch { + namespace { + + struct IColourImpl { + virtual ~IColourImpl() {} + virtual void use( Colour::Code _colourCode ) = 0; + }; + + struct NoColourImpl : IColourImpl { + void use( Colour::Code ) {} + + static IColourImpl* instance() { + static NoColourImpl s_instance; + return &s_instance; + } + }; + + } // anon namespace +} // namespace Catch + +#if !defined( CATCH_CONFIG_COLOUR_NONE ) && !defined( CATCH_CONFIG_COLOUR_WINDOWS ) && !defined( CATCH_CONFIG_COLOUR_ANSI ) +# ifdef CATCH_PLATFORM_WINDOWS +# define CATCH_CONFIG_COLOUR_WINDOWS +# else +# define CATCH_CONFIG_COLOUR_ANSI +# endif +#endif + +#if defined ( CATCH_CONFIG_COLOUR_WINDOWS ) ///////////////////////////////////////// + +#ifndef NOMINMAX +#define NOMINMAX +#endif + +#ifdef __AFXDLL +#include +#else +#include +#endif + +namespace Catch { +namespace { + + class Win32ColourImpl : public IColourImpl { + public: + Win32ColourImpl() : stdoutHandle( GetStdHandle(STD_OUTPUT_HANDLE) ) + { + CONSOLE_SCREEN_BUFFER_INFO csbiInfo; + GetConsoleScreenBufferInfo( stdoutHandle, &csbiInfo ); + originalForegroundAttributes = csbiInfo.wAttributes & ~( BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_BLUE | BACKGROUND_INTENSITY ); + originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY ); + } + + virtual void use( Colour::Code _colourCode ) { + switch( _colourCode ) { + case Colour::None: return setTextAttribute( originalForegroundAttributes ); + case Colour::White: return setTextAttribute( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE ); + case Colour::Red: return setTextAttribute( FOREGROUND_RED ); + case Colour::Green: return setTextAttribute( FOREGROUND_GREEN ); + case Colour::Blue: return setTextAttribute( FOREGROUND_BLUE ); + case Colour::Cyan: return setTextAttribute( FOREGROUND_BLUE | FOREGROUND_GREEN ); + case Colour::Yellow: return setTextAttribute( FOREGROUND_RED | FOREGROUND_GREEN ); + case Colour::Grey: return setTextAttribute( 0 ); + + case Colour::LightGrey: return setTextAttribute( FOREGROUND_INTENSITY ); + case Colour::BrightRed: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED ); + case Colour::BrightGreen: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN ); + case Colour::BrightWhite: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE ); + + case Colour::Bright: throw std::logic_error( "not a colour" ); + } + } + + private: + void setTextAttribute( WORD _textAttribute ) { + SetConsoleTextAttribute( stdoutHandle, _textAttribute | originalBackgroundAttributes ); + } + HANDLE stdoutHandle; + WORD originalForegroundAttributes; + WORD originalBackgroundAttributes; + }; + + IColourImpl* platformColourInstance() { + static Win32ColourImpl s_instance; + + Ptr config = getCurrentContext().getConfig(); + UseColour::YesOrNo colourMode = config + ? config->useColour() + : UseColour::Auto; + if( colourMode == UseColour::Auto ) + colourMode = !isDebuggerActive() + ? UseColour::Yes + : UseColour::No; + return colourMode == UseColour::Yes + ? &s_instance + : NoColourImpl::instance(); + } + +} // end anon namespace +} // end namespace Catch + +#elif defined( CATCH_CONFIG_COLOUR_ANSI ) ////////////////////////////////////// + +#include + +namespace Catch { +namespace { + + // use POSIX/ ANSI console terminal codes + // Thanks to Adam Strzelecki for original contribution + // (http://github.com/nanoant) + // https://github.com/philsquared/Catch/pull/131 + class PosixColourImpl : public IColourImpl { + public: + virtual void use( Colour::Code _colourCode ) { + switch( _colourCode ) { + case Colour::None: + case Colour::White: return setColour( "[0m" ); + case Colour::Red: return setColour( "[0;31m" ); + case Colour::Green: return setColour( "[0;32m" ); + case Colour::Blue: return setColour( "[0:34m" ); + case Colour::Cyan: return setColour( "[0;36m" ); + case Colour::Yellow: return setColour( "[0;33m" ); + case Colour::Grey: return setColour( "[1;30m" ); + + case Colour::LightGrey: return setColour( "[0;37m" ); + case Colour::BrightRed: return setColour( "[1;31m" ); + case Colour::BrightGreen: return setColour( "[1;32m" ); + case Colour::BrightWhite: return setColour( "[1;37m" ); + + case Colour::Bright: throw std::logic_error( "not a colour" ); + } + } + static IColourImpl* instance() { + static PosixColourImpl s_instance; + return &s_instance; + } + + private: + void setColour( const char* _escapeCode ) { + Catch::cout() << '\033' << _escapeCode; + } + }; + + IColourImpl* platformColourInstance() { + Ptr config = getCurrentContext().getConfig(); + UseColour::YesOrNo colourMode = config + ? config->useColour() + : UseColour::Auto; + if( colourMode == UseColour::Auto ) + colourMode = (!isDebuggerActive() && isatty(STDOUT_FILENO) ) + ? UseColour::Yes + : UseColour::No; + return colourMode == UseColour::Yes + ? PosixColourImpl::instance() + : NoColourImpl::instance(); + } + +} // end anon namespace +} // end namespace Catch + +#else // not Windows or ANSI /////////////////////////////////////////////// + +namespace Catch { + + static IColourImpl* platformColourInstance() { return NoColourImpl::instance(); } + +} // end namespace Catch + +#endif // Windows/ ANSI/ None + +namespace Catch { + + Colour::Colour( Code _colourCode ) : m_moved( false ) { use( _colourCode ); } + Colour::Colour( Colour const& _other ) : m_moved( false ) { const_cast( _other ).m_moved = true; } + Colour::~Colour(){ if( !m_moved ) use( None ); } + + void Colour::use( Code _colourCode ) { + static IColourImpl* impl = platformColourInstance(); + impl->use( _colourCode ); + } + +} // end namespace Catch + +// #included from: catch_generators_impl.hpp +#define TWOBLUECUBES_CATCH_GENERATORS_IMPL_HPP_INCLUDED + +#include +#include +#include + +namespace Catch { + + struct GeneratorInfo : IGeneratorInfo { + + GeneratorInfo( std::size_t size ) + : m_size( size ), + m_currentIndex( 0 ) + {} + + bool moveNext() { + if( ++m_currentIndex == m_size ) { + m_currentIndex = 0; + return false; + } + return true; + } + + std::size_t getCurrentIndex() const { + return m_currentIndex; + } + + std::size_t m_size; + std::size_t m_currentIndex; + }; + + /////////////////////////////////////////////////////////////////////////// + + class GeneratorsForTest : public IGeneratorsForTest { + + public: + ~GeneratorsForTest() { + deleteAll( m_generatorsInOrder ); + } + + IGeneratorInfo& getGeneratorInfo( std::string const& fileInfo, std::size_t size ) { + std::map::const_iterator it = m_generatorsByName.find( fileInfo ); + if( it == m_generatorsByName.end() ) { + IGeneratorInfo* info = new GeneratorInfo( size ); + m_generatorsByName.insert( std::make_pair( fileInfo, info ) ); + m_generatorsInOrder.push_back( info ); + return *info; + } + return *it->second; + } + + bool moveNext() { + std::vector::const_iterator it = m_generatorsInOrder.begin(); + std::vector::const_iterator itEnd = m_generatorsInOrder.end(); + for(; it != itEnd; ++it ) { + if( (*it)->moveNext() ) + return true; + } + return false; + } + + private: + std::map m_generatorsByName; + std::vector m_generatorsInOrder; + }; + + IGeneratorsForTest* createGeneratorsForTest() + { + return new GeneratorsForTest(); + } + +} // end namespace Catch + +// #included from: catch_assertionresult.hpp +#define TWOBLUECUBES_CATCH_ASSERTIONRESULT_HPP_INCLUDED + +namespace Catch { + + AssertionInfo::AssertionInfo( std::string const& _macroName, + SourceLineInfo const& _lineInfo, + std::string const& _capturedExpression, + ResultDisposition::Flags _resultDisposition ) + : macroName( _macroName ), + lineInfo( _lineInfo ), + capturedExpression( _capturedExpression ), + resultDisposition( _resultDisposition ) + {} + + AssertionResult::AssertionResult() {} + + AssertionResult::AssertionResult( AssertionInfo const& info, AssertionResultData const& data ) + : m_info( info ), + m_resultData( data ) + {} + + AssertionResult::~AssertionResult() {} + + // Result was a success + bool AssertionResult::succeeded() const { + return Catch::isOk( m_resultData.resultType ); + } + + // Result was a success, or failure is suppressed + bool AssertionResult::isOk() const { + return Catch::isOk( m_resultData.resultType ) || shouldSuppressFailure( m_info.resultDisposition ); + } + + ResultWas::OfType AssertionResult::getResultType() const { + return m_resultData.resultType; + } + + bool AssertionResult::hasExpression() const { + return !m_info.capturedExpression.empty(); + } + + bool AssertionResult::hasMessage() const { + return !m_resultData.message.empty(); + } + + std::string AssertionResult::getExpression() const { + if( isFalseTest( m_info.resultDisposition ) ) + return "!" + m_info.capturedExpression; + else + return m_info.capturedExpression; + } + std::string AssertionResult::getExpressionInMacro() const { + if( m_info.macroName.empty() ) + return m_info.capturedExpression; + else + return m_info.macroName + "( " + m_info.capturedExpression + " )"; + } + + bool AssertionResult::hasExpandedExpression() const { + return hasExpression() && getExpandedExpression() != getExpression(); + } + + std::string AssertionResult::getExpandedExpression() const { + return m_resultData.reconstructedExpression; + } + + std::string AssertionResult::getMessage() const { + return m_resultData.message; + } + SourceLineInfo AssertionResult::getSourceInfo() const { + return m_info.lineInfo; + } + + std::string AssertionResult::getTestMacroName() const { + return m_info.macroName; + } + +} // end namespace Catch + +// #included from: catch_test_case_info.hpp +#define TWOBLUECUBES_CATCH_TEST_CASE_INFO_HPP_INCLUDED + +namespace Catch { + + inline TestCaseInfo::SpecialProperties parseSpecialTag( std::string const& tag ) { + if( startsWith( tag, "." ) || + tag == "hide" || + tag == "!hide" ) + return TestCaseInfo::IsHidden; + else if( tag == "!throws" ) + return TestCaseInfo::Throws; + else if( tag == "!shouldfail" ) + return TestCaseInfo::ShouldFail; + else if( tag == "!mayfail" ) + return TestCaseInfo::MayFail; + else + return TestCaseInfo::None; + } + inline bool isReservedTag( std::string const& tag ) { + return parseSpecialTag( tag ) == TestCaseInfo::None && tag.size() > 0 && !isalnum( tag[0] ); + } + inline void enforceNotReservedTag( std::string const& tag, SourceLineInfo const& _lineInfo ) { + if( isReservedTag( tag ) ) { + { + Colour colourGuard( Colour::Red ); + Catch::cerr() + << "Tag name [" << tag << "] not allowed.\n" + << "Tag names starting with non alpha-numeric characters are reserved\n"; + } + { + Colour colourGuard( Colour::FileName ); + Catch::cerr() << _lineInfo << std::endl; + } + exit(1); + } + } + + TestCase makeTestCase( ITestCase* _testCase, + std::string const& _className, + std::string const& _name, + std::string const& _descOrTags, + SourceLineInfo const& _lineInfo ) + { + bool isHidden( startsWith( _name, "./" ) ); // Legacy support + + // Parse out tags + std::set tags; + std::string desc, tag; + bool inTag = false; + for( std::size_t i = 0; i < _descOrTags.size(); ++i ) { + char c = _descOrTags[i]; + if( !inTag ) { + if( c == '[' ) + inTag = true; + else + desc += c; + } + else { + if( c == ']' ) { + TestCaseInfo::SpecialProperties prop = parseSpecialTag( tag ); + if( prop == TestCaseInfo::IsHidden ) + isHidden = true; + else if( prop == TestCaseInfo::None ) + enforceNotReservedTag( tag, _lineInfo ); + + tags.insert( tag ); + tag.clear(); + inTag = false; + } + else + tag += c; + } + } + if( isHidden ) { + tags.insert( "hide" ); + tags.insert( "." ); + } + + TestCaseInfo info( _name, _className, desc, tags, _lineInfo ); + return TestCase( _testCase, info ); + } + + void setTags( TestCaseInfo& testCaseInfo, std::set const& tags ) + { + testCaseInfo.tags = tags; + testCaseInfo.lcaseTags.clear(); + + std::ostringstream oss; + for( std::set::const_iterator it = tags.begin(), itEnd = tags.end(); it != itEnd; ++it ) { + oss << "[" << *it << "]"; + std::string lcaseTag = toLower( *it ); + testCaseInfo.properties = static_cast( testCaseInfo.properties | parseSpecialTag( lcaseTag ) ); + testCaseInfo.lcaseTags.insert( lcaseTag ); + } + testCaseInfo.tagsAsString = oss.str(); + } + + TestCaseInfo::TestCaseInfo( std::string const& _name, + std::string const& _className, + std::string const& _description, + std::set const& _tags, + SourceLineInfo const& _lineInfo ) + : name( _name ), + className( _className ), + description( _description ), + lineInfo( _lineInfo ), + properties( None ) + { + setTags( *this, _tags ); + } + + TestCaseInfo::TestCaseInfo( TestCaseInfo const& other ) + : name( other.name ), + className( other.className ), + description( other.description ), + tags( other.tags ), + lcaseTags( other.lcaseTags ), + tagsAsString( other.tagsAsString ), + lineInfo( other.lineInfo ), + properties( other.properties ) + {} + + bool TestCaseInfo::isHidden() const { + return ( properties & IsHidden ) != 0; + } + bool TestCaseInfo::throws() const { + return ( properties & Throws ) != 0; + } + bool TestCaseInfo::okToFail() const { + return ( properties & (ShouldFail | MayFail ) ) != 0; + } + bool TestCaseInfo::expectedToFail() const { + return ( properties & (ShouldFail ) ) != 0; + } + + TestCase::TestCase( ITestCase* testCase, TestCaseInfo const& info ) : TestCaseInfo( info ), test( testCase ) {} + + TestCase::TestCase( TestCase const& other ) + : TestCaseInfo( other ), + test( other.test ) + {} + + TestCase TestCase::withName( std::string const& _newName ) const { + TestCase other( *this ); + other.name = _newName; + return other; + } + + void TestCase::swap( TestCase& other ) { + test.swap( other.test ); + name.swap( other.name ); + className.swap( other.className ); + description.swap( other.description ); + tags.swap( other.tags ); + lcaseTags.swap( other.lcaseTags ); + tagsAsString.swap( other.tagsAsString ); + std::swap( TestCaseInfo::properties, static_cast( other ).properties ); + std::swap( lineInfo, other.lineInfo ); + } + + void TestCase::invoke() const { + test->invoke(); + } + + bool TestCase::operator == ( TestCase const& other ) const { + return test.get() == other.test.get() && + name == other.name && + className == other.className; + } + + bool TestCase::operator < ( TestCase const& other ) const { + return name < other.name; + } + TestCase& TestCase::operator = ( TestCase const& other ) { + TestCase temp( other ); + swap( temp ); + return *this; + } + + TestCaseInfo const& TestCase::getTestCaseInfo() const + { + return *this; + } + +} // end namespace Catch + +// #included from: catch_version.hpp +#define TWOBLUECUBES_CATCH_VERSION_HPP_INCLUDED + +namespace Catch { + + Version::Version + ( unsigned int _majorVersion, + unsigned int _minorVersion, + unsigned int _patchNumber, + std::string const& _branchName, + unsigned int _buildNumber ) + : majorVersion( _majorVersion ), + minorVersion( _minorVersion ), + patchNumber( _patchNumber ), + branchName( _branchName ), + buildNumber( _buildNumber ) + {} + + std::ostream& operator << ( std::ostream& os, Version const& version ) { + os << version.majorVersion << "." + << version.minorVersion << "." + << version.patchNumber; + + if( !version.branchName.empty() ) { + os << "-" << version.branchName + << "." << version.buildNumber; + } + return os; + } + + Version libraryVersion( 1, 4, 0, "", 0 ); + +} + +// #included from: catch_message.hpp +#define TWOBLUECUBES_CATCH_MESSAGE_HPP_INCLUDED + +namespace Catch { + + MessageInfo::MessageInfo( std::string const& _macroName, + SourceLineInfo const& _lineInfo, + ResultWas::OfType _type ) + : macroName( _macroName ), + lineInfo( _lineInfo ), + type( _type ), + sequence( ++globalCount ) + {} + + // This may need protecting if threading support is added + unsigned int MessageInfo::globalCount = 0; + + //////////////////////////////////////////////////////////////////////////// + + ScopedMessage::ScopedMessage( MessageBuilder const& builder ) + : m_info( builder.m_info ) + { + m_info.message = builder.m_stream.str(); + getResultCapture().pushScopedMessage( m_info ); + } + ScopedMessage::ScopedMessage( ScopedMessage const& other ) + : m_info( other.m_info ) + {} + + ScopedMessage::~ScopedMessage() { + getResultCapture().popScopedMessage( m_info ); + } + +} // end namespace Catch + +// #included from: catch_legacy_reporter_adapter.hpp +#define TWOBLUECUBES_CATCH_LEGACY_REPORTER_ADAPTER_HPP_INCLUDED + +// #included from: catch_legacy_reporter_adapter.h +#define TWOBLUECUBES_CATCH_LEGACY_REPORTER_ADAPTER_H_INCLUDED + +namespace Catch +{ + // Deprecated + struct IReporter : IShared { + virtual ~IReporter(); + + virtual bool shouldRedirectStdout() const = 0; + + virtual void StartTesting() = 0; + virtual void EndTesting( Totals const& totals ) = 0; + virtual void StartGroup( std::string const& groupName ) = 0; + virtual void EndGroup( std::string const& groupName, Totals const& totals ) = 0; + virtual void StartTestCase( TestCaseInfo const& testInfo ) = 0; + virtual void EndTestCase( TestCaseInfo const& testInfo, Totals const& totals, std::string const& stdOut, std::string const& stdErr ) = 0; + virtual void StartSection( std::string const& sectionName, std::string const& description ) = 0; + virtual void EndSection( std::string const& sectionName, Counts const& assertions ) = 0; + virtual void NoAssertionsInSection( std::string const& sectionName ) = 0; + virtual void NoAssertionsInTestCase( std::string const& testName ) = 0; + virtual void Aborted() = 0; + virtual void Result( AssertionResult const& result ) = 0; + }; + + class LegacyReporterAdapter : public SharedImpl + { + public: + LegacyReporterAdapter( Ptr const& legacyReporter ); + virtual ~LegacyReporterAdapter(); + + virtual ReporterPreferences getPreferences() const; + virtual void noMatchingTestCases( std::string const& ); + virtual void testRunStarting( TestRunInfo const& ); + virtual void testGroupStarting( GroupInfo const& groupInfo ); + virtual void testCaseStarting( TestCaseInfo const& testInfo ); + virtual void sectionStarting( SectionInfo const& sectionInfo ); + virtual void assertionStarting( AssertionInfo const& ); + virtual bool assertionEnded( AssertionStats const& assertionStats ); + virtual void sectionEnded( SectionStats const& sectionStats ); + virtual void testCaseEnded( TestCaseStats const& testCaseStats ); + virtual void testGroupEnded( TestGroupStats const& testGroupStats ); + virtual void testRunEnded( TestRunStats const& testRunStats ); + virtual void skipTest( TestCaseInfo const& ); + + private: + Ptr m_legacyReporter; + }; +} + +namespace Catch +{ + LegacyReporterAdapter::LegacyReporterAdapter( Ptr const& legacyReporter ) + : m_legacyReporter( legacyReporter ) + {} + LegacyReporterAdapter::~LegacyReporterAdapter() {} + + ReporterPreferences LegacyReporterAdapter::getPreferences() const { + ReporterPreferences prefs; + prefs.shouldRedirectStdOut = m_legacyReporter->shouldRedirectStdout(); + return prefs; + } + + void LegacyReporterAdapter::noMatchingTestCases( std::string const& ) {} + void LegacyReporterAdapter::testRunStarting( TestRunInfo const& ) { + m_legacyReporter->StartTesting(); + } + void LegacyReporterAdapter::testGroupStarting( GroupInfo const& groupInfo ) { + m_legacyReporter->StartGroup( groupInfo.name ); + } + void LegacyReporterAdapter::testCaseStarting( TestCaseInfo const& testInfo ) { + m_legacyReporter->StartTestCase( testInfo ); + } + void LegacyReporterAdapter::sectionStarting( SectionInfo const& sectionInfo ) { + m_legacyReporter->StartSection( sectionInfo.name, sectionInfo.description ); + } + void LegacyReporterAdapter::assertionStarting( AssertionInfo const& ) { + // Not on legacy interface + } + + bool LegacyReporterAdapter::assertionEnded( AssertionStats const& assertionStats ) { + if( assertionStats.assertionResult.getResultType() != ResultWas::Ok ) { + for( std::vector::const_iterator it = assertionStats.infoMessages.begin(), itEnd = assertionStats.infoMessages.end(); + it != itEnd; + ++it ) { + if( it->type == ResultWas::Info ) { + ResultBuilder rb( it->macroName.c_str(), it->lineInfo, "", ResultDisposition::Normal ); + rb << it->message; + rb.setResultType( ResultWas::Info ); + AssertionResult result = rb.build(); + m_legacyReporter->Result( result ); + } + } + } + m_legacyReporter->Result( assertionStats.assertionResult ); + return true; + } + void LegacyReporterAdapter::sectionEnded( SectionStats const& sectionStats ) { + if( sectionStats.missingAssertions ) + m_legacyReporter->NoAssertionsInSection( sectionStats.sectionInfo.name ); + m_legacyReporter->EndSection( sectionStats.sectionInfo.name, sectionStats.assertions ); + } + void LegacyReporterAdapter::testCaseEnded( TestCaseStats const& testCaseStats ) { + m_legacyReporter->EndTestCase + ( testCaseStats.testInfo, + testCaseStats.totals, + testCaseStats.stdOut, + testCaseStats.stdErr ); + } + void LegacyReporterAdapter::testGroupEnded( TestGroupStats const& testGroupStats ) { + if( testGroupStats.aborting ) + m_legacyReporter->Aborted(); + m_legacyReporter->EndGroup( testGroupStats.groupInfo.name, testGroupStats.totals ); + } + void LegacyReporterAdapter::testRunEnded( TestRunStats const& testRunStats ) { + m_legacyReporter->EndTesting( testRunStats.totals ); + } + void LegacyReporterAdapter::skipTest( TestCaseInfo const& ) { + } +} + +// #included from: catch_timer.hpp + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wc++11-long-long" +#endif + +#ifdef CATCH_PLATFORM_WINDOWS +#include +#else +#include +#endif + +namespace Catch { + + namespace { +#ifdef CATCH_PLATFORM_WINDOWS + uint64_t getCurrentTicks() { + static uint64_t hz=0, hzo=0; + if (!hz) { + QueryPerformanceFrequency( reinterpret_cast( &hz ) ); + QueryPerformanceCounter( reinterpret_cast( &hzo ) ); + } + uint64_t t; + QueryPerformanceCounter( reinterpret_cast( &t ) ); + return ((t-hzo)*1000000)/hz; + } +#else + uint64_t getCurrentTicks() { + timeval t; + gettimeofday(&t,CATCH_NULL); + return static_cast( t.tv_sec ) * 1000000ull + static_cast( t.tv_usec ); + } +#endif + } + + void Timer::start() { + m_ticks = getCurrentTicks(); + } + unsigned int Timer::getElapsedMicroseconds() const { + return static_cast(getCurrentTicks() - m_ticks); + } + unsigned int Timer::getElapsedMilliseconds() const { + return static_cast(getElapsedMicroseconds()/1000); + } + double Timer::getElapsedSeconds() const { + return getElapsedMicroseconds()/1000000.0; + } + +} // namespace Catch + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif +// #included from: catch_common.hpp +#define TWOBLUECUBES_CATCH_COMMON_HPP_INCLUDED + +namespace Catch { + + bool startsWith( std::string const& s, std::string const& prefix ) { + return s.size() >= prefix.size() && s.substr( 0, prefix.size() ) == prefix; + } + bool endsWith( std::string const& s, std::string const& suffix ) { + return s.size() >= suffix.size() && s.substr( s.size()-suffix.size(), suffix.size() ) == suffix; + } + bool contains( std::string const& s, std::string const& infix ) { + return s.find( infix ) != std::string::npos; + } + void toLowerInPlace( std::string& s ) { + std::transform( s.begin(), s.end(), s.begin(), ::tolower ); + } + std::string toLower( std::string const& s ) { + std::string lc = s; + toLowerInPlace( lc ); + return lc; + } + std::string trim( std::string const& str ) { + static char const* whitespaceChars = "\n\r\t "; + std::string::size_type start = str.find_first_not_of( whitespaceChars ); + std::string::size_type end = str.find_last_not_of( whitespaceChars ); + + return start != std::string::npos ? str.substr( start, 1+end-start ) : ""; + } + + bool replaceInPlace( std::string& str, std::string const& replaceThis, std::string const& withThis ) { + bool replaced = false; + std::size_t i = str.find( replaceThis ); + while( i != std::string::npos ) { + replaced = true; + str = str.substr( 0, i ) + withThis + str.substr( i+replaceThis.size() ); + if( i < str.size()-withThis.size() ) + i = str.find( replaceThis, i+withThis.size() ); + else + i = std::string::npos; + } + return replaced; + } + + pluralise::pluralise( std::size_t count, std::string const& label ) + : m_count( count ), + m_label( label ) + {} + + std::ostream& operator << ( std::ostream& os, pluralise const& pluraliser ) { + os << pluraliser.m_count << " " << pluraliser.m_label; + if( pluraliser.m_count != 1 ) + os << "s"; + return os; + } + + SourceLineInfo::SourceLineInfo() : line( 0 ){} + SourceLineInfo::SourceLineInfo( char const* _file, std::size_t _line ) + : file( _file ), + line( _line ) + {} + SourceLineInfo::SourceLineInfo( SourceLineInfo const& other ) + : file( other.file ), + line( other.line ) + {} + bool SourceLineInfo::empty() const { + return file.empty(); + } + bool SourceLineInfo::operator == ( SourceLineInfo const& other ) const { + return line == other.line && file == other.file; + } + bool SourceLineInfo::operator < ( SourceLineInfo const& other ) const { + return line < other.line || ( line == other.line && file < other.file ); + } + + void seedRng( IConfig const& config ) { + if( config.rngSeed() != 0 ) + std::srand( config.rngSeed() ); + } + unsigned int rngSeed() { + return getCurrentContext().getConfig()->rngSeed(); + } + + std::ostream& operator << ( std::ostream& os, SourceLineInfo const& info ) { +#ifndef __GNUG__ + os << info.file << "(" << info.line << ")"; +#else + os << info.file << ":" << info.line; +#endif + return os; + } + + void throwLogicError( std::string const& message, SourceLineInfo const& locationInfo ) { + std::ostringstream oss; + oss << locationInfo << ": Internal Catch error: '" << message << "'"; + if( alwaysTrue() ) + throw std::logic_error( oss.str() ); + } +} + +// #included from: catch_section.hpp +#define TWOBLUECUBES_CATCH_SECTION_HPP_INCLUDED + +namespace Catch { + + SectionInfo::SectionInfo + ( SourceLineInfo const& _lineInfo, + std::string const& _name, + std::string const& _description ) + : name( _name ), + description( _description ), + lineInfo( _lineInfo ) + {} + + Section::Section( SectionInfo const& info ) + : m_info( info ), + m_sectionIncluded( getResultCapture().sectionStarted( m_info, m_assertions ) ) + { + m_timer.start(); + } + + Section::~Section() { + if( m_sectionIncluded ) { + SectionEndInfo endInfo( m_info, m_assertions, m_timer.getElapsedSeconds() ); + if( std::uncaught_exception() ) + getResultCapture().sectionEndedEarly( endInfo ); + else + getResultCapture().sectionEnded( endInfo ); + } + } + + // This indicates whether the section should be executed or not + Section::operator bool() const { + return m_sectionIncluded; + } + +} // end namespace Catch + +// #included from: catch_debugger.hpp +#define TWOBLUECUBES_CATCH_DEBUGGER_HPP_INCLUDED + +#include + +#ifdef CATCH_PLATFORM_MAC + + #include + #include + #include + #include + #include + + namespace Catch{ + + // The following function is taken directly from the following technical note: + // http://developer.apple.com/library/mac/#qa/qa2004/qa1361.html + + // Returns true if the current process is being debugged (either + // running under the debugger or has a debugger attached post facto). + bool isDebuggerActive(){ + + int mib[4]; + struct kinfo_proc info; + size_t size; + + // Initialize the flags so that, if sysctl fails for some bizarre + // reason, we get a predictable result. + + info.kp_proc.p_flag = 0; + + // Initialize mib, which tells sysctl the info we want, in this case + // we're looking for information about a specific process ID. + + mib[0] = CTL_KERN; + mib[1] = KERN_PROC; + mib[2] = KERN_PROC_PID; + mib[3] = getpid(); + + // Call sysctl. + + size = sizeof(info); + if( sysctl(mib, sizeof(mib) / sizeof(*mib), &info, &size, CATCH_NULL, 0) != 0 ) { + Catch::cerr() << "\n** Call to sysctl failed - unable to determine if debugger is active **\n" << std::endl; + return false; + } + + // We're being debugged if the P_TRACED flag is set. + + return ( (info.kp_proc.p_flag & P_TRACED) != 0 ); + } + } // namespace Catch + +#elif defined(_MSC_VER) + extern "C" __declspec(dllimport) int __stdcall IsDebuggerPresent(); + namespace Catch { + bool isDebuggerActive() { + return IsDebuggerPresent() != 0; + } + } +#elif defined(__MINGW32__) + extern "C" __declspec(dllimport) int __stdcall IsDebuggerPresent(); + namespace Catch { + bool isDebuggerActive() { + return IsDebuggerPresent() != 0; + } + } +#else + namespace Catch { + inline bool isDebuggerActive() { return false; } + } +#endif // Platform + +#ifdef CATCH_PLATFORM_WINDOWS + extern "C" __declspec(dllimport) void __stdcall OutputDebugStringA( const char* ); + namespace Catch { + void writeToDebugConsole( std::string const& text ) { + ::OutputDebugStringA( text.c_str() ); + } + } +#else + namespace Catch { + void writeToDebugConsole( std::string const& text ) { + // !TBD: Need a version for Mac/ XCode and other IDEs + Catch::cout() << text; + } + } +#endif // Platform + +// #included from: catch_tostring.hpp +#define TWOBLUECUBES_CATCH_TOSTRING_HPP_INCLUDED + +namespace Catch { + +namespace Detail { + + const std::string unprintableString = "{?}"; + + namespace { + const int hexThreshold = 255; + + struct Endianness { + enum Arch { Big, Little }; + + static Arch which() { + union _{ + int asInt; + char asChar[sizeof (int)]; + } u; + + u.asInt = 1; + return ( u.asChar[sizeof(int)-1] == 1 ) ? Big : Little; + } + }; + } + + std::string rawMemoryToString( const void *object, std::size_t size ) + { + // Reverse order for little endian architectures + int i = 0, end = static_cast( size ), inc = 1; + if( Endianness::which() == Endianness::Little ) { + i = end-1; + end = inc = -1; + } + + unsigned char const *bytes = static_cast(object); + std::ostringstream os; + os << "0x" << std::setfill('0') << std::hex; + for( ; i != end; i += inc ) + os << std::setw(2) << static_cast(bytes[i]); + return os.str(); + } +} + +std::string toString( std::string const& value ) { + std::string s = value; + if( getCurrentContext().getConfig()->showInvisibles() ) { + for(size_t i = 0; i < s.size(); ++i ) { + std::string subs; + switch( s[i] ) { + case '\n': subs = "\\n"; break; + case '\t': subs = "\\t"; break; + default: break; + } + if( !subs.empty() ) { + s = s.substr( 0, i ) + subs + s.substr( i+1 ); + ++i; + } + } + } + return "\"" + s + "\""; +} +std::string toString( std::wstring const& value ) { + + std::string s; + s.reserve( value.size() ); + for(size_t i = 0; i < value.size(); ++i ) + s += value[i] <= 0xff ? static_cast( value[i] ) : '?'; + return Catch::toString( s ); +} + +std::string toString( const char* const value ) { + return value ? Catch::toString( std::string( value ) ) : std::string( "{null string}" ); +} + +std::string toString( char* const value ) { + return Catch::toString( static_cast( value ) ); +} + +std::string toString( const wchar_t* const value ) +{ + return value ? Catch::toString( std::wstring(value) ) : std::string( "{null string}" ); +} + +std::string toString( wchar_t* const value ) +{ + return Catch::toString( static_cast( value ) ); +} + +std::string toString( int value ) { + std::ostringstream oss; + oss << value; + if( value > Detail::hexThreshold ) + oss << " (0x" << std::hex << value << ")"; + return oss.str(); +} + +std::string toString( unsigned long value ) { + std::ostringstream oss; + oss << value; + if( value > Detail::hexThreshold ) + oss << " (0x" << std::hex << value << ")"; + return oss.str(); +} + +std::string toString( unsigned int value ) { + return Catch::toString( static_cast( value ) ); +} + +template +std::string fpToString( T value, int precision ) { + std::ostringstream oss; + oss << std::setprecision( precision ) + << std::fixed + << value; + std::string d = oss.str(); + std::size_t i = d.find_last_not_of( '0' ); + if( i != std::string::npos && i != d.size()-1 ) { + if( d[i] == '.' ) + i++; + d = d.substr( 0, i+1 ); + } + return d; +} + +std::string toString( const double value ) { + return fpToString( value, 10 ); +} +std::string toString( const float value ) { + return fpToString( value, 5 ) + "f"; +} + +std::string toString( bool value ) { + return value ? "true" : "false"; +} + +std::string toString( char value ) { + return value < ' ' + ? toString( static_cast( value ) ) + : Detail::makeString( value ); +} + +std::string toString( signed char value ) { + return toString( static_cast( value ) ); +} + +std::string toString( unsigned char value ) { + return toString( static_cast( value ) ); +} + +#ifdef CATCH_CONFIG_CPP11_LONG_LONG +std::string toString( long long value ) { + std::ostringstream oss; + oss << value; + if( value > Detail::hexThreshold ) + oss << " (0x" << std::hex << value << ")"; + return oss.str(); +} +std::string toString( unsigned long long value ) { + std::ostringstream oss; + oss << value; + if( value > Detail::hexThreshold ) + oss << " (0x" << std::hex << value << ")"; + return oss.str(); +} +#endif + +#ifdef CATCH_CONFIG_CPP11_NULLPTR +std::string toString( std::nullptr_t ) { + return "nullptr"; +} +#endif + +#ifdef __OBJC__ + std::string toString( NSString const * const& nsstring ) { + if( !nsstring ) + return "nil"; + return "@" + toString([nsstring UTF8String]); + } + std::string toString( NSString * CATCH_ARC_STRONG const& nsstring ) { + if( !nsstring ) + return "nil"; + return "@" + toString([nsstring UTF8String]); + } + std::string toString( NSObject* const& nsObject ) { + return toString( [nsObject description] ); + } +#endif + +} // end namespace Catch + +// #included from: catch_result_builder.hpp +#define TWOBLUECUBES_CATCH_RESULT_BUILDER_HPP_INCLUDED + +namespace Catch { + + std::string capturedExpressionWithSecondArgument( std::string const& capturedExpression, std::string const& secondArg ) { + return secondArg.empty() || secondArg == "\"\"" + ? capturedExpression + : capturedExpression + ", " + secondArg; + } + ResultBuilder::ResultBuilder( char const* macroName, + SourceLineInfo const& lineInfo, + char const* capturedExpression, + ResultDisposition::Flags resultDisposition, + char const* secondArg ) + : m_assertionInfo( macroName, lineInfo, capturedExpressionWithSecondArgument( capturedExpression, secondArg ), resultDisposition ), + m_shouldDebugBreak( false ), + m_shouldThrow( false ) + {} + + ResultBuilder& ResultBuilder::setResultType( ResultWas::OfType result ) { + m_data.resultType = result; + return *this; + } + ResultBuilder& ResultBuilder::setResultType( bool result ) { + m_data.resultType = result ? ResultWas::Ok : ResultWas::ExpressionFailed; + return *this; + } + ResultBuilder& ResultBuilder::setLhs( std::string const& lhs ) { + m_exprComponents.lhs = lhs; + return *this; + } + ResultBuilder& ResultBuilder::setRhs( std::string const& rhs ) { + m_exprComponents.rhs = rhs; + return *this; + } + ResultBuilder& ResultBuilder::setOp( std::string const& op ) { + m_exprComponents.op = op; + return *this; + } + + void ResultBuilder::endExpression() { + m_exprComponents.testFalse = isFalseTest( m_assertionInfo.resultDisposition ); + captureExpression(); + } + + void ResultBuilder::useActiveException( ResultDisposition::Flags resultDisposition ) { + m_assertionInfo.resultDisposition = resultDisposition; + m_stream.oss << Catch::translateActiveException(); + captureResult( ResultWas::ThrewException ); + } + + void ResultBuilder::captureResult( ResultWas::OfType resultType ) { + setResultType( resultType ); + captureExpression(); + } + void ResultBuilder::captureExpectedException( std::string const& expectedMessage ) { + if( expectedMessage.empty() ) + captureExpectedException( Matchers::Impl::Generic::AllOf() ); + else + captureExpectedException( Matchers::Equals( expectedMessage ) ); + } + + void ResultBuilder::captureExpectedException( Matchers::Impl::Matcher const& matcher ) { + + assert( m_exprComponents.testFalse == false ); + AssertionResultData data = m_data; + data.resultType = ResultWas::Ok; + data.reconstructedExpression = m_assertionInfo.capturedExpression; + + std::string actualMessage = Catch::translateActiveException(); + if( !matcher.match( actualMessage ) ) { + data.resultType = ResultWas::ExpressionFailed; + data.reconstructedExpression = actualMessage; + } + AssertionResult result( m_assertionInfo, data ); + handleResult( result ); + } + + void ResultBuilder::captureExpression() { + AssertionResult result = build(); + handleResult( result ); + } + void ResultBuilder::handleResult( AssertionResult const& result ) + { + getResultCapture().assertionEnded( result ); + + if( !result.isOk() ) { + if( getCurrentContext().getConfig()->shouldDebugBreak() ) + m_shouldDebugBreak = true; + if( getCurrentContext().getRunner()->aborting() || (m_assertionInfo.resultDisposition & ResultDisposition::Normal) ) + m_shouldThrow = true; + } + } + void ResultBuilder::react() { + if( m_shouldThrow ) + throw Catch::TestFailureException(); + } + + bool ResultBuilder::shouldDebugBreak() const { return m_shouldDebugBreak; } + bool ResultBuilder::allowThrows() const { return getCurrentContext().getConfig()->allowThrows(); } + + AssertionResult ResultBuilder::build() const + { + assert( m_data.resultType != ResultWas::Unknown ); + + AssertionResultData data = m_data; + + // Flip bool results if testFalse is set + if( m_exprComponents.testFalse ) { + if( data.resultType == ResultWas::Ok ) + data.resultType = ResultWas::ExpressionFailed; + else if( data.resultType == ResultWas::ExpressionFailed ) + data.resultType = ResultWas::Ok; + } + + data.message = m_stream.oss.str(); + data.reconstructedExpression = reconstructExpression(); + if( m_exprComponents.testFalse ) { + if( m_exprComponents.op == "" ) + data.reconstructedExpression = "!" + data.reconstructedExpression; + else + data.reconstructedExpression = "!(" + data.reconstructedExpression + ")"; + } + return AssertionResult( m_assertionInfo, data ); + } + std::string ResultBuilder::reconstructExpression() const { + if( m_exprComponents.op == "" ) + return m_exprComponents.lhs.empty() ? m_assertionInfo.capturedExpression : m_exprComponents.op + m_exprComponents.lhs; + else if( m_exprComponents.op == "matches" ) + return m_exprComponents.lhs + " " + m_exprComponents.rhs; + else if( m_exprComponents.op != "!" ) { + if( m_exprComponents.lhs.size() + m_exprComponents.rhs.size() < 40 && + m_exprComponents.lhs.find("\n") == std::string::npos && + m_exprComponents.rhs.find("\n") == std::string::npos ) + return m_exprComponents.lhs + " " + m_exprComponents.op + " " + m_exprComponents.rhs; + else + return m_exprComponents.lhs + "\n" + m_exprComponents.op + "\n" + m_exprComponents.rhs; + } + else + return "{can't expand - use " + m_assertionInfo.macroName + "_FALSE( " + m_assertionInfo.capturedExpression.substr(1) + " ) instead of " + m_assertionInfo.macroName + "( " + m_assertionInfo.capturedExpression + " ) for better diagnostics}"; + } + +} // end namespace Catch + +// #included from: catch_tag_alias_registry.hpp +#define TWOBLUECUBES_CATCH_TAG_ALIAS_REGISTRY_HPP_INCLUDED + +// #included from: catch_tag_alias_registry.h +#define TWOBLUECUBES_CATCH_TAG_ALIAS_REGISTRY_H_INCLUDED + +#include + +namespace Catch { + + class TagAliasRegistry : public ITagAliasRegistry { + public: + virtual ~TagAliasRegistry(); + virtual Option find( std::string const& alias ) const; + virtual std::string expandAliases( std::string const& unexpandedTestSpec ) const; + void add( char const* alias, char const* tag, SourceLineInfo const& lineInfo ); + static TagAliasRegistry& get(); + + private: + std::map m_registry; + }; + +} // end namespace Catch + +#include +#include + +namespace Catch { + + TagAliasRegistry::~TagAliasRegistry() {} + + Option TagAliasRegistry::find( std::string const& alias ) const { + std::map::const_iterator it = m_registry.find( alias ); + if( it != m_registry.end() ) + return it->second; + else + return Option(); + } + + std::string TagAliasRegistry::expandAliases( std::string const& unexpandedTestSpec ) const { + std::string expandedTestSpec = unexpandedTestSpec; + for( std::map::const_iterator it = m_registry.begin(), itEnd = m_registry.end(); + it != itEnd; + ++it ) { + std::size_t pos = expandedTestSpec.find( it->first ); + if( pos != std::string::npos ) { + expandedTestSpec = expandedTestSpec.substr( 0, pos ) + + it->second.tag + + expandedTestSpec.substr( pos + it->first.size() ); + } + } + return expandedTestSpec; + } + + void TagAliasRegistry::add( char const* alias, char const* tag, SourceLineInfo const& lineInfo ) { + + if( !startsWith( alias, "[@" ) || !endsWith( alias, "]" ) ) { + std::ostringstream oss; + oss << "error: tag alias, \"" << alias << "\" is not of the form [@alias name].\n" << lineInfo; + throw std::domain_error( oss.str().c_str() ); + } + if( !m_registry.insert( std::make_pair( alias, TagAlias( tag, lineInfo ) ) ).second ) { + std::ostringstream oss; + oss << "error: tag alias, \"" << alias << "\" already registered.\n" + << "\tFirst seen at " << find(alias)->lineInfo << "\n" + << "\tRedefined at " << lineInfo; + throw std::domain_error( oss.str().c_str() ); + } + } + + TagAliasRegistry& TagAliasRegistry::get() { + static TagAliasRegistry instance; + return instance; + + } + + ITagAliasRegistry::~ITagAliasRegistry() {} + ITagAliasRegistry const& ITagAliasRegistry::get() { return TagAliasRegistry::get(); } + + RegistrarForTagAliases::RegistrarForTagAliases( char const* alias, char const* tag, SourceLineInfo const& lineInfo ) { + try { + TagAliasRegistry::get().add( alias, tag, lineInfo ); + } + catch( std::exception& ex ) { + Colour colourGuard( Colour::Red ); + Catch::cerr() << ex.what() << std::endl; + exit(1); + } + } + +} // end namespace Catch + +// #included from: ../reporters/catch_reporter_multi.hpp +#define TWOBLUECUBES_CATCH_REPORTER_MULTI_HPP_INCLUDED + +namespace Catch { + +class MultipleReporters : public SharedImpl { + typedef std::vector > Reporters; + Reporters m_reporters; + +public: + void add( Ptr const& reporter ) { + m_reporters.push_back( reporter ); + } + +public: // IStreamingReporter + + virtual ReporterPreferences getPreferences() const CATCH_OVERRIDE { + return m_reporters[0]->getPreferences(); + } + + virtual void noMatchingTestCases( std::string const& spec ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->noMatchingTestCases( spec ); + } + + virtual void testRunStarting( TestRunInfo const& testRunInfo ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->testRunStarting( testRunInfo ); + } + + virtual void testGroupStarting( GroupInfo const& groupInfo ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->testGroupStarting( groupInfo ); + } + + virtual void testCaseStarting( TestCaseInfo const& testInfo ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->testCaseStarting( testInfo ); + } + + virtual void sectionStarting( SectionInfo const& sectionInfo ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->sectionStarting( sectionInfo ); + } + + virtual void assertionStarting( AssertionInfo const& assertionInfo ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->assertionStarting( assertionInfo ); + } + + // The return value indicates if the messages buffer should be cleared: + virtual bool assertionEnded( AssertionStats const& assertionStats ) CATCH_OVERRIDE { + bool clearBuffer = false; + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + clearBuffer |= (*it)->assertionEnded( assertionStats ); + return clearBuffer; + } + + virtual void sectionEnded( SectionStats const& sectionStats ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->sectionEnded( sectionStats ); + } + + virtual void testCaseEnded( TestCaseStats const& testCaseStats ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->testCaseEnded( testCaseStats ); + } + + virtual void testGroupEnded( TestGroupStats const& testGroupStats ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->testGroupEnded( testGroupStats ); + } + + virtual void testRunEnded( TestRunStats const& testRunStats ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->testRunEnded( testRunStats ); + } + + virtual void skipTest( TestCaseInfo const& testInfo ) CATCH_OVERRIDE { + for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); + it != itEnd; + ++it ) + (*it)->skipTest( testInfo ); + } +}; + +Ptr addReporter( Ptr const& existingReporter, Ptr const& additionalReporter ) { + Ptr resultingReporter; + + if( existingReporter ) { + MultipleReporters* multi = dynamic_cast( existingReporter.get() ); + if( !multi ) { + multi = new MultipleReporters; + resultingReporter = Ptr( multi ); + if( existingReporter ) + multi->add( existingReporter ); + } + else + resultingReporter = existingReporter; + multi->add( additionalReporter ); + } + else + resultingReporter = additionalReporter; + + return resultingReporter; +} + +} // end namespace Catch + +// #included from: ../reporters/catch_reporter_xml.hpp +#define TWOBLUECUBES_CATCH_REPORTER_XML_HPP_INCLUDED + +// #included from: catch_reporter_bases.hpp +#define TWOBLUECUBES_CATCH_REPORTER_BASES_HPP_INCLUDED + +#include + +namespace Catch { + + struct StreamingReporterBase : SharedImpl { + + StreamingReporterBase( ReporterConfig const& _config ) + : m_config( _config.fullConfig() ), + stream( _config.stream() ) + { + m_reporterPrefs.shouldRedirectStdOut = false; + } + + virtual ReporterPreferences getPreferences() const CATCH_OVERRIDE { + return m_reporterPrefs; + } + + virtual ~StreamingReporterBase() CATCH_OVERRIDE; + + virtual void noMatchingTestCases( std::string const& ) CATCH_OVERRIDE {} + + virtual void testRunStarting( TestRunInfo const& _testRunInfo ) CATCH_OVERRIDE { + currentTestRunInfo = _testRunInfo; + } + virtual void testGroupStarting( GroupInfo const& _groupInfo ) CATCH_OVERRIDE { + currentGroupInfo = _groupInfo; + } + + virtual void testCaseStarting( TestCaseInfo const& _testInfo ) CATCH_OVERRIDE { + currentTestCaseInfo = _testInfo; + } + virtual void sectionStarting( SectionInfo const& _sectionInfo ) CATCH_OVERRIDE { + m_sectionStack.push_back( _sectionInfo ); + } + + virtual void sectionEnded( SectionStats const& /* _sectionStats */ ) CATCH_OVERRIDE { + m_sectionStack.pop_back(); + } + virtual void testCaseEnded( TestCaseStats const& /* _testCaseStats */ ) CATCH_OVERRIDE { + currentTestCaseInfo.reset(); + } + virtual void testGroupEnded( TestGroupStats const& /* _testGroupStats */ ) CATCH_OVERRIDE { + currentGroupInfo.reset(); + } + virtual void testRunEnded( TestRunStats const& /* _testRunStats */ ) CATCH_OVERRIDE { + currentTestCaseInfo.reset(); + currentGroupInfo.reset(); + currentTestRunInfo.reset(); + } + + virtual void skipTest( TestCaseInfo const& ) CATCH_OVERRIDE { + // Don't do anything with this by default. + // It can optionally be overridden in the derived class. + } + + Ptr m_config; + std::ostream& stream; + + LazyStat currentTestRunInfo; + LazyStat currentGroupInfo; + LazyStat currentTestCaseInfo; + + std::vector m_sectionStack; + ReporterPreferences m_reporterPrefs; + }; + + struct CumulativeReporterBase : SharedImpl { + template + struct Node : SharedImpl<> { + explicit Node( T const& _value ) : value( _value ) {} + virtual ~Node() {} + + typedef std::vector > ChildNodes; + T value; + ChildNodes children; + }; + struct SectionNode : SharedImpl<> { + explicit SectionNode( SectionStats const& _stats ) : stats( _stats ) {} + virtual ~SectionNode(); + + bool operator == ( SectionNode const& other ) const { + return stats.sectionInfo.lineInfo == other.stats.sectionInfo.lineInfo; + } + bool operator == ( Ptr const& other ) const { + return operator==( *other ); + } + + SectionStats stats; + typedef std::vector > ChildSections; + typedef std::vector Assertions; + ChildSections childSections; + Assertions assertions; + std::string stdOut; + std::string stdErr; + }; + + struct BySectionInfo { + BySectionInfo( SectionInfo const& other ) : m_other( other ) {} + BySectionInfo( BySectionInfo const& other ) : m_other( other.m_other ) {} + bool operator() ( Ptr const& node ) const { + return node->stats.sectionInfo.lineInfo == m_other.lineInfo; + } + private: + void operator=( BySectionInfo const& ); + SectionInfo const& m_other; + }; + + typedef Node TestCaseNode; + typedef Node TestGroupNode; + typedef Node TestRunNode; + + CumulativeReporterBase( ReporterConfig const& _config ) + : m_config( _config.fullConfig() ), + stream( _config.stream() ) + { + m_reporterPrefs.shouldRedirectStdOut = false; + } + ~CumulativeReporterBase(); + + virtual ReporterPreferences getPreferences() const CATCH_OVERRIDE { + return m_reporterPrefs; + } + + virtual void testRunStarting( TestRunInfo const& ) CATCH_OVERRIDE {} + virtual void testGroupStarting( GroupInfo const& ) CATCH_OVERRIDE {} + + virtual void testCaseStarting( TestCaseInfo const& ) CATCH_OVERRIDE {} + + virtual void sectionStarting( SectionInfo const& sectionInfo ) CATCH_OVERRIDE { + SectionStats incompleteStats( sectionInfo, Counts(), 0, false ); + Ptr node; + if( m_sectionStack.empty() ) { + if( !m_rootSection ) + m_rootSection = new SectionNode( incompleteStats ); + node = m_rootSection; + } + else { + SectionNode& parentNode = *m_sectionStack.back(); + SectionNode::ChildSections::const_iterator it = + std::find_if( parentNode.childSections.begin(), + parentNode.childSections.end(), + BySectionInfo( sectionInfo ) ); + if( it == parentNode.childSections.end() ) { + node = new SectionNode( incompleteStats ); + parentNode.childSections.push_back( node ); + } + else + node = *it; + } + m_sectionStack.push_back( node ); + m_deepestSection = node; + } + + virtual void assertionStarting( AssertionInfo const& ) CATCH_OVERRIDE {} + + virtual bool assertionEnded( AssertionStats const& assertionStats ) { + assert( !m_sectionStack.empty() ); + SectionNode& sectionNode = *m_sectionStack.back(); + sectionNode.assertions.push_back( assertionStats ); + return true; + } + virtual void sectionEnded( SectionStats const& sectionStats ) CATCH_OVERRIDE { + assert( !m_sectionStack.empty() ); + SectionNode& node = *m_sectionStack.back(); + node.stats = sectionStats; + m_sectionStack.pop_back(); + } + virtual void testCaseEnded( TestCaseStats const& testCaseStats ) CATCH_OVERRIDE { + Ptr node = new TestCaseNode( testCaseStats ); + assert( m_sectionStack.size() == 0 ); + node->children.push_back( m_rootSection ); + m_testCases.push_back( node ); + m_rootSection.reset(); + + assert( m_deepestSection ); + m_deepestSection->stdOut = testCaseStats.stdOut; + m_deepestSection->stdErr = testCaseStats.stdErr; + } + virtual void testGroupEnded( TestGroupStats const& testGroupStats ) CATCH_OVERRIDE { + Ptr node = new TestGroupNode( testGroupStats ); + node->children.swap( m_testCases ); + m_testGroups.push_back( node ); + } + virtual void testRunEnded( TestRunStats const& testRunStats ) CATCH_OVERRIDE { + Ptr node = new TestRunNode( testRunStats ); + node->children.swap( m_testGroups ); + m_testRuns.push_back( node ); + testRunEndedCumulative(); + } + virtual void testRunEndedCumulative() = 0; + + virtual void skipTest( TestCaseInfo const& ) CATCH_OVERRIDE {} + + Ptr m_config; + std::ostream& stream; + std::vector m_assertions; + std::vector > > m_sections; + std::vector > m_testCases; + std::vector > m_testGroups; + + std::vector > m_testRuns; + + Ptr m_rootSection; + Ptr m_deepestSection; + std::vector > m_sectionStack; + ReporterPreferences m_reporterPrefs; + + }; + + template + char const* getLineOfChars() { + static char line[CATCH_CONFIG_CONSOLE_WIDTH] = {0}; + if( !