💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GAME_SYSTEM_PROTEOME_HPP
#define ANTKEEPER_GAME_SYSTEM_PROTEOME_HPP
#include "game/system/updatable.hpp"
#include "game/component/genome.hpp"
#include "entity/id.hpp"
namespace game {
namespace system {
/**
* Generates proteomes for every genome.
*/
class proteome:
public updatable
{
public:
proteome(entity::registry& registry);
~proteome();
/**
* Scales then adds the timestep `dt` to the current time, then recalculates the positions of proteomeing bodies.
*
* @param t Time, in seconds.
* @param dt Delta time, in seconds.
*/
virtual void update(double t, double dt);
private:
void on_genome_construct(entity::registry& registry, entity::id entity_id);
void on_genome_update(entity::registry& registry, entity::id entity_id);
};
} // namespace system
} // namespace game
#endif // ANTKEEPER_GAME_SYSTEM_PROTEOME_HPP