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- #
- # Native file dialog
- #
- # Build tests
-
- target_arch=str(Platform())
- debug = int(ARGUMENTS.get( 'debug', 0 ))
-
- files = {'test_opendialog': ['test_opendialog.c'],
- 'test_opendialogmultiple': ['test_opendialogmultiple.c'],
- 'test_savedialog': ['test_savedialog.c']}
-
- test_env = Environment()
-
-
- # Windows runtime library types
- win_rtl = {'debug': '/MDd',
- 'release': '/MD'}
-
-
- def set_debug(env):
- if target_arch == 'win32':
- env.Append( CFLAGS=['/Z7', # obj contains full symbols
- win_rtl['debug'] ] )
- else:
- env.Append( CFLAGS=['-g'] )
-
-
- def set_release(env):
- if target_arch == 'win32':
- env.Append( CFLAGS=[win_rtl['release'],
- '/O2',
- ])
- else:
- env.Append( CFLAGS=['-O3'] )
-
-
- def get_lib_name(base, is_debug):
- if is_debug:
- return base + '_d'
- else:
- return base
-
-
- if debug:
- set_debug(test_env)
- else:
- set_release(test_env)
-
- test_env.Append( CPPPATH=['../src/include'], # API header path only, no internals allowed
- LIBPATH=['../src'],
- LIBS=get_lib_name('nfd', debug) )
-
-
- # Cocoa OS X builds
- if target_arch == 'darwin':
- test_env.Append( FRAMEWORKS='AppKit' )
- test_env.CC='clang -fcolor-diagnostics'
-
- # Linux GTK+ 3 builds
- elif target_arch == 'posix':
- test_env.ParseConfig( 'pkg-config --cflags --libs gtk+-3.0' )
-
- elif target_arch == 'win32':
- test_env.Append(
- LINKFLAGS=['/NODEFAULTLIB:LIBCMT'])
-
- for codebase in files:
- output_name = get_lib_name(codebase, debug)
- test_env.Program( output_name, files[codebase] )
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