*line ) { + memset( line, C, CATCH_CONFIG_CONSOLE_WIDTH-1 ); + line[CATCH_CONFIG_CONSOLE_WIDTH-1] = 0; + } + return line; + } + + struct TestEventListenerBase : StreamingReporterBase { + TestEventListenerBase( ReporterConfig const& _config ) + : StreamingReporterBase( _config ) + {} + + virtual void assertionStarting( AssertionInfo const& ) CATCH_OVERRIDE {} + virtual bool assertionEnded( AssertionStats const& ) CATCH_OVERRIDE { + return false; + } + }; + +} // end namespace Catch + +// #included from: ../internal/catch_reporter_registrars.hpp +#define TWOBLUECUBES_CATCH_REPORTER_REGISTRARS_HPP_INCLUDED + +namespace Catch { + + template + class LegacyReporterRegistrar { + + class ReporterFactory : public IReporterFactory { + virtual IStreamingReporter* create( ReporterConfig const& config ) const { + return new LegacyReporterAdapter( new T( config ) ); + } + + virtual std::string getDescription() const { + return T::getDescription(); + } + }; + + public: + + LegacyReporterRegistrar( std::string const& name ) { + getMutableRegistryHub().registerReporter( name, new ReporterFactory() ); + } + }; + + template + class ReporterRegistrar { + + class ReporterFactory : public SharedImpl { + + // *** Please Note ***: + // - If you end up here looking at a compiler error because it's trying to register + // your custom reporter class be aware that the native reporter interface has changed + // to IStreamingReporter. The "legacy" interface, IReporter, is still supported via + // an adapter. Just use REGISTER_LEGACY_REPORTER to take advantage of the adapter. + // However please consider updating to the new interface as the old one is now + // deprecated and will probably be removed quite soon! + // Please contact me via github if you have any questions at all about this. + // In fact, ideally, please contact me anyway to let me know you've hit this - as I have + // no idea who is actually using custom reporters at all (possibly no-one!). + // The new interface is designed to minimise exposure to interface changes in the future. + virtual IStreamingReporter* create( ReporterConfig const& config ) const { + return new T( config ); + } + + virtual std::string getDescription() const { + return T::getDescription(); + } + }; + + public: + + ReporterRegistrar( std::string const& name ) { + getMutableRegistryHub().registerReporter( name, new ReporterFactory() ); + } + }; + + template + class ListenerRegistrar { + + class ListenerFactory : public SharedImpl { + + virtual IStreamingReporter* create( ReporterConfig const& config ) const { + return new T( config ); + } + virtual std::string getDescription() const { + return ""; + } + }; + + public: + + ListenerRegistrar() { + getMutableRegistryHub().registerListener( new ListenerFactory() ); + } + }; +} + +#define INTERNAL_CATCH_REGISTER_LEGACY_REPORTER( name, reporterType ) \ + namespace{ Catch::LegacyReporterRegistrar catch_internal_RegistrarFor##reporterType( name ); } + +#define INTERNAL_CATCH_REGISTER_REPORTER( name, reporterType ) \ + namespace{ Catch::ReporterRegistrar catch_internal_RegistrarFor##reporterType( name ); } + +#define INTERNAL_CATCH_REGISTER_LISTENER( listenerType ) \ + namespace{ Catch::ListenerRegistrar catch_internal_RegistrarFor##listenerType; } + +// #included from: ../internal/catch_xmlwriter.hpp +#define TWOBLUECUBES_CATCH_XMLWRITER_HPP_INCLUDED + +#include +#include +#include +#include + +namespace Catch { + + class XmlEncode { + public: + enum ForWhat { ForTextNodes, ForAttributes }; + + XmlEncode( std::string const& str, ForWhat forWhat = ForTextNodes ) + : m_str( str ), + m_forWhat( forWhat ) + {} + + void encodeTo( std::ostream& os ) const { + + // Apostrophe escaping not necessary if we always use " to write attributes + // (see: http://www.w3.org/TR/xml/#syntax) + + for( std::size_t i = 0; i < m_str.size(); ++ i ) { + char c = m_str[i]; + switch( c ) { + case '<': os << "<"; break; + case '&': os << "&"; break; + + case '>': + // See: http://www.w3.org/TR/xml/#syntax + if( i > 2 && m_str[i-1] == ']' && m_str[i-2] == ']' ) + os << ">"; + else + os << c; + break; + + case '\"': + if( m_forWhat == ForAttributes ) + os << """; + else + os << c; + break; + + default: + // Escape control chars - based on contribution by @espenalb in PR #465 + if ( ( c < '\x09' ) || ( c > '\x0D' && c < '\x20') || c=='\x7F' ) + os << "&#x" << std::uppercase << std::hex << static_cast( c ); + else + os << c; + } + } + } + + friend std::ostream& operator << ( std::ostream& os, XmlEncode const& xmlEncode ) { + xmlEncode.encodeTo( os ); + return os; + } + + private: + std::string m_str; + ForWhat m_forWhat; + }; + + class XmlWriter { + public: + + class ScopedElement { + public: + ScopedElement( XmlWriter* writer ) + : m_writer( writer ) + {} + + ScopedElement( ScopedElement const& other ) + : m_writer( other.m_writer ){ + other.m_writer = CATCH_NULL; + } + + ~ScopedElement() { + if( m_writer ) + m_writer->endElement(); + } + + ScopedElement& writeText( std::string const& text, bool indent = true ) { + m_writer->writeText( text, indent ); + return *this; + } + + template + ScopedElement& writeAttribute( std::string const& name, T const& attribute ) { + m_writer->writeAttribute( name, attribute ); + return *this; + } + + private: + mutable XmlWriter* m_writer; + }; + + XmlWriter() + : m_tagIsOpen( false ), + m_needsNewline( false ), + m_os( &Catch::cout() ) + {} + + XmlWriter( std::ostream& os ) + : m_tagIsOpen( false ), + m_needsNewline( false ), + m_os( &os ) + {} + + ~XmlWriter() { + while( !m_tags.empty() ) + endElement(); + } + + XmlWriter& startElement( std::string const& name ) { + ensureTagClosed(); + newlineIfNecessary(); + stream() << m_indent << "<" << name; + m_tags.push_back( name ); + m_indent += " "; + m_tagIsOpen = true; + return *this; + } + + ScopedElement scopedElement( std::string const& name ) { + ScopedElement scoped( this ); + startElement( name ); + return scoped; + } + + XmlWriter& endElement() { + newlineIfNecessary(); + m_indent = m_indent.substr( 0, m_indent.size()-2 ); + if( m_tagIsOpen ) { + stream() << "/>\n"; + m_tagIsOpen = false; + } + else { + stream() << m_indent << "\n"; + } + m_tags.pop_back(); + return *this; + } + + XmlWriter& writeAttribute( std::string const& name, std::string const& attribute ) { + if( !name.empty() && !attribute.empty() ) + stream() << " " << name << "=\"" << XmlEncode( attribute, XmlEncode::ForAttributes ) << "\""; + return *this; + } + + XmlWriter& writeAttribute( std::string const& name, bool attribute ) { + stream() << " " << name << "=\"" << ( attribute ? "true" : "false" ) << "\""; + return *this; + } + + template + XmlWriter& writeAttribute( std::string const& name, T const& attribute ) { + std::ostringstream oss; + oss << attribute; + return writeAttribute( name, oss.str() ); + } + + XmlWriter& writeText( std::string const& text, bool indent = true ) { + if( !text.empty() ){ + bool tagWasOpen = m_tagIsOpen; + ensureTagClosed(); + if( tagWasOpen && indent ) + stream() << m_indent; + stream() << XmlEncode( text ); + m_needsNewline = true; + } + return *this; + } + + XmlWriter& writeComment( std::string const& text ) { + ensureTagClosed(); + stream() << m_indent << ""; + m_needsNewline = true; + return *this; + } + + XmlWriter& writeBlankLine() { + ensureTagClosed(); + stream() << "\n"; + return *this; + } + + void setStream( std::ostream& os ) { + m_os = &os; + } + + private: + XmlWriter( XmlWriter const& ); + void operator=( XmlWriter const& ); + + std::ostream& stream() { + return *m_os; + } + + void ensureTagClosed() { + if( m_tagIsOpen ) { + stream() << ">\n"; + m_tagIsOpen = false; + } + } + + void newlineIfNecessary() { + if( m_needsNewline ) { + stream() << "\n"; + m_needsNewline = false; + } + } + + bool m_tagIsOpen; + bool m_needsNewline; + std::vector m_tags; + std::string m_indent; + std::ostream* m_os; + }; + +} +// #included from: catch_reenable_warnings.h + +#define TWOBLUECUBES_CATCH_REENABLE_WARNINGS_H_INCLUDED + +#ifdef __clang__ +# ifdef __ICC // icpc defines the __clang__ macro +# pragma warning(pop) +# else +# pragma clang diagnostic pop +# endif +#elif defined __GNUC__ +# pragma GCC diagnostic pop +#endif + + +namespace Catch { + class XmlReporter : public StreamingReporterBase { + public: + XmlReporter( ReporterConfig const& _config ) + : StreamingReporterBase( _config ), + m_sectionDepth( 0 ) + { + m_reporterPrefs.shouldRedirectStdOut = true; + } + + virtual ~XmlReporter() CATCH_OVERRIDE; + + static std::string getDescription() { + return "Reports test results as an XML document"; + } + + public: // StreamingReporterBase + + virtual void noMatchingTestCases( std::string const& s ) CATCH_OVERRIDE { + StreamingReporterBase::noMatchingTestCases( s ); + } + + virtual void testRunStarting( TestRunInfo const& testInfo ) CATCH_OVERRIDE { + StreamingReporterBase::testRunStarting( testInfo ); + m_xml.setStream( stream ); + m_xml.startElement( "Catch" ); + if( !m_config->name().empty() ) + m_xml.writeAttribute( "name", m_config->name() ); + } + + virtual void testGroupStarting( GroupInfo const& groupInfo ) CATCH_OVERRIDE { + StreamingReporterBase::testGroupStarting( groupInfo ); + m_xml.startElement( "Group" ) + .writeAttribute( "name", groupInfo.name ); + } + + virtual void testCaseStarting( TestCaseInfo const& testInfo ) CATCH_OVERRIDE { + StreamingReporterBase::testCaseStarting(testInfo); + m_xml.startElement( "TestCase" ).writeAttribute( "name", trim( testInfo.name ) ); + + if ( m_config->showDurations() == ShowDurations::Always ) + m_testCaseTimer.start(); + } + + virtual void sectionStarting( SectionInfo const& sectionInfo ) CATCH_OVERRIDE { + StreamingReporterBase::sectionStarting( sectionInfo ); + if( m_sectionDepth++ > 0 ) { + m_xml.startElement( "Section" ) + .writeAttribute( "name", trim( sectionInfo.name ) ) + .writeAttribute( "description", sectionInfo.description ); + } + } + + virtual void assertionStarting( AssertionInfo const& ) CATCH_OVERRIDE { } + + virtual bool assertionEnded( AssertionStats const& assertionStats ) CATCH_OVERRIDE { + const AssertionResult& assertionResult = assertionStats.assertionResult; + + // Print any info messages in tags. + if( assertionStats.assertionResult.getResultType() != ResultWas::Ok ) { + for( std::vector::const_iterator it = assertionStats.infoMessages.begin(), itEnd = assertionStats.infoMessages.end(); + it != itEnd; + ++it ) { + if( it->type == ResultWas::Info ) { + m_xml.scopedElement( "Info" ) + .writeText( it->message ); + } else if ( it->type == ResultWas::Warning ) { + m_xml.scopedElement( "Warning" ) + .writeText( it->message ); + } + } + } + + // Drop out if result was successful but we're not printing them. + if( !m_config->includeSuccessfulResults() && isOk(assertionResult.getResultType()) ) + return true; + + // Print the expression if there is one. + if( assertionResult.hasExpression() ) { + m_xml.startElement( "Expression" ) + .writeAttribute( "success", assertionResult.succeeded() ) + .writeAttribute( "type", assertionResult.getTestMacroName() ) + .writeAttribute( "filename", assertionResult.getSourceInfo().file ) + .writeAttribute( "line", assertionResult.getSourceInfo().line ); + + m_xml.scopedElement( "Original" ) + .writeText( assertionResult.getExpression() ); + m_xml.scopedElement( "Expanded" ) + .writeText( assertionResult.getExpandedExpression() ); + } + + // And... Print a result applicable to each result type. + switch( assertionResult.getResultType() ) { + case ResultWas::ThrewException: + m_xml.scopedElement( "Exception" ) + .writeAttribute( "filename", assertionResult.getSourceInfo().file ) + .writeAttribute( "line", assertionResult.getSourceInfo().line ) + .writeText( assertionResult.getMessage() ); + break; + case ResultWas::FatalErrorCondition: + m_xml.scopedElement( "Fatal Error Condition" ) + .writeAttribute( "filename", assertionResult.getSourceInfo().file ) + .writeAttribute( "line", assertionResult.getSourceInfo().line ) + .writeText( assertionResult.getMessage() ); + break; + case ResultWas::Info: + m_xml.scopedElement( "Info" ) + .writeText( assertionResult.getMessage() ); + break; + case ResultWas::Warning: + // Warning will already have been written + break; + case ResultWas::ExplicitFailure: + m_xml.scopedElement( "Failure" ) + .writeText( assertionResult.getMessage() ); + break; + default: + break; + } + + if( assertionResult.hasExpression() ) + m_xml.endElement(); + + return true; + } + + virtual void sectionEnded( SectionStats const& sectionStats ) CATCH_OVERRIDE { + StreamingReporterBase::sectionEnded( sectionStats ); + if( --m_sectionDepth > 0 ) { + XmlWriter::ScopedElement e = m_xml.scopedElement( "OverallResults" ); + e.writeAttribute( "successes", sectionStats.assertions.passed ); + e.writeAttribute( "failures", sectionStats.assertions.failed ); + e.writeAttribute( "expectedFailures", sectionStats.assertions.failedButOk ); + + if ( m_config->showDurations() == ShowDurations::Always ) + e.writeAttribute( "durationInSeconds", sectionStats.durationInSeconds ); + + m_xml.endElement(); + } + } + + virtual void testCaseEnded( TestCaseStats const& testCaseStats ) CATCH_OVERRIDE { + StreamingReporterBase::testCaseEnded( testCaseStats ); + XmlWriter::ScopedElement e = m_xml.scopedElement( "OverallResult" ); + e.writeAttribute( "success", testCaseStats.totals.assertions.allOk() ); + + if ( m_config->showDurations() == ShowDurations::Always ) + e.writeAttribute( "durationInSeconds", m_testCaseTimer.getElapsedSeconds() ); + + m_xml.endElement(); + } + + virtual void testGroupEnded( TestGroupStats const& testGroupStats ) CATCH_OVERRIDE { + StreamingReporterBase::testGroupEnded( testGroupStats ); + // TODO: Check testGroupStats.aborting and act accordingly. + m_xml.scopedElement( "OverallResults" ) + .writeAttribute( "successes", testGroupStats.totals.assertions.passed ) + .writeAttribute( "failures", testGroupStats.totals.assertions.failed ) + .writeAttribute( "expectedFailures", testGroupStats.totals.assertions.failedButOk ); + m_xml.endElement(); + } + + virtual void testRunEnded( TestRunStats const& testRunStats ) CATCH_OVERRIDE { + StreamingReporterBase::testRunEnded( testRunStats ); + m_xml.scopedElement( "OverallResults" ) + .writeAttribute( "successes", testRunStats.totals.assertions.passed ) + .writeAttribute( "failures", testRunStats.totals.assertions.failed ) + .writeAttribute( "expectedFailures", testRunStats.totals.assertions.failedButOk ); + m_xml.endElement(); + } + + private: + Timer m_testCaseTimer; + XmlWriter m_xml; + int m_sectionDepth; + }; + + INTERNAL_CATCH_REGISTER_REPORTER( "xml", XmlReporter ) + +} // end namespace Catch + +// #included from: ../reporters/catch_reporter_junit.hpp +#define TWOBLUECUBES_CATCH_REPORTER_JUNIT_HPP_INCLUDED + +#include + +namespace Catch { + + class JunitReporter : public CumulativeReporterBase { + public: + JunitReporter( ReporterConfig const& _config ) + : CumulativeReporterBase( _config ), + xml( _config.stream() ) + { + m_reporterPrefs.shouldRedirectStdOut = true; + } + + virtual ~JunitReporter() CATCH_OVERRIDE; + + static std::string getDescription() { + return "Reports test results in an XML format that looks like Ant's junitreport target"; + } + + virtual void noMatchingTestCases( std::string const& /*spec*/ ) CATCH_OVERRIDE {} + + virtual void testRunStarting( TestRunInfo const& runInfo ) CATCH_OVERRIDE { + CumulativeReporterBase::testRunStarting( runInfo ); + xml.startElement( "testsuites" ); + } + + virtual void testGroupStarting( GroupInfo const& groupInfo ) CATCH_OVERRIDE { + suiteTimer.start(); + stdOutForSuite.str(""); + stdErrForSuite.str(""); + unexpectedExceptions = 0; + CumulativeReporterBase::testGroupStarting( groupInfo ); + } + + virtual bool assertionEnded( AssertionStats const& assertionStats ) CATCH_OVERRIDE { + if( assertionStats.assertionResult.getResultType() == ResultWas::ThrewException ) + unexpectedExceptions++; + return CumulativeReporterBase::assertionEnded( assertionStats ); + } + + virtual void testCaseEnded( TestCaseStats const& testCaseStats ) CATCH_OVERRIDE { + stdOutForSuite << testCaseStats.stdOut; + stdErrForSuite << testCaseStats.stdErr; + CumulativeReporterBase::testCaseEnded( testCaseStats ); + } + + virtual void testGroupEnded( TestGroupStats const& testGroupStats ) CATCH_OVERRIDE { + double suiteTime = suiteTimer.getElapsedSeconds(); + CumulativeReporterBase::testGroupEnded( testGroupStats ); + writeGroup( *m_testGroups.back(), suiteTime ); + } + + virtual void testRunEndedCumulative() CATCH_OVERRIDE { + xml.endElement(); + } + + void writeGroup( TestGroupNode const& groupNode, double suiteTime ) { + XmlWriter::ScopedElement e = xml.scopedElement( "testsuite" ); + TestGroupStats const& stats = groupNode.value; + xml.writeAttribute( "name", stats.groupInfo.name ); + xml.writeAttribute( "errors", unexpectedExceptions ); + xml.writeAttribute( "failures", stats.totals.assertions.failed-unexpectedExceptions ); + xml.writeAttribute( "tests", stats.totals.assertions.total() ); + xml.writeAttribute( "hostname", "tbd" ); // !TBD + if( m_config->showDurations() == ShowDurations::Never ) + xml.writeAttribute( "time", "" ); + else + xml.writeAttribute( "time", suiteTime ); + xml.writeAttribute( "timestamp", "tbd" ); // !TBD + + // Write test cases + for( TestGroupNode::ChildNodes::const_iterator + it = groupNode.children.begin(), itEnd = groupNode.children.end(); + it != itEnd; + ++it ) + writeTestCase( **it ); + + xml.scopedElement( "system-out" ).writeText( trim( stdOutForSuite.str() ), false ); + xml.scopedElement( "system-err" ).writeText( trim( stdErrForSuite.str() ), false ); + } + + void writeTestCase( TestCaseNode const& testCaseNode ) { + TestCaseStats const& stats = testCaseNode.value; + + // All test cases have exactly one section - which represents the + // test case itself. That section may have 0-n nested sections + assert( testCaseNode.children.size() == 1 ); + SectionNode const& rootSection = *testCaseNode.children.front(); + + std::string className = stats.testInfo.className; + + if( className.empty() ) { + if( rootSection.childSections.empty() ) + className = "global"; + } + writeSection( className, "", rootSection ); + } + + void writeSection( std::string const& className, + std::string const& rootName, + SectionNode const& sectionNode ) { + std::string name = trim( sectionNode.stats.sectionInfo.name ); + if( !rootName.empty() ) + name = rootName + "/" + name; + + if( !sectionNode.assertions.empty() || + !sectionNode.stdOut.empty() || + !sectionNode.stdErr.empty() ) { + XmlWriter::ScopedElement e = xml.scopedElement( "testcase" ); + if( className.empty() ) { + xml.writeAttribute( "classname", name ); + xml.writeAttribute( "name", "root" ); + } + else { + xml.writeAttribute( "classname", className ); + xml.writeAttribute( "name", name ); + } + xml.writeAttribute( "time", Catch::toString( sectionNode.stats.durationInSeconds ) ); + + writeAssertions( sectionNode ); + + if( !sectionNode.stdOut.empty() ) + xml.scopedElement( "system-out" ).writeText( trim( sectionNode.stdOut ), false ); + if( !sectionNode.stdErr.empty() ) + xml.scopedElement( "system-err" ).writeText( trim( sectionNode.stdErr ), false ); + } + for( SectionNode::ChildSections::const_iterator + it = sectionNode.childSections.begin(), + itEnd = sectionNode.childSections.end(); + it != itEnd; + ++it ) + if( className.empty() ) + writeSection( name, "", **it ); + else + writeSection( className, name, **it ); + } + + void writeAssertions( SectionNode const& sectionNode ) { + for( SectionNode::Assertions::const_iterator + it = sectionNode.assertions.begin(), itEnd = sectionNode.assertions.end(); + it != itEnd; + ++it ) + writeAssertion( *it ); + } + void writeAssertion( AssertionStats const& stats ) { + AssertionResult const& result = stats.assertionResult; + if( !result.isOk() ) { + std::string elementName; + switch( result.getResultType() ) { + case ResultWas::ThrewException: + case ResultWas::FatalErrorCondition: + elementName = "error"; + break; + case ResultWas::ExplicitFailure: + elementName = "failure"; + break; + case ResultWas::ExpressionFailed: + elementName = "failure"; + break; + case ResultWas::DidntThrowException: + elementName = "failure"; + break; + + // We should never see these here: + case ResultWas::Info: + case ResultWas::Warning: + case ResultWas::Ok: + case ResultWas::Unknown: + case ResultWas::FailureBit: + case ResultWas::Exception: + elementName = "internalError"; + break; + } + + XmlWriter::ScopedElement e = xml.scopedElement( elementName ); + + xml.writeAttribute( "message", result.getExpandedExpression() ); + xml.writeAttribute( "type", result.getTestMacroName() ); + + std::ostringstream oss; + if( !result.getMessage().empty() ) + oss << result.getMessage() << "\n"; + for( std::vector::const_iterator + it = stats.infoMessages.begin(), + itEnd = stats.infoMessages.end(); + it != itEnd; + ++it ) + if( it->type == ResultWas::Info ) + oss << it->message << "\n"; + + oss << "at " << result.getSourceInfo(); + xml.writeText( oss.str(), false ); + } + } + + XmlWriter xml; + Timer suiteTimer; + std::ostringstream stdOutForSuite; + std::ostringstream stdErrForSuite; + unsigned int unexpectedExceptions; + }; + + INTERNAL_CATCH_REGISTER_REPORTER( "junit", JunitReporter ) + +} // end namespace Catch + +// #included from: ../reporters/catch_reporter_console.hpp +#define TWOBLUECUBES_CATCH_REPORTER_CONSOLE_HPP_INCLUDED + +namespace Catch { + + struct ConsoleReporter : StreamingReporterBase { + ConsoleReporter( ReporterConfig const& _config ) + : StreamingReporterBase( _config ), + m_headerPrinted( false ) + {} + + virtual ~ConsoleReporter() CATCH_OVERRIDE; + static std::string getDescription() { + return "Reports test results as plain lines of text"; + } + + virtual void noMatchingTestCases( std::string const& spec ) CATCH_OVERRIDE { + stream << "No test cases matched '" << spec << "'" << std::endl; + } + + virtual void assertionStarting( AssertionInfo const& ) CATCH_OVERRIDE { + } + + virtual bool assertionEnded( AssertionStats const& _assertionStats ) CATCH_OVERRIDE { + AssertionResult const& result = _assertionStats.assertionResult; + + bool printInfoMessages = true; + + // Drop out if result was successful and we're not printing those + if( !m_config->includeSuccessfulResults() && result.isOk() ) { + if( result.getResultType() != ResultWas::Warning ) + return false; + printInfoMessages = false; + } + + lazyPrint(); + + AssertionPrinter printer( stream, _assertionStats, printInfoMessages ); + printer.print(); + stream << std::endl; + return true; + } + + virtual void sectionStarting( SectionInfo const& _sectionInfo ) CATCH_OVERRIDE { + m_headerPrinted = false; + StreamingReporterBase::sectionStarting( _sectionInfo ); + } + virtual void sectionEnded( SectionStats const& _sectionStats ) CATCH_OVERRIDE { + if( _sectionStats.missingAssertions ) { + lazyPrint(); + Colour colour( Colour::ResultError ); + if( m_sectionStack.size() > 1 ) + stream << "\nNo assertions in section"; + else + stream << "\nNo assertions in test case"; + stream << " '" << _sectionStats.sectionInfo.name << "'\n" << std::endl; + } + if( m_headerPrinted ) { + if( m_config->showDurations() == ShowDurations::Always ) + stream << "Completed in " << _sectionStats.durationInSeconds << "s" << std::endl; + m_headerPrinted = false; + } + else { + if( m_config->showDurations() == ShowDurations::Always ) + stream << _sectionStats.sectionInfo.name << " completed in " << _sectionStats.durationInSeconds << "s" << std::endl; + } + StreamingReporterBase::sectionEnded( _sectionStats ); + } + + virtual void testCaseEnded( TestCaseStats const& _testCaseStats ) CATCH_OVERRIDE { + StreamingReporterBase::testCaseEnded( _testCaseStats ); + m_headerPrinted = false; + } + virtual void testGroupEnded( TestGroupStats const& _testGroupStats ) CATCH_OVERRIDE { + if( currentGroupInfo.used ) { + printSummaryDivider(); + stream << "Summary for group '" << _testGroupStats.groupInfo.name << "':\n"; + printTotals( _testGroupStats.totals ); + stream << "\n" << std::endl; + } + StreamingReporterBase::testGroupEnded( _testGroupStats ); + } + virtual void testRunEnded( TestRunStats const& _testRunStats ) CATCH_OVERRIDE { + printTotalsDivider( _testRunStats.totals ); + printTotals( _testRunStats.totals ); + stream << std::endl; + StreamingReporterBase::testRunEnded( _testRunStats ); + } + + private: + + class AssertionPrinter { + void operator= ( AssertionPrinter const& ); + public: + AssertionPrinter( std::ostream& _stream, AssertionStats const& _stats, bool _printInfoMessages ) + : stream( _stream ), + stats( _stats ), + result( _stats.assertionResult ), + colour( Colour::None ), + message( result.getMessage() ), + messages( _stats.infoMessages ), + printInfoMessages( _printInfoMessages ) + { + switch( result.getResultType() ) { + case ResultWas::Ok: + colour = Colour::Success; + passOrFail = "PASSED"; + //if( result.hasMessage() ) + if( _stats.infoMessages.size() == 1 ) + messageLabel = "with message"; + if( _stats.infoMessages.size() > 1 ) + messageLabel = "with messages"; + break; + case ResultWas::ExpressionFailed: + if( result.isOk() ) { + colour = Colour::Success; + passOrFail = "FAILED - but was ok"; + } + else { + colour = Colour::Error; + passOrFail = "FAILED"; + } + if( _stats.infoMessages.size() == 1 ) + messageLabel = "with message"; + if( _stats.infoMessages.size() > 1 ) + messageLabel = "with messages"; + break; + case ResultWas::ThrewException: + colour = Colour::Error; + passOrFail = "FAILED"; + messageLabel = "due to unexpected exception with message"; + break; + case ResultWas::FatalErrorCondition: + colour = Colour::Error; + passOrFail = "FAILED"; + messageLabel = "due to a fatal error condition"; + break; + case ResultWas::DidntThrowException: + colour = Colour::Error; + passOrFail = "FAILED"; + messageLabel = "because no exception was thrown where one was expected"; + break; + case ResultWas::Info: + messageLabel = "info"; + break; + case ResultWas::Warning: + messageLabel = "warning"; + break; + case ResultWas::ExplicitFailure: + passOrFail = "FAILED"; + colour = Colour::Error; + if( _stats.infoMessages.size() == 1 ) + messageLabel = "explicitly with message"; + if( _stats.infoMessages.size() > 1 ) + messageLabel = "explicitly with messages"; + break; + // These cases are here to prevent compiler warnings + case ResultWas::Unknown: + case ResultWas::FailureBit: + case ResultWas::Exception: + passOrFail = "** internal error **"; + colour = Colour::Error; + break; + } + } + + void print() const { + printSourceInfo(); + if( stats.totals.assertions.total() > 0 ) { + if( result.isOk() ) + stream << "\n"; + printResultType(); + printOriginalExpression(); + printReconstructedExpression(); + } + else { + stream << "\n"; + } + printMessage(); + } + + private: + void printResultType() const { + if( !passOrFail.empty() ) { + Colour colourGuard( colour ); + stream << passOrFail << ":\n"; + } + } + void printOriginalExpression() const { + if( result.hasExpression() ) { + Colour colourGuard( Colour::OriginalExpression ); + stream << " "; + stream << result.getExpressionInMacro(); + stream << "\n"; + } + } + void printReconstructedExpression() const { + if( result.hasExpandedExpression() ) { + stream << "with expansion:\n"; + Colour colourGuard( Colour::ReconstructedExpression ); + stream << Text( result.getExpandedExpression(), TextAttributes().setIndent(2) ) << "\n"; + } + } + void printMessage() const { + if( !messageLabel.empty() ) + stream << messageLabel << ":" << "\n"; + for( std::vector::const_iterator it = messages.begin(), itEnd = messages.end(); + it != itEnd; + ++it ) { + // If this assertion is a warning ignore any INFO messages + if( printInfoMessages || it->type != ResultWas::Info ) + stream << Text( it->message, TextAttributes().setIndent(2) ) << "\n"; + } + } + void printSourceInfo() const { + Colour colourGuard( Colour::FileName ); + stream << result.getSourceInfo() << ": "; + } + + std::ostream& stream; + AssertionStats const& stats; + AssertionResult const& result; + Colour::Code colour; + std::string passOrFail; + std::string messageLabel; + std::string message; + std::vector messages; + bool printInfoMessages; + }; + + void lazyPrint() { + + if( !currentTestRunInfo.used ) + lazyPrintRunInfo(); + if( !currentGroupInfo.used ) + lazyPrintGroupInfo(); + + if( !m_headerPrinted ) { + printTestCaseAndSectionHeader(); + m_headerPrinted = true; + } + } + void lazyPrintRunInfo() { + stream << "\n" << getLineOfChars<'~'>() << "\n"; + Colour colour( Colour::SecondaryText ); + stream << currentTestRunInfo->name + << " is a Catch v" << libraryVersion << " host application.\n" + << "Run with -? for options\n\n"; + + if( m_config->rngSeed() != 0 ) + stream << "Randomness seeded to: " << m_config->rngSeed() << "\n\n"; + + currentTestRunInfo.used = true; + } + void lazyPrintGroupInfo() { + if( !currentGroupInfo->name.empty() && currentGroupInfo->groupsCounts > 1 ) { + printClosedHeader( "Group: " + currentGroupInfo->name ); + currentGroupInfo.used = true; + } + } + void printTestCaseAndSectionHeader() { + assert( !m_sectionStack.empty() ); + printOpenHeader( currentTestCaseInfo->name ); + + if( m_sectionStack.size() > 1 ) { + Colour colourGuard( Colour::Headers ); + + std::vector::const_iterator + it = m_sectionStack.begin()+1, // Skip first section (test case) + itEnd = m_sectionStack.end(); + for( ; it != itEnd; ++it ) + printHeaderString( it->name, 2 ); + } + + SourceLineInfo lineInfo = m_sectionStack.front().lineInfo; + + if( !lineInfo.empty() ){ + stream << getLineOfChars<'-'>() << "\n"; + Colour colourGuard( Colour::FileName ); + stream << lineInfo << "\n"; + } + stream << getLineOfChars<'.'>() << "\n" << std::endl; + } + + void printClosedHeader( std::string const& _name ) { + printOpenHeader( _name ); + stream << getLineOfChars<'.'>() << "\n"; + } + void printOpenHeader( std::string const& _name ) { + stream << getLineOfChars<'-'>() << "\n"; + { + Colour colourGuard( Colour::Headers ); + printHeaderString( _name ); + } + } + + // if string has a : in first line will set indent to follow it on + // subsequent lines + void printHeaderString( std::string const& _string, std::size_t indent = 0 ) { + std::size_t i = _string.find( ": " ); + if( i != std::string::npos ) + i+=2; + else + i = 0; + stream << Text( _string, TextAttributes() + .setIndent( indent+i) + .setInitialIndent( indent ) ) << "\n"; + } + + struct SummaryColumn { + + SummaryColumn( std::string const& _label, Colour::Code _colour ) + : label( _label ), + colour( _colour ) + {} + SummaryColumn addRow( std::size_t count ) { + std::ostringstream oss; + oss << count; + std::string row = oss.str(); + for( std::vector::iterator it = rows.begin(); it != rows.end(); ++it ) { + while( it->size() < row.size() ) + *it = " " + *it; + while( it->size() > row.size() ) + row = " " + row; + } + rows.push_back( row ); + return *this; + } + + std::string label; + Colour::Code colour; + std::vector rows; + + }; + + void printTotals( Totals const& totals ) { + if( totals.testCases.total() == 0 ) { + stream << Colour( Colour::Warning ) << "No tests ran\n"; + } + else if( totals.assertions.total() > 0 && totals.testCases.allPassed() ) { + stream << Colour( Colour::ResultSuccess ) << "All tests passed"; + stream << " (" + << pluralise( totals.assertions.passed, "assertion" ) << " in " + << pluralise( totals.testCases.passed, "test case" ) << ")" + << "\n"; + } + else { + + std::vector columns; + columns.push_back( SummaryColumn( "", Colour::None ) + .addRow( totals.testCases.total() ) + .addRow( totals.assertions.total() ) ); + columns.push_back( SummaryColumn( "passed", Colour::Success ) + .addRow( totals.testCases.passed ) + .addRow( totals.assertions.passed ) ); + columns.push_back( SummaryColumn( "failed", Colour::ResultError ) + .addRow( totals.testCases.failed ) + .addRow( totals.assertions.failed ) ); + columns.push_back( SummaryColumn( "failed as expected", Colour::ResultExpectedFailure ) + .addRow( totals.testCases.failedButOk ) + .addRow( totals.assertions.failedButOk ) ); + + printSummaryRow( "test cases", columns, 0 ); + printSummaryRow( "assertions", columns, 1 ); + } + } + void printSummaryRow( std::string const& label, std::vector const& cols, std::size_t row ) { + for( std::vector::const_iterator it = cols.begin(); it != cols.end(); ++it ) { + std::string value = it->rows[row]; + if( it->label.empty() ) { + stream << label << ": "; + if( value != "0" ) + stream << value; + else + stream << Colour( Colour::Warning ) << "- none -"; + } + else if( value != "0" ) { + stream << Colour( Colour::LightGrey ) << " | "; + stream << Colour( it->colour ) + << value << " " << it->label; + } + } + stream << "\n"; + } + + static std::size_t makeRatio( std::size_t number, std::size_t total ) { + std::size_t ratio = total > 0 ? CATCH_CONFIG_CONSOLE_WIDTH * number/ total : 0; + return ( ratio == 0 && number > 0 ) ? 1 : ratio; + } + static std::size_t& findMax( std::size_t& i, std::size_t& j, std::size_t& k ) { + if( i > j && i > k ) + return i; + else if( j > k ) + return j; + else + return k; + } + + void printTotalsDivider( Totals const& totals ) { + if( totals.testCases.total() > 0 ) { + std::size_t failedRatio = makeRatio( totals.testCases.failed, totals.testCases.total() ); + std::size_t failedButOkRatio = makeRatio( totals.testCases.failedButOk, totals.testCases.total() ); + std::size_t passedRatio = makeRatio( totals.testCases.passed, totals.testCases.total() ); + while( failedRatio + failedButOkRatio + passedRatio < CATCH_CONFIG_CONSOLE_WIDTH-1 ) + findMax( failedRatio, failedButOkRatio, passedRatio )++; + while( failedRatio + failedButOkRatio + passedRatio > CATCH_CONFIG_CONSOLE_WIDTH-1 ) + findMax( failedRatio, failedButOkRatio, passedRatio )--; + + stream << Colour( Colour::Error ) << std::string( failedRatio, '=' ); + stream << Colour( Colour::ResultExpectedFailure ) << std::string( failedButOkRatio, '=' ); + if( totals.testCases.allPassed() ) + stream << Colour( Colour::ResultSuccess ) << std::string( passedRatio, '=' ); + else + stream << Colour( Colour::Success ) << std::string( passedRatio, '=' ); + } + else { + stream << Colour( Colour::Warning ) << std::string( CATCH_CONFIG_CONSOLE_WIDTH-1, '=' ); + } + stream << "\n"; + } + void printSummaryDivider() { + stream << getLineOfChars<'-'>() << "\n"; + } + + private: + bool m_headerPrinted; + }; + + INTERNAL_CATCH_REGISTER_REPORTER( "console", ConsoleReporter ) + +} // end namespace Catch + +// #included from: ../reporters/catch_reporter_compact.hpp +#define TWOBLUECUBES_CATCH_REPORTER_COMPACT_HPP_INCLUDED + +namespace Catch { + + struct CompactReporter : StreamingReporterBase { + + CompactReporter( ReporterConfig const& _config ) + : StreamingReporterBase( _config ) + {} + + virtual ~CompactReporter(); + + static std::string getDescription() { + return "Reports test results on a single line, suitable for IDEs"; + } + + virtual ReporterPreferences getPreferences() const { + ReporterPreferences prefs; + prefs.shouldRedirectStdOut = false; + return prefs; + } + + virtual void noMatchingTestCases( std::string const& spec ) { + stream << "No test cases matched '" << spec << "'" << std::endl; + } + + virtual void assertionStarting( AssertionInfo const& ) { + } + + virtual bool assertionEnded( AssertionStats const& _assertionStats ) { + AssertionResult const& result = _assertionStats.assertionResult; + + bool printInfoMessages = true; + + // Drop out if result was successful and we're not printing those + if( !m_config->includeSuccessfulResults() && result.isOk() ) { + if( result.getResultType() != ResultWas::Warning ) + return false; + printInfoMessages = false; + } + + AssertionPrinter printer( stream, _assertionStats, printInfoMessages ); + printer.print(); + + stream << std::endl; + return true; + } + + virtual void testRunEnded( TestRunStats const& _testRunStats ) { + printTotals( _testRunStats.totals ); + stream << "\n" << std::endl; + StreamingReporterBase::testRunEnded( _testRunStats ); + } + + private: + class AssertionPrinter { + void operator= ( AssertionPrinter const& ); + public: + AssertionPrinter( std::ostream& _stream, AssertionStats const& _stats, bool _printInfoMessages ) + : stream( _stream ) + , stats( _stats ) + , result( _stats.assertionResult ) + , messages( _stats.infoMessages ) + , itMessage( _stats.infoMessages.begin() ) + , printInfoMessages( _printInfoMessages ) + {} + + void print() { + printSourceInfo(); + + itMessage = messages.begin(); + + switch( result.getResultType() ) { + case ResultWas::Ok: + printResultType( Colour::ResultSuccess, passedString() ); + printOriginalExpression(); + printReconstructedExpression(); + if ( ! result.hasExpression() ) + printRemainingMessages( Colour::None ); + else + printRemainingMessages(); + break; + case ResultWas::ExpressionFailed: + if( result.isOk() ) + printResultType( Colour::ResultSuccess, failedString() + std::string( " - but was ok" ) ); + else + printResultType( Colour::Error, failedString() ); + printOriginalExpression(); + printReconstructedExpression(); + printRemainingMessages(); + break; + case ResultWas::ThrewException: + printResultType( Colour::Error, failedString() ); + printIssue( "unexpected exception with message:" ); + printMessage(); + printExpressionWas(); + printRemainingMessages(); + break; + case ResultWas::FatalErrorCondition: + printResultType( Colour::Error, failedString() ); + printIssue( "fatal error condition with message:" ); + printMessage(); + printExpressionWas(); + printRemainingMessages(); + break; + case ResultWas::DidntThrowException: + printResultType( Colour::Error, failedString() ); + printIssue( "expected exception, got none" ); + printExpressionWas(); + printRemainingMessages(); + break; + case ResultWas::Info: + printResultType( Colour::None, "info" ); + printMessage(); + printRemainingMessages(); + break; + case ResultWas::Warning: + printResultType( Colour::None, "warning" ); + printMessage(); + printRemainingMessages(); + break; + case ResultWas::ExplicitFailure: + printResultType( Colour::Error, failedString() ); + printIssue( "explicitly" ); + printRemainingMessages( Colour::None ); + break; + // These cases are here to prevent compiler warnings + case ResultWas::Unknown: + case ResultWas::FailureBit: + case ResultWas::Exception: + printResultType( Colour::Error, "** internal error **" ); + break; + } + } + + private: + // Colour::LightGrey + + static Colour::Code dimColour() { return Colour::FileName; } + +#ifdef CATCH_PLATFORM_MAC + static const char* failedString() { return "FAILED"; } + static const char* passedString() { return "PASSED"; } +#else + static const char* failedString() { return "failed"; } + static const char* passedString() { return "passed"; } +#endif + + void printSourceInfo() const { + Colour colourGuard( Colour::FileName ); + stream << result.getSourceInfo() << ":"; + } + + void printResultType( Colour::Code colour, std::string passOrFail ) const { + if( !passOrFail.empty() ) { + { + Colour colourGuard( colour ); + stream << " " << passOrFail; + } + stream << ":"; + } + } + + void printIssue( std::string issue ) const { + stream << " " << issue; + } + + void printExpressionWas() { + if( result.hasExpression() ) { + stream << ";"; + { + Colour colour( dimColour() ); + stream << " expression was:"; + } + printOriginalExpression(); + } + } + + void printOriginalExpression() const { + if( result.hasExpression() ) { + stream << " " << result.getExpression(); + } + } + + void printReconstructedExpression() const { + if( result.hasExpandedExpression() ) { + { + Colour colour( dimColour() ); + stream << " for: "; + } + stream << result.getExpandedExpression(); + } + } + + void printMessage() { + if ( itMessage != messages.end() ) { + stream << " '" << itMessage->message << "'"; + ++itMessage; + } + } + + void printRemainingMessages( Colour::Code colour = dimColour() ) { + if ( itMessage == messages.end() ) + return; + + // using messages.end() directly yields compilation error: + std::vector::const_iterator itEnd = messages.end(); + const std::size_t N = static_cast( std::distance( itMessage, itEnd ) ); + + { + Colour colourGuard( colour ); + stream << " with " << pluralise( N, "message" ) << ":"; + } + + for(; itMessage != itEnd; ) { + // If this assertion is a warning ignore any INFO messages + if( printInfoMessages || itMessage->type != ResultWas::Info ) { + stream << " '" << itMessage->message << "'"; + if ( ++itMessage != itEnd ) { + Colour colourGuard( dimColour() ); + stream << " and"; + } + } + } + } + + private: + std::ostream& stream; + AssertionStats const& stats; + AssertionResult const& result; + std::vector messages; + std::vector::const_iterator itMessage; + bool printInfoMessages; + }; + + // Colour, message variants: + // - white: No tests ran. + // - red: Failed [both/all] N test cases, failed [both/all] M assertions. + // - white: Passed [both/all] N test cases (no assertions). + // - red: Failed N tests cases, failed M assertions. + // - green: Passed [both/all] N tests cases with M assertions. + + std::string bothOrAll( std::size_t count ) const { + return count == 1 ? "" : count == 2 ? "both " : "all " ; + } + + void printTotals( const Totals& totals ) const { + if( totals.testCases.total() == 0 ) { + stream << "No tests ran."; + } + else if( totals.testCases.failed == totals.testCases.total() ) { + Colour colour( Colour::ResultError ); + const std::string qualify_assertions_failed = + totals.assertions.failed == totals.assertions.total() ? + bothOrAll( totals.assertions.failed ) : ""; + stream << + "Failed " << bothOrAll( totals.testCases.failed ) + << pluralise( totals.testCases.failed, "test case" ) << ", " + "failed " << qualify_assertions_failed << + pluralise( totals.assertions.failed, "assertion" ) << "."; + } + else if( totals.assertions.total() == 0 ) { + stream << + "Passed " << bothOrAll( totals.testCases.total() ) + << pluralise( totals.testCases.total(), "test case" ) + << " (no assertions)."; + } + else if( totals.assertions.failed ) { + Colour colour( Colour::ResultError ); + stream << + "Failed " << pluralise( totals.testCases.failed, "test case" ) << ", " + "failed " << pluralise( totals.assertions.failed, "assertion" ) << "."; + } + else { + Colour colour( Colour::ResultSuccess ); + stream << + "Passed " << bothOrAll( totals.testCases.passed ) + << pluralise( totals.testCases.passed, "test case" ) << + " with " << pluralise( totals.assertions.passed, "assertion" ) << "."; + } + } + }; + + INTERNAL_CATCH_REGISTER_REPORTER( "compact", CompactReporter ) + +} // end namespace Catch + +namespace Catch { + // These are all here to avoid warnings about not having any out of line + // virtual methods + NonCopyable::~NonCopyable() {} + IShared::~IShared() {} + IStream::~IStream() CATCH_NOEXCEPT {} + FileStream::~FileStream() CATCH_NOEXCEPT {} + CoutStream::~CoutStream() CATCH_NOEXCEPT {} + DebugOutStream::~DebugOutStream() CATCH_NOEXCEPT {} + StreamBufBase::~StreamBufBase() CATCH_NOEXCEPT {} + IContext::~IContext() {} + IResultCapture::~IResultCapture() {} + ITestCase::~ITestCase() {} + ITestCaseRegistry::~ITestCaseRegistry() {} + IRegistryHub::~IRegistryHub() {} + IMutableRegistryHub::~IMutableRegistryHub() {} + IExceptionTranslator::~IExceptionTranslator() {} + IExceptionTranslatorRegistry::~IExceptionTranslatorRegistry() {} + IReporter::~IReporter() {} + IReporterFactory::~IReporterFactory() {} + IReporterRegistry::~IReporterRegistry() {} + IStreamingReporter::~IStreamingReporter() {} + AssertionStats::~AssertionStats() {} + SectionStats::~SectionStats() {} + TestCaseStats::~TestCaseStats() {} + TestGroupStats::~TestGroupStats() {} + TestRunStats::~TestRunStats() {} + CumulativeReporterBase::SectionNode::~SectionNode() {} + CumulativeReporterBase::~CumulativeReporterBase() {} + + StreamingReporterBase::~StreamingReporterBase() {} + ConsoleReporter::~ConsoleReporter() {} + CompactReporter::~CompactReporter() {} + IRunner::~IRunner() {} + IMutableContext::~IMutableContext() {} + IConfig::~IConfig() {} + XmlReporter::~XmlReporter() {} + JunitReporter::~JunitReporter() {} + TestRegistry::~TestRegistry() {} + FreeFunctionTestCase::~FreeFunctionTestCase() {} + IGeneratorInfo::~IGeneratorInfo() {} + IGeneratorsForTest::~IGeneratorsForTest() {} + WildcardPattern::~WildcardPattern() {} + TestSpec::Pattern::~Pattern() {} + TestSpec::NamePattern::~NamePattern() {} + TestSpec::TagPattern::~TagPattern() {} + TestSpec::ExcludedPattern::~ExcludedPattern() {} + + Matchers::Impl::StdString::Equals::~Equals() {} + Matchers::Impl::StdString::Contains::~Contains() {} + Matchers::Impl::StdString::StartsWith::~StartsWith() {} + Matchers::Impl::StdString::EndsWith::~EndsWith() {} + + void Config::dummy() {} + + namespace TestCaseTracking { + ITracker::~ITracker() {} + TrackerBase::~TrackerBase() {} + SectionTracker::~SectionTracker() {} + IndexTracker::~IndexTracker() {} + } +} + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +#endif + +#ifdef CATCH_CONFIG_MAIN +// #included from: internal/catch_default_main.hpp +#define TWOBLUECUBES_CATCH_DEFAULT_MAIN_HPP_INCLUDED + +#ifndef __OBJC__ + +// Standard C/C++ main entry point +int main (int argc, char * argv[]) { + return Catch::Session().run( argc, argv ); +} + +#else // __OBJC__ + +// Objective-C entry point +int main (int argc, char * const argv[]) { +#if !CATCH_ARC_ENABLED + NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; +#endif + + Catch::registerTestMethods(); + int result = Catch::Session().run( argc, (char* const*)argv ); + +#if !CATCH_ARC_ENABLED + [pool drain]; +#endif + + return result; +} + +#endif // __OBJC__ + +#endif + +#ifdef CLARA_CONFIG_MAIN_NOT_DEFINED +# undef CLARA_CONFIG_MAIN +#endif + +////// + +// If this config identifier is defined then all CATCH macros are prefixed with CATCH_ +#ifdef CATCH_CONFIG_PREFIX_ALL + +#define CATCH_REQUIRE( expr ) INTERNAL_CATCH_TEST( expr, Catch::ResultDisposition::Normal, "CATCH_REQUIRE" ) +#define CATCH_REQUIRE_FALSE( expr ) INTERNAL_CATCH_TEST( expr, Catch::ResultDisposition::Normal | Catch::ResultDisposition::FalseTest, "CATCH_REQUIRE_FALSE" ) + +#define CATCH_REQUIRE_THROWS( expr ) INTERNAL_CATCH_THROWS( expr, Catch::ResultDisposition::Normal, "", "CATCH_REQUIRE_THROWS" ) +#define CATCH_REQUIRE_THROWS_AS( expr, exceptionType ) INTERNAL_CATCH_THROWS_AS( expr, exceptionType, Catch::ResultDisposition::Normal, "CATCH_REQUIRE_THROWS_AS" ) +#define CATCH_REQUIRE_THROWS_WITH( expr, matcher ) INTERNAL_CATCH_THROWS( expr, Catch::ResultDisposition::Normal, matcher, "CATCH_REQUIRE_THROWS_WITH" ) +#define CATCH_REQUIRE_NOTHROW( expr ) INTERNAL_CATCH_NO_THROW( expr, Catch::ResultDisposition::Normal, "CATCH_REQUIRE_NOTHROW" ) + +#define CATCH_CHECK( expr ) INTERNAL_CATCH_TEST( expr, Catch::ResultDisposition::ContinueOnFailure, "CATCH_CHECK" ) +#define CATCH_CHECK_FALSE( expr ) INTERNAL_CATCH_TEST( expr, Catch::ResultDisposition::ContinueOnFailure | Catch::ResultDisposition::FalseTest, "CATCH_CHECK_FALSE" ) +#define CATCH_CHECKED_IF( expr ) INTERNAL_CATCH_IF( expr, Catch::ResultDisposition::ContinueOnFailure, "CATCH_CHECKED_IF" ) +#define CATCH_CHECKED_ELSE( expr ) INTERNAL_CATCH_ELSE( expr, Catch::ResultDisposition::ContinueOnFailure, "CATCH_CHECKED_ELSE" ) +#define CATCH_CHECK_NOFAIL( expr ) INTERNAL_CATCH_TEST( expr, Catch::ResultDisposition::ContinueOnFailure | Catch::ResultDisposition::SuppressFail, "CATCH_CHECK_NOFAIL" ) + +#define CATCH_CHECK_THROWS( expr ) INTERNAL_CATCH_THROWS( expr, Catch::ResultDisposition::ContinueOnFailure, "CATCH_CHECK_THROWS" ) +#define CATCH_CHECK_THROWS_AS( expr, exceptionType ) INTERNAL_CATCH_THROWS_AS( expr, exceptionType, Catch::ResultDisposition::ContinueOnFailure, "CATCH_CHECK_THROWS_AS" ) +#define CATCH_CHECK_THROWS_WITH( expr, matcher ) INTERNAL_CATCH_THROWS( expr, Catch::ResultDisposition::ContinueOnFailure, matcher, "CATCH_CHECK_THROWS_WITH" ) +#define CATCH_CHECK_NOTHROW( expr ) INTERNAL_CATCH_NO_THROW( expr, Catch::ResultDisposition::ContinueOnFailure, "CATCH_CHECK_NOTHROW" ) + +#define CHECK_THAT( arg, matcher ) INTERNAL_CHECK_THAT( arg, matcher, Catch::ResultDisposition::ContinueOnFailure, "CATCH_CHECK_THAT" ) +#define CATCH_REQUIRE_THAT( arg, matcher ) INTERNAL_CHECK_THAT( arg, matcher, Catch::ResultDisposition::Normal, "CATCH_REQUIRE_THAT" ) + +#define CATCH_INFO( msg ) INTERNAL_CATCH_INFO( msg, "CATCH_INFO" ) +#define CATCH_WARN( msg ) INTERNAL_CATCH_MSG( Catch::ResultWas::Warning, Catch::ResultDisposition::ContinueOnFailure, "CATCH_WARN", msg ) +#define CATCH_SCOPED_INFO( msg ) INTERNAL_CATCH_INFO( msg, "CATCH_INFO" ) +#define CATCH_CAPTURE( msg ) INTERNAL_CATCH_INFO( #msg " := " << msg, "CATCH_CAPTURE" ) +#define CATCH_SCOPED_CAPTURE( msg ) INTERNAL_CATCH_INFO( #msg " := " << msg, "CATCH_CAPTURE" ) + +#ifdef CATCH_CONFIG_VARIADIC_MACROS + #define CATCH_TEST_CASE( ... ) INTERNAL_CATCH_TESTCASE( __VA_ARGS__ ) + #define CATCH_TEST_CASE_METHOD( className, ... ) INTERNAL_CATCH_TEST_CASE_METHOD( className, __VA_ARGS__ ) + #define CATCH_METHOD_AS_TEST_CASE( method, ... ) INTERNAL_CATCH_METHOD_AS_TEST_CASE( method, __VA_ARGS__ ) + #define CATCH_REGISTER_TEST_CASE( Function, ... ) INTERNAL_CATCH_REGISTER_TESTCASE( Function, __VA_ARGS__ ) + #define CATCH_SECTION( ... ) INTERNAL_CATCH_SECTION( __VA_ARGS__ ) + #define CATCH_FAIL( ... ) INTERNAL_CATCH_MSG( Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::Normal, "CATCH_FAIL", __VA_ARGS__ ) + #define CATCH_SUCCEED( ... ) INTERNAL_CATCH_MSG( Catch::ResultWas::Ok, Catch::ResultDisposition::ContinueOnFailure, "CATCH_SUCCEED", __VA_ARGS__ ) +#else + #define CATCH_TEST_CASE( name, description ) INTERNAL_CATCH_TESTCASE( name, description ) + #define CATCH_TEST_CASE_METHOD( className, name, description ) INTERNAL_CATCH_TEST_CASE_METHOD( className, name, description ) + #define CATCH_METHOD_AS_TEST_CASE( method, name, description ) INTERNAL_CATCH_METHOD_AS_TEST_CASE( method, name, description ) + #define CATCH_REGISTER_TEST_CASE( function, name, description ) INTERNAL_CATCH_REGISTER_TESTCASE( function, name, description ) + #define CATCH_SECTION( name, description ) INTERNAL_CATCH_SECTION( name, description ) + #define CATCH_FAIL( msg ) INTERNAL_CATCH_MSG( Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::Normal, "CATCH_FAIL", msg ) + #define CATCH_SUCCEED( msg ) INTERNAL_CATCH_MSG( Catch::ResultWas::Ok, Catch::ResultDisposition::ContinueOnFailure, "CATCH_SUCCEED", msg ) +#endif +#define CATCH_ANON_TEST_CASE() INTERNAL_CATCH_TESTCASE( "", "" ) + +#define CATCH_REGISTER_REPORTER( name, reporterType ) INTERNAL_CATCH_REGISTER_REPORTER( name, reporterType ) +#define CATCH_REGISTER_LEGACY_REPORTER( name, reporterType ) INTERNAL_CATCH_REGISTER_LEGACY_REPORTER( name, reporterType ) + +#define CATCH_GENERATE( expr) INTERNAL_CATCH_GENERATE( expr ) + +// "BDD-style" convenience wrappers +#ifdef CATCH_CONFIG_VARIADIC_MACROS +#define CATCH_SCENARIO( ... ) CATCH_TEST_CASE( "Scenario: " __VA_ARGS__ ) +#define CATCH_SCENARIO_METHOD( className, ... ) INTERNAL_CATCH_TEST_CASE_METHOD( className, "Scenario: " __VA_ARGS__ ) +#else +#define CATCH_SCENARIO( name, tags ) CATCH_TEST_CASE( "Scenario: " name, tags ) +#define CATCH_SCENARIO_METHOD( className, name, tags ) INTERNAL_CATCH_TEST_CASE_METHOD( className, "Scenario: " name, tags ) +#endif +#define CATCH_GIVEN( desc ) CATCH_SECTION( std::string( "Given: ") + desc, "" ) +#define CATCH_WHEN( desc ) CATCH_SECTION( std::string( " When: ") + desc, "" ) +#define CATCH_AND_WHEN( desc ) CATCH_SECTION( std::string( " And: ") + desc, "" ) +#define CATCH_THEN( desc ) CATCH_SECTION( std::string( " Then: ") + desc, "" ) +#define CATCH_AND_THEN( desc ) CATCH_SECTION( std::string( " And: ") + desc, "" ) + +// If CATCH_CONFIG_PREFIX_ALL is not defined then the CATCH_ prefix is not required +#else + +#define REQUIRE( expr ) INTERNAL_CATCH_TEST( expr, Catch::ResultDisposition::Normal, "REQUIRE" ) +#define REQUIRE_FALSE( expr ) INTERNAL_CATCH_TEST( expr, Catch::ResultDisposition::Normal | Catch::ResultDisposition::FalseTest, "REQUIRE_FALSE" ) + +#define REQUIRE_THROWS( expr ) INTERNAL_CATCH_THROWS( expr, Catch::ResultDisposition::Normal, "", "REQUIRE_THROWS" ) +#define REQUIRE_THROWS_AS( expr, exceptionType ) INTERNAL_CATCH_THROWS_AS( expr, exceptionType, Catch::ResultDisposition::Normal, "REQUIRE_THROWS_AS" ) +#define REQUIRE_THROWS_WITH( expr, matcher ) INTERNAL_CATCH_THROWS( expr, Catch::ResultDisposition::Normal, matcher, "REQUIRE_THROWS_WITH" ) +#define REQUIRE_NOTHROW( expr ) INTERNAL_CATCH_NO_THROW( expr, Catch::ResultDisposition::Normal, "REQUIRE_NOTHROW" ) + +#define CHECK( expr ) INTERNAL_CATCH_TEST( expr, Catch::ResultDisposition::ContinueOnFailure, "CHECK" ) +#define CHECK_FALSE( expr ) INTERNAL_CATCH_TEST( expr, Catch::ResultDisposition::ContinueOnFailure | Catch::ResultDisposition::FalseTest, "CHECK_FALSE" ) +#define CHECKED_IF( expr ) INTERNAL_CATCH_IF( expr, Catch::ResultDisposition::ContinueOnFailure, "CHECKED_IF" ) +#define CHECKED_ELSE( expr ) INTERNAL_CATCH_ELSE( expr, Catch::ResultDisposition::ContinueOnFailure, "CHECKED_ELSE" ) +#define CHECK_NOFAIL( expr ) INTERNAL_CATCH_TEST( expr, Catch::ResultDisposition::ContinueOnFailure | Catch::ResultDisposition::SuppressFail, "CHECK_NOFAIL" ) + +#define CHECK_THROWS( expr ) INTERNAL_CATCH_THROWS( expr, Catch::ResultDisposition::ContinueOnFailure, "", "CHECK_THROWS" ) +#define CHECK_THROWS_AS( expr, exceptionType ) INTERNAL_CATCH_THROWS_AS( expr, exceptionType, Catch::ResultDisposition::ContinueOnFailure, "CHECK_THROWS_AS" ) +#define CHECK_THROWS_WITH( expr, matcher ) INTERNAL_CATCH_THROWS( expr, Catch::ResultDisposition::ContinueOnFailure, matcher, "CHECK_THROWS_WITH" ) +#define CHECK_NOTHROW( expr ) INTERNAL_CATCH_NO_THROW( expr, Catch::ResultDisposition::ContinueOnFailure, "CHECK_NOTHROW" ) + +#define CHECK_THAT( arg, matcher ) INTERNAL_CHECK_THAT( arg, matcher, Catch::ResultDisposition::ContinueOnFailure, "CHECK_THAT" ) +#define REQUIRE_THAT( arg, matcher ) INTERNAL_CHECK_THAT( arg, matcher, Catch::ResultDisposition::Normal, "REQUIRE_THAT" ) + +#define INFO( msg ) INTERNAL_CATCH_INFO( msg, "INFO" ) +#define WARN( msg ) INTERNAL_CATCH_MSG( Catch::ResultWas::Warning, Catch::ResultDisposition::ContinueOnFailure, "WARN", msg ) +#define SCOPED_INFO( msg ) INTERNAL_CATCH_INFO( msg, "INFO" ) +#define CAPTURE( msg ) INTERNAL_CATCH_INFO( #msg " := " << msg, "CAPTURE" ) +#define SCOPED_CAPTURE( msg ) INTERNAL_CATCH_INFO( #msg " := " << msg, "CAPTURE" ) + +#ifdef CATCH_CONFIG_VARIADIC_MACROS + #define TEST_CASE( ... ) INTERNAL_CATCH_TESTCASE( __VA_ARGS__ ) + #define TEST_CASE_METHOD( className, ... ) INTERNAL_CATCH_TEST_CASE_METHOD( className, __VA_ARGS__ ) + #define METHOD_AS_TEST_CASE( method, ... ) INTERNAL_CATCH_METHOD_AS_TEST_CASE( method, __VA_ARGS__ ) + #define REGISTER_TEST_CASE( Function, ... ) INTERNAL_CATCH_REGISTER_TESTCASE( Function, __VA_ARGS__ ) + #define SECTION( ... ) INTERNAL_CATCH_SECTION( __VA_ARGS__ ) + #define FAIL( ... ) INTERNAL_CATCH_MSG( Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::Normal, "FAIL", __VA_ARGS__ ) + #define SUCCEED( ... ) INTERNAL_CATCH_MSG( Catch::ResultWas::Ok, Catch::ResultDisposition::ContinueOnFailure, "SUCCEED", __VA_ARGS__ ) +#else + #define TEST_CASE( name, description ) INTERNAL_CATCH_TESTCASE( name, description ) + #define TEST_CASE_METHOD( className, name, description ) INTERNAL_CATCH_TEST_CASE_METHOD( className, name, description ) + #define METHOD_AS_TEST_CASE( method, name, description ) INTERNAL_CATCH_METHOD_AS_TEST_CASE( method, name, description ) + #define REGISTER_TEST_CASE( method, name, description ) INTERNAL_CATCH_REGISTER_TESTCASE( method, name, description ) + #define SECTION( name, description ) INTERNAL_CATCH_SECTION( name, description ) + #define FAIL( msg ) INTERNAL_CATCH_MSG( Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::Normal, "FAIL", msg ) + #define SUCCEED( msg ) INTERNAL_CATCH_MSG( Catch::ResultWas::Ok, Catch::ResultDisposition::ContinueOnFailure, "SUCCEED", msg ) +#endif +#define ANON_TEST_CASE() INTERNAL_CATCH_TESTCASE( "", "" ) + +#define REGISTER_REPORTER( name, reporterType ) INTERNAL_CATCH_REGISTER_REPORTER( name, reporterType ) +#define REGISTER_LEGACY_REPORTER( name, reporterType ) INTERNAL_CATCH_REGISTER_LEGACY_REPORTER( name, reporterType ) + +#define GENERATE( expr) INTERNAL_CATCH_GENERATE( expr ) + +#endif + +#define CATCH_TRANSLATE_EXCEPTION( signature ) INTERNAL_CATCH_TRANSLATE_EXCEPTION( signature ) + +// "BDD-style" convenience wrappers +#ifdef CATCH_CONFIG_VARIADIC_MACROS +#define SCENARIO( ... ) TEST_CASE( "Scenario: " __VA_ARGS__ ) +#define SCENARIO_METHOD( className, ... ) INTERNAL_CATCH_TEST_CASE_METHOD( className, "Scenario: " __VA_ARGS__ ) +#else +#define SCENARIO( name, tags ) TEST_CASE( "Scenario: " name, tags ) +#define SCENARIO_METHOD( className, name, tags ) INTERNAL_CATCH_TEST_CASE_METHOD( className, "Scenario: " name, tags ) +#endif +#define GIVEN( desc ) SECTION( std::string(" Given: ") + desc, "" ) +#define WHEN( desc ) SECTION( std::string(" When: ") + desc, "" ) +#define AND_WHEN( desc ) SECTION( std::string("And when: ") + desc, "" ) +#define THEN( desc ) SECTION( std::string(" Then: ") + desc, "" ) +#define AND_THEN( desc ) SECTION( std::string(" And: ") + desc, "" ) + +using Catch::Detail::Approx; + +#endif // TWOBLUECUBES_SINGLE_INCLUDE_CATCH_HPP_INCLUDED + diff --git a/modules/tinyexr/test/unit/config-msvc.py b/modules/tinyexr/test/unit/config-msvc.py new file mode 100644 index 0000000..a7771de --- /dev/null +++ b/modules/tinyexr/test/unit/config-msvc.py @@ -0,0 +1,52 @@ +exe = "tester.exe" + +toolchain = "msvc" + +# optional +link_pool_depth = 1 + +# optional +builddir = { + "gnu" : "build" + , "msvc" : "build" + , "clang" : "build" + } + +includes = { + "gnu" : [ "-I." ] + , "msvc" : [ "/I." ] + , "clang" : [ "-I." ] + } + +defines = { + "gnu" : [ "-DEXAMPLE=1" ] + , "msvc" : [ "/DEXAMPLE=1" ] + , "clang" : [ "-DEXAMPLE=1" ] + } + +cflags = { + "gnu" : [ "-O2", "-g" ] + , "msvc" : [ "/O2" ] + , "clang" : [ "-O2", "-g" ] + } + +cxxflags = { + "gnu" : [ "-O2", "-g" ] + , "msvc" : [ "/O2", "/W4", "/EHsc"] + , "clang" : [ "-O2", "-g", "-fsanitize=address" ] + } + +ldflags = { + "gnu" : [ ] + , "msvc" : [ ] + , "clang" : [ "-fsanitize=address" ] + } + +# optionsl +cxx_files = [ "tester.cc" ] +c_files = [ ] + +# You can register your own toolchain through register_toolchain function +def register_toolchain(ninja): + pass + diff --git a/modules/tinyexr/test/unit/config-posix.py b/modules/tinyexr/test/unit/config-posix.py new file mode 100644 index 0000000..29cc4d5 --- /dev/null +++ b/modules/tinyexr/test/unit/config-posix.py @@ -0,0 +1,53 @@ +exe = "tester" + +# "gnu" or "clang" +toolchain = "gnu" + +# optional +link_pool_depth = 1 + +# optional +builddir = { + "gnu" : "build" + , "msvc" : "build" + , "clang" : "build" + } + +includes = { + "gnu" : [ "-I." ] + , "msvc" : [ "/I." ] + , "clang" : [ "-I." ] + } + +defines = { + "gnu" : [ ] + , "msvc" : [ ] + , "clang" : [ ] + } + +cflags = { + "gnu" : [ "-O2", "-g" ] + , "msvc" : [ "/O2" ] + , "clang" : [ "-O2", "-g" ] + } + +# Warn as much as possible: http://qiita.com/MitsutakaTakeda/items/6b9966f890cc9b944d75 +cxxflags = { + "gnu" : [ "-O2", "-g", "-pedantic -Wall -Wextra -Wcast-align -Wcast-qual -Wctor-dtor-privacy -Wdisabled-optimization -Wformat=2 -Winit-self -Wmissing-declarations -Wmissing-include-dirs -Wold-style-cast -Woverloaded-virtual -Wredundant-decls -Wshadow -Wsign-conversion -Wsign-promo -Wstrict-overflow=5 -Wswitch-default -Wundef -Werror -Wno-unused", "-fsanitize=address" ] + , "msvc" : [ "/O2", "/W4" ] + , "clang" : [ "-O2", "-g", "-Werror -Weverything -Wno-c++98-compat -Wno-c++98-compat-pedantic", "-fsanitize=address" ] + } + +ldflags = { + "gnu" : [ "-fsanitize=address" ] + , "msvc" : [ ] + , "clang" : [ "-fsanitize=address" ] + } + +cxx_files = [ "tester.cc" ] +c_files = [ ] + +# You can register your own toolchain through register_toolchain function +def register_toolchain(ninja): + pass + diff --git a/modules/tinyexr/test/unit/kuroga.py b/modules/tinyexr/test/unit/kuroga.py new file mode 100644 index 0000000..56d3f86 --- /dev/null +++ b/modules/tinyexr/test/unit/kuroga.py @@ -0,0 +1,312 @@ +#!/usr/bin/env python + +# +# Kuroga, single python file meta-build system for ninja +# https://github.com/lighttransport/kuroga +# +# Requirements: python 2.6 or 2.7 +# +# Usage: $ python kuroga.py input.py +# + +import imp +import re +import textwrap +import glob +import os +import sys + +# gcc preset +def add_gnu_rule(ninja): + ninja.rule('gnucxx', description='CXX $out', + command='$gnucxx -MMD -MF $out.d $gnudefines $gnuincludes $gnucxxflags -c $in -o $out', + depfile='$out.d', deps='gcc') + ninja.rule('gnucc', description='CC $out', + command='$gnucc -MMD -MF $out.d $gnudefines $gnuincludes $gnucflags -c $in -o $out', + depfile='$out.d', deps='gcc') + ninja.rule('gnulink', description='LINK $out', pool='link_pool', + command='$gnuld -o $out $in $libs $gnuldflags') + ninja.rule('gnuar', description='AR $out', pool='link_pool', + command='$gnuar rsc $out $in') + ninja.rule('gnustamp', description='STAMP $out', command='touch $out') + ninja.newline() + + ninja.variable('gnucxx', 'g++') + ninja.variable('gnucc', 'gcc') + ninja.variable('gnuld', '$gnucxx') + ninja.variable('gnuar', 'ar') + ninja.newline() + +# clang preset +def add_clang_rule(ninja): + ninja.rule('clangcxx', description='CXX $out', + command='$clangcxx -MMD -MF $out.d $clangdefines $clangincludes $clangcxxflags -c $in -o $out', + depfile='$out.d', deps='gcc') + ninja.rule('clangcc', description='CC $out', + command='$clangcc -MMD -MF $out.d $clangdefines $clangincludes $clangcflags -c $in -o $out', + depfile='$out.d', deps='gcc') + ninja.rule('clanglink', description='LINK $out', pool='link_pool', + command='$clangld -o $out $in $libs $clangldflags') + ninja.rule('clangar', description='AR $out', pool='link_pool', + command='$clangar rsc $out $in') + ninja.rule('clangstamp', description='STAMP $out', command='touch $out') + ninja.newline() + + ninja.variable('clangcxx', 'clang++') + ninja.variable('clangcc', 'clang') + ninja.variable('clangld', '$clangcxx') + ninja.variable('clangar', 'ar') + ninja.newline() + +# msvc preset +def add_msvc_rule(ninja): + ninja.rule('msvccxx', description='CXX $out', + command='$msvccxx /TP /showIncludes $msvcdefines $msvcincludes $msvccxxflags -c $in /Fo$out', + depfile='$out.d', deps='msvc') + ninja.rule('msvccc', description='CC $out', + command='$msvccc /TC /showIncludes $msvcdefines $msvcincludes $msvccflags -c $in /Fo$out', + depfile='$out.d', deps='msvc') + ninja.rule('msvclink', description='LINK $out', pool='link_pool', + command='$msvcld $msvcldflags $in $libs /OUT:$out') + ninja.rule('msvcar', description='AR $out', pool='link_pool', + command='$msvcar $in /OUT:$out') + #ninja.rule('msvcstamp', description='STAMP $out', command='touch $out') + ninja.newline() + + ninja.variable('msvccxx', 'cl.exe') + ninja.variable('msvccc', 'cl.exe') + ninja.variable('msvcld', 'link.exe') + ninja.variable('msvcar', 'lib.exe') + ninja.newline() + +# -- from ninja_syntax.py -- +def escape_path(word): + return word.replace('$ ', '$$ ').replace(' ', '$ ').replace(':', '$:') + +class Writer(object): + def __init__(self, output, width=78): + self.output = output + self.width = width + + def newline(self): + self.output.write('\n') + + def comment(self, text, has_path=False): + for line in textwrap.wrap(text, self.width - 2, break_long_words=False, + break_on_hyphens=False): + self.output.write('# ' + line + '\n') + + def variable(self, key, value, indent=0): + if value is None: + return + if isinstance(value, list): + value = ' '.join(filter(None, value)) # Filter out empty strings. + self._line('%s = %s' % (key, value), indent) + + def pool(self, name, depth): + self._line('pool %s' % name) + self.variable('depth', depth, indent=1) + + def rule(self, name, command, description=None, depfile=None, + generator=False, pool=None, restat=False, rspfile=None, + rspfile_content=None, deps=None): + self._line('rule %s' % name) + self.variable('command', command, indent=1) + if description: + self.variable('description', description, indent=1) + if depfile: + self.variable('depfile', depfile, indent=1) + if generator: + self.variable('generator', '1', indent=1) + if pool: + self.variable('pool', pool, indent=1) + if restat: + self.variable('restat', '1', indent=1) + if rspfile: + self.variable('rspfile', rspfile, indent=1) + if rspfile_content: + self.variable('rspfile_content', rspfile_content, indent=1) + if deps: + self.variable('deps', deps, indent=1) + + def build(self, outputs, rule, inputs=None, implicit=None, order_only=None, + variables=None): + outputs = as_list(outputs) + out_outputs = [escape_path(x) for x in outputs] + all_inputs = [escape_path(x) for x in as_list(inputs)] + + if implicit: + implicit = [escape_path(x) for x in as_list(implicit)] + all_inputs.append('|') + all_inputs.extend(implicit) + if order_only: + order_only = [escape_path(x) for x in as_list(order_only)] + all_inputs.append('||') + all_inputs.extend(order_only) + + self._line('build %s: %s' % (' '.join(out_outputs), + ' '.join([rule] + all_inputs))) + + if variables: + if isinstance(variables, dict): + iterator = iter(variables.items()) + else: + iterator = iter(variables) + + for key, val in iterator: + self.variable(key, val, indent=1) + + return outputs + + def include(self, path): + self._line('include %s' % path) + + def subninja(self, path): + self._line('subninja %s' % path) + + def default(self, paths): + self._line('default %s' % ' '.join(as_list(paths))) + + def _count_dollars_before_index(self, s, i): + """Returns the number of '$' characters right in front of s[i].""" + dollar_count = 0 + dollar_index = i - 1 + while dollar_index > 0 and s[dollar_index] == '$': + dollar_count += 1 + dollar_index -= 1 + return dollar_count + + def _line(self, text, indent=0): + """Write 'text' word-wrapped at self.width characters.""" + leading_space = ' ' * indent + while len(leading_space) + len(text) > self.width: + # The text is too wide; wrap if possible. + + # Find the rightmost space that would obey our width constraint and + # that's not an escaped space. + available_space = self.width - len(leading_space) - len(' $') + space = available_space + while True: + space = text.rfind(' ', 0, space) + if (space < 0 or + self._count_dollars_before_index(text, space) % 2 == 0): + break + + if space < 0: + # No such space; just use the first unescaped space we can find. + space = available_space - 1 + while True: + space = text.find(' ', space + 1) + if (space < 0 or + self._count_dollars_before_index(text, space) % 2 == 0): + break + if space < 0: + # Give up on breaking. + break + + self.output.write(leading_space + text[0:space] + ' $\n') + text = text[space+1:] + + # Subsequent lines are continuations, so indent them. + leading_space = ' ' * (indent+2) + + self.output.write(leading_space + text + '\n') + + def close(self): + self.output.close() + + +def as_list(input): + if input is None: + return [] + if isinstance(input, list): + return input + return [input] + +# -- end from ninja_syntax.py -- + +def gen(ninja, toolchain, config): + + ninja.variable('ninja_required_version', '1.4') + ninja.newline() + + if hasattr(config, "builddir"): + builddir = config.builddir[toolchain] + ninja.variable(toolchain + 'builddir', builddir) + else: + builddir = '' + + ninja.variable(toolchain + 'defines', config.defines[toolchain] or []) + ninja.variable(toolchain + 'includes', config.includes[toolchain] or []) + ninja.variable(toolchain + 'cflags', config.cflags[toolchain] or []) + ninja.variable(toolchain + 'cxxflags', config.cxxflags[toolchain] or []) + ninja.variable(toolchain + 'ldflags', config.ldflags[toolchain] or []) + ninja.newline() + + if hasattr(config, "link_pool_depth"): + ninja.pool('link_pool', depth=config.link_pool_depth) + else: + ninja.pool('link_pool', depth=4) + ninja.newline() + + # Add default toolchain(gnu, clang and msvc) + add_gnu_rule(ninja) + add_clang_rule(ninja) + add_msvc_rule(ninja) + + obj_files = [] + + cc = toolchain + 'cc' + cxx = toolchain + 'cxx' + link = toolchain + 'link' + ar = toolchain + 'ar' + + if hasattr(config, "cxx_files"): + for src in config.cxx_files: + srcfile = src + obj = os.path.splitext(srcfile)[0] + '.o' + obj = os.path.join(builddir, obj); + obj_files.append(obj) + ninja.build(obj, cxx, srcfile) + ninja.newline() + + if hasattr(config, "c_files"): + for src in config.c_files: + srcfile = src + obj = os.path.splitext(srcfile)[0] + '.o' + obj = os.path.join(builddir, obj); + obj_files.append(obj) + ninja.build(obj, cc, srcfile) + ninja.newline() + + targetlist = [] + if hasattr(config, "exe"): + ninja.build(config.exe, link, obj_files) + targetlist.append(config.exe) + + if hasattr(config, "staticlib"): + ninja.build(config.staticlib, ar, obj_files) + targetlist.append(config.staticlib) + + ninja.build('all', 'phony', targetlist) + ninja.newline() + + ninja.default('all') + +def main(): + if len(sys.argv) < 2: + print("Usage: python kuroga.py config.py") + sys.exit(1) + + config = imp.load_source("config", sys.argv[1]) + + f = open('build.ninja', 'w') + ninja = Writer(f) + + if hasattr(config, "register_toolchain"): + config.register_toolchain(ninja) + + gen(ninja, config.toolchain, config) + f.close() + +main() diff --git a/modules/tinyexr/test/unit/regression/2by2.exr b/modules/tinyexr/test/unit/regression/2by2.exr new file mode 100644 index 0000000..5cc69a9 Binary files /dev/null and b/modules/tinyexr/test/unit/regression/2by2.exr differ diff --git a/modules/tinyexr/test/unit/regression/flaga.exr b/modules/tinyexr/test/unit/regression/flaga.exr new file mode 100644 index 0000000..baafcbf Binary files /dev/null and b/modules/tinyexr/test/unit/regression/flaga.exr differ diff --git a/modules/tinyexr/test/unit/regression/issue-160-piz-decode.exr b/modules/tinyexr/test/unit/regression/issue-160-piz-decode.exr new file mode 100644 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Binary files /dev/null and b/modules/tinyexr/test/unit/regression/日本語.exr differ diff --git a/modules/tinyexr/test/unit/tester.cc b/modules/tinyexr/test/unit/tester.cc new file mode 100644 index 0000000..5fc722d --- /dev/null +++ b/modules/tinyexr/test/unit/tester.cc @@ -0,0 +1,1714 @@ +// Assume this file is encoded in UTF-8 +#define CATCH_CONFIG_MAIN // This tells Catch to provide a main() - only do + // this in one cpp file + +#include +#include +#include +#include +#include +#include + +#include "catch.hpp" + +#ifdef _WIN32 +#ifndef _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS +#endif +#include +#endif + +#define TINYEXR_IMPLEMENTATION +#include "../../tinyexr.h" + +// uncomment it to write out memory-saved images to files +//#define DUMP_IMAGES + +// path to https://github.com/openexr/openexr-images +// TODO(syoyo): Read openexr-images path from command argument. +const char* kOpenEXRImagePath = "../../../openexr-images/"; + +std::string GetPath(const char* basename) { + std::string s; + s = std::string(kOpenEXRImagePath) + std::string(basename); + return s; +} + +// simply dumping to build folder +std::string GetDumpPath(const char* basename) { + std::string s = basename; + size_t index = s.find_last_of("/\\"); + + if (index != std::string::npos && index + 1 < s.size()) { + s = s.substr(index + 1); + } + //return "dump/" + s; + return s; +} + +// https://stackoverflow.com/questions/148403/utf8-to-from-wide-char-conversion-in-stl/148665#148665 +std::wstring UTF8_to_wchar(const char* in) { + std::wstring out; + unsigned int codepoint; + while (*in != 0) { + unsigned char ch = static_cast(*in); + if (ch <= 0x7f) + codepoint = ch; + else if (ch <= 0xbf) + codepoint = (codepoint << 6) | (ch & 0x3f); + else if (ch <= 0xdf) + codepoint = ch & 0x1f; + else if (ch <= 0xef) + codepoint = ch & 0x0f; + else + codepoint = ch & 0x07; + ++in; + if (((*in & 0xc0) != 0x80) && (codepoint <= 0x10ffff)) { + if (sizeof(wchar_t) > 2) + out.append(1, static_cast(codepoint)); + else if (codepoint > 0xffff) { + out.append(1, static_cast(0xd800 + (codepoint >> 10))); + out.append(1, static_cast(0xdc00 + (codepoint & 0x03ff))); + } else if (codepoint < 0xd800 || codepoint >= 0xe000) + out.append(1, static_cast(codepoint)); + } + } + return out; +} + +#ifdef DUMP_IMAGES +// return true if success +static bool WriteMemoryToFile(const char *filename, const unsigned char* memory, size_t size) +{ + std::cout << "Saving:" << std::string(filename) << std::endl; + FILE *fp = NULL; +#ifdef _WIN32 +#if defined(_MSC_VER) || defined(__MINGW32__) // MSVC, MinGW gcc or clang + errno_t errcode = + _wfopen_s(&fp, UTF8_to_wchar(filename).c_str(), L"wb"); + if (errcode != 0) return false; +#else + // Unknown compiler + fp = fopen(filename, "wb"); +#endif +#else + fp = fopen(filename, "wb"); +#endif + if (!fp) return false; + + size_t written_size = 0; + if (size && memory) { + written_size = fwrite(memory, 1, size, fp); + } + + fclose(fp); + + return written_size == size; +} +#endif + +// some helper funcs +static bool operator == (const EXRBox2i& a, const EXRBox2i& b) +{ + return a.min_x == b.min_x && a.min_y == b.min_y && + a.max_x == b.max_x && a.max_y == b.max_y; +} + +static int GetWidth(const EXRBox2i& box) +{ + return box.max_x - box.min_x + 1; +} + +static int GetHeight(const EXRBox2i& box) +{ + return box.max_y - box.min_y + 1; +} + +static void CompareHeaders(const EXRHeader& header1, const EXRHeader& header2) +{ +#if 0 + printf("header1.dataWindow = %d, %d, %d, %d\n", header1.data_window.min_x, + header1.data_window.min_y, header1.data_window.max_x, header1.data_window.max_y); + printf("header2.dataWindow = %d, %d, %d, %d\n", header2.data_window.min_x, + header2.data_window.min_y, header2.data_window.max_x, header2.data_window.max_y); +#endif + REQUIRE(header1.compression_type == header2.compression_type); + REQUIRE(header1.num_channels == header2.num_channels); + REQUIRE(GetWidth(header1.data_window) == GetWidth(header2.data_window)); + REQUIRE(GetHeight(header1.data_window) == GetHeight(header2.data_window)); + //REQUIRE(header1.display_window == header2.display_window); + //REQUIRE(header1.screen_window_width == header2.screen_window_width); + //REQUIRE(header1.pixel_aspect_ratio == header2.pixel_aspect_ratio); + REQUIRE(header1.tiled == header2.tiled); + REQUIRE(header1.tile_size_x == header2.tile_size_x); + REQUIRE(header1.tile_size_y == header2.tile_size_y); + REQUIRE(header1.tile_level_mode == header2.tile_level_mode); + REQUIRE(header1.tile_rounding_mode == header2.tile_rounding_mode); + + REQUIRE(header1.non_image == header2.non_image); + + REQUIRE(0 == strcmp(header1.name, header2.name)); + + for (int c = 0; c < header1.num_channels; c++) + { + REQUIRE(header1.pixel_types[c] == header2.pixel_types[c]); // assume no conversion + REQUIRE(0 == strcmp(header1.channels[c].name, header2.channels[c].name)); + REQUIRE(header1.channels[c].pixel_type == header2.pixel_types[c]); + //REQUIRE(header1.channels[c].p_linear == header2.channels[c].p_linear); + //REQUIRE(header1.channels[c].x_sampling == header2.channels[c].x_sampling); + //REQUIRE(header1.channels[c].y_sampling == header2.channels[c].y_sampling); + } +} + +static void CompareImages(const EXRImage& image1, const EXRImage& image2) +{ + bool tiles_ok = image1.tiles && image2.tiles || image1.tiles == NULL && image2.tiles == NULL; + REQUIRE(true == tiles_ok); + bool images_ok = image1.images && image2.images || image1.images == NULL && image2.images == NULL; + REQUIRE(true == images_ok); + REQUIRE(image1.num_channels == image2.num_channels); + + const EXRImage* level_image1 = &image1; + const EXRImage* level_image2 = &image2; + while(level_image1 && level_image2) + { + REQUIRE(level_image1->level_x == level_image2->level_x); + REQUIRE(level_image1->level_y == level_image2->level_y); + REQUIRE(level_image1->width == level_image2->width); + REQUIRE(level_image1->height == level_image2->height); + REQUIRE(level_image1->num_tiles == level_image2->num_tiles); + level_image1 = level_image1->next_level; + level_image2 = level_image2->next_level; + bool levels_ok = level_image1 && level_image2 || level_image1 == NULL && level_image2 == NULL; + REQUIRE(true == levels_ok); + } +} + +TEST_CASE("asakusa", "[Load]") { + EXRVersion exr_version; + EXRImage exr_image; + InitEXRImage(&exr_image); + EXRHeader exr_header; + InitEXRHeader(&exr_header); + const char* err = NULL; + int ret = ParseEXRVersionFromFile(&exr_version, "../../asakusa.exr"); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = ParseEXRHeaderFromFile(&exr_header, &exr_version, "../../asakusa.exr", + &err); + REQUIRE(NULL == err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRImage(&exr_image); + FreeEXRHeader(&exr_header); +} + +TEST_CASE("utf8filename", "[Load]") { + EXRVersion exr_version; + + EXRHeader exr_header; + InitEXRHeader(&exr_header); + const char* err = NULL; + +#ifdef _WIN32 + +#if defined(_MSC_VER) + // Include UTF-16LE encoded string + const wchar_t* wfilename = +#include "win32-filelist-utf16le.inc" + ; + + // convert to char* + // https://stackoverflow.com/questions/12637779/how-to-convert-const-wchar-to-const-char/12637971 + + FILE* fp; + errno_t errcode = _wfopen_s(&fp, wfilename, L"rb"); + + REQUIRE(0 == errcode); + + char filename[1024]; + int charlen = 1000; + + int strlen = WideCharToMultiByte(65001 /* UTF8 */, 0, wfilename, -1, filename, + (int)charlen, NULL, NULL); + + REQUIRE(strlen == 27); +#else + // MinGW or clang. + // At least clang cannot feed UTF-16LE source code, so provide UTF-8 encoded + // file path + const char* utf8filename = +#include "win32-filelist-utf8.inc" + ; + + // to wchar_t + const std::wstring wfilename = UTF8_to_wchar(utf8filename); + + FILE* fp; + errno_t errcode = _wfopen_s(&fp, wfilename.c_str(), L"rb"); + + REQUIRE(0 == errcode); + + char filename[1024]; + int charlen = 1000; + + // wchar_t to multibyte char + int strlen = WideCharToMultiByte(65001 /* UTF8 */, 0, wfilename.c_str(), -1, + filename, (int)charlen, NULL, NULL); + + REQUIRE(strlen == 27); + +#endif + +#else + // Assume this source code is compiled with UTF-8(UNICODE) + const char* filename = "./regression/日本語.exr"; +#endif + + int ret = ParseEXRVersionFromFile(&exr_version, filename); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = ParseEXRHeaderFromFile(&exr_header, &exr_version, filename, &err); + REQUIRE(NULL == err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRHeader(&exr_header); +} + +TEST_CASE("ScanLines", "[Load]") { + std::vector inputs; + inputs.push_back("ScanLines/Blobbies.exr"); + inputs.push_back("ScanLines/CandleGlass.exr"); + // inputs.push_back("ScanLines/Cannon.exr"); // Cannon.exr will fail since it + // uses b44 compression which is not yet supported on TinyEXR. + inputs.push_back("ScanLines/Desk.exr"); + inputs.push_back("ScanLines/MtTamWest.exr"); + inputs.push_back("ScanLines/PrismsLenses.exr"); + inputs.push_back("ScanLines/StillLife.exr"); + inputs.push_back("ScanLines/Tree.exr"); + + for (size_t i = 0; i < inputs.size(); i++) { + EXRVersion exr_version; + std::string filepath = GetPath(inputs[i].c_str()); + std::cout << "Loading" << filepath << std::endl; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRHeader(&header); + FreeEXRImage(&image); + } +} + +TEST_CASE("Chromaticities", "[Load]") { + std::vector inputs; + inputs.push_back("Chromaticities/Rec709.exr"); + inputs.push_back("Chromaticities/Rec709_YC.exr"); + inputs.push_back("Chromaticities/XYZ.exr"); + inputs.push_back("Chromaticities/XYZ_YC.exr"); + + for (size_t i = 0; i < inputs.size(); i++) { + EXRVersion exr_version; + std::string filepath = GetPath(inputs[i].c_str()); + std::cout << "Loading" << filepath << std::endl; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRHeader(&header); + FreeEXRImage(&image); + } +} + +TEST_CASE("TestImages", "[Load]") { + std::vector inputs; + inputs.push_back("TestImages/AllHalfValues.exr"); + inputs.push_back("TestImages/BrightRings.exr"); + inputs.push_back("TestImages/BrightRingsNanInf.exr"); + // inputs.push_back("TestImages/GammaChart.exr"); // disable since this uses + // pxr24 compression + // inputs.push_back("TestImages/GrayRampsDiagonal.exr"); // pxr24 + // inputs.push_back("TestImages/GrayRampsHorizontal.exr"); // pxr24 + // inputs.push_back("TestImages/RgbRampsDiagonal.exr"); // pxr24 + // inputs.push_back("TestImages/SquaresSwirls.exr"); // pxr24 + inputs.push_back("TestImages/WideColorGamut.exr"); + // inputs.push_back("TestImages/WideFloatRange.exr"); // pxr24 + + for (size_t i = 0; i < inputs.size(); i++) { + EXRVersion exr_version; + std::string filepath = GetPath(inputs[i].c_str()); + std::cout << "Loading" << filepath << std::endl; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRHeader(&header); + FreeEXRImage(&image); + } +} + +TEST_CASE("LuminanceChroma", "[Load]") { + std::vector inputs; + // inputs.push_back("LuminanceChroma/CrissyField.exr"); // b44 + // inputs.push_back("LuminanceChroma/Flowers.exr"); // b44 + // inputs.push_back("LuminanceChroma/Garden.exr"); // tiled + inputs.push_back("LuminanceChroma/MtTamNorth.exr"); + inputs.push_back("LuminanceChroma/StarField.exr"); + + for (size_t i = 0; i < inputs.size(); i++) { + EXRVersion exr_version; + std::string filepath = GetPath(inputs[i].c_str()); + std::cout << "Loading" << filepath << std::endl; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRHeader(&header); + FreeEXRImage(&image); + } +} + +TEST_CASE("DisplayWindow", "[Load]") { + std::vector inputs; + inputs.push_back("DisplayWindow/t01.exr"); + inputs.push_back("DisplayWindow/t02.exr"); + inputs.push_back("DisplayWindow/t03.exr"); + inputs.push_back("DisplayWindow/t04.exr"); + inputs.push_back("DisplayWindow/t05.exr"); + inputs.push_back("DisplayWindow/t06.exr"); + inputs.push_back("DisplayWindow/t07.exr"); + inputs.push_back("DisplayWindow/t08.exr"); + inputs.push_back("DisplayWindow/t09.exr"); + inputs.push_back("DisplayWindow/t10.exr"); + inputs.push_back("DisplayWindow/t11.exr"); + inputs.push_back("DisplayWindow/t12.exr"); + inputs.push_back("DisplayWindow/t13.exr"); + inputs.push_back("DisplayWindow/t14.exr"); + inputs.push_back("DisplayWindow/t15.exr"); + inputs.push_back("DisplayWindow/t16.exr"); + + for (size_t i = 0; i < inputs.size(); i++) { + EXRVersion exr_version; + std::string filepath = GetPath(inputs[i].c_str()); + std::cout << "Loading" << filepath << std::endl; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRHeader(&header); + FreeEXRImage(&image); + } +} + +TEST_CASE("Tiles/GoldenGate.exr", "[Version]") { + EXRVersion exr_version; + std::string filepath = GetPath("Tiles/GoldenGate.exr"); + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.tiled); +} + +TEST_CASE("Tiles/GoldenGate.exr|Load", "[Load]") { + EXRVersion exr_version; + std::string filepath = GetPath("Tiles/GoldenGate.exr"); + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(1 == header.tiled); + REQUIRE(TINYEXR_TILE_ONE_LEVEL == header.tile_level_mode); + REQUIRE(128 == header.tile_size_x); + REQUIRE(128 == header.tile_size_y); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(NULL != image.tiles); + REQUIRE(0 == image.level_x); + REQUIRE(0 == image.level_y); + REQUIRE(1 == EXRNumLevels(&image)); + + FreeEXRHeader(&header); + FreeEXRImage(&image); +} + +TEST_CASE("LuminanceChroma/Garden.exr|Load", "[Load]") { + EXRVersion exr_version; + std::string filepath = GetPath("LuminanceChroma/Garden.exr"); + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRHeader(&header); + FreeEXRImage(&image); +} + +TEST_CASE("Tiles/Ocean.exr", "[Load]") { + EXRVersion exr_version; + std::string filepath = GetPath("Tiles/Ocean.exr"); + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRHeader(&header); + FreeEXRImage(&image); +} + +TEST_CASE("MultiResolution/Bonita.exr", "[Load]") { + EXRVersion exr_version; + std::string filepath = GetPath("MultiResolution/Bonita.exr"); + std::cout << "Loading" << filepath << std::endl; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(1 == header.tiled); + REQUIRE(TINYEXR_TILE_MIPMAP_LEVELS == header.tile_level_mode); + REQUIRE(TINYEXR_TILE_ROUND_DOWN == header.tile_rounding_mode); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(10 == EXRNumLevels(&image)); + + FreeEXRHeader(&header); + FreeEXRImage(&image); +} + +TEST_CASE("MultiResolution/Kapaa.exr", "[Load]") { + EXRVersion exr_version; + std::string filepath = GetPath("MultiResolution/Kapaa.exr"); + std::cout << "Loading" << filepath << std::endl; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(1 == header.tiled); + REQUIRE(TINYEXR_TILE_RIPMAP_LEVELS == header.tile_level_mode); + REQUIRE(TINYEXR_TILE_ROUND_UP == header.tile_rounding_mode); + REQUIRE(64 == header.tile_size_x); + REQUIRE(64 == header.tile_size_y); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(11*11 == EXRNumLevels(&image)); + + FreeEXRHeader(&header); + FreeEXRImage(&image); +} + +TEST_CASE("Saving ScanLines", "[Save]") { + std::vector inputs; + inputs.push_back("ScanLines/Blobbies.exr"); + inputs.push_back("ScanLines/CandleGlass.exr"); + // inputs.push_back("ScanLines/Cannon.exr"); // Cannon.exr will fail since it + // uses b44 compression which is not yet supported on TinyEXR. + inputs.push_back("ScanLines/Desk.exr"); + inputs.push_back("ScanLines/MtTamWest.exr"); + inputs.push_back("ScanLines/PrismsLenses.exr"); + inputs.push_back("ScanLines/StillLife.exr"); + inputs.push_back("ScanLines/Tree.exr"); + + for (size_t i = 0; i < inputs.size(); i++) { + std::string filepath = GetPath(inputs[i].c_str()); + std::cout << "Input:" << filepath << std::endl; + + EXRVersion version1; + int ret = ParseEXRVersionFromFile(&version1, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + + EXRHeader header1; + EXRImage image1; + unsigned char *data = NULL; + size_t data_size; + // loading from file + { + InitEXRHeader(&header1); + InitEXRImage(&image1); + + const char* err; + ret = ParseEXRHeaderFromFile(&header1, &version1, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image1, &header1, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + } + // saving to memory + { + const char* err = NULL; + data_size = SaveEXRImageToMemory(&image1, &header1, &data, &err); + REQUIRE(0 != data_size); + //FreeEXRHeader(&header); +#ifdef DUMP_IMAGES + bool ret = WriteMemoryToFile(GetDumpPath(inputs[i].c_str()).c_str(), data, data_size); + REQUIRE(true == ret); +#endif + } + // loading back from memory + { + EXRVersion version2; + { + int ret = ParseEXRVersionFromMemory(&version2, data, data_size); + REQUIRE(0 == ret); + } + EXRHeader header2; + { + const char* err = NULL; + InitEXRHeader(&header2); + int ret = ParseEXRHeaderFromMemory(&header2, &version2, data, data_size, &err); + REQUIRE(0 == ret); + } + EXRImage image2; + { + const char* err = NULL; + InitEXRImage(&image2); + int ret = LoadEXRImageFromMemory(&image2, &header2, data, data_size, &err); + REQUIRE(TINYEXR_SUCCESS == ret); + free(data); + } + + CompareHeaders(header1, header2); + CompareImages(image1, image2); + + FreeEXRImage(&image2); + FreeEXRHeader(&header2); + } + + FreeEXRHeader(&header1); + FreeEXRImage(&image1); + } +} + +TEST_CASE("Saving MultiResolution", "[Save]") { + //std::string filepath = GetPath("MultiResolution/Bonita.exr"); + //std::cout << "Load-save-reload:" << filepath << std::endl; + + std::vector inputs; + inputs.push_back("MultiResolution/Bonita.exr"); + inputs.push_back("MultiResolution/Kapaa.exr"); + + for (size_t i = 0; i < inputs.size(); i++) { + std::string filepath = GetPath(inputs[i].c_str()); + std::cout << "Input:" << filepath << std::endl; + + EXRVersion version1; + int ret = ParseEXRVersionFromFile(&version1, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + + EXRHeader header1; + EXRImage image1; + unsigned char *data = NULL; + size_t data_size; + // loading from file + { + InitEXRHeader(&header1); + InitEXRImage(&image1); + + const char* err; + ret = ParseEXRHeaderFromFile(&header1, &version1, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image1, &header1, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + } + // saving to memory + { + const char* err = NULL; + data_size = SaveEXRImageToMemory(&image1, &header1, &data, &err); + REQUIRE(0 != data_size); +#ifdef DUMP_IMAGES + bool ret = WriteMemoryToFile(GetDumpPath(inputs[i].c_str()).c_str(), data, data_size); + REQUIRE(true == ret); +#endif + } + // loading back from memory + { + EXRVersion version2; + { + int ret = ParseEXRVersionFromMemory(&version2, data, data_size); + REQUIRE(0 == ret); + } + EXRHeader header2; + { + const char* err = NULL; + InitEXRHeader(&header2); + int ret = ParseEXRHeaderFromMemory(&header2, &version2, data, data_size, &err); + REQUIRE(0 == ret); + } + EXRImage image2; + { + const char* err = NULL; + InitEXRImage(&image2); + int ret = LoadEXRImageFromMemory(&image2, &header2, data, data_size, &err); + REQUIRE(TINYEXR_SUCCESS == ret); + free(data); + } + + CompareHeaders(header1, header2); + CompareImages(image1, image2); + + FreeEXRImage(&image2); + FreeEXRHeader(&header2); + } + FreeEXRHeader(&header1); + FreeEXRImage(&image1); + } +} + +TEST_CASE("Saving multipart", "[Save]") { + + std::vector inputs; + inputs.push_back("Beachball/multipart.0001.exr"); + + for (size_t i = 0; i < inputs.size(); i++) { + std::string filepath = GetPath(inputs[i].c_str()); + std::cout << "Input:" << filepath << std::endl; + + EXRVersion version1; + { + int ret = ParseEXRVersionFromFile(&version1, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == version1.multipart); + } + + EXRHeader** headers1; // list of EXRHeader pointers. + int num_headers1; + { + const char* err = NULL; + int ret = ParseEXRMultipartHeaderFromFile(&headers1, &num_headers1, + &version1, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + } + + unsigned char *data = NULL; + size_t data_size; + + std::vector images1(num_headers1); + // loading from file + { + const char* err = NULL; + for (int j = 0; j < num_headers1; j++) { + InitEXRImage(&images1[j]); + } + int ret = LoadEXRMultipartImageFromFile(&images1[0], const_cast(headers1), + static_cast(num_headers1), filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + } + // saving to memory + { + const char* err = NULL; + data_size = SaveEXRMultipartImageToMemory(&images1[0], + const_cast(headers1), static_cast(num_headers1), &data, &err); + REQUIRE(0 != data_size); + #ifdef DUMP_IMAGES + bool ret = WriteMemoryToFile(GetDumpPath(inputs[i].c_str()).c_str(), data, data_size); + REQUIRE(true == ret); + #endif + } + // loading back from memory + { + EXRVersion version2; + { + int ret = ParseEXRVersionFromMemory(&version2, data, data_size); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == version2.multipart); + } + EXRHeader** headers2; + int num_headers2; + { + const char* err = NULL; + int ret = ParseEXRMultipartHeaderFromMemory(&headers2, &num_headers2, &version2, + data, data_size, &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + } + REQUIRE(num_headers1 == num_headers2); + + std::vector images2(num_headers2); + { + for (int j = 0; j < num_headers2; j++) { + InitEXRImage(&images2[j]); + } + const char* err = NULL; + int ret = LoadEXRMultipartImageFromMemory(&images2[0], const_cast(headers2), + static_cast(num_headers2), + data, data_size, &err); + REQUIRE(TINYEXR_SUCCESS == ret); + free(data); + } + + for (int j = 0; j < num_headers2; j++) { + CompareHeaders(*headers1[j], *headers2[j]); + } + for (int j = 0; j < num_headers2; j++) { + CompareImages(images1[j], images2[j]); + } + + for (int j = 0; j < num_headers2; j++) { + FreeEXRImage(&images2[j]); + FreeEXRHeader(headers2[j]); + free(headers2[j]); + } + free(headers2); + } + + for (int j = 0; j < num_headers1; j++) { + FreeEXRImage(&images1[j]); + FreeEXRHeader(headers1[j]); + free(headers1[j]); + } + free(headers1); + } +} + +TEST_CASE("Saving multipart|Combine", "[Save]") { + + std::vector inputs; + inputs.push_back("MultiResolution/Kapaa.exr"); // tiled, ripmap + inputs.push_back("Tiles/GoldenGate.exr"); // tiled, one level + inputs.push_back("ScanLines/Desk.exr"); // scanline + inputs.push_back("MultiResolution/PeriodicPattern.exr"); // tiled, mipmap + + const char* dstName = "multipart.collection.exr"; + + unsigned num_headers1 = inputs.size(); + std::vector headers1(num_headers1); + std::vector images1(num_headers1); + // collecting images + for (size_t i = 0; i < num_headers1; i++) { + std::string filepath = GetPath(inputs[i].c_str()); + std::cout << "Input:" << filepath << std::endl; + + EXRVersion version1; + { + int ret = ParseEXRVersionFromFile(&version1, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == version1.multipart); + } + { + InitEXRHeader(&headers1[i]); + const char* err = NULL; + int ret = ParseEXRHeaderFromFile(&headers1[i], &version1, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + } + { + InitEXRImage(&images1[i]); + const char* err = NULL; + int ret = LoadEXRImageFromFile(&images1[i], &headers1[i], filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + } + } + + unsigned char *data = NULL; + size_t data_size; + // saving collection to memory as multipart + { + std::vector pheaders1(num_headers1); + for(unsigned i = 0; i < num_headers1; ++i) pheaders1[i] = &headers1[i]; + for (size_t i = 0; i < num_headers1; i++) { + EXRSetNameAttr(pheaders1[i], inputs[i].c_str()); + } + const char* err = NULL; + data_size = SaveEXRMultipartImageToMemory(&images1[0], + const_cast(&pheaders1[0]), + static_cast(num_headers1), + &data, &err); + REQUIRE(0 != data_size); +#ifdef DUMP_IMAGES + bool ret = WriteMemoryToFile(GetDumpPath(dstName).c_str(), data, data_size); + REQUIRE(true == ret); +#endif + } + // loading back from memory + { + EXRVersion version2; + { + int ret = ParseEXRVersionFromMemory(&version2, data, data_size); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == version2.multipart); + } + EXRHeader** headers2; + int num_headers2; + { + const char* err = NULL; + int ret = ParseEXRMultipartHeaderFromMemory(&headers2, &num_headers2, &version2, + data, data_size, &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + } + REQUIRE(num_headers1 == num_headers2); + + std::vector images2(num_headers2); + { + for (int j = 0; j < num_headers2; j++) { + InitEXRImage(&images2[j]); + } + const char* err = NULL; + int ret = LoadEXRMultipartImageFromMemory(&images2[0], const_cast(headers2), + static_cast(num_headers2), + data, data_size, &err); + REQUIRE(TINYEXR_SUCCESS == ret); + free(data); + } + + for (int j = 0; j < num_headers2; j++) { + CompareHeaders(headers1[j], *headers2[j]); + } + for (int j = 0; j < num_headers2; j++) { + CompareImages(images1[j], images2[j]); + } + + for (int j = 0; j < num_headers2; j++) { + FreeEXRImage(&images2[j]); + FreeEXRHeader(headers2[j]); + free(headers2[j]); + } + free(headers2); + } + + for (int i = 0; i < num_headers1; i++) { + FreeEXRImage(&images1[i]); + FreeEXRHeader(&headers1[i]); + } +} + +#if 0 // Spirals.exr uses pxr24 compression +TEST_CASE("Tiles/Spirals.exr", "[Load]") { + EXRVersion exr_version; + std::string filepath = GetPath("Tiles/Spirals.exr"); + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + + ret= LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRHeader(&header); + FreeEXRImage(&image); +} +#endif + +TEST_CASE("Beachball/multipart.0001.exr", "[Version]") { + EXRVersion exr_version; + std::string filepath = GetPath("Beachball/multipart.0001.exr"); + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.multipart); + + EXRHeader* headers; +} + +TEST_CASE("Beachball/multipart.0001.exr|Load", "[Load]") { + EXRVersion exr_version; + std::string filepath = GetPath("Beachball/multipart.0001.exr"); + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.multipart); + + EXRHeader** exr_headers; // list of EXRHeader pointers. + int num_exr_headers; + const char* err; + + ret = ParseEXRMultipartHeaderFromFile(&exr_headers, &num_exr_headers, + &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + REQUIRE(10 == num_exr_headers); + + std::vector images(static_cast(num_exr_headers)); + for (int i = 0; i < num_exr_headers; i++) { + InitEXRImage(&images[static_cast(i)]); + } + + ret = LoadEXRMultipartImageFromFile( + &images.at(0), const_cast(exr_headers), + static_cast(num_exr_headers), filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + for (int i = 0; i < num_exr_headers; i++) { + FreeEXRImage(&images.at(static_cast(i))); + } + + for (int i = 0; i < num_exr_headers; i++) { + FreeEXRHeader(exr_headers[static_cast(i)]); // free content + free(exr_headers[static_cast(i)]); // free pointer + } + free(exr_headers); +} + +TEST_CASE("Beachbal multiparts", "[Load]") { + int num = 8; + char buf[1024]; + for (int i = 0; i < num + 1; i++) { + sprintf(buf, "Beachball/multipart.%04d.exr", i); + EXRVersion exr_version; + std::string filepath = GetPath(buf); + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + + if (i == 0) { // multipart.0000.exr does not exist. + REQUIRE(TINYEXR_ERROR_CANT_OPEN_FILE == ret); + continue; + } + + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.multipart); + + EXRHeader** exr_headers; // list of EXRHeader pointers. + int num_exr_headers; + const char* err; + + ret = ParseEXRMultipartHeaderFromFile(&exr_headers, &num_exr_headers, + &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + REQUIRE(10 == num_exr_headers); + + std::vector images(static_cast(num_exr_headers)); + for (int j = 0; j < num_exr_headers; j++) { + InitEXRImage(&images[static_cast(j)]); + } + + ret = LoadEXRMultipartImageFromFile( + &images.at(0), const_cast(exr_headers), + static_cast(num_exr_headers), filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + for (int j = 0; j < num_exr_headers; j++) { + FreeEXRImage(&images.at(static_cast(j))); + } + + for (int j = 0; j < num_exr_headers; j++) { + FreeEXRHeader(exr_headers[static_cast(j)]); + free(exr_headers[static_cast(j)]); + } + free(exr_headers); + } +} + +TEST_CASE("Beachbal singleparts", "[Load]") { + int num = 8; + char buf[1024]; + for (int i = 0; i < num + 1; i++) { + sprintf(buf, "Beachball/singlepart.