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- /*
- Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
-
- /* Program to test hotplugging of audio devices */
-
- #include "SDL_config.h"
-
- #include <stdio.h>
- #include <stdlib.h>
-
- #if HAVE_SIGNAL_H
- #include <signal.h>
- #endif
-
- #ifdef __EMSCRIPTEN__
- #include <emscripten/emscripten.h>
- #endif
-
- #include "SDL.h"
- #include "testutils.h"
-
- static SDL_AudioSpec spec;
- static Uint8 *sound = NULL; /* Pointer to wave data */
- static Uint32 soundlen = 0; /* Length of wave data */
-
- static int posindex = 0;
- static Uint32 positions[64];
-
- /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
- static void
- quit(int rc)
- {
- SDL_Quit();
- exit(rc);
- }
-
- void SDLCALL
- fillerup(void *_pos, Uint8 *stream, int len)
- {
- Uint32 pos = *((Uint32 *)_pos);
- Uint8 *waveptr;
- int waveleft;
-
- /* Set up the pointers */
- waveptr = sound + pos;
- waveleft = soundlen - pos;
-
- /* Go! */
- while (waveleft <= len) {
- SDL_memcpy(stream, waveptr, waveleft);
- stream += waveleft;
- len -= waveleft;
- waveptr = sound;
- waveleft = soundlen;
- pos = 0;
- }
- SDL_memcpy(stream, waveptr, len);
- pos += len;
- *((Uint32 *)_pos) = pos;
- }
-
- static int done = 0;
- void poked(int sig)
- {
- done = 1;
- }
-
- static const char *
- devtypestr(int iscapture)
- {
- return iscapture ? "capture" : "output";
- }
-
- static void
- iteration()
- {
- SDL_Event e;
- SDL_AudioDeviceID dev;
- while (SDL_PollEvent(&e)) {
- if (e.type == SDL_QUIT) {
- done = 1;
- } else if (e.type == SDL_KEYUP) {
- if (e.key.keysym.sym == SDLK_ESCAPE) {
- done = 1;
- }
- } else if (e.type == SDL_AUDIODEVICEADDED) {
- int index = e.adevice.which;
- int iscapture = e.adevice.iscapture;
- const char *name = SDL_GetAudioDeviceName(index, iscapture);
- if (name != NULL) {
- SDL_Log("New %s audio device at index %u: %s\n", devtypestr(iscapture), (unsigned int)index, name);
- } else {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Got new %s device at index %u, but failed to get the name: %s\n",
- devtypestr(iscapture), (unsigned int)index, SDL_GetError());
- continue;
- }
- if (!iscapture) {
- positions[posindex] = 0;
- spec.userdata = &positions[posindex++];
- spec.callback = fillerup;
- dev = SDL_OpenAudioDevice(name, 0, &spec, NULL, 0);
- if (!dev) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open '%s': %s\n", name, SDL_GetError());
- } else {
- SDL_Log("Opened '%s' as %u\n", name, (unsigned int)dev);
- SDL_PauseAudioDevice(dev, 0);
- }
- }
- } else if (e.type == SDL_AUDIODEVICEREMOVED) {
- dev = (SDL_AudioDeviceID)e.adevice.which;
- SDL_Log("%s device %u removed.\n", devtypestr(e.adevice.iscapture), (unsigned int)dev);
- SDL_CloseAudioDevice(dev);
- }
- }
- }
-
- #ifdef __EMSCRIPTEN__
- void loop()
- {
- if (done)
- emscripten_cancel_main_loop();
- else
- iteration();
- }
- #endif
-
- int main(int argc, char *argv[])
- {
- int i;
- char *filename = NULL;
-
- /* Enable standard application logging */
- SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
-
- /* Load the SDL library */
- if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
- return 1;
- }
-
- /* Some targets (Mac CoreAudio) need an event queue for audio hotplug, so make and immediately hide a window. */
- SDL_MinimizeWindow(SDL_CreateWindow("testaudiohotplug", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, 0));
-
- filename = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
-
- if (filename == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
- quit(1);
- }
-
- /* Load the wave file into memory */
- if (SDL_LoadWAV(filename, &spec, &sound, &soundlen) == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());
- quit(1);
- }
-
- #if HAVE_SIGNAL_H
- /* Set the signals */
- #ifdef SIGHUP
- (void)signal(SIGHUP, poked);
- #endif
- (void)signal(SIGINT, poked);
- #ifdef SIGQUIT
- (void)signal(SIGQUIT, poked);
- #endif
- (void)signal(SIGTERM, poked);
- #endif /* HAVE_SIGNAL_H */
-
- /* Show the list of available drivers */
- SDL_Log("Available audio drivers:");
- for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
- SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
- }
-
- SDL_Log("Select a driver with the SDL_AUDIODRIVER environment variable.\n");
- SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
-
- #ifdef __EMSCRIPTEN__
- emscripten_set_main_loop(loop, 0, 1);
- #else
- while (!done) {
- SDL_Delay(100);
- iteration();
- }
- #endif
-
- /* Clean up on signal */
- /* Quit audio first, then free WAV. This prevents access violations in the audio threads. */
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- SDL_FreeWAV(sound);
- SDL_free(filename);
- SDL_Quit();
- return 0;
- }
-
- /* vi: set ts=4 sw=4 expandtab: */
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