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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
-
- /**
- * \file SDL_pixels.h
- *
- * Header for the enumerated pixel format definitions.
- */
-
- #ifndef SDL_pixels_h_
- #define SDL_pixels_h_
-
- #include "SDL_stdinc.h"
- #include "SDL_endian.h"
-
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- /**
- * \name Transparency definitions
- *
- * These define alpha as the opacity of a surface.
- */
- /* @{ */
- #define SDL_ALPHA_OPAQUE 255
- #define SDL_ALPHA_TRANSPARENT 0
- /* @} */
-
- /** Pixel type. */
- enum
- {
- SDL_PIXELTYPE_UNKNOWN,
- SDL_PIXELTYPE_INDEX1,
- SDL_PIXELTYPE_INDEX4,
- SDL_PIXELTYPE_INDEX8,
- SDL_PIXELTYPE_PACKED8,
- SDL_PIXELTYPE_PACKED16,
- SDL_PIXELTYPE_PACKED32,
- SDL_PIXELTYPE_ARRAYU8,
- SDL_PIXELTYPE_ARRAYU16,
- SDL_PIXELTYPE_ARRAYU32,
- SDL_PIXELTYPE_ARRAYF16,
- SDL_PIXELTYPE_ARRAYF32
- };
-
- /** Bitmap pixel order, high bit -> low bit. */
- enum
- {
- SDL_BITMAPORDER_NONE,
- SDL_BITMAPORDER_4321,
- SDL_BITMAPORDER_1234
- };
-
- /** Packed component order, high bit -> low bit. */
- enum
- {
- SDL_PACKEDORDER_NONE,
- SDL_PACKEDORDER_XRGB,
- SDL_PACKEDORDER_RGBX,
- SDL_PACKEDORDER_ARGB,
- SDL_PACKEDORDER_RGBA,
- SDL_PACKEDORDER_XBGR,
- SDL_PACKEDORDER_BGRX,
- SDL_PACKEDORDER_ABGR,
- SDL_PACKEDORDER_BGRA
- };
-
- /** Array component order, low byte -> high byte. */
- /* !!! FIXME: in 2.1, make these not overlap differently with
- !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
- enum
- {
- SDL_ARRAYORDER_NONE,
- SDL_ARRAYORDER_RGB,
- SDL_ARRAYORDER_RGBA,
- SDL_ARRAYORDER_ARGB,
- SDL_ARRAYORDER_BGR,
- SDL_ARRAYORDER_BGRA,
- SDL_ARRAYORDER_ABGR
- };
-
- /** Packed component layout. */
- enum
- {
- SDL_PACKEDLAYOUT_NONE,
- SDL_PACKEDLAYOUT_332,
- SDL_PACKEDLAYOUT_4444,
- SDL_PACKEDLAYOUT_1555,
- SDL_PACKEDLAYOUT_5551,
- SDL_PACKEDLAYOUT_565,
- SDL_PACKEDLAYOUT_8888,
- SDL_PACKEDLAYOUT_2101010,
- SDL_PACKEDLAYOUT_1010102
- };
-
- #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
-
- #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
- ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
- ((bits) << 8) | ((bytes) << 0))
-
- #define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F)
- #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F)
- #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F)
- #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F)
- #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
- #define SDL_BYTESPERPIXEL(X) \
- (SDL_ISPIXELFORMAT_FOURCC(X) ? \
- ((((X) == SDL_PIXELFORMAT_YUY2) || \
- ((X) == SDL_PIXELFORMAT_UYVY) || \
- ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
-
- #define SDL_ISPIXELFORMAT_INDEXED(format) \
- (!SDL_ISPIXELFORMAT_FOURCC(format) && \
- ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
- (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
- (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
-
- #define SDL_ISPIXELFORMAT_PACKED(format) \
- (!SDL_ISPIXELFORMAT_FOURCC(format) && \
- ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \
- (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \
- (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
-
- #define SDL_ISPIXELFORMAT_ARRAY(format) \
- (!SDL_ISPIXELFORMAT_FOURCC(format) && \
- ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \
- (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \
- (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \
- (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \
- (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
-
- #define SDL_ISPIXELFORMAT_ALPHA(format) \
- ((SDL_ISPIXELFORMAT_PACKED(format) && \
- ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
- (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
- (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
- (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \
- (SDL_ISPIXELFORMAT_ARRAY(format) && \
- ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \
- (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \
- (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \
- (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
-
- /* The flag is set to 1 because 0x1? is not in the printable ASCII range */
- #define SDL_ISPIXELFORMAT_FOURCC(format) \
- ((format) && (SDL_PIXELFLAG(format) != 1))
-
- /* Note: If you modify this list, update SDL_GetPixelFormatName() */
- typedef enum
- {
- SDL_PIXELFORMAT_UNKNOWN,
- SDL_PIXELFORMAT_INDEX1LSB =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
- 1, 0),
- SDL_PIXELFORMAT_INDEX1MSB =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
- 1, 0),
- SDL_PIXELFORMAT_INDEX4LSB =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
- 4, 0),
- SDL_PIXELFORMAT_INDEX4MSB =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