%04d.exr", i); + EXRVersion exr_version; + std::string filepath = GetPath(buf); + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + + if (i == 0) { // multipart.0000.exr does not exist. + REQUIRE(TINYEXR_ERROR_CANT_OPEN_FILE == ret); + continue; + } + + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + memset(&version, 0, sizeof(EXRVersion)); + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + REQUIRE(image.tiles == NULL); + REQUIRE(image.images); + + FreeEXRHeader(&header); + FreeEXRImage(&image); + } +} + +TEST_CASE("ParseEXRVersionFromMemory invalid input", "[Parse]") { + int ret = ParseEXRVersionFromMemory(NULL, NULL, 0); + REQUIRE(ret == TINYEXR_ERROR_INVALID_ARGUMENT); + + { + EXRVersion version; + memset(&version, 0, sizeof(EXRVersion)); + ret = ParseEXRVersionFromMemory(&version, NULL, 0); + REQUIRE(ret == TINYEXR_ERROR_INVALID_ARGUMENT); + } + + { + EXRVersion version; + memset(&version, 0, sizeof(EXRVersion)); + std::vector buf(128); + ret = ParseEXRVersionFromMemory(&version, buf.data(), 0); + REQUIRE(ret == TINYEXR_ERROR_INVALID_DATA); + } + + { + EXRVersion version; + memset(&version, 0, sizeof(EXRVersion)); + std::vector buf(4); + ret = ParseEXRVersionFromMemory( + &version, buf.data(), 1); // size is less than version header size + REQUIRE(ret == TINYEXR_ERROR_INVALID_DATA); + } + + { + EXRVersion version; + memset(&version, 0, sizeof(EXRVersion)); + std::vector buf(8, 0); // invalid magic number + ret = ParseEXRVersionFromMemory(&version, buf.data(), 8); + REQUIRE(ret == TINYEXR_ERROR_INVALID_MAGIC_NUMBER); + } +} + +TEST_CASE("ParseEXRHeaderFromMemory invalid input", "[Parse]") { + { + int ret = ParseEXRHeaderFromMemory(NULL, NULL, NULL, 0, NULL); + REQUIRE(ret == TINYEXR_ERROR_INVALID_ARGUMENT); + } + + { + EXRHeader header; + InitEXRHeader(&header); + EXRVersion version; + memset(&version, 0, sizeof(EXRVersion)); + + int ret = ParseEXRHeaderFromMemory(&header, &version, NULL, 0, NULL); + REQUIRE(ret == TINYEXR_ERROR_INVALID_ARGUMENT); + FreeEXRHeader(&header); + } + + { + EXRHeader header; + InitEXRHeader(&header); + EXRVersion version; + memset(&version, 0, sizeof(EXRVersion)); + std::vector buf(128); + + int ret = ParseEXRHeaderFromMemory(&header, &version, buf.data(), 0, NULL); + REQUIRE(ret == TINYEXR_ERROR_INVALID_DATA); + FreeEXRHeader(&header); + } + + { + EXRHeader header; + InitEXRHeader(&header); + EXRVersion version; + memset(&version, 0, sizeof(EXRVersion)); + std::vector buf(128, 0); + + int ret = + ParseEXRHeaderFromMemory(&header, &version, buf.data(), 128, NULL); + REQUIRE(ret == TINYEXR_ERROR_INVALID_HEADER); + FreeEXRHeader(&header); + } +} + +TEST_CASE("Compressed is smaller than uncompressed", "[Issue40]") { + EXRHeader header; + InitEXRHeader(&header); + + header.compression_type = TINYEXR_COMPRESSIONTYPE_ZIP; + + EXRImage image; + InitEXRImage(&image); + + image.num_channels = 3; + + float const images[3][1] = { + {1.0f}, + {0.0f}, + {0.0f}, + }; + + float const* const image_ptr[3] = { + images[2], + images[1], + images[0], + }; + + image.images = const_cast(reinterpret_cast(image_ptr)); + image.width = 1; + image.height = 1; + + header.num_channels = 3; + header.channels = + static_cast(malloc(sizeof(EXRChannelInfo) * static_cast(header.num_channels))); + // Must be BGR(A) order, since most of EXR viewers expect this channel order. + strncpy(header.channels[0].name, "B", 255); + header.channels[0].name[strlen("B")] = '\0'; + strncpy(header.channels[1].name, "G", 255); + header.channels[1].name[strlen("G")] = '\0'; + strncpy(header.channels[2].name, "R", 255); + header.channels[2].name[strlen("R")] = '\0'; + + header.pixel_types = static_cast(malloc(sizeof(int) * static_cast(header.num_channels))); + header.requested_pixel_types = + static_cast(malloc(sizeof(int) * static_cast(header.num_channels))); + for (int i = 0; i < header.num_channels; i++) { + header.pixel_types[i] = + TINYEXR_PIXELTYPE_FLOAT; // pixel type of input image + header.requested_pixel_types[i] = + TINYEXR_PIXELTYPE_FLOAT; // pixel type of output image to be stored in + // .EXR + } + + const char* err; + int const ret = SaveEXRImageToFile(&image, &header, "issue40.exr", &err); + REQUIRE(ret == TINYEXR_SUCCESS); + + free(header.channels); + free(header.requested_pixel_types); + free(header.pixel_types); +} + +// TEST_CASE("Regression: Issue54", "[fuzzing]") { +// EXRVersion exr_version; +// std::string filepath = +// "./regression/poc-360c3b0555cb979ca108f2d178cf8a80959cfeabaa4ec1d310d062fa653a8c6b_min"; +// int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); +// REQUIRE(TINYEXR_SUCCESS == ret); +// REQUIRE(false == exr_version.tiled); +// REQUIRE(false == exr_version.non_image); +// REQUIRE(false == exr_version.multipart); +// +// EXRVersion version; +// EXRHeader header; +// EXRImage image; +// InitEXRHeader(&header); +// InitEXRImage(&image); +// +// const char* err; +// ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); +// REQUIRE(TINYEXR_SUCCESS == ret); +// +// ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); +// REQUIRE(TINYEXR_SUCCESS == ret); +// +// FreeEXRHeader(&header); +// FreeEXRImage(&image); +//} + +TEST_CASE("Regression: Issue50", "[fuzzing]") { + EXRVersion exr_version; + std::string filepath = + "./regression/" + "poc-eedff3a9e99eb1c0fd3a3b0989e7c44c0a69f04f10b23e5264f362a4773f4397_" + "min"; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err = nullptr; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == false); + if (ret) { + FreeEXRErrorMessage(err); + } + + FreeEXRHeader(&header); + // FreeEXRImage(&image); +} + +TEST_CASE("Regression: Issue57", "[fuzzing]") { + EXRVersion exr_version; + std::string filepath = + "./regression/" + "poc-df76d1f27adb8927a1446a603028272140905c168a336128465a1162ec7af270." + "mini"; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err = nullptr; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == false); + if (err) { + FreeEXRErrorMessage(err); + } + + FreeEXRHeader(&header); + // FreeEXRImage(&image); +} + +TEST_CASE("Regression: Issue56", "[fuzzing]") { + EXRVersion exr_version; + std::string filepath = + "./regression/" + "poc-1383755b301e5f505b2198dc0508918b537fdf48bbfc6deeffe268822e6f6cd6"; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err = nullptr; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == false); + if (err) { + FreeEXRErrorMessage(err); + } + + FreeEXRHeader(&header); + // FreeEXRImage(&image); +} + +TEST_CASE("Regression: Issue61", "[fuzzing]") { + EXRVersion exr_version; + std::string filepath = + "./regression/" + "poc-3f1f642c3356fd8e8d2a0787613ec09a56572b3a1e38c9629b6db9e8dead1117_" + "min"; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err = nullptr; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == false); + if (err) { + FreeEXRErrorMessage(err); + } + + FreeEXRHeader(&header); + // FreeEXRImage(&image); +} + +TEST_CASE("Regression: Issue60", "[fuzzing]") { + EXRVersion exr_version; + std::string filepath = + "./regression/" + "poc-5b66774a7498c635334ad386be0c3b359951738ac47f14878a3346d1c6ea0fe5_" + "min"; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(false == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err = nullptr; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == false); + if (err) { + FreeEXRErrorMessage(err); + } + + FreeEXRHeader(&header); + // FreeEXRImage(&image); +} + +TEST_CASE("Regression: Issue71", "[issue71]") { + std::string filepath = "./regression/2by2.exr"; + + const char* err; + int width, height; + float* image; + int ret = LoadEXR(&image, &width, &height, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(2 == width); + REQUIRE(2 == height); + + REQUIRE(0.0f == Approx(image[8])); + REQUIRE(0.447021f == Approx(image[9])); + REQUIRE(1.0f == Approx(image[10])); + REQUIRE(0.250977f == Approx(image[11])); + REQUIRE(0.0f == Approx(image[12])); + REQUIRE(0.0f == Approx(image[13])); + REQUIRE(0.0f == Approx(image[14])); + REQUIRE(1.0f == Approx(image[15])); + + free(image); +} + +// LoadEXRLoadFromMemory fails to load tiled image. +TEST_CASE("Regression: Issue93", "[issue93]") { + std::string filepath = GetPath("Tiles/GoldenGate.exr"); + + std::ifstream f(filepath.c_str(), std::ifstream::binary); + REQUIRE(f.good()); + + f.seekg(0, f.end); + size_t sz = static_cast(f.tellg()); + f.seekg(0, f.beg); + + REQUIRE(sz > 16); + + std::vector data; + + data.resize(sz); + f.read(reinterpret_cast(&data.at(0)), + static_cast(sz)); + f.close(); + + const char* err; + int width, height; + float* image; + int ret = LoadEXRFromMemory(&image, &width, &height, data.data(), data.size(), + &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + std::cout << "val = " << image[0] << ", " << image[1] << ", " << image[2] + << ", " << image[3] << std::endl; + + REQUIRE(0.0612183 == Approx(image[0])); + REQUIRE(0.0892334 == Approx(image[1])); + REQUIRE(0.271973 == Approx(image[2])); + + free(image); +} + +// PIZ decompress bug(issue 100) +TEST_CASE("Regression: Issue100", "[issue100]") { + std::string filepath = "./regression/piz-bug-issue-100.exr"; + + std::ifstream f(filepath.c_str(), std::ifstream::binary); + REQUIRE(f.good()); + + f.seekg(0, f.end); + size_t sz = static_cast(f.tellg()); + f.seekg(0, f.beg); + + REQUIRE(sz > 16); + + std::vector data; + + data.resize(sz); + f.read(reinterpret_cast(&data.at(0)), + static_cast(sz)); + f.close(); + + const char* err = nullptr; + int width, height; + float* image; + int ret = LoadEXRFromMemory(&image, &width, &height, data.data(), data.size(), + &err); + if (err) { + std::cerr << "issue100 err " << err << std::endl; + FreeEXRErrorMessage(err); + } + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(35 == width); + REQUIRE(1 == height); + + // pixel should be white. + + std::cout << "pixel[0] = " << image[0] << ", " << image[1] << ", " << image[2] + << ", " << image[3] << std::endl; + std::cout << "pixel[34] = " << image[4 * 34 + 0] << ", " << image[4 * 34 + 1] + << ", " << image[4 * 34 + 2] << ", " << image[4 * 34 + 3] + << std::endl; + + REQUIRE(0.0 == Approx(image[0])); + REQUIRE(0.0 == Approx(image[1])); + REQUIRE(0.0 == Approx(image[2])); + REQUIRE(0.0 == Approx(image[3])); + + REQUIRE(1.0 == Approx(image[4 * 34 + 0])); + REQUIRE(1.0 == Approx(image[4 * 34 + 1])); + REQUIRE(1.0 == Approx(image[4 * 34 + 2])); + REQUIRE(1.0 == Approx(image[4 * 34 + 3])); + + free(image); +} + +TEST_CASE("Regression: Issue53|Channels", "[issue53]") { + EXRVersion exr_version; + std::string filepath = "./regression/flaga.exr"; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + + const char* err = nullptr; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + std::vector layer_names; + tinyexr::GetLayers(header, layer_names); + + REQUIRE(2 == layer_names.size()); + + std::vector channels; + tinyexr::ChannelsInLayer(header, "", channels); + REQUIRE(8 == channels.size()); + + channels.clear(); + tinyexr::ChannelsInLayer(header, "Warstwa 3", channels); + REQUIRE(0 == channels.size()); + + channels.clear(); + tinyexr::ChannelsInLayer(header, "Warstwa 1", channels); + REQUIRE(4 == channels.size()); + + FreeEXRHeader(&header); + + if (err) { + FreeEXRErrorMessage(err); + } +} + +TEST_CASE("Regression: Issue53|Image", "[issue53]") { + std::string filepath = "./regression/flaga.exr"; + + const char* err = nullptr; + const char** layer_names = nullptr; + int num_layers = 0; + int ret = EXRLayers(filepath.c_str(), &layer_names, &num_layers, &err); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(2 == num_layers); + for (int i = 0; i < num_layers; i++) { + free(reinterpret_cast(const_cast(layer_names[i]))); + } + free(layer_names); + + int width, height; + float* image; + ret = LoadEXRWithLayer(&image, &width, &height, filepath.c_str(), NULL, &err); + REQUIRE(TINYEXR_SUCCESS == ret); + free(image); + if (err) { + FreeEXRErrorMessage(err); + } + + ret = LoadEXRWithLayer(&image, &width, &height, filepath.c_str(), "Warstwa 1", + &err); + REQUIRE(TINYEXR_SUCCESS == ret); + free(image); + if (err) { + FreeEXRErrorMessage(err); + } +} + +TEST_CASE("Regression: Issue53|Image|Missing Layer", "[issue53]") { + std::string filepath = GetPath("MultiView/Impact.exr"); + + const char* err = nullptr; + int width, height; + float* image = nullptr; + int ret = LoadEXRWithLayer(&image, &width, &height, filepath.c_str(), + "Warstwa", &err); + REQUIRE(TINYEXR_ERROR_LAYER_NOT_FOUND == ret); + if (image) { + free(image); + } + if (err) { + FreeEXRErrorMessage(err); + } +} + +TEST_CASE("Regression: PR150|Read|1x1 1xhalf", "[pr150]") { + std::string filepath = "./regression/tiled_half_1x1_alpha.exr"; + + EXRVersion exr_version; + std::cout << "Loading" << filepath << std::endl; + int ret = ParseEXRVersionFromFile(&exr_version, filepath.c_str()); + REQUIRE(TINYEXR_SUCCESS == ret); + REQUIRE(true == exr_version.tiled); + REQUIRE(false == exr_version.non_image); + REQUIRE(false == exr_version.multipart); + + EXRVersion version; + EXRHeader header; + EXRImage image; + InitEXRHeader(&header); + InitEXRImage(&image); + + const char* err; + ret = ParseEXRHeaderFromFile(&header, &exr_version, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + ret = LoadEXRImageFromFile(&image, &header, filepath.c_str(), &err); + REQUIRE(TINYEXR_SUCCESS == ret); + + FreeEXRHeader(&header); + FreeEXRImage(&image); +} diff --git a/modules/tinyexr/test/unit/vcbuild.bat b/modules/tinyexr/test/unit/vcbuild.bat new file mode 100644 index 0000000..e864673 --- /dev/null +++ b/modules/tinyexr/test/unit/vcbuild.bat @@ -0,0 +1,4 @@ +chcp 437 +python kuroga.py config-msvc.py +call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat" x86_amd64 +ninja diff --git a/modules/tinyexr/test/unit/win32-filelist-utf16le.inc b/modules/tinyexr/test/unit/win32-filelist-utf16le.inc new file mode 100644 index 0000000..b784ce8 Binary files /dev/null and b/modules/tinyexr/test/unit/win32-filelist-utf16le.inc differ diff --git a/modules/tinyexr/test/unit/win32-filelist-utf8.inc b/modules/tinyexr/test/unit/win32-filelist-utf8.inc new file mode 100644 index 0000000..a2b9366 --- /dev/null +++ b/modules/tinyexr/test/unit/win32-filelist-utf8.inc @@ -0,0 +1 @@ +u8"./regression/日本語.exr" diff --git a/modules/tinyexr/test_tinyexr.cc b/modules/tinyexr/test_tinyexr.cc new file mode 100644 index 0000000..07a38a4 --- /dev/null +++ b/modules/tinyexr/test_tinyexr.cc @@ -0,0 +1,469 @@ +#if defined(_WIN32) + +#ifndef NOMINMAX +#define NOMINMAX +#endif +#include +#include +#endif + +#include +#include +#include +#include + +// Uncomment if you want to use system provided zlib. +// #define TINYEXR_USE_MINIZ (0) +// #include + +#define TINYEXR_IMPLEMENTATION +#include "tinyexr.h" + +#ifdef __clang__ +#if __has_warning("-Wzero-as-null-pointer-constant") +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" +#endif +#endif + +#define SIMPLE_API_EXAMPLE +//#define TEST_ZFP_COMPRESSION + +#ifdef SIMPLE_API_EXAMPLE + +#if 0 +static void +SaveAsPFM(const char* filename, int width, int height, float* data) +{ +#ifdef _WIN32 + FILE* fp = NULL; + fopen_s(&fp, filename, "wb"); +#else + FILE* fp = fopen(filename, "wb"); +#endif + if (!fp) { + fprintf(stderr, "failed to write a PFM file.\n"); + return; + } + + fprintf(fp, "PF\n"); + fprintf(fp, "%d %d\n", width, height); + fprintf(fp, "-1\n"); // -1: little endian, 1: big endian + + // RGBA -> RGB + std::vector rgb(static_cast(width*height*3)); + + for (size_t i = 0; i < static_cast(width * height); i++) { + rgb[3*i+0] = data[4*i+0]; + rgb[3*i+1] = data[4*i+1]; + rgb[3*i+2] = data[4*i+2]; + } + + fwrite(&rgb.at(0), sizeof(float), static_cast(width * height * 3), fp); + + fclose(fp); +} +#endif + +#else + +static const char* GetPixelType(int id) { + if (id == TINYEXR_PIXELTYPE_HALF) { + return "HALF"; + } else if (id == TINYEXR_PIXELTYPE_FLOAT) { + return "FLOAT"; + } else if (id == TINYEXR_PIXELTYPE_UINT) { + return "UINT"; + } + + return "???"; +} + +// Simple tile -> scanline converter. Assumes FLOAT pixel type for all channels. +static void TiledImageToScanlineImage(EXRImage* src, const EXRHeader* header) { + assert(header->data_window.max_x - header->data_window.min_x + 1 >= 0); + assert(header->data_window.max_y - header->data_window.min_y + 1 >= 0); + size_t data_width = + static_cast(header->data_window.max_x - header->data_window.min_x + 1); + size_t data_height = + static_cast(header->data_window.max_y - header->data_window.min_y + 1); + + src->images = static_cast( + malloc(sizeof(float*) * static_cast(header->num_channels))); + for (size_t c = 0; c < static_cast(header->num_channels); c++) { + assert(header->pixel_types[c] == TINYEXR_PIXELTYPE_FLOAT); + src->images[c] = static_cast( + malloc(sizeof(float) * data_width * data_height)); + memset(src->images[c], 0, sizeof(float) * data_width * data_height); + } + + for (size_t tile_idx = 0; tile_idx < static_cast(src->num_tiles); + tile_idx++) { + size_t sx = static_cast(src->tiles[tile_idx].offset_x * + header->tile_size_x); + size_t sy = static_cast(src->tiles[tile_idx].offset_y * + header->tile_size_y); + size_t ex = static_cast(src->tiles[tile_idx].offset_x * + header->tile_size_x + + src->tiles[tile_idx].width); + size_t ey = static_cast(src->tiles[tile_idx].offset_y * + header->tile_size_y + + src->tiles[tile_idx].height); + + for (size_t c = 0; c < static_cast(header->num_channels); c++) { + float* dst_image = reinterpret_cast(src->images[c]); + const float* src_image = + reinterpret_cast(src->tiles[tile_idx].images[c]); + for (size_t y = 0; y < static_cast(ey - sy); y++) { + for (size_t x = 0; x < static_cast(ex - sx); x++) { + dst_image[(y + sy) * data_width + (x + sx)] = + src_image[y * static_cast(header->tile_size_x) + x]; + } + } + } + } +} +#endif + +#if defined(_WIN32) + +#if defined(__MINGW32__) +// __wgetmainargs is not defined in windows.h +extern "C" int __wgetmainargs(int*, wchar_t***, wchar_t***, int, int*); +#endif + +// https://gist.github.com/trueroad/fb4d0c3f67285bf66804 +namespace { +std::vector utf16_to_utf8(const wchar_t* wc) { + int size = WideCharToMultiByte(CP_UTF8, 0, wc, -1, NULL, 0, NULL, NULL); + std::vector retval(size); + if (size) { + WideCharToMultiByte(CP_UTF8, 0, wc, -1, retval.data(), retval.size(), NULL, + NULL); + } else + retval.push_back('\0'); + return retval; +} +} // namespace +#endif + +static int test_main(int argc, char** argv); + +#if defined(_WIN32) +#if defined(__MINGW32__) +int main() { + wchar_t** wargv; + wchar_t** wenpv; + int argc = 0, si = 0; + __wgetmainargs(&argc, &wargv, &wenpv, 1, &si); + + std::vector > argv_vvc(argc); + std::vector argv_vc(argc); + + for (int i = 0; i < argc; i++) { + argv_vvc.at(i) = utf16_to_utf8(wargv[i]); + argv_vc.at(i) = argv_vvc.at(i).data(); + } + + // TODO(syoyo): envp + + return test_main(argc, argv_vc.data()); +} +#else // Assume MSVC +int _tmain(int argc, _TCHAR** wargv) { + std::vector > argv_vvc(argc); + std::vector argv_vc(argc); + + for (int i = 0; i < argc; i++) { +#if defined(UNICODE) || defined(_UNICODE) + argv_vvc.at(i) = utf16_to_utf8(wargv[i]); +#else + size_t slen = _tcslen(wargv[i]); + std::vector buf(slen + 1); + memcpy(buf.data(), wargv[i], slen); + buf[slen] = '\0'; + argv_vvc.at(i) = buf; +#endif + + argv_vc.at(i) = argv_vvc.at(i).data(); + } + + return test_main(argc, argv_vc.data()); +} +#endif +#else +int main(int argc, char** argv) { return test_main(argc, argv); } +#endif + +int test_main(int argc, char** argv) { + const char* outfilename = "output_test.exr"; + const char* err = NULL; + + if (argc < 2) { + fprintf(stderr, "Needs input.exr.\n"); + exit(-1); + } + + if (argc > 2) { + outfilename = argv[2]; + } + + const char* input_filename = argv[1]; + +#ifdef SIMPLE_API_EXAMPLE + (void)outfilename; + int width, height; + float* image; + + int ret = IsEXR(input_filename); + if (ret != TINYEXR_SUCCESS) { + fprintf(stderr, "Header err. code %d\n", ret); + exit(-1); + } + + ret = LoadEXR(&image, &width, &height, input_filename, &err); + if (ret != TINYEXR_SUCCESS) { + if (err) { + fprintf(stderr, "Load EXR err: %s(code %d)\n", err, ret); + } else { + fprintf(stderr, "Load EXR err: code = %d\n", ret); + } + FreeEXRErrorMessage(err); + return ret; + } + // SaveAsPFM("output.pfm", width, height, image); + ret = SaveEXR(image, width, height, 4 /* =RGBA*/, + 1 /* = save as fp16 format */, "output.exr", &err); + if (ret != TINYEXR_SUCCESS) { + if (err) { + fprintf(stderr, "Save EXR err: %s(code %d)\n", err, ret); + } else { + fprintf(stderr, "Failed to save EXR image. code = %d\n", ret); + } + } + free(image); + + std::cout << "Wrote output.exr." << std::endl; +#else + + EXRVersion exr_version; + + int ret = ParseEXRVersionFromFile(&exr_version, input_filename); + if (ret != 0) { + fprintf(stderr, "Invalid EXR file: %s\n", input_filename); + return -1; + } + + printf( + "version: tiled = %d, long_name = %d, non_image = %d, multipart = %d\n", + exr_version.tiled, exr_version.long_name, exr_version.non_image, + exr_version.multipart); + + if (exr_version.multipart) { + EXRHeader** exr_headers; // list of EXRHeader pointers. + int num_exr_headers; + + ret = ParseEXRMultipartHeaderFromFile(&exr_headers, &num_exr_headers, + &exr_version, argv[1], &err); + if (ret != 0) { + fprintf(stderr, "Parse EXR err: %s\n", err); + return ret; + } + + printf("num parts = %d\n", num_exr_headers); + + for (size_t i = 0; i < static_cast(num_exr_headers); i++) { + const EXRHeader& exr_header = *(exr_headers[i]); + + printf("Part: %lu\n", static_cast(i)); + + printf("dataWindow = %d, %d, %d, %d\n", exr_header.data_window.min_x, + exr_header.data_window.min_y, exr_header.data_window.max_x, + exr_header.data_window.max_y); + printf("displayWindow = %d, %d, %d, %d\n", exr_header.display_window.min_x, + exr_header.display_window.min_y, exr_header.display_window.max_x, + exr_header.display_window.max_y); + printf("screenWindowCenter = %f, %f\n", + static_cast(exr_header.screen_window_center[0]), + static_cast(exr_header.screen_window_center[1])); + printf("screenWindowWidth = %f\n", + static_cast(exr_header.screen_window_width)); + printf("pixelAspectRatio = %f\n", + static_cast(exr_header.pixel_aspect_ratio)); + printf("lineOrder = %d\n", exr_header.line_order); + + if (exr_header.num_custom_attributes > 0) { + printf("# of custom attributes = %d\n", + exr_header.num_custom_attributes); + for (int a = 0; a < exr_header.num_custom_attributes; a++) { + printf(" [%d] name = %s, type = %s, size = %d\n", a, + exr_header.custom_attributes[a].name, + exr_header.custom_attributes[a].type, + exr_header.custom_attributes[a].size); + // if (strcmp(exr_header.custom_attributes[i].type, "float") == 0) { + // printf(" value = %f\n", *reinterpret_cast(exr_header.custom_attributes[i].value)); + //} + } + } + } + + std::vector images(static_cast(num_exr_headers)); + for (size_t i = 0; i < static_cast(num_exr_headers); i++) { + InitEXRImage(&images[i]); + } + + ret = LoadEXRMultipartImageFromFile( + &images.at(0), const_cast(exr_headers), + static_cast(num_exr_headers), input_filename, &err); + if (ret != 0) { + fprintf(stderr, "Load EXR err: %s\n", err); + FreeEXRErrorMessage(err); + return ret; + } + + printf("Loaded %d part images\n", num_exr_headers); + printf( + "There is no saving feature for multi-part images, thus just exit an " + "application...\n"); + + for (size_t i = 0; i < static_cast(num_exr_headers); i++) { + FreeEXRImage(&images.at(i)); + } + + for (size_t i = 0; i < static_cast(num_exr_headers); i++) { + FreeEXRHeader(exr_headers[i]); + free(exr_headers[i]); + } + free(exr_headers); + + } else { // single-part EXR + + EXRHeader exr_header; + InitEXRHeader(&exr_header); + + ret = + ParseEXRHeaderFromFile(&exr_header, &exr_version, input_filename, &err); + if (ret != 0) { + fprintf(stderr, "Parse single-part EXR err: %s\n", err); + FreeEXRErrorMessage(err); + return ret; + } + + printf("dataWindow = %d, %d, %d, %d\n", exr_header.data_window.min_x, + exr_header.data_window.min_y, exr_header.data_window.max_x, + exr_header.data_window.max_y); + printf("displayWindow = %d, %d, %d, %d\n", exr_header.display_window.min_x, + exr_header.display_window.min_y, exr_header.display_window.max_x, + exr_header.display_window.max_y); + printf("screenWindowCenter = %f, %f\n", + static_cast(exr_header.screen_window_center[0]), + static_cast(exr_header.screen_window_center[1])); + printf("screenWindowWidth = %f\n", + static_cast(exr_header.screen_window_width)); + printf("pixelAspectRatio = %f\n", + static_cast(exr_header.pixel_aspect_ratio)); + printf("lineOrder = %d\n", exr_header.line_order); + + if (exr_header.num_custom_attributes > 0) { + printf("# of custom attributes = %d\n", exr_header.num_custom_attributes); + for (int i = 0; i < exr_header.num_custom_attributes; i++) { + printf(" [%d] name = %s, type = %s, size = %d\n", i, + exr_header.custom_attributes[i].name, + exr_header.custom_attributes[i].type, + exr_header.custom_attributes[i].size); + // if (strcmp(exr_header.custom_attributes[i].type, "float") == 0) { + // printf(" value = %f\n", *reinterpret_cast(exr_header.custom_attributes[i].value)); + //} + } + } + + // Read HALF channel as FLOAT. + for (int i = 0; i < exr_header.num_channels; i++) { + if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) { + exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; + } + } + + EXRImage exr_image; + InitEXRImage(&exr_image); + + ret = LoadEXRImageFromFile(&exr_image, &exr_header, input_filename, &err); + if (ret != 0) { + fprintf(stderr, "Load EXR err: %s\n", err); + FreeEXRHeader(&exr_header); + FreeEXRErrorMessage(err); + return ret; + } + + printf("EXR: %d x %d\n", exr_image.width, exr_image.height); + + for (int i = 0; i < exr_header.num_channels; i++) { + printf("pixelType[%d]: %s\n", i, GetPixelType(exr_header.pixel_types[i])); + printf("chan[%d] = %s\n", i, exr_header.channels[i].name); + printf("requestedPixelType[%d]: %s\n", i, + GetPixelType(exr_header.requested_pixel_types[i])); + } + +#if 0 // example to write custom attribute + int version_minor = 3; + exr_header.num_custom_attributes = 1; + exr_header.custom_attributes = reinterpret_cast(malloc(sizeof(EXRAttribute) * exr_header.custom_attributes)); + strcpy(exr_header.custom_attributes[0].name, "tinyexr_version_minor"); + exr_header.custom_attributes[0].name[strlen("tinyexr_version_minor")] = '\0'; + strcpy(exr_header.custom_attributes[0].type, "int"); + exr_header.custom_attributes[0].type[strlen("int")] = '\0'; + exr_header.custom_attributes[0].size = sizeof(int); + exr_header.custom_attributes[0].value = (unsigned char*)malloc(sizeof(int)); + memcpy(exr_header.custom_attributes[0].value, &version_minor, sizeof(int)); +#endif + + if (exr_header.tiled) { + TiledImageToScanlineImage(&exr_image, &exr_header); + } + + exr_header.compression_type = TINYEXR_COMPRESSIONTYPE_NONE; + +#ifdef TEST_ZFP_COMPRESSION + // Assume input image is FLOAT pixel type. + for (int i = 0; i < exr_header.num_channels; i++) { + exr_header.channels[i].pixel_type = TINYEXR_PIXELTYPE_FLOAT; + exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; + } + + unsigned char zfp_compression_type = TINYEXR_ZFP_COMPRESSIONTYPE_RATE; + double zfp_compression_rate = 4; + exr_header.num_custom_attributes = 2; + strcpy(exr_header.custom_attributes[0].name, "zfpCompressionType"); + exr_header.custom_attributes[0].name[strlen("zfpCompressionType")] = '\0'; + exr_header.custom_attributes[0].size = 1; + exr_header.custom_attributes[0].value = + (unsigned char*)malloc(sizeof(unsigned char)); + exr_header.custom_attributes[0].value[0] = zfp_compression_type; + + strcpy(exr_header.custom_attributes[1].name, "zfpCompressionRate"); + exr_header.custom_attributes[1].name[strlen("zfpCompressionRate")] = '\0'; + exr_header.custom_attributes[1].size = sizeof(double); + exr_header.custom_attributes[1].value = + (unsigned char*)malloc(sizeof(double)); + memcpy(exr_header.custom_attributes[1].value, &zfp_compression_rate, + sizeof(double)); + exr_header.compression_type = TINYEXR_COMPRESSIONTYPE_ZFP; +#endif + + ret = SaveEXRImageToFile(&exr_image, &exr_header, outfilename, &err); + if (ret != 0) { + fprintf(stderr, "Save EXR err: %s\n", err); + FreeEXRHeader(&exr_header); + FreeEXRErrorMessage(err); + return ret; + } + printf("Saved exr file. [ %s ] \n", outfilename); + + FreeEXRHeader(&exr_header); + FreeEXRImage(&exr_image); + } +#endif + + return ret; +} diff --git a/modules/tinyexr/tinyexr-config.cmake.in b/modules/tinyexr/tinyexr-config.cmake.in new file mode 100644 index 0000000..4e19426 --- /dev/null +++ b/modules/tinyexr/tinyexr-config.cmake.in @@ -0,0 +1,5 @@ +@PACKAGE_INIT@ + +include(CMakeFindDependencyMacro) + +include("${CMAKE_CURRENT_LIST_DIR}/tinyexr-targets.cmake") diff --git a/modules/tinyexr/tinyexr.cc b/modules/tinyexr/tinyexr.cc new file mode 100644 index 0000000..fef8f66 --- /dev/null +++ b/modules/tinyexr/tinyexr.cc @@ -0,0 +1,8 @@ +#if defined(_WIN32) +#ifndef NOMINMAX +#define NOMINMAX +#endif +#endif + +#define TINYEXR_IMPLEMENTATION +#include "tinyexr.h" diff --git a/modules/tinyexr/tinyexr.h b/modules/tinyexr/tinyexr.h new file mode 100644 index 0000000..f59a454 --- /dev/null +++ b/modules/tinyexr/tinyexr.h @@ -0,0 +1,8649 @@ +#ifndef TINYEXR_H_ +#define TINYEXR_H_ +/* +Copyright (c) 2014 - 2021, Syoyo Fujita and many contributors. +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + * Neither the name of the Syoyo Fujita nor the + names of its contributors may be used to endorse or promote products + derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY +DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +// TinyEXR contains some OpenEXR code, which is licensed under ------------ + +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas +// Digital Ltd. LLC +// +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Industrial Light & Magic nor the names of +// its contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +/////////////////////////////////////////////////////////////////////////// + +// End of OpenEXR license ------------------------------------------------- + + +// +// +// Do this: +// #define TINYEXR_IMPLEMENTATION +// before you include this file in *one* C or C++ file to create the +// implementation. +// +// // i.e. it should look like this: +// #include ... +// #include ... +// #include ... +// #define TINYEXR_IMPLEMENTATION +// #include "tinyexr.h" +// +// + +#include // for size_t +#include // guess stdint.h is available(C99) + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || \ + defined(__i386) || defined(__i486__) || defined(__i486) || \ + defined(i386) || defined(__ia64__) || defined(__x86_64__) +#define TINYEXR_X86_OR_X64_CPU 1 +#else +#define TINYEXR_X86_OR_X64_CPU 0 +#endif + +#if (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) || TINYEXR_X86_OR_X64_CPU +#define TINYEXR_LITTLE_ENDIAN 1 +#else +#define TINYEXR_LITTLE_ENDIAN 0 +#endif + +// Use miniz or not to decode ZIP format pixel. Linking with zlib +// required if this flas is 0 and TINYEXR_USE_STB_ZLIB is 0. +#ifndef TINYEXR_USE_MINIZ +#define TINYEXR_USE_MINIZ (1) +#endif + +// Use the ZIP implementation of stb_image.h and stb_image_write.h. +#ifndef TINYEXR_USE_STB_ZLIB +#define TINYEXR_USE_STB_ZLIB (0) +#endif + +// Disable PIZ comporession when applying cpplint. +#ifndef TINYEXR_USE_PIZ +#define TINYEXR_USE_PIZ (1) +#endif + +#ifndef TINYEXR_USE_ZFP +#define TINYEXR_USE_ZFP (0) // TinyEXR extension. +// http://computation.llnl.gov/projects/floating-point-compression +#endif + +#ifndef TINYEXR_USE_THREAD +#define TINYEXR_USE_THREAD (0) // No threaded loading. +// http://computation.llnl.gov/projects/floating-point-compression +#endif + +#ifndef TINYEXR_USE_OPENMP +#ifdef _OPENMP +#define TINYEXR_USE_OPENMP (1) +#else +#define TINYEXR_USE_OPENMP (0) +#endif +#endif + +#define TINYEXR_SUCCESS (0) +#define TINYEXR_ERROR_INVALID_MAGIC_NUMBER (-1) +#define TINYEXR_ERROR_INVALID_EXR_VERSION (-2) +#define TINYEXR_ERROR_INVALID_ARGUMENT (-3) +#define TINYEXR_ERROR_INVALID_DATA (-4) +#define TINYEXR_ERROR_INVALID_FILE (-5) +#define TINYEXR_ERROR_INVALID_PARAMETER (-6) +#define TINYEXR_ERROR_CANT_OPEN_FILE (-7) +#define TINYEXR_ERROR_UNSUPPORTED_FORMAT (-8) +#define TINYEXR_ERROR_INVALID_HEADER (-9) +#define TINYEXR_ERROR_UNSUPPORTED_FEATURE (-10) +#define TINYEXR_ERROR_CANT_WRITE_FILE (-11) +#define TINYEXR_ERROR_SERIALZATION_FAILED (-12) +#define TINYEXR_ERROR_LAYER_NOT_FOUND (-13) + +// @note { OpenEXR file format: http://www.openexr.com/openexrfilelayout.pdf } + +// pixel type: possible values are: UINT = 0 HALF = 1 FLOAT = 2 +#define TINYEXR_PIXELTYPE_UINT (0) +#define TINYEXR_PIXELTYPE_HALF (1) +#define TINYEXR_PIXELTYPE_FLOAT (2) + +#define TINYEXR_MAX_HEADER_ATTRIBUTES (1024) +#define TINYEXR_MAX_CUSTOM_ATTRIBUTES (128) + +#define TINYEXR_COMPRESSIONTYPE_NONE (0) +#define TINYEXR_COMPRESSIONTYPE_RLE (1) +#define TINYEXR_COMPRESSIONTYPE_ZIPS (2) +#define TINYEXR_COMPRESSIONTYPE_ZIP (3) +#define TINYEXR_COMPRESSIONTYPE_PIZ (4) +#define TINYEXR_COMPRESSIONTYPE_ZFP (128) // TinyEXR extension + +#define TINYEXR_ZFP_COMPRESSIONTYPE_RATE (0) +#define TINYEXR_ZFP_COMPRESSIONTYPE_PRECISION (1) +#define TINYEXR_ZFP_COMPRESSIONTYPE_ACCURACY (2) + +#define TINYEXR_TILE_ONE_LEVEL (0) +#define TINYEXR_TILE_MIPMAP_LEVELS (1) +#define TINYEXR_TILE_RIPMAP_LEVELS (2) + +#define TINYEXR_TILE_ROUND_DOWN (0) +#define TINYEXR_TILE_ROUND_UP (1) + +typedef struct TEXRVersion { + int version; // this must be 2 + // tile format image; + // not zero for only a single-part "normal" tiled file (according to spec.) + int tiled; + int long_name; // long name attribute + // deep image(EXR 2.0); + // for a multi-part file, indicates that at least one part is of type deep* (according to spec.) + int non_image; + int multipart; // multi-part(EXR 2.0) +} EXRVersion; + +typedef struct TEXRAttribute { + char name[256]; // name and type are up to 255 chars long. + char type[256]; + unsigned char *value; // uint8_t* + int size; + int pad0; +} EXRAttribute; + +typedef struct TEXRChannelInfo { + char name[256]; // less than 255 bytes long + int pixel_type; + int x_sampling; + int y_sampling; + unsigned char p_linear; + unsigned char pad[3]; +} EXRChannelInfo; + +typedef struct TEXRTile { + int offset_x; + int offset_y; + int level_x; + int level_y; + + int width; // actual width in a tile. + int height; // actual height int a tile. + + unsigned char **images; // image[channels][pixels] +} EXRTile; + +typedef struct TEXRBox2i { + int min_x; + int min_y; + int max_x; + int max_y; +} EXRBox2i; + +typedef struct TEXRHeader { + float pixel_aspect_ratio; + int line_order; + EXRBox2i data_window; + EXRBox2i display_window; + float screen_window_center[2]; + float screen_window_width; + + int chunk_count; + + // Properties for tiled format(`tiledesc`). + int tiled; + int tile_size_x; + int tile_size_y; + int tile_level_mode; + int tile_rounding_mode; + + int long_name; + // for a single-part file, agree with the version field bit 11 + // for a multi-part file, it is consistent with the type of part + int non_image; + int multipart; + unsigned int header_len; + + // Custom attributes(exludes required attributes(e.g. `channels`, + // `compression`, etc) + int num_custom_attributes; + EXRAttribute *custom_attributes; // array of EXRAttribute. size = + // `num_custom_attributes`. + + EXRChannelInfo *channels; // [num_channels] + + int *pixel_types; // Loaded pixel type(TINYEXR_PIXELTYPE_*) of `images` for + // each channel. This is overwritten with `requested_pixel_types` when + // loading. + int num_channels; + + int compression_type; // compression type(TINYEXR_COMPRESSIONTYPE_*) + int *requested_pixel_types; // Filled initially by + // ParseEXRHeaderFrom(Meomory|File), then users + // can edit it(only valid for HALF pixel type + // channel) + // name attribute required for multipart files; + // must be unique and non empty (according to spec.); + // use EXRSetNameAttr for setting value; + // max 255 character allowed - excluding terminating zero + char name[256]; +} EXRHeader; + +typedef struct TEXRMultiPartHeader { + int num_headers; + EXRHeader *headers; + +} EXRMultiPartHeader; + +typedef struct TEXRImage { + EXRTile *tiles; // Tiled pixel data. The application must reconstruct image + // from tiles manually. NULL if scanline format. + struct TEXRImage* next_level; // NULL if scanline format or image is the last level. + int level_x; // x level index + int level_y; // y level index + + unsigned char **images; // image[channels][pixels]. NULL if tiled format. + + int width; + int height; + int num_channels; + + // Properties for tile format. + int num_tiles; + +} EXRImage; + +typedef struct TEXRMultiPartImage { + int num_images; + EXRImage *images; + +} EXRMultiPartImage; + +typedef struct TDeepImage { + const char **channel_names; + float ***image; // image[channels][scanlines][samples] + int **offset_table; // offset_table[scanline][offsets] + int num_channels; + int width; + int height; + int pad0; +} DeepImage; + +// @deprecated { For backward compatibility. Not recommended to use. } +// Loads single-frame OpenEXR image. Assume EXR image contains A(single channel +// alpha) or RGB(A) channels. +// Application must free image data as returned by `out_rgba` +// Result image format is: float x RGBA x width x hight +// Returns negative value and may set error string in `err` when there's an +// error +extern int LoadEXR(float **out_rgba, int *width, int *height, + const char *filename, const char **err); + +// Loads single-frame OpenEXR image by specifying layer name. Assume EXR image +// contains A(single channel alpha) or RGB(A) channels. Application must free +// image data as returned by `out_rgba` Result image format is: float x RGBA x +// width x hight Returns negative value and may set error string in `err` when +// there's an error When the specified layer name is not found in the EXR file, +// the function will return `TINYEXR_ERROR_LAYER_NOT_FOUND`. +extern int LoadEXRWithLayer(float **out_rgba, int *width, int *height, + const char *filename, const char *layer_name, + const char **err); + +// +// Get layer infos from EXR file. +// +// @param[out] layer_names List of layer names. Application must free memory +// after using this. +// @param[out] num_layers The number of layers +// @param[out] err Error string(will be filled when the function returns error +// code). Free it using FreeEXRErrorMessage after using this value. +// +// @return TINYEXR_SUCCEES upon success. +// +extern int EXRLayers(const char *filename, const char **layer_names[], + int *num_layers, const char **err); + +// @deprecated { to be removed. } +// Simple wrapper API for ParseEXRHeaderFromFile. +// checking given file is a EXR file(by just look up header) +// @return TINYEXR_SUCCEES for EXR image, TINYEXR_ERROR_INVALID_HEADER for +// others +extern int IsEXR(const char *filename); + +// @deprecated { to be removed. } +// Saves single-frame OpenEXR image. Assume EXR image contains RGB(A) channels. +// components must be 1(Grayscale), 3(RGB) or 4(RGBA). +// Input image format is: `float x width x height`, or `float x RGB(A) x width x +// hight` +// Save image as fp16(HALF) format when `save_as_fp16` is positive non-zero +// value. +// Save image as fp32(FLOAT) format when `save_as_fp16` is 0. +// Use ZIP compression by default. +// Returns negative value and may set error string in `err` when there's an +// error +extern int SaveEXR(const float *data, const int width, const int height, + const int components, const int save_as_fp16, + const char *filename, const char **err); + +// Returns the number of resolution levels of the image (including the base) +extern int EXRNumLevels(const EXRImage* exr_image); + +// Initialize EXRHeader struct +extern void InitEXRHeader(EXRHeader *exr_header); + +// Set name attribute of EXRHeader struct (it makes a copy) +extern void EXRSetNameAttr(EXRHeader *exr_header, const char* name); + +// Initialize EXRImage struct +extern void InitEXRImage(EXRImage *exr_image); + +// Frees internal data of EXRHeader struct +extern int FreeEXRHeader(EXRHeader *exr_header); + +// Frees internal data of EXRImage struct +extern int FreeEXRImage(EXRImage *exr_image); + +// Frees error message +extern void FreeEXRErrorMessage(const char *msg); + +// Parse EXR version header of a file. +extern int ParseEXRVersionFromFile(EXRVersion *version, const char *filename); + +// Parse EXR version header from memory-mapped EXR data. +extern int ParseEXRVersionFromMemory(EXRVersion *version, + const unsigned char *memory, size_t size); + +// Parse single-part OpenEXR header from a file and initialize `EXRHeader`. +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int ParseEXRHeaderFromFile(EXRHeader *header, const EXRVersion *version, + const char *filename, const char **err); + +// Parse single-part OpenEXR header from a memory and initialize `EXRHeader`. +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int ParseEXRHeaderFromMemory(EXRHeader *header, + const EXRVersion *version, + const unsigned char *memory, size_t size, + const char **err); + +// Parse multi-part OpenEXR headers from a file and initialize `EXRHeader*` +// array. +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int ParseEXRMultipartHeaderFromFile(EXRHeader ***headers, + int *num_headers, + const EXRVersion *version, + const char *filename, + const char **err); + +// Parse multi-part OpenEXR headers from a memory and initialize `EXRHeader*` +// array +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int ParseEXRMultipartHeaderFromMemory(EXRHeader ***headers, + int *num_headers, + const EXRVersion *version, + const unsigned char *memory, + size_t size, const char **err); + +// Loads single-part OpenEXR image from a file. +// Application must setup `ParseEXRHeaderFromFile` before calling this function. +// Application can free EXRImage using `FreeEXRImage` +// Returns negative value and may set error string in `err` when there's an +// error +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int LoadEXRImageFromFile(EXRImage *image, const EXRHeader *header, + const char *filename, const char **err); + +// Loads single-part OpenEXR image from a memory. +// Application must setup `EXRHeader` with +// `ParseEXRHeaderFromMemory` before calling this function. +// Application can free EXRImage using `FreeEXRImage` +// Returns negative value and may set error string in `err` when there's an +// error +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int LoadEXRImageFromMemory(EXRImage *image, const EXRHeader *header, + const unsigned char *memory, + const size_t size, const char **err); + +// Loads multi-part OpenEXR image from a file. +// Application must setup `ParseEXRMultipartHeaderFromFile` before calling this +// function. +// Application can free EXRImage using `FreeEXRImage` +// Returns negative value and may set error string in `err` when there's an +// error +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int LoadEXRMultipartImageFromFile(EXRImage *images, + const EXRHeader **headers, + unsigned int num_parts, + const char *filename, + const char **err); + +// Loads multi-part OpenEXR image from a memory. +// Application must setup `EXRHeader*` array with +// `ParseEXRMultipartHeaderFromMemory` before calling this function. +// Application can free EXRImage using `FreeEXRImage` +// Returns negative value and may set error string in `err` when there's an +// error +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int LoadEXRMultipartImageFromMemory(EXRImage *images, + const EXRHeader **headers, + unsigned int num_parts, + const unsigned char *memory, + const size_t size, const char **err); + +// Saves multi-channel, single-frame OpenEXR image to a file. +// Returns negative value and may set error string in `err` when there's an +// error +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int SaveEXRImageToFile(const EXRImage *image, + const EXRHeader *exr_header, const char *filename, + const char **err); + +// Saves multi-channel, single-frame OpenEXR image to a memory. +// Image is compressed using EXRImage.compression value. +// Return the number of bytes if success. +// Return zero and will set error string in `err` when there's an +// error. +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern size_t SaveEXRImageToMemory(const EXRImage *image, + const EXRHeader *exr_header, + unsigned char **memory, const char **err); + +// Saves multi-channel, multi-frame OpenEXR image to a memory. +// Image is compressed using EXRImage.compression value. +// File global attributes (eg. display_window) must be set in the first header. +// Returns negative value and may set error string in `err` when there's an +// error +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int SaveEXRMultipartImageToFile(const EXRImage *images, + const EXRHeader **exr_headers, + unsigned int num_parts, + const char *filename, const char **err); + +// Saves multi-channel, multi-frame OpenEXR image to a memory. +// Image is compressed using EXRImage.compression value. +// File global attributes (eg. display_window) must be set in the first header. +// Return the number of bytes if success. +// Return zero and will set error string in `err` when there's an +// error. +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern size_t SaveEXRMultipartImageToMemory(const EXRImage *images, + const EXRHeader **exr_headers, + unsigned int num_parts, + unsigned char **memory, const char **err); +// Loads single-frame OpenEXR deep image. +// Application must free memory of variables in DeepImage(image, offset_table) +// Returns negative value and may set error string in `err` when there's an +// error +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int LoadDeepEXR(DeepImage *out_image, const char *filename, + const char **err); + +// NOT YET IMPLEMENTED: +// Saves single-frame OpenEXR deep image. +// Returns negative value and may set error string in `err` when there's an +// error +// extern int SaveDeepEXR(const DeepImage *in_image, const char *filename, +// const char **err); + +// NOT YET IMPLEMENTED: +// Loads multi-part OpenEXR deep image. +// Application must free memory of variables in DeepImage(image, offset_table) +// extern int LoadMultiPartDeepEXR(DeepImage **out_image, int num_parts, const +// char *filename, +// const char **err); + +// For emscripten. +// Loads single-frame OpenEXR image from memory. Assume EXR image contains +// RGB(A) channels. +// Returns negative value and may set error string in `err` when there's an +// error +// When there was an error message, Application must free `err` with +// FreeEXRErrorMessage() +extern int LoadEXRFromMemory(float **out_rgba, int *width, int *height, + const unsigned char *memory, size_t size, + const char **err); + +#ifdef __cplusplus +} +#endif + +#endif // TINYEXR_H_ + +#ifdef TINYEXR_IMPLEMENTATION +#ifndef TINYEXR_IMPLEMENTATION_DEFINED +#define TINYEXR_IMPLEMENTATION_DEFINED + +#ifdef _WIN32 + +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN +#endif +#ifndef NOMINMAX +#define NOMINMAX +#endif +#include // for UTF-8 + +#endif + +#include +#include +#include +#include +#include +#include + +// #include // debug + +#include +#include +#include +#include + +// https://stackoverflow.com/questions/5047971/how-do-i-check-for-c11-support +#if __cplusplus > 199711L || (defined(_MSC_VER) && _MSC_VER >= 1900) +#define TINYEXR_HAS_CXX11 (1) +// C++11 +#include + +#if TINYEXR_USE_THREAD +#include +#include +#endif + +#endif // __cplusplus > 199711L + +#if TINYEXR_USE_OPENMP +#include +#endif + +#if TINYEXR_USE_MINIZ +#include +#else +// Issue #46. Please include your own zlib-compatible API header before +// including `tinyexr.h` +//#include "zlib.h" +#endif + +#if TINYEXR_USE_STB_ZLIB +// Since we don't know where a project has stb_image.h and stb_image_write.h +// and whether they are in the include path, we don't include them here, and +// instead declare the two relevant functions manually. +// from stb_image.h: +extern "C" int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); +// from stb_image_write.h: +extern "C" unsigned char *stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality); +#endif + +#if TINYEXR_USE_ZFP + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Weverything" +#endif + +#include "zfp.h" + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +#endif + +namespace tinyexr { + +#if __cplusplus > 199711L +// C++11 +typedef uint64_t tinyexr_uint64; +typedef int64_t tinyexr_int64; +#else +// Although `long long` is not a standard type pre C++11, assume it is defined +// as a compiler's extension. +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wc++11-long-long" +#endif +typedef unsigned long long tinyexr_uint64; +typedef long long tinyexr_int64; +#ifdef __clang__ +#pragma clang diagnostic pop +#endif +#endif + +// static bool IsBigEndian(void) { +// union { +// unsigned int i; +// char c[4]; +// } bint = {0x01020304}; +// +// return bint.c[0] == 1; +//} + +static void SetErrorMessage(const std::string &msg, const char **err) { + if (err) { +#ifdef _WIN32 + (*err) = _strdup(msg.c_str()); +#else + (*err) = strdup(msg.c_str()); +#endif + } +} + +#if 0 +static void SetWarningMessage(const std::string &msg, const char **warn) { + if (warn) { +#ifdef _WIN32 + (*warn) = _strdup(msg.c_str()); +#else + (*warn) = strdup(msg.c_str()); +#endif + } +} +#endif + +static const int kEXRVersionSize = 8; + +static void cpy2(unsigned short *dst_val, const unsigned short *src_val) { + unsigned char *dst = reinterpret_cast(dst_val); + const unsigned char *src = reinterpret_cast(src_val); + + dst[0] = src[0]; + dst[1] = src[1]; +} + +static void swap2(unsigned short *val) { +#ifdef TINYEXR_LITTLE_ENDIAN + (void)val; +#else + unsigned short tmp = *val; + unsigned char *dst = reinterpret_cast(val); + unsigned char *src = reinterpret_cast(&tmp); + + dst[0] = src[1]; + dst[1] = src[0]; +#endif +} + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wunused-function" +#endif + +#ifdef __GNUC__ +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wunused-function" +#endif +static void cpy4(int *dst_val, const int *src_val) { + unsigned char *dst = reinterpret_cast(dst_val); + const unsigned char *src = reinterpret_cast(src_val); + + dst[0] = src[0]; + dst[1] = src[1]; + dst[2] = src[2]; + dst[3] = src[3]; +} + +static void cpy4(unsigned int *dst_val, const unsigned int *src_val) { + unsigned char *dst = reinterpret_cast(dst_val); + const unsigned char *src = reinterpret_cast(src_val); + + dst[0] = src[0]; + dst[1] = src[1]; + dst[2] = src[2]; + dst[3] = src[3]; +} + +static void cpy4(float *dst_val, const float *src_val) { + unsigned char *dst = reinterpret_cast(dst_val); + const unsigned char *src = reinterpret_cast(src_val); + + dst[0] = src[0]; + dst[1] = src[1]; + dst[2] = src[2]; + dst[3] = src[3]; +} +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +#ifdef __GNUC__ +#pragma GCC diagnostic pop +#endif + +static void swap4(unsigned int *val) { +#ifdef TINYEXR_LITTLE_ENDIAN + (void)val; +#else + unsigned int tmp = *val; + unsigned char *dst = reinterpret_cast(val); + unsigned char *src = reinterpret_cast(&tmp); + + dst[0] = src[3]; + dst[1] = src[2]; + dst[2] = src[1]; + dst[3] = src[0]; +#endif +} + +static void swap4(int *val) { +#ifdef TINYEXR_LITTLE_ENDIAN + (void)val; +#else + int tmp = *val; + unsigned char *dst = reinterpret_cast(val); + unsigned char *src = reinterpret_cast(&tmp); + + dst[0] = src[3]; + dst[1] = src[2]; + dst[2] = src[1]; + dst[3] = src[0]; +#endif +} + +static void swap4(float *val) { +#ifdef TINYEXR_LITTLE_ENDIAN + (void)val; +#else + float tmp = *val; + unsigned char *dst = reinterpret_cast(val); + unsigned char *src = reinterpret_cast(&tmp); + + dst[0] = src[3]; + dst[1] = src[2]; + dst[2] = src[1]; + dst[3] = src[0]; +#endif +} + +#if 0 +static void cpy8(tinyexr::tinyexr_uint64 *dst_val, const tinyexr::tinyexr_uint64 *src_val) { + unsigned char *dst = reinterpret_cast(dst_val); + const unsigned char *src = reinterpret_cast(src_val); + + dst[0] = src[0]; + dst[1] = src[1]; + dst[2] = src[2]; + dst[3] = src[3]; + dst[4] = src[4]; + dst[5] = src[5]; + dst[6] = src[6]; + dst[7] = src[7]; +} +#endif + +static void swap8(tinyexr::tinyexr_uint64 *val) { +#ifdef TINYEXR_LITTLE_ENDIAN + (void)val; +#else + tinyexr::tinyexr_uint64 tmp = (*val); + unsigned char *dst = reinterpret_cast(val); + unsigned char *src = reinterpret_cast(&tmp); + + dst[0] = src[7]; + dst[1] = src[6]; + dst[2] = src[5]; + dst[3] = src[4]; + dst[4] = src[3]; + dst[5] = src[2]; + dst[6] = src[1]; + dst[7] = src[0]; +#endif +} + +// https://gist.github.com/rygorous/2156668 +union FP32 { + unsigned int u; + float f; + struct { +#if TINYEXR_LITTLE_ENDIAN + unsigned int Mantissa : 23; + unsigned int Exponent : 8; + unsigned int Sign : 1; +#else + unsigned int Sign : 1; + unsigned int Exponent : 8; + unsigned int Mantissa : 23; +#endif + } s; +}; + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wpadded" +#endif + +union FP16 { + unsigned short u; + struct { +#if TINYEXR_LITTLE_ENDIAN + unsigned int Mantissa : 10; + unsigned int Exponent : 5; + unsigned int Sign : 1; +#else + unsigned int Sign : 1; + unsigned int Exponent : 5; + unsigned int Mantissa : 10; +#endif + } s; +}; + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +static FP32 half_to_float(FP16 h) { + static const FP32 magic = {113 << 23}; + static const unsigned int shifted_exp = 0x7c00 + << 13; // exponent mask after shift + FP32 o; + + o.u = (h.u & 0x7fffU) << 13U; // exponent/mantissa bits + unsigned int exp_ = shifted_exp & o.u; // just the exponent + o.u += (127 - 15) << 23; // exponent adjust + + // handle exponent special cases + if (exp_ == shifted_exp) // Inf/NaN? + o.u += (128 - 16) << 23; // extra exp adjust + else if (exp_ == 0) // Zero/Denormal? + { + o.u += 1 << 23; // extra exp adjust + o.f -= magic.f; // renormalize + } + + o.u |= (h.u & 0x8000U) << 16U; // sign bit + return o; +} + +static FP16 float_to_half_full(FP32 f) { + FP16 o = {0}; + + // Based on ISPC reference code (with minor modifications) + if (f.s.Exponent == 0) // Signed zero/denormal (which will underflow) + o.s.Exponent = 0; + else if (f.s.Exponent == 255) // Inf or NaN (all exponent bits set) + { + o.s.Exponent = 31; + o.s.Mantissa = f.s.Mantissa ? 