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- /*
- * Nuklear - v1.00 - public domain
- * no warrenty implied; use at your own risk.
- * authored from 2015-2016 by Micha Mettke
- */
- /*
- * ==============================================================
- *
- * API
- *
- * ===============================================================
- */
- #ifndef NK_BTGUI_GL2_H_
- #define NK_BTGUI_GL2_H_
-
- enum nk_btgui_init_state{
- NK_BTGUI3_DEFAULT = 0,
- NK_BTGUI3_INSTALL_CALLBACKS
- };
-
- struct nk_btgui_vertex {
- float position[2];
- float uv[2];
- nk_byte col[4];
- };
-
- NK_API struct nk_context* nk_btgui_init(b3gDefaultOpenGLWindow *win, enum nk_btgui_init_state);
- NK_API void nk_btgui_font_stash_begin(struct nk_font_atlas **atlas);
- NK_API void nk_btgui_font_stash_end(void);
-
- NK_API void nk_btgui_update_mouse_pos(int x, int y);
- NK_API void nk_btgui_update_mouse_state(int left_button_state, int middle_button_state, int right_button_state);
-
- NK_API void nk_btgui_new_frame(void);
- NK_API void nk_btgui_render(enum nk_anti_aliasing , int max_vertex_buffer, int max_element_buffer);
- NK_API void nk_btgui_shutdown(void);
-
- NK_API void nk_btgui_char_callback(b3gDefaultOpenGLWindow *win, unsigned int codepoint);
- NK_API void nk_btgui_scroll_callback(b3gDefaultOpenGLWindow *win, double xoff, double yoff);
-
- #endif
-
- /*
- * ==============================================================
- *
- * IMPLEMENTATION
- *
- * ===============================================================
- */
- #ifdef NK_BTGUI_GL2_IMPLEMENTATION
-
- #ifndef NK_BTGUI_TEXT_MAX
- #define NK_BTGUI_TEXT_MAX 256
- #endif
-
- struct nk_btgui_device {
- struct nk_buffer cmds;
- struct nk_draw_null_texture null;
- GLuint font_tex;
- };
-
- static struct nk_btgui {
- b3gDefaultOpenGLWindow *win;
- int width, height;
- int display_width, display_height;
- struct nk_btgui_device ogl;
- struct nk_context ctx;
- struct nk_font_atlas atlas;
- struct nk_vec2 fb_scale;
- unsigned int text[NK_BTGUI_TEXT_MAX];
- int text_len;
- float scroll;
-
- int left_button_state;
- int middle_button_state;
- int right_button_state;
-
- int mouse_pos[2];
- } btgui;
-
- NK_INTERN void
- nk_btgui_device_upload_atlas(const void *image, int width, int height)
- {
- struct nk_btgui_device *dev = &btgui.ogl;
- glGenTextures(1, &dev->font_tex);
- glBindTexture(GL_TEXTURE_2D, dev->font_tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, image);
- assert(glGetError() == GL_NO_ERROR);
- }
-
- NK_API void
- nk_btgui_update_mouse_state(int left_button_state, int middle_button_state, int right_button_state)
- {
- btgui.left_button_state = left_button_state;
- btgui.middle_button_state = middle_button_state;
- btgui.right_button_state = right_button_state;
- }
-
- NK_API void
- nk_btgui_update_mouse_pos(int x, int y)
- {
- btgui.mouse_pos[0] = x;
- btgui.mouse_pos[1] = y;
- }
-
-
- NK_API void
- nk_btgui_render(enum nk_anti_aliasing AA, int max_vertex_buffer, int max_element_buffer)
- {
- /* setup global state */
- struct nk_btgui_device *dev = &btgui.ogl;
- glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT);
- assert(glGetError() == GL_NO_ERROR);
- glDisable(GL_CULL_FACE);
- glDisable(GL_DEPTH_TEST);
- glEnable(GL_SCISSOR_TEST);
- glEnable(GL_BLEND);
- glEnable(GL_TEXTURE_2D);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- /* setup viewport/project */
- glViewport(0,0,(GLsizei)btgui.display_width,(GLsizei)btgui.display_height);
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glOrtho(0.0f, btgui.width, btgui.height, 0.0f, -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
- {
- GLsizei vs = sizeof(struct nk_btgui_vertex);
- size_t vp = offsetof(struct nk_btgui_vertex, position);
- size_t vt = offsetof(struct nk_btgui_vertex, uv);
- size_t vc = offsetof(struct nk_btgui_vertex, col);
-
- /* convert from command queue into draw list and draw to screen */
- const struct nk_draw_command *cmd;
- const nk_draw_index *offset = NULL;
- struct nk_buffer vbuf, ebuf;
-
- /* fill converting configuration */
- struct nk_convert_config config;
- static const struct nk_draw_vertex_layout_element vertex_layout[] = {
- {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_btgui_vertex, position)},
