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/*
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* Copyright (C) 2017-2019 Christopher J. Howard
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*
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* This file is part of Antkeeper Source Code.
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*
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* Antkeeper Source Code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper Source Code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "game.hpp"
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#include "ui/ui.hpp"
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#include "menu.hpp"
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void Game::enterPlayState()
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{
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// Disable non-system controls
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disableNonSystemControls();
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// Enable play controls
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cameraControls.setCallbacksEnabled(true);
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// Disable UI callbacks
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uiRootElement->setCallbacksEnabled(false);
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// Change setting menu's back item to return to the pause menu
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settingsMenuBackItem->setActivatedCallback(std::bind(&Game::openMenu, this, pauseMenu, 1));
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}
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void Game::exitPlayState()
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{
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}
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