0x200 : 0; // NaN->qNaN and Inf->Inf + } else // Normalized number + { + // Exponent unbias the single, then bias the halfp + int newexp = f.s.Exponent - 127 + 15; + if (newexp >= 31) // Overflow, return signed infinity + o.s.Exponent = 31; + else if (newexp <= 0) // Underflow + { + if ((14 - newexp) <= 24) // Mantissa might be non-zero + { + unsigned int mant = f.s.Mantissa | 0x800000; // Hidden 1 bit + o.s.Mantissa = mant >> (14 - newexp); + if ((mant >> (13 - newexp)) & 1) // Check for rounding + o.u++; // Round, might overflow into exp bit, but this is OK + } + } else { + o.s.Exponent = static_cast(newexp); + o.s.Mantissa = f.s.Mantissa >> 13; + if (f.s.Mantissa & 0x1000) // Check for rounding + o.u++; // Round, might overflow to inf, this is OK + } + } + + o.s.Sign = f.s.Sign; + return o; +} + +// NOTE: From OpenEXR code +// #define IMF_INCREASING_Y 0 +// #define IMF_DECREASING_Y 1 +// #define IMF_RAMDOM_Y 2 +// +// #define IMF_NO_COMPRESSION 0 +// #define IMF_RLE_COMPRESSION 1 +// #define IMF_ZIPS_COMPRESSION 2 +// #define IMF_ZIP_COMPRESSION 3 +// #define IMF_PIZ_COMPRESSION 4 +// #define IMF_PXR24_COMPRESSION 5 +// #define IMF_B44_COMPRESSION 6 +// #define IMF_B44A_COMPRESSION 7 + +#ifdef __clang__ +#pragma clang diagnostic push + +#if __has_warning("-Wzero-as-null-pointer-constant") +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" +#endif + +#endif + +static const char *ReadString(std::string *s, const char *ptr, size_t len) { + // Read untile NULL(\0). + const char *p = ptr; + const char *q = ptr; + while ((size_t(q - ptr) < len) && (*q) != 0) { + q++; + } + + if (size_t(q - ptr) >= len) { + (*s).clear(); + return NULL; + } + + (*s) = std::string(p, q); + + return q + 1; // skip '\0' +} + +static bool ReadAttribute(std::string *name, std::string *type, + std::vector *data, size_t *marker_size, + const char *marker, size_t size) { + size_t name_len = strnlen(marker, size); + if (name_len == size) { + // String does not have a terminating character. + return false; + } + *name = std::string(marker, name_len); + + marker += name_len + 1; + size -= name_len + 1; + + size_t type_len = strnlen(marker, size); + if (type_len == size) { + return false; + } + *type = std::string(marker, type_len); + + marker += type_len + 1; + size -= type_len + 1; + + if (size < sizeof(uint32_t)) { + return false; + } + + uint32_t data_len; + memcpy(&data_len, marker, sizeof(uint32_t)); + tinyexr::swap4(reinterpret_cast(&data_len)); + + if (data_len == 0) { + if ((*type).compare("string") == 0) { + // Accept empty string attribute. + + marker += sizeof(uint32_t); + size -= sizeof(uint32_t); + + *marker_size = name_len + 1 + type_len + 1 + sizeof(uint32_t); + + data->resize(1); + (*data)[0] = '\0'; + + return true; + } else { + return false; + } + } + + marker += sizeof(uint32_t); + size -= sizeof(uint32_t); + + if (size < data_len) { + return false; + } + + data->resize(static_cast(data_len)); + memcpy(&data->at(0), marker, static_cast(data_len)); + + *marker_size = name_len + 1 + type_len + 1 + sizeof(uint32_t) + data_len; + return true; +} + +static void WriteAttributeToMemory(std::vector *out, + const char *name, const char *type, + const unsigned char *data, int len) { + out->insert(out->end(), name, name + strlen(name) + 1); + out->insert(out->end(), type, type + strlen(type) + 1); + + int outLen = len; + tinyexr::swap4(&outLen); + out->insert(out->end(), reinterpret_cast(&outLen), + reinterpret_cast(&outLen) + sizeof(int)); + out->insert(out->end(), data, data + len); +} + +typedef struct TChannelInfo { + std::string name; // less than 255 bytes long + int pixel_type; + int requested_pixel_type; + int x_sampling; + int y_sampling; + unsigned char p_linear; + unsigned char pad[3]; +} ChannelInfo; + +typedef struct { + int min_x; + int min_y; + int max_x; + int max_y; +} Box2iInfo; + +struct HeaderInfo { + std::vector channels; + std::vector attributes; + + Box2iInfo data_window; + int line_order; + Box2iInfo display_window; + float screen_window_center[2]; + float screen_window_width; + float pixel_aspect_ratio; + + int chunk_count; + + // Tiled format + int tiled; // Non-zero if the part is tiled. + int tile_size_x; + int tile_size_y; + int tile_level_mode; + int tile_rounding_mode; + + unsigned int header_len; + + int compression_type; + + // required for multi-part or non-image files + std::string name; + // required for multi-part or non-image files + std::string type; + + void clear() { + channels.clear(); + attributes.clear(); + + data_window.min_x = 0; + data_window.min_y = 0; + data_window.max_x = 0; + data_window.max_y = 0; + line_order = 0; + display_window.min_x = 0; + display_window.min_y = 0; + display_window.max_x = 0; + display_window.max_y = 0; + screen_window_center[0] = 0.0f; + screen_window_center[1] = 0.0f; + screen_window_width = 0.0f; + pixel_aspect_ratio = 0.0f; + + chunk_count = 0; + + // Tiled format + tiled = 0; + tile_size_x = 0; + tile_size_y = 0; + tile_level_mode = 0; + tile_rounding_mode = 0; + + header_len = 0; + compression_type = 0; + + name.clear(); + type.clear(); + } +}; + +static bool ReadChannelInfo(std::vector &channels, + const std::vector &data) { + const char *p = reinterpret_cast(&data.at(0)); + + for (;;) { + if ((*p) == 0) { + break; + } + ChannelInfo info; + + tinyexr_int64 data_len = static_cast(data.size()) - + (p - reinterpret_cast(data.data())); + if (data_len < 0) { + return false; + } + + p = ReadString(&info.name, p, size_t(data_len)); + if ((p == NULL) && (info.name.empty())) { + // Buffer overrun. Issue #51. + return false; + } + + const unsigned char *data_end = + reinterpret_cast(p) + 16; + if (data_end >= (data.data() + data.size())) { + return false; + } + + memcpy(&info.pixel_type, p, sizeof(int)); + p += 4; + info.p_linear = static_cast(p[0]); // uchar + p += 1 + 3; // reserved: uchar[3] + memcpy(&info.x_sampling, p, sizeof(int)); // int + p += 4; + memcpy(&info.y_sampling, p, sizeof(int)); // int + p += 4; + + tinyexr::swap4(&info.pixel_type); + tinyexr::swap4(&info.x_sampling); + tinyexr::swap4(&info.y_sampling); + + channels.push_back(info); + } + + return true; +} + +static void WriteChannelInfo(std::vector &data, + const std::vector &channels) { + size_t sz = 0; + + // Calculate total size. + for (size_t c = 0; c < channels.size(); c++) { + sz += channels[c].name.length() + 1; // +1 for \0 + sz += 16; // 4 * int + } + data.resize(sz + 1); + + unsigned char *p = &data.at(0); + + for (size_t c = 0; c < channels.size(); c++) { + memcpy(p, channels[c].name.c_str(), channels[c].name.length()); + p += channels[c].name.length(); + (*p) = '\0'; + p++; + + int pixel_type = channels[c].requested_pixel_type; + int x_sampling = channels[c].x_sampling; + int y_sampling = channels[c].y_sampling; + tinyexr::swap4(&pixel_type); + tinyexr::swap4(&x_sampling); + tinyexr::swap4(&y_sampling); + + memcpy(p, &pixel_type, sizeof(int)); + p += sizeof(int); + + (*p) = channels[c].p_linear; + p += 4; + + memcpy(p, &x_sampling, sizeof(int)); + p += sizeof(int); + + memcpy(p, &y_sampling, sizeof(int)); + p += sizeof(int); + } + + (*p) = '\0'; +} + +static void CompressZip(unsigned char *dst, + tinyexr::tinyexr_uint64 &compressedSize, + const unsigned char *src, unsigned long src_size) { + std::vector tmpBuf(src_size); + + // + // Apply EXR-specific? postprocess. Grabbed from OpenEXR's + // ImfZipCompressor.cpp + // + + // + // Reorder the pixel data. + // + + const char *srcPtr = reinterpret_cast(src); + + { + char *t1 = reinterpret_cast(&tmpBuf.at(0)); + char *t2 = reinterpret_cast(&tmpBuf.at(0)) + (src_size + 1) / 2; + const char *stop = srcPtr + src_size; + + for (;;) { + if (srcPtr < stop) + *(t1++) = *(srcPtr++); + else + break; + + if (srcPtr < stop) + *(t2++) = *(srcPtr++); + else + break; + } + } + + // + // Predictor. + // + + { + unsigned char *t = &tmpBuf.at(0) + 1; + unsigned char *stop = &tmpBuf.at(0) + src_size; + int p = t[-1]; + + while (t < stop) { + int d = int(t[0]) - p + (128 + 256); + p = t[0]; + t[0] = static_cast(d); + ++t; + } + } + +#if TINYEXR_USE_MINIZ + // + // Compress the data using miniz + // + + mz_ulong outSize = mz_compressBound(src_size); + int ret = mz_compress( + dst, &outSize, static_cast(&tmpBuf.at(0)), + src_size); + assert(ret == MZ_OK); + (void)ret; + + compressedSize = outSize; +#elif TINYEXR_USE_STB_ZLIB + int outSize; + unsigned char* r = stbi_zlib_compress(const_cast(&tmpBuf.at(0)), src_size, &outSize, 8); + assert(r); + memcpy(dst, r, outSize); + free(r); + + compressedSize = outSize; +#else + uLong outSize = compressBound(static_cast(src_size)); + int ret = compress(dst, &outSize, static_cast(&tmpBuf.at(0)), + src_size); + assert(ret == Z_OK); + + compressedSize = outSize; +#endif + + // Use uncompressed data when compressed data is larger than uncompressed. + // (Issue 40) + if (compressedSize >= src_size) { + compressedSize = src_size; + memcpy(dst, src, src_size); + } +} + +static bool DecompressZip(unsigned char *dst, + unsigned long *uncompressed_size /* inout */, + const unsigned char *src, unsigned long src_size) { + if ((*uncompressed_size) == src_size) { + // Data is not compressed(Issue 40). + memcpy(dst, src, src_size); + return true; + } + std::vector tmpBuf(*uncompressed_size); + +#if TINYEXR_USE_MINIZ + int ret = + mz_uncompress(&tmpBuf.at(0), uncompressed_size, src, src_size); + if (MZ_OK != ret) { + return false; + } +#elif TINYEXR_USE_STB_ZLIB + int ret = stbi_zlib_decode_buffer(reinterpret_cast(&tmpBuf.at(0)), + *uncompressed_size, reinterpret_cast(src), src_size); + if (ret < 0) { + return false; + } +#else + int ret = uncompress(&tmpBuf.at(0), uncompressed_size, src, src_size); + if (Z_OK != ret) { + return false; + } +#endif + + // + // Apply EXR-specific? postprocess. Grabbed from OpenEXR's + // ImfZipCompressor.cpp + // + + // Predictor. + { + unsigned char *t = &tmpBuf.at(0) + 1; + unsigned char *stop = &tmpBuf.at(0) + (*uncompressed_size); + + while (t < stop) { + int d = int(t[-1]) + int(t[0]) - 128; + t[0] = static_cast(d); + ++t; + } + } + + // Reorder the pixel data. + { + const char *t1 = reinterpret_cast(&tmpBuf.at(0)); + const char *t2 = reinterpret_cast(&tmpBuf.at(0)) + + (*uncompressed_size + 1) / 2; + char *s = reinterpret_cast(dst); + char *stop = s + (*uncompressed_size); + + for (;;) { + if (s < stop) + *(s++) = *(t1++); + else + break; + + if (s < stop) + *(s++) = *(t2++); + else + break; + } + } + + return true; +} + +// RLE code from OpenEXR -------------------------------------- + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wsign-conversion" +#if __has_warning("-Wextra-semi-stmt") +#pragma clang diagnostic ignored "-Wextra-semi-stmt" +#endif +#endif + +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable : 4204) // nonstandard extension used : non-constant + // aggregate initializer (also supported by GNU + // C and C99, so no big deal) +#pragma warning(disable : 4244) // 'initializing': conversion from '__int64' to + // 'int', possible loss of data +#pragma warning(disable : 4267) // 'argument': conversion from '__int64' to + // 'int', possible loss of data +#pragma warning(disable : 4996) // 'strdup': The POSIX name for this item is + // deprecated. Instead, use the ISO C and C++ + // conformant name: _strdup. +#endif + +const int MIN_RUN_LENGTH = 3; +const int MAX_RUN_LENGTH = 127; + +// +// Compress an array of bytes, using run-length encoding, +// and return the length of the compressed data. +// + +static int rleCompress(int inLength, const char in[], signed char out[]) { + const char *inEnd = in + inLength; + const char *runStart = in; + const char *runEnd = in + 1; + signed char *outWrite = out; + + while (runStart < inEnd) { + while (runEnd < inEnd && *runStart == *runEnd && + runEnd - runStart - 1 < MAX_RUN_LENGTH) { + ++runEnd; + } + + if (runEnd - runStart >= MIN_RUN_LENGTH) { + // + // Compressible run + // + + *outWrite++ = static_cast(runEnd - runStart) - 1; + *outWrite++ = *(reinterpret_cast(runStart)); + runStart = runEnd; + } else { + // + // Uncompressable run + // + + while (runEnd < inEnd && + ((runEnd + 1 >= inEnd || *runEnd != *(runEnd + 1)) || + (runEnd + 2 >= inEnd || *(runEnd + 1) != *(runEnd + 2))) && + runEnd - runStart < MAX_RUN_LENGTH) { + ++runEnd; + } + + *outWrite++ = static_cast(runStart - runEnd); + + while (runStart < runEnd) { + *outWrite++ = *(reinterpret_cast(runStart++)); + } + } + + ++runEnd; + } + + return static_cast(outWrite - out); +} + +// +// Uncompress an array of bytes compressed with rleCompress(). +// Returns the length of the oncompressed data, or 0 if the +// length of the uncompressed data would be more than maxLength. +// + +static int rleUncompress(int inLength, int maxLength, const signed char in[], + char out[]) { + char *outStart = out; + + while (inLength > 0) { + if (*in < 0) { + int count = -(static_cast(*in++)); + inLength -= count + 1; + + // Fixes #116: Add bounds check to in buffer. + if ((0 > (maxLength -= count)) || (inLength < 0)) return 0; + + memcpy(out, in, count); + out += count; + in += count; + } else { + int count = *in++; + inLength -= 2; + + if (0 > (maxLength -= count + 1)) return 0; + + memset(out, *reinterpret_cast(in), count + 1); + out += count + 1; + + in++; + } + } + + return static_cast(out - outStart); +} + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +// End of RLE code from OpenEXR ----------------------------------- + +static void CompressRle(unsigned char *dst, + tinyexr::tinyexr_uint64 &compressedSize, + const unsigned char *src, unsigned long src_size) { + std::vector tmpBuf(src_size); + + // + // Apply EXR-specific? postprocess. Grabbed from OpenEXR's + // ImfRleCompressor.cpp + // + + // + // Reorder the pixel data. + // + + const char *srcPtr = reinterpret_cast(src); + + { + char *t1 = reinterpret_cast(&tmpBuf.at(0)); + char *t2 = reinterpret_cast(&tmpBuf.at(0)) + (src_size + 1) / 2; + const char *stop = srcPtr + src_size; + + for (;;) { + if (srcPtr < stop) + *(t1++) = *(srcPtr++); + else + break; + + if (srcPtr < stop) + *(t2++) = *(srcPtr++); + else + break; + } + } + + // + // Predictor. + // + + { + unsigned char *t = &tmpBuf.at(0) + 1; + unsigned char *stop = &tmpBuf.at(0) + src_size; + int p = t[-1]; + + while (t < stop) { + int d = int(t[0]) - p + (128 + 256); + p = t[0]; + t[0] = static_cast(d); + ++t; + } + } + + // outSize will be (srcSiz * 3) / 2 at max. + int outSize = rleCompress(static_cast(src_size), + reinterpret_cast(&tmpBuf.at(0)), + reinterpret_cast(dst)); + assert(outSize > 0); + + compressedSize = static_cast(outSize); + + // Use uncompressed data when compressed data is larger than uncompressed. + // (Issue 40) + if (compressedSize >= src_size) { + compressedSize = src_size; + memcpy(dst, src, src_size); + } +} + +static bool DecompressRle(unsigned char *dst, + const unsigned long uncompressed_size, + const unsigned char *src, unsigned long src_size) { + if (uncompressed_size == src_size) { + // Data is not compressed(Issue 40). + memcpy(dst, src, src_size); + return true; + } + + // Workaround for issue #112. + // TODO(syoyo): Add more robust out-of-bounds check in `rleUncompress`. + if (src_size <= 2) { + return false; + } + + std::vector tmpBuf(uncompressed_size); + + int ret = rleUncompress(static_cast(src_size), + static_cast(uncompressed_size), + reinterpret_cast(src), + reinterpret_cast(&tmpBuf.at(0))); + if (ret != static_cast(uncompressed_size)) { + return false; + } + + // + // Apply EXR-specific? postprocess. Grabbed from OpenEXR's + // ImfRleCompressor.cpp + // + + // Predictor. + { + unsigned char *t = &tmpBuf.at(0) + 1; + unsigned char *stop = &tmpBuf.at(0) + uncompressed_size; + + while (t < stop) { + int d = int(t[-1]) + int(t[0]) - 128; + t[0] = static_cast(d); + ++t; + } + } + + // Reorder the pixel data. + { + const char *t1 = reinterpret_cast(&tmpBuf.at(0)); + const char *t2 = reinterpret_cast(&tmpBuf.at(0)) + + (uncompressed_size + 1) / 2; + char *s = reinterpret_cast(dst); + char *stop = s + uncompressed_size; + + for (;;) { + if (s < stop) + *(s++) = *(t1++); + else + break; + + if (s < stop) + *(s++) = *(t2++); + else + break; + } + } + + return true; +} + +#if TINYEXR_USE_PIZ + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wc++11-long-long" +#pragma clang diagnostic ignored "-Wold-style-cast" +#pragma clang diagnostic ignored "-Wpadded" +#pragma clang diagnostic ignored "-Wsign-conversion" +#pragma clang diagnostic ignored "-Wc++11-extensions" +#pragma clang diagnostic ignored "-Wconversion" +#pragma clang diagnostic ignored "-Wc++98-compat-pedantic" + +#if __has_warning("-Wcast-qual") +#pragma clang diagnostic ignored "-Wcast-qual" +#endif + +#if __has_warning("-Wextra-semi-stmt") +#pragma clang diagnostic ignored "-Wextra-semi-stmt" +#endif + +#endif + +// +// PIZ compress/uncompress, based on OpenEXR's ImfPizCompressor.cpp +// +// ----------------------------------------------------------------- +// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas +// Digital Ltd. LLC) +// (3 clause BSD license) +// + +struct PIZChannelData { + unsigned short *start; + unsigned short *end; + int nx; + int ny; + int ys; + int size; +}; + +//----------------------------------------------------------------------------- +// +// 16-bit Haar Wavelet encoding and decoding +// +// The source code in this file is derived from the encoding +// and decoding routines written by Christian Rouet for his +// PIZ image file format. +// +//----------------------------------------------------------------------------- + +// +// Wavelet basis functions without modulo arithmetic; they produce +// the best compression ratios when the wavelet-transformed data are +// Huffman-encoded, but the wavelet transform works only for 14-bit +// data (untransformed data values must be less than (1 << 14)). +// + +inline void wenc14(unsigned short a, unsigned short b, unsigned short &l, + unsigned short &h) { + short as = static_cast(a); + short bs = static_cast(b); + + short ms = (as + bs) >> 1; + short ds = as - bs; + + l = static_cast(ms); + h = static_cast(ds); +} + +inline void wdec14(unsigned short l, unsigned short h, unsigned short &a, + unsigned short &b) { + short ls = static_cast(l); + short hs = static_cast(h); + + int hi = hs; + int ai = ls + (hi & 1) + (hi >> 1); + + short as = static_cast(ai); + short bs = static_cast(ai - hi); + + a = static_cast(as); + b = static_cast(bs); +} + +// +// Wavelet basis functions with modulo arithmetic; they work with full +// 16-bit data, but Huffman-encoding the wavelet-transformed data doesn't +// compress the data quite as well. +// + +const int NBITS = 16; +const int A_OFFSET = 1 << (NBITS - 1); +const int M_OFFSET = 1 << (NBITS - 1); +const int MOD_MASK = (1 << NBITS) - 1; + +inline void wenc16(unsigned short a, unsigned short b, unsigned short &l, + unsigned short &h) { + int ao = (a + A_OFFSET) & MOD_MASK; + int m = ((ao + b) >> 1); + int d = ao - b; + + if (d < 0) m = (m + M_OFFSET) & MOD_MASK; + + d &= MOD_MASK; + + l = static_cast(m); + h = static_cast(d); +} + +inline void wdec16(unsigned short l, unsigned short h, unsigned short &a, + unsigned short &b) { + int m = l; + int d = h; + int bb = (m - (d >> 1)) & MOD_MASK; + int aa = (d + bb - A_OFFSET) & MOD_MASK; + b = static_cast(bb); + a = static_cast(aa); +} + +// +// 2D Wavelet encoding: +// + +static void wav2Encode( + unsigned short *in, // io: values are transformed in place + int nx, // i : x size + int ox, // i : x offset + int ny, // i : y size + int oy, // i : y offset + unsigned short mx) // i : maximum in[x][y] value +{ + bool w14 = (mx < (1 << 14)); + int n = (nx > ny) ? ny : nx; + int p = 1; // == 1 << level + int p2 = 2; // == 1 << (level+1) + + // + // Hierarchical loop on smaller dimension n + // + + while (p2 <= n) { + unsigned short *py = in; + unsigned short *ey = in + oy * (ny - p2); + int oy1 = oy * p; + int oy2 = oy * p2; + int ox1 = ox * p; + int ox2 = ox * p2; + unsigned short i00, i01, i10, i11; + + // + // Y loop + // + + for (; py <= ey; py += oy2) { + unsigned short *px = py; + unsigned short *ex = py + ox * (nx - p2); + + // + // X loop + // + + for (; px <= ex; px += ox2) { + unsigned short *p01 = px + ox1; + unsigned short *p10 = px + oy1; + unsigned short *p11 = p10 + ox1; + + // + // 2D wavelet encoding + // + + if (w14) { + wenc14(*px, *p01, i00, i01); + wenc14(*p10, *p11, i10, i11); + wenc14(i00, i10, *px, *p10); + wenc14(i01, i11, *p01, *p11); + } else { + wenc16(*px, *p01, i00, i01); + wenc16(*p10, *p11, i10, i11); + wenc16(i00, i10, *px, *p10); + wenc16(i01, i11, *p01, *p11); + } + } + + // + // Encode (1D) odd column (still in Y loop) + // + + if (nx & p) { + unsigned short *p10 = px + oy1; + + if (w14) + wenc14(*px, *p10, i00, *p10); + else + wenc16(*px, *p10, i00, *p10); + + *px = i00; + } + } + + // + // Encode (1D) odd line (must loop in X) + // + + if (ny & p) { + unsigned short *px = py; + unsigned short *ex = py + ox * (nx - p2); + + for (; px <= ex; px += ox2) { + unsigned short *p01 = px + ox1; + + if (w14) + wenc14(*px, *p01, i00, *p01); + else + wenc16(*px, *p01, i00, *p01); + + *px = i00; + } + } + + // + // Next level + // + + p = p2; + p2 <<= 1; + } +} + +// +// 2D Wavelet decoding: +// + +static void wav2Decode( + unsigned short *in, // io: values are transformed in place + int nx, // i : x size + int ox, // i : x offset + int ny, // i : y size + int oy, // i : y offset + unsigned short mx) // i : maximum in[x][y] value +{ + bool w14 = (mx < (1 << 14)); + int n = (nx > ny) ? ny : nx; + int p = 1; + int p2; + + // + // Search max level + // + + while (p <= n) p <<= 1; + + p >>= 1; + p2 = p; + p >>= 1; + + // + // Hierarchical loop on smaller dimension n + // + + while (p >= 1) { + unsigned short *py = in; + unsigned short *ey = in + oy * (ny - p2); + int oy1 = oy * p; + int oy2 = oy * p2; + int ox1 = ox * p; + int ox2 = ox * p2; + unsigned short i00, i01, i10, i11; + + // + // Y loop + // + + for (; py <= ey; py += oy2) { + unsigned short *px = py; + unsigned short *ex = py + ox * (nx - p2); + + // + // X loop + // + + for (; px <= ex; px += ox2) { + unsigned short *p01 = px + ox1; + unsigned short *p10 = px + oy1; + unsigned short *p11 = p10 + ox1; + + // + // 2D wavelet decoding + // + + if (w14) { + wdec14(*px, *p10, i00, i10); + wdec14(*p01, *p11, i01, i11); + wdec14(i00, i01, *px, *p01); + wdec14(i10, i11, *p10, *p11); + } else { + wdec16(*px, *p10, i00, i10); + wdec16(*p01, *p11, i01, i11); + wdec16(i00, i01, *px, *p01); + wdec16(i10, i11, *p10, *p11); + } + } + + // + // Decode (1D) odd column (still in Y loop) + // + + if (nx & p) { + unsigned short *p10 = px + oy1; + + if (w14) + wdec14(*px, *p10, i00, *p10); + else + wdec16(*px, *p10, i00, *p10); + + *px = i00; + } + } + + // + // Decode (1D) odd line (must loop in X) + // + + if (ny & p) { + unsigned short *px = py; + unsigned short *ex = py + ox * (nx - p2); + + for (; px <= ex; px += ox2) { + unsigned short *p01 = px + ox1; + + if (w14) + wdec14(*px, *p01, i00, *p01); + else + wdec16(*px, *p01, i00, *p01); + + *px = i00; + } + } + + // + // Next level + // + + p2 = p; + p >>= 1; + } +} + +//----------------------------------------------------------------------------- +// +// 16-bit Huffman compression and decompression. +// +// The source code in this file is derived from the 8-bit +// Huffman compression and decompression routines written +// by Christian Rouet for his PIZ image file format. +// +//----------------------------------------------------------------------------- + +// Adds some modification for tinyexr. + +const int HUF_ENCBITS = 16; // literal (value) bit length +const int HUF_DECBITS = 14; // decoding bit size (>= 8) + +const int HUF_ENCSIZE = (1 << HUF_ENCBITS) + 1; // encoding table size +const int HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size +const int HUF_DECMASK = HUF_DECSIZE - 1; + +struct HufDec { // short code long code + //------------------------------- + unsigned int len : 8; // code length 0 + unsigned int lit : 24; // lit p size + unsigned int *p; // 0 lits +}; + +inline long long hufLength(long long code) { return code & 63; } + +inline long long hufCode(long long code) { return code >> 6; } + +inline void outputBits(int nBits, long long bits, long long &c, int &lc, + char *&out) { + c <<= nBits; + lc += nBits; + + c |= bits; + + while (lc >= 8) *out++ = static_cast((c >> (lc -= 8))); +} + +inline long long getBits(int nBits, long long &c, int &lc, const char *&in) { + while (lc < nBits) { + c = (c << 8) | *(reinterpret_cast(in++)); + lc += 8; + } + + lc -= nBits; + return (c >> lc) & ((1 << nBits) - 1); +} + +// +// ENCODING TABLE BUILDING & (UN)PACKING +// + +// +// Build a "canonical" Huffman code table: +// - for each (uncompressed) symbol, hcode contains the length +// of the corresponding code (in the compressed data) +// - canonical codes are computed and stored in hcode +// - the rules for constructing canonical codes are as follows: +// * shorter codes (if filled with zeroes to the right) +// have a numerically higher value than longer codes +// * for codes with the same length, numerical values +// increase with numerical symbol values +// - because the canonical code table can be constructed from +// symbol lengths alone, the code table can be transmitted +// without sending the actual code values +// - see http://www.compressconsult.com/huffman/ +// + +static void hufCanonicalCodeTable(long long hcode[HUF_ENCSIZE]) { + long long n[59]; + + // + // For each i from 0 through 58, count the + // number of different codes of length i, and + // store the count in n[i]. + // + + for (int i = 0; i <= 58; ++i) n[i] = 0; + + for (int i = 0; i < HUF_ENCSIZE; ++i) n[hcode[i]] += 1; + + // + // For each i from 58 through 1, compute the + // numerically lowest code with length i, and + // store that code in n[i]. + // + + long long c = 0; + + for (int i = 58; i > 0; --i) { + long long nc = ((c + n[i]) >> 1); + n[i] = c; + c = nc; + } + + // + // hcode[i] contains the length, l, of the + // code for symbol i. Assign the next available + // code of length l to the symbol and store both + // l and the code in hcode[i]. + // + + for (int i = 0; i < HUF_ENCSIZE; ++i) { + int l = static_cast(hcode[i]); + + if (l > 0) hcode[i] = l | (n[l]++ << 6); + } +} + +// +// Compute Huffman codes (based on frq input) and store them in frq: +// - code structure is : [63:lsb - 6:msb] | [5-0: bit length]; +// - max code length is 58 bits; +// - codes outside the range [im-iM] have a null length (unused values); +// - original frequencies are destroyed; +// - encoding tables are used by hufEncode() and hufBuildDecTable(); +// + +struct FHeapCompare { + bool operator()(long long *a, long long *b) { return *a > *b; } +}; + +static void hufBuildEncTable( + long long *frq, // io: input frequencies [HUF_ENCSIZE], output table + int *im, // o: min frq index + int *iM) // o: max frq index +{ + // + // This function assumes that when it is called, array frq + // indicates the frequency of all possible symbols in the data + // that are to be Huffman-encoded. (frq[i] contains the number + // of occurrences of symbol i in the data.) + // + // The loop below does three things: + // + // 1) Finds the minimum and maximum indices that point + // to non-zero entries in frq: + // + // frq[im] != 0, and frq[i] == 0 for all i < im + // frq[iM] != 0, and frq[i] == 0 for all i > iM + // + // 2) Fills array fHeap with pointers to all non-zero + // entries in frq. + // + // 3) Initializes array hlink such that hlink[i] == i + // for all array entries. + // + + std::vector hlink(HUF_ENCSIZE); + std::vector fHeap(HUF_ENCSIZE); + + *im = 0; + + while (!frq[*im]) (*im)++; + + int nf = 0; + + for (int i = *im; i < HUF_ENCSIZE; i++) { + hlink[i] = i; + + if (frq[i]) { + fHeap[nf] = &frq[i]; + nf++; + *iM = i; + } + } + + // + // Add a pseudo-symbol, with a frequency count of 1, to frq; + // adjust the fHeap and hlink array accordingly. Function + // hufEncode() uses the pseudo-symbol for run-length encoding. + // + + (*iM)++; + frq[*iM] = 1; + fHeap[nf] = &frq[*iM]; + nf++; + + // + // Build an array, scode, such that scode[i] contains the number + // of bits assigned to symbol i. Conceptually this is done by + // constructing a tree whose leaves are the symbols with non-zero + // frequency: + // + // Make a heap that contains all symbols with a non-zero frequency, + // with the least frequent symbol on top. + // + // Repeat until only one symbol is left on the heap: + // + // Take the two least frequent symbols off the top of the heap. + // Create a new node that has first two nodes as children, and + // whose frequency is the sum of the frequencies of the first + // two nodes. Put the new node back into the heap. + // + // The last node left on the heap is the root of the tree. For each + // leaf node, the distance between the root and the leaf is the length + // of the code for the corresponding symbol. + // + // The loop below doesn't actually build the tree; instead we compute + // the distances of the leaves from the root on the fly. When a new + // node is added to the heap, then that node's descendants are linked + // into a single linear list that starts at the new node, and the code + // lengths of the descendants (that is, their distance from the root + // of the tree) are incremented by one. + // + + std::make_heap(&fHeap[0], &fHeap[nf], FHeapCompare()); + + std::vector scode(HUF_ENCSIZE); + memset(scode.data(), 0, sizeof(long long) * HUF_ENCSIZE); + + while (nf > 1) { + // + // Find the indices, mm and m, of the two smallest non-zero frq + // values in fHeap, add the smallest frq to the second-smallest + // frq, and remove the smallest frq value from fHeap. + // + + int mm = fHeap[0] - frq; + std::pop_heap(&fHeap[0], &fHeap[nf], FHeapCompare()); + --nf; + + int m = fHeap[0] - frq; + std::pop_heap(&fHeap[0], &fHeap[nf], FHeapCompare()); + + frq[m] += frq[mm]; + std::push_heap(&fHeap[0], &fHeap[nf], FHeapCompare()); + + // + // The entries in scode are linked into lists with the + // entries in hlink serving as "next" pointers and with + // the end of a list marked by hlink[j] == j. + // + // Traverse the lists that start at scode[m] and scode[mm]. + // For each element visited, increment the length of the + // corresponding code by one bit. (If we visit scode[j] + // during the traversal, then the code for symbol j becomes + // one bit longer.) + // + // Merge the lists that start at scode[m] and scode[mm] + // into a single list that starts at scode[m]. + // + + // + // Add a bit to all codes in the first list. + // + + for (int j = m;; j = hlink[j]) { + scode[j]++; + + assert(scode[j] <= 58); + + if (hlink[j] == j) { + // + // Merge the two lists. + // + + hlink[j] = mm; + break; + } + } + + // + // Add a bit to all codes in the second list + // + + for (int j = mm;; j = hlink[j]) { + scode[j]++; + + assert(scode[j] <= 58); + + if (hlink[j] == j) break; + } + } + + // + // Build a canonical Huffman code table, replacing the code + // lengths in scode with (code, code length) pairs. Copy the + // code table from scode into frq. + // + + hufCanonicalCodeTable(scode.data()); + memcpy(frq, scode.data(), sizeof(long long) * HUF_ENCSIZE); +} + +// +// Pack an encoding table: +// - only code lengths, not actual codes, are stored +// - runs of zeroes are compressed as follows: +// +// unpacked packed +// -------------------------------- +// 1 zero 0 (6 bits) +// 2 zeroes 59 +// 3 zeroes 60 +// 4 zeroes 61 +// 5 zeroes 62 +// n zeroes (6 or more) 63 n-6 (6 + 8 bits) +// + +const int SHORT_ZEROCODE_RUN = 59; +const int LONG_ZEROCODE_RUN = 63; +const int SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN; +const int LONGEST_LONG_RUN = 255 + SHORTEST_LONG_RUN; + +static void hufPackEncTable( + const long long *hcode, // i : encoding table [HUF_ENCSIZE] + int im, // i : min hcode index + int iM, // i : max hcode index + char **pcode) // o: ptr to packed table (updated) +{ + char *p = *pcode; + long long c = 0; + int lc = 0; + + for (; im <= iM; im++) { + int l = hufLength(hcode[im]); + + if (l == 0) { + int zerun = 1; + + while ((im < iM) && (zerun < LONGEST_LONG_RUN)) { + if (hufLength(hcode[im + 1]) > 0) break; + im++; + zerun++; + } + + if (zerun >= 2) { + if (zerun >= SHORTEST_LONG_RUN) { + outputBits(6, LONG_ZEROCODE_RUN, c, lc, p); + outputBits(8, zerun - SHORTEST_LONG_RUN, c, lc, p); + } else { + outputBits(6, SHORT_ZEROCODE_RUN + zerun - 2, c, lc, p); + } + continue; + } + } + + outputBits(6, l, c, lc, p); + } + + if (lc > 0) *p++ = (unsigned char)(c << (8 - lc)); + + *pcode = p; +} + +// +// Unpack an encoding table packed by hufPackEncTable(): +// + +static bool hufUnpackEncTable( + const char **pcode, // io: ptr to packed table (updated) + int ni, // i : input size (in bytes) + int im, // i : min hcode index + int iM, // i : max hcode index + long long *hcode) // o: encoding table [HUF_ENCSIZE] +{ + memset(hcode, 0, sizeof(long long) * HUF_ENCSIZE); + + const char *p = *pcode; + long long c = 0; + int lc = 0; + + for (; im <= iM; im++) { + if (p - *pcode >= ni) { + return false; + } + + long long l = hcode[im] = getBits(6, c, lc, p); // code length + + if (l == (long long)LONG_ZEROCODE_RUN) { + if (p - *pcode > ni) { + return false; + } + + int zerun = getBits(8, c, lc, p) + SHORTEST_LONG_RUN; + + if (im + zerun > iM + 1) { + return false; + } + + while (zerun--) hcode[im++] = 0; + + im--; + } else if (l >= (long long)SHORT_ZEROCODE_RUN) { + int zerun = l - SHORT_ZEROCODE_RUN + 2; + + if (im + zerun > iM + 1) { + return false; + } + + while (zerun--) hcode[im++] = 0; + + im--; + } + } + + *pcode = const_cast(p); + + hufCanonicalCodeTable(hcode); + + return true; +} + +// +// DECODING TABLE BUILDING +// + +// +// Clear a newly allocated decoding table so that it contains only zeroes. +// + +static void hufClearDecTable(HufDec *hdecod) // io: (allocated by caller) +// decoding table [HUF_DECSIZE] +{ + for (int i = 0; i < HUF_DECSIZE; i++) { + hdecod[i].len = 0; + hdecod[i].lit = 0; + hdecod[i].p = NULL; + } + // memset(hdecod, 0, sizeof(HufDec) * HUF_DECSIZE); +} + +// +// Build a decoding hash table based on the encoding table hcode: +// - short codes (<= HUF_DECBITS) are resolved with a single table access; +// - long code entry allocations are not optimized, because long codes are +// unfrequent; +// - decoding tables are used by hufDecode(); +// + +static bool hufBuildDecTable(const long long *hcode, // i : encoding table + int im, // i : min index in hcode + int iM, // i : max index in hcode + HufDec *hdecod) // o: (allocated by caller) +// decoding table [HUF_DECSIZE] +{ + // + // Init hashtable & loop on all codes. + // Assumes that hufClearDecTable(hdecod) has already been called. + // + + for (; im <= iM; im++) { + long long c = hufCode(hcode[im]); + int l = hufLength(hcode[im]); + + if (c >> l) { + // + // Error: c is supposed to be an l-bit code, + // but c contains a value that is greater + // than the largest l-bit number. + // + + // invalidTableEntry(); + return false; + } + + if (l > HUF_DECBITS) { + // + // Long code: add a secondary entry + // + + HufDec *pl = hdecod + (c >> (l - HUF_DECBITS)); + + if (pl->len) { + // + // Error: a short code has already + // been stored in table entry *pl. + // + + // invalidTableEntry(); + return false; + } + + pl->lit++; + + if (pl->p) { + unsigned int *p = pl->p; + pl->p = new unsigned int[pl->lit]; + + for (int i = 0; i < pl->lit - 1; ++i) pl->p[i] = p[i]; + + delete[] p; + } else { + pl->p = new unsigned int[1]; + } + + pl->p[pl->lit - 1] = im; + } else if (l) { + // + // Short code: init all primary entries + // + + HufDec *pl = hdecod + (c << (HUF_DECBITS - l)); + + for (long long i = 1ULL << (HUF_DECBITS - l); i > 0; i--, pl++) { + if (pl->len || pl->p) { + // + // Error: a short code or a long code has + // already been stored in table entry *pl. + // + + // invalidTableEntry(); + return false; + } + + pl->len = l; + pl->lit = im; + } + } + } + + return true; +} + +// +// Free the long code entries of a decoding table built by hufBuildDecTable() +// + +static void hufFreeDecTable(HufDec *hdecod) // io: Decoding table +{ + for (int i = 0; i < HUF_DECSIZE; i++) { + if (hdecod[i].p) { + delete[] hdecod[i].p; + hdecod[i].p = 0; + } + } +} + +// +// ENCODING +// + +inline void outputCode(long long code, long long &c, int &lc, char *&out) { + outputBits(hufLength(code), hufCode(code), c, lc, out); +} + +inline void sendCode(long long sCode, int runCount, long long runCode, + long long &c, int &lc, char *&out) { + // + // Output a run of runCount instances of the symbol sCount. + // Output the symbols explicitly, or if that is shorter, output + // the sCode symbol once followed by a runCode symbol and runCount + // expressed as an 8-bit number. + // + + if (hufLength(sCode) + hufLength(runCode) + 8 < hufLength(sCode) * runCount) { + outputCode(sCode, c, lc, out); + outputCode(runCode, c, lc, out); + outputBits(8, runCount, c, lc, out); + } else { + while (runCount-- >= 0) outputCode(sCode, c, lc, out); + } +} + +// +// Encode (compress) ni values based on the Huffman encoding table hcode: +// + +static int hufEncode // return: output size (in bits) + (const long long *hcode, // i : encoding table + const unsigned short *in, // i : uncompressed input buffer + const int ni, // i : input buffer size (in bytes) + int rlc, // i : rl code + char *out) // o: compressed output buffer +{ + char *outStart = out; + long long c = 0; // bits not yet written to out + int lc = 0; // number of valid bits in c (LSB) + int s = in[0]; + int cs = 0; + + // + // Loop on input values + // + + for (int i = 1; i < ni; i++) { + // + // Count same values or send code + // + + if (s == in[i] && cs < 255) { + cs++; + } else { + sendCode(hcode[s], cs, hcode[rlc], c, lc, out); + cs = 0; + } + + s = in[i]; + } + + // + // Send remaining code + // + + sendCode(hcode[s], cs, hcode[rlc], c, lc, out); + + if (lc) *out = (c << (8 - lc)) & 0xff; + + return (out - outStart) * 8 + lc; +} + +// +// DECODING +// + +// +// In order to force the compiler to inline them, +// getChar() and getCode() are implemented as macros +// instead of "inline" functions. +// + +#define getChar(c, lc, in) \ + { \ + c = (c << 8) | *(unsigned char *)(in++); \ + lc += 8; \ + } + +#if 0 +#define getCode(po, rlc, c, lc, in, out, ob, oe) \ + { \ + if (po == rlc) { \ + if (lc < 8) getChar(c, lc, in); \ + \ + lc -= 8; \ + \ + unsigned char cs = (c >> lc); \ + \ + if (out + cs > oe) return false; \ + \ + /* TinyEXR issue 78 */ \ + unsigned short s = out[-1]; \ + \ + while (cs-- > 0) *out++ = s; \ + } else if (out < oe) { \ + *out++ = po; \ + } else { \ + return false; \ + } \ + } +#else +static bool getCode(int po, int rlc, long long &c, int &lc, const char *&in, + const char *in_end, unsigned short *&out, + const unsigned short *ob, const unsigned short *oe) { + (void)ob; + if (po == rlc) { + if (lc < 8) { + /* TinyEXR issue 78 */ + /* TinyEXR issue 160. in + 1 -> in */ + if (in >= in_end) { + return false; + } + + getChar(c, lc, in); + } + + lc -= 8; + + unsigned char cs = (c >> lc); + + if (out + cs > oe) return false; + + // Bounds check for safety + // Issue 100. + if ((out - 1) < ob) return false; + unsigned short s = out[-1]; + + while (cs-- > 0) *out++ = s; + } else if (out < oe) { + *out++ = po; + } else { + return false; + } + return true; +} +#endif + +// +// Decode (uncompress) ni bits based on encoding & decoding tables: +// + +static bool hufDecode(const long long *hcode, // i : encoding table + const HufDec *hdecod, // i : decoding table + const char *in, // i : compressed input buffer + int ni, // i : input size (in bits) + int rlc, // i : run-length code + int no, // i : expected output size (in bytes) + unsigned short *out) // o: uncompressed output buffer +{ + long long c = 0; + int lc = 0; + unsigned short *outb = out; // begin + unsigned short *oe = out + no; // end + const char *ie = in + (ni + 7) / 8; // input byte size + + // + // Loop on input bytes + // + + while (in < ie) { + getChar(c, lc, in); + + // + // Access decoding table + // + + while (lc >= HUF_DECBITS) { + const HufDec pl = hdecod[(c >> (lc - HUF_DECBITS)) & HUF_DECMASK]; + + if (pl.len) { + // + // Get short code + // + + lc -= pl.len; + // std::cout << "lit = " << pl.lit << std::endl; + // std::cout << "rlc = " << rlc << std::endl; + // std::cout << "c = " << c << std::endl; + // std::cout << "lc = " << lc << std::endl; + // std::cout << "in = " << in << std::endl; + // std::cout << "out = " << out << std::endl; + // std::cout << "oe = " << oe << std::endl; + if (!getCode(pl.lit, rlc, c, lc, in, ie, out, outb, oe)) { + return false; + } + } else { + if (!pl.p) { + return false; + } + // invalidCode(); // wrong code + + // + // Search long code + // + + int j; + + for (j = 0; j < pl.lit; j++) { + int l = hufLength(hcode[pl.p[j]]); + + while (lc < l && in < ie) // get more bits + getChar(c, lc, in); + + if (lc >= l) { + if (hufCode(hcode[pl.p[j]]) == + ((c >> (lc - l)) & (((long long)(1) << l) - 1))) { + // + // Found : get long code + // + + lc -= l; + if (!getCode(pl.p[j], rlc, c, lc, in, ie, out, outb, oe)) { + return false; + } + break; + } + } + } + + if (j == pl.lit) { + return false; + // invalidCode(); // Not found + } + } + } + } + + // + // Get remaining (short) codes + // + + int i = (8 - ni) & 7; + c >>= i; + lc -= i; + + while (lc > 0) { + const HufDec pl = hdecod[(c << (HUF_DECBITS - lc)) & HUF_DECMASK]; + + if (pl.len) { + lc -= pl.len; + if (!getCode(pl.lit, rlc, c, lc, in, ie, out, outb, oe)) { + return false; + } + } else { + return false; + // invalidCode(); // wrong (long) code + } + } + + if (out - outb != no) { + return false; + } + // notEnoughData (); + + return true; +} + +static void countFrequencies(std::vector &freq, + const unsigned short data[/*n*/], int n) { + for (int i = 0; i < HUF_ENCSIZE; ++i) freq[i] = 0; + + for (int i = 0; i < n; ++i) ++freq[data[i]]; +} + +static void writeUInt(char buf[4], unsigned int i) { + unsigned char *b = (unsigned char *)buf; + + b[0] = i; + b[1] = i >> 8; + b[2] = i >> 16; + b[3] = i >> 24; +} + +static unsigned int readUInt(const char buf[4]) { + const unsigned char *b = (const unsigned char *)buf; + + return (b[0] & 0x000000ff) | ((b[1] << 8) & 0x0000ff00) | + ((b[2] << 16) & 0x00ff0000) | ((b[3] << 24) & 0xff000000); +} + +// +// EXTERNAL INTERFACE +// + +static int hufCompress(const unsigned short raw[], int nRaw, + char compressed[]) { + if (nRaw == 0) return 0; + + std::vector freq(HUF_ENCSIZE); + + countFrequencies(freq, raw, nRaw); + + int im = 0; + int iM = 0; + hufBuildEncTable(freq.data(), &im, &iM); + + char *tableStart = compressed + 20; + char *tableEnd = tableStart; + hufPackEncTable(freq.data(), im, iM, &tableEnd); + int tableLength = tableEnd - tableStart; + + char *dataStart = tableEnd; + int nBits = hufEncode(freq.data(), raw, nRaw, iM, dataStart); + int data_length = (nBits + 7) / 8; + + writeUInt(compressed, im); + writeUInt(compressed + 4, iM); + writeUInt(compressed + 8, tableLength); + writeUInt(compressed + 12, nBits); + writeUInt(compressed + 16, 0); // room for future extensions + + return dataStart + data_length - compressed; +} + +static bool hufUncompress(const char compressed[], int nCompressed, + std::vector *raw) { + if (nCompressed == 0) { + if (raw->size() != 0) return false; + + return false; + } + + int im = readUInt(compressed); + int iM = readUInt(compressed + 4); + // int tableLength = readUInt (compressed + 8); + int nBits = readUInt(compressed + 12); + + if (im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE) return false; + + const char *ptr = compressed + 20; + + // + // Fast decoder needs at least 2x64-bits of compressed data, and + // needs to be run-able on this platform. Otherwise, fall back + // to the original decoder + // + + // if (FastHufDecoder::enabled() && nBits > 128) + //{ + // FastHufDecoder fhd (ptr, nCompressed - (ptr - compressed), im, iM, iM); + // fhd.decode ((unsigned char*)ptr, nBits, raw, nRaw); + //} + // else + { + std::vector freq(HUF_ENCSIZE); + std::vector hdec(HUF_DECSIZE); + + hufClearDecTable(&hdec.at(0)); + + hufUnpackEncTable(&ptr, nCompressed - (ptr - compressed), im, iM, + &freq.at(0)); + + { + if (nBits > 8 * (nCompressed - (ptr - compressed))) { + return false; + } + + hufBuildDecTable(&freq.at(0), im, iM, &hdec.at(0)); + hufDecode(&freq.at(0), &hdec.at(0), ptr, nBits, iM, raw->size(), + raw->data()); + } + // catch (...) + //{ + // hufFreeDecTable (hdec); + // throw; + //} + + hufFreeDecTable(&hdec.at(0)); + } + + return true; +} + +// +// Functions to compress the range of values in the pixel data +// + +const int USHORT_RANGE = (1 << 16); +const int BITMAP_SIZE = (USHORT_RANGE >> 3); + +static void bitmapFromData(const unsigned short data[/*nData*/], int nData, + unsigned char bitmap[BITMAP_SIZE], + unsigned short &minNonZero, + unsigned short &maxNonZero) { + for (int i = 0; i < BITMAP_SIZE; ++i) bitmap[i] = 0; + + for (int i = 0; i < nData; ++i) bitmap[data[i] >> 3] |= (1 << (data[i] & 7)); + + bitmap[0] &= ~1; // zero is not explicitly stored in + // the bitmap; we assume that the + // data always contain zeroes + minNonZero = BITMAP_SIZE - 1; + maxNonZero = 0; + + for (int i = 0; i < BITMAP_SIZE; ++i) { + if (bitmap[i]) { + if (minNonZero > i) minNonZero = i; + if (maxNonZero < i) maxNonZero = i; + } + } +} + +static unsigned short forwardLutFromBitmap( + const unsigned char bitmap[BITMAP_SIZE], unsigned short lut[USHORT_RANGE]) { + int k = 0; + + for (int i = 0; i < USHORT_RANGE; ++i) { + if ((i == 0) || (bitmap[i >> 3] & (1 << (i & 7)))) + lut[i] = k++; + else + lut[i] = 0; + } + + return k - 1; // maximum value stored in lut[], +} // i.e. number of ones in bitmap minus 1 + +static unsigned short reverseLutFromBitmap( + const unsigned char bitmap[BITMAP_SIZE], unsigned short lut[USHORT_RANGE]) { + int k = 0; + + for (int i = 0; i < USHORT_RANGE; ++i) { + if ((i == 0) || (bitmap[i >> 3] & (1 << (i & 7)))) lut[k++] = i; + } + + int n = k - 1; + + while (k < USHORT_RANGE) lut[k++] = 0; + + return n; // maximum k where lut[k] is non-zero, +} // i.e. number of ones in bitmap minus 1 + +static void applyLut(const unsigned short lut[USHORT_RANGE], + unsigned short data[/*nData*/], int nData) { + for (int i = 0; i < nData; ++i) data[i] = lut[data[i]]; +} + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif // __clang__ + +#ifdef _MSC_VER +#pragma warning(pop) +#endif + +static bool CompressPiz(unsigned char *outPtr, unsigned int *outSize, + const unsigned char *inPtr, size_t inSize, + const std::vector &channelInfo, + int data_width, int num_lines) { + std::vector bitmap(BITMAP_SIZE); + unsigned short minNonZero; + unsigned short maxNonZero; + +#if !TINYEXR_LITTLE_ENDIAN + // @todo { PIZ compression on BigEndian architecture. } + assert(0); + return false; +#endif + + // Assume `inSize` is multiple of 2 or 4. + std::vector tmpBuffer(inSize / sizeof(unsigned short)); + + std::vector channelData(channelInfo.size()); + unsigned short *tmpBufferEnd = &tmpBuffer.at(0); + + for (size_t c = 0; c < channelData.size(); c++) { + PIZChannelData &cd = channelData[c]; + + cd.start = tmpBufferEnd; + cd.end = cd.start; + + cd.nx = data_width; + cd.ny = num_lines; + // cd.ys = c.channel().ySampling; + + size_t pixelSize = sizeof(int); // UINT and FLOAT + if (channelInfo[c].requested_pixel_type == TINYEXR_PIXELTYPE_HALF) { + pixelSize = sizeof(short); + } + + cd.size = static_cast(pixelSize / sizeof(short)); + + tmpBufferEnd += cd.nx * cd.ny * cd.size; + } + + const unsigned char *ptr = inPtr; + for (int y = 0; y < num_lines; ++y) { + for (size_t i = 0; i < channelData.size(); ++i) { + PIZChannelData &cd = channelData[i]; + + // if (modp (y, cd.ys) != 0) + // continue; + + size_t n = static_cast(cd.nx * cd.size); + memcpy(cd.end, ptr, n * sizeof(unsigned short)); + ptr += n * sizeof(unsigned short); + cd.end += n; + } + } + + bitmapFromData(&tmpBuffer.at(0), static_cast(tmpBuffer.size()), + bitmap.data(), minNonZero, maxNonZero); + + std::vector lut(USHORT_RANGE); + unsigned short maxValue = forwardLutFromBitmap(bitmap.data(), lut.data()); + applyLut(lut.data(), &tmpBuffer.at(0), static_cast(tmpBuffer.size())); + + // + // Store range compression info in _outBuffer + // + + char *buf = reinterpret_cast(outPtr); + + memcpy(buf, &minNonZero, sizeof(unsigned short)); + buf += sizeof(unsigned short); + memcpy(buf, &maxNonZero, sizeof(unsigned short)); + buf += sizeof(unsigned short); + + if (minNonZero <= maxNonZero) { + memcpy(buf, reinterpret_cast(&bitmap[0] + minNonZero), + maxNonZero - minNonZero + 1); + buf += maxNonZero - minNonZero + 1; + } + + // + // Apply wavelet encoding + // + + for (size_t i = 0; i < channelData.size(); ++i) { + PIZChannelData &cd = channelData[i]; + + for (int j = 0; j < cd.size; ++j) { + wav2Encode(cd.start + j, cd.nx, cd.size, cd.ny, cd.nx * cd.size, + maxValue); + } + } + + // + // Apply Huffman encoding; append the result to _outBuffer + // + + // length header(4byte), then huff data. Initialize length header with zero, + // then later fill it by `length`. + char *lengthPtr = buf; + int zero = 0; + memcpy(buf, &zero, sizeof(int)); + buf += sizeof(int); + + int length = + hufCompress(&tmpBuffer.at(0), static_cast(tmpBuffer.size()), buf); + memcpy(lengthPtr, &length, sizeof(int)); + + (*outSize) = static_cast( + (reinterpret_cast(buf) - outPtr) + + static_cast(length)); + + // Use uncompressed data when compressed data is larger than uncompressed. + // (Issue 40) + if ((*outSize) >= inSize) { + (*outSize) = static_cast(inSize); + memcpy(outPtr, inPtr, inSize); + } + return true; +} + +static bool DecompressPiz(unsigned char *outPtr, const unsigned char *inPtr, + size_t tmpBufSizeInBytes, size_t inLen, int num_channels, + const EXRChannelInfo *channels, int data_width, + int num_lines) { + if (inLen == tmpBufSizeInBytes) { + // Data is not compressed(Issue 40). + memcpy(outPtr, inPtr, inLen); + return true; + } + + std::vector bitmap(BITMAP_SIZE); + unsigned short minNonZero; + unsigned short maxNonZero; + +#if !TINYEXR_LITTLE_ENDIAN + // @todo { PIZ compression on BigEndian architecture. } + assert(0); + return false; +#endif + + memset(bitmap.data(), 0, BITMAP_SIZE); + + const unsigned char *ptr = inPtr; + // minNonZero = *(reinterpret_cast(ptr)); + tinyexr::cpy2(&minNonZero, reinterpret_cast(ptr)); + // maxNonZero = *(reinterpret_cast(ptr + 2)); + tinyexr::cpy2(&maxNonZero, reinterpret_cast(ptr + 2)); + ptr += 4; + + if (maxNonZero >= BITMAP_SIZE) { + return false; + } + + if (minNonZero <= maxNonZero) { + memcpy(reinterpret_cast(&bitmap[0] + minNonZero), ptr, + maxNonZero - minNonZero + 1); + ptr += maxNonZero - minNonZero + 1; + } + + std::vector lut(USHORT_RANGE); + memset(lut.data(), 0, sizeof(unsigned short) * USHORT_RANGE); + unsigned short maxValue = reverseLutFromBitmap(bitmap.data(), lut.data()); + + // + // Huffman decoding + // + + int length; + + // length = *(reinterpret_cast(ptr)); + tinyexr::cpy4(&length, reinterpret_cast(ptr)); + ptr += sizeof(int); + + if (size_t((ptr - inPtr) + length) > inLen) { + return false; + } + + std::vector tmpBuffer(tmpBufSizeInBytes / sizeof(unsigned short)); + hufUncompress(reinterpret_cast(ptr), length, &tmpBuffer); + + // + // Wavelet decoding + // + + std::vector channelData(static_cast(num_channels)); + + unsigned short *tmpBufferEnd = &tmpBuffer.at(0); + + for (size_t i = 0; i < static_cast(num_channels); ++i) { + const EXRChannelInfo &chan = channels[i]; + + size_t pixelSize = sizeof(int); // UINT and FLOAT + if (chan.pixel_type == TINYEXR_PIXELTYPE_HALF) { + pixelSize = sizeof(short); + } + + channelData[i].start = tmpBufferEnd; + channelData[i].end = channelData[i].start; + channelData[i].nx = data_width; + channelData[i].ny = num_lines; + // channelData[i].ys = 1; + channelData[i].size = static_cast(pixelSize / sizeof(short)); + + tmpBufferEnd += channelData[i].nx * channelData[i].ny * channelData[i].size; + } + + for (size_t i = 0; i < channelData.size(); ++i) { + PIZChannelData &cd = channelData[i]; + + for (int j = 0; j < cd.size; ++j) { + wav2Decode(cd.start + j, cd.nx, cd.size, cd.ny, cd.nx * cd.size, + maxValue); + } + } + + // + // Expand the pixel data to their original range + // + + applyLut(lut.data(), &tmpBuffer.at(0), static_cast(tmpBufSizeInBytes / sizeof(unsigned short))); + + for (int y = 0; y < num_lines; y++) { + for (size_t i = 0; i < channelData.size(); ++i) { + PIZChannelData &cd = channelData[i]; + + // if (modp (y, cd.ys) != 0) + // continue; + + size_t n = static_cast(cd.nx * cd.size); + memcpy(outPtr, cd.end, static_cast(n * sizeof(unsigned short))); + outPtr += n * sizeof(unsigned short); + cd.end += n; + } + } + + return true; +} +#endif // TINYEXR_USE_PIZ + +#if TINYEXR_USE_ZFP + +struct ZFPCompressionParam { + double rate; + unsigned int precision; + unsigned int __pad0; + double tolerance; + int type; // TINYEXR_ZFP_COMPRESSIONTYPE_* + unsigned int __pad1; + + ZFPCompressionParam() { + type = TINYEXR_ZFP_COMPRESSIONTYPE_RATE; + rate = 2.0; + precision = 0; + tolerance = 0.0; + } +}; + +static bool FindZFPCompressionParam(ZFPCompressionParam *param, + const EXRAttribute *attributes, + int num_attributes, std::string *err) { + bool foundType = false; + + for (int i = 0; i < num_attributes; i++) { + if ((strcmp(attributes[i].name, "zfpCompressionType") == 0)) { + if (attributes[i].size == 1) { + param->type = static_cast(attributes[i].value[0]); + foundType = true; + break; + } else { + if (err) { + (*err) += + "zfpCompressionType attribute must be uchar(1 byte) type.