💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GL_VERTEX_ARRAY_HPP
#define ANTKEEPER_GL_VERTEX_ARRAY_HPP
#include <cstdlib>
namespace gl {
class rasterizer;
class vertex_buffer;
enum class vertex_attribute_type;
class vertex_array
{
public:
explicit vertex_array();
~vertex_array();
vertex_array(const vertex_array&) = delete;
vertex_array& operator=(const vertex_array&) = delete;
void bind_attribute(unsigned int index, const vertex_buffer& buffer, int size, vertex_attribute_type type, int stride, std::size_t offset);
void bind_elements(const vertex_buffer& buffer);
private:
friend class rasterizer;
unsigned int gl_array_id;
};
} // namespace gl
#endif // ANTKEEPER_GL_VERTEX_ARRAY_HPP