- 4, 0),
- SDL_PIXELFORMAT_INDEX8 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
- SDL_PIXELFORMAT_RGB332 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
- SDL_PACKEDLAYOUT_332, 8, 1),
- SDL_PIXELFORMAT_RGB444 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
- SDL_PACKEDLAYOUT_4444, 12, 2),
- SDL_PIXELFORMAT_RGB555 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
- SDL_PACKEDLAYOUT_1555, 15, 2),
- SDL_PIXELFORMAT_BGR555 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
- SDL_PACKEDLAYOUT_1555, 15, 2),
- SDL_PIXELFORMAT_ARGB4444 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
- SDL_PACKEDLAYOUT_4444, 16, 2),
- SDL_PIXELFORMAT_RGBA4444 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
- SDL_PACKEDLAYOUT_4444, 16, 2),
- SDL_PIXELFORMAT_ABGR4444 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
- SDL_PACKEDLAYOUT_4444, 16, 2),
- SDL_PIXELFORMAT_BGRA4444 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
- SDL_PACKEDLAYOUT_4444, 16, 2),
- SDL_PIXELFORMAT_ARGB1555 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
- SDL_PACKEDLAYOUT_1555, 16, 2),
- SDL_PIXELFORMAT_RGBA5551 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
- SDL_PACKEDLAYOUT_5551, 16, 2),
- SDL_PIXELFORMAT_ABGR1555 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
- SDL_PACKEDLAYOUT_1555, 16, 2),
- SDL_PIXELFORMAT_BGRA5551 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
- SDL_PACKEDLAYOUT_5551, 16, 2),
- SDL_PIXELFORMAT_RGB565 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
- SDL_PACKEDLAYOUT_565, 16, 2),
- SDL_PIXELFORMAT_BGR565 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
- SDL_PACKEDLAYOUT_565, 16, 2),
- SDL_PIXELFORMAT_RGB24 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
- 24, 3),
- SDL_PIXELFORMAT_BGR24 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
- 24, 3),
- SDL_PIXELFORMAT_RGB888 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
- SDL_PACKEDLAYOUT_8888, 24, 4),
- SDL_PIXELFORMAT_RGBX8888 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
- SDL_PACKEDLAYOUT_8888, 24, 4),
- SDL_PIXELFORMAT_BGR888 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
- SDL_PACKEDLAYOUT_8888, 24, 4),
- SDL_PIXELFORMAT_BGRX8888 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
- SDL_PACKEDLAYOUT_8888, 24, 4),
- SDL_PIXELFORMAT_ARGB8888 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
- SDL_PACKEDLAYOUT_8888, 32, 4),
- SDL_PIXELFORMAT_RGBA8888 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
- SDL_PACKEDLAYOUT_8888, 32, 4),
- SDL_PIXELFORMAT_ABGR8888 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
- SDL_PACKEDLAYOUT_8888, 32, 4),
- SDL_PIXELFORMAT_BGRA8888 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
- SDL_PACKEDLAYOUT_8888, 32, 4),
- SDL_PIXELFORMAT_ARGB2101010 =
- SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
- SDL_PACKEDLAYOUT_2101010, 32, 4),
-
- /* Aliases for RGBA byte arrays of color data, for the current platform */
- #if SDL_BYTEORDER == SDL_BIG_ENDIAN
- SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888,
- SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888,
- SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888,
- SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888,
- #else
- SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888,
- SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888,
- SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
- SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888,
- #endif
-
- SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */
- SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
- SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */
- SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
- SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
- SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
- SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
- SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
- SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
- SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'),
- SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */
- SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'),
- SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */
- SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
- SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */
- SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
- } SDL_PixelFormatEnum;
-
- typedef struct SDL_Color
- {
- Uint8 r;
- Uint8 g;
- Uint8 b;
- Uint8 a;
- } SDL_Color;
- #define SDL_Colour SDL_Color
-
- typedef struct SDL_Palette
- {
- int ncolors;
- SDL_Color *colors;
- Uint32 version;
- int refcount;
- } SDL_Palette;
-
- /**
- * \note Everything in the pixel format structure is read-only.