\n"; + } + return false; + } + } + } + + if (!foundType) { + if (err) { + (*err) += "`zfpCompressionType` attribute not found.\n"; + } + return false; + } + + if (param->type == TINYEXR_ZFP_COMPRESSIONTYPE_RATE) { + for (int i = 0; i < num_attributes; i++) { + if ((strcmp(attributes[i].name, "zfpCompressionRate") == 0) && + (attributes[i].size == 8)) { + param->rate = *(reinterpret_cast(attributes[i].value)); + return true; + } + } + + if (err) { + (*err) += "`zfpCompressionRate` attribute not found.\n"; + } + + } else if (param->type == TINYEXR_ZFP_COMPRESSIONTYPE_PRECISION) { + for (int i = 0; i < num_attributes; i++) { + if ((strcmp(attributes[i].name, "zfpCompressionPrecision") == 0) && + (attributes[i].size == 4)) { + param->rate = *(reinterpret_cast(attributes[i].value)); + return true; + } + } + + if (err) { + (*err) += "`zfpCompressionPrecision` attribute not found.\n"; + } + + } else if (param->type == TINYEXR_ZFP_COMPRESSIONTYPE_ACCURACY) { + for (int i = 0; i < num_attributes; i++) { + if ((strcmp(attributes[i].name, "zfpCompressionTolerance") == 0) && + (attributes[i].size == 8)) { + param->tolerance = *(reinterpret_cast(attributes[i].value)); + return true; + } + } + + if (err) { + (*err) += "`zfpCompressionTolerance` attribute not found.\n"; + } + } else { + if (err) { + (*err) += "Unknown value specified for `zfpCompressionType`.\n"; + } + } + + return false; +} + +// Assume pixel format is FLOAT for all channels. +static bool DecompressZfp(float *dst, int dst_width, int dst_num_lines, + size_t num_channels, const unsigned char *src, + unsigned long src_size, + const ZFPCompressionParam ¶m) { + size_t uncompressed_size = + size_t(dst_width) * size_t(dst_num_lines) * num_channels; + + if (uncompressed_size == src_size) { + // Data is not compressed(Issue 40). + memcpy(dst, src, src_size); + } + + zfp_stream *zfp = NULL; + zfp_field *field = NULL; + + assert((dst_width % 4) == 0); + assert((dst_num_lines % 4) == 0); + + if ((size_t(dst_width) & 3U) || (size_t(dst_num_lines) & 3U)) { + return false; + } + + field = + zfp_field_2d(reinterpret_cast(const_cast(src)), + zfp_type_float, static_cast(dst_width), + static_cast(dst_num_lines) * + static_cast(num_channels)); + zfp = zfp_stream_open(NULL); + + if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_RATE) { + zfp_stream_set_rate(zfp, param.rate, zfp_type_float, /* dimension */ 2, + /* write random access */ 0); + } else if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_PRECISION) { + zfp_stream_set_precision(zfp, param.precision); + } else if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_ACCURACY) { + zfp_stream_set_accuracy(zfp, param.tolerance); + } else { + assert(0); + } + + size_t buf_size = zfp_stream_maximum_size(zfp, field); + std::vector buf(buf_size); + memcpy(&buf.at(0), src, src_size); + + bitstream *stream = stream_open(&buf.at(0), buf_size); + zfp_stream_set_bit_stream(zfp, stream); + zfp_stream_rewind(zfp); + + size_t image_size = size_t(dst_width) * size_t(dst_num_lines); + + for (size_t c = 0; c < size_t(num_channels); c++) { + // decompress 4x4 pixel block. + for (size_t y = 0; y < size_t(dst_num_lines); y += 4) { + for (size_t x = 0; x < size_t(dst_width); x += 4) { + float fblock[16]; + zfp_decode_block_float_2(zfp, fblock); + for (size_t j = 0; j < 4; j++) { + for (size_t i = 0; i < 4; i++) { + dst[c * image_size + ((y + j) * size_t(dst_width) + (x + i))] = + fblock[j * 4 + i]; + } + } + } + } + } + + zfp_field_free(field); + zfp_stream_close(zfp); + stream_close(stream); + + return true; +} + +// Assume pixel format is FLOAT for all channels. +static bool CompressZfp(std::vector *outBuf, + unsigned int *outSize, const float *inPtr, int width, + int num_lines, int num_channels, + const ZFPCompressionParam ¶m) { + zfp_stream *zfp = NULL; + zfp_field *field = NULL; + + assert((width % 4) == 0); + assert((num_lines % 4) == 0); + + if ((size_t(width) & 3U) || (size_t(num_lines) & 3U)) { + return false; + } + + // create input array. + field = zfp_field_2d(reinterpret_cast(const_cast(inPtr)), + zfp_type_float, static_cast(width), + static_cast(num_lines * num_channels)); + + zfp = zfp_stream_open(NULL); + + if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_RATE) { + zfp_stream_set_rate(zfp, param.rate, zfp_type_float, 2, 0); + } else if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_PRECISION) { + zfp_stream_set_precision(zfp, param.precision); + } else if (param.type == TINYEXR_ZFP_COMPRESSIONTYPE_ACCURACY) { + zfp_stream_set_accuracy(zfp, param.tolerance); + } else { + assert(0); + } + + size_t buf_size = zfp_stream_maximum_size(zfp, field); + + outBuf->resize(buf_size); + + bitstream *stream = stream_open(&outBuf->at(0), buf_size); + zfp_stream_set_bit_stream(zfp, stream); + zfp_field_free(field); + + size_t image_size = size_t(width) * size_t(num_lines); + + for (size_t c = 0; c < size_t(num_channels); c++) { + // compress 4x4 pixel block. + for (size_t y = 0; y < size_t(num_lines); y += 4) { + for (size_t x = 0; x < size_t(width); x += 4) { + float fblock[16]; + for (size_t j = 0; j < 4; j++) { + for (size_t i = 0; i < 4; i++) { + fblock[j * 4 + i] = + inPtr[c * image_size + ((y + j) * size_t(width) + (x + i))]; + } + } + zfp_encode_block_float_2(zfp, fblock); + } + } + } + + zfp_stream_flush(zfp); + (*outSize) = static_cast(zfp_stream_compressed_size(zfp)); + + zfp_stream_close(zfp); + + return true; +} + +#endif + +// +// ----------------------------------------------------------------- +// + +// heuristics +#define TINYEXR_DIMENSION_THRESHOLD (1024 * 8192) + +// TODO(syoyo): Refactor function arguments. +static bool DecodePixelData(/* out */ unsigned char **out_images, + const int *requested_pixel_types, + const unsigned char *data_ptr, size_t data_len, + int compression_type, int line_order, int width, + int height, int x_stride, int y, int line_no, + int num_lines, size_t pixel_data_size, + size_t num_attributes, + const EXRAttribute *attributes, size_t num_channels, + const EXRChannelInfo *channels, + const std::vector &channel_offset_list) { + if (compression_type == TINYEXR_COMPRESSIONTYPE_PIZ) { // PIZ +#if TINYEXR_USE_PIZ + if ((width == 0) || (num_lines == 0) || (pixel_data_size == 0)) { + // Invalid input #90 + return false; + } + + // Allocate original data size. + std::vector outBuf(static_cast( + static_cast(width * num_lines) * pixel_data_size)); + size_t tmpBufLen = outBuf.size(); + + bool ret = tinyexr::DecompressPiz( + reinterpret_cast(&outBuf.at(0)), data_ptr, tmpBufLen, + data_len, static_cast(num_channels), channels, width, num_lines); + + if (!ret) { + return false; + } + + // For PIZ_COMPRESSION: + // pixel sample data for channel 0 for scanline 0 + // pixel sample data for channel 1 for scanline 0 + // pixel sample data for channel ... for scanline 0 + // pixel sample data for channel n for scanline 0 + // pixel sample data for channel 0 for scanline 1 + // pixel sample data for channel 1 for scanline 1 + // pixel sample data for channel ... for scanline 1 + // pixel sample data for channel n for scanline 1 + // ... + for (size_t c = 0; c < static_cast(num_channels); c++) { + if (channels[c].pixel_type == TINYEXR_PIXELTYPE_HALF) { + for (size_t v = 0; v < static_cast(num_lines); v++) { + const unsigned short *line_ptr = reinterpret_cast( + &outBuf.at(v * pixel_data_size * static_cast(width) + + channel_offset_list[c] * static_cast(width))); + for (size_t u = 0; u < static_cast(width); u++) { + FP16 hf; + + // hf.u = line_ptr[u]; + // use `cpy` to avoid unaligned memory access when compiler's + // optimization is on. + tinyexr::cpy2(&(hf.u), line_ptr + u); + + tinyexr::swap2(reinterpret_cast(&hf.u)); + + if (requested_pixel_types[c] == TINYEXR_PIXELTYPE_HALF) { + unsigned short *image = + reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += static_cast( + (height - 1 - (line_no + static_cast(v)))) * + static_cast(x_stride) + + u; + } + *image = hf.u; + } else { // HALF -> FLOAT + FP32 f32 = half_to_float(hf); + float *image = reinterpret_cast(out_images)[c]; + size_t offset = 0; + if (line_order == 0) { + offset = (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + offset = static_cast( + (height - 1 - (line_no + static_cast(v)))) * + static_cast(x_stride) + + u; + } + image += offset; + *image = f32.f; + } + } + } + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_UINT) { + assert(requested_pixel_types[c] == TINYEXR_PIXELTYPE_UINT); + + for (size_t v = 0; v < static_cast(num_lines); v++) { + const unsigned int *line_ptr = reinterpret_cast( + &outBuf.at(v * pixel_data_size * static_cast(width) + + channel_offset_list[c] * static_cast(width))); + for (size_t u = 0; u < static_cast(width); u++) { + unsigned int val; + // val = line_ptr[u]; + tinyexr::cpy4(&val, line_ptr + u); + + tinyexr::swap4(&val); + + unsigned int *image = + reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += static_cast( + (height - 1 - (line_no + static_cast(v)))) * + static_cast(x_stride) + + u; + } + *image = val; + } + } + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT) { + assert(requested_pixel_types[c] == TINYEXR_PIXELTYPE_FLOAT); + for (size_t v = 0; v < static_cast(num_lines); v++) { + const float *line_ptr = reinterpret_cast(&outBuf.at( + v * pixel_data_size * static_cast(x_stride) + + channel_offset_list[c] * static_cast(x_stride))); + for (size_t u = 0; u < static_cast(width); u++) { + float val; + // val = line_ptr[u]; + tinyexr::cpy4(&val, line_ptr + u); + + tinyexr::swap4(reinterpret_cast(&val)); + + float *image = reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += static_cast( + (height - 1 - (line_no + static_cast(v)))) * + static_cast(x_stride) + + u; + } + *image = val; + } + } + } else { + assert(0); + } + } +#else + assert(0 && "PIZ is enabled in this build"); + return false; +#endif + + } else if (compression_type == TINYEXR_COMPRESSIONTYPE_ZIPS || + compression_type == TINYEXR_COMPRESSIONTYPE_ZIP) { + // Allocate original data size. + std::vector outBuf(static_cast(width) * + static_cast(num_lines) * + pixel_data_size); + + unsigned long dstLen = static_cast(outBuf.size()); + assert(dstLen > 0); + if (!tinyexr::DecompressZip( + reinterpret_cast(&outBuf.at(0)), &dstLen, data_ptr, + static_cast(data_len))) { + return false; + } + + // For ZIP_COMPRESSION: + // pixel sample data for channel 0 for scanline 0 + // pixel sample data for channel 1 for scanline 0 + // pixel sample data for channel ... for scanline 0 + // pixel sample data for channel n for scanline 0 + // pixel sample data for channel 0 for scanline 1 + // pixel sample data for channel 1 for scanline 1 + // pixel sample data for channel ... for scanline 1 + // pixel sample data for channel n for scanline 1 + // ... + for (size_t c = 0; c < static_cast(num_channels); c++) { + if (channels[c].pixel_type == TINYEXR_PIXELTYPE_HALF) { + for (size_t v = 0; v < static_cast(num_lines); v++) { + const unsigned short *line_ptr = reinterpret_cast( + &outBuf.at(v * static_cast(pixel_data_size) * + static_cast(width) + + channel_offset_list[c] * static_cast(width))); + for (size_t u = 0; u < static_cast(width); u++) { + tinyexr::FP16 hf; + + // hf.u = line_ptr[u]; + tinyexr::cpy2(&(hf.u), line_ptr + u); + + tinyexr::swap2(reinterpret_cast(&hf.u)); + + if (requested_pixel_types[c] == TINYEXR_PIXELTYPE_HALF) { + unsigned short *image = + reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += (static_cast(height) - 1U - + (static_cast(line_no) + v)) * + static_cast(x_stride) + + u; + } + *image = hf.u; + } else { // HALF -> FLOAT + tinyexr::FP32 f32 = half_to_float(hf); + float *image = reinterpret_cast(out_images)[c]; + size_t offset = 0; + if (line_order == 0) { + offset = (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + offset = (static_cast(height) - 1U - + (static_cast(line_no) + v)) * + static_cast(x_stride) + + u; + } + image += offset; + + *image = f32.f; + } + } + } + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_UINT) { + assert(requested_pixel_types[c] == TINYEXR_PIXELTYPE_UINT); + + for (size_t v = 0; v < static_cast(num_lines); v++) { + const unsigned int *line_ptr = reinterpret_cast( + &outBuf.at(v * pixel_data_size * static_cast(width) + + channel_offset_list[c] * static_cast(width))); + for (size_t u = 0; u < static_cast(width); u++) { + unsigned int val; + // val = line_ptr[u]; + tinyexr::cpy4(&val, line_ptr + u); + + tinyexr::swap4(&val); + + unsigned int *image = + reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += (static_cast(height) - 1U - + (static_cast(line_no) + v)) * + static_cast(x_stride) + + u; + } + *image = val; + } + } + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT) { + assert(requested_pixel_types[c] == TINYEXR_PIXELTYPE_FLOAT); + for (size_t v = 0; v < static_cast(num_lines); v++) { + const float *line_ptr = reinterpret_cast( + &outBuf.at(v * pixel_data_size * static_cast(width) + + channel_offset_list[c] * static_cast(width))); + for (size_t u = 0; u < static_cast(width); u++) { + float val; + // val = line_ptr[u]; + tinyexr::cpy4(&val, line_ptr + u); + + tinyexr::swap4(reinterpret_cast(&val)); + + float *image = reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += (static_cast(height) - 1U - + (static_cast(line_no) + v)) * + static_cast(x_stride) + + u; + } + *image = val; + } + } + } else { + assert(0); + return false; + } + } + } else if (compression_type == TINYEXR_COMPRESSIONTYPE_RLE) { + // Allocate original data size. + std::vector outBuf(static_cast(width) * + static_cast(num_lines) * + pixel_data_size); + + unsigned long dstLen = static_cast(outBuf.size()); + if (dstLen == 0) { + return false; + } + + if (!tinyexr::DecompressRle( + reinterpret_cast(&outBuf.at(0)), dstLen, data_ptr, + static_cast(data_len))) { + return false; + } + + // For RLE_COMPRESSION: + // pixel sample data for channel 0 for scanline 0 + // pixel sample data for channel 1 for scanline 0 + // pixel sample data for channel ... for scanline 0 + // pixel sample data for channel n for scanline 0 + // pixel sample data for channel 0 for scanline 1 + // pixel sample data for channel 1 for scanline 1 + // pixel sample data for channel ... for scanline 1 + // pixel sample data for channel n for scanline 1 + // ... + for (size_t c = 0; c < static_cast(num_channels); c++) { + if (channels[c].pixel_type == TINYEXR_PIXELTYPE_HALF) { + for (size_t v = 0; v < static_cast(num_lines); v++) { + const unsigned short *line_ptr = reinterpret_cast( + &outBuf.at(v * static_cast(pixel_data_size) * + static_cast(width) + + channel_offset_list[c] * static_cast(width))); + for (size_t u = 0; u < static_cast(width); u++) { + tinyexr::FP16 hf; + + // hf.u = line_ptr[u]; + tinyexr::cpy2(&(hf.u), line_ptr + u); + + tinyexr::swap2(reinterpret_cast(&hf.u)); + + if (requested_pixel_types[c] == TINYEXR_PIXELTYPE_HALF) { + unsigned short *image = + reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += (static_cast(height) - 1U - + (static_cast(line_no) + v)) * + static_cast(x_stride) + + u; + } + *image = hf.u; + } else { // HALF -> FLOAT + tinyexr::FP32 f32 = half_to_float(hf); + float *image = reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += (static_cast(height) - 1U - + (static_cast(line_no) + v)) * + static_cast(x_stride) + + u; + } + *image = f32.f; + } + } + } + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_UINT) { + assert(requested_pixel_types[c] == TINYEXR_PIXELTYPE_UINT); + + for (size_t v = 0; v < static_cast(num_lines); v++) { + const unsigned int *line_ptr = reinterpret_cast( + &outBuf.at(v * pixel_data_size * static_cast(width) + + channel_offset_list[c] * static_cast(width))); + for (size_t u = 0; u < static_cast(width); u++) { + unsigned int val; + // val = line_ptr[u]; + tinyexr::cpy4(&val, line_ptr + u); + + tinyexr::swap4(&val); + + unsigned int *image = + reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += (static_cast(height) - 1U - + (static_cast(line_no) + v)) * + static_cast(x_stride) + + u; + } + *image = val; + } + } + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT) { + assert(requested_pixel_types[c] == TINYEXR_PIXELTYPE_FLOAT); + for (size_t v = 0; v < static_cast(num_lines); v++) { + const float *line_ptr = reinterpret_cast( + &outBuf.at(v * pixel_data_size * static_cast(width) + + channel_offset_list[c] * static_cast(width))); + for (size_t u = 0; u < static_cast(width); u++) { + float val; + // val = line_ptr[u]; + tinyexr::cpy4(&val, line_ptr + u); + + tinyexr::swap4(reinterpret_cast(&val)); + + float *image = reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += (static_cast(height) - 1U - + (static_cast(line_no) + v)) * + static_cast(x_stride) + + u; + } + *image = val; + } + } + } else { + assert(0); + return false; + } + } + } else if (compression_type == TINYEXR_COMPRESSIONTYPE_ZFP) { +#if TINYEXR_USE_ZFP + tinyexr::ZFPCompressionParam zfp_compression_param; + std::string e; + if (!tinyexr::FindZFPCompressionParam(&zfp_compression_param, attributes, + int(num_attributes), &e)) { + // This code path should not be reachable. + assert(0); + return false; + } + + // Allocate original data size. + std::vector outBuf(static_cast(width) * + static_cast(num_lines) * + pixel_data_size); + + unsigned long dstLen = outBuf.size(); + assert(dstLen > 0); + tinyexr::DecompressZfp(reinterpret_cast(&outBuf.at(0)), width, + num_lines, num_channels, data_ptr, + static_cast(data_len), + zfp_compression_param); + + // For ZFP_COMPRESSION: + // pixel sample data for channel 0 for scanline 0 + // pixel sample data for channel 1 for scanline 0 + // pixel sample data for channel ... for scanline 0 + // pixel sample data for channel n for scanline 0 + // pixel sample data for channel 0 for scanline 1 + // pixel sample data for channel 1 for scanline 1 + // pixel sample data for channel ... for scanline 1 + // pixel sample data for channel n for scanline 1 + // ... + for (size_t c = 0; c < static_cast(num_channels); c++) { + assert(channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT); + if (channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT) { + assert(requested_pixel_types[c] == TINYEXR_PIXELTYPE_FLOAT); + for (size_t v = 0; v < static_cast(num_lines); v++) { + const float *line_ptr = reinterpret_cast( + &outBuf.at(v * pixel_data_size * static_cast(width) + + channel_offset_list[c] * static_cast(width))); + for (size_t u = 0; u < static_cast(width); u++) { + float val; + tinyexr::cpy4(&val, line_ptr + u); + + tinyexr::swap4(reinterpret_cast(&val)); + + float *image = reinterpret_cast(out_images)[c]; + if (line_order == 0) { + image += (static_cast(line_no) + v) * + static_cast(x_stride) + + u; + } else { + image += (static_cast(height) - 1U - + (static_cast(line_no) + v)) * + static_cast(x_stride) + + u; + } + *image = val; + } + } + } else { + assert(0); + return false; + } + } +#else + (void)attributes; + (void)num_attributes; + (void)num_channels; + assert(0); + return false; +#endif + } else if (compression_type == TINYEXR_COMPRESSIONTYPE_NONE) { + for (size_t c = 0; c < num_channels; c++) { + for (size_t v = 0; v < static_cast(num_lines); v++) { + if (channels[c].pixel_type == TINYEXR_PIXELTYPE_HALF) { + const unsigned short *line_ptr = + reinterpret_cast( + data_ptr + v * pixel_data_size * size_t(width) + + channel_offset_list[c] * static_cast(width)); + + if (requested_pixel_types[c] == TINYEXR_PIXELTYPE_HALF) { + unsigned short *outLine = + reinterpret_cast(out_images[c]); + if (line_order == 0) { + outLine += (size_t(y) + v) * size_t(x_stride); + } else { + outLine += + (size_t(height) - 1 - (size_t(y) + v)) * size_t(x_stride); + } + + for (int u = 0; u < width; u++) { + tinyexr::FP16 hf; + + // hf.u = line_ptr[u]; + tinyexr::cpy2(&(hf.u), line_ptr + u); + + tinyexr::swap2(reinterpret_cast(&hf.u)); + + outLine[u] = hf.u; + } + } else if (requested_pixel_types[c] == TINYEXR_PIXELTYPE_FLOAT) { + float *outLine = reinterpret_cast(out_images[c]); + if (line_order == 0) { + outLine += (size_t(y) + v) * size_t(x_stride); + } else { + outLine += + (size_t(height) - 1 - (size_t(y) + v)) * size_t(x_stride); + } + + if (reinterpret_cast(line_ptr + width) > + (data_ptr + data_len)) { + // Insufficient data size + return false; + } + + for (int u = 0; u < width; u++) { + tinyexr::FP16 hf; + + // address may not be aliged. use byte-wise copy for safety.#76 + // hf.u = line_ptr[u]; + tinyexr::cpy2(&(hf.u), line_ptr + u); + + tinyexr::swap2(reinterpret_cast(&hf.u)); + + tinyexr::FP32 f32 = half_to_float(hf); + + outLine[u] = f32.f; + } + } else { + assert(0); + return false; + } + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT) { + const float *line_ptr = reinterpret_cast( + data_ptr + v * pixel_data_size * size_t(width) + + channel_offset_list[c] * static_cast(width)); + + float *outLine = reinterpret_cast(out_images[c]); + if (line_order == 0) { + outLine += (size_t(y) + v) * size_t(x_stride); + } else { + outLine += + (size_t(height) - 1 - (size_t(y) + v)) * size_t(x_stride); + } + + if (reinterpret_cast(line_ptr + width) > + (data_ptr + data_len)) { + // Insufficient data size + return false; + } + + for (int u = 0; u < width; u++) { + float val; + tinyexr::cpy4(&val, line_ptr + u); + + tinyexr::swap4(reinterpret_cast(&val)); + + outLine[u] = val; + } + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_UINT) { + const unsigned int *line_ptr = reinterpret_cast( + data_ptr + v * pixel_data_size * size_t(width) + + channel_offset_list[c] * static_cast(width)); + + unsigned int *outLine = + reinterpret_cast(out_images[c]); + if (line_order == 0) { + outLine += (size_t(y) + v) * size_t(x_stride); + } else { + outLine += + (size_t(height) - 1 - (size_t(y) + v)) * size_t(x_stride); + } + + for (int u = 0; u < width; u++) { + if (reinterpret_cast(line_ptr + u) >= + (data_ptr + data_len)) { + // Corrupsed data? + return false; + } + + unsigned int val; + tinyexr::cpy4(&val, line_ptr + u); + + tinyexr::swap4(reinterpret_cast(&val)); + + outLine[u] = val; + } + } + } + } + } + + return true; +} + +static bool DecodeTiledPixelData( + unsigned char **out_images, int *width, int *height, + const int *requested_pixel_types, const unsigned char *data_ptr, + size_t data_len, int compression_type, int line_order, int data_width, + int data_height, int tile_offset_x, int tile_offset_y, int tile_size_x, + int tile_size_y, size_t pixel_data_size, size_t num_attributes, + const EXRAttribute *attributes, size_t num_channels, + const EXRChannelInfo *channels, + const std::vector &channel_offset_list) { + // Here, data_width and data_height are the dimensions of the current (sub)level. + if (tile_size_x * tile_offset_x > data_width || + tile_size_y * tile_offset_y > data_height) { + return false; + } + + // Compute actual image size in a tile. + if ((tile_offset_x + 1) * tile_size_x >= data_width) { + (*width) = data_width - (tile_offset_x * tile_size_x); + } else { + (*width) = tile_size_x; + } + + if ((tile_offset_y + 1) * tile_size_y >= data_height) { + (*height) = data_height - (tile_offset_y * tile_size_y); + } else { + (*height) = tile_size_y; + } + + // Image size = tile size. + return DecodePixelData(out_images, requested_pixel_types, data_ptr, data_len, + compression_type, line_order, (*width), tile_size_y, + /* stride */ tile_size_x, /* y */ 0, /* line_no */ 0, + (*height), pixel_data_size, num_attributes, attributes, + num_channels, channels, channel_offset_list); +} + +static bool ComputeChannelLayout(std::vector *channel_offset_list, + int *pixel_data_size, size_t *channel_offset, + int num_channels, + const EXRChannelInfo *channels) { + channel_offset_list->resize(static_cast(num_channels)); + + (*pixel_data_size) = 0; + (*channel_offset) = 0; + + for (size_t c = 0; c < static_cast(num_channels); c++) { + (*channel_offset_list)[c] = (*channel_offset); + if (channels[c].pixel_type == TINYEXR_PIXELTYPE_HALF) { + (*pixel_data_size) += sizeof(unsigned short); + (*channel_offset) += sizeof(unsigned short); + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT) { + (*pixel_data_size) += sizeof(float); + (*channel_offset) += sizeof(float); + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_UINT) { + (*pixel_data_size) += sizeof(unsigned int); + (*channel_offset) += sizeof(unsigned int); + } else { + // ??? + return false; + } + } + return true; +} + +static unsigned char **AllocateImage(int num_channels, + const EXRChannelInfo *channels, + const int *requested_pixel_types, + int data_width, int data_height) { + unsigned char **images = + reinterpret_cast(static_cast( + malloc(sizeof(float *) * static_cast(num_channels)))); + + for (size_t c = 0; c < static_cast(num_channels); c++) { + size_t data_len = + static_cast(data_width) * static_cast(data_height); + if (channels[c].pixel_type == TINYEXR_PIXELTYPE_HALF) { + // pixel_data_size += sizeof(unsigned short); + // channel_offset += sizeof(unsigned short); + // Alloc internal image for half type. + if (requested_pixel_types[c] == TINYEXR_PIXELTYPE_HALF) { + images[c] = + reinterpret_cast(static_cast( + malloc(sizeof(unsigned short) * data_len))); + } else if (requested_pixel_types[c] == TINYEXR_PIXELTYPE_FLOAT) { + images[c] = reinterpret_cast( + static_cast(malloc(sizeof(float) * data_len))); + } else { + assert(0); + } + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT) { + // pixel_data_size += sizeof(float); + // channel_offset += sizeof(float); + images[c] = reinterpret_cast( + static_cast(malloc(sizeof(float) * data_len))); + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_UINT) { + // pixel_data_size += sizeof(unsigned int); + // channel_offset += sizeof(unsigned int); + images[c] = reinterpret_cast( + static_cast(malloc(sizeof(unsigned int) * data_len))); + } else { + assert(0); + } + } + + return images; +} + +#ifdef _WIN32 +static inline std::wstring UTF8ToWchar(const std::string &str) { + int wstr_size = + MultiByteToWideChar(CP_UTF8, 0, str.data(), (int)str.size(), NULL, 0); + std::wstring wstr(wstr_size, 0); + MultiByteToWideChar(CP_UTF8, 0, str.data(), (int)str.size(), &wstr[0], + (int)wstr.size()); + return wstr; +} +#endif + + +static int ParseEXRHeader(HeaderInfo *info, bool *empty_header, + const EXRVersion *version, std::string *err, + const unsigned char *buf, size_t size) { + const char *marker = reinterpret_cast(&buf[0]); + + if (empty_header) { + (*empty_header) = false; + } + + if (version->multipart) { + if (size > 0 && marker[0] == '\0') { + // End of header list. + if (empty_header) { + (*empty_header) = true; + } + return TINYEXR_SUCCESS; + } + } + + // According to the spec, the header of every OpenEXR file must contain at + // least the following attributes: + // + // channels chlist + // compression compression + // dataWindow box2i + // displayWindow box2i + // lineOrder lineOrder + // pixelAspectRatio float + // screenWindowCenter v2f + // screenWindowWidth float + bool has_channels = false; + bool has_compression = false; + bool has_data_window = false; + bool has_display_window = false; + bool has_line_order = false; + bool has_pixel_aspect_ratio = false; + bool has_screen_window_center = false; + bool has_screen_window_width = false; + bool has_name = false; + bool has_type = false; + + info->name.clear(); + info->type.clear(); + + info->data_window.min_x = 0; + info->data_window.min_y = 0; + info->data_window.max_x = 0; + info->data_window.max_y = 0; + info->line_order = 0; // @fixme + info->display_window.min_x = 0; + info->display_window.min_y = 0; + info->display_window.max_x = 0; + info->display_window.max_y = 0; + info->screen_window_center[0] = 0.0f; + info->screen_window_center[1] = 0.0f; + info->screen_window_width = -1.0f; + info->pixel_aspect_ratio = -1.0f; + + info->tiled = 0; + info->tile_size_x = -1; + info->tile_size_y = -1; + info->tile_level_mode = -1; + info->tile_rounding_mode = -1; + + info->attributes.clear(); + + // Read attributes + size_t orig_size = size; + for (size_t nattr = 0; nattr < TINYEXR_MAX_HEADER_ATTRIBUTES; nattr++) { + if (0 == size) { + if (err) { + (*err) += "Insufficient data size for attributes.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } else if (marker[0] == '\0') { + size--; + break; + } + + std::string attr_name; + std::string attr_type; + std::vector data; + size_t marker_size; + if (!tinyexr::ReadAttribute(&attr_name, &attr_type, &data, &marker_size, + marker, size)) { + if (err) { + (*err) += "Failed to read attribute.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + marker += marker_size; + size -= marker_size; + + // For a multipart file, the version field 9th bit is 0. + if ((version->tiled || version->multipart || version->non_image) && attr_name.compare("tiles") == 0) { + unsigned int x_size, y_size; + unsigned char tile_mode; + if (data.size() != 9) { + if (err) { + (*err) += "(ParseEXRHeader) Invalid attribute data size. Attribute data size must be 9.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + + assert(data.size() == 9); + memcpy(&x_size, &data.at(0), sizeof(int)); + memcpy(&y_size, &data.at(4), sizeof(int)); + tile_mode = data[8]; + tinyexr::swap4(&x_size); + tinyexr::swap4(&y_size); + + if (x_size > static_cast(std::numeric_limits::max()) || + y_size > static_cast(std::numeric_limits::max())) { + if (err) { + (*err) = "Tile sizes were invalid."; + } + return TINYEXR_ERROR_UNSUPPORTED_FORMAT; + } + + info->tile_size_x = static_cast(x_size); + info->tile_size_y = static_cast(y_size); + + // mode = levelMode + roundingMode * 16 + info->tile_level_mode = tile_mode & 0x3; + info->tile_rounding_mode = (tile_mode >> 4) & 0x1; + info->tiled = 1; + } else if (attr_name.compare("compression") == 0) { + bool ok = false; + if (data[0] < TINYEXR_COMPRESSIONTYPE_PIZ) { + ok = true; + } + + if (data[0] == TINYEXR_COMPRESSIONTYPE_PIZ) { +#if TINYEXR_USE_PIZ + ok = true; +#else + if (err) { + (*err) = "PIZ compression is not supported."; + } + return TINYEXR_ERROR_UNSUPPORTED_FORMAT; +#endif + } + + if (data[0] == TINYEXR_COMPRESSIONTYPE_ZFP) { +#if TINYEXR_USE_ZFP + ok = true; +#else + if (err) { + (*err) = "ZFP compression is not supported."; + } + return TINYEXR_ERROR_UNSUPPORTED_FORMAT; +#endif + } + + if (!ok) { + if (err) { + (*err) = "Unknown compression type."; + } + return TINYEXR_ERROR_UNSUPPORTED_FORMAT; + } + + info->compression_type = static_cast(data[0]); + has_compression = true; + + } else if (attr_name.compare("channels") == 0) { + // name: zero-terminated string, from 1 to 255 bytes long + // pixel type: int, possible values are: UINT = 0 HALF = 1 FLOAT = 2 + // pLinear: unsigned char, possible values are 0 and 1 + // reserved: three chars, should be zero + // xSampling: int + // ySampling: int + + if (!ReadChannelInfo(info->channels, data)) { + if (err) { + (*err) += "Failed to parse channel info.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + + if (info->channels.size() < 1) { + if (err) { + (*err) += "# of channels is zero.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + + has_channels = true; + + } else if (attr_name.compare("dataWindow") == 0) { + if (data.size() >= 16) { + memcpy(&info->data_window.min_x, &data.at(0), sizeof(int)); + memcpy(&info->data_window.min_y, &data.at(4), sizeof(int)); + memcpy(&info->data_window.max_x, &data.at(8), sizeof(int)); + memcpy(&info->data_window.max_y, &data.at(12), sizeof(int)); + tinyexr::swap4(&info->data_window.min_x); + tinyexr::swap4(&info->data_window.min_y); + tinyexr::swap4(&info->data_window.max_x); + tinyexr::swap4(&info->data_window.max_y); + has_data_window = true; + } + } else if (attr_name.compare("displayWindow") == 0) { + if (data.size() >= 16) { + memcpy(&info->display_window.min_x, &data.at(0), sizeof(int)); + memcpy(&info->display_window.min_y, &data.at(4), sizeof(int)); + memcpy(&info->display_window.max_x, &data.at(8), sizeof(int)); + memcpy(&info->display_window.max_y, &data.at(12), sizeof(int)); + tinyexr::swap4(&info->display_window.min_x); + tinyexr::swap4(&info->display_window.min_y); + tinyexr::swap4(&info->display_window.max_x); + tinyexr::swap4(&info->display_window.max_y); + + has_display_window = true; + } + } else if (attr_name.compare("lineOrder") == 0) { + if (data.size() >= 1) { + info->line_order = static_cast(data[0]); + has_line_order = true; + } + } else if (attr_name.compare("pixelAspectRatio") == 0) { + if (data.size() >= sizeof(float)) { + memcpy(&info->pixel_aspect_ratio, &data.at(0), sizeof(float)); + tinyexr::swap4(&info->pixel_aspect_ratio); + has_pixel_aspect_ratio = true; + } + } else if (attr_name.compare("screenWindowCenter") == 0) { + if (data.size() >= 8) { + memcpy(&info->screen_window_center[0], &data.at(0), sizeof(float)); + memcpy(&info->screen_window_center[1], &data.at(4), sizeof(float)); + tinyexr::swap4(&info->screen_window_center[0]); + tinyexr::swap4(&info->screen_window_center[1]); + has_screen_window_center = true; + } + } else if (attr_name.compare("screenWindowWidth") == 0) { + if (data.size() >= sizeof(float)) { + memcpy(&info->screen_window_width, &data.at(0), sizeof(float)); + tinyexr::swap4(&info->screen_window_width); + + has_screen_window_width = true; + } + } else if (attr_name.compare("chunkCount") == 0) { + if (data.size() >= sizeof(int)) { + memcpy(&info->chunk_count, &data.at(0), sizeof(int)); + tinyexr::swap4(&info->chunk_count); + } + } else if (attr_name.compare("name") == 0) { + if (!data.empty() && data[0]) { + data.push_back(0); + size_t len = strlen(reinterpret_cast(&data[0])); + info->name.resize(len); + info->name.assign(reinterpret_cast(&data[0]), len); + has_name = true; + } + } else if (attr_name.compare("type") == 0) { + if (!data.empty() && data[0]) { + data.push_back(0); + size_t len = strlen(reinterpret_cast(&data[0])); + info->type.resize(len); + info->type.assign(reinterpret_cast(&data[0]), len); + has_type = true; + } + } else { + // Custom attribute(up to TINYEXR_MAX_CUSTOM_ATTRIBUTES) + if (info->attributes.size() < TINYEXR_MAX_CUSTOM_ATTRIBUTES) { + EXRAttribute attrib; +#ifdef _MSC_VER + strncpy_s(attrib.name, attr_name.c_str(), 255); + strncpy_s(attrib.type, attr_type.c_str(), 255); +#else + strncpy(attrib.name, attr_name.c_str(), 255); + strncpy(attrib.type, attr_type.c_str(), 255); +#endif + attrib.name[255] = '\0'; + attrib.type[255] = '\0'; + attrib.size = static_cast(data.size()); + attrib.value = static_cast(malloc(data.size())); + memcpy(reinterpret_cast(attrib.value), &data.at(0), + data.size()); + info->attributes.push_back(attrib); + } + } + } + + // Check if required attributes exist + { + std::stringstream ss_err; + + if (!has_compression) { + ss_err << "\"compression\" attribute not found in the header." + << std::endl; + } + + if (!has_channels) { + ss_err << "\"channels\" attribute not found in the header." << std::endl; + } + + if (!has_line_order) { + ss_err << "\"lineOrder\" attribute not found in the header." << std::endl; + } + + if (!has_display_window) { + ss_err << "\"displayWindow\" attribute not found in the header." + << std::endl; + } + + if (!has_data_window) { + ss_err << "\"dataWindow\" attribute not found in the header or invalid." + << std::endl; + } + + if (!has_pixel_aspect_ratio) { + ss_err << "\"pixelAspectRatio\" attribute not found in the header." + << std::endl; + } + + if (!has_screen_window_width) { + ss_err << "\"screenWindowWidth\" attribute not found in the header." + << std::endl; + } + + if (!has_screen_window_center) { + ss_err << "\"screenWindowCenter\" attribute not found in the header." + << std::endl; + } + + if (version->multipart || version->non_image) { + if (!has_name) { + ss_err << "\"name\" attribute not found in the header." + << std::endl; + } + if (!has_type) { + ss_err << "\"type\" attribute not found in the header." + << std::endl; + } + } + + if (!(ss_err.str().empty())) { + if (err) { + (*err) += ss_err.str(); + } + return TINYEXR_ERROR_INVALID_HEADER; + } + } + + info->header_len = static_cast(orig_size - size); + + return TINYEXR_SUCCESS; +} + +// C++ HeaderInfo to C EXRHeader conversion. +static bool ConvertHeader(EXRHeader *exr_header, const HeaderInfo &info, std::string *warn, std::string *err) { + exr_header->pixel_aspect_ratio = info.pixel_aspect_ratio; + exr_header->screen_window_center[0] = info.screen_window_center[0]; + exr_header->screen_window_center[1] = info.screen_window_center[1]; + exr_header->screen_window_width = info.screen_window_width; + exr_header->chunk_count = info.chunk_count; + exr_header->display_window.min_x = info.display_window.min_x; + exr_header->display_window.min_y = info.display_window.min_y; + exr_header->display_window.max_x = info.display_window.max_x; + exr_header->display_window.max_y = info.display_window.max_y; + exr_header->data_window.min_x = info.data_window.min_x; + exr_header->data_window.min_y = info.data_window.min_y; + exr_header->data_window.max_x = info.data_window.max_x; + exr_header->data_window.max_y = info.data_window.max_y; + exr_header->line_order = info.line_order; + exr_header->compression_type = info.compression_type; + exr_header->tiled = info.tiled; + exr_header->tile_size_x = info.tile_size_x; + exr_header->tile_size_y = info.tile_size_y; + exr_header->tile_level_mode = info.tile_level_mode; + exr_header->tile_rounding_mode = info.tile_rounding_mode; + + EXRSetNameAttr(exr_header, info.name.c_str()); + + + if (!info.type.empty()) { + bool valid = true; + if (info.type == "scanlineimage") { + if (exr_header->tiled) { + if (err) { + (*err) += "(ConvertHeader) tiled bit must be off for `scanlineimage` type.\n"; + } + valid = false; + } + } else if (info.type == "tiledimage") { + if (!exr_header->tiled) { + if (err) { + (*err) += "(ConvertHeader) tiled bit must be on for `tiledimage` type.\n"; + } + valid = false; + } + } else if (info.type == "deeptile") { + exr_header->non_image = 1; + if (!exr_header->tiled) { + if (err) { + (*err) += "(ConvertHeader) tiled bit must be on for `deeptile` type.\n"; + } + valid = false; + } + } else if (info.type == "deepscanline") { + exr_header->non_image = 1; + if (exr_header->tiled) { + if (err) { + (*err) += "(ConvertHeader) tiled bit must be off for `deepscanline` type.\n"; + } + //valid = false; + } + } else { + if (warn) { + std::stringstream ss; + ss << "(ConvertHeader) Unsupported or unknown info.type: " << info.type << "\n"; + (*warn) += ss.str(); + } + } + + if (!valid) { + return false; + } + } + + exr_header->num_channels = static_cast(info.channels.size()); + + exr_header->channels = static_cast(malloc( + sizeof(EXRChannelInfo) * static_cast(exr_header->num_channels))); + for (size_t c = 0; c < static_cast(exr_header->num_channels); c++) { +#ifdef _MSC_VER + strncpy_s(exr_header->channels[c].name, info.channels[c].name.c_str(), 255); +#else + strncpy(exr_header->channels[c].name, info.channels[c].name.c_str(), 255); +#endif + // manually add '\0' for safety. + exr_header->channels[c].name[255] = '\0'; + + exr_header->channels[c].pixel_type = info.channels[c].pixel_type; + exr_header->channels[c].p_linear = info.channels[c].p_linear; + exr_header->channels[c].x_sampling = info.channels[c].x_sampling; + exr_header->channels[c].y_sampling = info.channels[c].y_sampling; + } + + exr_header->pixel_types = static_cast( + malloc(sizeof(int) * static_cast(exr_header->num_channels))); + for (size_t c = 0; c < static_cast(exr_header->num_channels); c++) { + exr_header->pixel_types[c] = info.channels[c].pixel_type; + } + + // Initially fill with values of `pixel_types` + exr_header->requested_pixel_types = static_cast( + malloc(sizeof(int) * static_cast(exr_header->num_channels))); + for (size_t c = 0; c < static_cast(exr_header->num_channels); c++) { + exr_header->requested_pixel_types[c] = info.channels[c].pixel_type; + } + + exr_header->num_custom_attributes = static_cast(info.attributes.size()); + + if (exr_header->num_custom_attributes > 0) { + // TODO(syoyo): Report warning when # of attributes exceeds + // `TINYEXR_MAX_CUSTOM_ATTRIBUTES` + if (exr_header->num_custom_attributes > TINYEXR_MAX_CUSTOM_ATTRIBUTES) { + exr_header->num_custom_attributes = TINYEXR_MAX_CUSTOM_ATTRIBUTES; + } + + exr_header->custom_attributes = static_cast(malloc( + sizeof(EXRAttribute) * size_t(exr_header->num_custom_attributes))); + + for (size_t i = 0; i < info.attributes.size(); i++) { + memcpy(exr_header->custom_attributes[i].name, info.attributes[i].name, + 256); + memcpy(exr_header->custom_attributes[i].type, info.attributes[i].type, + 256); + exr_header->custom_attributes[i].size = info.attributes[i].size; + // Just copy pointer + exr_header->custom_attributes[i].value = info.attributes[i].value; + } + + } else { + exr_header->custom_attributes = NULL; + } + + exr_header->header_len = info.header_len; + + return true; +} + +struct OffsetData { + OffsetData() : num_x_levels(0), num_y_levels(0) {} + std::vector > > offsets; + int num_x_levels; + int num_y_levels; +}; + +static int LevelIndex(int lx, int ly, int tile_level_mode, int num_x_levels) { + switch (tile_level_mode) { + case TINYEXR_TILE_ONE_LEVEL: + return 0; + + case TINYEXR_TILE_MIPMAP_LEVELS: + return lx; + + case TINYEXR_TILE_RIPMAP_LEVELS: + return lx + ly * num_x_levels; + + default: + assert(false); + } + return 0; +} + +static int LevelSize(int toplevel_size, int level, int tile_rounding_mode) { + assert(level >= 0); + + int b = static_cast(1u << static_cast(level)); + int level_size = toplevel_size / b; + + if (tile_rounding_mode == TINYEXR_TILE_ROUND_UP && level_size * b < toplevel_size) + level_size += 1; + + return std::max(level_size, 1); +} + +static int DecodeTiledLevel(EXRImage* exr_image, const EXRHeader* exr_header, + const OffsetData& offset_data, + const std::vector& channel_offset_list, + int pixel_data_size, + const unsigned char* head, const size_t size, + std::string* err) { + int num_channels = exr_header->num_channels; + + int level_index = LevelIndex(exr_image->level_x, exr_image->level_y, exr_header->tile_level_mode, offset_data.num_x_levels); + int num_y_tiles = int(offset_data.offsets[size_t(level_index)].size()); + assert(num_y_tiles); + int num_x_tiles = int(offset_data.offsets[size_t(level_index)][0].size()); + assert(num_x_tiles); + int num_tiles = num_x_tiles * num_y_tiles; + + int err_code = TINYEXR_SUCCESS; + + enum { + EF_SUCCESS = 0, + EF_INVALID_DATA = 1, + EF_INSUFFICIENT_DATA = 2, + EF_FAILED_TO_DECODE = 4 + }; +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + std::atomic error_flag(EF_SUCCESS); +#else + unsigned error_flag(EF_SUCCESS); +#endif + + // Although the spec says : "...the data window is subdivided into an array of smaller rectangles...", + // the IlmImf library allows the dimensions of the tile to be larger (or equal) than the dimensions of the data window. +#if 0 + if ((exr_header->tile_size_x > exr_image->width || exr_header->tile_size_y > exr_image->height) && + exr_image->level_x == 0 && exr_image->level_y == 0) { + if (err) { + (*err) += "Failed to decode tile data.\n"; + } + err_code = TINYEXR_ERROR_INVALID_DATA; + } +#endif + exr_image->tiles = static_cast( + calloc(sizeof(EXRTile), static_cast(num_tiles))); + +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + std::vector workers; + std::atomic tile_count(0); + + int num_threads = std::max(1, int(std::thread::hardware_concurrency())); + if (num_threads > int(num_tiles)) { + num_threads = int(num_tiles); + } + + for (int t = 0; t < num_threads; t++) { + workers.emplace_back(std::thread([&]() + { + int tile_idx = 0; + while ((tile_idx = tile_count++) < num_tiles) { + +#else +#if TINYEXR_USE_OPENMP +#pragma omp parallel for +#endif + for (int tile_idx = 0; tile_idx < num_tiles; tile_idx++) { +#endif + // Allocate memory for each tile. + exr_image->tiles[tile_idx].images = tinyexr::AllocateImage( + num_channels, exr_header->channels, + exr_header->requested_pixel_types, exr_header->tile_size_x, + exr_header->tile_size_y); + + int x_tile = tile_idx % num_x_tiles; + int y_tile = tile_idx / num_x_tiles; + // 16 byte: tile coordinates + // 4 byte : data size + // ~ : data(uncompressed or compressed) + tinyexr::tinyexr_uint64 offset = offset_data.offsets[size_t(level_index)][size_t(y_tile)][size_t(x_tile)]; + if (offset + sizeof(int) * 5 > size) { + // Insufficient data size. + error_flag |= EF_INSUFFICIENT_DATA; + continue; + } + + size_t data_size = + size_t(size - (offset + sizeof(int) * 5)); + const unsigned char* data_ptr = + reinterpret_cast(head + offset); + + int tile_coordinates[4]; + memcpy(tile_coordinates, data_ptr, sizeof(int) * 4); + tinyexr::swap4(&tile_coordinates[0]); + tinyexr::swap4(&tile_coordinates[1]); + tinyexr::swap4(&tile_coordinates[2]); + tinyexr::swap4(&tile_coordinates[3]); + + if (tile_coordinates[2] != exr_image->level_x) { + // Invalid data. + error_flag |= EF_INVALID_DATA; + continue; + } + if (tile_coordinates[3] != exr_image->level_y) { + // Invalid data. + error_flag |= EF_INVALID_DATA; + continue; + } + + int data_len; + memcpy(&data_len, data_ptr + 16, + sizeof(int)); // 16 = sizeof(tile_coordinates) + tinyexr::swap4(&data_len); + + if (data_len < 2 || size_t(data_len) > data_size) { + // Insufficient data size. + error_flag |= EF_INSUFFICIENT_DATA; + continue; + } + + // Move to data addr: 20 = 16 + 4; + data_ptr += 20; + bool ret = tinyexr::DecodeTiledPixelData( + exr_image->tiles[tile_idx].images, + &(exr_image->tiles[tile_idx].width), + &(exr_image->tiles[tile_idx].height), + exr_header->requested_pixel_types, data_ptr, + static_cast(data_len), exr_header->compression_type, + exr_header->line_order, + exr_image->width, exr_image->height, + tile_coordinates[0], tile_coordinates[1], exr_header->tile_size_x, + exr_header->tile_size_y, static_cast(pixel_data_size), + static_cast(exr_header->num_custom_attributes), + exr_header->custom_attributes, + static_cast(exr_header->num_channels), + exr_header->channels, channel_offset_list); + + if (!ret) { + // Failed to decode tile data. + error_flag |= EF_FAILED_TO_DECODE; + } + + exr_image->tiles[tile_idx].offset_x = tile_coordinates[0]; + exr_image->tiles[tile_idx].offset_y = tile_coordinates[1]; + exr_image->tiles[tile_idx].level_x = tile_coordinates[2]; + exr_image->tiles[tile_idx].level_y = tile_coordinates[3]; + +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + } + })); + } // num_thread loop + + for (auto& t : workers) { + t.join(); + } + +#else + } // parallel for +#endif + + // Even in the event of an error, the reserved memory may be freed. + exr_image->num_channels = num_channels; + exr_image->num_tiles = static_cast(num_tiles); + + if (error_flag) err_code = TINYEXR_ERROR_INVALID_DATA; + if (err) { + if (error_flag & EF_INSUFFICIENT_DATA) { + (*err) += "Insufficient data length.\n"; + } + if (error_flag & EF_FAILED_TO_DECODE) { + (*err) += "Failed to decode tile data.\n"; + } + } + return err_code; +} + +static int DecodeChunk(EXRImage *exr_image, const EXRHeader *exr_header, + const OffsetData& offset_data, + const unsigned char *head, const size_t size, + std::string *err) { + int num_channels = exr_header->num_channels; + + int num_scanline_blocks = 1; + if (exr_header->compression_type == TINYEXR_COMPRESSIONTYPE_ZIP) { + num_scanline_blocks = 16; + } else if (exr_header->compression_type == TINYEXR_COMPRESSIONTYPE_PIZ) { + num_scanline_blocks = 32; + } else if (exr_header->compression_type == TINYEXR_COMPRESSIONTYPE_ZFP) { + num_scanline_blocks = 16; + +#if TINYEXR_USE_ZFP + tinyexr::ZFPCompressionParam zfp_compression_param; + if (!FindZFPCompressionParam(&zfp_compression_param, + exr_header->custom_attributes, + int(exr_header->num_custom_attributes), err)) { + return TINYEXR_ERROR_INVALID_HEADER; + } +#endif + } + + if (exr_header->data_window.max_x < exr_header->data_window.min_x || + exr_header->data_window.max_y < exr_header->data_window.min_y) { + if (err) { + (*err) += "Invalid data window.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + + int data_width = + exr_header->data_window.max_x - exr_header->data_window.min_x + 1; + int data_height = + exr_header->data_window.max_y - exr_header->data_window.min_y + 1; + + // Do not allow too large data_width and data_height. header invalid? + { + if ((data_width > TINYEXR_DIMENSION_THRESHOLD) || (data_height > TINYEXR_DIMENSION_THRESHOLD)) { + if (err) { + std::stringstream ss; + ss << "data_with or data_height too large. data_width: " << data_width + << ", " + << "data_height = " << data_height << std::endl; + (*err) += ss.str(); + } + return TINYEXR_ERROR_INVALID_DATA; + } + if (exr_header->tiled) { + if ((exr_header->tile_size_x > TINYEXR_DIMENSION_THRESHOLD) || (exr_header->tile_size_y > TINYEXR_DIMENSION_THRESHOLD)) { + if (err) { + std::stringstream ss; + ss << "tile with or tile height too large. tile width: " << exr_header->tile_size_x + << ", " + << "tile height = " << exr_header->tile_size_y << std::endl; + (*err) += ss.str(); + } + return TINYEXR_ERROR_INVALID_DATA; + } + } + } + + const std::vector& offsets = offset_data.offsets[0][0]; + size_t num_blocks = offsets.size(); + + std::vector channel_offset_list; + int pixel_data_size = 0; + size_t channel_offset = 0; + if (!tinyexr::ComputeChannelLayout(&channel_offset_list, &pixel_data_size, + &channel_offset, num_channels, + exr_header->channels)) { + if (err) { + (*err) += "Failed to compute channel layout.