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-
- #include "config.h"
-
- #include "strutils.h"
-
- #include <cstdlib>
-
-
- #ifdef _WIN32
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
-
- std::string wstr_to_utf8(const WCHAR *wstr)
- {
- std::string ret;
-
- int len = WideCharToMultiByte(CP_UTF8, 0, wstr, -1, nullptr, 0, nullptr, nullptr);
- if(len > 0)
- {
- ret.resize(len);
- WideCharToMultiByte(CP_UTF8, 0, wstr, -1, &ret[0], len, nullptr, nullptr);
- ret.pop_back();
- }
-
- return ret;
- }
-
- std::wstring utf8_to_wstr(const char *str)
- {
- std::wstring ret;
-
- int len = MultiByteToWideChar(CP_UTF8, 0, str, -1, nullptr, 0);
- if(len > 0)
- {
- ret.resize(len);
- MultiByteToWideChar(CP_UTF8, 0, str, -1, &ret[0], len);
- ret.pop_back();
- }
-
- return ret;
- }
- #endif
-
- namespace al {
-
- al::optional<std::string> getenv(const char *envname)
- {
- const char *str{std::getenv(envname)};
- if(str && str[0] != '\0')
- return al::make_optional<std::string>(str);
- return al::nullopt;
- }
-
- #ifdef _WIN32
- al::optional<std::wstring> getenv(const WCHAR *envname)
- {
- const WCHAR *str{_wgetenv(envname)};
- if(str && str[0] != L'\0')
- return al::make_optional<std::wstring>(str);
- return al::nullopt;
- }
- #endif
-
- } // namespace al
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