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C. J. Howard d7660503f5 Add luminance cubemap filtering to light probe stage 11 months ago
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culling-stage.cpp Remove active paramter from scene objects 1 year ago
culling-stage.hpp Re-add support for relative mouse mode. Revise and optimize renderer and render operations. Rename model_instance to static_mesh. Replace model_component and light_component with scene_component. Add physics system and component. 1 year ago
light-probe-stage.cpp Add luminance cubemap filtering to light probe stage 11 months ago
light-probe-stage.hpp Add luminance cubemap filtering to light probe stage 11 months ago
queue-stage.cpp Re-add support for relative mouse mode. Revise and optimize renderer and render operations. Rename model_instance to static_mesh. Replace model_component and light_component with scene_component. Add physics system and component. 1 year ago
queue-stage.hpp Re-add support for relative mouse mode. Revise and optimize renderer and render operations. Rename model_instance to static_mesh. Replace model_component and light_component with scene_component. Add physics system and component. 1 year ago