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + std::atomic invalid_data(false); +#else + bool invalid_data(false); +#endif + + if (exr_header->tiled) { + // value check + if (exr_header->tile_size_x < 0) { + if (err) { + std::stringstream ss; + ss << "Invalid tile size x : " << exr_header->tile_size_x << "\n"; + (*err) += ss.str(); + } + return TINYEXR_ERROR_INVALID_HEADER; + } + + if (exr_header->tile_size_y < 0) { + if (err) { + std::stringstream ss; + ss << "Invalid tile size y : " << exr_header->tile_size_y << "\n"; + (*err) += ss.str(); + } + return TINYEXR_ERROR_INVALID_HEADER; + } + if (exr_header->tile_level_mode != TINYEXR_TILE_RIPMAP_LEVELS) { + EXRImage* level_image = NULL; + for (int level = 0; level < offset_data.num_x_levels; ++level) { + if (!level_image) { + level_image = exr_image; + } else { + level_image->next_level = new EXRImage; + InitEXRImage(level_image->next_level); + level_image = level_image->next_level; + } + level_image->width = + LevelSize(exr_header->data_window.max_x - exr_header->data_window.min_x + 1, level, exr_header->tile_rounding_mode); + level_image->height = + LevelSize(exr_header->data_window.max_y - exr_header->data_window.min_y + 1, level, exr_header->tile_rounding_mode); + level_image->level_x = level; + level_image->level_y = level; + + int ret = DecodeTiledLevel(level_image, exr_header, + offset_data, + channel_offset_list, + pixel_data_size, + head, size, + err); + if (ret != TINYEXR_SUCCESS) return ret; + } + } else { + EXRImage* level_image = NULL; + for (int level_y = 0; level_y < offset_data.num_y_levels; ++level_y) + for (int level_x = 0; level_x < offset_data.num_x_levels; ++level_x) { + if (!level_image) { + level_image = exr_image; + } else { + level_image->next_level = new EXRImage; + InitEXRImage(level_image->next_level); + level_image = level_image->next_level; + } + + level_image->width = + LevelSize(exr_header->data_window.max_x - exr_header->data_window.min_x + 1, level_x, exr_header->tile_rounding_mode); + level_image->height = + LevelSize(exr_header->data_window.max_y - exr_header->data_window.min_y + 1, level_y, exr_header->tile_rounding_mode); + level_image->level_x = level_x; + level_image->level_y = level_y; + + int ret = DecodeTiledLevel(level_image, exr_header, + offset_data, + channel_offset_list, + pixel_data_size, + head, size, + err); + if (ret != TINYEXR_SUCCESS) return ret; + } + } + } else { // scanline format + // Don't allow too large image(256GB * pixel_data_size or more). Workaround + // for #104. + size_t total_data_len = + size_t(data_width) * size_t(data_height) * size_t(num_channels); + const bool total_data_len_overflown = + sizeof(void *) == 8 ? (total_data_len >= 0x4000000000) : false; + if ((total_data_len == 0) || total_data_len_overflown) { + if (err) { + std::stringstream ss; + ss << "Image data size is zero or too large: width = " << data_width + << ", height = " << data_height << ", channels = " << num_channels + << std::endl; + (*err) += ss.str(); + } + return TINYEXR_ERROR_INVALID_DATA; + } + + exr_image->images = tinyexr::AllocateImage( + num_channels, exr_header->channels, exr_header->requested_pixel_types, + data_width, data_height); + +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + std::vector workers; + std::atomic y_count(0); + + int num_threads = std::max(1, int(std::thread::hardware_concurrency())); + if (num_threads > int(num_blocks)) { + num_threads = int(num_blocks); + } + + for (int t = 0; t < num_threads; t++) { + workers.emplace_back(std::thread([&]() { + int y = 0; + while ((y = y_count++) < int(num_blocks)) { + +#else + +#if TINYEXR_USE_OPENMP +#pragma omp parallel for +#endif + for (int y = 0; y < static_cast(num_blocks); y++) { + +#endif + size_t y_idx = static_cast(y); + + if (offsets[y_idx] + sizeof(int) * 2 > size) { + invalid_data = true; + } else { + // 4 byte: scan line + // 4 byte: data size + // ~ : pixel data(uncompressed or compressed) + size_t data_size = + size_t(size - (offsets[y_idx] + sizeof(int) * 2)); + const unsigned char *data_ptr = + reinterpret_cast(head + offsets[y_idx]); + + int line_no; + memcpy(&line_no, data_ptr, sizeof(int)); + int data_len; + memcpy(&data_len, data_ptr + 4, sizeof(int)); + tinyexr::swap4(&line_no); + tinyexr::swap4(&data_len); + + if (size_t(data_len) > data_size) { + invalid_data = true; + + } else if ((line_no > (2 << 20)) || (line_no < -(2 << 20))) { + // Too large value. Assume this is invalid + // 2**20 = 1048576 = heuristic value. + invalid_data = true; + } else if (data_len == 0) { + // TODO(syoyo): May be ok to raise the threshold for example + // `data_len < 4` + invalid_data = true; + } else { + // line_no may be negative. + int end_line_no = (std::min)(line_no + num_scanline_blocks, + (exr_header->data_window.max_y + 1)); + + int num_lines = end_line_no - line_no; + + if (num_lines <= 0) { + invalid_data = true; + } else { + // Move to data addr: 8 = 4 + 4; + data_ptr += 8; + + // Adjust line_no with data_window.bmin.y + + // overflow check + tinyexr_int64 lno = + static_cast(line_no) - + static_cast(exr_header->data_window.min_y); + if (lno > std::numeric_limits::max()) { + line_no = -1; // invalid + } else if (lno < -std::numeric_limits::max()) { + line_no = -1; // invalid + } else { + line_no -= exr_header->data_window.min_y; + } + + if (line_no < 0) { + invalid_data = true; + } else { + if (!tinyexr::DecodePixelData( + exr_image->images, exr_header->requested_pixel_types, + data_ptr, static_cast(data_len), + exr_header->compression_type, exr_header->line_order, + data_width, data_height, data_width, y, line_no, + num_lines, static_cast(pixel_data_size), + static_cast( + exr_header->num_custom_attributes), + exr_header->custom_attributes, + static_cast(exr_header->num_channels), + exr_header->channels, channel_offset_list)) { + invalid_data = true; + } + } + } + } + } + +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + } + })); + } + + for (auto &t : workers) { + t.join(); + } +#else + } // omp parallel +#endif + } + + if (invalid_data) { + if (err) { + (*err) += "Invalid data found when decoding pixels.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + + // Overwrite `pixel_type` with `requested_pixel_type`. + { + for (int c = 0; c < exr_header->num_channels; c++) { + exr_header->pixel_types[c] = exr_header->requested_pixel_types[c]; + } + } + + { + exr_image->num_channels = num_channels; + + exr_image->width = data_width; + exr_image->height = data_height; + } + + return TINYEXR_SUCCESS; +} + +static bool ReconstructLineOffsets( + std::vector *offsets, size_t n, + const unsigned char *head, const unsigned char *marker, const size_t size) { + assert(head < marker); + assert(offsets->size() == n); + + for (size_t i = 0; i < n; i++) { + size_t offset = static_cast(marker - head); + // Offset should not exceed whole EXR file/data size. + if ((offset + sizeof(tinyexr::tinyexr_uint64)) >= size) { + return false; + } + + int y; + unsigned int data_len; + + memcpy(&y, marker, sizeof(int)); + memcpy(&data_len, marker + 4, sizeof(unsigned int)); + + if (data_len >= size) { + return false; + } + + tinyexr::swap4(&y); + tinyexr::swap4(&data_len); + + (*offsets)[i] = offset; + + marker += data_len + 8; // 8 = 4 bytes(y) + 4 bytes(data_len) + } + + return true; +} + + +static int FloorLog2(unsigned x) { + // + // For x > 0, floorLog2(y) returns floor(log(x)/log(2)). + // + int y = 0; + while (x > 1) { + y += 1; + x >>= 1u; + } + return y; +} + + +static int CeilLog2(unsigned x) { + // + // For x > 0, ceilLog2(y) returns ceil(log(x)/log(2)). + // + int y = 0; + int r = 0; + while (x > 1) { + if (x & 1) + r = 1; + + y += 1; + x >>= 1u; + } + return y + r; +} + +static int RoundLog2(int x, int tile_rounding_mode) { + return (tile_rounding_mode == TINYEXR_TILE_ROUND_DOWN) ? FloorLog2(static_cast(x)) : CeilLog2(static_cast(x)); +} + +static int CalculateNumXLevels(const EXRHeader* exr_header) { + int min_x = exr_header->data_window.min_x; + int max_x = exr_header->data_window.max_x; + int min_y = exr_header->data_window.min_y; + int max_y = exr_header->data_window.max_y; + + int num = 0; + switch (exr_header->tile_level_mode) { + case TINYEXR_TILE_ONE_LEVEL: + + num = 1; + break; + + case TINYEXR_TILE_MIPMAP_LEVELS: + + { + int w = max_x - min_x + 1; + int h = max_y - min_y + 1; + num = RoundLog2(std::max(w, h), exr_header->tile_rounding_mode) + 1; + } + break; + + case TINYEXR_TILE_RIPMAP_LEVELS: + + { + int w = max_x - min_x + 1; + num = RoundLog2(w, exr_header->tile_rounding_mode) + 1; + } + break; + + default: + + assert(false); + } + + return num; +} + +static int CalculateNumYLevels(const EXRHeader* exr_header) { + int min_x = exr_header->data_window.min_x; + int max_x = exr_header->data_window.max_x; + int min_y = exr_header->data_window.min_y; + int max_y = exr_header->data_window.max_y; + int num = 0; + + switch (exr_header->tile_level_mode) { + case TINYEXR_TILE_ONE_LEVEL: + + num = 1; + break; + + case TINYEXR_TILE_MIPMAP_LEVELS: + + { + int w = max_x - min_x + 1; + int h = max_y - min_y + 1; + num = RoundLog2(std::max(w, h), exr_header->tile_rounding_mode) + 1; + } + break; + + case TINYEXR_TILE_RIPMAP_LEVELS: + + { + int h = max_y - min_y + 1; + num = RoundLog2(h, exr_header->tile_rounding_mode) + 1; + } + break; + + default: + + assert(false); + } + + return num; +} + +static void CalculateNumTiles(std::vector& numTiles, + int toplevel_size, + int size, + int tile_rounding_mode) { + for (unsigned i = 0; i < numTiles.size(); i++) { + int l = LevelSize(toplevel_size, int(i), tile_rounding_mode); + assert(l <= std::numeric_limits::max() - size + 1); + + numTiles[i] = (l + size - 1) / size; + } +} + +static void PrecalculateTileInfo(std::vector& num_x_tiles, + std::vector& num_y_tiles, + const EXRHeader* exr_header) { + int min_x = exr_header->data_window.min_x; + int max_x = exr_header->data_window.max_x; + int min_y = exr_header->data_window.min_y; + int max_y = exr_header->data_window.max_y; + + int num_x_levels = CalculateNumXLevels(exr_header); + int num_y_levels = CalculateNumYLevels(exr_header); + + num_x_tiles.resize(size_t(num_x_levels)); + num_y_tiles.resize(size_t(num_y_levels)); + + CalculateNumTiles(num_x_tiles, + max_x - min_x + 1, + exr_header->tile_size_x, + exr_header->tile_rounding_mode); + + CalculateNumTiles(num_y_tiles, + max_y - min_y + 1, + exr_header->tile_size_y, + exr_header->tile_rounding_mode); +} + +static void InitSingleResolutionOffsets(OffsetData& offset_data, size_t num_blocks) { + offset_data.offsets.resize(1); + offset_data.offsets[0].resize(1); + offset_data.offsets[0][0].resize(num_blocks); + offset_data.num_x_levels = 1; + offset_data.num_y_levels = 1; +} + +// Return sum of tile blocks. +static int InitTileOffsets(OffsetData& offset_data, + const EXRHeader* exr_header, + const std::vector& num_x_tiles, + const std::vector& num_y_tiles) { + int num_tile_blocks = 0; + offset_data.num_x_levels = static_cast(num_x_tiles.size()); + offset_data.num_y_levels = static_cast(num_y_tiles.size()); + switch (exr_header->tile_level_mode) { + case TINYEXR_TILE_ONE_LEVEL: + case TINYEXR_TILE_MIPMAP_LEVELS: + assert(offset_data.num_x_levels == offset_data.num_y_levels); + offset_data.offsets.resize(size_t(offset_data.num_x_levels)); + + for (unsigned int l = 0; l < offset_data.offsets.size(); ++l) { + offset_data.offsets[l].resize(size_t(num_y_tiles[l])); + + for (unsigned int dy = 0; dy < offset_data.offsets[l].size(); ++dy) { + offset_data.offsets[l][dy].resize(size_t(num_x_tiles[l])); + num_tile_blocks += num_x_tiles[l]; + } + } + break; + + case TINYEXR_TILE_RIPMAP_LEVELS: + + offset_data.offsets.resize(static_cast(offset_data.num_x_levels) * static_cast(offset_data.num_y_levels)); + + for (int ly = 0; ly < offset_data.num_y_levels; ++ly) { + for (int lx = 0; lx < offset_data.num_x_levels; ++lx) { + int l = ly * offset_data.num_x_levels + lx; + offset_data.offsets[size_t(l)].resize(size_t(num_y_tiles[size_t(ly)])); + + for (size_t dy = 0; dy < offset_data.offsets[size_t(l)].size(); ++dy) { + offset_data.offsets[size_t(l)][dy].resize(size_t(num_x_tiles[size_t(lx)])); + num_tile_blocks += num_x_tiles[size_t(lx)]; + } + } + } + break; + + default: + assert(false); + } + return num_tile_blocks; +} + +static bool IsAnyOffsetsAreInvalid(const OffsetData& offset_data) { + for (unsigned int l = 0; l < offset_data.offsets.size(); ++l) + for (unsigned int dy = 0; dy < offset_data.offsets[l].size(); ++dy) + for (unsigned int dx = 0; dx < offset_data.offsets[l][dy].size(); ++dx) + if (reinterpret_cast(offset_data.offsets[l][dy][dx]) <= 0) + return true; + + return false; +} + +static bool isValidTile(const EXRHeader* exr_header, + const OffsetData& offset_data, + int dx, int dy, int lx, int ly) { + if (lx < 0 || ly < 0 || dx < 0 || dy < 0) return false; + int num_x_levels = offset_data.num_x_levels; + int num_y_levels = offset_data.num_y_levels; + switch (exr_header->tile_level_mode) { + case TINYEXR_TILE_ONE_LEVEL: + + if (lx == 0 && + ly == 0 && + offset_data.offsets.size() > 0 && + offset_data.offsets[0].size() > static_cast(dy) && + offset_data.offsets[0][size_t(dy)].size() > static_cast(dx)) { + return true; + } + + break; + + case TINYEXR_TILE_MIPMAP_LEVELS: + + if (lx < num_x_levels && + ly < num_y_levels && + offset_data.offsets.size() > static_cast(lx) && + offset_data.offsets[size_t(lx)].size() > static_cast(dy) && + offset_data.offsets[size_t(lx)][size_t(dy)].size() > static_cast(dx)) { + return true; + } + + break; + + case TINYEXR_TILE_RIPMAP_LEVELS: + { + size_t idx = static_cast(lx) + static_cast(ly)* static_cast(num_x_levels); + if (lx < num_x_levels && + ly < num_y_levels && + (offset_data.offsets.size() > idx) && + offset_data.offsets[idx].size() > static_cast(dy) && + offset_data.offsets[idx][size_t(dy)].size() > static_cast(dx)) { + return true; + } + } + + break; + + default: + + return false; + } + + return false; +} + +static void ReconstructTileOffsets(OffsetData& offset_data, + const EXRHeader* exr_header, + const unsigned char* head, const unsigned char* marker, const size_t /*size*/, + bool isMultiPartFile, + bool isDeep) { + int numXLevels = offset_data.num_x_levels; + for (unsigned int l = 0; l < offset_data.offsets.size(); ++l) { + for (unsigned int dy = 0; dy < offset_data.offsets[l].size(); ++dy) { + for (unsigned int dx = 0; dx < offset_data.offsets[l][dy].size(); ++dx) { + tinyexr::tinyexr_uint64 tileOffset = tinyexr::tinyexr_uint64(marker - head); + + if (isMultiPartFile) { + //int partNumber; + marker += sizeof(int); + } + + int tileX; + memcpy(&tileX, marker, sizeof(int)); + tinyexr::swap4(&tileX); + marker += sizeof(int); + + int tileY; + memcpy(&tileY, marker, sizeof(int)); + tinyexr::swap4(&tileY); + marker += sizeof(int); + + int levelX; + memcpy(&levelX, marker, sizeof(int)); + tinyexr::swap4(&levelX); + marker += sizeof(int); + + int levelY; + memcpy(&levelY, marker, sizeof(int)); + tinyexr::swap4(&levelY); + marker += sizeof(int); + + if (isDeep) { + tinyexr::tinyexr_int64 packed_offset_table_size; + memcpy(&packed_offset_table_size, marker, sizeof(tinyexr::tinyexr_int64)); + tinyexr::swap8(reinterpret_cast(&packed_offset_table_size)); + marker += sizeof(tinyexr::tinyexr_int64); + + tinyexr::tinyexr_int64 packed_sample_size; + memcpy(&packed_sample_size, marker, sizeof(tinyexr::tinyexr_int64)); + tinyexr::swap8(reinterpret_cast(&packed_sample_size)); + marker += sizeof(tinyexr::tinyexr_int64); + + // next Int64 is unpacked sample size - skip that too + marker += packed_offset_table_size + packed_sample_size + 8; + + } else { + + int dataSize; + memcpy(&dataSize, marker, sizeof(int)); + tinyexr::swap4(&dataSize); + marker += sizeof(int); + marker += dataSize; + } + + if (!isValidTile(exr_header, offset_data, + tileX, tileY, levelX, levelY)) + return; + + int level_idx = LevelIndex(levelX, levelY, exr_header->tile_level_mode, numXLevels); + offset_data.offsets[size_t(level_idx)][size_t(tileY)][size_t(tileX)] = tileOffset; + } + } + } +} + +// marker output is also +static int ReadOffsets(OffsetData& offset_data, + const unsigned char* head, + const unsigned char*& marker, + const size_t size, + const char** err) { + for (unsigned int l = 0; l < offset_data.offsets.size(); ++l) { + for (unsigned int dy = 0; dy < offset_data.offsets[l].size(); ++dy) { + for (unsigned int dx = 0; dx < offset_data.offsets[l][dy].size(); ++dx) { + tinyexr::tinyexr_uint64 offset; + if ((marker + sizeof(tinyexr_uint64)) >= (head + size)) { + tinyexr::SetErrorMessage("Insufficient data size in offset table.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + + memcpy(&offset, marker, sizeof(tinyexr::tinyexr_uint64)); + tinyexr::swap8(&offset); + if (offset >= size) { + tinyexr::SetErrorMessage("Invalid offset value in DecodeEXRImage.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + marker += sizeof(tinyexr::tinyexr_uint64); // = 8 + offset_data.offsets[l][dy][dx] = offset; + } + } + } + return TINYEXR_SUCCESS; +} + +static int DecodeEXRImage(EXRImage *exr_image, const EXRHeader *exr_header, + const unsigned char *head, + const unsigned char *marker, const size_t size, + const char **err) { + if (exr_image == NULL || exr_header == NULL || head == NULL || + marker == NULL || (size <= tinyexr::kEXRVersionSize)) { + tinyexr::SetErrorMessage("Invalid argument for DecodeEXRImage().", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + int num_scanline_blocks = 1; + if (exr_header->compression_type == TINYEXR_COMPRESSIONTYPE_ZIP) { + num_scanline_blocks = 16; + } else if (exr_header->compression_type == TINYEXR_COMPRESSIONTYPE_PIZ) { + num_scanline_blocks = 32; + } else if (exr_header->compression_type == TINYEXR_COMPRESSIONTYPE_ZFP) { + num_scanline_blocks = 16; + } + + if (exr_header->data_window.max_x < exr_header->data_window.min_x || + exr_header->data_window.max_x - exr_header->data_window.min_x == + std::numeric_limits::max()) { + // Issue 63 + tinyexr::SetErrorMessage("Invalid data width value", err); + return TINYEXR_ERROR_INVALID_DATA; + } + int data_width = + exr_header->data_window.max_x - exr_header->data_window.min_x + 1; + + if (exr_header->data_window.max_y < exr_header->data_window.min_y || + exr_header->data_window.max_y - exr_header->data_window.min_y == + std::numeric_limits::max()) { + tinyexr::SetErrorMessage("Invalid data height value", err); + return TINYEXR_ERROR_INVALID_DATA; + } + int data_height = + exr_header->data_window.max_y - exr_header->data_window.min_y + 1; + + // Do not allow too large data_width and data_height. header invalid? + { + if (data_width > TINYEXR_DIMENSION_THRESHOLD) { + tinyexr::SetErrorMessage("data width too large.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + if (data_height > TINYEXR_DIMENSION_THRESHOLD) { + tinyexr::SetErrorMessage("data height too large.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + } + + if (exr_header->tiled) { + if (exr_header->tile_size_x > TINYEXR_DIMENSION_THRESHOLD) { + tinyexr::SetErrorMessage("tile width too large.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + if (exr_header->tile_size_y > TINYEXR_DIMENSION_THRESHOLD) { + tinyexr::SetErrorMessage("tile height too large.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + } + + // Read offset tables. + OffsetData offset_data; + size_t num_blocks = 0; + // For a multi-resolution image, the size of the offset table will be calculated from the other attributes of the header. + // If chunk_count > 0 then chunk_count must be equal to the calculated tile count. + if (exr_header->tiled) { + { + std::vector num_x_tiles, num_y_tiles; + PrecalculateTileInfo(num_x_tiles, num_y_tiles, exr_header); + num_blocks = size_t(InitTileOffsets(offset_data, exr_header, num_x_tiles, num_y_tiles)); + if (exr_header->chunk_count > 0) { + if (exr_header->chunk_count != static_cast(num_blocks)) { + tinyexr::SetErrorMessage("Invalid offset table size.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + } + } + + int ret = ReadOffsets(offset_data, head, marker, size, err); + if (ret != TINYEXR_SUCCESS) return ret; + if (IsAnyOffsetsAreInvalid(offset_data)) { + ReconstructTileOffsets(offset_data, exr_header, + head, marker, size, + exr_header->multipart, exr_header->non_image); + } + } else if (exr_header->chunk_count > 0) { + // Use `chunkCount` attribute. + num_blocks = static_cast(exr_header->chunk_count); + InitSingleResolutionOffsets(offset_data, num_blocks); + } else { + num_blocks = static_cast(data_height) / + static_cast(num_scanline_blocks); + if (num_blocks * static_cast(num_scanline_blocks) < + static_cast(data_height)) { + num_blocks++; + } + + InitSingleResolutionOffsets(offset_data, num_blocks); + } + + if (!exr_header->tiled) { + std::vector& offsets = offset_data.offsets[0][0]; + for (size_t y = 0; y < num_blocks; y++) { + tinyexr::tinyexr_uint64 offset; + // Issue #81 + if ((marker + sizeof(tinyexr_uint64)) >= (head + size)) { + tinyexr::SetErrorMessage("Insufficient data size in offset table.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + + memcpy(&offset, marker, sizeof(tinyexr::tinyexr_uint64)); + tinyexr::swap8(&offset); + if (offset >= size) { + tinyexr::SetErrorMessage("Invalid offset value in DecodeEXRImage.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + marker += sizeof(tinyexr::tinyexr_uint64); // = 8 + offsets[y] = offset; + } + + // If line offsets are invalid, we try to reconstruct it. + // See OpenEXR/IlmImf/ImfScanLineInputFile.cpp::readLineOffsets() for details. + for (size_t y = 0; y < num_blocks; y++) { + if (offsets[y] <= 0) { + // TODO(syoyo) Report as warning? + // if (err) { + // stringstream ss; + // ss << "Incomplete lineOffsets." << std::endl; + // (*err) += ss.str(); + //} + bool ret = + ReconstructLineOffsets(&offsets, num_blocks, head, marker, size); + if (ret) { + // OK + break; + } else { + tinyexr::SetErrorMessage( + "Cannot reconstruct lineOffset table in DecodeEXRImage.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + } + } + } + + { + std::string e; + int ret = DecodeChunk(exr_image, exr_header, offset_data, head, size, &e); + + if (ret != TINYEXR_SUCCESS) { + if (!e.empty()) { + tinyexr::SetErrorMessage(e, err); + } + +#if 1 + FreeEXRImage(exr_image); +#else + // release memory(if exists) + if ((exr_header->num_channels > 0) && exr_image && exr_image->images) { + for (size_t c = 0; c < size_t(exr_header->num_channels); c++) { + if (exr_image->images[c]) { + free(exr_image->images[c]); + exr_image->images[c] = NULL; + } + } + free(exr_image->images); + exr_image->images = NULL; + } +#endif + } + + return ret; + } +} + +static void GetLayers(const EXRHeader &exr_header, + std::vector &layer_names) { + // Naive implementation + // Group channels by layers + // go over all channel names, split by periods + // collect unique names + layer_names.clear(); + for (int c = 0; c < exr_header.num_channels; c++) { + std::string full_name(exr_header.channels[c].name); + const size_t pos = full_name.find_last_of('.'); + if (pos != std::string::npos && pos != 0 && pos + 1 < full_name.size()) { + full_name.erase(pos); + if (std::find(layer_names.begin(), layer_names.end(), full_name) == + layer_names.end()) + layer_names.push_back(full_name); + } + } +} + +struct LayerChannel { + explicit LayerChannel(size_t i, std::string n) : index(i), name(n) {} + size_t index; + std::string name; +}; + +static void ChannelsInLayer(const EXRHeader &exr_header, + const std::string &layer_name, + std::vector &channels) { + channels.clear(); + for (int c = 0; c < exr_header.num_channels; c++) { + std::string ch_name(exr_header.channels[c].name); + if (layer_name.empty()) { + const size_t pos = ch_name.find_last_of('.'); + if (pos != std::string::npos && pos < ch_name.size()) { + ch_name = ch_name.substr(pos + 1); + } + } else { + const size_t pos = ch_name.find(layer_name + '.'); + if (pos == std::string::npos) continue; + if (pos == 0) { + ch_name = ch_name.substr(layer_name.size() + 1); + } + } + LayerChannel ch(size_t(c), ch_name); + channels.push_back(ch); + } +} + +} // namespace tinyexr + +int EXRLayers(const char *filename, const char **layer_names[], int *num_layers, + const char **err) { + EXRVersion exr_version; + EXRHeader exr_header; + InitEXRHeader(&exr_header); + + { + int ret = ParseEXRVersionFromFile(&exr_version, filename); + if (ret != TINYEXR_SUCCESS) { + tinyexr::SetErrorMessage("Invalid EXR header.", err); + return ret; + } + + if (exr_version.multipart || exr_version.non_image) { + tinyexr::SetErrorMessage( + "Loading multipart or DeepImage is not supported in LoadEXR() API", + err); + return TINYEXR_ERROR_INVALID_DATA; // @fixme. + } + } + + int ret = ParseEXRHeaderFromFile(&exr_header, &exr_version, filename, err); + if (ret != TINYEXR_SUCCESS) { + FreeEXRHeader(&exr_header); + return ret; + } + + std::vector layer_vec; + tinyexr::GetLayers(exr_header, layer_vec); + + (*num_layers) = int(layer_vec.size()); + (*layer_names) = static_cast( + malloc(sizeof(const char *) * static_cast(layer_vec.size()))); + for (size_t c = 0; c < static_cast(layer_vec.size()); c++) { +#ifdef _MSC_VER + (*layer_names)[c] = _strdup(layer_vec[c].c_str()); +#else + (*layer_names)[c] = strdup(layer_vec[c].c_str()); +#endif + } + + FreeEXRHeader(&exr_header); + return TINYEXR_SUCCESS; +} + +int LoadEXR(float **out_rgba, int *width, int *height, const char *filename, + const char **err) { + return LoadEXRWithLayer(out_rgba, width, height, filename, + /* layername */ NULL, err); +} + +int LoadEXRWithLayer(float **out_rgba, int *width, int *height, + const char *filename, const char *layername, + const char **err) { + if (out_rgba == NULL) { + tinyexr::SetErrorMessage("Invalid argument for LoadEXR()", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + EXRVersion exr_version; + EXRImage exr_image; + EXRHeader exr_header; + InitEXRHeader(&exr_header); + InitEXRImage(&exr_image); + + { + int ret = ParseEXRVersionFromFile(&exr_version, filename); + if (ret != TINYEXR_SUCCESS) { + std::stringstream ss; + ss << "Failed to open EXR file or read version info from EXR file. code(" + << ret << ")"; + tinyexr::SetErrorMessage(ss.str(), err); + return ret; + } + + if (exr_version.multipart || exr_version.non_image) { + tinyexr::SetErrorMessage( + "Loading multipart or DeepImage is not supported in LoadEXR() API", + err); + return TINYEXR_ERROR_INVALID_DATA; // @fixme. + } + } + + { + int ret = ParseEXRHeaderFromFile(&exr_header, &exr_version, filename, err); + if (ret != TINYEXR_SUCCESS) { + FreeEXRHeader(&exr_header); + return ret; + } + } + + // Read HALF channel as FLOAT. + for (int i = 0; i < exr_header.num_channels; i++) { + if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) { + exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; + } + } + + // TODO: Probably limit loading to layers (channels) selected by layer index + { + int ret = LoadEXRImageFromFile(&exr_image, &exr_header, filename, err); + if (ret != TINYEXR_SUCCESS) { + FreeEXRHeader(&exr_header); + return ret; + } + } + + // RGBA + int idxR = -1; + int idxG = -1; + int idxB = -1; + int idxA = -1; + + std::vector layer_names; + tinyexr::GetLayers(exr_header, layer_names); + + std::vector channels; + tinyexr::ChannelsInLayer( + exr_header, layername == NULL ? "" : std::string(layername), channels); + + if (channels.size() < 1) { + tinyexr::SetErrorMessage("Layer Not Found", err); + FreeEXRHeader(&exr_header); + FreeEXRImage(&exr_image); + return TINYEXR_ERROR_LAYER_NOT_FOUND; + } + + size_t ch_count = channels.size() < 4 ? channels.size() : 4; + for (size_t c = 0; c < ch_count; c++) { + const tinyexr::LayerChannel &ch = channels[c]; + + if (ch.name == "R") { + idxR = int(ch.index); + } else if (ch.name == "G") { + idxG = int(ch.index); + } else if (ch.name == "B") { + idxB = int(ch.index); + } else if (ch.name == "A") { + idxA = int(ch.index); + } + } + + if (channels.size() == 1) { + int chIdx = int(channels.front().index); + // Grayscale channel only. + + (*out_rgba) = reinterpret_cast( + malloc(4 * sizeof(float) * static_cast(exr_image.width) * + static_cast(exr_image.height))); + + if (exr_header.tiled) { + for (int it = 0; it < exr_image.num_tiles; it++) { + for (int j = 0; j < exr_header.tile_size_y; j++) { + for (int i = 0; i < exr_header.tile_size_x; i++) { + const int ii = exr_image.tiles[it].offset_x * + static_cast(exr_header.tile_size_x) + + i; + const int jj = exr_image.tiles[it].offset_y * + static_cast(exr_header.tile_size_y) + + j; + const int idx = ii + jj * static_cast(exr_image.width); + + // out of region check. + if (ii >= exr_image.width) { + continue; + } + if (jj >= exr_image.height) { + continue; + } + const int srcIdx = i + j * exr_header.tile_size_x; + unsigned char **src = exr_image.tiles[it].images; + (*out_rgba)[4 * idx + 0] = + reinterpret_cast(src)[chIdx][srcIdx]; + (*out_rgba)[4 * idx + 1] = + reinterpret_cast(src)[chIdx][srcIdx]; + (*out_rgba)[4 * idx + 2] = + reinterpret_cast(src)[chIdx][srcIdx]; + (*out_rgba)[4 * idx + 3] = + reinterpret_cast(src)[chIdx][srcIdx]; + } + } + } + } else { + for (int i = 0; i < exr_image.width * exr_image.height; i++) { + const float val = + reinterpret_cast(exr_image.images)[chIdx][i]; + (*out_rgba)[4 * i + 0] = val; + (*out_rgba)[4 * i + 1] = val; + (*out_rgba)[4 * i + 2] = val; + (*out_rgba)[4 * i + 3] = val; + } + } + } else { + // Assume RGB(A) + + if (idxR == -1) { + tinyexr::SetErrorMessage("R channel not found", err); + + FreeEXRHeader(&exr_header); + FreeEXRImage(&exr_image); + return TINYEXR_ERROR_INVALID_DATA; + } + + if (idxG == -1) { + tinyexr::SetErrorMessage("G channel not found", err); + FreeEXRHeader(&exr_header); + FreeEXRImage(&exr_image); + return TINYEXR_ERROR_INVALID_DATA; + } + + if (idxB == -1) { + tinyexr::SetErrorMessage("B channel not found", err); + FreeEXRHeader(&exr_header); + FreeEXRImage(&exr_image); + return TINYEXR_ERROR_INVALID_DATA; + } + + (*out_rgba) = reinterpret_cast( + malloc(4 * sizeof(float) * static_cast(exr_image.width) * + static_cast(exr_image.height))); + if (exr_header.tiled) { + for (int it = 0; it < exr_image.num_tiles; it++) { + for (int j = 0; j < exr_header.tile_size_y; j++) { + for (int i = 0; i < exr_header.tile_size_x; i++) { + const int ii = + exr_image.tiles[it].offset_x * exr_header.tile_size_x + i; + const int jj = + exr_image.tiles[it].offset_y * exr_header.tile_size_y + j; + const int idx = ii + jj * exr_image.width; + + // out of region check. + if (ii >= exr_image.width) { + continue; + } + if (jj >= exr_image.height) { + continue; + } + const int srcIdx = i + j * exr_header.tile_size_x; + unsigned char **src = exr_image.tiles[it].images; + (*out_rgba)[4 * idx + 0] = + reinterpret_cast(src)[idxR][srcIdx]; + (*out_rgba)[4 * idx + 1] = + reinterpret_cast(src)[idxG][srcIdx]; + (*out_rgba)[4 * idx + 2] = + reinterpret_cast(src)[idxB][srcIdx]; + if (idxA != -1) { + (*out_rgba)[4 * idx + 3] = + reinterpret_cast(src)[idxA][srcIdx]; + } else { + (*out_rgba)[4 * idx + 3] = 1.0; + } + } + } + } + } else { + for (int i = 0; i < exr_image.width * exr_image.height; i++) { + (*out_rgba)[4 * i + 0] = + reinterpret_cast(exr_image.images)[idxR][i]; + (*out_rgba)[4 * i + 1] = + reinterpret_cast(exr_image.images)[idxG][i]; + (*out_rgba)[4 * i + 2] = + reinterpret_cast(exr_image.images)[idxB][i]; + if (idxA != -1) { + (*out_rgba)[4 * i + 3] = + reinterpret_cast(exr_image.images)[idxA][i]; + } else { + (*out_rgba)[4 * i + 3] = 1.0; + } + } + } + } + + (*width) = exr_image.width; + (*height) = exr_image.height; + + FreeEXRHeader(&exr_header); + FreeEXRImage(&exr_image); + + return TINYEXR_SUCCESS; +} + +int IsEXR(const char *filename) { + EXRVersion exr_version; + + int ret = ParseEXRVersionFromFile(&exr_version, filename); + if (ret != TINYEXR_SUCCESS) { + return ret; + } + + return TINYEXR_SUCCESS; +} + +int ParseEXRHeaderFromMemory(EXRHeader *exr_header, const EXRVersion *version, + const unsigned char *memory, size_t size, + const char **err) { + if (memory == NULL || exr_header == NULL) { + tinyexr::SetErrorMessage( + "Invalid argument. `memory` or `exr_header` argument is null in " + "ParseEXRHeaderFromMemory()", + err); + + // Invalid argument + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + if (size < tinyexr::kEXRVersionSize) { + tinyexr::SetErrorMessage("Insufficient header/data size.\n", err); + return TINYEXR_ERROR_INVALID_DATA; + } + + const unsigned char *marker = memory + tinyexr::kEXRVersionSize; + size_t marker_size = size - tinyexr::kEXRVersionSize; + + tinyexr::HeaderInfo info; + info.clear(); + + int ret; + { + std::string err_str; + ret = ParseEXRHeader(&info, NULL, version, &err_str, marker, marker_size); + + if (ret != TINYEXR_SUCCESS) { + if (err && !err_str.empty()) { + tinyexr::SetErrorMessage(err_str, err); + } + } + } + + { + std::string warn; + std::string err_str; + + if (!ConvertHeader(exr_header, info, &warn, &err_str)) { + if (err && !err_str.empty()) { + tinyexr::SetErrorMessage(err_str, err); + } + ret = TINYEXR_ERROR_INVALID_HEADER; + } + } + + exr_header->multipart = version->multipart ? 1 : 0; + exr_header->non_image = version->non_image ? 1 : 0; + + return ret; +} + +int LoadEXRFromMemory(float **out_rgba, int *width, int *height, + const unsigned char *memory, size_t size, + const char **err) { + if (out_rgba == NULL || memory == NULL) { + tinyexr::SetErrorMessage("Invalid argument for LoadEXRFromMemory", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + EXRVersion exr_version; + EXRImage exr_image; + EXRHeader exr_header; + + InitEXRHeader(&exr_header); + + int ret = ParseEXRVersionFromMemory(&exr_version, memory, size); + if (ret != TINYEXR_SUCCESS) { + std::stringstream ss; + ss << "Failed to parse EXR version. code(" << ret << ")"; + tinyexr::SetErrorMessage(ss.str(), err); + return ret; + } + + ret = ParseEXRHeaderFromMemory(&exr_header, &exr_version, memory, size, err); + if (ret != TINYEXR_SUCCESS) { + return ret; + } + + // Read HALF channel as FLOAT. + for (int i = 0; i < exr_header.num_channels; i++) { + if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) { + exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; + } + } + + InitEXRImage(&exr_image); + ret = LoadEXRImageFromMemory(&exr_image, &exr_header, memory, size, err); + if (ret != TINYEXR_SUCCESS) { + return ret; + } + + // RGBA + int idxR = -1; + int idxG = -1; + int idxB = -1; + int idxA = -1; + for (int c = 0; c < exr_header.num_channels; c++) { + if (strcmp(exr_header.channels[c].name, "R") == 0) { + idxR = c; + } else if (strcmp(exr_header.channels[c].name, "G") == 0) { + idxG = c; + } else if (strcmp(exr_header.channels[c].name, "B") == 0) { + idxB = c; + } else if (strcmp(exr_header.channels[c].name, "A") == 0) { + idxA = c; + } + } + + // TODO(syoyo): Refactor removing same code as used in LoadEXR(). + if (exr_header.num_channels == 1) { + // Grayscale channel only. + + (*out_rgba) = reinterpret_cast( + malloc(4 * sizeof(float) * static_cast(exr_image.width) * + static_cast(exr_image.height))); + + if (exr_header.tiled) { + for (int it = 0; it < exr_image.num_tiles; it++) { + for (int j = 0; j < exr_header.tile_size_y; j++) { + for (int i = 0; i < exr_header.tile_size_x; i++) { + const int ii = + exr_image.tiles[it].offset_x * exr_header.tile_size_x + i; + const int jj = + exr_image.tiles[it].offset_y * exr_header.tile_size_y + j; + const int idx = ii + jj * exr_image.width; + + // out of region check. + if (ii >= exr_image.width) { + continue; + } + if (jj >= exr_image.height) { + continue; + } + const int srcIdx = i + j * exr_header.tile_size_x; + unsigned char **src = exr_image.tiles[it].images; + (*out_rgba)[4 * idx + 0] = + reinterpret_cast(src)[0][srcIdx]; + (*out_rgba)[4 * idx + 1] = + reinterpret_cast(src)[0][srcIdx]; + (*out_rgba)[4 * idx + 2] = + reinterpret_cast(src)[0][srcIdx]; + (*out_rgba)[4 * idx + 3] = + reinterpret_cast(src)[0][srcIdx]; + } + } + } + } else { + for (int i = 0; i < exr_image.width * exr_image.height; i++) { + const float val = reinterpret_cast(exr_image.images)[0][i]; + (*out_rgba)[4 * i + 0] = val; + (*out_rgba)[4 * i + 1] = val; + (*out_rgba)[4 * i + 2] = val; + (*out_rgba)[4 * i + 3] = val; + } + } + + } else { + // TODO(syoyo): Support non RGBA image. + + if (idxR == -1) { + tinyexr::SetErrorMessage("R channel not found", err); + + // @todo { free exr_image } + return TINYEXR_ERROR_INVALID_DATA; + } + + if (idxG == -1) { + tinyexr::SetErrorMessage("G channel not found", err); + // @todo { free exr_image } + return TINYEXR_ERROR_INVALID_DATA; + } + + if (idxB == -1) { + tinyexr::SetErrorMessage("B channel not found", err); + // @todo { free exr_image } + return TINYEXR_ERROR_INVALID_DATA; + } + + (*out_rgba) = reinterpret_cast( + malloc(4 * sizeof(float) * static_cast(exr_image.width) * + static_cast(exr_image.height))); + + if (exr_header.tiled) { + for (int it = 0; it < exr_image.num_tiles; it++) { + for (int j = 0; j < exr_header.tile_size_y; j++) + for (int i = 0; i < exr_header.tile_size_x; i++) { + const int ii = + exr_image.tiles[it].offset_x * exr_header.tile_size_x + i; + const int jj = + exr_image.tiles[it].offset_y * exr_header.tile_size_y + j; + const int idx = ii + jj * exr_image.width; + + // out of region check. + if (ii >= exr_image.width) { + continue; + } + if (jj >= exr_image.height) { + continue; + } + const int srcIdx = i + j * exr_header.tile_size_x; + unsigned char **src = exr_image.tiles[it].images; + (*out_rgba)[4 * idx + 0] = + reinterpret_cast(src)[idxR][srcIdx]; + (*out_rgba)[4 * idx + 1] = + reinterpret_cast(src)[idxG][srcIdx]; + (*out_rgba)[4 * idx + 2] = + reinterpret_cast(src)[idxB][srcIdx]; + if (idxA != -1) { + (*out_rgba)[4 * idx + 3] = + reinterpret_cast(src)[idxA][srcIdx]; + } else { + (*out_rgba)[4 * idx + 3] = 1.0; + } + } + } + } else { + for (int i = 0; i < exr_image.width * exr_image.height; i++) { + (*out_rgba)[4 * i + 0] = + reinterpret_cast(exr_image.images)[idxR][i]; + (*out_rgba)[4 * i + 1] = + reinterpret_cast(exr_image.images)[idxG][i]; + (*out_rgba)[4 * i + 2] = + reinterpret_cast(exr_image.images)[idxB][i]; + if (idxA != -1) { + (*out_rgba)[4 * i + 3] = + reinterpret_cast(exr_image.images)[idxA][i]; + } else { + (*out_rgba)[4 * i + 3] = 1.0; + } + } + } + } + + (*width) = exr_image.width; + (*height) = exr_image.height; + + FreeEXRHeader(&exr_header); + FreeEXRImage(&exr_image); + + return TINYEXR_SUCCESS; +} + +int LoadEXRImageFromFile(EXRImage *exr_image, const EXRHeader *exr_header, + const char *filename, const char **err) { + if (exr_image == NULL) { + tinyexr::SetErrorMessage("Invalid argument for LoadEXRImageFromFile", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + FILE *fp = NULL; +#ifdef _WIN32 +#if defined(_MSC_VER) || (defined(MINGW_HAS_SECURE_API) && MINGW_HAS_SECURE_API) // MSVC, MinGW GCC, or Clang. + errno_t errcode = + _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb"); + if (errcode != 0) { + tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err); + // TODO(syoyo): return wfopen_s erro code + return TINYEXR_ERROR_CANT_OPEN_FILE; + } +#else + // Unknown compiler or MinGW without MINGW_HAS_SECURE_API. + fp = fopen(filename, "rb"); +#endif +#else + fp = fopen(filename, "rb"); +#endif + if (!fp) { + tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err); + return TINYEXR_ERROR_CANT_OPEN_FILE; + } + + size_t filesize; + // Compute size + fseek(fp, 0, SEEK_END); + filesize = static_cast(ftell(fp)); + fseek(fp, 0, SEEK_SET); + + if (filesize < 16) { + tinyexr::SetErrorMessage("File size too short " + std::string(filename), + err); + return TINYEXR_ERROR_INVALID_FILE; + } + + std::vector buf(filesize); // @todo { use mmap } + { + size_t ret; + ret = fread(&buf[0], 1, filesize, fp); + assert(ret == filesize); + fclose(fp); + (void)ret; + } + + return LoadEXRImageFromMemory(exr_image, exr_header, &buf.at(0), filesize, + err); +} + +int LoadEXRImageFromMemory(EXRImage *exr_image, const EXRHeader *exr_header, + const unsigned char *memory, const size_t size, + const char **err) { + if (exr_image == NULL || memory == NULL || + (size < tinyexr::kEXRVersionSize)) { + tinyexr::SetErrorMessage("Invalid argument for LoadEXRImageFromMemory", + err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + if (exr_header->header_len == 0) { + tinyexr::SetErrorMessage("EXRHeader variable is not initialized.", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + const unsigned char *head = memory; + const unsigned char *marker = reinterpret_cast( + memory + exr_header->header_len + + 8); // +8 for magic number + version header. + return tinyexr::DecodeEXRImage(exr_image, exr_header, head, marker, size, + err); +} + +namespace tinyexr +{ + +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wsign-conversion" +#endif + +// out_data must be allocated initially with the block-header size +// of the current image(-part) type +static bool EncodePixelData(/* out */ std::vector& out_data, + const unsigned char* const* images, + int compression_type, + int /*line_order*/, + int width, // for tiled : tile.width + int /*height*/, // for tiled : header.tile_size_y + int x_stride, // for tiled : header.tile_size_x + int line_no, // for tiled : 0 + int num_lines, // for tiled : tile.height + size_t pixel_data_size, + const std::vector& channels, + const std::vector& channel_offset_list, + const void* compression_param = 0) // zfp compression param +{ + size_t buf_size = static_cast(width) * + static_cast(num_lines) * + static_cast(pixel_data_size); + //int last2bit = (buf_size & 3); + // buf_size must be multiple of four + //if(last2bit) buf_size += 4 - last2bit; + std::vector buf(buf_size); + + size_t start_y = static_cast(line_no); + for (size_t c = 0; c < channels.size(); c++) { + if (channels[c].pixel_type == TINYEXR_PIXELTYPE_HALF) { + if (channels[c].requested_pixel_type == TINYEXR_PIXELTYPE_FLOAT) { + for (int y = 0; y < num_lines; y++) { + // Assume increasing Y + float *line_ptr = reinterpret_cast(&buf.at( + static_cast(pixel_data_size * size_t(y) * size_t(width)) + + channel_offset_list[c] * + static_cast(width))); + for (int x = 0; x < width; x++) { + tinyexr::FP16 h16; + h16.u = reinterpret_cast( + images)[c][(y + start_y) * size_t(x_stride) + size_t(x)]; + + tinyexr::FP32 f32 = half_to_float(h16); + + tinyexr::swap4(&f32.f); + + // line_ptr[x] = f32.f; + tinyexr::cpy4(line_ptr + x, &(f32.f)); + } + } + } else if (channels[c].requested_pixel_type == TINYEXR_PIXELTYPE_HALF) { + for (int y = 0; y < num_lines; y++) { + // Assume increasing Y + unsigned short *line_ptr = reinterpret_cast( + &buf.at(static_cast(pixel_data_size * y * + width) + + channel_offset_list[c] * + static_cast(width))); + for (int x = 0; x < width; x++) { + unsigned short val = reinterpret_cast( + images)[c][(y + start_y) * x_stride + x]; + + tinyexr::swap2(&val); + + // line_ptr[x] = val; + tinyexr::cpy2(line_ptr + x, &val); + } + } + } else { + assert(0); + } + + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT) { + if (channels[c].requested_pixel_type == TINYEXR_PIXELTYPE_HALF) { + for (int y = 0; y < num_lines; y++) { + // Assume increasing Y + unsigned short *line_ptr = reinterpret_cast( + &buf.at(static_cast(pixel_data_size * y * + width) + + channel_offset_list[c] * + static_cast(width))); + for (int x = 0; x < width; x++) { + tinyexr::FP32 f32; + f32.f = reinterpret_cast( + images)[c][(y + start_y) * x_stride + x]; + + tinyexr::FP16 h16; + h16 = float_to_half_full(f32); + + tinyexr::swap2(reinterpret_cast(&h16.u)); + + // line_ptr[x] = h16.u; + tinyexr::cpy2(line_ptr + x, &(h16.u)); + } + } + } else if (channels[c].requested_pixel_type == TINYEXR_PIXELTYPE_FLOAT) { + for (int y = 0; y < num_lines; y++) { + // Assume increasing Y + float *line_ptr = reinterpret_cast(&buf.at( + static_cast(pixel_data_size * y * width) + + channel_offset_list[c] * + static_cast(width))); + for (int x = 0; x < width; x++) { + float val = reinterpret_cast( + images)[c][(y + start_y) * x_stride + x]; + + tinyexr::swap4(&val); + + // line_ptr[x] = val; + tinyexr::cpy4(line_ptr + x, &val); + } + } + } else { + assert(0); + } + } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_UINT) { + for (int y = 0; y < num_lines; y++) { + // Assume increasing Y + unsigned int *line_ptr = reinterpret_cast(&buf.at( + static_cast(pixel_data_size * y * width) + + channel_offset_list[c] * static_cast(width))); + for (int x = 0; x < width; x++) { + unsigned int val = reinterpret_cast( + images)[c][(y + start_y) * x_stride + x]; + + tinyexr::swap4(&val); + + // line_ptr[x] = val; + tinyexr::cpy4(line_ptr + x, &val); + } + } + } + } + + if (compression_type == TINYEXR_COMPRESSIONTYPE_NONE) { + // 4 byte: scan line + // 4 byte: data size + // ~ : pixel data(uncompressed) + out_data.insert(out_data.end(), buf.begin(), buf.end()); + + } else if ((compression_type == TINYEXR_COMPRESSIONTYPE_ZIPS) || + (compression_type == TINYEXR_COMPRESSIONTYPE_ZIP)) { +#if TINYEXR_USE_MINIZ + std::vector block(mz_compressBound( + static_cast(buf.size()))); +#elif TINYEXR_USE_STB_ZLIB + // there is no compressBound() function, so we use a value that + // is grossly overestimated, but should always work + std::vector block(256 + 2 * buf.size()); +#else + std::vector block( + compressBound(static_cast(buf.size()))); +#endif + tinyexr::tinyexr_uint64 outSize = block.size(); + + tinyexr::CompressZip(&block.at(0), outSize, + reinterpret_cast(&buf.at(0)), + static_cast(buf.size())); + + // 4 byte: scan line + // 4 byte: data size + // ~ : pixel data(compressed) + unsigned int data_len = static_cast(outSize); // truncate + + out_data.insert(out_data.end(), block.begin(), block.begin() + data_len); + + } else if (compression_type == TINYEXR_COMPRESSIONTYPE_RLE) { + // (buf.size() * 3) / 2 would be enough. + std::vector block((buf.size() * 3) / 2); + + tinyexr::tinyexr_uint64 outSize = block.size(); + + tinyexr::CompressRle(&block.at(0), outSize, + reinterpret_cast(&buf.at(0)), + static_cast(buf.size())); + + // 4 byte: scan line + // 4 byte: data size + // ~ : pixel data(compressed) + unsigned int data_len = static_cast(outSize); // truncate + out_data.insert(out_data.end(), block.begin(), block.begin() + data_len); + + } else if (compression_type == TINYEXR_COMPRESSIONTYPE_PIZ) { +#if TINYEXR_USE_PIZ + unsigned int bufLen = + 8192 + static_cast( + 2 * static_cast( + buf.size())); // @fixme { compute good bound. } + std::vector block(bufLen); + unsigned int outSize = static_cast(block.size()); + + CompressPiz(&block.at(0), &outSize, + reinterpret_cast(&buf.at(0)), + buf.size(), channels, width, num_lines); + + // 4 byte: scan line + // 4 byte: data size + // ~ : pixel data(compressed) + unsigned int data_len = outSize; + out_data.insert(out_data.end(), block.begin(), block.begin() + data_len); + +#else + assert(0); +#endif + } else if (compression_type == TINYEXR_COMPRESSIONTYPE_ZFP) { +#if TINYEXR_USE_ZFP + const ZFPCompressionParam* zfp_compression_param = reinterpret_cast(compression_param); + std::vector block; + unsigned int outSize; + + tinyexr::CompressZfp( + &block, &outSize, reinterpret_cast(&buf.at(0)), + width, num_lines, static_cast(channels.size()), *zfp_compression_param); + + // 4 byte: scan line + // 4 byte: data size + // ~ : pixel data(compressed) + unsigned int data_len = outSize; + out_data.insert(out_data.end(), block.begin(), block.begin() + data_len); + +#else + (void)compression_param; + assert(0); +#endif + } else { + assert(0); + return false; + } + + return true; +} + +static int EncodeTiledLevel(const EXRImage* level_image, const EXRHeader* exr_header, + const std::vector& channels, + std::vector >& data_list, + size_t start_index, // for data_list + int num_x_tiles, int num_y_tiles, + const std::vector& channel_offset_list, + int pixel_data_size, + const void* compression_param, // must be set if zfp compression is enabled + std::string* err) { + int num_tiles = num_x_tiles * num_y_tiles; + assert(num_tiles == level_image->num_tiles); + + if ((exr_header->tile_size_x > level_image->width || exr_header->tile_size_y > level_image->height) && + level_image->level_x == 0 && level_image->level_y == 0) { + if (err) { + (*err) += "Failed to encode tile data.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + + +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + std::atomic invalid_data(false); +#else + bool invalid_data(false); +#endif + +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + std::vector workers; + std::atomic tile_count(0); + + int num_threads = std::max(1, int(std::thread::hardware_concurrency())); + if (num_threads > int(num_tiles)) { + num_threads = int(num_tiles); + } + + for (int t = 0; t < num_threads; t++) { + workers.emplace_back(std::thread([&]() { + int i = 0; + while ((i = tile_count++) < num_tiles) { + +#else + // Use signed int since some OpenMP compiler doesn't allow unsigned type for + // `parallel for` +#if TINYEXR_USE_OPENMP +#pragma omp parallel for +#endif + for (int i = 0; i < num_tiles; i++) { + +#endif + size_t tile_idx = static_cast(i); + size_t data_idx = tile_idx + start_index; + + int x_tile = i % num_x_tiles; + int y_tile = i / num_x_tiles; + + EXRTile& tile = level_image->tiles[tile_idx]; + + const unsigned char* const* images = + static_cast(tile.images); + + data_list[data_idx].resize(5*sizeof(int)); + size_t data_header_size = data_list[data_idx].size(); + bool ret = EncodePixelData(data_list[data_idx], + images, + exr_header->compression_type, + 0, // increasing y + tile.width, + exr_header->tile_size_y, + exr_header->tile_size_x, + 0, + tile.height, + pixel_data_size, + channels, + channel_offset_list, + compression_param); + if (!ret) { + invalid_data = true; + continue; + } + assert(data_list[data_idx].size() > data_header_size); + int data_len = static_cast(data_list[data_idx].size() - data_header_size); + //tileX, tileY, levelX, levelY // pixel_data_size(int) + memcpy(&data_list[data_idx][0], &x_tile, sizeof(int)); + memcpy(&data_list[data_idx][4], &y_tile, sizeof(int)); + memcpy(&data_list[data_idx][8], &level_image->level_x, sizeof(int)); + memcpy(&data_list[data_idx][12], &level_image->level_y, sizeof(int)); + memcpy(&data_list[data_idx][16], &data_len, sizeof(int)); + + swap4(reinterpret_cast(&data_list[data_idx][0])); + swap4(reinterpret_cast(&data_list[data_idx][4])); + swap4(reinterpret_cast(&data_list[data_idx][8])); + swap4(reinterpret_cast(&data_list[data_idx][12])); + swap4(reinterpret_cast(&data_list[data_idx][16])); + +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + } +})); + } + + for (auto &t : workers) { + t.join(); + } +#else + } // omp parallel +#endif + + if (invalid_data) { + if (err) { + (*err) += "Failed to encode tile data.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + return TINYEXR_SUCCESS; +} + +static int NumScanlines(int compression_type) { + int num_scanlines = 1; + if (compression_type == TINYEXR_COMPRESSIONTYPE_ZIP) { + num_scanlines = 16; + } else if (compression_type == TINYEXR_COMPRESSIONTYPE_PIZ) { + num_scanlines = 32; + } else if (compression_type == TINYEXR_COMPRESSIONTYPE_ZFP) { + num_scanlines = 16; + } + return num_scanlines; +} + +static int EncodeChunk(const EXRImage* exr_image, const EXRHeader* exr_header, + const std::vector& channels, + int num_blocks, + tinyexr_uint64 chunk_offset, // starting offset of current chunk + bool is_multipart, + OffsetData& offset_data, // output block offsets, must be initialized + std::vector >& data_list, // output + tinyexr_uint64& total_size, // output: ending offset of current chunk + std::string* err) { + int num_scanlines = NumScanlines(exr_header->compression_type); + + data_list.resize(num_blocks); + + std::vector channel_offset_list( + static_cast(exr_header->num_channels)); + + int pixel_data_size = 0; + { + size_t channel_offset = 0; + for (size_t c = 0; c < static_cast(exr_header->num_channels); c++) { + channel_offset_list[c] = channel_offset; + if (channels[c].requested_pixel_type == TINYEXR_PIXELTYPE_HALF) { + pixel_data_size += sizeof(unsigned short); + channel_offset += sizeof(unsigned short); + } else if (channels[c].requested_pixel_type == + TINYEXR_PIXELTYPE_FLOAT) { + pixel_data_size += sizeof(float); + channel_offset += sizeof(float); + } else if (channels[c].requested_pixel_type == TINYEXR_PIXELTYPE_UINT) { + pixel_data_size += sizeof(unsigned int); + channel_offset += sizeof(unsigned int); + } else { + assert(0); + } + } + } + + const void* compression_param = 0; +#if TINYEXR_USE_ZFP + tinyexr::ZFPCompressionParam zfp_compression_param; + + // Use ZFP compression parameter from custom attributes(if such a parameter + // exists) + { + std::string e; + bool ret = tinyexr::FindZFPCompressionParam( + &zfp_compression_param, exr_header->custom_attributes, + exr_header->num_custom_attributes, &e); + + if (!ret) { + // Use predefined compression parameter. + zfp_compression_param.type = 0; + zfp_compression_param.rate = 2; + } + compression_param = &zfp_compression_param; + } +#endif + + tinyexr_uint64 offset = chunk_offset; + tinyexr_uint64 doffset = is_multipart ? 