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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
-
- #ifndef SDL_mutex_h_
- #define SDL_mutex_h_
-
- /**
- * \file SDL_mutex.h
- *
- * Functions to provide thread synchronization primitives.
- */
-
- #include "SDL_stdinc.h"
- #include "SDL_error.h"
-
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- /**
- * Synchronization functions which can time out return this value
- * if they time out.
- */
- #define SDL_MUTEX_TIMEDOUT 1
-
- /**
- * This is the timeout value which corresponds to never time out.
- */
- #define SDL_MUTEX_MAXWAIT (~(Uint32)0)
-
-
- /**
- * \name Mutex functions
- */
- /* @{ */
-
- /* The SDL mutex structure, defined in SDL_sysmutex.c */
- struct SDL_mutex;
- typedef struct SDL_mutex SDL_mutex;
-
- /**
- * Create a mutex, initialized unlocked.
- */
- extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
-
- /**
- * Lock the mutex.
- *
- * \return 0, or -1 on error.
- */
- #define SDL_mutexP(m) SDL_LockMutex(m)
- extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex);
-
- /**
- * Try to lock the mutex
- *
- * \return 0, SDL_MUTEX_TIMEDOUT, or -1 on error
- */
- extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex);
-
- /**
- * Unlock the mutex.
- *
- * \return 0, or -1 on error.
- *
- * \warning It is an error to unlock a mutex that has not been locked by
- * the current thread, and doing so results in undefined behavior.
- */
- #define SDL_mutexV(m) SDL_UnlockMutex(m)
- extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
-
- /**
- * Destroy a mutex.
- */
- extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
-
- /* @} *//* Mutex functions */
-
-
- /**
- * \name Semaphore functions
- */
- /* @{ */
-
- /* The SDL semaphore structure, defined in SDL_syssem.c */
- struct SDL_semaphore;
- typedef struct SDL_semaphore SDL_sem;
-
- /**
- * Create a semaphore, initialized with value, returns NULL on failure.
- */
- extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
-
- /**
- * Destroy a semaphore.
- */
- extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
-
- /**
- * This function suspends the calling thread until the semaphore pointed
- * to by \c sem has a positive count. It then atomically decreases the
- * semaphore count.
- */
- extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
-
- /**
- * Non-blocking variant of SDL_SemWait().
- *
- * \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would
- * block, and -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
-
- /**
- * Variant of SDL_SemWait() with a timeout in milliseconds.
- *
- * \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not
- * succeed in the allotted time, and -1 on error.
- *
- * \warning On some platforms this function is implemented by looping with a
- * delay of 1 ms, and so should be avoided if possible.
- */
- extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
-
- /**
- * Atomically increases the semaphore's count (not blocking).
- *
- * \return 0, or -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
-
- /**
- * Returns the current count of the semaphore.
- */
- extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
-
- /* @} *//* Semaphore functions */
-
-
- /**
- * \name Condition variable functions
- */
- /* @{ */
-
- /* The SDL condition variable structure, defined in SDL_syscond.c */
- struct SDL_cond;
- typedef struct SDL_cond SDL_cond;
-
- /**
- * Create a condition variable.
- *
- * Typical use of condition variables:
- *
- * Thread A:
- * SDL_LockMutex(lock);
- * while ( ! condition ) {
- * SDL_CondWait(cond, lock);
- * }
- * SDL_UnlockMutex(lock);
- *
- * Thread B:
- * SDL_LockMutex(lock);
- * ...
- * condition = true;
- * ...
- * SDL_CondSignal(cond);
- * SDL_UnlockMutex(lock);
- *
- * There is some discussion whether to signal the condition variable
- * with the mutex locked or not. There is some potential performance
- * benefit to unlocking first on some platforms, but there are some
- * potential race conditions depending on how your code is structured.
- *
- * In general it's safer to signal the condition variable while the
- * mutex is locked.
- */
- extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
-
- /**
- * Destroy a condition variable.
- */
- extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
-
- /**
- * Restart one of the threads that are waiting on the condition variable.
- *
- * \return 0 or -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
-
- /**
- * Restart all threads that are waiting on the condition variable.
- *
- * \return 0 or -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
-
- /**
- * Wait on the condition variable, unlocking the provided mutex.
- *
- * \warning The mutex must be locked before entering this function!
- *
- * The mutex is re-locked once the condition variable is signaled.
- *
- * \return 0 when it is signaled, or -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
-
- /**
- * Waits for at most \c ms milliseconds, and returns 0 if the condition
- * variable is signaled, ::SDL_MUTEX_TIMEDOUT if the condition is not
- * signaled in the allotted time, and -1 on error.
- *
- * \warning On some platforms this function is implemented by looping with a
- * delay of 1 ms, and so should be avoided if possible.
- */
- extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
- SDL_mutex * mutex, Uint32 ms);
-
- /* @} *//* Condition variable functions */
-
-
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
-
- #endif /* SDL_mutex_h_ */
-
- /* vi: set ts=4 sw=4 expandtab: */
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