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- /*
- * Windows Runtime (WinRT) support routines for PhysicsFS.
- *
- * Please see the file LICENSE.txt in the source's root directory.
- *
- * This file originally written by Martin "T-Bone" Ahrnbom, but was mostly
- * merged into physfs_platform_windows.c by Ryan C. Gordon (so please harass
- * Ryan about bugs and not Martin).
- */
-
- /* (There used to be instructions on how to make a WinRT project, but at
- this point, either CMake will do it for you or you should just drop
- PhysicsFS's sources into your existing project. --ryan.) */
-
- #define __PHYSICSFS_INTERNAL__
- #include "physfs_platforms.h"
-
- #ifdef PHYSFS_PLATFORM_WINRT
-
- #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
- #define _CRT_SECURE_NO_WARNINGS 1
- #endif
- #include <windows.h>
-
- #include "physfs_internal.h"
-
- const void *__PHYSFS_winrtCalcBaseDir(void)
- {
- return Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data();
- } /* __PHYSFS_winrtCalcBaseDir */
-
- const void *__PHYSFS_winrtCalcPrefDir(void)
- {
- return Windows::Storage::ApplicationData::Current->LocalFolder->Path->Data();
- } /* __PHYSFS_winrtCalcBaseDir */
-
-
- #endif /* PHYSFS_PLATFORM_WINRT */
-
- /* end of physfs_platform_winrt.cpp ... */
-
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