4u : 0u; + + if (exr_image->tiles) { + const EXRImage* level_image = exr_image; + size_t block_idx = 0; + //tinyexr::tinyexr_uint64 block_data_size = 0; + int num_levels = (exr_header->tile_level_mode != TINYEXR_TILE_RIPMAP_LEVELS) ? + offset_data.num_x_levels : (offset_data.num_x_levels * offset_data.num_y_levels); + for (int level_index = 0; level_index < num_levels; ++level_index) { + if (!level_image) { + if (err) { + (*err) += "Invalid number of tiled levels for EncodeChunk\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + + int level_index_from_image = LevelIndex(level_image->level_x, level_image->level_y, + exr_header->tile_level_mode, offset_data.num_x_levels); + if (level_index_from_image != level_index) { + if (err) { + (*err) += "Incorrect level ordering in tiled image\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + int num_y_tiles = int(offset_data.offsets[level_index].size()); + assert(num_y_tiles); + int num_x_tiles = int(offset_data.offsets[level_index][0].size()); + assert(num_x_tiles); + + std::string e; + int ret = EncodeTiledLevel(level_image, + exr_header, + channels, + data_list, + block_idx, + num_x_tiles, + num_y_tiles, + channel_offset_list, + pixel_data_size, + compression_param, + &e); + if (ret != TINYEXR_SUCCESS) { + if (!e.empty() && err) { + (*err) += e; + } + return ret; + } + + for (size_t j = 0; j < static_cast(num_y_tiles); ++j) + for (size_t i = 0; i < static_cast(num_x_tiles); ++i) { + offset_data.offsets[level_index][j][i] = offset; + swap8(reinterpret_cast(&offset_data.offsets[level_index][j][i])); + offset += data_list[block_idx].size() + doffset; + //block_data_size += data_list[block_idx].size(); + ++block_idx; + } + level_image = level_image->next_level; + } + assert(static_cast(block_idx) == num_blocks); + total_size = offset; + } else { // scanlines + std::vector& offsets = offset_data.offsets[0][0]; + +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + std::atomic invalid_data(false); + std::vector workers; + std::atomic block_count(0); + + int num_threads = std::min(std::max(1, int(std::thread::hardware_concurrency())), num_blocks); + + for (int t = 0; t < num_threads; t++) { + workers.emplace_back(std::thread([&]() { + int i = 0; + while ((i = block_count++) < num_blocks) { + +#else + bool invalid_data(false); +#if TINYEXR_USE_OPENMP +#pragma omp parallel for +#endif + for (int i = 0; i < num_blocks; i++) { + +#endif + int start_y = num_scanlines * i; + int end_Y = (std::min)(num_scanlines * (i + 1), exr_image->height); + int num_lines = end_Y - start_y; + + const unsigned char* const* images = + static_cast(exr_image->images); + + data_list[i].resize(2*sizeof(int)); + size_t data_header_size = data_list[i].size(); + + bool ret = EncodePixelData(data_list[i], + images, + exr_header->compression_type, + 0, // increasing y + exr_image->width, + exr_image->height, + exr_image->width, + start_y, + num_lines, + pixel_data_size, + channels, + channel_offset_list, + compression_param); + if (!ret) { + invalid_data = true; + continue; // "break" cannot be used with OpenMP + } + assert(data_list[i].size() > data_header_size); + int data_len = static_cast(data_list[i].size() - data_header_size); + memcpy(&data_list[i][0], &start_y, sizeof(int)); + memcpy(&data_list[i][4], &data_len, sizeof(int)); + + swap4(reinterpret_cast(&data_list[i][0])); + swap4(reinterpret_cast(&data_list[i][4])); +#if TINYEXR_HAS_CXX11 && (TINYEXR_USE_THREAD > 0) + } + })); + } + + for (auto &t : workers) { + t.join(); + } +#else + } // omp parallel +#endif + + if (invalid_data) { + if (err) { + (*err) += "Failed to encode scanline data.\n"; + } + return TINYEXR_ERROR_INVALID_DATA; + } + + for (size_t i = 0; i < static_cast(num_blocks); i++) { + offsets[i] = offset; + tinyexr::swap8(reinterpret_cast(&offsets[i])); + offset += data_list[i].size() + doffset; + } + + total_size = static_cast(offset); + } + return TINYEXR_SUCCESS; +} + +// can save a single or multi-part image (no deep* formats) +static size_t SaveEXRNPartImageToMemory(const EXRImage* exr_images, + const EXRHeader** exr_headers, + unsigned int num_parts, + unsigned char** memory_out, const char** err) { + if (exr_images == NULL || exr_headers == NULL || num_parts == 0 || + memory_out == NULL) { + SetErrorMessage("Invalid argument for SaveEXRNPartImageToMemory", + err); + return 0; + } + { + for (unsigned int i = 0; i < num_parts; ++i) { + if (exr_headers[i]->compression_type < 0) { + SetErrorMessage("Invalid argument for SaveEXRNPartImageToMemory", + err); + return 0; + } +#if !TINYEXR_USE_PIZ + if (exr_headers[i]->compression_type == TINYEXR_COMPRESSIONTYPE_PIZ) { + SetErrorMessage("PIZ compression is not supported in this build", + err); + return 0; + } +#endif +#if !TINYEXR_USE_ZFP + if (exr_headers[i]->compression_type == TINYEXR_COMPRESSIONTYPE_ZFP) { + SetErrorMessage("ZFP compression is not supported in this build", + err); + return 0; + } +#else + for (int c = 0; c < exr_header->num_channels; ++c) { + if (exr_headers[i]->requested_pixel_types[c] != TINYEXR_PIXELTYPE_FLOAT) { + SetErrorMessage("Pixel type must be FLOAT for ZFP compression", + err); + return 0; + } + } +#endif + } + } + + std::vector memory; + + // Header + { + const char header[] = { 0x76, 0x2f, 0x31, 0x01 }; + memory.insert(memory.end(), header, header + 4); + } + + // Version + // using value from the first header + int long_name = exr_headers[0]->long_name; + { + char marker[] = { 2, 0, 0, 0 }; + /* @todo + if (exr_header->non_image) { + marker[1] |= 0x8; + } + */ + // tiled + if (num_parts == 1 && exr_images[0].tiles) { + marker[1] |= 0x2; + } + // long_name + if (long_name) { + marker[1] |= 0x4; + } + // multipart + if (num_parts > 1) { + marker[1] |= 0x10; + } + memory.insert(memory.end(), marker, marker + 4); + } + + int total_chunk_count = 0; + std::vector chunk_count(num_parts); + std::vector offset_data(num_parts); + for (unsigned int i = 0; i < num_parts; ++i) { + if (!exr_images[i].tiles) { + int num_scanlines = NumScanlines(exr_headers[i]->compression_type); + chunk_count[i] = + (exr_images[i].height + num_scanlines - 1) / num_scanlines; + InitSingleResolutionOffsets(offset_data[i], chunk_count[i]); + total_chunk_count += chunk_count[i]; + } else { + { + std::vector num_x_tiles, num_y_tiles; + PrecalculateTileInfo(num_x_tiles, num_y_tiles, exr_headers[i]); + chunk_count[i] = + InitTileOffsets(offset_data[i], exr_headers[i], num_x_tiles, num_y_tiles); + total_chunk_count += chunk_count[i]; + } + } + } + // Write attributes to memory buffer. + std::vector< std::vector > channels(num_parts); + { + std::set partnames; + for (unsigned int i = 0; i < num_parts; ++i) { + //channels + { + std::vector data; + + for (int c = 0; c < exr_headers[i]->num_channels; c++) { + tinyexr::ChannelInfo info; + info.p_linear = 0; + info.pixel_type = exr_headers[i]->pixel_types[c]; + info.requested_pixel_type = exr_headers[i]->requested_pixel_types[c]; + info.x_sampling = 1; + info.y_sampling = 1; + info.name = std::string(exr_headers[i]->channels[c].name); + channels[i].push_back(info); + } + + tinyexr::WriteChannelInfo(data, channels[i]); + + tinyexr::WriteAttributeToMemory(&memory, "channels", "chlist", &data.at(0), + static_cast(data.size())); + } + + { + int comp = exr_headers[i]->compression_type; + swap4(&comp); + WriteAttributeToMemory( + &memory, "compression", "compression", + reinterpret_cast(&comp), 1); + } + + { + int data[4] = { 0, 0, exr_images[i].width - 1, exr_images[i].height - 1 }; + swap4(&data[0]); + swap4(&data[1]); + swap4(&data[2]); + swap4(&data[3]); + WriteAttributeToMemory( + &memory, "dataWindow", "box2i", + reinterpret_cast(data), sizeof(int) * 4); + + int data0[4] = { 0, 0, exr_images[0].width - 1, exr_images[0].height - 1 }; + swap4(&data0[0]); + swap4(&data0[1]); + swap4(&data0[2]); + swap4(&data0[3]); + // Note: must be the same across parts (currently, using value from the first header) + WriteAttributeToMemory( + &memory, "displayWindow", "box2i", + reinterpret_cast(data0), sizeof(int) * 4); + } + + { + unsigned char line_order = 0; // @fixme { read line_order from EXRHeader } + WriteAttributeToMemory(&memory, "lineOrder", "lineOrder", + &line_order, 1); + } + + { + // Note: must be the same across parts + float aspectRatio = 1.0f; + swap4(&aspectRatio); + WriteAttributeToMemory( + &memory, "pixelAspectRatio", "float", + reinterpret_cast(&aspectRatio), sizeof(float)); + } + + { + float center[2] = { 0.0f, 0.0f }; + swap4(¢er[0]); + swap4(¢er[1]); + WriteAttributeToMemory( + &memory, "screenWindowCenter", "v2f", + reinterpret_cast(center), 2 * sizeof(float)); + } + + { + float w = 1.0f; + swap4(&w); + WriteAttributeToMemory(&memory, "screenWindowWidth", "float", + reinterpret_cast(&w), + sizeof(float)); + } + + if (exr_images[i].tiles) { + unsigned char tile_mode = static_cast(exr_headers[i]->tile_level_mode & 0x3); + if (exr_headers[i]->tile_rounding_mode) tile_mode |= (1u << 4u); + //unsigned char data[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 }; + unsigned int datai[3] = { 0, 0, 0 }; + unsigned char* data = reinterpret_cast(&datai[0]); + datai[0] = static_cast(exr_headers[i]->tile_size_x); + datai[1] = static_cast(exr_headers[i]->tile_size_y); + data[8] = tile_mode; + swap4(reinterpret_cast(&data[0])); + swap4(reinterpret_cast(&data[4])); + WriteAttributeToMemory( + &memory, "tiles", "tiledesc", + reinterpret_cast(data), 9); + } + + // must be present for multi-part files - according to spec. + if (num_parts > 1) { + // name + { + size_t len = 0; + if ((len = strlen(exr_headers[i]->name)) > 0) { + partnames.emplace(exr_headers[i]->name); + if (partnames.size() != i + 1) { + SetErrorMessage("'name' attributes must be unique for a multi-part file", err); + return 0; + } + WriteAttributeToMemory( + &memory, "name", "string", + reinterpret_cast(exr_headers[i]->name), + static_cast(len)); + } else { + SetErrorMessage("Invalid 'name' attribute for a multi-part file", err); + return 0; + } + } + // type + { + const char* type = "scanlineimage"; + if (exr_images[i].tiles) type = "tiledimage"; + WriteAttributeToMemory( + &memory, "type", "string", + reinterpret_cast(type), + static_cast(strlen(type))); + } + // chunkCount + { + WriteAttributeToMemory( + &memory, "chunkCount", "int", + reinterpret_cast(&chunk_count[i]), + 4); + } + } + + // Custom attributes + if (exr_headers[i]->num_custom_attributes > 0) { + for (int j = 0; j < exr_headers[i]->num_custom_attributes; j++) { + tinyexr::WriteAttributeToMemory( + &memory, exr_headers[i]->custom_attributes[j].name, + exr_headers[i]->custom_attributes[j].type, + reinterpret_cast( + exr_headers[i]->custom_attributes[j].value), + exr_headers[i]->custom_attributes[j].size); + } + } + + { // end of header + memory.push_back(0); + } + } + } + if (num_parts > 1) { + // end of header list + memory.push_back(0); + } + + tinyexr_uint64 chunk_offset = memory.size() + size_t(total_chunk_count) * sizeof(tinyexr_uint64); + + tinyexr_uint64 total_size = 0; + std::vector< std::vector< std::vector > > data_lists(num_parts); + for (unsigned int i = 0; i < num_parts; ++i) { + std::string e; + int ret = EncodeChunk(&exr_images[i], exr_headers[i], + channels[i], + chunk_count[i], + // starting offset of current chunk after part-number + chunk_offset, + num_parts > 1, + offset_data[i], // output: block offsets, must be initialized + data_lists[i], // output + total_size, // output + &e); + if (ret != TINYEXR_SUCCESS) { + if (!e.empty()) { + tinyexr::SetErrorMessage(e, err); + } + return 0; + } + chunk_offset = total_size; + } + + // Allocating required memory + if (total_size == 0) { // something went wrong + tinyexr::SetErrorMessage("Output memory size is zero", err); + return 0; + } + (*memory_out) = static_cast(malloc(total_size)); + + // Writing header + memcpy((*memory_out), &memory[0], memory.size()); + unsigned char* memory_ptr = *memory_out + memory.size(); + size_t sum = memory.size(); + + // Writing offset data for chunks + for (unsigned int i = 0; i < num_parts; ++i) { + if (exr_images[i].tiles) { + const EXRImage* level_image = &exr_images[i]; + int num_levels = (exr_headers[i]->tile_level_mode != TINYEXR_TILE_RIPMAP_LEVELS) ? + offset_data[i].num_x_levels : (offset_data[i].num_x_levels * offset_data[i].num_y_levels); + for (int level_index = 0; level_index < num_levels; ++level_index) { + for (size_t j = 0; j < offset_data[i].offsets[level_index].size(); ++j) { + size_t num_bytes = sizeof(tinyexr_uint64) * offset_data[i].offsets[level_index][j].size(); + sum += num_bytes; + assert(sum <= total_size); + memcpy(memory_ptr, + reinterpret_cast(&offset_data[i].offsets[level_index][j][0]), + num_bytes); + memory_ptr += num_bytes; + } + level_image = level_image->next_level; + } + } else { + size_t num_bytes = sizeof(tinyexr::tinyexr_uint64) * static_cast(chunk_count[i]); + sum += num_bytes; + assert(sum <= total_size); + std::vector& offsets = offset_data[i].offsets[0][0]; + memcpy(memory_ptr, reinterpret_cast(&offsets[0]), num_bytes); + memory_ptr += num_bytes; + } + } + + // Writing chunk data + for (unsigned int i = 0; i < num_parts; ++i) { + for (size_t j = 0; j < static_cast(chunk_count[i]); ++j) { + if (num_parts > 1) { + sum += 4; + assert(sum <= total_size); + unsigned int part_number = i; + swap4(&part_number); + memcpy(memory_ptr, &part_number, 4); + memory_ptr += 4; + } + sum += data_lists[i][j].size(); + assert(sum <= total_size); + memcpy(memory_ptr, &data_lists[i][j][0], data_lists[i][j].size()); + memory_ptr += data_lists[i][j].size(); + } + } + assert(sum == total_size); + return total_size; // OK +} + +#ifdef __clang__ +#pragma clang diagnostic pop +#endif + +} // tinyexr + +size_t SaveEXRImageToMemory(const EXRImage* exr_image, + const EXRHeader* exr_header, + unsigned char** memory_out, const char** err) { + return tinyexr::SaveEXRNPartImageToMemory(exr_image, &exr_header, 1, memory_out, err); +} + +int SaveEXRImageToFile(const EXRImage *exr_image, const EXRHeader *exr_header, + const char *filename, const char **err) { + if (exr_image == NULL || filename == NULL || + exr_header->compression_type < 0) { + tinyexr::SetErrorMessage("Invalid argument for SaveEXRImageToFile", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + +#if !TINYEXR_USE_PIZ + if (exr_header->compression_type == TINYEXR_COMPRESSIONTYPE_PIZ) { + tinyexr::SetErrorMessage("PIZ compression is not supported in this build", + err); + return TINYEXR_ERROR_UNSUPPORTED_FEATURE; + } +#endif + +#if !TINYEXR_USE_ZFP + if (exr_header->compression_type == TINYEXR_COMPRESSIONTYPE_ZFP) { + tinyexr::SetErrorMessage("ZFP compression is not supported in this build", + err); + return TINYEXR_ERROR_UNSUPPORTED_FEATURE; + } +#endif + + FILE *fp = NULL; +#ifdef _WIN32 +#if defined(_MSC_VER) || (defined(MINGW_HAS_SECURE_API) && MINGW_HAS_SECURE_API) // MSVC, MinGW GCC, or Clang + errno_t errcode = + _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"wb"); + if (errcode != 0) { + tinyexr::SetErrorMessage("Cannot write a file: " + std::string(filename), + err); + return TINYEXR_ERROR_CANT_WRITE_FILE; + } +#else + // Unknown compiler or MinGW without MINGW_HAS_SECURE_API. + fp = fopen(filename, "wb"); +#endif +#else + fp = fopen(filename, "wb"); +#endif + if (!fp) { + tinyexr::SetErrorMessage("Cannot write a file: " + std::string(filename), + err); + return TINYEXR_ERROR_CANT_WRITE_FILE; + } + + unsigned char *mem = NULL; + size_t mem_size = SaveEXRImageToMemory(exr_image, exr_header, &mem, err); + if (mem_size == 0) { + return TINYEXR_ERROR_SERIALZATION_FAILED; + } + + size_t written_size = 0; + if ((mem_size > 0) && mem) { + written_size = fwrite(mem, 1, mem_size, fp); + } + free(mem); + + fclose(fp); + + if (written_size != mem_size) { + tinyexr::SetErrorMessage("Cannot write a file", err); + return TINYEXR_ERROR_CANT_WRITE_FILE; + } + + return TINYEXR_SUCCESS; +} + +size_t SaveEXRMultipartImageToMemory(const EXRImage* exr_images, + const EXRHeader** exr_headers, + unsigned int num_parts, + unsigned char** memory_out, const char** err) { + if (exr_images == NULL || exr_headers == NULL || num_parts < 2 || + memory_out == NULL) { + tinyexr::SetErrorMessage("Invalid argument for SaveEXRNPartImageToMemory", + err); + return 0; + } + return tinyexr::SaveEXRNPartImageToMemory(exr_images, exr_headers, num_parts, memory_out, err); +} + +int SaveEXRMultipartImageToFile(const EXRImage* exr_images, + const EXRHeader** exr_headers, + unsigned int num_parts, + const char* filename, + const char** err) { + if (exr_images == NULL || exr_headers == NULL || num_parts < 2) { + tinyexr::SetErrorMessage("Invalid argument for SaveEXRMultipartImageToFile", + err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + FILE *fp = NULL; +#ifdef _WIN32 +#if defined(_MSC_VER) || (defined(MINGW_HAS_SECURE_API) && MINGW_HAS_SECURE_API) // MSVC, MinGW GCC, or Clang. + errno_t errcode = + _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"wb"); + if (errcode != 0) { + tinyexr::SetErrorMessage("Cannot write a file: " + std::string(filename), + err); + return TINYEXR_ERROR_CANT_WRITE_FILE; + } +#else + // Unknown compiler or MinGW without MINGW_HAS_SECURE_API. + fp = fopen(filename, "wb"); +#endif +#else + fp = fopen(filename, "wb"); +#endif + if (!fp) { + tinyexr::SetErrorMessage("Cannot write a file: " + std::string(filename), + err); + return TINYEXR_ERROR_CANT_WRITE_FILE; + } + + unsigned char *mem = NULL; + size_t mem_size = SaveEXRMultipartImageToMemory(exr_images, exr_headers, num_parts, &mem, err); + if (mem_size == 0) { + return TINYEXR_ERROR_SERIALZATION_FAILED; + } + + size_t written_size = 0; + if ((mem_size > 0) && mem) { + written_size = fwrite(mem, 1, mem_size, fp); + } + free(mem); + + fclose(fp); + + if (written_size != mem_size) { + tinyexr::SetErrorMessage("Cannot write a file", err); + return TINYEXR_ERROR_CANT_WRITE_FILE; + } + + return TINYEXR_SUCCESS; +} + +int LoadDeepEXR(DeepImage *deep_image, const char *filename, const char **err) { + if (deep_image == NULL) { + tinyexr::SetErrorMessage("Invalid argument for LoadDeepEXR", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + +#ifdef _WIN32 + FILE *fp = NULL; +#if defined(_MSC_VER) || (defined(MINGW_HAS_SECURE_API) && MINGW_HAS_SECURE_API) // MSVC, MinGW GCC, or Clang. + errno_t errcode = + _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb"); + if (errcode != 0) { + tinyexr::SetErrorMessage("Cannot read a file " + std::string(filename), + err); + return TINYEXR_ERROR_CANT_OPEN_FILE; + } +#else + // Unknown compiler or MinGW without MINGW_HAS_SECURE_API. + fp = fopen(filename, "rb"); +#endif + if (!fp) { + tinyexr::SetErrorMessage("Cannot read a file " + std::string(filename), + err); + return TINYEXR_ERROR_CANT_OPEN_FILE; + } +#else + FILE *fp = fopen(filename, "rb"); + if (!fp) { + tinyexr::SetErrorMessage("Cannot read a file " + std::string(filename), + err); + return TINYEXR_ERROR_CANT_OPEN_FILE; + } +#endif + + size_t filesize; + // Compute size + fseek(fp, 0, SEEK_END); + filesize = static_cast(ftell(fp)); + fseek(fp, 0, SEEK_SET); + + if (filesize == 0) { + fclose(fp); + tinyexr::SetErrorMessage("File size is zero : " + std::string(filename), + err); + return TINYEXR_ERROR_INVALID_FILE; + } + + std::vector buf(filesize); // @todo { use mmap } + { + size_t ret; + ret = fread(&buf[0], 1, filesize, fp); + assert(ret == filesize); + (void)ret; + } + fclose(fp); + + const char *head = &buf[0]; + const char *marker = &buf[0]; + + // Header check. + { + const char header[] = {0x76, 0x2f, 0x31, 0x01}; + + if (memcmp(marker, header, 4) != 0) { + tinyexr::SetErrorMessage("Invalid magic number", err); + return TINYEXR_ERROR_INVALID_MAGIC_NUMBER; + } + marker += 4; + } + + // Version, scanline. + { + // ver 2.0, scanline, deep bit on(0x800) + // must be [2, 0, 0, 0] + if (marker[0] != 2 || marker[1] != 8 || marker[2] != 0 || marker[3] != 0) { + tinyexr::SetErrorMessage("Unsupported version or scanline", err); + return TINYEXR_ERROR_UNSUPPORTED_FORMAT; + } + + marker += 4; + } + + int dx = -1; + int dy = -1; + int dw = -1; + int dh = -1; + int num_scanline_blocks = 1; // 16 for ZIP compression. + int compression_type = -1; + int num_channels = -1; + std::vector channels; + + // Read attributes + size_t size = filesize - tinyexr::kEXRVersionSize; + for (;;) { + if (0 == size) { + return TINYEXR_ERROR_INVALID_DATA; + } else if (marker[0] == '\0') { + marker++; + size--; + break; + } + + std::string attr_name; + std::string attr_type; + std::vector data; + size_t marker_size; + if (!tinyexr::ReadAttribute(&attr_name, &attr_type, &data, &marker_size, + marker, size)) { + std::stringstream ss; + ss << "Failed to parse attribute\n"; + tinyexr::SetErrorMessage(ss.str(), err); + return TINYEXR_ERROR_INVALID_DATA; + } + marker += marker_size; + size -= marker_size; + + if (attr_name.compare("compression") == 0) { + compression_type = data[0]; + if (compression_type > TINYEXR_COMPRESSIONTYPE_PIZ) { + std::stringstream ss; + ss << "Unsupported compression type : " << compression_type; + tinyexr::SetErrorMessage(ss.str(), err); + return TINYEXR_ERROR_UNSUPPORTED_FORMAT; + } + + if (compression_type == TINYEXR_COMPRESSIONTYPE_ZIP) { + num_scanline_blocks = 16; + } + + } else if (attr_name.compare("channels") == 0) { + // name: zero-terminated string, from 1 to 255 bytes long + // pixel type: int, possible values are: UINT = 0 HALF = 1 FLOAT = 2 + // pLinear: unsigned char, possible values are 0 and 1 + // reserved: three chars, should be zero + // xSampling: int + // ySampling: int + + if (!tinyexr::ReadChannelInfo(channels, data)) { + tinyexr::SetErrorMessage("Failed to parse channel info", err); + return TINYEXR_ERROR_INVALID_DATA; + } + + num_channels = static_cast(channels.size()); + + if (num_channels < 1) { + tinyexr::SetErrorMessage("Invalid channels format", err); + return TINYEXR_ERROR_INVALID_DATA; + } + + } else if (attr_name.compare("dataWindow") == 0) { + memcpy(&dx, &data.at(0), sizeof(int)); + memcpy(&dy, &data.at(4), sizeof(int)); + memcpy(&dw, &data.at(8), sizeof(int)); + memcpy(&dh, &data.at(12), sizeof(int)); + tinyexr::swap4(&dx); + tinyexr::swap4(&dy); + tinyexr::swap4(&dw); + tinyexr::swap4(&dh); + + } else if (attr_name.compare("displayWindow") == 0) { + int x; + int y; + int w; + int h; + memcpy(&x, &data.at(0), sizeof(int)); + memcpy(&y, &data.at(4), sizeof(int)); + memcpy(&w, &data.at(8), sizeof(int)); + memcpy(&h, &data.at(12), sizeof(int)); + tinyexr::swap4(&x); + tinyexr::swap4(&y); + tinyexr::swap4(&w); + tinyexr::swap4(&h); + } + } + + assert(dx >= 0); + assert(dy >= 0); + assert(dw >= 0); + assert(dh >= 0); + assert(num_channels >= 1); + + int data_width = dw - dx + 1; + int data_height = dh - dy + 1; + + // Read offset tables. + int num_blocks = data_height / num_scanline_blocks; + if (num_blocks * num_scanline_blocks < data_height) { + num_blocks++; + } + + std::vector offsets(static_cast(num_blocks)); + + for (size_t y = 0; y < static_cast(num_blocks); y++) { + tinyexr::tinyexr_int64 offset; + memcpy(&offset, marker, sizeof(tinyexr::tinyexr_int64)); + tinyexr::swap8(reinterpret_cast(&offset)); + marker += sizeof(tinyexr::tinyexr_int64); // = 8 + offsets[y] = offset; + } + +#if TINYEXR_USE_PIZ + if ((compression_type == TINYEXR_COMPRESSIONTYPE_NONE) || + (compression_type == TINYEXR_COMPRESSIONTYPE_RLE) || + (compression_type == TINYEXR_COMPRESSIONTYPE_ZIPS) || + (compression_type == TINYEXR_COMPRESSIONTYPE_ZIP) || + (compression_type == TINYEXR_COMPRESSIONTYPE_PIZ)) { +#else + if ((compression_type == TINYEXR_COMPRESSIONTYPE_NONE) || + (compression_type == TINYEXR_COMPRESSIONTYPE_RLE) || + (compression_type == TINYEXR_COMPRESSIONTYPE_ZIPS) || + (compression_type == TINYEXR_COMPRESSIONTYPE_ZIP)) { +#endif + // OK + } else { + tinyexr::SetErrorMessage("Unsupported compression format", err); + return TINYEXR_ERROR_UNSUPPORTED_FORMAT; + } + + deep_image->image = static_cast( + malloc(sizeof(float **) * static_cast(num_channels))); + for (int c = 0; c < num_channels; c++) { + deep_image->image[c] = static_cast( + malloc(sizeof(float *) * static_cast(data_height))); + for (int y = 0; y < data_height; y++) { + } + } + + deep_image->offset_table = static_cast( + malloc(sizeof(int *) * static_cast(data_height))); + for (int y = 0; y < data_height; y++) { + deep_image->offset_table[y] = static_cast( + malloc(sizeof(int) * static_cast(data_width))); + } + + for (size_t y = 0; y < static_cast(num_blocks); y++) { + const unsigned char *data_ptr = + reinterpret_cast(head + offsets[y]); + + // int: y coordinate + // int64: packed size of pixel offset table + // int64: packed size of sample data + // int64: unpacked size of sample data + // compressed pixel offset table + // compressed sample data + int line_no; + tinyexr::tinyexr_int64 packedOffsetTableSize; + tinyexr::tinyexr_int64 packedSampleDataSize; + tinyexr::tinyexr_int64 unpackedSampleDataSize; + memcpy(&line_no, data_ptr, sizeof(int)); + memcpy(&packedOffsetTableSize, data_ptr + 4, + sizeof(tinyexr::tinyexr_int64)); + memcpy(&packedSampleDataSize, data_ptr + 12, + sizeof(tinyexr::tinyexr_int64)); + memcpy(&unpackedSampleDataSize, data_ptr + 20, + sizeof(tinyexr::tinyexr_int64)); + + tinyexr::swap4(&line_no); + tinyexr::swap8( + reinterpret_cast(&packedOffsetTableSize)); + tinyexr::swap8( + reinterpret_cast(&packedSampleDataSize)); + tinyexr::swap8( + reinterpret_cast(&unpackedSampleDataSize)); + + std::vector pixelOffsetTable(static_cast(data_width)); + + // decode pixel offset table. + { + unsigned long dstLen = + static_cast(pixelOffsetTable.size() * sizeof(int)); + if (!tinyexr::DecompressZip( + reinterpret_cast(&pixelOffsetTable.at(0)), + &dstLen, data_ptr + 28, + static_cast(packedOffsetTableSize))) { + return false; + } + + assert(dstLen == pixelOffsetTable.size() * sizeof(int)); + for (size_t i = 0; i < static_cast(data_width); i++) { + deep_image->offset_table[y][i] = pixelOffsetTable[i]; + } + } + + std::vector sample_data( + static_cast(unpackedSampleDataSize)); + + // decode sample data. + { + unsigned long dstLen = static_cast(unpackedSampleDataSize); + if (dstLen) { + if (!tinyexr::DecompressZip( + reinterpret_cast(&sample_data.at(0)), &dstLen, + data_ptr + 28 + packedOffsetTableSize, + static_cast(packedSampleDataSize))) { + return false; + } + assert(dstLen == static_cast(unpackedSampleDataSize)); + } + } + + // decode sample + int sampleSize = -1; + std::vector channel_offset_list(static_cast(num_channels)); + { + int channel_offset = 0; + for (size_t i = 0; i < static_cast(num_channels); i++) { + channel_offset_list[i] = channel_offset; + if (channels[i].pixel_type == TINYEXR_PIXELTYPE_UINT) { // UINT + channel_offset += 4; + } else if (channels[i].pixel_type == TINYEXR_PIXELTYPE_HALF) { // half + channel_offset += 2; + } else if (channels[i].pixel_type == + TINYEXR_PIXELTYPE_FLOAT) { // float + channel_offset += 4; + } else { + assert(0); + } + } + sampleSize = channel_offset; + } + assert(sampleSize >= 2); + + assert(static_cast( + pixelOffsetTable[static_cast(data_width - 1)] * + sampleSize) == sample_data.size()); + int samples_per_line = static_cast(sample_data.size()) / sampleSize; + + // + // Alloc memory + // + + // + // pixel data is stored as image[channels][pixel_samples] + // + { + tinyexr::tinyexr_uint64 data_offset = 0; + for (size_t c = 0; c < static_cast(num_channels); c++) { + deep_image->image[c][y] = static_cast( + malloc(sizeof(float) * static_cast(samples_per_line))); + + if (channels[c].pixel_type == 0) { // UINT + for (size_t x = 0; x < static_cast(samples_per_line); x++) { + unsigned int ui; + unsigned int *src_ptr = reinterpret_cast( + &sample_data.at(size_t(data_offset) + x * sizeof(int))); + tinyexr::cpy4(&ui, src_ptr); + deep_image->image[c][y][x] = static_cast(ui); // @fixme + } + data_offset += + sizeof(unsigned int) * static_cast(samples_per_line); + } else if (channels[c].pixel_type == 1) { // half + for (size_t x = 0; x < static_cast(samples_per_line); x++) { + tinyexr::FP16 f16; + const unsigned short *src_ptr = reinterpret_cast( + &sample_data.at(size_t(data_offset) + x * sizeof(short))); + tinyexr::cpy2(&(f16.u), src_ptr); + tinyexr::FP32 f32 = half_to_float(f16); + deep_image->image[c][y][x] = f32.f; + } + data_offset += sizeof(short) * static_cast(samples_per_line); + } else { // float + for (size_t x = 0; x < static_cast(samples_per_line); x++) { + float f; + const float *src_ptr = reinterpret_cast( + &sample_data.at(size_t(data_offset) + x * sizeof(float))); + tinyexr::cpy4(&f, src_ptr); + deep_image->image[c][y][x] = f; + } + data_offset += sizeof(float) * static_cast(samples_per_line); + } + } + } + } // y + + deep_image->width = data_width; + deep_image->height = data_height; + + deep_image->channel_names = static_cast( + malloc(sizeof(const char *) * static_cast(num_channels))); + for (size_t c = 0; c < static_cast(num_channels); c++) { +#ifdef _WIN32 + deep_image->channel_names[c] = _strdup(channels[c].name.c_str()); +#else + deep_image->channel_names[c] = strdup(channels[c].name.c_str()); +#endif + } + deep_image->num_channels = num_channels; + + return TINYEXR_SUCCESS; +} + +void InitEXRImage(EXRImage *exr_image) { + if (exr_image == NULL) { + return; + } + + exr_image->width = 0; + exr_image->height = 0; + exr_image->num_channels = 0; + + exr_image->images = NULL; + exr_image->tiles = NULL; + exr_image->next_level = NULL; + exr_image->level_x = 0; + exr_image->level_y = 0; + + exr_image->num_tiles = 0; +} + +void FreeEXRErrorMessage(const char *msg) { + if (msg) { + free(reinterpret_cast(const_cast(msg))); + } + return; +} + +void InitEXRHeader(EXRHeader *exr_header) { + if (exr_header == NULL) { + return; + } + + memset(exr_header, 0, sizeof(EXRHeader)); +} + +int FreeEXRHeader(EXRHeader *exr_header) { + if (exr_header == NULL) { + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + if (exr_header->channels) { + free(exr_header->channels); + } + + if (exr_header->pixel_types) { + free(exr_header->pixel_types); + } + + if (exr_header->requested_pixel_types) { + free(exr_header->requested_pixel_types); + } + + for (int i = 0; i < exr_header->num_custom_attributes; i++) { + if (exr_header->custom_attributes[i].value) { + free(exr_header->custom_attributes[i].value); + } + } + + if (exr_header->custom_attributes) { + free(exr_header->custom_attributes); + } + + EXRSetNameAttr(exr_header, NULL); + + return TINYEXR_SUCCESS; +} + +void EXRSetNameAttr(EXRHeader* exr_header, const char* name) { + if (exr_header == NULL) { + return; + } + memset(exr_header->name, 0, 256); + if (name != NULL) { + size_t len = std::min(strlen(name), size_t(255)); + if (len) { + memcpy(exr_header->name, name, len); + } + } +} + +int EXRNumLevels(const EXRImage* exr_image) { + if (exr_image == NULL) return 0; + if(exr_image->images) return 1; // scanlines + int levels = 1; + const EXRImage* level_image = exr_image; + while((level_image = level_image->next_level)) ++levels; + return levels; +} + +int FreeEXRImage(EXRImage *exr_image) { + if (exr_image == NULL) { + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + if (exr_image->next_level) { + FreeEXRImage(exr_image->next_level); + delete exr_image->next_level; + } + + for (int i = 0; i < exr_image->num_channels; i++) { + if (exr_image->images && exr_image->images[i]) { + free(exr_image->images[i]); + } + } + + if (exr_image->images) { + free(exr_image->images); + } + + if (exr_image->tiles) { + for (int tid = 0; tid < exr_image->num_tiles; tid++) { + for (int i = 0; i < exr_image->num_channels; i++) { + if (exr_image->tiles[tid].images && exr_image->tiles[tid].images[i]) { + free(exr_image->tiles[tid].images[i]); + } + } + if (exr_image->tiles[tid].images) { + free(exr_image->tiles[tid].images); + } + } + free(exr_image->tiles); + } + + return TINYEXR_SUCCESS; +} + +int ParseEXRHeaderFromFile(EXRHeader *exr_header, const EXRVersion *exr_version, + const char *filename, const char **err) { + if (exr_header == NULL || exr_version == NULL || filename == NULL) { + tinyexr::SetErrorMessage("Invalid argument for ParseEXRHeaderFromFile", + err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + FILE *fp = NULL; +#ifdef _WIN32 +#if defined(_MSC_VER) || (defined(MINGW_HAS_SECURE_API) && MINGW_HAS_SECURE_API) // MSVC, MinGW GCC, or Clang. + errno_t errcode = + _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb"); + if (errcode != 0) { + tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err); + return TINYEXR_ERROR_INVALID_FILE; + } +#else + // Unknown compiler or MinGW without MINGW_HAS_SECURE_API. + fp = fopen(filename, "rb"); +#endif +#else + fp = fopen(filename, "rb"); +#endif + if (!fp) { + tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err); + return TINYEXR_ERROR_CANT_OPEN_FILE; + } + + size_t filesize; + // Compute size + fseek(fp, 0, SEEK_END); + filesize = static_cast(ftell(fp)); + fseek(fp, 0, SEEK_SET); + + std::vector buf(filesize); // @todo { use mmap } + { + size_t ret; + ret = fread(&buf[0], 1, filesize, fp); + assert(ret == filesize); + fclose(fp); + + if (ret != filesize) { + tinyexr::SetErrorMessage("fread() error on " + std::string(filename), + err); + return TINYEXR_ERROR_INVALID_FILE; + } + } + + return ParseEXRHeaderFromMemory(exr_header, exr_version, &buf.at(0), filesize, + err); +} + +int ParseEXRMultipartHeaderFromMemory(EXRHeader ***exr_headers, + int *num_headers, + const EXRVersion *exr_version, + const unsigned char *memory, size_t size, + const char **err) { + if (memory == NULL || exr_headers == NULL || num_headers == NULL || + exr_version == NULL) { + // Invalid argument + tinyexr::SetErrorMessage( + "Invalid argument for ParseEXRMultipartHeaderFromMemory", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + if (size < tinyexr::kEXRVersionSize) { + tinyexr::SetErrorMessage("Data size too short", err); + return TINYEXR_ERROR_INVALID_DATA; + } + + const unsigned char *marker = memory + tinyexr::kEXRVersionSize; + size_t marker_size = size - tinyexr::kEXRVersionSize; + + std::vector infos; + + for (;;) { + tinyexr::HeaderInfo info; + info.clear(); + + std::string err_str; + bool empty_header = false; + int ret = ParseEXRHeader(&info, &empty_header, exr_version, &err_str, + marker, marker_size); + + if (ret != TINYEXR_SUCCESS) { + tinyexr::SetErrorMessage(err_str, err); + return ret; + } + + if (empty_header) { + marker += 1; // skip '\0' + break; + } + + // `chunkCount` must exist in the header. + if (info.chunk_count == 0) { + tinyexr::SetErrorMessage( + "`chunkCount' attribute is not found in the header.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + + infos.push_back(info); + + // move to next header. + marker += info.header_len; + size -= info.header_len; + } + + // allocate memory for EXRHeader and create array of EXRHeader pointers. + (*exr_headers) = + static_cast(malloc(sizeof(EXRHeader *) * infos.size())); + + + int retcode = TINYEXR_SUCCESS; + + for (size_t i = 0; i < infos.size(); i++) { + EXRHeader *exr_header = static_cast(malloc(sizeof(EXRHeader))); + memset(exr_header, 0, sizeof(EXRHeader)); + + std::string warn; + std::string _err; + if (!ConvertHeader(exr_header, infos[i], &warn, &_err)) { + if (!_err.empty()) { + tinyexr::SetErrorMessage( + _err, err); + } + // continue to converting headers + retcode = TINYEXR_ERROR_INVALID_HEADER; + } + + exr_header->multipart = exr_version->multipart ? 1 : 0; + + (*exr_headers)[i] = exr_header; + } + + (*num_headers) = static_cast(infos.size()); + + return retcode; +} + +int ParseEXRMultipartHeaderFromFile(EXRHeader ***exr_headers, int *num_headers, + const EXRVersion *exr_version, + const char *filename, const char **err) { + if (exr_headers == NULL || num_headers == NULL || exr_version == NULL || + filename == NULL) { + tinyexr::SetErrorMessage( + "Invalid argument for ParseEXRMultipartHeaderFromFile()", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + FILE *fp = NULL; +#ifdef _WIN32 +#if defined(_MSC_VER) || (defined(MINGW_HAS_SECURE_API) && MINGW_HAS_SECURE_API) // MSVC, MinGW GCC, or Clang. + errno_t errcode = + _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb"); + if (errcode != 0) { + tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err); + return TINYEXR_ERROR_INVALID_FILE; + } +#else + // Unknown compiler or MinGW without MINGW_HAS_SECURE_API. + fp = fopen(filename, "rb"); +#endif +#else + fp = fopen(filename, "rb"); +#endif + if (!fp) { + tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err); + return TINYEXR_ERROR_CANT_OPEN_FILE; + } + + size_t filesize; + // Compute size + fseek(fp, 0, SEEK_END); + filesize = static_cast(ftell(fp)); + fseek(fp, 0, SEEK_SET); + + std::vector buf(filesize); // @todo { use mmap } + { + size_t ret; + ret = fread(&buf[0], 1, filesize, fp); + assert(ret == filesize); + fclose(fp); + + if (ret != filesize) { + tinyexr::SetErrorMessage("`fread' error. file may be corrupted.", err); + return TINYEXR_ERROR_INVALID_FILE; + } + } + + return ParseEXRMultipartHeaderFromMemory( + exr_headers, num_headers, exr_version, &buf.at(0), filesize, err); +} + +int ParseEXRVersionFromMemory(EXRVersion *version, const unsigned char *memory, + size_t size) { + if (version == NULL || memory == NULL) { + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + if (size < tinyexr::kEXRVersionSize) { + return TINYEXR_ERROR_INVALID_DATA; + } + + const unsigned char *marker = memory; + + // Header check. + { + const char header[] = {0x76, 0x2f, 0x31, 0x01}; + + if (memcmp(marker, header, 4) != 0) { + return TINYEXR_ERROR_INVALID_MAGIC_NUMBER; + } + marker += 4; + } + + version->tiled = false; + version->long_name = false; + version->non_image = false; + version->multipart = false; + + // Parse version header. + { + // must be 2 + if (marker[0] != 2) { + return TINYEXR_ERROR_INVALID_EXR_VERSION; + } + + if (version == NULL) { + return TINYEXR_SUCCESS; // May OK + } + + version->version = 2; + + if (marker[1] & 0x2) { // 9th bit + version->tiled = true; + } + if (marker[1] & 0x4) { // 10th bit + version->long_name = true; + } + if (marker[1] & 0x8) { // 11th bit + version->non_image = true; // (deep image) + } + if (marker[1] & 0x10) { // 12th bit + version->multipart = true; + } + } + + return TINYEXR_SUCCESS; +} + +int ParseEXRVersionFromFile(EXRVersion *version, const char *filename) { + if (filename == NULL) { + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + FILE *fp = NULL; +#ifdef _WIN32 +#if defined(_MSC_VER) || (defined(MINGW_HAS_SECURE_API) && MINGW_HAS_SECURE_API) // MSVC, MinGW GCC, or Clang. + errno_t err = _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb"); + if (err != 0) { + // TODO(syoyo): return wfopen_s erro code + return TINYEXR_ERROR_CANT_OPEN_FILE; + } +#else + // Unknown compiler or MinGW without MINGW_HAS_SECURE_API. + fp = fopen(filename, "rb"); +#endif +#else + fp = fopen(filename, "rb"); +#endif + if (!fp) { + return TINYEXR_ERROR_CANT_OPEN_FILE; + } + + size_t file_size; + // Compute size + fseek(fp, 0, SEEK_END); + file_size = static_cast(ftell(fp)); + fseek(fp, 0, SEEK_SET); + + if (file_size < tinyexr::kEXRVersionSize) { + return TINYEXR_ERROR_INVALID_FILE; + } + + unsigned char buf[tinyexr::kEXRVersionSize]; + size_t ret = fread(&buf[0], 1, tinyexr::kEXRVersionSize, fp); + fclose(fp); + + if (ret != tinyexr::kEXRVersionSize) { + return TINYEXR_ERROR_INVALID_FILE; + } + + return ParseEXRVersionFromMemory(version, buf, tinyexr::kEXRVersionSize); +} + +int LoadEXRMultipartImageFromMemory(EXRImage *exr_images, + const EXRHeader **exr_headers, + unsigned int num_parts, + const unsigned char *memory, + const size_t size, const char **err) { + if (exr_images == NULL || exr_headers == NULL || num_parts == 0 || + memory == NULL || (size <= tinyexr::kEXRVersionSize)) { + tinyexr::SetErrorMessage( + "Invalid argument for LoadEXRMultipartImageFromMemory()", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + // compute total header size. + size_t total_header_size = 0; + for (unsigned int i = 0; i < num_parts; i++) { + if (exr_headers[i]->header_len == 0) { + tinyexr::SetErrorMessage("EXRHeader variable is not initialized.", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + total_header_size += exr_headers[i]->header_len; + } + + const char *marker = reinterpret_cast( + memory + total_header_size + 4 + + 4); // +8 for magic number and version header. + + marker += 1; // Skip empty header. + + // NOTE 1: + // In multipart image, There is 'part number' before chunk data. + // 4 byte : part number + // 4+ : chunk + // + // NOTE 2: + // EXR spec says 'part number' is 'unsigned long' but actually this is + // 'unsigned int(4 bytes)' in OpenEXR implementation... + // http://www.openexr.com/openexrfilelayout.pdf + + // Load chunk offset table. + std::vector chunk_offset_table_list; + chunk_offset_table_list.reserve(num_parts); + for (size_t i = 0; i < static_cast(num_parts); i++) { + chunk_offset_table_list.resize(chunk_offset_table_list.size() + 1); + tinyexr::OffsetData& offset_data = chunk_offset_table_list.back(); + if (!exr_headers[i]->tiled || exr_headers[i]->tile_level_mode == TINYEXR_TILE_ONE_LEVEL) { + tinyexr::InitSingleResolutionOffsets(offset_data, size_t(exr_headers[i]->chunk_count)); + std::vector& offset_table = offset_data.offsets[0][0]; + + for (size_t c = 0; c < offset_table.size(); c++) { + tinyexr::tinyexr_uint64 offset; + memcpy(&offset, marker, 8); + tinyexr::swap8(&offset); + + if (offset >= size) { + tinyexr::SetErrorMessage("Invalid offset size in EXR header chunks.", + err); + return TINYEXR_ERROR_INVALID_DATA; + } + + offset_table[c] = offset + 4; // +4 to skip 'part number' + marker += 8; + } + } else { + { + std::vector num_x_tiles, num_y_tiles; + tinyexr::PrecalculateTileInfo(num_x_tiles, num_y_tiles, exr_headers[i]); + int num_blocks = InitTileOffsets(offset_data, exr_headers[i], num_x_tiles, num_y_tiles); + if (num_blocks != exr_headers[i]->chunk_count) { + tinyexr::SetErrorMessage("Invalid offset table size.", err); + return TINYEXR_ERROR_INVALID_DATA; + } + } + for (unsigned int l = 0; l < offset_data.offsets.size(); ++l) { + for (unsigned int dy = 0; dy < offset_data.offsets[l].size(); ++dy) { + for (unsigned int dx = 0; dx < offset_data.offsets[l][dy].size(); ++dx) { + tinyexr::tinyexr_uint64 offset; + memcpy(&offset, marker, sizeof(tinyexr::tinyexr_uint64)); + tinyexr::swap8(&offset); + if (offset >= size) { + tinyexr::SetErrorMessage("Invalid offset size in EXR header chunks.", + err); + return TINYEXR_ERROR_INVALID_DATA; + } + offset_data.offsets[l][dy][dx] = offset + 4; // +4 to skip 'part number' + marker += sizeof(tinyexr::tinyexr_uint64); // = 8 + } + } + } + } + } + + // Decode image. + for (size_t i = 0; i < static_cast(num_parts); i++) { + tinyexr::OffsetData &offset_data = chunk_offset_table_list[i]; + + // First check 'part number' is identitical to 'i' + for (unsigned int l = 0; l < offset_data.offsets.size(); ++l) + for (unsigned int dy = 0; dy < offset_data.offsets[l].size(); ++dy) + for (unsigned int dx = 0; dx < offset_data.offsets[l][dy].size(); ++dx) { + + const unsigned char *part_number_addr = + memory + offset_data.offsets[l][dy][dx] - 4; // -4 to move to 'part number' field. + unsigned int part_no; + memcpy(&part_no, part_number_addr, sizeof(unsigned int)); // 4 + tinyexr::swap4(&part_no); + + if (part_no != i) { + tinyexr::SetErrorMessage("Invalid `part number' in EXR header chunks.", + err); + return TINYEXR_ERROR_INVALID_DATA; + } + } + + std::string e; + int ret = tinyexr::DecodeChunk(&exr_images[i], exr_headers[i], offset_data, + memory, size, &e); + if (ret != TINYEXR_SUCCESS) { + if (!e.empty()) { + tinyexr::SetErrorMessage(e, err); + } + return ret; + } + } + + return TINYEXR_SUCCESS; +} + +int LoadEXRMultipartImageFromFile(EXRImage *exr_images, + const EXRHeader **exr_headers, + unsigned int num_parts, const char *filename, + const char **err) { + if (exr_images == NULL || exr_headers == NULL || num_parts == 0) { + tinyexr::SetErrorMessage( + "Invalid argument for LoadEXRMultipartImageFromFile", err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + FILE *fp = NULL; +#ifdef _WIN32 +#if defined(_MSC_VER) || (defined(MINGW_HAS_SECURE_API) && MINGW_HAS_SECURE_API) // MSVC, MinGW GCC, or Clang. + errno_t errcode = + _wfopen_s(&fp, tinyexr::UTF8ToWchar(filename).c_str(), L"rb"); + if (errcode != 0) { + tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err); + return TINYEXR_ERROR_CANT_OPEN_FILE; + } +#else + // Unknown compiler or MinGW without MINGW_HAS_SECURE_API. + fp = fopen(filename, "rb"); +#endif +#else + fp = fopen(filename, "rb"); +#endif + if (!fp) { + tinyexr::SetErrorMessage("Cannot read file " + std::string(filename), err); + return TINYEXR_ERROR_CANT_OPEN_FILE; + } + + size_t filesize; + // Compute size + fseek(fp, 0, SEEK_END); + filesize = static_cast(ftell(fp)); + fseek(fp, 0, SEEK_SET); + + std::vector buf(filesize); // @todo { use mmap } + { + size_t ret; + ret = fread(&buf[0], 1, filesize, fp); + assert(ret == filesize); + fclose(fp); + (void)ret; + } + + return LoadEXRMultipartImageFromMemory(exr_images, exr_headers, num_parts, + &buf.at(0), filesize, err); +} + +int SaveEXR(const float *data, int width, int height, int components, + const int save_as_fp16, const char *outfilename, const char **err) { + if ((components == 1) || components == 3 || components == 4) { + // OK + } else { + std::stringstream ss; + ss << "Unsupported component value : " << components << std::endl; + + tinyexr::SetErrorMessage(ss.str(), err); + return TINYEXR_ERROR_INVALID_ARGUMENT; + } + + EXRHeader header; + InitEXRHeader(&header); + + if ((width < 16) && (height < 16)) { + // No compression for small image. + header.compression_type = TINYEXR_COMPRESSIONTYPE_NONE; + } else { + header.compression_type = TINYEXR_COMPRESSIONTYPE_ZIP; + } + + EXRImage image; + InitEXRImage(&image); + + image.num_channels = components; + + std::vector images[4]; + + if (components == 1) { + images[0].resize(static_cast(width * height)); + memcpy(images[0].data(), data, sizeof(float) * size_t(width * height)); + } else { + images[0].resize(static_cast(width * height)); + images[1].resize(static_cast(width * height)); + images[2].resize(static_cast(width * height)); + images[3].resize(static_cast(width * height)); + + // Split RGB(A)RGB(A)RGB(A)... into R, G and B(and A) layers + for (size_t i = 0; i < static_cast(width * height); i++) { + images[0][i] = data[static_cast(components) * i + 0]; + images[1][i] = data[static_cast(components) * i + 1]; + images[2][i] = data[static_cast(components) * i + 2]; + if (components == 4) { + images[3][i] = data[static_cast(components) * i + 3]; + } + } + } + + float *image_ptr[4] = {0, 0, 0, 0}; + if (components == 4) { + image_ptr[0] = &(images[3].at(0)); // A + image_ptr[1] = &(images[2].at(0)); // B + image_ptr[2] = &(images[1].at(0)); // G + image_ptr[3] = &(images[0].at(0)); // R + } else if (components == 3) { + image_ptr[0] = &(images[2].at(0)); // B + image_ptr[1] = &(images[1].at(0)); // G + image_ptr[2] = &(images[0].at(0)); // R + } else if (components == 1) { + image_ptr[0] = &(images[0].at(0)); // A + } + + image.images = reinterpret_cast(image_ptr); + image.width = width; + image.height = height; + + header.num_channels = components; + header.channels = static_cast(malloc( + sizeof(EXRChannelInfo) * static_cast(header.num_channels))); + // Must be (A)BGR order, since most of EXR viewers expect this channel order. + if (components == 4) { +#ifdef _MSC_VER + strncpy_s(header.channels[0].name, "A", 255); + strncpy_s(header.channels[1].name, "B", 255); + strncpy_s(header.channels[2].name, "G", 255); + strncpy_s(header.channels[3].name, "R", 255); +#else + strncpy(header.channels[0].name, "A", 255); + strncpy(header.channels[1].name, "B", 255); + strncpy(header.channels[2].name, "G", 255); + strncpy(header.channels[3].name, "R", 255); +#endif + header.channels[0].name[strlen("A")] = '\0'; + header.channels[1].name[strlen("B")] = '\0'; + header.channels[2].name[strlen("G")] = '\0'; + header.channels[3].name[strlen("R")] = '\0'; + } else if (components == 3) { +#ifdef _MSC_VER + strncpy_s(header.channels[0].name, "B", 255); + strncpy_s(header.channels[1].name, "G", 255); + strncpy_s(header.channels[2].name, "R", 255); +#else + strncpy(header.channels[0].name, "B", 255); + strncpy(header.channels[1].name, "G", 255); + strncpy(header.channels[2].name, "R", 255); +#endif + header.channels[0].name[strlen("B")] = '\0'; + header.channels[1].name[strlen("G")] = '\0'; + header.channels[2].name[strlen("R")] = '\0'; + } else { +#ifdef _MSC_VER + strncpy_s(header.channels[0].name, "A", 255); +#else + strncpy(header.channels[0].name, "A", 255); +#endif + header.channels[0].name[strlen("A")] = '\0'; + } + + header.pixel_types = static_cast( + malloc(sizeof(int) * static_cast(header.num_channels))); + header.requested_pixel_types = static_cast( + malloc(sizeof(int) * static_cast(header.num_channels))); + for (int i = 0; i < header.num_channels; i++) { + header.pixel_types[i] = + TINYEXR_PIXELTYPE_FLOAT; // pixel type of input image + + if (save_as_fp16 > 0) { + header.requested_pixel_types[i] = + TINYEXR_PIXELTYPE_HALF; // save with half(fp16) pixel format + } else { + header.requested_pixel_types[i] = + TINYEXR_PIXELTYPE_FLOAT; // save with float(fp32) pixel format(i.e. + // no precision reduction) + } + } + + int ret = SaveEXRImageToFile(&image, &header, outfilename, err); + if (ret != TINYEXR_SUCCESS) { + return ret; + } + + free(header.channels); + free(header.pixel_types); + free(header.requested_pixel_types); + + return ret; +} + +#ifdef __clang__ +// zero-as-null-ppinter-constant +#pragma clang diagnostic pop +#endif + +#endif // TINYEXR_IMPLEMENTATION_DEFINED +#endif // TINYEXR_IMPLEMENTATION diff --git a/modules/tinyexr/transparent.exr b/modules/tinyexr/transparent.exr new file mode 100644 index 0000000..617d470 Binary files /dev/null and b/modules/tinyexr/transparent.exr differ diff --git a/modules/tinyexr/vcbuild.bat b/modules/tinyexr/vcbuild.bat new file mode 100644 index 0000000..c465052 --- /dev/null +++ b/modules/tinyexr/vcbuild.bat @@ -0,0 +1,11 @@ +rem Run +rem +rem > python.py kuroga.py config-msvc.py +rem +rem before to generate build.ninja +rem + +chcp 437 +rem call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat" x86_amd64 +call "C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvarsall.bat" x86_amd64 +ninja diff --git a/modules/tinyexr/vcsetup2019.bat b/modules/tinyexr/vcsetup2019.bat new file mode 100644 index 0000000..799f6da --- /dev/null +++ b/modules/tinyexr/vcsetup2019.bat @@ -0,0 +1,4 @@ +rmdir /q /s build +mkdir build + +cmake.exe -G "Visual Studio 16 2019" -A x64 -Bbuild .