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- Stuff that needs to be done and wishlist:
-
- These are in no particular order.
- Some might be dupes, some might be done already, some might be bad ideas.
-
-
- From https://icculus.org/pipermail/physfs/2009-March/000698.html ...
-
- - Write support for various archives. I haven't decided how to do this yet,
- but I'd like to.
- - Add an API to expose a file's extended attributes to the application?
- - Deprecate PHYSFS_setSaneConfig(). It really should have been in the extras
- directory.
- - Clean up the sources to match my ever-changing coding style. :)
-
-
-
- From https://icculus.org/pipermail/physfs/2010-January/000826.html ...
-
- - Lua bindings
-
-
- From https://icculus.org/pipermail/physfs/2010-January/000833.html ...
-
- - SWIG bindings
-
-
-
- From old TODO.txt...
-
- - Other archivers: perhaps tar(.gz|.bz2), RPM, ARJ, etc. These are less
- important, since streaming archives aren't of much value to games (which
- is why zipfiles are king: random access), but it could have uses for, say,
- an installer/updater.
- - Do symlinks in zip archiver work when they point to dirs?
- - Enable more warnings?
- - Use __cdecl in physfs.h?
- - Look for FIXMEs (many marked with "!!!" in comments).
- - fscanf and fprintf support in extras dir.
- - Sanity check byte order at runtime.
- - Memory locking?
- - General code audit.
- - Multiple write dirs with mount points?
-
-
- Other stuff I thought of...
- - moar asserts!
- - constify!
- - Does iPhone work?
- - Fix CMake vs Doxygen.
- - Doxygen replacement? (manpages suck.)
- - Fix coding standards to match.
- - See if we can ditch some #include lines...
- - LZMA support in zip archiver?
- - bzip2 support in zip archiver?
- - Reduce the BAIL and GOTO macro use. A lot of these don't add anything.
- - Change the term "search path" to something less confusing.
-
- Probably other stuff. Requests and recommendations are welcome.
-
- // end of TODO.txt ...
-
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