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/*
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* Copyright (C) 2021 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_ENTITY_COMPONENT_CHAMBER_HPP
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#define ANTKEEPER_ENTITY_COMPONENT_CHAMBER_HPP
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#include <array>
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#include <unordered_set>
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#include "entity/id.hpp"
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namespace entity {
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namespace component {
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/// Ant nest chamber.
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struct chamber
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{
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/// Entity ID of shaft to which the chamber is connected
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entity::id shaft_eid;
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/// Distance along shaft at which the chamber is located
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float distance;
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/// Entity ID of the chamber above this chamber
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entity::id previous_chamber_eid;
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/// Entity ID of the chamber below this chamber
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entity::id next_chamber_eid;
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float outer_radius;
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float inner_radius;
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float inner_sector_angle;
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float tile_radius;
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//std::unordered_set<std::array<int, 2>> tiles;
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};
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} // namespace component
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} // namespace entity
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#endif // ANTKEEPER_ENTITY_COMPONENT_CHAMBER_HPP
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