- {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_btgui_vertex, uv)},
- {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_btgui_vertex, col)},
- {NK_VERTEX_LAYOUT_END}
- };
- NK_MEMSET(&config, 0, sizeof(config));
- config.vertex_layout = vertex_layout;
- config.vertex_size = sizeof(struct nk_btgui_vertex);
- config.vertex_alignment = NK_ALIGNOF(struct nk_btgui_vertex);
- config.null = dev->null;
- config.circle_segment_count = 22;
- config.curve_segment_count = 22;
- config.arc_segment_count = 22;
- config.global_alpha = 1.0f;
- config.shape_AA = AA;
- config.line_AA = AA;
-
-
- /* convert shapes into vertexes */
- nk_buffer_init_default(&vbuf);
- nk_buffer_init_default(&ebuf);
- nk_convert(&btgui.ctx, &dev->cmds, &vbuf, &ebuf, &config);
-
- /* setup vertex buffer pointer */
- {const void *vertices = nk_buffer_memory_const(&vbuf);
- glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp));
- glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt));
- glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));}
-
- /* iterate over and execute each draw command */
- offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf);
- nk_draw_foreach(cmd, &btgui.ctx, &dev->cmds)
- {
- if (!cmd->elem_count) continue;
- glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
- glScissor(
- (GLint)(cmd->clip_rect.x * btgui.fb_scale.x),
- (GLint)((btgui.height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * btgui.fb_scale.y),
- (GLint)(cmd->clip_rect.w * btgui.fb_scale.x),
- (GLint)(cmd->clip_rect.h * btgui.fb_scale.y));
- glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
- offset += cmd->elem_count;
- }
- nk_clear(&btgui.ctx);
- nk_buffer_free(&vbuf);
- nk_buffer_free(&ebuf);
- }
- assert(glGetError() == GL_NO_ERROR);
-
- /* default OpenGL state */
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- assert(glGetError() == GL_NO_ERROR);
-
- glDisable(GL_CULL_FACE);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_SCISSOR_TEST);
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
-
- glBindTexture(GL_TEXTURE_2D, 0);
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glPopAttrib();
- assert(glGetError() == GL_NO_ERROR);
- }
-
- #if 0 // @todo
- NK_API void
- nk_btgui_char_callback(b3gDefaultOpenGLWindow *win, unsigned int codepoint)
- {
- (void)win;
- if (btgui.text_len < NK_BTGUI_TEXT_MAX)
- btgui.text[btgui.text_len++] = codepoint;
- }
-
- NK_API void
- nk_gflw3_scroll_callback(b3gDefaultOpenGLWindow *win, double xoff, double yoff)
- {
- (void)win; (void)xoff;
- btgui.scroll += (float)yoff;
- }
-
- static void
- nk_btgui_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
- {
- const char *text = btguiGetClipboardString(btgui.win);
- if (text) nk_textedit_paste(edit, text, nk_strlen(text));
- (void)usr;
- }
-
- static void
- nk_btgui_clipbard_copy(nk_handle usr, const char *text, int len)
- {
- char *str = 0;
- (void)usr;
- if (!len) return;
- str = (char*)malloc((size_t)len+1);
- if (!str) return;
- memcpy(str, text, (size_t)len);
- str[len] = '\0';
- btguiSetClipboardString(btgui.win, str);
- free(str);
- }
- #endif
-
- NK_API struct nk_context*
- nk_btgui_init(b3gDefaultOpenGLWindow *win, enum nk_btgui_init_state init_state)
- {
- btgui.win = win;
- if (init_state == NK_BTGUI3_INSTALL_CALLBACKS) {
- //btguiSetScrollCallback(win, nk_gflw3_scroll_callback);
- //btguiSetCharCallback(win, nk_btgui_char_callback);
- }
-
- nk_init_default(&btgui.ctx, 0);
- //btgui.ctx.clip.copy = nk_btgui_clipbard_copy;
- //btgui.ctx.clip.paste = nk_btgui_clipbard_paste;
- //btgui.ctx.clip.userdata = nk_handle_ptr(0);
- nk_buffer_init_default(&btgui.ogl.cmds);
- return &btgui.ctx;
- }
-
- NK_API void
- nk_btgui_font_stash_begin(struct nk_font_atlas **atlas)
- {
- nk_font_atlas_init_default(&btgui.atlas);
- nk_font_atlas_begin(&btgui.atlas);
- *atlas = &btgui.atlas;
- }
-
- NK_API void
- nk_btgui_font_stash_end(void)
- {
- const void *image; int w, h;
- image = nk_font_atlas_bake(&btgui.atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
- nk_btgui_device_upload_atlas(image, w, h);
- nk_font_atlas_end(&btgui.atlas, nk_handle_id((int)btgui.ogl.font_tex), &btgui.ogl.null);
- if (btgui.atlas.default_font)
