💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GEOM_VIEW_FRUSTUM_HPP
#define ANTKEEPER_GEOM_VIEW_FRUSTUM_HPP
#include "geom/convex-hull.hpp"
#include "math/math.hpp"
#include <array>
namespace geom {
template <class T>
class view_frustum
{
public:
typedef math::vector<T, 3> vector_type;
typedef math::matrix<T, 4, 4> matrix_type;
typedef plane<T> plane_type;
/**
* Creates a view frustum from a view-projection matrix.
*
* @param view_projection View-projection matrix.
*/
view_frustum(const matrix_type& view_projection);
/// Creates an uninitialized view frustum.
view_frustum();
/**
* Recalculates the view frustum from a view-projection matrix.
*
* @param view_projection View-projection matrix.
*/
void set_matrix(const matrix_type& view_projection);
/// Returns a convex hull which describes the bounds of the view frustum.
const convex_hull<T>& get_bounds() const;
/// Returns the left clipping plane.
const plane_type& get_left() const;
/// Returns the right clipping plane.
const plane_type& get_right() const;
/// Returns the bottom clipping plane.
const plane_type& get_bottom() const;
/// Returns the top clipping plane.
const plane_type& get_top() const;
/// Returns the near clipping plane.
const plane_type& get_near() const;
/// Returns the far clipping plane.
const plane_type& get_far() const;
/**
* Returns an array containing the corners of the view frustum bounds.
*
* @return Array containing the corners of the view frustum bounds. Corners are stored in the following order: NTL, NTR, NBL, NBR, FTL, FTR, FBL, FBR; where N is near, F is far, T is top, B is bottom, L is left, and R is right, therefore NTL refers to the corner shared between the near, top, and left clipping planes.
*/
const std::array<vector_type, 8>& get_corners() const;
private:
void recalculate_planes(const matrix_type& view_projection);
void recalculate_corners();
convex_hull<T> bounds;
std::array<vector_type, 8> corners;
};
template <class T>
view_frustum<T>::view_frustum(const matrix_type& view_projection):
bounds(6)
{
set_matrix(view_projection);
}
template <class T>
view_frustum<T>::view_frustum():
view_frustum(math::identity4x4<T>)
{}
template <class T>
void view_frustum<T>::set_matrix(const matrix_type& view_projection)
{
recalculate_planes(view_projection);
recalculate_corners();
}
template <class T>
inline const convex_hull<T>& view_frustum<T>::get_bounds() const
{
return bounds;
}
template <class T>
inline const typename view_frustum<T>::plane_type& view_frustum<T>::get_left() const
{
return bounds.planes[0];
}
template <class T>
inline const typename view_frustum<T>::plane_type& view_frustum<T>::get_right() const
{
return bounds.planes[1];
}
template <class T>
inline const typename view_frustum<T>::plane_type& view_frustum<T>::get_bottom() const
{
return bounds.planes[2];
}
template <class T>
inline const typename view_frustum<T>::plane_type& view_frustum<T>::get_top() const
{
return bounds.planes[3];
}
template <class T>
inline const typename view_frustum<T>::plane_type& view_frustum<T>::get_near() const
{
return bounds.planes[4];
}
template <class T>
inline const typename view_frustum<T>::plane_type& view_frustum<T>::get_far() const
{
return bounds.planes[5];
}
template <class T>
inline const std::array<typename view_frustum<T>::vector_type, 8>& view_frustum<T>::get_corners() const
{
return corners;
}
template <class T>
void view_frustum<T>::recalculate_planes(const matrix_type& view_projection)
{
matrix_type transpose = math::transpose(view_projection);
bounds.planes[0] = plane_type(transpose[3] + transpose[0]);
bounds.planes[1] = plane_type(transpose[3] - transpose[0]);
bounds.planes[2] = plane_type(transpose[3] + transpose[1]);
bounds.planes[3] = plane_type(transpose[3] - transpose[1]);
bounds.planes[4] = plane_type(transpose[3] + transpose[2]);
bounds.planes[5] = plane_type(transpose[3] - transpose[2]);
}
template <class T>
void view_frustum<T>::recalculate_corners()
{
corners[0] = plane_type::intersection(get_near(), get_top(), get_left());
corners[1] = plane_type::intersection(get_near(), get_top(), get_right());
corners[2] = plane_type::intersection(get_near(), get_bottom(), get_left());
corners[3] = plane_type::intersection(get_near(), get_bottom(), get_right());
corners[4] = plane_type::intersection(get_far(), get_top(), get_left());
corners[5] = plane_type::intersection(get_far(), get_top(), get_right());
corners[6] = plane_type::intersection(get_far(), get_bottom(), get_left());
corners[7] = plane_type::intersection(get_far(), get_bottom(), get_right());
}
} // namespace geom
#endif // ANTKEEPER_GEOM_VIEW_FRUSTUM_HPP