💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_COLOR_ACESCG_HPP
#define ANTKEEPER_COLOR_ACESCG_HPP
#include "math/math.hpp"
namespace color {
/// Functions which operate in the ACEScg colorspace.
namespace acescg {
/// CIE chromaticity coordinates of the ACEScg white point (~D60).
template <class T>
constexpr math::vector2<T> whitepoint = {0.32168, 0.33767};
/**
* Calculates the luminance of an ACEScg color.
*
* @param x ACEScg color.
* @return return Luminance of @p x.
*/
template <class T>
T luminance(const math::vector3<T>& x);
/**
* Transforms an ACEScg color into the linear sRGB colorspace using the Bradford chromatic adaption transform.
*
* @param x ACEScg color.
* @return return Linear sRGB color.
*
* @see https://www.colour-science.org/apps/
*/
template <class T>
math::vector3<T> to_srgb(const math::vector3<T>& x);
/**
* Transforms an ACEScg color into the CIE XYZ colorspace.
*
* @param x ACEScg color.
* @return return CIE XYZ color.
*/
template <class T>
math::vector3<T> to_xyz(const math::vector3<T>& x);
template <class T>
T luminance(const math::vector3<T>& x)
{
static const math::vector3<T> luma = {0.272228716780914, 0.674081765811148, 0.053689517407937};
return math::dot(x, luma);
}
template <class T>
math::vector3<T> to_srgb(const math::vector3<T>& x)
{
static const math::matrix3<T> acescg_to_srgb
{{
{ 1.704858676289160, -0.130076824208823, -0.023964072927574},
{-0.621716021885330, 1.140735774822504, -0.128975508299318},
{-0.083299371729058, -0.010559801677511, 1.153014018916862}
}};
return acescg_to_srgb * x;
}
template <class T>
math::vector3<T> to_xyz(const math::vector3<T>& x)
{
static const math::matrix3<T> acescg_to_xyz
{{
{0.662454181108505, 0.272228716780914, -0.005574649490394},
{0.134004206456433, 0.674081765811148, 0.004060733528983},
{0.156187687004908, 0.053689517407937, 1.010339100312997}
}};
return acescg_to_xyz * x;
}
} // namespace acescg
} // namespace color
#endif // ANTKEEPER_COLOR_ACESCG_HPP