- nk_style_set_font(&btgui.ctx, &btgui.atlas.default_font->handle);
- }
-
- NK_API void
- nk_btgui_new_frame(void)
- {
- int i;
- //double x, y;
- struct nk_context *ctx = &btgui.ctx;
- b3gDefaultOpenGLWindow *win = btgui.win;
-
- btgui.width = win->getWidth();
- btgui.height = win->getHeight();
-
- float fbscale = 1.0;
- #ifdef __APPLE__
- //fbscale = win->getRetinaScale();
- #endif
- btgui.display_width = fbscale * btgui.width;
- btgui.display_height = fbscale * btgui.height;
-
- btgui.fb_scale.x = (float)btgui.display_width/(float)btgui.width;
- btgui.fb_scale.y = (float)btgui.display_height/(float)btgui.height;
-
- // HACK
- btgui.fb_scale.x = 1.0;
- btgui.fb_scale.y = 1.0;
-
-
- nk_input_begin(ctx);
- #if 0
- for (i = 0; i < btgui.text_len; ++i)
- nk_input_unicode(ctx, btgui.text[i]);
-
- nk_input_key(ctx, NK_KEY_DEL, btguiGetKey(win, BTGUI_KEY_DELETE) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_ENTER, btguiGetKey(win, BTGUI_KEY_ENTER) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_TAB, btguiGetKey(win, BTGUI_KEY_TAB) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_BACKSPACE, btguiGetKey(win, BTGUI_KEY_BACKSPACE) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_UP, btguiGetKey(win, BTGUI_KEY_UP) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_DOWN, btguiGetKey(win, BTGUI_KEY_DOWN) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_START, btguiGetKey(win, BTGUI_KEY_HOME) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_END, btguiGetKey(win, BTGUI_KEY_END) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_SHIFT, btguiGetKey(win, BTGUI_KEY_LEFT_SHIFT) == BTGUI_PRESS||
- btguiGetKey(win, BTGUI_KEY_RIGHT_SHIFT) == BTGUI_PRESS);
-
- if (btguiGetKey(win, BTGUI_KEY_LEFT_CONTROL) == BTGUI_PRESS ||
- btguiGetKey(win, BTGUI_KEY_RIGHT_CONTROL)) {
- nk_input_key(ctx, NK_KEY_COPY, btguiGetKey(win, BTGUI_KEY_C) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_PASTE, btguiGetKey(win, BTGUI_KEY_P) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_CUT, btguiGetKey(win, BTGUI_KEY_X) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_UNDO, btguiGetKey(win, BTGUI_KEY_Z) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_REDO, btguiGetKey(win, BTGUI_KEY_R) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, btguiGetKey(win, BTGUI_KEY_LEFT) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, btguiGetKey(win, BTGUI_KEY_RIGHT) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_LINE_START, btguiGetKey(win, BTGUI_KEY_B) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_LINE_END, btguiGetKey(win, BTGUI_KEY_E) == BTGUI_PRESS);
- } else {
- nk_input_key(ctx, NK_KEY_LEFT, btguiGetKey(win, BTGUI_KEY_LEFT) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_RIGHT, btguiGetKey(win, BTGUI_KEY_RIGHT) == BTGUI_PRESS);
- nk_input_key(ctx, NK_KEY_COPY, 0);
- nk_input_key(ctx, NK_KEY_PASTE, 0);
- nk_input_key(ctx, NK_KEY_CUT, 0);
- nk_input_key(ctx, NK_KEY_SHIFT, 0);
- }
-
- btguiGetCursorPos(win, &x, &y);
- nk_input_motion(ctx, (int)x, (int)y);
- nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, btguiGetMouseButton(win, BTGUI_MOUSE_BUTTON_LEFT) == BTGUI_PRESS);
- nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, btguiGetMouseButton(win, BTGUI_MOUSE_BUTTON_MIDDLE) == BTGUI_PRESS);
- nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, btguiGetMouseButton(win, BTGUI_MOUSE_BUTTON_RIGHT) == BTGUI_PRESS);
- nk_input_scroll(ctx, btgui.scroll);
- #endif
- nk_input_motion(ctx, btgui.mouse_pos[0], btgui.mouse_pos[1]);
- nk_input_button(ctx, NK_BUTTON_LEFT, btgui.mouse_pos[0], btgui.mouse_pos[1], btgui.left_button_state);
- nk_input_button(ctx, NK_BUTTON_MIDDLE, btgui.mouse_pos[0], btgui.mouse_pos[1], btgui.middle_button_state);
- nk_input_button(ctx, NK_BUTTON_RIGHT, btgui.mouse_pos[0], btgui.mouse_pos[1], btgui.right_button_state);
- nk_input_end(&btgui.ctx);
- btgui.text_len = 0;
- btgui.scroll = 0;
- }
-
- NK_API
- void nk_btgui_shutdown(void)
- {
- struct nk_btgui_device *dev = &btgui.ogl;
- nk_font_atlas_clear(&btgui.atlas);
- nk_free(&btgui.ctx);
- glDeleteTextures(1, &dev->font_tex);
- nk_buffer_free(&dev->cmds);
- memset(&btgui, 0, sizeof(btgui));
- }
-
- #endif
-
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