🛠️🐜 Antkeeper superbuild with dependencies included https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

254 lines
16 KiB

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|x64">
  9. <Configuration>Debug</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Release|Win32">
  13. <Configuration>Release</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <PropertyGroup Label="Globals">
  22. <ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08305}</ProjectGuid>
  23. <RootNamespace>testgamecontroller</RootNamespace>
  24. </PropertyGroup>
  25. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  26. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  27. <ConfigurationType>Application</ConfigurationType>
  28. </PropertyGroup>
  29. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  30. <ConfigurationType>Application</ConfigurationType>
  31. </PropertyGroup>
  32. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  33. <ConfigurationType>Application</ConfigurationType>
  34. </PropertyGroup>
  35. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  36. <ConfigurationType>Application</ConfigurationType>
  37. </PropertyGroup>
  38. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  39. <ImportGroup Label="ExtensionSettings">
  40. </ImportGroup>
  41. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
  42. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  43. <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
  44. </ImportGroup>
  45. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
  46. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  47. <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
  48. </ImportGroup>
  49. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
  50. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  51. <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
  52. </ImportGroup>
  53. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
  54. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  55. <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
  56. </ImportGroup>
  57. <PropertyGroup Label="UserMacros" />
  58. <PropertyGroup>
  59. <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
  60. <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
  61. <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
  62. <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
  63. <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
  64. <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
  65. <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
  66. <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
  67. <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
  68. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  69. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  70. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  71. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
  72. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
  73. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
  74. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  75. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  76. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  77. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
  78. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
  79. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
  80. </PropertyGroup>
  81. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  82. <Midl>
  83. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  84. <MkTypLibCompatible>true</MkTypLibCompatible>
  85. <SuppressStartupBanner>true</SuppressStartupBanner>
  86. <TargetEnvironment>Win32</TargetEnvironment>
  87. <TypeLibraryName>.\Release/testgamecontroller.tlb</TypeLibraryName>
  88. </Midl>
  89. <ClCompile>
  90. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  91. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  92. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  93. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  94. <WarningLevel>Level3</WarningLevel>
  95. </ClCompile>
  96. <ResourceCompile>
  97. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  98. <Culture>0x0409</Culture>
  99. </ResourceCompile>
  100. <Link>
  101. <SubSystem>Windows</SubSystem>
  102. </Link>
  103. </ItemDefinitionGroup>
  104. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  105. <Midl>
  106. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  107. <MkTypLibCompatible>true</MkTypLibCompatible>
  108. <SuppressStartupBanner>true</SuppressStartupBanner>
  109. <TargetEnvironment>X64</TargetEnvironment>
  110. <TypeLibraryName>.\Release/testgamecontroller.tlb</TypeLibraryName>
  111. </Midl>
  112. <ClCompile>
  113. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  114. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  115. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  116. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  117. <WarningLevel>Level3</WarningLevel>
  118. </ClCompile>
  119. <ResourceCompile>
  120. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  121. <Culture>0x0409</Culture>
  122. </ResourceCompile>
  123. <Link>
  124. <SubSystem>Windows</SubSystem>
  125. </Link>
  126. </ItemDefinitionGroup>
  127. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  128. <Midl>
  129. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  130. <MkTypLibCompatible>true</MkTypLibCompatible>
  131. <SuppressStartupBanner>true</SuppressStartupBanner>
  132. <TargetEnvironment>Win32</TargetEnvironment>
  133. <TypeLibraryName>.\Debug/testgamecontroller.tlb</TypeLibraryName>
  134. </Midl>
  135. <ClCompile>
  136. <Optimization>Disabled</Optimization>
  137. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  138. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  139. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  140. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  141. <WarningLevel>Level3</WarningLevel>
  142. <DebugInformationFormat>OldStyle</DebugInformationFormat>
  143. </ClCompile>
  144. <ResourceCompile>
  145. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  146. <Culture>0x0409</Culture>
  147. </ResourceCompile>
  148. <Link>
  149. <GenerateDebugInformation>true</GenerateDebugInformation>
  150. <SubSystem>Windows</SubSystem>
  151. </Link>
  152. </ItemDefinitionGroup>
  153. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  154. <Midl>
  155. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  156. <MkTypLibCompatible>true</MkTypLibCompatible>
  157. <SuppressStartupBanner>true</SuppressStartupBanner>
  158. <TargetEnvironment>X64</TargetEnvironment>
  159. <TypeLibraryName>.\Debug/testgamecontroller.tlb</TypeLibraryName>
  160. </Midl>
  161. <ClCompile>
  162. <Optimization>Disabled</Optimization>
  163. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  164. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  165. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  166. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  167. <WarningLevel>Level3</WarningLevel>
  168. <DebugInformationFormat>OldStyle</DebugInformationFormat>
  169. </ClCompile>
  170. <ResourceCompile>
  171. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  172. <Culture>0x0409</Culture>
  173. </ResourceCompile>
  174. <Link>
  175. <GenerateDebugInformation>true</GenerateDebugInformation>
  176. <SubSystem>Windows</SubSystem>
  177. </Link>
  178. </ItemDefinitionGroup>
  179. <ItemGroup>
  180. <ProjectReference Include="..\..\SDL\SDL.vcxproj">
  181. <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
  182. <Private>false</Private>
  183. <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
  184. <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
  185. </ProjectReference>
  186. <ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
  187. <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
  188. <Private>false</Private>
  189. <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
  190. <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
  191. </ProjectReference>
  192. </ItemGroup>
  193. <ItemGroup>
  194. <CustomBuild Include="..\..\..\test\axis.bmp">
  195. <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
  196. <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(ProjectDir)\
  197. </Command>
  198. <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  199. <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
  200. <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(ProjectDir)\
  201. </Command>
  202. <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  203. <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
  204. <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(ProjectDir)\
  205. </Command>
  206. <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  207. <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
  208. <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(ProjectDir)\
  209. </Command>
  210. <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  211. </CustomBuild>
  212. <CustomBuild Include="..\..\..\test\button.bmp">
  213. <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
  214. <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(ProjectDir)\
  215. </Command>
  216. <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  217. <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
  218. <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(ProjectDir)\
  219. </Command>
  220. <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  221. <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
  222. <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(ProjectDir)\
  223. </Command>
  224. <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  225. <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
  226. <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(ProjectDir)\
  227. </Command>
  228. <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  229. </CustomBuild>
  230. <CustomBuild Include="..\..\..\test\controllermap.bmp">
  231. <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
  232. <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(ProjectDir)\
  233. </Command>
  234. <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  235. <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
  236. <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(ProjectDir)\
  237. </Command>
  238. <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  239. <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
  240. <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(ProjectDir)\
  241. </Command>
  242. <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  243. <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
  244. <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(ProjectDir)\
  245. </Command>
  246. <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  247. </CustomBuild>
  248. </ItemGroup>
  249. <ItemGroup>
  250. <ClCompile Include="..\..\..\test\testgamecontroller.c" />
  251. </ItemGroup>
  252. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  253. <ImportGroup Label="ExtensionTargets">
  254. </ImportGroup>
  255. </Project>