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- #ifndef EAX_EFFECT_INCLUDED
- #define EAX_EFFECT_INCLUDED
-
-
- #include <memory>
-
- #include "AL/al.h"
- #include "core/effects/base.h"
- #include "eax_eax_call.h"
-
- class EaxEffect
- {
- public:
- EaxEffect(ALenum type) : al_effect_type_{type} { }
- virtual ~EaxEffect() = default;
-
- const ALenum al_effect_type_;
- EffectProps al_effect_props_{};
-
- virtual void dispatch(const EaxEaxCall& eax_call) = 0;
-
- // Returns "true" if any immediated property was changed.
- // [[nodiscard]]
- virtual bool apply_deferred() = 0;
- }; // EaxEffect
-
-
- using EaxEffectUPtr = std::unique_ptr<EaxEffect>;
-
- EaxEffectUPtr eax_create_eax_null_effect();
- EaxEffectUPtr eax_create_eax_chorus_effect();
- EaxEffectUPtr eax_create_eax_distortion_effect();
- EaxEffectUPtr eax_create_eax_echo_effect();
- EaxEffectUPtr eax_create_eax_flanger_effect();
- EaxEffectUPtr eax_create_eax_frequency_shifter_effect();
- EaxEffectUPtr eax_create_eax_vocal_morpher_effect();
- EaxEffectUPtr eax_create_eax_pitch_shifter_effect();
- EaxEffectUPtr eax_create_eax_ring_modulator_effect();
- EaxEffectUPtr eax_create_eax_auto_wah_effect();
- EaxEffectUPtr eax_create_eax_compressor_effect();
- EaxEffectUPtr eax_create_eax_equalizer_effect();
- EaxEffectUPtr eax_create_eax_reverb_effect();
-
- #endif // !EAX_EFFECT_INCLUDED
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