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- /*
- Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
-
- /* Simple program: draw as many random objects on the screen as possible */
-
- #include <stdlib.h>
- #include <stdio.h>
- #include <time.h>
-
- #ifdef __EMSCRIPTEN__
- #include <emscripten/emscripten.h>
- #endif
-
- #include "SDL_test_common.h"
-
- #define SWAP(typ, a, b) \
- do { \
- typ t = a; \
- a = b; \
- b = t; \
- } while (0)
- #define NUM_OBJECTS 100
-
- static SDLTest_CommonState *state;
- static int num_objects;
- static SDL_bool cycle_color;
- static SDL_bool cycle_alpha;
- static int cycle_direction = 1;
- static int current_alpha = 255;
- static int current_color = 255;
- static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
-
- int mouse_begin_x = -1, mouse_begin_y = -1;
- int done;
-
- void DrawPoints(SDL_Renderer *renderer)
- {
- int i;
- int x, y;
- SDL_Rect viewport;
-
- /* Query the sizes */
- SDL_RenderGetViewport(renderer, &viewport);
-
- for (i = 0; i < num_objects * 4; ++i) {
- /* Cycle the color and alpha, if desired */
- if (cycle_color) {
- current_color += cycle_direction;
- if (current_color < 0) {
- current_color = 0;
- cycle_direction = -cycle_direction;
- }
- if (current_color > 255) {
- current_color = 255;
- cycle_direction = -cycle_direction;
- }
- }
- if (cycle_alpha) {
- current_alpha += cycle_direction;
- if (current_alpha < 0) {
- current_alpha = 0;
- cycle_direction = -cycle_direction;
- }
- if (current_alpha > 255) {
- current_alpha = 255;
- cycle_direction = -cycle_direction;
- }
- }
- SDL_SetRenderDrawColor(renderer, 255, (Uint8)current_color,
- (Uint8)current_color, (Uint8)current_alpha);
-
- x = rand() % viewport.w;
- y = rand() % viewport.h;
- SDL_RenderDrawPoint(renderer, x, y);
- }
- }
-
- #define MAX_LINES 16
- int num_lines = 0;
- SDL_Rect lines[MAX_LINES];
- static int
- add_line(int x1, int y1, int x2, int y2)
- {
- if (num_lines >= MAX_LINES) {
- return 0;
- }
- if ((x1 == x2) && (y1 == y2)) {
- return 0;
- }
-
- SDL_Log("adding line (%d, %d), (%d, %d)\n", x1, y1, x2, y2);
- lines[num_lines].x = x1;
- lines[num_lines].y = y1;
- lines[num_lines].w = x2;
- lines[num_lines].h = y2;
-
- return ++num_lines;
- }
-
- void DrawLines(SDL_Renderer *renderer)
- {
- int i;
- SDL_Rect viewport;
-
- /* Query the sizes */
- SDL_RenderGetViewport(renderer, &viewport);
-
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
-
- for (i = 0; i < num_lines; ++i) {
- if (i == -1) {
- SDL_RenderDrawLine(renderer, 0, 0, viewport.w - 1, viewport.h - 1);
- SDL_RenderDrawLine(renderer, 0, viewport.h - 1, viewport.w - 1, 0);
- SDL_RenderDrawLine(renderer, 0, viewport.h / 2, viewport.w - 1, viewport.h / 2);
- SDL_RenderDrawLine(renderer, viewport.w / 2, 0, viewport.w / 2, viewport.h - 1);
- } else {
- SDL_RenderDrawLine(renderer, lines[i].x, lines[i].y, lines[i].w, lines[i].h);
- }
- }
- }
-
- #define MAX_RECTS 16
- int num_rects = 0;
- SDL_Rect rects[MAX_RECTS];
- static int
- add_rect(int x1, int y1, int x2, int y2)
- {
- if (num_rects >= MAX_RECTS) {
- return 0;
- }
- if ((x1 == x2) || (y1 == y2)) {
- return 0;
- }
-
- if (x1 > x2) {
- SWAP(int, x1, x2);
- }
- if (y1 > y2) {
- SWAP(int, y1, y2);
- }
-
- SDL_Log("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2,
- x2 - x1, y2 - y1);
-
- rects[num_rects].x = x1;
- rects[num_rects].y = y1;
- rects[num_rects].w = x2 - x1;
- rects[num_rects].h = y2 - y1;
-
- return ++num_rects;
- }
-
- static void
- DrawRects(SDL_Renderer *renderer)
- {
- SDL_SetRenderDrawColor(renderer, 255, 127, 0, 255);
- SDL_RenderFillRects(renderer, rects, num_rects);
- }
-
- static void
- DrawRectLineIntersections(SDL_Renderer *renderer)
- {
- int i, j;
-
- SDL_SetRenderDrawColor(renderer, 0, 255, 55, 255);
-
- for (i = 0; i < num_rects; i++) {
- for (j = 0; j < num_lines; j++) {
- int x1, y1, x2, y2;
- SDL_Rect r;
-
- r = rects[i];
- x1 = lines[j].x;
- y1 = lines[j].y;
- x2 = lines[j].w;
- y2 = lines[j].h;
-
- if (SDL_IntersectRectAndLine(&r, &x1, &y1, &x2, &y2)) {
- SDL_RenderDrawLine(renderer, x1, y1, x2, y2);
- }
- }
- }
- }
-
- static void
- DrawRectRectIntersections(SDL_Renderer *renderer)