- */
- typedef struct SDL_PixelFormat
- {
- Uint32 format;
- SDL_Palette *palette;
- Uint8 BitsPerPixel;
- Uint8 BytesPerPixel;
- Uint8 padding[2];
- Uint32 Rmask;
- Uint32 Gmask;
- Uint32 Bmask;
- Uint32 Amask;
- Uint8 Rloss;
- Uint8 Gloss;
- Uint8 Bloss;
- Uint8 Aloss;
- Uint8 Rshift;
- Uint8 Gshift;
- Uint8 Bshift;
- Uint8 Ashift;
- int refcount;
- struct SDL_PixelFormat *next;
- } SDL_PixelFormat;
-
- /**
- * \brief Get the human readable name of a pixel format
- */
- extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
-
- /**
- * \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks.
- *
- * \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
- *
- * \sa SDL_MasksToPixelFormatEnum()
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
- int *bpp,
- Uint32 * Rmask,
- Uint32 * Gmask,
- Uint32 * Bmask,
- Uint32 * Amask);
-
- /**
- * \brief Convert a bpp and RGBA masks to an enumerated pixel format.
- *
- * \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion
- * wasn't possible.
- *
- * \sa SDL_PixelFormatEnumToMasks()
- */
- extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
- Uint32 Rmask,
- Uint32 Gmask,
- Uint32 Bmask,
- Uint32 Amask);
-
- /**
- * \brief Create an SDL_PixelFormat structure from a pixel format enum.
- */
- extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
-
- /**
- * \brief Free an SDL_PixelFormat structure.
- */
- extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
-
- /**
- * \brief Create a palette structure with the specified number of color
- * entries.
- *
- * \return A new palette, or NULL if there wasn't enough memory.
- *
- * \note The palette entries are initialized to white.
- *
- * \sa SDL_FreePalette()
- */
- extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
-
- /**
- * \brief Set the palette for a pixel format structure.
- */
- extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
- SDL_Palette *palette);
-
- /**
- * \brief Set a range of colors in a palette.
- *
- * \param palette The palette to modify.
- * \param colors An array of colors to copy into the palette.
- * \param firstcolor The index of the first palette entry to modify.
- * \param ncolors The number of entries to modify.
- *
- * \return 0 on success, or -1 if not all of the colors could be set.
- */
- extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
- const SDL_Color * colors,
- int firstcolor, int ncolors);
-
- /**
- * \brief Free a palette created with SDL_AllocPalette().
- *
- * \sa SDL_AllocPalette()
- */
- extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
-
- /**
- * \brief Maps an RGB triple to an opaque pixel value for a given pixel format.
- *
- * \sa SDL_MapRGBA
- */
- extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
- Uint8 r, Uint8 g, Uint8 b);
-
- /**
- * \brief Maps an RGBA quadruple to a pixel value for a given pixel format.
- *
- * \sa SDL_MapRGB
- */
- extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
- Uint8 r, Uint8 g, Uint8 b,
- Uint8 a);
-
- /**
- * \brief Get the RGB components from a pixel of the specified format.
- *
- * \sa SDL_GetRGBA
- */
- extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
- const SDL_PixelFormat * format,
- Uint8 * r, Uint8 * g, Uint8 * b);
-
- /**
- * \brief Get the RGBA components from a pixel of the specified format.
- *
- * \sa SDL_GetRGB
- */
- extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
- const SDL_PixelFormat * format,
- Uint8 * r, Uint8 * g, Uint8 * b,
- Uint8 * a);
-
- /**
- * \brief Calculate a 256 entry gamma ramp for a gamma value.
- */
- extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
-
-
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
-
- #endif /* SDL_pixels_h_ */
-
- /* vi: set ts=4 sw=4 expandtab: */
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