- {
- int i, j;
-
- SDL_SetRenderDrawColor(renderer, 255, 200, 0, 255);
-
- for (i = 0; i < num_rects; i++) {
- for (j = i + 1; j < num_rects; j++) {
- SDL_Rect r;
- if (SDL_IntersectRect(&rects[i], &rects[j], &r)) {
- SDL_RenderFillRect(renderer, &r);
- }
- }
- }
- }
-
- void loop()
- {
- int i;
- SDL_Event event;
-
- /* Check for events */
- while (SDL_PollEvent(&event)) {
- SDLTest_CommonEvent(state, &event, &done);
- switch (event.type) {
- case SDL_MOUSEBUTTONDOWN:
- mouse_begin_x = event.button.x;
- mouse_begin_y = event.button.y;
- break;
- case SDL_MOUSEBUTTONUP:
- if (event.button.button == 3) {
- add_line(mouse_begin_x, mouse_begin_y, event.button.x, event.button.y);
- }
- if (event.button.button == 1) {
- add_rect(mouse_begin_x, mouse_begin_y, event.button.x, event.button.y);
- }
- break;
- case SDL_KEYDOWN:
- switch (event.key.keysym.sym) {
- case 'l':
- if (event.key.keysym.mod & KMOD_SHIFT) {
- num_lines = 0;
- } else {
- add_line(rand() % 640, rand() % 480, rand() % 640,
- rand() % 480);
- }
- break;
- case 'r':
- if (event.key.keysym.mod & KMOD_SHIFT) {
- num_rects = 0;
- } else {
- add_rect(rand() % 640, rand() % 480, rand() % 640,
- rand() % 480);
- }
- break;
- }
- break;
- default:
- break;
- }
- }
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- if (state->windows[i] == NULL) {
- continue;
- }
- SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
- SDL_RenderClear(renderer);
-
- DrawRects(renderer);
- DrawPoints(renderer);
- DrawRectRectIntersections(renderer);
- DrawLines(renderer);
- DrawRectLineIntersections(renderer);
-
- SDL_RenderPresent(renderer);
- }
- #ifdef __EMSCRIPTEN__
- if (done) {
- emscripten_cancel_main_loop();
- }
- #endif
- }
-
- int main(int argc, char *argv[])
- {
- int i;
- Uint32 then, now, frames;
-
- /* Enable standard application logging */
- SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
-
- /* Initialize parameters */
- num_objects = NUM_OBJECTS;
-
- /* Initialize test framework */
- state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
- if (state == NULL) {
- return 1;
- }
- for (i = 1; i < argc;) {
- int consumed;
-
- consumed = SDLTest_CommonArg(state, i);
- if (consumed == 0) {
- consumed = -1;
- if (SDL_strcasecmp(argv[i], "--blend") == 0) {
- if (argv[i + 1]) {
- if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
- blendMode = SDL_BLENDMODE_NONE;
- consumed = 2;
- } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
- blendMode = SDL_BLENDMODE_BLEND;
- consumed = 2;
- } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
- blendMode = SDL_BLENDMODE_ADD;
- consumed = 2;
- } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
- blendMode = SDL_BLENDMODE_MOD;
- consumed = 2;
- }
- }
- } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
- cycle_color = SDL_TRUE;
- consumed = 1;
- } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
- cycle_alpha = SDL_TRUE;
- consumed = 1;
- } else if (SDL_isdigit(*argv[i])) {
- num_objects = SDL_atoi(argv[i]);
- consumed = 1;
- }
- }
- if (consumed < 0) {
- static const char *options[] = { "[--blend none|blend|add|mod]", "[--cyclecolor]", "[--cyclealpha]", NULL };
- SDLTest_CommonLogUsage(state, argv[0], options);
- return 1;
- }
- i += consumed;
- }
- if (!SDLTest_CommonInit(state)) {
- return 2;
- }
-
- /* Create the windows and initialize the renderers */
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- SDL_SetRenderDrawBlendMode(renderer, blendMode);
- SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
- SDL_RenderClear(renderer);
- }
-
- srand((unsigned int)time(NULL));
-
- /* Main render loop */
- frames = 0;
- then = SDL_GetTicks();
- done = 0;
-
- #ifdef __EMSCRIPTEN__
- emscripten_set_main_loop(loop, 0, 1);
- #else
- while (!done) {
- ++frames;
- loop();
- }
- #endif
-
- SDLTest_CommonQuit(state);
-
- /* Print out some timing information */
- now = SDL_GetTicks();
- if (now > then) {
- double fps = ((double)frames * 1000) / (now - then);
- SDL_Log("%2.2f frames per second\n", fps);
- }
- return 0;
- }
-
- /* vi: set ts=4 sw=4 expandtab: */
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